1203 Commits
Author SHA1 Message Date
github-actions[bot] c1f0a5a15f Fetch translations & Recreate libretro_core_options_intl.h 2023-10-27 22:19:54 +00:00
Flyinghead f640b32cc9 enable Copy to VRAM for a bunch of games
Worms World Party (US)
Hundred Swords
Musapey's Choco Marker (dreamcast)
Choco Marker (naomi)
Sister Princess Premium Edition
Sentimental Graffiti 1 & 2
Kanon
Aikagi
AIR
Issue #1265
2023-10-27 14:56:28 +02:00
Flyinghead 93e47dd410 aica: don't change LEA for non-looping sounds
Non-looping sounds with LSA=0 and LEA=0 shouldn't be played at all.
Regression introduced by dac5b991e0.
Fixes white noise in Sonic Adventure Emerald Coast action stage.
Issue #1264
2023-10-27 14:52:07 +02:00
Flyinghead 8fb3def2d5 gl oit: fix several issues
Disable blending when rendering a-buffers. Fixes ECW Anarchy Rulz black
title screen and Demolition Racer glitchy end of race screen.

Use palette in the depth pass for punch-through polygons using palette
texture. Fixes shadow issue in Alone in the Dark.

Copy ouput fbo to geom_fbo before drawing. Fixes missing transparent
polygons in subsequent partial renders. Fixes Test Drive Le Mans missing
labels in loading screen.

Issue #1262
2023-10-25 16:59:01 +02:00
Flyinghead 98a0f2b821 gl: frame upside down with GLES 2.0 if video shift is on
drawQuad ignores the swapY param if vertices are provided so swap Y
coords of vertices.
2023-10-25 16:53:25 +02:00
Flyinghead 4fafa91506 gl: disable dithering with GLES 2.0
GLES 2.0 doesn't allow initialization of const arrays.
Fixes MINIDUMP-1YP MINIDUMP-1YQ
2023-10-25 16:51:44 +02:00
Flyinghead 09a1fea40f arm32: fix host rounding mode on android
It looks like setting host rounding stopped working on armv7 android a
while ago (v1.0 already has the issue). Directly setting the host FPSCR
register doesn't work so use the C99 standard functions fegetenv and
fesetenv instead.
Fixes flickering yoshimitsu legs in Soul Calibur.
Fixes rotating objects in Sword of the Berserk.
Issue #556
Issue #1259
2023-10-25 16:48:58 +02:00
Flyinghead e55d70c0e6 dx9,dx11: depth surface and temp render target resize issue with RTT
dx9: resize depth surface to max width and height when RTT
dx11 oit: resize all depth and temp render targets when RTT but keep
current framebuffer.
Fixes Flag to Flag not updating the screen when RTT'ing rear view
mirrors.
Issue #1257
2023-10-23 10:36:41 +02:00
Flyinghead ca45ff3834 default to Vulkan renderer if OpenGL not compiled in
Issue #1258
2023-10-23 10:10:49 +02:00
Flyinghead 35c71ebcfd rend: add hcount and vcount used by meltyb for video shift calc
meltyb (and possibly others) uses hcount=850 (instead of 851) and
vcount=528 (instead of 529)
2023-10-22 12:08:19 +02:00
Flyinghead 33edcca348 texture: expand color data of planar textures
Partial revert of f4835a89d3
Fixes color differences between planar and !planar textures in Sakura
Taisen 2.
Issue #1256
2023-10-22 10:17:01 +02:00
Flyinghead dac5b991e0 aica: ignore LEA if <= LSA
Fixes Legacy of Kain Ash Village music
Issue #1104
2023-10-22 10:12:30 +02:00
Flyinghead 8ba5e05421 android scoped storage: default to hack the uri manually in getParentUri
If DocumentsContract.Path.getPath() fails, try to hack the uri manually
instead of returning null/empty (android 10)
2023-10-21 21:40:13 +02:00
github-actions[bot] 35b7be3905 Fetch translations & Recreate libretro_core_options_intl.h 2023-10-20 22:19:13 +00:00
Flyinghead b7d923e02b maple: clear mapleDmaOut on reset. Other reset issues
mapleDmaOut wasn't reset, causing crashes or freezes in subsequent runs
Issue #1253

reset YUV state, pvr tile clip, MMU sq_remap, sh4 sq_buffer and more
2023-10-20 16:15:42 +02:00
Flyinghead eaf2c0064c enable copy to vram for sakura taisen 1
Issue #1252
2023-10-19 19:58:05 +02:00
Flyinghead a65cd9e5f9 savestate: fix retroarch savestate compatibility
A new RA header must be skipped in standalone
2023-10-19 19:56:43 +02:00
Flyinghead e94b26f1df gdrom: return blank sector if FAD miss
Fixes NBA Hoopz (US) voice samples
Issue #1247
2023-10-17 14:29:05 +02:00
Flyinghead e96b38ff5c rend: support vscalefactor > 1 for RTT
SCALER_CTL.vscalefactor also applies to RTT and values > 1 will increase
the texture height.
dx11: initialize abufferPointers to avoid issues with first frame
rendered.
Fixes pause menu/battle animation with Skies of Arcadia (PAL)
Issue #1127
2023-10-16 14:51:27 +02:00
Flyinghead e894d4df5c sh4: limit penalty cycles to first 3 mem ops
Fixes choppy video in Dynamite Cop! and Resident Evil 2 intros.
Fixes desync between character and background in UFC championship intro.
Fixes Dino Crisis (JP) desync between video and subtitles.
Fixes South Park Rally boot freeze with one controller and 2 vmus.
Add cheats for Dave Mirra BMX to fix main loop timing.
Issue #1034
2023-10-16 14:39:15 +02:00
Flyinghead c58ae4daac vulkan: terminate context if init fails
Avoids crash on exit
2023-10-16 14:19:47 +02:00
github-actions[bot] cb9af7d742 Fetch translations & Recreate libretro_core_options_intl.h 2023-10-13 22:19:51 +00:00
Flyinghead 2a364dee67 dynarec: check null codeBuffer in rewrite() if called before init
Fixes MINIDUMP-1VN, MINIDUMP-1X1, MINIDUMP-1XD
2023-10-13 11:41:18 +02:00
Flyinghead 56107b3667 dx11 oit: missing depth pass for transparent polys when autosort=0
The depth pass with transparent polys must also be done when autosort=0.
Fixes The Grinch pause menu
Issue #1244
2023-10-13 11:00:19 +02:00
Flyinghead 31aab32d95 dx9: unreleased resources make device reset fail
dcfbSurface and vmu texture were leaked when updated, causing the device
reset to fail when maximizing or restoring the app window.
Issue #1243
2023-10-13 10:55:45 +02:00
Flyinghead 0b66409ed2 naomi: default eeprom for pokasuka ghosts
Fixes coin assignments error at boot
Issue #1237
2023-10-13 10:51:07 +02:00
Flyinghead 8ae288d2ca gdb: revert swapping of words
Partial revert of b0a520fe18
Short and ints shouldn't be swapped.
gdb can handle both little and big endian SH4 (set endian big/little).
2023-10-12 09:49:55 +02:00
Flyinghead 4419ff310a naomi: default eeprom for manic panic
Fixes coin assignments error at boot
Issue #1237
2023-10-12 09:36:09 +02:00
Flyinghead 2f524923da set extra depth scale back to 0.1 for Caesars Palace 2000
Fixes pause menu background transparency in video keno game.
Regression introduced by cc1b45b7cc
Issue #1236
2023-10-11 14:42:35 +02:00
Flyinghead 07d761a880 rec x64: move jit_set_exec out of exception scope in rewrite 2023-10-11 14:28:39 +02:00
Flyinghead f6f6637973 naomi: mushikep compatibility 2023-10-11 14:25:11 +02:00
Flyinghead 2cd3ffb33f Revert "vk oit: add sync event between renderer and vk context on Mali
gpu"

This reverts commit abd9219347.
Issue #1234
2023-10-11 14:13:34 +02:00
Flyinghead abd9219347 vk oit: add sync event between renderer and vk context on Mali gpu
Use vk event to wait for renderer pipeline to finish before rendering
the final frame in vk context. This seems to help Mali gpus.
Issue #1234
2023-10-11 09:35:18 +02:00
Flyinghead 417a42ae10 boxart: image mix up due to broken rand() on windows
srand() wasn't called and rand() returns the same number twice on
windows (RAND_MAX is only 32767).
Use c++11 random instead.
Issue #1231
2023-10-10 11:47:50 +02:00
Flyinghead 0e12153c45 libretro: frame is flipped vertically with GLES 2
drawQuad ignores the swapY parameter if vertices are provided.
Reverse the shiftY direction for pvr2 filter.
Issue #1233
2023-10-10 11:37:00 +02:00
Flyinghead cb33387ed6 gdrom: clear DRQ on ATA_NOP
Fixes Sentimental Graffiti 2 hang when switching disk
Issue #1232
2023-10-09 22:39:54 +02:00
Flyinghead 38d4689b63 gl,vk,dx: use nearest filtering for mipmap with PT polys
Interpolating between LoDs produces unexpected alpha values.
dx,vk: add negative LoD bias
Fixes "Press Start" text in Trizeal title screen

dx11: get rid of bogus nearest wrap hack
Can't reproduce original issue with daytona
Fixes Virtua Tennis title screen
Issue #1230
2023-10-09 21:09:03 +02:00
Flyinghead 23d1db9c75 nvmem: add email address to flash ISP config
Issue #1227
2023-10-09 20:44:15 +02:00
Flyinghead 4e079b5d0b missing override keyword 2023-10-08 19:14:33 +02:00
Flyinghead 3fcbdd3fc5 gl: missing precision qualifier for dithering table
Fixes MINIDUMP-1VR MINIDUMP-1W0 MINIDUMP-1W1 MINIDUMP-1WE MINIDUMP-1WF
2023-10-08 19:13:07 +02:00
Flyinghead 78b44919c5 vk, gl: ignore fb_enable and blank_video during normal render
Fixes some screen missing. Already handled in renderFB. Should be
handled at Present time.
gl4: first frame after renderFB was missing

Issue #1217
2023-10-07 15:46:28 +02:00
github-actions[bot] 13a8d49c90 Fetch translations & Recreate libretro_core_options_intl.h 2023-10-06 22:19:36 +00:00
flyinghead 7308f9a704 sh4: dont change host rounding mode in Sh4_int_Reset()
Don't change host rounding mode in Sh4_int_Reset(), which is typically
called from the UI thread.
Set rounding mode to default before calling renderer (single-thread
mode), restore it before returning.
Fixes issues with dx11 shaders compilation: rounding mode affects
inexact literal float values.
Issue #1224
Issue #1207
2023-10-06 18:17:14 +02:00
Flyinghead 18f9b84af6 elf: memory corruption if .elf file is invalid 2023-10-05 11:45:14 +02:00
Flyinghead 56517b027a naomi: fix gdrom searching in rom parent path
OpenDisc() now throws so exceptions must be caught
Never return null from OpenDisc
2023-10-05 11:43:22 +02:00
flyinghead d4a02e3c2b Merge pull request #1219 from scribam/android
android: update android gradle plugin to version 8.1.2
2023-10-04 17:07:39 +02:00
flyinghead 33131e1395 Merge pull request #1214 from scribam/sdl
deps: update sdl to version 2.28.4
2023-10-04 17:06:58 +02:00
flyinghead 73ac46f421 Merge pull request #1213 from scribam/lua
lua: set minimum version required to 5.2
2023-10-04 17:06:08 +02:00
scribam 7fc70ee1f4 android: update android gradle plugin to version 8.1.2 2023-10-03 22:50:35 +02:00
scribam d9b5f27311 deps: update sdl to version 2.28.4 2023-10-02 21:42:47 +02:00
scribam 252838d896 lua: set minimum version required to 5.2 2023-10-02 19:52:33 +02:00
Flyinghead cb91ad3ae0 reset platform to dreamcast after unloading game
so that Language, Broadcast, Cable, etc. are enabled in the UI
2023-10-01 20:07:59 +02:00
Flyinghead 60f3d718ac arm64 rec: fix crash with some naomi games (regression)
Fixes crash with doa2a and doa2m and some atomiswave conversions.
Regression due to b47f4f56ef
Fixes MINIDUMP-1TY, MINIDUMP-1TD, MINIDUMP-16Q, MINIDUMP-1AC
2023-10-01 19:31:18 +02:00
github-actions[bot] e8e382372a Fetch translations & Recreate libretro_core_options_intl.h 2023-09-29 22:19:16 +00:00
flyinghead 205c365b1b Merge pull request #1208 from flyinghead/dev
merge dev branch
2023-09-27 16:59:19 +02:00
Flyinghead 09857008bd rend: guard against NaN depth if z is negative
Fixes prison white background effect in RayMan 2
Issue #1209
2023-09-27 14:55:31 +02:00
Flyinghead 5eddc26850 dx11: work around some float literal precision issue with the compiler
For some reason the directx compiler doesn't convert float literal in a
deterministic way (!). A difference of one ulp can be seen between
different compilation of the same code.
This causes an issue with the rounding of the alpha value for PT polys.
Issue #1207
2023-09-26 17:05:21 +02:00
Flyinghead 496429d6f4 ci: re-enable fail-fast 2023-09-25 23:10:49 +02:00
Flyinghead a915f185f8 Merge remote-tracking branch 'origin/master' into dev 2023-09-25 22:17:29 +02:00
Flyinghead 0f6e1752e3 rend: clear framebuffer when vram address changes
Fixes top and bottom leftovers from BIOS boot in San Francisco Rush
2049.
Issue #1197
2023-09-25 18:23:26 +02:00
Flyinghead e57ccde532 systemsp: pluggable input manager. fix lr. disable isshoni P1 button 1
Delegate input management to game-specific class
Default, card reader/dispenser and isshoni input managers
isshoni: Use button 1 for touchscreen press
libretro: systemsp input mapping
2023-09-25 17:38:41 +02:00
vkedwardli f75a16f40c Ignore Mouse Capture when Left Ctrl or Left ALT is mapped to a Dreamcast Key (#1203) 2023-09-24 16:02:18 +02:00
Flyinghead a869e183db gl: video shift y needs to be inverted too
follow up to 5ffcdb5f1e
Fix crash in pvr2 post processor when rendering the dc framebuffer
2023-09-24 13:09:00 +02:00
Flyinghead c60edb0090 gl: get rid of async copy to vram
Fix issues when games access texture data directly in vram.
Jet Set Radio custom graffiti copy to vmu. Issue #232
Cardcaptor Sakura best shots. Issue #1089
Grandia II battle start effect.

Force Copy to VRAM for Cardcaptor Sakura, Grandia II, Canvas, Sakura
Taisen 3 and more
2023-09-24 11:29:22 +02:00
Flyinghead 84d82f360b dx11: black screen with full fb emu when scaling. dx9: fb render fix
dx11: black screen when full framebuffer emulation is enabled if scaling
is on (480 -> 240p)
Fixes Mr.Driller. Issue #1067
dx9: wrong stretching when rendering the dc framebuffer if aspect ratio
different from 4:3
2023-09-24 11:04:24 +02:00
Flyinghead b002bdff39 ui: color chooser for crosshair was changing on its own
Only change color when needed and use rounding when converting back to
integer.
Issue  #1074
2023-09-24 10:57:50 +02:00
Flyinghead 5ffcdb5f1e gl: flip Y coord when drawing framebuffer to avoid rounding issues
Flip Y again when drawing to final framebuffer
Fixes HUD characters truncated vertically in Test Drive V-Rally
Issue #1088
2023-09-23 14:57:19 +02:00
Flyinghead 79bbd86c2f rend: Fix PT polygons alpha test
Alpha test for PT polys is done after mixing texture and vertex colors
and clamping. Revert db0534d5dd. See
86235bb4a3.
Fixes visible triangle arrows after selecting a character in Langrisser
Millenium.
Issue #1201

vk oit: OP polygons don't support blending
2023-09-23 14:01:26 +02:00
Flyinghead 39a212140a vk: add bumpmap flag to pipeline hash
Fixes disappearing pause menu text and green wooden boxes in Mat
Hoffmann's Pro BMX
Issue #878
2023-09-23 11:13:14 +02:00
github-actions[bot] dddd712f08 Fetch translations & Recreate libretro_core_options_intl.h 2023-09-22 22:19:05 +00:00
Colton Pawielski a7dbbbe578 Add Dreamcast 32MB RAM Mod (#1198) 2023-09-22 11:10:44 +02:00
Flyinghead 2445739c0e arm,arm64 rec: check fault location before attempting to rewrite
Ignore fault if pc isn't in the dynarec code buffer.

Fix for MINIDUMP-1S0, MINIDUMP-1RS
2023-09-20 17:25:09 +02:00
Flyinghead 403f1f635b systemsp: load rom boot id from compact flash volume
Open and decrypt 1STREAD.BIN then the image file to extract the rom boot
id.
Fix boot id for non-encrypted roms (bingogals)
Reset naomi default eeprom when forcing different region and before
reloading the bios.
2023-09-20 17:22:28 +02:00
Flyinghead 879372cb79 rec-x64: use FMA when available
x64 vfmadd is a better implementation of the sh4 FMAC op, so use it if
available. Fall back to mul+add if GGPO is enabled to avoid desyncs
between different cpu models.
Issue #1201
2023-09-20 17:14:50 +02:00
Flyinghead 6b05c0ab01 tex conv: extend alpha channel of planar 4444 textures
The alpha channel needs to be extended for PT polygons to work. Fixes
Langrisser Millenium black title screen and missing textures on
character selection screen.
Issue #1201
2023-09-20 17:06:05 +02:00
Flyinghead 289f264371 systemsp: set correct region for rom games
Override the region when not supported by the game. Only works for rom
games.
2023-09-19 17:59:20 +02:00
Flyinghead 869ddb643d systemsp: initialize media name and default eeprom
Fix failure to load a systemsp rom game after running a compactflash
game.
Fix error 05 if selecting the wrong region then switching to Japan.
2023-09-19 16:13:27 +02:00
Flyinghead c63f1a9997 pvr: background poly vertex order fix
Fix background poly vertices coordinates to form a valid triangle strip

Fixes lovebery bogus background poly on character selection screen.
Issue #1200
2023-09-19 16:08:22 +02:00
Flyinghead 0fc0dc5101 systemsp: rfid management chip emulation
fixes dinoking, dinokior, dinoki25, lovebery, lovebero and loveber3
2023-09-18 11:00:08 +02:00
github-actions[bot] 213bc70e2d Fetch translations & Recreate libretro_core_options_intl.h 2023-09-15 22:19:06 +00:00
Flyinghead c839bc89eb naomi: crash when loading a legacy .bin rom
More fix for MINIDUMP-1DA, MINIDUMP-1D8, MINIDUMP-1EM
2023-09-15 18:50:55 +02:00
Flyinghead 84f2871650 renderer: set render timeout to 20 ms to reduce input lag at 30 FPS
Fixes mouse not responding in 30 fps (Quake 3) or variable fps games
(Unreal)
Issue #949
2023-09-14 15:18:56 +02:00
Flyinghead e1b4d4d703 naomi: crash when loading a legacy .bin rom
Fixes MINIDUMP-1DA, MINIDUMP-1D8, MINIDUMP-1EM
2023-09-14 15:08:56 +02:00
vkedwardli b564b0bf91 Increase L2+ / R2+ trigger sensitivity for digital buttons (#1190) 2023-09-14 09:08:58 +02:00
Flyinghead 7e1dcf9003 maple: move test, coin and trigger buttons into the upper 16-bit range
avoid interfering with regular jvs/maple buttons
2023-09-12 19:13:40 +02:00
Flyinghead 0f4c903fed ios build fix 2023-09-12 19:06:59 +02:00
Flyinghead 0ac483acfc sh4 dynarec refactoring
sh4 code buffer class
dynarec interface and implementations
2023-09-12 16:52:25 +02:00
Flyinghead f4835a89d3 implement dithering in full FB mode
gl, vk, dx11, dx9: implement ordered dithering in GLSL/HLSL
refactor framebuffer and texture writes to vram
don't expand color data when reading planar textures
2023-09-10 16:25:19 +02:00
Nejsplitter 139f248572 libretro: Allow up to 300 MHz overclock (#1193) 2023-09-09 17:00:00 +02:00
flyinghead b23d37f76f lr dx11: set all shaders in Quad to avoid conflicts with RA
RA uses geometry and/or compute shaders, which must be disabled when the
core is drawing.
Issue #1192
2023-09-09 16:22:50 +02:00
flyinghead 56358be542 lr: opengl OIT renderer not enabled at startup
default renderer on windows is now dx11, which confuses the lr opengl
graphics context creation.
Issue #1191
2023-09-09 16:09:59 +02:00
Edward Li 1377e61d03 DX11: Use high performance GPU on Windows 10 (1803 or later) 2023-09-07 09:51:45 +02:00
Flyinghead ce694ba8b5 apple: vulkan sdk 1.3.261.1 2023-09-02 20:36:08 +02:00
Flyinghead 8eae6b97fc ui: keyboard input was ignored when resuming game if no render
When resuming a game, keyboard is ignored until the next frame is
rendered. This is due to ImGUI not updating its WantCaptureKeyboard flag
until the next frame, which is an issue if the game isn't actively
rendering frames (Zombie Revenge pause screen, Giant Killers)
2023-09-02 20:00:07 +02:00
Flyinghead d29645cc49 naomi: derbyoc JP card reader support. security pic for doa, tduno
Derby owner's club (JP) uses a Sanwa CRP-1231LR card reader. World
edition uses a Sanwa CRP-1231BR.
Set x76f100 security pic content for doa2, doa2a, doa2m, tduno
2023-08-27 17:20:43 +02:00
github-actions[bot] f870ccc23c Fetch translations & Recreate libretro_core_options_intl.h 2023-08-25 22:19:13 +00:00
Flyinghead 3aa2f922e7 fix test 2023-08-25 17:13:45 +02:00
Flyinghead 129fff1c2a naomi: x76f100 and at93cxx implementation. naomi2 elan fix
proper emulation of x76f100 security eeprom and at93cxx serial eeprom
elan: don't reset projection matrix at end of frame. Issue #1177
2023-08-25 17:01:40 +02:00
scribam 10b13dfe9c deps: update to match Vulkan SDK 1.3.261.0 2023-08-24 17:33:47 +02:00
scribam d506cc40a2 deps: update CMakeRC.cmake 2023-08-24 17:33:47 +02:00
scribam 358a54152b deps: update imgui to version 1.89.8 and implot 2023-08-24 17:33:47 +02:00
scribam 06e2c455e8 deps: update sdl to version 2.28.2 2023-08-24 17:33:47 +02:00
scribam a1838eee30 deps: update libchdr 2023-08-24 17:33:47 +02:00
scribam 56b082def7 uwp: add support for arm 2023-08-02 09:32:55 +02:00
Shingo INADA 92a10ba0f0 [input] fix LT2/RT2 mapping save 2023-07-31 16:12:13 +02:00
Flyinghead c637ae8281 Merge remote-tracking branch 'origin/master' into dev 2023-07-30 18:05:38 +02:00
scribam 40953b17c4 uwp: add support for arm64 2023-07-30 18:03:32 +02:00
scribam a473154250 sentry: use new syntax for uploading files 2023-07-30 18:02:56 +02:00
scribam 13f3c3e228 android: update cmake and ndk 2023-07-30 18:02:43 +02:00
scribam 817cc87c8c android: update android gradle plugin to version 8.1.0 2023-07-30 18:02:43 +02:00
GABO1423 ab09efa762 (README) Modify Xbox Section 2023-07-28 10:03:31 +02:00
Flyinghead 7061c043d9 naomi: derbyocw card support. serial pipes refactoring. systemsp fixes
common interface for most serial pipes
jvs: MIE RS422 port support
card reader: allow reading/writing of individual tracks
systemsp:  fix interrupt handling. refactor serial ports. isshoni wanwan
puppy touchscreen support
2023-07-26 21:34:03 +02:00
Flyinghead 92a19e9250 hopper fixes. fix kick4cash input
kick4cash encoders are rotated 45° and polling is done twice per frame.
add bet button to shootout pool and club kart (prize)
hopper: load/save config. fix pay out and bet values. proper defaults
based on selected currency.
2023-07-23 17:16:08 +02:00
scribam 4f5fd31d81 archive: replace zip_get_num_files (deprecated) by zip_get_num_entries 2023-07-22 19:04:52 +02:00
scribam 1b565f9879 clang-tidy: run modernize-concat-nested-namespaces 2023-07-22 19:04:52 +02:00
scribam d2b475ae41 boxart: remove redundant call to c_str() 2023-07-22 19:04:52 +02:00
Lucas Azevedo 9c61006941 Fix GUI SDL mouse buttons
Clicks were swapped in GUI as SDL uses 2 for middle and 3 for right and
the GUI expects the opposite (minus 1).
2023-07-18 11:00:58 +02:00
scribam 4db26bc092 spg: fix warning 'vblk_cnt' defined but not used 2023-07-16 19:57:51 +02:00
Flyinghead 8c0f543bc8 naomi: hopper support for kick'4'cash, shootout pool and club kart prize
high level emulation of 837-14438 and naomi SWP hopper boards
2023-07-16 19:57:16 +02:00
Flyinghead 8e3a48eb6f naomi: fix shootout pool inputs
Use button 1 to switch between cue aim and cue roller rotary encoders.
Remap start/mode to start
2023-07-16 19:10:39 +02:00
Flyinghead 7a22318b0f sdl: don't send button up events based on mouse button state
as doing so cancels other inputs bound to the same target
2023-07-16 19:03:07 +02:00
github-actions[bot] a0bf24f7cc Fetch translations & Recreate libretro_core_options_intl.h 2023-07-14 22:20:09 +00:00
Flyinghead 3c6eaa4d34 aica arm: use scratch reg for call/jump if offset if too big (armv7)
Issue #1148
2023-07-14 21:32:49 +02:00
Flyinghead 3bf817aea1 vk: reset semaphore index to 0 when recreating the swap chain
When frame dupe is enabled and switching to fast forward, the current
semaphore index might end up pointing past the end of the semaphore
array, causing a crash.
Issue #1138
2023-07-10 12:41:13 +02:00
scribam a3ebe02f85 vk: modernize device properties retrieval 2023-07-09 18:51:44 +02:00
scribam 4eda9ebffc cmake: exclude nowide tests from unit tests 2023-07-09 18:50:47 +02:00
Edward Li 278f26aadd macOS: Enable clipboard functions and corresponding menu items 2023-07-06 18:42:31 +02:00
Flyinghead 17b82ab5d3 ci: disable fail fast on c-cpp job because of MacOS failures 2023-07-05 10:59:12 +02:00
Flyinghead 30e66d1c17 reios: ignore high order bits for FAD
Mask FAD with ffffff. Apparently the regular BIOS does the same. Fixes
bogus FAD issued by Guilty Gear X when playing CD audio.
Issue  #1124
2023-07-05 10:23:54 +02:00
Edward Li 2089015221 Fix Spout2 MinGW error 2023-07-03 11:38:35 +02:00
Edward Li e19a62aa07 Ignore brew update failure 2023-07-03 11:38:35 +02:00
scribam 42d003597e deps: update sdl to version 2.28.1 2023-07-03 11:38:06 +02:00
scribam f9da57d87f deps: reapply patches to vixl 2023-07-03 11:37:42 +02:00
scribam daf8230cca deps: update vixl 2023-07-03 11:37:42 +02:00
Flyinghead f02265b662 systemsp: fix sram addressing
translate dinoki4 rom name
2023-07-03 11:36:59 +02:00
Flyinghead 5eb893a995 Sega SystemSP support
add naomi roms: anpanman2, anpanman2a, drbyocwt and clubkpzbp
2023-07-01 16:24:51 +02:00
Flyinghead dfd517706a Merge remote-tracking branch 'origin/master' into dev 2023-07-01 16:03:10 +02:00
Flyinghead b47f4f56ef user-defined literals: _KB, _MB, _GB 2023-07-01 14:31:25 +02:00
Edward Li a870fb7f6c deps: update vulkan to 1.3.250.1, fix 404 on macOS 2023-06-30 18:12:53 +02:00
vkedwardli 7cd308fcae Realtime Video Routing (#1126)
* Syphon video routing with OpenGL and Vulkan (MacOS)
* Spout video routing with DX11 and OpenGL (Windows)
* Fix Xcode detection
2023-06-26 11:56:56 +02:00
scribam 6e6f75386b deps: update sdl to version 2.28.0 2023-06-26 11:53:22 +02:00
Flyinghead aad4921e09 picotcp: fix kos ppp nego. modem,bba: fix kos detection
picotcp: ignore conf ack received when lcp layer is up (kos ppp)
picotcp: ignore icmp ping seq and id #
scheduler: add void * arg to callback function. Get rid of static instances when possible
bba: use scheduler to delay link changes (fixes kos bba detection)
modem: fix soft reset. don't reset TDBE during reset (fixes kos modem detection)
2023-06-23 11:40:22 +02:00
Flyinghead 8b8113b482 Merge remote-tracking branch 'origin/master' into dev 2023-06-23 10:12:32 +02:00
Ricardo Mendonça Ferreira 98acd1178d Libretro: support for more controllers, code cleanup
Added support for new controllers in the Libretro interface: 
- Maracas (RETRO_DEVICE_MARACAS)
- Fishing Controller (RETRO_DEVICE_FISHING)
- Pop'n Music (RETRO_DEVICE_POPNMUSIC)
- Race Controller (RETRO_DEVICE_RACING)
- Densha de Go! (RETRO_DEVICE_DENSHA)

