Commit Graph

20827 Commits

Author SHA1 Message Date
Pierre Bourdon
c6fed0565d Merge pull request #4109 from JosJuice/remove-am-baseboard
Remove AM Baseboard
2016-08-11 16:16:23 +02:00
Pierre Bourdon
5eab50d52c Merge pull request #4113 from stenzek/externals-vulkan
Externals: Add Vulkan headers and glslang
2016-08-11 16:15:32 +02:00
Stenzek
951fc44d86 Externals: Add glslang from Vulkan SDK v1.0.21.1 2016-08-11 22:40:32 +10:00
Stenzek
49e57df2b6 Externals: Add Vulkan headers from SDK v1.0.21.1 2016-08-11 22:40:32 +10:00
JosJuice
3bb0e7e3f5 Remove AM Baseboard
Let's stop pretending that we support Triforce emulation.
Keeping this code around just in case someone will make
major improvements in the future isn't really worth it.

I'm keeping the Triforce game INIs so users will know that
the compatibility rating for Triforce games is 1 star (broken).
2016-08-11 12:53:44 +02:00
Markus Wick
5697032ec7 Merge pull request #4103 from degasus/dynamic-bat
JitArm64: Fix two issues.
2016-08-11 12:42:02 +02:00
Scott Mansell
088f7eaa3d Merge pull request #4110 from JosJuice/fix-exi-translations
Fix choosing certain localized EXI devices
2016-08-11 12:39:36 +12:00
Scott Mansell
e577ffaee5 Merge pull request #4107 from JosJuice/no-immediate-scheduleevent
Remove Immediate variants of ScheduleEvent
2016-08-11 12:13:49 +12:00
JosJuice
c9fa6318a2 Fix choosing certain localized EXI devices 2016-08-10 20:04:33 +02:00
Mat M
8552ff5789 Merge pull request #4106 from RisingFog/dtm_gc_language
Add Gamecube Language to DTM Header
2016-08-10 12:16:20 -04:00
Markus Wick
7914e4d19d Merge pull request #3458 from JosJuice/seconds-not-ticks
Replace some unnamed tick constants with GetTicksPerSecond()
2016-08-10 17:43:51 +02:00
JosJuice
b8e04c9513 Replace some unnamed tick constants with GetTicksPerSecond()
These operations should always take the same amount of time,
not the same amount of ticks. The number of ticks per second
is different for GameCube and Wii.
2016-08-10 17:34:23 +02:00
JosJuice
47c8bb26f8 Remove Immediate variants of ScheduleEvent
Usage of these are replaced with regular equivalents in order
to avoid executing event handlers in the middle of JIT blocks.
2016-08-10 16:34:06 +02:00
Markus Wick
caa7ff7c25 Merge pull request #4093 from leoetlino/flags-and-events
Use Common::Flag and Common::Event when possible
2016-08-10 16:15:52 +02:00
Léo Lam
dca22e08eb Use Common::Flag and Common::Event when possible
Replaces old and simple usages of std::atomic<bool> with Common::Flag
(which was introduced after the initial usage), so it's clear that
the variable is a flag and because Common::Flag is well tested.

