ControllerInterface: Remove OSX window handle

also make it more thread safe (avoid rare deadlock)
and fix it trying to add devices before the CI has init
This commit is contained in:
Filoppi 2021-05-15 12:08:38 +03:00
parent 2376aec135
commit c238e49119
4 changed files with 29 additions and 22 deletions

View File

@ -64,9 +64,7 @@ void ControllerInterface::Initialize(const WindowSystemInfo& wsi)
// nothing needed
#endif
#ifdef CIFACE_USE_OSX
if (m_wsi.type == WindowSystemType::MacOS)
ciface::OSX::Init(wsi.render_window);
// nothing needed for Quartz
// nothing needed for OSX and Quartz
#endif
#ifdef CIFACE_USE_SDL
ciface::SDL::Init();
@ -118,6 +116,18 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
if (!m_is_init)
return;
#ifdef CIFACE_USE_OSX
if (m_wsi.type == WindowSystemType::MacOS)
{
std::lock_guard lk_pre_population(m_pre_population_mutex);
// This is needed to stop its threads before locking our mutexes, to avoid deadlocks
// (in case it tried to add a device after we had locked m_devices_population_mutex).
// There doesn't seem to be an easy to way to repopulate OSX devices without restarting
// its hotplug thread. This will not release its devices, that's still done below.
ciface::OSX::DeInit();
}
#endif
// This lock has two main functions:
// -Avoid a deadlock between m_devices_mutex and ControllerEmu::s_state_mutex when
// InvokeDevicesChangedCallbacks() is called concurrently by two different threads.
@ -152,7 +162,10 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
#ifdef CIFACE_USE_OSX
if (m_wsi.type == WindowSystemType::MacOS)
{
ciface::OSX::PopulateDevices(m_wsi.render_window);
{
std::lock_guard lk_pre_population(m_pre_population_mutex);
ciface::OSX::Init();
}
ciface::Quartz::PopulateDevices(m_wsi.render_window);
}
#endif

View File

@ -116,6 +116,7 @@ private:
std::list<std::function<void()>> m_devices_changed_callbacks;
mutable std::recursive_mutex m_devices_population_mutex;
mutable std::mutex m_pre_population_mutex;
mutable std::mutex m_callbacks_mutex;
std::atomic<bool> m_is_init;
// This is now always protected by m_devices_population_mutex, so

View File

@ -6,8 +6,7 @@
namespace ciface::OSX
{
void Init(void* window);
void PopulateDevices(void* window);
void Init();
void DeInit();
void DeviceElementDebugPrint(const void*, void*);

View File

@ -135,8 +135,6 @@ static void DeviceDebugPrint(IOHIDDeviceRef device)
#endif
}
static void* g_window;
static std::string GetDeviceRefName(IOHIDDeviceRef inIOHIDDeviceRef)
{
const NSString* name = reinterpret_cast<const NSString*>(
@ -172,10 +170,8 @@ static void DeviceMatchingCallback(void* inContext, IOReturn inResult, void* inS
}
}
void Init(void* window)
void Init()
{
g_window = window;
HIDManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
if (!HIDManager)
ERROR_LOG_FMT(CONTROLLERINTERFACE, "Failed to create HID Manager reference");
@ -210,19 +206,17 @@ void Init(void* window)
});
}
void PopulateDevices(void* window)
{
DeInit();
Init(window);
}
void DeInit()
{
s_stopper.Signal();
s_hotplug_thread.join();
if (HIDManager)
{
s_stopper.Signal();
s_hotplug_thread.join();
// This closes all devices as well
IOHIDManagerClose(HIDManager, kIOHIDOptionsTypeNone);
CFRelease(HIDManager);
// This closes all devices as well
IOHIDManagerClose(HIDManager, kIOHIDOptionsTypeNone);
CFRelease(HIDManager);
HIDManager = nullptr;
}
}
} // namespace ciface::OSX