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Author SHA1 Message Date
Gnanam c427052f9b chore: ignore zero-skills local build artifact
A locally built test binary under this name was accidentally committed
(and has been scrubbed from the branch history); ignore the name so it
cannot recur.
2026-07-05 20:49:24 +05:30
Gnanam fce9569362 fix(tui): review follow-ups — restore typed invocation on compaction guard, cap merged suggestions
- The compaction-in-flight guard for skill/user-command invocations fired
  after the dispatch path had already cleared the composer, so the typed
  "/name args" was lost and had to be retyped; thread the raw invocation
  through and restore it into the composer (the plain-prompt guard keeps
  the composer intact by firing before the clear). The picker path has no
  typed form and restores nothing.
- Cap the merged autocomplete list at the shared bound: each source
  self-caps, but three sources could stack to ~3x the palette limit.
- Tighten the shadowed-skill palette test to assert on the advertised
  Name rather than the fallback Desc wording.
2026-07-05 19:46:03 +05:30
Gnanam 3259ea3f6a feat(tui): ask-first guard for bare skill invocations
A skill invoked with no request submits only its body — instructions
with no target ("review the PR" — which PR?) — and the model improvises
a target instead of asking, which is especially wrong in a fresh
session. Bare invocations (slash and picker) now append a conditional
note: if the instructions need a target or details not already clear
from the conversation, ask first; self-contained skills still just run.
Invocations that carry a request are unchanged.
2026-07-05 19:26:10 +05:30
Gnanam f6e298ad20 feat(tui): /skills opens a searchable skill picker
Replace the static /skills card with the same picker UX /model uses:
type-to-filter (ranked search), arrow-key selection, Enter runs the
chosen skill immediately. Selection is by the skill's exact name, so
skills the slash path cannot reach — names shadowed by a builtin or
user command, or names that don't fit a slash token — are still
runnable from the picker, where the choice is unambiguous. The text
card remains only as the no-skills install hint, and the picker path
applies the same run-state guards as slash invocation.
2026-07-05 19:26:10 +05:30
Gnanam 15ddc79e75 feat(skills): make skill invocation deterministic and discoverable
Skills were model-pulled only: the model had to notice a skill in a
640-byte system-prompt list (~6 skills visible; the rest collapsed into
'…and N more') and call the skill tool on its own. Users could not run a
skill at all — typing /<skill-name> reported 'unknown command'. The two
halves of the fix:

User invocation
- /<skill-name> [args] now runs an installed skill directly: resolved
  after builtins and user commands, the skill body is inlined as the
  prompt with the typed args appended, and submitted through the same
  launch path user commands use.
- /skills lists installed skills with their slash form, live from disk.
  Labels are honest: a skill shadowed by a builtin, alias, user command,
  or a case-colliding sibling is listed bare with a '(via skill tool)'
  note instead of advertising a dead /name.
- The slash palette suggests skills (labeled '(skill)') read through the
  same loader dispatch uses, so mid-session installs appear and shadowed
  or case-colliding names are never advertised.
- Skill and user-command invocations now apply the plain-prompt run-state
  guards: mid-run submissions queue the EXPANDED prompt (the queue flush
  submits literal text), compaction-in-flight warns, exiting drops.
- Skills resolve through a lazy plugin-aware loader (default dir merged
  with plugin skill roots — the same set the skill tool and the system
  prompt see), TTL-cached so palette keystrokes don't re-read SKILL.md
  bodies.

Model triggering
- Raise the skills-list budget 640 -> 4096 bytes: the list is the model's
  only discovery surface, and the old cap made skills past ~6 invisible —
  invocation reliability collapsed exactly for users invested in skills.
- Raise description truncation 100 -> 200 runes: the description carries
  the trigger conditions ('use when…'); cutting them is what stopped the
  model from firing the skill.
- Strengthen the instruction line: scan the list before acting, call the
  matching skill FIRST, don't substitute your own approach.
2026-07-05 19:26:10 +05:30
13 changed files with 833 additions and 16 deletions

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+1
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@@ -37,6 +37,7 @@ report.[0-9]_.[0-9]_.[0-9]_.[0-9]_.json
/zero
/zero.exe
/zero-skills
/snake-game.html
# Superpowers skill artifacts (brainstorm mockups, specs, plans) — local only
+30 -5
View File
@@ -7,14 +7,18 @@ import (
)
func TestSkillsContextCapsLongList(t *testing.T) {
skills := make([]SkillInfo, 0, 40)
for i := 0; i < 40; i++ {
// 60 skills with realistic trigger-rich descriptions (~180 chars each, under
// the 200-rune truncation) total well past the 4096-byte list budget, so the
// overflow summary must kick in while the block stays bounded.
longDesc := strings.Repeat("use when the request touches deployments, release notes, or verification; ", 2) + "number "
skills := make([]SkillInfo, 0, 60)
for i := 0; i < 60; i++ {
n := strconv.Itoa(i)
skills = append(skills, SkillInfo{Name: "skill-" + n, Description: "does something useful, number " + n})
skills = append(skills, SkillInfo{Name: "skill-" + n, Description: longDesc + n})
}
got := skillsContext(Options{Skills: skills})
if len(got) > 1200 {
t.Fatalf("skills block should stay bounded, got %d bytes:\n%s", len(got), got)
if len(got) > skillsContextListBudget+1000 {
t.Fatalf("skills block should stay bounded near the %d-byte budget, got %d bytes:\n%s", skillsContextListBudget, len(got), got)
}
if !strings.Contains(got, "more (call skill") {
t.Fatalf("expected an overflow summary line, got:\n%s", got)
@@ -25,6 +29,27 @@ func TestSkillsContextCapsLongList(t *testing.T) {
}
}
// A realistic mid-size skill set (20 skills, trigger-rich descriptions) must be
// listed in FULL — no overflow summary. This pins the fix for the old 640-byte
// budget, under which skills past ~#6 were invisible to the model and therefore
// never triggered.
