Use CallbackVH, instead of WeakVH, to hold MDNode elements.

Use FoldingSetNode to unique MDNodes in a context.
Use CallbackVH hooks to update context's MDNodeSet appropriately.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80839 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Devang Patel 2009-09-02 21:22:09 +00:00
parent 69d1c1aebf
commit d9489cbb0c
8 changed files with 145 additions and 45 deletions

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@ -38,7 +38,7 @@ class VectorType;
template<class ConstantClass, class TypeClass, class ValType>
struct ConstantCreator;
template<class ConstantClass, class TypeClass>
struct ConvertConstant;
struct ConvertConstantType;
//===----------------------------------------------------------------------===//
/// This is the shared class of boolean and integer constants. This class
@ -559,7 +559,7 @@ public:
class ConstantExpr : public Constant {
friend struct ConstantCreator<ConstantExpr,Type,
std::pair<unsigned, std::vector<Constant*> > >;
friend struct ConvertConstant<ConstantExpr, Type>;
friend struct ConvertConstantType<ConstantExpr, Type>;
protected:
ConstantExpr(const Type *ty, unsigned Opcode, Use *Ops, unsigned NumOps)

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@ -19,7 +19,9 @@
#include "llvm/User.h"
#include "llvm/Type.h"
#include "llvm/OperandTraits.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/ilist_node.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ValueHandle.h"
@ -27,8 +29,6 @@
namespace llvm {
class Constant;
class LLVMContext;
template<class ConstantClass, class TypeClass, class ValType>
struct ConstantCreator;
//===----------------------------------------------------------------------===//
// MetadataBase - A base class for MDNode, MDString and NamedMDNode.
@ -103,14 +103,32 @@ public:
/// MDNode - a tuple of other values.
/// These contain a list of the values that represent the metadata.
/// MDNode is always unnamed.
class MDNode : public MetadataBase {
class MDNode : public MetadataBase, public FoldingSetNode {
MDNode(const MDNode &); // DO NOT IMPLEMENT
void *operator new(size_t, unsigned); // DO NOT IMPLEMENT
// getNumOperands - Make this only available for private uses.
unsigned getNumOperands() { return User::getNumOperands(); }
SmallVector<WeakVH, 4> Node;
friend struct ConstantCreator<MDNode, Type, std::vector<Value*> >;
friend class ElementVH;
// Use CallbackVH to hold MDNOde elements.
struct ElementVH : public CallbackVH {
MDNode *Parent;
ElementVH(Value *V, MDNode *P) : CallbackVH(V), Parent(P) {}
~ElementVH() {}
virtual void deleted() {
Parent->replaceElement(this->operator Value*(), 0);
}
virtual void allUsesReplacedWith(Value *NV) {
Parent->replaceElement(this->operator Value*(), NV);
}
};
// Replace each instance of F from the element list of this node with T.
void replaceElement(Value *F, Value *T);
SmallVector<ElementVH, 4> Node;
protected:
explicit MDNode(LLVMContext &C, Value*const* Vals, unsigned NumVals);
public:
@ -140,8 +158,8 @@ public:
}
// Element access
typedef SmallVectorImpl<WeakVH>::const_iterator const_elem_iterator;
typedef SmallVectorImpl<WeakVH>::iterator elem_iterator;
typedef SmallVectorImpl<ElementVH>::const_iterator const_elem_iterator;
typedef SmallVectorImpl<ElementVH>::iterator elem_iterator;
/// elem_empty - Return true if MDNode is empty.
bool elem_empty() const { return Node.empty(); }
const_elem_iterator elem_begin() const { return Node.begin(); }
@ -156,6 +174,10 @@ public:
return false;
}
/// Profile - calculate a unique identifier for this MDNode to collapse
/// duplicates
void Profile(FoldingSetNodeID &ID) const;
virtual void replaceUsesOfWithOnConstant(Value *From, Value *To, Use *U) {
llvm_unreachable("This should never be called because MDNodes have no ops");
}

