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| Author | SHA1 | Date | |
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435f7d4371 |
No files matched your search
+2
-2
@@ -53,11 +53,11 @@ information in the header. The lack of such a header indicates said file falls
|
||||
under the bsnes license.
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||||
|
||||
HQ2x Filter, author: MaxST, license: LGPL
|
||||
JMA, author: NSRT Team, license: GPL *
|
||||
JMA, author: NSRT Team, license: GPL (*)
|
||||
libco, author: byuu, license: public domain
|
||||
libui, author: byuu, license: public domain
|
||||
NTSC Filter, author: blargg, license: LGPL
|
||||
S-DD1, author: Andreas Naive, license: public domain
|
||||
zlib, license: zlib license
|
||||
|
||||
* bsnes has received an exemption from the copyright holder to use this work.
|
||||
(*) bsnes has received an exemption from the copyright holder to use this work.
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||||
+1
-1
@@ -1,5 +1,5 @@
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||||
bsnes
|
||||
Version 0.021
|
||||
Version 0.022
|
||||
Author: byuu
|
||||
|
||||
|
||||
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+1
-1
@@ -1,4 +1,4 @@
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#define BSNES_VERSION "0.021"
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||||
#define BSNES_VERSION "0.022"
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||||
#define BSNES_TITLE "bsnes v" BSNES_VERSION
|
||||
|
||||
#define MEMCORE bMemBus
|
||||
|
||||
@@ -89,6 +89,21 @@ IntegerSetting PPU::Hack::obj_cache(&config_file, "ppu.hack.obj_cache",
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||||
"This is technically closer to the actual operation of the SNES,\n"
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||||
"but can cause problems in some games if enabled",
|
||||
IntegerSetting::Boolean, false);
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||||
IntegerSetting PPU::Hack::oam_address_invalidation(&config_file, "ppu.hack.oam_address_invalidation",
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||||
"OAM access address changes during active display, as the S-PPU reads\n"
|
||||
"data to render the display. Thusly, the address retrieved when accessing\n"
|
||||
"OAM during active display is unpredictable. Unfortunately, the exact\n"
|
||||
"algorithm for this is completely unknown at this time. It is more hardware\n"
|
||||
"accurate to enable this setting, but one must *not* rely on the actual\n"
|
||||
"address to match hardware under emulation.",
|
||||
IntegerSetting::Boolean, true);
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||||
IntegerSetting PPU::Hack::cgram_address_invalidation(&config_file, "ppu.hack.cgram_address_invalidation",
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||||
"CGRAM access address changes during active display (excluding hblank), as\n"
|
||||
"the S-PPU reads data to render the display. Thusly, as with OAM, the access\n"
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||||
"address is unpredictable. Again, enabling this setting is more hardware\n"
|
||||
"accurate, but one must *not* rely on the actual address to match hardware\n"
|
||||
"under emulation.",
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||||
IntegerSetting::Boolean, true);
|
||||
|
||||
IntegerSetting PPU::opt_enable(0, "ppu.opt_enable", "Enable offset-per-tile effects", IntegerSetting::Boolean, true);
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||||
IntegerSetting PPU::bg1_pri0_enable(0, "ppu.bg1_pri0_enable", "Enable BG1 Priority 0", IntegerSetting::Boolean, true);
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|
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@@ -30,6 +30,8 @@ extern struct PPU {
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||||
struct Hack {
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static IntegerSetting render_scanline_position;
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static IntegerSetting obj_cache;
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||||
static IntegerSetting oam_address_invalidation;
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||||
static IntegerSetting cgram_address_invalidation;
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} hack;
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|
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static IntegerSetting opt_enable;
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||||
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+2
-2
@@ -1,5 +1,5 @@
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||||
/*
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||||
libconfig : version 0.14 ~byuu (2007-06-10)
|
||||
libconfig : version 0.14 ~byuu (2007-06-12)
|
||||
license: public domain
|
||||
*/
|
||||
|
||||
@@ -103,7 +103,7 @@ string data;
|
||||
bool operator==(const char *x) { return !strcmp(data, x); }
|
||||
bool operator!=(const char *x) { return strcmp(data, x); }
|
||||
|
||||
StringSetting(Config *parent, const char *r_name, const char *r_desc, char *r_data) {
|
||||
StringSetting(Config *parent, const char *r_name, const char *r_desc, const char *r_data) {
|
||||
type = Setting::String;
|
||||
name = strdup(r_name);
|
||||
desc = strdup(r_desc);
|
||||
|
||||
+6
-2
@@ -148,8 +148,12 @@ struct {
|
||||
void cgram_write(uint16 addr, uint8 value);
|
||||
|
||||
uint16 get_vram_address();
|
||||
uint8 vram_mmio_read (uint16 addr);
|
||||
void vram_mmio_write(uint16 addr, uint8 data);
|
||||
uint8 vram_mmio_read (uint16 addr);
|
||||
void vram_mmio_write (uint16 addr, uint8 data);
|
||||
uint8 oam_mmio_read (uint16 addr);
|
||||
void oam_mmio_write (uint16 addr, uint8 data);
|
||||
uint8 cgram_mmio_read (uint16 addr);
|
||||
void cgram_mmio_write(uint16 addr, uint8 data);
|
||||
|
||||
void mmio_w2100(uint8 value); //INIDISP
|
||||
void mmio_w2101(uint8 value); //OBSEL
|
||||
|
||||
+92
-16
@@ -16,6 +16,11 @@ uint16 addr;
|
||||
return (addr << 1);
|
||||
}
|
||||
|
||||
//NOTE: all VRAM writes during active display are invalid. Unlike OAM and CGRAM, they will
|
||||
//not be written anywhere at all. The below address ranges for where writes are invalid have
|
||||
//been validated on hardware, as has the edge case where the S-CPU MDR can be written if the
|
||||
//write occurs during the very last clock cycle of vblank.
