96 Commits
Author SHA1 Message Date
brian218 12178de458 QT: Made HDD Model Name & HDD Serial Number settings accessible via GUI 2026-10-06 19:00:35 +02:00
brian218 c7642cb875 USIO: Eliminated frequent buffer memory reallocation to optimize memory performance 2026-10-06 12:31:13 +03:00
brian218 2ff18d0fae QT: Added USIO Emulated Mode options to Settings GUI 2026-10-06 08:12:31 +02:00
brian218 b240813958 USIO: Made gun handler config player-specific in usio_config 2026-10-05 18:02:29 +02:00
brian218 c9fe397116 USIO & Pad: Added the ability to retrieve angle from analog sticks 2026-10-05 18:02:29 +02:00
brian218 2cc650538d USIO: Added support for analog stick input for crosshair 2026-10-05 18:02:29 +02:00
brian218 e8b4646145 USIO: Minor fixups for mouse input 2026-10-03 10:31:16 +02:00
brian218 96ccd89cd6 USIO: Added mouse and key/pad input support for shooter games 2026-10-02 11:13:40 +02:00
brian218 29b4577fdb USIO: Implemented BanaPassport (バナパスポート) card reader emulation 2026-05-10 09:48:53 +02:00
brian218 c73302f715 sys_ppu_thread: Fixed up sys_ppu_thread_join()'s check for detached threads
sys_game: Corrected sys_game_set_system_sw_version()'s error code
2024-06-10 07:44:49 +03:00
brian218 213674511e sys_ss: Corrected sys_ss_update_manager(0x6011) version data format 2024-01-10 12:37:11 +01:00
brian218 6548e3f7d0 sys_fs: Improved get_device_root() path identifying security 2024-01-10 12:37:11 +01:00
brian218 a269ae7e30 sys_fs: Prevented duplicate device mounting 2024-01-10 12:37:11 +01:00
brian218 862295d9f3 sys_fs: Fixed sys_fs_unlink()'s failing to delete files in dev_usbXXX
sys_fs: Fixed get_mp() up for dev_usbXXX
2024-01-10 12:37:11 +01:00
brian218 19d1e4dcc9 sys_usbd: Fix up sys_usbd_get_descriptor() error handling according to hardware test
usb_device_emulated: Allow partial copy of desscriptors
2023-12-17 19:38:40 +02:00
brian218 d18f929faf sys_usbd: Prevent sys_usbd_get_descriptor() from buffer overflow
sys_usbd: Add some more arguments to sys_usbd_attach()'s logging for better debugging
2023-12-16 16:24:55 +02:00
brian218 04ef8b8de5 Correct the link of glslanglibs_mt.7z in BUILDING.md according to #14870 2023-12-16 16:24:55 +02:00
brian218 23cb67e0a1 [Bugfix] USIO: Fixed switch-kind buttons got released when game window lost focus 2023-10-21 02:24:16 +02:00
brian218 009d8e13da USIO: Support up to 4 players for Tekken Tag Tournament 2 Pair Play mode 2023-09-06 18:17:06 +02:00
brian218 9a5bdc9b4f sys_fs: Updated sys_fs_fcntl(0xc0000015&0xc000001c)'s error handling according to real hardware testing 2023-07-26 13:10:51 +03:00
brian218 0b829be798 sys_fs: Fixed up sys_fs_fcntl(0xc0000007) aka cellFsArcadeHddSerialNumber according to real hardware testing 2023-07-26 13:10:51 +03:00
brian218 ea016382f2 Fixed Emu.Restart(graceful=false) no longer worked after #14038 2023-07-25 09:48:11 +03:00
brian218 c9f91ecee9 USIO: Added support for Tekken Tag Tournament 2 Live Monitor edition 2023-07-24 08:39:14 +02:00
brian218 a975b4937a USIO: Added support for Tekken Tag Tournament 2 2023-07-23 20:23:00 +02:00
brian218 70b124cfa0 USIO: Fixed BACKUP MEMORY ERROR for some games (#14248) 2023-07-23 12:17:49 +03:00
brian218 70ce7ee106 sys_fs: Fixed up one of sys_fs_unmount()'s error codes to match real system behavior 2023-06-25 09:08:20 +02:00
brian218 cf4ae38699 sys_fs: Implemented get_normalized_path() 2023-06-25 09:08:20 +02:00
brian218 b2842dcd52 System.cpp: Updated the definition of user-space LV2 CoreOS SELFs 2023-06-10 17:59:02 +02:00
brian218 ad22cf5051 unself.cpp: Always reset the old SELF header information before loading 2023-06-08 18:18:57 +02:00
