Evandabest 66cea52433 Add Metal GPU backend for Apple Silicon (IndexFlat) (#5144)
Summary:
## Summary
Adds a new Metal compute backend so FAISS can run GPU-accelerated similarity search on Apple Silicon (M1/M2/M3/M4/M5). This is just an initial pr, it introduces the build system integration, core Metal infrastructure, and a working `IndexFlat` with L2 and inner product search. I have some follow up prs with more functionality that I plan to submit.

Addresses https://github.com/facebookresearch/faiss/issues/2386 — FAISS currently has no GPU acceleration path on Apple Silicon, forcing CPU-only execution. This Metal backend enables GPU-accelerated search on M-series chips, with follow-up PRs adding IVF indexes, Python bindings, and kernel optimizations.

All Metal code lives in a new `faiss/gpu_metal/` directory, keeping `faiss/gpu/` (CUDA/ROCm) completely untouched. The backend is opt-in via `cmake -DFAISS_ENABLE_METAL=ON -DFAISS_ENABLE_GPU=OFF`.

### What's included
- **Build system**: New `FAISS_ENABLE_METAL` CMake option. When enabled, requires Apple platform, links Metal/MetalKit/MPS/Foundation frameworks, and builds `libfaiss_metal.a`. Three small additions to root `CMakeLists.txt`.
- **MetalResources**: Owns `MTLDevice`, `MTLCommandQueue`, and buffer allocation/deallocation. Mirrors `GpuResources` roles.
- **MetalIndex**: Base class for Metal-backed indexes (mirrors `GpuIndex`). Single-device only (device 0).
- **MetalIndexFlat**: Flat index storing vectors in an `MTLBuffer`. Supports `add`, `add_with_ids`, `reset`, `search` for both `METRIC_L2` and `METRIC_INNER_PRODUCT`.
- **MSL compute kernels**: `l2_squared_matrix`, `ip_matrix` (distance computation), and `topk` (sorted insertion, k ≤ 256). Embedded as a compile-time string in `MetalFlatKernels.mm`.
- **Backend abstraction**: `get_num_gpus()`, `index_cpu_to_metal_gpu()`, `index_metal_gpu_to_cpu()`, `StandardMetalResources`, and a `GpuIndexFlat` typedef for API parity.
- **Tests**: 8 gtest cases in `TestMetalIndexFlat.mm` — L2/IP search correctness vs CPU `IndexFlat`, `add_with_ids`, reset, empty search, `get_num_gpus`, and CPU↔Metal cloning in both directions. All tests skip gracefully if no Metal device is available.
- Python/SWIG bindings

### Planned follow up prs

- Larger k support (tiling, heap-based top-k)
- IVFFlat, IVFPQ, IVFSQ, BinaryFlat
- Kernel optimizations (fused distance+top-k, GEMM-tiled distance, simdgroup/threadgroup parallel selection)

### Build and test

```bash
mkdir -p build_metal && cd build_metal
cmake .. -DFAISS_ENABLE_METAL=ON -DFAISS_ENABLE_GPU=OFF \
         -DBUILD_TESTING=ON -DFAISS_ENABLE_PYTHON=OFF \
         -DCMAKE_PREFIX_PATH="/opt/homebrew/opt/libomp;/opt/homebrew"
cmake --build . --target faiss_metal TestMetalIndexFlat
ctest -R TestMetalIndexFlat
  ```
> The `mkdir -p` avoids the error if the directory exists, and `-DFAISS_ENABLE_PYTHON=OFF` skips the Python dependency that isn't needed for this PR.

Pull Request resolved: https://github.com/facebookresearch/faiss/pull/5144

Reviewed By: alibeklfc

Differential Revision: D102284936

Pulled By: mnorris11

fbshipit-source-id: 812fc6ceae251b7b33d25f6861fc37b8d7b475c1
2026-04-30 10:34:43 -07:00
2026-04-29 14:28:41 -07:00
2025-12-16 11:09:33 -08:00
2017-03-23 18:25:27 +01:00

Faiss

Faiss is a library for efficient similarity search and clustering of dense vectors. It contains algorithms that search in sets of vectors of any size, up to ones that possibly do not fit in RAM. It also contains supporting code for evaluation and parameter tuning. Faiss is written in C++ with complete wrappers for Python/numpy. Some of the most useful algorithms are implemented on the GPU. It is developed primarily at Meta's Fundamental AI Research group.