Also did a bit of refactoring, mostly for readability, but also moving repeated code into functions.
2023-06-22 22:28:25 +02:00
Flyinghead 0070f9abad network: fix known UDP ports bind regression
introduced by b4e5af6346
Add driving strikers netdemo known port
Issue #1112
2023-06-21 16:31:01 +02:00
Flyinghead dca048981f network: process both inbound and outbound packets for 2k games
DreamPi processes inbound packets on tcp port 5011 (dc2k2) so let's do
both.
Issue #1112
2023-06-18 11:20:40 +02:00
Eric Warmenhoven 74b98d85ed libretro: another apple platforms build fix 2023-06-16 17:27:14 +02:00
Flyinghead 67a7637b9f network: tentative fix for 2k sport games
Fix port 5011 outbound packets instead of incoming ones for original hw
interop.
Issue #1112
2023-06-16 17:26:39 +02:00
Eric Warmenhoven 2511a19d2d libretro: apple platforms build fix 2023-06-15 16:05:36 +02:00
deviato f04ddad94f Update README.md 2023-06-15 16:05:08 +02:00
Flyinghead b4e5af6346 picotcp: bind native udp socket to the same local port as the pico one
The Toy Racer server ignores the source udp port so it must match the
dreamcast one. Will not work if the port is in use or well-known, or if
NAT gets in the way.
Issue #1112
2023-06-15 16:04:32 +02:00
Murad "Gness Erquint" Beybalaev f679fd9ba9 Typo in GUI.
"Covert art" → "cover art".
2023-06-13 14:56:33 +02:00
Flyinghead b6930a2a9e rend: force texture scanorder to 0 if vq and mipmap are set
Fixes crash and corrupted texture in Star Wars Demolition
Issue #1108
2023-06-13 14:55:47 +02:00
scribam 4db7137dbf deps: update miniupnpc to version 2.2.5 2023-06-12 16:07:41 +02:00
scribam bee534922b android: update android gradle plugin to version 8.0.2 2023-06-12 16:06:20 +02:00
Flyinghead d6fe46649c sdl: also use F11 to toggle fullscreen
in addtion to alt+enter
2023-06-12 16:05:34 +02:00
Flyinghead 236539c881 lr: add missing libs object files (elf, resource) for switch
Issue #1098
2023-06-05 17:17:51 +02:00
Flyinghead 2644c2ef47 pvr: more std::vector::operator[] UB
Issue #1100
2023-06-05 17:13:40 +02:00
scribam f590766421 deps: update nowide 2023-06-04 12:49:55 +02:00
Flyinghead fa1c62d11a naomi: fix spawn eeprom network settings 2023-06-04 12:49:35 +02:00
Flyinghead ffc0a42c18 std::vector::operator[index] with index >= size is UB 2023-06-04 12:48:50 +02:00
github-actions[bot] bc3c1ab628 Fetch translations & Recreate libretro_core_options_intl.h 2023-06-02 22:19:35 +00:00
vkedwardli 6c249ee4d2 Set header() and OptionArrowButtons() alpha to 1.0f (#1096)
* Set `header()` alpha to 1.0f

* Do not grey out `OptionArrowButtons()` also
2023-06-02 14:26:04 +02:00
Edward Li 3330f01267 Different config folder for multiple instances 2023-06-02 14:25:20 +02:00
scribam bd946bfbea deps: update imgui to version v1.89.6 2023-06-02 14:24:32 +02:00
Flyinghead bb92e9f7a4 add rfid cheat for mushik2k 2023-06-02 14:23:46 +02:00
Flyinghead 63686eeee1 naomi: add fallback bios files. Proper region names
ui: use proper region names for arcade (export, korea)
naomi: add previous version of BIOS files and fall back if latest ver
not found
fall back to use multiregion bios hack for korea
add CRC for all bios files
2023-06-02 14:23:14 +02:00
scribam c0a286532a deps: update Vulkan-Headers and VulkanMemoryAllocator 2023-05-31 17:03:20 +02:00
Eric Warmenhoven ce0354f294 Fix libretro build on apple platforms 2023-05-31 17:02:49 +02:00
Flyinghead 231a1b624f maple: fishing controller vibration pack, analog to dpad
refactoring to avoid duplicate code
2023-05-31 17:01:54 +02:00
Flyinghead 9b8fd39d12 libelf: make static lib
gentoo builds shared libs by default
2023-05-31 16:54:48 +02:00
Flyinghead 90c4e42c11 naomi: add mushikk, mushikc and mushik2k
cheats for mushikk and mushikc rfid check
mushik2k needs rev.H korean bios and won't boot
2023-05-31 16:53:49 +02:00
flyinghead ee806bc035 Merge pull request #1090 from flyinghead/dev
Merge dev branch: f355 multiboard, manic panic, touch de uno, vf4 netdimm, ...
2023-05-30 15:51:35 +02:00
Flyinghead d76611730e scraper: check for null disc after opening
Fixes MINIDUMP-11H
2023-05-29 17:34:29 +02:00
Flyinghead bdd677d66a ui: disable non-functional Dreameye maple device
Fix for MINIDUMP-127
2023-05-29 17:31:55 +02:00
Flyinghead 2299c9fade gl: detach and delete shaders after linking program
Fix attempt for MINIDUMP-RA, MINIDUMP-RM, MINIDUMP-Y7
2023-05-29 17:28:28 +02:00
885714e883 Support for Maracas & Pop'n Music controllers, WIP for others (#1035)
Racing controller, fishing controller and Densha de Go controller

Co-authored-by: Ricardo <[email protected]>
Co-authored-by: Flyinghead <[email protected]>
2023-05-29 12:45:34 +02:00
Flyinghead f95c7212bf gcc13 build fix 2023-05-28 11:43:58 +02:00
Flyinghead bb0da9488f bump glslang to 12.2.0
Fix gcc13 compile error
2023-05-28 10:56:14 +02:00
Flyinghead 1aeacb0297 android: storage::getSubPath can throw 2023-05-28 10:52:16 +02:00
github-actions[bot] b92b7a3ece Fetch translations & Recreate libretro_core_options_intl.h 2023-05-26 22:19:12 +00:00
Flyinghead 0a1fe0135f lr: default language=EN, region=USA. TrickStyle fix
libretro: set default language to English and default region to USA.
Same as standalone.

Force language to English for TrickStyle (US)
Issue #1082
2023-05-25 13:18:42 +02:00
Flyinghead 4391058563 aica: dma cycles schedule tweak
Increase lower limit to schedule dma callback from 224 to 513
Fixes freeze/crash in Nomad Soul
Issue #1080
2023-05-25 13:02:14 +02:00
Flyinghead ea9bdd03e4 Merge remote-tracking branch 'origin/master' into dev 2023-05-24 10:44:14 +02:00
Flyinghead ed99c96232 mmu: slow mmu build fix 2023-05-24 10:43:20 +02:00
Flyinghead 755e17dc97 rend: fix clipping edge case
Fixes some transitions in Bokomu no Tatsujin
Issue #1072
2023-05-24 10:31:55 +02:00
Edward Li 76af42ae6e Latest Vulkan SDK has a new volume name VulkanSDK 2023-05-23 10:21:40 +02:00
A-w-x e94babe57e update breakpad submodule 2023-05-22 20:37:57 +02:00
Flyinghead 416e4c5366 appimage: AppImageKit-checkrt -> linuxdeploy-plugin-checkrt 2023-05-22 15:55:57 +02:00
Flyinghead 6b9840268f vf4: fix networking on windows (vanilla, evo). Add eeprom and nvmem
connect returns EWOULDBLOCK instead of EINPROGRESS on windows
add eeproms for vf4, vf4evo and vf4tuned (2-player cabinet)
add nvmems for vf4, vf4evob and vf4tuned (network & card readers
enabled, all day card schedule, stage select, ...)
2023-05-20 11:19:26 +02:00
github-actions[bot] 415d8c2ea3 Fetch translations & Recreate libretro_core_options_intl.h 2023-05-19 22:19:19 +00:00
Flyinghead 3f456c6738 vf4: insert card now ejects the card if already inserted
support vf4 card renewal
2023-05-19 17:45:18 +02:00
Flyinghead 59480ea5a6 gdrom: force ADR to 1 for all tracks in TOC. Set lead-out as data
Fixes gdrom check in Eldorado Gate 4 to 7
Issue #1043
2023-05-17 16:30:24 +02:00
Flyinghead 920666bc70 rent a hero 1: hle bios fix
Issue #1070
2023-05-17 16:20:46 +02:00
Flyinghead eebcb322cf vk: imgui crash during start up
font tex id must be nulled when destroying vk objects
2023-05-16 16:36:56 +02:00
scribam 04b0489ff3 deps: update imgui_impl_vulkan.* 2023-05-16 14:51:03 +02:00
scribam dd5f44ff91 deps: update imgui_impl_dx* 2023-05-16 14:51:03 +02:00
Flyinghead a7b89ba06a android: don't get null array region in jni_util
Fixes MINIDUMP-YY
2023-05-16 14:45:31 +02:00
Flyinghead e5344d37d0 gdrom: fix cdda restart. revert previous change. fix hle pause/release
Revert changes from Issue #690
Fixes cdda restart in Mr.Driller, Bust-a-move 4, Wetrix+ and Reel
fishing. Issue #1019
hle: returning current cdda information fixes the pause/release issue
2023-05-16 14:33:33 +02:00
Flyinghead c07f862ef2 ggpo: exchange vf4 cards when starting the session 2023-05-16 09:43:21 +02:00
Flyinghead 8b0add47a2 revolt(jp): scale down depth to avoid menu glitch
This game uses large depth values in the menus (2000000)
Issue #1065
2023-05-14 17:34:30 +02:00
Flyinghead fe9ce46ab1 pvr: don't crash when hblank int mode is invalid or unsupported
Fixes MINIDUMP-ZE
2023-05-14 16:42:14 +02:00
Flyinghead 01c5c98396 pvr: check current ta context index when deserializing
Fixes MINIDUMP-YS
2023-05-14 16:40:36 +02:00
Flyinghead d00f07acb8 naomi: check cart malloc
Fixes MINIDUMP-QW
2023-05-14 16:36:14 +02:00
Flyinghead 83bfa9158d aica: don't crash if AFSEL=1
Fixes MINIDUMP-XW
2023-05-14 16:22:10 +02:00
Flyinghead ac2637286b Merge remote-tracking branch 'origin/master' into dev 2023-05-13 15:55:47 +02:00
flyinghead 541544292a dx11 oit: resize to null width and height when rendering to texture
Regression introduced by d2e8c9465b
Issue #974
2023-05-13 15:09:27 +02:00
github-actions[bot] 97bd3fc082 Fetch translations & Recreate libretro_core_options_intl.h 2023-05-12 22:19:18 +00:00
scribam 71ce2a2415 cmake: use c++17 globally 2023-05-12 10:46:48 +02:00
Flyinghead 4b0d377e66 pvr: don't clip negative depth vertices
Fixes baserunner cams depth in World Series Baseball 2K1
Issue #1027
2023-05-12 10:20:46 +02:00
Flyinghead ae2bc8182f pvr: FB_W_CTRL.fb_alpha_threshold comparison is greater or equal
Fixes black tile under player feet in Izumo.
Force CopyToVRAM.
Issue #1040
2023-05-12 10:13:48 +02:00
Flyinghead d9ec14e048 rend: rtt can also use SCALER_CTL.hscale
Issue #1025
2023-05-09 21:28:22 +02:00
Flyinghead c0f0a758df pvr: treat nan intensity as max. avoid nullptr crash in appendSpriteVtx
Fixes Gaiamaster Kessen! black texture. Issue #1021

Fix for MINIDUMP-RC
2023-05-09 21:07:40 +02:00
Eric Warmenhoven 06270e66c8 Build tvOS libretro core 2023-05-08 20:36:40 +02:00
Flyinghead 75fe707de3 bios font kanji row 66 was incorrect
Issue #1059
2023-05-07 21:58:54 +02:00
Flyinghead 1a5a2f64d4 naomi: insert card button compatibility with ggpo
handle insert card button like standard naomi buttons so it can be used
with ggpo
load card data when it's inserted, not before
2023-05-06 20:54:45 +02:00
scribam 220fd51b27 deps: gather backends under imgui/backends directory
stay consistent with upstream
2023-05-04 09:26:01 +02:00
scribam 29cdc77817 deps: update implot 2023-05-04 09:26:01 +02:00
scribam 483c59f2e4 deps: update imgui to version v1.89.5 2023-05-04 09:26:01 +02:00
scribam 1fdab613fd deps: update glslang and Vulkan-Headers to sdk-1.3.243.0 2023-05-04 09:25:24 +02:00
scribam 539b9e7746 cmake: improve target architecture detection 2023-05-04 09:24:48 +02:00
scribam 045f693eef ci: use freebsd 13.2
remove unused png package
2023-05-02 09:46:28 +02:00
scribam 3192f84576 remove unused iconv.h include 2023-05-02 09:45:54 +02:00
Flyinghead 27038d4cf9 fix test 2023-04-29 18:02:26 +02:00
scribam 4acb670b88 netbsd build fix 2023-04-29 17:51:25 +02:00
Flyinghead 79b9b49218 naomi: netdimm net client and rfid card reader emulation
high-level emulation of netdimm v3.17 net client lib
vf4/mushiking rfid card reader emulation
2023-04-29 17:50:56 +02:00
Eric Warmenhoven 5f161df06b libretro: Don't use Xcode cmake generator for iOS 2023-04-28 19:59:43 +02:00
Eric Warmenhoven fc3b9046d8 Build fix: iOS libretro core using Xcode 12.2 2023-04-27 18:37:44 +02:00
Flyinghead 754d2a53a0 add mazan nvmem with sword calibrated and free play enabled 2023-04-26 20:20:40 +02:00
Flyinghead e913bae9e3 alienfnt: handle +++ modem escape sequences
Allow modem to start when returning from test mode
2023-04-26 20:17:19 +02:00
Flyinghead 22d228c1b0 imgui: don't send X button events to avoid the nav window popping up
Issue #1034
2023-04-26 20:14:18 +02:00
Eric Warmenhoven d3a3cab425 Build iOS libretro core 2023-04-26 14:39:04 +02:00
Eric Warmenhoven 1fe7352ed0 libretro: avoid exporting symbols on osx
On Mac when running a debug build of flycast and retroarch in the
debugger, it gets confused about which glsl to pick. The easiest way
to fix this is to build the flycast core in a way where it's only
exporting symbols that are going to be called by retroarch directly.
2023-04-26 14:39:04 +02:00
Flyinghead 9d1a5cf0d3 ui: allow horizontal screen stretching up to 250%
Issue #1012
Issue #609
2023-04-24 17:41:42 +02:00
Flyinghead c8a45d95a7 dynarec: fix mov64 edge case when registers must be swapped
Handle case where mov64 must swap its operands depending on register
allocation.
Fix canonical call for FSCA when return operands are register-allocated.

Issue #1020
2023-04-24 17:38:49 +02:00
Flyinghead 92a1c1891b alienfnt: support for serial modem and worldwide ranking server
Emulate modem on sh4 serial port.
Use picotcp stack to handle ppp protocol.
Include nvmem with network settings (server at alienfront.duckdns.org,
disabled by default).
2023-04-16 15:41:54 +02:00
Flyinghead 858174791f disable multiboard on openbsd and netbsd
for lack of interprocess mutexes
2023-04-15 15:45:11 +02:00
Flyinghead fb4e653269 lr: crosshair not transparent with vk. Mazan can be played with gamepad
Use transparent quad pipeline to draw crosshairs and vmus
Allow mazan and touchscreen games (manic panic, tduno, ...) to be played
with a gamepad.
2023-04-15 15:45:11 +02:00
scribam 210100a108 naomi: netbsd/openbsd pthread fixes
These systems do not have pthread_condattr_setpshared/pthread_mutexattr_setpshared
2023-04-13 18:10:19 +02:00
Flyinghead edd1487378 gl: powervr2 filter has some uninitialized vecs
Issue #1005
2023-04-13 18:07:17 +02:00
Flyinghead 68f4ce1ec5 naomi: fix multiboard slave not starting
regression due to 87fdd203b5
2023-04-13 18:03:41 +02:00
Flyinghead c3c355a8c5 android: use jni helper. better support for arrays and global refs. 2023-04-12 10:22:38 +02:00
Flyinghead 70d3e221a9 mushiking series support
Emulate barcode reader. UI to input card id.
scif: SCFSR2.DR should also trigger an interrupt. Fixes the partial read
issue with manic panic ghosts touchscreen.
Add default implementations in SerialPipe for read-only and write-only
devices.
Fix card jammed error in mushiking with custom input code.
Add mushi2k61 and mushi2k62 to naomi rom list.
Cheats to skip rfid check.
2023-04-12 10:09:21 +02:00
Flyinghead b556617e1d sh4: only reset serial pipe on hard reset
See d3690b12c6
2023-04-09 20:56:14 +02:00
Flyinghead e327172fd0 sh4: check access length when getting a ram pointer with GetMemPtr
Check access length and return nullptr if overflowing ram.
Fix ch2-dma code accordingly.

Fixes MINIDUMP-GX
2023-04-09 20:47:12 +02:00
Flyinghead c5f82483e6 naomi: fix multiboard windows position
Position slave windows over master.
Support any window width.
2023-04-09 20:28:10 +02:00
Flyinghead a418b05272 ui: make cheat list touch-scrollable 2023-04-09 20:20:07 +02:00
Flyinghead 5c3f66fe05 ui: ignore inaccessible content path when scanning for games 2023-04-09 20:18:56 +02:00
Flyinghead 81ce3f7d10 msvc32 build fix 2023-04-08 19:11:21 +02:00
scribam 64cfba735e deps: update sdl to version 2.26.5 2023-04-08 18:38:35 +02:00
scribam 8828b4fe52 deps: update implot to fix IMGUI_DEFINE_MATH_OPERATORS requirements 2023-04-08 18:38:26 +02:00
Flyinghead 87fdd203b5 android scoped storage (ASS) support
introduce Storage abstraction interfaces
use Storage i/f to load zip and 7z archives, cdi/cue/gdi/chd media,
cheats and to find custom textures.
Use android file picker to add storage. Request persisted access perms.
jni helper classes.

Issue #813
2023-04-08 18:37:50 +02:00
Flyinghead 187674ddac uTip is no more 2023-04-04 22:37:06 +02:00
Flyinghead f94a08f12f mmu: avoid crash due to approximative fast mmu matching
Fixes MINIDUMP-EA (Sonic Shuffle)
2023-04-02 22:06:22 +02:00
Flyinghead 252ad711f1 vk: throw if vmaMapMemory fails
MINIDUMP-PX
2023-04-02 22:02:53 +02:00
github-actions[bot] 9d6bfd4786 Fetch translations & Recreate libretro_core_options_intl.h 2023-03-31 22:19:08 +00:00
Flyinghead d3690b12c6 net: don't reset naomi network on soft reset (maxspeed)
Resetting makes maxspeed crash as the serial pipe isn't reset and
becomes invalid.
Fixes MINIDUMP-PJ
2023-03-31 20:09:33 +02:00
Flyinghead 32e08ca165 modem: don't crash on unexpected register writes
Just log and ignore.
Fixes MINIDUMP-62
2023-03-31 20:03:16 +02:00
Flyinghead bc4f8fbe60 dx11: enable depth writing in oit pass
Make sure both depth attachments are identical at the end of each pass.
Issue #996
2023-03-31 20:01:12 +02:00
scribam fd3deeb318 ci: bump aws-actions/configure-aws-credentials 2023-03-30 17:32:01 +02:00
Flyinghead 7108358ebd Merge remote-tracking branch 'origin/master' into dev 2023-03-30 17:31:22 +02:00
Flyinghead 98daea0e97 bios font: fix row E0 and F0 of the katakana half-width code page 2023-03-30 17:26:28 +02:00
Flyinghead 48acb03b81 underclock/overclock SH4 option
Increase/reduce the dynarec cycle count for each block.
Issue #210
2023-03-30 17:22:24 +02:00
Flyinghead 08ac485eac ui: fix drag scrolling and imgui gl renderer. use imgui events
Missing call to KeepAliveID was preventing drag scrolling in empty
areas. Also check for HoveredIdDisabled to allow scrolling by dragging
disabled items and enable HoveredIdAllowOverlap.
imgui gl renderer: use ImDrawCmd::IdxOffset instead of counting
manually. Use correct alpha blending function.
Use imgui events for all input. Simplify keyboard input by getting rid
of modifiers.
Enable flat navigation in content window.
Add format string to OptionSlider.
2023-03-30 16:54:54 +02:00
Flyinghead c033a81eca get rid of KeyboardDeviceTemplate 2023-03-29 16:48:46 +02:00
Flyinghead 5df9127add vk: enable depth writing in oit pass so
Make sure both depth attachments are the same at the end of each pass.
Get rid of unneeded depth dependency/transition.
Issue #996
2023-03-28 21:20:37 +02:00
Flyinghead b9e9cc534c lr: build fix when USE_OPENGL=OFF
Issue #997
2023-03-28 21:07:50 +02:00
Flyinghead 79be464326 aica: proper write mask on aica dma address registers
Fixes MINIDUMP-P3
2023-03-28 21:05:18 +02:00
Flyinghead f67aad0b2d pvr: don't wait if Present msg is already in the queue
Only Render* msgs are an issue when piling up on slow platforms.
Fixes frame skipping only working when delay frame swap is on
Issue #975
2023-03-28 21:01:56 +02:00
Flyinghead 55b36fe719 dx11: revert 47a33f97f9
Issue #865
2023-03-28 20:55:56 +02:00
scribam 7cce77cccd android: update android gradle plugin to version 7.4.2 2023-03-27 16:59:35 +02:00
scribam 170f794c3a deps: remove imgui obsolete keyio functions
Fix compilation with #define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
2023-03-27 16:59:06 +02:00
scribam ae4bd79ca1 deps: remove imgui obsolete functions
Fix compilation with #define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
2023-03-27 16:59:06 +02:00
Flyinghead d76982bbeb naomi,aw: embed default flash for some games
Needed to configure network on first run.
2023-03-27 16:57:48 +02:00
Flyinghead fb4229c4ae support for daytona usa networking 2023-03-27 16:45:25 +02:00
Flyinghead caec338d25 dx9, dx11: video shift support
Shift the framebuffer according to VO_STARTX and VO_STARTY.
Issue #594
lr: draw overlay and manage shifting in dx11 context
2023-03-27 16:41:59 +02:00
Flyinghead b94200233d vk: video shift support. refactor lr vk context
Shift the framebuffer according to VO_STARTX and VO_STARTY.
Issue #594
lr: draw overlay and manage shifting in vk context
2023-03-27 16:38:15 +02:00
Flyinghead eb3ebe24e8 gl,gl4: video shift support, fix powervr filter, refactor lr osd
Shift the framebuffer according to VO_STARTX and VO_STARTY.
Issue #594
GlVertexArray class to handle vertex arrays (or lack thereof)
lr: Fix PowerVR2 filter including in full fb emu mode. Use quad to draw
vmus and lightgun xhairs.
2023-03-27 16:31:57 +02:00
Flyinghead 4514a4bfcc libretro: lightgun with gamepad fixes. Lightgun with touchscreen support
Lightgun with gamepad: fix reload, fix trigger and buttons on AW
Issue #881

Support for lr pointer device for lightgun with touchscreen.
Issue #604
2023-03-25 11:52:18 +01:00
Flyinghead 5e4e48fffe mmu: don't crash when table full, just ignore
Fixes MINIDUMP-NF
2023-03-25 11:45:03 +01:00
Flyinghead 47a33f97f9 dx11: disable texture support check on uwp/xbox
Tentative fix for Issue #865
2023-03-25 11:43:17 +01:00
Flyinghead b36ef9da1e libretro: use gamepad left analog stick for lightgun coordinates
Issue #881
2023-03-24 11:59:46 +01:00
Flyinghead 068861d0cc pvr: mask low address bits according to 32-bit vram access size
Avoid crash when accessing the very last vram byte with short or int.
Correct behavior should be to raise an sh4 address exception.
Fixes MINIDUMP-N2
2023-03-24 11:53:38 +01:00
Flyinghead f2f8f3ccd2 bump libchdr to latest
commit 8e09bf2b
Fixes MINIDUMP-HD, MINIDUMP-M8
2023-03-24 11:48:52 +01:00
Flyinghead 2d7a1ce71a atomiswave: fix failure to identify the game
regression by 78f80eb7dc
2023-03-23 09:45:25 +01:00
Flyinghead 74d72eb257 imgui: fix gamepad navigation
Issue #986
2023-03-23 09:39:25 +01:00
Flyinghead 9512ee657a Allox f355 deluxe to run with only one screen 2023-03-22 19:01:34 +01:00
Flyinghead 78f80eb7dc naomi: printer support for f355 and tduno[2]. Fix some bios font glyphs
Thermal printer support for f355 (G2 ext bus) and tduno[2] (maple JVS)
Change game id for sgdrvsim and dragntr3 to distinguish them.
Fix cyrillic page in BIOS font.
2023-03-22 19:00:50 +01:00
Flyinghead fa525b4488 Fix hotd2p inputs
Issue #731
2023-03-22 15:36:10 +01:00
Flyinghead ee3e83e09c Fix loading of Sega Yonin Uchi Mahjong MJ (mj1)
gd cart: load first .bin if the specified one isn't found. Fix loading
of main directory for mj1. Don't update progress too often when
decrypting.
chd: allow loading of 1-track CD-ROMs
Use 2 jvs boards for mj1

Issue  #985
2023-03-22 13:00:59 +01:00
Flyinghead ea4354ba2e Shin Nihon Pro Wrestling 4 crashes with RGB component
Force TV Composite instead
2023-03-21 11:36:47 +01:00
Flyinghead 5c5c872afc aica: small dma transfer must be correctly scheduled
Previously transfer taking less than 4096 cycles would be instantly
executed.
Fixes Sports Jam announcer broken audio.
Issue #980
2023-03-21 11:32:21 +01:00
Flyinghead 9f2ffd102c oit: Can't discard pixel in pixel shader when using 2ndary accumulator
When using the secondary accumulator as source or destination, pixel
must not be discarded even if blending results in a nop. Doing so
cancels the transfer to/from the accumulator.
Issue #979

dx11 oit: use FAILED to detect pixel shader creation error. Log error
codes when Buffers::init fails.
2023-03-21 11:22:04 +01:00
scribam 34f8941868 deps: apply drag scrolling custom code to imgui 2023-03-20 16:52:51 +01:00
scribam 07b217d9f8 deps: update imgui to version 1.89.4 2023-03-20 16:52:51 +01:00
Flyinghead cb83d319b9 naomi: 4-player and eeprom fixes
Add 4-player support to Dirty Pigskin Football, WFF Royal Rumble, World
kicks PCB and Beach Spikers.
Fix several bugs in initEeprom and force 4-player cab when needed.
Get rid of pstone, pstone2 and ringout default eeproms.
2023-03-20 12:35:36 +01:00
scribam 23daa3efdf deps: use latest stable release for oboe (1.7.0) 2023-03-18 16:11:41 +01:00
scribam 3a1ffceb58 deps: update glslang and Vulkan-Headers to sdk-1.3.239.0 2023-03-18 16:11:41 +01:00
scribam f3431bd95d deps: update sdl to version 2.26.2 2023-03-18 16:11:41 +01:00
Flyinghead 01c7250be2 hle bios: add latin-1, jis x0201 and jis x0208 glyphs to bios font
Use CMakeRC to embed font binary file
2023-03-18 16:11:03 +01:00
github-actions[bot] e6bc36e110 Fetch translations & Recreate libretro_core_options_intl.h 2023-03-17 22:20:03 +00:00
Flyinghead afc1f5f4e1 Merge remote-tracking branch 'origin/master' into dev 2023-03-15 21:09:47 +01:00
Flyinghead 4a2ad8b145 pvr: SortedTriangle has unsafe pointer to PolyParam
std::vector elements can be reallocated. Use index instead of pointer.
2023-03-15 20:58:12 +01:00
Flyinghead 17ab0aba26 dx11,dx9: Force ignoreTexAlpha if texture doesn't have an alpha channel
The supporting texture might have one if converted but it shouldn't be
used.
Fixes cinematic scenes in Alone in the Dark.
Issue #974
2023-03-13 21:12:39 +01:00
Flyinghead cc1b45b7cc texture corruption after load state regression. wince depth scale change
Texture weren't updated after loading a state. Regression introduced by
942224c685.
Change Windows CE depth scale from 0.1 to 0.01 to fix black screen FMV
on AMD and Intel GPUs. Issue #973
2023-03-13 21:03:16 +01:00
Flyinghead 4d990947de sgdrvsim: display or network broadcast speedometer and tachometer
Display speedometer value, or network broadcast speedo and tacho on port
8002 (slave 2) if option is set
2023-03-13 17:45:12 +01:00
Flyinghead 5542d6db21 picotcp: full deinit when terminating
New pico_stack_deinit() function to fully deinit picotcp. Need to call
pico_stack_init when restarting.
Get rid of dns client

Tentative fix for MINIDUMP-G6, MINIDUMP-J0, MINIDUMP-HY, MINIDUMP-G5,
MINIDUMP-J0, MINIDUMP-HY, MINIDUMP-FP, MINIDUMP-F7, MINIDUMP-9H,
MINIDUMP-CB, MINIDUMP-CE; MINIDUMP-B3, MINIDUMP-1Y, MINIDUMP-A7,
MINIDUMP-9M
2023-03-13 17:36:32 +01:00
Flyinghead 8ca89ead0e Enable RTT Copy to VRAM for Shenmue
Fixes Space Harrier mini arcade game.
Issue #967
2023-03-12 16:06:05 +01:00
Flyinghead ebf5f24487 ui: reduce boxart image size. Avoid crash with invalid option values
Reduce boxart image size from 200 to 150.
Avoid under/overflowing label tables with invalid option values when
using combo boxes.

Fixes MINIDUMP-GK
2023-03-12 16:04:05 +01:00
Flyinghead 90269d5204 vk oit: reset all pipelines on init/reset
Avoid validation errors when switching to/from RTT Copy to VRAM
2023-03-12 16:00:49 +01:00
Flyinghead e4332f6275 tex: ignore stride if 0. renderer: ignore invalid textures
Ignore StrideSel if 0 during texture update and use width instead.
Return false from BaseTextureCacheData::Update() if texture is invalid.
Make sure valid textures have non-null height and size.
gl,vk,dx9,dx11: ignore invalid textures

Fixes MINIDUMP-GP
2023-03-12 15:58:56 +01:00
Flyinghead cd7168772d reios: crash when CDDA play with no disk
Fixes MINIDUMP-HW
2023-03-12 15:51:05 +01:00
Flyinghead 77ded80450 cdi: check each track sector size when opening
Fixes MINIDUMP-J4
2023-03-12 15:48:13 +01:00
github-actions[bot] fbc69b6ae1 Fetch translations & Recreate libretro_core_options_intl.h 2023-03-10 22:20:01 +00:00
Flyinghead ea7dd699b9 only launch sgdrvsim slaves on desktop platforms 2023-03-10 18:10:57 +01:00
Flyinghead 018a852995 network: naomi net was closing stdin. Slaves don't broadcast outputs
naomi network: Initialize socket to -1. Only close if valid.
Multiboard or sgdrvsim slaves don't broadcast digital outputs
Don't save slave windows position
2023-03-10 18:01:49 +01:00
Flyinghead 8a28ddbfe6 jvs: allow p2 buttons to be always on. sgdrvsim improvements
jvs: allow button mapped to jvs P2 to be always on. Don't overflow
button descriptors table
midiffb: invert axis if needed
Launch sgdrvsim network instances automatically. Remap some buttons and
make some always on.
2023-03-10 17:57:27 +01:00
Flyinghead f186046c98 partial support for sega driving simulator 2023-03-09 17:54:57 +01:00
Flyinghead 5644e834fa x86 dynarec: use UpdateSystem_INTC like other recs
get rid of unused rdv_DoInterrupts and rdv_DoInterrupts_pc
2023-03-09 09:37:48 +01:00
Flyinghead 0b1f69bfd2 dynarec: more accurate cycle counting. limit code duplication
arm, arm64, x86: only account for current block cycles if block is
executed. Test cycle_counter before updating it.
arm, arm64: use function for mmu block check (vaddr and FPU ops) to
reduce host code size per block.
2023-03-08 19:24:49 +01:00
Flyinghead 4eb5cd928e nuke rec-cpp 2023-03-08 18:56:26 +01:00
Flyinghead b8d47fe0a8 sh4 dmac: more accurate implementation. Fixes sh4_dmac_demo.elf 2023-03-07 18:38:41 +01:00
Flyinghead abcd9d77d4 set some global to static 2023-03-07 18:36:26 +01:00
Flyinghead 095e5ede81 sh4: more accurate cycle counting
get rid of float ops hack for dead or alive 2
get rid of idle skip option and code block hashing
count cycles for high-level wince functions and handlers (GetTickCount,
QueryPerformanceCounter and TLB_MISS handler)

Fixes Dave Mirra Freestyle BMX time counter running too fast.
More FPS for many wince games. Better wince perf on slow devices.
2023-03-07 18:35:01 +01:00
flyinghead 52754cbbbb win32 lr build fix 2023-03-07 14:26:04 +01:00
Flyinghead ea9d048bc9 appimage: don't run checkrt on SteamOS
when checkrt calls dlmopen("libstdc++.so.6") for the second time, the
call gets stuck in an error loop and never returns.

