Summary:
This patch is provided in preparation for removing autoconf on 1/26. The proposal to remove autoconf on 1/26 was discussed on the llvm-dev thread here: http://lists.llvm.org/pipermail/llvm-dev/2016-January/093875.html
"I felt a great disturbance in the [build system], as if millions of [makefiles] suddenly cried out in terror and were suddenly silenced. I fear something [amazing] has happened."
- Obi Wan Kenobi
Reviewers: chandlerc, grosbach, bob.wilson, tstellarAMD, echristo, whitequark
Subscribers: chfast, simoncook, emaste, jholewinski, tberghammer, jfb, danalbert, srhines, arsenm, dschuff, jyknight, dsanders, joker.eph, llvm-commits
Differential Revision: http://reviews.llvm.org/D16471
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"external" AA wrapper pass.
This is a generic hook that can be used to thread custom code into the
primary AAResultsWrapperPass for the legacy pass manager in order to
allow it to merge external AA results into the AA results it is
building. It does this by threading in a raw callback and so it is
*very* powerful and should serve almost any use case I have come up with
for extending the set of alias analyses used. The only thing not well
supported here is using a *different order* of alias analyses. That form
of extension *is* supportable with the new pass manager, and I can make
the callback structure here more elaborate to support it in the legacy
pass manager if this is a critical use case that people are already
depending on, but the only use cases I have heard of thus far should be
reasonably satisfied by this simpler extension mechanism.
It is hard to test this using normal facilities (the built-in AAs don't
use this for obvious reasons) so I've written a fairly extensive set of
custom passes in the alias analysis unit test that should be an
excellent test case because it models the out-of-tree users: it adds
a totally custom AA to the system. This should also serve as
a reasonably good example and guide for out-of-tree users to follow in
order to rig up their existing alias analyses.
No support in opt for commandline control is provided here however. I'm
really unhappy with the kind of contortions that would be required to
support that. It would fully re-introduce the analysis group
self-recursion kind of patterns. =/
I've heard from out-of-tree users that this will unblock their use cases
with extending AAs on top of the new infrastructure and let us retain
the new analysis-group-free-world.
Differential Revision: http://reviews.llvm.org/D13418
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with the new pass manager, and no longer relying on analysis groups.
This builds essentially a ground-up new AA infrastructure stack for
LLVM. The core ideas are the same that are used throughout the new pass
manager: type erased polymorphism and direct composition. The design is
as follows:
- FunctionAAResults is a type-erasing alias analysis results aggregation
interface to walk a single query across a range of results from
different alias analyses. Currently this is function-specific as we
always assume that aliasing queries are *within* a function.
- AAResultBase is a CRTP utility providing stub implementations of
various parts of the alias analysis result concept, notably in several
cases in terms of other more general parts of the interface. This can
be used to implement only a narrow part of the interface rather than
the entire interface. This isn't really ideal, this logic should be
hoisted into FunctionAAResults as currently it will cause
a significant amount of redundant work, but it faithfully models the
behavior of the prior infrastructure.
- All the alias analysis passes are ported to be wrapper passes for the
legacy PM and new-style analysis passes for the new PM with a shared
result object. In some cases (most notably CFL), this is an extremely
naive approach that we should revisit when we can specialize for the
new pass manager.
- BasicAA has been restructured to reflect that it is much more
fundamentally a function analysis because it uses dominator trees and
loop info that need to be constructed for each function.
All of the references to getting alias analysis results have been
updated to use the new aggregation interface. All the preservation and
other pass management code has been updated accordingly.
The way the FunctionAAResultsWrapperPass works is to detect the
available alias analyses when run, and add them to the results object.
This means that we should be able to continue to respect when various
passes are added to the pipeline, for example adding CFL or adding TBAA
passes should just cause their results to be available and to get folded
into this. The exception to this rule is BasicAA which really needs to
be a function pass due to using dominator trees and loop info. As
a consequence, the FunctionAAResultsWrapperPass directly depends on
BasicAA and always includes it in the aggregation.
This has significant implications for preserving analyses. Generally,
most passes shouldn't bother preserving FunctionAAResultsWrapperPass
because rebuilding the results just updates the set of known AA passes.
