Commit Graph

42611 Commits

Author SHA1 Message Date
JMC47
d78b76790d
Merge pull request #13105 from lycheefox/skylanders
Skylanders: Fix Head Rush (Nitro)
2024-10-06 11:21:32 -04:00
JMC47
3cb4c21d0b
Merge pull request #13103 from TellowKrinkle/VMAVulkanVersion
VideoBackends:Vulkan: Increase VMA Vulkan Version to 1.2
2024-10-06 01:57:51 -04:00
lycheefox
ad1109e191 Skylanders: Fix Head Rush (Nitro) 2024-10-05 22:14:17 -04:00
TellowKrinkle
9244cded9f VideoBackends:Vulkan: Increase VMA Vulkan Version to 1.2
We now use Vulkan 1.2 if available
2024-10-05 16:51:14 -05:00
Tilka
d1ac40a72b
Merge pull request #13101 from JosJuice/gametdbid-partition
Core: Include partition when calling GetGameTDBID for non-game partition
2024-10-05 22:31:58 +01:00
Jules Blok
b191c0f7d8
Merge pull request #12208 from PatrickFerry/add-vertex-depth-range-case
Use Vertex Depth Range when zRange Exceeds farZ
2024-10-05 14:14:11 +02:00
JosJuice
6798f63a2e Core: Include partition when calling GetGameTDBID for non-game partition
This problem was introduced in 8842a0f402
and is likely a copy-paste error.

Fixes the problem mentioned in the issue comment
https://bugs.dolphin-emu.org/issues/13640#note-2.
2024-10-05 13:04:50 +02:00
JMC47
2d9f789940
Merge pull request #13050 from TellowKrinkle/HKIsNotMVK
Vulkan: Don't do MoltenVK things on Asahi Linux
2024-10-05 00:51:27 -04:00
OatmealDome
ae14abb2fa
Merge pull request #13088 from TellowKrinkle/iOSFixes
VideoBackends:Metal: Fix bbox on newer iOS devices
2024-10-04 17:32:44 -04:00
JMC47
e6f222c86b
Merge pull request #13098 from SuperSamus/skylanders-ini
GameINI: Add Skylanders titles
2024-10-04 12:39:47 -04:00
JosJuice
2da3e49b1e
Merge pull request #13078 from Dentomologist/videobackendbase_only_populate_backend_info_when_uninitialized
VideoBackendBase: Only populate backend info when uninitialized
2024-10-04 18:31:06 +02:00
Martino Fontana
e57ee3c099 GameINI: Add Skylanders: Trap Team
`EFBEmulateFormatChanges = True` properly emulates the blur in the backgrounds.
`ImmediateXFBEnable = False` to prevent epilepsy-inducing FMVs.
2024-10-03 19:41:46 +02:00
Martino Fontana
b055965792 GameINI: Add Skylanders: Giants
`EFBEmulateFormatChanges = True` properly emulates the blur in the pause screen.
`ImmediateXFBEnable = False` to prevent epilepsy-inducing FMVs and main menu.
2024-10-03 19:41:39 +02:00
Martino Fontana
f3dd61ae89 GameINI: Add Skylanders: Spyro's Adventure
`EFBEmulateFormatChanges = True` properly emulates the blur in the pause screen.
`ImmediateXFBEnable = False` to prevent epilepsy-inducing FMVs and main menu.
2024-10-03 19:41:32 +02:00
JosJuice
76287f3810
Merge pull request #13097 from Tilka/vidpid
Bluetooth: show vid:pid in error message
2024-10-03 19:05:56 +02:00
JMC47
e259831bcf
Merge pull request #13087 from TellowKrinkle/PresentSkip
VideoBackends:Vulkan: Prevent freezes during window resize on Linux
2024-10-02 21:09:25 -04:00
TellowKrinkle
a267c56412 VideoBackends:Vulkan: Wait until we've confirmed a successful AcquireNextImage before marking semaphores used 2024-10-02 19:22:16 -05:00
TellowKrinkle
7e1a9490c0 VideoBackends:Vulkan: Don't try to present if swapchain acquire failed 2024-10-02 19:22:16 -05:00
Tillmann Karras
e455833ea4 Bluetooth: show vid:pid in error message 2024-10-02 21:50:25 +01:00
JMC47
122bce08de
Merge pull request #12953 from LillyJadeKatrin/retroachievements-fail-messaging
Achievements Fail Messaging
2024-10-02 14:50:21 -04:00
LillyJadeKatrin
2f40bc25ae Properly Notify when Achievements Login Fails 2024-10-01 18:03:46 -04:00
JMC47
808d11c434
Merge pull request #13081 from PatrickFerry/gameini_fixing_mistakes_part_2
GameINI: Fixing More Mistakes
2024-10-01 10:58:16 -04:00
JMC47
c88e48db19
Merge pull request #13085 from TellowKrinkle/AutoSizeEFBScale
VideoCommon: Dirty pixel shader manager on efb scale changes
2024-10-01 10:53:05 -04:00
TellowKrinkle
70f69c3213 VideoBackends:Metal: subgroup_ops requires Apple7, not Apple6
SIMD-scoped permute operations are Apple6, but reduction operations are Apple7
2024-09-30 23:38:23 -05:00
TellowKrinkle
fd94ff252d VideoCommon: Dirty pixel shader manager on efb scale changes 2024-09-30 01:12:55 -05:00
TellowKrinkle
14feaf4ba8 VideoBackends:Metal: Use ios_use_simdgroup_functions with SPIRV-Cross
It defaults to trying to emulate simdgroup functions on iOS
2024-09-29 23:58:54 -05:00
Tilka
c7cbac538a
Merge pull request #13083 from Tilka/apploader
Boot: write Apploader version into memory
2024-09-29 14:40:43 +01:00
JosJuice
5b40a7ed17
Merge pull request #13084 from mitaclaw/static-assert-promote
VolumeVerifier: Promote `DEBUG_ASSERT` to `static_assert`
2024-09-29 09:56:42 +02:00
mitaclaw
c60accc96d VolumeVerifier: Promote DEBUG_ASSERT to static_assert
This runtime assertion was added before `std::is_sorted` became constexpr in the codebase.
2024-09-28 23:12:12 -07:00
Tillmann Karras
b168a8092f Boot: write Apploader version into memory
When HLE-ing the apploader, this is necessary to avoid "Error #002"
errors. Homebrew doesn't care.
2024-09-29 03:57:44 +01:00
Patrick Ferry
eb07c832b9 GameINI: Set Texture Cache Accuracy to "Safe" for UFC Personal Trainer: The Ultimate Fitness System
SafeTextureCacheColorSamples is supposed to be for [Video_Settings], but also the medium setting isn't enough to display the missing text.
2024-09-29 00:35:34 +01:00
Patrick Ferry
1d8fef8649 GameINI: Disable AA in Sonic Heroes
The use of any anti-aliasing will cause graphical corruption, which occurs on the ground.