func TestSkillsContextListsRealisticSetInFull(t *testing.T) {
desc := "Use when the user asks about deployments, release notes, or pre-merge verification runs."
skills := make([]SkillInfo, 0, 20)
for i := 0; i < 20; i++ {
skills = append(skills, SkillInfo{Name: "skill-" + strconv.Itoa(i), Description: desc})
}
got := skillsContext(Options{Skills: skills})
if strings.Contains(got, "more (call skill") {
t.Fatalf("20 described skills must all be listed without overflow, got:\n%s", got)
}
for i := 0; i < 20; i++ {
if !strings.Contains(got, "- skill-"+strconv.Itoa(i)+":") {
t.Fatalf("skill-%d missing from the list:\n%s", i, got)
}
}
}
func TestSkillsContext(t *testing.T) {
if got := skillsContext(Options{}); got != "" {
t.Fatalf("no skills should yield an empty section, got %q", got)
+18 -7
View File
@@ -191,10 +191,19 @@ func specialistDelegationContext(options Options) string {
// when no skills are installed, so a skill-less run reproduces the previous prompt
// byte-for-byte.
// skillsContextListBudget bounds the bytes spent listing individual skills so a
// workspace with dozens of them can't bloat every turn's prompt. Skills past the
// budget are summarized as a count rather than dropped — the model can still load
// any of them by name (an unknown name returns the full list from the skill tool).
const skillsContextListBudget = 640
// workspace with an extreme number of them can't bloat every turn's prompt.
// Skills past the budget are summarized as a count rather than dropped — the
// model can still load any of them by name (an unknown name returns the full
// list from the skill tool).
//
// The budget is deliberately generous — roughly 18 skills with maximally long
// (200-rune, ASCII) descriptions, or 40+ with typical terser ones; non-ASCII
// descriptions consume it faster since the budget counts bytes. This list is
// the model's ONLY discovery surface, so a skill squeezed out of it effectively
// never triggers. The previous 640-byte cap silently broke invocation for
// anyone with more than ~6 skills — the model cannot match a request against a
// skill it cannot see.
const skillsContextListBudget = 4096
func skillsContext(options Options) string {
if len(options.Skills) == 0 {
@@ -202,7 +211,7 @@ func skillsContext(options Options) string {
}
var b strings.Builder
b.WriteString("<available_skills>\n")
b.WriteString("Reusable, on-demand instruction sets you can load with the skill tool. When a request matches one, call skill with its exact name to pull in its guidance before acting — do not guess names or skip a relevant skill.\n")
b.WriteString("Reusable, on-demand instruction sets you can load with the skill tool. Before acting on a request, scan this list; when the request matches a skill's name or description, call skill with its exact name FIRST and follow the loaded guidance — do not guess names, do not skip a matching skill, and do not substitute your own approach for its instructions.\n")
listed, spent, omitted := 0, 0, 0
for _, info := range options.Skills {
name := strings.TrimSpace(info.Name)
@@ -232,9 +241,11 @@ func skillsContext(options Options) string {
}
// truncateForSkillLine keeps a skill's one-line description short so a single
// verbose description can't dominate the skills-list budget.
// verbose description can't dominate the skills-list budget. The cap is roomy on
// purpose: the description carries the skill's trigger conditions ("use when…"),
// and truncating those is what stops the model from ever invoking the skill.
func truncateForSkillLine(desc string) string {
const maxDescRunes = 100
const maxDescRunes = 200
runes := []rune(desc)
if len(runes) <= maxDescRunes {
return desc
+32
View File
@@ -12,6 +12,7 @@ import (
"os/exec"
"path/filepath"
"strings"
"sync"
"time"
"github.com/Gitlawb/zero/internal/agent"
@@ -782,6 +783,14 @@ func runInteractiveTUIWithSetup(stderr io.Writer, deps appDeps, permissionMode a
Specialists: specialistRuntime.specialists,
Skills: pluginActivation.skillInfos(deps.skillsDir()),
},
// LoadSkills backs /skills and direct /<skill-name> invocation in the TUI.
// It resolves against the same merged set (default dir + plugin skill
// roots) as the skill tool and the system-prompt list, re-read per use so
// newly installed skills work without a restart.
LoadSkills: cachedSkillsLoader(func() []skills.Skill {
merged, _ := plugins.MergedSkillsLoaded(deps.skillsDir(), pluginActivation.skillRoots)
return merged
}),
PermissionMode: permissionMode,
Notify: resolved.Notify,
KeyBindings: resolved.KeyBindings,
@@ -1277,3 +1286,26 @@ Flags:
`)
return err
}
// cachedSkillsLoader memoizes a skills loader for a short interval. The TUI
// calls the loader from autocomplete on every "/x" keystroke; without a cache
// each keystroke would re-read every SKILL.md body. Two seconds is fresh enough
// that a newly installed skill still shows up "immediately" while typing.
func cachedSkillsLoader(load func() []skills.Skill) func() []skills.Skill {
var (
mu sync.Mutex
at time.Time
cached []skills.Skill
)
const ttl = 2 * time.Second
return func() []skills.Skill {
mu.Lock()
defer mu.Unlock()
if cached != nil && time.Since(at) < ttl {
return cached
}
cached = load()
at = time.Now()
return cached
}
}
+48 -1
View File
@@ -188,7 +188,54 @@ func (m model) matchCommandSuggestions(token string) []commandSuggestion {
out := matchCommandSuggestionsWithFilter(token, func(command commandDefinition) bool {
return command.kind != commandSandboxSetup || m.sandboxSetupCommand != nil
})
return append(out, m.matchUserCommandSuggestions(token)...)
out = append(out, m.matchUserCommandSuggestions(token)...)
out = append(out, m.matchSkillSuggestions(token)...)
