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Version 1.30.000 (pre-release) Pre-Release
released this
2026-11-06 16:55:52 -10:00 | 1 commits to master since this release📅 Originally published on GitHub: Tue, 03 Nov 2026 14:32:01 GMT
🏷️ Git tag created: Tue, 03 Nov 2026 14:18:57 GMTWhat's Changed
- Send messages from ForceScript by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/564
- Object Scripting - manipulate logic data by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/568
- Bug fix - external data needs to be cleared out before loading a game by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/569
- Weapon start fix by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/563
- ScriptCalls from logics by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/574
- INF and Object Editor updates by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/576
- Bobafett fix by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/577
- Moddable wait screen by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/580
- Add french captions by @WeedyWeedSmoker in https://github.com/TheForceEngine/TheForceEngine/pull/583
- Add support for compiling on macOS by @apancik in https://github.com/TheForceEngine/TheForceEngine/pull/473
- Secret map colors by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/562
- Custom logics - collision properties and trooper alert sounds by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/585
- macOS Support by @tomkidd in https://github.com/TheForceEngine/TheForceEngine/pull/584
- Secret count by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/570
- Forcescript - get all objects from a sector by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/582
- Burst fire for Actor AIs by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/589
- INF parsing fixes for split seq blocks. by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/588
- Fixing FileUtil exists check for windows. updating directoryExists ca… by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/590
- MINGW: Fix error of use of deleted function by @carlo-bramini in https://github.com/TheForceEngine/TheForceEngine/pull/593
- Set the game settings to be collapsible so the menu is not too busy. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/594
- Texture Flag Fix by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/603
- Fix for camera pitch clamping (software renderer) by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/599
- Support logic scriptcall variables in editor by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/596
- Allow non 64x64 textures on floor and ceiling in floating point renderer by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/591
- Undo / redo for LevelNotes by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/595
- Enable burst-fire for NPC secondary fire by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/607
- updating demo baseline - due to MOHC rocket fix by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/609
- Caption Bug Fix by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/611
- Fix guidelines persisting between levels by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/615
- Level bounds / layers fixes by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/606
- Smooth VUEs amendment by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/600
- Adding Remastered Cutscene support for OGV format. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/604
- Custom projectiles & effects by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/621
- Fix build warnings by @mlauss2 in https://github.com/TheForceEngine/TheForceEngine/pull/617
- Harmonisation of InfEntityMask and EntityTypeFlags by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/612
- Don't open the menu while escaping a cutscene. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/622
- Adding POSIX requirement for building on MacOS by @badgeromen in https://github.com/TheForceEngine/TheForceEngine/pull/626
- Move s_playerDying from pickup to player by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/629
- Create a new "Enhanced Actor" module containing an enhancedAttackFunc by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/630
- Integrated card warn by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/631
- Enhance the Saving mechanism. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/627
- elliottate comments by @jerethk in https://github.com/TheForceEngine/TheForceEngine/pull/632
- Add checks for wall number array index out of range crash. by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/641
- Correct INF Trigger Event field by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/644
- Enhancements for selection_buildDerived() by @acpushbutton in https://github.com/TheForceEngine/TheForceEngine/pull/635
- Fix for empty GOL file for Dark Trooper Center by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/642
- Updated german translation by @RC2225 in https://github.com/TheForceEngine/TheForceEngine/pull/646
- Mute LevelScript errors. by @ifeldshteyn in https://github.com/TheForceEngine/TheForceEngine/pull/643
New Contributors
- @WeedyWeedSmoker made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/583
- @apancik made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/473
- @tomkidd made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/584
- @acpushbutton made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/588
- @carlo-bramini made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/593
- @badgeromen made their first contribution in https://github.com/TheForceEngine/TheForceEngine/pull/626
Full Changelog: https://github.com/TheForceEngine/TheForceEngine/compare/v1.22.420...v.1.30.000
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