|
||||
|
||||
uint8 bPPU::vram_mmio_read(uint16 addr) {
|
||||
if(regs.display_disabled == true) {
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||||
return vram_read(addr);
|
||||
@@ -46,20 +51,17 @@ uint16 ls = (r_cpu->region_scanlines() >> 1) - 1;
|
||||
|
||||
void bPPU::vram_mmio_write(uint16 addr, uint8 data) {
|
||||
if(regs.display_disabled == true) {
|
||||
vram_write(addr, data);
|
||||
return;
|
||||
return vram_write(addr, data);
|
||||
}
|
||||
|
||||
uint16 v = r_cpu->vcounter();
|
||||
uint16 hc = r_cpu->hclock();
|
||||
if(v == 0) {
|
||||
if(hc <= 4) {
|
||||
vram_write(addr, data);
|
||||
return;
|
||||
return vram_write(addr, data);
|
||||
}
|
||||
if(hc == 6) {
|
||||
vram_write(addr, r_cpu->regs.mdr);
|
||||
return;
|
||||
return vram_write(addr, r_cpu->regs.mdr);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -72,13 +74,87 @@ uint16 hc = r_cpu->hclock();
|
||||
if(hc <= 4) {
|
||||
return;
|
||||
}
|
||||
vram_write(addr, data);
|
||||
return;
|
||||
return vram_write(addr, data);
|
||||
}
|
||||
|
||||
vram_write(addr, data);
|
||||
}
|
||||
|
||||
//NOTE: OAM accesses during active display are rerouted to 0x0218 ... this can be considered
|
||||
//a hack. The actual address varies during rendering, as the S-PPU reads in data itself for
|
||||
//processing. Unfortunately, we have yet to determine how this works. The algorithm cannot be
|
||||
//reverse engineered using a scanline renderer such as this, and at this time, there does not
|
||||
//exist a more accurate SNES PPU emulator to work from. The only known game to actually access
|
||||
//OAM during active display is Uniracers. It expects accesses to map to offset 0x0218.
|
||||
//It was decided by public consensus to map writes to this address to match Uniracers, primarily
|
||||
//because it is the only game observed to do this, but also because mapping to this address does
|
||||
//not contradict any of our findings, because we have no findings whatsoever on this behavior.
|
||||
//Think of this what you will, I openly admit that this is a hack. But it is more accurate than
|
||||
//writing to the 'expected' address set by $2102,$2103, and will catch problems in software that
|
||||
//accidentally accesses OAM during active display by virtue of not returning the expected data.
|
||||
//You may disable this behavior by setting config::ppu.hack.oam_address_invalidation to false,
|
||||
//or by changing the address from 0x0218 to 0x0000 below if it bothers you that greatly.
|
||||
|
||||
uint8 bPPU::oam_mmio_read(uint16 addr) {
|
||||
if(config::ppu.hack.oam_address_invalidation == false || regs.display_disabled == true) {
|
||||
return oam_read(addr);
|
||||
}
|
||||
|
||||
uint16 v = r_cpu->vcounter();
|
||||
if(v < (!r_cpu->overscan() ? 225 : 240)) {
|
||||
return oam_read(0x0218);
|
||||
}
|
||||
|
||||
return oam_read(addr);
|
||||
}
|
||||
|
||||
void bPPU::oam_mmio_write(uint16 addr, uint8 data) {
|
||||
if(config::ppu.hack.oam_address_invalidation == false || regs.display_disabled == true) {
|
||||
return oam_write(addr, data);
|
||||
}
|
||||
|
||||
uint16 v = r_cpu->vcounter();
|
||||
if(v < (!r_cpu->overscan() ? 225 : 240)) {
|
||||
return oam_write(0x0218, data);
|
||||
}
|
||||
|
||||
oam_write(addr, data);
|
||||
}
|
||||
|
||||
//NOTE: CGRAM writes during hblank are valid. During active display, the actual address the
|
||||
//data is written to varies, as the S-PPU itself changes the address. Like OAM, we do not know
|
||||
//the exact algorithm used, but we have zero known examples of any commercial software that
|
||||
//attempts to do this. Therefore, the addresses are mapped to 0x0000. There is nothing special
|
||||
//about this address, it is simply more accurate to invalidate the 'expected' address than not.