// Each source caps itself, but the merged list must honor the shared cap too
// (three sources could otherwise stack up to ~3x the palette bound).
if len(out) > maxCommandSuggestions {
out = out[:maxCommandSuggestions]
}
return out
}
// matchSkillSuggestions returns installed skills whose slash name has the typed
// prefix, so skills are discoverable and invocable from the palette like user
// commands. Precedence (builtin > user command > skill) is enforced here by
// skipping any skill whose name is claimed by a builtin (or alias) or a user
// command — unlike the builtin/user pair, a shadowed skill row would be dead at
// dispatch time, so it must not be advertised at all.
func (m model) matchSkillSuggestions(token string) []commandSuggestion {
prefix := strings.ToLower(strings.TrimSpace(strings.TrimPrefix(token, "/")))
if prefix == "" || m.loadSkills == nil {
return nil
}
taken := m.takenSlashNames()
var out []commandSuggestion
// Read through the loader (not the startup snapshot in agentOptions) so the
// palette matches what dispatch will actually resolve — a skill installed or
// removed mid-session appears/disappears without a restart.
for _, skill := range m.installedSkills() {
name := skillSlashName(skill.Name)
if name == "" || taken[name] || !strings.HasPrefix(name, prefix) {
continue
}
// Two skills whose names collide after lowercasing (e.g. "Deploy" and
// "deploy") map to one slash name; only the first — the one dispatch will
// run — may be advertised, or the row's description and the executed
// instructions silently diverge.
taken[name] = true
desc := strings.TrimSpace(skill.Description)
if desc == "" {
desc = "Skill: /" + name
} else {
desc += " (skill)"
}
out = append(out, commandSuggestion{Name: "/" + name, Desc: desc})
if len(out) >= maxCommandSuggestions {
break
}
}
return out
}
// matchUserCommandSuggestions returns file-sourced /commands whose name has the
+16
View File
@@ -698,3 +698,19 @@ func (m model) debugText() string {
}},
})
}
// skillsText is the /skills fallback when NO skills are installed — an install
// hint. With skills present /skills opens the searchable skill picker instead
// (see newSkillPicker), matching how /model works.
func (m model) skillsText() string {
return renderCommandOutput(commandOutput{
Title: "Skills",
Status: commandStatusInfo,
Sections: []commandSection{{
Lines: []string{"No skills installed."},
}},
Hints: []string{
"install one: create <skills-dir>/<name>/SKILL.md (see `zero skills`)",
},
})
}
+8
View File
@@ -46,6 +46,7 @@ const (
commandCopy
commandExport
commandNew
commandSkills
commandUnknown
)
@@ -131,6 +132,13 @@ var commandDefinitions = []commandDefinition{
description: "List registered tools.",
kind: commandTools,
},
{
name: "/skills",
usage: "/skills",
group: commandGroupTools,
description: "List installed skills; run one directly with /<skill-name> [args].",
kind: commandSkills,
},
{
name: "/context",
usage: "/context",
+22
View File
@@ -29,6 +29,7 @@ import (
"github.com/Gitlawb/zero/internal/providers/providerio"
"github.com/Gitlawb/zero/internal/sandbox"
"github.com/Gitlawb/zero/internal/sessions"
"github.com/Gitlawb/zero/internal/skills"
"github.com/Gitlawb/zero/internal/streamjson"
"github.com/Gitlawb/zero/internal/tools"
"github.com/Gitlawb/zero/internal/usage"
@@ -62,6 +63,7 @@ type model struct {
ctx context.Context
cwd string
userCommands []usercommands.Command // file-sourced /commands (.zero/commands)
loadSkills func() []skills.Skill // lazy installed-skills loader for /skills + /<skill-name>
userConfigPath string
doctorUserConfigPath string
projectConfigPath string
@@ -735,6 +737,7 @@ func newModel(ctx context.Context, options Options) model {
cwd: cwd,
swarmDoneAt: map[string]time.Time{},
userCommands: loadedUserCommands,
loadSkills: options.LoadSkills,
composerCursorVisible: true,
userConfigPath: options.UserConfigPath,
doctorUserConfigPath: doctorUserConfigPath,
@@ -3730,6 +3733,11 @@ func (m model) choosePicker() (tea.Model, tea.Cmd) {
if text != "" {
m.transcript = reduceTranscript(m.transcript, transcriptAction{kind: actionAppendSystem, text: text})
}
case pickerSkill:
// Fill the composer with "/name " so the user adds their request before
// submitting (a bare second Enter runs it without one); names the slash
// path cannot reach run immediately instead.
m, cmd = m.chooseSkillFromPicker(item)
case pickerTheme:
// The hovered palette is already live from the preview; handleThemeCommand
// records the choice (m.themeMode) and re-applies it, and reports the switch.
