Perhaps predictably, doing comparison elimination on the fly during
SystemZLongBranch turned out to be a bad idea. The next patches make
use of LOAD AND TEST and BRANCH ON COUNT, both of which require
changes to earlier instructions.
No functionality change intended.
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Before this change, the SystemZ backend would use BRCL for all branches
and only consider shortening them to BRC when generating an object file.
E.g. a branch on equal would use the JGE alias of BRCL in assembly output,
but might be shortened to the JE alias of BRC in ELF output. This was
a useful first step, but it had two problems:
(1) The z assembler isn't traditionally supposed to perform branch shortening
or branch relaxation. We followed this rule by not relaxing branches
in assembler input, but that meant that generating assembly code and
then assembling it would not produce the same result as going directly
to object code; the former would give long branches everywhere, whereas
the latter would use short branches where possible.
(2) Other useful branches, like COMPARE AND BRANCH, do not have long forms.
We would need to do something else before supporting them.
(Although COMPARE AND BRANCH does not change the condition codes,
the plan is to model COMPARE AND BRANCH as a CC-clobbering instruction
during codegen, so that we can safely lower it to a separate compare
and long branch where necessary. This is not a valid transformation
for the assembler proper to make.)
This patch therefore moves branch relaxation to a pre-emit pass.
For now, calls are still shortened from BRASL to BRAS by the assembler,
although this too is not really the traditional behaviour.
The first test takes about 1.5s to run, and there are likely to be
more tests in this vein once further branch types are added. The feeling
on IRC was that 1.5s is a bit much for a single test, so I've restricted
it to SystemZ hosts for now.
The patch exposes (and fixes) some typos in the main CodeGen/SystemZ tests.
A later patch will remove the {{g}}s from that directory.
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It was just a less powerful and more confusing version of
MCCFIInstruction. A side effect is that, since MCCFIInstruction uses
dwarf register numbers, calls to getDwarfRegNum are pushed out, which
should allow further simplifications.
I left the MachineModuleInfo::addFrameMove interface unchanged since
this patch was already fairly big.
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This adds the actual lib/Target/SystemZ target files necessary to
implement the SystemZ target. Note that at this point, the target
cannot yet be built since the configure bits are missing. Those
will be provided shortly by a follow-on patch.
This version of the patch incorporates feedback from reviews by
Chris Lattner and Anton Korobeynikov. Thanks to all reviewers!
Patch by Richard Sandiford.
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- Introduce JITDefault code model. This tells targets to set different default
code model for JIT. This eliminates the ugly hack in TargetMachine where
code model is changed after construction.
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(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
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- Each target asm parser now creates its own MCSubtatgetInfo (if needed).
- Changed AssemblerPredicate to take subtarget features which tablegen uses
to generate asm matcher subtarget feature queries. e.g.
"ModeThumb,FeatureThumb2" is translated to
"(Bits & ModeThumb) != 0 && (Bits & FeatureThumb2) != 0".
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be the first encoded as the first feature. It then uses the CPU name to look up
features / scheduling itineray even though clients know full well the CPU name
being used to query these properties.
The fix is to just have the clients explictly pass the CPU name!
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Move EmitTargetCodeForMemcpy, EmitTargetCodeForMemset, and
EmitTargetCodeForMemmove out of TargetLowering and into
SelectionDAGInfo to exercise this.
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pair instead of from a virtual method on TargetMachine. This cuts the final
ties of TargetAsmInfo to TargetMachine, meaning that MC can now use
TargetAsmInfo.
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Module*.
Also, dropped uses of TargetMachine where unnecessary. The only target which
still takes a TargetMachine& is Mips, I would appreciate it if someone would
normalize this to match other targets.
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