Summary:
Previously, when allocating unspillable live ranges, we would never
attempt to split. We would always bail out and try last ditch graph
recoloring.
This patch changes this by attempting to split all live intervals before
performing recoloring.
This fixes LLVM bug PR14879.
I can't add test cases for any backends other than AVR because none of
them have small enough register classes to trigger the bug.
Reviewers: qcolombet
Subscribers: MatzeB
Differential Revision: https://reviews.llvm.org/D25070
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When trying to recolor a register we may split live-ranges in the
process. When we create new live-ranges we will have to process them,
but when we move a register from Assign to Split, the allocation is not
changed until the whole recoloring session is successful.
Therefore, only push the live-ranges that changed from Assign to
Split when the recoloring is successful.
Same as the previous commit, I was not able to produce a test case that
reproduce the problem with in-tree targets.
Note: The bug has been here since the recoloring scheme has been added
back in r200883 (Feb 2014).
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When last chance recoloring is used, the list of NewVRegs may not be
empty when calling selectOrSplitImpl. Indeed, another coloring may have
taken place with splitting/spilling in the same recoloring session.
Relax an assertion to take this into account and adapt a condition to
act as if the NewVRegs were local to this selectOrSplitImpl instance.
Unfortunately I am unable to produce a test case for this, I was only
able to reproduce the conditions on an out-of-tree target.
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I want to compute the SSA property of .mir files automatically in
upcoming patches. The problem with this is that some inputs will be
reported as static single assignment with some passes claiming not to
support SSA form. In reality though those passes do not support PHI
instructions => Track the presence of PHI instructions separate from the
SSA property.
Differential Revision: https://reviews.llvm.org/D22719
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Because isReallyTriviallyReMaterializableGeneric puts many limits on
rematerializable instructions, this fix can prevent instructions with
tied virtual operands and instructions with virtual register uses from
being kept in DeadRemat, so as to workaround the live interval consistency
problem for the dummy instructions kept in DeadRemat.
But we still need to fix the live interval consistency problem. This patch
is just a short time relieve. PR28464 has been filed as a reminder.
Differential Revision: http://reviews.llvm.org/D19486
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two fixes with one about error verify-regalloc reported, and
another about live range update of phi after rematerialization.
r265547:
Replace analyzeSiblingValues with new algorithm to fix its compile
time issue. The patch is to solve PR17409 and its duplicates.
analyzeSiblingValues is a N x N complexity algorithm where N is
the number of siblings generated by reg splitting. Although it
causes siginificant compile time issue when N is large, it is also
important for performance since it removes redundent spills and
enables rematerialization.
To solve the compile time issue, the patch removes analyzeSiblingValues
and replaces it with lower cost alternatives containing two parts. The
first part creates a new spill hoisting method in postOptimization of
register allocation. It does spill hoisting at once after all the spills
are generated instead of inside every instance of selectOrSplit. The
second part queries the define expr of the original register for
rematerializaiton and keep it always available during register allocation
even if it is already dead. It deletes those dead instructions only in
postOptimization. With the two parts in the patch, it can remove
analyzeSiblingValues without sacrificing performance.
Patches on top of r265547:
r265610 "Fix the compare-clang diff error introduced by r265547."
r265639 "Fix the sanitizer bootstrap error in r265547."
r265657 "InlineSpiller.cpp: Escap \@ in r265547. [-Wdocumentation]"
Differential Revision: http://reviews.llvm.org/D15302
Differential Revision: http://reviews.llvm.org/D18934
Differential Revision: http://reviews.llvm.org/D18935
Differential Revision: http://reviews.llvm.org/D18936
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It caused PR27275: "ARM: Bad machine code: Using an undefined physical register"
Also reverting the following commits that were landed on top:
r265610 "Fix the compare-clang diff error introduced by r265547."
r265639 "Fix the sanitizer bootstrap error in r265547."
r265657 "InlineSpiller.cpp: Escap \@ in r265547. [-Wdocumentation]"
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when DenseMap growed and moved memory. I verified it fixed the bootstrap
problem on x86_64-linux-gnu but I cannot verify whether it fixes
the bootstrap error on clang-ppc64be-linux. I will watch the build-bot
result closely.