@@ -3845,6 +3853,15 @@ func (m model) handleSubmit() (tea.Model, tea.Cmd) {
case commandTools:
m.transcript = reduceTranscript(m.transcript, transcriptAction{kind: actionAppendSystem, text: m.toolsText()})
return m, nil
case commandSkills:
// With skills installed, /skills opens a searchable picker (like /model);
// the text card remains only as the no-skills install hint.
if picker := m.newSkillPicker(); picker != nil {
m.picker = picker
return m, nil
}
m.transcript = reduceTranscript(m.transcript, transcriptAction{kind: actionAppendSystem, text: m.skillsText()})
return m, nil
case commandMCP:
if strings.TrimSpace(command.text) == "" {
return m.openMCPManager(), nil
@@ -4040,6 +4057,11 @@ func (m model) handleSubmit() (tea.Model, tea.Cmd) {
if next, cmd, handled := m.handleUserCommand(command.text); handled {
return next, cmd
}
// Then an installed skill: "/<skill-name> [args]" runs the skill directly
// (deterministic invocation, vs waiting for the model to pull it in).
if next, cmd, handled := m.handleSkillCommand(command.text); handled {
return next, cmd
}
m.transcript = reduceTranscript(m.transcript, transcriptAction{
kind: actionAppendError,
text: "unknown command: " + command.text,
+8 -1
View File
@@ -13,6 +13,7 @@ import (
"github.com/Gitlawb/zero/internal/providermodeldiscovery"
"github.com/Gitlawb/zero/internal/sandbox"
"github.com/Gitlawb/zero/internal/sessions"
"github.com/Gitlawb/zero/internal/skills"
"github.com/Gitlawb/zero/internal/tools"
"github.com/Gitlawb/zero/internal/usage"
"github.com/Gitlawb/zero/internal/zeroruntime"
@@ -48,7 +49,13 @@ type Options struct {
SessionCompactor SessionCompactor
PrService *PrService
AgentOptions agent.Options
AgentOptions agent.Options
// LoadSkills returns the installed skills (default skills dir merged with any
// plugin skill roots), bodies included, for /skills and direct /<skill-name>
// invocation. Called lazily per use so newly installed skills are picked up
// without a restart. Nil means the session has no skills wiring (skills stay
// model-pulled via the skill tool only).
LoadSkills func() []skills.Skill
PermissionMode agent.PermissionMode
ReasoningEffort modelregistry.ReasoningEffort
ResponseStyle string
+30
View File
@@ -24,6 +24,7 @@ const (
pickerEffort
pickerSession
pickerTheme
pickerSkill
)
// pickerItem is one selectable row: Label is shown, Value is passed to the
@@ -225,6 +226,35 @@ func (m model) newModelPicker() *commandPicker {
return &commandPicker{kind: pickerModel, title: "Choose a model", items: items, allItems: append([]pickerItem{}, items...), selected: 0}
}
// newSkillPicker lists the installed skills for browse-and-run: type to filter,
// arrow keys to select, Enter runs the chosen skill immediately. Selection is by
// the skill's EXACT name (item.Value), so even skills the slash path cannot
// reach — names shadowed by a builtin or user command, or names that don't fit
// a slash token — are runnable here: picking from the Skills picker is
// unambiguous. Returns nil when no skills are installed (the caller falls back
// to the install-hint card).
func (m model) newSkillPicker() *commandPicker {
installed := m.installedSkills()
items := make([]pickerItem, 0, len(installed))
for _, skill := range installed {
name := strings.TrimSpace(skill.Name)
if name == "" {
continue
}
label := name
if slash := skillSlashName(name); slash != "" {
// Show the slash form where one exists — it doubles as documentation
// of the direct "/name [args]" invocation.
label = "/" + slash
}
items = append(items, pickerItem{Label: label, Value: name, Meta: strings.TrimSpace(skill.Description)})
}
if len(items) == 0 {
return nil
}
return &commandPicker{kind: pickerSkill, title: "pick a skill · ⏎ fills /name — add your request", items: items, allItems: append([]pickerItem{}, items...), selected: 0}
}
// modelPickerProviders returns the providers to list in /model: all saved
// providers, falling back to the active profile when none were threaded in.
func (m model) modelPickerProviders() []config.ProviderProfile {
+205
View File
@@ -0,0 +1,205 @@
package tui
import (
"strings"
tea "charm.land/bubbletea/v2"
"github.com/Gitlawb/zero/internal/skills"
)
// Skill slash invocation: "/<skill-name> [args]" runs an installed skill
// directly, mirroring user commands (.zero/commands). Skills were previously
// model-pulled only (the skill tool), which made invocation a matter of model
// discretion; typing the skill's name makes it deterministic. Precedence is
// builtin > user command > skill: parseCommand resolves builtins first, and the
// commandUnknown fallback tries user commands before skills.
// handleSkillCommand resolves a "/name args" that wasn't a builtin or a user
// command against the installed skills. On a match it launches a normal agent
// turn whose prompt inlines the skill body (its instructions) followed by the
// typed args, returning handled=true. handled=false means no skill matched, so
// the caller falls through to "unknown command".
func (m model) handleSkillCommand(raw string) (model, tea.Cmd, bool) {
name, args := splitUserCommand(raw)
if name == "" {
return m, nil, false
}
skill, ok := m.lookupSkillCommand(name)
if !ok {
return m, nil, false
}
body := strings.TrimSpace(skill.Content)
if body == "" {
// The name matched a real skill, so falling through to "unknown command"
// would mislead; surface the actual problem instead.
m.transcript = reduceTranscript(m.transcript, transcriptAction{
kind: actionAppendError,
text: "skill /" + name + " has an empty SKILL.md body (" + skill.Path + ")",
})
return m, nil, true
}
return m.launchOrDeferExpandedPrompt(raw, skillInvocationPrompt(body, args))
}
// bareSkillInvocationNote is appended when a skill is invoked with no request.
