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54 Commits
Author SHA1 Message Date
Tim Allen d0ef8e7488 Update to v072 release.
byuu says:

Just some very minor fixes.
2010-10-23 16:08:05 +11:00
Tim Allen 6c3aec7dc9 Update to v071 release.
byuu says (since v070):

- fixed a regression in the accuracy/compatibility CPU core with IRQ
  masking; fixes World Heroes 2
- fixed OAM address reset on $2100 writes for performance PPU core;
  fixes Mahjongg 2 and others
- DSP-1 always returns high 8-bits of status register; fixes Ace wo
  Nerae! freeze [Jonas Quinn]
- performance core can now take advantage of serial support
- pixel shaders now use a unified XML format; in the future they will
  support multi-pass shaders and textures
- major code restructuring
- first public release of phoenix GUI port
- mightymo's cheat code pack is now an external file for the phoenix
  port
- phoenix port stores cheat codes in XML format as well, unifying all
  file formats to the same markup language
2010-10-22 20:54:59 +11:00
Tim Allen 4016ae1d43 Update to v070r17 release.
byuu says:

- fixes DSP-1 status register for "Ace wo Nerae!"
- fixes IRQ masking for "World Heroes II"
- fixes compilation for the Qt port's debugger
2010-10-20 22:51:19 +11:00
Tim Allen 9e53c51b58 Update to v070r16 release.
(there was no r15 release posted to the WIP thread)

byuu says:

This mostly contains improvements for nall, like path unification.
This should fix FitzRoy's issue with .. on Windows.
2010-10-20 22:51:19 +11:00
Tim Allen ce2b543679 Update to v070r14 release.
(there was no r13 release posted to the WIP thread)

byuu says:

- nall/string: trim and split functions now take the limit as a template
  parameter for clarity, trim_once variants are removed
  - quotable.trim<1>("\""); //remove quotes from string
  - cheatcode.split<3>(","); //split up to three times, third one is
    a description that may have commas
  - foobar.trim(" "); //remove any and all spaces
- nall/string: added wildcard() and iwildcard() functions for pattern
  matching
- nall/directory: accepts an optional pattern parameter to perform
  wildcard matching
  - lstring cartridges = directory::contents(path, "*.sfc");
  - some people may prefer directory::contents("/path/to/files/*.sfc"),
    but I like not having to build a string when you have the path
    separated already
- nall/qt: removed entirely, now resides in bsnes/ui-qt/template; I do
  intend to replace the check/radio actions with native Qt versions
  later
- bsnes/data: new folder, share the parts that both UIs use; bsnes.ico,
  bsnes.png, bsnes.Desktop, cheats.xml; simplify Makefile install target
- Makefile: install target now creates .bsnes folder and copies
  cheats.xml there for you
- Makefile: gconftool hack removed, not needed for phoenix, will work
  around with Qt later
- will probably make bsnes/Qt read the cheats.xml file externally as
  well, as that file makes each profile 1MB bigger when embedded
  - as such, will probably make bsnes also look in the binary directory
    for that file, so Windows users don't have to copy it to their
    userdata folder
2010-10-20 22:51:19 +11:00
Tim Allen 1a29b59225 Update to v070r12 release.
byuu says:

- removed support for images with copier headers
- phoenix/Windows: Label properly refreshes on text changes, fixes video
  settings sliders
- alt/ppu-performance: fixed mosaic Voffset bug, fixes Super Bowling et al
- alt/cpu: fixed CPU::joylatch() reporting, allows serial applications
  to work with performance profile
- hooked up SNES::cartridge.basename, allows MSU1 and serial support
  with the phoenix UI
- updated UPS patching code for bsnes/Qt, allowing it to compile again,
  hidden config option file.bypassPatchCrc32 was removed
2010-10-20 22:51:19 +11:00
Tim Allen 1926561ced Update to v070r11 release.
byuu says:

- phoenix/All: converted all instances of const char* to const
  nall::string&
  - above used to require: label.setText(string("FPS: ", fps)); but can
    now use: label.setText({"FPS", fps});
  - also avoids the need for the internal implementations to have to
    check for null string pointers
- phoenix/GTK+: no longer disabling double buffering on the viewport.
  Does not cause flickering, and fixes redraw issue on window resize
- phoenix/Qt: like phoenix/GTK+, it will use the default font on the
  menubar as well, so child menu items are consistently sized now
- Linux: file browser can list contents of / and won't let you go
  higher; Windows needs a similar guard for n:/ or \\
- UPS soft-patching support added
- external XML memory map loading support added
- cartridge folder support added: if folder ends in .sfc and there is
  ONE .sfc ROM inside it, it will load the folder as if it were a ROM
- input assignment refreshes text instead of reloading the list, this
  saves your position
  - auto-advance wasn't working very well, will try again later
- input clear all button removed since it's pretty fast now to do
  clear+down:repeat
2010-10-20 22:51:19 +11:00
Tim Allen e2db2c24fc Update to v070r10 release.
byuu says:

- added workaround to phoenix/Windows to prevent horizontal scrollbar
  always being visible on single-column ListBoxes
- phoenix gains Window::geometry()
- added code to save and restore window positions, as in bsnes/Qt.
  Positions are saved to bsnes-phoenix-geometry.cfg this time
- resizing the main window will keep its position onscreen now

There's one issue with GTK+, if you close a window and then call
gtk_window_get_position(), it returns the previously set position rather
than where you actually placed the window. My easy fix of calling
gtk_window_get_position right before actually closing the window didn't
work, so for now you'll have to live with it.
2010-10-20 22:51:19 +11:00
Tim Allen 8a53e9ed22 Update to v070r09 release.
byuu says:

- removed native OS dialog option, I don't plan to add all the code
  required to make it optional everywhere
- cheat database supported, although it's external now. Either in the
  .bsnes folder or with the binary, named cheats.xml
- cheats.xml is external so that binaries can be much smaller, important
  for multiple profiles
- added "find codes" button to cheat editor (need to gray it out
  permanently if cheats.xml isn't found)
- added cheat database add window, works the same as bsnes/Qt, but it
  will also alert you if you run out of empty cheat slots upon import
- note: I should rename that ok button to "Import"
- hooked up callbacks for multitap/mouse/SS/justifier input
- added mapping for mouse axes and buttons
- used a simplified approach that only lets you map left/middle/right
  buttons, but doesn't need a separate popup window or fake controls
- moved capture mouse command to tools menu
- different from Qt where you'd click inside the main window, meant to
  be safer from accidental capture, escape still releases capture
- made a skeleton for GUI hotkey support, but the only hotkey is escape
2010-10-20 22:51:19 +11:00
Tim Allen 5286481d8d Update to v070r08 release.
byuu says:

- all three ports of phoenix gain the ability to use
  ListBox::setCheckable(), checked(row), setChecked(row, checked
  = true);
- cheat editor updated to take advantage of this

Some fun differences between the implementations. Windows was the least
flexible, it only lets you have a check at the start of each item.
Luckily that's all I need for my purposes so it'll work. It's also a lot
easier, as now I don't need a ton of extra code to try and set
per-column checkboxes. Now both Windows and Qt can put text into the
first item with the checkbox, but GTK+ cannot. Further, Qt needs this
because even if you hide the checkbox column, it still tries to search
for typed text from the checkbox column. GTK+ does this too, but unlike
GTK+, Qt lacks an API call to set the search column. Since my code
basically has to change this in real-time since you have to call the
setProperty functions after create(), this means I always set up the
checkbox columns regardless of whether or not they are used. For Qt,
I had to work around this and it'll be an annoying edge case if you try
and use setCheckable(true) and then setCheckable(false), because Qt has
no way to clear the checkboxes from an item once you've enabled them for
the first time. But without doing it this way, there's no way for eg the
ROM file loader to allow type-searching, so that's the way I do it.
Windows works the same, and GTK+ has a separate column (hidden from the
phoenix API standpoint) for the checkboxes, with no column header label
text.

All in all, a major hassle, but it was the only really major GUI hit
from leaving Qt, aside from the horror that's going to be the debugger,
which needs all kinds of highly specialized controls.
2010-10-20 22:51:19 +11:00
Tim Allen 440a59c879 Update to v070r07 release.
byuu says:

- added menu options to select controller port devices, they do actually
  work too
- however, input mapping can't map analog axes yet, and the mouse can't
  be captured yet, so it's of little use
- added clear and clear all buttons to the input mapper window, mainly
  because there was no reason not to (escape clears active input too)
- going to be adding a "special" button in the future that lets you map
  mouse axes and buttons
- fixed phoenix/Qt port, both the video rendering and Window::focused()
  commands work now

The way I've implemented mouse mapping has always been screwy. So the
special button is going to pop open another window. For digital mapping,
it'll let you choose a mouse button, and for analog mapping, it'll let
you choose an axis. May add in some manual joypad assignment stuff in
there for analog joypad buttons, those things are impossible to
auto-detect.
2010-10-20 22:51:19 +11:00
Tim Allen 96e9333ec2 Update to v070r06 release.
(there was no r05 release posted to the WIP thread)

byuu says:

- bsnes/phoenix uses XML for per-game cheat codes, markup is identical
  to the main database
- added clear and clear all buttons to the cheat code editor
- phoenix/GTK+ sets all child menu elements to match the parent menu font
- phoenix/Windows will draw a black canvas for the Viewport widget
  (phoenix/GTK+ still needs this)
2010-10-20 22:51:19 +11:00
Tim Allen 775c111fef Update to v070r04 release.
byuu says:

- fixed new config file input driver name (you'll have to delete your old config, or change to a different driver and back and restart)
- fixed slot loader windows' OK button placement
- fixed nall/directory.hpp when list size was zero
- rewrote nall/function.hpp, no longer requires <functional> or union tricks
- added state manager

The state manager is a little bit different this time. It's functionally
identical to bsnes/Qt, 100% of the way. But when you save slots, it
stores them in RAM. It only writes the BSA archive upon ROM unload
/ program exit. Yes, this means that technically if the emulator
crashes, you'll lose your states. But a) that very rarely happens, and
b) the old way was thrashing the disk like crazy, every letter you typed
dumped up to 8MB to disk. With this new method, I can simply store
a boolean valid flag before each slot, and pack the file better. Before,
a save on only slot 3 would be 3*state size (~1.2mb), it will now be
3bytes+state size (~400kb.) I have also added a proper signature because
of this, so it will detect when you load an archive for a previous
serializer version and ignore it. When you go to save (unload the game),
if there are no valid slots, the BSA archive gets unlinked (deleted.)

I am also planning a feature around the now-hidden "slot 0". My idea is
for it to be a fallback slot. How many times have you loaded a state
when you meant to save and said, "shit, now I lost some of my progress"?
The idea is that whenever you load a state, right before loading, it
will save to slot 0. When you unload the game, or exit the emulator, it
will also save to slot 0. You will be able to load from slot 0 from the
menu, but not save to it. It will appear at the bottom of the load list.
And lastly, I'll add an advanced option to auto-load slot 0 if it
exists, which will enable "close the emulator and restart where you left
off." functionality.
2010-10-20 22:51:19 +11:00
Tim Allen 3ffa44cef9 Add pixel shaders from the external tarball.
byuu has traditionally kept these shaders separately, but I don't see
why they shouldn't be stored alongside the code that uses them.

Unlike previous versions of pixel shaders, these are updated to use the
new file-format introduced in v070r03.
2010-10-20 22:51:19 +11:00
Tim Allen f28d70f9e6 Update to v070r03 release.
byuu says:

- fixed a bug in xml_element::parse() with <![CDATA[...]]> tags
- merged FragmentShader and and VertexShader into Shader, which is an
  XML file that contains all relevant data
- updated Qt port to reflect the above
- added support for pixel shaders to the phoenix port
- updated all pixel shaders to use the new format
- ruby won't crash if you give an HLSL driver a GLSL shader or vice
  versa, but it will still crash on bad programs
- phoenix::Viewport has its own window class, that paints a black brush
  background

[The XML shader] format is subject to change, more specifically I may
change the <source> tag from HLSL shaders.
In the long-long term, it'd be nice to extend the format to allow
multiple shaders to be chained together and to encode base64 texture
files.
But for now, this is good enough.
2010-10-20 22:51:19 +11:00
Tim Allen 73fdbf893f Update to v070r02 release.
byuu says:

- added NTSC/PAL TV output mode selection
- added loading support for BSX Slotted, BSX, Sufami Turbo and Super
  Game Boy games
2010-10-20 22:51:18 +11:00
Tim Allen da5263bfc3 Update to v070r01 release.
byuu says:

- phoenix supports onActivate, or return key pressed, on text boxes
- phoenix supports setGeometry() on all widgets
- input settings can now map analog axes and analog buttons
- analog button support is simplified over bsnes/Qt, and it supports the
  trigger inversion you see between Xbox 360 and Thrustmaster
  controllers
- load cartridge window lets you press enter in the path box to select
  the folder, but currently allows invalid folders (makes list empty)
- load cartridge won't reset your view if the folder doesn't change
  - this means the last ROM you loaded is highlighted the next time you
    go to load cartridge; you're welcome, FitzRoy :P
- removed quit system menu option
- added dummy controller port system menu options, there's no code
  behind them yet
- added power/reset menu options, dropped the power checkbox in favor of
  a standard power cycle option, removes unnecessary complexity
- added video mode scaling, 1x to 5x; and aspect ratio correction
- added video mode smooth toggle
- added audio settings panel with volume and input frequency adjustment
  - config file is where you can control output frequency and latency,
    they are too niche for a GUI
- fixed a realpath() crash on Linux when the bsnes binary was in /usr/bin
2010-10-20 22:51:18 +11:00
Tim Allen 449a3ad426 Update to v070 release.
byuu says:

This release represents the coup de grâce of bsnes/Qt.

Changelog:
- configuration file is now called bsnes-qt.cfg; the first run of this
  release will start with a clean state
- MSU1 now supports audio looping via new PCM file format
- disabled state load/save menu due to a serious bug in Qt 4.6.0 for
  Windows
- RawInput: all keyboards merged to KB0, it should no longer be required
  to reconfigure the keyboard out-of-the-box
- RawInput: fixed a bug where Xbox 360 controller states were being
  overwritten by DirectInput controllers
- RawInput: fixed a device sorting bug caused by moving ruby to Unicode
- Direct3D: fixed a pixel shader bug caused by moving ruby to Unicode
- Linux port: fixed sudo make install target
- Linux port: default to gcc/g++ instead of gcc-4.5/g++-4.5 for one last
  release
- updated to mightymo's 2010-09-20 cheat pack
2010-10-20 22:51:18 +11:00
Tim Allen ccfff86140 Update to v069 release.
byuu says (since v068):

- added new effect toggle tool window, which allows toggling of BG/OAM
  graphics layers and DSP audio channels
- added an option to use the native OS file and folder open dialogs
  instead of my custom browser
- added a new state selection window
- added frame skipping support, which is only used during fast
  forwarding; as a result, fast forward is now ~80% faster
- removed unnecessary icons, added workaround for checkbox/radiobox menu
  icons on Linux/GNOME
- added RTS/CTS support to serial simulation
- all cores: OAM high table even address writes should update OAM latch
  data register [blargg]
- accuracy core: major improvements to mosaic emulation
- accuracy core: added additional hardware-based caching, resulting in
  a ~15% speed boost
- accuracy core: emulated CGRAM address invalidation for writes during
  active display
- performance core: added new S-PPU renderer, resulting in a ~10% speed
  bost
2010-10-20 22:51:18 +11:00
Tim Allen 4525d00eba Update to v068r25 release.
byuu says:

This is basically the v069 release candidate, heavy testing would really
be appreciated. I'd like for v070 to be the first official phoenix
release, but if a major bug slips past us that will ruin it.

The big change is that save state support was added to the
PPU-performance core.
2010-10-20 22:51:18 +11:00
Tim Allen d0d8c2a921 Update to v068r24 release.
(there was no r23 release posted to the WIP thread)

byuu says:

Fixes OAM latchdata for all 3 cores and CGRAM address invalidation for
the accuracy core (the only one that really does it because it needs
cycle PPU timing.) Also removes the OAM/CGRAM read/write functions to
put them inside the actual MMIO functions. Easier to handle all the
special cases that way. VRAM is a bit more annoying since there's two
read and two write functions.

This should fix battletech/mechwarrior 3050 palette at least.
2010-10-20 22:51:18 +11:00
Tim Allen 8a91c95002 Update to v068r22 release.
byuu says:

Wanted to torture myself, so I implemented the hardest window of all,
the cheat code editor. I had to sacrifice checkboxes inside lists,
unfortunately, but it's a necessary evil. Maybe some day if we can port
checkboxes inside list items to Windows and GTK+, we can add it back. It
should be the only really apparent GUI sacrifice, though. You toggle
cheats by double-clicking them in the list. Easy to do, but not
apparent.

I also added in the focus policy.
2010-10-20 22:51:18 +11:00
Tim Allen 9484d1bc92 Update to v068r21 release.
byuu says:

Changelog:
- adds synchronize video
- adds synchronize audio
- adds mute audio
- adds advanced settings window with driver selection only
- adds the pretty section header thing I started going toward with Qt
- adds a configuration file, saves to bsnes-phoenix.cfg (I don't make
  the .bsnes folder yet)
- the status bar shows [A] for accuracy, [C] for compatibility and [P]
  for carburetor
2010-10-20 22:51:18 +11:00
Tim Allen 4163059b21 Update to v068r20 release.
byuu says:

Changelog:
- fixed window casting crash in phoenix
- added perfect forwarding to nall::string variadic templates to fix
  file load dialog crash in phoenix
- disabled copy constructors in utf8_t to prevent this problem from
  occurring again in the future
- separated canvas window proc by creating a separate class for it
  (ironically it was a desktop window causing the first crash)
- use processorArchitecture="*" to make compilation easier
- fixed status bar font assignment in phoenix/Windows
- added InitCommonControls + CoInitialize for XAudio2 on XP
- had to use DirectSound for audio; XAudio2 is crashing on exit which
  breaks the profiling (only a problem because you can't change the
  drivers without recompiling, there's really no reason to profile
  XAudio2 anyway)
2010-10-20 22:51:18 +11:00
Tim Allen 697f23d45c Update to v068r19 release.
byuu says:

This adds proper manifest files to get the nice XP/Vista controls. Need
to find a way to auto-detect MinGW 32 vs 64 since I can't use $shell or
`` on gcc -v on Windows. For now you have to edit the
ui-phoenix/Makefile by hand.

I've implemented the video settings window. I am going to be using
separate windows this time. As nice as having everything in one place
was, I didn't like being forced to stretch things to fill out the
one-size-fits-all tab window I was using before. That and I don't feel
like implementing tab support with phoenix anyway.

The menu gets a load cartridge command, and bsnes writes save RAM files
now. Loading by file dialog crashes on 64-bit. Something's fucked up
there, but I don't know what. Again, help would be great here :)
2010-10-20 22:48:46 +11:00
Tim Allen b671e49644 Update to v068r18 release.
byuu says:

This WIP fixes the Mode7 repeat issue in the accuracy core.

More importantly, it's the first build to include phoenix. There is
a stub GUI that does basically nothing right now. It will give you
a window, a command to close the emulator, and an FPS meter so you can
tell how fast it is. To load a ROM, you have to drag the ROM on top of
the binary. I don't know if it will work if the filename+path has spaces
in it or not, so avoid that to be safe.

[...]

For some reason, the 64-bit binary sometimes crashes on start, maybe 1:6
times. So just keep trying. I don't know what's up with that, I'd
appreciate if someone here wanted to debug that for me though :D

One really good bit of news, there was that old hiro bug where keyboard
input would cause the main window to beep. I spied on the main event
loop and, as suspected, the status bar was getting focus and rejecting
key presses. What. The. Fuck. Why would a status bar ever need focus? So
I set WM_DISABLED on it, which luckily leaves the font color alone.
I also had to use WM_DISABLED on the Viewport widget that I use for
video output. These two combined let me have my main window with no
keyboard beeping AND allow tab+shift-tab to work as you'd expect on
other windows, so hooray.

Now, at the moment there's no Manifest included, because Microsoft for
some reason includes the processorArcitecture in the file. So I can't
use the same manifest for 32-bit and 64-bit mode, or the binary will
crash on one or the other. Fuck. So the status bar may look old-school
or something, whatever, it's only temporary.

Next up, my goal is to avoid the hiro icon corruption bullshit by making
phoenix itself try and use an internal resource icon. So just compile
your app with that resource icon and voila, perfect icon. Not in there
yet so you get the white box.

Input is hard-coded, up/down/left/right/z/x/a/s/d/c/apostrophe/return.

Lastly, compilation is ... in a serious state of flux. The code is set
to compile bsnes/phoenix-gtk right now. Try it at your own risk. Give me
a few WIPs to get everything nice and refined. Ubuntu users will need
gcc-4.5, which you can get by adding the Maverick Meerkat repository,
updating apt, installing the gcc-4.5 + g++-4.5 packages, and then
removing and re-updating your apt/sources.list file so you don't end up
fucking your whole system when you run apt again in the future.

For anyone who can work with all of that, great! Please post a framerate
comparison between 32-bit and 64-bit builds. Any game, any screen, so
long as the FPS is not fluctuating when you measure it (eg don't do it
during an attract sequence.)

If anyone complains about the 64-bit binary not working and it turns out
they are on 32-bit Windows, they are going to be removed from this WIP
forum :P
2010-10-20 22:47:14 +11:00
Tim Allen 92ab697f8c Update to v068r17 release.
byuu says:

This hopefully fixes vertical and horizontal mosaic with the accurate
S-PPU core.

It also adds frame-skipping support to the compatibility and performance
S-PPU cores. This is not visible to the user interface, because I feel
that virtually nobody is going to play with frame-skipping on when they
could use a faster emulation with it off. However, I did use it to
enhance the 'Fast Forward' key. When you press it, it will now turn off
video and audio sync, and set a frameskip of 9. This allows you to speed
things up an additional ~60% over your max theoretical speed without
frameskipping. ~35% with the compatible core, because the PPU is less of
a bottleneck for it. Slowdown was improved, it will turn on audio sync
if it is off until you release the key to ensure you actually get 30fps.

Eventually it'd probably be wise to set a cap on the fast forward speed,
but I hardly think it's an issue on today's computers.
2010-10-20 22:30:35 +11:00
Tim Allen 4147dc42d0 Update to v068r16 release.
byuu says:

Testing this one and all the new features would be appreciated.

New features?

http://img203.imageshack.us/img203/505/bsnes20100907.jpg

[For future reference, the above URL points to a screenshot of bsnes' Qt
GUI running with the following windows (apart from the main window) visible:
 - A new 'state selection' dialog wih buttons labelled 'Slot 1' through
   'Slot 10'.
 - The 'Tools' dialog open to a new 'Effect Toggle' tab, which has
   checkboxes for the various PPU backgrounds and sprites, and SPU
   channels.
 - The 'Configuration Settings' dialog open to the 'Advanced' tab, with
   a "Use Native OS File Dialogs" checkbox.
 - A 'Load Cartridge' dialog, which is the standard Windows file-open
   dialog.
It seems these are the new features referred to. -- Ed]
2010-10-20 22:30:35 +11:00
Tim Allen 05fca49b11 Update to v068r15 release.
byuu says:

This adds a new "Effect Toggle" window to the tools tab list. There's no
menu entry for it yet, oversight, but you can go to another tool and tab
to it.

The effect toggle window lets you toggle background/OAM layers on
a per-priority basis and DSP sound channels. This only works with the
compatibility and performance cores, because I'm not going to allow
accuracy-violating hacks like that into the core.

Non-essential icons have been removed, there's six of them left at the
moment. I am too much of a consistency guy to only have some scattered
around. I know other apps do that, but I'm not going to do that, and
I grow tired of trying to hammer in icons that don't really represent
the actions. Anyway, it still looks pretty good I think.
2010-10-20 22:30:35 +11:00
Tim Allen 3a81ac94a5 Update to v068r14 release.
byuu says:

Holy hell, that was a total brain twister. After hours of crazy bit
twiddling and debug printf's, I finally figured out how to allow both
lores and hires scrolling in the accurate PPU renderer. In the process,
I modified the main loop to run from -7 to 255, regardless of the hires
setting, and perform X adjustment inside the tile fetching. This fixed
a strange main/subscreen misalignment issue, so I was able to restore
the proper sub-then-main rendering for the final screen output stage.
Code looks a good bit cleaner this way overall.

I also added load state and save state menus to the tools menu, so you
can use the menubar to load and save to ten slots. I am thinking that
I should nuke the icons. As pretty as they are, it's getting tiresome
trying to find icons for everything, I have no pictures to represent
loading or saving a slot, nor to represent individual slots. I'll just
stick to radios and checkboxes.
2010-10-20 22:30:35 +11:00
Tim Allen 3f43747474 Update to v068r13 release.
byuu says:

Bug-fix night for the new PPUs.

Accuracy:

Fixed BG palette clamping, which fixes Taz-Mania.

Added blocking for CGRAM writes during active display, to match the
compatibility core. It really should override to the last fetched
palette color, I'll probably try that out soon enough.

Performance:

Mosaic should match the other renderers. Unfortunately, as suspected, it
murders speed. 290->275fps. It's now only 11fps faster, hardly worth it
at all. But the old rendering code is really awful, so maybe it's for
the best it gets refreshed.
It's really tough to understand why this is such a performance hit, it's
just a decrement+compare check four times per pixel. But yeah, it hits
it really, really hard.

Fixed a missing check in Mode4 offset-per-tile, fixes vertical alignment
of a test image in the SNES Test Program.
2010-10-20 22:30:35 +11:00
Tim Allen 5b4702afc4 Update to v068r12 release.
(there was no r11 release posted to the WIP thread)

byuu says:

This took ten hours of mind boggling insanity to pull off.

It upgrades the S-PPU dot-based renderer to fetch one tile, and then
output all of its pixels before fetching again. It sounds easy enough,
but it's insanely difficult. I ended up taking one small shortcut, in
that rather than fetch at -7, I fetch at the first instance where a tile
is needed to plot to x=0. So if you have {-3 to +4 } as a tile, it
fetches at -3. That won't work so well on hardware, if two BGs fetch at
the same X offset, they won't have time.

I have had no luck staggering the reads at BG1=-7, BG3=-5, etc. While
I can shift and fetch just fine, what happens is that when a new tile is
fetched in, that gives a new palette, priority, etc; and this ends up
happening between two tiles which results in the right-most edges of the
screen ending up with the wrong colors and such.

Offset-per-tile is cheap as always. Although looking at it, I'm not sure
how BG3 could pre-fetch, especially with the way one or two OPT modes
can fetch two tiles.

There's no magic in Hoffset caching yet, so the SMW1 pixel issue is
still there.

Mode 7 got a bugfix, it was off-by-one horizontally from the mosaic
code. After re-designing the BG mosaic, I ended up needing a separate
mosaic for Mode7, and in the process I fixed that bug. The obvious
change is that the Chrono Trigger Mode7->Mode2 transition doesn't cause
the pendulum to jump anymore.

Windows were simplified just a tad. The range testing is shared for all
modes now. Ironically, it's a bit slower, but I'll take less code over
more speed for the accuracy core.

Speaking of speed, because there's so much less calculations per pixel
for BGs, performance for the entire emulator has gone up by 30% in the
accuracy core. Pretty neat overall, I can maintain 60fps in all but,
yeah you can guess can't you?
2010-10-20 22:30:35 +11:00
Tim Allen 7df9157abd Update to v068r10 release.
(there was no r09 release posted to the WIP thread)

byuu says:

It is feature-complete, but horizontal mosaic is less accurate. I have
an idea for a mosaic color ring buffer to get it equally accurate, but
I haven't implemented it yet. For now it's just a simple x & ~(mosaic >>
1) trick that is passable.

Hires blending was left out, as it's more processor intensive and
blargg's NTSC does a better job with that anyway.

There's some OPT vertical positioning issues in the SNES Test Program's
character test; Goodbye, Anthrox has some sort of fast CPU DMA issue;
etc.

Total speedup is a mere 13.5%. Not quite the 50% I wanted in the best
case, but I'll take what I can get.

254->289fps in Zelda 3 on my E8400 now. There's another 15% hiding with
blargg's SMP and 5-10% with blargg's fast DSP, but they lose too much
accuracy. It'd put me at or below Snes9X accuracy, while still being 50%
slower.

SSE2 was performing worse this time, both on x86 and amd64, so I left
that optimization off.

So, barring a miracle, this is about the best it's going to get.
2010-10-20 22:30:35 +11:00
Tim Allen f1009ec634 Update to v068r08 release.
byuu says:

This gets the basic new PPU skeleton up and running, still missing
a lot:
- Mode7
- direct color mode
- OAM color exemption (this one will impact performance negatively)
- vertical mosaic
- horizontal mosaic (this one may impact performance negatively)
- offset per tile
- interlace
- hires
- pseudo-hires

But it's correct enough to play most games okay.

So far, the new PPU is about 11% faster on my Atom, and 17% faster on my
E8400. I was hoping for more, but the window masking and sprite
calculation is just kicking my ass.

The 11/17 figure is total emulator overhead, so that means raw PPU vs
PPU, the new one is at least 22-34% faster than the old one.

I don't really have any ideas for additional optimizations. I'm even
using little-endian word reads where applicable. But at any rate, I need
to get all the above implemented correctly before trying to push
optimizations even further.
2010-10-20 22:30:35 +11:00
Tim Allen 0bf6c40d1f Update to v068r07 release.
(there was no r06 release posted to the WIP thread)

byuu says:

New PPU renderer is coming along. Lots of new ideas, especially with
regards to the way the background renders in tiles rather than in
pixels. That skips the need for tile caching and compares, and it even
gets scrolling right.

The sprite item+tile lists are computing, but they are not rendering
yet.

It's a good deal faster for now, obviously, because 90% of the PPU
features are missing.
2010-10-20 22:30:35 +11:00
Tim Allen 2bafd18a5a Update to v068r05 release.
byuu says:

Started over again on the new S-PPU, heh. Three hours wasted last night
I guess.
I wanted to make the new one more like the accurate core in its
structure: multiple class instances for each background. It makes the
code easier to read, results in less structure insanity
(regs.main_enabled[bg] -> main_enabled), and will probably make it a tad
easier to parallelize if we want to go that route eg for the ARM.

Still very incomplete.
2010-10-20 22:30:35 +11:00
Tim Allen c434e8a0d5 Update to v068r04 release.
(there was no r03 release posted to the WIP thread)

byuu says:

This should provide hardware-accurate mosaic support in the accurate
renderer, with the exception that I'm still not sure what mid-frame
vertical mosaic or mid-scanline horizontal mosaic writes do. Either the
code I have is correct, or it bypasses the mosaic adjust and gives the
exact H/V positions.

I've also renamed the fast folder to alternative (thinking about naming
it simply alt instead), and started on a brand new PPU renderer. So far
it's just a barebones setup with some MMIO support and VRAM/OAM/CGRAM
writing. I'm not even confident that I can get this to be faster than
the current scanline renderer, but it's the only avenue that we have
left for any kind of significant bsnes speedup, so I have to try. I'm
going to finish up the MMIO stuff first, that way we have a clean slate
with no actual rendering. And then from here we can try various
different approaches.
2010-10-20 22:30:35 +11:00
Tim Allen 39b1acb177 Update to v068r02 release.
byuu says:

This adds mosaic improvements to the S-PPU dot renderer. Specifically,
it eliminates the mosaic_table entirely, and performs mosaic adjustment
per pixel instead. It also moves from a mosaic countdown for mosaic Y to
a mosaic counter (incrementing).

In the process, I realized Sim Earth's map was broken, so I fixed that.
In doing so, I also fixed my old Mode7 demo that was always off-by-one,
causing different results on real hardware versus emulation. But then
I broke both Final Fantasy 5 and Air Strike Patrol effects that use
Mode7 but no mosaic.

I'm not really sure what's going on, but I think I am close. This is the
first time I can reproduce the Mode7 test ROM results without screwing
with M7Y which was obviously wrong. I think that somehow a mosaic >=
1 is glitching the Ycounter for the BG layers to tick one extra time.

There's a workaround that's not very nice to get everything going right
now. It could very well be that the workaround is hardware accurate, but
I can't help but feel there's a more eloquent way of doing this.
2010-10-20 22:30:35 +11:00
Tim Allen 920d139302 Update to v068r01 release.
byuu says:

This adds RTS/CTS support to the serial communications emulation. Okay,
well the PC acts as if it is always ready, because it always is even on
the real thing, but the PC-waiting-for-SNES side works.

Source only, hardware communication only works on OS X and Linux
(Windows serial communication is totally different, I don't feel like
writing a Windows version), more documentation will come later.
2010-10-20 22:30:34 +11:00
Tim Allen a59ecb3dd4 Include all the code from the bsnes v068 tarball.
byuu describes the changes since v067:

This release officially introduces the accuracy and performance cores,
alongside the previously-existing compatibility core. The accuracy core
allows the most accurate SNES emulation ever seen, with every last
processor running at the lowest possible clock synchronization level.
The performance core allows slower computers the chance to finally use
bsnes. It is capable of attaining 60fps in standard games even on an
entry-level Intel Atom processor, commonly found in netbooks.

The accuracy core is absolutely not meant for casual gaming at all. It
is meant solely for getting as close to 100% perfection as possible, no
matter the cost to speed. It should only be used for testing,
development or debugging.

The compatibility core is identical to bsnes v067 and earlier, but is
now roughly 10% faster. This is the default and recommended core for
casual gaming.

The performance core contains an entirely new S-CPU core, with
range-tested IRQs; and uses blargg's heavily-optimized S-DSP core
directly. Although there are very minor accuracy tradeoffs to increase
speed, I am confident that the performance core is still more accurate
and compatible than any other SNES emulator. The S-CPU, S-SMP, S-DSP,
SuperFX and SA-1 processors are all clock-based, just as in the accuracy
and compatibility cores; and as always, there are zero game-specific
hacks. Its compatibility is still well above 99%, running even the most
challenging games flawlessly.

If you have held off from using bsnes in the past due to its system
requirements, please give the performance core a try. I think you will
be impressed. I'm also not finished: I believe performance can be
increased even further.

I would also strongly suggest Windows Vista and Windows 7 users to take
advantage of the new XAudio2 driver by OV2. Not only does it give you
a performance boost, it also lowers latency and provides better sound by
way of skipping an API emulation layer.

Changelog:
- Split core into three profiles: accuracy, compatibility and
  performance
- Accuracy core now takes advantage of variable-bitlength integers (eg
  uint24_t)
- Performance core uses a new S-CPU core, written from scratch for speed
- Performance core uses blargg's snes_dsp library for S-DSP emulation
- Binaries are now compiled using GCC 4.5
- Added a workaround in the SA-1 core for a bug in GCC 4.5+
- The clock-based S-PPU renderer has greatly improved OAM emulation;
  fixing Winter Gold and Megalomania rendering issues
- Corrected pseudo-hires color math in the clock-based S-PPU renderer;
  fixing Super Buster Bros backgrounds
- Fixed a clamping bug in the Cx4 16-bit triangle operation [Jonas
  Quinn]; fixing Mega Man X2 "gained weapon" star background effect
- Updated video renderer to properly handle mixed-resolution screens
  with interlace enabled; fixing Air Strike Patrol level briefing screen
- Added mightymo's 2010-08-19 cheat code pack
- Windows port: added XAudio2 output support [OV2]
- Source: major code restructuring; virtual base classes for processor
- cores removed, build system heavily modified, etc.
2010-10-20 22:30:34 +11:00
Tim Allen 7b039b712e Update to v068 release.
Changes since last WIP appear to be:
 - updated cheats DB
 - prefer RawInput to DirectInput on Win32.
 - Version bump.
 - Miscellaneous changes.
2010-10-20 22:30:34 +11:00
Tim Allen 8d8bfe9e7e Updated to v067r26 release.
byuu says:

Re-added blargg's DSP, but this time I merged only spc_dsp and also
fixed the initial regs for Dual Orb II. Which restores the 5-10% speedup
on the compatibility and performance cores. Fixed the initial register
values for the fast CPU core, which fixes Armored Police and the other
Atlus game's title screen in the performance core. Added a missing
debugvirtual prefix to op_step, which fixes CPU stepping in the
performance core. I was using the description field for profile
identification in savestates, but that was of course the description for
the state manager. Whoops. Added a new field for profile name to the
save states, and fixed the state manager to work with that change.
Adjusted the about screen colors, which is how you can tell which core
you're using without it being annoying. Probably did some other stuff
too, meh.
2010-10-20 22:30:34 +11:00
Tim Allen 3c2ca5a383 Updated to v067r25 release.
byuu says:

Removed snes_spc, and the fast/smp + fast/dsp wrappers around it.
Cloned dsp to fast/dsp, and re-added the state machine, affects
Compatibility and Performance cores.
Added debugger support to fast/cpu, with full properties list and Qt
debugger functionality.
Rewrote all debugger property functions to return data directly:
- this avoids some annoying conflicts where ChipDebugger::foo()
  overshadows Chip::foo()
- this removes the need for an extra 20-200 functions per debugger
  core
- this makes the overall code size a good bit smaller
- this currently makes PPU::oam_basesize() inaccessible, so the OAM
  viewer will show wrong sprite sizes
Used an evil trick to simplify MMIO read/write address decoding:
- MMIO *mmio[0x8000], where only 0x2000-5fff are used, allows direct
  indexing without -0x2000 adjust

So end result: both save states and debugger support work on all three
cores now. Dual Orb II sound is fixed. The speed hit was worse than
I thought, -7% for compatibility, and -10% for performance. At this
point, the compatibility core is the exact same code and speed as v067
official, and the performance core is now only ~36-40% faster than the
compatibility core. Sigh, so much for my dream of using this on my
netbook. At 53fps average now, compared to 39fps before.  Profiling will
only get that to ~58fps, and that's way too low for the more intensive
scenes (Zelda 3 rain, CT black omen, etc.)

