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https://github.com/RPCSX/llvm.git
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5a77517c7c
Summary: This change enables frame pointer elimination in non-leaf functions. The -fomit-frame-pointer option still needs to be used when compiling via clang (or an equivalent method of not setting the 'no-frame-pointer-elim*' function attributes if generating llvm IR via some other method) to take advantage of this optimization. This change should be NFC when compiling via clang without -fomit-frame-pointer. Reviewers: t.p.northover Subscribers: aemerson, rengolin, tberghammer, qcolombet, llvm-commits, danalbert, mcrosier, srhines Differential Revision: http://reviews.llvm.org/D17730 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@262495 91177308-0d34-0410-b5e6-96231b3b80d8
259 lines
8.2 KiB
LLVM
259 lines
8.2 KiB
LLVM
; RUN: llc -mtriple=aarch64-gnu-linux -mcpu=cortex-a57 -enable-unsafe-fp-math -disable-post-ra < %s | FileCheck %s
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; Verify that the first two adds are independent regardless of how the inputs are
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; commuted. The destination registers are used as source registers for the third add.
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define float @reassociate_adds1(float %x0, float %x1, float %x2, float %x3) {
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; CHECK-LABEL: reassociate_adds1:
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; CHECK: fadd s0, s0, s1
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; CHECK-NEXT: fadd s1, s2, s3
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; CHECK-NEXT: fadd s0, s0, s1
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; CHECK-NEXT: ret
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%t0 = fadd float %x0, %x1
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%t1 = fadd float %t0, %x2
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%t2 = fadd float %t1, %x3
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ret float %t2
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}
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define float @reassociate_adds2(float %x0, float %x1, float %x2, float %x3) {
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; CHECK-LABEL: reassociate_adds2:
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; CHECK: fadd s0, s0, s1
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; CHECK-NEXT: fadd s1, s2, s3
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; CHECK-NEXT: fadd s0, s0, s1
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; CHECK-NEXT: ret
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%t0 = fadd float %x0, %x1
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%t1 = fadd float %x2, %t0
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%t2 = fadd float %t1, %x3
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ret float %t2
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}
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define float @reassociate_adds3(float %x0, float %x1, float %x2, float %x3) {
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; CHECK-LABEL: reassociate_adds3:
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; CHECK: s0, s0, s1
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; CHECK-NEXT: s1, s2, s3
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; CHECK-NEXT: s0, s0, s1
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; CHECK-NEXT: ret
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%t0 = fadd float %x0, %x1
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%t1 = fadd float %t0, %x2
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%t2 = fadd float %x3, %t1
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ret float %t2
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}
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define float @reassociate_adds4(float %x0, float %x1, float %x2, float %x3) {
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; CHECK-LABEL: reassociate_adds4:
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; CHECK: s0, s0, s1
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; CHECK-NEXT: s1, s2, s3
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; CHECK-NEXT: s0, s0, s1
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; CHECK-NEXT: ret
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%t0 = fadd float %x0, %x1
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%t1 = fadd float %x2, %t0
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%t2 = fadd float %x3, %t1
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ret float %t2
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}
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; Verify that we reassociate some of these ops. The optimal balanced tree of adds is not
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; produced because that would cost more compile time.
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define float @reassociate_adds5(float %x0, float %x1, float %x2, float %x3, float %x4, float %x5, float %x6, float %x7) {
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; CHECK-LABEL: reassociate_adds5:
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; CHECK: fadd s0, s0, s1
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; CHECK-NEXT: fadd s1, s2, s3
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; CHECK-NEXT: fadd s0, s0, s1
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; CHECK-NEXT: fadd s1, s4, s5
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; CHECK-NEXT: fadd s1, s1, s6
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; CHECK-NEXT: fadd s0, s0, s1
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; CHECK-NEXT: fadd s0, s0, s7
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; CHECK-NEXT: ret
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%t0 = fadd float %x0, %x1
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%t1 = fadd float %t0, %x2
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%t2 = fadd float %t1, %x3
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%t3 = fadd float %t2, %x4
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%t4 = fadd float %t3, %x5
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%t5 = fadd float %t4, %x6
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%t6 = fadd float %t5, %x7
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ret float %t6
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}
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; Verify that we only need two associative operations to reassociate the operands.
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; Also, we should reassociate such that the result of the high latency division
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; is used by the final 'add' rather than reassociating the %x3 operand with the
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; division. The latter reassociation would not improve anything.
