EveryFileExplorer/NDS/GPU/Textures.cs
Gericom c990366088 BTI Support, New color conversion system
Thanks to mh&g for adding some stuff to the hash table
2014-12-30 16:47:22 +01:00

383 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;
using LibEveryFileExplorer.GFX;
using LibEveryFileExplorer.IO;
namespace NDS.GPU
{
public class Textures
{
public enum ImageFormat : uint
{
NONE = 0,
A3I5 = 1,
PLTT4 = 2,
PLTT16 = 3,
PLTT256 = 4,
COMP4x4 = 5,
A5I3 = 6,
DIRECT = 7
}
public enum CharFormat : uint
{
CHAR,
BMP
}
public static Bitmap ToBitmap(byte[] Data, byte[] Palette, int PaletteNr, int Width, int Height, ImageFormat Type, CharFormat CharacterType/*, bool cut = true*/, bool firstTransparent = false)
{
return ToBitmap(Data, Palette, new byte[0], PaletteNr, Width, Height, Type, CharacterType, firstTransparent);//, cut);
}
public static Bitmap ToBitmap(byte[] Data, byte[] Palette, byte[] Tex4x4, int PaletteNr, int Width, int Height, ImageFormat Type, CharFormat CharacterType, bool firstTransparent = false)//, bool cut = true)
{
Bitmap b = null;
int offset = 0;
switch (Type)
{
case ImageFormat.NONE:
break;
case ImageFormat.A3I5:
{
Color[] pal = ConvertXBGR1555(Palette);
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
int x = 0;
int y = 0;
foreach (byte bb in Data)
{
Color c = Color.FromArgb((((bb >> 5) << 2) + ((bb >> 5) >> 1)) * 8, pal[bb & 0x1F]);
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, c.ToArgb());
if (x >= Width)
{
y++;
x = 0;
}
}
b.UnlockBits(d);
break;
}
case ImageFormat.PLTT4:
{
Color[] pal = ConvertXBGR1555(Palette);
if (firstTransparent)
{
pal[0] = Color.FromArgb(0, 0xFF, 0, 0);
}
if (CharacterType == CharFormat.CHAR)
{
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);//b = new Bitmap((int)(Data.Length / 16) * 8, 8, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, /*(int)(Data.Length / 32) * 8, 8*/Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
for (int y = 0; y < Height; y += 8)
{
for (int x = 0; x < Width; x += 8)
{
for (int TileY = 0; TileY < 8; TileY++)
{
for (int TileX = 0; TileX < 2; TileX++)
{
byte by = Data[offset];
int y2 = TileY + y;
int x2 = TileX * 4 + x + 3;//(i * 8 + TileX * 4) + 3;
Marshal.WriteInt32(d.Scan0, y2 * d.Stride + x2 * 4, pal[(by & 3) + 4 * PaletteNr].ToArgb());
x2 = TileX * 4 + x + 2;//(i * 8 + TileX * 4) + 2;
Marshal.WriteInt32(d.Scan0, y2 * d.Stride + x2 * 4, pal[(by >> 2 & 3) + 4 * PaletteNr].ToArgb());
x2 = TileX * 4 + x + 1;//(i * 8 + TileX * 4) + 1;
Marshal.WriteInt32(d.Scan0, y2 * d.Stride + x2 * 4, pal[(by >> 4 & 3) + 4 * PaletteNr].ToArgb());
x2 = TileX * 4 + x + 0;//i * 8 + TileX * 4;
Marshal.WriteInt32(d.Scan0, y2 * d.Stride + x2 * 4, pal[(by >> 6 & 3) + 4 * PaletteNr].ToArgb());
offset++;
}
}
}
}
b.UnlockBits(d);
}
else
{
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
int x = 0;
int y = 0;
foreach (byte bb in Data)
{
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, pal[(bb & 3) + 4 * PaletteNr].ToArgb());
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, pal[(bb >> 2 & 3) + 4 * PaletteNr].ToArgb());
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, pal[(bb >> 4 & 3) + 4 * PaletteNr].ToArgb());
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, pal[(bb >> 6 & 3) + 4 * PaletteNr].ToArgb());
if (x >= Width)
{
y++;
x = 0;
}
}
b.UnlockBits(d);
}
break;
}
case ImageFormat.PLTT16:
{
Color[] pal = ConvertXBGR1555(Palette);
if (firstTransparent)
{
pal[0] = Color.FromArgb(0, 0xFF, 0, 0);
}
if (CharacterType == CharFormat.CHAR)
{
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
for (int y = 0; y < Height; y += 8)
{
for (int x = 0; x < Width; x += 8)
{
for (int TileY = 0; TileY < 8; TileY++)
{
for (int TileX = 0; TileX < 4; TileX++)
{
byte by = Data[offset];
int y2 = TileY + y;
int x2 = TileX * 2 + x + 1; //(i * 8 + TileX * 2) + 1;
Marshal.WriteInt32(d.Scan0, y2 * d.Stride + x2 * 4, pal[(by / 16) + 16 * PaletteNr].ToArgb());
x2 = TileX * 2 + x;//i * 8 + TileX * 2;
Marshal.WriteInt32(d.Scan0, y2 * d.Stride + x2 * 4, pal[(by % 16) + 16 * PaletteNr].ToArgb());
offset++;
}
}
}
}
b.UnlockBits(d);
}
else
{
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
int x = 0;
int y = 0;
foreach (byte bb in Data)
{
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, pal[(bb % 16) + 16 * PaletteNr].ToArgb());
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, pal[(bb / 16) + 16 * PaletteNr].ToArgb());