Issue #929
2023-03-07 13:48:30 +01:00
Flyinghead 942224c685 in single threaded, only defer emu stop on android
on other platforms, render() won't be called => audio not terminated,
rom files not saved, pause event missed

unprotect memory and reset memwatch before loading a state
2023-03-07 13:43:22 +01:00
Flyinghead 670a25b039 dx11: dynamically load d3dcompiler_47/46.dll to avoid old versions
Fixes MINIDUMP-8H, MINIDUMP-CD
2023-03-07 13:35:15 +01:00
Flyinghead cab02c86bc android: only restart if game is running
Fixes MINIDUMP-G1, MINIDUMP-FV, MINIDUMP-FY, MINIDUMP-FD, MINIDUMP-F2,
MINIDUMP-EN
2023-03-06 17:02:01 +01:00
Flyinghead b4a67460e0 cmake switch and bsd fix 2023-03-06 16:23:51 +01:00
Gabriel Morazán b56750df30 (UWP) AppxManifest Tweaks 2023-03-06 10:31:09 +01:00
Flyinghead aa5fd64777 dx11: use FAILED() macro instead of != S_OK
Tentative fix for MINIDUMP-FG
2023-03-06 10:30:33 +01:00
Flyinghead 5a13b4df28 cmake: add option to force use of host sdl library
Issue #928
2023-03-06 10:28:39 +01:00
Flyinghead 67bba95dd1 dmac: set DMAOR.AE and raised interrupt if ch2 address error
Fixes crackin'dj 1 & 2 freeze at boot
Regression introduced by 66eb08f2d1
2023-03-06 10:26:52 +01:00
Flyinghead cd6152b193 per-game vmu A1 option
When enabled, each game has its own A1 vmu file.
Issue #555
2023-03-05 15:32:47 +01:00
Flyinghead 67c070c20f naomi: display crosshair for touchscreen games 2023-03-05 15:13:18 +01:00
Flyinghead 2355bb8bb5 pvr: drop more vertices with large x and y
Fixes Manic Panic Ghosts bogus transparent rectangles in first stage
2023-03-05 15:08:17 +01:00
Flyinghead c4d24254db naomi2: FFB support for Club Kart and King of Route 66 2023-03-04 17:45:53 +01:00
namtsui 27b6bafd0f vendor newest libelf (#955)
* vendor newest libelf

source:
https://github.com/seL4/util_libs/tree/2d5b59c99a93507266c10efe50760f25b7d73728/libelf

* use exec_elf.h from openbsd to define structs

* libelf: build fixes

- do not link against muslc.
- windows and apple use bundled exec_elf.h.
- casts added like the old elf32.h, elf64.h and elf.c so pointer
  arithmetic works. otherwise some compilers complain about void*.
- remove unused bits of exec_elf.h and added typedefs.

* adapt CMakeLists.txt to use libelf's CMakeLists.txt

* adapt reios_loadElf() to new libelf API
2023-03-03 16:05:12 +01:00
Eric Warmenhoven 9cbdcc6260 Only compile x86_64 for osx-x86_64, rather than universal 2023-03-02 08:04:01 +01:00
Flyinghead 192bbb715e input: use gamepad left stick for abs/lightgun coordinates
Issue #881
2023-03-01 21:48:51 +01:00
Flyinghead 014da3a225 naomi: network output FFB for 18 wheeler and f355 2023-02-28 20:23:58 +01:00
Flyinghead 803f4cd298 controller bindings for load and save state
Issue #615
2023-02-28 20:21:29 +01:00
Flyinghead 885a0508c0 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	core/hw/aica/sgc_if.cpp
#	core/hw/naomi/naomi.cpp
#	core/hw/sh4/dyna/driver.cpp
2023-02-28 20:02:23 +01:00
namtsui a1472fb190 OpenBSD 7.2 patches (#953)
* OpenBSD: BSS is immutable so mark it as mutable so that mprotect RWX works

see: mimmutable(1)
https://github.com/google/syzkaller/commit/bc009f82ea71c399f19eef28f115ff5cda7be4ba

* OpenBSD does not have mcontext_t

<signal.h> provides `typedef struct sigcontext ucontext_t;'.
take register names from <machine/signal.h>, which provides struct
sigcontext.

see:
https://github.com/RPCS3/rpcs3/commit/1a13d3ae4e28fc46baef52086c64189f84cf2b9f

* OpenBSD uses major.minor for shared libs, so properly dlopen libGL.so

* OpenBSD remove redefinition of swap16

* OpenBSD: SDL2 controller detection

Use sdl_open_joystick() to open controllers on startup instead of
SDL_JOYDEVICEADDED event, which never gets detected.

* OpenBSD does not have mcontext_t but linux does
2023-02-28 18:22:45 +01:00
Flyinghead b86df7217c sdl: don't add a joystick if its name can't be retrieved
Otherwise it crashes later on during SDL_JoystickClose

Fixes MINIDUMP-9K, MINIDUMP-B4
2023-02-27 17:59:48 +01:00
Flyinghead 26815d042a arcade ouput: send game name before any output
Send the game id before any output to inform clients of the current
running game.
2023-02-27 17:46:00 +01:00
Flyinghead 026f21eddf naomi: report error if rom is invalid instead of crashing
Fixes MINIDUMP-CS
2023-02-27 17:43:08 +01:00
Flyinghead 30501aebb1 Race condition when stopping while emu is failing
Emulator::stop now throws if an error occurred on the emu thread.
Fixes MINIDUMP-5B
2023-02-26 22:01:32 +01:00
Flyinghead 4014b1b574 lr: libchdr win32 build fix 2023-02-24 22:11:41 +01:00
Flyinghead 8d54382b10 aica: apply RAM mask to sample address (SA)
Fixes MINIDUMP-B9
2023-02-24 21:24:56 +01:00
Flyinghead 47dd8241b6 dx11: log error code 2023-02-24 21:14:01 +01:00
Flyinghead 195da2adcc oboe: device lost detection might be triggered while stopping
Fixes MINIDUMP-BD
2023-02-24 21:11:47 +01:00
Flyinghead 2b430eec6f gui: stop game scanner when exiting 2023-02-24 18:44:45 +01:00
Flyinghead d51e36998b bump libchdr to latest. add switch build fix
Issue #895
Fixes MINIDUMP-5C, MINIDUMP-4C, MINIDUMP-3G, MINIDUMP-3H, MINIDUMP-8C,
MINIDUMP-AP, MINIDUMP-AN, MINIDUMP-AM, MINIDUMP-AA
2023-02-24 18:44:06 +01:00
scribam a970a1263c ci: update mathieu-bour/setup-sentry-cli 2023-02-22 18:03:37 +01:00
Flyinghead cf9ccea70b texcache: unprotect vram immediately even if actual Delete is delayed
Fixes MINIDUMP-A5, MINIDUMP-AF
2023-02-22 17:57:31 +01:00
Flyinghead f885cbb4ea reios: don't crash if system settngs can't be read from flash
Log a warning and proceed. This can happen if the flashrom is corrupted.
Fixes MINIDUMP-9W
2023-02-22 17:51:25 +01:00
Flyinghead 97dfabc416 pvr: don't reset TA parser during soft reset
Rendering might be in progress in another thread and this leads to
crashes.
Fixes MINIDUMP-AW and MINIDUMP-AY
2023-02-22 17:49:01 +01:00
Flyinghead 8d2b0749a0 gl: vmu and lightgun xhair not rendered if switching renderer 2023-02-22 17:46:14 +01:00
Flyinghead a3acf4a8cc gl: don't use glIsProgram to avoid Adreno 308 random failures
Adreno 308 randomly return false from glIsProgram on valid programs
Fixes MINIDUMP-A1 and MINIDUMP-AX
2023-02-22 17:44:17 +01:00
scribam e505ab6019 safe usage of std::isalnum/std::print 2023-02-20 22:57:24 +01:00
Flyinghead 9b24984b07 crash when switching to full mmu
The MMU now has a state variable, which must be set before the dynarec
is reset.
Regression in afcb3b7ad8

Fixes MINIDUMP-AZ, MINIDUMP-B7, MINIDUMP-B0
2023-02-20 22:56:23 +01:00
Flyinghead 7ce08ea860 Fix Touch de Uno 1 & 2 inputs
Fix touchscreen touch detection
Default eeproms with calibrated touchscreen and disabled printer
2023-02-20 11:14:02 +01:00
Flyinghead a156edbd73 Merge remote-tracking branch 'origin/master' into dev 2023-02-19 14:10:37 +01:00
Flyinghead 9dae5827cc naomi: touchscreen emulation for manic panic ghosts and touch de zunou 2023-02-19 13:51:23 +01:00
Flyinghead 5da799244f rend: fix regression on YUV texture conversion
std::clamp wrong parameters order in d8137a967c
2023-02-18 22:44:44 +01:00
Flyinghead bf79183bd6 mmu: max alignment requirement is 32-bit
a 64-bit access only needs to be 32-bit aligned.
use enum for mmu errors
2023-02-18 13:33:38 +01:00
Flyinghead afcb3b7ad8 mmu: get rid of FullMMU option. Detect wince with string id in ram
ForceWindowsCE now just sets ExtraDepthScale
2023-02-18 13:33:38 +01:00
Flyinghead 5bfbcb210c dynarec: refactor imm mem r/w and store queue handlers. clean up mmu
Eliminate duplicate code for immediate memory read/write in all dynarecs
Simplify PREF to use do_sqw_nommu even for simple SQ remap
Check for address errors before mmu translation
Get rid of unneeded template params in mmu translation funcs
2023-02-18 13:33:38 +01:00
Flyinghead 4f65d45e55 rend: don't access first poly if list is empty. dx11 oit: resize error
fix crash with dx11 and gl4 when tr poly count is 0
quick exit if nothing to do
2023-02-18 13:33:38 +01:00
scribam 3f8ecfedbb sdl: use _WIN32 2023-02-18 13:25:14 +01:00
scribam d8137a967c C++17 (#926)
* cmake: use c++17

* Use std::size

* Use std::make_unique

* Use std::clamp

* Use structured binding

* Use [[fallthrough]]

* Use enable_if_t/is_enum_v/is_integral_v/is_same_v

* Use if constexpr

* Use try_emplace

* Use auto for iterators

* Use inline variables
2023-02-18 13:24:34 +01:00
github-actions[bot] ffec935e2f Fetch translations & Recreate libretro_core_options_intl.h 2023-02-17 22:20:33 +00:00
Flyinghead 253301ba4f UWP build fix. Readme update 2023-02-16 11:14:01 +01:00
Flyinghead a21b79cfbe builtin cheat to help Extreme Hunting 2 boot 2023-02-15 18:59:44 +01:00
Flyinghead 3f4c24d350 gl4: don't reference two-volumes attributes if not used
The naomi2 vertex shader doesn't set 2-volume attributes (vtx_base1,
vtx_offs1 and vtx_uv1) if they aren't used. But the pixel shader always
references them even though they aren't actually used. This breaks some
gl drivers: "The shader uses varying vtx_uv1, but previous shader does
not write to it."

Fixes MINIDUMP-93
2023-02-15 18:56:12 +01:00
Flyinghead 645f413523 sentry: get the build version from the log file if available
avoid discrepancy between uploading and minidump versions
2023-02-13 20:02:14 +01:00
Flyinghead 08478aa757 bsd build fix 2023-02-12 15:05:02 +01:00
Flyinghead 4aef8667b7 fix AppImage shared libraries list 2023-02-12 15:05:02 +01:00
Flyinghead 9d08da1fc9 build AppImage for linux
Issue #638
2023-02-12 15:05:02 +01:00
Flyinghead 4408aa7dbe force SDL build on linux to include libdecor for wayland 2023-02-12 15:05:02 +01:00
Flyinghead d2e8c9465b dx11 oit: render target and depth texs must have the same dimensions
Fixes missing depth/stencil when changing resolution or
enabling/disabling full framebuffer emulation.
2023-02-12 15:05:02 +01:00
Flyinghead 04df0da7cb pvr: increase index size for wild riders
Index overrun with wild riders
Fixes MINIDUMP-7A
2023-02-12 15:05:02 +01:00
Flyinghead 5eeddecb40 maple: set bus speed back to 2Mbps. Worms Pinball needs FFBE
Power Drift crashes with 1Mbps
partial revert of 2332884d8b
Force Slave Zero to use real bios (still has issues)

Worms Pinball prototype needs full framebuffer emulation
2023-02-12 15:05:02 +01:00
scribam 71aea45811 vulkan: lower shader version requirement 2023-02-11 14:41:41 +01:00
scribam cf690fbb61 cmake: improve compile options for VulkanMemoryAllocator 2023-02-11 14:41:07 +01:00
Flyinghead 85b286ec47 oboe: don't attempt to recover the audio stream suring init
Apparently oboe can call the error callback function during the initial
openStream. Let it fail in this case.
Fixes MINIDUMP-8K
2023-02-11 14:25:41 +01:00
Flyinghead 07d0cf6839 cdi: don't crash if file re-open fails
Not sure how this can happen but it does. Could be a device removed or
corrupted CDI with many tracks.
Fixes MINIDUMP-8F, MINIDUMP-8Q
2023-02-11 14:09:22 +01:00
github-actions[bot] 5e43b603ac Fetch translations & Recreate libretro_core_options_intl.h 2023-02-10 22:20:39 +00:00
Flyinghead 69d2cfd56d read disk MCN and tracks ISRC from .cue files 2023-02-10 15:07:25 +01:00
Flyinghead 0f90293252 dynarec: handle illegal instructions 2023-02-10 14:53:54 +01:00
Flyinghead 0d166e1403 msvc build fix 2023-02-10 14:17:45 +01:00
Flyinghead b5879e6e1d unintended change and merge issue
log: revert change that wasn't supposed to be committed
emulator: fix incorrect merge
2023-02-10 12:56:57 +01:00
Flyinghead 5b169b7f9d naomi: use master pid to make unique multiboard shared mem file on unix 2023-02-10 12:54:20 +01:00
Flyinghead 099a758c94 hw: new hardware register implementation
used for sh4 mm registers and holly
ignore incorrect size reads and writes
separate data and read/write handlers
2023-02-10 12:51:36 +01:00
Flyinghead 638e5d233a gl: fix naomi2 lights regression
regression introduced by e18a4afcbb
2023-02-10 10:15:09 +01:00
Flyinghead a23362cee0 ios: fix virtual gamepad X button in arcade mode
Issue #911
2023-02-08 12:11:41 +01:00
Flyinghead 040db856f8 limit millenium racer widescreen cheat to the correct game
Tentative fix for MINIDUMP-87
2023-02-08 12:08:11 +01:00
Flyinghead 8d0654c323 vk: revert to glslang 11.11.0 (sdk 1.3.224.1)
partial revert of 1c8e558e25
Issue #908
2023-02-08 11:59:37 +01:00
Flyinghead cacfdbad90 Revert "deps: update glslang and vulkan"
This reverts commit 1c8e558e25.
2023-02-07 11:31:58 +01:00
Flyinghead 811bf6f449 Revert "vk oit: tentative workaround for AMD crash"
This reverts commit 084066bde7.
2023-02-07 11:28:14 +01:00
Flyinghead 43f8f3e4ad bsd build fix 2023-02-07 11:27:51 +01:00
Flyinghead a045c52146 sdl: handle joystick and gamepad api errors to avoid crashes
Fixes MINIDUMP-7K
2023-02-06 15:20:21 +01:00
Flyinghead 98531e07ea hle bios: fix SF rush, jeremy mc grath and the grinch
protection checksum and game bugs
2023-02-06 15:15:44 +01:00
Flyinghead 5020a267af pvr: fix unsorted pass triangle count. tr count should accumulate
partial revert of 927db7f189
Fix missing walls in Bust a Move 4 (vs)
2023-02-06 15:09:18 +01:00
Flyinghead debe21de7b Merge remote-tracking branch 'origin/master' into dev 2023-02-05 22:20:28 +01:00
Flyinghead 084066bde7 vk oit: tentative workaround for AMD crash
Issue #908
2023-02-05 21:56:08 +01:00
Flyinghead 46d7dfc750 fix AppImage shared libraries list 2023-02-05 18:37:32 +01:00
Flyinghead 37c17e4300 pvr: re-use TA contexts if not used for 60 frames 2023-02-05 18:32:35 +01:00
Flyinghead 3a21f545d8 cfg: allow non per-game option to be overriden. Remove per-game for some
Allow non per-game options to be overridden with command line args.
Fixes MINIDUMP-7G

Save state slot, box art settings, UploadCrashLogs, UseRawInput and lua
filename shouldn't be settable per-game.
2023-02-05 11:38:21 +01:00
Flyinghead f35167a0de egl: better constants 2023-02-05 11:31:22 +01:00
Flyinghead 0b6c09da02 sdl: don't rely on event to get window size when processing resize event
window size may be different from drawable size if high-dpi is enabled.
Fixes wayland resize with scale factor > 100%.
2023-02-05 11:30:23 +01:00
Flyinghead d9c08bd081 gl: save current framebuffer in RenderLastFrame. get rid of verify (OSD)
Current framebuffer must be saved in gl.ofbo.origFbo when entering
RenderLastFrame and restored on exit.
Tentative fix for MINIDUMP-74

glIsProgram(OSD_SHADER) is strangely failing on Adreno 308 so let's get
rid of it (and pray).
Fix for MINIDUMP-7D, MINIDUMP-7C, MINIDUMP-7B, MINIDUMP-79, MINIDUMP-6J
2023-02-05 11:26:50 +01:00
Flyinghead 927db7f189 pvr: sorted triangle count incorrect with multiple render passes
causes crash in setProvokingVertex

Fix for MINIDUMP-7A, MINIDUMP-7H, MINIDUMP-7J
2023-02-05 11:18:18 +01:00
github-actions[bot] badf36899e Fetch translations & Recreate libretro_core_options_intl.h 2023-02-03 22:20:20 +00:00
Flyinghead d3aed076a6 build AppImage for linux
Issue #638
2023-02-03 18:36:27 +01:00
scribam 962b0bb65c android: update android gradle plugin to version 7.4.1 2023-02-03 11:47:11 +01:00
Flyinghead 6e940e4d08 ggpo: move endOfFrame() call back to start render
Naomi2 TA context geometry for the current frame is lost when
rollbacking during vblank in because it hasn't been queued for render
yet.
Fixes black screen after GGPO rollback for Naomi 2 games
2023-02-03 11:34:58 +01:00
Flyinghead 90e9f70a1a vk: fix resizing on wayland. validation errors with framebuffer render
wayland doesn't return the current surface dimensions in
getSurfaceCapabilities so we defaulted to 640x480. Instead use the
current display dimension as set by SDL.
Issue #648
Issue #898 (partial fix)

Vulkan validation errors when doing direct framebuffer rendering if fb
slots are skipped, since the corresponding fence isn't waited on.
Instead use an independent index to use them in sequential order.
2023-02-03 11:19:41 +01:00
Flyinghead bfdab4db20 pvr: add dummy sorted triangle to signal that per triangle is in use
Avoids crash when sorted triangle list is empty and renderer uses wrong
index values
2023-02-03 11:07:21 +01:00
Flyinghead f0e4574132 aica arm: stop the cpu if setting an illegal mode instead of crashing
Fixes MINIDUMP-70
2023-02-03 11:03:08 +01:00
Flyinghead c461624a67 move khronos to deps. get rid of old controller mappings and pandora 2023-02-03 10:42:43 +01:00
Flyinghead e6060aff6b force SDL build on linux to include libdecor for wayland 2023-02-02 21:16:16 +01:00
Flyinghead d1e6ee9cd7 pvr: add a dummy sorted triangle if list is empty
this signals that sorted triangles are being used otherwise wrong
indexes values lead to a crash
2023-02-02 20:19:52 +01:00
Flyinghead 6480a6e4e5 more fpu tests 2023-02-02 20:15:52 +01:00
Flyinghead 6cfbdf6586 ui: imguiDriver may be null if renderer/context fails to reinit
Force a reinit in this case
Fixes MINIDUMP-6R
2023-02-01 18:05:37 +01:00
Flyinghead 6b2063b06f GGPO fixes
Memwatchers weren't properly reset after a ggpo session.

Race condition when stopping if GGPO restarts the cpu for a new frame.

The emu thread might still run some rollback frames before stopping, so
the emu state must be updated only after ggpo is stopped.
Fixes MINIDUMP-6P

Don't autosavestate when GGPO is on

Really disable renderer during GGPO advance frame

Don't stop the sh4 after render (single threaded) when GGPO is on

android: Don't restart when unpaused if online
2023-02-01 18:04:26 +01:00
Flyinghead 301a7c5dcd savestate: write-only regs value must be deserialized (SB_?DAPRO) 2023-02-01 13:58:29 +01:00
Flyinghead e70a0dcf3d sh4_fpu clean up. tests 2023-02-01 13:53:32 +01:00
Flyinghead d1ab3461a6 savestates: dropping support for old formats
savestates older than 3 years aren't supported anymore
2023-01-31 17:57:54 +01:00
Flyinghead b81a6762bc switch build fix 2023-01-31 17:39:57 +01:00
Flyinghead 5875eda4d0 game id of console games wasn't trimmed
regression introduced by ee84567c17
2023-01-31 12:58:43 +01:00
Flyinghead 04c418d02a serialize: move code out of serialize.cpp and into modules 2023-01-31 10:13:03 +01:00
scribam 02a002d55b sdl: use target SDL2main 2023-01-30 13:54:31 +01:00
Flyinghead 0305904873 force NTSC for some games 2023-01-30 13:40:35 +01:00
Flyinghead ee84567c17 naomi: use gameId instead of naomi_game_id to get current game name
naomi_game_id isn't reset if a console game is loaded.
settings.content.gameId should be used instead.

Issue #901
Fixes MINIDUMP-6G
2023-01-30 13:34:06 +01:00
Flyinghead 528235ce9d jvs: fix kingrt66 instant win with accelerator 2023-01-30 13:28:14 +01:00
Flyinghead 27ea6ca092 aica: rename mem and reg accessors 2023-01-30 13:21:43 +01:00
Flyinghead cb94354099 switch build fix 2023-01-30 12:18:19 +01:00
Flyinghead 53dab29ddb iOS and Switch build fixes 2023-01-30 11:10:14 +01:00
Flyinghead b1479e6e34 aica: use namespaces, simplify api, handle serialization
Rename VArray2 to RamRegion. Add alloc(), free(), setRegion() and
de/serialize()
2023-01-30 10:40:07 +01:00
Flyinghead ea3262f7b0 log: alpha order for categories. update some category names 2023-01-29 21:24:44 +01:00
Flyinghead 143073b61d rename _vmem to addrspace and move platform vmem stuff to virtmem ns
use namespaces
simplify names
no functional changes
2023-01-29 18:48:33 +01:00
Flyinghead c472d60f80 __fastcall goes after return type too 2023-01-29 15:47:47 +01:00
Flyinghead 0c01075ba8 __fastcall goes after return type 2023-01-29 14:07:37 +01:00
Flyinghead 1149d499a8 x86: windows ce support in dynarec
clean up some unused methods and return values
2023-01-28 19:22:36 +01:00
scribam 85a941d6c6 openbsd fixes 2023-01-28 18:25:10 +01:00
Flyinghead 0a27b63584 aica: remove useless verify on reg access sizes
Fixes MINIDUMP-6C
2023-01-28 18:22:39 +01:00
Flyinghead 6f5f91245b windows: use directx 11 by default 2023-01-28 18:21:18 +01:00
github-actions[bot] 234955ac01 Fetch translations & Recreate libretro_core_options_intl.h 2023-01-27 22:20:02 +00:00
Flyinghead 99d5266aa0 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	core/hw/holly/sb_mem.cpp
#	core/hw/naomi/naomi.cpp
#	core/hw/naomi/naomi_flashrom.cpp
#	core/hw/pvr/ta_ctx.h
#	core/rend/gui.cpp
2023-01-27 15:41:45 +01:00
Flyinghead a5967a283f bump breakpad to fix win32 build error 2023-01-27 14:09:35 +01:00
Flyinghead 21a4935ec4 sentry: set release when uploading 2023-01-27 13:12:31 +01:00
Flyinghead 610e3cf968 naomi: avoid crash with M4 carts if M4 key is missing
Fix shorsepr crash at boot
Fixes MINIDUMP-5Z
2023-01-27 13:03:52 +01:00
Flyinghead 45c9d6185b gcc warning on windows 2023-01-27 11:16:54 +01:00
Flyinghead e18a4afcbb vk and pvr fixes. Renderer::Process returns void. N2 light 0 is no-light
pvr: Heap use after free due to PolyParam vector reallocation
vk: fix wrong buffer size calculation
Renderer::Process now returns void since it can't fail anymore
naomi2: light model at index 0 is "no light"
dx9, gles: throw if naomi 2 not supported
2023-01-27 11:16:25 +01:00
Flyinghead 499f86b065 pvr: use std::vector instead of List<> in render context
Remove overrun-related code.
Replace N2 matrix and light model pointers with indices.
2023-01-26 14:13:28 +01:00
scribam 80cf4406a7 cleanup include headers 2023-01-26 10:06:51 +01:00
Flyinghead cc4e3875f3 libretro: expose BBA and UPnP network options 2023-01-26 10:05:58 +01:00
Flyinghead 1c4871acb3 naomi: fix derbyocw rom list
was using drbyocwa roms
2023-01-25 17:16:52 +01:00
Flyinghead 3b683648fa switch build fix 2023-01-24 22:49:46 +01:00
Flyinghead 3923f10277 build fix 2023-01-24 21:44:35 +01:00
Flyinghead 1a681746b5 mmu: fix rte delay slot fetch address error with slow mmu
slow mmu clean up
P4 isn't executable
mmu test
mmu_TranslateSQW: throw exception but don't return status
2023-01-24 21:17:48 +01:00
Flyinghead 5703ef26cf os_DebugBreak is [[noreturn]] 2023-01-24 19:24:26 +01:00
Flyinghead 5096d50d37 move rom/flash stuff to hw/flashrom. nvmem api 2023-01-24 19:17:48 +01:00
Flyinghead f7e227a4aa dx9: don't crash if creating a boxart texture fails. log and skip tex
Fix for MINIDUMP-5Q
2023-01-24 14:52:55 +01:00
Flyinghead bbff377ceb maple: less log on dma error
Fixes GameShark CDX log spam
See MINIDUMP-5R
2023-01-24 14:30:09 +01:00
Flyinghead f8372c51a7 Revert "wip headers"
This reverts commit e3e2c3a0d2.
2023-01-24 14:26:14 +01:00
Flyinghead 31debefbe1 release dynarec mem allocs when terminating, including arm and dsp
Issue #453
2023-01-24 09:21:46 +01:00
Flyinghead c7d214e55a aica: update pending ints when enable mask is changed
Updating interrupts masks SCIEB and MCIEB can enable new interrupts so
check for that.
Only avoid race condition when needed.
2023-01-23 20:04:18 +01:00
scribam e3e2c3a0d2 wip headers 2023-01-23 18:29:04 +01:00
Flyinghead f96ce85365 dx11: attempt to recover if context reinit fails. More checks and logs 2023-01-23 12:20:10 +01:00
Flyinghead aa79196d38 vk: only destroy surface if instance and surface aren't null
Don't request Arm debug layer VK_LAYER_ARM_AGA
Fix for MINIDUMP-5G
2023-01-23 12:11:43 +01:00
Flyinghead 2b14c3e605 Try dx11 if dx9 and opengl both fail
Fix for MINIDUMP-5F
2023-01-23 12:06:26 +01:00
Flyinghead 41ba110ef4 enable RTTI for MSVC builds 2023-01-23 12:04:10 +01:00
Flyinghead ad42a32260 switch build fix 2023-01-22 18:21:55 +01:00
Flyinghead cc408f9688 aica arm7: fallback to interpreter for invalid LDR/STR
Fixes MINIDUMP-4X
2023-01-22 18:11:03 +01:00
Flyinghead 520e96a039 egl: call eglTerminate when closing context 2023-01-22 17:22:47 +01:00
Flyinghead db9fbbaebf custom texture loader must be stopped before the tex cache is cleared
Fix for MINIDUMP-53
2023-01-22 17:22:04 +01:00
Flyinghead 88384ad7d1 dynarec: crash in rdv_BlockCheckFail when current block can't be found
Only when MMU is on and used to compute blockcheck_failures so can be
ignored.
Tentative fix for MINIDUMP-59
2023-01-22 17:13:34 +01:00
Flyinghead 464b459073 modem: don't die when reg11 is written
Fix for MINIDUMP-5A
2023-01-22 17:10:12 +01:00
Flyinghead aea228c3df force real BIOS for Fushigi no Dungeon 2023-01-22 17:07:16 +01:00
scribam 8cdd171ab7 gl,gl4: simplify gl_create_resources calls 2023-01-21 12:12:21 +01:00
Flyinghead 9473c235f2 sh4: Fix CCN_MMUCR register definition
Some reserved bits were missing, which was breaking the (slow) MMU since
the write mask is correct.
2023-01-21 12:11:42 +01:00
Flyinghead b443467770 naomi: relax some eeprom checks based on BOOTID specs 2023-01-21 12:01:22 +01:00
Flyinghead a6bf9dd39c Option to disable VMU sounds. VMU sounds use better waveform. 2023-01-21 11:54:34 +01:00
Flyinghead 8fdcea2e20 maple: delay raising overrun interrupt when dest isn't in RAM
Only raise error when copying data back to RAM.
Fixes Cheats 'N Codes Volume 1
2023-01-21 11:38:58 +01:00
Flyinghead 31bd943d67 gl,vk: don't use linear mipmap filter with nearest
Fixes glitches in Railroad Tycoon II
Partially revert 15b21fff2b and
a9cabdc342
2023-01-21 11:32:28 +01:00
github-actions[bot] ba78a3aa5b Fetch translations & Recreate libretro_core_options_intl.h 2023-01-20 22:19:43 +00:00
warmenhoven 1948c66c11 Reload and vmem fixes for libretro on Mac (#885)
* Try to properly set up vmem on OSX
* Add Mac OSX arm64 libretro buildbot
* Don't term libretro on macOS
* Unload game when loading fails
2023-01-20 20:37:56 +01:00
Flyinghead 3cf7cf0a7f network: Emulate BBA should not be changed once a game is started
Change UI to disable BBA toggle when game is started.
Refactor UI to use DisabledScope helper.
Make sure the network stack deletes the same device it initialized.

