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Add GameTransportControls .idl file
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114
idl/Windows.Xbox.Media.GameTransportControls.idl
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114
idl/Windows.Xbox.Media.GameTransportControls.idl
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//All the info came from the Unity PDB.
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//Since it doens't count with all definitions,
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//some of them are simply placeholders and should
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//not represent something correct at all.
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namespace Windows.Xbox.Media
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{
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[version(1)]
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enum GamePlaybackStatus
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{
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Closed,
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Changing,
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Stopped,
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Playing,
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Paused
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};
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[version(1)]
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enum GameTransportControlsButton
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{
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Play,
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Pause,
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Menu,
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View,
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Back,
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MaxButtons
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};
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//Placeholder member, correct ones are unknown at the moment.
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[version(1)]
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enum GameTransportControlsProperty
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{
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Unknown
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};
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//Placeholder member, correct ones are unknown at the moment.
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[version(1)]
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enum SoundLevel
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{
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Unknown
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};
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//Placeholder GUID, correct one is unknown at the moment.
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[uuid(EAE84482-F678-4CB7-885C-821EDDFD129F)]
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[version(1)]
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[exclusiveto(Windows.Xbox.Media.GameTransportControlsPropertyChangedEventArgs)]
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interface IGameTransportControlsPropertyChangedEventArgs : IInspectable
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{
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[propget] HRESULT Property([out][retval] Windows.Xbox.Media.GameTransportControlsProperty* value);
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}
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//Placeholder GUID, correct one is unknown at the moment.
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[uuid(4E9960F2-2785-4B88-986F-04BDA2B004B6)]
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[version(1)]
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[exclusiveto(Windows.Xbox.Media.GameTransportControlsButtonPressedEventArgs)]
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interface IGameTransportControlsButtonPressedEventArgs : IInspectable
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{
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[propget] HRESULT Button([out][retval] Windows.Xbox.Media.GameTransportControlsButton* value);
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}
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[uuid(F5BA60D7-9303-44CD-AC0C-4E532702CD00)]
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[version(1)]
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[exclusiveto(Windows.Xbox.Media.GameTransportControls)]
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interface IGameTransportControls : IInspectable
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{
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[propget] HRESULT Title([out][retval] HSTRING* value);
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[propput] HRESULT Title([in] HSTRING value);
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[propget] HRESULT Subtitle([out][retval] HSTRING* value);
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[propput] HRESULT Subtitle([in] HSTRING value);
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[propget] HRESULT PlaybackStatus([out][retval] Windows.Xbox.Media.GamePlaybackStatus* value);
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[propput] HRESULT PlaybackStatus([in] Windows.Xbox.Media.GamePlaybackStatus value);
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[propget] HRESULT SoundLevel([out][retval] Windows.Xbox.Media.SoundLevel* value);
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[propget] HRESULT IsEnabled([out][retval] boolean* value);
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[propput] HRESULT IsEnabled([in] boolean value);
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[propget] HRESULT IsPlayEnabled([out][retval] boolean* value);
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[propput] HRESULT IsPlayEnabled([in] boolean value);
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[propget] HRESULT IsPauseEnabled([out][retval] boolean* value);
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[propput] HRESULT IsPauseEnabled([in] boolean value);
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[propget] HRESULT IsMenuEnabled([out][retval] boolean* value);
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[propput] HRESULT IsMenuEnabled([in] boolean value);
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[propget] HRESULT IsViewEnabled([out][retval] boolean* value);
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[propput] HRESULT IsViewEnabled([in] boolean value);
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[propget] HRESULT IsBackEnabled([out][retval] boolean* value);
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[propput] HRESULT IsBackEnabled([in] boolean value);
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HRESULT add_ButtonPressed([in] Windows.Foundation.TypedEventHandler<Windows.Xbox.Media.GameTransportControls, Windows.Xbox.Media.GameTransportControlsButtonPressedEventArgs>* handler, [out][retval] Windows.Foundation.EventRegistrationToken* token);
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HRESULT remove_ButtonPressed([in] Windows.Foundation.EventRegistrationToken token);
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HRESULT add_PropertyChanged([in] Windows.Foundation.TypedEventHandler<Windows.Xbox.Media.GameTransportControls, Windows.Xbox.Media.GameTransportControlsPropertyChangedEventArgs>* handler, [out][retval] Windows.Foundation.EventRegistrationToken* token);
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HRESULT remove_PropertyChanged([in] Windows.Foundation.EventRegistrationToken token);
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}
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[version(1)]
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[default_interface]
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runtimeclass GameTransportControls : IGameTransportControls {}
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[version(1)]
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[default_interface]
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runtimeclass GameTransportControlsButtonPressedEventArgs : Windows.Xbox.Media.IGameTransportControlsButtonPressedEventArgs {}
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[version(1)]
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[default_interface]
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runtimeclass GameTransportControlsPropertyChangedEventArgs : Windows.Xbox.Media.IGameTransportControlsPropertyChangedEventArgs {}
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}
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