It would probably be a good idea to find out why my DSP is so much
slower than blargg's, given that it's based upon the same code. The
simple ring buffer stuff can't possibly slow things down that much.

More precisely, it would probably be best to leave blargg's DSP in the
performance core since it's a pretty minor issue, but then I'd have to
have three DSPs: accuracy=threaded, compatibility=state-machine,
performance=blargg. Too much hassle.

Only code in the core emulator now that wasn't at the very least
rewritten for bsnes would be the DSP-3 and DSP-4 modules, which are
really, really lazily done #define hacks around the original C code.
2010-10-20 22:30:33 +11:00
Tim Allen b16fe19793 Updated to v067r23 release.
byuu says:

Fixed bsnes launcher on Windows XP
Fixed Windows bsnes launcher internationalization support (emulator can
be in a folder with spaces and Japanese characters, and you can drag
a Japanese file name onto the launcher, and it will load it properly)
Moved fast CPU to use a switch table for MMIO, unfortunately for no
speed gain
Bus::read/write take uint24 parameters for address, luckily no speed
penalty
MMIOAccess gained a handle() function, and hid the mmio[] table. Makes
hooking it cleaner
Added malloc.h header to nall/function.hpp to fix a ridiculous GCC 4.5.0
error
Fixed a fairly large bug in the fast CPU IRQ handler, which fixes
Robocop et al
Forgot to bump revision to .24 in the compiled binaries, too lazy to
recompile or hex edit to change them

Unfortunately, in order to add nice battery usage, I have to add the
sleep calls to the video and audio wait loops. But they don't know
anything about the GUI and its settings, nor do I really want to make
them know about this setting. I do not want to force allow it. Even with
the media timer trick, Sleep(0) makes Vsync+Async fail a lot more
frequently than never sleeping at all. I would rather laptop users
suffer 100% utilization of a single core than for all users to not be
able to get good audio+video sync. Not sure what to do about that, so
I'll probably just remove the battery usage comment from performance
mode for now.
2010-10-20 22:30:33 +11:00
Tim Allen 70429285ba Updated to v067r23 release.
byuu says:

Added missing $4200 IRQ lock, which fixes Chou Aniki on the fast CPU
core, so slower PCs can get their brotherly love on.
Added range-based controller IOBit latching to the fast CPU core, which
enables Super Scope and Justifier support. Uses the priority queue as
well, so there is zero speed-hit. Given the way range-testing works, the
trigger point may vary by 1-2 pixels when firing at the same spot. Not
really a big deal when it avoids a massive speed penalty.
Fixed PAL and interlace-mode HVIRQs at V=0,H<2 on the fast CPU core.
Added the dot-renderer's sprite list update-on-OAM-write functionality
to the scanline-based PPU renderer. Unfortunately it looks like all the
speed gain was already taken from the global dirty flag I was using
before, but this certainly won't hurt speed any, so whatever.
Added #ifdef to stop CoInitialize(0) on non-Windows ports.
Added #ifdefs to stop gradient fade on Windows port. Not going to fuck
over the Linux port aesthetic because of Qt bug #47,326,927. If there's
a way to tell what Qt theme is being used, I can leave it enabled for
XP/Vista themes.
Moved HDMA trigger from 1104 to 1112, and reduced channel overhead from
24 to 16, to better simulate one-cycle DMA->CPU sync.

Code clarity: I've re-added my varint.hpp classes, and am actively using
them in the accuracy cores. So far, I haven't done anything that would
detriment speed, but it is certainly cool. The APU ports exposed by the
CPU and SMP now take uint2 address arguments, the CPU WRAM address
register is a uint17, and the IRQ H/VTIME values are uint10. This
basically allows the source to clearly convey the data sizes, and
eliminates the need to manually mask values when writing to registers or
reading from memory. I'm going to be doing this everywhere, and it will
have a speed impact eventually, because the automation means we can't
skip masks when we know the data is already masked off.

Source: archive contains the launcher code, so that I can look into why
it's crashing on XP tomorrow.

It doesn't look like Circuit USA's flags are going to work too well with
this new CPU core. Still not sure what the hell Robocop vs The
Terminator is doing, I'll read through the mega SNES thread for clues
tomorrow. Speedy Gonzales is definitely broken, as modifying the MDR was
breaking things with my current core. Probably because the new CPU core
doesn't wait for a cycle edge to trigger.

I was thinking that perhaps we could keep some form of cheat codes list
to work as game-specific hacks for the performance core. Keeps the hacks
out of the emulator, but could allow the remaining bugs to be worked
around for people who have no choice but to use the performance core.
2010-10-20 22:30:33 +11:00
Tim Allen cda10094da Updated to v067r22 release.
byuu says:

Added OV2's XAudio2 driver (it's better and faster than the DirectSound
one)
Fixed DirectInput keypad number codes
Added launcher to make the profiles work
Profiles now called: Accuracy, Compatibility, Performance (not debating
names anymore)

The launcher isn't going to work on OS X because of the .app folder
bullshit (yes, yes, .sfc folders.)
It also crashes on Windows XP for god only knows what reason. Works fine
on Windows 7 and Linux. So XP users, rename the .dll files to .exe to
test this release. I'll fix it on Monday.
The color highlighting fucks up the radio boxes on the Windows classic
theme, because Nokia can't afford a god damn QA team.
Lastly, I forgot to add launcher to the make archive-all command, so the
source for it will be in the next WIP.
2010-10-20 22:30:33 +11:00
Tim Allen 3c3956744f Updated to v067r21 release.
byuu says:

This moves toward a profile-selection mode. Right now, it is incomplete.
There are three binaries, one for each profile. The GUI selection
doesn't actually do anything yet. There will be a launcher in a future
release that loads each profile's respective binary.

I reverted away from blargg's SMP library for the time being, in favor
of my own. This will fix most of the csnes/bsnes-performance bugs. This
causes a 10% speed hit on 64-bit platforms, and a 15% speed hit on
32-bit platforms. I hope to be able to regain that speed in the future,
I may also experiment with creating my own fast-SMP core which drops bus
hold delays and TEST register support (never used by anything, ever.)

Save states now work in all three cores, but they are not
cross-compatible. The profile name is stored in the description field of
the save states, and it won't load a state if the profile name doesn't
match.

The debugger only works on the research target for now. Give it time and
it will return for the other targets.

Other than that, let's please resume testing on all three once again.
See how far we get this time :)
I can confirm the following games have issues on the performance
profile:
- Armored Police Metal Jacket (minor logo flickering, not a big deal)
- Chou Aniki (won't start, so obviously unplayable)
- Robocop vs The Terminator (major in-game flickering, unplayable)

Anyone still have that gigantic bsnes thread archive from the ZSNES
forum? Maybe I posted about how to fix those two broken games in there,
heh.

I really want to release this as v1.0, but my better judgment says we
need to give it another week. Damn.
2010-10-20 22:22:44 +11:00
Tim Allen 1a32ed7cfa Updated to 20100813 release.
byuu says:

Since we're now talking about three splits, that's getting a bit out of
hand.

This WIP combines everything back into one project again. Added the
src/fast folder that has all the speed-oriented cores.

A slight slowdown to csnes from what it was before, I'm using blargg's
accurate DSP. I just don't like the idea of releasing a less accurate
DSP core than Snes9X v1.52 has. Plus the fast DSP core doesn't serialize
yet.

I moved back to snes_spc 0.9.0 because I care more about Tales and Star
Ocean than I do about Earthworm Jim 2. So if you try EWJ2 on csnes,
expect it to sound like it does on Snes9X. In other words, don't wear
headphones if you value your hearing.

The middle-of-the-road bsnes core uses blargg's accurate DSP, because
it's about 3% faster than mine which removes all of blargg's
optimizations. There is absolutely no accuracy loss here. bsnes v067.20
that is included should be equal to v067 official.

Performance:
Code:
asnes =  58fps
bsnes = 172fps +2.97x
csnes = 274fps +1.59x +4.72x

The binaries are not profiled, so that's an additional 15% slower from
the previous builds.

Save states only work on asnes, as I don't know how to serialize
blargg's cores yet. The copy_func thing is very confusing to me for some
reason. The debugger won't work anywhere.

Outside of that, please go ahead and bug test. Once I get the debugger
and save states working, I'll build some profiled v1.0 releases for all
three, and we can test that for a bit and then release.
2010-10-20 22:20:39 +11:00
Tim Allen fa0f1c1e98 Update to 20100811 release.
byuu says:

12-15% faster than v067.10, and my Atom never goes below 58fps for
normal lo-res games at this point. Just a little more and I can leave
Async on. That's pretty much it though for the low hanging fruit.
Everything else will be a lot of work for a little gain. Speedups are
from range testing across scanline boundaries and from using blargg's
fast DSP core.

Snes9X is now only 1.93x faster than bsnes, and bsnes is now faster than
Super Sleuth.

I also fixed the Circuit USA menus (HDMA timing adjustment), Wild Guns
flickering (IRQ lock) and Jumpin' Derby (external IRQ triggering.)
There's definitely a lot of troublesome games, mostly the same ones we
had in the past (Koushien 2, Robocop vs The Terminator, etc.) I'm
definitely going to debug Starfox, but I may not bother with some of the
more obscure ones.
2010-08-22 10:48:45 +10:00
Tim Allen 9000bb4084 Update to 20100810-2 release.
byuu says:

I wrote a new CPU core from scratch. It has range-based IRQs, and is
good enough even to run F-1 Grand Prix and Sink or Swim. It also uses
a binary min-heap array for the timing priority queue. This resulted in
a ~40% speedup.

I also added in blargg's snes_spc library, which is an S-SMP + S-DSP
emulator. I am still using his accurate DSP core, and not the fast one.
This gives an additional ~10% speedup.

THIS IS NOT PERFECT, THERE WILL BE BUGS!

I already know that Tales of Phantasia and Star Ocean are hitting some
edge cases. Now that it's fast enough, hopefully blargg can take a look
at it. Something he couldn't test before because you can't rip SPCs of
these games, so it's probably something simple.

My CPU core also doesn't nail every last possible edge case. So things
like Wild Guns and the two or three games that rely on NMI/IRQ hold
aren't going to work ... yet. Be patient.

The SuperFX and SA-1 cores are still cycle-accurate. It wouldn't hurt
compatibility to reduce their precision a bit.

End result is that you can now get well over 60fps in normal games even
n a first-generation Intel Atom.
2010-08-22 10:48:45 +10:00
Tim Allen 973ef89d4a Update to 20100809 release.
byuu says:

This adds some sync.sh improvements to make it handle errors more
gracefully.
It also updates asnes a good bit. All of the four base processors now
have all publicly accessible functions right at the top of the main
headers, and everything else is private. This is to allow these headers
to essentially take the place of the previous base classes in the old
bsnes-merged format. So if there's something public there, you need to
implement that exact function to make your own module.
I removed the frame counter from the PPU, as it has nothing to do with
emulation. That now resides inside the Qt -> SNES interface code. Quite
amazing, I was actually saving the frame counter into the save state
files before, yuck.
Removed some baggage in the System class: it was friending a bunch of
long-dead functions and classes.
Forgot to re-add the CHEAT_SYSTEM define to info.hpp, so that's been put
back.
2010-08-22 10:48:44 +10:00
Tim Allen 94675634c1 obj/ and out/ must both exist, but we don't care whats in them. 2010-08-22 10:48:32 +10:00
Tim Allen b85025263a Update to 20100808 release.
byuu says:

This fixes libsnes and debugger builds, and collapses bsnes/ppu/bppu to
bsnes/ppu and bsnes/dsp/sdsp to bsnes/dsp. It also introduces
bsnes/sync.sh, which will synchronize all of asnes/ with bsnes/,
excepting the custom speed-focused modules. So far, that's bsnes/ppu
(scanline renderer) and bsnes/dsp (state machine.)

Should make keeping the two ports in sync much, much easier. It's
basically the same thing as before, only you run sync.sh and have a few
duplicated folders now. May make it clearer by creating a stub/ or src/
folder inside bsnes to do all of the copying, so that you only see the
custom folders in bsnes/' root directory.
2010-08-09 23:31:09 +10:00
Tim Allen 165f1e74b5 First version split into asnes and bsnes. 2010-08-09 23:28:56 +10:00
1451 changed files with 193589 additions and 57355 deletions