MaxAnisotropy is supposed to be for [Video_Enhancements], but also it doesn't cause any of the issues in game so it is being removed rather than set under the correct heading.

Added a comment on why these values are set.
2024-09-29 00:35:27 +01:00
Patrick Ferry
a2fec747c6 GameINI: Rename INI for Naruto Collection (Demo)
The wrong filename was used so the settings weren't being applied.

(All it does is reset the Texture Cache Accuracy to the default setting.)
2024-09-29 00:35:12 +01:00
Patrick Ferry
5f49aa3afb GameINI: Remove Obsolete Setting in FaceBreaker K.O. Party
Hack is not a valid setting.

Also updated the GameID.
2024-09-29 00:34:55 +01:00
Patrick Ferry
d86146af72 GameINI: Remove Obsolete Settings in Super Metroid Demo (Brawl VC)
Both UseXFB and UseRealXFB are obsolete since Hybrid XFB.
2024-09-29 00:34:40 +01:00
Patrick Ferry
576bae3ac8 GameINI: Fix Cheats for Conduit 2
These codes are actually Gecko codes so setting that correctly.

There were errors which pop up when running this game as the comments for AR codes need to be set with hash(#) instead of asterisk(*). I replaced those anyways.

Removed the url in the comment since it's inaccessible and not on wayback machine either.