// The body alone is instructions with no target ("review the PR" — which PR?),
// and without this note the model improvises one instead of asking. The wording
// is conditional so self-contained skills (no target needed) still just run.
const bareSkillInvocationNote = "The user invoked this skill directly without providing a request. " +
"If these instructions need a target or details that are not already clear from the conversation " +
"(which pull request, file, branch, topic, …), ask for them first — do not guess or pick one yourself. " +
"If the instructions are self-contained, proceed."
// skillInvocationPrompt builds the agent prompt for a skill invocation: the
// skill body (its instructions), then either the user's request or — for a bare
// invocation — the ask-first note above. Mirrors usercommands.Expand's
// no-placeholder behavior for the args case.
func skillInvocationPrompt(body, args string) string {
if args != "" {
return body + "\n\n" + args
}
return body + "\n\n" + bareSkillInvocationNote
}
// launchOrDeferExpandedPrompt applies the same run-state guards the plain
// commandPrompt path has to an expanded (user command / skill) prompt: while
// exiting nothing may start, a prompt submitted mid-run is queued for the next
// turn, and compaction-in-flight warns instead of racing the compactor. The
// EXPANDED prompt is what gets queued — the queue flush path resubmits text as
// a literal prompt, so queuing the raw "/name args" would send it to the model
// as prose instead of re-dispatching it. raw is the typed invocation; on the
// compaction warning it is restored into the composer for an easy re-submit
// (the commandUnknown dispatch cleared the composer before we got here, unlike
// the plain-prompt path whose guard fires before the clear). Empty raw (the
// picker path has no typed form) restores nothing.
func (m model) launchOrDeferExpandedPrompt(raw, prompt string) (model, tea.Cmd, bool) {
if m.exiting {
return m, nil, true
}
if m.pending {
return m.queueMessage(prompt), nil, true
}
if m.compactInFlight {
if strings.TrimSpace(raw) != "" {
m.input.SetValue(raw)
m.input.CursorEnd()
}
m.transcript = reduceTranscript(m.transcript, transcriptAction{
kind: actionAppendSystem,
text: "Compact\nstatus: warning\nCompaction is running. Re-run the command when it finishes.",
})
return m, nil, true
}
next, teaCmd := m.launchPrompt(prompt)
return next, teaCmd, true
}
// takenSlashNames returns every slash token already claimed by a builtin
// command (or alias) or a user command — the names a typed "/x" would dispatch
// to before ever reaching a skill.
func (m model) takenSlashNames() map[string]bool {
taken := map[string]bool{}
for _, command := range commandDefinitions {
taken[strings.TrimPrefix(command.name, "/")] = true
for _, alias := range command.aliases {
taken[strings.TrimPrefix(alias, "/")] = true
}
}
for _, cmd := range m.userCommands {
taken[cmd.Name] = true
}
return taken
}
// chooseSkillFromPicker handles Enter on a skill-picker row. Most skills want a
// request ("review WHICH pr?"), so selection fills the composer with
// "/name " — cursor at the end — for the user to complete and submit (Enter
// again runs it bare). Skills whose names cannot be typed as a slash command
// (non-slash shapes, or names shadowed by a builtin or user command) fall back
// to running immediately: the picker is the only path that reaches them, and an
// unfillable composer would be a dead end.
func (m model) chooseSkillFromPicker(item pickerItem) (model, tea.Cmd) {
slash := skillSlashName(item.Value)
if slash == "" || m.takenSlashNames()[slash] {
return m.invokeSkillByName(item.Value)
}
m.input.SetValue("/" + slash + " ")
m.input.CursorEnd()
return m, nil
}
// invokeSkillByName runs the installed skill with the given EXACT raw name (the
// skill-picker path). The same run-state guards as slash invocation apply; the
// picker offers no args affordance, so the prompt is the skill body alone.
func (m model) invokeSkillByName(name string) (model, tea.Cmd) {
for _, skill := range m.installedSkills() {
if strings.TrimSpace(skill.Name) != name {
continue
}
body := strings.TrimSpace(skill.Content)
if body == "" {
m.transcript = reduceTranscript(m.transcript, transcriptAction{
kind: actionAppendError,
text: "skill " + name + " has an empty SKILL.md body (" + skill.Path + ")",
})
return m, nil
}
next, teaCmd, _ := m.launchOrDeferExpandedPrompt("", skillInvocationPrompt(body, ""))
return next, teaCmd
}
// The picker row came from a slightly older load (TTL cache) and the skill
// has since been removed.
m.transcript = reduceTranscript(m.transcript, transcriptAction{
kind: actionAppendError,
text: "skill " + name + " is no longer installed",
})
return m, nil
}
// lookupSkillCommand returns the installed skill whose slash name matches the
// given (lowercased) name. Linear scan over a fresh load — skills are re-read
// per invocation so a skill installed mid-session is invocable without a
// restart, and the body is never held on the model.
func (m model) lookupSkillCommand(name string) (skills.Skill, bool) {
name = strings.ToLower(strings.TrimSpace(name))
if name == "" {
return skills.Skill{}, false
}
for _, skill := range m.installedSkills() {
if skillSlashName(skill.Name) == name {
return skill, true
}
}
return skills.Skill{}, false
}
// installedSkills returns the session's installed skills (default dir merged
// with plugin skill roots) via the injected loader, or nil when the session has
// no skills wiring (e.g. bare test models).