Tentative fix for MINIDUMP-4N
2023-01-20 14:52:27 +01:00
Flyinghead a593cddf52 pvr: mvsc2 needs yet more rendering cycles
Fixes texture corruption in the character line up during intro.
Follow up to 976fb99aa3
2023-01-20 14:41:36 +01:00
Flyinghead cecf16e65e dump textures: don't crash if malloc fails
Tentative fix for MINIDUMP-4P
2023-01-20 14:38:23 +01:00
scribam 458b233e16 android: add vibrate compatibility with newer versions 2023-01-18 20:37:10 +01:00
Julien Reichardt cca7ed6bf7 Cleanup metainfo file 2023-01-18 20:36:30 +01:00
Flyinghead f63cf7406a logging changes 2023-01-18 14:03:02 +01:00
Flyinghead e21d666328 reios: allow loading CDIs with ip_meta.wince = 1
For some reason Neo XYX has this flag set. I haven't found any wince CDI
that has this flag set but it shouldn't hurt.
Fix for MINIDUMP-47
2023-01-18 10:12:24 +01:00
Flyinghead ab3f5dbc4c sdl: fix crash in getNativeHwnd() when recreating window
fixes rawinput crash
Fix for MINIDUMP-4B, MINIDUMP-4G, MINIDUMP-4F, MINIDUMP-4E
2023-01-18 09:45:01 +01:00
Flyinghead 528f15f117 win32 build fix 2023-01-17 22:39:22 +01:00
Flyinghead 7c72aa8a80 unintended new files in CMakeLists.txt 2023-01-17 22:10:54 +01:00
Flyinghead 2420c05930 android: implement unwind info for arm32 2023-01-17 22:06:22 +01:00
Flyinghead 3a312f3814 add llvm's libunwind 2023-01-17 21:56:30 +01:00
Flyinghead bac67bd91a missing submodule oboe 2023-01-17 21:29:34 +01:00
Flyinghead 36e67203a4 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	core/deps/oboe
#	core/emulator.cpp
#	core/hw/maple/maple_jvs.cpp
#	core/rend/gui.cpp
2023-01-17 21:20:14 +01:00
Flyinghead a52d1c97ec UWP build fix 2023-01-17 20:55:59 +01:00
Flyinghead 9d3125c546 fix tony hawk's 1 & 2 PAL disk ids 2023-01-17 11:41:50 +01:00
Flyinghead 86a6d7a4f5 widescreen cheat for Biohazard: Code Veronica: Kanzenban (JP)
same cheat as Resident Evil: Code Veronica X Kanzenban (Eng.
translation)
Issue #880
2023-01-17 11:40:35 +01:00
Flyinghead 0f214b1441 reios: fix crash if disc is null at boot
Don't overflow Disc::sessions

Fix for MINIDUMP-41
2023-01-17 11:39:00 +01:00
Flyinghead a0b50cd41d pvr: don't crash on invalid poly list types. log and ignore
Fix for MINIDUMP-3Z
2023-01-17 11:36:00 +01:00
Flyinghead 1d1754dc98 pvr: don't crash on YUV converter error. log and continue
Fix for MINIDUMP-44
2023-01-17 11:25:08 +01:00
Flyinghead b8464ef6c5 widescreen cheat for Resident Evil - Code Veronica X Kanzeban
Courtesy of keefged4
Issue #880
2023-01-16 18:16:05 +01:00
Flyinghead 692ca52182 pvr: fix background poly texture coordinates
V tex coordinates were inverted for Donald Duck Goin Quackers
2023-01-16 17:56:37 +01:00
Flyinghead b4ecaecd45 dynarec: raise sh4 address error if trying to compile unaligned address
Error was only raised when mmu is enabled.
tentative fix for MINIDUMP-3Q
2023-01-16 17:53:01 +01:00
Flyinghead 9954768636 dx11: simplify RenderFramebuffer for libretro and fix black frames
RA uses some shaders that need to be disabled (as in Render()).
Also the framebuffer texture can be returned directly.

might help Issue #865
2023-01-16 17:50:23 +01:00
scribam cbffc5cade android: misc changes (#876)
* android: add appCategory attribute

* android: remove unnecessary @TargetApi

* android: replace 'for' loop with enhanced 'for'

* android: use java-style array declaration
2023-01-15 20:44:47 +01:00
Flyinghead 4bbf5c562e ssa: infinite loop in skipSingleBranchTarget
Fixes Mat Hoffman's Pro BMX freeze when exiting a session.
Issue #878
2023-01-15 20:04:05 +01:00
Flyinghead 329e5ed467 android: allow starting games with intent while a game is running
stops and unload the current game then starts the new one
2023-01-15 20:02:03 +01:00
Flyinghead 19a160695c android: since ndk23 exceptions traversing dynarec blocks cause a crash
NDK 23 switched to clang's unwinder instead of gcc so __register_frame()
takes a single FDE as argument (as in macOS).
Fix for MINIDUMP-3M and MINIDUMP-3N
2023-01-15 19:31:44 +01:00
Flyinghead 1e195b7237 sdl audio: fix crash when decrasing audio buffer size. fix deadlock
sample_count wasn't reset to 0 on init, so it could point past the end
of the audio buffer if buffer size is decreased, leading to a crash.
Fix for MINIDUMP-29

Deadlock if audio buffer size is too small (< 1024 samples)
2023-01-15 12:07:26 +01:00
Flyinghead 2b37a5dc08 sdl audio: use SDL to convert from 44.1 to 48 kHz
Fix crash introduced by 7205068809
Use SDL_ConvertAudio to convert audio when needed.

Fix for MINIDUMP-3K
2023-01-15 11:21:42 +01:00
Flyinghead 8aadf5b097 cheats: don't update the cheat list when adding one fails
The operation should fail or succeed completely.
Issue #871
2023-01-15 11:16:40 +01:00
Flyinghead 13428ba696 allow screen stretching to be overridden when using widescreen cheat
Issue #870
2023-01-15 11:14:21 +01:00
Flyinghead 52f2ca7ff6 windows: convert command line arguments to UTF8
Issue #875
2023-01-15 11:13:07 +01:00
scribam 174ce8786b android: add oboe as a submodule 2023-01-14 13:02:34 +01:00
scribam fc118f295d android: remove oboe 2023-01-14 13:02:34 +01:00
scribam 18cfe2f92f android: update project for Android Studio Eel 2023-01-14 13:02:34 +01:00
scribam 0d4a7dbac9 android: use getDefaultDisplay with android api level < 17 2023-01-14 13:02:04 +01:00
Flyinghead a370851494 dynarec: check stale blocks in rdv_DoInterrupt if block not found
tentative fix for MINIDUMP-36
2023-01-14 12:54:05 +01:00
Flyinghead 7b49cc73ee gl,gl4: use correct framebuffer size for matrix when rtt'ing 2023-01-14 12:52:10 +01:00
Flyinghead a8c5af8425 dx: don't resize main framebuffer when rendering to texture
dx9 and dx11 renderers were wrongly resizing main framebuffer to 0,0
when rendering to a texture.

Fix for MINIDUMP-1W
2023-01-14 12:48:56 +01:00
Flyinghead 3441a9ccf0 pvr: calculate framebuffer size when TA context is dequeued
Config can change after the TA context has been queued (upscaling, full
framebuffer emu, etc.) which can make the calculated framebuffer size
wrong during render, leading to crashes in renderers.
Fix for MINIDUMP-35
2023-01-14 12:39:38 +01:00
Flyinghead 659d21680b android: race condition on Emulator::threadResult
The emu thread can be stopped/started by the app main java thread while
the render thread is running. This can lead to a race condition on the
threadResult future between checkStatus() and start(). So protect
relevant sections with a mutex.

Fix for MINIDUMP-1G, MINIDUMP-1H, MINIDUMP-2G and MINIDUMP-33
2023-01-14 10:52:27 +01:00
Flyinghead 2da833883b pvr: skip triangles with NaN/Inf coordinates when sorting them
Issue #867
2023-01-14 10:46:21 +01:00
Flyinghead c301bf0827 pvr: ignore invalid TA types instead of crashing
Fix for MINIDUMP-32
2023-01-14 10:42:26 +01:00
Flyinghead 1c4303b76d arm dynarec: verify is no longer true
Fix for MINIDUMP-37
2023-01-14 10:29:44 +01:00
github-actions[bot] 170a6ac36e Fetch translations & Recreate libretro_core_options_intl.h 2023-01-13 22:20:05 +00:00
Flyinghead 92fa4c041d gdrom: log invalid size register access but don't crash
Fix for MINIDUMP-1T
2023-01-13 11:34:40 +01:00
Flyinghead f34a9f6eac jvs: serialize drive board output value and more
Issue #864
2023-01-13 11:25:04 +01:00
Flyinghead 9fb69af355 dx9: more error handling. more logging
Handle case where dx context init fails when switching to/from fast
forward.
Log errors.
2023-01-13 11:15:32 +01:00
Flyinghead 59606d8935 naomi: more robust error handling when loading invalid roms
Fix for MINIDUMP-2S
2023-01-13 10:49:52 +01:00
Flyinghead bd7f5ec4c1 disable non-working ikaruga ws cheat
Issue #866
2023-01-13 10:46:51 +01:00
Flyinghead d082993a7a ui: race condition when network times out while pressing start
Fix for MINIDUMP-2Y
2023-01-13 10:06:36 +01:00
Flyinghead 640d4162b6 holly: log invalid pvr register access size but don't crash
Fix for MINIDUMP-2V
2023-01-13 09:52:17 +01:00
Flyinghead 66eb08f2d1 sh4: check that dma-ch2 source address is in ram
Force real BIOS for Force Five dc conversion
Fix for MINIDUMP-2W
2023-01-13 09:28:45 +01:00
Flyinghead 93fbd67a85 dx9: recover after screen lock. reset render state cache on entry
Device is lost for a long time when the screen is locked. Need to
continue calling present() to recover.
Reset render state cache on in RenderFramebuffer and RenderLastFrame
entry points.
More logging in renderer resizing.
2023-01-12 16:09:01 +01:00
Flyinghead cf031717dd chd: skip invalid media with 0 track 2023-01-12 16:05:07 +01:00
Flyinghead 075ec1cf98 log: increase in-memory log to 20 lines 2023-01-12 16:02:15 +01:00
Flyinghead 8f3b6a2371 lr: call set_system_av_info even for dx11
call was disabled due to a crash that doesn't happen anymore
Issue #863
2023-01-12 14:37:05 +01:00
Flyinghead ac24d9be5b preserve savestate compat with sh4 exception changes 2023-01-11 23:01:37 +01:00
Flyinghead a0e800f102 build fix 2023-01-11 22:39:20 +01:00
Flyinghead 7e4572a86a naomi: f355 multiboard support WIP 2023-01-11 22:31:36 +01:00
Flyinghead 4f0d3a958d ui: debug tab with logging and profiling options 2023-01-11 21:15:45 +01:00
Flyinghead 06c5ba7f0e sh4: simplify exceptions 2023-01-11 20:42:33 +01:00
Flyinghead 673fb26d6e android: threading fix. stop vibrator thread. allow screen saver
If the android activity is destroyed and the game unloaded, the gui's
game state wasn't updated, leading to a crash if resuming. Same for the
android game state if pausing, destroying then resuming.
tentative fix for MINIDUMP-27, MINIDUMP-25, MINIDUMP-23
Wait until emu is stopped in single-threaded.
Stop vibrator thread when view is detached
Allow the screen saver when a game isn't running.
2023-01-11 11:44:28 +01:00
Flyinghead 5fa98da17e dx9: stricter device reset failure check. More logging
tentative fix for MINIDUMP-1P
2023-01-11 09:44:00 +01:00
Flyinghead 9b2f33f7bd jvs: fix wrungp CAUTION message regression
due to 53ed006a54
Issue #861
2023-01-11 09:05:47 +01:00
Flyinghead 2b70c73f80 gl: compilation and runtime fixes for GLES 2.0
Fix libretro compile errors with GLES2
Fix black screen at runtime with gles 2.0

Issue #859
2023-01-11 09:02:24 +01:00
Flyinghead 1aec64cbae android: don't close the oboe stream twice on device lost
tentative fix for MINIDUMP-26
2023-01-11 08:58:55 +01:00
Flyinghead 611946559c macos build: fix brew python link error 2023-01-10 12:40:48 +01:00
Flyinghead 2997c6396f downgrade libchdr to before zlib 1.2.12 upgrade 2023-01-10 12:38:17 +01:00
Flyinghead 859d5df056 revert libchdr to before lzma-22 upgrade 2023-01-10 11:56:43 +01:00
Flyinghead 8a1902e5a8 GDI's and gdrom CHD's must have at least 3 tracks 2023-01-10 11:28:42 +01:00
Flyinghead 285655f52d vk: check if vkEnumerateInstanceVersion is null before calling it
vkEnumerateInstanceVersion is only available in vk 1.1 so it might be
null after dynamic loading of entry points.

tentative fix for MINIDUMP-1Z, MINIDUMP-20 and MINIDUMP-21
2023-01-10 09:58:56 +01:00
Flyinghead fceb170a2a picotcp: enable multithreading. protect bba input queue with mutex.
tentative fix for MINIDUMP-1Y
2023-01-10 09:46:28 +01:00
Flyinghead 4376e89149 Bump libchdr to latest 2023-01-09 18:33:44 +01:00
scribam cbd1d3134e deps: update sdl to version 2.26.2 2023-01-09 18:02:30 +01:00
Flyinghead fc479dbcc0 dx9: better handling of device lost. Fix fb not rendered if 1st
Handle case where device reset fails and continue attempting a reset.
tentative fix for MINIDUMP-12 and MINIDUMP-1Q

RenderFramebuffer wasn't working when first render after init
2023-01-09 18:01:44 +01:00
Flyinghead ae47ac19b8 dx11: check supported texture formats. Fix fb render not working if 1st
Check supported texture formats including mipmap and mipmap autogen.
Fall back to 8888 format.
tentative fix for MINIDUMP-17, MINIDUMP-1R and MINIDUMP-1M

RenderFramebuffer wasn't working if first render after init.
2023-01-09 17:50:46 +01:00
Flyinghead 84f6bd3fef libretro build fixes 2023-01-09 17:44:40 +01:00
Flyinghead d3b2da8e3b gui: &ll game scanner game_list updates must be guarded by mutex
arcade_game_list doesn't need to however
tentative fix for MINIDUMP-1S
2023-01-09 09:14:03 +01:00
Flyinghead 493ccc27d1 widescreen cheat for Fire ProWrestling. courtesy of Espirral 2023-01-08 11:35:24 +01:00
Flyinghead b37e6dc28d Merge remote-tracking branch 'origin/master' into dev 2023-01-08 11:19:48 +01:00
Flyinghead 8cd6a94e26 arm dynarec: avoid SIGBUS errors due to unaligned memory access
VSTR and VLDR require a 32-bit alignment in armv7. SH4 alignment
requirement is identical but ignored (no SH4 address error is raised).
So instead of crashing, just align the memory address.

Fix for MINIDUMP-1J
2023-01-08 11:13:01 +01:00
Flyinghead 13df32ba3f vk: check vkGetInstanceProcAddr value before use and report error
Tentative fix for MINIDUMP-1F
2023-01-08 11:06:47 +01:00
Flyinghead 262a39cafb android: avoid UI race condition when stopping or resuming game
Gamepad events aren't delivered to the UI thread in Android. This can
lead to race conditions between the UI thread (calling gui_display_ui())
and the event thread (calling gui_open_settings()).

Issue #852
Fix for MINIDUMP-1D, MINIDUMP-1E, MINIDUMP-1K
2023-01-08 10:59:36 +01:00
Flyinghead 480f2e31b0 widescreen cheats for 102 Dalmatians. courtesy of Espirral 2023-01-07 12:02:35 +01:00
Flyinghead d0bb0aea97 android: defer stopping audio until after current frame is rendered
In android, stop requests are not run in the UI thread so in
single-threaded mode, they must be deferred until after the current
frame is rendered to avoid deadlocking on audio.
2023-01-07 11:51:32 +01:00
Flyinghead bf3f927a99 reios: don't crash on unknown trap vector. log error and ignore 2023-01-07 11:46:59 +01:00
github-actions[bot] 19818e717f Fetch translations & Recreate libretro_core_options_intl.h 2023-01-06 22:20:08 +00:00
Flyinghead b6491a3842 android: REICAST_HOME -> FLYCAST_HOME 2023-01-05 20:21:15 +01:00
Flyinghead c04c696ba6 arm64 dynarec: pad link section with nop to allow full mmu relink
fix literal pool being overwritten
Fix for MINIDUMP-18
2023-01-05 14:36:23 +01:00
Flyinghead 17474bf005 android: log abort message to normal log so it's stored in the minidump 2023-01-05 13:01:49 +01:00
Flyinghead 756ec0e672 arm build fix 2023-01-04 12:27:04 +01:00
Flyinghead 3dfdb60139 arm dynarec: handle immediate operand to fsca 2023-01-04 12:12:24 +01:00
Flyinghead 5a409dbe2c boxart: [] operator with non-existing key on const json is UB
Use json::at() instead.
Don't return pointer to GameBoxart to UI since it can be
replaced/deleted by the scraper thread.
Tentative fix for MINIDUMP-16
2023-01-04 12:09:09 +01:00
Flyinghead 9ef37d9776 arm[64] dynarec: xtrct can have immediate operands
Fixes MINIDUMP-15
Sakura Taisen 2 crash
2023-01-03 15:15:13 +01:00
Flyinghead ba0a357d48 missing change for 12bba31270 2023-01-03 11:32:00 +01:00
Flyinghead 659ffa4406 vk: catch vulkan dyn loader exception when driver can't be loaded
Fixes MINIDUMP-R
2023-01-03 11:08:28 +01:00
Flyinghead 12bba31270 lr: fix incorrect DC framebuffer size 2023-01-03 11:03:31 +01:00
flyinghead dd66e44871 compile warnings 2023-01-02 16:39:34 +01:00
flyinghead c5c87522ca x64 dynarec: wrong op in GenReadMemImmediate
Fixes MINIDUMP-14
2023-01-02 16:06:58 +01:00
flyinghead 5ef80f0a17 dx11: disable scissor test when rendering framebuffer
Issue #847
2023-01-02 16:04:17 +01:00
Flyinghead 7372df3aff android: check if activity is null before using it to show/hide keyboard
tentative fix for MINIDUMP-Z
2022-12-31 16:53:08 +01:00
Flyinghead cf514b0d6b pvr: skip remaining vertices if incomplete after inf vertex
in makePrimRestartIndex
Issue #846
2022-12-31 16:51:35 +01:00
github-actions[bot] b232a10167 Fetch translations & Recreate libretro_core_options_intl.h 2022-12-30 22:19:43 +00:00
Flyinghead 2a465d2f03 ios: check if jit is enabled. attempt to enable it by debugging self
JIT detection and enabling taken from ppsspp
Re-check JIT and restart AltServer discovery every 10 secs until JIT is
enabled.
Attempt to enable JIT by forking a process to debug the parent process.
(jailbroken devices)
2022-12-30 16:22:38 +01:00
Flyinghead 802f70fedd pvr: recover from renderer init failure
issue MINIDUMP-V
fix some warnings
2022-12-29 19:18:19 +01:00
scribam 5acfa7d3d6 vulkan: return an error if no physical devices found 2022-12-29 19:12:53 +01:00
Flyinghead 85188bf137 naomi: fix button labels for hmgeo
Issue #841
2022-12-25 22:09:34 +01:00
Flyinghead bfc44f2b4e scraper: skip invalid textures. invalid CUE crash. memory leak
Sanity check of PVR texture params before converting it to avoid crash
(MINIDUMP-K).
.cue gdrom needs at least 3 tracks.
Delete disc if invalid.
2022-12-25 11:27:48 +01:00
Flyinghead 96aaa8b14a elan: don't map RAM with vmem if not naomi2 game
Issue #839
2022-12-24 13:33:16 +01:00
Flyinghead 53ed006a54 naomi: 18wheeler, soulsurfer and wldrider input improvements
18wheeler: limit wheel range. Issue #693
18wheeler: Implement gear tristate lever with 2 buttons. Fake motor drive board to avoid error messages in deluxe version.
soulsurfer: floormat button/contact is always on
wldriders: unmap rear brake so it doesn't have to be released
2022-12-24 10:48:17 +01:00
github-actions[bot] 171c41df12 Fetch translations & Recreate libretro_core_options_intl.h 2022-12-23 22:20:01 +00:00
Matt Phillips 4b53edb3bd Basic CPU graphs using ImPlot (#838) 2022-12-23 16:07:35 +01:00
Flyinghead 62085539a7 dynarec: reg alloc 64-bit regs. avoid some interpreter fallbacks
Option to reg alloc 64-bit regs in two host regs. Used when FPSCR.SZ ==
1 (64-bit reg and memory transfers.) Enabled for arm, arm64 and x64
(windows only) dynarecs.
Don't fallback to interpreter when FPSCR.PR==1 (double precision) for
FMOV, FLDS and FLTS.
2022-12-23 16:06:54 +01:00
scribam 1c8e558e25 deps: update glslang and vulkan 2022-12-23 10:14:31 +01:00
scribam 568145c247 metainfo: fix wrong category name 2022-12-23 10:14:02 +01:00
Flyinghead 5703bc7df2 ui: arcade games appear twice if the game list is updated 2022-12-23 10:13:26 +01:00
Flyinghead 95a00a165a sentry: upload crashes after reading emu.cfg to comply with user choice
android: get rid of Send Logs button
2022-12-23 10:06:24 +01:00
Flyinghead 599bc8a823 arm64 dynarec: need up to 5 ops for mem accesses
Issue #837
2022-12-22 14:55:42 +01:00
Flyinghead 9578841480 pvr: fix texture bleeding before making indexes
fix crash with sorted triangles.
Issue #836
2022-12-22 13:15:32 +01:00
Flyinghead 5387a6b534 android: minify makes httpclient fail
fixes sentry.io upload
2022-12-22 13:13:23 +01:00
Flyinghead bf09e96e04 android: more logging 2022-12-21 18:02:30 +01:00
Flyinghead b5d8cecd91 android: delay sentry upload to avoid broken pipe. Log more stuff
tentative fix for the broken pipe error when uploading to sentry on
android.
init log and sleep for 5 secs before upload
log git version, gpu name and version, renderer type and game id
2022-12-21 16:49:08 +01:00
Matt Phillips 6d913f42c8 Host-side profiler - initial commit (#834)
* Host-side (Flycast) profiler - initial commit

* Profiler - configurable frame warning time

* Compile fix for !DC_PROFILER
2022-12-21 11:24:11 +01:00
Flyinghead 1e0a875fa3 sentry: various fixes. Upload last log lines with the minidump 2022-12-21 11:23:15 +01:00
Flyinghead 4d77ce5a66 unused function 2022-12-20 22:24:15 +01:00
Flyinghead f3a6fb7d8b sentry.io integration 2022-12-20 21:52:46 +01:00
Flyinghead b6f73d96ca vk,dx: provoking vtx with sorted triangles. No depth write in per-strip
Provoking vertex wasn't set with sorted triangles (dx9, dx11, vulkan)
vk,dx9: No depth write in per-strip as in opengl and dx11.
2022-12-20 21:47:19 +01:00
Matt Phillips 13f3c8281f Fixed single stepping, added support for vCont packets and ranged stepping (faster), initial work to support other breakpoint types 2022-12-18 16:27:38 +01:00
Flyinghead 0107435a73 iOS build fix 2022-12-17 11:25:58 +01:00
Flyinghead ce674a872a dyna: implement missing ops: ldc/stc sr/fpscr, tas, div1
add dynarec implementations for missing ldc and stc ops with sr and
fpscr
add dynarec implementation for tas.b
canonical implementation for div1
delete unused reg_old_sr_status and reg_sr
2022-12-17 11:09:51 +01:00
Flyinghead 51758b965e ggpo: disable full framebuffer emulation. memwatch perf fix
Disable full framebuffer emulation with ggpo if threaded rendering is
enabled. Would require thread synchronization on VRAM page map.
memwatch: do single lookup on page map in hit()
2022-12-17 10:54:01 +01:00
Flyinghead 7fec511463 maple: don't recreate devs on rollback. Raise error if dest is invalid
maple: raise error is maple dest dma address isn't on RAM
maple: don't recreate maple devices when loading a rollback savestate
2022-12-17 10:51:12 +01:00
github-actions[bot] 1dd006d846 Fetch translations & Recreate libretro_core_options_intl.h 2022-12-16 22:19:48 +00:00
Flyinghead 2800927fa1 arm64 dynarec: can't rely on faultAddress with 512 MB vmem
Use x0 instead
2022-12-16 20:40:23 +01:00
Flyinghead f133e3cccb verify() must not call a function with side-effect 2022-12-16 20:40:23 +01:00
Matt Phillips b0a520fe18 Various GDB fixes and improvements (#832)
* Enabled GDB server, compile fix for MSVC, added GDB option to config

* GDB - 'vMustReplyEmpty' should not be explicitly handled, it is a test for how the target responds to unknown vpackets (which was incorrect)

* GDB wait for debugger option to allow debugging from bootstrap, and Event::Resume moved after renderer init so agent.interrupt() can pause the renderer

* Draw "Waiting for debugger", and fixed UI not rendering last frame before a state change

* Fixed GDB regs/mem endianness
2022-12-16 20:34:30 +01:00
Matt Phillips 3f30dd01ad Support for multi-processor compilation with MSVC (/MP option) (#830) 2022-12-15 22:50:38 +01:00
Matt Phillips 0c081a9597 Support for comma separated "-config section:key=value,section:key=value,..." command line syntax
(cherry picked from commit 451997d01e)
2022-12-15 22:49:55 +01:00
Matt Phillips 7176460de3 External windows serial console (#828)
* Open external console for serial output on Windows

(cherry picked from commit e41a1410b9)

* Compile fix for _UNICODE

(cherry picked from commit 4e6927bd27)
2022-12-15 22:49:20 +01:00
Matt Phillips 733a1fa73d Added USE_DX9 and USE_DX11 as configurable options in CMake 2022-12-15 22:48:38 +01:00
Flyinghead e3809ba058 gl: macOS build fix 2022-12-14 23:43:36 +01:00
Flyinghead 4d3de39c64 gl: no GL_PRIMITIVE_RESTART and glPrimitiveRestartIndex in GLES 2022-12-13 23:42:11 +01:00
Flyinghead 1765e50703 lr: missing symbols and functions 2022-12-13 23:33:24 +01:00
Flyinghead f9feaa313b pvr: sort triangles during parse. Use primitive restart
Sort triangles during ta_parse. Use the same index as other polys. Store
results in rend_context.
Use primitive restart if available to avoid too many degenerate
triangles.
Update renderers.
2022-12-13 22:57:57 +01:00
Flyinghead 9781d8971a gl: use static buffers for quad vertices 2022-12-13 20:56:19 +01:00
Flyinghead a0a9b5bbc5 holly: crash when reading a write-only register 2022-12-12 22:15:12 +01:00
Flyinghead c684faf423 naomi widescreen cheats: initd, initdv2, gunsur2, spawn, cspike, jambo
Widescreen cheats for initd, initdv2, gunsur2, spawn, cspike, jambo,
soulsurf.
Courtesy of Goddamn Superhero
Disable ws chear for House of the Dead 2 (wrong gun coordinates)
2022-12-11 16:33:30 +01:00
Flyinghead cdca559d99 ggpo: optimize memwatch, save/load state. endOfFrame on vblank in
ggpo: Optimize memwatch and load/save state. Unprotect memory before restoring a state. Smaller timesync wait. Missing error handling.
pvr: call ggpo::endOfFrame() on vblank in only
ssa: fix warning
2022-12-10 17:19:34 +01:00
Flyinghead d76dff8594 ggpo: don't call exit on assert. clean up logging
Don't call exit when an assertion fails, throw an exception instead. Log
ggpo API errors.
Deleted most ggpo logging methods and use flycast logging.
2022-12-10 13:06:31 +01:00
github-actions[bot] 223504a206 Fetch translations & Recreate libretro_core_options_intl.h 2022-12-09 22:20:25 +00:00
Flyinghead 1ab4eb00c0 tex cache: minor key mask fix. egl: no need for depth/stencil surface
Part of PalSelect was used as cache key for palette textures
PrintTexture fix
egl,wgl,xgl: No need for depth/stencil surface
gl: non-functional refactoring
2022-12-09 17:49:32 +01:00
Flyinghead 32e3e7d9c5 vmem: no more 4GB vmem mode. only map elan RAM in naomi2 mode
Do not attempt to reserve 4GM of virtual space on 64-bit hosts. Use
512MB everywhere.
Don't map elan RAM if not needed and dont protect/unprotect it in
memwatch.
2022-12-09 17:37:49 +01:00
Flyinghead 98123b9215 vk: don't sort triangles in per-strip mode
useless and now crashes since vertices aren't in ascending order anymore
2022-12-08 21:35:51 +01:00
Flyinghead 9069a49145 pvr: take jitter into account in spg sheduler. fix scheduler edge case
Take jitter into account when calculating current scanline
Scheduler would miss the next int if it's on the next scanline
Support for Hblank interrupt mode 2 (every scanline)
2022-12-06 22:04:37 +01:00
Flyinghead d417237e64 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	core/emulator.cpp
2022-12-06 21:47:50 +01:00
Flyinghead 648f33473f test fix 2022-12-06 21:12:41 +01:00
Flyinghead 446619ce85 atomiswave only has 2 MB of aica ram
new savestate version
build.h clean up
2022-12-06 20:51:45 +01:00
Flyinghead f5fa1f6210 holly, sh4: reg access handlers don't need size. SB_FFST constant 0 2022-12-06 20:42:00 +01:00
Flyinghead 976fb99aa3 pvr: naomi mvsc2 needs more rendering cycles
Regression introduced by 0b0e64304e
2022-12-06 19:50:34 +01:00
Flyinghead a0529d1cfc drop support for legacy .reicast config dir (linux, macOS) 2022-12-06 18:09:43 +01:00
Flyinghead 8001af9743 sh4: proper write masks for memory-mapped registers 2022-12-06 17:58:30 +01:00
Flyinghead e48b72a859 race condition causing emu thread exceptions to be ignored
in multithreaded mode, checkStatus() *must* be called to report
exceptions thrown by the emu thread
2022-12-05 21:24:27 +01:00
Flyinghead 71ba018782 widescreen cheatcode for vf3tb US
courtesy of goddamn superhero
2022-12-05 18:36:49 +01:00
Flyinghead 59ff44132b aica: get rid of audio samples batching
Some audio issues are reported because of this option and the now
correctly clocked aica cpu.
2022-12-05 18:34:52 +01:00
scribam 8a0323ec08 deps: update sdl to version 2.26.1 2022-12-04 16:32:08 +01:00
Flyinghead 4c7df6c7f4 pvr: don't merge polys in per-triangle. merge polys in per-strip
Merging polygons in per-triangle can produces a large number of
degenerate triangles (up to x3), which must then be sorted, resulting in
a performance hit. This is useless since the sorted triangles are merged
after being sorted. (Regression introduced by
20d25059bf)
Issue #818