Replace analyzeSiblingValues with new algorithm to fix its compile
time issue. The patch is to solve PR17409 and its duplicates.
analyzeSiblingValues is a N x N complexity algorithm where N is
the number of siblings generated by reg splitting. Although it
causes siginificant compile time issue when N is large, it is also
important for performance since it removes redundent spills and
enables rematerialization.
To solve the compile time issue, the patch removes analyzeSiblingValues
and replaces it with lower cost alternatives containing two parts. The
first part creates a new spill hoisting method in postOptimization of
register allocation. It does spill hoisting at once after all the spills
are generated instead of inside every instance of selectOrSplit. The
second part queries the define expr of the original register for
rematerializaiton and keep it always available during register allocation
even if it is already dead. It deletes those dead instructions only in
postOptimization. With the two parts in the patch, it can remove
analyzeSiblingValues without sacrificing performance.
Differential Revision: http://reviews.llvm.org/D15302
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time issue. The patch is to solve PR17409 and its duplicates.
analyzeSiblingValues is a N x N complexity algorithm where N is
the number of siblings generated by reg splitting. Although it
causes siginificant compile time issue when N is large, it is also
important for performance since it removes redundent spills and
enables rematerialization.
To solve the compile time issue, the patch removes analyzeSiblingValues
and replaces it with lower cost alternatives containing two parts. The
first part creates a new spill hoisting method in postOptimization of
register allocation. It does spill hoisting at once after all the spills
are generated instead of inside every instance of selectOrSplit. The
second part queries the define expr of the original register for
rematerializaiton and keep it always available during register allocation
even if it is already dead. It deletes those dead instructions only in
postOptimization. With the two parts in the patch, it can remove
analyzeSiblingValues without sacrificing performance.
Differential Revision: http://reviews.llvm.org/D15302
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@265309 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
Check that any function that has the property set is free of virtual
register operands.
Also, it is actually VirtRegMap (and not the register allocators) that
acutally remove the VReg operands (except for RegAllocFast).
Reviewers: qcolombet
Subscribers: MatzeB, llvm-commits, qcolombet
Differential Revision: http://reviews.llvm.org/D18535
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MachineFunctionProperties represents a set of properties that a MachineFunction
can have at particular points in time. Existing examples of this idea are
MachineRegisterInfo::isSSA() and MachineRegisterInfo::tracksLiveness() which
will eventually be switched to use this mechanism.
This change introduces the AllVRegsAllocated property; i.e. the property that
all virtual registers have been allocated and there are no VReg operands
left.
With this mechanism, passes can declare that they require a particular property
to be set, or that they set or clear properties by implementing e.g.
MachineFunctionPass::getRequiredProperties(). The MachineFunctionPass base class
verifies that the requirements are met, and handles the setting and clearing
based on the delcarations. Passes can also directly query and update the current
properties of the MF if they want to have conditional behavior.
This change annotates the target-independent post-regalloc passes; future
changes will also annotate target-specific ones.
Reviewers: qcolombet, hfinkel
Differential Revision: http://reviews.llvm.org/D18421
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with the new pass manager, and no longer relying on analysis groups.
This builds essentially a ground-up new AA infrastructure stack for
LLVM. The core ideas are the same that are used throughout the new pass
manager: type erased polymorphism and direct composition. The design is
as follows:
- FunctionAAResults is a type-erasing alias analysis results aggregation
interface to walk a single query across a range of results from
different alias analyses. Currently this is function-specific as we
always assume that aliasing queries are *within* a function.
- AAResultBase is a CRTP utility providing stub implementations of
various parts of the alias analysis result concept, notably in several
cases in terms of other more general parts of the interface. This can
be used to implement only a narrow part of the interface rather than
the entire interface. This isn't really ideal, this logic should be
hoisted into FunctionAAResults as currently it will cause
a significant amount of redundant work, but it faithfully models the
behavior of the prior infrastructure.
- All the alias analysis passes are ported to be wrapper passes for the
legacy PM and new-style analysis passes for the new PM with a shared
result object. In some cases (most notably CFL), this is an extremely
naive approach that we should revisit when we can specialize for the
new pass manager.
