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25 lines
532 B
C++
25 lines
532 B
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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#include "Game/Util/Color.hpp"
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#include <JSystem/J3DGraphAnimator/J3DModelData.hpp>
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#include <revolution.h>
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class VolumeModelDrawer : public NameObj {
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public:
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VolumeModelDrawer(const char*, const char*, MtxPtr);
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virtual void draw() const;
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void loadModelDrawMtx() const NO_INLINE;
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/* 0x0C */ MtxPtr mMtx;
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/* 0x10 */ J3DModelData* mModelData;
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/* 0x14 */ Color8 mColor;
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};
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class VolumeModelDrawInit : public NameObj {
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public:
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VolumeModelDrawInit();
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};
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