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Executable
+95
View File
@@ -0,0 +1,95 @@
include nall/Makefile
snes := snes
profile := accuracy
ui := ui-phoenix
# compiler
c := $(compiler) -std=gnu99
cpp := $(subst cc,++,$(compiler)) -std=gnu++0x
flags := -O3 -fomit-frame-pointer -I. -I$(snes)
link :=
objects :=
# profile-guided instrumentation
# flags += -fprofile-generate
# link += -lgcov
# profile-guided optimization
# flags += -fprofile-use
# platform
ifeq ($(platform),x)
link += -s -ldl -lX11 -lXext
else ifeq ($(platform),osx)
else ifeq ($(platform),win)
link += -mwindows
# link += -mconsole
link += -mthreads -s -luuid -lkernel32 -luser32 -lgdi32 -lcomctl32 -lcomdlg32 -lshell32 -lole32
link += -enable-stdcall-fixup -Wl,-enable-auto-import -Wl,-enable-runtime-pseudo-reloc
else
unknown_platform: help;
endif
# implicit rules
compile = \
$(strip \
$(if $(filter %.c,$<), \
$(c) $(flags) $1 -c $< -o $@, \
$(if $(filter %.cpp,$<), \
$(cpp) $(flags) $1 -c $< -o $@ \
) \
) \
)
%.o: $<; $(call compile)
all: build;
include $(snes)/Makefile
include $(ui)/Makefile
objects := $(patsubst %,obj/%.o,$(objects))
# targets
build: ui_build $(objects)
ifeq ($(platform),osx)
test -d ../bsnes.app || mkdir -p ../bsnes.app/Contents/MacOS
$(strip $(cpp) -o ../bsnes.app/Contents/MacOS/bsnes $(objects) $(link))
else
$(strip $(cpp) -o out/bsnes $(objects) $(link))
endif
install:
ifeq ($(platform),x)
install -D -m 755 out/bsnes $(DESTDIR)$(prefix)/bin/bsnes
install -D -m 644 data/bsnes.png $(DESTDIR)$(prefix)/share/pixmaps/bsnes.png
install -D -m 644 data/bsnes.desktop $(DESTDIR)$(prefix)/share/applications/bsnes.desktop
test -d ~/.bsnes || mkdir ~/.bsnes
cp data/cheats.xml ~/.bsnes/cheats.xml
chmod 777 ~/.bsnes ~/.bsnes/cheats.xml
endif
uninstall:
ifeq ($(platform),x)
rm $(DESTDIR)$(prefix)/bin/bsnes
rm $(DESTDIR)$(prefix)/share/pixmaps/bsnes.png
rm $(DESTDIR)$(prefix)/share/applications/bsnes.desktop
endif
clean: ui_clean
-@$(call delete,obj/*.o)
-@$(call delete,obj/*.a)
-@$(call delete,obj/*.so)
-@$(call delete,obj/*.dylib)
-@$(call delete,obj/*.dll)
-@$(call delete,*.res)
-@$(call delete,*.pgd)
-@$(call delete,*.pgc)
-@$(call delete,*.ilk)
-@$(call delete,*.pdb)
-@$(call delete,*.manifest)
archive-all:
tar -cjf bsnes.tar.bz2 data launcher libco nall obj out phoenix ruby snes ui-phoenix ui-qt Makefile cc.bat clean.bat sync.sh
help:;
Executable
+2
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@mingw32-make -j 2
@pause
+1
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@@ -0,0 +1 @@
@mingw32-make clean
+9
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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity type="win32" name="bsnes" version="1.0.0.0" processorArchitecture="*"/>
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
</dependentAssembly>
</dependency>
</assembly>
+8
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@@ -0,0 +1,8 @@
[Desktop Entry]
Name=bsnes
Comment=SNES emulator
Exec=bsnes
Icon=bsnes
Terminal=false
Type=Application
Categories=Game;Emulator;
BIN
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+4
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@@ -0,0 +1,4 @@
@windres resource.rc resource.o
@mingw32-g++ -std=gnu++0x -mwindows -s -O3 -fomit-frame-pointer -I.. -o ../out/bsnes launcher.cpp resource.o
@del *.o
@pause
+2
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@@ -0,0 +1,2 @@
clear
g++ -std=gnu++0x -s -O3 -fomit-frame-pointer -I.. -o ../out/bsnes launcher.cpp
+54
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@@ -0,0 +1,54 @@
#include <nall/config.hpp>
#include <nall/detect.hpp>
#include <nall/file.hpp>
#include <nall/foreach.hpp>
#include <nall/platform.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
using namespace nall;
int main(int argc, char **argv) {
char path[PATH_MAX], *unused;
#if !defined(PLATFORM_WIN)
unused = realpath(argv[0], path);
#else
wchar_t **argw = CommandLineToArgvW(GetCommandLineW(), &argc);
unused = realpath(nall::utf8_t(argw[0]), path);
#endif
string realPath = dir(path);
string basePath = string(dir(path), "bsnes-qt.cfg");
unused = userpath(path);
if(!strend(path, "/") && !strend(path, "\\")) strcat(path, "/");
string userPath = string(path, ".bsnes/bsnes-qt.cfg");
configuration config;
string profile;
config.attach(profile = "", "system.profile");
if(config.load(userPath) == false) config.load(basePath);
if(profile == "") profile = "compatibility";
string binaryName = string("bsnes-", profile);
#if defined(PLATFORM_WIN)
binaryName << ".dll";
#endif
string fileName = string(realPath, binaryName);
#if !defined(PLATFORM_WIN)
char **args = new char*[argc + 1];
args[0] = strdup(binaryName);
for(unsigned i = 1; i < argc; i++) args[i] = strdup(argv[i]);
args[argc] = 0;
execvp(args[0], args);
execv(fileName, args);
print("[bsnes] Error: unable to locate binary file: ", binaryName, "\n");
#else
STARTUPINFOW si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(STARTUPINFOW));
if(!CreateProcessW(nall::utf16_t(fileName), GetCommandLineW(), NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi)) {
MessageBoxA(0, string("Error: unable to locate binary file: ", binaryName), "bsnes", MB_OK);
}
#endif
return 0;
}
+2
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@@ -0,0 +1,2 @@
1 24 "bsnes.Manifest"
IDI_ICON1 ICON DISCARDABLE "bsnes.ico"
+104
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/*
libco.amd64 (2009-10-12)
author: byuu
license: public domain
*/
#define LIBCO_C
#include "libco.h"
#include <assert.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
static thread_local long long co_active_buffer[64];
static thread_local cothread_t co_active_handle = 0;
static void (*co_swap)(cothread_t, cothread_t) = 0;
#ifdef _WIN32
//ABI: Win64
static unsigned char co_swap_function[] = {
0x48, 0x89, 0x22, 0x48, 0x8B, 0x21, 0x58, 0x48, 0x89, 0x6A, 0x08, 0x48, 0x89, 0x72, 0x10, 0x48,
0x89, 0x7A, 0x18, 0x48, 0x89, 0x5A, 0x20, 0x4C, 0x89, 0x62, 0x28, 0x4C, 0x89, 0x6A, 0x30, 0x4C,
0x89, 0x72, 0x38, 0x4C, 0x89, 0x7A, 0x40, 0x48, 0x81, 0xC2, 0x80, 0x00, 0x00, 0x00, 0x48, 0x83,
0xE2, 0xF0, 0x0F, 0x29, 0x32, 0x0F, 0x29, 0x7A, 0x10, 0x44, 0x0F, 0x29, 0x42, 0x20, 0x44, 0x0F,
0x29, 0x4A, 0x30, 0x44, 0x0F, 0x29, 0x52, 0x40, 0x44, 0x0F, 0x29, 0x5A, 0x50, 0x44, 0x0F, 0x29,
0x62, 0x60, 0x44, 0x0F, 0x29, 0x6A, 0x70, 0x44, 0x0F, 0x29, 0xB2, 0x80, 0x00, 0x00, 0x00, 0x44,
0x0F, 0x29, 0xBA, 0x90, 0x00, 0x00, 0x00, 0x48, 0x8B, 0x69, 0x08, 0x48, 0x8B, 0x71, 0x10, 0x48,
0x8B, 0x79, 0x18, 0x48, 0x8B, 0x59, 0x20, 0x4C, 0x8B, 0x61, 0x28, 0x4C, 0x8B, 0x69, 0x30, 0x4C,
0x8B, 0x71, 0x38, 0x4C, 0x8B, 0x79, 0x40, 0x48, 0x81, 0xC1, 0x80, 0x00, 0x00, 0x00, 0x48, 0x83,
0xE1, 0xF0, 0x0F, 0x29, 0x31, 0x0F, 0x29, 0x79, 0x10, 0x44, 0x0F, 0x29, 0x41, 0x20, 0x44, 0x0F,
0x29, 0x49, 0x30, 0x44, 0x0F, 0x29, 0x51, 0x40, 0x44, 0x0F, 0x29, 0x59, 0x50, 0x44, 0x0F, 0x29,
0x61, 0x60, 0x44, 0x0F, 0x29, 0x69, 0x70, 0x44, 0x0F, 0x29, 0xB1, 0x80, 0x00, 0x00, 0x00, 0x44,
0x0F, 0x29, 0xB9, 0x90, 0x00, 0x00, 0x00, 0xFF, 0xE0,
};
#include <windows.h>
void co_init() {
DWORD old_privileges;
VirtualProtect(co_swap_function, sizeof co_swap_function, PAGE_EXECUTE_READWRITE, &old_privileges);
}
#else
//ABI: SystemV
static unsigned char co_swap_function[] = {
0x48, 0x89, 0x26, 0x48, 0x8B, 0x27, 0x58, 0x48, 0x89, 0x6E, 0x08, 0x48, 0x89, 0x5E, 0x10, 0x4C,
0x89, 0x66, 0x18, 0x4C, 0x89, 0x6E, 0x20, 0x4C, 0x89, 0x76, 0x28, 0x4C, 0x89, 0x7E, 0x30, 0x48,
0x8B, 0x6F, 0x08, 0x48, 0x8B, 0x5F, 0x10, 0x4C, 0x8B, 0x67, 0x18, 0x4C, 0x8B, 0x6F, 0x20, 0x4C,
0x8B, 0x77, 0x28, 0x4C, 0x8B, 0x7F, 0x30, 0xFF, 0xE0,
};
#include <unistd.h>
#include <sys/mman.h>
void co_init() {
unsigned long long addr = (unsigned long long)co_swap_function;
unsigned long long base = addr - (addr % sysconf(_SC_PAGESIZE));
unsigned long long size = (addr - base) + sizeof co_swap_function;
mprotect((void*)base, size, PROT_READ | PROT_WRITE | PROT_EXEC);
}
#endif
static void crash() {
assert(0); /* called only if cothread_t entrypoint returns */
}
cothread_t co_active() {
if(!co_active_handle) co_active_handle = &co_active_buffer;
return co_active_handle;
}
cothread_t co_create(unsigned int size, void (*entrypoint)(void)) {
cothread_t handle;
if(!co_swap) {
co_init();
co_swap = (void (*)(cothread_t, cothread_t))co_swap_function;
}
if(!co_active_handle) co_active_handle = &co_active_buffer;
size += 512; /* allocate additional space for storage */
size &= ~15; /* align stack to 16-byte boundary */
if(handle = (cothread_t)malloc(size)) {
long long *p = (long long*)((char*)handle + size); /* seek to top of stack */
*--p = (long long)crash; /* crash if entrypoint returns */
*--p = (long long)entrypoint; /* start of function */
*(long long*)handle = (long long)p; /* stack pointer */
}
return handle;
}
void co_delete(cothread_t handle) {
free(handle);
}
void co_switch(cothread_t handle) {
register cothread_t co_previous_handle = co_active_handle;
co_swap(co_active_handle = handle, co_previous_handle);
}
#ifdef __cplusplus
}
#endif
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+6 -4
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@@ -6,15 +6,17 @@
#if defined(__GNUC__) && defined(__i386__)
#include "x86.c"
#elif defined(__GNUC__) && defined(__amd64__) && !defined(__MINGW64__)
#include "x86-64.c"
#elif defined(__MINGW64__)
#include "fiber.c"
#elif defined(__GNUC__) && defined(__amd64__)
#include "amd64.c"
#elif defined(__GNUC__) && defined(__powerpc__) && defined(__ELF__)
#include "ppc-elf.c"
#elif defined(__GNUC__)
#include "sjlj.c"
#elif defined(_MSC_VER) && defined(_M_IX86)
#include "x86.c"
#elif defined(_MSC_VER) && defined(_M_AMD64)
#include "amd64.c"
#elif defined(_MSC_VER)
#include "fiber.c"
#else
#error "libco: unsupported processor, compiler or operating system"
+1 -1
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@@ -1,6 +1,6 @@
/*
libco
version: 0.13 rc2 (2008-01-28)
version: 0.15 (2009-10-12)
license: public domain
*/
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/*
* libco.ppc-elf
* author: Kernigh
* license: public domain
*
* PowerPC 32-bit ELF implementation of libco (for compile with GCC),
* ported from PowerPC Mac OS X implementation (ppc.s) by Vas Crabb.
* This ELF version works for OpenBSD, and might also work for FreeBSD,
* NetBSD and Linux.
*
* Note 1: This implementation does not handle the AltiVec/VMX
* registers, because the ELF ABI does not mention them,
* and my OpenBSD system is not using them.
*
* Note 2: If you want position-independent code, then you must
* define __PIC__. gcc -fpic or -fPIC defines __PIC__, but
* gcc -fpie or -fPIE might not. If you want to use -fpie
* or -fPIE, then you might need a manual definition:
* gcc -fpie -D__PIC__=1
* gcc -fPIE -D__PIC__=2
*
* The ELF ABI is "System V Application Binary Interface, PowerPC
* Processor Supplement", which you can get from
* <http://refspecs.linux-foundation.org/elf/elfspec_ppc.pdf>
* (PDF file, hosted by Linux Foundation).
*
* ELF and Mac OS X use similar conventions to allocate the registers,
* and to pass arguments and return values through registers. The main
* differences are that ELF has a slightly different stack format, that
* symbols are different (and without an extra underscore at the start),
* and that the assembly syntax is different.
*
* A function may destroy the values of volatile registers, but must
* preserve the values of nonvolatile registers. So the co_switch()
* function only saves the nonvolatile registers.
*
* [nonvolatile registers in ELF]
* %r1, %r14..%r31
* %f14..%f31
* %cr2..%cr4 in cr
*
* [volatile registers in ELF]
* %r0, %r3..%r10
* %f0..%f13
* %cr0, %cr1, %cr5..%cr7 in cr
* ctr, lr, xer
*
* lr (link register) is volatile, but it contains the return address,
* so co_switch must save lr.
*
* %r13 is the small data pointer. This is constant across threads, so
* co_switch() does not touch %r13.
*
* %r2 is a reserved register, so co_switch() does not touch %r2. Some
* systems might borrow an idea from the PowerPC Embedded ABI, and might
* use %r2 as a small read-only data pointer, which is constant across
* threads.
*/
#ifdef __cplusplus
extern "C" {
#endif
typedef void * cothread_t;
/*
* co_active_context is either in a global offset table (if we are
* compiling -fPIC or -fPIE) or has an absolute position.
*/
static void *co_main_stack_pointer;
static cothread_t co_active_context = &co_main_stack_pointer;
extern cothread_t co_active() {
return co_active_context;
}
/*
* Embedded assembly.
*
* We are not using the percent-sign substitution feature,
* so we must write "%r1", not "%%r1".
*
* We always write 'bl malloc@plt', not 'bl malloc'. The '@plt'
* is necessary in position-indepent code and seems to have no
* significant effect in fixed-position code.
*
* We never use the 'lmw' or 'stmw' instructions. The ELF ABI
* mentions that these instructions "are usually slower than
* a sequence of other instructions that have the same effect."
* We instead use sequences of 'lwz' or 'stz' instructions.
*/
__asm__("\n"
"### embedded assembly \n"
".section \".text\" \n"
" .balign 4 \n"
" \n"
/*
* void co_switch(co_thread to %r3)
*
* Allocate our stack frame of 240 bytes:
* Old New Value
* 4(%r1) 244(%r1) return address, used by us
* 0(%r1) 240(%r1) frame pointer
* 232(%r1) %f31
* 224(%r1) %f30
* ...
* 96(%r1) %f14
* 92(%r1) %r31
* 88(%r1) %r30
* ...
* 24(%r1) %r14
* 20(%r1) condition register
* 8(%r1) padding of 12 bytes
* 4(%r1) return address, never used
* 0(%r1) frame pointer
*
* Save our registers in our stack frame.
* Save our stack pointer in 0(%r4).
* Switch to the stack of the other thread.
* Restore registers and return.
*/
" .globl co_switch \n"
" .type co_switch, @function \n"
"co_switch: \n"
" mflr %r0 # %r0 = return address \n"
" mfcr %r9 # %r9 = condition register \n"
" stwu %r1, -240(%r1) # allocate stack frame \n"
" \n"
" stw %r0, 244(%r1) # save return address \n"
" stfd %f31, 232(%r1) # save floating-point regs \n"
" stfd %f30, 224(%r1) \n"
" stfd %f29, 216(%r1) \n"
" stfd %f28, 208(%r1) \n"
" stfd %f27, 200(%r1) \n"
" stfd %f26, 192(%r1) \n"
" stfd %f25, 184(%r1) \n"
" stfd %f24, 176(%r1) \n"
" stfd %f23, 168(%r1) \n"
" stfd %f22, 160(%r1) \n"
" stfd %f21, 152(%r1) \n"
" stfd %f20, 144(%r1) \n"
" stfd %f19, 136(%r1) \n"
" stfd %f18, 128(%r1) \n"
" stfd %f17, 120(%r1) \n"
" stfd %f16, 112(%r1) \n"
" stfd %f16, 104(%r1) \n"
" stfd %f14, 96(%r1) \n"
" stw %r31, 92(%r1) # save general-purpose regs \n"
" stw %r30, 88(%r1) \n"
" stw %r29, 84(%r1) \n"
" stw %r28, 80(%r1) \n"
" stw %r27, 76(%r1) \n"
" stw %r26, 72(%r1) \n"
" stw %r25, 68(%r1) \n"
" stw %r24, 64(%r1) \n"
" stw %r23, 60(%r1) \n"
" stw %r22, 56(%r1) \n"
" stw %r21, 52(%r1) \n"
" stw %r20, 48(%r1) \n"
" stw %r19, 44(%r1) \n"
" stw %r18, 40(%r1) \n"
" stw %r17, 36(%r1) \n"
" stw %r16, 32(%r1) \n"
" stw %r15, 28(%r1) \n"
" stw %r14, 24(%r1) \n"
" stw %r9, 20(%r1) # save condition reg \n"
" \n"
" # save current context, set new context \n"
" # %r4 = co_active_context \n"
" # co_active_context = %r3 \n"
#if __PIC__ == 2
" # position-independent code, large model (-fPIC) \n"
" bl _GLOBAL_OFFSET_TABLE_@local-4 \n"
" mflr %r8 # %r8 = address of got \n"
" addis %r7, %r8, co_active_context@got@ha \n"
" lwz %r6, co_active_context@got@l(%r7) \n"
" lwz %r4, 0(%r6) \n"
" stw %r3, 0(%r6) \n"
#elif __PIC__ == 1
" # position-independent code, small model (-fpic) \n"
" bl _GLOBAL_OFFSET_TABLE_@local-4 \n"
" mflr %r8 # %r8 = address of got \n"
" lwz %r7, co_active_context@got(%r8) \n"
" lwz %r4, 0(%r7) \n"
" stw %r3, 0(%r7) \n"
#else
" # fixed-position code \n"
" lis %r8, co_active_context@ha \n"
" lwz %r4, co_active_context@l(%r8) \n"
" stw %r3, co_active_context@l(%r8) \n"
#endif
" \n"
" # save current stack pointer \n"
" stw %r1, 0(%r4) \n"
" # get new stack pointer \n"
" lwz %r1, 0(%r3) \n"
" \n"
" lwz %r0, 244(%r1) # get return address \n"
" lfd %f31, 232(%r1) # restore floating-point regs \n"
" lfd %f30, 224(%r1) \n"
" lfd %f29, 216(%r1) \n"
" lfd %f28, 208(%r1) \n"
" lfd %f27, 200(%r1) \n"
" lfd %f26, 192(%r1) \n"
" lfd %f25, 184(%r1) \n"
" lfd %f24, 176(%r1) \n"
" lfd %f23, 168(%r1) \n"
" lfd %f22, 160(%r1) \n"
" lfd %f21, 152(%r1) \n"
" lfd %f20, 144(%r1) \n"
" lfd %f19, 136(%r1) \n"
" lfd %f18, 128(%r1) \n"
" lfd %f17, 120(%r1) \n"
" lfd %f16, 112(%r1) \n"
" lfd %f16, 104(%r1) \n"
" lfd %f14, 96(%r1) \n"
" lwz %r31, 92(%r1) # restore general-purpose regs \n"
" lwz %r30, 88(%r1) \n"
" lwz %r29, 84(%r1) \n"
" lwz %r28, 80(%r1) \n"
" lwz %r27, 76(%r1) \n"
" lwz %r26, 72(%r1) \n"
" lwz %r25, 68(%r1) \n"
" lwz %r24, 64(%r1) \n"
" lwz %r23, 60(%r1) \n"
" lwz %r22, 56(%r1) \n"
" lwz %r21, 52(%r1) \n"
" lwz %r20, 48(%r1) \n"
" lwz %r19, 44(%r1) \n"
" lwz %r18, 40(%r1) \n"
" lwz %r17, 36(%r1) \n"
" lwz %r16, 32(%r1) \n"
" lwz %r15, 28(%r1) \n"
" lwz %r14, 24(%r1) \n"
" lwz %r9, 20(%r1) # get condition reg \n"
" \n"
" addi %r1, %r1, 240 # free stack frame \n"
" mtlr %r0 # restore return address \n"
" mtcr %r9 # restore condition register \n"
" blr # return \n"
" .size co_switch, . - co_switch \n"
" \n"
/*
* cothread_t %r3 co_create(unsigned int stack_size %r3,
* void (*coentry %r4)())
*
* Allocate a new stack, such that when you co_switch to that
* stack, then co_switch returns to coentry.
*/
" .globl co_create \n"
" .type co_create, @function \n"
"co_create: \n"
" mflr %r0 # %r0 = return address \n"
" stwu %r1, -16(%r1) # allocate my stack frame \n"
" stw %r0, 20(%r1) # save return address \n"
" stw %r31, 12(%r1) # save %r31 \n"
" stw %r30, 8(%r1) # save %r30 \n"
" \n"
" mr %r30, %r3 # %r30 = stack_size \n"
" mr %r31, %r4 # %r31 = coentry \n"
" \n"
" # Call malloc(stack_size %r3) to allocate stack; \n"
" # malloc() probably uses good alignment. \n"
" # \n"
" bl malloc@plt # returns %r3 = low end \n"
" cmpwi %r3, 0 # if returned NULL, \n"
" beq- 1f # then abort \n"
" \n"
" # we return %r3 = low end of stack \n"
" add %r4, %r3, %r30 # %r4 = high end of stack \n"
" \n"
" # uncomment if malloc() uses wrong alignment \n"
" #rlwinm %r4,%r4,0,0,27 # force 16-byte alignment \n"
" \n"
/*
* Allocate two stack frames:
* 16 bytes for stack frame with return address
* 240 bytes for co_switch stack frame
*
* Old New Value
* -8(%r4) 248(%r5) padding of 8 bytes
* -12(%r4) 244(%r5) return address = coentry
* -16(%r4) 240(%r5) frame pointer = NULL
* 232(%r5) %f31 = 0
* ...
* 20(%r5) condition register = 0
* 0(%r5) frame pointer
*/
" li %r9, (240-20)/4+1 \n"
" addi %r5, %r4, -16 # allocate first stack frame \n"
" li %r0, 0 \n"
" stwu %r5, -240(%r5) # allocate second stack frame \n"
" li %r8, 20 \n"
" mtctr %r9 # loop %r9 times \n"
"2: # loop to store zero to 20(%r5) through 240(%r5) \n"
" stwx %r0, %r5, %r8 \n"
" addi %r8, %r8, 4 # index += 4 \n"
" bdnz+ 2b # ctr -= 1, branch if nonzero \n"
" \n"
" stw %r31, 244(%r5) # return address = coentry \n"
" stw %r5, 0(%r3) # save stack pointer \n"
" \n"
" lwz %r0, 20(%r1) # get return address \n"
" lwz %r31, 12(%r1) # restore %r31 \n"
" lwz %r30, 8(%r1) # restore %r30 \n"
" mtlr %r0 # restore return address \n"
" addi %r1, %r1, 16 # free stack frame \n"
" blr # return \n"
" \n"
"1: b abort@plt # branch 1f to abort \n"
" .size co_create, . - co_create \n"
" \n"
/*
* void co_delete(cothread_t) => void free(void *)
*/
" .globl co_delete \n"
" .type co_delete, @function \n"
"co_delete: \n"
" b free@plt \n"
" \n"
);
#ifdef __cplusplus
}
#endif
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/*
libco.x86 (2009-10-12)
author: byuu
license: public domain
*/
#define LIBCO_C
#include "libco.h"
#include <assert.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
#if defined(_MSC_VER)
#define fastcall __fastcall
#elif defined(__GNUC__)
#define fastcall __attribute__((fastcall))
#else
#error "libco: please define fastcall macro"
#endif
static thread_local long co_active_buffer[64];
static thread_local cothread_t co_active_handle = 0;
static void (fastcall *co_swap)(cothread_t, cothread_t) = 0;
//ABI: fastcall
static unsigned char co_swap_function[] = {
0x89, 0x22, 0x8B, 0x21, 0x58, 0x89, 0x6A, 0x04, 0x89, 0x72, 0x08, 0x89, 0x7A, 0x0C, 0x89, 0x5A,
0x10, 0x8B, 0x69, 0x04, 0x8B, 0x71, 0x08, 0x8B, 0x79, 0x0C, 0x8B, 0x59, 0x10, 0xFF, 0xE0,
};
#ifdef _WIN32
#include <windows.h>
void co_init() {
DWORD old_privileges;
VirtualProtect(co_swap_function, sizeof co_swap_function, PAGE_EXECUTE_READWRITE, &old_privileges);
}
#else
#include <unistd.h>
#include <sys/mman.h>
void co_init() {
unsigned long addr = (unsigned long)co_swap_function;
unsigned long base = addr - (addr % sysconf(_SC_PAGESIZE));
unsigned long size = (addr - base) + sizeof co_swap_function;
mprotect((void*)base, size, PROT_READ | PROT_WRITE | PROT_EXEC);
}
#endif
static void crash() {
assert(0); /* called only if cothread_t entrypoint returns */
}
cothread_t co_active() {
if(!co_active_handle) co_active_handle = &co_active_buffer;
return co_active_handle;
}
cothread_t co_create(unsigned int size, void (*entrypoint)(void)) {
cothread_t handle;
if(!co_swap) {
co_init();
co_swap = (void (fastcall*)(cothread_t, cothread_t))co_swap_function;
}
if(!co_active_handle) co_active_handle = &co_active_buffer;
size += 256; /* allocate additional space for storage */
size &= ~15; /* align stack to 16-byte boundary */
if(handle = (cothread_t)malloc(size)) {
long *p = (long*)((char*)handle + size); /* seek to top of stack */
*--p = (long)crash; /* crash if entrypoint returns */
*--p = (long)entrypoint; /* start of function */
*(long*)handle = (long)p; /* stack pointer */
}
return handle;
}
void co_delete(cothread_t handle) {
free(handle);
}
void co_switch(cothread_t handle) {
register cothread_t co_previous_handle = co_active_handle;
co_swap(co_active_handle = handle, co_previous_handle);
}
#ifdef __cplusplus
}
#endif
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# Makefile
# author: byuu
# license: public domain
[A-Z] = A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
[a-z] = a b c d e f g h i j k l m n o p q r s t u v w x y z
[0-9] = 0 1 2 3 4 5 6 7 8 9
[markup] = ` ~ ! @ \# $$ % ^ & * ( ) - _ = + [ { ] } \ | ; : ' " , < . > / ?
[all] = $([A-Z]) $([a-z]) $([0-9]) $([markup])
[space] :=
[space] +=
#####
# platform detection
#####
ifeq ($(platform),)
uname := $(shell uname -a)
ifeq ($(uname),)
platform := win
delete = del $(subst /,\,$1)
else ifneq ($(findstring Darwin,$(uname)),)
platform := osx
delete = rm -f $1
else
platform := x
delete = rm -f $1
endif
endif
ifeq ($(compiler),)
ifeq ($(platform),win)
compiler := gcc
else ifeq ($(platform),osx)
compiler := gcc-mp-4.5
else
compiler := gcc-4.5
endif
endif
ifeq ($(prefix),)
prefix := /usr/local
endif
#####
# function rwildcard(directory, pattern)
#####
rwildcard = \
$(strip \
$(filter $(if $2,$2,%), \
$(foreach f, \
$(wildcard $1*), \
$(eval t = $(call rwildcard,$f/)) \
$(if $t,$t,$f) \
) \
) \
)
#####
# function strtr(source, from, to)
#####
strtr = \
$(eval __temp := $1) \
$(strip \
$(foreach c, \
$(join $(addsuffix :,$2),$3), \
$(eval __temp := \
$(subst $(word 1,$(subst :, ,$c)),$(word 2,$(subst :, ,$c)),$(__temp)) \
) \
) \
$(__temp) \
)
#####
# function strupper(source)
#####
strupper = $(call strtr,$1,$([a-z]),$([A-Z]))
#####
# function strlower(source)
#####
strlower = $(call strtr,$1,$([A-Z]),$([a-z]))
#####
# function strlen(source)
#####
strlen = \
$(eval __temp := $(subst $([space]),_,$1)) \
$(words \
$(strip \
$(foreach c, \
$([all]), \
$(eval __temp := \
$(subst $c,$c ,$(__temp)) \
) \
) \
$(__temp) \
) \
)
#####
# function streq(source)
#####
streq = $(if $(filter-out xx,x$(subst $1,,$2)$(subst $2,,$1)x),,1)
#####
# function strne(source)
#####
strne = $(if $(filter-out xx,x$(subst $1,,$2)$(subst $2,,$1)x),1,)
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#ifndef NALL_ALGORITHM_HPP
#define NALL_ALGORITHM_HPP
#undef min
#undef max
namespace nall {
template<typename T, typename U> T min(const T &t, const U &u) {
return t < u ? t : u;
}
template<typename T, typename U> T max(const T &t, const U &u) {
return t > u ? t : u;
}
}
#endif
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#ifndef NALL_ANY_HPP
#define NALL_ANY_HPP
#include <typeinfo>
#include <type_traits>
#include <nall/static.hpp>
namespace nall {
class any {
public:
bool empty() const { return container; }
const std::type_info& type() const { return container ? container->type() : typeid(void); }
template<typename T> any& operator=(const T& value_) {
typedef typename static_if<
std::is_array<T>::value,
typename std::remove_extent<typename std::add_const<T>::type>::type*,
T
>::type auto_t;
if(type() == typeid(auto_t)) {
static_cast<holder<auto_t>*>(container)->value = (auto_t)value_;
} else {
if(container) delete container;
container = new holder<auto_t>((auto_t)value_);
}
return *this;
}
any() : container(0) {}
template<typename T> any(const T& value_) : container(0) { operator=(value_); }
private:
struct placeholder {
virtual const std::type_info& type() const = 0;
} *container;
template<typename T> struct holder : placeholder {
T value;
const std::type_info& type() const { return typeid(T); }
holder(const T& value_) : value(value_) {}
};
template<typename T> friend T any_cast(any&);
template<typename T> friend T any_cast(const any&);
template<typename T> friend T* any_cast(any*);
template<typename T> friend const T* any_cast(const any*);
};
template<typename T> T any_cast(any &value) {
typedef typename std::remove_reference<T>::type nonref;
if(value.type() != typeid(nonref)) throw;
return static_cast<any::holder<nonref>*>(value.container)->value;
}
template<typename T> T any_cast(const any &value) {
typedef const typename std::remove_reference<T>::type nonref;
if(value.type() != typeid(nonref)) throw;
return static_cast<any::holder<nonref>*>(value.container)->value;
}
template<typename T> T* any_cast(any *value) {
if(!value || value->type() != typeid(T)) return 0;
return &static_cast<any::holder<T>*>(value->container)->value;
}
template<typename T> const T* any_cast(const any *value) {
if(!value || value->type() != typeid(T)) return 0;
return &static_cast<any::holder<T>*>(value->container)->value;
}
}
#endif
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#ifndef NALL_ARRAY_HPP
#define NALL_ARRAY_HPP
#include <stdlib.h>
#include <initializer_list>
#include <type_traits>
#include <utility>
#include <nall/algorithm.hpp>
#include <nall/bit.hpp>
#include <nall/concept.hpp>
#include <nall/foreach.hpp>
#include <nall/utility.hpp>
namespace nall {
//dynamic vector array
//neither constructor nor destructor is ever invoked;
//thus, this should only be used for POD objects.
template<typename T> class array {
protected:
T *pool;
unsigned poolsize, buffersize;
public:
unsigned size() const { return buffersize; }
unsigned capacity() const { return poolsize; }
void reset() {
if(pool) free(pool);
pool = 0;
poolsize = 0;
buffersize = 0;
}
void reserve(unsigned newsize) {
if(newsize == poolsize) return;
pool = (T*)realloc(pool, newsize * sizeof(T));
poolsize = newsize;
buffersize = min(buffersize, newsize);
}
void resize(unsigned newsize) {
if(newsize > poolsize) reserve(bit::round(newsize)); //round reserve size up to power of 2
buffersize = newsize;
}
T* get(unsigned minsize = 0) {
if(minsize > buffersize) resize(minsize);
if(minsize > buffersize) throw "array[] out of bounds";
return pool;
}
void append(const T data) {
operator[](buffersize) = data;
}
template<typename U> void insert(unsigned index, const U list) {
unsigned listsize = container_size(list);
resize(buffersize + listsize);
memmove(pool + index + listsize, pool + index, (buffersize - index) * sizeof(T));
foreach(item, list) pool[index++] = item;
}
void insert(unsigned index, const T item) {
insert(index, array<T>{ item });
}
void remove(unsigned index, unsigned count = 1) {
for(unsigned i = index; count + i < buffersize; i++) {
pool[i] = pool[count + i];
}
if(count + index >= buffersize) resize(index); //every element >= index was removed
else resize(buffersize - count);
}
optional<unsigned> find(const T data) {
for(unsigned i = 0; i < size(); i++) if(pool[i] == data) return { true, i };
return { false, 0 };
}
void clear() {
memset(pool, 0, buffersize * sizeof(T));
}
array() : pool(0), poolsize(0), buffersize(0) {
}
array(std::initializer_list<T> list) : pool(0), poolsize(0), buffersize(0) {
for(const T *p = list.begin(); p != list.end(); ++p) append(*p);
}
~array() {
reset();
}
//copy
array& operator=(const array &source) {
if(pool) free(pool);
buffersize = source.buffersize;
poolsize = source.poolsize;
pool = (T*)malloc(sizeof(T) * poolsize); //allocate entire pool size,
memcpy(pool, source.pool, sizeof(T) * buffersize); //... but only copy used pool objects
return *this;
}
array(const array &source) : pool(0), poolsize(0), buffersize(0) {
operator=(source);
}
//move
array& operator=(array &&source) {
if(pool) free(pool);
pool = source.pool;
poolsize = source.poolsize;
buffersize = source.buffersize;
source.pool = 0;
source.reset();
return *this;
}
array(array &&source) : pool(0), poolsize(0), buffersize(0) {
operator=(std::move(source));
}
//index
inline T& operator[](unsigned index) {
if(index >= buffersize) resize(index + 1);
if(index >= buffersize) throw "array[] out of bounds";
return pool[index];
}
inline const T& operator[](unsigned index) const {
if(index >= buffersize) throw "array[] out of bounds";
return pool[index];
}
};
template<typename T> struct has_size<array<T>> { enum { value = true }; };
}
#endif
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#ifndef NALL_BASE64_HPP
#define NALL_BASE64_HPP
#include <string.h>
#include <nall/stdint.hpp>
namespace nall {
class base64 {
public:
static bool encode(char *&output, const uint8_t* input, unsigned inlength) {
output = new char[inlength * 8 / 6 + 6]();
unsigned i = 0, o = 0;
while(i < inlength) {
switch(i % 3) {
case 0: {
output[o++] = enc(input[i] >> 2);
output[o] = enc((input[i] & 3) << 4);
} break;
case 1: {
uint8_t prev = dec(output[o]);
output[o++] = enc(prev + (input[i] >> 4));
output[o] = enc((input[i] & 15) << 2);
} break;
case 2: {
uint8_t prev = dec(output[o]);
output[o++] = enc(prev + (input[i] >> 6));
output[o++] = enc(input[i] & 63);
} break;
}
i++;
}
return true;
}
static bool decode(uint8_t *&output, unsigned &outlength, const char *input) {
unsigned inlength = strlen(input), infix = 0;
output = new uint8_t[inlength]();
unsigned i = 0, o = 0;
while(i < inlength) {
uint8_t x = dec(input[i]);
switch(i++ & 3) {
case 0: {
output[o] = x << 2;
} break;
case 1: {
output[o++] |= x >> 4;
output[o] = (x & 15) << 4;
} break;
case 2: {
output[o++] |= x >> 2;
output[o] = (x & 3) << 6;
} break;
case 3: {
output[o++] |= x;
} break;
}
}
outlength = o;
return true;
}
private:
static char enc(uint8_t n) {
static char lookup_table[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_";
return lookup_table[n & 63];
}
static uint8_t dec(char n) {
if(n >= 'A' && n <= 'Z') return n - 'A';
if(n >= 'a' && n <= 'z') return n - 'a' + 26;
if(n >= '0' && n <= '9') return n - '0' + 52;
if(n == '-') return 62;
if(n == '_') return 63;
return 0;
}
};
}
#endif
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#ifndef NALL_BIT_HPP
#define NALL_BIT_HPP
namespace nall {
template<int bits> inline unsigned uclamp(const unsigned x) {
enum { y = (1U << bits) - 1 };
return y + ((x - y) & -(x < y)); //min(x, y);
}
template<int bits> inline unsigned uclip(const unsigned x) {
enum { m = (1U << bits) - 1 };
return (x & m);
}
template<int bits> inline signed sclamp(const signed x) {
enum { b = 1U << (bits - 1), m = (1U << (bits - 1)) - 1 };
return (x > m) ? m : (x < -b) ? -b : x;
}
template<int bits> inline signed sclip(const signed x) {
enum { b = 1U << (bits - 1), m = (1U << bits) - 1 };
return ((x & m) ^ b) - b;
}
namespace bit {
//lowest(0b1110) == 0b0010
template<typename T> inline T lowest(const T x) {
return x & -x;
}
//clear_lowest(0b1110) == 0b1100
template<typename T> inline T clear_lowest(const T x) {
return x & (x - 1);
}
//set_lowest(0b0101) == 0b0111
template<typename T> inline T set_lowest(const T x) {
return x | (x + 1);
}
//round up to next highest single bit:
//round(15) == 16, round(16) == 16, round(17) == 32
inline unsigned round(unsigned x) {
if((x & (x - 1)) == 0) return x;
while(x & (x - 1)) x &= x - 1;
return x << 1;
}
}
}
#endif
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#ifndef NALL_CONCEPT_HPP
#define NALL_CONCEPT_HPP
#include <nall/static.hpp>
#include <nall/utility.hpp>
namespace nall {
//unsigned count() const;
template<typename T> struct has_count { enum { value = false }; };
//unsigned length() const;
template<typename T> struct has_length { enum { value = false }; };
//unsigned size() const;
template<typename T> struct has_size { enum { value = false }; };
template<typename T> unsigned container_size(const T& object, typename mp_enable_if<has_count<T>>::type = 0) {
return object.count();
}
template<typename T> unsigned container_size(const T& object, typename mp_enable_if<has_length<T>>::type = 0) {
return object.length();
}
template<typename T> unsigned container_size(const T& object, typename mp_enable_if<has_size<T>>::type = 0) {
return object.size();
}
template<typename T> unsigned container_size(const T& object, typename mp_enable_if<std::is_array<T>>::type = 0) {
return sizeof(T) / sizeof(typename std::remove_extent<T>::type);
}
}
#endif
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#ifndef NALL_CONFIG_HPP
#define NALL_CONFIG_HPP
#include <nall/file.hpp>
#include <nall/string.hpp>
#include <nall/vector.hpp>
namespace nall {
namespace configuration_traits {
template<typename T> struct is_boolean { enum { value = false }; };
template<> struct is_boolean<bool> { enum { value = true }; };
template<typename T> struct is_signed { enum { value = false }; };
template<> struct is_signed<signed> { enum { value = true }; };
template<typename T> struct is_unsigned { enum { value = false }; };
template<> struct is_unsigned<unsigned> { enum { value = true }; };
template<typename T> struct is_double { enum { value = false }; };
template<> struct is_double<double> { enum { value = true }; };
template<typename T> struct is_string { enum { value = false }; };
template<> struct is_string<string> { enum { value = true }; };
}
class configuration {
public:
enum type_t { boolean_t, signed_t, unsigned_t, double_t, string_t, unknown_t };
struct item_t {
uintptr_t data;
string name;
string desc;
type_t type;
string get() const {
switch(type) {
case boolean_t: return string() << *(bool*)data;
case signed_t: return string() << *(signed*)data;
case unsigned_t: return string() << *(unsigned*)data;
case double_t: return string() << *(double*)data;
case string_t: return string() << "\"" << *(string*)data << "\"";
}
return "???";
}
void set(string s) {
switch(type) {
case boolean_t: *(bool*)data = (s == "true"); break;
case signed_t: *(signed*)data = strsigned(s); break;
case unsigned_t: *(unsigned*)data = strunsigned(s); break;
case double_t: *(double*)data = strdouble(s); break;
case string_t: s.trim("\""); *(string*)data = s; break;
}
}
};
linear_vector<item_t> list;
template<typename T>
void attach(T &data, const char *name, const char *desc = "") {
unsigned n = list.size();
list[n].data = (uintptr_t)&data;
list[n].name = name;
list[n].desc = desc;
if(configuration_traits::is_boolean<T>::value) list[n].type = boolean_t;
else if(configuration_traits::is_signed<T>::value) list[n].type = signed_t;
else if(configuration_traits::is_unsigned<T>::value) list[n].type = unsigned_t;
else if(configuration_traits::is_double<T>::value) list[n].type = double_t;
else if(configuration_traits::is_string<T>::value) list[n].type = string_t;
else list[n].type = unknown_t;
}
virtual bool load(const char *filename) {
string data;
if(data.readfile(filename) == true) {
data.replace("\r", "");
lstring line;
line.split("\n", data);
for(unsigned i = 0; i < line.size(); i++) {
if(auto position = qstrpos(line[i], "#")) line[i][position()] = 0;
if(!qstrpos(line[i], " = ")) continue;
lstring part;
part.qsplit(" = ", line[i]);
part[0].trim();
part[1].trim();
for(unsigned n = 0; n < list.size(); n++) {
if(part[0] == list[n].name) {
list[n].set(part[1]);
break;
}
}
}
return true;
} else {
return false;
}
}
virtual bool save(const char *filename) const {
file fp;
if(fp.open(filename, file::mode::write)) {
for(unsigned i = 0; i < list.size(); i++) {
string output;