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define float @reassociate_adds6(float %x0, float %x1, float %x2, float %x3) {
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; CHECK-LABEL: reassociate_adds6:
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; CHECK: fdiv s0, s0, s1
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; CHECK-NEXT: fadd s1, s2, s3
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; CHECK-NEXT: fadd s0, s0, s1
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; CHECK-NEXT: ret
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%t0 = fdiv float %x0, %x1
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%t1 = fadd float %x2, %t0
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%t2 = fadd float %x3, %t1
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ret float %t2
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}
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; Verify that scalar single-precision multiplies are reassociated.
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define float @reassociate_muls1(float %x0, float %x1, float %x2, float %x3) {
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; CHECK-LABEL: reassociate_muls1:
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; CHECK: fdiv s0, s0, s1
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; CHECK-NEXT: fmul s1, s2, s3
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; CHECK-NEXT: fmul s0, s0, s1
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; CHECK-NEXT: ret
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%t0 = fdiv float %x0, %x1
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%t1 = fmul float %x2, %t0
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%t2 = fmul float %x3, %t1
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ret float %t2
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}
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; Verify that scalar double-precision adds are reassociated.
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define double @reassociate_adds_double(double %x0, double %x1, double %x2, double %x3) {
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; CHECK-LABEL: reassociate_adds_double:
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; CHECK: fdiv d0, d0, d1
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; CHECK-NEXT: fadd d1, d2, d3
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; CHECK-NEXT: fadd d0, d0, d1
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; CHECK-NEXT: ret
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%t0 = fdiv double %x0, %x1
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%t1 = fadd double %x2, %t0
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%t2 = fadd double %x3, %t1
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ret double %t2
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}
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; Verify that scalar double-precision multiplies are reassociated.
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define double @reassociate_muls_double(double %x0, double %x1, double %x2, double %x3) {
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; CHECK-LABEL: reassociate_muls_double:
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; CHECK: fdiv d0, d0, d1
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; CHECK-NEXT: fmul d1, d2, d3
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; CHECK-NEXT: fmul d0, d0, d1
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; CHECK-NEXT: ret
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%t0 = fdiv double %x0, %x1
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%t1 = fmul double %x2, %t0
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%t2 = fmul double %x3, %t1
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ret double %t2
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}
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; Verify that we reassociate vector instructions too.
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define <4 x float> @vector_reassociate_adds1(<4 x float> %x0, <4 x float> %x1, <4 x float> %x2, <4 x float> %x3) {
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; CHECK-LABEL: vector_reassociate_adds1:
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; CHECK: fadd v0.4s, v0.4s, v1.4s
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; CHECK-NEXT: fadd v1.4s, v2.4s, v3.4s
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; CHECK-NEXT: fadd v0.4s, v0.4s, v1.4s
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; CHECK-NEXT: ret
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%t0 = fadd <4 x float> %x0, %x1
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%t1 = fadd <4 x float> %t0, %x2
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%t2 = fadd <4 x float> %t1, %x3
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ret <4 x float> %t2
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}
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define <4 x float> @vector_reassociate_adds2(<4 x float> %x0, <4 x float> %x1, <4 x float> %x2, <4 x float> %x3) {
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; CHECK-LABEL: vector_reassociate_adds2:
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; CHECK: fadd v0.4s, v0.4s, v1.4s
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; CHECK-NEXT: fadd v1.4s, v2.4s, v3.4s
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; CHECK-NEXT: fadd v0.4s, v0.4s, v1.4s
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%t0 = fadd <4 x float> %x0, %x1
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%t1 = fadd <4 x float> %x2, %t0
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%t2 = fadd <4 x float> %t1, %x3
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ret <4 x float> %t2
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}
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define <4 x float> @vector_reassociate_adds3(<4 x float> %x0, <4 x float> %x1, <4 x float> %x2, <4 x float> %x3) {
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; CHECK-LABEL: vector_reassociate_adds3:
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; CHECK: fadd v0.4s, v0.4s, v1.4s
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; CHECK-NEXT: fadd v1.4s, v2.4s, v3.4s
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; CHECK-NEXT: fadd v0.4s, v0.4s, v1.4s
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%t0 = fadd <4 x float> %x0, %x1
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%t1 = fadd <4 x float> %t0, %x2
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%t2 = fadd <4 x float> %x3, %t1
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ret <4 x float> %t2
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}
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define <4 x float> @vector_reassociate_adds4(<4 x float> %x0, <4 x float> %x1, <4 x float> %x2, <4 x float> %x3) {
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; CHECK-LABEL: vector_reassociate_adds4:
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; CHECK: fadd v0.4s, v0.4s, v1.4s
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; CHECK-NEXT: fadd v1.4s, v2.4s, v3.4s
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; CHECK-NEXT: fadd v0.4s, v0.4s, v1.4s
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%t0 = fadd <4 x float> %x0, %x1
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%t1 = fadd <4 x float> %x2, %t0
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%t2 = fadd <4 x float> %x3, %t1
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ret <4 x float> %t2
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}
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; Verify that 128-bit vector single-precision multiplies are reassociated.