The exception to this rule are LoopPass instances which need to preserve
all the function analyses that the loop pass manager will end up
needing. This means preserving both BasicAAWrapperPass and the
aggregating FunctionAAResultsWrapperPass.
Now, when preserving an alias analysis, you do so by directly preserving
that analysis. This is only necessary for non-immutable-pass-provided
alias analyses though, and there are only three of interest: BasicAA,
GlobalsAA (formerly GlobalsModRef), and SCEVAA. Usually BasicAA is
preserved when needed because it (like DominatorTree and LoopInfo) is
marked as a CFG-only pass. I've expanded GlobalsAA into the preserved
set everywhere we previously were preserving all of AliasAnalysis, and
I've added SCEVAA in the intersection of that with where we preserve
SCEV itself.
One significant challenge to all of this is that the CGSCC passes were
actually using the alias analysis implementations by taking advantage of
a pretty amazing set of loop holes in the old pass manager's analysis
management code which allowed analysis groups to slide through in many
cases. Moving away from analysis groups makes this problem much more
obvious. To fix it, I've leveraged the flexibility the design of the new
PM components provides to just directly construct the relevant alias
analyses for the relevant functions in the IPO passes that need them.
This is a bit hacky, but should go away with the new pass manager, and
is already in many ways cleaner than the prior state.
Another significant challenge is that various facilities of the old
alias analysis infrastructure just don't fit any more. The most
significant of these is the alias analysis 'counter' pass. That pass
relied on the ability to snoop on AA queries at different points in the
analysis group chain. Instead, I'm planning to build printing
functionality directly into the aggregation layer. I've not included
that in this patch merely to keep it smaller.
Note that all of this needs a nearly complete rewrite of the AA
documentation. I'm planning to do that, but I'd like to make sure the
new design settles, and to flesh out a bit more of what it looks like in
the new pass manager first.
Differential Revision: http://reviews.llvm.org/D12080
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We only looked through casts when one operand was a constant. We can also look through casts when both operands are non-constant, but both are in fact the same cast type. For example:
%1 = icmp ult i8 %a, %b
%2 = zext i8 %a to i32
%3 = zext i8 %b to i32
%4 = select i1 %1, i32 %2, i32 %3
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folding the code into the main Analysis library.
There already wasn't much of a distinction between Analysis and IPA.
A number of the passes in Analysis are actually IPA passes, and there
doesn't seem to be any advantage to separating them.
Moreover, it makes it hard to have interactions between analyses that
are both local and interprocedural. In trying to make the Alias Analysis
infrastructure work with the new pass manager, it becomes particularly
awkward to navigate this split.
I've tried to find all the places where we referenced this, but I may
have missed some. I have also adjusted the C API to continue to be
equivalently functional after this change.
Differential Revision: http://reviews.llvm.org/D12075
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This change makes ScalarEvolution a stand-alone object and just produces
one from a pass as needed. Making this work well requires making the
object movable, using references instead of overwritten pointers in
a number of places, and other refactorings.
I've also wired it up to the new pass manager and added a RUN line to
a test to exercise it under the new pass manager. This includes basic
printing support much like with other analyses.
But there is a big and somewhat scary change here. Prior to this patch
ScalarEvolution was never *actually* invalidated!!! Re-running the pass
just re-wired up the various other analyses and didn't remove any of the
existing entries in the SCEV caches or clear out anything at all. This
might seem OK as everything in SCEV that can uses ValueHandles to track
updates to the values that serve as SCEV keys. However, this still means
that as we ran SCEV over each function in the module, we kept
accumulating more and more SCEVs into the cache. At the end, we would
have a SCEV cache with every value that we ever needed a SCEV for in the
entire module!!! Yowzers. The releaseMemory routine would dump all of
this, but that isn't realy called during normal runs of the pipeline as
far as I can see.
To make matters worse, there *is* actually a key that we don't update
with value handles -- there is a map keyed off of Loop*s. Because
LoopInfo *does* release its memory from run to run, it is entirely
possible to run SCEV over one function, then over another function, and
then lookup a Loop* from the second function but find an entry inserted
for the first function! Ouch.