output << list[i].name << " = " << list[i].get();
if(list[i].desc != "") output << " # " << list[i].desc;
output << "\r\n";
fp.print(output);
}
fp.close();
return true;
} else {
return false;
}
}
};
}
#endif
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#ifndef NALL_CRC32_HPP
#define NALL_CRC32_HPP
#include <nall/stdint.hpp>
namespace nall {
const uint32_t crc32_table[256] = {
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
};
inline uint32_t crc32_adjust(uint32_t crc32, uint8_t input) {
return ((crc32 >> 8) & 0x00ffffff) ^ crc32_table[(crc32 ^ input) & 0xff];
}
inline uint32_t crc32_calculate(const uint8_t *data, unsigned length) {
uint32_t crc32 = ~0;
for(unsigned i = 0; i < length; i++) {
crc32 = crc32_adjust(crc32, data[i]);
}
return ~crc32;
}
}
#endif
+2 -2
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@@ -23,8 +23,8 @@
#if defined(__i386__) || defined(__amd64__) || defined(_M_IX86) || defined(_M_AMD64)
#define ARCH_LSB
#elif defined(__powerpc__) || defined(_M_PPC)
#elif defined(__powerpc__) || defined(_M_PPC) || defined(__BIG_ENDIAN__)
#define ARCH_MSB
#endif
#endif //ifndef NALL_DETECT_HPP
#endif
+75
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@@ -0,0 +1,75 @@
#ifndef NALL_DICTIONARY_HPP
#define NALL_DICTIONARY_HPP
#include <nall/array.hpp>
#include <nall/string.hpp>
#include <nall/utility.hpp>
namespace nall {
class dictionary {
public:
string operator[](const char *input) {
for(unsigned i = 0; i < index_input.size(); i++) {
if(index_input[i] == input) return index_output[i];
}
//no match, use input; remove input identifier, if one exists
if(strbegin(input, "{{")) {
if(auto pos = strpos(input, "}}")) {
string temp = substr(input, pos() + 2);
return temp;
}
}
return input;
}
bool import(const char *filename) {
string data;
if(data.readfile(filename) == false) return false;
data.ltrim<1>("\xef\xbb\xbf"); //remove UTF-8 marker, if it exists
data.replace("\r", "");
lstring line;
line.split("\n", data);
for(unsigned i = 0; i < line.size(); i++) {
lstring part;
//format: "Input" = "Output"
part.qsplit("=", line[i]);
if(part.size() != 2) continue;
//remove whitespace
part[0].trim();
part[1].trim();
//remove quotes
part[0].trim<1>("\"");
part[1].trim<1>("\"");
unsigned n = index_input.size();
index_input[n] = part[0];
index_output[n] = part[1];
}
return true;
}
void reset() {
index_input.reset();
index_output.reset();
}
~dictionary() {
reset();
}
dictionary& operator=(const dictionary&) = delete;
dictionary(const dictionary&) = delete;
protected:
lstring index_input;
lstring index_output;
};
}
#endif
+151
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@@ -0,0 +1,151 @@
#ifndef NALL_DIRECTORY_HPP
#define NALL_DIRECTORY_HPP
#include <nall/foreach.hpp>
#include <nall/sort.hpp>
#include <nall/string.hpp>
#if defined(_WIN32)
#include <nall/utf8.hpp>
#else
#include <dirent.h>
#include <stdio.h>
#include <sys/types.h>
#endif
namespace nall {
struct directory {
static bool exists(const string &pathname);
static lstring folders(const string &pathname, const string &pattern = "*");
static lstring files(const string &pathname, const string &pattern = "*");
static lstring contents(const string &pathname, const string &pattern = "*");
};
#if defined(_WIN32)
inline bool directory::exists(const string &pathname) {
DWORD result = GetFileAttributes(utf16_t(pathname));
if(result == INVALID_FILE_ATTRIBUTES) return false;
return (result & FILE_ATTRIBUTE_DIRECTORY);
}
inline lstring directory::folders(const string &pathname, const string &pattern) {
lstring list;
string path = pathname;
path.transform("/", "\\");
if(!strend(path, "\\")) path.append("\\");
path.append("*");
HANDLE handle;
WIN32_FIND_DATA data;
handle = FindFirstFile(utf16_t(path), &data);
if(handle != INVALID_HANDLE_VALUE) {
if(wcscmp(data.cFileName, L".") && wcscmp(data.cFileName, L"..")) {
if(data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
string name = utf8_t(data.cFileName);
if(wildcard(name, pattern)) list.append(string(name, "/"));
}
}
while(FindNextFile(handle, &data) != false) {
if(wcscmp(data.cFileName, L".") && wcscmp(data.cFileName, L"..")) {
if(data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
string name = utf8_t(data.cFileName);
if(wildcard(name, pattern)) list.append(string(name, "/"));
}
}
}
FindClose(handle);
}
if(list.size() > 0) sort(&list[0], list.size());
return list;
}
inline lstring directory::files(const string &pathname, const string &pattern) {
lstring list;
string path = pathname;
path.transform("/", "\\");
if(!strend(path, "\\")) path.append("\\");
path.append("*");
HANDLE handle;
WIN32_FIND_DATA data;
handle = FindFirstFile(utf16_t(path), &data);
if(handle != INVALID_HANDLE_VALUE) {
if((data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) {
string name = utf8_t(data.cFileName);
if(wildcard(name, pattern)) list.append(name);
}
while(FindNextFile(handle, &data) != false) {
if((data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) {
string name = utf8_t(data.cFileName);
if(wildcard(name, pattern)) list.append(name);
}
}
FindClose(handle);
}
if(list.size() > 0) sort(&list[0], list.size());
return list;
}
inline lstring directory::contents(const string &pathname, const string &pattern) {
lstring folders = directory::folders(pathname); //pattern search of contents() should only filter files
lstring files = directory::files(pathname, pattern);
foreach(file, files) folders.append(file);
return folders;
}
#else
inline bool directory::exists(const string &pathname) {
DIR *dp = opendir(pathname);
if(!dp) return false;
closedir(dp);
return true;
}
inline lstring directory::folders(const string &pathname, const string &pattern) {
lstring list;
DIR *dp;
struct dirent *ep;
dp = opendir(pathname);
if(dp) {
while(ep = readdir(dp)) {
if(!strcmp(ep->d_name, ".")) continue;
if(!strcmp(ep->d_name, "..")) continue;
if(ep->d_type & DT_DIR) {
if(wildcard(ep->d_name, pattern)) list.append(string(ep->d_name, "/"));
}
}
closedir(dp);
}
if(list.size() > 0) sort(&list[0], list.size());
return list;
}
inline lstring directory::files(const string &pathname, const string &pattern) {
lstring list;
DIR *dp;
struct dirent *ep;
dp = opendir(pathname);
if(dp) {
while(ep = readdir(dp)) {
if(!strcmp(ep->d_name, ".")) continue;
if(!strcmp(ep->d_name, "..")) continue;
if((ep->d_type & DT_DIR) == 0) {
if(wildcard(ep->d_name, pattern)) list.append(ep->d_name);
}
}
closedir(dp);
}
if(list.size() > 0) sort(&list[0], list.size());
return list;
}
inline lstring directory::contents(const string &pathname, const string &pattern) {
lstring folders = directory::folders(pathname); //pattern search of contents() should only filter files
lstring files = directory::files(pathname, pattern);
foreach(file, files) folders.append(file);
return folders;
}
#endif
}
#endif
+96
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#ifndef NALL_DL_HPP
#define NALL_DL_HPP
//dynamic linking support
#include <nall/detect.hpp>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
#include <nall/utility.hpp>
#if defined(PLATFORM_X) || defined(PLATFORM_OSX)
#include <dlfcn.h>
#elif defined(PLATFORM_WIN)
#include <windows.h>
#include <nall/utf8.hpp>
#endif
namespace nall {
struct library {
bool opened() const { return handle; }
bool open(const char*, const char* = "");
void* sym(const char*);
void close();
library() : handle(0) {}
~library() { close(); }
library& operator=(const library&) = delete;
library(const library&) = delete;
private:
uintptr_t handle;
};
#if defined(PLATFORM_X)
inline bool library::open(const char *name, const char *path) {
if(handle) close();
handle = (uintptr_t)dlopen(string(path, *path && !strend(path, "/") ? "/" : "", "lib", name, ".so"), RTLD_LAZY);
if(!handle) handle = (uintptr_t)dlopen(string("/usr/local/lib/lib", name, ".so"), RTLD_LAZY);
return handle;
}
inline void* library::sym(const char *name) {
if(!handle) return 0;
return dlsym((void*)handle, name);
}
inline void library::close() {
if(!handle) return;
dlclose((void*)handle);
handle = 0;
}
#elif defined(PLATFORM_OSX)
inline bool library::open(const char *name, const char *path) {
if(handle) close();
handle = (uintptr_t)dlopen(string(path, *path && !strend(path, "/") ? "/" : "", "lib", name, ".dylib"), RTLD_LAZY);
if(!handle) handle = (uintptr_t)dlopen(string("/usr/local/lib/lib", name, ".dylib"), RTLD_LAZY);
return handle;
}
inline void* library::sym(const char *name) {
if(!handle) return 0;
return dlsym((void*)handle, name);
}
inline void library::close() {
if(!handle) return;
dlclose((void*)handle);
handle = 0;
}
#elif defined(PLATFORM_WIN)
inline bool library::open(const char *name, const char *path) {
if(handle) close();
string filepath(path, *path && !strend(path, "/") && !strend(path, "\\") ? "\\" : "", name, ".dll");
handle = (uintptr_t)LoadLibraryW(utf16_t(filepath));
return handle;
}
inline void* library::sym(const char *name) {
if(!handle) return 0;
return (void*)GetProcAddress((HMODULE)handle, name);
}
inline void library::close() {
if(!handle) return;
FreeLibrary((HMODULE)handle);
handle = 0;
}
#else
inline bool library::open(const char*, const char*) { return false; }
inline void* library::sym(const char*) { return 0; }
inline void library::close() {}
#endif
};
#endif
+38
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@@ -0,0 +1,38 @@
#ifndef NALL_ENDIAN_HPP
#define NALL_ENDIAN_HPP
#if !defined(ARCH_MSB)
//little-endian: uint8_t[] { 0x01, 0x02, 0x03, 0x04 } == 0x04030201
#define order_lsb2(a,b) a,b
#define order_lsb3(a,b,c) a,b,c
#define order_lsb4(a,b,c,d) a,b,c,d
#define order_lsb5(a,b,c,d,e) a,b,c,d,e
#define order_lsb6(a,b,c,d,e,f) a,b,c,d,e,f
#define order_lsb7(a,b,c,d,e,f,g) a,b,c,d,e,f,g
#define order_lsb8(a,b,c,d,e,f,g,h) a,b,c,d,e,f,g,h
#define order_msb2(a,b) b,a
#define order_msb3(a,b,c) c,b,a
#define order_msb4(a,b,c,d) d,c,b,a
#define order_msb5(a,b,c,d,e) e,d,c,b,a
#define order_msb6(a,b,c,d,e,f) f,e,d,c,b,a
#define order_msb7(a,b,c,d,e,f,g) g,f,e,d,c,b,a
#define order_msb8(a,b,c,d,e,f,g,h) h,g,f,e,d,c,b,a
#else
//big-endian: uint8_t[] { 0x01, 0x02, 0x03, 0x04 } == 0x01020304
#define order_lsb2(a,b) b,a
#define order_lsb3(a,b,c) c,b,a
#define order_lsb4(a,b,c,d) d,c,b,a
#define order_lsb5(a,b,c,d,e) e,d,c,b,a
#define order_lsb6(a,b,c,d,e,f) f,e,d,c,b,a
#define order_lsb7(a,b,c,d,e,f,g) g,f,e,d,c,b,a
#define order_lsb8(a,b,c,d,e,f,g,h) h,g,f,e,d,c,b,a
#define order_msb2(a,b) a,b
#define order_msb3(a,b,c) a,b,c
#define order_msb4(a,b,c,d) a,b,c,d
#define order_msb5(a,b,c,d,e) a,b,c,d,e
#define order_msb6(a,b,c,d,e,f) a,b,c,d,e,f
#define order_msb7(a,b,c,d,e,f,g) a,b,c,d,e,f,g
#define order_msb8(a,b,c,d,e,f,g,h) a,b,c,d,e,f,g,h
#endif
#endif
+261
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@@ -0,0 +1,261 @@
#ifndef NALL_FILE_HPP
#define NALL_FILE_HPP
#include <stdio.h>
#include <string.h>
#if !defined(_WIN32)
#include <unistd.h>
#else
#include <io.h>
#endif
#include <nall/stdint.hpp>
#include <nall/string.hpp>
#include <nall/utf8.hpp>
#include <nall/utility.hpp>
namespace nall {
inline FILE* fopen_utf8(const char *utf8_filename, const char *mode) {
#if !defined(_WIN32)
return fopen(utf8_filename, mode);
#else
return _wfopen(utf16_t(utf8_filename), utf16_t(mode));
#endif
}
class file {
public:
enum class mode : unsigned { read, write, readwrite, writeread };
enum class index : unsigned { absolute, relative };
uint8_t read() {
if(!fp) return 0xff; //file not open
if(file_mode == mode::write) return 0xff; //reads not permitted
if(file_offset >= file_size) return 0xff; //cannot read past end of file
buffer_sync();
return buffer[(file_offset++) & buffer_mask];
}
uintmax_t readl(unsigned length = 1) {
uintmax_t data = 0;
for(int i = 0; i < length; i++) {
data |= (uintmax_t)read() << (i << 3);
}
return data;
}
uintmax_t readm(unsigned length = 1) {
uintmax_t data = 0;
while(length--) {
data <<= 8;
data |= read();
}
return data;
}
void read(uint8_t *buffer, unsigned length) {
while(length--) *buffer++ = read();
}
void write(uint8_t data) {
if(!fp) return; //file not open
if(file_mode == mode::read) return; //writes not permitted
buffer_sync();
buffer[(file_offset++) & buffer_mask] = data;
buffer_dirty = true;
if(file_offset > file_size) file_size = file_offset;
}
void writel(uintmax_t data, unsigned length = 1) {
while(length--) {
write(data);
data >>= 8;
}
}
void writem(uintmax_t data, unsigned length = 1) {
for(int i = length - 1; i >= 0; i--) {
write(data >> (i << 3));
}
}
void write(const uint8_t *buffer, unsigned length) {
while(length--) write(*buffer++);
}
template<typename... Args> void print(Args... args) {
string data(args...);
const char *p = data;
while(*p) write(*p++);
}
void flush() {
buffer_flush();
fflush(fp);
}
void seek(int offset, index index_ = index::absolute) {
if(!fp) return; //file not open
buffer_flush();
uintmax_t req_offset = file_offset;
switch(index_) {
case index::absolute: req_offset = offset; break;
case index::relative: req_offset += offset; break;
}
if(req_offset < 0) req_offset = 0; //cannot seek before start of file
if(req_offset > file_size) {
if(file_mode == mode::read) { //cannot seek past end of file
req_offset = file_size;
} else { //pad file to requested location
file_offset = file_size;
while(file_size < req_offset) write(0x00);
}
}
file_offset = req_offset;
}
int offset() {
if(!fp) return -1; //file not open
return file_offset;
}
int size() {
if(!fp) return -1; //file not open
return file_size;
}
bool truncate(unsigned size) {
if(!fp) return false; //file not open
#if !defined(_WIN32)
return ftruncate(fileno(fp), size) == 0;
#else
return _chsize(fileno(fp), size) == 0;
#endif
}
bool end() {
if(!fp) return true; //file not open
return file_offset >= file_size;
}
static bool exists(const char *fn) {
#if !defined(_WIN32)
FILE *fp = fopen(fn, "rb");
#else
FILE *fp = _wfopen(utf16_t(fn), L"rb");
#endif
if(fp) {
fclose(fp);
return true;
}
return false;
}
static unsigned size(const char *fn) {
#if !defined(_WIN32)
FILE *fp = fopen(fn, "rb");
#else
FILE *fp = _wfopen(utf16_t(fn), L"rb");
#endif
unsigned filesize = 0;
if(fp) {
fseek(fp, 0, SEEK_END);
filesize = ftell(fp);
fclose(fp);
}
return filesize;
}
bool open() {
return fp;
}
bool open(const char *fn, mode mode_) {
if(fp) return false;
switch(file_mode = mode_) {
#if !defined(_WIN32)
case mode::read: fp = fopen(fn, "rb"); break;
case mode::write: fp = fopen(fn, "wb+"); break; //need read permission for buffering
case mode::readwrite: fp = fopen(fn, "rb+"); break;
case mode::writeread: fp = fopen(fn, "wb+"); break;
#else
case mode::read: fp = _wfopen(utf16_t(fn), L"rb"); break;
case mode::write: fp = _wfopen(utf16_t(fn), L"wb+"); break;
case mode::readwrite: fp = _wfopen(utf16_t(fn), L"rb+"); break;
case mode::writeread: fp = _wfopen(utf16_t(fn), L"wb+"); break;
#endif
}
if(!fp) return false;
buffer_offset = -1; //invalidate buffer
file_offset = 0;
fseek(fp, 0, SEEK_END);
file_size = ftell(fp);
fseek(fp, 0, SEEK_SET);
return true;
}
void close() {
if(!fp) return;
buffer_flush();
fclose(fp);
fp = 0;
}
file() {
memset(buffer, 0, sizeof buffer);
buffer_offset = -1;
buffer_dirty = false;
fp = 0;
file_offset = 0;
file_size = 0;
file_mode = mode::read;
}
~file() {
close();
}
file& operator=(const file&) = delete;
file(const file&) = delete;
private:
enum { buffer_size = 1 << 12, buffer_mask = buffer_size - 1 };
char buffer[buffer_size];
int buffer_offset;
bool buffer_dirty;
FILE *fp;
unsigned file_offset;
unsigned file_size;
mode file_mode;
void buffer_sync() {
if(!fp) return; //file not open
if(buffer_offset != (file_offset & ~buffer_mask)) {
buffer_flush();
buffer_offset = file_offset & ~buffer_mask;
fseek(fp, buffer_offset, SEEK_SET);
unsigned length = (buffer_offset + buffer_size) <= file_size ? buffer_size : (file_size & buffer_mask);
if(length) unsigned unused = fread(buffer, 1, length, fp);
}
}
void buffer_flush() {
if(!fp) return; //file not open
if(file_mode == mode::read) return; //buffer cannot be written to
if(buffer_offset < 0) return; //buffer unused
if(buffer_dirty == false) return; //buffer unmodified since read
fseek(fp, buffer_offset, SEEK_SET);
unsigned length = (buffer_offset + buffer_size) <= file_size ? buffer_size : (file_size & buffer_mask);
if(length) unsigned unused = fwrite(buffer, 1, length, fp);
buffer_offset = -1; //invalidate buffer
buffer_dirty = false;
}
};
}
#endif
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#ifndef NALL_FILEMAP_HPP
#define NALL_FILEMAP_HPP
#include <nall/stdint.hpp>
#include <nall/utf8.hpp>
#include <stdio.h>
#include <stdlib.h>
#if defined(_WIN32)
#include <windows.h>
#else
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <sys/types.h>
#endif
namespace nall {
class filemap {
public:
enum class mode : unsigned { read, write, readwrite, writeread };
bool opened() const { return p_opened(); }
bool open(const char *filename, mode mode_) { return p_open(filename, mode_); }
void close() { return p_close(); }
unsigned size() const { return p_size; }
uint8_t* data() { return p_handle; }
const uint8_t* data() const { return p_handle; }
filemap() : p_size(0), p_handle(0) { p_ctor(); }
filemap(const char *filename, mode mode_) : p_size(0), p_handle(0) { p_ctor(); p_open(filename, mode_); }
~filemap() { p_dtor(); }
private:
unsigned p_size;
uint8_t *p_handle;
#if defined(_WIN32)
//=============
//MapViewOfFile
//=============
HANDLE p_filehandle, p_maphandle;
bool p_opened() const {
return p_handle;
}
bool p_open(const char *filename, mode mode_) {
int desired_access, creation_disposition, flprotect, map_access;
switch(mode_) {
default: return false;
case mode::read:
desired_access = GENERIC_READ;
creation_disposition = OPEN_EXISTING;
flprotect = PAGE_READONLY;
map_access = FILE_MAP_READ;
break;
case mode::write:
//write access requires read access
desired_access = GENERIC_WRITE;
creation_disposition = CREATE_ALWAYS;
flprotect = PAGE_READWRITE;
map_access = FILE_MAP_ALL_ACCESS;
break;
case mode::readwrite:
desired_access = GENERIC_READ | GENERIC_WRITE;
creation_disposition = OPEN_EXISTING;
flprotect = PAGE_READWRITE;
map_access = FILE_MAP_ALL_ACCESS;
break;
case mode::writeread:
desired_access = GENERIC_READ | GENERIC_WRITE;
creation_disposition = CREATE_NEW;
flprotect = PAGE_READWRITE;
map_access = FILE_MAP_ALL_ACCESS;
break;
}
p_filehandle = CreateFileW(utf16_t(filename), desired_access, FILE_SHARE_READ, NULL,
creation_disposition, FILE_ATTRIBUTE_NORMAL, NULL);
if(p_filehandle == INVALID_HANDLE_VALUE) return false;
p_size = GetFileSize(p_filehandle, NULL);
p_maphandle = CreateFileMapping(p_filehandle, NULL, flprotect, 0, p_size, NULL);
if(p_maphandle == INVALID_HANDLE_VALUE) {
CloseHandle(p_filehandle);
p_filehandle = INVALID_HANDLE_VALUE;
return false;
}
p_handle = (uint8_t*)MapViewOfFile(p_maphandle, map_access, 0, 0, p_size);
return p_handle;
}
void p_close() {
if(p_handle) {
UnmapViewOfFile(p_handle);
p_handle = 0;
}
if(p_maphandle != INVALID_HANDLE_VALUE) {
CloseHandle(p_maphandle);
p_maphandle = INVALID_HANDLE_VALUE;
}
if(p_filehandle != INVALID_HANDLE_VALUE) {
CloseHandle(p_filehandle);
p_filehandle = INVALID_HANDLE_VALUE;
}
}
void p_ctor() {
p_filehandle = INVALID_HANDLE_VALUE;
p_maphandle = INVALID_HANDLE_VALUE;
}
void p_dtor() {
close();
}
#else
//====
//mmap
//====
int p_fd;
bool p_opened() const {
return p_handle;
}
bool p_open(const char *filename, mode mode_) {
int open_flags, mmap_flags;
switch(mode_) {
default: return false;
case mode::read:
open_flags = O_RDONLY;
mmap_flags = PROT_READ;
break;
case mode::write:
open_flags = O_RDWR | O_CREAT; //mmap() requires read access
mmap_flags = PROT_WRITE;
break;
case mode::readwrite:
open_flags = O_RDWR;
mmap_flags = PROT_READ | PROT_WRITE;
break;
case mode::writeread:
open_flags = O_RDWR | O_CREAT;
mmap_flags = PROT_READ | PROT_WRITE;
break;
}
p_fd = ::open(filename, open_flags, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP);
if(p_fd < 0) return false;
struct stat p_stat;
fstat(p_fd, &p_stat);
p_size = p_stat.st_size;
p_handle = (uint8_t*)mmap(0, p_size, mmap_flags, MAP_SHARED, p_fd, 0);
if(p_handle == MAP_FAILED) {
p_handle = 0;
::close(p_fd);
p_fd = -1;
return false;
}
return p_handle;
}
void p_close() {
if(p_handle) {
munmap(p_handle, p_size);
p_handle = 0;
}
if(p_fd >= 0) {
::close(p_fd);
p_fd = -1;
}
}
void p_ctor() {
p_fd = -1;
}
void p_dtor() {
p_close();
}
#endif
};
}
#endif
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#ifndef NALL_FOREACH_HPP
#define NALL_FOREACH_HPP
#include <type_traits>
#include <nall/concept.hpp>
#undef foreach
#define foreach(iter, object) \
for(unsigned foreach_counter = 0, foreach_limit = container_size(object), foreach_once = 0, foreach_broken = 0; foreach_counter < foreach_limit && foreach_broken == 0; foreach_counter++, foreach_once = 0) \
for(auto &iter = object[foreach_counter]; foreach_once == 0 && (foreach_broken = 1); foreach_once++, foreach_broken = 0)
#endif
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#ifndef NALL_FUNCTION_HPP
#define NALL_FUNCTION_HPP
namespace nall {
template<typename T> class function;
template<typename R, typename... P> class function<R (P...)> {
struct container {
virtual R operator()(P... p) const = 0;
virtual container* copy() const = 0;
virtual ~container() {}
} *callback;
struct global : container {
R (*function)(P...);
R operator()(P... p) const { return function(std::forward<P>(p)...); }
container* copy() const { return new global(function); }
global(R (*function)(P...)) : function(function) {}
};
template<typename C> struct member : container {
R (C::*function)(P...);
C *object;
R operator()(P... p) const { return (object->*function)(std::forward<P>(p)...); }
container* copy() const { return new member(function, object); }
member(R (C::*function)(P...), C *object) : function(function), object(object) {}
};
template<typename L> struct lambda : container {
L object;
R operator()(P... p) const { return object(std::forward<P>(p)...); }
container* copy() const { return new lambda(object); }
lambda(const L& object) : object(object) {}
};
public:
operator bool() const { return callback; }
R operator()(P... p) const { return (*callback)(std::forward<P>(p)...); }
void reset() { if(callback) { delete callback; callback = 0; } }
function& operator=(const function &source) {
if(this != &source) {
if(callback) { delete callback; callback = 0; }
if(source.callback) callback = source.callback->copy();
}
return *this;
}
function(const function &source) { operator=(source); }
function() : callback(0) {}
function(void *function) : callback(0) { if(function) callback = new global((R (*)(P...))function); }
function(R (*function)(P...)) { callback = new global(function); }
template<typename C> function(R (C::*function)(P...), C *object) { callback = new member<C>(function, object); }
template<typename C> function(R (C::*function)(P...) const, C *object) { callback = new member<C>((R (C::*)(P...))function, object); }
template<typename L> function(const L& object) { callback = new lambda<L>(object); }
~function() { if(callback) delete callback; }
};
}
#endif
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#ifndef NALL_INPUT_HPP
#define NALL_INPUT_HPP
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <nall/stdint.hpp>
#include <nall/string.hpp>
namespace nall {
struct Keyboard;
Keyboard& keyboard(unsigned = 0);
static const char KeyboardScancodeName[][64] = {
"Escape", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12",
"PrintScreen", "ScrollLock", "Pause", "Tilde",
"Num1", "Num2", "Num3", "Num4", "Num5", "Num6", "Num7", "Num8", "Num9", "Num0",
"Dash", "Equal", "Backspace",
"Insert", "Delete", "Home", "End", "PageUp", "PageDown",
"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M",
"N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z",
"LeftBracket", "RightBracket", "Backslash", "Semicolon", "Apostrophe", "Comma", "Period", "Slash",
"Keypad1", "Keypad2", "Keypad3", "Keypad4", "Keypad5", "Keypad6", "Keypad7", "Keypad8", "Keypad9", "Keypad0",
"Point", "Enter", "Add", "Subtract", "Multiply", "Divide",
"NumLock", "CapsLock",
"Up", "Down", "Left", "Right",
"Tab", "Return", "Spacebar", "Menu",
"Shift", "Control", "Alt", "Super",
};
struct Keyboard {
const unsigned ID;
enum { Base = 1 };
enum { Count = 8, Size = 128 };
enum Scancode {
Escape, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
PrintScreen, ScrollLock, Pause, Tilde,
Num1, Num2, Num3, Num4, Num5, Num6, Num7, Num8, Num9, Num0,
Dash, Equal, Backspace,
Insert, Delete, Home, End, PageUp, PageDown,
A, B, C, D, E, F, G, H, I, J, K, L, M,
N, O, P, Q, R, S, T, U, V, W, X, Y, Z,
LeftBracket, RightBracket, Backslash, Semicolon, Apostrophe, Comma, Period, Slash,
Keypad1, Keypad2, Keypad3, Keypad4, Keypad5, Keypad6, Keypad7, Keypad8, Keypad9, Keypad0,
Point, Enter, Add, Subtract, Multiply, Divide,
NumLock, CapsLock,
Up, Down, Left, Right,
Tab, Return, Spacebar, Menu,
Shift, Control, Alt, Super,
Limit,
};
static signed numberDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(keyboard(i).belongsTo(scancode)) return i;
}
return -1;
}
static signed keyDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(keyboard(i).isKey(scancode)) return scancode - keyboard(i).key(Escape);
}
return -1;
}
static signed modifierDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(keyboard(i).isModifier(scancode)) return scancode - keyboard(i).key(Shift);
}
return -1;
}
static bool isAnyKey(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(keyboard(i).isKey(scancode)) return true;
}
return false;
}
static bool isAnyModifier(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(keyboard(i).isModifier(scancode)) return true;
}
return false;
}
static uint16_t decode(const char *name) {
string s(name);
if(!strbegin(name, "KB")) return 0;
s.ltrim("KB");
unsigned id = strunsigned(s);
auto pos = strpos(s, "::");
if(!pos) return 0;
s = substr(s, pos() + 2);
for(unsigned i = 0; i < Limit; i++) {
if(s == KeyboardScancodeName[i]) return Base + Size * id + i;
}
return 0;
}
string encode(uint16_t code) const {
unsigned index = 0;
for(unsigned i = 0; i < Count; i++) {
if(code >= Base + Size * i && code < Base + Size * (i + 1)) {
index = code - (Base + Size * i);
break;
}
}
return string() << "KB" << ID << "::" << KeyboardScancodeName[index];
}
uint16_t operator[](Scancode code) const { return Base + ID * Size + code; }
uint16_t key(unsigned id) const { return Base + Size * ID + id; }
bool isKey(unsigned id) const { return id >= key(Escape) && id <= key(Menu); }
bool isModifier(unsigned id) const { return id >= key(Shift) && id <= key(Super); }
bool belongsTo(uint16_t scancode) const { return isKey(scancode) || isModifier(scancode); }
Keyboard(unsigned ID_) : ID(ID_) {}
};
inline Keyboard& keyboard(unsigned id) {
static Keyboard kb0(0), kb1(1), kb2(2), kb3(3), kb4(4), kb5(5), kb6(6), kb7(7);
switch(id) { default:
case 0: return kb0; case 1: return kb1; case 2: return kb2; case 3: return kb3;
case 4: return kb4; case 5: return kb5; case 6: return kb6; case 7: return kb7;
}
}
static const char MouseScancodeName[][64] = {
"Xaxis", "Yaxis", "Zaxis",
"Button0", "Button1", "Button2", "Button3", "Button4", "Button5", "Button6", "Button7",
};
struct Mouse;
Mouse& mouse(unsigned = 0);
struct Mouse {
const unsigned ID;
enum { Base = Keyboard::Base + Keyboard::Size * Keyboard::Count };
enum { Count = 8, Size = 16 };
enum { Axes = 3, Buttons = 8 };
enum Scancode {
Xaxis, Yaxis, Zaxis,
Button0, Button1, Button2, Button3, Button4, Button5, Button6, Button7,
Limit,
};
static signed numberDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(mouse(i).belongsTo(scancode)) return i;
}
return -1;
}
static signed axisDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(mouse(i).isAxis(scancode)) return scancode - mouse(i).axis(0);
}
return -1;
}
static signed buttonDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(mouse(i).isButton(scancode)) return scancode - mouse(i).button(0);
}
return -1;
}
static bool isAnyAxis(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(mouse(i).isAxis(scancode)) return true;
}
return false;
}
static bool isAnyButton(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(mouse(i).isButton(scancode)) return true;
}
return false;
}
static uint16_t decode(const char *name) {
string s(name);
if(!strbegin(name, "MS")) return 0;
s.ltrim("MS");
unsigned id = strunsigned(s);
auto pos = strpos(s, "::");
if(!pos) return 0;
s = substr(s, pos() + 2);
for(unsigned i = 0; i < Limit; i++) {
if(s == MouseScancodeName[i]) return Base + Size * id + i;
}
return 0;
}
string encode(uint16_t code) const {
unsigned index = 0;
for(unsigned i = 0; i < Count; i++) {
if(code >= Base + Size * i && code < Base + Size * (i + 1)) {
index = code - (Base + Size * i);
break;
}
}
return string() << "MS" << ID << "::" << MouseScancodeName[index];
}
uint16_t operator[](Scancode code) const { return Base + ID * Size + code; }
uint16_t axis(unsigned id) const { return Base + Size * ID + Xaxis + id; }
uint16_t button(unsigned id) const { return Base + Size * ID + Button0 + id; }
bool isAxis(unsigned id) const { return id >= axis(0) && id <= axis(2); }
bool isButton(unsigned id) const { return id >= button(0) && id <= button(7); }
bool belongsTo(uint16_t scancode) const { return isAxis(scancode) || isButton(scancode); }
Mouse(unsigned ID_) : ID(ID_) {}
};
inline Mouse& mouse(unsigned id) {
static Mouse ms0(0), ms1(1), ms2(2), ms3(3), ms4(4), ms5(5), ms6(6), ms7(7);
switch(id) { default:
case 0: return ms0; case 1: return ms1; case 2: return ms2; case 3: return ms3;
case 4: return ms4; case 5: return ms5; case 6: return ms6; case 7: return ms7;
}
}
static const char JoypadScancodeName[][64] = {
"Hat0", "Hat1", "Hat2", "Hat3", "Hat4", "Hat5", "Hat6", "Hat7",
"Axis0", "Axis1", "Axis2", "Axis3", "Axis4", "Axis5", "Axis6", "Axis7",
"Axis8", "Axis9", "Axis10", "Axis11", "Axis12", "Axis13", "Axis14", "Axis15",
"Button0", "Button1", "Button2", "Button3", "Button4", "Button5", "Button6", "Button7",
"Button8", "Button9", "Button10", "Button11", "Button12", "Button13", "Button14", "Button15",
"Button16", "Button17", "Button18", "Button19", "Button20", "Button21", "Button22", "Button23",
"Button24", "Button25", "Button26", "Button27", "Button28", "Button29", "Button30", "Button31",
};
struct Joypad;
Joypad& joypad(unsigned = 0);
struct Joypad {
const unsigned ID;
enum { Base = Mouse::Base + Mouse::Size * Mouse::Count };
enum { Count = 8, Size = 64 };
enum { Hats = 8, Axes = 16, Buttons = 32 };
enum Scancode {
Hat0, Hat1, Hat2, Hat3, Hat4, Hat5, Hat6, Hat7,
Axis0, Axis1, Axis2, Axis3, Axis4, Axis5, Axis6, Axis7,
Axis8, Axis9, Axis10, Axis11, Axis12, Axis13, Axis14, Axis15,
Button0, Button1, Button2, Button3, Button4, Button5, Button6, Button7,
Button8, Button9, Button10, Button11, Button12, Button13, Button14, Button15,
Button16, Button17, Button18, Button19, Button20, Button21, Button22, Button23,
Button24, Button25, Button26, Button27, Button28, Button29, Button30, Button31,
Limit,
};
enum Hat { HatCenter = 0, HatUp = 1, HatRight = 2, HatDown = 4, HatLeft = 8 };
static signed numberDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(joypad(i).belongsTo(scancode)) return i;
}
return -1;
}
static signed hatDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(joypad(i).isHat(scancode)) return scancode - joypad(i).hat(0);
}
return -1;
}
static signed axisDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(joypad(i).isAxis(scancode)) return scancode - joypad(i).axis(0);
}
return -1;
}
static signed buttonDecode(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(joypad(i).isButton(scancode)) return scancode - joypad(i).button(0);
}
return -1;
}
static bool isAnyHat(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(joypad(i).isHat(scancode)) return true;
}
return false;
}
static bool isAnyAxis(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(joypad(i).isAxis(scancode)) return true;
}
return false;
}
static bool isAnyButton(uint16_t scancode) {
for(unsigned i = 0; i < Count; i++) {
if(joypad(i).isButton(scancode)) return true;
}
return false;
}
static uint16_t decode(const char *name) {
string s(name);
if(!strbegin(name, "JP")) return 0;
s.ltrim("JP");
unsigned id = strunsigned(s);
auto pos = strpos(s, "::");
if(!pos) return 0;
s = substr(s, pos() + 2);
for(unsigned i = 0; i < Limit; i++) {
if(s == JoypadScancodeName[i]) return Base + Size * id + i;
}
return 0;
}
string encode(uint16_t code) const {
unsigned index = 0;
for(unsigned i = 0; i < Count; i++) {
if(code >= Base + Size * i && code < Base + Size * (i + 1)) {
index = code - (Base + Size * i);
}
}
return string() << "JP" << ID << "::" << JoypadScancodeName[index];
}
uint16_t operator[](Scancode code) const { return Base + ID * Size + code; }
uint16_t hat(unsigned id) const { return Base + Size * ID + Hat0 + id; }
uint16_t axis(unsigned id) const { return Base + Size * ID + Axis0 + id; }
uint16_t button(unsigned id) const { return Base + Size * ID + Button0 + id; }
bool isHat(unsigned id) const { return id >= hat(0) && id <= hat(7); }
bool isAxis(unsigned id) const { return id >= axis(0) && id <= axis(15); }
bool isButton(unsigned id) const { return id >= button(0) && id <= button(31); }
bool belongsTo(uint16_t scancode) const { return isHat(scancode) || isAxis(scancode) || isButton(scancode); }
Joypad(unsigned ID_) : ID(ID_) {}
};
inline Joypad& joypad(unsigned id) {
static Joypad jp0(0), jp1(1), jp2(2), jp3(3), jp4(4), jp5(5), jp6(6), jp7(7);
switch(id) { default:
case 0: return jp0; case 1: return jp1; case 2: return jp2; case 3: return jp3;
case 4: return jp4; case 5: return jp5; case 6: return jp6; case 7: return jp7;
}
}
struct Scancode {
enum { None = 0, Limit = Joypad::Base + Joypad::Size * Joypad::Count };
static uint16_t decode(const char *name) {
uint16_t code;
code = Keyboard::decode(name);
if(code) return code;
code = Mouse::decode(name);
if(code) return code;
code = Joypad::decode(name);
if(code) return code;
return None;
}
static string encode(uint16_t code) {
for(unsigned i = 0; i < Keyboard::Count; i++) {
if(keyboard(i).belongsTo(code)) return keyboard(i).encode(code);
}
for(unsigned i = 0; i < Mouse::Count; i++) {
if(mouse(i).belongsTo(code)) return mouse(i).encode(code);
}
for(unsigned i = 0; i < Joypad::Count; i++) {
if(joypad(i).belongsTo(code)) return joypad(i).encode(code);
}
return "None";
}
};
}
#endif
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#ifndef NALL_LZSS_HPP
#define NALL_LZSS_HPP
#include <nall/array.hpp>
#include <nall/new.hpp>
#include <nall/stdint.hpp>
namespace nall {
class lzss {
public:
static bool encode(uint8_t *&output, unsigned &outlength, const uint8_t *input, unsigned inlength) {
output = new(zeromemory) uint8_t[inlength * 9 / 8 + 9];
unsigned i = 0, o = 0;
while(i < inlength) {
unsigned flagoffset = o++;
uint8_t flag = 0x00;
for(unsigned b = 0; b < 8 && i < inlength; b++) {
unsigned longest = 0, pointer;
for(unsigned index = 1; index < 4096; index++) {
unsigned count = 0;
while(true) {
if(count >= 15 + 3) break; //verify pattern match is not longer than max length
if(i + count >= inlength) break; //verify pattern match does not read past end of input
if(i + count < index) break; //verify read is not before start of input
if(input[i + count] != input[i + count - index]) break; //verify pattern still matches
count++;
}
if(count > longest) {
longest = count;
pointer = index;
}
}
if(longest < 3) output[o++] = input[i++];
else {
flag |= 1 << b;
uint16_t x = ((longest - 3) << 12) + pointer;
output[o++] = x;
output[o++] = x >> 8;
i += longest;
}
}
output[flagoffset] = flag;
}
outlength = o;
return true;
}
static bool decode(uint8_t *&output, const uint8_t *input, unsigned length) {
output = new(zeromemory) uint8_t[length];
unsigned i = 0, o = 0;
while(o < length) {
uint8_t flag = input[i++];
for(unsigned b = 0; b < 8 && o < length; b++) {
if(!(flag & (1 << b))) output[o++] = input[i++];
else {
uint16_t offset = input[i++];
offset += input[i++] << 8;
uint16_t lookuplength = (offset >> 12) + 3;
offset &= 4095;
for(unsigned index = 0; index < lookuplength && o + index < length; index++) {
output[o + index] = output[o + index - offset];
}
o += lookuplength;
}
}
}
return true;
}
};
}
#endif
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#ifndef NALL_MODULO_HPP
#define NALL_MODULO_HPP
#include <nall/serializer.hpp>
namespace nall {
