llvm/test/CodeGen/X86/catchpad-lifetime.ll
David Majnemer dc706797f9 [WinEH] CatchHandler which don't have catch objects in StackColoring
StackColoring rewrites the frame indicies of operations involving
allocas if it can find that the life time of two objects do not overlap.
MSVC EH needs to be kept aware of this if happens in the event that a
catch object has moved around.  However, we represent the non-existance
of a catch object with a sentinel frame index (INT_MAX).  This sentinel
also happens to be the EmptyKey of the SlotRemap DenseMap.  Testing for
whether or not we need to translate the frame index fails in this case
because we call the count method on the DenseMap with the EmptyKey,
leading to assertions.  Instead, check if it is our sentinel value
before trying to look into the DenseMap.

This fixes PR26073.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@257182 91177308-0d34-0410-b5e6-96231b3b80d8
2016-01-08 17:24:47 +00:00

92 lines
2.7 KiB
LLVM

; RUN: llc < %s | FileCheck %s
target datalayout = "e-m:x-p:32:32-i64:64-f80:32-n8:16:32-a:0:32-S32"
target triple = "x86_64-pc-windows-msvc"
declare void @throw()
declare i32 @__CxxFrameHandler3(...)
define void @test1() personality i32 (...)* @__CxxFrameHandler3 {
entry:
%alloca2 = alloca i8*, align 4
%alloca1 = alloca i8*, align 4
store volatile i8* null, i8** %alloca1
invoke void @throw()
to label %unreachable unwind label %catch.dispatch
; CHECK-LABEL: test1:
; CHECK: movq $0, -16(%rbp)
; CHECK: callq throw
catch.dispatch: ; preds = %entry
%cs = catchswitch within none [label %catch.pad] unwind to caller
catch.pad: ; preds = %catch.dispatch
%cp = catchpad within %cs [i8* null, i32 0, i8** %alloca1]
store volatile i8* null, i8** %alloca1
%bc1 = bitcast i8** %alloca1 to i8*
call void @llvm.lifetime.end(i64 4, i8* nonnull %bc1)
%bc2 = bitcast i8** %alloca2 to i8*
call void @llvm.lifetime.start(i64 4, i8* %bc2)
store volatile i8* null, i8** %alloca1
unreachable
; CHECK-LABEL: "?catch$2@?0?test1@4HA"
; CHECK: movq $0, -16(%rbp)
; CHECK: movq $0, -16(%rbp)
; CHECK: ud2
unreachable: ; preds = %entry
unreachable
}
; CHECK-LABEL: $cppxdata$test1:
; CHECK: .long 32 # CatchObjOffset
define void @test2() personality i32 (...)* @__CxxFrameHandler3 {
entry:
%alloca2 = alloca i8*, align 4
%alloca1 = alloca i8*, align 4
store volatile i8* null, i8** %alloca1
invoke void @throw()
to label %unreachable unwind label %catch.dispatch
; CHECK-LABEL: test2:
; CHECK: movq $0, -16(%rbp)
; CHECK: callq throw
catch.dispatch: ; preds = %entry
%cs = catchswitch within none [label %catch.pad] unwind to caller
catch.pad: ; preds = %catch.dispatch
%cp = catchpad within %cs [i8* null, i32 0, i8** null]
store volatile i8* null, i8** %alloca1
%bc1 = bitcast i8** %alloca1 to i8*
call void @llvm.lifetime.end(i64 4, i8* nonnull %bc1)
%bc2 = bitcast i8** %alloca2 to i8*
call void @llvm.lifetime.start(i64 4, i8* %bc2)
store volatile i8* null, i8** %alloca1
unreachable
; CHECK-LABEL: "?catch$2@?0?test2@4HA"
; CHECK: movq $0, -16(%rbp)
; CHECK: movq $0, -16(%rbp)
; CHECK: ud2
unreachable: ; preds = %entry
unreachable
}
; CHECK-LABEL: $cppxdata$test2:
; CHECK: .long 0 # CatchObjOffset
; Function Attrs: argmemonly nounwind
declare void @llvm.lifetime.start(i64, i8* nocapture) #0
; Function Attrs: argmemonly nounwind
declare void @llvm.lifetime.end(i64, i8* nocapture) #0
attributes #0 = { argmemonly nounwind }