To make matters still worse, there are plenty of updates that *don't*
trip a value handle. It seems incredibly unlikely that today GVN or
another pass that invalidates SCEV can update values in *just* such
a way that a subsequent run of SCEV will incorrectly find lookups in
a cache, but it is theoretically possible and would be a nightmare to
debug.
With this refactoring, I've fixed all this by actually destroying and
recreating the ScalarEvolution object from run to run. Technically, this
could increase the amount of malloc traffic we see, but then again it is
also technically correct. ;] I don't actually think we're suffering from
tons of malloc traffic from SCEV because if we were, the fact that we
never clear the memory would seem more likely to have come up as an
actual problem before now. So, I've made the simple fix here. If in fact
there are serious issues with too much allocation and deallocation,
I can work on a clever fix that preserves the allocations (while
clearing the data) between each run, but I'd prefer to do that kind of
optimization with a test case / benchmark that shows why we need such
cleverness (and that can test that we actually make it faster). It's
possible that this will make some things faster by making the SCEV
caches have higher locality (due to being significantly smaller) so
until there is a clear benchmark, I think the simple change is best.
Differential Revision: http://reviews.llvm.org/D12063
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The select pattern recognition in ValueTracking (as used by InstCombine
and SelectionDAGBuilder) only knew about integer patterns. This teaches
it about minimum and maximum operations.
matchSelectPattern() has been extended to return a struct containing the
existing Flavor and a new enum defining the pattern's behavior when
given one NaN operand.
C minnum() is defined to return the non-NaN operand in this case, but
the idiomatic C "a < b ? a : b" would return the NaN operand.
ARM and AArch64 at least have different instructions for these different cases.
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This is the first mechanical step in preparation for making this and all
the other alias analysis passes available to the new pass manager. I'm
factoring out all the totally boring changes I can so I'm moving code
around here with no other changes. I've even minimized the formatting
churn.
I'll reformat and freshen comments on the interface now that its located
in the right place so that the substantive changes don't triger this.
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preparation for de-coupling the AA implementations.
In order to do this, they had to become fake-scoped using the
traditional LLVM pattern of a leading initialism. These can't be actual
scoped enumerations because they're bitfields and thus inherently we use
them as integers.
I've also renamed the behavior enums that are specific to reasoning
about the mod/ref behavior of functions when called. This makes it more
clear that they have a very narrow domain of applicability.
I think there is a significantly cleaner API for all of this, but
I don't want to try to do really substantive changes for now, I just
want to refactor the things away from analysis groups so I'm preserving
the exact original design and just cleaning up the names, style, and
lifting out of the class.
Differential Revision: http://reviews.llvm.org/D10564
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that it is its own entity in the form of MemoryLocation, and update all
the callers.
This is an entirely mechanical change. References to "Location" within
AA subclases become "MemoryLocation", and elsewhere
"AliasAnalysis::Location" becomes "MemoryLocation". Hope that helps
out-of-tree folks update.
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The patch is generated using clang-tidy misc-use-override check.
This command was used:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py \
-checks='-*,misc-use-override' -header-filter='llvm|clang' \
-j=32 -fix -format
http://reviews.llvm.org/D8925
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LLVM's include tree and the use of using declarations to hide the
'legacy' namespace for the old pass manager.
This undoes the primary modules-hostile change I made to keep
out-of-tree targets building. I sent an email inquiring about whether
this would be reasonable to do at this phase and people seemed fine with
it, so making it a reality. This should allow us to start bootstrapping
with modules to a certain extent along with making it easier to mix and
match headers in general.
The updates to any code for users of LLVM are very mechanical. Switch
from including "llvm/PassManager.h" to "llvm/IR/LegacyPassManager.h".
Qualify the types which now produce compile errors with "legacy::". The
most common ones are "PassManager", "PassManagerBase", and
"FunctionPassManager".
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a LoopInfoWrapperPass to wire the object up to the legacy pass manager.
This switches all the clients of LoopInfo over and paves the way to port
LoopInfo to the new pass manager. No functionality change is intended
with this iteration.
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The specializations were broken. For example,
void foo(const CallGraph *G) {
auto I = GraphTraits<const CallGraph *>::nodes_begin(G);
auto K = I++;
...
}
or
void bar(const CallGraphNode *N) {
auto I = GraphTraits<const CallGraphNode *>::nodes_begin(G);
auto K = I++;
....