brian218 a131a41874 Fixed a bug in fs::get_parent_dir() 2023-06-05 20:15:43 +02:00
brian218 48ffc19193 Update sys_usbd.cpp 2023-06-05 20:15:43 +02:00
brian218 c85775922e sys_usbd: Implemented sys_usbd_unregister_extra_ldd() 2023-06-05 13:51:54 +03:00
brian218 da0c9c2ce9 sys_usbd: USB VID/PID logging format fixup 2023-06-05 13:51:54 +03:00
brian218 42b388317e sys_ss: Further implemented Update Manager service for VSH 2023-06-05 13:51:54 +03:00
brian218 6a570ae57e sys_fs: Implemented sys_fs_mount(prot=1) read-only mounting & fixed up some operation and permission checks 2023-06-05 13:51:54 +03:00
brian218 6a41b22a1b sys_fs: Further implemented cellFsArcadeHddSerialNumber (0xc0000007) 2023-05-06 10:26:37 +03:00
brian218 5696065727 sys_fs: Improved sys_fs_fcntl(0xc0000015 and 0xc000001c) by integrating duplicate code 2023-05-06 10:26:37 +03:00
brian218 e9281843bf sys_fs: Implemented mount_info_map to keep proper track of mounted devices 2023-05-06 10:26:37 +03:00
brian218 43184a271f sys_fs: Improved lv2_fs_object constructor 2023-05-06 10:26:37 +03:00
brian218 a7e1bc34de sys_fs: Improved the functionality of lv2_fs_object::get_mp() and the efficiency of mount&newfs syscalls 2023-05-06 10:26:37 +03:00
brian218 98c46f7eb0 sys_game: Fixed potential bugs in sys_game_get_system_sw_version()
sys_game: Implemented sys_game_set_system_sw_version()
2023-05-06 10:26:37 +03:00
brian218 f0e36c6365 Updated BUILDING.md according to the changes made by #13622 2023-04-08 08:36:25 +02:00
brian218 8a509afc20 sys_fs: Implemented CELL_FS_PATH path-as-device support 2023-04-05 18:08:55 +02:00
brian218 6a95e0877b sys_fs: Fix warning C6262 2023-04-05 18:08:55 +02:00
brian218 28c37ab465 sys_fs & VFS: Misc bug fixes 2023-04-05 18:08:55 +02:00
brian218 23da770364 sys_game: LV2 board storage minor fixups 2023-02-21 22:57:37 +01:00
brian218 53e906d0f3 sys_game: Implemented sys_game_board_storage_write() & Made it modifiable 2023-02-04 22:19:59 +01:00
brian218 7648171fe2 sys_usbd: Improved usb_handler_thread timing 2023-01-26 15:52:45 +01:00
brian218 71c3264ea7 USIO: Always resize the response vector to the given size 2023-01-26 15:52:45 +01:00
brian218 49455965c0 sys_game: Implemented sys_game_get_rtc_status() & Updated sys_game_board_storage_read() 2023-01-26 15:52:45 +01:00
brian218 6c3b2b938a Fix emucore.vcxproj.filters 2023-01-20 13:05:33 +03:00
brian218 c3c2bb7ad8 USIO: Do not crash simply due to invalid commands 2023-01-18 08:09:35 +01:00
brian218 0e64c74a78 sys_usbd: Added buffer null check for sys_usbd_transfer_data() 2023-01-18 08:09:35 +01:00
brian218 d2dc57585c sys_fs: Improved sys_fs_fcntl(0xc0000015&0xc000001c) 2023-01-18 08:09:35 +01:00
brian218 e0fe7989e9 USB: Added VFS USB mass storage devices to the USB device list 2023-01-18 08:09:35 +01:00
brian218 659ee81e80 USIO: Backup file fixup 2023-01-11 09:10:09 +01:00
brian218 cf1e68fb0e USIO: Emulation Performance Optimization 2023-01-10 21:35:12 +03:00
brian218 812224f7f7 Stop LV2 Watchdog when CELL_SYSUTIL_REQUEST_EXITGAME is issued 2022-12-15 13:12:40 +03:00
brian218 d78e2dad29 sys_game: Made the LV2 Watchdog restarts the game forcefully 2022-12-15 13:12:40 +03:00
brian218 65ae85061f Misc and minor improvements of syscalls used by VSH (#13067) 2022-12-13 07:33:17 +01:00
brian218 ab3c8268f0 sys_sm: Implemented sys_sm_shutdown() (#13048) 2022-12-11 09:10:06 +01:00
brian218 cdc1d0c02b sys_fs: sys_fs_get_mount_info(): Made g_mp_sys_dev_root always reported as mounted 2022-12-10 15:28:04 +01:00