News

See CHANGELOG.md for detailed information about latest features.

Introduction

Faiss contains several methods for similarity search. It assumes that the instances are represented as vectors and are identified by an integer, and that the vectors can be compared with L2 (Euclidean) distances or dot products. Vectors that are similar to a query vector are those that have the lowest L2 distance or the highest dot product with the query vector. It also supports cosine similarity, since this is a dot product on normalized vectors.

Some of the methods, like those based on binary vectors and compact quantization codes, solely use a compressed representation of the vectors and do not require to keep the original vectors. This generally comes at the cost of a less precise search but these methods can scale to billions of vectors in main memory on a single server. Other methods, like HNSW and NSG add an indexing structure on top of the raw vectors to make searching more efficient.

The GPU implementation can accept input from either CPU or GPU memory. On a server with GPUs, the GPU indexes can be used a drop-in replacement for the CPU indexes (e.g., replace IndexFlatL2 with GpuIndexFlatL2) and copies to/from GPU memory are handled automatically. Results will be faster however if both input and output remain resident on the GPU. Both single and multi-GPU usage is supported.

Installing

Faiss comes with precompiled libraries for Anaconda in Python, see faiss-cpu, faiss-gpu and faiss-gpu-cuvs. The library is mostly implemented in C++, the only dependency is a BLAS implementation. Optional GPU support is provided via CUDA or AMD ROCm, and the Python interface is also optional. The backend GPU implementations of NVIDIA cuVS can also be enabled optionally. It compiles with cmake. See INSTALL.md for details.

How Faiss works

Faiss is built around an index type that stores a set of vectors, and provides a function to search in them with L2 and/or dot product vector comparison. Some index types are simple baselines, such as exact search. Most of the available indexing structures correspond to various trade-offs with respect to

  • search time
  • search quality
  • memory used per index vector
  • training time
  • adding time
  • need for external data for unsupervised training

The optional GPU implementation provides what is likely (as of March 2017) the fastest exact and approximate (compressed-domain) nearest neighbor search implementation for high-dimensional vectors, fastest Lloyd's k-means, and fastest small k-selection algorithm known. The implementation is detailed here.

Full documentation of Faiss

The following are entry points for documentation:

Authors

The main authors of Faiss are:

  • Hervé Jégou initiated the Faiss project and wrote its first implementation
  • Matthijs Douze implemented most of the CPU Faiss
  • Jeff Johnson implemented all of the GPU Faiss
  • Lucas Hosseini implemented the binary indexes and the build system
  • Chengqi Deng implemented NSG, NNdescent and much of the additive quantization code.
  • Alexandr Guzhva many optimizations: SIMD, memory allocation and layout, fast decoding kernels for vector codecs, etc.
  • Gergely Szilvasy build system, benchmarking framework.

Reference

References to cite when you use Faiss in a research paper:

@article{douze2024faiss,
      title={The Faiss library},
      author={Matthijs Douze and Alexandr Guzhva and Chengqi Deng and Jeff Johnson and Gergely Szilvasy and Pierre-Emmanuel Mazaré and Maria Lomeli and Lucas Hosseini and Hervé Jégou},
      year={2024},
      eprint={2401.08281},
      archivePrefix={arXiv},
      primaryClass={cs.LG}
}

For the GPU version of Faiss, please cite:

@article{johnson2019billion,
  title={Billion-scale similarity search with {GPUs}},
  author={Johnson, Jeff and Douze, Matthijs and J{\'e}gou, Herv{\'e}},
  journal={IEEE Transactions on Big Data},
  volume={7},
  number={3},
  pages={535--547},
  year={2019},
  publisher={IEEE}
}

Join the Faiss community

For public discussion of Faiss or for questions, visit https://github.com/facebookresearch/faiss/discussions.

We monitor the issues page of the repository. You can report bugs, ask questions, etc.

Faiss is MIT-licensed, refer to the LICENSE file in the top level directory.

Copyright © Meta Platforms, Inc.

S
Description
A library for efficient similarity search and clustering of dense vectors.
Readme MIT
342 MiB
Languages
C++ 60.9%
Python 20.4%
Cuda 11.7%
Objective-C++ 2.4%
CMake 1.1%
Other 3.4%