Commit Graph
846 Commits
Author SHA1 Message Date
Vinícius Ferrão 2644ec73af Add Crippling Shrines from Hellfire (#6273) 2023-09-03 01:42:59 +02:00
Gleb Mazovetskiy 5355146d51 Use structured bindings 2023-08-29 12:56:49 +01:00
Anders Jenbo 15ed246239 Merge branch 'master' of github.com:diasurgical/devilutionX into development 2023-08-26 01:09:03 +02:00
ephphatha 8ed451b051 Move AddPlrExperience to class member function of Player 2023-08-24 05:46:44 +02:00
ephphatha da76e131e4 Add getter/setter for character levels to ensure _pNextExper stays synced 2023-08-24 05:46:44 +02:00
Gleb Mazovetskiy 9ae72f0269 Remove PointsInRectangle factory functions
These are no longer needed in C++17 thanks to CTAD.
2023-08-20 15:37:28 +09:00
Gleb Mazovetskiy ba4def9382 Use utils/algorithm/container.hpp in more places 2023-08-19 19:57:11 +09:00
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 2023-08-14 09:59:14 +01:00
Gleb Mazovetskiy 62d067b653 Remove utils/stdcompat/abs.hpp 2023-08-14 01:54:29 +01:00
Gleb Mazovetskiy 703f3c2e6b Clean up IsAreaOk
Follow-up to #6403
2023-08-13 19:28:00 +01:00
staphen 98927e7a6e Sync potion drops from Divine shrine 2023-08-12 20:17:14 +02:00
Anders Jenbo 28b26da7fa Fix spawning shrines on custom levels 2023-08-12 17:44:52 +02:00
qndel 384a303afa add IsAreaOk function instead of multiple manual checks 2023-08-12 17:25:34 +02:00
KPhoenix 9dcf264d65 Fix Book requirements not updating from Objects #2 2023-07-08 19:38:39 +02:00
Eric Robinson 5ebedafd83 Fix Book requirements not updating from Objects (#6316) 2023-07-07 01:46:17 +02:00
Anders Jenbo 13e3217578 Only play the dialogs for the initating player (#6173)
* Only play the The Chamber of Bone lore for the reader

* Only play dialog for the player who is having the conversation

* Allow rock quest when skipping to level 5
2023-06-03 01:37:37 +02:00
obligaron c8f1804d04 Spawn Optic Amulet and Arkaine's Valor always at the same tile (#6167)
* Spawn Optic Amulet and Arkaine's Valor always at the same tile

* Multiplayer: To complete Halls of Blind and Arkaine's Valor also check drop position, because quest rewards items can be randomized
2023-06-02 20:12:39 +02:00
qndel 5e47dd57db refresh staff after using stone shrine 2023-05-28 12:32:52 +02:00
obligaron d2cf2083a2 Sync Na-Krul Quest 2023-05-28 01:51:56 +02:00
obligaron d055aa5cbd Sync break crux correctly 2023-05-22 22:41:43 +02:00
ephphatha 3bbb80d849 Introduce temporary function to advance the global rng state and discard results 2023-05-07 16:35:03 +02:00
staphen 9c3b005c2c Sync multiplayer door state in ObjChangeMap 2023-05-07 05:20:47 +02:00
Stephen C. Wills acae4d0ee9 Fix state of doors after ObjChangeMapResync (#6085) 2023-05-07 01:01:08 +02:00
staphen defc52f9a4 Fixes for book lever synchronization 2023-05-04 04:55:01 +02:00
obligaron bf86114ec3 Sync learned/changed spells 2023-04-24 18:19:27 +02:00
Anders Jenbo 124cc71800 Update realtime lighting when static lights are changed 2023-04-24 17:20:17 +02:00
Anders Jenbo c3fafa1aff Move list of lightemitting objects to AddObjectLight() 2023-04-24 17:20:17 +02:00
Anders Jenbo 2f908277a8 Apply pre calculated lighting for quest levels 2023-04-24 17:20:17 +02:00
Anders Jenbo d8b5c3a970 Fix light brightness pop on load 2023-04-22 11:32:26 -04:00
Anders Jenbo 0f7713bad8 Fix lighting when debugging 2023-04-22 11:32:26 -04:00
Anders Jenbo 828a52dc6d Clean up ProcessLightsList() 2023-04-22 17:14:19 +02:00
Anders Jenbo e969a8ad01 Invert player to vision relation 2023-04-21 21:25:19 +02:00
Anders Jenbo 382212b98c Remove DisableLighting from release builds 2023-04-21 21:25:19 +02:00
obligaron 2e7125fe65 Multiplayer: Sync Lazarus stand 2023-04-20 22:34:49 +02:00
Anders Jenbo ec9d1b5550 Rename _oLight to applyLighting 2023-04-19 19:41:10 +02:00
obligaron 40bb3aeb45 Replace earflag with DeathReason 2023-04-14 23:34:54 +02:00
obligaron 0e663a8d64 Multiplayer: Sync circles in Lazarus' Lair 2023-04-10 15:07:43 +02:00
obligaron cb5e2b252c Multiplayer: Enable Slain Hero 2023-04-08 12:46:13 +02:00
Łukasz 2ec0603896 use Points instead of x, ys in GetRndObjLoc (objects.cpp) and portal-related functions (portal.cpp) (#5897)
Nice cleanup, thanks.
2023-03-18 21:46:00 +01:00
Gleb Mazovetskiy f34dbf2aa9 Fix a libfmt compilation error on master
`InfoString` is a `StringOrView` and libfmt does not know how to print
that. Pass it a `string_view` instead.
2023-03-12 14:54:14 +00:00
staphen 9af5bf84ba Arkaine's Valor: Don't check player inventory when processing CMD_OPERATEOBJ 2023-03-05 17:55:26 +01:00
obligaron 55bf5348c4 Multiplayer: Prevent trapped doors to fire twice 2023-02-27 05:03:57 +01:00
obligaron cd89372512 Introduce Object::name() 2023-02-26 04:40:31 +01:00
staphen f6fd519561 Remove references to Bard-specific speech IDs 2023-02-25 07:54:11 +01:00
obligaronandqndel 3a31539c7e Multiplayer: Enable Warlord of Blood Quest
Update Source/quests.h

Co-authored-by: qndel <[email protected]>
2023-02-20 21:30:50 +01:00
Gleb Mazovetskiy e67ea9b006 Make MissilesData const
Instead of temporarily modifying `MissileData` around certain calls,
pass the arguments from the outside.
2023-02-15 10:47:08 +00:00
obligaron 023134ef91 Multiplayer: Enable The Chamber of Bone Quest 2023-02-11 18:22:05 +01:00
obligaron 2d4e84c561 Multiplayer: Enable Black Mushroom Quest 2023-02-07 08:02:38 +01:00
KPhoenix d813f13700 enum spell_id -> enum class SpellID 2023-02-05 10:24:58 +00:00
Gleb Mazovetskiy 7c53a5d5b3 Reduce ObjectData size: 24 bytes -> 11 bytes
1. Reduces sizes of integral fields.
2. Merges boolean flags into a single field.
2023-01-25 09:32:50 +00:00