template<typename T, int size> class modulo_array {
public:
inline T operator[](int index) const {
return buffer[size + index];
}
inline T read(int index) const {
return buffer[size + index];
}
inline void write(unsigned index, const T value) {
buffer[index] =
buffer[index + size] =
buffer[index + size + size] = value;
}
void serialize(serializer &s) {
s.array(buffer, size * 3);
}
modulo_array() {
buffer = new T[size * 3]();
}
~modulo_array() {
delete[] buffer;
}
private:
T *buffer;
};
}
#endif
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#ifndef NALL_PLATFORM_HPP
#define NALL_PLATFORM_HPP
#include <nall/utf8.hpp>
//=========================
//standard platform headers
//=========================
#include <limits>
#include <assert.h>
#include <limits.h>
#include <math.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#if defined(_WIN32)
#include <io.h>
#include <direct.h>
#include <shlobj.h>
#undef interface
#define dllexport __declspec(dllexport)
#else
#include <unistd.h>
#include <pwd.h>
#include <sys/stat.h>
#define dllexport
#endif
//==================
//warning supression
//==================
//Visual C++
#if defined(_MSC_VER)
//disable libc "deprecation" warnings
#pragma warning(disable:4996)
#endif
//================
//POSIX compliance
//================
#if defined(_MSC_VER)
#define PATH_MAX _MAX_PATH
#define va_copy(dest, src) ((dest) = (src))
#endif
#if defined(_WIN32)
#define getcwd _getcwd
#define ftruncate _chsize
#define putenv _putenv
#define mkdir(n, m) _wmkdir(nall::utf16_t(n))
#define rmdir _rmdir
#define vsnprintf _vsnprintf
#define usleep(n) Sleep(n / 1000)
#endif
//================
//inline expansion
//================
#if defined(__GNUC__)
#define noinline __attribute__((noinline))
#define inline inline
#define alwaysinline inline __attribute__((always_inline))
#elif defined(_MSC_VER)
#define noinline __declspec(noinline)
#define inline inline
#define alwaysinline inline __forceinline
#else
#define noinline
#define inline inline
#define alwaysinline inline
#endif
//=========================
//file system functionality
//=========================
#if defined(_WIN32)
inline char* realpath(const char *filename, char *resolvedname) {
wchar_t fn[_MAX_PATH] = L"";
_wfullpath(fn, nall::utf16_t(filename), _MAX_PATH);
strcpy(resolvedname, nall::utf8_t(fn));
return resolvedname;
}
inline char* userpath(char *path) {
wchar_t fp[_MAX_PATH] = L"";
SHGetFolderPathW(0, CSIDL_APPDATA | CSIDL_FLAG_CREATE, 0, 0, fp);
strcpy(path, nall::utf8_t(fp));
return path;
}
inline char* getcwd(char *path) {
wchar_t fp[_MAX_PATH] = L"";
_wgetcwd(fp, _MAX_PATH);
strcpy(path, nall::utf8_t(fp));
return path;
}
#else
//realpath() already exists
inline char* userpath(char *path) {
*path = 0;
struct passwd *userinfo = getpwuid(getuid());
if(userinfo) strcpy(path, userinfo->pw_dir);
return path;
}
inline char *getcwd(char *path) {
return getcwd(path, PATH_MAX);
}
#endif
#endif
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#ifndef NALL_PRIORITYQUEUE_HPP
#define NALL_PRIORITYQUEUE_HPP
#include <limits>
#include <nall/function.hpp>
#include <nall/serializer.hpp>
#include <nall/utility.hpp>
namespace nall {
template<typename type_t> void priority_queue_nocallback(type_t) {}
//priority queue implementation using binary min-heap array;
//does not require normalize() function.
//O(1) find (tick)
//O(log n) insert (enqueue)
//O(log n) remove (dequeue)
template<typename type_t> class priority_queue {
public:
inline void tick(unsigned ticks) {
basecounter += ticks;
while(heapsize && gte(basecounter, heap[0].counter)) callback(dequeue());
}
//counter is relative to current time (eg enqueue(64, ...) fires in 64 ticks);
//counter cannot exceed std::numeric_limits<unsigned>::max() >> 1.
void enqueue(unsigned counter, type_t event) {
unsigned child = heapsize++;
counter += basecounter;
while(child) {
unsigned parent = (child - 1) >> 1;
if(gte(counter, heap[parent].counter)) break;
heap[child].counter = heap[parent].counter;
heap[child].event = heap[parent].event;
child = parent;
}
heap[child].counter = counter;
heap[child].event = event;
}
type_t dequeue() {
type_t event(heap[0].event);
unsigned parent = 0;
unsigned counter = heap[--heapsize].counter;
while(true) {
unsigned child = (parent << 1) + 1;
if(child >= heapsize) break;
if(child + 1 < heapsize && gte(heap[child].counter, heap[child + 1].counter)) child++;
if(gte(heap[child].counter, counter)) break;
heap[parent].counter = heap[child].counter;
heap[parent].event = heap[child].event;
parent = child;
}
heap[parent].counter = counter;
heap[parent].event = heap[heapsize].event;
return event;
}
void reset() {
basecounter = 0;
heapsize = 0;
}
void serialize(serializer &s) {
s.integer(basecounter);
s.integer(heapsize);
for(unsigned n = 0; n < heapcapacity; n++) {
s.integer(heap[n].counter);
s.integer(heap[n].event);
}
}
priority_queue(unsigned size, function<void (type_t)> callback_ = &priority_queue_nocallback<type_t>)
: callback(callback_) {
heap = new heap_t[size];
heapcapacity = size;
reset();
}
~priority_queue() {
delete[] heap;
}
priority_queue& operator=(const priority_queue&) = delete;
priority_queue(const priority_queue&) = delete;
private:
function<void (type_t)> callback;
unsigned basecounter;
unsigned heapsize;
unsigned heapcapacity;
struct heap_t {
unsigned counter;
type_t event;
} *heap;
//return true if x is greater than or equal to y
inline bool gte(unsigned x, unsigned y) {
return x - y < (std::numeric_limits<unsigned>::max() >> 1);
}
};
}
#endif
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#ifndef NALL_PROPERTY_HPP
#define NALL_PROPERTY_HPP
//nall::property implements ownership semantics into container classes
//example: property<owner>::readonly<type> implies that only owner has full
//access to type; and all other code has readonly access.
//
//this code relies on extended friend semantics from C++0x to work, as it
//declares a friend class via a template paramter. it also exploits a bug in
//G++ 4.x to work even in C++98 mode.
//
//if compiling elsewhere, simply remove the friend class and private semantics
//property can be used either of two ways:
//struct foo {
// property<foo>::readonly<bool> x;
// property<foo>::readwrite<int> y;
//};
//-or-
//struct foo : property<foo> {
// readonly<bool> x;
// readwrite<int> y;
//};
//return types are const T& (byref) instead fo T (byval) to avoid major speed
//penalties for objects with expensive copy constructors
//operator-> provides access to underlying object type:
//readonly<Object> foo;
//foo->bar();
//... will call Object::bar();
//operator='s reference is constant so as to avoid leaking a reference handle
//that could bypass access restrictions
//both constant and non-constant operators are provided, though it may be
//necessary to cast first, for instance:
//struct foo : property<foo> { readonly<int> bar; } object;
//int main() { int value = const_cast<const foo&>(object); }
//writeonly is useful for objects that have non-const reads, but const writes.
//however, to avoid leaking handles, the interface is very restricted. the only
//way to write is via operator=, which requires conversion via eg copy
//constructor. example:
//struct foo {
// foo(bool value) { ... }
//};
//writeonly<foo> bar;
//bar = true;
namespace nall {
template<typename C> struct property {
template<typename T> struct traits { typedef T type; };
template<typename T> struct readonly {
const T* operator->() const { return &value; }
const T& operator()() const { return value; }
operator const T&() const { return value; }
private:
T* operator->() { return &value; }
operator T&() { return value; }
const T& operator=(const T& value_) { return value = value_; }
T value;
friend class traits<C>::type;
};
template<typename T> struct writeonly {
void operator=(const T& value_) { value = value_; }
private:
const T* operator->() const { return &value; }
const T& operator()() const { return value; }
operator const T&() const { return value; }
T* operator->() { return &value; }
operator T&() { return value; }
T value;
friend class traits<C>::type;
};
template<typename T> struct readwrite {
const T* operator->() const { return &value; }
const T& operator()() const { return value; }
operator const T&() const { return value; }
T* operator->() { return &value; }
operator T&() { return value; }
const T& operator=(const T& value_) { return value = value_; }
T value;
};
};
}
#endif
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#ifndef NALL_RANDOM_HPP
#define NALL_RANDOM_HPP
namespace nall {
//pseudo-random number generator
inline unsigned prng() {
static unsigned n = 0;
return n = (n >> 1) ^ (((n & 1) - 1) & 0xedb88320);
}
struct random_cyclic {
unsigned seed;
inline unsigned operator()() {
return seed = (seed >> 1) ^ (((seed & 1) - 1) & 0xedb88320);
}
random_cyclic() : seed(0) {}
};
}
#endif
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#ifndef NALL_SERIAL_HPP
#define NALL_SERIAL_HPP
#include <sys/ioctl.h>
#include <fcntl.h>
#include <termios.h>
#include <unistd.h>
#include <nall/stdint.hpp>
namespace nall {
class serial {
public:
//-1 on error, otherwise return bytes read
int read(uint8_t *data, unsigned length) {
if(port_open == false) return -1;
return ::read(port, (void*)data, length);
}
//-1 on error, otherwise return bytes written
int write(const uint8_t *data, unsigned length) {
if(port_open == false) return -1;
return ::write(port, (void*)data, length);
}
bool open(const char *portname, unsigned rate, bool flowcontrol) {
close();
port = ::open(portname, O_RDWR | O_NOCTTY | O_NDELAY | O_NONBLOCK);
if(port == -1) return false;
if(ioctl(port, TIOCEXCL) == -1) { close(); return false; }
if(fcntl(port, F_SETFL, 0) == -1) { close(); return false; }
if(tcgetattr(port, &original_attr) == -1) { close(); return false; }
termios attr = original_attr;
cfmakeraw(&attr);
cfsetspeed(&attr, rate);
attr.c_lflag &=~ (ECHO | ECHONL | ISIG | ICANON | IEXTEN);
attr.c_iflag &=~ (BRKINT | PARMRK | INPCK | ISTRIP | INLCR | IGNCR | ICRNL | IXON | IXOFF | IXANY);
attr.c_iflag |= (IGNBRK | IGNPAR);
attr.c_oflag &=~ (OPOST);
attr.c_cflag &=~ (CSIZE | CSTOPB | PARENB | CLOCAL);
attr.c_cflag |= (CS8 | CREAD);
if(flowcontrol == false) {
attr.c_cflag &= ~CRTSCTS;
} else {
attr.c_cflag |= CRTSCTS;
}
attr.c_cc[VTIME] = attr.c_cc[VMIN] = 0;
if(tcsetattr(port, TCSANOW, &attr) == -1) { close(); return false; }
return port_open = true;
}
void close() {
if(port != -1) {
tcdrain(port);
if(port_open == true) {
tcsetattr(port, TCSANOW, &original_attr);
port_open = false;
}
::close(port);
port = -1;
}
}
serial() {
port = -1;
port_open = false;
}
~serial() {
close();
}
private:
int port;
bool port_open;
termios original_attr;
};
}
#endif
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#ifndef NALL_SERIALIZER_HPP
#define NALL_SERIALIZER_HPP
#include <type_traits>
#include <utility>
#include <nall/stdint.hpp>
#include <nall/utility.hpp>
namespace nall {
//serializer: a class designed to save and restore the state of classes.
//
//benefits:
//- data() will be portable in size (it is not necessary to specify type sizes.)
//- data() will be portable in endianness (always stored internally as little-endian.)
//- one serialize function can both save and restore class states.
//
//caveats:
//- only plain-old-data can be stored. complex classes must provide serialize(serializer&);
//- floating-point usage is not portable across platforms
class serializer {
public:
enum mode_t { Load, Save, Size };
mode_t mode() const {
return imode;
}
const uint8_t* data() const {
return idata;
}
unsigned size() const {
return isize;
}
unsigned capacity() const {
return icapacity;
}
template<typename T> void floatingpoint(T &value) {
enum { size = sizeof(T) };
//this is rather dangerous, and not cross-platform safe;
//but there is no standardized way to export FP-values
uint8_t *p = (uint8_t*)&value;
if(imode == Save) {
for(unsigned n = 0; n < size; n++) idata[isize++] = p[n];
} else if(imode == Load) {
for(unsigned n = 0; n < size; n++) p[n] = idata[isize++];
} else {
isize += size;
}
}
template<typename T> void integer(T &value) {
enum { size = std::is_same<bool, T>::value ? 1 : sizeof(T) };
if(imode == Save) {
for(unsigned n = 0; n < size; n++) idata[isize++] = value >> (n << 3);
} else if(imode == Load) {
value = 0;
for(unsigned n = 0; n < size; n++) value |= idata[isize++] << (n << 3);
} else if(imode == Size) {
isize += size;
}
}
template<typename T> void array(T &array) {
enum { size = sizeof(T) / sizeof(typename std::remove_extent<T>::type) };
for(unsigned n = 0; n < size; n++) integer(array[n]);
}
template<typename T> void array(T array, unsigned size) {
for(unsigned n = 0; n < size; n++) integer(array[n]);
}
//copy
serializer& operator=(const serializer &s) {
if(idata) delete[] idata;
imode = s.imode;
idata = new uint8_t[s.icapacity];
isize = s.isize;
icapacity = s.icapacity;
memcpy(idata, s.idata, s.icapacity);
return *this;
}
serializer(const serializer &s) : idata(0) {
operator=(s);
}
//move
serializer& operator=(serializer &&s) {
if(idata) delete[] idata;
imode = s.imode;
idata = s.idata;
isize = s.isize;
icapacity = s.icapacity;
s.idata = 0;
return *this;
}
serializer(serializer &&s) {
operator=(std::move(s));
}
//construction
serializer() {
imode = Size;
idata = 0;
isize = 0;
icapacity = 0;
}
serializer(unsigned capacity) {
imode = Save;
idata = new uint8_t[capacity]();
isize = 0;
icapacity = capacity;
}
serializer(const uint8_t *data, unsigned capacity) {
imode = Load;
idata = new uint8_t[capacity];
isize = 0;
icapacity = capacity;
memcpy(idata, data, capacity);
}
~serializer() {
if(idata) delete[] idata;
}
private:
mode_t imode;
uint8_t *idata;
unsigned isize;
unsigned icapacity;
};
};
#endif
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#ifndef NALL_SHA256_HPP
#define NALL_SHA256_HPP
//author: vladitx
namespace nall {
#define PTR(t, a) ((t*)(a))
#define SWAP32(x) ((uint32_t)( \
(((uint32_t)(x) & 0x000000ff) << 24) | \
(((uint32_t)(x) & 0x0000ff00) << 8) | \
(((uint32_t)(x) & 0x00ff0000) >> 8) | \
(((uint32_t)(x) & 0xff000000) >> 24) \
))
#define ST32(a, d) *PTR(uint32_t, a) = (d)
#define ST32BE(a, d) ST32(a, SWAP32(d))
#define LD32(a) *PTR(uint32_t, a)
#define LD32BE(a) SWAP32(LD32(a))
#define LSL32(x, n) ((uint32_t)(x) << (n))
#define LSR32(x, n) ((uint32_t)(x) >> (n))
#define ROR32(x, n) (LSR32(x, n) | LSL32(x, 32 - (n)))
//first 32 bits of the fractional parts of the square roots of the first 8 primes 2..19
static const uint32_t T_H[8] = {
0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19,
};
//first 32 bits of the fractional parts of the cube roots of the first 64 primes 2..311
static const uint32_t T_K[64] = {
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2,
};
struct sha256_ctx {
uint8_t in[64];
unsigned inlen;
uint32_t w[64];
uint32_t h[8];
uint64_t len;
};
void sha256_init(sha256_ctx *p) {
memset(p, 0, sizeof(sha256_ctx));
memcpy(p->h, T_H, sizeof(T_H));
}
static void sha256_block(sha256_ctx *p) {
unsigned i;
uint32_t s0, s1;
uint32_t a, b, c, d, e, f, g, h;
uint32_t t1, t2, maj, ch;
for(i = 0; i < 16; i++) p->w[i] = LD32BE(p->in + i * 4);
for(i = 16; i < 64; i++) {
s0 = ROR32(p->w[i - 15], 7) ^ ROR32(p->w[i - 15], 18) ^ LSR32(p->w[i - 15], 3);
s1 = ROR32(p->w[i - 2], 17) ^ ROR32(p->w[i - 2], 19) ^ LSR32(p->w[i - 2], 10);
p->w[i] = p->w[i - 16] + s0 + p->w[i - 7] + s1;
}
a = p->h[0]; b = p->h[1]; c = p->h[2]; d = p->h[3];
e = p->h[4]; f = p->h[5]; g = p->h[6]; h = p->h[7];
for(i = 0; i < 64; i++) {
s0 = ROR32(a, 2) ^ ROR32(a, 13) ^ ROR32(a, 22);
maj = (a & b) ^ (a & c) ^ (b & c);
t2 = s0 + maj;
s1 = ROR32(e, 6) ^ ROR32(e, 11) ^ ROR32(e, 25);
ch = (e & f) ^ (~e & g);
t1 = h + s1 + ch + T_K[i] + p->w[i];
h = g; g = f; f = e; e = d + t1;
d = c; c = b; b = a; a = t1 + t2;
}
p->h[0] += a; p->h[1] += b; p->h[2] += c; p->h[3] += d;
p->h[4] += e; p->h[5] += f; p->h[6] += g; p->h[7] += h;
//next block
p->inlen = 0;
}
void sha256_chunk(sha256_ctx *p, const uint8_t *s, unsigned len) {
unsigned l;
p->len += len;
while(len) {
l = 64 - p->inlen;
l = (len < l) ? len : l;
memcpy(p->in + p->inlen, s, l);
s += l;
p->inlen += l;
len -= l;
if(p->inlen == 64) sha256_block(p);
}
}
void sha256_final(sha256_ctx *p) {
uint64_t len;
p->in[p->inlen++] = 0x80;
if(p->inlen > 56) {
memset(p->in + p->inlen, 0, 64 - p->inlen);
sha256_block(p);
}
memset(p->in + p->inlen, 0, 56 - p->inlen);
len = p->len << 3;
ST32BE(p->in + 56, len >> 32);
ST32BE(p->in + 60, len);
sha256_block(p);
}
void sha256_hash(sha256_ctx *p, uint8_t *s) {
uint32_t *t = (uint32_t*)s;
for(unsigned i = 0; i < 8; i++) ST32BE(t++, p->h[i]);
}
#undef PTR
#undef SWAP32
#undef ST32
#undef ST32BE
#undef LD32
#undef LD32BE
#undef LSL32
#undef LSR32
#undef ROR32
}
#endif
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#ifndef NALL_SNES_INFO_HPP
#define NALL_SNES_INFO_HPP
namespace nall {
class snes_information {
public:
string xml_memory_map;
inline snes_information(const uint8_t *data, unsigned size);
//private:
inline void read_header(const uint8_t *data, unsigned size);
inline unsigned find_header(const uint8_t *data, unsigned size);
inline unsigned score_header(const uint8_t *data, unsigned size, unsigned addr);
inline unsigned gameboy_ram_size(const uint8_t *data, unsigned size);
inline bool gameboy_has_rtc(const uint8_t *data, unsigned size);
enum HeaderField {
CartName = 0x00,
Mapper = 0x15,
RomType = 0x16,
RomSize = 0x17,
RamSize = 0x18,
CartRegion = 0x19,
Company = 0x1a,
Version = 0x1b,
Complement = 0x1c, //inverse checksum
Checksum = 0x1e,
ResetVector = 0x3c,
};
enum Mode {
ModeNormal,
ModeBsxSlotted,
ModeBsx,
ModeSufamiTurbo,
ModeSuperGameBoy,
};
enum Type {
TypeNormal,
TypeBsxSlotted,
TypeBsxBios,
TypeBsx,
TypeSufamiTurboBios,
TypeSufamiTurbo,
TypeSuperGameBoy1Bios,
TypeSuperGameBoy2Bios,
TypeGameBoy,
TypeUnknown,
};
enum Region {
NTSC,
PAL,
};
enum MemoryMapper {
LoROM,
HiROM,
ExLoROM,
ExHiROM,
SuperFXROM,
SA1ROM,
SPC7110ROM,
BSCLoROM,
BSCHiROM,
BSXROM,
STROM,
};
enum DSP1MemoryMapper {
DSP1Unmapped,
DSP1LoROM1MB,
DSP1LoROM2MB,
DSP1HiROM,
};
bool loaded; //is a base cartridge inserted?
unsigned crc32; //crc32 of all cartridges (base+slot(s))
unsigned rom_size;
unsigned ram_size;
Mode mode;
Type type;
Region region;
MemoryMapper mapper;
DSP1MemoryMapper dsp1_mapper;
bool has_bsx_slot;
bool has_superfx;
bool has_sa1;
bool has_srtc;
bool has_sdd1;
bool has_spc7110;
bool has_spc7110rtc;
bool has_cx4;
bool has_dsp1;
bool has_dsp2;
bool has_dsp3;
bool has_dsp4;
bool has_obc1;
bool has_st010;
bool has_st011;
bool has_st018;
};
snes_information::snes_information(const uint8_t *data, unsigned size) {
read_header(data, size);
string xml = "<?xml version='1.0' encoding='UTF-8'?>\n";
if(type == TypeBsx) {
xml << "<cartridge/>";
xml_memory_map = xml;
return;
}
if(type == TypeSufamiTurbo) {
xml << "<cartridge/>";
xml_memory_map = xml;
return;
}
if(type == TypeGameBoy) {
xml << "<cartridge rtc='" << gameboy_has_rtc(data, size) << "'>\n";
if(gameboy_ram_size(data, size) > 0) {
xml << " <ram size='" << strhex(gameboy_ram_size(data, size)) << "'/>\n";
}
xml << "</cartridge>\n";
xml_memory_map = xml;
return;
}
xml << "<cartridge";
if(region == NTSC) {
xml << " region='NTSC'";
} else {
xml << " region='PAL'";
}
xml << ">\n";
if(type == TypeSuperGameBoy1Bios) {
xml << " <rom>\n";
xml << " <map mode='linear' address='00-7f:8000-ffff'/>\n";
xml << " <map mode='linear' address='80-ff:8000-ffff'/>\n";
xml << " </rom>\n";
xml << " <supergameboy revision='1'>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:6000-7fff'/>\n";
xml << " <map address='80-bf:6000-7fff'/>\n";
xml << " </mmio>\n";
xml << " </supergameboy>\n";
} else if(type == TypeSuperGameBoy2Bios) {
xml << " <rom>\n";
xml << " <map mode='linear' address='00-7f:8000-ffff'/>\n";
xml << " <map mode='linear' address='80-ff:8000-ffff'/>\n";
xml << " </rom>\n";
xml << " <supergameboy revision='2'>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:6000-7fff'/>\n";
xml << " <map address='80-bf:6000-7fff'/>\n";
xml << " </mmio>\n";
xml << " </supergameboy>\n";
} else if(has_spc7110) {
xml << " <rom>\n";
xml << " <map mode='shadow' address='00-0f:8000-ffff'/>\n";
xml << " <map mode='shadow' address='80-bf:8000-ffff'/>\n";
xml << " <map mode='linear' address='c0-cf:0000-ffff'/>\n";
xml << " </rom>\n";
xml << " <spc7110>\n";
xml << " <mcu>\n";
xml << " <map address='d0-ff:0000-ffff' offset='100000' size='" << strhex(size - 0x100000) << "'/>\n";
xml << " </mcu>\n";
xml << " <ram size='" << strhex(ram_size) << "'>\n";
xml << " <map mode='linear' address='00:6000-7fff'/>\n";
xml << " <map mode='linear' address='30:6000-7fff'/>\n";
xml << " </ram>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:4800-483f'/>\n";
xml << " <map address='80-bf:4800-483f'/>\n";
xml << " </mmio>\n";
if(has_spc7110rtc) {
xml << " <rtc>\n";
xml << " <map address='00-3f:4840-4842'/>\n";
xml << " <map address='80-bf:4840-4842'/>\n";
xml << " </rtc>\n";
}
xml << " <dcu>\n";
xml << " <map address='50:0000-ffff'/>\n";
xml << " </dcu>\n";
xml << " </spc7110>\n";
} else if(mapper == LoROM) {
xml << " <rom>\n";
xml << " <map mode='linear' address='00-7f:8000-ffff'/>\n";
xml << " <map mode='linear' address='80-ff:8000-ffff'/>\n";
xml << " </rom>\n";
if(ram_size > 0) {
xml << " <ram size='" << strhex(ram_size) << "'>\n";
xml << " <map mode='linear' address='20-3f:6000-7fff'/>\n";
xml << " <map mode='linear' address='a0-bf:6000-7fff'/>\n";
if((rom_size > 0x200000) || (ram_size > 32 * 1024)) {
xml << " <map mode='linear' address='70-7f:0000-7fff'/>\n";
xml << " <map mode='linear' address='f0-ff:0000-7fff'/>\n";
} else {
xml << " <map mode='linear' address='70-7f:0000-ffff'/>\n";
xml << " <map mode='linear' address='f0-ff:0000-ffff'/>\n";
}
xml << " </ram>\n";
}
} else if(mapper == HiROM) {
xml << " <rom>\n";
xml << " <map mode='shadow' address='00-3f:8000-ffff'/>\n";
xml << " <map mode='linear' address='40-7f:0000-ffff'/>\n";
xml << " <map mode='shadow' address='80-bf:8000-ffff'/>\n";
xml << " <map mode='linear' address='c0-ff:0000-ffff'/>\n";
xml << " </rom>\n";
if(ram_size > 0) {
xml << " <ram size='" << strhex(ram_size) << "'>\n";
xml << " <map mode='linear' address='20-3f:6000-7fff'/>\n";
xml << " <map mode='linear' address='a0-bf:6000-7fff'/>\n";
if((rom_size > 0x200000) || (ram_size > 32 * 1024)) {
xml << " <map mode='linear' address='70-7f:0000-7fff'/>\n";
} else {
xml << " <map mode='linear' address='70-7f:0000-ffff'/>\n";
}
xml << " </ram>\n";
}
} else if(mapper == ExLoROM) {
xml << " <rom>\n";
xml << " <map mode='linear' address='00-3f:8000-ffff'/>\n";
xml << " <map mode='linear' address='40-7f:0000-ffff'/>\n";
xml << " <map mode='linear' address='80-bf:8000-ffff'/>\n";
xml << " </rom>\n";
if(ram_size > 0) {
xml << " <ram size='" << strhex(ram_size) << "'>\n";
xml << " <map mode='linear' address='20-3f:6000-7fff'/>\n";
xml << " <map mode='linear' address='a0-bf:6000-7fff'/>\n";
xml << " <map mode='linear' address='70-7f:0000-7fff'/>\n";
xml << " </ram>\n";
}
} else if(mapper == ExHiROM) {
xml << " <rom>\n";
xml << " <map mode='shadow' address='00-3f:8000-ffff' offset='400000'/>\n";
xml << " <map mode='linear' address='40-7f:0000-ffff' offset='400000'/>\n";
xml << " <map mode='shadow' address='80-bf:8000-ffff' offset='000000'/>\n";
xml << " <map mode='linear' address='c0-ff:0000-ffff' offset='000000'/>\n";
xml << " </rom>\n";
if(ram_size > 0) {
xml << " <ram size='" << strhex(ram_size) << "'>\n";
xml << " <map mode='linear' address='20-3f:6000-7fff'/>\n";
xml << " <map mode='linear' address='a0-bf:6000-7fff'/>\n";
if((rom_size > 0x200000) || (ram_size > 32 * 1024)) {
xml << " <map mode='linear' address='70-7f:0000-7fff'/>\n";
} else {
xml << " <map mode='linear' address='70-7f:0000-ffff'/>\n";
}
xml << " </ram>\n";
}
} else if(mapper == SuperFXROM) {
xml << " <superfx revision='2'>\n";
xml << " <rom>\n";
xml << " <map mode='linear' address='00-3f:8000-ffff'/>\n";
xml << " <map mode='linear' address='40-5f:0000-ffff'/>\n";
xml << " <map mode='linear' address='80-bf:8000-ffff'/>\n";
xml << " <map mode='linear' address='c0-df:0000-ffff'/>\n";
xml << " </rom>\n";
xml << " <ram size='" << strhex(ram_size) << "'>\n";
xml << " <map mode='linear' address='00-3f:6000-7fff' size='2000'/>\n";
xml << " <map mode='linear' address='60-7f:0000-ffff'/>\n";
xml << " <map mode='linear' address='80-bf:6000-7fff' size='2000'/>\n";
xml << " <map mode='linear' address='e0-ff:0000-ffff'/>\n";
xml << " </ram>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:3000-32ff'/>\n";
xml << " <map address='80-bf:3000-32ff'/>\n";
xml << " </mmio>\n";
xml << " </superfx>\n";
} else if(mapper == SA1ROM) {
xml << " <sa1>\n";
xml << " <rom>\n";
xml << " <map mode='linear' address='00-3f:8000-ffff'/>\n";
xml << " <map mode='linear' address='80-bf:8000-ffff'/>\n";
xml << " <map mode='linear' address='c0-ff:0000-ffff'/>\n";
xml << " </rom>\n";
xml << " <iram size='800'>\n";
xml << " <map mode='linear' address='00-3f:3000-37ff'/>\n";
xml << " <map mode='linear' address='80-bf:3000-37ff'/>\n";
xml << " </iram>\n";
xml << " <bwram size='" << strhex(ram_size) << "'>\n";
xml << " <map mode='linear' address='00-3f:6000-7fff'/>\n";
xml << " <map mode='linear' address='40-4f:0000-ffff'/>\n";
xml << " <map mode='linear' address='80-bf:6000-7fff'/>\n";
xml << " </bwram>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:2200-23ff'/>\n";
xml << " <map address='80-bf:2200-23ff'/>\n";
xml << " </mmio>\n";
xml << " </sa1>\n";
} else if(mapper == BSCLoROM) {
xml << " <rom>\n";
xml << " <map mode='linear' address='00-1f:8000-ffff' offset='000000'/>\n";
xml << " <map mode='linear' address='20-3f:8000-ffff' offset='100000'/>\n";
xml << " <map mode='linear' address='80-9f:8000-ffff' offset='200000'/>\n";
xml << " <map mode='linear' address='a0-bf:8000-ffff' offset='100000'/>\n";
xml << " </rom>\n";
xml << " <ram size='" << strhex(ram_size) << "'>\n";
xml << " <map mode='linear' address='70-7f:0000-7fff'/>\n";
xml << " <map mode='linear' address='f0-ff:0000-7fff'/>\n";
xml << " </ram>\n";
xml << " <bsx>\n";
xml << " <slot>\n";
xml << " <map mode='linear' address='c0-ef:0000-ffff'/>\n";
xml << " </slot>\n";
xml << " </bsx>\n";
} else if(mapper == BSCHiROM) {
xml << " <rom>\n";
xml << " <map mode='shadow' address='00-1f:8000-ffff'/>\n";
xml << " <map mode='linear' address='40-5f:0000-ffff'/>\n";
xml << " <map mode='shadow' address='80-9f:8000-ffff'/>\n";
xml << " <map mode='linear' address='c0-df:0000-ffff'/>\n";
xml << " </rom>\n";
xml << " <ram size='" << strhex(ram_size) << "'>\n";
xml << " <map mode='linear' address='20-3f:6000-7fff'/>\n";
xml << " <map mode='linear' address='a0-bf:6000-7fff'/>\n";
xml << " </ram>\n";
xml << " <bsx>\n";
xml << " <slot>\n";
xml << " <map mode='shadow' address='20-3f:8000-ffff'/>\n";
xml << " <map mode='linear' address='60-7f:0000-ffff'/>\n";
xml << " <map mode='shadow' address='a0-bf:8000-ffff'/>\n";
xml << " <map mode='linear' address='e0-ff:0000-ffff'/>\n";
xml << " </slot>\n";
xml << " </bsx>\n";
} else if(mapper == BSXROM) {
xml << " <rom>\n";
xml << " <map mode='linear' address='00-3f:8000-ffff'/>\n";
xml << " <map mode='linear' address='80-bf:8000-ffff'/>\n";
xml << " </rom>\n";
xml << " <bsx>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:5000-5fff'/>\n";
xml << " <map address='80-bf:5000-5fff'/>\n";
xml << " </mmio>\n";
xml << " </bsx>\n";
} else if(mapper == STROM) {
xml << " <rom>\n";
xml << " <map mode='linear' address='00-1f:8000-ffff'/>\n";
xml << " <map mode='linear' address='80-9f:8000-ffff'/>\n";
xml << " </rom>\n";
xml << " <sufamiturbo>\n";
xml << " <slot id='A'>\n";
xml << " <rom>\n";
xml << " <map mode='linear' address='20-3f:8000-ffff'/>\n";
xml << " <map mode='linear' address='a0-bf:8000-ffff'/>\n";
xml << " </rom>\n";
xml << " <ram>\n";
xml << " <map mode='linear' address='60-63:8000-ffff'/>\n";
xml << " <map mode='linear' address='e0-e3:8000-ffff'/>\n";
xml << " </ram>\n";
xml << " </slot>\n";
xml << " <slot id='B'>\n";
xml << " <rom>\n";
xml << " <map mode='linear' address='40-5f:8000-ffff'/>\n";
xml << " <map mode='linear' address='c0-df:8000-ffff'/>\n";
xml << " </rom>\n";
xml << " <ram>\n";
xml << " <map mode='linear' address='70-73:8000-ffff'/>\n";
xml << " <map mode='linear' address='f0-f3:8000-ffff'/>\n";
xml << " </ram>\n";
xml << " </slot>\n";
xml << " </sufamiturbo>\n";
}
if(has_srtc) {
xml << " <srtc>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:2800-2801'/>\n";
xml << " <map address='80-bf:2800-2801'/>\n";
xml << " </mmio>\n";
xml << " </srtc>\n";
}
if(has_sdd1) {
xml << " <sdd1>\n";
xml << " <mcu>\n";
xml << " <map address='c0-ff:0000-ffff'/>\n";
xml << " </mcu>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:4800-4807'/>\n";
xml << " <map address='80-bf:4800-4807'/>\n";
xml << " </mmio>\n";
xml << " </sdd1>\n";
}
if(has_cx4) {
xml << " <cx4>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:6000-7fff'/>\n";
xml << " <map address='80-bf:6000-7fff'/>\n";
xml << " </mmio>\n";
xml << " </cx4>\n";
}
if(has_dsp1) {
xml << " <necdsp program='DSP-1B'>\n";
if(dsp1_mapper == DSP1LoROM1MB) {
xml << " <dr>\n";
xml << " <map address='20-3f:8000-bfff'/>\n";
xml << " <map address='a0-bf:8000-bfff'/>\n";
xml << " </dr>\n";
xml << " <sr>\n";
xml << " <map address='20-3f:c000-ffff'/>\n";
xml << " <map address='a0-bf:c000-ffff'/>\n";
xml << " </sr>\n";
} else if(dsp1_mapper == DSP1LoROM2MB) {
xml << " <dr>\n";
xml << " <map address='60-6f:0000-3fff'/>\n";
xml << " <map address='e0-ef:0000-3fff'/>\n";
xml << " </dr>\n";
xml << " <sr>\n";
xml << " <map address='60-6f:4000-7fff'/>\n";
xml << " <map address='e0-ef:4000-7fff'/>\n";
xml << " </sr>\n";
} else if(dsp1_mapper == DSP1HiROM) {
xml << " <dr>\n";
xml << " <map address='00-1f:6000-6fff'/>\n";
xml << " <map address='80-9f:6000-6fff'/>\n";
xml << " </dr>\n";
xml << " <sr>\n";
xml << " <map address='00-1f:7000-7fff'/>\n";
xml << " <map address='80-9f:7000-7fff'/>\n";
xml << " </sr>\n";
}
xml << " </necdsp>\n";
}
if(has_dsp2) {
xml << " <necdsp program='DSP-2'>\n";
xml << " <dr>\n";
xml << " <map address='20-3f:8000-bfff'/>\n";
xml << " <map address='a0-bf:8000-bfff'/>\n";
xml << " </dr>\n";
xml << " <sr>\n";
xml << " <map address='20-3f:c000-ffff'/>\n";
xml << " <map address='a0-bf:c000-ffff'/>\n";
xml << " </sr>\n";
xml << " </necdsp>\n";
}
if(has_dsp3) {
xml << " <necdsp program='DSP-3'>\n";
xml << " <dr>\n";
xml << " <map address='20-3f:8000-bfff'/>\n";
xml << " <map address='a0-bf:8000-bfff'/>\n";
xml << " </dr>\n";
xml << " <sr>\n";
xml << " <map address='20-3f:c000-ffff'/>\n";
xml << " <map address='a0-bf:c000-ffff'/>\n";
xml << " </sr>\n";
xml << " </necdsp>\n";
}
if(has_dsp4) {
xml << " <necdsp program='DSP-4'>\n";
xml << " <dr>\n";
xml << " <map address='30-3f:8000-bfff'/>\n";
xml << " <map address='b0-bf:8000-bfff'/>\n";
xml << " </dr>\n";
xml << " <sr>\n";
xml << " <map address='30-3f:c000-ffff'/>\n";
xml << " <map address='b0-bf:c000-ffff'/>\n";
xml << " </sr>\n";
xml << " </necdsp>\n";
}
if(has_obc1) {
xml << " <obc1>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:6000-7fff'/>\n";
xml << " <map address='80-bf:6000-7fff'/>\n";
xml << " </mmio>\n";
xml << " </obc1>\n";
}
if(has_st010) {
xml << " <setadsp program='ST-0010'>\n";
xml << " <mmio>\n";
xml << " <map address='68-6f:0000-0fff'/>\n";
xml << " <map address='e8-ef:0000-0fff'/>\n";
xml << " </mmio>\n";
xml << " </setadsp>\n";
}
if(has_st011) {
//ST-0011 addresses not verified; chip is unsupported
xml << " <setadsp program='ST-0011'>\n";
xml << " <mmio>\n";
xml << " <map address='68-6f:0000-0fff'/>\n";
xml << " <map address='e8-ef:0000-0fff'/>\n";
xml << " </mmio>\n";
xml << " </setadsp>\n";
}
if(has_st018) {
xml << " <setarisc program='ST-0018'>\n";
xml << " <mmio>\n";
xml << " <map address='00-3f:3800-38ff'/>\n";
xml << " <map address='80-bf:3800-38ff'/>\n";
xml << " </mmio>\n";
xml << " </setarisc>\n";
}
xml << "</cartridge>\n";
xml_memory_map = xml;
}
void snes_information::read_header(const uint8_t *data, unsigned size) {
type = TypeUnknown;
mapper = LoROM;
dsp1_mapper = DSP1Unmapped;
region = NTSC;
rom_size = size;
ram_size = 0;
has_bsx_slot = false;
has_superfx = false;
has_sa1 = false;
has_srtc = false;
has_sdd1 = false;
has_spc7110 = false;
has_spc7110rtc = false;
has_cx4 = false;
has_dsp1 = false;
has_dsp2 = false;
has_dsp3 = false;
has_dsp4 = false;
has_obc1 = false;
has_st010 = false;
has_st011 = false;
has_st018 = false;
//=====================
//detect Game Boy carts
//=====================
if(size >= 0x0140) {
if(data[0x0104] == 0xce && data[0x0105] == 0xed && data[0x0106] == 0x66 && data[0x0107] == 0x66
&& data[0x0108] == 0xcc && data[0x0109] == 0x0d && data[0x010a] == 0x00 && data[0x010b] == 0x0b) {
type = TypeGameBoy;
return;
}
}
const unsigned index = find_header(data, size);
const uint8_t mapperid = data[index + Mapper];
const uint8_t rom_type = data[index + RomType];
const uint8_t rom_size = data[index + RomSize];
const uint8_t company = data[index + Company];
const uint8_t regionid = data[index + CartRegion] & 0x7f;
ram_size = 1024 << (data[index + RamSize] & 7);
if(ram_size == 1024) ram_size = 0; //no RAM present
//0, 1, 13 = NTSC; 2 - 12 = PAL
region = (regionid <= 1 || regionid >= 13) ? NTSC : PAL;
//=======================
//detect BS-X flash carts
//=======================
if(data[index + 0x13] == 0x00 || data[index + 0x13] == 0xff) {
if(data[index + 0x14] == 0x00) {
const uint8_t n15 = data[index + 0x15];
if(n15 == 0x00 || n15 == 0x80 || n15 == 0x84 || n15 == 0x9c || n15 == 0xbc || n15 == 0xfc) {
if(data[index + 0x1a] == 0x33 || data[index + 0x1a] == 0xff) {
type = TypeBsx;
mapper = BSXROM;
region = NTSC; //BS-X only released in Japan
return;
}
}
}
}
//=========================
//detect Sufami Turbo carts
//=========================
if(!memcmp(data, "BANDAI SFC-ADX", 14)) {
if(!memcmp(data + 16, "SFC-ADX BACKUP", 14)) {
type = TypeSufamiTurboBios;
} else {
type = TypeSufamiTurbo;
}
mapper = STROM;
region = NTSC; //Sufami Turbo only released in Japan
return; //RAM size handled outside this routine
}
//==========================
//detect Super Game Boy BIOS
//==========================
if(!memcmp(data + index, "Super GAMEBOY2", 14)) {
type = TypeSuperGameBoy2Bios;
return;
}
if(!memcmp(data + index, "Super GAMEBOY", 13)) {
type = TypeSuperGameBoy1Bios;
return;
}
//=====================
//detect standard carts
//=====================
//detect presence of BS-X flash cartridge connector (reads extended header information)
if(data[index - 14] == 'Z') {
if(data[index - 11] == 'J') {
uint8_t n13 = data[index - 13];
if((n13 >= 'A' && n13 <= 'Z') || (n13 >= '0' && n13 <= '9')) {
if(company == 0x33 || (data[index - 10] == 0x00 && data[index - 4] == 0x00)) {
has_bsx_slot = true;
}
}
}
}
if(has_bsx_slot) {
if(!memcmp(data + index, "Satellaview BS-X ", 21)) {
//BS-X base cart
type = TypeBsxBios;
mapper = BSXROM;
region = NTSC; //BS-X only released in Japan
return; //RAM size handled internally by load_cart_bsx() -> BSXCart class
} else {
type = TypeBsxSlotted;
mapper = (index == 0x7fc0 ? BSCLoROM : BSCHiROM);
region = NTSC; //BS-X slotted cartridges only released in Japan
}
} else {
//standard cart
type = TypeNormal;
if(index == 0x7fc0 && size >= 0x401000) {
mapper = ExLoROM;
} else if(index == 0x7fc0 && mapperid == 0x32) {
mapper = ExLoROM;
} else if(index == 0x7fc0) {
mapper = LoROM;
} else if(index == 0xffc0) {
mapper = HiROM;
} else { //index == 0x40ffc0
mapper = ExHiROM;
}
}
if(mapperid == 0x20 && (rom_type == 0x13 || rom_type == 0x14 || rom_type == 0x15 || rom_type == 0x1a)) {
has_superfx = true;
mapper = SuperFXROM;
ram_size = 1024 << (data[index - 3] & 7);
if(ram_size == 1024) ram_size = 0;
}
if(mapperid == 0x23 && (rom_type == 0x32 || rom_type == 0x34 || rom_type == 0x35)) {
has_sa1 = true;
mapper = SA1ROM;
}
if(mapperid == 0x35 && rom_type == 0x55) {
has_srtc = true;
}
if(mapperid == 0x32 && (rom_type == 0x43 || rom_type == 0x45)) {
has_sdd1 = true;
}
if(mapperid == 0x3a && (rom_type == 0xf5 || rom_type == 0xf9)) {
has_spc7110 = true;
has_spc7110rtc = (rom_type == 0xf9);
mapper = SPC7110ROM;
}
if(mapperid == 0x20 && rom_type == 0xf3) {
has_cx4 = true;
}
if((mapperid == 0x20 || mapperid == 0x21) && rom_type == 0x03) {
has_dsp1 = true;
}
if(mapperid == 0x30 && rom_type == 0x05 && company != 0xb2) {
has_dsp1 = true;
}
