Addresses a review comment from Ulrich Weigand. No functional change intended.
I'm not sure whether the old TODO that this patch touches still holds,
but that's something we'd get to when adding a targetted scheduling
description.
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The original version of the pass could underestimate the length of a backward
branch in cases like:
alignment to N bytes or more
...
relaxable branch A
...
foo: (aligned to M<N bytes)
...
bar: (aligned to N bytes)
...
relaxable branch B to foo
We don't add any misalignment gap for "bar" because N bytes of alignment
had already been reached earlier in the function. In this case, assuming
that A is relaxed can push "foo" closer to "bar", and make B appear to be
in range. Similar problems can occur for forward branches.
I don't think it's possible to create blocks with mixed alignments as
things stand, not least because we haven't yet defined getPrefLoopAlignment()
for SystemZ (that would need benchmarking). So I don't think we can test
this yet.
Thanks to Rafael Espíndola for spotting the bug.
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Before this change, the SystemZ backend would use BRCL for all branches
and only consider shortening them to BRC when generating an object file.
E.g. a branch on equal would use the JGE alias of BRCL in assembly output,
but might be shortened to the JE alias of BRC in ELF output. This was
a useful first step, but it had two problems:
(1) The z assembler isn't traditionally supposed to perform branch shortening
or branch relaxation. We followed this rule by not relaxing branches
in assembler input, but that meant that generating assembly code and
then assembling it would not produce the same result as going directly
to object code; the former would give long branches everywhere, whereas
the latter would use short branches where possible.
(2) Other useful branches, like COMPARE AND BRANCH, do not have long forms.
We would need to do something else before supporting them.
(Although COMPARE AND BRANCH does not change the condition codes,
the plan is to model COMPARE AND BRANCH as a CC-clobbering instruction
during codegen, so that we can safely lower it to a separate compare
and long branch where necessary. This is not a valid transformation
for the assembler proper to make.)
This patch therefore moves branch relaxation to a pre-emit pass.
For now, calls are still shortened from BRASL to BRAS by the assembler,
although this too is not really the traditional behaviour.
The first test takes about 1.5s to run, and there are likely to be
more tests in this vein once further branch types are added. The feeling
on IRC was that 1.5s is a bit much for a single test, so I've restricted
it to SystemZ hosts for now.
The patch exposes (and fixes) some typos in the main CodeGen/SystemZ tests.
A later patch will remove the {{g}}s from that directory.
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The GNU assembler treats things like:
brasl %r14, 100
in the same way as:
brasl %r14, .+100
rather than as a branch to absolute address 100. We implemented this in
LLVM by creating an immediate operand rather than the usual expr operand,
and by handling immediate operands specially in the code emitter.
This was undesirable for (at least) three reasons:
- the specialness of immediate operands was exposed to the backend MC code,
rather than being limited to the assembler parser.
- in disassembly, an immediate operand really is an absolute address.
(Note that this means reassembling printed disassembly can't recreate
the original code.)
- it would interfere with any assembly manipulation that we might
try in future. E.g. operations like branch shortening can change
the relative position of instructions, but any code that updates
sym+offset addresses wouldn't update an immediate "100" operand
in the same way as an explicit ".+100" operand.
This patch changes the implementation so that the assembler creates
a "." label for immediate PC-relative operands, so that the operand
to the MCInst is always the absolute address. The patch also adds
some error checking of the offset.
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Marking instructions as isAsmParserOnly stops them from being disassembled.
However, in cases where separate asm and codegen versions exist, we actually
want to disassemble to the asm ones.
No functional change intended.
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The SystemZ port currently relies on the order of the instruction operands
matching the order of the instruction field lists. This isn't desirable
for disassembly, where the two are matched only by name. E.g. the R1 and R2
fields of an RR instruction should have corresponding R1 and R2 operands.
The main complication is that addresses are compound operands,
and as far as I know there is no mechanism to allow individual
suboperands to be selected by name in "let Inst{...} = ..." assignments.
Luckily it doesn't really matter though. The SystemZ instruction
encoding groups all address fields together in a predictable order,
so it's just as valid to see the entire compound address operand as
a single field. That's the approach taken in this patch.
Matching by name in turn means that the operands to COPY SIGN and
CONVERT TO FIXED instructions can be given in natural order.
(It was easier to do this at the same time as the rename,
since otherwise the intermediate step was too confusing.)
No functional change intended.
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The SystemZ port currently relies on the order of the instruction operands
matching the order of the instruction field lists. This isn't desirable
for disassembly, where the two are matched only by name. E.g. the R1 and R2
fields of an RR instruction should have corresponding R1 and R2 operands.
The main complication is that addresses are compound operands,
and as far as I know there is no mechanism to allow individual
suboperands to be selected by name in "let Inst{...} = ..." assignments.
Luckily it doesn't really matter though. The SystemZ instruction
encoding groups all address fields together in a predictable order,
so it's just as valid to see the entire compound address operand as
a single field. That's the approach taken in this patch.
Matching by name in turn means that the operands to COPY SIGN and
CONVERT TO FIXED instructions can be given in natural order.
(It was easier to do this at the same time as the rename,
since otherwise the intermediate step was too confusing.)
No functional change intended.