In per-strip mode, polygons are now sorted before creating the index and
merging. So it doesn't have to be done in the renderer anymore.
2022-12-04 16:31:39 +01:00
github-actions[bot] 676cd3104b Fetch translations & Recreate libretro_core_options_intl.h 2022-12-02 22:20:30 +00:00
Flyinghead a40210c55c no aica batching for Tony Hawk's 1 & 2 2022-11-29 17:27:31 +01:00
Flyinghead 034f90c1e0 ggpo: zero-init unused but sent inputs
avoids lots of useless rollbacks
2022-11-29 17:12:15 +01:00
DisasterMo 64223927b8 Fix Crowdin config & workflow
Also add new languages and update translation scripts
2022-11-28 15:00:25 +01:00
tunip3 e2c03255bb make Xbox display scale scale with res instead of just switching between 2 presets for 1080p and 4k 2022-11-25 19:21:10 +01:00
scribam 63495d3a6a deps: update sdl to version 2.26.0 2022-11-22 17:23:32 +01:00
scribam 88466ec352 vulkan: add missing simplification (follow-up from 8426bcad) 2022-11-19 12:53:28 +01:00
Edward Li 1995eb935b Build OpenMP.xcframework 2022-11-19 12:52:58 +01:00
scribam f6532ca27a fix some warnings 2022-11-19 12:52:26 +01:00
Flyinghead 75dd5305c4 Revert "ci: use devkitpro/devkita64:latest (#672)" due to regression
Several games are freezing at start up
Issue #783
This reverts commit 3d00ac338b.
2022-11-15 17:52:12 +01:00
Flyinghead 76cf989455 disable free play for radirgy noa
Issue #527
2022-11-14 16:00:11 +01:00
Flyinghead 5b8e932509 move steam deck hack to sdl/sdl.cpp 2022-11-14 15:59:19 +01:00
scribam 993b705d8b vulkan: use dynamic dispatch loader 2022-11-09 17:20:05 +01:00
Flyinghead 19204882c4 pvr: reschedule spg when SPG_HBLANK_INT is updated
Fixes Triggerheart Exelica input lag
Issue #691
2022-11-04 18:34:43 +01:00
vkedwardli 605dc59f8d Fix Steam Deck's Game Mode also 2022-11-04 16:01:06 +01:00
Flyinghead 2332884d8b maple: lower xfer rate to 1 Mbps. More accurate payload size calculation
Maple bus max xfer rate is 2 Mbps but actual speed is 1 Mbps.
Fixes Slave Zero (PAL) freeze with HLE.
Some improvements on payload size calc. Clean up.
2022-11-04 11:22:50 +01:00
Flyinghead 94f3d80a75 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	CMakeLists.txt
#	core/hw/pvr/Renderer_if.cpp
#	core/oslib/audiobackend_alsa.cpp
#	core/rend/vulkan/desc_set.h
#	core/rend/vulkan/oit/oit_drawer.cpp
2022-11-02 20:12:34 +01:00
Flyinghead 0b0e64304e pvr: adaptive end-of-render interrupt delay
EoR interrupt delay now depends on the TA context size.
Issue #634
Fixes issues with FMV in some WinCE games (Resident Evil 2, Next Tetris,
Nightmare Creatures 2)
2022-11-01 18:29:44 +01:00
Flyinghead 5a1a766bd4 pvr: emu unresponsive if no render. Present when FB_R_SOF = FB_W_SOF
Fix no input polling while waiting for present.
Present frame immediately if FB_R_SOF = FB_W_SOF.
2022-11-01 18:23:54 +01:00
Flyinghead c15f446ffc hle bios: fix pal detection for some pal wince games
Caesar's Palace 2K, The Next Tetris, KISS
2022-10-31 11:31:21 +01:00
Flyinghead c88cdde9ec test fix 2022-10-30 12:47:39 +01:00
Flyinghead 40dbf53792 pvr: use render pass # to read the right tile when marking blocks
Fixes Unreal Tournament flashing/black screen.
gl: mark vram area in rtt to avoid overwriting data (Worms World Party)
Force Worms World Party to use CopyToVRam (regression due to
6a5db32d5d)
Don't calculate precise aspect ratio and use 4/3 instead (or more if
widescreen or stretch).
Fix clipping issue when using SCALER_CTL.vscalefactor. Avoir crash when
clip values are >= width or height.
vulkan: RenderFramebuffer wasn't working at all if !EmulateFramebuffer
2022-10-30 12:10:24 +01:00
vkedwardli 0cbf6f6601 Fixing Steam Deck's wrong dpi caused by incorrect 60mm * 60mm EDID (#796) 2022-10-27 22:00:22 +02:00
bslenul c8fc873cf9 [Game List] Separate DC and arcade games 2022-10-26 15:37:17 +02:00
Flyinghead b935bef906 gl: missing init of width and height in GlFramebuffer
gl,vk,dx9,dx11: always use the TA context copy for TA_GLOB_TILE_CLIP and
SCALER_CTL
2022-10-25 17:50:41 +02:00
Flyinghead c1f0dd81d2 pvr: copy pvr regs at start_render time to avoid concurrent update
copy TA_GLOB_TILE_CLIP and SCALER_CTL to rend context when starting
render. Use rend context copy to calculate framebuffer size.
Fixes framebuffer size glitches in vf4 water stages.
lr: pass aspect ratio when resizing.

dx11: Wrong sizing of rotated games.

gl: test automation fixes.
2022-10-25 15:00:04 +02:00
Flyinghead 5722dc90f0 Full framebuffer emulation. Renderer interface changes
Helps for:
Densha de Go! 2, Issue #171
Vigilante 8, Issue #275
Xtreme Sports
Sonic Shuffle
The Ring of the Nibelungen
2022-10-23 16:32:42 +02:00
Flyinghead e3c260f4ca pvr: don't use op list to mark block if tile pointer is null
Naomi Doom sets the opaque list block to null in the tile, but op size
in TA_ALLOC_CTRL is non-zero. So use the TR list in this case.

Issue #682
2022-10-23 15:49:23 +02:00
Flyinghead d1e48c657e missing overrides 2022-10-23 15:44:12 +02:00
Flyinghead decf70c87c get rid of INLINE, NOINLINE, __forceinline 2022-10-22 22:14:19 +02:00
scribam 4de9076b49 macos: fix cmake post build command with ninja 2022-10-22 14:09:13 +02:00
Flyinghead 922df88cdd msvc build fix 2022-10-22 13:05:11 +02:00
Flyinghead f25aeee756 audio: don't crash if audio init fails. Fall back to auto
Don't crash if an audio backend fails to initialize.
Fall back to auto or run without sound.
Better audio backend framework
2022-10-22 12:08:05 +02:00
Edward Li 2b36953fdc Always fills the window with responsive size 2022-10-21 10:55:34 +02:00
Edward Li 1dcf302665 Add Aspect Fit & Aspect Fill description for Widescreen and Super Widescreen 2022-10-21 10:54:59 +02:00
Flyinghead 1fd95c2886 Roadsters (US) doesn't support RGB cable
Issue #791
Compile warnings
2022-10-21 10:54:26 +02:00
Edward Li 93e1d7fcee rend_resize_renderer_if_needed check for window size changes also 2022-10-20 09:51:04 +02:00
Flyinghead b2b860bb8e gl: vmu not showing and memory corruption
Fix vmu not displayed
Memory corruption when restarting gl driver (android)
2022-10-20 09:49:53 +02:00
Flyinghead 0bd88fc9d9 gui: div by zero crash if window is too small 2022-10-19 10:07:48 +02:00
Flyinghead 20f9450218 ignore start() if emulator already started
can happen on android
2022-10-19 10:06:53 +02:00
flyinghead 401c402afc Revert "cmake: use more system libs (#775)" (#785)
This reverts commit c5c941e928.
2022-10-19 10:04:21 +02:00
Flyinghead 77a105d888 set USE_DX9 in CMakeLists.txt instead of build.h 2022-10-18 10:12:27 +02:00
Flyinghead 257c6b729f rzip: allow multiple writes 2022-10-18 10:08:02 +02:00
Alexandre Bouvier c5c941e928 cmake: use more system libs (#775) 2022-10-18 10:04:15 +02:00
Edward Li 092006fbbe Mark Flycast as a game for Launchpad 2022-10-15 21:33:22 +02:00
Edward Li 6add19fb04 unprotect elan memory during dc_reset hard 2022-10-15 21:32:49 +02:00
Flyinghead 02d4b821d7 naomi: allow eeprom-based settings to be overridden (rotate, region) 2022-10-12 22:59:46 +02:00
scribam 3d00ac338b ci: use devkitpro/devkita64:latest (#672) 2022-10-09 19:08:54 +02:00
scribam 387b9778f3 cmake: remove "-static-openmp" for apple (#773)
Fix warning "clang: warning: argument unused during compilation: '-static-openmp' [-Wunused-command-line-argument]"
2022-10-08 19:18:50 +02:00
scribam 582876b99e libomp.rb: update and set min macosx version to 10.9 2022-10-08 18:34:00 +02:00
scribam 3b3391c0d1 deps: update sdl to version 2.24.1 2022-10-08 18:33:11 +02:00
Alexandre Bouvier df61b1046a cmake: normalize whitespaces 2022-10-08 18:32:36 +02:00
scribam 8426bcad27 vulkan: simplify function calls 2022-10-08 18:32:01 +02:00
GABO1423 d22fa54f7b (Libretro) Enable Per-Pixel Options on DX11 builds 2022-10-05 10:46:10 +02:00
Piotr Jagiełło 2d56dddf7a cmake: execute git commands in the source directory 2022-10-05 10:45:18 +02:00
Flyinghead 7da0549b8c operator [0] on empty vector crashes
Issue #763
2022-10-04 18:21:10 +02:00
Flyinghead b821ece052 alsa: default to 'auto' device if configured one can't be opened
Issue #762
2022-10-02 17:09:13 +02:00
Flyinghead b240da41e0 lr: use VK_API_VERSION_MAJOR/MINOR/PATCH 2022-09-26 11:19:15 +02:00
Flyinghead d85baba1d3 Merge remote-tracking branch 'origin/dev' 2022-09-26 11:07:33 +02:00
Edward Li 8a44b909a4 [Apple] Proper version handling for Info.plist 2022-09-26 11:06:31 +02:00
GABO1423 5362264b18 (UWP) Remove expandedResources 2022-09-26 11:05:54 +02:00
Flyinghead 1858cf3b33 Merge remote-tracking branch 'origin/master' into dev 2022-09-24 19:28:38 +02:00
Flyinghead 1f876cde39 lr: use default button name if naomi inputs name is empty 2022-09-23 16:40:18 +02:00
Flyinghead 7288c7b541 win32: build win app, not console 2022-09-23 16:38:49 +02:00
Edward Li 2b8f5a7b9d Print correct version info for Vulkan and MoltenVK 2022-09-21 14:43:28 +02:00
Edward Li c2e1425209 Stop Apple fanboys from asking where is Metal 2022-09-21 14:43:28 +02:00
scribam c9c1218234 vulkan: add deps as submodules and sync with Vulkan 1.3.224.1 2022-09-18 16:56:56 +02:00
scribam 11d776aea1 vulkan: remove external files 2022-09-18 16:56:56 +02:00
scribam 1386744fe0 .cirrus.yml: update freebsd image to version 13.1 2022-09-17 12:49:42 +02:00
Edward Li da0d012328 Handle Dock menu's Quit action 2022-09-16 16:03:25 +02:00
Flyinghead f88abf9987 extra depth scaling for south park rally
fixes car depth on character selection screen
2022-09-14 17:52:35 +02:00
Flyinghead 4a4fa7792f vk oit: limit drawer swap chain to 2, same as non-oit
Fixes flashing during partial redraws (south park rally)
2022-09-14 17:48:57 +02:00
Flyinghead 73adbc660b win32: build win app, not console 2022-09-14 17:46:14 +02:00
Flyinghead aa97a6d64f pvr: last naomi2 poly was ignored in some cases
Fix the disappearing moustache in wild riders
Fix other potential edge cases in pvr parsing
2022-08-25 19:34:23 +02:00
Flyinghead e0d87eb093 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	core/rend/gui.cpp
2022-08-22 13:09:56 +02:00
Flyinghead 85b8c599c4 pvr: object list is sometimes shared between op and tr modvols
Region tile object list pointers can be identical for op and tr modvols,
in which case tr modvols should be drawn using op modvols geometry.
Used by crazy taxi 1/2, alien front online, daytona usa and probably
many others.
Issue #717
2022-08-22 12:38:04 +02:00
scribam 72136c2bfc deps: update sdl to version 2.24.0 2022-08-22 12:29:34 +02:00
Flyinghead 71e9420929 macOS: std::exception handler not catching FlycastException
Catch std::runtime_error instead
vk: Clear boxart texture cache before shutting down imgui driver
2022-08-14 18:39:09 +02:00
scribam 7457db8bba android: update android gradle plugin to version 7.2.2 2022-08-06 17:30:10 +02:00
GABO1423 69125b490e (UWP) Build Tweaks (#709)
* (UWP) Disable Vulkan Build Flag

* (CI) Remove UWP Build Flag
2022-08-04 17:37:06 +02:00
vkedwardli 3c94cd3194 Fix macOS accent menu (#708)
* `SDL_StartTextInput` only when textfield is focused

* [macOS] "Reveal in Finder" button for Home Directory

* only enable for `USE_SDL`
2022-08-04 17:35:40 +02:00
Flyinghead a6ac753c64 boxart: ignore disks with invalid ip_meta. sanitize disk id chars 2022-07-29 10:48:39 +02:00
Flyinghead 55600c40a9 sdl: use exp scale for rumble power
Better sensitivity for low power values.
Issue #707
2022-07-28 10:47:42 +02:00
Flyinghead 9070c246d4 move iso9660.h 2022-07-28 10:43:44 +02:00
bslenul 75ff5409f4 Switch broadcast region for San Francisco Rush 2049 and Sega Smash Pack - Volume 1 2022-07-25 11:26:12 +02:00
Flyinghead 642fad9a6e cfg: per-game settings must be deleted when changed back to standard
When a per-game setting is the same as the standard one, it is ignored
and not saved to emu.cfg. However the previously saved per-game setting
wasn't deleted, making it impossible to revert.

Issue #653
2022-07-25 11:25:42 +02:00
GABO1423 5ae7ac3eca (UWP) Add Additional Rescap Capabilities 2022-07-22 18:13:11 +02:00
Edward Li 885862a45e Get writable log path for macOS also 2022-07-22 18:12:43 +02:00
Edward Li 9b751fced8 NSLog with UTF-8, better color handling 2022-07-22 18:12:43 +02:00
Flyinghead 19ccc6a38d uwp build fix 2022-07-21 14:51:20 +02:00
Flyinghead ad8b41adb0 boxart: extract 0GDTEX.PVR. Offline scraping
extract iso9660 file system utility out of reios
.pvr limited parser
2022-07-21 10:43:45 +02:00
Flyinghead 807b8dea91 lr: Framebuffer size and aspect ratio. Fix vmu size and position (GL)
gl4: fix lightgun xhair size and position
2022-07-19 20:26:37 +02:00
Flyinghead 8e8935b9c4 pvr: xform matrix 240p support. screen stretching changes
Use FB_R_CTRL.vclk_div to detect progressive mode.
transform_matrix: Support non-4:3 aspect ratio such as 640x240. Don't
expect 480 height. Issue #690
Add black bars at top and bottom if screen aspect ratio is too low.
Issue #584.
Framebuffer size doesn't depend on screen stretching. Stretching is done
when blitting to screen.
lr: correct subsequent stretching when drawing vmus and xhair
2022-07-18 18:21:09 +02:00
Flyinghead 76bf574668 gl,gl4: disable anisotropic filtering if not linear
Issue #695
2022-07-15 20:36:29 +02:00
Flyinghead 9d17fc15a3 gdrom, hle: don't restart cdda if paused or playing
Fix regression due to ab791d1b9c
(unpausing restarts the current track)
Issue #690
2022-07-14 16:49:56 +02:00
Flyinghead 1cadd4e923 gdrom: set sub-q channel flag on audio tracks in TOC (ADDR)
Fixes V-Rally 2 CDDA tracks not playing. Issue #534
2022-07-14 16:43:41 +02:00
Flyinghead ab791d1b9c gdrom: ignore CD_PLAY when already playing, not when paused
Issue #690
2022-07-13 12:52:29 +02:00
Flyinghead 4f206d2773 pvr: set correct framebuffer size in 240p/pixel_double
Some games use 240p and pixel_double resulting in a 320x240 framebuffer.
Renderer should be resized accordingly.
Fixes linear filtering artifact in KoF dream match 1999 (Issue #690)
2022-07-12 15:55:49 +02:00
Flyinghead 7f9d9b81aa gdrom: don't reset current cdda sector on cd_play if already playing
Issue #690
2022-07-12 15:33:11 +02:00
Edward Li c77c3ab015 DRY 2022-07-09 11:46:27 +02:00
Edward Li 8acd81cc43 Add MacPorts as alternative link 2022-07-09 11:46:27 +02:00
Enrique Santos c0e52b9a1a load game: destroy old maple devices before create call 2022-07-08 20:38:16 +02:00
Flyinghead 0840da1bd5 sdl: fix inverted axis detection 2022-07-08 20:36:20 +02:00
vkedwardli 852df89f93 [macOS] Handle Quit menu item properly (#684)
* [macOS] Handle Quit menu item properly

* cleanup
2022-07-05 14:37:28 +02:00
vkedwardli b5eb8694f6 macOS Breakpad (#683)
* Breakpad.framework and dump_syms

* Use ExceptionHandler manually instead of using public methods from the framework

* Change macOS buildType to RelWithDebInfo and enable building Breakpad framework

* Enable symbol upload on GitHub runner

* Compile Breakpad directly instead of embedding the Breakpad.framework

* Print minidump location also

* Ignore `EXC_MASK_BAD_ACCESS` again
2022-07-05 14:36:21 +02:00
Flyinghead f4986008fe jvs: fix 86-request decoding
Fixes kingrt66 inputs when networked
Issue #673
2022-07-05 14:34:57 +02:00
Flyinghead d6644c4935 lr: terminate emu during deinit on android
Issue #566 is for linux only, not android
2022-07-03 18:38:59 +02:00
Flyinghead 19112aecb2 Merge remote-tracking branch 'origin/master' into dev
# Conflicts:
#	core/hw/naomi/naomi_cart.cpp
2022-07-01 12:42:37 +02:00
Flyinghead 5bb8c86903 uwp: force windows sdk version to one compatible with current xbox fw
Fixes error at install: The package requires OS version 10.0.22621.0 or
higher on the Windows.Universal device family. The device is currently
running OS version 10.0.22000.4970.
2022-07-01 12:16:30 +02:00
vkedwardli a659b57e63 Install Vulkan SDK in generate_xcode_project.command (#678) 2022-06-30 14:11:26 +02:00
vkedwardli 44e96c544b Use source_group to create folder hierarchy for Xcode project (#679) 2022-06-30 14:10:15 +02:00
scribam 0a5b8891a8 android: update gradle 2022-06-30 14:09:20 +02:00
Flyinghead 6a5db32d5d don't protect RTT textures vram
Fixes Spikers Battle RTT texture spurious update before use
(transitions)
2022-06-27 13:37:22 +02:00
Flyinghead b0f3e065be ui: wrong scaling after imgui driver reset
ImGuiStyle::ScaleAllSizes() is cumulative so reset style before calling
it
Issue #676
2022-06-27 13:32:30 +02:00
Flyinghead b5b0875203 android keyboard support 2022-06-26 22:04:36 +02:00
Flyinghead 9a557978c4 gamesdb: fix exception when boxart is missing 2022-06-26 21:55:00 +02:00
Flyinghead fe895211c1 ui: reset imgui driver before creating new one
Possible fix for Issue #676
2022-06-26 15:23:30 +02:00
Flyinghead 907131b7f5 allow ForceWindowsCE option to be used in per-game config
Issue #252
2022-06-24 13:27:21 +02:00
Flyinghead 76508146ae cheats: only apply widescreen cheat if current value is expected
Issue  #180
2022-06-24 11:47:24 +02:00
Flyinghead 7f28b767e4 gl: boxart clamp to edge if border not supported 2022-06-24 10:57:48 +02:00
Flyinghead 5f5a748031 boxart: batch uid searches. Bios image. More arcade rom name changes 2022-06-23 22:06:50 +02:00
vkedwardli 867b519a2b [macOS] Fix imagemagick not found on GitHub runners (#674)
disable dep check for brew reinstall
2022-06-21 09:50:05 +02:00
Flyinghead 74852520dc maxspeed: allow use of per-game network settings
Issue #671
2022-06-20 20:56:53 +02:00
Flyinghead faec4d8e50 gl: always use int arithmetic in palette index glsl calculation 2022-06-20 20:52:15 +02:00
Flyinghead d2aca1d621 savestate: overflow crash when serializing 2022-06-20 20:49:09 +02:00
Flyinghead 7bcd8c819a arcade rom names update. non square boxart
Correct handling of non square images
Improve search for arcade game names
Retrieve other images if no boxart (titlescreen, screenshot)
Changed some arcade rom names to more friendly ones
2022-06-20 18:07:06 +02:00
Flyinghead 7209a61583 boxart: race conditions. revert dash in disk id hack
Filter BIOS by name like regular games.
2022-06-18 17:49:37 +02:00
Flyinghead 1523fafce0 vk: fix crash when resizing window in boxart mode 2022-06-17 16:17:58 +02:00
Flyinghead 3915c55251 boxart: skip invalid disks. fix disk id dash issue. save found status 2022-06-17 16:13:58 +02:00
Flyinghead 5259aa20e6 boxart: delete trailing [.*] in game names. Remove extension first 2022-06-16 17:03:14 +02:00
Flyinghead 11ecb473b6 new option to broadcast digital outputs over the network
Similar to MAME's "-output network" option. Should be compatible with
MAME Hooker and the like.