if(mapperid == 0x31 && (rom_type == 0x03 || rom_type == 0x05)) {
has_dsp1 = true;
}
if(has_dsp1 == true) {
if((mapperid & 0x2f) == 0x20 && size <= 0x100000) {
dsp1_mapper = DSP1LoROM1MB;
} else if((mapperid & 0x2f) == 0x20) {
dsp1_mapper = DSP1LoROM2MB;
} else if((mapperid & 0x2f) == 0x21) {
dsp1_mapper = DSP1HiROM;
}
}
if(mapperid == 0x20 && rom_type == 0x05) {
has_dsp2 = true;
}
if(mapperid == 0x30 && rom_type == 0x05 && company == 0xb2) {
has_dsp3 = true;
}
if(mapperid == 0x30 && rom_type == 0x03) {
has_dsp4 = true;
}
if(mapperid == 0x30 && rom_type == 0x25) {
has_obc1 = true;
}
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size >= 10) {
has_st010 = true;
}
if(mapperid == 0x30 && rom_type == 0xf6 && rom_size < 10) {
has_st011 = true;
}
if(mapperid == 0x30 && rom_type == 0xf5) {
has_st018 = true;
}
}
unsigned snes_information::find_header(const uint8_t *data, unsigned size) {
unsigned score_lo = score_header(data, size, 0x007fc0);
unsigned score_hi = score_header(data, size, 0x00ffc0);
unsigned score_ex = score_header(data, size, 0x40ffc0);
if(score_ex) score_ex += 4; //favor ExHiROM on images > 32mbits
if(score_lo >= score_hi && score_lo >= score_ex) {
return 0x007fc0;
} else if(score_hi >= score_ex) {
return 0x00ffc0;
} else {
return 0x40ffc0;
}
}
unsigned snes_information::score_header(const uint8_t *data, unsigned size, unsigned addr) {
if(size < addr + 64) return 0; //image too small to contain header at this location?
int score = 0;
uint16_t resetvector = data[addr + ResetVector] | (data[addr + ResetVector + 1] << 8);
uint16_t checksum = data[addr + Checksum ] | (data[addr + Checksum + 1] << 8);
uint16_t complement = data[addr + Complement ] | (data[addr + Complement + 1] << 8);
uint8_t resetop = data[(addr & ~0x7fff) | (resetvector & 0x7fff)]; //first opcode executed upon reset
uint8_t mapper = data[addr + Mapper] & ~0x10; //mask off irrelevent FastROM-capable bit
//$00:[000-7fff] contains uninitialized RAM and MMIO.
//reset vector must point to ROM at $00:[8000-ffff] to be considered valid.
if(resetvector < 0x8000) return 0;
//some images duplicate the header in multiple locations, and others have completely
//invalid header information that cannot be relied upon.
//below code will analyze the first opcode executed at the specified reset vector to
//determine the probability that this is the correct header.
//most likely opcodes
if(resetop == 0x78 //sei
|| resetop == 0x18 //clc (clc; xce)
|| resetop == 0x38 //sec (sec; xce)
|| resetop == 0x9c //stz $nnnn (stz $4200)
|| resetop == 0x4c //jmp $nnnn
|| resetop == 0x5c //jml $nnnnnn
) score += 8;
//plausible opcodes
if(resetop == 0xc2 //rep #$nn
|| resetop == 0xe2 //sep #$nn
|| resetop == 0xad //lda $nnnn
|| resetop == 0xae //ldx $nnnn
|| resetop == 0xac //ldy $nnnn
|| resetop == 0xaf //lda $nnnnnn
|| resetop == 0xa9 //lda #$nn
|| resetop == 0xa2 //ldx #$nn
|| resetop == 0xa0 //ldy #$nn
|| resetop == 0x20 //jsr $nnnn
|| resetop == 0x22 //jsl $nnnnnn
) score += 4;
//implausible opcodes
if(resetop == 0x40 //rti
|| resetop == 0x60 //rts
|| resetop == 0x6b //rtl
|| resetop == 0xcd //cmp $nnnn
|| resetop == 0xec //cpx $nnnn
|| resetop == 0xcc //cpy $nnnn
) score -= 4;
//least likely opcodes
if(resetop == 0x00 //brk #$nn
|| resetop == 0x02 //cop #$nn
|| resetop == 0xdb //stp
|| resetop == 0x42 //wdm
|| resetop == 0xff //sbc $nnnnnn,x
) score -= 8;
//at times, both the header and reset vector's first opcode will match ...
//fallback and rely on info validity in these cases to determine more likely header.
//a valid checksum is the biggest indicator of a valid header.
if((checksum + complement) == 0xffff && (checksum != 0) && (complement != 0)) score += 4;
if(addr == 0x007fc0 && mapper == 0x20) score += 2; //0x20 is usually LoROM
if(addr == 0x00ffc0 && mapper == 0x21) score += 2; //0x21 is usually HiROM
if(addr == 0x007fc0 && mapper == 0x22) score += 2; //0x22 is usually ExLoROM
if(addr == 0x40ffc0 && mapper == 0x25) score += 2; //0x25 is usually ExHiROM
if(data[addr + Company] == 0x33) score += 2; //0x33 indicates extended header
if(data[addr + RomType] < 0x08) score++;
if(data[addr + RomSize] < 0x10) score++;
if(data[addr + RamSize] < 0x08) score++;
if(data[addr + CartRegion] < 14) score++;
if(score < 0) score = 0;
return score;
}
unsigned snes_information::gameboy_ram_size(const uint8_t *data, unsigned size) {
if(size < 512) return 0;
switch(data[0x0149]) {
case 0x00: return 0 * 1024;
case 0x01: return 8 * 1024;
case 0x02: return 8 * 1024;
case 0x03: return 32 * 1024;
case 0x04: return 128 * 1024;
case 0x05: return 128 * 1024;
default: return 128 * 1024;
}
}
bool snes_information::gameboy_has_rtc(const uint8_t *data, unsigned size) {
if(size < 512) return false;
if(data[0x0147] == 0x0f ||data[0x0147] == 0x10) return true;
return false;
}
}
#endif
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#ifndef NALL_SORT_HPP
#define NALL_SORT_HPP
#include <nall/utility.hpp>
//class: merge sort
//average: O(n log n)
//worst: O(n log n)
//memory: O(n)
//stack: O(log n)
//stable?: yes
//notes:
//there are two primary reasons for choosing merge sort
//over the (usually) faster quick sort*:
//1: it is a stable sort.
//2: it lacks O(n^2) worst-case overhead.
//(* which is also O(n log n) in the average case.)
namespace nall {
template<typename T>
void sort(T list[], unsigned length) {
if(length <= 1) return; //nothing to sort
//use insertion sort to quickly sort smaller blocks
if(length < 64) {
for(unsigned i = 0; i < length; i++) {
unsigned min = i;
for(unsigned j = i + 1; j < length; j++) {
if(list[j] < list[min]) min = j;
}
if(min != i) swap(list[i], list[min]);
}
return;
}
//split list in half and recursively sort both
unsigned middle = length / 2;
sort(list, middle);
sort(list + middle, length - middle);
//left and right are sorted here; perform merge sort
T *buffer = new T[length];
unsigned offset = 0;
unsigned left = 0;
unsigned right = middle;
while(left < middle && right < length) {
if(list[left] < list[right]) {
buffer[offset++] = list[left++];
} else {
buffer[offset++] = list[right++];
}
}
while(left < middle) buffer[offset++] = list[left++];
while(right < length) buffer[offset++] = list[right++];
for(unsigned i = 0; i < length; i++) list[i] = buffer[i];
delete[] buffer;
}
}
#endif
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#ifndef NALL_STATIC_HPP
#define NALL_STATIC_HPP
namespace nall {
template<bool C, typename T, typename F> struct static_if { typedef T type; };
template<typename T, typename F> struct static_if<false, T, F> { typedef F type; };
template<typename C, typename T, typename F> struct mp_static_if { typedef typename static_if<C::type, T, F>::type type; };
template<bool A, bool B> struct static_and { enum { value = false }; };
template<> struct static_and<true, true> { enum { value = true }; };
template<typename A, typename B> struct mp_static_and { enum { value = static_and<A::value, B::value>::value }; };
template<bool A, bool B> struct static_or { enum { value = false }; };
template<> struct static_or<false, true> { enum { value = true }; };
template<> struct static_or<true, false> { enum { value = true }; };
template<> struct static_or<true, true> { enum { value = true }; };
template<typename A, typename B> struct mp_static_or { enum { value = static_or<A::value, B::value>::value }; };
}
#endif
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@@ -30,17 +30,15 @@
#endif
namespace nall {
static_assert(sizeof(int8_t) == 1, "int8_t is not of the correct size" );
static_assert(sizeof(int16_t) == 2, "int16_t is not of the correct size");
static_assert(sizeof(int32_t) == 4, "int32_t is not of the correct size");
static_assert(sizeof(int64_t) == 8, "int64_t is not of the correct size");
static static_assert<sizeof(int8_t) == 1> int8_t_assert;
static static_assert<sizeof(int16_t) == 2> int16_t_assert;
static static_assert<sizeof(int32_t) == 4> int32_t_assert;
static static_assert<sizeof(int64_t) == 8> int64_t_assert;
static_assert(sizeof(uint8_t) == 1, "int8_t is not of the correct size" );
static_assert(sizeof(uint16_t) == 2, "int16_t is not of the correct size");
static_assert(sizeof(uint32_t) == 4, "int32_t is not of the correct size");
static_assert(sizeof(uint64_t) == 8, "int64_t is not of the correct size");
}
static static_assert<sizeof(uint8_t) == 1> uint8_t_assert;
static static_assert<sizeof(uint16_t) == 2> uint16_t_assert;
static static_assert<sizeof(uint32_t) == 4> uint32_t_assert;
static static_assert<sizeof(uint64_t) == 8> uint64_t_assert;
} //namespace nall
#endif //ifndef NALL_STDINT_HPP
#endif
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#ifndef NALL_STRING_HPP
#define NALL_STRING_HPP
#include <initializer_list>
#include <nall/platform.hpp>
#include <nall/utility.hpp>
#include <nall/string/base.hpp>
#include <nall/string/bsv.hpp>
#include <nall/string/core.hpp>
#include <nall/string/cast.hpp>
#include <nall/string/compare.hpp>
#include <nall/string/convert.hpp>
#include <nall/string/filename.hpp>
#include <nall/string/math.hpp>
#include <nall/string/platform.hpp>
#include <nall/string/strl.hpp>
#include <nall/string/strpos.hpp>
#include <nall/string/trim.hpp>
#include <nall/string/replace.hpp>
#include <nall/string/split.hpp>
#include <nall/string/utility.hpp>
#include <nall/string/variadic.hpp>
#include <nall/string/wrapper.hpp>
#include <nall/string/xml.hpp>
namespace nall {
template<> struct has_length<string> { enum { value = true }; };
template<> struct has_size<lstring> { enum { value = true }; };
}
#endif
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#ifndef NALL_STRING_BASE_HPP
#define NALL_STRING_BASE_HPP
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <nall/concept.hpp>
#include <nall/stdint.hpp>
#include <nall/utf8.hpp>
#include <nall/vector.hpp>
namespace nall {
class string;
template<typename T> inline string to_string(T);
class string {
public:
inline void reserve(unsigned);
inline string& assign(const char*);
inline string& append(const char*);
inline string& append(bool);
inline string& append(signed int value);
inline string& append(unsigned int value);
inline string& append(double value);
inline bool readfile(const char*);
inline string& replace (const char*, const char*);
inline string& qreplace(const char*, const char*);
inline unsigned length() const;
inline bool equals(const char*) const;
inline bool iequals(const char*) const;
inline bool wildcard(const char*) const;
inline bool iwildcard(const char*) const;
inline bool beginswith(const char*) const;
inline bool ibeginswith(const char*) const;
inline bool endswith(const char*) const;
inline bool iendswith(const char*) const;
inline string& lower();
inline string& upper();
inline string& transform(const char *before, const char *after);
template<unsigned limit = 0> inline string& ltrim(const char *key = " ");
template<unsigned limit = 0> inline string& rtrim(const char *key = " ");
template<unsigned limit = 0> inline string& trim (const char *key = " ");
inline optional<unsigned> position(const char *key) const;
inline optional<unsigned> qposition(const char *key) const;
template<typename T> inline string& operator= (T value);
template<typename T> inline string& operator<<(T value);
inline operator const char*() const;
inline char* operator()();
inline char& operator[](int);
inline bool operator==(const char*) const;
inline bool operator!=(const char*) const;
inline bool operator< (const char*) const;
inline bool operator<=(const char*) const;
inline bool operator> (const char*) const;
inline bool operator>=(const char*) const;
inline string& operator=(const string&);
inline string& operator=(string&&);
template<typename... Args> inline string(Args&&... args);
inline string(const string&);
inline string(string&&);
inline ~string();
protected:
char *data;
unsigned size;
#if defined(QSTRING_H)
public:
inline operator QString() const;
#endif
};
class lstring : public linear_vector<string> {
public:
template<typename T> inline lstring& operator<<(T value);
inline optional<unsigned> find(const char*) const;
template<unsigned limit = 0> inline void split (const char*, const char*);
template<unsigned limit = 0> inline void qsplit(const char*, const char*);
lstring();
lstring(std::initializer_list<string>);
};
//compare.hpp
inline char chrlower(char c);
inline char chrupper(char c);
inline int stricmp(const char *str1, const char *str2);
inline bool wildcard(const char *str, const char *pattern);
inline bool iwildcard(const char *str, const char *pattern);
inline bool strbegin (const char *str, const char *key);
inline bool stribegin(const char *str, const char *key);
inline bool strend (const char *str, const char *key);
inline bool striend(const char *str, const char *key);
//convert.hpp
inline char* strlower(char *str);
inline char* strupper(char *str);
inline char* strtr(char *dest, const char *before, const char *after);
inline uintmax_t strhex (const char *str);
inline intmax_t strsigned (const char *str);
inline uintmax_t strunsigned(const char *str);
inline uintmax_t strbin (const char *str);
inline double strdouble (const char *str);
//math.hpp
inline bool strint (const char *str, int &result);
inline bool strmath(const char *str, int &result);
//platform.hpp
inline string realpath(const char *name);
inline string userpath();
inline string currentpath();
//strl.hpp
inline unsigned strlcpy(char *dest, const char *src, unsigned length);
inline unsigned strlcat(char *dest, const char *src, unsigned length);
//strpos.hpp
inline optional<unsigned> strpos(const char *str, const char *key);
inline optional<unsigned> qstrpos(const char *str, const char *key);
//trim.hpp
template<unsigned limit = 0> inline char* ltrim(char *str, const char *key = " ");
template<unsigned limit = 0> inline char* rtrim(char *str, const char *key = " ");
template<unsigned limit = 0> inline char* trim (char *str, const char *key = " ");
//utility.hpp
inline unsigned strlcpy(string &dest, const char *src, unsigned length);
inline unsigned strlcat(string &dest, const char *src, unsigned length);
inline string substr(const char *src, unsigned start = 0, unsigned length = 0);
template<unsigned length = 0, char padding = '0'> inline string strhex(uintmax_t value);
template<unsigned length = 0, char padding = '0'> inline string strsigned(intmax_t value);
template<unsigned length = 0, char padding = '0'> inline string strunsigned(uintmax_t value);
template<unsigned length = 0, char padding = '0'> inline string strbin(uintmax_t value);
inline unsigned strdouble(char *str, double value);
inline string strdouble(double value);
//variadic.hpp
template<typename... Args> inline void print(Args&&... args);
};
#endif
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#ifndef NALL_STRING_BSV_HPP
#define NALL_STRING_BSV_HPP
//BSV parser
//version 0.01
namespace nall {
inline string bsv_decode(const char *input) {
string output;
unsigned offset = 0;
while(*input) {
//illegal characters
if(*input == '}' ) return "";
if(*input == '\r') return "";
if(*input == '\n') return "";
//normal characters
if(*input != '{') { output[offset++] = *input++; continue; }
//entities
if(strbegin(input, "{lf}")) { output[offset++] = '\n'; input += 4; continue; }
if(strbegin(input, "{lb}")) { output[offset++] = '{'; input += 4; continue; }
if(strbegin(input, "{rb}")) { output[offset++] = '}'; input += 4; continue; }
//illegal entities
return "";
}
output[offset] = 0;
return output;
}
inline string bsv_encode(const char *input) {
string output;
unsigned offset = 0;
while(*input) {
//illegal characters
if(*input == '\r') return "";
if(*input == '\n') {
output[offset++] = '{';
output[offset++] = 'l';
output[offset++] = 'f';
output[offset++] = '}';
input++;
continue;
}
if(*input == '{') {
output[offset++] = '{';
output[offset++] = 'l';
output[offset++] = 'b';
output[offset++] = '}';
input++;
continue;
}
if(*input == '}') {
output[offset++] = '{';
output[offset++] = 'r';
output[offset++] = 'b';
output[offset++] = '}';
input++;
continue;
}
output[offset++] = *input++;
}
output[offset] = 0;
return output;
}
}
#endif
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#ifndef NALL_STRING_CAST_HPP
#define NALL_STRING_CAST_HPP
namespace nall {
//this is needed, as C++0x does not support explicit template specialization inside classes
template<> inline string to_string<bool> (bool v) { return v ? "true" : "false"; }
template<> inline string to_string<signed int> (signed int v) { return strsigned(v); }
template<> inline string to_string<unsigned int> (unsigned int v) { return strunsigned(v); }
template<> inline string to_string<double> (double v) { return strdouble(v); }
template<> inline string to_string<char*> (char *v) { return v; }
template<> inline string to_string<const char*> (const char *v) { return v; }
template<> inline string to_string<string> (string v) { return v; }
template<> inline string to_string<const string&>(const string &v) { return v; }
template<typename T> string& string::operator= (T value) { return assign(to_string<T>(value)); }
template<typename T> string& string::operator<<(T value) { return append(to_string<T>(value)); }
template<typename T> lstring& lstring::operator<<(T value) {
operator[](size()).assign(to_string<T>(value));
return *this;
}
#if defined(QSTRING_H)
template<> inline string to_string<QString>(QString v) { return v.toUtf8().constData(); }
template<> inline string to_string<const QString&>(const QString &v) { return v.toUtf8().constData(); }
string::operator QString() const { return QString::fromUtf8(*this); }
#endif
}
#endif
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#ifndef NALL_STRING_COMPARE_HPP
#define NALL_STRING_COMPARE_HPP
namespace nall {
char chrlower(char c) {
return (c >= 'A' && c <= 'Z') ? c + ('a' - 'A') : c;
}
char chrupper(char c) {
return (c >= 'a' && c <= 'z') ? c - ('a' - 'A') : c;
}
int stricmp(const char *str1, const char *str2) {
while(*str1) {
if(chrlower(*str1) != chrlower(*str2)) break;
str1++, str2++;
}
return (int)chrlower(*str1) - (int)chrlower(*str2);
}
bool wildcard(const char *s, const char *p) {
const char *cp = 0, *mp = 0;
while(*s && *p != '*') {
if(*p != '?' && *s != *p) return false;
p++, s++;
}
while(*s) {
if(*p == '*') {
if(!*++p) return true;
mp = p, cp = s + 1;
} else if(*p == '?' || *p == *s) {
p++, s++;
} else {
p = mp, s = cp++;
}
}
while(*p == '*') p++;
return !*p;
}
bool iwildcard(const char *s, const char *p) {
const char *cp = 0, *mp = 0;
while(*s && *p != '*') {
if(*p != '?' && chrlower(*s) != chrlower(*p)) return false;
p++, s++;
}
while(*s) {
if(*p == '*') {
if(!*++p) return true;
mp = p, cp = s + 1;
} else if(*p == '?' || chrlower(*p) == chrlower(*s)) {
p++, s++;
} else {
p = mp, s = cp++;
}
}
while(*p == '*') p++;
return !*p;
}
bool strbegin(const char *str, const char *key) {
int i, ssl = strlen(str), ksl = strlen(key);
if(ksl > ssl) return false;
return (!memcmp(str, key, ksl));
}
bool stribegin(const char *str, const char *key) {
int ssl = strlen(str), ksl = strlen(key);
if(ksl > ssl) return false;
for(int i = 0; i < ksl; i++) {
if(str[i] >= 'A' && str[i] <= 'Z') {
if(str[i] != key[i] && str[i]+0x20 != key[i])return false;
} else if(str[i] >= 'a' && str[i] <= 'z') {
if(str[i] != key[i] && str[i]-0x20 != key[i])return false;
} else {
if(str[i] != key[i])return false;
}
}
return true;
}
bool strend(const char *str, const char *key) {
int ssl = strlen(str), ksl = strlen(key);
if(ksl > ssl) return false;
return (!memcmp(str + ssl - ksl, key, ksl));
}
bool striend(const char *str, const char *key) {
int ssl = strlen(str), ksl = strlen(key);
if(ksl > ssl) return false;
for(int i = ssl - ksl, z = 0; i < ssl; i++, z++) {
if(str[i] >= 'A' && str[i] <= 'Z') {
if(str[i] != key[z] && str[i]+0x20 != key[z])return false;
} else if(str[i] >= 'a' && str[i] <= 'z') {
if(str[i] != key[z] && str[i]-0x20 != key[z])return false;
} else {
if(str[i] != key[z])return false;
}
}
return true;
}
}
#endif
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#ifndef NALL_STRING_CONVERT_HPP
#define NALL_STRING_CONVERT_HPP
namespace nall {
char* strlower(char *str) {
if(!str) return 0;
int i = 0;
while(str[i]) {
str[i] = chrlower(str[i]);
i++;
}
return str;
}
char* strupper(char *str) {
if(!str) return 0;
int i = 0;
while(str[i]) {
str[i] = chrupper(str[i]);
i++;
}
return str;
}
char* strtr(char *dest, const char *before, const char *after) {
if(!dest || !before || !after) return dest;
int sl = strlen(dest), bsl = strlen(before), asl = strlen(after);
if(bsl != asl || bsl == 0) return dest; //patterns must be the same length for 1:1 replace
for(unsigned i = 0; i < sl; i++) {
for(unsigned l = 0; l < bsl; l++) {
if(dest[i] == before[l]) {
dest[i] = after[l];
break;
}
}
}
return dest;
}
uintmax_t strhex(const char *str) {
if(!str) return 0;
uintmax_t result = 0;
//skip hex identifiers 0x and $, if present
if(*str == '0' && (*(str + 1) == 'X' || *(str + 1) == 'x')) str += 2;
else if(*str == '$') str++;
while(*str) {
uint8_t x = *str++;
if(x >= '0' && x <= '9') x -= '0';
else if(x >= 'A' && x <= 'F') x -= 'A' - 10;
else if(x >= 'a' && x <= 'f') x -= 'a' - 10;
else break; //stop at first invalid character
result = result * 16 + x;
}
return result;
}
intmax_t strsigned(const char *str) {
if(!str) return 0;
intmax_t result = 0;
bool negate = false;
//check for negation
if(*str == '-') {
negate = true;
str++;
}
while(*str) {
uint8_t x = *str++;
if(x >= '0' && x <= '9') x -= '0';
else break; //stop at first invalid character
result = result * 10 + x;
}
return !negate ? result : -result;
}
uintmax_t strunsigned(const char *str) {
if(!str) return 0;
uintmax_t result = 0;
while(*str) {
uint8_t x = *str++;
if(x >= '0' && x <= '9') x -= '0';
else break; //stop at first invalid character
result = result * 10 + x;
}
return result;
}
uintmax_t strbin(const char *str) {
if(!str) return 0;
uintmax_t result = 0;
//skip bin identifiers 0b and %, if present
if(*str == '0' && (*(str + 1) == 'B' || *(str + 1) == 'b')) str += 2;
else if(*str == '%') str++;
while(*str) {
uint8_t x = *str++;
if(x == '0' || x == '1') x -= '0';
else break; //stop at first invalid character
result = result * 2 + x;
}
return result;
}
double strdouble(const char *str) {
if(!str) return 0.0;
bool negate = false;
//check for negation
if(*str == '-') {
negate = true;
str++;
}
intmax_t result_integral = 0;
while(*str) {
uint8_t x = *str++;
if(x >= '0' && x <= '9') x -= '0';
else if(x == '.' || x == ',') break; //break loop and read fractional part
else return (double)result_integral; //invalid value, assume no fractional part
result_integral = result_integral * 10 + x;
}
intmax_t result_fractional = 0;
while(*str) {
uint8_t x = *str++;
if(x >= '0' && x <= '9') x -= '0';
else break; //stop at first invalid character
result_fractional = result_fractional * 10 + x;
}
//calculate fractional portion
double result = (double)result_fractional;
while((uintmax_t)result > 0) result /= 10.0;
result += (double)result_integral;
return !negate ? result : -result;
}
}
#endif
+139
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@@ -0,0 +1,139 @@
#ifndef NALL_STRING_CORE_HPP
#define NALL_STRING_CORE_HPP
namespace nall {
void string::reserve(unsigned size_) {
if(size_ > size) {
size = size_;
data = (char*)realloc(data, size + 1);
data[size] = 0;
}
}
string& string::assign(const char *s) {
unsigned length = strlen(s);
reserve(length);
strcpy(data, s);
return *this;
}
string& string::append(const char *s) {
unsigned length = strlen(data) + strlen(s);
reserve(length);
strcat(data, s);
return *this;
}
string& string::append(bool value) { append(value ? "true" : "false"); return *this; }
string& string::append(signed int value) { append(strsigned(value)); return *this; }
string& string::append(unsigned int value) { append(strunsigned(value)); return *this; }
string& string::append(double value) { append(strdouble(value)); return *this; }
string::operator const char*() const {
return data;
}
char* string::operator()() {
return data;
}
char& string::operator[](int index) {
reserve(index);
return data[index];
}
bool string::operator==(const char *str) const { return strcmp(data, str) == 0; }
bool string::operator!=(const char *str) const { return strcmp(data, str) != 0; }
bool string::operator< (const char *str) const { return strcmp(data, str) < 0; }
bool string::operator<=(const char *str) const { return strcmp(data, str) <= 0; }
bool string::operator> (const char *str) const { return strcmp(data, str) > 0; }
bool string::operator>=(const char *str) const { return strcmp(data, str) >= 0; }
string& string::operator=(const string &value) {
assign(value);
return *this;
}
string& string::operator=(string &&source) {
if(data) free(data);
size = source.size;
data = source.data;
source.data = 0;
source.size = 0;
return *this;
}
static void istring(string &output) {
}
template<typename T, typename... Args>
static void istring(string &output, const T &value, Args&&... args) {
output.append(value);
istring(output, std::forward<Args>(args)...);
}
template<typename... Args> string::string(Args&&... args) {
size = 64;
data = (char*)malloc(size + 1);
*data = 0;
istring(*this, std::forward<Args>(args)...);
}
string::string(const string &value) {
size = strlen(value);
data = strdup(value);
}
string::string(string &&source) {
size = source.size;
data = source.data;
source.data = 0;
}
string::~string() {
if(data) free(data);
}
bool string::readfile(const char *filename) {
assign("");
#if !defined(_WIN32)
FILE *fp = fopen(filename, "rb");
#else
FILE *fp = _wfopen(utf16_t(filename), L"rb");
#endif
if(!fp) return false;
fseek(fp, 0, SEEK_END);
unsigned size = ftell(fp);
rewind(fp);
char *fdata = new char[size + 1];
unsigned unused = fread(fdata, 1, size, fp);
fclose(fp);
fdata[size] = 0;
assign(fdata);
delete[] fdata;
return true;
}
optional<unsigned> lstring::find(const char *key) const {
for(unsigned i = 0; i < size(); i++) {
if(operator[](i) == key) return { true, i };
}
return { false, 0 };
}
inline lstring::lstring() {
}
inline lstring::lstring(std::initializer_list<string> list) {
for(const string *s = list.begin(); s != list.end(); ++s) {
operator<<(*s);
}
}
}
#endif
+63
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@@ -0,0 +1,63 @@
#ifndef NALL_FILENAME_HPP
#define NALL_FILENAME_HPP
namespace nall {
// "foo/bar.c" -> "foo/"
// "foo/" -> "foo/"
// "bar.c" -> "./"
inline string dir(char const *name) {
string result = name;
for(signed i = strlen(result); i >= 0; i--) {
if(result[i] == '/' || result[i] == '\\') {
result[i + 1] = 0;
break;
}
if(i == 0) result = "./";
}
return result;
}
// "foo/bar.c" -> "bar.c"
inline string notdir(char const *name) {
for(signed i = strlen(name); i >= 0; i--) {
if(name[i] == '/' || name[i] == '\\') {
name += i + 1;
break;
}
}
string result = name;
return result;
}
// "foo/bar.c" -> "foo/bar"
inline string basename(char const *name) {
string result = name;
for(signed i = strlen(result); i >= 0; i--) {
if(result[i] == '/' || result[i] == '\\') {
//file has no extension
break;
}
if(result[i] == '.') {
result[i] = 0;
break;
}
}
return result;
}
// "foo/bar.c" -> "c"
inline string extension(char const *name) {
for(signed i = strlen(name); i >= 0; i--) {
if(name[i] == '.') {
name += i + 1;
break;
}
}
string result = name;
return result;
}
}
#endif
+35 -20
View File
@@ -1,13 +1,16 @@
#ifdef NALL_STRING_CPP
#ifndef NALL_STRING_MATH_HPP
#define NALL_STRING_MATH_HPP
namespace nall {
static int eval_integer(const char *&s) {
if(!*s) throw "nall::bad_eval_integer";
if(!*s) throw "unrecognized_integer";
int value = 0, x = *s, y = *(s + 1);
//hexadecimal
if(x == '0' && (y == 'X' || y == 'x')) {
s += 2;
for(;;) {
while(true) {
if(*s >= '0' && *s <= '9') { value = value * 16 + (*s++ - '0'); continue; }
if(*s >= 'A' && *s <= 'F') { value = value * 16 + (*s++ - 'A' + 10); continue; }
if(*s >= 'a' && *s <= 'f') { value = value * 16 + (*s++ - 'a' + 10); continue; }
@@ -18,7 +21,7 @@ static int eval_integer(const char *&s) {
//binary
if(x == '0' && (y == 'B' || y == 'b')) {
s += 2;
for(;;) {
while(true) {
if(*s == '0' || *s == '1') { value = value * 2 + (*s++ - '0'); continue; }
return value;
}
@@ -27,7 +30,7 @@ static int eval_integer(const char *&s) {
//octal (or decimal '0')
if(x == '0') {
s += 1;
for(;;) {
while(true) {
if(*s >= '0' && *s <= '7') { value = value * 8 + (*s++ - '0'); continue; }
return value;
}
@@ -35,35 +38,45 @@ static int eval_integer(const char *&s) {
//decimal
if(x >= '0' && x <= '9') {
for(;;) {
while(true) {
if(*s >= '0' && *s <= '9') { value = value * 10 + (*s++ - '0'); continue; }
return value;
}
}
throw "nall::bad_eval_integer";
//char
if(x == '\'' && y != '\'') {
s += 1;
while(true) {
value = value * 256 + *s++;
if(*s == '\'') { s += 1; return value; }
if(!*s) throw "mismatched_char";
}
}
throw "unrecognized_integer";
}
static int eval(const char *&s, int depth = 0) {
if(!*s) throw "nall::bad_eval";
while(*s == ' ' || *s == '\t') s++; //trim whitespace
if(!*s) throw "unrecognized_token";
int value = 0, x = *s, y = *(s + 1);
if(*s == '(') {
value = eval(++s, 1);
if(*s++ != ')') throw "nall::bad_eval";
if(*s++ != ')') throw "mismatched_group";
}
else if(x == '!') value = !eval(++s, 14);
else if(x == '~') value = ~eval(++s, 14);
else if(x == '+') value = +eval(++s, 14);
else if(x == '-') value = -eval(++s, 14);
else if(x == '!') value = !eval(++s, 13);
else if(x == '~') value = ~eval(++s, 13);
else if(x == '+') value = +eval(++s, 13);
else if(x == '-') value = -eval(++s, 13);
else if(x >= '0' && x <= '9') value = eval_integer(s);
else if((x >= '0' && x <= '9') || x == '\'') value = eval_integer(s);
else throw "nall::bad_eval";
else throw "unrecognized_token";
for(;;) {
while(true) {
while(*s == ' ' || *s == '\t') s++; //trim whitespace
if(!*s) break;
x = *s, y = *(s + 1);
@@ -109,18 +122,18 @@ static int eval(const char *&s, int depth = 0) {
if(depth >= 3) break;
if(x == '|' && y == '|') { value = eval(++++s, 3) || value; continue; }
if(depth >= 2) break;
if(x == '?') {
int lhs = eval(++s, 2);
if(*s != ':') throw "nall::bad_eval";
if(*s != ':') throw "mismatched_ternary";
int rhs = eval(++s, 2);
value = value ? lhs : rhs;
continue;
}
if(depth >= 2) break;
if(depth > 0 && x == ')') break;
throw "nall::bad_eval";
throw "unrecognized_token";
}
return value;
@@ -146,4 +159,6 @@ bool strmath(const char *s, int &result) {
}
}
#endif //ifdef NALL_STRING_CPP
}
#endif
+41
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@@ -0,0 +1,41 @@
#ifndef NALL_STRING_PLATFORM_HPP
#define NALL_STRING_PLATFORM_HPP
namespace nall {
string realpath(const char *name) {
char path[PATH_MAX];
if(::realpath(name, path)) {
string result(path);
result.transform("\\", "/");
if(result.endswith("/") == false) result.append("/");
return result;
}
return "";
}
string userpath() {
char path[PATH_MAX];
if(::userpath(path)) {
string result(path);
result.transform("\\", "/");
if(result.endswith("/") == false) result.append("/");
return result;
}
return "";
}
string currentpath() {
char path[PATH_MAX];
if(::getcwd(path)) {
string result(path);
result.transform("\\", "/");
if(result.endswith("/") == false) result.append("/");
return result;
}
return "";
}
}
#endif
+103
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@@ -0,0 +1,103 @@
#ifndef NALL_STRING_REPLACE_HPP
#define NALL_STRING_REPLACE_HPP
namespace nall {
string& string::replace(const char *key, const char *token) {
int i, z, ksl = strlen(key), tsl = strlen(token), ssl = length();
unsigned int replace_count = 0, size = ssl;
char *buffer;
if(ksl <= ssl) {
if(tsl > ksl) { //the new string may be longer than the old string...
for(i = 0; i <= ssl - ksl;) { //so let's find out how big of a string we'll need...
if(!memcmp(data + i, key, ksl)) {
replace_count++;
i += ksl;
} else i++;
}
size = ssl + ((tsl - ksl) * replace_count);
reserve(size);
}
buffer = new char[size + 1];
for(i = z = 0; i < ssl;) {
if(i <= ssl - ksl) {
if(!memcmp(data + i, key, ksl)) {
memcpy(buffer + z, token, tsl);
z += tsl;
i += ksl;
} else buffer[z++] = data[i++];
} else buffer[z++] = data[i++];
}
buffer[z] = 0;
assign(buffer);
delete[] buffer;
}
return *this;
}
string& string::qreplace(const char *key, const char *token) {
int i, l, z, ksl = strlen(key), tsl = strlen(token), ssl = length();
unsigned int replace_count = 0, size = ssl;
uint8_t x;
char *buffer;
if(ksl <= ssl) {
if(tsl > ksl) {
for(i = 0; i <= ssl - ksl;) {
x = data[i];
if(x == '\"' || x == '\'') {
l = i;
i++;
while(data[i++] != x) {
if(i == ssl) {
i = l;
break;
}
}
}
if(!memcmp(data + i, key, ksl)) {
replace_count++;
i += ksl;
} else i++;
}
size = ssl + ((tsl - ksl) * replace_count);
reserve(size);
}
buffer = new char[size + 1];
for(i = z = 0; i < ssl;) {
x = data[i];
if(x == '\"' || x == '\'') {
l = i++;
while(data[i] != x && i < ssl)i++;
if(i >= ssl)i = l;
else {
memcpy(buffer + z, data + l, i - l);
z += i - l;
}
}
if(i <= ssl - ksl) {
if(!memcmp(data + i, key, ksl)) {
memcpy(buffer + z, token, tsl);
z += tsl;
i += ksl;
replace_count++;
} else buffer[z++] = data[i++];
} else buffer[z++] = data[i++];
}
buffer[z] = 0;
assign(buffer);
delete[] buffer;
}
return *this;
}
};
#endif
+58
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@@ -0,0 +1,58 @@
#ifndef NALL_STRING_SPLIT_HPP
#define NALL_STRING_SPLIT_HPP
namespace nall {
template<unsigned Limit> void lstring::split(const char *key, const char *src) {
unsigned limit = Limit;
reset();
int ssl = strlen(src), ksl = strlen(key);
int lp = 0, split_count = 0;
for(int i = 0; i <= ssl - ksl;) {
if(!memcmp(src + i, key, ksl)) {
strlcpy(operator[](split_count++), src + lp, i - lp + 1);
i += ksl;
lp = i;
if(!--limit) break;
} else i++;
}
operator[](split_count++) = src + lp;
}
template<unsigned Limit> void lstring::qsplit(const char *key, const char *src) {
unsigned limit = Limit;
reset();
int ssl = strlen(src), ksl = strlen(key);
int lp = 0, split_count = 0;
for(int i = 0; i <= ssl - ksl;) {
uint8_t x = src[i];
if(x == '\"' || x == '\'') {
int z = i++; //skip opening quote
while(i < ssl && src[i] != x) i++;
if(i >= ssl) i = z; //failed match, rewind i
else {
i++; //skip closing quote
continue; //restart in case next char is also a quote
}
}
if(!memcmp(src + i, key, ksl)) {
strlcpy(operator[](split_count++), src + lp, i - lp + 1);
i += ksl;
lp = i;
if(!--limit) break;
} else i++;
}
operator[](split_count++) = src + lp;
}
};
#endif
+12 -7
View File
@@ -1,12 +1,15 @@
#ifdef NALL_STRING_CPP
#ifndef NALL_STRING_STRL_HPP
#define NALL_STRING_STRL_HPP
namespace nall {
//strlcpy, strlcat based on OpenBSD implementation by Todd C. Miller
//return = strlen(src)
size_t strlcpy(char *dest, const char *src, size_t length) {
unsigned strlcpy(char *dest, const char *src, unsigned length) {
char *d = dest;
const char *s = src;
size_t n = length;
unsigned n = length;
if(n) {
while(--n && (*d++ = *s++)); //copy as many bytes as possible, or until null terminator reached
@@ -21,13 +24,13 @@ size_t strlcpy(char *dest, const char *src, size_t length) {
}
//return = strlen(src) + min(length, strlen(dest))
size_t strlcat(char *dest, const char *src, size_t length) {
unsigned strlcat(char *dest, const char *src, unsigned length) {
char *d = dest;
const char *s = src;
size_t n = length;
unsigned n = length;
while(n-- && *d) d++; //find end of dest
size_t dlength = d - dest;
unsigned dlength = d - dest;
n = length - dlength; //subtract length of dest from maximum string length
if(!n) return dlength + strlen(s);
@@ -44,4 +47,6 @@ size_t strlcat(char *dest, const char *src, size_t length) {
return dlength + (s - src); //return length of resulting string, sans null terminator
}
#endif //ifdef NALL_STRING_CPP
}
#endif
+41
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@@ -0,0 +1,41 @@
#ifndef NALL_STRING_STRPOS_HPP
#define NALL_STRING_STRPOS_HPP
//usage example:
//if(auto pos = strpos(str, key)) print(pos(), "\n");
//prints position of key within str, only if it is found
namespace nall {
optional<unsigned> strpos(const char *str, const char *key) {
unsigned ssl = strlen(str), ksl = strlen(key);
if(ksl > ssl) return { false, 0 };
for(unsigned i = 0; i <= ssl - ksl; i++) {
if(!memcmp(str + i, key, ksl)) return { true, i };
}
return { false, 0 };
}
optional<unsigned> qstrpos(const char *str, const char *key) {
unsigned ssl = strlen(str), ksl = strlen(key);
if(ksl > ssl) return { false, 0 };
