Summary: Adds IVF-PQ (inverted file with product quantization) index support to the Metal GPU backend - Add `MetalIndexIVFPQ` with full train/add/search/reset/copyFrom/copyTo support - Add `MetalIVFPQImpl` GPU-resident IVF list storage for PQ codes (segment allocator, same pattern as IVFFlat) - Support 8-bit product quantization with precomputed per-query lookup tables - Support both L2 and inner product metrics - Residual encoding when `by_residual=true` (default for L2) - CPU-side PQ lookup table computation with precomputed tables optimization for L2 - GPU scan path via `runMetalIVFPQFullSearch` with CPU LUT fallback via `runMetalIVFPQScan` - Update `MetalCloner` to support IVFPQ in `index_cpu_to_metal_gpu` / `index_metal_gpu_to_cpu` ## Changes - **New:** `MetalIndexIVFPQ.h/.mm` - IVFPQ index class (train, add, search, reset, copyFrom/copyTo, cloner support) - **New:** `impl/MetalIVFPQ.h/.mm` - GPU-resident IVF list storage with segment allocator for PQ codes - **New:** `test/TestMetalIndexIVFPQ.mm` - 4 C++ tests (L2, IP, reset, CPU↔GPU round-trip) - **Modified:** `test/CMakeLists.txt` - added TestMetalIndexIVFPQ build target ## Differences from CUDA IVFPQ **Training:** Delegates to CPU (`IndexIVFPQ::train`). CUDA can train on GPU. Same rationale as IVFFlat - training is a one-time cost. **Add path:** Coarse quantization and PQ encoding run on CPU, then codes are copied to GPU storage. CUDA does both on GPU. On Apple Silicon with unified memory, the copy cost is minimal. **Residual encoding:** When `by_residual=true`, residuals (x - coarse_centroid) are computed on CPU before PQ encoding. CUDA computes residuals on GPU. Functionally equivalent. **Lookup tables:** PQ distance lookup tables are computed on CPU and uploaded to GPU for the scan phase. CUDA computes LUTs on GPU. CPU LUT computation is fast relative to the scan and avoids a separate GPU kernel launch. **IVF list storage:** Same segment allocator pattern as IVFFlat - single contiguous buffer rather than CUDA's per-list `DeviceVector` allocations. ## Note FP16 coarse quantizer and GPU merge kernel are planned optimizations for a future PR. Both apply across all IVF index types (IVFFlat, IVFPQ, IVFSQ). ## Build and test ```bash cmake -B build \ -DFAISS_ENABLE_GPU=OFF \ -DFAISS_ENABLE_METAL=ON \ -DBUILD_TESTING=ON \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_PREFIX_PATH="$(brew --prefix libomp)" \ . cmake --build build --target faiss faiss_metal TestMetalIndexIVFPQ -j$(sysctl -n hw.logicalcpu) cd build && ctest -R TestMetalIndexIVFPQ --output-on-failure ``` Pull Request resolved: https://github.com/facebookresearch/faiss/pull/5288 Reviewed By: alibeklfc Differential Revision: D113037852 Pulled By: mnorris11 fbshipit-source-id: 5fdb729b10ad9884a673fc3483543b4c5fcdb621
Faiss
Faiss is a library for efficient similarity search and clustering of dense vectors. It contains algorithms that search in sets of vectors of any size, up to ones that possibly do not fit in RAM. It also contains supporting code for evaluation and parameter tuning. Faiss is written in C++ with complete wrappers for Python/numpy. Some of the most useful algorithms are implemented on the GPU. It is developed primarily at Meta's Fundamental AI Research group.
News
See CHANGELOG.md for detailed information about latest features.
Introduction
Faiss contains several methods for similarity search. It assumes that the instances are represented as vectors and are identified by an integer, and that the vectors can be compared with L2 (Euclidean) distances or dot products. Vectors that are similar to a query vector are those that have the lowest L2 distance or the highest dot product with the query vector. It also supports cosine similarity, since this is a dot product on normalized vectors.