Limit boxart images loaded per frame to 10.
2022-06-16 16:50:26 +02:00
Flyinghead 7982fdac1c switch needs curl 2022-06-15 23:13:01 +02:00
Flyinghead 54d92a11e8 build fixes 2022-06-15 22:38:05 +02:00
Flyinghead 5eb302898f box art fetch and display
Issue #22
2022-06-15 21:22:12 +02:00
Flyinghead 5b3a414987 Merge remote-tracking branch 'origin/master' into dev 2022-06-15 19:25:41 +02:00
Flyinghead 05961ac883 android build fix 2022-06-11 13:41:44 +02:00
flyinghead afd07c25ba pvr: store tex address in render context. texture cache refactoring
Store FT_W_SOF1 and FT_W_CTRL in render context since they can be
modified before render end. New tentative fix for vf4 water reflection
flashing black during netplay.
Refactor texture cache to use constructors. RTT code moved from
renderers.
Partial revert of ddcd3861d3
2022-06-11 13:24:22 +02:00
flyinghead 7ab92d88b1 msvc x86 build fix 2022-06-10 17:57:53 +02:00
flyinghead 3780299803 win32 raw api: user-friendly names for devices
Issue #664
2022-06-10 17:20:29 +02:00
flyinghead d78bb9ed3f don't list hidden folders and files on windows. Better parent dir prompt
Issue #666
2022-06-10 15:29:28 +02:00
Flyinghead b5f1552ed8 elan: don't crash on invalid texture xfer size
Issue #647: fixes initdv3jb area conquered crash
2022-06-06 15:54:25 +02:00
Gabriel Morazán 917cc7f27c Readme Updates. (#659)
* Update Reicast Link
2022-06-05 17:32:59 +02:00
Gabriel Morazán 2327e73ee7 (README) Update Xbox Section 2022-06-02 18:11:49 +02:00
Gabriel Morazán 397ddef68c (Libretro) Actually allow DX11 only cores.
Simple build fix.
2022-06-02 18:11:49 +02:00
Gabriel Morazán 3ec7f293ee (Libretro) Allow a DX11 only core to be built. (#657)
Main use case is Xbox systems.
2022-06-01 22:27:51 +02:00
flyinghead 26c8e8dab8 dx11 oit: naomi2 regression. Tr modvols shader needs divPosZ too 2022-06-01 19:26:56 +02:00
Flyinghead fdcea88519 gl4: wrong depth for transparent polys with native depth interp
Issue #630
2022-06-01 19:26:56 +02:00
flyinghead bf6c73060b native depth interpolation option to help AMD gpus
When enabled, set 1/z in pos.w and use native interpolation for colors,
UV and depth.
Get rid of manual modvol clipping in dx11.
2022-06-01 19:26:56 +02:00
Flyinghead ddcd3861d3 ggpo: don't protect rtt texture vram if ggpo is enabled
tentative fix for flashing water reflection texture in vf4 during
netplay
2022-05-31 17:42:42 +02:00
Flyinghead 971d47eb42 sdl: SDL_QuitSubSystem() on exit
Tentative fix for issue #654
2022-05-31 17:42:42 +02:00
Enrique Santos 13bd42bdab chat: disable window timeout after you respond to message 2022-05-30 16:15:44 +02:00
Flyinghead 71ac212dc7 elan: disable texture for vertices without UV coordinates
Fixes initial D white transparent quad at start of race
2022-05-30 16:15:15 +02:00
Flyinghead 2319a00c4f vk: bump moltenvk to 1.3.211.0 2022-05-29 13:35:22 +02:00
Flyinghead 1268077f6b cheat: missing cheat value in constructor
Fixes vf4tuned dimm check cheat writing random value (SH4 exception,
boot loop)
2022-05-29 13:30:06 +02:00
vkedwardli 5c579de459 Enable Texture Upscaling on macOS (#645)
* Compile a universal libomp
* static linking OpenMP
2022-05-28 13:00:20 +02:00
Flyinghead 167faff1f3 vk: invalid lightgun crosshair if maple device A isn't a lightgun 2022-05-28 12:58:53 +02:00
Flyinghead 22ad95cbfe ios: diagonal DPad buttons. Pan between buttons. Help tip for menu
Add diagonal DPad buttons
Allow switching virtual button without lifting finger.
Display help tip on first startup about pausing/opening menu.
2022-05-27 18:32:55 +02:00
Flyinghead db8508cefc ios: update AltKit 2022-05-27 18:20:16 +02:00
Flyinghead 5ac0772a2a vk oit: out of pool memory with moltenvk during render to texture 2022-05-26 18:06:30 +02:00
Flyinghead e2c2d6606d Fix Dead or Alive 2: Limited Edition (JP) widescreen cheat
Issue #625
2022-05-26 17:54:45 +02:00
Flyinghead 48361f58b6 vk oit: wrong temporary framebuffer dimensions 2022-05-25 16:44:24 +02:00
Enrique Santos dcb439f74a add ggpo chat window timeout 2022-05-23 11:42:11 +02:00
flyinghead 739a27be63 dx11 oit: render target and depth/stencil must have same dimensions
Fixes glitches during doa2 attract mode (depth/stencil missing).
2022-05-23 11:41:37 +02:00
Flyinghead e84cdce398 reios: flashrom read returns 0 on success. system id/timezone flash fix
flashrom read returns 0 on success, not size read.
Fixes Slave Zero (PAL) crash
2022-05-21 15:46:22 +02:00
Flyinghead af2fe242f9 flash: console id is checksummed 2022-05-18 14:58:21 +02:00
Flyinghead 0fb177bf85 reios: fix regression on many games due to 77a2bbbb
Jeremy McGrath
Skies of Arcadia
Speed Devils Online
Sydney 2000
Tech Romancer
Time Stalkers
Virtua Athlete 2000
Quake 3 (EU)
Climax Landers (JP)
Frame Gride
Pop'n'Music 1 & 2
Simple2000 2 & 3
2022-05-18 14:56:14 +02:00
Edward Li baab70c509 Rumble using MacBook's Taptic Engine (take 2) 2022-05-17 16:37:37 +02:00
scribam bc1c70bd1a ci: remove brew install libomp 2022-05-17 16:36:57 +02:00
scribam 12929c4571 openmp: use _OPENMP preprocessor, search openmp pkg unconditionally if enabled 2022-05-17 16:36:57 +02:00
Flyinghead 62522e4eb3 vk: naomi2 crash when lightModel is null
fixes crash at end of tutorial in kingrt66
2022-05-17 16:36:34 +02:00
Flyinghead 221060cc70 widescreen cheat for Dynamite Deka2 (JP), Zombie Revenge (naomi)
Better Dynamite Deka ex (naomi) widescreen cheat.
Courtesy of Goddamn Superhero
2022-05-16 13:06:38 +02:00
Flyinghead 58d1f7cee1 pvr: reset nextContext in Reset(). Use tactx_Alloc for direct fb render
Fix crash with multipass renders
Issue #634
2022-05-16 13:04:38 +02:00
Flyinghead 430256266f pvr: lightModels TA overrun on beach spikers
Better sizing of TA_context lists
2022-05-15 13:41:03 +02:00
Flyinghead f9e38b11d9 pvr: restore TA_context pool
fixes performance regression on android
2022-05-15 13:37:58 +02:00
Flyinghead 78e075546a libretro android build fix 2022-05-15 13:35:23 +02:00
flyinghead 658e111e3c dx11 oit: naomi2 regression. Tr modvols shader needs divPosZ too 2022-05-14 12:01:50 +02:00
jdgleaver 0e23b0bedd (libretro) Add option to detect and notifiy frontend of internal frame rate changes (60 <-> 30 <-> 20 fps, etc.)
Improves frame pacing in games with locked 30 fps and 20 fps frame rates
2022-05-13 17:13:25 +02:00
Flyinghead 903c768f7f vk oit: First frame after init wasn't displayed 2022-05-13 17:12:31 +02:00
Flyinghead d08f0e6599 gl4: wrong depth for transparent polys with native depth interp
Issue #630
2022-05-13 13:03:02 +02:00
Flyinghead cd22ba1a2b android: use WifiManager.MulticastLock to receive broadcast packets
In many cases, broadcast UDP packets can't be received on android unless
a MulticastLock is held.
2022-05-12 17:39:49 +02:00
flyinghead 77a11d2a2e native depth interpolation option to help AMD gpus
When enabled, set 1/z in pos.w and use native interpolation for colors,
UV and depth.
Get rid of manual modvol clipping in dx11.
2022-05-12 13:43:43 +02:00
flyinghead cce8cb8528 dx11 oit: missing TextureFiltering support
Issue #628
2022-05-11 19:16:31 +02:00
jdgleaver 6c6b447ea1 (libretro) Limit maximum number of audio samples that can be uploaded per call of retro_run() 2022-05-05 18:02:40 +02:00
Flyinghead 4554450d1d oit: add max layers and pixel buffer size options 2022-05-05 18:01:05 +02:00
Flyinghead a0d1dbf833 dx11: don't create the device in debug mode 2022-05-04 19:38:43 +02:00
Flyinghead a1a89df17f change vf4ft dimm check cheat. Don't apply cheat if not needed.
Fixes the SH4 exception seen with the previous cheat on some platforms.
Don't write memory if value is unchanged to avoid unnecessary protection
faults.
2022-05-04 10:30:35 +02:00
Flyinghead cf36384481 use nearest/point sampling to draw framebuffer if nearest is forced 2022-05-03 17:55:02 +02:00
flyinghead 9103371362 vk: increase descSet pool size for storage buffers and input attachments
Fixes out of host memory error on macOS
Issue #619
2022-05-03 17:49:46 +02:00
flyinghead 1b5ad34c8e dx11: (oit) use temporary render target for multipass
Render to temporary render target at end of pass and swap with regular
RT.
Fixes Tony Hawk 2 missing transparent geometry and character shadow.
Issue #618
2022-05-03 17:47:43 +02:00
Flyinghead c57e88850c lr: avoid crash when rewind is on
Issue #471
2022-05-01 19:22:22 +02:00
scribam 101a831534 cmake/macos: remove multitouch library 2022-05-01 12:34:43 +02:00
Flyinghead 3cc991fa4f oit: poly number/vertex id overflow
Use 17 bits for vertex id but substract first vtx index
Use 13 bits for poly number instead of 12
Panzer Front uses more than 4095 tr polys.
Issue #616
2022-05-01 12:33:53 +02:00
Flyinghead c348f4ccad allow a core without open gl to be built
Issue #515
2022-04-30 18:05:12 +02:00
Flyinghead 0181685d2f cheats: use software name as additional condition for widescreen
don't enable widescreen cheat for code veronica X
Issue #229
2022-04-30 12:08:36 +02:00
Flyinghead 39bb94dd55 jvs: don't scale ninja assault lightgun coordinates
Fixes reload issues (Issue #610)
2022-04-30 11:50:56 +02:00
Flyinghead 77a2bbbb8d reios: cancel gd dma int in g1_end_dma. drv_stat returns busy when busy
Cancel G1 DMA interrupt in G1_DMA_END (fixes MSR, Psychic Force, Pro
Pinball, Sega Swirl)
GET_DRV_STAT must return busy when drive is busy (fixes Hell Gate, Zero
Gunner)
Better named constants
2022-04-29 15:18:41 +02:00
Flyinghead afb0a80de1 pvr: autosort needs empty passes to be accounted for
Issue #612
2022-04-29 11:37:17 +02:00
Flyinghead 49932e02a6 gdrom: generate raw subcode 2022-04-27 14:32:53 +02:00
Flyinghead 990a4ad583 vk: ignore pipeline cache if loading fails 2022-04-27 14:30:03 +02:00
Flyinghead fc9e1e401b naomi: emulate midi ffb drive board response
needed for driving simulator
2022-04-27 14:28:58 +02:00
scribam 15ca7e82bd ci: fix java-version for actions/setup-java 2022-04-26 10:14:58 +02:00
Flyinghead 3b81bbcae5 naomi2: gmp diffuse/specular flags select vertex or model colors only
These flags shouldn't be used to disable diffuse/specular shading
Fixes road surface glitches in initdv3e (Usui map)
2022-04-21 13:55:09 +02:00
Flyinghead 902fc2cbe8 naomi: override Region settings if current region BIOS isn't found 2022-04-20 14:16:15 +02:00
Flyinghead 50f5dabf4a naomi2: use diffuse/specular color before light routing
fixes lion's jacket color and shun's face glitch (vf4)
2022-04-20 14:13:42 +02:00
scribam aa6c9e2106 msvc: fix linking issues in debug build 2022-04-17 13:24:37 +02:00
scribam 919fdb3594 ci: add distribution input to actions/setup-java@v3 2022-04-17 13:24:11 +02:00
Flyinghead c625cc68bf lr: increase vk descSet pool size. Insert card binding
vk: Use same descriptor set pool sizes for standalone and core
lr: bind "Insert Card" to L button (Naomi button 6)
lr: reset input descriptors when loading a new game
lr: don't reset maple devices in arcade mode: reloading eeprom cancels game settings
2022-04-17 13:23:16 +02:00
flyinghead d732140bf9 Merge pull request #595 from flyinghead/dev
Naomi 2 support
2022-04-16 14:24:49 +02:00
Flyinghead db525bd5db android: fix touchscreen on Retroid Pocket 2+
Unexpected event source for touchscreen events
2022-04-15 18:06:15 +02:00
Flyinghead 039c666247 more types.h clean up. better aica handler templates 2022-04-15 17:03:49 +02:00
Flyinghead ed5c24c281 arm64 build fix 2022-04-15 11:17:22 +02:00
Flyinghead f2f4010203 clean up types.h, refactoring 2022-04-14 11:34:45 +02:00
Flyinghead a9e261d280 simplify TA parsing 2022-04-13 20:36:52 +02:00
Flyinghead a710674cd4 gui: init once. reset ui driver when needed. android 120+ Hz support
ImGui is now initialized once at startup and shutdown before
terminating. graphics initialization is independent.
Move more imgui stuff into imgui drivers.
switch: set scaling on external screen to 1.4, same as xbox
UI scaling refactoring.
2022-04-13 18:06:19 +02:00
Flyinghead ddfc00ed9f Merge remote-tracking branch 'origin/master' into dev 2022-04-13 16:29:41 +02:00
Flyinghead ac71970561 don't save built-in cheats (vf4 dimm check) 2022-04-13 13:10:56 +02:00
Flyinghead fd50529d86 gl: (lr) black screen when vmu display is on
need to call glBindVertexArray(0) to avoid VAO being modified by the
frontend
2022-04-12 18:23:09 +02:00
Flyinghead 52d95e537c lr ci: disable switch build 2022-04-11 15:56:43 +02:00
Flyinghead 15b21fff2b vk: don't use anisotropic with nearest. Use linear mipmap filter
Issue #580
2022-04-11 13:35:48 +02:00
scribam f46bccfecd cmake: reunified dx9 files 2022-04-10 11:28:09 +02:00
Flyinghead 1f55973f72 libretro ci: add switch build 2022-04-10 11:27:37 +02:00
scribam 3d5fd61285 macos: fix size for image icons 2022-04-09 12:06:17 +02:00
scribam 069b501ca3 android: update android gradle plugin to version 7.1.3 2022-04-09 12:05:22 +02:00
flyinghead d035af7ff0 xbox: low resolution (640x480) with recent firmware
Device ids for xbox series s/x returned from
GetGamingDeviceModelInformation() have changed
2022-04-09 12:04:51 +02:00
scribam 20302cd378 cmake: add XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER 2022-04-07 23:09:08 +02:00
scribam 959685e260 ci: use xcode for macos 2022-04-06 14:54:28 +02:00
Flyinghead e0058c17ff lr: don't terminate emu on deinit. gl4: buffer wasn't released on term()
shared libraries containing gnuc unique symbols are never unloaded on
linux, and possibly other platforms. So don't terminate the emulator on
deinit and init it only once.
Issue #566

gl4: buffer not released on term() was causing crashes or black screen when restarted.
2022-04-05 14:53:47 +02:00
Flyinghead bf61f5cfe8 Merge remote-tracking branch 'origin/master' into dev 2022-04-04 12:11:10 +02:00
Flyinghead 8dcc25e1a9 ta: default base/offset color is white, not black
fixes black players in NHL 2K
2022-04-04 11:47:11 +02:00
Flyinghead a428167dc6 naomi network: alienfnt startup crash if not connected 2022-04-04 11:43:54 +02:00
Flyinghead e46d819c46 aws needs bash shell 2022-04-04 11:41:28 +02:00
Flyinghead 48e3a3eb68 aica: double arm clock speed
actual aica arm clock seems to be 22.5792 MHz, which means 512 cycles
per sample at 44.1 KHz (from 256)
fixes vf4 audio hiccup in character selection screen
2022-04-03 20:53:44 +02:00
Flyinghead a635fb3f77 test automation build fix, better exit 2022-04-03 20:46:50 +02:00
scribam 274f2fe10d ci: add ninja, update actions and ccache support 2022-04-03 15:38:49 +02:00
Flyinghead 320f679038 win32 build fix 2022-04-02 16:59:57 +02:00
Flyinghead 94c20ba29f elan: reset TA parser before loading state 2022-04-02 16:43:15 +02:00
Flyinghead 8baebcfb5b maxspeed networking. Store aw force feedback value 2022-04-02 16:41:52 +02:00
flyinghead 2c96d49cf2 dx9, dx11: support for forced point/linear tex sampling and anisotropy 2022-04-02 11:18:48 +02:00
Hugo Locurcio a9cabdc342 Add texture filter override setting, expose anisotropic filtering
The new texture filter option can be set to:

- Default (keeps the game's intended filter mode).
- Force Nearest-Neighbor (crisper appearance).
- Force Linear (smoother appearance).

Additionally, mipmapping can now be enabled on nearest neighbor-filtered
textures (which is used if nearest-neighbor filtering is enabled, including
with anisotropic filtering).

Anisotropic filtering was already implemented in both OpenGL and Vulkan,
but it was not exposed in the GUI.
2022-04-01 16:00:41 +02:00
Hugo Locurcio 90a95b4688 Add 6×, 7×, 8× and 9× options for internal resolution
This can be used to get a smoother image (supersampling) on
1440p and 4K displays. The 9× setting is also suited for native
resolution rendering on 8K displays.
2022-04-01 16:00:28 +02:00
flyinghead 7fcce4a59b naomi network: ignore WSAECONNRESET. Longer timeout for client 2022-03-30 15:48:23 +02:00
Flyinghead 554ffcd08f naomi: use platform-independent network error codes (win32) 2022-03-30 14:13:02 +02:00
scribam 0c46ea13c7 ci: use windows-latest 2022-03-27 18:14:38 +02:00
Flyinghead af0574c04e build fixes for msvc, ios and android 2022-03-27 15:57:01 +02:00
Flyinghead 6c38295d62 new naomi network protocol. vblank event. initd rumble support
new vblank event, used by cheats, lua and naomi net
new udp net protocol for naomi. rx/tx on vblank on emu thread.
input: rumble power configurable (Issue #158)
ui: rumble intensity slider, enable/disable upnp
aica: hook to consume midi out
decode midi out to simulate rumble for initd
upnp can now be disabled
2022-03-27 15:23:21 +02:00
Flyinghead 1e01dbb151 wrong line padding value when copying RTT to vram due to previous commit 2022-03-26 20:51:07 +01:00
Flyinghead be270259ee crash with RTT and copy to VRAM if width > linestride
RTT texture width must not exceed FB_W_LINESTRIDE
fixes Flag to flag crash
2022-03-25 15:41:16 +01:00
Nikos Chantziaras 03f9955f8b libretro: present frames before audio upload
retro_audio_sample_batch_t can block for a long time if the frontend
performs audio sync. This unnecessarily delays frame presentation.
2022-03-23 21:30:03 +01:00
Flyinghead 55e613fae5 widescreen cheats for gun spike, initdv3e, alpilotj, monkey ball
Courtesy of Esppiral
2022-03-21 17:51:31 +01:00
Flyinghead a5bad2b9b7 more naomi widescreen cheats. Fix vathlete 4-player mode
widescreen cheats for asndynmt, doa2m, slashout, spikers battle,
18wheeler, beach spikers. Courtesy of Esppiral
vathlete needs 2 I/O boards for 4-player mode
2022-03-20 17:49:50 +01:00
Flyinghead ebb251d8cf widescreen cheat for vf4tuned
Courtesy of Esppiral
2022-03-19 11:30:45 +01:00
Flyinghead 56768f2d3d naomi2: use TA parser. Use N2light directly with vk, dx11
Use TA parser to handle list type and clipping for Naomi 2 polys.
Pass all pass-throuch TA data to TA parser but stop on naomi2 command.
Set default projection matrix instead of identity (fixes Area conquered
screen invisible in initd).
Change N2Light and N2LightModel so they are usable in GLSL (vulkan) and
HLSL (dx11).
TA parser throws exception for unhandled param.
ta_vtx.cpp refactoring.
Support for subtractive lights (diffuse+specular). Used in some clubk
circuits.
Fix vulkan crash when direct FB render.
2022-03-16 17:28:45 +01:00
Flyinghead 5b3d36e081 naomi2: network support for clubk and initd
clubk: don't reverse handle by default
hotd2 doesn't have a proper game id or standard eeprom
2022-03-15 19:44:24 +01:00
Flyinghead ad08590197 vulkan: cache per-poly desc sets in map
avoid desc set pool exhaustion in per-triangle
2022-03-13 11:39:30 +01:00
Flyinghead 53b5588bda Merge remote-tracking branch 'origin/master' into dev 2022-03-13 11:01:27 +01:00
Flyinghead 1015a8c098 naomi2: vulkan support
oit: use #define instead of functions in GLSL
2022-03-12 17:56:46 +01:00
Flyinghead 27ddc215cc naomi2: boost lights by constant factor. simplify shaders 2022-03-08 17:38:29 +01:00
Flyinghead c11a6cd432 naomi2: partial gles2 compatibility
Issue #553
2022-03-07 20:32:08 +01:00
Flyinghead 514eedbc63 maple: do not raise maple_dma interrupt for light gun
Issue #474 (Virtua Cop 2 momentarily freezes when shot fired)
2022-03-07 19:16:49 +01:00
Flyinghead 1f61f80c92 input: fix naomi rotary encoders
Games with multiple JVS input boards poll inputs more than once,
ignoring some relative mouse movements.

Issue #557
2022-03-06 17:57:16 +01:00
scribam 830ffd0559 deps/picotcp: pico_ipv6_source_dev_find requires PICO_SUPPORT_IPV6
Backport https://github.com/virtualsquare/picotcp/commit/529074aab4f53a87426673548d6793ced666b6ed
2022-02-28 07:24:50 +01:00
scribam ed066df469 deps: update miniupnpc 2022-02-28 07:24:36 +01:00
scribam e6676c7d09 android: update gradle 2022-02-27 08:33:44 +01:00
scribam 33115a39a3 android: use latest cmake from android studio 2022-02-27 08:33:44 +01:00
Flyinghead 6538360fe1 switch: use devkita64:20220128 instead of latest
fixes peformance issue
2022-02-26 08:14:10 +01:00
Flyinghead 3a62e432da switch: revert a92c2899c8
back to .obj instead of .o
2022-02-25 18:35:58 +01:00
Flyinghead 9c3f60c26c CI: windows-2019 for windows. devkita64:20220128 for switch 2022-02-25 18:30:28 +01:00
Flyinghead ed0e5b8c5a remaining references to windows-latest -> windows-2019 2022-02-25 17:47:47 +01:00
Flyinghead c75d94bd90 use windows-2019 for windows builds 2022-02-25 17:36:13 +01:00
Depal1 a8d6374d76 Add installation on MacOS via Homebrew 2022-02-25 17:18:35 +01:00
cmitu 4b10402c5b Disable stencil usage on low end VC4 devices (Pi3)
Make the libretro core boot again when using the legacy VC4 GLES drivers.
Based on https://github.com/libretro/flycast/commit/ee9cd16f

Fixes: https://github.com/flyinghead/flycast/issues/539
2022-02-24 07:17:48 +01:00
Flyinghead e5863920c4 naomi2: fix beach spiker crash
VUR vertices can also have environment mapping
2022-02-22 08:48:51 +01:00
Flyinghead 7f61b44d42 imgui: better drag scrolling code 2022-02-21 19:48:52 +01:00
Flyinghead a5660fa2b4 missing changes from previous commit 2022-02-18 17:40:00 +01:00
Flyinghead ecc03e3ebc naomi: use boot rom id to configure eeprom
Make eeprom from scratch if it doesn't exist based on boot id info.
Override eeprom settings to make game happy
Change region to supported one
Get rid of per-rom region info in rom list
New option to configure Naomi games in free play
2022-02-18 17:35:20 +01:00
Flyinghead a92c2899c8 switch build: cmake is now producing .o instead of .obj 2022-02-18 16:42:05 +01:00
Flyinghead af4638e83f naomi2: fix another initdv2 end of race crash 2022-02-18 16:40:26 +01:00
Flyinghead cecf1a5497 naomi2: fix initdv2 end of race crash 2022-02-17 18:31:20 +01:00
Flyinghead f2374982b8 pvr: don't merge polys with != palette. 2nd pass sometimes ignored
polys with different palette index shouldn't be merged.
If a pass isn't using any opaque, it can't be found. Fall back to using
the transparent or punch-through list in this case.
2022-02-17 18:30:29 +01:00
Flyinghead d736dd027d naomi2: initd card support. lua: fix multi-threading crash
initial d card reader support. insert card button.
lua: use mutex to enforce thread-safety
2022-02-16 19:02:04 +01:00
Flyinghead 214db9e0b1 gl4: depth pass need texture and UV for punch-through polys 2022-02-15 17:18:32 +01:00
Flyinghead 3bbc89afc9 dx11: fix crash with modvols 2022-02-15 17:16:45 +01:00
Flyinghead e35ccbbb18 naomi2: force region for some roms. elan clean up 2022-02-15 17:15:44 +01:00
Flyinghead 20571c5aa1 chd: MIL-CD support
Issue #529
2022-02-15 11:34:11 +01:00
Flyinghead 3872a6b475 libretro: support VMU and lightgun crosshair with dx11 OIT renderer
OIT support was missing
Issue #525
2022-02-15 11:06:51 +01:00
Flyinghead 083a1c85a8 gl: shader compile error on shield tablet
Don't use GL_NV_shader_noperspective_interpolation since it's not really
needed (and wasn't enabled)

Issue #510
2022-02-14 18:54:27 +01:00
Flyinghead 943e0285ac libretro: support VMU and lightgun crosshair with dx11 renderer
Issue #525
2022-02-14 18:47:23 +01:00
Flyinghead d7abfc688c dx11: oit depth pass needs the palette for PT polygons
Punch-through polys may use a palette, which is needed for alpha testing
Issue #467
2022-02-14 18:41:38 +01:00
Flyinghead 8f01ef90cf gl,dx9,dx11: only render frame when Renderer::present() has been called
Issue #511
2022-02-14 18:38:58 +01:00
flyinghead 8d071bf4ea naomi2: dx11 support. fix ambient color. no depth write in per-strip
dx11: naomi2 support
n2: ambient color was swapping red and blue
gl, dx11: don't write depth in per-strip to avoid missing geometry,
prefer wrong depth order/blending for now
optimize naomi2 per-triangle sorting
2022-02-13 21:01:45 +01:00
github-actions[bot] 3929fe64a3 Fetch translations & Recreate libretro_core_options_intl.h 2022-02-11 22:20:12 +00:00
Flyinghead a14086d484 naomi2: shader error in gles. Invert clubkart wheel axis 2022-02-11 19:06:58 +01:00
Flyinghead 20d25059bf naomi2: remove geom shader. Merge transparent polys. bump mapping fix.
elan: Get rid of geometry shader and do geometry clipping manually.
pvr: Aggressively merge transparent polys in per-triangl and OIT mode, duplicating the last vertex to merge opposite cull mode strips.
gl4: reset OIT pointers in final shader. No need for clear pass.
gl4: alternate between 2 buffers for verts.index/tr poly params.
gl4: use gl_VertexID + poly number for poly index.
gl: new GlBuffer class.
2022-02-11 15:54:18 +01:00
Flyinghead ccee7162bc naomi2: soulsurfer inputs, 2-volume UV, wrong TA parser selected
TAParserDX was used for pass-through TA data. Fixes health bar color in
vf4 and dust color in kingrt66.
2-volume missing u1/v1. Fixes clubk shadows.
2022-02-08 10:32:56 +01:00
Flyinghead 4fe8e40569 libretro: fix texupscale and max upscaled texture size settings value 2022-02-06 20:42:41 +01:00
Flyinghead b91b3d5da6 libretro: use correct #ifdef for omp support
enables xBRZ upscaling
2022-02-06 17:52:30 +01:00
Flyinghead debbae6ab1 naomi2: elan v10 emulation. texture dma xfers. 2-volume support
emulate elan v10 (fixes modvol in vf4, initd, beachspiker, wldrider)
wrong color order for model and vtx color
model param override xor support
improved light direction precision. Angle attenuation algo change
get rid of alpha light and modifier volume hacks
texture dma xfer from main and elan ram
gl4: use geometry only vtx and geom shaders for depth pass
2-volume support
2022-02-05 14:50:12 +01:00
Flyinghead 2c6f01ae38 naomi2: kingrt66 wiper button. initd gear up/down
kingrt66: map wiper button, remap shift H and R
initd: map gear up and down
wldrider: remap push and pull
2022-02-05 14:29:01 +01:00
github-actions[bot] 92f81fa054 Fetch translations & Recreate libretro_core_options_intl.h 2022-02-04 22:19:01 +00:00
Flyinghead 0362fd1079 naomi2: disable elan when net rollbacking, optimizations. ggpo: RTT fix
n2: do not process elan commands during ggpo rollbacks.
n2: Cache model colors to avoid unpacking for each vtx
pvr: merge equivalent polys with different culling by duping a vtx
pvr: fix crash during direct FB render
pvr: use correct color ordering for naomi2. Use identify matrix for null matrix pointers
ggpo: do not signal end of frame on a render to texture
2022-02-01 17:37:54 +01:00
Flyinghead 38765dc89a pvr: fix multipass. naomi2: constant color shading.
pvr: link multipass TA contexts. Each pass has its own.
pvr: get rid of context pool
naomi2: constant color shading. Use model diffuse and specular
selection. Don't use vtx color for offset color.
naomi2: pseudo-parallel lights fix
naomi2: pass-through TA data needs forced list type. Terminate with
end-of-list
enable RTT copy to vram for Beach Spikers
2022-01-31 20:40:09 +01:00
Flyinghead 78306b3c12 ggpo: memory leak in free_buffer 2022-01-30 12:39:00 +01:00
Flyinghead e51a291195 ggpo: wrong elan ram offset calculation 2022-01-30 12:39:00 +01:00
flyinghead d551848a9b dummy commit 2022-01-29 19:39:08 +01:00
Flyinghead fe6247dded cheats: iOS build fix 2022-01-29 18:40:19 +01:00
Flyinghead 5fb8b458bb pvr: use TA_OL_BASE instead of PARAM_BASE/TA_ISP_BASE to id TA context
Writes current TA_OL_BASE to all tiles OPB block. Read from region array
at render time to identify context.
Fixes vf4 water reflections RTT
get rid of dump_frame/read_frame
2022-01-29 18:39:38 +01:00
Flyinghead 4e21391f8c ggpo: memory leak in free_buffer 2022-01-29 16:58:28 +01:00
github-actions[bot] 9ab4bb963f Fetch translations & Recreate libretro_core_options_intl.h 2022-01-28 22:20:29 +00:00
Flyinghead 340c55c570 build fix 2022-01-28 22:30:07 +01:00
Flyinghead de1322b928 naomi2: Fix T&L matrix. vmem elan ram support.
Fix T&L matrix (wild riders)
Open GL support for normal/light matrix
handle elan RAM in vmem
2022-01-28 21:24:30 +01:00
Flyinghead 010d257b69 naomi2: vf4tuned cheat/hack to skip DIMM fw version check 2022-01-28 20:02:07 +01:00
Flyinghead 58f05f74cf jvs: set received jvs message trail to zero
fixes sh4 crash during naomi boot
2022-01-28 11:31:30 +01:00
Flyinghead e5d517dad2 use platform.isConsole(), platform.isNaomi(), ... 2022-01-27 17:52:19 +01:00
Flyinghead 965dea5fe6 test fix 2022-01-27 16:44:37 +01:00
Flyinghead 1ffcc75031 naomi2: implement SB_ISTNRM for clxb. serialize elan state 2022-01-27 16:40:12 +01:00
Flyinghead e084cc9a3a jvs: set received jvs message trail to zero
fixes sh4 crash during naomi boot
2022-01-27 15:50:44 +01:00
Flyinghead 6ed78d1202 another GL_CLIP_DISTANCE0 build fix 2022-01-26 22:37:38 +01:00
Flyinghead 270eaa1452 GL_CLIP_DISTANCE1 undefined 2022-01-26 22:19:53 +01:00
Flyinghead e1038ea632 naomi2: fix regressions. 2-volume and bump mapping support WIP
optimize open gl uniforms
2022-01-26 22:15:10 +01:00
Flyinghead 8947100701 libretro: missing new param to gl4GetProgram 2022-01-25 15:43:30 +01:00
Flyinghead cb99e7d920 naomi2: do T&L on the gpu. bypass TA format. env mapping.
fix model/instance/matrix parsing
handle culling reversed model flag
geometry shader for near plane clipping
2022-01-25 15:37:04 +01:00
DisasterMo a4b0a69c45 Enable Indonesian, Swedish and Ukrainian localisations 2022-01-22 19:18:41 +01:00
github-actions[bot] 2a364910c0 Fetch translations & Recreate libretro_core_options_intl.h 2022-01-21 22:20:49 +00:00
Flyinghead 45ba648622 dx11: VersionHelpers.h -> versionhelpers.h
the mingw version is all lowercase
2022-01-19 14:37:49 +01:00
Flyinghead dcd48f4264 ios: on-screen keyboard support 2022-01-19 13:48:16 +01:00
Flyinghead b048921c11 naomi2: fix clipping, parallel light direction, reset state on loadstate 2022-01-18 18:25:40 +01:00
Edward Li 8ee9f1b1d9 Cleanup macOS screen DPI calculation (included in SDL 2.0.20 now) 2022-01-18 11:58:57 +01:00
Edward Li f2c39e4004 Update SDL to 2.0.20 2022-01-18 11:58:57 +01:00
Flyinghead 4335aa563f naomi2 WIP 2022-01-16 22:41:42 +01:00
Flyinghead 62ec3546d6 dx11: uwp doesn't need texture conversions 2022-01-16 10:37:55 +01:00
Flyinghead 8bb0bd05f9 ui: limit scaling further on small low-resolution screens (retroid) 2022-01-16 09:58:33 +01:00
Flyinghead e538242962 dx11: convert 16-bit textures to 32 bits on windows7
1555, 4444 and 565 aren't supported on win7
Issue: https://github.com/libretro/flycast/issues/1123
2022-01-16 09:54:39 +01:00
github-actions[bot] d70d2ad405 Fetch translations & Recreate libretro_core_options_intl.h 2022-01-14 22:21:28 +00:00
Julien Reichardt 4f638f6d77 Use service button instead of coin
The service button can also be used to add coins.
2022-01-11 14:09:54 +01:00
Julien Reichardt 80d78705b0 Add default coin mapping 2022-01-10 12:13:14 +01:00
github-actions[bot] 140cec7c59 Fetch translations & Recreate libretro_core_options_intl.h 2022-01-07 22:20:58 +00:00
scribam 746b3c5a54 sdl: fix joystick rumble 2022-01-06 08:59:39 +01:00
Flyinghead a4788b5b24 zero-init sh4 context when no vmem is available
Issue #439
2022-01-03 18:44:47 +01:00
cmitu 8dcf0f58b5 postprocess: fix GLES2-only build
Added a missing `ifndef` guard for `glBindVertexArray`, useful for GLES2-only builds.
2022-01-02 10:51:03 +01:00
Julien Reichardt a8080c5db3 Fix missing libSDL2.a static library on Linux 2022-01-01 18:29:46 +01:00
github-actions[bot] a52977d1cf Fetch translations & Recreate libretro_core_options_intl.h 2021-12-31 22:20:45 +00:00
Edward Li 0bb6fed822 Remove junk folder when packaging macOS app 2021-12-26 23:20:58 +01:00
Flyinghead d86305a7c3 android: on-screen gamepad not editable in Open GL
Swap wasn't called during editing
Issue #464
2021-12-26 16:03:19 +01:00
Edward Li 5aeef17d09 macOS: Enable "New Instance" in File and Dock menu for SDL 2021-12-25 21:46:19 +01:00
Flyinghead 2d41d993e3 macOS: patch SDL to compile in metal and vulkan
https://github.com/libsdl-org/SDL/issues/5010
2021-12-25 21:45:13 +01:00
github-actions[bot] 503cc7ea97 Fetch translations & Recreate libretro_core_options_intl.h 2021-12-24 22:21:05 +00:00
Flyinghead 7f41847c5c android: bigger on-screen gamepad analog handle. Update project README 2021-12-24 19:46:09 +01:00
scribam fde683a82e ci: cmake install for switch builds 2021-12-23 22:31:39 +01:00
scribam 4feff7d917 ci: add ccache for switch builds 2021-12-23 22:31:39 +01:00
asdf288 e61951a319 Fix typo in GLES2 library name 2021-12-23 22:31:25 +01:00
Flyinghead da81274eb9 lr: gl stencil param isn't obsolete but required
Issue #454
2021-12-23 22:30:44 +01:00
flyinghead 8740141a93 Merge pull request #451 from flyinghead/net-rollback
Merge net-rollback branch
2021-12-23 11:21:29 +01:00
Flyinghead 9223a2b530 readme: link to gamr13's xbox page 2021-12-22 21:41:01 +01:00
Flyinghead 300c74e3fc Merge remote-tracking branch 'origin/master' into net-rollback
# Conflicts:
#	CMakeLists.txt
#	shell/libretro/libretro.cpp
#	shell/libretro/libretro_core_options.h
2021-12-22 21:31:17 +01:00
Flyinghead 3f82c7fb6f iOS: use play and record audio session only when necessary
Change audio session to play and record when a microphone is connected.
Use a play only session otherwise. Issue #360

Hide VSync-related gui option.
2021-12-21 21:36:12 +01:00
Flyinghead 2cb7a1d96c android CI: upload to S3 after dumping symbols 2021-12-21 21:26:31 +01:00
Flyinghead 00562455e0 android CI: choose the openssl flavor of curl 2021-12-20 16:11:54 +01:00
Flyinghead bb88dcfe66 android CI: install libcurl for breakpad. Disable breakpad on macOS 2021-12-20 16:08:22 +01:00
Flyinghead 970e594009 Build with breakpad submodule. Use gcc 11 on windows. 2021-12-20 15:45:46 +01:00
Flyinghead cd5a784277 add breakpad as submodule 2021-12-20 15:23:28 +01:00
Flyinghead 771f653174 delete breakpad 2021-12-20 15:20:26 +01:00
scribam 109cb81ab7 ci: add cmake install and refactor artifact generation 2021-12-20 14:36:48 +01:00
Flyinghead bf87f7ba84 Compilation error on armv7 with gcc 9 2021-12-20 14:27:19 +01:00
scribam 92b8eae2dc ci: cleanup cmake build type 2021-12-19 15:02:05 +01:00
scribam 776f86c7f2 README.md: add badge for Windows UWP CI 2021-12-19 13:29:41 +01:00
cmitu c10c3a1cfe cmake: amend 2b827e43, fix the typo for GLES3_LIBRARIES 2021-12-19 13:28:47 +01:00
scribam 94fccc5112 ci: fix ccache cache key 2021-12-19 11:18:32 +01:00
scribam 73fa0e3efc cmake/deps: update sdl to version 2.0.18 2021-12-19 11:18:24 +01:00
cmitu 2b827e43d7 cmake: add more GLES3 library names
Some systems provide the GLES3 implementation in the same GLESv2 library file, most notably Mesa.
Added the alternative library name when GLES3 is requested.

