add XFrontPanelDisplay

This commit is contained in:
Unixian
2025-01-02 19:26:20 -05:00
parent bcca557c6e
commit ca746e5d7e
9 changed files with 358 additions and 0 deletions

View File

@@ -38,6 +38,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "common", "dlls\common\common.vcxproj", "{DA57F1D7-7922-44CB-9251-4D0F7E5E4096}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "XFrontPanelDisplay", "XFrontPanelDisplay\XFrontPanelDisplay.vcxproj", "{4A5072B4-8304-4CC4-88C1-CF875110FF47}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
@@ -474,6 +476,38 @@ Global
{DA57F1D7-7922-44CB-9251-4D0F7E5E4096}.ReleaseMD|x64.Build.0 = Release|x64
{DA57F1D7-7922-44CB-9251-4D0F7E5E4096}.ReleaseMD|x86.ActiveCfg = Release|Win32
{DA57F1D7-7922-44CB-9251-4D0F7E5E4096}.ReleaseMD|x86.Build.0 = Release|Win32
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Debug|ARM.ActiveCfg = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Debug|ARM.Build.0 = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Debug|ARM64.ActiveCfg = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Debug|ARM64.Build.0 = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Debug|x64.ActiveCfg = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Debug|x64.Build.0 = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Debug|x86.ActiveCfg = Debug|Win32
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Debug|x86.Build.0 = Debug|Win32
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.DebugMDd|ARM.ActiveCfg = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.DebugMDd|ARM.Build.0 = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.DebugMDd|ARM64.ActiveCfg = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.DebugMDd|ARM64.Build.0 = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.DebugMDd|x64.ActiveCfg = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.DebugMDd|x64.Build.0 = Debug|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.DebugMDd|x86.ActiveCfg = Debug|Win32
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.DebugMDd|x86.Build.0 = Debug|Win32
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Release|ARM.ActiveCfg = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Release|ARM.Build.0 = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Release|ARM64.ActiveCfg = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Release|ARM64.Build.0 = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Release|x64.ActiveCfg = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Release|x64.Build.0 = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Release|x86.ActiveCfg = Release|Win32
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.Release|x86.Build.0 = Release|Win32
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.ReleaseMD|ARM.ActiveCfg = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.ReleaseMD|ARM.Build.0 = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.ReleaseMD|ARM64.ActiveCfg = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.ReleaseMD|ARM64.Build.0 = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.ReleaseMD|x64.ActiveCfg = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.ReleaseMD|x64.Build.0 = Release|x64
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.ReleaseMD|x86.ActiveCfg = Release|Win32
{4A5072B4-8304-4CC4-88C1-CF875110FF47}.ReleaseMD|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -492,6 +526,7 @@ Global
{93628D69-C7A5-43E0-A6E7-AE920C666EB4} = {BF759166-26A8-4B46-8423-8091158F2EA5}
{6FD783E4-EA7E-40E6-8782-7C0E90CE6D7A} = {BF759166-26A8-4B46-8423-8091158F2EA5}
{DA57F1D7-7922-44CB-9251-4D0F7E5E4096} = {BF759166-26A8-4B46-8423-8091158F2EA5}
{4A5072B4-8304-4CC4-88C1-CF875110FF47} = {BF759166-26A8-4B46-8423-8091158F2EA5}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {30EA489C-CFA4-4816-BE12-8BCE129039C5}

View File

@@ -0,0 +1,10 @@
LIBRARY XFrontPanelDisplay
EXPORTS
XFrontPanelGetButtonStates = XFrontPanelGetButtonStates_X @1
XFrontPanelGetLightStates = XFrontPanelGetLightStates_X @2
XFrontPanelGetScreenDimensions = XFrontPanelGetScreenDimensions_X @3
XFrontPanelGetScreenPixelFormat = XFrontPanelGetScreenPixelFormat_X @4
XFrontPanelIsSupported = XFrontPanelIsSupported_X @5
XFrontPanelPresentBuffer = XFrontPanelPresentBuffer_X @6
XFrontPanelSetDisplayName = XFrontPanelSetDisplayName_X @7
XFrontPanelSetLightStates = XFrontPanelSetLightStates_X @8

View File

@@ -0,0 +1,65 @@
#include "pch.h"
#include <cstdint>
#include <dxgiformat.h>
HRESULT __stdcall XFrontPanelGetButtonStates_X(
_Out_ uint32_t* buttons
)
{
*buttons = 0;
return S_OK;
}
HRESULT __stdcall XFrontPanelGetLightStates_X(
_Out_ uint32_t* lights
)
{
*lights = 0;
return S_OK;
}
HRESULT __stdcall XFrontPanelSetLightStates_X(
_In_ uint32_t lights
)
{
return S_OK;
}
HRESULT __stdcall XFrontPanelGetScreenDimensions_X(
_Out_ uint32_t* height,
_Out_ uint32_t* width
)
{
// unixian: this replicates the front panel display that is on series console devkits, which is 256 x 64
*height = 64;
*width = 256;
return S_OK;
}
HRESULT __stdcall XFrontPanelGetScreenPixelFormat_X(
_Out_ DXGI_FORMAT* pixelFormat
)
{
return E_NOTIMPL;
}
HRESULT __stdcall XFrontPanelSetDisplayName_X(
_In_ const char* displayName
)
{
return S_OK;
}
HRESULT __stdcall XFrontPanelPresentBuffer_X(
_In_ uint32_t bufferSize,
_In_reads_(bufferSize) const uint8_t* buffer
)
{
return E_NOTIMPL;
}
bool __stdcall XFrontPanelIsSupported_X()
{
return false;
}

View File

@@ -0,0 +1,165 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{4a5072b4-8304-4cc4-88c1-cf875110ff47}</ProjectGuid>
<RootNamespace>XFrontPanelDisplay</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;XFRONTPANELDISPLAY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;XFRONTPANELDISPLAY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;XFRONTPANELDISPLAY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;XFRONTPANELDISPLAY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<ModuleDefinitionFile>Exports.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="framework.h" />
<ClInclude Include="pch.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="XFrontPanelDisplay.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="Exports.def" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="framework.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pch.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="XFrontPanelDisplay.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="Exports.def">
<Filter>Source Files</Filter>
</None>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,19 @@
// dllmain.cpp : Defines the entry point for the DLL application.
#include "pch.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

View File

@@ -0,0 +1,5 @@
#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>

View File

@@ -0,0 +1,5 @@
// pch.cpp: source file corresponding to the pre-compiled header
#include "pch.h"
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.

13
XFrontPanelDisplay/pch.h Normal file
View File

@@ -0,0 +1,13 @@
// pch.h: This is a precompiled header file.
// Files listed below are compiled only once, improving build performance for future builds.
// This also affects IntelliSense performance, including code completion and many code browsing features.
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
// Do not add files here that you will be updating frequently as this negates the performance advantage.
#ifndef PCH_H
#define PCH_H
// add headers that you want to pre-compile here
#include "framework.h"
#endif //PCH_H