|
||||
|
||||
uint8 bPPU::cgram_mmio_read(uint16 addr) {
|
||||
if(config::ppu.hack.cgram_address_invalidation == false || regs.display_disabled == true) {
|
||||
return cgram_read(addr);
|
||||
}
|
||||
|
||||
uint16 v = r_cpu->vcounter();
|
||||
uint16 hc = r_cpu->hclock();
|
||||
if(v < (!r_cpu->overscan() ? 225 : 240) && hc > 0 && hc < 1096) {
|
||||
return cgram_read(0x0000);
|
||||
}
|
||||
|
||||
return cgram_read(addr);
|
||||
}
|
||||
|
||||
void bPPU::cgram_mmio_write(uint16 addr, uint8 data) {
|
||||
if(config::ppu.hack.cgram_address_invalidation == false || regs.display_disabled == true) {
|
||||
return cgram_write(addr, data);
|
||||
}
|
||||
|
||||
uint16 v = r_cpu->vcounter();
|
||||
uint16 hc = r_cpu->hclock();
|
||||
if(v < (!r_cpu->overscan() ? 225 : 240) && hc > 0 && hc < 1096) {
|
||||
return cgram_write(0x0000, data);
|
||||
}
|
||||
|
||||
cgram_write(addr, data);
|
||||
}
|
||||
|
||||
//INIDISP
|
||||
void bPPU::mmio_w2100(uint8 value) {
|
||||
if(regs.display_disabled == true && r_cpu->vcounter() == (!r_cpu->overscan() ? 225 : 240)) {
|
||||
@@ -117,12 +193,12 @@ void bPPU::mmio_w2103(uint8 data) {
|
||||
//OAMDATA
|
||||
void bPPU::mmio_w2104(uint8 data) {
|
||||
if(regs.oam_addr & 0x0200) {
|
||||
oam_write(regs.oam_addr, data);
|
||||
oam_mmio_write(regs.oam_addr, data);
|
||||
} else if((regs.oam_addr & 1) == 0) {
|
||||
regs.oam_latchdata = data;
|
||||
} else {
|
||||
oam_write((regs.oam_addr & ~1) + 0, regs.oam_latchdata);
|
||||
oam_write((regs.oam_addr & ~1) + 1, data);
|
||||
oam_mmio_write((regs.oam_addr & ~1) + 0, regs.oam_latchdata);
|
||||
oam_mmio_write((regs.oam_addr & ~1) + 1, data);
|
||||
}
|
||||
|
||||
regs.oam_addr++;
|
||||
@@ -353,8 +429,8 @@ void bPPU::mmio_w2122(uint8 value) {
|
||||
if(!(regs.cgram_addr & 1)) {
|
||||
regs.cgram_latchdata = value;
|
||||
} else {
|
||||
cgram_write((regs.cgram_addr & 0x01fe), regs.cgram_latchdata);
|
||||
cgram_write((regs.cgram_addr & 0x01fe) + 1, value & 0x7f);
|
||||
cgram_mmio_write((regs.cgram_addr & 0x01fe), regs.cgram_latchdata);
|
||||
cgram_mmio_write((regs.cgram_addr & 0x01fe) + 1, value & 0x7f);
|
||||
}
|
||||
regs.cgram_addr++;
|
||||
regs.cgram_addr &= 0x01ff;
|
||||
@@ -540,7 +616,7 @@ uint8 bPPU::mmio_r2137() {
|
||||
|
||||
//OAMDATAREAD
|
||||
uint8 bPPU::mmio_r2138() {
|
||||
regs.ppu1_mdr = oam_read(regs.oam_addr);
|
||||
regs.ppu1_mdr = oam_mmio_read(regs.oam_addr);
|
||||
|
||||
regs.oam_addr++;
|
||||
regs.oam_addr &= 0x03ff;
|
||||
@@ -581,10 +657,10 @@ uint16 addr = get_vram_address() + 1;
|
||||
//update bit 7 of the PPU2 MDR.
|
||||
uint8 bPPU::mmio_r213b() {
|
||||
if(!(regs.cgram_addr & 1)) {
|
||||
regs.ppu2_mdr = cgram_read(regs.cgram_addr) & 0xff;
|
||||
regs.ppu2_mdr = cgram_mmio_read(regs.cgram_addr) & 0xff;
|
||||
} else {
|
||||
regs.ppu2_mdr &= 0x80;
|
||||
regs.ppu2_mdr |= cgram_read(regs.cgram_addr) & 0x7f;
|
||||
regs.ppu2_mdr |= cgram_mmio_read(regs.cgram_addr) & 0x7f;
|
||||
}
|
||||
regs.cgram_addr++;
|
||||
regs.cgram_addr &= 0x01ff;
|
||||
|
||||
@@ -27,7 +27,9 @@ uint16 bPPU::bg_get_tile(uint8 bg, uint16 x, uint16 y) {
|
||||
uint16 pos = ((y & 0x1f) << 5) + (x & 0x1f);
|
||||
if(y & 0x20)pos += bg_info[bg].scy;
|
||||
if(x & 0x20)pos += bg_info[bg].scx;
|
||||
return read16(vram, regs.bg_scaddr[bg] + (pos << 1));
|
||||
|
||||
uint16 addr = regs.bg_scaddr[bg] + (pos << 1);
|
||||
return (vram_read(addr + 0) << 0) | (vram_read(addr + 1) << 8);
|
||||
}
|
||||
|
||||
#define setpixel_main(x) \
|
||||
|
||||
+1
-97
@@ -1,100 +1,4 @@
|
||||
/*
|
||||
* interpolation routines are located in: /src/lib/libinterp.h
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
inline uint Audio::bind_range(uint min, uint max, uint index) {
|
||||
return index < min ? min : index > max ? max : index;
|
||||
}
|
||||
|
||||
void Audio::resample_point(
|
||||
uint32 *output, uint32 *input, uint output_samples, uint input_samples
|
||||
) {
|
||||
double scalar = double(input_samples--) / double(output_samples--); //convert lengths to upper bounds
|
||||
double sindex = 0.0;
|
||||
for(uint x = 0; x <= output_samples; x++) {
|
||||
uint32 y0 = input[bind_range(0, input_samples, uint32(sindex) + 0)];
|
||||
uint32 y1 = input[bind_range(0, input_samples, uint32(sindex) + 1)];
|
||||
double mu = sindex - uint(sindex); //calculate fractional portion of step