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@ -1880,7 +1880,7 @@ void ConstantArray::replaceUsesOfWithOnConstant(Value *From, Value *To,
pImpl->ArrayConstants.InsertOrGetItem(Lookup, Exists);
if (Exists) {
Replacement = cast<Constant>(I->second);
Replacement = I->second;
} else {
// Okay, the new shape doesn't exist in the system yet. Instead of
// creating a new constant array, inserting it, replaceallusesof'ing the
@ -1967,7 +1967,7 @@ void ConstantStruct::replaceUsesOfWithOnConstant(Value *From, Value *To,
pImpl->StructConstants.InsertOrGetItem(Lookup, Exists);
if (Exists) {
Replacement = cast<Constant>(I->second);
Replacement = I->second;
} else {
// Okay, the new shape doesn't exist in the system yet. Instead of
// creating a new constant struct, inserting it, replaceallusesof'ing the

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@ -16,7 +16,6 @@
#define LLVM_CONSTANTSCONTEXT_H
#include "llvm/Instructions.h"
#include "llvm/Metadata.h"
#include "llvm/Operator.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
@ -341,7 +340,7 @@ struct ConstantCreator {
};
template<class ConstantClass, class TypeClass>
struct ConvertConstant {
struct ConvertConstantType {
static void convert(ConstantClass *OldC, const TypeClass *NewTy) {
llvm_unreachable("This type cannot be converted!");
}
@ -392,7 +391,7 @@ struct ConstantCreator<ConstantExpr, Type, ExprMapKeyType> {
};
template<>
struct ConvertConstant<ConstantExpr, Type> {
struct ConvertConstantType<ConstantExpr, Type> {
static void convert(ConstantExpr *OldC, const Type *NewTy) {
Constant *New;
switch (OldC->getOpcode()) {
@ -445,14 +444,7 @@ struct ConstantCreator<ConstantAggregateZero, Type, ValType> {
};
template<>
struct ConstantCreator<MDNode, Type, std::vector<Value*> > {
static MDNode *create(const Type* Ty, const std::vector<Value*> &V) {
return new MDNode(Ty->getContext(), &V[0], V.size());
}
};
template<>
struct ConvertConstant<ConstantVector, VectorType> {
struct ConvertConstantType<ConstantVector, VectorType> {
static void convert(ConstantVector *OldC, const VectorType *NewTy) {
// Make everyone now use a constant of the new type...
std::vector<Constant*> C;
@ -466,7 +458,7 @@ struct ConvertConstant<ConstantVector, VectorType> {
};
template<>
struct ConvertConstant<ConstantAggregateZero, Type> {
struct ConvertConstantType<ConstantAggregateZero, Type> {
static void convert(ConstantAggregateZero *OldC, const Type *NewTy) {
// Make everyone now use a constant of the new type...
Constant *New = ConstantAggregateZero::get(NewTy);
@ -477,7 +469,7 @@ struct ConvertConstant<ConstantAggregateZero, Type> {
};
template<>
struct ConvertConstant<ConstantArray, ArrayType> {
struct ConvertConstantType<ConstantArray, ArrayType> {
static void convert(ConstantArray *OldC, const ArrayType *NewTy) {
// Make everyone now use a constant of the new type...
std::vector<Constant*> C;
@ -491,7 +483,7 @@ struct ConvertConstant<ConstantArray, ArrayType> {
};
template<>
struct ConvertConstant<ConstantStruct, StructType> {
struct ConvertConstantType<ConstantStruct, StructType> {
static void convert(ConstantStruct *OldC, const StructType *NewTy) {
// Make everyone now use a constant of the new type...
std::vector<Constant*> C;
@ -514,7 +506,7 @@ struct ConstantCreator<ConstantPointerNull, PointerType, ValType> {
};
template<>
struct ConvertConstant<ConstantPointerNull, PointerType> {
struct ConvertConstantType<ConstantPointerNull, PointerType> {
static void convert(ConstantPointerNull *OldC, const PointerType *NewTy) {
// Make everyone now use a constant of the new type...
Constant *New = ConstantPointerNull::get(NewTy);
@ -533,7 +525,7 @@ struct ConstantCreator<UndefValue, Type, ValType> {
};
template<>
struct ConvertConstant<UndefValue, Type> {
struct ConvertConstantType<UndefValue, Type> {
static void convert(UndefValue *OldC, const Type *NewTy) {
// Make everyone now use a constant of the new type.
Constant *New = UndefValue::get(NewTy);
@ -548,8 +540,8 @@ template<class ValType, class TypeClass, class ConstantClass,
class ValueMap : public AbstractTypeUser {
public:
typedef std::pair<const Type*, ValType> MapKey;
typedef std::map<MapKey, Value *> MapTy;
typedef std::map<Value*, typename MapTy::iterator> InverseMapTy;
typedef std::map<MapKey, Constant *> MapTy;
typedef std::map<Constant*, typename MapTy::iterator> InverseMapTy;
typedef std::map<const Type*, typename MapTy::iterator> AbstractTypeMapTy;
private:
/// Map - This is the main map from the element descriptor to the Constants.
@ -767,7 +759,8 @@ public:
// leaving will remove() itself, causing the AbstractTypeMapEntry to be
// eliminated eventually.
do {
ConvertConstant<ConstantClass, TypeClass>::convert(
ConvertConstantType<ConstantClass,
TypeClass>::convert(
static_cast<ConstantClass *>(I->second->second),
cast<TypeClass>(NewTy));

