2. Coalescer can now create an interesting situation where a register def can
reaches itself without being killed.
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before an invoke. Failure to do this causes references in
the landing pad to variables that were not set. Fixes
g++.dg/eh/delayslot1.C
g++.dg/eh/fp-regs.C
g++.old-deja/g++.brendan/eh1.C
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tools. This is currently only enabled on the mac, but could easily be
supported by other hosts that are interested.
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There is no point in creating a long live range defined by an implicit_def. Scheduler now duplicates implicit_def instruction for each of its uses. Therefore, if an implicit_def node has multiple uses, it will become a number of very short live ranges, rather than a long one. This will make coalescer's job easier.
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This method allows one to create a directory, and optionally create all parent
directories that do not exist.
The original implementation would require that *all* directories along a path
are writable by the user, including directories that already exist. For example,
suppose we wanted to create the directory "/tmp/foo/bar", and the directory
"/tmp" already exists, but not "/tmp/foo". Since "/tmp" is writable by all
users, the original implementation would work, and create "/tmp/foo", followed
by "/tmp/bar".
A problem occurred, however if one wanted to created the directory
"/Users/myuser/bar" (or equivalently "/home/myuser/bar"), and "/Users/myuser"
already existed and is writable by the current user. The directory
"/User/myuser" is writable by the user, but "/User" is not. The original
implementation of createDirectoryOnDisk would return with failure since "/User"
is not writable, even though "/User/mysuser" is writable.
The new implementation works by recursively creating parents as needed, and thus
doesn't need to check the permissions on every directory in a path.
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CodeGenDAGPatterns, where it can be used in other tablegen backends.
This allows the inference to be done for DAGISelEmitter so that it
gets accurate mayLoad/mayStore/isSimpleLoad flags.
This brings MemOperand functionality back to where it was before
48329. However, it doesn't solve the problem of anonymous patterns
which expand to code that does loads or stores.
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don't access cached iterators from after the erased element.
Re-apply 49056 with SmallVector support.
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review feedback.
-enable-eh is still accepted but doesn't do anything.
EH intrinsics use Dwarf EH if the target supports that,
and are handled by LowerInvoke otherwise.
The separation of the EH table and frame move data is,
I think, logically figured out, but either one still
causes full EH info to be generated (not sure how to
split the metadata correctly).
MachineModuleInfo::needsFrameInfo is no longer used and
is removed.
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2. Do not use # of basic blocks as part of the cost computation since it doesn't really figure into function size.
3. More aggressively inline function with vector code.
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