for(unsigned i = 0; i <= ssl - ksl;) {
uint8_t x = str[i];
if(x == '\"' || x == '\'') {
uint8_t z = i++;
while(str[i] != x && i < ssl) i++;
if(i >= ssl) i = z;
}
if(!memcmp(str + i, key, ksl)) return { true, i };
i++;
}
return { false, 0 };
}
}
#endif
+38
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@@ -0,0 +1,38 @@
#ifndef NALL_STRING_TRIM_HPP
#define NALL_STRING_TRIM_HPP
namespace nall {
//limit defaults to zero, which will underflow on first compare; equivalent to no limit
template<unsigned Limit> char* ltrim(char *str, const char *key) {
unsigned limit = Limit;
if(!key || !*key) return str;
while(strbegin(str, key)) {
char *dest = str, *src = str + strlen(key);
while(true) {
*dest = *src++;
if(!*dest) break;
dest++;
}
if(--limit == 0) break;
}
return str;
}
template<unsigned Limit> char* rtrim(char *str, const char *key) {
unsigned limit = Limit;
if(!key || !*key) return str;
while(strend(str, key)) {
str[strlen(str) - strlen(key)] = 0;
if(--limit == 0) break;
}
return str;
}
template<unsigned limit> char* trim(char *str, const char *key) {
return ltrim<limit>(rtrim<limit>(str, key), key);
}
}
#endif
+157
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@@ -0,0 +1,157 @@
#ifndef NALL_STRING_UTILITY_HPP
#define NALL_STRING_UTILITY_HPP
namespace nall {
unsigned strlcpy(string &dest, const char *src, unsigned length) {
dest.reserve(length);
return strlcpy(dest(), src, length);
}
unsigned strlcat(string &dest, const char *src, unsigned length) {
dest.reserve(length);
return strlcat(dest(), src, length);
}
string substr(const char *src, unsigned start, unsigned length) {
string dest;
if(length == 0) {
//copy entire string
dest = src + start;
} else {
//copy partial string
strlcpy(dest, src + start, length + 1);
}
return dest;
}
/* arithmetic <> string */
template<unsigned length, char padding> string strhex(uintmax_t value) {
string output;
unsigned offset = 0;
//render string backwards, as we do not know its length yet
do {
unsigned n = value & 15;
output[offset++] = n < 10 ? '0' + n : 'a' + n - 10;
value >>= 4;
} while(value);
while(offset < length) output[offset++] = padding;
output[offset--] = 0;
//reverse the string in-place
for(unsigned i = 0; i < (offset + 1) >> 1; i++) {
char temp = output[i];
output[i] = output[offset - i];
output[offset - i] = temp;
}
return output;
}
template<unsigned length, char padding> string strsigned(intmax_t value) {
string output;
unsigned offset = 0;
bool negative = value < 0;
if(negative) value = abs(value);
do {
unsigned n = value % 10;
output[offset++] = '0' + n;
value /= 10;
} while(value);
while(offset < length) output[offset++] = padding;
if(negative) output[offset++] = '-';
output[offset--] = 0;
for(unsigned i = 0; i < (offset + 1) >> 1; i++) {
char temp = output[i];
output[i] = output[offset - i];
output[offset - i] = temp;
}
return output;
}
template<unsigned length, char padding> string strunsigned(uintmax_t value) {
string output;
unsigned offset = 0;
do {
unsigned n = value % 10;
output[offset++] = '0' + n;
value /= 10;
} while(value);
while(offset < length) output[offset++] = padding;
output[offset--] = 0;
for(unsigned i = 0; i < (offset + 1) >> 1; i++) {
char temp = output[i];
output[i] = output[offset - i];
output[offset - i] = temp;
}
return output;
}
template<unsigned length, char padding> string strbin(uintmax_t value) {
string output;
unsigned offset = 0;
do {
unsigned n = value & 1;
output[offset++] = '0' + n;
value >>= 1;
} while(value);
while(offset < length) output[offset++] = padding;
output[offset--] = 0;
for(unsigned i = 0; i < (offset + 1) >> 1; i++) {
char temp = output[i];
output[i] = output[offset - i];
output[offset - i] = temp;
}
return output;
}
//using sprintf is certainly not the most ideal method to convert
//a double to a string ... but attempting to parse a double by
//hand, digit-by-digit, results in subtle rounding errors.
unsigned strdouble(char *str, double value) {
char buffer[256];
sprintf(buffer, "%f", value);
//remove excess 0's in fraction (2.500000 -> 2.5)
for(char *p = buffer; *p; p++) {
if(*p == '.') {
char *p = buffer + strlen(buffer) - 1;
while(*p == '0') {
if(*(p - 1) != '.') *p = 0; //... but not for eg 1.0 -> 1.
p--;
}
break;
}
}
unsigned length = strlen(buffer);
if(str) strcpy(str, buffer);
return length + 1;
}
string strdouble(double value) {
string temp;
temp.reserve(strdouble(0, value));
strdouble(temp(), value);
return temp;
}
}
#endif
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#ifndef NALL_STRING_VARIADIC_HPP
#define NALL_STRING_VARIADIC_HPP
namespace nall {
template<typename... Args> inline void print(Args&&... args) {
printf("%s", (const char*)string(std::forward<Args>(args)...));
}
}
#endif
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#ifndef NALL_STRING_WRAPPER_HPP
#define NALL_STRING_WRAPPER_HPP
namespace nall {
unsigned string::length() const { return strlen(data); }
bool string::equals(const char *str) const { return !strcmp(data, str); }
bool string::iequals(const char *str) const { return !stricmp(data, str); }
bool string::wildcard(const char *str) const { return nall::wildcard(data, str); }
bool string::iwildcard(const char *str) const { return nall::iwildcard(data, str); }
bool string::beginswith(const char *str) const { return strbegin(data, str); }
bool string::ibeginswith(const char *str) const { return stribegin(data, str); }
bool string::endswith(const char *str) const { return strend(data, str); }
bool string::iendswith(const char *str) const { return striend(data, str); }
string& string::lower() { nall::strlower(data); return *this; }
string& string::upper() { nall::strupper(data); return *this; }
string& string::transform(const char *before, const char *after) { nall::strtr(data, before, after); return *this; }
template<unsigned limit> string& string::ltrim(const char *key) { nall::ltrim<limit>(data, key); return *this; }
template<unsigned limit> string& string::rtrim(const char *key) { nall::rtrim<limit>(data, key); return *this; }
template<unsigned limit> string& string::trim (const char *key) { nall::trim <limit>(data, key); return *this; }
optional<unsigned> string::position(const char *key) const { return strpos(data, key); }
optional<unsigned> string::qposition(const char *key) const { return qstrpos(data, key); }
}
#endif
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#ifndef NALL_STRING_XML_HPP
#define NALL_STRING_XML_HPP
//XML subset parser
//version 0.05
namespace nall {
struct xml_attribute {
string name;
string content;
virtual string parse() const;
};
struct xml_element : xml_attribute {
string parse() const;
linear_vector<xml_attribute> attribute;
linear_vector<xml_element> element;
protected:
void parse_doctype(const char *&data);
bool parse_head(string data);
bool parse_body(const char *&data);
friend xml_element xml_parse(const char *data);
};
inline string xml_attribute::parse() const {
string data;
unsigned offset = 0;
const char *source = content;
while(*source) {
if(*source == '&') {
if(strbegin(source, "&lt;")) { data[offset++] = '<'; source += 4; continue; }
if(strbegin(source, "&gt;")) { data[offset++] = '>'; source += 4; continue; }
if(strbegin(source, "&amp;")) { data[offset++] = '&'; source += 5; continue; }
if(strbegin(source, "&apos;")) { data[offset++] = '\''; source += 6; continue; }
if(strbegin(source, "&quot;")) { data[offset++] = '"'; source += 6; continue; }
}
//reject illegal characters
if(*source == '&') return "";
if(*source == '<') return "";
if(*source == '>') return "";
data[offset++] = *source++;
}
data[offset] = 0;
return data;
}
inline string xml_element::parse() const {
string data;
unsigned offset = 0;
const char *source = content;
while(*source) {
if(*source == '&') {
if(strbegin(source, "&lt;")) { data[offset++] = '<'; source += 4; continue; }
if(strbegin(source, "&gt;")) { data[offset++] = '>'; source += 4; continue; }
if(strbegin(source, "&amp;")) { data[offset++] = '&'; source += 5; continue; }
if(strbegin(source, "&apos;")) { data[offset++] = '\''; source += 6; continue; }
if(strbegin(source, "&quot;")) { data[offset++] = '"'; source += 6; continue; }
}
if(strbegin(source, "<!--")) {
if(auto pos = strpos(source, "-->")) {
source += pos() + 3;
continue;
} else {
return "";
}
}
if(strbegin(source, "<![CDATA[")) {
if(auto pos = strpos(source, "]]>")) {
if(pos() - 9 > 0) {
string cdata = substr(source, 9, pos() - 9);
data << cdata;
offset += strlen(cdata);
}
source += 9 + offset + 3;
continue;
} else {
return "";
}
}
//reject illegal characters
if(*source == '&') return "";
if(*source == '<') return "";
if(*source == '>') return "";
data[offset++] = *source++;
}
data[offset] = 0;
return data;
}
inline void xml_element::parse_doctype(const char *&data) {
name = "!DOCTYPE";
const char *content_begin = data;
signed counter = 0;
while(*data) {
char value = *data++;
if(value == '<') counter++;
if(value == '>') counter--;
if(counter < 0) {
content = substr(content_begin, 0, data - content_begin - 1);
return;
}
}
throw "...";
}
inline bool xml_element::parse_head(string data) {
data.qreplace("\t", " ");
data.qreplace("\r", " ");
data.qreplace("\n", " ");
while(qstrpos(data, " ")) data.qreplace(" ", " ");
data.qreplace(" =", "=");
data.qreplace("= ", "=");
data.rtrim();
lstring part;
part.qsplit(" ", data);
name = part[0];
if(name == "") throw "...";
for(unsigned i = 1; i < part.size(); i++) {
lstring side;
side.qsplit("=", part[i]);
if(side.size() != 2) throw "...";
xml_attribute attr;
attr.name = side[0];
attr.content = side[1];
if(strbegin(attr.content, "\"") && strend(attr.content, "\"")) attr.content.trim<1>("\"");
else if(strbegin(attr.content, "'") && strend(attr.content, "'")) attr.content.trim<1>("'");
else throw "...";
attribute.append(attr);
}
}
inline bool xml_element::parse_body(const char *&data) {
while(true) {
if(!*data) return false;
if(*data++ != '<') continue;
if(*data == '/') return false;
if(strbegin(data, "!DOCTYPE") == true) {
parse_doctype(data);
return true;
}
if(strbegin(data, "!--")) {
if(auto offset = strpos(data, "-->")) {
data += offset() + 3;
continue;
} else {
throw "...";
}
}
if(strbegin(data, "![CDATA[")) {
if(auto offset = strpos(data, "]]>")) {
data += offset() + 3;
continue;
} else {
throw "...";
}
}
auto offset = strpos(data, ">");
if(!offset) throw "...";
string tag = substr(data, 0, offset());
data += offset() + 1;
const char *content_begin = data;
bool self_terminating = false;
if(strend(tag, "?") == true) {
self_terminating = true;
tag.rtrim<1>("?");
} else if(strend(tag, "/") == true) {
self_terminating = true;
tag.rtrim<1>("/");
}
parse_head(tag);
if(self_terminating) return true;
while(*data) {
unsigned index = element.size();
xml_element node;
if(node.parse_body(data) == false) {
if(*data == '/') {
signed length = data - content_begin - 1;
if(length > 0) content = substr(content_begin, 0, length);
data++;
auto offset = strpos(data, ">");
if(!offset) throw "...";
tag = substr(data, 0, offset());
data += offset() + 1;
tag.replace("\t", " ");
tag.replace("\r", " ");
tag.replace("\n", " ");
while(strpos(tag, " ")) tag.replace(" ", " ");
tag.rtrim();
if(name != tag) throw "...";
return true;
}
} else {
element.append(node);
}
}
}
}
//ensure there is only one root element
inline bool xml_validate(xml_element &document) {
unsigned root_counter = 0;
for(unsigned i = 0; i < document.element.size(); i++) {
string &name = document.element[i].name;
if(strbegin(name, "?")) continue;
if(strbegin(name, "!")) continue;
if(++root_counter > 1) return false;
}
return true;
}
inline xml_element xml_parse(const char *data) {
xml_element self;
try {
while(*data) {
xml_element node;
if(node.parse_body(data) == false) {
break;
} else {
self.element.append(node);
}
}
if(xml_validate(self) == false) throw "...";
return self;
} catch(const char*) {
xml_element empty;
return empty;
}
}
}
#endif
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#ifndef NALL_UPS_HPP
#define NALL_UPS_HPP
#include <nall/crc32.hpp>
#include <nall/file.hpp>
#include <nall/function.hpp>
#include <nall/stdint.hpp>
namespace nall {
struct ups {
enum class result : unsigned {
unknown,
success,
patch_unwritable,
patch_invalid,
source_invalid,
target_invalid,
target_too_small,
patch_checksum_invalid,
source_checksum_invalid,
target_checksum_invalid,
};
function<void (unsigned offset, unsigned length)> progress;
result create(
const uint8_t *sourcedata, unsigned sourcelength,
const uint8_t *targetdata, unsigned targetlength,
const char *patchfilename
) {
source_data = (uint8_t*)sourcedata, target_data = (uint8_t*)targetdata;
source_length = sourcelength, target_length = targetlength;
source_offset = target_offset = 0;
source_checksum = target_checksum = patch_checksum = ~0;
if(patch_file.open(patchfilename, file::mode::write) == false) return result::patch_unwritable;
patch_write('U');
patch_write('P');
patch_write('S');
patch_write('1');
encode(source_length);
encode(target_length);
unsigned output_length = source_length > target_length ? source_length : target_length;
unsigned relative = 0;
for(unsigned offset = 0; offset < output_length;) {
uint8_t x = source_read();
uint8_t y = target_read();
if(x == y) {
offset++;
continue;
}
encode(offset++ - relative);
patch_write(x ^ y);
while(true) {
if(offset >= output_length) {
patch_write(0x00);
break;
}
x = source_read();
y = target_read();
offset++;
patch_write(x ^ y);
if(x == y) break;
}
relative = offset;
}
source_checksum = ~source_checksum;
target_checksum = ~target_checksum;
for(unsigned i = 0; i < 4; i++) patch_write(source_checksum >> (i * 8));
for(unsigned i = 0; i < 4; i++) patch_write(target_checksum >> (i * 8));
uint32_t patch_result_checksum = ~patch_checksum;
for(unsigned i = 0; i < 4; i++) patch_write(patch_result_checksum >> (i * 8));
patch_file.close();
return result::success;
}
result apply(
const uint8_t *patchdata, unsigned patchlength,
const uint8_t *sourcedata, unsigned sourcelength,
uint8_t *targetdata, unsigned &targetlength
) {
patch_data = (uint8_t*)patchdata, source_data = (uint8_t*)sourcedata, target_data = targetdata;
patch_length = patchlength, source_length = sourcelength, target_length = targetlength;
patch_offset = source_offset = target_offset = 0;
patch_checksum = source_checksum = target_checksum = ~0;
if(patch_length < 18) return result::patch_invalid;
if(patch_read() != 'U') return result::patch_invalid;
if(patch_read() != 'P') return result::patch_invalid;
if(patch_read() != 'S') return result::patch_invalid;
if(patch_read() != '1') return result::patch_invalid;
unsigned source_read_length = decode();
unsigned target_read_length = decode();
if(source_length != source_read_length && source_length != target_read_length) return result::source_invalid;
targetlength = (source_length == source_read_length ? target_read_length : source_read_length);
if(target_length < targetlength) return result::target_too_small;
target_length = targetlength;
while(patch_offset < patch_length - 12) {
unsigned length = decode();
while(length--) target_write(source_read());
while(true) {
uint8_t patch_xor = patch_read();
target_write(patch_xor ^ source_read());
if(patch_xor == 0) break;
}
}
while(source_offset < source_length) target_write(source_read());
while(target_offset < target_length) target_write(source_read());
uint32_t patch_read_checksum = 0, source_read_checksum = 0, target_read_checksum = 0;
for(unsigned i = 0; i < 4; i++) source_read_checksum |= patch_read() << (i * 8);
for(unsigned i = 0; i < 4; i++) target_read_checksum |= patch_read() << (i * 8);
uint32_t patch_result_checksum = ~patch_checksum;
source_checksum = ~source_checksum;
target_checksum = ~target_checksum;
for(unsigned i = 0; i < 4; i++) patch_read_checksum |= patch_read() << (i * 8);
if(patch_result_checksum != patch_read_checksum) return result::patch_invalid;
if(source_checksum == source_read_checksum && source_length == source_read_length) {
if(target_checksum == target_read_checksum && target_length == target_read_length) return result::success;
return result::target_invalid;
} else if(source_checksum == target_read_checksum && source_length == target_read_length) {
if(target_checksum == source_read_checksum && target_length == source_read_length) return result::success;
return result::target_invalid;
} else {
return result::source_invalid;
}
}
private:
uint8_t *patch_data, *source_data, *target_data;
unsigned patch_length, source_length, target_length;
unsigned patch_offset, source_offset, target_offset;
unsigned patch_checksum, source_checksum, target_checksum;
file patch_file;
uint8_t patch_read() {
if(patch_offset < patch_length) {
uint8_t n = patch_data[patch_offset++];
patch_checksum = crc32_adjust(patch_checksum, n);
return n;
}
return 0x00;
}
uint8_t source_read() {
if(source_offset < source_length) {
uint8_t n = source_data[source_offset++];
source_checksum = crc32_adjust(source_checksum, n);
return n;
}
return 0x00;
}
uint8_t target_read() {
uint8_t result = 0x00;
if(target_offset < target_length) {
result = target_data[target_offset];
target_checksum = crc32_adjust(target_checksum, result);
}
if(((target_offset++ & 255) == 0) && progress) {
progress(target_offset, source_length > target_length ? source_length : target_length);
}
return result;
}
void patch_write(uint8_t n) {
patch_file.write(n);
patch_checksum = crc32_adjust(patch_checksum, n);
}
void target_write(uint8_t n) {
if(target_offset < target_length) {
target_data[target_offset] = n;
target_checksum = crc32_adjust(target_checksum, n);
}
if(((target_offset++ & 255) == 0) && progress) {
progress(target_offset, source_length > target_length ? source_length : target_length);
}
}
void encode(uint64_t offset) {
while(true) {
uint64_t x = offset & 0x7f;
offset >>= 7;
if(offset == 0) {
patch_write(0x80 | x);
break;
}
patch_write(x);
offset--;
}
}
uint64_t decode() {
uint64_t offset = 0, shift = 1;
while(true) {
uint8_t x = patch_read();
offset += (x & 0x7f) * shift;
if(x & 0x80) break;
shift <<= 7;
offset += shift;
}
return offset;
}
};
}
#endif
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#ifndef NALL_UTF8_HPP
#define NALL_UTF8_HPP
//UTF-8 <> UTF-16 conversion
//used only for Win32; Linux, etc use UTF-8 internally
#if defined(_WIN32)
#undef UNICODE
#undef _WIN32_WINNT
#undef NOMINMAX
#define UNICODE
#define _WIN32_WINNT 0x0501
#define NOMINMAX
#include <windows.h>
#undef interface
namespace nall {
//UTF-8 to UTF-16
class utf16_t {
public:
operator wchar_t*() {
return buffer;
}
operator const wchar_t*() const {
return buffer;
}
utf16_t(const char *s = "") {
if(!s) s = "";
unsigned length = MultiByteToWideChar(CP_UTF8, 0, s, -1, 0, 0);
buffer = new wchar_t[length + 1]();
MultiByteToWideChar(CP_UTF8, 0, s, -1, buffer, length);
}
~utf16_t() {
delete[] buffer;
}
private:
wchar_t *buffer;
};
//UTF-16 to UTF-8
class utf8_t {
public:
operator char*() {
return buffer;
}
operator const char*() const {
return buffer;
}
utf8_t(const wchar_t *s = L"") {
if(!s) s = L"";
unsigned length = WideCharToMultiByte(CP_UTF8, 0, s, -1, 0, 0, (const char*)0, (BOOL*)0);
buffer = new char[length + 1]();
WideCharToMultiByte(CP_UTF8, 0, s, -1, buffer, length, (const char*)0, (BOOL*)0);
}
~utf8_t() {
delete[] buffer;
}
utf8_t(const utf8_t&) = delete;
utf8_t& operator=(const utf8_t&) = delete;
private:
char *buffer;
};
inline void utf8_args(int &argc, char **&argv) {
wchar_t **wargv = CommandLineToArgvW(GetCommandLineW(), &argc);
argv = new char*[argc];
for(unsigned i = 0; i < argc; i++) {
argv[i] = new char[_MAX_PATH];
strcpy(argv[i], nall::utf8_t(wargv[i]));
}
}
}
#endif //if defined(_WIN32)
#endif
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#ifndef NALL_UTILITY_HPP
#define NALL_UTILITY_HPP
#include <type_traits>
#include <utility>
namespace nall {
template<bool C, typename T = bool> struct enable_if { typedef T type; };
template<typename T> struct enable_if<false, T> {};
template<typename C, typename T = bool> struct mp_enable_if : enable_if<C::value, T> {};
template<typename T> inline void swap(T &x, T &y) {
T temp(std::move(x));
x = std::move(y);
y = std::move(temp);
}
template<typename T> struct base_from_member {
T value;
base_from_member(T value_) : value(value_) {}
};
template<typename T> class optional {
bool valid;
T value;
public:
inline operator bool() const { return valid; }
inline const T& operator()() const { if(!valid) throw; return value; }
inline optional(bool valid, const T &value) : valid(valid), value(value) {}
};
template<typename T> inline T* allocate(unsigned size, const T &value) {
T *array = new T[size];
for(unsigned i = 0; i < size; i++) array[i] = value;
return array;
}
}
#endif
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#ifndef NALL_VARINT_HPP
#define NALL_VARINT_HPP
#include <type_traits>
#include <nall/bit.hpp>
#include <nall/static.hpp>
namespace nall {
template<unsigned bits> class uint_t {
private:
enum { bytes = (bits + 7) >> 3 }; //minimum number of bytes needed to store value
typedef typename static_if<
sizeof(int) >= bytes,
unsigned int,
typename static_if<
sizeof(long) >= bytes,
unsigned long,
typename static_if<
sizeof(long long) >= bytes,
unsigned long long,
void
>::type
>::type
>::type T;
static_assert(!std::is_same<T, void>::value, "");
T data;
public:
inline operator T() const { return data; }
inline T operator ++(int) { T r = data; data = uclip<bits>(data + 1); return r; }
inline T operator --(int) { T r = data; data = uclip<bits>(data - 1); return r; }
inline T operator ++() { return data = uclip<bits>(data + 1); }
inline T operator --() { return data = uclip<bits>(data - 1); }
inline T operator =(const T i) { return data = uclip<bits>(i); }
inline T operator |=(const T i) { return data = uclip<bits>(data | i); }
inline T operator ^=(const T i) { return data = uclip<bits>(data ^ i); }
inline T operator &=(const T i) { return data = uclip<bits>(data & i); }
inline T operator<<=(const T i) { return data = uclip<bits>(data << i); }
inline T operator>>=(const T i) { return data = uclip<bits>(data >> i); }
inline T operator +=(const T i) { return data = uclip<bits>(data + i); }
inline T operator -=(const T i) { return data = uclip<bits>(data - i); }
inline T operator *=(const T i) { return data = uclip<bits>(data * i); }
inline T operator /=(const T i) { return data = uclip<bits>(data / i); }
inline T operator %=(const T i) { return data = uclip<bits>(data % i); }
inline uint_t() : data(0) {}
inline uint_t(const T i) : data(uclip<bits>(i)) {}
};
template<unsigned bits> class int_t {
private:
enum { bytes = (bits + 7) >> 3 }; //minimum number of bytes needed to store value
typedef typename static_if<
sizeof(int) >= bytes,
signed int,
typename static_if<
sizeof(long) >= bytes,
signed long,
typename static_if<
sizeof(long long) >= bytes,
signed long long,
void
>::type
>::type
>::type T;
static_assert(!std::is_same<T, void>::value, "");
T data;
public:
inline operator T() const { return data; }
inline T operator ++(int) { T r = data; data = sclip<bits>(data + 1); return r; }
inline T operator --(int) { T r = data; data = sclip<bits>(data - 1); return r; }
inline T operator ++() { return data = sclip<bits>(data + 1); }
inline T operator --() { return data = sclip<bits>(data - 1); }
inline T operator =(const T i) { return data = sclip<bits>(i); }
inline T operator |=(const T i) { return data = sclip<bits>(data | i); }
inline T operator ^=(const T i) { return data = sclip<bits>(data ^ i); }
inline T operator &=(const T i) { return data = sclip<bits>(data & i); }
inline T operator<<=(const T i) { return data = sclip<bits>(data << i); }
inline T operator>>=(const T i) { return data = sclip<bits>(data >> i); }
inline T operator +=(const T i) { return data = sclip<bits>(data + i); }
inline T operator -=(const T i) { return data = sclip<bits>(data - i); }
inline T operator *=(const T i) { return data = sclip<bits>(data * i); }
inline T operator /=(const T i) { return data = sclip<bits>(data / i); }
inline T operator %=(const T i) { return data = sclip<bits>(data % i); }
inline int_t() : data(0) {}
inline int_t(const T i) : data(sclip<bits>(i)) {}
};
}
#endif
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#ifndef NALL_VECTOR_HPP
#define NALL_VECTOR_HPP
#include <initializer_list>
#include <new>
#include <type_traits>
#include <utility>
#include <nall/algorithm.hpp>
#include <nall/bit.hpp>
#include <nall/concept.hpp>
#include <nall/foreach.hpp>
#include <nall/utility.hpp>
namespace nall {
//linear_vector
//memory: O(capacity * 2)
//
//linear_vector uses placement new + manual destructor calls to create a
//contiguous block of memory for all objects. accessing individual elements
//is fast, though resizing the array incurs significant overhead.
//reserve() overhead is reduced from quadratic time to amortized constant time
//by resizing twice as much as requested.
//
//if objects hold memory address references to themselves (introspection), a
//valid copy constructor will be needed to keep pointers valid.
template<typename T> class linear_vector {
protected:
T *pool;
unsigned poolsize, objectsize;
public:
unsigned size() const { return objectsize; }
unsigned capacity() const { return poolsize; }
void reset() {
if(pool) {
for(unsigned i = 0; i < objectsize; i++) pool[i].~T();
free(pool);
}
pool = 0;
poolsize = 0;
objectsize = 0;
}
void reserve(unsigned newsize) {
newsize = bit::round(newsize); //round to nearest power of two (for amortized growth)
T *poolcopy = (T*)malloc(newsize * sizeof(T));
for(unsigned i = 0; i < min(objectsize, newsize); i++) new(poolcopy + i) T(pool[i]);
for(unsigned i = 0; i < objectsize; i++) pool[i].~T();
free(pool);
pool = poolcopy;
poolsize = newsize;
objectsize = min(objectsize, newsize);
}
void resize(unsigned newsize) {
if(newsize > poolsize) reserve(newsize);
if(newsize < objectsize) {
//vector is shrinking; destroy excess objects
for(unsigned i = newsize; i < objectsize; i++) pool[i].~T();
} else if(newsize > objectsize) {
//vector is expanding; allocate new objects
for(unsigned i = objectsize; i < newsize; i++) new(pool + i) T;
}
objectsize = newsize;
}
void append(const T data) {
if(objectsize + 1 > poolsize) reserve(objectsize + 1);
new(pool + objectsize++) T(data);
}
template<typename U> void insert(unsigned index, const U list) {
linear_vector<T> merged;
for(unsigned i = 0; i < index; i++) merged.append(pool[i]);
foreach(item, list) merged.append(item);
for(unsigned i = index; i < objectsize; i++) merged.append(pool[i]);
operator=(merged);
}
void insert(unsigned index, const T item) {
insert(index, linear_vector<T>{ item });
}
void remove(unsigned index, unsigned count = 1) {
for(unsigned i = index; count + i < objectsize; i++) {
pool[i] = pool[count + i];
}
if(count + index >= objectsize) resize(index); //every element >= index was removed
else resize(objectsize - count);
}
inline T& operator[](unsigned index) {
if(index >= objectsize) resize(index + 1);
return pool[index];
}
inline const T& operator[](unsigned index) const {
if(index >= objectsize) throw "vector[] out of bounds";
return pool[index];
}
//copy
inline linear_vector<T>& operator=(const linear_vector<T> &source) {
reset();
reserve(source.capacity());
resize(source.size());
for(unsigned i = 0; i < source.size(); i++) operator[](i) = source.operator[](i);
return *this;
}
linear_vector(const linear_vector<T> &source) : pool(0), poolsize(0), objectsize(0) {
operator=(source);
}
//move
inline linear_vector<T>& operator=(linear_vector<T> &&source) {
reset();
pool = source.pool;
poolsize = source.poolsize;
objectsize = source.objectsize;
source.pool = 0;
source.reset();
return *this;
}
linear_vector(linear_vector<T> &&source) : pool(0), poolsize(0), objectsize(0) {
operator=(std::move(source));
}
//construction
linear_vector() : pool(0), poolsize(0), objectsize(0) {
}
linear_vector(std::initializer_list<T> list) : pool(0), poolsize(0), objectsize(0) {
for(const T *p = list.begin(); p != list.end(); ++p) append(*p);
}
~linear_vector() {
reset();
}
};
//pointer_vector
//memory: O(1)
//
//pointer_vector keeps an array of pointers to each vector object. this adds
//significant overhead to individual accesses, but allows for optimal memory
//utilization.
//
//by guaranteeing that the base memory address of each objects never changes,
//this avoids the need for an object to have a valid copy constructor.
template<typename T> class pointer_vector {
protected:
T **pool;
unsigned poolsize, objectsize;
public:
unsigned size() const { return objectsize; }
unsigned capacity() const { return poolsize; }
void reset() {
if(pool) {
for(unsigned i = 0; i < objectsize; i++) { if(pool[i]) delete pool[i]; }
free(pool);
}
pool = 0;
poolsize = 0;
objectsize = 0;
}
void reserve(unsigned newsize) {
newsize = bit::round(newsize); //round to nearest power of two (for amortized growth)
for(unsigned i = newsize; i < objectsize; i++) {
if(pool[i]) { delete pool[i]; pool[i] = 0; }
}
pool = (T**)realloc(pool, newsize * sizeof(T*));
for(unsigned i = poolsize; i < newsize; i++) pool[i] = 0;
poolsize = newsize;
objectsize = min(objectsize, newsize);
}
void resize(unsigned newsize) {
if(newsize > poolsize) reserve(newsize);
for(unsigned i = newsize; i < objectsize; i++) {
if(pool[i]) { delete pool[i]; pool[i] = 0; }
}
objectsize = newsize;
}
void append(const T data) {
if(objectsize + 1 > poolsize) reserve(objectsize + 1);
pool[objectsize++] = new T(data);
}
template<typename U> void insert(unsigned index, const U list) {
pointer_vector<T> merged;
for(unsigned i = 0; i < index; i++) merged.append(*pool[i]);
foreach(item, list) merged.append(item);
for(unsigned i = index; i < objectsize; i++) merged.append(*pool[i]);
operator=(merged);
}
void insert(unsigned index, const T item) {
insert(index, pointer_vector<T>{ item });
}
void remove(unsigned index, unsigned count = 1) {
for(unsigned i = index; count + i < objectsize; i++) {
*pool[i] = *pool[count + i];
}
if(count + index >= objectsize) resize(index); //every element >= index was removed
else resize(objectsize - count);
}
inline T& operator[](unsigned index) {
if(index >= objectsize) resize(index + 1);
if(!pool[index]) pool[index] = new T;
return *pool[index];
}
inline const T& operator[](unsigned index) const {
if(index >= objectsize || !pool[index]) throw "vector[] out of bounds";
return *pool[index];
}
//copy
inline pointer_vector<T>& operator=(const pointer_vector<T> &source) {
reset();
reserve(source.capacity());
resize(source.size());
for(unsigned i = 0; i < source.size(); i++) operator[](i) = source.operator[](i);
return *this;
}
pointer_vector(const pointer_vector<T> &source) : pool(0), poolsize(0), objectsize(0) {
operator=(source);
}
//move
inline pointer_vector<T>& operator=(pointer_vector<T> &&source) {
reset();
pool = source.pool;
poolsize = source.poolsize;
objectsize = source.objectsize;
source.pool = 0;
source.reset();
return *this;
}
pointer_vector(pointer_vector<T> &&source) : pool(0), poolsize(0), objectsize(0) {
operator=(std::move(source));
}
//construction
pointer_vector() : pool(0), poolsize(0), objectsize(0) {
}
pointer_vector(std::initializer_list<T> list) : pool(0), poolsize(0), objectsize(0) {
for(const T *p = list.begin(); p != list.end(); ++p) append(*p);
}
~pointer_vector() {
reset();
}
};
template<typename T> struct has_size<linear_vector<T>> { enum { value = true }; };
template<typename T> struct has_size<pointer_vector<T>> { enum { value = true }; };
}
#endif
+1
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*
+1
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*
+13
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static void Button_tick(Button *self) {
if(self->onTick) self->onTick();
}
void Button::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const string &text) {
object->widget = gtk_button_new_with_label(text);
widget->parent = &parent;
gtk_widget_set_size_request(object->widget, width, height);
g_signal_connect_swapped(G_OBJECT(object->widget), "clicked", G_CALLBACK(Button_tick), (gpointer)this);
if(parent.window->defaultFont) setFont(*parent.window->defaultFont);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
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static void Canvas_expose(Canvas *self) {
uint32_t *rgb = self->canvas->bufferRGB;
uint32_t *bgr = self->canvas->bufferBGR;
for(unsigned y = self->object->widget->allocation.height; y; y--) {
for(unsigned x = self->object->widget->allocation.width; x; x--) {
uint32_t pixel = *rgb++;
*bgr++ = ((pixel << 16) & 0xff0000) | (pixel & 0x00ff00) | ((pixel >> 16) & 0x0000ff);
}
}
gdk_draw_rgb_32_image(
self->object->widget->window,
self->object->widget->style->fg_gc[GTK_WIDGET_STATE(self->object->widget)],
0, 0, self->object->widget->allocation.width, self->object->widget->allocation.height,
GDK_RGB_DITHER_NONE, (guchar*)self->canvas->bufferBGR, self->canvas->pitch
);
}
void Canvas::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height) {
canvas->bufferRGB = new uint32_t[width * height]();
canvas->bufferBGR = new uint32_t[width * height]();
canvas->pitch = width * sizeof(uint32_t);
object->widget = gtk_drawing_area_new();
widget->parent = &parent;
GdkColor color;
color.pixel = color.red = color.green = color.blue = 0;
gtk_widget_modify_bg(object->widget, GTK_STATE_NORMAL, &color);
gtk_widget_set_double_buffered(object->widget, false);
gtk_widget_add_events(object->widget, GDK_EXPOSURE_MASK);
gtk_widget_set_size_request(object->widget, width, height);
g_signal_connect_swapped(G_OBJECT(object->widget), "expose_event", G_CALLBACK(Canvas_expose), (gpointer)this);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
uint32_t* Canvas::buffer() {
return canvas->bufferRGB;
}
void Canvas::redraw() {
GdkRectangle rect;
rect.x = 0;
rect.y = 0;
rect.width = object->widget->allocation.width;
rect.height = object->widget->allocation.height;
gdk_window_invalidate_rect(object->widget->window, &rect, true);
}
Canvas::Canvas() {
canvas = new Canvas::Data;
canvas->bufferRGB = 0;
canvas->bufferBGR = 0;
}
Canvas::~Canvas() {
if(canvas->bufferRGB) delete[] canvas->bufferRGB;
if(canvas->bufferBGR) delete[] canvas->bufferBGR;
}
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static void CheckBox_tick(CheckBox *self) {
if(self->onTick && self->object->locked == false) self->onTick();
}
void CheckBox::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const string &text) {
object->widget = gtk_check_button_new_with_label(text);
widget->parent = &parent;
gtk_widget_set_size_request(object->widget, width, height);
g_signal_connect_swapped(G_OBJECT(object->widget), "toggled", G_CALLBACK(CheckBox_tick), (gpointer)this);
if(parent.window->defaultFont) setFont(*parent.window->defaultFont);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
bool CheckBox::checked() {
return gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(object->widget));
}
void CheckBox::setChecked(bool checked) {
object->locked = true;
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(object->widget), checked);
object->locked = false;
}
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void ComboBox_change(ComboBox *self) {
if(self->object->locked == false && self->onChange) self->onChange();
}
void ComboBox::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const string &text) {
object->widget = gtk_combo_box_new_text();
widget->parent = &parent;
gtk_widget_set_size_request(object->widget, width, height);
g_signal_connect_swapped(G_OBJECT(object->widget), "changed", G_CALLBACK(ComboBox_change), (gpointer)this);
if(*text) {
lstring list;
list.split("\n", text);
foreach(item, list) addItem(item);
}
if(parent.window->defaultFont) setFont(*parent.window->defaultFont);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
void ComboBox::reset() {
object->locked = true;
for(signed i = counter - 1; i >= 0; i--) {
gtk_combo_box_remove_text(GTK_COMBO_BOX(object->widget), i);
}
object->locked = false;
counter = 0;
}
void ComboBox::addItem(const string &text) {
gtk_combo_box_append_text(GTK_COMBO_BOX(object->widget), text);
if(counter++ == 0) setSelection(0);
}
unsigned ComboBox::selection() {
return gtk_combo_box_get_active(GTK_COMBO_BOX(object->widget));
}
void ComboBox::setSelection(unsigned item) {
object->locked = true;
gtk_combo_box_set_active(GTK_COMBO_BOX(object->widget), item);
object->locked = false;
}