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@ -13,6 +13,7 @@
//===----------------------------------------------------------------------===//
#include "llvm/LLVMContext.h"
#include "llvm/Metadata.h"
#include "llvm/Constants.h"
#include "llvm/Instruction.h"
#include "llvm/Support/ManagedStatic.h"
@ -48,10 +49,10 @@ bool LLVMContext::RemoveDeadMetadata() {
bool Changed = false;
while (1) {
for (SmallPtrSet<const MDNode *, 8>::iterator
I = pImpl->MDNodes.begin(),
E = pImpl->MDNodes.end(); I != E; ++I) {
const MDNode *N = cast<MDNode>(*I);
for (FoldingSet<MDNode>::iterator
I = pImpl->MDNodeSet.begin(),
E = pImpl->MDNodeSet.end(); I != E; ++I) {
const MDNode *N = &(*I);
if (N->use_empty())
DeadMDNodes.push_back(N);
}

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@ -19,6 +19,7 @@
#include "LeaksContext.h"
#include "TypesContext.h"
#include "llvm/LLVMContext.h"
#include "llvm/Metadata.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/System/Mutex.h"
@ -106,10 +107,12 @@ public:
StringMap<MDString*> MDStringCache;
FoldingSet<MDNode> MDNodeSet;
ValueMap<char, Type, ConstantAggregateZero> AggZeroConstants;
SmallPtrSet<const MDNode *, 8> MDNodes;
typedef ValueMap<std::vector<Constant*>, ArrayType,
ConstantArray, true /*largekey*/> ArrayConstantsTy;
ArrayConstantsTy ArrayConstants;
@ -199,7 +202,6 @@ public:
ArrayConstants.freeConstants();
StructConstants.freeConstants();
VectorConstants.freeConstants();
AggZeroConstants.freeConstants();
NullPtrConstants.freeConstants();
UndefValueConstants.freeConstants();