This makes the build work on the Pi4 - I've only tested it with the libretro core and the GLES 3.1 context is succesfully used.
2021-12-19 10:56:32 +01:00
cmitu e706368225 cmake: add support for legacy RPI GLES2 libs
Raspberry Pi 3 can use the legacy Broadcom GLES2 libraries from /opt/vc/lib.
They are the default GLESv2 libraries on Raspberry PI OS 10 (Buster) and older.
2021-12-19 10:56:32 +01:00
flyinghead 2f5271ab83 yabf4 2021-12-18 13:33:42 +01:00
flyinghead 4e448b23a8 yabf3 2021-12-18 13:25:41 +01:00
flyinghead 38002d4907 yabf2 2021-12-18 13:14:04 +01:00
flyinghead fd81f9b1b4 yabf 2021-12-18 13:11:17 +01:00
flyinghead 77900f5745 ci: env var not replaced 2021-12-18 12:25:02 +01:00
flyinghead 8684aac4f2 yaml parse error 2021-12-18 12:19:09 +01:00
flyinghead b1e0bc90ba uwp: remove angle, upload to S3. windows: don't build SDL 2021-12-18 11:50:03 +01:00
scribam 8e305bfd0f android/vmem: use constant ASHMEM_NAME_DEF 2021-12-18 11:46:04 +01:00
scribam 32716e1480 android: update com.android.tools.build:gradle to version 7.0.4 2021-12-18 11:46:04 +01:00
jdgleaver 833eccb6c4 (libretro) Sanitise core options 2021-12-18 10:16:37 +01:00
github-actions[bot] f64b3618f2 Fetch translations & Recreate libretro_core_options_intl.h 2021-12-17 22:20:56 +00:00
Flyinghead 325cd9a066 DSP crash on apple M1
Issue #415
2021-12-17 13:43:45 +01:00
Flyinghead 544c711fd7 savestate: compatibility between nvmem and !nvmem savestates 2021-12-17 13:41:46 +01:00
Flyinghead e02afb34d1 dx11: wrong shadow scale factor. vk: object leak. Code duplication
dx11: shadow scale factor inverted in per-pixel
vulkan: clear deleted overlay images when terminating
Use color struct for FOG_COL_VERT, FOG_COL_RAM, FOG_CLAMP_MIN,
FOG_CLAMP_MAX and VO_BORDER_COL. Avoid code duplication in renderers.
2021-12-17 13:40:42 +01:00
Flyinghead dc5acd24b2 Merge remote-tracking branch 'origin/master' into net-rollback 2021-12-17 12:40:37 +01:00
Flyinghead 71d016722e vulkan: fix various validation errors
oit: skip to new frame even if previous frame was never presented
libretro: quad pipeline used for overlay must use subpass 2 in per-pixel
overlay: delay destruction of VMUs images
libretro: WaitIdle on queue instead of wait_sync_index
2021-12-16 21:26:55 +01:00
flyinghead 5fca12af49 msvc compilation warnings 2021-12-15 17:58:58 +01:00
flyinghead 853830a446 log errno when failing to open a disk or folder. Better win32 errors
Log errno when failing to open a disk or folder (game scanner)
Better win32 error codes with GetLastError() for opendir, stat, access
2021-12-15 17:55:42 +01:00
flyinghead 2f47f72957 dx11: recreate texture if dimensions or format change. Clear rtt depth
Fixes a crash when switching Copy to VRam on as the RTT texture is no
longer upscaled when updated.
Clear RTT depth/stencil before render.
2021-12-15 11:32:04 +01:00
flyinghead de35cf9840 dx11: fix fullscreen toggling
Prevent DXGI from monitoring Alt+Enter and let SDL handle it
2021-12-15 10:37:52 +01:00
flyinghead 18d8107992 dx11: no color interpolation for flat shading
Fixes Evolution WoSD
refactor setFirstProvokingVertex (dx9, dx11, vk)
Set .1 depth scale for V-Rallye to fix missing background image in menus
(dx11, dx9)
2021-12-15 09:37:58 +01:00
flyinghead 2478b72a3e lr dx11: fix exit crash. Save shader cache where vk cache is 2021-12-14 16:48:23 +01:00
flyinghead 4d60150345 libretro: dx11 crash in single-threaded. Use compiler and feature level
libretro: Null first frame erroneously set as valid causing a crash with dx11 (single-threaded rendering)
libretro: pass dx11 compiler pointer to shaders
dx11: use feature level to check if per-pixel is supported
2021-12-14 10:41:04 +01:00
flyinghead 6a3a8d5578 libretro: dx11 support. dx11 shader cache. dx9 clipping planes
dx11: use 32-bit float depth texture to avoid loss of precision (SA2 into logo)
dx11: cache shader blobs to disk if not provided by OS
dx11: swap interval depends on screen refresh rate (1 for 60 Hz, 2 for 120 Hz, ...)
dx9: use clipping planes to avoid interpolation errors in rasterizer (daytona, mermaid lake)
directsound: use comptr
gui: fix navigation issue with OptionArrowButtons due to missing id
2021-12-13 21:02:44 +01:00
scribam 08828991e7 dx11: msvc x86 build fix 2021-12-12 18:43:36 +01:00
flyinghead 4c14a96888 vk, gl4: out of bound array index when sorting pixels 2021-12-12 18:42:50 +01:00
flyinghead 0478ec9696 dx11: per-pixel renderer 2021-12-11 18:53:35 +01:00
flyinghead 46044c068b cheats: don't rely on cheat count on load. Fix compile warnings 2021-12-11 18:33:28 +01:00
flyinghead b79c049bd4 dx11: wrong shader hash calculation 2021-12-09 09:26:36 +01:00
flyinghead 27041cbf59 dx11: better clipping algo. modvol cull mode. win: exception code
dx11: use faster clipping algorithm for modifier volumes
dx11: modifier volumes need cull mode. Fixes Daytona shadows.
win: the fault handler was treating some software exceptions as fatal (msvc)
uwp: remove async hacks and disable MS task wait exception. Fixes error reporting when loading a game.
2021-12-06 17:43:22 +01:00
flyinghead 7820c9bc44 dx9/11: fix rtt2vram crash. dx11: modvol fix and more
dx11: clip modvol triangles before sending them to the gpu
dx9,11: wrong source pointer for rtt to vram
dx11: handle source RowPitch when copy rtt to vram
dx11: crash at reinit
dx11: wrong scissor with direct fb rendering
dx11: blend ops are different for the alpha channel

Fix mingw CI build
2021-12-04 19:16:11 +01:00
Edward Li 3db4993077 Xcode project file (debug friendly) generator with predefined LLDB Init File to bypass SIGBUS error 2021-12-03 15:49:47 +01:00
Edward Li bc1a5fdd8d Make LLDB ignore EXC_BAD_ACCESS for debugging 2021-12-03 15:49:47 +01:00
flyinghead 191f1c38df dx11: scissoring fix. 4K UI scaling
Clearing of side columns in 4:3 uses the quad drawer so it needs to be
called early. Border color was wrong. Fixes GTA2.
Scale UI x2 in 4K mode.
2021-12-03 15:48:42 +01:00
flyinghead 99195c3f4c dx11: set clip planes on X and Y. rend: Force palette update at init
dx11: Set clip planes at X -1/1 and Y -1/1 to avoid rasterizer errors.
Fixes Daytona Mermaid lake depth issues
dx11: fix texture wrap around at UV 1 with nearest filtering
dx9: inside clipping
all renderers: force full palette update at init
2021-12-01 14:54:03 +01:00
flyinghead 280c159078 uwp: fix dirent. Implement access() and stat()
Use UWP version of FindFirstFileEx
Implement basic access() and stat()
Add home dir to list of drives
Allow external storage folders to be added and scanned for games
2021-12-01 14:40:17 +01:00
flyinghead 6a8f1b941e dx11: overlay support. inside clipping. 4K support on xbox. log fix
dx11: support for vmu and lightgun crosshair overlays
dx11: implement inside clipping (fixes 18 wheeler rear view mirror)
dx11: tentative 4K support on xbox
iOS,uwp: save log file in home (iOS)/data(uwp) directory
uwp: don't sign app on pull requests
2021-11-29 18:22:25 +01:00
scribam 8a6ce19e1e input: cleanup virtual function specifier 2021-11-29 18:19:22 +01:00
flyinghead d071adea9a dx11: fix modifier volumes, rotation. sdl: on-screen keyboard support
dx11: Back face stencil ops need to be set
dx11: Rotate CCW instead of CW
dx11: Present with NO_WAIT when fast forwarding
sdl: support for on-screen keyboard. Delay keys up by one frame to allow quick key presses.
ui: better fix to wait for future on UWP
2021-11-28 16:19:03 +01:00
flyinghead 3d7455316f linux build fix 2021-11-27 14:39:28 +01:00
scribam 3f50baa318 picotcp: fix alloca on freebsd 2021-11-27 14:32:04 +01:00
scribam 8164c96379 deps: update libchdr and remove patch 2021-11-27 14:31:22 +01:00
flyinghead 4ab3f01867 uwp: external storage support. enable picotcp 2021-11-27 14:30:36 +01:00
flyinghead dbb277f749 Potential crash when starting game with non-default renderer
Renderer is switched to default and back to the selected one during
reset on the emu thread. The render thread may pick up this change.
2021-11-27 14:13:24 +01:00
flyinghead 0579f2ede6 7z: use fopen on all platforms 2021-11-27 14:08:07 +01:00
flyinghead f91847dad0 DX11 renderer WIP 2021-11-26 18:08:41 +01:00
flyinghead c4eaa973f0 picotcp: use strcasecmp 2021-11-24 14:17:00 +01:00
flyinghead 42fa77c81f uwp: the back button (B) shouldn't close the app 2021-11-24 13:42:25 +01:00
flyinghead e4bfeb9e44 picotcp: MSVC support 2021-11-24 13:41:04 +01:00
flyinghead ea75311a34 uwp: yml typo 2021-11-21 15:34:01 +01:00
flyinghead 33fd8a9ec7 uwp: sign appx package 2021-11-21 15:18:55 +01:00
BornPosthumous 417ffc09f8 Allows override of flycast.lua file (#411) 2021-11-21 15:16:11 +01:00
flyinghead 1057f50f86 uwp CI fix 2021-11-20 19:13:55 +01:00
flyinghead 5b933cde61 uwp: use ccache for CI. gui_util.h typo 2021-11-20 18:24:21 +01:00
flyinghead 47442d1bc9 fix libchdr patch 2021-11-20 17:32:12 +01:00
flyinghead f25c83e006 uwp CI fix 2021-11-20 16:21:27 +01:00
flyinghead bc34024e32 uwp: fix crash when opening menu/canceling load. CI job 2021-11-20 16:18:27 +01:00
flyinghead 501244ed25 x64 rec: incorrect stack alignment of memory handlers on windows 2021-11-20 12:29:07 +01:00
flyinghead e12912450c missing changes 2021-11-19 23:29:35 +01:00
flyinghead 8262c9ece7 UWP support - WIP 2021-11-19 23:18:45 +01:00
scribam c6374a899c win32: build fix when sdl2 is not enabled 2021-11-14 22:56:43 +01:00
Flyinghead 8f80bcb159 New serialize framework. Delay maple dma xfer
New serialize framework. Refactor serialization into modules.
Maple dma xfer must not be executed immediately. Delay until interrupt
is raised.
Fixes Geist Force freeze at start.
2021-11-13 15:56:42 +01:00
Flyinghead e56ecfec40 vk,dx9: black screen/crash in single-threaded on direct fb access
When rendering happens after the render timeout (initial sega copyright
screen and more), the frame is never swapped and never displayed. Causes
a crash in vk since the acquired swapchain image is never
presented/released.
2021-11-11 11:17:39 +01:00
Flyinghead 80cf422a5e dynarec: fix CLRS and SETS ops
Destination reg was missing
Fix crash in OpenTyrian/SDL_DREAMHAL
Issue #403
2021-11-11 10:44:22 +01:00
Flyinghead d788c310ee apple build fix 2021-11-10 21:21:25 +01:00
Flyinghead 7583db3bef vk: option to duplicate frames to simulate swap interval > 1
Issue #293
2021-11-10 20:55:22 +01:00
Flyinghead ac5abd96bb ui: imgui driver, GraphicsContext interface, dx9 swap interval
Refactor imgui backend code into imgui drivers for gl, vk, dx9
Generic GraphicsContext interface for gl/vk/dx9 contexts
Simplify graphics api switching code
dx9, gl(sdl): set swap interval based on monitor refresh rate.
2021-11-10 20:35:30 +01:00
Flyinghead aa944ac5e8 vk: fix vmu transparency in lr core 2021-11-10 18:42:11 +01:00
Flyinghead a04fd06e38 gl: iOS doesn't like smooth. More precision needed for vertex colors 2021-11-09 10:38:41 +01:00
scribam f6cc2c7b91 ci: use msys2 only for mingw builds 2021-11-09 10:37:43 +01:00
Flyinghead 99ee526ac5 gles3 doesn't support noperspective. vk needs higher prec for color/uv/z
noperspective not supported in gles 3. Use smooth instead
Vulkan now needs higher precision for colors, UV and z (adreno 630)
2021-11-08 16:53:47 +01:00
scribam d100067e02 cmake: use AltKit default include directory for AltKit-Swift.h 2021-11-08 11:58:42 +01:00
scribam f777c62a66 android: update com.android.tools.build:gradle to version 7.0.3 2021-11-08 11:58:42 +01:00
Flyinghead 06ef0e5fdc vk,gl: use w=1 in shaders. Fix translucent modvols
Use w=1 to avoid multiply/divide of xy as in dx9
Disable rendering when video output disabled
Use original w value in pixel struct to avoid precision loss (samsptk)
vk oit: missing memory barrier was producing Tr modvol glitches (JSR)
gl oit: Tr modvol needs full vertex shader
2021-11-07 18:21:44 +01:00
Flyinghead 5209623064 cue: ignore unrecognized REM entries. parse one line at a time 2021-11-05 19:14:08 +01:00
Flyinghead 7c53413bc5 vk oit: fix depth-only Tr pass
Cosmic smash
2021-11-05 18:36:09 +01:00
Flyinghead 42f92b8dc1 ggpo lib: compile warnings, remove legacy chat 2021-11-05 18:34:23 +01:00
Flyinghead 986baccf83 lr build fix 2021-11-04 13:11:18 +01:00
Flyinghead 32d31e7644 vk: implement TranslucentPolygonDepthMask
Fixes Cosmic Smash
vma: instance is needed at init
Partial vk support for iOS
2021-11-04 09:13:47 +01:00
Flyinghead 03161446b9 can't launch BIOS after playing a game 2021-11-04 08:57:15 +01:00
Flyinghead 17bbb7f145 vk: disable small tex optimization on macOS. Fix libMoltenVK embedding
small textures linear optimization leads to texture corruption with
moltenvk.
Copy libMoltenVk to correct runtime output dir.
2021-11-02 09:44:24 +01:00
Flyinghead 71c4ec34d5 iOS build fix 2021-11-01 13:30:36 +01:00
Flyinghead da3ed74c4e vulkan: moltenvk support on macOS - WIP
sdl: save/restore window position in config
2021-11-01 13:05:22 +01:00
Flyinghead 46ae8f92cc input: per game input mapping 2021-11-01 12:39:50 +01:00
Flyinghead 9b3dec5f70 imgui: fix crash when closing chat with gamepad DPad button down
backport https://github.com/ocornut/imgui/commit/25679a411ee33272d4d047192b30af03e3a384fc
2021-10-27 12:28:31 +02:00
Flyinghead 146bfb28d1 ggpo: always use P1 input in netplay even if playing as P2
fix imgui assert
2021-10-27 12:26:17 +02:00
Flyinghead 46fb331275 look for BIOS files in Content Path folders if not found in data folder 2021-10-27 12:24:30 +02:00
Flyinghead ff39b8b252 macOS: use ~/Library/Application Support/Flycast as home directory
still use ~/.flycast or ~/.reicast if found for backward-compatibility
Issue #336
2021-10-27 12:22:24 +02:00
LaercioMBR 004250ed23 InputDescriptors for radirgyn and mamonoro 2021-10-24 14:07:40 +02:00
Flyinghead 037339f3be ggpo: savestate md5 wasn't computed 2021-10-21 12:03:04 +02:00
Flyinghead e0437ab447 msvc fix 2021-10-20 15:28:34 +02:00
Flyinghead 808a161d39 ggpo: make chat thread-safe. Deadlock on early rollback
Make ggpo_send_message() thread-safe
Deadlock UI/emu threads if rollback happens before first render
Disable rollback wait in single-thread mode
2021-10-20 14:41:18 +02:00
LaercioMBR 6d8e1794a0 Fix Metal Slug 6 inputs (#393) 2021-10-20 14:36:02 +02:00
Flyinghead 89338c0b4b win32 build fix 2021-10-19 17:24:17 +02:00
Flyinghead 7f7cbd5666 missing change 2021-10-19 17:05:00 +02:00
LaercioMBR 846ed76808 InputDescriptors for Dolphin Blue, Demolish Fist and ggx15 2021-10-19 17:02:01 +02:00
Flyinghead ab45b5ec8a ggpo: keyboard/mouse games support. Fix chat when keyboard disabled
ggpo: support for arcade games using keyboard (totd, luptype) and
mouse/rotary encoders (waiwai drive)
Chat and UI now usable when the keyboard is not set to a maple port.
2021-10-19 16:56:46 +02:00
Flyinghead db93a4c4a7 ggpo: in-game chat
use menu key to open/close chat window
disable keyboard/mouse controllers when using chat
disabled controllers can now use emu keys (menu, escape, ff)
2021-10-18 16:40:17 +02:00
Flyinghead 59566eb363 ggpo: support application messages 2021-10-18 16:26:24 +02:00
LaercioMBR 7fb85e5b25 Standardizing InputDescriptors names, added kov7sprt_inputs (#389) 2021-10-18 11:24:38 +02:00
Flyinghead c061912574 android: fix hang when mount returns too much data
Issue #387
2021-10-16 18:16:17 +02:00
Flyinghead 3eeb7e7cae build fix 2021-10-16 18:15:11 +02:00
Flyinghead cf653640b3 ggpo: verify md5 of bios, game and savestate
Verify md5 of flash, eeprom, vmus if no savestate used
Use chd header SHA1 as digest
Load .state.net state file at start

Force real BIOS for some games
2021-10-16 17:56:21 +02:00
Flyinghead 5cfd897298 android: more activity init logs 2021-10-15 13:14:42 +02:00
Flyinghead 7ecb6a6d96 ggpo: Fix udp packet size. Fix verif mismatch due to uninit'ed var 2021-10-15 13:07:21 +02:00
Flyinghead c08f177d3b libretro build fix 2021-10-14 11:51:39 +02:00
Flyinghead 1c6e722961 android: add app external & internal files dir. Race condition at start
Fix crash at startup due to race condition with game scanner
Don't allow selection of non-writable folder during onboarding
Add private internal and external Files folders to list of storage
locations to choose from
Assign first external android gamepad to port A instead of B

ui: Fix layout of controller mapping dialog when port=All
2021-10-14 11:39:27 +02:00
Flyinghead 0d49817f00 fix crash when [config]pvr.rend is invalid for the current platform 2021-10-14 10:52:35 +02:00
Flyinghead 85c21df5e7 Use allocAligned/freeAligned for all aligned allocs 2021-10-14 10:46:44 +02:00
Flyinghead f9d5b8eb74 ui: limit max scaling on small low-res screens (<= 640x480) 2021-10-12 17:34:42 +02:00
Flyinghead bcc3337c58 cheats: support for bit-level RA codes
log start of address space, RAM, VRAM, audio RAM at boot
fix add cheat dialog layout
don't crash on wrong gdrom unlock code
2021-10-12 17:28:01 +02:00
Flyinghead 163888f329 GameShark cheat codes support 2021-10-10 17:24:17 +02:00
Flyinghead 8b986dfab3 vmu beep support 2021-10-10 16:33:37 +02:00
Flyinghead 19bd6d0bca test automation clean up
less #ifdef
force mute audio
don't force vsync
2021-10-10 16:26:36 +02:00
Flyinghead c2caef4ad5 ui: use SDL clipboard functions for imgui
allow cut & paste on linux
2021-10-07 19:14:29 +02:00
Flyinghead 1d9ac4918c pvr: fix SPG_VBLANK_INT reset value 2021-10-07 16:24:00 +02:00
Flyinghead bc3be1029c fix sh4 scheduler. use common cycle counter in sh4 context
scheduler reset and unregister
schedule requests during reset(), not init()
preserve cntx.sh4_sched_next on sh4 reset
Use cntx.cycle_counter in dynarecs and interpreter
Fixes Confidential Mission hang at boot with HLE
2021-10-07 16:18:32 +02:00
Flyinghead bc238de5ce switch: open 4 controllers. android: java7 compatibility 2021-10-06 18:55:04 +02:00
Flyinghead 1072235b1a lua: ui bindings 2021-10-04 19:42:45 +02:00
Flyinghead 3c2c7b379d ggpo: pair with first received sync request if remote IP not specified 2021-10-04 19:38:33 +02:00
Flyinghead 4af194035c win: fix binary s3 upload 2021-10-04 19:21:18 +02:00
Flyinghead 8183bf7f95 linux build fix 2021-10-03 20:42:25 +02:00
flyinghead 82bec1e324 lua: build fix for linux and win. dx9: crash on exit 2021-10-03 20:22:52 +02:00
Flyinghead 897cc01f93 some lua bindings 2021-10-03 18:34:27 +02:00
Flyinghead 5bcfa35737 Better background game loader
Pass LoadProgress object to report load progress and cancel
Better UI
Cancel with exception
Fix issues when stopping/exiting in !threaded
dx9: call gui_term on shutdown
2021-10-02 11:30:40 +02:00
Flyinghead c1bcf91dd6 pvr: render timeout when using ggpo or !threaded
will cause ggpo desyncs with previous versions
2021-10-01 16:48:01 +02:00
Flyinghead 621e4d196e crash when enabling bba per-game 2021-10-01 16:14:27 +02:00
Flyinghead 45ebc2239f ggpo: exchange verification data during sync 2021-10-01 16:07:32 +02:00
Flyinghead a6248905a0 ggpo: report UDP bind error. Better error reporting for net init
fix ggpo lib warnings
2021-09-30 17:24:51 +02:00
Flyinghead 699dcdaf5b Merge remote-tracking branch 'origin/master' into net-rollback
# Conflicts:
#	core/hw/maple/maple_if.cpp
#	core/rend/mainui.cpp
#	shell/libretro/libretro.cpp
2021-09-30 15:03:29 +02:00
Flyinghead f72f4c49fb macos: fix freeze in !threaded. input: fix crash when saving mapping
audiostream: delete legacy [audio]disable option
2021-09-30 14:31:51 +02:00
Flyinghead 2803ee8274 imgread.ImagePath clean up. ggpo: poll input late if !thread 2021-09-30 14:24:17 +02:00
Flyinghead 0d2e6f5e98 remove safe mode/div matching option
mismatched delete/free() in TexCache.cpp
2021-09-29 11:57:51 +02:00
Flyinghead 99bf7f77c4 single-threaded mode. refactoring.
single-threaded mode similar to libretro core
stateful Emulator object
disable memory watcher when !gppo
ggpo: poll input as late as possible in !threaded
2021-09-29 10:22:58 +02:00
Flyinghead 7fe2ab720f refactor screen_width/height 2021-09-27 20:29:23 +02:00
Flyinghead 18cecc8d38 gl,vk: use VO_BORDER_COL for clear color 2021-09-27 13:39:08 +02:00
Flyinghead 1dc22ec76c sdl: null init sdl_controller 2021-09-26 22:02:21 +02:00
Flyinghead 41ac140076 ggpo: lightgun support for arcade games
ui: display button names in arcade mode only
2021-09-26 21:28:31 +02:00
Flyinghead 39fabf39ae naomi: free play eeprom for many games
inputs for ggx, doa2, toyfight, ausfache
don't label common buttons (coin, test, service, start)
2021-09-22 14:26:13 +02:00
Flyinghead 945a483e9b ggpo: less log 2021-09-22 14:20:55 +02:00
Flyinghead 1725dbfa98 input: fix arcade mode for on-screen gamepads.
Use same layout as gamepad arcade for on-screen gamepads (ABXYRL)
map RT and LT to buttons 5 and 6 in arcade
android: Fix non-working fast-forward button
Use maple port in lastAxisValue state
naomi: use default alienfnt buttons: 1-4
2021-09-21 15:56:01 +02:00
Flyinghead c419654a11 input: don't register multiple button presses when holding axis
keyboard: map left stick and coin button by default
2021-09-20 14:07:42 +02:00
flyinghead 51ad6094e8 input: fix axis bound to emu buttons 2021-09-20 10:05:13 +02:00
flyinghead 5b7d189058 sdl: fix hat button names 2021-09-19 22:35:23 +02:00
Flyinghead 7d57d55414 iOS build fix 2021-09-19 18:55:09 +02:00
Flyinghead 65956dbc8d input: merge buttons and axes
Default mappings for arcade and console
Default mappings for arcade stick/hitbox
Proper handling of inverted axes
ggpo: automatic analog setting for arcade games
2021-09-19 18:27:21 +02:00
Flyinghead 50a67dbd3e build fix 2021-09-16 20:27:57 +02:00
Flyinghead 7fd954e10d rend: apply vscalefactor to scissor in 240p/480p
fixes SF3 3rd strike half-screen in 240p mode
2021-09-16 19:27:59 +02:00
Flyinghead 4c53fcecfa ggpo: detect input size mismatch and abort gracefully 2021-09-16 19:24:49 +02:00
Flyinghead 3b7a940e9b android: use list of axes for default mapping and axis handling
Issue #338
2021-09-15 14:44:56 +02:00
Flyinghead 8b266b1327 ggpo: force aica.nobatch 2021-09-13 13:01:52 +02:00
Flyinghead 480e85f615 ggpo: UI for analog axes settings. Display stats option 2021-09-12 17:42:58 +02:00
Flyinghead 99a0dce8cd arm build fix 2021-09-11 19:17:36 +02:00
Flyinghead badcace987 ggpo: analog axes support. Fix right trigger. use miniupnp.
Analog stick X/Y support
Right trigger was ignored
Forward UDP port 19713 with miniupnp before starting ggpo session
Use recursive_mutex for ggpo
2021-09-11 18:50:11 +02:00
Flyinghead e8b73e22b7 Merge remote-tracking branch 'origin/libretro' into net-rollback 2021-09-11 18:11:36 +02:00
Flyinghead d9a8e29a94 missing change 2021-09-09 18:31:08 +02:00
Flyinghead 3ced57a263 network: use interface for startup. avoid deadlock on exit
Use common interface for naomi and ggpo
Simpler ggpo interface
Fix deadlocks on exit with ggpo
2021-09-09 18:17:05 +02:00
Flyinghead 458868a634 ggpo: always save delta ram. Disable ff,cheats,savestates when online
ggpo: always save delta ram on save_game_state as frames may be rerun
and resaved
Global network online status (ggpo, naomi, modem, bba)
Disable fast forward, cheats and savestates when online.
2021-09-08 17:18:01 +02:00
Flyinghead 7ecc0543f4 ggpo: fix common assert() sync.cpp:238 2021-09-08 16:21:54 +02:00
Flyinghead 6d6f3d38d4 libretro build fix 2021-09-07 17:18:56 +02:00
Flyinghead a4e715fa71 serialize modem, aw coin, pvr direct fb state, TA cur context 2021-09-07 16:43:50 +02:00
Flyinghead 8594d11693 maple: refactor usage of rt/lt. zero out joystick values if ggpo active
Fix mouse cursor being invisible when emu throws an exception
2021-09-07 16:30:56 +02:00
Flyinghead a4c14ebef7 Merge remote-tracking branch 'origin/libretro' into net-rollback 2021-09-07 15:02:39 +02:00
Flyinghead e3a2f1cfbe ggpo: transmit RT and LT as digital inputs 2021-09-06 17:16:41 +02:00
Flyinghead 414fb9dba2 ramwatch: protect all ram, not just the bottom half 2021-09-06 16:14:38 +02:00
Flyinghead a402c69c55 ggpo: detect frame rate and use it to pause when ahead 2021-09-05 20:47:37 +02:00
Flyinghead c007165a0f input: naomi btns 5/6 and 7/8 shouldn't be mutually exclusive 2021-09-05 20:12:40 +02:00
Flyinghead a3d50fc197 Merge remote-tracking branch 'origin/libretro' into net-rollback 2021-09-05 20:07:37 +02:00
Enrique Santos dba805e8c4 ggpo: static rtc when ggpo is enabled 2021-09-04 18:47:34 +02:00
Enrique Santos e3aca85efd ggpo: add frame delay to settings (#343) 2021-09-04 18:47:21 +02:00
Flyinghead f35a18bb63 ggpo: use bargraphs for net stats 2021-09-04 12:03:29 +02:00
Flyinghead e02ccbf32a gl: update fog and texture palette in Process() 2021-09-03 11:12:47 +02:00
Flyinghead b362a55c04 ggpo: rollback glitches. win32 init. switch build. stats
Block net rollbacks until the current frame has been processed to avoid
glitched textures.
Call WSAStartup at init on windows
Display net stats when in game
Switch build fix
2021-09-03 11:11:46 +02:00
Flyinghead 69d0801121 net rollback with ggpo 2021-09-02 17:51:23 +02:00
4365 changed files with 278356 additions and 1313528 deletions