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It was just a less powerful and more confusing version of
MCCFIInstruction. A side effect is that, since MCCFIInstruction uses
dwarf register numbers, calls to getDwarfRegNum are pushed out, which
should allow further simplifications.
I left the MachineModuleInfo::addFrameMove interface unchanged since
this patch was already fairly big.
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To add a frame now there is a dedicated addFrameMove which also takes
care of constructing the move itself.
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createSystemZMCCodeGenInfo was not passing the optimization level to
InitMCCodeGenInfo(), so -O0 would be ignored. Fixes DebugInfo/namespace.ll
after the changes in r181271.
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This adds the actual lib/Target/SystemZ target files necessary to
implement the SystemZ target. Note that at this point, the target
cannot yet be built since the configure bits are missing. Those
will be provided shortly by a follow-on patch.
This version of the patch incorporates feedback from reviews by
Chris Lattner and Anton Korobeynikov. Thanks to all reviewers!
Patch by Richard Sandiford.
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TableGen infers unmodeled side effects on instructions without a
pattern. Fix some instruction definitions where that was overlooked.
Also raise an error if a rematerializable instruction has unmodeled side
effects. That doen't make any sense.
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with a vector condition); such selects become VSELECT codegen nodes.
This patch also removes VSETCC codegen nodes, unifying them with SETCC
nodes (codegen was actually often using SETCC for vector SETCC already).
This ensures that various DAG combiner optimizations kick in for vector
comparisons. Passes dragonegg bootstrap with no testsuite regressions
(nightly testsuite as well as "make check-all"). Patch mostly by
Nadav Rotem.
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TableGen deps introduced in r136023. This completes the fixing that
dgregor started in r136621. Sorry for missing these the first time
around.
This should fix some of the random race-condition failures people are
still seeing with CMake.
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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The first problem to fix is to stop creating synthetic *Table_gen
targets next to all of the LLVM libraries. These had no real effect as
CMake specifies that add_custom_command(OUTPUT ...) directives (what the
'tablegen(...)' stuff expands to) are implicitly added as dependencies
to all the rules in that CMakeLists.txt.
These synthetic rules started to cause problems as we started more and
more heavily using tablegen files from *subdirectories* of the one where
they were generated. Within those directories, the set of tablegen
outputs was still available and so these synthetic rules added them as
dependencies of those subdirectories. However, they were no longer
properly associated with the custom command to generate them. Most of
the time this "just worked" because something would get to the parent
directory first, and run tablegen there. Once run, the files existed and
the build proceeded happily. However, as more and more subdirectories
have started using this, the probability of this failing to happen has
increased. Recently with the MC refactorings, it became quite common for
me when touching a large enough number of targets.
To add insult to injury, several of the backends *tried* to fix this by
adding explicit dependencies back to the parent directory's tablegen
rules, but those dependencies didn't work as expected -- they weren't
forming a linear chain, they were adding another thread in the race.
This patch removes these synthetic rules completely, and adds a much
simpler function to declare explicitly that a collection of tablegen'ed
files are referenced by other libraries. From that, we can add explicit
dependencies from the smaller libraries (such as every architectures
Desc library) on this and correctly form a linear sequence. All of the
backends are updated to use it, sometimes replacing the existing attempt
at adding a dependency, sometimes adding a previously missing dependency
edge.
Please let me know if this causes any problems, but it fixes a rather
persistent and problematic source of build flakiness on our end.
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- Introduce JITDefault code model. This tells targets to set different default
code model for JIT. This eliminates the ugly hack in TargetMachine where
code model is changed after construction.
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(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
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to MCRegisterInfo. Also initialize the mapping at construction time.
This patch eliminate TargetRegisterInfo from TargetAsmInfo. It's another step
towards fixing the layering violation.
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backend. Moved some MCAsmInfo files down into the MCTargetDesc
sublibraries, removed some (i suspect long) dead files from other parts
of the CMake build, etc. Also copied the include directory hack from the
Makefile.
Finally, updated the lib deps. I spot checked this, and think its
correct, but review appreciated there.
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and MCSubtargetInfo.
- Added methods to update subtarget features (used when targets automatically
detect subtarget features or switch modes).
- Teach X86Subtarget to update MCSubtargetInfo features bits since the
MCSubtargetInfo layer can be shared with other modules.
- These fixes .code 16 / .code 32 support since mode switch is updated in
MCSubtargetInfo so MC code emitter can do the right thing.
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CPU, and feature string. Parsing some asm directives can change
subtarget state (e.g. .code 16) and it must be reflected in other
modules (e.g. MCCodeEmitter). That is, the MCSubtargetInfo instance
must be shared.
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- Each target asm parser now creates its own MCSubtatgetInfo (if needed).
- Changed AssemblerPredicate to take subtarget features which tablegen uses
to generate asm matcher subtarget feature queries. e.g.
"ModeThumb,FeatureThumb2" is translated to
"(Bits & ModeThumb) != 0 && (Bits & FeatureThumb2) != 0".
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itineraries.
- Refactor TargetSubtarget to be based on MCSubtargetInfo.
- Change tablegen generated subtarget info to initialize MCSubtargetInfo
and hide more details from targets.
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be the first encoded as the first feature. It then uses the CPU name to look up
features / scheduling itineray even though clients know full well the CPU name
being used to query these properties.
The fix is to just have the clients explictly pass the CPU name!
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