}
would not compile.
Patch by Speziale Ettore!
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gcc's (4.7, I think) -Wcomment warning is not "as smart" as clang's and
warns even if the line right after the backslash-newline sequence only has
a line comment that starts at the beginning of the line.
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* Use StringRef instead of std::string&
* Return a std::unique_ptr<Module> instead of taking an optional module to write
to (was not really used).
* Use current comment style.
* Use current naming convention.
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In order to enable the preservation of noalias function parameter information
after inlining, and the representation of block-level __restrict__ pointer
information (etc.), additional kinds of aliasing metadata will be introduced.
This metadata needs to be carried around in AliasAnalysis::Location objects
(and MMOs at the SDAG level), and so we need to generalize the current scheme
(which is hard-coded to just one TBAA MDNode*).
This commit introduces only the necessary refactoring to allow for the
introduction of other aliasing metadata types, but does not actually introduce
any (that will come in a follow-up commit). What it does introduce is a new
AAMDNodes structure to hold all of the aliasing metadata nodes associated with
a particular memory-accessing instruction, and uses that structure instead of
the raw MDNode* in AliasAnalysis::Location, etc.
No functionality change intended.
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operations on the call graph. This one forms a cycle, and while not as
complex as removing an internal edge from an SCC, it involves
a reasonable amount of work to find all of the nodes newly connected in
a cycle.
Also somewhat alarming is the worst case complexity here: it might have
to walk roughly the entire SCC inverse DAG to insert a single edge. This
is carefully documented in the API (I hope).
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This fix simply ensures that both metadata nodes are path-aware before
performing path-aware alias analysis.
This issue isn't normally triggered in LLVM, because we perform an autoupgrade
of the TBAA metadata to the new format when reading in LL or BC files. This
issue only appears when a client creates the IR manually and mixes old and new
TBAA metadata format.
This fixes <rdar://problem/16760860>.
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just connects an SCC to one of its descendants directly. Not much of an
impact. The last one is the hard one -- connecting an SCC to one of its
ancestors, and thereby forming a cycle such that we have to merge all
the SCCs participating in the cycle.
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of SCCs in the SCC DAG. Exercise them in the big graph test case. These
will be especially useful for establishing invariants in insertion
logic.
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edge entirely within an existing SCC. Shockingly, making the connected
component more connected is ... a total snooze fest. =]
Anyways, its wired up, and I even added a test case to make sure it
pretty much sorta works. =D
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bits), and discover that it's totally broken. Yay tests. Boo bug. Fix
the basic edge removal so that it works by nulling out the removed edges
rather than actually removing them. This leaves the indices valid in the
map from callee to index, and preserves some of the locality for
iterating over edges. The iterator is made bidirectional to reflect that
it now has to skip over null entries, and the skipping logic is layered
onto it.
As future work, I would like to track essentially the "load factor" of
the edge list, and when it falls below a threshold do a compaction.
An alternative I considered (and continue to consider) is storing the
callees in a doubly linked list where each element of the list is in
a set (which is essentially the classical linked-hash-table
datastructure). The problem with that approach is that either you need
to heap allocate the linked list nodes and use pointers to them, or use
a bucket hash table (with even *more* linked list pointer overhead!),
etc. It's pretty easy to get 5x overhead for values that are just
pointers. So far, I think punching holes in the vector, and periodic
compaction is likely to be much more efficient overall in the space/time
tradeoff.
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contract (and be much more useful). It now provides exactly the
post-order traversal a caller might need to perform on newly formed
SCCs.
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API requirements much more obvious.
The key here is that there are two totally different use cases for
mutating the graph. Prior to doing any SCC formation, it is very easy to
mutate the graph. There may be users that want to do small tweaks here,
and then use the already-built graph for their SCC-based operations.
This method remains on the graph itself and is documented carefully as
being cheap but unavailable once SCCs are formed.
Once SCCs are formed, and there is some in-flight DFS building them, we
have to be much more careful in how we mutate the graph. These mutation
operations are sunk onto the SCCs themselves, which both simplifies
things (the code was already there!) and helps make it obvious that
these interfaces are only applicable within that context. The other
primary constraint is that the edge being mutated is actually related to
the SCC on which we call the method. This helps make it obvious that you
cannot arbitrarily mutate some other SCC.