if (x >= Width)
{
y++;
x = 0;
}
}
b.UnlockBits(d);
}
break;
}
case ImageFormat.PLTT256:
{
Color[] pal = ConvertXBGR1555(Palette);
if (firstTransparent)
{
pal[0] = Color.FromArgb(0, 0xFF, 0, 0);
}
if (CharacterType == CharFormat.CHAR)
{
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);//new Bitmap((int)(Data.Length / 64) * 8, 8, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, /*(int)(Data.Length / 64) * 8, 8*/Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
for (int y = 0; y < Height; y += 8)
{
for (int x = 0; x < Width; x += 8)
{
for (int TileY = 0; TileY < 8; TileY++)
{
for (int TileX = 0; TileX < 8; TileX++)
{
byte by = Data[offset];
int y2 = TileY + y;
int x2 = TileX + x;//i * 8 + TileX;
Marshal.WriteInt32(d.Scan0, y2 * d.Stride + x2 * 4, pal[by + 256 * PaletteNr].ToArgb());
offset++;
}
}
}
}
b.UnlockBits(d);
}
else
{
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
int x = 0;
int y = 0;
foreach (byte bb in Data)
{
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, pal[bb + 256 * PaletteNr].ToArgb());
if (x >= Width)
{
y++;
x = 0;
}
}
b.UnlockBits(d);
}
break;
}
case ImageFormat.COMP4x4:
{
Color[] pal = ConvertXBGR1555(Palette);
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
int x = 0;
int y = 0;
for (int i = 0; i < Data.Length / 4; i++)
{
uint texel = IOUtil.ReadU32LE(Data, i * 4);
ushort data = IOUtil.ReadU16LE(Tex4x4, i * 2);
int address = data & 0x3fff;
address = address << 1;
bool PTY = (data >> 14 & 0x1) == 1;
bool A = (data >> 15 & 0x1) == 1;
int shift = 0;
for (int j = 0; j < 4; j++)
{
for (int k = 0; k < 4; k++)
{
uint idx = (texel >> (shift * 2) & 0x3);
Color c = new Color();
if (!PTY && A)
{
c = pal[address + idx];
}
else if (!PTY && !A)
{
c = (idx != 3) ? pal[address + idx] : Color.Transparent;
}
else if (PTY && A)
{
switch (idx)
{
case 0:
case 1:
c = pal[address + idx];
break;
case 2:
c = Color.FromArgb(
(5 * pal[address + 0].R + 3 * pal[address + 1].R) / 8,
(5 * pal[address + 0].G + 3 * pal[address + 1].G) / 8,
(5 * pal[address + 0].B + 3 * pal[address + 1].B) / 8);
break;
case 3:
c = Color.FromArgb(
(3 * pal[address + 0].R + 5 * pal[address + 1].R) / 8,
(3 * pal[address + 0].G + 5 * pal[address + 1].G) / 8,
(3 * pal[address + 0].B + 5 * pal[address + 1].B) / 8);
break;
}
}
else if (PTY && !A)
{
switch (idx)
{
case 0:
case 1:
c = pal[address + idx];
break;
case 2:
c = Color.FromArgb(
(pal[address + 0].R + pal[address + 1].R) / 2,
(pal[address + 0].G + pal[address + 1].G) / 2,
(pal[address + 0].B + pal[address + 1].B) / 2);
break;
case 3:
c = Color.Transparent;
break;
}
}
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, c.ToArgb());
shift++;
}
x -= 4;
y++;
}
y -= 4;
x += 4;
if (x >= Width)
{
y += 4;
x = 0;
}
}
b.UnlockBits(d);
break;
}
case ImageFormat.A5I3:
{
Color[] pal = ConvertXBGR1555(Palette);
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
int x = 0;
int y = 0;
foreach (byte bb in Data)
{
Color c = Color.FromArgb((bb >> 3) * 8, pal[bb & 0x7]);
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, c.ToArgb());
if (x >= Width)
{
y++;
x = 0;
}
}
b.UnlockBits(d);
break;
}
case ImageFormat.DIRECT:
{
b = new Bitmap(Width, Height, PixelFormat.Format32bppArgb);
BitmapData d = b.LockBits(new Rectangle(0, 0, Width, Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb);
Color[] pal = ConvertABGR1555(Data);
int x = 0;
int y = 0;
for (int i = 0; i < pal.Length; i++)
{
/*if (Data[i * 2 + 1] >> 7 == 0)
{
pal[i] = Color.FromArgb(0, pal[i]);
}*/
Marshal.WriteInt32(d.Scan0, y * d.Stride + x++ * 4, pal[i].ToArgb());
if (x >= Width)
{
y++;
x = 0;
}
}
b.UnlockBits(d);
break;
}
}
//if (CharacterType == NNSG2dCharacterFmt.NNS_G2D_CHARACTER_FMT_CHAR && cut)
//{
// b = CutImage(b, Width, 1);
//}
return b;
}
private static Color[] ConvertABGR1555(byte[] Data)
{
Color[] data = new Color[Data.Length / 2];
for (int i = 0; i < Data.Length; i += 2)
{
data[i / 2] = Color.FromArgb((int)GFXUtil.ConvertColorFormat(IOUtil.ReadU16LE(Data, i), ColorFormat.ABGR1555, ColorFormat.ARGB8888));
}
return data;
}
private static Color[] ConvertXBGR1555(byte[] Data)
{
Color[] data = new Color[Data.Length / 2];
for (int i = 0; i < Data.Length; i += 2)
{
data[i / 2] = Color.FromArgb((int)GFXUtil.ConvertColorFormat(IOUtil.ReadU16LE(Data, i), ColorFormat.XBGR1555, ColorFormat.ARGB8888));
}
return data;
}
}
}