This also replaces the ready logic in WiimoteReal with Common::Event
since it was basically just unnecessarily reimplementing Common::Event.
2016-08-10 16:08:15 +02:00
Markus Wick
c6a0e543a5 Merge pull request #3861 from stenzek/d3d11-mip-dumping
D3D11: Support texture dumping of non-zero mipmap levels
2016-08-10 15:50:48 +02:00
Stenzek
bce8097712 D3D11: Support texture dumping of non-zero mipmap levels 2016-08-10 23:45:25 +10:00
Markus Wick
cb2b110d42 Merge pull request #4097 from lioncash/sysconf
SysConf: Minor simplifications to initial generating
2016-08-10 14:41:35 +02:00
Markus Wick
b075d18d2e Merge pull request #4096 from lioncash/codeblock-init
CodeBlock: In-class initialize variables
2016-08-10 14:39:51 +02:00
Markus Wick
0fecd2f6b0 Merge pull request #4104 from degasus/master
PixelEngine: Cleanup PE Token.
2016-08-10 13:36:34 +02:00
degasus
82bdc4ef86 PixelEngine: Delay token updates by events.
To still get a speedup, mark if already an event is queued.
If so, don't raise a new event.
2016-08-10 13:24:57 +02:00
degasus
a051db9792 PixelEngine: Cleanup PE Token.
This also affects the behavior a bit, it should now fit better to the one of the commonly more used PE Finish flag.
2016-08-10 10:07:53 +02:00
degasus
367e1b4d4c PixelEngine: Drop write-only variables. 2016-08-10 10:07:53 +02:00
Chris Burgener
84731456fa Add Gamecube Language to DTM Header 2016-08-09 23:02:31 -04:00
Markus Wick
7e3c04f069 Merge pull request #4076 from RisingFog/fix_sram_rtc_offset
Fix improper SRAM RTC offset
2016-08-08 23:10:33 +02:00
degasus
447b23e09a JitArm64: Load memory base based on MSR.DR. 2016-08-08 20:19:57 +02:00
degasus
77cfd0d4fd JitArm64: Fix rfi 2016-08-08 20:19:57 +02:00
Scott Mansell
d56ae505dd Merge pull request #4101 from meffij/SIDevicesEnumFix
clean up bounds checking for SIDEVICE_ENUM
2016-08-09 06:09:52 +12:00
Calvin Cochran
ba45a5999f clean up bounds checking for SIDEVICE_ENUM 2016-08-08 12:33:08 -05:00
Matthew Parlane
1ab99ee22c Merge pull request #4098 from rohit-n/build-pch
Fix building with PCH disabled.
2016-08-07 18:59:27 +12:00
Rohit Nirmal
cbec38e775 Fix building with PCH disabled. 2016-08-07 01:18:59 -05:00
Markus Wick
10a81bf096 Merge pull request #4095 from degasus/dynamic-bat
JitCache: Support for VMEM + MSR bits
2016-08-07 01:48:02 +02:00
Lioncash
08bc19bf51 SysConf: Use range-based for loops in sysconf generation
Same thing, nicer looking
2016-08-06 16:22:42 -04:00
Lioncash
58b871e05c SysConf: Simplify entry generation
Just use a vector and move it instead of manually pushing them one-by-one.
2016-08-06 16:10:48 -04:00
Lioncash
18210a65ce CodeBlock: In-class initialize variables 2016-08-06 13:20:38 -04:00
degasus
85affe995e JitCache: Do not use block 0.
This ID is reserved for invalid blocks. So this block can't be invalidated.
2016-08-06 14:16:13 +02:00
degasus
814f29b25b JitCache: Implement block unlinking. 2016-08-06 11:41:39 +02:00
magumagu
ba39a0b3b4 Add ISI logging to interpreter. 2016-08-06 11:41:39 +02:00
magumagu
ca511640a5 Add support for DSI exceptions to CachedInterpreter.
Should be straightforward.  Maybe useful for the purpose of testing.
2016-08-06 11:41:39 +02:00
magumagu
758e6406cd JIT: fix handling of PC in dispatcher/block cache.
Specifically, don't make any assumptions about what effective addresses
are used for code, and correctly handle changes to MSR.DR/MSR.IR.

(Split off from dynamic-bat.)
2016-08-06 11:41:39 +02:00
Mat M
fa5a2474f4 Merge pull request #4088 from RisingFog/remove_globals_movie
Remove Global Declarations from Movie
2016-08-05 10:42:58 -04:00
Pierre Bourdon
8f04396dc3 Merge pull request #4092 from Krak-n/fix_curl
Analytics.h include curl.h
2016-08-05 12:32:29 +02:00
Dan Beste
25c77babeb Remove curl version check / include curl.h
This should help prevent breakage when the curl.h header is changed.

As far as I can tell this only increases the compile time by a hair, but prevents needing to create a PR every time curl.h gets updated. Alternatively I'm experimenting with CURL_STRICTER defined per a conversion with booto:

>booto | krakn: try having CURL_STRICTER defined for the build?

Credit goes to: flacs for the suggestion to include curl.h

Fix include
2016-08-04 22:39:45 -05:00
Pierre Bourdon
2af4defaeb Merge pull request #4091 from lioncash/override
NetWindow: Add missing override specifier
2016-08-04 22:22:49 +02:00
Lioncash
e2f1b85cf4 NetWindow: Add missing override specifier 2016-08-04 16:19:01 -04:00
Chris Burgener
222c4ba077 Remove Global Declarations from Movie 2016-08-04 15:24:44 -04:00
Mat M
d6df861e8e Merge pull request #4089 from RisingFog/remove_globals_saveslot
Remove Global Declarations from Frame
2016-08-04 15:18:24 -04:00
Chris Burgener
2bdc3ee777 Remove Global Declarations from Frame 2016-08-04 15:05:31 -04:00
Pierre Bourdon
e98875949c Merge pull request #4087 from lioncash/duplicate
NetPlayClient: Remove another duplicate inclusion
2016-08-04 17:02:55 +02:00
Lioncash
8b84ac2f6b NetPlayClient: Remove another duplicate inclusion
I'm blind apparently, btw
2016-08-04 10:55:39 -04:00