|
||||
uint16 yl = interpolate_point(mu, int16(y0 >> 0), int16(y1 >> 0));
|
||||
uint16 yr = interpolate_point(mu, int16(y0 >> 16), int16(y1 >> 16));
|
||||
output[x] = (yl << 0) + (yr << 16);
|
||||
sindex += scalar;
|
||||
}
|
||||
}
|
||||
|
||||
void Audio::resample_linear(
|
||||
uint32 *output, uint32 *input, uint output_samples, uint input_samples
|
||||
) {
|
||||
double scalar = double(input_samples--) / double(output_samples--); //convert lengths to upper bounds
|
||||
double sindex = 0.0;
|
||||
for(uint x = 0; x <= output_samples; x++) {
|
||||
uint32 y0 = input[bind_range(0, input_samples, uint32(sindex) + 0)];
|
||||
uint32 y1 = input[bind_range(0, input_samples, uint32(sindex) + 1)];
|
||||
double mu = sindex - uint(sindex); //calculate fractional portion of step
|
||||
uint16 yl = interpolate_linear(mu, int16(y0 >> 0), int16(y1 >> 0));
|
||||
uint16 yr = interpolate_linear(mu, int16(y0 >> 16), int16(y1 >> 16));
|
||||
output[x] = (yl << 0) + (yr << 16);
|
||||
sindex += scalar;
|
||||
}
|
||||
}
|
||||
|
||||
void Audio::resample_cosine(
|
||||
uint32 *output, uint32 *input, uint output_samples, uint input_samples
|
||||
) {
|
||||
double scalar = double(input_samples--) / double(output_samples--); //convert lengths to upper bounds
|
||||
double sindex = 0.0;
|
||||
for(uint x = 0; x <= output_samples; x++) {
|
||||
uint32 y0 = input[bind_range(0, input_samples, uint32(sindex) + 0)];
|
||||
uint32 y1 = input[bind_range(0, input_samples, uint32(sindex) + 1)];
|
||||
double mu = sindex - uint(sindex); //calculate fractional portion of step
|
||||
uint16 yl = interpolate_cosine(mu, int16(y0 >> 0), int16(y1 >> 0));
|
||||
uint16 yr = interpolate_cosine(mu, int16(y0 >> 16), int16(y1 >> 16));
|
||||
output[x] = (yl << 0) + (yr << 16);
|
||||
sindex += scalar;
|
||||
}
|
||||
}
|
||||
|
||||
void Audio::resample_cubic(
|
||||
uint32 *output, uint32 *input, uint output_samples, uint input_samples
|
||||
) {
|
||||
double scalar = double(input_samples--) / double(output_samples--); //convert lengths to upper bounds
|
||||
double sindex = 0.0;
|
||||
for(uint x = 0; x <= output_samples; x++) {
|
||||
uint32 y0 = input[bind_range(0, input_samples, uint32(sindex) - 1)];
|
||||
uint32 y1 = input[bind_range(0, input_samples, uint32(sindex) + 0)];
|
||||
uint32 y2 = input[bind_range(0, input_samples, uint32(sindex) + 1)];
|
||||
uint32 y3 = input[bind_range(0, input_samples, uint32(sindex) + 2)];
|
||||
double mu = sindex - uint(sindex); //calculate fractional portion of step
|
||||
uint16 yl = sclamp<16>( interpolate_cubic(mu, int16(y0 >> 0), int16(y1 >> 0), int16(y2 >> 0), int16(y3 >> 0)) );
|
||||
uint16 yr = sclamp<16>( interpolate_cubic(mu, int16(y0 >> 16), int16(y1 >> 16), int16(y2 >> 16), int16(y3 >> 16)) );
|
||||
output[x] = (yl << 0) + (yr << 16);
|
||||
sindex += scalar;
|
||||
}
|
||||
}
|
||||
|
||||
void Audio::resample_hermite(
|
||||
uint32 *output, uint32 *input, uint output_samples, uint input_samples
|
||||
) {
|
||||
double scalar = double(input_samples--) / double(output_samples--); //convert lengths to upper bounds
|
||||
double sindex = 0.0;
|
||||
for(uint x = 0; x <= output_samples; x++) {
|
||||
uint32 y0 = input[bind_range(0, input_samples, uint32(sindex) - 1)];
|
||||
uint32 y1 = input[bind_range(0, input_samples, uint32(sindex) + 0)];
|
||||
uint32 y2 = input[bind_range(0, input_samples, uint32(sindex) + 1)];
|
||||
uint32 y3 = input[bind_range(0, input_samples, uint32(sindex) + 2)];
|
||||
double mu = sindex - uint(sindex); //calculate fractional portion of step
|
||||
uint16 yl = sclamp<16>( interpolate_hermite(mu, 0.0, 0.0, int16(y0 >> 0), int16(y1 >> 0), int16(y2 >> 0), int16(y3 >> 0)) );
|
||||
uint16 yr = sclamp<16>( interpolate_hermite(mu, 0.0, 0.0, int16(y0 >> 16), int16(y1 >> 16), int16(y2 >> 16), int16(y3 >> 16)) );
|
||||
output[x] = (yl << 0) + (yr << 16);
|
||||
sindex += scalar;
|
||||
}
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
//
|
||||
#include "audio.h"
|
||||
|
||||
void Audio::update_frequency() {
|
||||
uint freq = config::audio.frequency;
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
#ifndef AUDIO_H
|
||||
#define AUDIO_H
|
||||
|
||||
class Audio {
|
||||
public:
|
||||
uint frequency, latency;
|
||||
@@ -7,14 +10,7 @@ uint frequency, latency;
|
||||
virtual void init() {}
