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avoid creating a temporary string when reading the symbol table for a
module. This speeds up the bcreader 11%. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34198 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -175,7 +175,7 @@ public:
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virtual void handleSymbolTableValue(
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unsigned i, ///< The index of the value in this plane
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unsigned slot, ///< Slot number of the named value
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const std::string& name ///< Name of the value.
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const char *name, unsigned NameLen ///< Name of the value.
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) {}
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/// @brief Handle the end of a value symbol table
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@ -250,10 +250,10 @@ public:
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}
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virtual void handleSymbolTableValue(unsigned TySlot, unsigned ValSlot,
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const std::string& name) {
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const char *Name, unsigned NameLen) {
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if (os)
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*os << " Value " << TySlot << " Slot=" << ValSlot
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<< " Name: " << name << "\n";
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<< " Name: " << std::string(Name, Name+NameLen) << "\n";
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if (ValSlot > bca.maxValueSlot)
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bca.maxValueSlot = ValSlot;
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}
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@ -132,6 +132,17 @@ inline std::string BytecodeReader::read_str() {
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return std::string((char*)OldAt, Size);
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}
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void BytecodeReader::read_str(SmallVectorImpl<char> &StrData) {
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StrData.clear();
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unsigned Size = read_vbr_uint();
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const unsigned char *OldAt = At;
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At += Size;
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if (At > BlockEnd) // Size invalid?
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error("Ran out of data reading a string!");
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StrData.append(OldAt, At);
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}
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/// Read an arbitrary block of data
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inline void BytecodeReader::read_data(void *Ptr, void *End) {
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unsigned char *Start = (unsigned char *)Ptr;
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@ -943,6 +954,8 @@ void BytecodeReader::ParseValueSymbolTable(Function *CurrentFunction,
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E = CurrentFunction->end(); I != E; ++I)
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BBMap.push_back(I);
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SmallVector<char, 32> NameStr;
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while (moreInBlock()) {
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// Symtab block header: [num entries][type id number]
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unsigned NumEntries = read_vbr_uint();
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@ -951,19 +964,22 @@ void BytecodeReader::ParseValueSymbolTable(Function *CurrentFunction,
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for (unsigned i = 0; i != NumEntries; ++i) {
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// Symtab entry: [def slot #][name]
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unsigned slot = read_vbr_uint();
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std::string Name = read_str();
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read_str(NameStr);
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Value *V = 0;
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if (Typ == LabelTySlot) {
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if (slot < BBMap.size())
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V = BBMap[slot];
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V = (slot < BBMap.size()) ? BBMap[slot] : 0;
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} else {
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V = getValue(Typ, slot, false); // Find mapping...
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V = getValue(Typ, slot, false); // Find mapping.
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}
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if (Handler) Handler->handleSymbolTableValue(Typ, slot, Name);
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if (Handler) Handler->handleSymbolTableValue(Typ, slot,
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&NameStr[0], NameStr.size());
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if (V == 0)
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error("Failed value look-up for name '" + Name + "', type #" +
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error("Failed value look-up for name '" +
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std::string(NameStr.begin(), NameStr.end()) + "', type #" +
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utostr(Typ) + " slot #" + utostr(slot));
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V->setName(Name);
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V->setName(&NameStr[0], NameStr.size());
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NameStr.clear();
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}
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}
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checkPastBlockEnd("Symbol Table");
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@ -438,6 +438,7 @@ private:
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/// @brief Read a string
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inline std::string read_str();
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inline void read_str(SmallVectorImpl<char> &StrData);
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/// @brief Read a float value
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inline void read_float(float& FloatVal);
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