dolphin/Source/Core/AudioCommon
lfsafady 75af792070 Swapped out the sound_sync_event.Wait() call by a simple std::sleep_for.
It seems to make no difference besides allowing lower latencies and more
stability on hardware OpenAL cards. Maybe the Wait() call waits for too
long, causing buffers underruns.
2017-06-27 07:08:43 -03:00
..
AlsaSoundStream.cpp Core: Remove double newlines at the end of *_LOG messages. 2016-11-02 02:09:33 +00:00
AlsaSoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
AudioCommon.cpp Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
AudioCommon.h Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
AudioCommon.vcxproj OpenAL: remove aldlist.cpp 2017-06-27 00:06:13 -07:00
AudioCommon.vcxproj.filters OpenAL: remove aldlist.cpp 2017-06-27 00:06:13 -07:00
AudioStretcher.cpp AudioStretcher: split StretchAudio into ProcessSamples / GetStretchedSamples 2017-06-03 16:54:00 -07:00
AudioStretcher.h AudioStretcher: split StretchAudio into ProcessSamples / GetStretchedSamples 2017-06-03 16:54:00 -07:00
CMakeLists.txt Only build OpenAL on Windows 2017-06-27 00:06:14 -07:00
CoreAudioSoundStream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CoreAudioSoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
CubebStream.cpp AudioCommon: move DPL2 decoding into Mixer 2017-06-03 16:53:59 -07:00
CubebStream.h CubebStream: Add missing <vector> include 2017-05-27 23:50:39 -04:00
CubebUtils.cpp Add CubebUtils namespace and hook up cubeb logging 2017-05-27 18:28:57 -07:00
CubebUtils.h Add CubebUtils namespace and hook up cubeb logging 2017-05-27 18:28:57 -07:00
DPL2Decoder.cpp DPL2Decoder: Prefer static_cast to C-style casts 2017-04-23 09:21:30 +01:00
DPL2Decoder.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Mixer.cpp Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
Mixer.h Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
NullSoundStream.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
NullSoundStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
OpenALStream.cpp Swapped out the sound_sync_event.Wait() call by a simple std::sleep_for. 2017-06-27 07:08:43 -03:00
OpenALStream.h Renamed some variables to the current coding standard and some to better 2017-06-27 07:08:43 -03:00
OpenSLESStream.cpp Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
OpenSLESStream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PulseAudioStream.cpp AudioCommon: move DPL2 decoding into Mixer 2017-06-03 16:53:59 -07:00
PulseAudioStream.h Use Common::Flag and Common::Event when possible 2016-08-10 16:08:15 +02:00
SoundStream.h Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
WaveFile.cpp Move IOFile to a separate file 2017-06-15 21:33:50 +02:00
WaveFile.h Move IOFile to a separate file 2017-06-15 21:33:50 +02:00
XAudio2_7Stream.cpp Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
XAudio2_7Stream.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
XAudio2Stream.cpp Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
XAudio2Stream.h Add includes for building on Windows without PCH 2017-01-23 01:37:41 -08:00