- BasicAA has been restructured to reflect that it is much more
fundamentally a function analysis because it uses dominator trees and
loop info that need to be constructed for each function.
All of the references to getting alias analysis results have been
updated to use the new aggregation interface. All the preservation and
other pass management code has been updated accordingly.
The way the FunctionAAResultsWrapperPass works is to detect the
available alias analyses when run, and add them to the results object.
This means that we should be able to continue to respect when various
passes are added to the pipeline, for example adding CFL or adding TBAA
passes should just cause their results to be available and to get folded
into this. The exception to this rule is BasicAA which really needs to
be a function pass due to using dominator trees and loop info. As
a consequence, the FunctionAAResultsWrapperPass directly depends on
BasicAA and always includes it in the aggregation.
This has significant implications for preserving analyses. Generally,
most passes shouldn't bother preserving FunctionAAResultsWrapperPass
because rebuilding the results just updates the set of known AA passes.
The exception to this rule are LoopPass instances which need to preserve
all the function analyses that the loop pass manager will end up
needing. This means preserving both BasicAAWrapperPass and the
aggregating FunctionAAResultsWrapperPass.
Now, when preserving an alias analysis, you do so by directly preserving
that analysis. This is only necessary for non-immutable-pass-provided
alias analyses though, and there are only three of interest: BasicAA,
GlobalsAA (formerly GlobalsModRef), and SCEVAA. Usually BasicAA is
preserved when needed because it (like DominatorTree and LoopInfo) is
marked as a CFG-only pass. I've expanded GlobalsAA into the preserved
set everywhere we previously were preserving all of AliasAnalysis, and
I've added SCEVAA in the intersection of that with where we preserve
SCEV itself.
One significant challenge to all of this is that the CGSCC passes were
actually using the alias analysis implementations by taking advantage of
a pretty amazing set of loop holes in the old pass manager's analysis
management code which allowed analysis groups to slide through in many
cases. Moving away from analysis groups makes this problem much more
obvious. To fix it, I've leveraged the flexibility the design of the new
PM components provides to just directly construct the relevant alias
analyses for the relevant functions in the IPO passes that need them.
This is a bit hacky, but should go away with the new pass manager, and
is already in many ways cleaner than the prior state.
Another significant challenge is that various facilities of the old
alias analysis infrastructure just don't fit any more. The most
significant of these is the alias analysis 'counter' pass. That pass
relied on the ability to snoop on AA queries at different points in the
analysis group chain. Instead, I'm planning to build printing
functionality directly into the aggregation layer. I've not included
that in this patch merely to keep it smaller.
Note that all of this needs a nearly complete rewrite of the AA
documentation. I'm planning to do that, but I'd like to make sure the
new design settles, and to flesh out a bit more of what it looks like in
the new pass manager first.
Differential Revision: http://reviews.llvm.org/D12080
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PR24139 contains an analysis of poor register allocation. One of the findings
was that when calculating the spill weight, a rematerializable interval once
split is no longer rematerializable. This is because the isRematerializable
check in CalcSpillWeights.cpp does not follow the copies introduced by live
range splitting (after splitting, the live interval register definition is a
copy which is not rematerializable).
Reviewers: qcolombet
Differential Revision: http://reviews.llvm.org/D11686
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The idea of deferred spilling is to delay the insertion of spill code until the
very end of the allocation. A "candidate" to spill variable might not required
to be spilled because of other evictions that happened after this decision was
taken. The spirit is similar to the optimistic coloring strategy implemented in
Preston and Briggs graph coloring algorithm.
For now, this feature is highly experimental. Although correct, it would require
much more modification to properly model the effect of spilling.
Anyway, this early patch helps prototyping this feature.
Note: The test case cannot unfortunately be reduced and is probably fragile.
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Pass a const reference to LiveRegMatrix to getRegAllocationHints()
because some targets can prodive better hints if they can test whether a
physreg has been used for register allocation yet.
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Do not use MachineRegisterInfo::setPhysRegUsed()/isPhysRegUsed()
anymore. This bitset changes function-global state and is set by the
VirtRegRewriter anyway.