Some of the methods, like those based on binary vectors and compact quantization codes, solely use a compressed representation of the vectors and do not require to keep the original vectors. This generally comes at the cost of a less precise search but these methods can scale to billions of vectors in main memory on a single server. Other methods, like HNSW and NSG add an indexing structure on top of the raw vectors to make searching more efficient.
The GPU implementation can accept input from either CPU or GPU memory. On a server with GPUs, the GPU indexes can be used a drop-in replacement for the CPU indexes (e.g., replace IndexFlatL2 with GpuIndexFlatL2) and copies to/from GPU memory are handled automatically. Results will be faster however if both input and output remain resident on the GPU. Both single and multi-GPU usage is supported.
Installing
Faiss comes with precompiled libraries for Anaconda in Python, see faiss-cpu, faiss-gpu and faiss-gpu-cuvs. The library is mostly implemented in C++, the only dependency is a BLAS implementation. Optional GPU support is provided via CUDA or AMD ROCm, and the Python interface is also optional. The backend GPU implementations of NVIDIA cuVS can also be enabled optionally. It compiles with cmake. See INSTALL.md for details.
How Faiss works
Faiss is built around an index type that stores a set of vectors, and provides a function to search in them with L2 and/or dot product vector comparison. Some index types are simple baselines, such as exact search. Most of the available indexing structures correspond to various trade-offs with respect to
- search time
- search quality
- memory used per index vector
- training time
- adding time
- need for external data for unsupervised training
The optional GPU implementation provides what is likely (as of March 2017) the fastest exact and approximate (compressed-domain) nearest neighbor search implementation for high-dimensional vectors, fastest Lloyd's k-means, and fastest small k-selection algorithm known. The implementation is detailed here.
Full documentation of Faiss
The following are entry points for documentation:
- the full documentation can be found on the wiki page, including a tutorial, a FAQ and a troubleshooting section
- the doxygen documentation gives per-class information extracted from code comments
- to reproduce results from our research papers, Polysemous codes and Billion-scale similarity search with GPUs, refer to the benchmarks README. For Link and code: Fast indexing with graphs and compact regression codes, see the link_and_code README
Authors
The main authors of Faiss are:
- Hervé Jégou initiated the Faiss project and wrote its first implementation
- Matthijs Douze implemented most of the CPU Faiss
- Jeff Johnson implemented all of the GPU Faiss
- Lucas Hosseini implemented the binary indexes and the build system
- Chengqi Deng implemented NSG, NNdescent and much of the additive quantization code.
- Alexandr Guzhva many optimizations: SIMD, memory allocation and layout, fast decoding kernels for vector codecs, etc.
- Gergely Szilvasy build system, benchmarking framework.
Reference
References to cite when you use Faiss in a research paper:
@article{douze2024faiss,
title={The Faiss library},
author={Matthijs Douze and Alexandr Guzhva and Chengqi Deng and Jeff Johnson and Gergely Szilvasy and Pierre-Emmanuel Mazaré and Maria Lomeli and Lucas Hosseini and Hervé Jégou},
year={2024},
eprint={2401.08281},
archivePrefix={arXiv},
primaryClass={cs.LG}
}
For the GPU version of Faiss, please cite:
@article{johnson2019billion,
title={Billion-scale similarity search with {GPUs}},
author={Johnson, Jeff and Douze, Matthijs and J{\'e}gou, Herv{\'e}},
journal={IEEE Transactions on Big Data},
volume={7},
number={3},
pages={535--547},
year={2019},
publisher={IEEE}
}
Join the Faiss community
For public discussion of Faiss or for questions, visit https://github.com/facebookresearch/faiss/discussions.
We monitor the issues page of the repository. You can report bugs, ask questions, etc.
Legal
Faiss is MIT-licensed, refer to the LICENSE file in the top level directory.
Copyright © Meta Platforms, Inc.