func (m model) installedSkills() []skills.Skill {
if m.loadSkills == nil {
return nil
}
return m.loadSkills()
}
// skillSlashName maps a skill's frontmatter name to its slash-command form:
// lowercased, and only if it fits the slash-token shape (letters, digits,
// dot/underscore/hyphen — a superset of user-command names, since skill names
// are free-form frontmatter). Returns "" for names that cannot be typed as a
// /command (e.g. containing spaces); those skills remain loadable by the model
// via the skill tool and are still listed by /skills.
func skillSlashName(name string) string {
name = strings.ToLower(strings.TrimSpace(name))
if name == "" {
return ""
}
for _, r := range name {
valid := (r >= 'a' && r <= 'z') || (r >= '0' && r <= '9') || r == '-' || r == '_' || r == '.'
if !valid {
return ""
}
}
return name
}
+412
View File
@@ -0,0 +1,412 @@
package tui
import (
"context"
"strings"
"testing"
tea "charm.land/bubbletea/v2"
"github.com/Gitlawb/zero/internal/agent"
"github.com/Gitlawb/zero/internal/skills"
)
// newSkillTestModel builds a model with an injected skills loader (and the
// matching palette metadata), no filesystem involved.
func newSkillTestModel(t *testing.T, installed ...skills.Skill) model {
t.Helper()
infos := make([]agent.SkillInfo, 0, len(installed))
for _, s := range installed {
infos = append(infos, agent.SkillInfo{Name: s.Name, Description: s.Description})
}
return newModel(context.Background(), Options{
Cwd: t.TempDir(),
LoadSkills: func() []skills.Skill { return installed },
AgentOptions: agent.Options{Skills: infos},
})
}
func submitInput(t *testing.T, m model, input string) model {
t.Helper()
m.input.SetValue(input)
updated, _ := m.Update(testKey(tea.KeyEnter))
return updated.(model)
}
func TestSkillCommandInvokesAndSubmits(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{
Name: "deploy-checks",
Description: "Run the pre-deploy verification suite.",
Content: "Run every verification step and summarize failures.",
Path: "/skills/deploy-checks/SKILL.md",
})
next := submitInput(t, m, "/deploy-checks ship v2 to production")
if transcriptContains(next.transcript, "unknown command") {
t.Fatalf("an installed skill must not be 'unknown', got %#v", next.transcript)
}
if !transcriptContains(next.transcript, "Run every verification step and summarize failures.") {
t.Fatalf("skill body should be inlined into the prompt, got %#v", next.transcript)
}
if !transcriptContains(next.transcript, "ship v2 to production") {
t.Fatalf("typed args should follow the skill body, got %#v", next.transcript)
}
}
func TestSkillCommandWithoutArgs(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "reviewer", Content: "Review the diff for correctness."})
next := submitInput(t, m, "/reviewer")
if !transcriptContains(next.transcript, "Review the diff for correctness.") {
t.Fatalf("bare skill invocation should submit the body, got %#v", next.transcript)
}
// A bare invocation carries the ask-first note: instructions with no target
// must make the model ask ("which PR?") instead of improvising one.
if !transcriptContains(next.transcript, "ask for them first") {
t.Fatalf("bare invocation should carry the clarify-first note, got %#v", next.transcript)
}
}
// An invocation WITH a request must not carry the ask-first note — the user
// already said what to apply the skill to.
func TestSkillCommandWithArgsHasNoClarifyNote(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "reviewer", Content: "Review the diff."})
next := submitInput(t, m, "/reviewer PR 484 reconnect changes")
if transcriptContains(next.transcript, "ask for them first") {
t.Fatalf("args invocation must not carry the clarify note, got %#v", next.transcript)
}
}
// A skill's frontmatter name is free-form; invocation matches its lowercased
// slash form.
func TestSkillCommandNameIsCaseInsensitive(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "Deploy-Checks", Content: "Check things."})
next := submitInput(t, m, "/deploy-checks")
if !transcriptContains(next.transcript, "Check things.") {
t.Fatalf("uppercase frontmatter name should be invocable lowercased, got %#v", next.transcript)
}
}
// Precedence: a user command (.zero/commands) shadows a same-named skill.
func TestUserCommandShadowsSkill(t *testing.T) {
root := t.TempDir()
writeUserCommand(t, root, "greet.md", "Say hello from the user command.")
m := newModel(context.Background(), Options{
Cwd: root,
LoadSkills: func() []skills.Skill { return []skills.Skill{{Name: "greet", Content: "Skill body must not run."}} },
})
next := submitInput(t, m, "/greet")
if !transcriptContains(next.transcript, "Say hello from the user command.") {
t.Fatalf("user command should win the name collision, got %#v", next.transcript)
}
if transcriptContains(next.transcript, "Skill body must not run.") {
t.Fatalf("shadowed skill must not run, got %#v", next.transcript)
}
}
// An empty skill body is a real, named match — surface the problem instead of
// falling through to a misleading "unknown command".