Simply use a bitvector private to RAGreedy.
Differential Revision: http://reviews.llvm.org/D10910
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Specify an allocation order with a register class. This is used by register
allocators with a greedy heuristic. This is usefull as it is sometimes
beneficial to color more constrained classes first.
Differential Revision: http://reviews.llvm.org/D8626
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When allocating live intervals in linear order and all of them are local
to a single basic block you get an optimal coloring. This is also true
if you reverse the order, but it is not true if you sort live ranges
beginnings in reverse order, change to sort live range endings in
reverse order. Take the following live ranges for example:
|---| |--------|
|----------| |-------|
They get colored suboptimally with 3 registers if you sort the live range
starting points in reverse order (but optimally with live range begins in order,
or live range ends in reverse order).
Apparently the previous strategy was intentional because of allocation
time considerations. I am having a hard time replicating these effects,
while I see substantial improvements in allocation quality with this
change.
No testcase as none of the (in tree) targets use reverse order mode.
Differential Revision: http://reviews.llvm.org/D8625
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MachineFunction argument so that it can look up the subtarget
rather than using a cached one in some Targets.
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A broken hint is a copy where both ends are assigned different colors. When a
variable gets evicted in the neighborhood of such copies, it is likely we can
reconcile some of them.
** Context **
Copies are inserted during the register allocation via splitting. These split
points are required to relax the constraints on the allocation problem. When
such a point is inserted, both ends of the copy would not share the same color
with respect to the current allocation problem. When variables get evicted,
the allocation problem becomes different and some split point may not be
required anymore. However, the related variables may already have been colored.
This usually shows up in the assembly with pattern like this:
def A
...
save A to B
def A
use A
restore A from B
...
use B
Whereas we could simply have done:
def B
...
def A
use A
...
use B
** Proposed Solution **
A variable having a broken hint is marked for late recoloring if and only if
selecting a register for it evict another variable. Indeed, if no eviction
happens this is pointless to look for recoloring opportunities as it means the
situation was the same as the initial allocation problem where we had to break
the hint.
Finally, when everything has been allocated, we look for recoloring
opportunities for all the identified candidates.
The recoloring is performed very late to rely on accurate copy cost (all
involved variables are allocated).
The recoloring is simple unlike the last change recoloring. It propagates the
color of the broken hint to all its copy-related variables. If the color is
available for them, the recoloring uses it, otherwise it gives up on that hint
even if a more complex coloring would have worked.
The recoloring happens only if it is profitable. The profitability is evaluated
using the expected frequency of the copies of the currently recolored variable
with a) its current color and b) with the target color. If a) is greater or
equal than b), then it is profitable and the recoloring happen.
** Example **
Consider the following example:
BB1:
a =
b =
BB2:
...
= b
= a
Let us assume b gets split:
BB1:
a =
b =
BB2:
c = b
...
d = c
= d
= a
Because of how the allocation work, b, c, and d may be assigned different
colors. Now, if a gets evicted to make room for c, assuming b and d were
assigned to something different than a.
We end up with:
BB1:
a =
st a, SpillSlot
b =
BB2:
c = b
...
d = c
= d
e = ld SpillSlot
= e
This is likely that we can assign the same register for b, c, and d,
getting rid of 2 copies.
** Performances **
Both ARM64 and x86_64 show performance improvements of up to 3% for the
llvm-testsuite + externals with Os and O3. There are a few regressions too that
comes from the (in)accuracy of the block frequency estimate.
<rdar://problem/18312047>
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Indices into the table are stored in each MCRegisterClass instead of a pointer. A new method, getRegClassName, is added to MCRegisterInfo and TargetRegisterInfo to lookup the string in the table.
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This patch improves how the different costs (register, interference, spill
and coalescing) relates together. The assumption is now that:
- coalescing (or any other "side effect" of reg alloc) is negative, and
instead of being derived from a spill cost, they use the block
frequency info.