brian218 681a6ef73c Qt: Improved the shown path in overlay message "Recording stopped" 2022-12-09 16:40:38 +01:00
brian218 6d4379059c sys_fs: Integrated get_mount_count() into sys_fs_get_mount_info_size() 2022-12-08 18:31:46 +01:00
brian218 a0f3704b41 sys_fs: Integrated the function of get_vfs() into get_mp() 2022-12-08 18:31:46 +01:00
brian218 9274b3f14d USIO: Fixed "Card Reader Not Connected" Error 2022-12-07 20:20:52 +01:00
brian218 0a3e540a10 sys_fs: get_vfs() minor fixup 2022-12-07 20:20:52 +01:00
brian218 8d9dd1d19c Implemented sys_fs_newfs() 2022-12-02 08:18:46 +01:00
brian218 b639f3c8ec Fixed up lv2_fs_mount_point stuff & Fixed loop.tmp potential leak 2022-11-19 10:42:49 +01:00
brian218 13ca1a7f09 Further implemented sys_fs_get_mount_info() and sys_fs_get_mount_info_size() 2022-11-19 10:42:49 +01:00
brian218 16098c38c8 sys_ss_appliance_info_manager(): Fixed VSH error 80029567 and 80029564 2022-11-19 10:42:49 +01:00
brian218 3cb9cd7724 sys_fs: Minor fixup (#12913)
Stubbed sys_fs_newfs
2022-11-01 19:49:50 +03:00
brian218 68b68e676b sys_fs.cpp: Satisfy Clang 2022-10-31 18:53:09 +03:00
brian218 c7ced46707 Add support for mounting and unmounting CELL_FS_SIMPLEFS 2022-10-31 18:53:09 +03:00
brian218 ecc194cb62 Use DECR's Product Code when Debug Console Mode is enabled 2022-10-31 18:53:09 +03:00
brian218 61a371b106 Implemented sys_fs_mount() and sys_fs_unmount() 2022-10-28 08:51:41 +02:00
brian218 9a5dbda063 Changed the log level of LV2 Watchdog's being triggered 2022-10-21 17:38:59 +02:00
brian218 789e42e26f sys_sm_shutdown() log minor fixup 2022-10-21 02:09:08 +02:00
brian218 85e11ca341 USIO Input Enhancement 2022-10-20 21:00:38 +02:00
brian218 5c24009eb5 Implemented sys_game_watchdog syscalls 2022-10-17 20:32:01 +03:00
brian218 419e673d5b Fix USIO Backup behavior 2022-10-15 14:38:43 +02:00
brian218 48f47de95c Added USB passthrough for H050 USJ PCB 2022-10-15 14:38:43 +02:00
brian218 44a1df4353 usb_device: Updated control_transfer in order to prevent some games from being frozen 2022-10-15 14:38:43 +02:00
brian218 e839595053 Implemented sys_game_get_system_sw_version() 2022-10-11 08:32:49 +02:00
brian218 a711eb31f4 Corrected the implementation of sys_game_board_storage_read() 2022-10-11 08:32:49 +02:00
brian218 b117a6d4cd Improved the compatibility of USIO for old versions of games 2022-10-11 07:51:21 +02:00
brian218 d311b4bd53 Update sys_game_board_storage_read() 2022-10-09 21:05:10 +03:00
brian218 50e1e6596e USIO Backup Minor Optimization 2022-10-01 17:32:22 +03:00
brian218 926496b59d USIO: Save Game Settings - Full Implementation 2022-09-28 16:54:55 +03:00
brian218 c996be321c sys_game_board_storage_read(): Add more known code & Improve byte casting 2022-09-26 17:17:49 +01:00
brian218 3581c5b078 USIO: Save Game Settings 2022-09-21 14:43:24 +03:00
brian218 e7fd84e031 USIO: Keep LastGameStatus Memory 2022-09-17 10:59:28 +03:00
brian218 b9e20dc5c9 sys_game_board_storage_read(): Fix regression after #12637 2022-09-13 12:57:43 +03:00
brian218 9087116ee5 Fix USIO fault when it received unsupported FW commands 2022-09-07 16:42:37 +03:00
brian218 75efc79930 Implemented sys_game_board_storage_read() 2022-09-04 13:28:05 +03:00
brian218 698c3415ea Fixed SIG: Thread terminated due to fatal error: Failed to read hex string: invalid argument
Fixed the error which occurred when a game attempted to read the VID/PID of an undefined VFS USB device:

SIG: Thread terminated due to fatal error: Failed to read hex string: invalid argument
(in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\lv2\sys_fs.cpp:1942[:25], in function sys_fs_fcntl)
2022-08-26 08:45:14 +02:00