mirror of
https://github.com/SerenityOS/serenity.git
synced 2026-11-07 04:29:30 -10:00
LibGL: Remove Texture note leftovers from the NameAllocator class
The NameAllocator class is not only about Textures, so let's change a comment being related to it.
This commit is contained in:
1 parent
4568dcbb55
commit
cd7d2c3446
1 file changed
+1
-1
@@ -16,7 +16,7 @@ void NameAllocator::allocate(GLsizei count, GLuint* names)
|
||||
m_free_names.pop();
|
||||
} else {
|
||||
// We're out of free previously allocated names. Let's allocate a new contiguous amount from the
|
||||
// last known texture name
|
||||
// last known id
|
||||
names[i] = m_last_id++;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user