- spill costs are in the [MinSpillCost:+inf( range
- register or interference costs are in [0.0:MinSpillCost( or +inf
The current MinSpillCost is set to 10.0, which is a random value high
enough that the current constraint builders do not need to worry about
when settings costs. It would however be worth adding a normalization
step for register and interference costs as the last step in the
constraint builder chain to ensure they are not greater than SpillMinCost
(unless this has some sense for some architectures). This would work well
with the current builder pipeline, where all costs are tweaked relatively
to each others, but could grow above MinSpillCost if the pipeline is
deep enough.
The current heuristic is tuned to depend rather on the number of uses of
a live interval rather than a density of uses, as used by the greedy
allocator. This heuristic provides a few percent improvement on a number
of benchmarks (eembc, spec, ...) and will definitely need to change once
spill placement is implemented: the current spill placement is really
ineficient, so making the cost proportionnal to the number of use is a
clear win.
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That commit was introduced in order to help investigate a problem in ARM
codegen breaking from commit 202304 (Add a limit to the heuristic that register
allocates instructions in local order). Recent analisys indicated that the
problem no longer exists, so I'm reverting this change.
See PR18996.
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It's also possible to just write "= nullptr", but there's some question
of whether that's as readable, so I leave it up to authors to pick which
they prefer for now. If we want to discuss standardizing on one or the
other, we can do that at some point in the future.
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heuristic.
By default, no functionality change.
This is a follow-up of r212099.
This hook provides a finer grain to control the optimization.
<rdar://problem/17444599>
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By default, no functionality change.
Before evicting a local variable, this heuristic tries to find another (set of)
local(s) that can be reassigned to a free color.
In some extreme cases (large basic blocks with tons of local variables), the
compilation time is dominated by the local interference checks that this
heuristic must perform, with no code gen gain.
E.g., the motivating example takes 4 minutes to compile with this heuristic, 12
seconds without.
Improving the situation will likely require to make drastic changes to the
register allocator and/or the interference check framework.
For now, provide this flag to better understand the impact of that heuristic.
<rdar://problem/17444599>
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define below all header includes in the lib/CodeGen/... tree. While the
current modules implementation doesn't check for this kind of ODR
violation yet, it is likely to grow support for it in the future. It
also removes one layer of macro pollution across all the included
headers.
Other sub-trees will follow.
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fexhaustive-register-search => exhaustive-register-search
'f' is a Clang thing!
This is related to PR18747.
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-fexhaustive-register-search option to allow an exhaustive search during last
chance recoloring.
This is related to PR18747
Patch by MAYUR PANDEY <mayur.p@samsung.com>.
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Until r197284, the entry frequency was constant -- i.e., set to 2^14.
Although current ToT still has a constant entry frequency, since r197284
that has been an implementation detail (which is soon going to change).
- r204690 made the wrong assumption for the CSRCost metric. Adjust
callee-saved register cost based on entry frequency.
- r185393 made the wrong assumption (although it was valid at the
time). Update SpillPlacement.cpp::Threshold to be relative to the
entry frequency.
Since ToT still has 2^14 entry frequency, this should have no observable
functionality change.
<rdar://problem/14292693>
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recoloring cut-offs are encountered and register allocation failed.
This is related to PR18747
Patch by MAYUR PANDEY <mayur.p@samsung.com>.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205601 91177308-0d34-0410-b5e6-96231b3b80d8
When register allocator's stage is RS_Spill, we choose spill over using the CSR
for the first time, if the spill cost is lower than CSRCost.
When register allocator's stage is < RS_Split, we choose pre-splitting over
using the CSR for the first time, if the cost of splitting is lower than
CSRCost.
CSRCost is set with command-line option "regalloc-csr-first-time-cost". The
default value is 0 to generate the same codes as before this commit.
With a value of 15 (1 << 14 is the entry frequency), I measured performance
gain of 3% on 253.perlbmk and 1.7% on 197.parser, with instrumented PGO,
on an arm device.
rdar://16162005
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Factor out two functions calculateRegionSplitCost and doRegionSplit
from tryRegionSplit. These two functions will be used in coming patches.
rdar://16162005
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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This is a temporary workaround for native arm linux builds:
PR18996: Changing regalloc order breaks "lencod" on native arm linux builds.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202433 91177308-0d34-0410-b5e6-96231b3b80d8