dolphin/Source/Core
lfsafady 75af792070 Swapped out the sound_sync_event.Wait() call by a simple std::sleep_for.
It seems to make no difference besides allowing lower latencies and more
stability on hardware OpenAL cards. Maybe the Wait() call waits for too
long, causing buffers underruns.
2017-06-27 07:08:43 -03:00
..
AudioCommon Swapped out the sound_sync_event.Wait() call by a simple std::sleep_for. 2017-06-27 07:08:43 -03:00
Common BlockingLoop: fix unhandled enum value warning 2017-06-26 23:34:33 -07:00
Core Changed OpenAL latency setting to really reflect how much time it is. 2017-06-27 06:54:28 -03:00
DiscIO IOS: Use a std::array for the title key instead of vector 2017-06-27 00:01:20 +02:00
DolphinNoGUI NoGUI: Fix a missing include for Xlib 2017-06-13 11:46:13 +02:00
DolphinQt2 Merge pull request #5614 from ligfx/qtinputmappingrandomcleanups 2017-06-27 01:57:26 -07:00
DolphinWX Changed OpenAL latency setting to really reflect how much time it is. 2017-06-27 06:54:28 -03:00
InputCommon StringUtil: Make SplitString return by value 2017-06-11 16:48:20 +02:00
UICommon UICommon: Move TriggerSTMPowerEvent() from Wx 2017-06-26 16:28:39 +02:00
VideoBackends AbstractTexture: Add missing includes (and remove unnecessary ones) 2017-06-18 23:29:22 -04:00
VideoCommon Change "blocking" BlockingLoop::Stop to give up and die after a timeout. 2017-06-25 20:47:30 -07:00
CMakeLists.txt Moved NoGUI out of DolphinWx. 2017-03-08 01:24:18 -08:00