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[PR #4] [MERGED] vp: ignore swizzles on ARL opcode #4
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📋 Pull Request Information
Original PR: https://github.com/RPCS3/rsx_program_decompiler/pull/4
Author: @kd-11
Created: 7/19/2016
Status: ✅ Merged
Merged: 7/22/2016
Merged by: @undefined
Base:
master← Head:wip📝 Commits (1)
b04c0ccvp: ignore swizzles on ARL opcode📊 Changes
1 file changed (+3 additions, -3 deletions)
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📝
rsx_decompiler/rsx_vp_decompiler.cpp(+3 -3)📄 Description
It seems that ARL takes no swizzles. Usage in shaders clearly shows that all it is expected that all components are set after the opcode. Tested with g-force and silent hills 3
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.