ComboBox::ComboBox() {
counter = 0;
}
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static void EditBox_change(EditBox *self) {
if(self->object->locked == false && self->onChange) self->onChange();
}
void EditBox::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const string &text) {
object->widget = gtk_scrolled_window_new(0, 0);
widget->parent = &parent;
gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(object->widget), GTK_POLICY_AUTOMATIC, GTK_POLICY_AUTOMATIC);
gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(object->widget), GTK_SHADOW_ETCHED_IN);
gtk_widget_set_size_request(object->widget, width, height);
object->subWidget = gtk_text_view_new();
gtk_text_view_set_wrap_mode(GTK_TEXT_VIEW(object->subWidget), GTK_WRAP_WORD_CHAR);
gtk_container_add(GTK_CONTAINER(object->widget), object->subWidget);
object->textBuffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(object->subWidget));
gtk_text_buffer_set_text(object->textBuffer, text, -1);
g_signal_connect_swapped(G_OBJECT(object->textBuffer), "changed", G_CALLBACK(EditBox_change), (gpointer)this);
if(parent.window->defaultFont) setFont(*parent.window->defaultFont);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->subWidget);
gtk_widget_show(object->widget);
}
void EditBox::setFocused() {
gtk_widget_grab_focus(object->subWidget);
}
void EditBox::setEditable(bool editable) {
gtk_text_view_set_editable(GTK_TEXT_VIEW(object->subWidget), editable);
}
void EditBox::setWordWrap(bool wordWrap) {
gtk_text_view_set_wrap_mode(GTK_TEXT_VIEW(object->subWidget), wordWrap ? GTK_WRAP_WORD_CHAR : GTK_WRAP_NONE);
}
string EditBox::text() {
GtkTextIter start, end;
gtk_text_buffer_get_start_iter(object->textBuffer, &start);
gtk_text_buffer_get_end_iter(object->textBuffer, &end);
char *temp = gtk_text_buffer_get_text(object->textBuffer, &start, &end, true);
string text = temp;
g_free(temp);
return text;
}
void EditBox::setText(const string &text) {
object->locked = true;
gtk_text_buffer_set_text(object->textBuffer, text, -1);
object->locked = false;
}
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bool Font::create(const string &name, unsigned size, Font::Style style) {
font->font = pango_font_description_new();
pango_font_description_set_family(font->font, name);
pango_font_description_set_size(font->font, size * PANGO_SCALE);
pango_font_description_set_style(font->font, (style & Style::Italic) == Style::Italic ? PANGO_STYLE_OBLIQUE : PANGO_STYLE_NORMAL);
pango_font_description_set_weight(font->font, (style & Style::Bold) == Style::Bold ? PANGO_WEIGHT_BOLD : PANGO_WEIGHT_NORMAL);
return true;
}
Font::Font() {
font = new Font::Data;
font->font = 0;
}
Font::~Font() {
if(font->font) pango_font_description_free(font->font);
delete font;
}
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#include <unistd.h>
#include <pwd.h>
#include <sys/stat.h>
#define None X11None
#define Window X11Window
#include <gtk/gtk.h>
#include <gdk/gdkx.h>
#include <cairo.h>
#include <gdk/gdkkeysyms.h>
#undef None
#undef Window
using namespace nall;
namespace phoenix {
#include "object.cpp"
#include "font.cpp"
#include "menu.cpp"
#include "widget.cpp"
#include "window.cpp"
#include "button.cpp"
#include "canvas.cpp"
#include "checkbox.cpp"
#include "combobox.cpp"
#include "editbox.cpp"
#include "horizontalslider.cpp"
#include "label.cpp"
#include "listbox.cpp"
#include "progressbar.cpp"
#include "radiobox.cpp"
#include "textbox.cpp"
#include "verticalslider.cpp"
#include "viewport.cpp"
#include "messagewindow.cpp"
Window Window::None;
void OS::initialize() {
static bool initialized = false;
if(initialized == true) return;
initialized = true;
int argc = 1;
char *argv[2];
argv[0] = new char[8];
argv[1] = 0;
strcpy(argv[0], "phoenix");
char **argvp = argv;
gtk_init(&argc, &argvp);
gtk_rc_parse_string(
"style \"phoenix-gtk\"\n"
"{\n"
" GtkComboBox::appears-as-list = 1\n"
" GtkTreeView::vertical-separator = 0\n"
"}\n"
"class \"GtkComboBox\" style \"phoenix-gtk\"\n"
"class \"GtkTreeView\" style \"phoenix-gtk\"\n"
);
}
bool OS::pending() {
return gtk_events_pending();
}
void OS::run() {
while(pending()) gtk_main_iteration_do(false);
}
void OS::main() {
gtk_main();
}
void OS::quit() {
gtk_main_quit();
}
unsigned OS::desktopWidth() {
return gdk_screen_get_width(gdk_screen_get_default());
}
unsigned OS::desktopHeight() {
return gdk_screen_get_height(gdk_screen_get_default());
}
string OS::folderSelect(Window &parent, const string &path) {
string name;
GtkWidget *dialog = gtk_file_chooser_dialog_new(
"Select Folder",
&parent != &Window::None ? GTK_WINDOW(parent.object->widget) : (GtkWindow*)0,
GTK_FILE_CHOOSER_ACTION_SELECT_FOLDER,
GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT,
(const gchar*)0
);
if(path) gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(dialog), path);
if(gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT) {
char *temp = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
name = temp;
g_free(temp);
}
gtk_widget_destroy(dialog);
if(name.endswith("/") == false) name.append("/");
return name;
}
string OS::fileOpen(Window &parent, const string &filter, const string &path) {
string name;
GtkWidget *dialog = gtk_file_chooser_dialog_new(
"Open File",
&parent != &Window::None ? GTK_WINDOW(parent.object->widget) : (GtkWindow*)0,
GTK_FILE_CHOOSER_ACTION_OPEN,
GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT,
(const gchar*)0
);
if(path) gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(dialog), path);
lstring list;
list.split("\n", filter);
foreach(item, list) {
lstring part;
part.split("\t", item);
GtkFileFilter *filter = gtk_file_filter_new();
gtk_file_filter_set_name(filter, string(part[0], " (", part[1], ")"));
lstring patterns;
patterns.split(",", part[1]);
foreach(pattern, patterns) gtk_file_filter_add_pattern(filter, pattern);
gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(dialog), filter);
}
if(gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT) {
char *temp = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
name = temp;
g_free(temp);
}
gtk_widget_destroy(dialog);
return name;
}
string OS::fileSave(Window &parent, const string &filter, const string &path) {
string name;
GtkWidget *dialog = gtk_file_chooser_dialog_new(
"Save File",
&parent != &Window::None ? GTK_WINDOW(parent.object->widget) : (GtkWindow*)0,
GTK_FILE_CHOOSER_ACTION_SAVE,
GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL,
GTK_STOCK_OPEN, GTK_RESPONSE_ACCEPT,
(const gchar*)0
);
if(path) gtk_file_chooser_set_current_folder(GTK_FILE_CHOOSER(dialog), path);
lstring list;
list.split("\n", filter);
foreach(item, list) {
lstring part;
part.split("\t", item);
GtkFileFilter *filter = gtk_file_filter_new();
gtk_file_filter_set_name(filter, string(part[0], " (", part[1], ")"));
lstring patterns;
patterns.split(",", part[1]);
foreach(pattern, patterns) gtk_file_filter_add_pattern(filter, pattern);
gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(dialog), filter);
}
if(gtk_dialog_run(GTK_DIALOG(dialog)) == GTK_RESPONSE_ACCEPT) {
char *temp = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog));
name = temp;
g_free(temp);
}
gtk_widget_destroy(dialog);
return name;
}
}
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namespace phoenix {
struct Window;
struct Object {
Object();
Object& operator=(const Object&) = delete;
Object(const Object&) = delete;
//private:
virtual void unused();
struct Data;
Data *object;
};
struct Geometry {
unsigned x, y;
unsigned width, height;
inline Geometry() : x(0), y(0), width(0), height(0) {}
inline Geometry(unsigned x, unsigned y, unsigned width, unsigned height) : x(x), y(y), width(width), height(height) {}
};
struct Font : Object {
enum class Style : unsigned {
None = 0,
Bold = 1,
Italic = 2,
};
bool create(const nall::string &name, unsigned size, Font::Style style = Style::None);
Font();
~Font();
//private:
struct Data;
Data *font;
};
inline Font::Style operator|(Font::Style a, Font::Style b) { return (Font::Style)((unsigned)a | (unsigned)b); }
inline Font::Style operator&(Font::Style a, Font::Style b) { return (Font::Style)((unsigned)a & (unsigned)b); }
struct Action : Object {
bool visible();
void setVisible(bool visible = true);
bool enabled();
void setEnabled(bool enabled = true);
Action();
//private:
struct Data;
Data *action;
};
struct Menu : Action {
void create(Window &parent, const nall::string &text);
void create(Menu &parent, const nall::string &text);
};
struct MenuSeparator : Action {
void create(Menu &parent);
};
struct MenuItem : Action {
nall::function<void ()> onTick;
void create(Menu &parent, const nall::string &text);
};
struct MenuCheckItem : Action {
nall::function<void ()> onTick;
void create(Menu &parent, const nall::string &text);
bool checked();
void setChecked(bool checked = true);
};
struct MenuRadioItem : Action {
nall::function<void ()> onTick;
void create(Menu &parent, const nall::string &text);
void create(MenuRadioItem &parent, const nall::string &text);
bool checked();
void setChecked();
private:
MenuRadioItem *first;
};
struct Widget : Object {
virtual void setFont(Font &font);
bool visible();
void setVisible(bool visible = true);
bool enabled();
void setEnabled(bool enabled = true);
virtual bool focused();
virtual void setFocused();
virtual void setGeometry(unsigned x, unsigned y, unsigned width, unsigned height);
Widget();
//private:
struct Data;
Data *widget;
};
struct Window : Widget {
nall::function<bool ()> onClose;
void create(unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
bool focused();
void setFocused();
Geometry geometry();
void setGeometry(unsigned x, unsigned y, unsigned width, unsigned height);
void setDefaultFont(Font &font);
void setFont(Font &font);
void setBackgroundColor(uint8_t red, uint8_t green, uint8_t blue);
void setTitle(const nall::string &text);
void setStatusText(const nall::string &text);
void setMenuVisible(bool visible = true);
void setStatusVisible(bool visible = true);
Window();
//private:
struct Data;
Data *window;
static Window None;
};
struct Button : Widget {
nall::function<void ()> onTick;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
};
struct Canvas : Widget {
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height);
uint32_t* buffer();
void redraw();
Canvas();
~Canvas();
//private:
struct Data;
Data *canvas;
};
struct CheckBox : Widget {
nall::function<void ()> onTick;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
bool checked();
void setChecked(bool checked = true);
};
struct ComboBox : Widget {
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void reset();
void addItem(const nall::string &text);
unsigned selection();
void setSelection(unsigned item);
ComboBox();
private:
unsigned counter;
};
struct EditBox : Widget {
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void setFocused();
void setEditable(bool editable = true);
void setWordWrap(bool wordWrap = true);
nall::string text();
void setText(const nall::string &text);
};
struct HorizontalSlider : Widget {
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, unsigned length);
unsigned position();
void setPosition(unsigned position);
};
struct Label : Widget {
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void setText(const nall::string &text);
};
struct ListBox : Widget {
nall::function<void ()> onActivate;
nall::function<void ()> onChange;
nall::function<void (unsigned)> onTick;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void setFocused();
void setHeaderVisible(bool headerVisible = true);
void setCheckable(bool checkable = true);
void setFont(Font &font);
void reset();
void resizeColumnsToContent();
void addItem(const nall::string &text);
void setItem(unsigned row, const nall::string &text);
bool checked(unsigned row);
void setChecked(unsigned row, bool checked = true);
nall::optional<unsigned> selection();
void setSelection(unsigned row);
ListBox();
//private:
struct Data;
Data *listBox;
};
struct ProgressBar : Widget {
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height);
void setPosition(unsigned position);
};
struct RadioBox : Widget {
nall::function<void ()> onTick;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void create(RadioBox &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
bool checked();
void setChecked();
private:
RadioBox *first;
};
struct TextBox : Widget {
nall::function<void ()> onActivate;
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const nall::string &text = "");
void setEditable(bool editable = true);
nall::string text();
void setText(const nall::string &text);
};
struct VerticalSlider : Widget {
nall::function<void ()> onChange;
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, unsigned length);
unsigned position();
void setPosition(unsigned position);
};
struct Viewport : Widget {
void create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height);
uintptr_t handle();
};
struct MessageWindow : Object {
enum class Buttons : unsigned {
Ok,
OkCancel,
YesNo,
};
enum class Response : unsigned {
Ok,
Cancel,
Yes,
No,
};
static Response information(Window &parent, const nall::string &text, Buttons = Buttons::Ok);
static Response question(Window &parent, const nall::string &text, Buttons = Buttons::YesNo);
static Response warning(Window &parent, const nall::string &text, Buttons = Buttons::Ok);
static Response critical(Window &parent, const nall::string &text, Buttons = Buttons::Ok);
};
struct OS : Object {
static bool pending();
static void run();
static void main();
static void quit();
static unsigned desktopWidth();
static unsigned desktopHeight();
static nall::string folderSelect(Window &parent, const nall::string &path = "");
static nall::string fileOpen(Window &parent, const nall::string &filter, const nall::string &path = "");
static nall::string fileSave(Window &parent, const nall::string &filter, const nall::string &path = "");
//private:
static void initialize();
};
}
+25
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static void HorizontalSlider_change(HorizontalSlider *self) {
if(self->object->position == self->position()) return;
self->object->position = self->position();
if(self->onChange) self->onChange();
}
void HorizontalSlider::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, unsigned length) {
object->position = 0;
length += (length == 0);
object->widget = gtk_hscale_new_with_range(0, length - 1, 1);
widget->parent = &parent;
gtk_scale_set_draw_value(GTK_SCALE(object->widget), false);
gtk_widget_set_size_request(object->widget, width, height);
g_signal_connect_swapped(G_OBJECT(object->widget), "value-changed", G_CALLBACK(HorizontalSlider_change), (gpointer)this);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
unsigned HorizontalSlider::position() {
return (unsigned)gtk_range_get_value(GTK_RANGE(object->widget));
}
void HorizontalSlider::setPosition(unsigned position) {
gtk_range_set_value(GTK_RANGE(object->widget), position);
}
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void Label::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const string &text) {
object->widget = gtk_label_new(text);
widget->parent = &parent;
gtk_misc_set_alignment(GTK_MISC(object->widget), 0.0, 0.5);
gtk_widget_set_size_request(object->widget, width, height);
if(parent.window->defaultFont) setFont(*parent.window->defaultFont);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
void Label::setText(const string &text) {
gtk_label_set_text(GTK_LABEL(object->widget), text);
}
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static void ListBox_activate(ListBox *self) {
signed selection = -1;
if(auto position = self->selection()) selection = position();
self->listBox->selection = selection;
if(self->onActivate) self->onActivate();
}
static void ListBox_change(ListBox *self) {
signed selection = -1;
if(auto position = self->selection()) selection = position();
if(selection == self->listBox->selection) return;
self->listBox->selection = selection;
if(self->onChange) self->onChange();
}
static void ListBox_tick(GtkCellRendererToggle *cell, gchar *path_string, ListBox *self) {
unsigned index = strunsigned(path_string);
self->setChecked(index, !self->checked(index));
if(self->onTick) self->onTick(index);
}
void ListBox::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const string &text) {
listBox->selection = -1;
object->widget = gtk_scrolled_window_new(0, 0);
widget->parent = &parent;
gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(object->widget), GTK_POLICY_AUTOMATIC, GTK_POLICY_AUTOMATIC);
gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(object->widget), GTK_SHADOW_ETCHED_IN);
gtk_widget_set_size_request(object->widget, width, height);
lstring list;
list.split("\t", string("\t", text));
GType *v = (GType*)malloc(list.size() * sizeof(GType));
for(unsigned i = 0; i < list.size(); i++) v[i] = (i == 0 ? G_TYPE_BOOLEAN : G_TYPE_STRING);
listBox->store = gtk_list_store_newv(list.size(), v);
free(v);
object->subWidget = gtk_tree_view_new_with_model(GTK_TREE_MODEL(listBox->store));
gtk_container_add(GTK_CONTAINER(object->widget), object->subWidget);
g_object_unref(G_OBJECT(listBox->store));
for(unsigned i = 0; i < list.size(); i++) {
if(i == 0) {
listBox->column[i].renderer = gtk_cell_renderer_toggle_new();
listBox->column[i].column = gtk_tree_view_column_new_with_attributes(
"", listBox->column[i].renderer, "active", i, (void*)0
);
gtk_tree_view_column_set_resizable(listBox->column[i].column, false);
gtk_tree_view_column_set_visible(listBox->column[i].column, listBox->checkable);
g_signal_connect(listBox->column[i].renderer, "toggled", G_CALLBACK(ListBox_tick), (gpointer)this);
} else {
listBox->column[i].renderer = gtk_cell_renderer_text_new();
listBox->column[i].column = gtk_tree_view_column_new_with_attributes(
"", listBox->column[i].renderer, "text", i, (void*)0
);
gtk_tree_view_column_set_resizable(listBox->column[i].column, true);
}
listBox->column[i].label = gtk_label_new(list[i]);
gtk_tree_view_column_set_widget(GTK_TREE_VIEW_COLUMN(listBox->column[i].column), listBox->column[i].label);
gtk_tree_view_append_column(GTK_TREE_VIEW(object->subWidget), listBox->column[i].column);
gtk_widget_show(listBox->column[i].label);
}
gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(object->subWidget), false);
gtk_tree_view_set_rules_hint(GTK_TREE_VIEW(object->subWidget), list.size() >= 3); //>= 2 + one for the checkbox column
gtk_tree_view_set_search_column(GTK_TREE_VIEW(object->subWidget), 1);
g_signal_connect_swapped(G_OBJECT(object->subWidget), "cursor-changed", G_CALLBACK(ListBox_change), (gpointer)this);
g_signal_connect_swapped(G_OBJECT(object->subWidget), "row-activated", G_CALLBACK(ListBox_activate), (gpointer)this);
if(parent.window->defaultFont) setFont(*parent.window->defaultFont);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->subWidget);
gtk_widget_show(object->widget);
}
void ListBox::setFocused() {
gtk_widget_grab_focus(object->subWidget);
}
void ListBox::setHeaderVisible(bool visible) {
gtk_tree_view_set_headers_visible(GTK_TREE_VIEW(object->subWidget), visible);
}
void ListBox::setCheckable(bool checkable) {
listBox->checkable = checkable;
if(object->subWidget) gtk_tree_view_column_set_visible(listBox->column[0].column, checkable);
}
void ListBox::setFont(Font &font) {
Widget::setFont(font);
unsigned columns = 1;
while(true) {
if(gtk_tree_view_get_column(GTK_TREE_VIEW(object->subWidget), columns) == 0) break;
columns++;
}
for(unsigned i = 0; i < columns; i++) {
gtk_widget_modify_font(listBox->column[i].label, font.font->font);
}
}
void ListBox::reset() {
listBox->selection = -1;
gtk_list_store_clear(GTK_LIST_STORE(listBox->store));
gtk_tree_view_set_model(GTK_TREE_VIEW(object->subWidget), GTK_TREE_MODEL(listBox->store));
//reset gtk_scrolled_window scrollbar position to 0,0 (top-left), as ListBox is now empty
gtk_scrolled_window_set_hadjustment(GTK_SCROLLED_WINDOW(object->widget), 0);
gtk_scrolled_window_set_vadjustment(GTK_SCROLLED_WINDOW(object->widget), 0);
}
void ListBox::resizeColumnsToContent() {
gtk_tree_view_columns_autosize(GTK_TREE_VIEW(object->subWidget));
}
void ListBox::addItem(const string &text) {
lstring list;
list.split("\t", text);
GtkTreeIter iter;
gtk_list_store_append(listBox->store, &iter);
unsigned index = 1;
foreach(item, list) gtk_list_store_set(listBox->store, &iter, index++, (const char*)item, -1);
}
void ListBox::setItem(unsigned row, const string &text) {
GtkTreeModel *model = gtk_tree_view_get_model(GTK_TREE_VIEW(object->subWidget));
GtkTreeIter iter;
for(unsigned i = 0; i <= row; i++) {
if(i == 0) gtk_tree_model_get_iter_first(model, &iter);
else gtk_tree_model_iter_next(model, &iter);
}
lstring list;
list.split("\t", text);
unsigned index = 1;
foreach(item, list) gtk_list_store_set(listBox->store, &iter, index++, (const char*)item, -1);
}
bool ListBox::checked(unsigned row) {
GtkTreeModel *model = gtk_tree_view_get_model(GTK_TREE_VIEW(object->subWidget));
GtkTreePath *path = gtk_tree_path_new_from_string(string(row));
GtkTreeIter iter;
bool state;
gtk_tree_model_get_iter(model, &iter, path);
gtk_tree_model_get(model, &iter, 0, &state, -1);
gtk_tree_path_free(path);
return state;
}
void ListBox::setChecked(unsigned row, bool checked) {
GtkTreeModel *model = gtk_tree_view_get_model(GTK_TREE_VIEW(object->subWidget));
GtkTreePath *path = gtk_tree_path_new_from_string(string(row));
GtkTreeIter iter;
gtk_tree_model_get_iter(model, &iter, path);
gtk_list_store_set(GTK_LIST_STORE(model), &iter, 0, checked, -1);
gtk_tree_path_free(path);
}
optional<unsigned> ListBox::selection() {
GtkTreeSelection *selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(object->subWidget));
GtkTreeModel *model = gtk_tree_view_get_model(GTK_TREE_VIEW(object->subWidget));
GtkTreeIter iter;
if(gtk_tree_model_get_iter_first(model, &iter) == false) return { false, 0 };
if(gtk_tree_selection_iter_is_selected(selection, &iter) == true) return { true, 0 };
for(unsigned i = 1;; i++) {
if(gtk_tree_model_iter_next(model, &iter) == false) return { false, 0 };
if(gtk_tree_selection_iter_is_selected(selection, &iter) == true) return { true, i };
}
return { false, 0 };
}
void ListBox::setSelection(unsigned row) {
signed current = -1;
if(auto position = selection()) current = position();
GtkTreeSelection *selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(object->subWidget));
GtkTreeModel *model = gtk_tree_view_get_model(GTK_TREE_VIEW(object->subWidget));
gtk_tree_selection_unselect_all(selection);
GtkTreeIter iter;
if(gtk_tree_model_get_iter_first(model, &iter) == false) return;
if(row == 0) {
gtk_tree_selection_select_iter(selection, &iter);
return;
}
for(unsigned i = 1;; i++) {
if(gtk_tree_model_iter_next(model, &iter) == false) return;
if(row == i) {
gtk_tree_selection_select_iter(selection, &iter);
return;
}
}
}
ListBox::ListBox() {
listBox = new ListBox::Data;
listBox->checkable = false;
}
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static void Action_setFont(GtkWidget *widget, gpointer font) {
if(font) {
gtk_widget_modify_font(widget, (PangoFontDescription*)font);
if(GTK_IS_CONTAINER(widget)) {
gtk_container_foreach(GTK_CONTAINER(widget), (GtkCallback)Action_setFont, (PangoFontDescription*)font);
}
}
}
bool Action::visible() {
return gtk_widget_get_visible(object->widget);
}
void Action::setVisible(bool visible) {
gtk_widget_set_visible(object->widget, visible);
}
bool Action::enabled() {
return gtk_widget_get_sensitive(object->widget);
}
void Action::setEnabled(bool enabled) {
gtk_widget_set_sensitive(object->widget, enabled);
}
Action::Action() {
action = new Action::Data;
action->font = 0;
}
void Menu::create(Window &parent, const string &text) {
action->font = parent.window->defaultFont;
object->menu = gtk_menu_new();
object->widget = gtk_menu_item_new_with_label(text);
gtk_menu_item_set_submenu(GTK_MENU_ITEM(object->widget), object->menu);
if(action->font) Action_setFont(object->widget, action->font->font->font);
gtk_menu_bar_append(parent.object->menu, object->widget);
gtk_widget_show(object->widget);
}
void Menu::create(Menu &parent, const string &text) {
action->font = parent.action->font;
object->menu = gtk_menu_new();
object->widget = gtk_menu_item_new_with_label(text);
gtk_menu_item_set_submenu(GTK_MENU_ITEM(object->widget), object->menu);
if(action->font) Action_setFont(object->widget, action->font->font->font);
gtk_menu_shell_append(GTK_MENU_SHELL(parent.object->menu), object->widget);
gtk_widget_show(object->widget);
}
void MenuSeparator::create(Menu &parent) {
action->font = parent.action->font;
object->widget = gtk_separator_menu_item_new();
if(action->font) Action_setFont(object->widget, action->font->font->font);
gtk_menu_shell_append(GTK_MENU_SHELL(parent.object->menu), object->widget);
gtk_widget_show(object->widget);
}
static void MenuItem_tick(MenuItem *self) {
if(self->onTick) self->onTick();
}
void MenuItem::create(Menu &parent, const string &text) {
action->font = parent.action->font;
object->widget = gtk_menu_item_new_with_label(text);
g_signal_connect_swapped(G_OBJECT(object->widget), "activate", G_CALLBACK(MenuItem_tick), (gpointer)this);
if(action->font) Action_setFont(object->widget, action->font->font->font);
gtk_menu_shell_append(GTK_MENU_SHELL(parent.object->menu), object->widget);
gtk_widget_show(object->widget);
}
static void MenuCheckItem_tick(MenuCheckItem *self) {
if(self->onTick && self->object->locked == false) self->onTick();
}
void MenuCheckItem::create(Menu &parent, const string &text) {
action->font = parent.action->font;
object->widget = gtk_check_menu_item_new_with_label(text);
g_signal_connect_swapped(G_OBJECT(object->widget), "toggled", G_CALLBACK(MenuCheckItem_tick), (gpointer)this);
if(action->font) Action_setFont(object->widget, action->font->font->font);
gtk_menu_shell_append(GTK_MENU_SHELL(parent.object->menu), object->widget);
gtk_widget_show(object->widget);
}
bool MenuCheckItem::checked() {
return gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(object->widget));
}
void MenuCheckItem::setChecked(bool state) {
object->locked = true;
gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(object->widget), state);
object->locked = false;
}
static void MenuRadioItem_tick(MenuRadioItem *self) {
if(self->onTick && self->checked() && self->object->locked == false) self->onTick();
}
void MenuRadioItem::create(Menu &parent, const string &text) {
first = this;
action->font = parent.action->font;
object->parentMenu = &parent;
object->widget = gtk_radio_menu_item_new_with_label(0, text);
g_signal_connect_swapped(G_OBJECT(object->widget), "toggled", G_CALLBACK(MenuRadioItem_tick), (gpointer)this);
if(action->font) Action_setFont(object->widget, action->font->font->font);
gtk_menu_shell_append(GTK_MENU_SHELL(parent.object->menu), object->widget);
gtk_widget_show(object->widget);
}
void MenuRadioItem::create(MenuRadioItem &parent, const string &text) {
first = parent.first;
action->font = parent.action->font;
object->parentMenu = parent.object->parentMenu;
object->widget = gtk_radio_menu_item_new_with_label_from_widget(GTK_RADIO_MENU_ITEM(first->object->widget), text);
g_signal_connect_swapped(G_OBJECT(object->widget), "toggled", G_CALLBACK(MenuRadioItem_tick), (gpointer)this);
if(action->font) Action_setFont(object->widget, action->font->font->font);
gtk_menu_shell_append(GTK_MENU_SHELL(object->parentMenu->object->menu), object->widget);
gtk_widget_show(object->widget);
}
bool MenuRadioItem::checked() {
return gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(object->widget));
}
void MenuRadioItem::setChecked() {
object->locked = true;
gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM(object->widget), true);
object->locked = false;
}
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static MessageWindow::Response MessageWindow_response(MessageWindow::Buttons buttons, gint response) {
if(response == GTK_RESPONSE_OK) return MessageWindow::Response::Ok;
if(response == GTK_RESPONSE_CANCEL) return MessageWindow::Response::Cancel;
if(response == GTK_RESPONSE_YES) return MessageWindow::Response::Yes;
if(response == GTK_RESPONSE_NO) return MessageWindow::Response::No;
if(buttons == MessageWindow::Buttons::OkCancel) return MessageWindow::Response::Cancel;
if(buttons == MessageWindow::Buttons::YesNo) return MessageWindow::Response::No;
return MessageWindow::Response::Ok;
}
MessageWindow::Response MessageWindow::information(Window &parent, const string &text, MessageWindow::Buttons buttons) {
GtkButtonsType buttonsType = GTK_BUTTONS_OK;
if(buttons == Buttons::OkCancel) buttonsType = GTK_BUTTONS_OK_CANCEL;
if(buttons == Buttons::YesNo) buttonsType = GTK_BUTTONS_YES_NO;
GtkWidget *dialog = gtk_message_dialog_new(
&parent != &Window::None ? GTK_WINDOW(parent.object->widget) : (GtkWindow*)0,
GTK_DIALOG_MODAL, GTK_MESSAGE_INFO, buttonsType, "%s", (const char*)text
);
gint response = gtk_dialog_run(GTK_DIALOG(dialog));
gtk_widget_destroy(dialog);
return MessageWindow_response(buttons, response);
}
MessageWindow::Response MessageWindow::question(Window &parent, const string &text, MessageWindow::Buttons buttons) {
GtkButtonsType buttonsType = GTK_BUTTONS_OK;
if(buttons == Buttons::OkCancel) buttonsType = GTK_BUTTONS_OK_CANCEL;
if(buttons == Buttons::YesNo) buttonsType = GTK_BUTTONS_YES_NO;
GtkWidget *dialog = gtk_message_dialog_new(
&parent != &Window::None ? GTK_WINDOW(parent.object->widget) : (GtkWindow*)0,
GTK_DIALOG_MODAL, GTK_MESSAGE_QUESTION, buttonsType, "%s", (const char*)text
);
gint response = gtk_dialog_run(GTK_DIALOG(dialog));
gtk_widget_destroy(dialog);
return MessageWindow_response(buttons, response);
}
MessageWindow::Response MessageWindow::warning(Window &parent, const string &text, MessageWindow::Buttons buttons) {
GtkButtonsType buttonsType = GTK_BUTTONS_OK;
if(buttons == Buttons::OkCancel) buttonsType = GTK_BUTTONS_OK_CANCEL;
if(buttons == Buttons::YesNo) buttonsType = GTK_BUTTONS_YES_NO;
GtkWidget *dialog = gtk_message_dialog_new(
&parent != &Window::None ? GTK_WINDOW(parent.object->widget) : (GtkWindow*)0,
GTK_DIALOG_MODAL, GTK_MESSAGE_WARNING, buttonsType, "%s", (const char*)text
);
gint response = gtk_dialog_run(GTK_DIALOG(dialog));
gtk_widget_destroy(dialog);
return MessageWindow_response(buttons, response);
}
MessageWindow::Response MessageWindow::critical(Window &parent, const string &text, MessageWindow::Buttons buttons) {
GtkButtonsType buttonsType = GTK_BUTTONS_OK;
if(buttons == Buttons::OkCancel) buttonsType = GTK_BUTTONS_OK_CANCEL;
if(buttons == Buttons::YesNo) buttonsType = GTK_BUTTONS_YES_NO;
GtkWidget *dialog = gtk_message_dialog_new(
&parent != &Window::None ? GTK_WINDOW(parent.object->widget) : (GtkWindow*)0,
GTK_DIALOG_MODAL, GTK_MESSAGE_ERROR, buttonsType, "%s", (const char*)text
);
gint response = gtk_dialog_run(GTK_DIALOG(dialog));
gtk_widget_destroy(dialog);
return MessageWindow_response(buttons, response);
}
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struct Object::Data {
bool locked;
GtkWidget *widget;
GtkWidget *subWidget;
GtkWidget *menuContainer;
GtkWidget *formContainer;
GtkWidget *statusContainer;
GtkWidget *menu;
GtkWidget *status;
Menu *parentMenu;
Window *parentWindow;
GtkTextBuffer *textBuffer;
unsigned position;
};
struct Font::Data {
PangoFontDescription *font;
};
struct Action::Data {
Font *font;
};
struct Widget::Data {
Window *parent;
};
struct Window::Data {
Font *defaultFont;
};
struct Canvas::Data {
uint32_t *bufferRGB;
uint32_t *bufferBGR;
unsigned pitch;
};
struct ListBox::Data {
GtkListStore *store;
struct GtkColumn {
GtkCellRenderer *renderer;
GtkTreeViewColumn *column;
GtkWidget *label;
};
linear_vector<GtkColumn> column;
bool checkable;
signed selection;
};
void Object::unused() {
}
Object::Object() {
OS::initialize();
object = new Object::Data;
object->locked = false;
}
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void ProgressBar::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height) {
object->widget = gtk_progress_bar_new();
widget->parent = &parent;
gtk_widget_set_size_request(object->widget, width, height);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
void ProgressBar::setPosition(unsigned position) {
position = position <= 100 ? position : 0;
gtk_progress_bar_set_fraction(GTK_PROGRESS_BAR(object->widget), (double)position / 100.0);
}
+36
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@@ -0,0 +1,36 @@
static void RadioBox_tick(RadioBox *self) {
if(self->onTick && self->checked() && self->object->locked == false) self->onTick();
}
void RadioBox::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const string &text) {
first = this;
object->parentWindow = &parent;
object->widget = gtk_radio_button_new_with_label(0, text);
widget->parent = &parent;
gtk_widget_set_size_request(object->widget, width, height);
g_signal_connect_swapped(G_OBJECT(object->widget), "toggled", G_CALLBACK(RadioBox_tick), (gpointer)this);
if(parent.window->defaultFont) setFont(*parent.window->defaultFont);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
void RadioBox::create(RadioBox &parent, unsigned x, unsigned y, unsigned width, unsigned height, const string &text) {
first = parent.first;
object->parentWindow = parent.object->parentWindow;
object->widget = gtk_radio_button_new_with_label_from_widget(GTK_RADIO_BUTTON(parent.object->widget), text);
gtk_widget_set_size_request(object->widget, width, height);
g_signal_connect_swapped(G_OBJECT(object->widget), "toggled", G_CALLBACK(RadioBox_tick), (gpointer)this);
if(object->parentWindow->window->defaultFont) setFont(*object->parentWindow->window->defaultFont);
gtk_fixed_put(GTK_FIXED(object->parentWindow->object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
bool RadioBox::checked() {
return gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(object->widget));
}
void RadioBox::setChecked() {
object->locked = true;
gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(object->widget), true);
object->locked = false;
}
+33
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@@ -0,0 +1,33 @@
static void TextBox_activate(TextBox *self) {
if(self->onActivate) self->onActivate();
}
static void TextBox_change(TextBox *self) {
if(self->object->locked == false && self->onChange) self->onChange();
}
void TextBox::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, const string &text) {
object->widget = gtk_entry_new();
widget->parent = &parent;
gtk_entry_set_text(GTK_ENTRY(object->widget), text);
gtk_widget_set_size_request(object->widget, width, height);
g_signal_connect_swapped(G_OBJECT(object->widget), "activate", G_CALLBACK(TextBox_activate), (gpointer)this);
g_signal_connect_swapped(G_OBJECT(object->widget), "changed", G_CALLBACK(TextBox_change), (gpointer)this);
if(parent.window->defaultFont) setFont(*parent.window->defaultFont);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
void TextBox::setEditable(bool editable) {
gtk_entry_set_editable(GTK_ENTRY(object->widget), editable);
}
string TextBox::text() {
return gtk_entry_get_text(GTK_ENTRY(object->widget));
}
void TextBox::setText(const string &text) {
object->locked = true;
gtk_entry_set_text(GTK_ENTRY(object->widget), text);
object->locked = false;
}
+25
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static void VerticalSlider_change(VerticalSlider *self) {
if(self->object->position == self->position()) return;
self->object->position = self->position();
if(self->onChange) self->onChange();
}
void VerticalSlider::create(Window &parent, unsigned x, unsigned y, unsigned width, unsigned height, unsigned length) {
object->position = 0;
length += (length == 0);
object->widget = gtk_vscale_new_with_range(0, length - 1, 1);
widget->parent = &parent;
gtk_scale_set_draw_value(GTK_SCALE(object->widget), false);
gtk_widget_set_size_request(object->widget, width, height);
g_signal_connect_swapped(G_OBJECT(object->widget), "value-changed", G_CALLBACK(VerticalSlider_change), (gpointer)this);
gtk_fixed_put(GTK_FIXED(parent.object->formContainer), object->widget, x, y);
gtk_widget_show(object->widget);
}
unsigned VerticalSlider::position() {
return (unsigned)gtk_range_get_value(GTK_RANGE(object->widget));
}
void VerticalSlider::setPosition(unsigned position) {
gtk_range_set_value(GTK_RANGE(object->widget), position);
}
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