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https://github.com/SteamRE/DepotDownloader.git
synced 2026-02-04 05:31:18 +01:00
Remove -max-servers since it is unused
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@@ -23,7 +23,6 @@ namespace DepotDownloader
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public bool VerifyAll { get; set; }
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public int MaxServers { get; set; }
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public int MaxDownloads { get; set; }
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public bool RememberPassword { get; set; }
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@@ -133,7 +133,6 @@ namespace DepotDownloader
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ContentDownloader.Config.InstallDirectory = GetParameter<string>(args, "-dir");
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ContentDownloader.Config.VerifyAll = HasParameter(args, "-verify-all") || HasParameter(args, "-verify_all") || HasParameter(args, "-validate");
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ContentDownloader.Config.MaxServers = GetParameter(args, "-max-servers", 20);
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if (HasParameter(args, "-use-lancache"))
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{
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@@ -152,7 +151,6 @@ namespace DepotDownloader
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}
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ContentDownloader.Config.MaxDownloads = GetParameter(args, "-max-downloads", 8);
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ContentDownloader.Config.MaxServers = Math.Max(ContentDownloader.Config.MaxServers, ContentDownloader.Config.MaxDownloads);
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ContentDownloader.Config.LoginID = HasParameter(args, "-loginid") ? GetParameter<uint>(args, "-loginid") : null;
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#endregion
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@@ -85,7 +85,6 @@ Parameter | Description
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`-validate` | Include checksum verification of files already downloaded
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`-manifest-only` | downloads a human readable manifest for any depots that would be downloaded.
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`-cellid <#>` | the overridden CellID of the content server to download from.
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`-max-servers <#>` | maximum number of content servers to use. (default: 20).
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`-max-downloads <#>` | maximum number of chunks to download concurrently. (default: 8).
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`-loginid <#>` | a unique 32-bit integer Steam LogonID in decimal, required if running multiple instances of DepotDownloader concurrently.
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`-use-lancache` | forces downloads over the local network via a Lancache instance
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