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https://github.com/dolphin-emu/dolphin.git
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Merge pull request #14857 from ChaseParate/chaseparate-android-add-reset-menu-item
Android: Add reset item to emulation menu
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@@ -366,6 +366,9 @@ object NativeLibrary {
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@JvmStatic
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external fun PauseEmulation(overrideAchievementRestrictions: Boolean)
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@JvmStatic
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external fun ResetEmulation()
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@JvmStatic
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external fun StopEmulation()
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+2
@@ -525,6 +525,7 @@ class EmulationActivity : AppCompatActivity(), ThemeProvider {
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MENU_ACTION_SKYLANDERS -> showSkylanderPortalSettings()
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MENU_ACTION_INFINITY_BASE -> showInfinityBaseSettings()
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MENU_ACTION_EXIT -> emulationFragment!!.stopEmulation()
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MENU_ACTION_RESET -> emulationFragment!!.resetEmulation()
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}
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}
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@@ -1084,6 +1085,7 @@ class EmulationActivity : AppCompatActivity(), ThemeProvider {
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const val MENU_ACTION_SKYLANDERS = 36
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const val MENU_ACTION_INFINITY_BASE = 37
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const val MENU_ACTION_LATCHING_CONTROLS = 38
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const val MENU_ACTION_RESET = 39;
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init {
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buttonsActionsMap.apply {
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+5
@@ -165,6 +165,11 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
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runWhenSurfaceIsValid = true
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}
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fun resetEmulation() {
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Log.debug("[EmulationFragment] Resetting emulation.")
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NativeLibrary.ResetEmulation()
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}
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fun stopEmulation() {
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Log.debug("[EmulationFragment] Stopping emulation.")
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NativeLibrary.StopEmulation()
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@@ -76,6 +76,7 @@ class MenuFragment : Fragment(), View.OnClickListener {
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button.setOnClickListener(this)
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}
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binding.menuReset.setOnClickListener(this)
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binding.menuExit.setOnClickListener(this)
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val title = requireArguments().getString(KEY_TITLE, null)
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@@ -199,6 +200,7 @@ class MenuFragment : Fragment(), View.OnClickListener {
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EmulationActivity.MENU_ACTION_CHANGE_DISC
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)
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buttonsActionsMap.append(R.id.menu_exit, EmulationActivity.MENU_ACTION_EXIT)
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buttonsActionsMap.append(R.id.menu_reset, EmulationActivity.MENU_ACTION_RESET)
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buttonsActionsMap.append(R.id.menu_settings, EmulationActivity.MENU_ACTION_SETTINGS)
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buttonsActionsMap.append(R.id.menu_skylanders, EmulationActivity.MENU_ACTION_SKYLANDERS)
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buttonsActionsMap.append(
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@@ -111,6 +111,11 @@
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android:text="@string/emulate_infinity_base"
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style="@style/InGameMenuOption" />
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<Button
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android:id="@+id/menu_reset"
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style="@style/InGameMenuOption"
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android:text="@string/emulation_reset" />
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</LinearLayout>
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</ScrollView>
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@@ -630,6 +630,7 @@ It can efficiently compress both junk data and encrypted Wii data.
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<string name="emulation_screenshot">Take Screenshot</string>
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<string name="emulation_savestate">Save State</string>
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<string name="emulation_loadstate">Load State</string>
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<string name="emulation_reset">Reset Emulation</string>
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<string name="emulation_exit">Exit Emulation</string>
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<string name="emulation_state_slot">Slot %1$d\n\n%2$s</string>
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<string name="emulation_state_slot_empty">Slot %1$d\n\nEmpty</string>
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@@ -42,6 +42,7 @@
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#include "Core/Core.h"
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#include "Core/DolphinAnalytics.h"
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#include "Core/HW/DVD/DVDInterface.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "Core/HW/Wiimote.h"
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "Core/Host.h"
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@@ -251,6 +252,11 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_PauseEmulati
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override_achievement_restrictions);
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_ResetEmulation(JNIEnv*, jclass)
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{
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Core::System::GetInstance().GetProcessorInterface().ResetButton_Tap();
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}
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JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulation(JNIEnv*, jclass)
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{
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Core::Stop(Core::System::GetInstance());
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