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23 lines
538 B
C++
23 lines
538 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class FileSelectEffect : public LiveActor {
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public:
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/// @brief Creates a new `FileSelectEffect`.
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/// @param pName A pointer to the null-terminated name of the object.
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FileSelectEffect(const char* pName = "選択時エフェクト");
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virtual void init(const JMapInfoIter&);
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virtual void appear();
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virtual void calcAndSetBaseMtx();
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void disappear();
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void exeAppear();
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void exeWait();
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void exeDisappear();
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/* 0x8C */ f32 mEffectFrame;
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};
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