|
||||
virtual void term() {}
|
||||
|
||||
/*
|
||||
uint bind_range(uint min, uint max, uint index);
|
||||
void resample_point (uint32 *output, uint32 *input, uint output_samples, uint input_samples);
|
||||
void resample_linear (uint32 *output, uint32 *input, uint output_samples, uint input_samples);
|
||||
void resample_cosine (uint32 *output, uint32 *input, uint output_samples, uint input_samples);
|
||||
void resample_cubic (uint32 *output, uint32 *input, uint output_samples, uint input_samples);
|
||||
void resample_hermite(uint32 *output, uint32 *input, uint output_samples, uint input_samples);
|
||||
*/
|
||||
|
||||
Audio();
|
||||
} *uiAudio;
|
||||
|
||||
#endif
|
||||
@@ -1,10 +1,14 @@
|
||||
#include "dinput.h"
|
||||
|
||||
void InputDI::clear_input() {
|
||||
memset(keystate, 0, sizeof keystate);
|
||||
}
|
||||
|
||||
void InputDI::poll() {
|
||||
clear_input();
|
||||
|
||||
HRESULT hr;
|
||||
DIJOYSTATE2 js;
|
||||
memset(keystate, 0, sizeof(keystate));
|
||||
|
||||
if(di_key) {
|
||||
hr = di_key->GetDeviceState(256, keystate);
|
||||
if(FAILED(hr)) {
|
||||
|
||||
@@ -15,6 +15,7 @@ LPDIRECTINPUT8 di;
|
||||
LPDIRECTINPUTDEVICE8 di_key, di_joy[DIRECTINPUT_JOYMAX];
|
||||
uint32 di_joy_count;
|
||||
|
||||
void clear_input();
|
||||
void poll();
|
||||
void init();
|
||||
void term();
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
#include "input.h"
|
||||
@@ -5,9 +5,6 @@ class Input { public:
|
||||
virtual bool key_down(uint16 key) { return false; }
|
||||
virtual bool key_up (uint16 key) { return !key_down(key); }
|
||||
|
||||
virtual void signal_key_down(uint16 key) {}
|
||||
virtual void signal_key_up (uint16 key) {}
|
||||
|
||||
virtual void clear_input() {}
|
||||
virtual void poll() {}
|
||||
virtual void init() {}
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
#include "inputui.h"
|
||||
@@ -1,28 +0,0 @@
|
||||
/*****
|
||||
* InputUI
|
||||
*
|
||||
* Input wrapper to capture UI key presses. Useful for when OS does not
|
||||
* support direct input polling methods (eg Xorg, etc)
|
||||
*****/
|
||||
|
||||
#ifndef INPUTUI_H
|
||||
#define INPUTUI_H
|
||||
|
||||
class InputUI : public Input {
|
||||
private:
|
||||
bool keystate[65536];
|
||||
|
||||
public:
|
||||
void init() {
|
||||
Input::init();
|
||||
memset(keystate, 0, sizeof(keystate));
|
||||
}
|
||||
|
||||
bool key_down(uint16 key) { return keystate[key]; }
|
||||
void signal_key_down(uint16 key) { keystate[key] = true; }
|
||||
void signal_key_up (uint16 key) { keystate[key] = false; }
|
||||
|
||||
void clear_input() { memset(keystate, 0, sizeof(keystate)); }
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,143 @@
|
||||
#include "xinput.h"
|
||||
|
||||
bool InputX::key_down(uint16 key) {
|
||||
#define map(i) (keymap[i >> 3] & (1 << (i & 7)))
|
||||
switch(key) {
|
||||
case keymap::esc: return map(0x09);
|
||||
|
||||
case keymap::f1: return map(0x43);
|
||||
case keymap::f2: return map(0x44);
|
||||
case keymap::f3: return map(0x45);
|
||||
case keymap::f4: return map(0x46);
|
||||
case keymap::f5: return map(0x47);
|
||||
case keymap::f6: return map(0x48);
|
||||
case keymap::f7: return map(0x49);
|
||||
case keymap::f8: return map(0x4a);
|
||||
case keymap::f9: return map(0x4b);
|
||||
case keymap::f10: return map(0x4c);
|
||||
case keymap::f11: return map(0x5f);
|
||||
case keymap::f12: return map(0x60);
|
||||
|
||||
case keymap::print_screen: return map(0x6f);
|
||||
case keymap::scroll_lock: return map(0x4e);
|
||||
case keymap::pause: return map(0x6e);
|
||||
|
||||
case keymap::grave: return map(0x31);
|
||||
|
||||
case keymap::num_1: return map(0x0a);
|
||||
case keymap::num_2: return map(0x0b);
|
||||
case keymap::num_3: return map(0x0c);
|
||||
case keymap::num_4: return map(0x0d);
|
||||
case keymap::num_5: return map(0x0e);
|
||||
case keymap::num_6: return map(0x0f);
|
||||
case keymap::num_7: return map(0x10);
|
||||
case keymap::num_8: return map(0x11);
|
||||
case keymap::num_9: return map(0x12);
|
||||
case keymap::num_0: return map(0x13);
|
||||
|
||||
case keymap::minus: return map(0x14);
|
||||
case keymap::equal: return map(0x15);
|
||||
case keymap::backspace: return map(0x16);
|
||||
|
||||
case keymap::ins: return map(0x6a);
|
||||
case keymap::del: return map(0x6b);
|
||||
case keymap::home: return map(0x61);