func TestSkillCommandEmptyBody(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "hollow", Path: "/skills/hollow/SKILL.md"})
next := submitInput(t, m, "/hollow")
if transcriptContains(next.transcript, "unknown command") {
t.Fatalf("an empty skill must not be 'unknown', got %#v", next.transcript)
}
if !transcriptContains(next.transcript, "empty SKILL.md body") {
t.Fatalf("empty-body error should be surfaced, got %#v", next.transcript)
}
}
func TestUnknownSlashStillUnknownWithSkillsInstalled(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "reviewer", Content: "Review."})
next := submitInput(t, m, "/definitelynotaskill")
if !transcriptContains(next.transcript, "unknown command") {
t.Fatalf("non-matching name should still be unknown, got %#v", next.transcript)
}
}
func TestSkillSlashName(t *testing.T) {
cases := map[string]string{
"deploy-checks": "deploy-checks",
"Deploy-Checks": "deploy-checks",
" pdf_tools ": "pdf_tools",
"v2.migrate": "v2.migrate",
"has space": "",
"emoji✨": "",
"": "",
"slash/inside": "",
"tab\tseparated": "",
}
for in, want := range cases {
if got := skillSlashName(in); got != want {
t.Errorf("skillSlashName(%q) = %q, want %q", in, got, want)
}
}
}
func TestSkillAppearsInAutocomplete(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "deploy-checks", Description: "Run the pre-deploy suite.", Content: "x"})
got := m.matchCommandSuggestions("/dep")
found := false
for _, s := range got {
if s.Name == "/deploy-checks" {
found = true
if s.Desc != "Run the pre-deploy suite. (skill)" {
t.Fatalf("skill suggestion should be labeled, got %q", s.Desc)
}
}
}
if !found {
t.Fatalf("skill /deploy-checks should appear for '/dep', got %#v", got)
}
}
// A skill shadowed by a builtin (or its alias) or a user command would be dead
// at dispatch time, so the palette must not advertise it.
func TestShadowedSkillNotSuggested(t *testing.T) {
root := t.TempDir()
writeUserCommand(t, root, "deploy.md", "User deploy.")
installed := []skills.Skill{
{Name: "help", Content: "x"}, // builtin collision
{Name: "sessions", Content: "x"}, // builtin ALIAS collision (/resume alias)
{Name: "deploy", Content: "x"}, // user-command collision
}
infos := make([]agent.SkillInfo, 0, len(installed))
for _, s := range installed {
infos = append(infos, agent.SkillInfo{Name: s.Name})
}
m := newModel(context.Background(), Options{
Cwd: root,
LoadSkills: func() []skills.Skill { return installed },
AgentOptions: agent.Options{Skills: infos},
})
// Assert on the advertised NAME with a skill-marked Desc, not on the exact
// fallback Desc format — the invariant is that no skill row carries a
// builtin/user-command name, regardless of description wording.
for _, token := range []string{"/hel", "/ses", "/dep"} {
for _, s := range m.matchSkillSuggestions(token) {
if s.Name == "/help" || s.Name == "/sessions" || s.Name == "/deploy" {
t.Fatalf("shadowed skill advertised for %q: %#v", token, s)
}
}
}
}
// Invalid slash shapes (spaces etc.) and a bare "/" must not surface skills.
func TestSkillSuggestionEdgeCases(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "has space", Description: "not invocable", Content: "x"})
if got := m.matchSkillSuggestions("/has"); len(got) != 0 {
t.Fatalf("invalid slash-shape skill must not be suggested, got %#v", got)
}
if got := m.matchSkillSuggestions("/"); got != nil {
t.Fatalf("bare '/' should not list skills, got %#v", got)
}
}
func TestSkillsCommandResolves(t *testing.T) {
command, ok := resolveCommand("/skills")
if !ok || command.kind != commandSkills {
t.Fatalf("resolveCommand(/skills) = %#v, %v", command, ok)
}
}
// With skills installed, /skills opens a searchable picker (like /model).
func TestSkillsCommandOpensPicker(t *testing.T) {
m := newSkillTestModel(t,
skills.Skill{Name: "deploy-checks", Description: "Run the pre-deploy suite.", Content: "x"},
skills.Skill{Name: "has space", Description: "tool-only skill", Content: "x"},
)
next := submitInput(t, m, "/skills")
if next.picker == nil || next.picker.kind != pickerSkill {
t.Fatalf("/skills should open the skill picker, got %#v", next.picker)
}
labels := map[string]string{}
for _, item := range next.picker.items {
labels[item.Label] = item.Value
}
if labels["/deploy-checks"] != "deploy-checks" {
t.Fatalf("slash-invocable skill should show its slash form, got %#v", labels)
}
// A non-slash-shaped name is still selectable (bare label, exact-name value).
if labels["has space"] != "has space" {
t.Fatalf("non-slash skill should be listed bare but selectable, got %#v", labels)
}
}
// Enter on a picker row fills the composer with "/name " so the user can add
// their request (which PR? which file?) before submitting — it must NOT fire
// the skill with no request attached.
func TestSkillPickerEnterFillsComposer(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "reviewer", Content: "Review the diff for correctness."})
next := submitInput(t, m, "/skills")
if next.picker == nil {
t.Fatal("picker should be open")
}
updated, _ := next.Update(testKey(tea.KeyEnter))
after := updated.(model)
if after.picker != nil {
t.Fatal("picker should close on Enter")
}
if got := after.input.Value(); got != "/reviewer " {
t.Fatalf("composer should be filled with the invocation, got %q", got)
}
if transcriptContains(after.transcript, "Review the diff for correctness.") {
t.Fatalf("skill must not run before the user submits, got %#v", after.transcript)
}
// A second Enter submits the (bare) invocation and runs the skill.
final, _ := after.Update(testKey(tea.KeyEnter))
done := final.(model)
if !transcriptContains(done.transcript, "Review the diff for correctness.") {
t.Fatalf("submitting the filled composer should run the skill, got %#v", done.transcript)
}
}
// Picker selection is by exact name, so a skill shadowed by a builtin (dead on
// the slash path) is still runnable from the picker.