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@ -72,18 +72,37 @@ MDNode::MDNode(LLVMContext &C, Value*const* Vals, unsigned NumVals)
// Only record metadata uses.
if (MetadataBase *MB = dyn_cast_or_null<MetadataBase>(Vals[i]))
OperandList[NumOperands++] = MB;
Node.push_back(WeakVH(Vals[i]));
Node.push_back(ElementVH(Vals[i], this));
}
}
void MDNode::Profile(FoldingSetNodeID &ID) const {
for (const_elem_iterator I = elem_begin(), E = elem_end(); I != E; ++I)
ID.AddPointer(*I);
}
MDNode *MDNode::get(LLVMContext &Context, Value*const* Vals, unsigned NumVals) {
std::vector<Value*> V;
V.reserve(NumVals);
for (unsigned i = 0; i < NumVals; ++i)
V.push_back(Vals[i]);
LLVMContextImpl *pImpl = Context.pImpl;
FoldingSetNodeID ID;
for (unsigned i = 0; i != NumVals; ++i)
ID.AddPointer(Vals[i]);
pImpl->ConstantsLock.reader_acquire();
void *InsertPoint;
MDNode *N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint);
pImpl->ConstantsLock.reader_release();
// FIXME : Avoid creating duplicate node.
return new MDNode(Context, &V[0], V.size());
if (!N) {
sys::SmartScopedWriter<true> Writer(pImpl->ConstantsLock);
N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint);
if (!N) {
// InsertPoint will have been set by the FindNodeOrInsertPos call.
N = new MDNode(Context, Vals, NumVals);
pImpl->MDNodeSet.InsertNode(N, InsertPoint);
}
}
return N;
}
/// dropAllReferences - Remove all uses and clear node vector.
@ -93,10 +112,73 @@ void MDNode::dropAllReferences() {
}
MDNode::~MDNode() {
getType()->getContext().pImpl->MDNodes.erase(this);
getType()->getContext().pImpl->MDNodeSet.RemoveNode(this);
dropAllReferences();
}
// Replace value from this node's element list.
void MDNode::replaceElement(Value *From, Value *To) {
if (From == To || !getType())
return;
LLVMContext &Context = getType()->getContext();
LLVMContextImpl *pImpl = Context.pImpl;
// Find value. This is a linear search, do something if it consumes
// lot of time. It is possible that to have multiple instances of
// From in this MDNode's element list.
SmallVector<unsigned, 4> Indexes;
unsigned Index = 0;
for (SmallVector<ElementVH, 4>::iterator I = Node.begin(),
E = Node.end(); I != E; ++I, ++Index) {
Value *V = *I;
if (V && V == From)
Indexes.push_back(Index);
}
if (Indexes.empty())
return;
// Remove "this" from the context map.
{
sys::SmartScopedWriter<true> Writer(pImpl->ConstantsLock);
pImpl->MDNodeSet.RemoveNode(this);
}
// Replace From element(s) in place.
for (SmallVector<unsigned, 4>::iterator I = Indexes.begin(), E = Indexes.end();
I != E; ++I) {
unsigned Index = *I;
Node[Index] = ElementVH(To, this);
}
// Insert updated "this" into the context's folding node set.
// If a node with same element list already exist then before inserting
// updated "this" into the folding node set, replace all uses of existing
// node with updated "this" node.
FoldingSetNodeID ID;
Profile(ID);
pImpl->ConstantsLock.reader_acquire();
void *InsertPoint;
MDNode *N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint);
pImpl->ConstantsLock.reader_release();
if (N) {
N->replaceAllUsesWith(this);
delete N;
N = 0;
}
{
sys::SmartScopedWriter<true> Writer(pImpl->ConstantsLock);
N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint);
if (!N) {
// InsertPoint will have been set by the FindNodeOrInsertPos call.
N = this;
pImpl->MDNodeSet.InsertNode(N, InsertPoint);
}
}
}
//===----------------------------------------------------------------------===//
//NamedMDNode implementation
//

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@ -85,7 +85,7 @@ TEST(MDNodeTest, Simple) {
MDNode *n2 = MDNode::get(Context, &c1, 1);
MDNode *n3 = MDNode::get(Context, &V[0], 3);
EXPECT_NE(n1, n2);
// FIXME: Enable uniqueness test. EXPECT_EQ(n1, n3);
EXPECT_EQ(n1, n3);
EXPECT_EQ(3u, n1->getNumElements());
EXPECT_EQ(s1, n1->getElement(0));