|
||||
case keymap::end: return map(0x67);
|
||||
case keymap::page_up: return map(0x63);
|
||||
case keymap::page_down: return map(0x69);
|
||||
|
||||
case keymap::a: return map(0x26);
|
||||
case keymap::b: return map(0x38);
|
||||
case keymap::c: return map(0x36);
|
||||
case keymap::d: return map(0x28);
|
||||
case keymap::e: return map(0x1a);
|
||||
case keymap::f: return map(0x29);
|
||||
case keymap::g: return map(0x2a);
|
||||
case keymap::h: return map(0x2b);
|
||||
case keymap::i: return map(0x1f);
|
||||
case keymap::j: return map(0x2c);
|
||||
case keymap::k: return map(0x2d);
|
||||
case keymap::l: return map(0x2e);
|
||||
case keymap::m: return map(0x3a);
|
||||
case keymap::n: return map(0x39);
|
||||
case keymap::o: return map(0x20);
|
||||
case keymap::p: return map(0x21);
|
||||
case keymap::q: return map(0x18);
|
||||
case keymap::r: return map(0x1b);
|
||||
case keymap::s: return map(0x27);
|
||||
case keymap::t: return map(0x1c);
|
||||
case keymap::u: return map(0x1e);
|
||||
case keymap::v: return map(0x37);
|
||||
case keymap::w: return map(0x19);
|
||||
case keymap::x: return map(0x35);
|
||||
case keymap::y: return map(0x1d);
|
||||
case keymap::z: return map(0x34);
|
||||
|
||||
case keymap::lbracket: return map(0x22);
|
||||
case keymap::rbracket: return map(0x23);
|
||||
case keymap::backslash: return map(0x33);
|
||||
case keymap::semicolon: return map(0x2f);
|
||||
case keymap::apostrophe: return map(0x30);
|
||||
case keymap::comma: return map(0x3b);
|
||||
case keymap::period: return map(0x3c);
|
||||
case keymap::slash: return map(0x3d);
|
||||
|
||||
case keymap::kp_1: return map(0x57);
|
||||
case keymap::kp_2: return map(0x58);
|
||||
case keymap::kp_3: return map(0x59);
|
||||
case keymap::kp_4: return map(0x53);
|
||||
case keymap::kp_5: return map(0x54);
|
||||
case keymap::kp_6: return map(0x55);
|
||||
case keymap::kp_7: return map(0x4f);
|
||||
case keymap::kp_8: return map(0x50);
|
||||
case keymap::kp_9: return map(0x51);
|
||||
|
||||
case keymap::kp_plus: return map(0x56);
|
||||
case keymap::kp_minus: return map(0x52);
|
||||
case keymap::kp_mul: return map(0x3f);
|
||||
case keymap::kp_div: return map(0x70);
|
||||
case keymap::kp_enter: return map(0x6c);
|
||||
|
||||
case keymap::num_lock: return map(0x4d);
|
||||
case keymap::caps_lock: return map(0x42);
|
||||
|
||||
case keymap::up: return map(0x62);
|
||||
case keymap::down: return map(0x68);
|
||||
case keymap::left: return map(0x64);
|
||||
case keymap::right: return map(0x66);
|
||||
|
||||
case keymap::tab: return map(0x17);
|
||||
case keymap::enter: return map(0x24);
|
||||
case keymap::space: return map(0x41);
|
||||
|
||||
case keymap::lctrl: return map(0x25);
|
||||
case keymap::rctrl: return map(0x6d);
|
||||
case keymap::lalt: return map(0x40);
|
||||
case keymap::ralt: return map(0x71);
|
||||
case keymap::lshift: return map(0x32);
|
||||
case keymap::rshift: return map(0x3e);
|
||||
case keymap::lsuper: return map(0x73);
|
||||
case keymap::rsuper: return map(0x74);
|
||||
case keymap::menu: return map(0x75);
|
||||
}
|
||||
#undef map
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void InputX::clear_input() {
|
||||
memset(keymap, 0, sizeof keymap);
|
||||
}
|
||||
|
||||
void InputX::poll() {
|
||||
XQueryKeymap(display, keymap);
|
||||
}
|
||||
|
||||
void InputX::init() {
|
||||
Input::init();
|
||||
display = XOpenDisplay(0);
|
||||
}
|
||||
|
||||
void InputX::term() {
|
||||
Input::term();
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
#ifndef XINPUT_H
|
||||
#define XINPUT_H
|
||||
|
||||
#include <sys/ipc.h>
|
||||
#include <sys/shm.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/Xatom.h>
|
||||
#include <X11/extensions/Xv.h>
|
||||
#include <X11/extensions/Xvlib.h>
|
||||
#include <X11/extensions/XShm.h>
|
||||
|
||||
class InputX : public Input { public:
|
||||
bool key_down(uint16 key);
|
||||
|
||||
void clear_input();
|
||||
void poll();
|
||||
void init();
|
||||
void term();
|
||||
|
||||
private:
|
||||
Display *display;
|
||||
char keymap[32];
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -39,8 +39,12 @@ void SNESInterface::audio_sample(uint16 l_sample, uint16 r_sample) {
|
||||
|
||||
//input
|
||||
|
||||
//allow_input() returns true only when main emulator window has focus
|