I've tried to write much more complete documentation for the interesting
mutation API -- intra-SCC edge removal. Currently one aspect of this
documentation is a lie (the result list of SCCs) but we also don't even
have tests for that API. =[ I'm going to add tests and fix it to match
the documentation next.
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an issue. This way you see that the number of nodes was wrong before
a crash due to accessing too many nodes.
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than functions. So far, this access pattern is *much* more common. It
seems likely that any user of this interface is going to have nodes at
the point that they are querying the SCCs.
No functionality changed.
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This implements the core functionality necessary to remove an edge from
the call graph and correctly update both the basic graph and the SCC
structure. As part of that it has to run a tiny (in number of nodes)
Tarjan-style DFS walk of an SCC being mutated to compute newly formed
SCCs, etc.
This is *very rough* and a WIP. I have a bunch of FIXMEs for code
cleanup that will reduce the boilerplate in this change substantially.
I also have a bunch of simplifications to various parts of both
algorithms that I want to make, but first I'd like to have a more
holistic picture. Ideally, I'd also like more testing. I'll probably add
quite a few more unit tests as I go here to cover the various different
aspects and corner cases of removing edges from the graph.
Still, this is, so far, successfully updating the SCC graph in-place
without disrupting the identity established for the existing SCCs even
when we do challenging things like delete the critical edge that made an
SCC cycle at all and have to reform things as a tree of smaller SCCs.
Getting this to work is really critical for the new pass manager as it
is going to associate significant state with the SCC instance and needs
it to be stable. That is also the motivation behind the return of the
newly formed SCCs. Eventually, I'll wire this all the way up to the
public API so that the pass manager can use it to correctly re-enqueue
newly formed SCCs into a fresh postorder traversal.
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up the stack finishing the exploration of each entries children before
we're finished in addition to accounting for their low-links. Added
a unittest that really hammers home the need for this with interlocking
cycles that would each appear distinct otherwise and crash or compute
the wrong result. As part of this, nuke a stale fixme and bring the rest
of the implementation still more closely in line with the original
algorithm.
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resisted this for too long. Just with the basic testing here I was able
to exercise the analysis in more detail and sift out both type signature
bugs in the API and a bug in the DFS numbering. All of these are fixed
here as well.
The unittests will be much more important for the mutation support where
it is necessary to craft minimal mutations and then inspect the state of
the graph. There is just no way to do that with a standard FileCheck
test. However, unittesting these kinds of analyses is really quite easy,
especially as they're designed with the new pass manager where there is
essentially no infrastructure required to rig up the core logic and
exercise it at an API level.
As a minor aside about the DFS numbering bug, the DFS numbering used in
LCG is a bit unusual. Rather than numbering from 0, we number from 1,
and use 0 as the sentinel "unvisited" state. Other implementations often
use '-1' for this, but I find it easier to deal with 0 and it shouldn't
make any real difference provided someone doesn't write silly bugs like
forgetting to actually initialize the DFS numbering. Oops. ;]
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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business.
This header includes Function and BasicBlock and directly uses the
interfaces of both classes. It has to do with the IR, it even has that
in the name. =] Put it in the library it belongs to.
This is one step toward making LLVM's Support library survive a C++
modules bootstrap.
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can be used by both the new pass manager and the old.
This removes it from any of the virtual mess of the pass interfaces and
lets it derive cleanly from the DominatorTreeBase<> template. In turn,
tons of boilerplate interface can be nuked and it turns into a very
straightforward extension of the base DominatorTree interface.
The old analysis pass is now a simple wrapper. The names and style of
this split should match the split between CallGraph and
CallGraphWrapperPass. All of the users of DominatorTree have been
updated to match using many of the same tricks as with CallGraph. The
goal is that the common type remains the resulting DominatorTree rather
than the pass. This will make subsequent work toward the new pass
manager significantly easier.
Also in numerous places things became cleaner because I switched from
re-running the pass (!!! mid way through some other passes run!!!) to
directly recomputing the domtree.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@199104 91177308-0d34-0410-b5e6-96231b3b80d8