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mirror of https://github.com/TheForceEngine/TheForceEngine.git synced 2026-11-07 09:26:06 -10:00
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  • v.1.30.000 b9c3ad5a05
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    Version 1.30.000 (pre-release) Pre-Release

    yindo released this 2026-11-06 16:55:52 -10:00 | 1 commits to master since this release

    📅 Originally published on GitHub: Tue, 03 Nov 2026 14:32:01 GMT
    🏷️ Git tag created: Tue, 03 Nov 2026 14:18:57 GMT

    What's Changed

    • Send messages from ForceScript by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/564
    • Object Scripting - manipulate logic data by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/568
    • Bug fix - external data needs to be cleared out before loading a game by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/569
    • Weapon start fix by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/563
    • ScriptCalls from logics by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/574
    • INF and Object Editor updates by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/576
    • Bobafett fix by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/577
    • Moddable wait screen by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/580
    • Add french captions by @WeedyWeedSmoker in https://github.com/TheForceEngine/TheForceEngine/pull/583
    • Add support for compiling on macOS by @apancik in https://github.com/TheForceEngine/TheForceEngine/pull/473
    • Secret map colors by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/562
    • Custom logics - collision properties and trooper alert sounds by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/585
    • macOS Support by @tomkidd in https://github.com/TheForceEngine/TheForceEngine/pull/584
    • Secret count by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/570
    • Forcescript - get all objects from a sector by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/582
    • Burst fire for Actor AIs by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/589
    • INF parsing fixes for split seq blocks. by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/588
    • Fixing FileUtil exists check for windows. updating directoryExists ca… by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/590
    • MINGW: Fix error of use of deleted function by @carlo-bramini in https://github.com/TheForceEngine/TheForceEngine/pull/593
    • Set the game settings to be collapsible so the menu is not too busy. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/594
    • Texture Flag Fix by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/603
    • Fix for camera pitch clamping (software renderer) by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/599
    • Support logic scriptcall variables in editor by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/596
    • Allow non 64x64 textures on floor and ceiling in floating point renderer by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/591
    • Undo / redo for LevelNotes by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/595
    • Enable burst-fire for NPC secondary fire by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/607
    • updating demo baseline - due to MOHC rocket fix by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/609
    • Caption Bug Fix by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/611
    • Fix guidelines persisting between levels by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/615
    • Level bounds / layers fixes by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/606
    • Smooth VUEs amendment by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/600
    • Adding Remastered Cutscene support for OGV format. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/604
    • Custom projectiles & effects by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/621
    • Fix build warnings by @mlauss2 in https://github.com/TheForceEngine/TheForceEngine/pull/617
    • Harmonisation of InfEntityMask and EntityTypeFlags by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/612
    • Don't open the menu while escaping a cutscene. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/622
    • Adding POSIX requirement for building on MacOS by @badgeromen in https://github.com/TheForceEngine/TheForceEngine/pull/626
    • Move s_playerDying from pickup to player by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/629
    • Create a new "Enhanced Actor" module containing an enhancedAttackFunc by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/630
    • Integrated card warn by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/631
    • Enhance the Saving mechanism. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/627
    • elliottate comments by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/632
    • Add checks for wall number array index out of range crash. by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/641
    • Correct INF Trigger Event field by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/644
    • Enhancements for selection_buildDerived() by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/635
    • Fix for empty GOL file for Dark Trooper Center by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/642
    • Updated german translation by @RC2225 in https://github.com/TheForceEngine/TheForceEngine/pull/646
    • Mute LevelScript errors. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/643

    New Contributors

    • @WeedyWeedSmoker made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/583
    • @apancik made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/473
    • @tomkidd made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/584
    • @acpushbutton made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/588
    • @carlo-bramini made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/593
    • @badgeromen made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/626

    Full Changelog: https://github.com/TheForceEngine/TheForceEngine/compare/v1.22.420...v.1.30.000

    Downloads
    • TheForceEngine-v1.30.000.zip
      17 MiB
      2026-11-06 16:55:53 -10:00
    • Source Code (ZIP)
    • Source Code (TAR.GZ)
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