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Since SystemZ supports vector element load/store instructions, there is no need for extracts/inserts if a vector load/store gets scalarized. This patch lets Target specify that it supports such instructions by means of a new TTI hook that defaults to false. The use for this is in the LoopVectorizer getScalarizationOverhead() method, which will with this patch produce a smaller sum for a vector load/store on SystemZ. New test: test/Transforms/LoopVectorize/SystemZ/load-store-scalarization-cost.ll Review: Adam Nemet https://reviews.llvm.org/D30680 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@300056 91177308-0d34-0410-b5e6-96231b3b80d8
Analysis Opportunities: //===---------------------------------------------------------------------===// In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the ScalarEvolution expression for %r is this: {1,+,3,+,2}<loop> Outside the loop, this could be evaluated simply as (%n * %n), however ScalarEvolution currently evaluates it as (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n)) In addition to being much more complicated, it involves i65 arithmetic, which is very inefficient when expanded into code. //===---------------------------------------------------------------------===// In formatValue in test/CodeGen/X86/lsr-delayed-fold.ll, ScalarEvolution is forming this expression: ((trunc i64 (-1 * %arg5) to i32) + (trunc i64 %arg5 to i32) + (-1 * (trunc i64 undef to i32))) This could be folded to (-1 * (trunc i64 undef to i32)) //===---------------------------------------------------------------------===//