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define <4 x float> @reassociate_muls_v4f32(<4 x float> %x0, <4 x float> %x1, <4 x float> %x2, <4 x float> %x3) {
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; CHECK-LABEL: reassociate_muls_v4f32:
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; CHECK: fadd v0.4s, v0.4s, v1.4s
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; CHECK-NEXT: fmul v1.4s, v2.4s, v3.4s
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; CHECK-NEXT: fmul v0.4s, v0.4s, v1.4s
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; CHECK-NEXT: ret
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%t0 = fadd <4 x float> %x0, %x1
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%t1 = fmul <4 x float> %x2, %t0
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%t2 = fmul <4 x float> %x3, %t1
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ret <4 x float> %t2
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}
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; Verify that 128-bit vector double-precision multiplies are reassociated.
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define <2 x double> @reassociate_muls_v2f64(<2 x double> %x0, <2 x double> %x1, <2 x double> %x2, <2 x double> %x3) {
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; CHECK-LABEL: reassociate_muls_v2f64:
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; CHECK: fadd v0.2d, v0.2d, v1.2d
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; CHECK-NEXT: fmul v1.2d, v2.2d, v3.2d
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; CHECK-NEXT: fmul v0.2d, v0.2d, v1.2d
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; CHECK-NEXT: ret
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%t0 = fadd <2 x double> %x0, %x1
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%t1 = fmul <2 x double> %x2, %t0
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%t2 = fmul <2 x double> %x3, %t1
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ret <2 x double> %t2
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}
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; PR25016: https://llvm.org/bugs/show_bug.cgi?id=25016
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; Verify that reassociation is not happening needlessly or wrongly.
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declare double @bar()
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define double @reassociate_adds_from_calls() {
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; CHECK-LABEL: reassociate_adds_from_calls:
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; CHECK: bl bar
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; CHECK-NEXT: mov v8.16b, v0.16b
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; CHECK-NEXT: bl bar
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; CHECK-NEXT: mov v9.16b, v0.16b
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; CHECK-NEXT: bl bar
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; CHECK-NEXT: mov v10.16b, v0.16b
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; CHECK-NEXT: bl bar
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; CHECK: fadd d1, d8, d9
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; CHECK-NEXT: fadd d0, d10, d0
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; CHECK-NEXT: fadd d0, d1, d0
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%x0 = call double @bar()
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%x1 = call double @bar()
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%x2 = call double @bar()
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%x3 = call double @bar()
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%t0 = fadd double %x0, %x1
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%t1 = fadd double %t0, %x2
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%t2 = fadd double %t1, %x3
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ret double %t2
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}
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define double @already_reassociated() {
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; CHECK-LABEL: already_reassociated:
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; CHECK: bl bar
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; CHECK-NEXT: mov v8.16b, v0.16b
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; CHECK-NEXT: bl bar
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; CHECK-NEXT: mov v9.16b, v0.16b
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; CHECK-NEXT: bl bar
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; CHECK-NEXT: mov v10.16b, v0.16b
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; CHECK-NEXT: bl bar
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; CHECK: fadd d1, d8, d9
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; CHECK-NEXT: fadd d0, d10, d0
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; CHECK-NEXT: fadd d0, d1, d0
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%x0 = call double @bar()
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%x1 = call double @bar()
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%x2 = call double @bar()
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%x3 = call double @bar()
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%t0 = fadd double %x0, %x1
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%t1 = fadd double %x2, %x3
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%t2 = fadd double %t0, %t1
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ret double %t2
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}
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