func TestSkillPickerRunsBuiltinShadowedSkill(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "help", Description: "shadowed", Content: "Shadowed skill body."})
next := submitInput(t, m, "/skills")
if next.picker == nil {
t.Fatal("picker should be open")
}
updated, _ := next.Update(testKey(tea.KeyEnter))
after := updated.(model)
if !transcriptContains(after.transcript, "Shadowed skill body.") {
t.Fatalf("picker must run the shadowed skill directly, got %#v", after.transcript)
}
}
func TestSkillsCommandEmptyState(t *testing.T) {
m := newModel(context.Background(), Options{Cwd: t.TempDir()})
next := submitInput(t, m, "/skills")
if !transcriptContains(next.transcript, "No skills installed.") {
t.Fatalf("empty state should say no skills, got %#v", next.transcript)
}
}
// Run-state guards: an expanded skill prompt must not race an active run — it
// queues (as the EXPANDED prompt, since the queue flush submits literal text).
func TestSkillInvocationQueuedWhileRunPending(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "reviewer", Content: "Review the diff."})
m.pending = true
next, _, handled := m.handleSkillCommand("/reviewer focus on tests")
if !handled {
t.Fatal("skill must be handled even while a run is pending")
}
if next.queuedMessage == "" || !strings.Contains(next.queuedMessage, "Review the diff.") {
t.Fatalf("expanded prompt should be queued, got %q", next.queuedMessage)
}
if !strings.Contains(next.queuedMessage, "focus on tests") {
t.Fatalf("queued prompt should carry the args, got %q", next.queuedMessage)
}
}
func TestSkillInvocationDroppedWhileExiting(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "reviewer", Content: "Review."})
m.exiting = true
next, cmd, handled := m.handleSkillCommand("/reviewer")
if !handled || cmd != nil || next.queuedMessage != "" {
t.Fatalf("exiting must swallow the invocation: handled=%v cmd=%v queued=%q", handled, cmd, next.queuedMessage)
}
}
func TestSkillInvocationWarnsDuringCompaction(t *testing.T) {
m := newSkillTestModel(t, skills.Skill{Name: "reviewer", Content: "Review."})
m.compactInFlight = true
next, _, handled := m.handleSkillCommand("/reviewer")
if !handled {
t.Fatal("skill must be handled during compaction")
}
if !transcriptContains(next.transcript, "Compaction is running") {
t.Fatalf("compaction warning expected, got %#v", next.transcript)
}
// The typed invocation is restored for an easy re-submit (the dispatch path
// cleared the composer before the guard could fire).
if got := next.input.Value(); got != "/reviewer" {
t.Fatalf("typed invocation should be restored into the composer, got %q", got)
}
}
// The same guard now protects user commands (previously they could start a
// second concurrent run).
func TestUserCommandQueuedWhileRunPending(t *testing.T) {
root := t.TempDir()
writeUserCommand(t, root, "greet.md", "Say hello to $1.")
m := newModel(context.Background(), Options{Cwd: root})
m.pending = true
next, _, handled := m.handleUserCommand("/greet world")
if !handled {
t.Fatal("user command must be handled while pending")
}
if !strings.Contains(next.queuedMessage, "Say hello to world.") {
t.Fatalf("expanded user-command prompt should be queued, got %q", next.queuedMessage)
}
}
// Two skills whose names collide after lowercasing map to one slash name; only
// the one dispatch will run may be advertised.
func TestCaseCollidingSkillsAdvertisedOnce(t *testing.T) {
m := newSkillTestModel(t,
skills.Skill{Name: "Deploy", Description: "wins", Content: "a"},
skills.Skill{Name: "deploy", Description: "loses", Content: "b"},
)
rows := 0
for _, s := range m.matchSkillSuggestions("/dep") {
if s.Name == "/deploy" {
rows++
if !strings.Contains(s.Desc, "wins") {
t.Fatalf("advertised row must describe the skill dispatch runs, got %q", s.Desc)
}
}
}
if rows != 1 {
t.Fatalf("case-colliding skills must yield exactly one /deploy row, got %d", rows)
}
}
// The palette reads through the loader, so a skill installed mid-session (the
// loader's next result) appears without a restart.
func TestSkillPaletteReadsThroughLoader(t *testing.T) {
installed := []skills.Skill{}
m := newModel(context.Background(), Options{
Cwd: t.TempDir(),
LoadSkills: func() []skills.Skill { return installed },
})
if got := m.matchSkillSuggestions("/lat"); len(got) != 0 {
t.Fatalf("no skills installed yet, got %#v", got)
}
installed = append(installed, skills.Skill{Name: "late-arrival", Description: "installed mid-session", Content: "x"})
got := m.matchSkillSuggestions("/lat")
if len(got) != 1 || got[0].Name != "/late-arrival" {
t.Fatalf("mid-session skill should appear via the loader, got %#v", got)
}
}
+3 -2
View File
@@ -30,8 +30,9 @@ func (m model) handleUserCommand(raw string) (model, tea.Cmd, bool) {
if strings.TrimSpace(prompt) == "" {
return m, nil, false
}
next, teaCmd := m.launchPrompt(prompt)
return next, teaCmd, true
// Same run-state guards as a plain prompt: a user command invoked mid-run is
// queued (as its expanded prompt), not raced into a second concurrent turn.
return m.launchOrDeferExpandedPrompt(raw, prompt)
}
// lookupUserCommand returns the loaded user command with the given (lowercased)