||||
//TODO: draft a more elegant way to poll lui, etc platforms from here
|
||||
bool allow_input(); //defined in lui/main.cpp
|
||||
|
||||
void SNESInterface::input_poll() {
|
||||
uiInput->poll();
|
||||
allow_input() ? uiInput->poll() : uiInput->clear_input();
|
||||
input_manager.poll();
|
||||
}
|
||||
|
||||
|
||||
@@ -17,9 +17,9 @@ uint multiplier = minmax<1, 5>(uint(config::video.multiplier));
|
||||
height *= multiplier;
|
||||
if(config::video.aspect_correction == true) {
|
||||
if(config::video.region == 0) {
|
||||
width = uint( double(width) * 8.0 / 7.0 ); //NTSC
|
||||
width = uint( double(width) * 54.0 / 47.0 ); //NTSC
|
||||
} else {
|
||||
width = uint( double(width) * 48.0 / 35.0 ); //PAL
|
||||
width = uint( double(width) * 32.0 / 23.0 ); //PAL
|
||||
}
|
||||
}
|
||||
|
||||
@@ -103,6 +103,7 @@ char fn[PATH_MAX];
|
||||
cartridge.load(fn);
|
||||
cartridge.load_end();
|
||||
snes.power();
|
||||
window_cheat_editor.refresh();
|
||||
}
|
||||
|
||||
void unload_rom() {
|
||||
@@ -112,6 +113,7 @@ void unload_rom() {
|
||||
uiAudio->clear_audio();
|
||||
}
|
||||
window_main.set_text(BSNES_TITLE);
|
||||
window_cheat_editor.refresh();
|
||||
}
|
||||
|
||||
void reset() {
|
||||
|
||||
@@ -18,6 +18,15 @@ bool _term_ = false;
|
||||
#include "ui.cpp"
|
||||
#include "event.cpp"
|
||||
|
||||
bool allow_input() {
|
||||
#if defined(PLATFORM_X)
|
||||
//TODO: window_main.focused() does not work at all on X
|
||||
return true;
|
||||
#endif
|
||||
//only allow input capture when main window is active
|
||||
return window_main.focused() == true;
|
||||
}
|
||||
|
||||
void alert(char *s, ...) {
|
||||
char str[4096];
|
||||
va_list args;
|
||||
@@ -58,6 +67,10 @@ void run() {
|
||||
snes.runtoframe();
|
||||
event::update_frame_counter();
|
||||
}
|
||||
#if defined(_MSC_VER)
|
||||
//prevent bsnes from consuming 100% CPU resources when idle
|
||||
else { Sleep(1); }
|
||||
#endif
|
||||
}
|
||||
|
||||
#if defined(PLATFORM_WIN)
|
||||
|
||||
@@ -1,4 +1,62 @@
|
||||
void CheatEditorWindow::refresh() {
|
||||
list.reset();
|
||||
|
||||
for(uint i = 0; i < cheat.count(); i++) {
|
||||
bool enabled;
|
||||
uint32 addr;
|
||||
uint8 data;
|
||||
char s_code[256], s_desc[256], s_result[1024];
|
||||
cheat.get(i, enabled, addr, data, s_code, s_desc);
|
||||
sprintf(s_result, "%s|%s|%s", enabled ? "Enabled" : "Disabled", s_code, s_desc);
|
||||
list.add_item(s_result);
|
||||
}
|
||||
|
||||
list.autosize_columns();
|
||||
|
||||
//enable controls only if cartridge is loaded
|
||||
bool loaded = cartridge.loaded();
|
||||
add_code.enable(loaded);
|
||||
toggle_code.enable(loaded);
|
||||
delete_code.enable(loaded);
|
||||
}
|
||||
|
||||
bool CheatEditorWindow::message(uint id, uintptr_t param) {
|
||||
ui::Control *control = (ui::Control*)param;
|
||||
|
||||
if(id == ui::Message::Clicked && control == &add_code) {
|
||||
char s_code[256], s_desc[256];
|
||||
code.get_text(s_code, sizeof s_code);
|
||||
desc.get_text(s_desc, sizeof s_desc);
|
||||
cheat.add(false, s_code, s_desc); //param 0 = new codes disabled by default
|
||||
refresh();
|
||||
return true;
|
||||
}
|
||||
|
||||
if((id == ui::Message::Clicked && control == &toggle_code) ||
|
||||
(id == ui::Message::DoubleClicked && control == &list)) {
|
||||
int index = list.get_selection();
|
||||
if(index >= 0 && index < cheat.count()) {
|
||||
cheat.enabled(index) ? cheat.disable(index) : cheat.enable(index);
|
||||
bool enabled;
|
||||
uint32 addr;
|
||||
uint8 data;
|
||||
char s_code[256], s_desc[256], s_result[1024];
|
||||
cheat.get(index, enabled, addr, data, s_code, s_desc);
|
||||
sprintf(s_result, "%s|%s|%s", enabled ? "Enabled" : "Disabled", s_code, s_desc);
|
||||
list.set_item(index, s_result);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if(id == ui::Message::Clicked && control == &delete_code) {
|
||||
int index = list.get_selection();
|
||||
if(index >= 0 && index < cheat.count()) {
|
||||
cheat.remove(index);
|
||||
refresh();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -7,9 +65,6 @@ void CheatEditorWindow::setup() {
|
||||
|
||||
int x = 0, y = 0;
|
||||
list.create(*this, ui::Listbox::Header | ui::Listbox::VerticalScrollAlways, x, y, 475, 285, "Status|Code|Description");
|
||||
list.add_item("Enabled|0123-4567|Infinite Energy");
|
||||
