mirror of
https://github.com/cemu-project/cemu_graphic_packs.git
synced 2024-12-04 00:51:55 +00:00
[Fatal Frame] Add 10nth drop crash workaround
I want to thank chrissie for helping me test these! Works with all versions of the game thanks to him too.
This commit is contained in:
parent
fee6e9d00b
commit
8fc9510474
@ -0,0 +1,16 @@
|
||||
[FatalFrame_US_V0] # US eshop version
|
||||
moduleMatches = 0xE93B31F6
|
||||
|
||||
0x024A8F20 = nop
|
||||
|
||||
|
||||
[ProjectZero_EU_V0] # Various versions
|
||||
moduleMatches = 0xB54DBEB0, 0x5A9D6D31, 0x360FA109, 0x9D96F19B, 0x81551809, 0x77589D01, 0x2897C68C
|
||||
|
||||
0x024A8908 = nop
|
||||
|
||||
|
||||
[Zero_JAP_V0] # Various versions
|
||||
moduleMatches = 0xA86AA5B2, 0x52992DCD, 0x60DC1C85 # Vanilla, Unknown Patch
|
||||
|
||||
0x029aa2f8 = nop
|
6
Workarounds/FatalFrameProjectZero_CrashFix/rules.txt
Normal file
6
Workarounds/FatalFrameProjectZero_CrashFix/rules.txt
Normal file
@ -0,0 +1,6 @@
|
||||
[Definition]
|
||||
titleIds = 00050000101D0300,00050000101D0600,000500001014D200,00050000101D3F00
|
||||
name = 10nth Drop Crash Fix
|
||||
path = "Fatal Frame - Project Zero: Maiden of Black Water/Workarounds/10nth Drop Crash Fix"
|
||||
description = Fixes the crash that occurs in the middle of the 10nth chapter. Might have side-effects like crashing while entering a room.
|
||||
version = 4
|
Loading…
Reference in New Issue
Block a user