Also corrected the GameID, the wrong one is listed.
2024-09-29 00:34:27 +01:00
Dentomologist
dc1b961c09 VideoBackendBase: Only populate backend info when uninitialized
Prevent potential issues when creating the Graphics window (and thus
calling PopulateBackendInfo) while the core state is Stopping, like we
already do while it's Starting or Running.
2024-09-27 12:20:48 -07:00
Tilka
2cb124bd3a
Merge pull request #13062 from Dentomologist/graphics_clarify_relationship_between_incompatible_settings
Graphics: Clarify relationship between incompatible settings
2024-09-27 05:40:30 +01:00
Tilka
61836e5d8e
Merge pull request #13077 from Dentomologist/graphicswindow_fix_first_opening_during_emulation_startup_crash
GraphicsWindow: Fix crash when opening for the first time during emulation startup
2024-09-27 05:38:37 +01:00
Dentomologist
0a1084fad5 VideoBackendBase: Check Core state in PopulateBackendInfo
Remove the PopulateBackendInfoFromUI function, which had a single caller
(GraphicsWindow::OnBackendChanged) and checked that the core wasn't
running or starting before calling PopulateBackendInfo.

Move the core state check into PopulateBackendInfo and have
OnBackendChanged call that instead. This guarantees the check is
performed by all callers of PopulateBackendInfo, preventing
potential reintroduction of the crash fixed in 3d4ae63f if another call
to PopulateBackendInfo is added.

As of the previous commit the only other caller of PopulateBackendInfo
is Core::Init shortly before s_state is set to Starting, so it will
always pass the check and so maintain its current behavior.
2024-09-26 17:12:26 -07:00
Dentomologist
2b82c34ea8 Core: Remove redundant call to PopulateBackendInfo
Remove the second of two calls to PopulateBackendInfo during emulation
startup. This call was originally the only one, but b214e0e added an
earlier call to handle the backend being changed by the GameINI.

The PR discussion doesn't explain why the original call was left in; I
suspect it was just overlooked.

As a bonus, this removes one of the extra copies of the "Video Info" On
Screen Display message at startup when using OpenGL.
2024-09-26 17:12:26 -07:00
Dentomologist
91f7b776ca GraphicsWindow: Fix crash when opening during emulation startup
Fix a crash when opening the Graphics window for the first time during
emulation startup when the backend is Vulkan, D3D11, or D3D12.

Don't call PopulateBackendInfo() from the Host thread when the core is
starting up. First, the function has already been called in Core::Init()
so we don't need to again. More importantly, PopulateBackendInfo() calls
g_video_backend->InitBackendInfo(), and the Vulkan and D3D
implementations of those functions load and then unload libraries (and
their associated function pointers) which are potentially in use by
other threads.

This crash was reliably reproducible with the following steps:
1) Select an affected backend.
2) Enable "Compile Shaders Before Starting"
3) Delete the cached shaders (but not the .uidcache file) for the game
   you're testing.
4) Close and reopen Dolphin.
5) Start the game.
6) While the game is still booting or compiling shaders, open the
   Graphics window for the first time in that Dolphin session.

Fixes https://bugs.dolphin-emu.org/issues/13634.
2024-09-26 17:12:26 -07:00
JMC47
b1cd4a6690
Merge pull request #13068 from mitaclaw/redundant-case-insensitive
IniFile: Migrate `Common::CaseInsensitiveLess` to StringUtil
2024-09-26 18:24:36 -04:00
JMC47
d4d3acb796
Merge pull request #13065 from mitaclaw/ppc-breakpoints-signal
DolphinQt: A Ubiquitous Signal For When Breakpoints Change
2024-09-26 18:20:43 -04:00
JMC47
0d7e94e8b3
Merge pull request #13070 from mitaclaw/remove-join-strings
StringUtil: Remove `JoinStrings`
2024-09-26 18:20:14 -04:00
JMC47
4bc1546596
Merge pull request #13071 from Pokechu22/cheat-search-crash
Fix random crash when using the cheat search
2024-09-25 15:05:19 -04:00
JMC47
e9e4ae5a34
Merge pull request #13049 from PatrickFerry/gameini_remove_broken_cheat
GameINI: Remove Broken Cheat from "Paper Mario: The Thousand Year Door"
2024-09-25 14:18:30 -04:00
Tilka
ec6f5e1104
Merge pull request #13072 from Tilka/videosw
VideoSoftware: small cleanup
2024-09-25 10:57:05 +01:00
Tillmann Karras
0a299a4e1e Sw/Tev: drop unused macro 2024-09-24 22:00:03 +01:00
Tillmann Karras
98add9faf0 Sw/Rasterizer: fix two elder typos, AD 2009 2024-09-24 22:00:03 +01:00