list.add_item("Disabled|89ab-cdef|Infinite Lives");
|
||||
list.autosize_columns();
|
||||
y += 290;
|
||||
|
||||
add_code.create (*this, 0, x, y, 155, 30, "Add Code");
|
||||
@@ -20,7 +75,5 @@ int x = 0, y = 0;
|
||||
code.create(*this, 0, x, y, 155, 30, "<code>");
|
||||
desc.create(*this, 0, x + 160, y, 315, 30, "<description>");
|
||||
|
||||
add_code.disable();
|
||||
toggle_code.disable();
|
||||
delete_code.disable();
|
||||
refresh();
|
||||
}
|
||||
@@ -1,10 +1,12 @@
|
||||
class CheatEditorWindow : public ui::Window { public:
|
||||
ui::Listbox list;
|
||||
ui::Button add_code;
|
||||
ui::Button toggle_code;
|
||||
ui::Button delete_code;
|
||||
ui::Editbox code;
|
||||
ui::Editbox desc;
|
||||
bool message(uint id, uintptr_t param);
|
||||
void setup();
|
||||
} window_cheat_editor;
|
||||
class CheatEditorWindow : public ui::Window { public:
|
||||
ui::Listbox list;
|
||||
ui::Button add_code;
|
||||
ui::Button toggle_code;
|
||||
ui::Button delete_code;
|
||||
ui::Editbox code;
|
||||
ui::Editbox desc;
|
||||
bool message(uint id, uintptr_t param);
|
||||
void setup();
|
||||
|
||||
void refresh();
|
||||
} window_cheat_editor;
|
||||
@@ -99,16 +99,6 @@ void InputConfigWindow::refresh_list() {
|
||||
|
||||
bool InputConfigWindow::message(uint id, uintptr_t param) {
|
||||
ui::Control *control = (ui::Control*)param;
|
||||
if(id == ui::Message::KeyDown) {
|
||||
if(uiInput) { uiInput->signal_key_down(param); }
|
||||
return true;
|
||||
}
|
||||
|
||||
if(id == ui::Message::KeyUp) {
|
||||
if(uiInput) { uiInput->signal_key_up(param); }
|
||||
return true;
|
||||
}
|
||||
|
||||
if(id == ui::Message::Changed && control == &list) {
|
||||
int pos = list.get_selection();
|
||||
setkey.enable(pos >= 0);
|
||||
@@ -180,16 +170,6 @@ bool InputCaptureWindow::message(uint id, uintptr_t param) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if(id == ui::Message::KeyDown) {
|
||||
if(uiInput) { uiInput->signal_key_down(param); }
|
||||
return true;
|
||||
}
|
||||
|
||||
if(id == ui::Message::KeyUp) {
|
||||
if(uiInput) { uiInput->signal_key_up(param); }
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
+2
-4
@@ -20,10 +20,9 @@
|
||||
#include "../video/xv.cpp"
|
||||
#include "../video/gtk.cpp"
|
||||
#include "../audio/ao.cpp"
|
||||
#include "../input/xinput.cpp"
|
||||
#endif
|
||||
|
||||
#include "../input/inputui.cpp"
|
||||
|
||||
void ui_init() {
|
||||
window_main.setup();
|
||||
window_about.setup();
|
||||
@@ -49,7 +48,6 @@ void ui_init() {
|
||||
(Audio*)new AudioDS(window_main.handle());
|
||||
uiInput =
|
||||
config::system.input == "none" ? (Input*)new Input() :
|
||||
config::system.input == "ui" ? (Input*)new InputUI() :
|
||||
(Input*)new InputDI(window_main.handle());
|
||||
#elif defined(PLATFORM_X)
|
||||
uiVideo =
|
||||
@@ -61,7 +59,7 @@ void ui_init() {
|
||||
(Audio*)new AudioAO(config::system.audio_flags);
|
||||
uiInput =
|
||||
config::system.input == "none" ? (Input*)new Input() :
|
||||
(Input*)new InputUI();
|
||||
(Input*)new InputX();
|
||||
#endif
|
||||
|
||||
uiVideo->init();
|
||||
|
||||
@@ -12,17 +12,11 @@ ui::Control *control = (ui::Control*)param;
|
||||
}
|
||||
|
||||
if(id == ui::Message::KeyDown) {
|
||||
if(uiInput) { uiInput->signal_key_down(param); }
|
||||
if(param == keymap::esc) { event::toggle_menu(); }
|
||||
if(param == keymap::f11) { event::toggle_fullscreen(); }
|
||||
return true;
|
||||
}
|
||||
|
||||
if(id == ui::Message::KeyUp) {
|
||||
if(uiInput) { uiInput->signal_key_up(param); }
|
||||
return true;
|
||||
}
|
||||
|
||||
if(id == ui::Message::Clicked) {
|
||||
if(control == &menu_file_load) {
|
||||
event::load_rom();
|
||||
|
||||
@@ -11,10 +11,6 @@ void term_snes();
|
||||
* hardware abstraction layer
|
||||
*****/
|
||||
|
||||
#include "video/video.h"
|
||||
#include "audio/audio.h"
|
||||
#include "input/input.h"
|
||||
|
||||
#include "video/video.cpp"
|
||||
#include "audio/audio.cpp"
|
||||
#include "input/input.cpp"
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
#include "video.h"
|
||||
@@ -1,3 +1,6 @@
|
||||
#ifndef VIDEO_H
|
||||
#define VIDEO_H
|
||||
|
||||
class Video { public:
|
||||
|
||||
enum Filter {
|
||||
@@ -18,3 +21,5 @@ enum Filter {
|
||||
Video() {}
|
||||
virtual ~Video() {}
|
||||
} *uiVideo;
|
||||
|
||||
#endif
|
||||
Reference in new issue
Block a user