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+2 -2
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@@ -1,12 +1,12 @@
freebsd_instance:
image_family: freebsd-13-0
image_family: freebsd-13-2
env:
CCACHE_DIR: /tmp/ccache
CIRRUS_CLONE_SUBMODULES: true
task:
install_script: pkg install -y alsa-lib ccache cmake evdev-proto git libao libevdev libudev-devd libzip mesa-libs miniupnpc ninja pkgconf png pulseaudio sdl2
install_script: pkg install -y alsa-lib ccache cmake evdev-proto git libao libevdev libudev-devd libzip mesa-libs miniupnpc ninja pkgconf pulseaudio sdl2
ccache_cache:
folder: /tmp/ccache
script:
+1 -1
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@@ -1 +1 @@
custom: ['https://utip.io/flyinghead', 'https://www.paypal.com/paypalme/FlycastEmu']
custom: ['https://www.paypal.com/paypalme/FlycastEmu']
+53 -41
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@@ -10,46 +10,57 @@ jobs:
- name: Set up build environment
run: |
sudo apt-get update
sudo apt-get -y install ccache ninja-build
echo "CCACHE_DIR=/tmp/ccache" >> $GITHUB_ENV
sudo apt-get -y install ccache libcurl4-openssl-dev ninja-build
# Workaround for https://github.com/actions/virtual-environments/issues/3078
- name: Downgrade CMake
uses: jwlawson/[email protected]
with:
cmake-version: '3.19.x'
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: true
- uses: actions/cache@v2
- uses: actions/setup-java@v3
with:
path: /tmp/ccache
java-version: '17'
distribution: 'temurin'
cache: 'gradle'
- uses: actions/cache@v3
with:
path: ~/.ccache
key: android-ccache-${{ github.sha }}
restore-keys: android-ccache-
- uses: actions/cache@v2
with:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: android-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
restore-keys: android-gradle-
- name: Gradle
working-directory: shell/android-studio
run: ./gradlew assembleRelease --parallel
env:
SENTRY_UPLOAD_URL: ${{ secrets.SENTRY_UPLOAD_URL }}
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v3
with:
name: flycast-release.apk
path: shell/android-studio/flycast/build/outputs/apk/release/flycast-release.apk
- name: Build dump_syms
working-directory: core/deps/breakpad
run: |
./configure --prefix=$PWD
make -j2
make install
- name: Extract symbols
run: |
DUMP_SYMS=./core/deps/breakpad/bin/dump_syms
SO_DIR=shell/android-studio/flycast/build/intermediates/merged_native_libs/release/out/lib
for arch in arm64-v8a armeabi-v7a x86 x86_64 ; do
$DUMP_SYMS $SO_DIR/$arch/libflycast.so > libflycast.so.sym
BUILD_ID=`head -1 libflycast.so.sym | awk '{ print $4 }'`
mkdir -p symbols/libflycast.so/$BUILD_ID
mv libflycast.so.sym symbols/libflycast.so/$BUILD_ID
done
- name: Configure AWS Credentials
id: aws-credentials
uses: aws-actions/configure-aws-credentials@v1
uses: aws-actions/configure-aws-credentials@v2
with:
aws-access-key-id: AKIAJOZQS4H2PHQWYFCA
aws-secret-access-key: ${{ secrets.S3_SECRET_KEY }}
@@ -60,23 +71,24 @@ jobs:
run: aws s3 sync shell/android-studio/flycast/build/outputs/apk/release s3://flycast-builds/android/${GITHUB_REF#refs/}-$GITHUB_SHA --acl public-read --exclude='*.json' --follow-symlinks
if: ${{ steps.aws-credentials.outputs.aws-account-id != '' }}
- name: Build dump_syms
working-directory: core/deps/breakpad
- name: Setup Sentry CLI
uses: mathieu-bour/setup-sentry-cli@v1
env:
SENTRY_TOKEN: ${{ secrets.SENTRY_TOKEN }}
with:
url: https://sentry.io
token: ${{ env.SENTRY_TOKEN }}
organization: flycast
project: minidump
if: ${{ env.SENTRY_TOKEN != '' }}
- name: Upload symbols to Sentry
run: |
cmake -B build -DCMAKE_BUILD_TYPE=Release -G Ninja
cmake --build build --config Release --target dump_syms
- name: Extract symbols
run: |
DUMP_SYMS=./core/deps/breakpad/build/dump_syms
SO_DIR=shell/android-studio/flycast/build/intermediates/cmake/release/obj
for arch in arm64-v8a armeabi-v7a x86 x86_64 ; do
$DUMP_SYMS $SO_DIR/$arch/libflycast.so > libflycast.so.sym
BUILD_ID=`head -1 libflycast.so.sym | awk '{ print $4 }'`
mkdir -p symbols/libflycast.so/$BUILD_ID
mv libflycast.so.sym symbols/libflycast.so/$BUILD_ID
done
- name: Upload to S3 (symbols)
run: aws s3 sync symbols s3://flycast-symbols/android --follow-symlinks
if: ${{ steps.aws-credentials.outputs.aws-account-id != '' }}
VERSION=$(git describe --tags --always)
sentry-cli releases new "$VERSION"
sentry-cli releases set-commits "$VERSION" --auto
sentry-cli debug-files upload symbols
shell: bash
env:
SENTRY_TOKEN: ${{ secrets.SENTRY_TOKEN }}
if: ${{ env.SENTRY_TOKEN != '' }}
+115 -100
View File
@@ -7,147 +7,144 @@ jobs:
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
defaults:
run:
shell: ${{ matrix.config.shell }}
env:
CCACHE_DIR: ${{ github.workspace }}/.ccache
strategy:
matrix:
config:
- {name: i686-pc-windows-msvc, os: windows-latest, cmakeArgs: -DCMAKE_SYSTEM_VERSION="10.0.18362.0" -G "Visual Studio 16 2019" -A Win32, buildType: Release}
- {name: apple-darwin, os: macos-latest, cmakeArgs: -G "Xcode", destDir: osx, buildType: Release}
- {name: apple-ios, os: macos-latest, cmakeArgs: -DCMAKE_SYSTEM_NAME=iOS -G "Xcode", destDir: ios, buildType: Release}
- {name: x86_64-pc-linux-gnu, os: ubuntu-latest, buildType: Release}
- {name: x86_64-pc-windows-msvc, os: windows-latest, cmakeArgs: -DCMAKE_SYSTEM_VERSION="10.0.18362.0" -G "Visual Studio 16 2019" -A x64, buildType: Release}
- {name: x86_64-w64-mingw32, os: windows-latest, cmakeArgs: -G "MinGW Makefiles", destDir: win, buildType: RelWithDebInfo}
- {name: libretro-x86_64-pc-linux-gnu, os: ubuntu-latest, cmakeArgs: -DLIBRETRO=ON -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE, buildType: Release}
- {name: libretro-x86_64-w64-mingw32, os: windows-latest, cmakeArgs: -DLIBRETRO=ON -G "MinGW Makefiles", buildType: Release}
- {name: i686-pc-windows-msvc, os: windows-latest, shell: cmd, arch: x86, cmakeArgs: -G Ninja, buildType: Release}
- {name: apple-darwin, os: macos-latest, shell: sh, cmakeArgs: -G Xcode -DAPPLE_BREAKPAD=ON, destDir: osx, buildType: RelWithDebInfo}
- {name: apple-ios, os: macos-latest, shell: sh, cmakeArgs: -DCMAKE_SYSTEM_NAME=iOS -G Xcode, destDir: ios, buildType: Release}
- {name: x86_64-pc-linux-gnu, os: ubuntu-20.04, shell: sh, cmakeArgs: -G Ninja, destDir: linux, buildType: RelWithDebInfo}
- {name: x86_64-pc-windows-msvc, os: windows-latest, shell: cmd, arch: x64, cmakeArgs: -G Ninja, buildType: Release}
- {name: x86_64-w64-mingw32, os: windows-latest, shell: 'msys2 {0}', cmakeArgs: -G Ninja, destDir: win, buildType: RelWithDebInfo}
- {name: libretro-x86_64-pc-linux-gnu, os: ubuntu-latest, shell: sh, cmakeArgs: -DLIBRETRO=ON -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE -G Ninja, buildType: Release}
- {name: libretro-x86_64-w64-mingw32, os: windows-latest, shell: 'msys2 {0}', cmakeArgs: -DLIBRETRO=ON -G Ninja, buildType: Release}
steps:
- name: Set up build environment (macos-latest)
- name: Set up build environment (macOS)
run: |
brew install ccache libao libomp pulseaudio zlib ldid
echo "/usr/local/opt/ccache/libexec" >> $GITHUB_PATH
echo "CCACHE_DIR=/tmp/ccache" >> $GITHUB_ENV
if: matrix.config.os == 'macos-latest'
# Unlink and re-link to prevent errors when github mac runner images install python outside of brew. See https://github.com/actions/setup-python/issues/577
brew list -1 | grep python | while read formula; do brew unlink $formula; brew link --overwrite $formula; done
brew update || :
brew install libao ldid ninja pulseaudio
VULKAN_VER=1.3.261.1 && aria2c https://sdk.lunarg.com/sdk/download/$VULKAN_VER/mac/vulkansdk-macos-$VULKAN_VER.dmg
hdiutil attach ./vulkansdk-macos-*.dmg -mountpoint /Volumes/VulkanSDK
sudo /Volumes/VulkanSDK/InstallVulkan.app/Contents/MacOS/InstallVulkan --root $HOME/VulkanSDK --accept-licenses --default-answer --confirm-command install
hdiutil detach /Volumes/VulkanSDK
echo "VULKAN_SDK=$HOME/VulkanSDK/macOS" >> $GITHUB_ENV
if: runner.os == 'macOS'
- name: Set up build environment (ubuntu-latest)
- name: Set up build environment (Linux)
run: |
sudo add-apt-repository ppa:christianrauch/libdecoration
sudo apt-get update
sudo apt-get -y install ccache libao-dev libasound2-dev libevdev-dev libgl1-mesa-dev libpulse-dev libsdl2-dev libudev-dev libzip-dev libminiupnpc-dev
echo "CCACHE_DIR=/tmp/ccache" >> $GITHUB_ENV
if: matrix.config.os == 'ubuntu-latest'
sudo apt-get -y install ccache libao-dev libasound2-dev libevdev-dev libgl1-mesa-dev liblua5.3-dev libminiupnpc-dev libpulse-dev libsdl2-dev libudev-dev libzip-dev ninja-build libcurl4-openssl-dev
sudo apt-get -y install libwayland-dev libdecor-0-dev libaudio-dev libjack-dev libsndio-dev libsamplerate0-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxfixes-dev libxi-dev libxss-dev libxkbcommon-dev libdrm-dev libgbm-dev libgles2-mesa-dev libegl1-mesa-dev libdbus-1-dev libibus-1.0-dev libudev-dev fcitx-libs-dev
if: runner.os == 'Linux'
- name: Set up build environment (windows-latest)
run: echo "DXSDK_DIR=${Env:HOMEDRIVE}${Env:HOMEPATH}\ccache\" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf-8 -Append
if: matrix.config.os == 'windows-latest' && matrix.config.name != 'libretro-x86_64-w64-mingw32'
- uses: actions/cache@v2
with:
path: /tmp/ccache
key: ccache-${{ matrix.config.os }}-${{ github.sha }}
restore-keys: ccache-${{ matrix.config.os }}-
if: matrix.config.os != 'windows-latest'
- uses: actions/cache@v2
id: cache
with:
path: $HOME/ccache
key: ccache-${{ matrix.config.os }}-${{ github.sha }}
restore-keys: ccache-${{ matrix.config.os }}-
if: matrix.config.os == 'windows-latest'
- name: Download DX2010
if: matrix.config.os == 'windows-latest' && matrix.config.name != 'libretro-x86_64-w64-mingw32'
run: |
curl -L https://download.microsoft.com/download/a/e/7/ae743f1f-632b-4809-87a9-aa1bb3458e31/DXSDK_Jun10.exe -o _DX2010_.exe
7z x _DX2010_.exe DXSDK/Include -o_DX2010_
7z x _DX2010_.exe DXSDK/Lib/x86 -o_DX2010_
7z x _DX2010_.exe DXSDK/Lib/x64 -o_DX2010_
mv _DX2010_/DXSDK $HOME/ccache
rm -fR _DX*_ _DX*_.exe
shell: bash
- name: Install MSYS2
- name: Set up build environment (Windows, MinGW)
uses: msys2/setup-msys2@v2
with:
msystem: MINGW64
install: git base-devel mingw-w64-x86_64-toolchain mingw-w64-x86_64-cmake mingw-w64-x86_64-breakpad-git
if: matrix.config.os == 'windows-latest'
install: git make mingw-w64-x86_64-ccache mingw-w64-x86_64-cmake mingw-w64-x86_64-lua mingw-w64-x86_64-ninja mingw-w64-x86_64-SDL2 mingw-w64-x86_64-toolchain
if: matrix.config.shell == 'msys2 {0}'
- name: Downgrade gcc to 10.3
- name: Set up build environment (Windows, Visual Studio)
run: |
pacman -U --noconfirm https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-gcc-libs-10.3.0-8-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-gcc-10.3.0-8-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-gcc-ada-10.3.0-8-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-gcc-fortran-10.3.0-8-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-gcc-libgfortran-10.3.0-8-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-gcc-objc-10.3.0-8-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-libgccjit-10.3.0-8-any.pkg.tar.zst
pacman -U --noconfirm https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-crt-git-9.0.0.6246.ae63cde27-1-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-headers-git-9.0.0.6246.ae63cde27-1-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-libmangle-git-9.0.0.6246.ae63cde27-1-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-libwinpthread-git-9.0.0.6246.ae63cde27-1-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-tools-git-9.0.0.6246.ae63cde27-1-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-winpthreads-git-9.0.0.6246.ae63cde27-1-any.pkg.tar.zst https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-winstorecompat-git-9.0.0.6246.ae63cde27-1-any.pkg.tar.zst
pacman -U --noconfirm https://repo.msys2.org/mingw/mingw64/mingw-w64-x86_64-cmake-3.20.5-2-any.pkg.tar.zst
shell: msys2 {0}
if: matrix.config.os == 'windows-latest'
choco install ccache directx-sdk ninja
echo DXSDK_DIR=C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)>> %GITHUB_ENV%
if: matrix.config.shell == 'cmd'
- uses: actions/checkout@v2
- uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.config.arch }}
if: matrix.config.shell == 'cmd'
- uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: true
- name: Create artifact directory
run: mkdir -p build/artifact
- name: Build SDL (macos)
run: |
cd shell/apple
mkdir artifacts
brew install --build-from-source ./sdl2.rb
- name: Compile a universal OpenMP (macOS)
run: HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1 brew reinstall --build-from-source --formula ./shell/apple/libomp.rb
if: matrix.config.name == 'apple-darwin'
- name: Compile OpenMP.xcframework (iOS)
run: ./shell/apple/emulator-ios/OpenMP/build_ios_openmp.sh --disableSimulator
if: matrix.config.name == 'apple-ios'
- uses: actions/cache@v3
with:
path: ${{ env.CCACHE_DIR }}
key: ccache-${{ matrix.config.name }}-${{ github.sha }}
restore-keys: ccache-${{ matrix.config.name }}-
if: runner.os != 'macOS'
- name: CMake
run: |
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.buildType }} -DCMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE=artifact -DCMAKE_LIBRARY_OUTPUT_DIRECTORY=artifact ${{ matrix.config.cmakeArgs }}
cmake --build build --config Release --parallel 2
if: matrix.config.os != 'windows-latest'
- name: CMake (windows)
shell: msys2 {0}
run: |
unset temp tmp
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.buildType }} -DCMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE=artifact -DCMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO=artifact -DCMAKE_LIBRARY_OUTPUT_DIRECTORY=artifact ${{ matrix.config.cmakeArgs }}
cmake --build build --config Release --parallel 2
if: matrix.config.os == 'windows-latest'
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.buildType }} -DCMAKE_INSTALL_PREFIX=artifact ${{ matrix.config.cmakeArgs }} -DSENTRY_UPLOAD_URL=${{ env.SENTRY_UPLOAD_URL }}
cmake --build build --config ${{ matrix.config.buildType }} --target install
env:
SENTRY_UPLOAD_URL: ${{ secrets.SENTRY_UPLOAD_URL }}
- name: Unit Tests
run: |
mkdir -p build/tests
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.buildType }} -DCMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE=tests -DENABLE_CTEST=ON ${{ matrix.config.cmakeArgs }}
cmake --build build --config Release --parallel 2
./build/tests/flycast
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.buildType }} -DCMAKE_INSTALL_PREFIX=artifact -DENABLE_CTEST=ON ${{ matrix.config.cmakeArgs }}
cmake --build build --config ${{ matrix.config.buildType }}
./build/flycast
if: matrix.config.name == 'x86_64-pc-linux-gnu'
- name: Dump symbols
shell: msys2 {0}
run: |
dump_syms build/artifact/flycast.exe > flycast.exe.sym 2>/dev/null
BUILD_ID=`head -1 flycast.exe.sym | awk '{ print $4 }'`
mkdir -p symbols/flycast.exe/$BUILD_ID
mv flycast.exe.sym symbols/flycast.exe/$BUILD_ID
strip build/artifact/flycast.exe
mkdir -p symbols
core/deps/breakpad/bin/dump_syms artifact/bin/flycast.exe > symbols/flycast.sym 2>/dev/null
strip artifact/bin/flycast.exe
if: matrix.config.name == 'x86_64-w64-mingw32'
- uses: actions/upload-artifact@v2
- name: Build breakpad (linux)
working-directory: core/deps/breakpad
run: |
./configure
make
sudo make install
if: matrix.config.name == 'x86_64-pc-linux-gnu'
- name: Dump symbols and make AppImage (linux)
run: |
mkdir -p symbols
dump_syms artifact/bin/flycast > symbols/flycast.sym 2>/dev/null
strip artifact/bin/flycast
shell/linux/make-appimage.sh . artifact/bin appimage
mv flycast-x86_64.AppImage artifact/bin
rm artifact/bin/flycast
if: matrix.config.name == 'x86_64-pc-linux-gnu'
- uses: actions/upload-artifact@v3
with:
name: flycast-${{ matrix.config.name }}
path: build/artifact
path: artifact/bin
- name: Package app (macos)
run: |
cd build/artifact
rm -rf Flycast.swiftmodule
zip -r flycast.app.zip Flycast.app
rm -rf Flycast.app
cd artifact/bin
zip -rm flycast.app.zip Flycast.app
if: matrix.config.name == 'apple-darwin'
- name: Package app (windows)
run: |
powershell Compress-Archive build/artifact/flycast.exe build/artifact/flycast.zip
rm build/artifact/flycast.exe
powershell Compress-Archive artifact/bin/flycast.exe artifact/bin/flycast.zip
rm artifact/bin/flycast.exe
if: matrix.config.name == 'x86_64-w64-mingw32'
- name: Configure AWS Credentials
id: aws-credentials
uses: aws-actions/configure-aws-credentials@v1
uses: aws-actions/configure-aws-credentials@v2
with:
aws-access-key-id: AKIAJOZQS4H2PHQWYFCA
aws-secret-access-key: ${{ secrets.S3_SECRET_KEY }}
@@ -155,11 +152,29 @@ jobs:
if: github.repository == 'flyinghead/flycast' && github.event_name == 'push' && matrix.config.destDir != ''
- name: Upload to S3
run: aws s3 sync build/artifact s3://flycast-builds/${{ matrix.config.destDir }}/${GITHUB_REF#refs/}-$GITHUB_SHA --acl public-read --follow-symlinks
run: aws s3 sync artifact/bin s3://flycast-builds/${{ matrix.config.destDir }}/${GITHUB_REF#refs/}-$GITHUB_SHA --acl public-read --follow-symlinks
shell: bash
if: ${{ steps.aws-credentials.outputs.aws-account-id != '' }}
- name: Upload symbols to S3
run: aws s3 sync symbols s3://flycast-symbols/${{ matrix.config.destDir }} --follow-symlinks
if: ${{ steps.aws-credentials.outputs.aws-account-id != '' && matrix.config.os == 'windows-latest' }}
- name: Setup Sentry CLI
uses: mathieu-bour/setup-sentry-cli@v1
env:
SENTRY_TOKEN: ${{ secrets.SENTRY_TOKEN }}
with:
url: https://sentry.io
token: ${{ env.SENTRY_TOKEN }}
organization: flycast
project: minidump
if: ${{ env.SENTRY_TOKEN != '' }}
- name: Upload symbols to Sentry (Windows, macOS, Linux)
run: |
VERSION=$(git describe --tags --always)
sentry-cli releases new "$VERSION"
sentry-cli releases set-commits "$VERSION" --auto
sentry-cli debug-files upload symbols
shell: bash
env:
SENTRY_TOKEN: ${{ secrets.SENTRY_TOKEN }}
if: ${{ env.SENTRY_TOKEN != '' && (matrix.config.name == 'x86_64-w64-mingw32' || matrix.config.name == 'apple-darwin' || matrix.config.name == 'x86_64-pc-linux-gnu') }}
+7 -4
View File
@@ -15,15 +15,18 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Setup Java JDK
uses: actions/setup-java@v1
uses: actions/setup-java@v3
with:
java-version: 1.8
java-version: 18
distribution: zulu
- name: Setup Python
uses: actions/setup-python@v2
uses: actions/setup-python@v4
with:
python-version: '3.10'
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
- name: Upload Source
shell: bash
+7 -4
View File
@@ -12,15 +12,18 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Setup Java JDK
uses: actions/setup-java@v1
uses: actions/setup-java@v3
with:
java-version: 1.8
java-version: 18
distribution: zulu
- name: Setup Python
uses: actions/setup-python@v2
uses: actions/setup-python@v4
with:
python-version: '3.10'
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v3
with:
persist-credentials: false # otherwise, the token used is the GITHUB_TOKEN, instead of your personal access token.
fetch-depth: 0 # otherwise, there would be errors pushing refs to the destination repository.
+18 -18
View File
@@ -6,48 +6,48 @@ jobs:
build:
name: ${{ matrix.config.name }}
runs-on: ubuntu-latest
container: devkitpro/devkita64:latest
container: devkitpro/devkita64:20220128
strategy:
matrix:
config:
- {name: standalone, destDir: switch}
- {name: libretro, cmakeArgs: -DCMAKE_ARCHIVE_OUTPUT_DIRECTORY=artifact -DLIBRETRO=ON}
- {name: libretro, cmakeArgs: -DLIBRETRO=ON}
steps:
- name: Set up build environment
run: |
sudo apt-get update
sudo apt-get -y install awscli ninja-build
sudo apt-get -y install awscli ccache ninja-build
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: true
- uses: actions/cache@v3
with:
path: ~/.ccache
key: ccache-switch-${{ matrix.config.name }}-${{ github.sha }}
restore-keys: ccache-switch-${{ matrix.config.name }}-
- name: CMake
run: |
$DEVKITPRO/portlibs/switch/bin/aarch64-none-elf-cmake -B build -DCMAKE_BUILD_TYPE=Release -G Ninja ${{ matrix.config.cmakeArgs }}
cmake --build build --config Release
$DEVKITPRO/portlibs/switch/bin/aarch64-none-elf-cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=artifact -G Ninja ${{ matrix.config.cmakeArgs }}
cmake --build build --config Release --target install
- name: Prepare upload
run: |
mkdir build/artifact
mv build/flycast.nro build/artifact/flycast.nro
if: hashFiles('build/flycast.nro') != ''
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v3
with:
name: flycast-switch-${{ matrix.config.name }}
path: build/artifact
path: artifact/bin
- name: Package app
run: zip -m build/artifact/flycast.nro.zip build/artifact/flycast.nro
if: hashFiles('build/artifact/flycast.nro') != ''
run: zip -m artifact/bin/flycast.nro.zip artifact/bin/flycast.nro
if: hashFiles('artifact/bin/flycast.nro') != ''
- name: Configure AWS Credentials
id: aws-credentials
uses: aws-actions/configure-aws-credentials@v1
uses: aws-actions/configure-aws-credentials@v2
with:
aws-access-key-id: AKIAJOZQS4H2PHQWYFCA
aws-secret-access-key: ${{ secrets.S3_SECRET_KEY }}
@@ -55,5 +55,5 @@ jobs:
if: github.repository == 'flyinghead/flycast' && github.event_name == 'push' && matrix.config.destDir != ''
- name: Upload to S3
run: aws s3 sync build/artifact s3://flycast-builds/${{ matrix.config.destDir }}/${GITHUB_REF#refs/}-$GITHUB_SHA --acl public-read --follow-symlinks
run: aws s3 sync artifact/bin s3://flycast-builds/${{ matrix.config.destDir }}/${GITHUB_REF#refs/}-$GITHUB_SHA --acl public-read --follow-symlinks
if: ${{ steps.aws-credentials.outputs.aws-account-id != '' }}
+69
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@@ -0,0 +1,69 @@
name: Windows UWP CI
on: [push, pull_request]
jobs:
build:
runs-on: windows-latest
env:
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
VCPKG_DEFAULT_BINARY_CACHE: ${{ github.workspace }}/vcpkg/bincache
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
submodules: true
- name: bootstrap vcpkg
run: |
git clone https://github.com/microsoft/vcpkg
mkdir vcpkg\bincache
vcpkg\bootstrap-vcpkg.bat
- uses: actions/cache@v3
with:
path: ${{ env.VCPKG_DEFAULT_BINARY_CACHE }}
key: vcpkg-${{ hashFiles( 'vcpkg.json' ) }}
- name: CMake
run: |
cmake -B build -DCMAKE_BUILD_TYPE=Release -G "Visual Studio 17 2022" -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.22000.0 -DCMAKE_TOOLCHAIN_FILE=%VCPKG_ROOT%\scripts\buildsystems\vcpkg.cmake
cmake --build build --config Release --parallel 2
shell: cmd
- uses: ilammy/msvc-dev-cmd@v1
- name: Package app
run: |
mkdir build\artifact
cd build\AppPackages\flycast\flycast_*_x64_Test
mkdir tmp
ren *.msix flycast.msix
makeappx.exe unpack /p .\flycast.msix /d tmp
copy ..\..\..\Release\*.dll tmp
makeappx pack /d tmp /p ..\..\..\artifact\flycast.appx
- name: Sign app
run: signtool sign /f shell\uwp\sign_cert.pfx /p '${{ secrets.SIGN_CERT_PWD }}' /v /fd SHA256 build\artifact\flycast.appx
if: github.repository == 'flyinghead/flycast' && github.event_name == 'push'
- uses: actions/upload-artifact@v3
with:
name: flycast-uwp
path: build/artifact
- name: Configure AWS Credentials
id: aws-credentials
uses: aws-actions/configure-aws-credentials@v2
with:
aws-access-key-id: AKIAJOZQS4H2PHQWYFCA
aws-secret-access-key: ${{ secrets.S3_SECRET_KEY }}
aws-region: us-east-2
if: github.repository == 'flyinghead/flycast' && github.event_name == 'push'
- name: Upload to S3
run: aws s3 sync build/artifact s3://flycast-builds/xbox/${GITHUB_REF#refs/}-$GITHUB_SHA --acl public-read --follow-symlinks
shell: bash
if: ${{ steps.aws-credentials.outputs.aws-account-id != '' }}
+7
View File
@@ -1,12 +1,19 @@
build/
artifact/
# macOS
.DS_Store
shell/apple/emulator-ios/OpenMP/OpenMP.xcframework
# Visual Studio
.vs/
.vscode/
out/
# JetBrains IDES
.idea/
cmake-build-*/
# Dependencies from .gitmodules
core/deps/breakpad/
core/deps/glslang/
+53
View File
@@ -17,11 +17,22 @@
CORE_ARGS: -DLIBRETRO=ON -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE -DCMAKE_BUILD_TYPE=Release
.core-defs-osx-x64:
extends: .core-defs
variables:
CORE_ARGS: -DLIBRETRO=ON -G Xcode -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES=x86_64
EXTRA_PATH: Release
.core-defs-osx-arm64:
extends: .core-defs
variables:
CORE_ARGS: -DLIBRETRO=ON -G Xcode -DCMAKE_BUILD_TYPE=Release
EXTRA_PATH: Release
.core-defs-ios-arm64:
extends: .core-defs
variables:
CORE_ARGS: -DLIBRETRO=ON -DCMAKE_BUILD_TYPE=Release
.core-defs-android:
extends: .core-defs
script:
@@ -43,6 +54,10 @@ include:
- project: 'libretro-infrastructure/ci-templates'
file: 'osx-cmake-x86.yml'
# MacOS arm64
- project: 'libretro-infrastructure/ci-templates'
file: 'osx-cmake-arm64.yml'
# Linux
- project: 'libretro-infrastructure/ci-templates'
file: '/linux-cmake.yml'
@@ -52,10 +67,24 @@ include:
- project: 'libretro-infrastructure/ci-templates'
file: '/android-cmake.yml'
# iOS arm64
- project: 'libretro-infrastructure/ci-templates'
file: '/ios-cmake.yml'
################################## CONSOLES ################################
# Nintendo Switch
# - project: 'libretro-infrastructure/ci-templates'
# file: '/libnx-static.yml'
# tvOS arm64
- project: 'libretro-infrastructure/ci-templates'
file: '/tvos-cmake.yml'
# Stages for building
stages:
- build-prepare
- build-shared
# - build-static
##############################################################################
#################################### STAGES ##################################
@@ -92,6 +121,12 @@ libretro-build-osx-x64:
- .libretro-osx-cmake-x86
- .core-defs-osx-x64
# MacOS arm 64-bit
libretro-build-osx-arm64:
extends:
- .libretro-osx-cmake-arm64
- .core-defs-osx-arm64
################################### CELLULAR #################################
# Android ARMv7a
android-armeabi-v7a:
@@ -116,3 +151,21 @@ android-x86:
extends:
- .libretro-android-cmake-x86
- .core-defs-android
libretro-build-ios-arm64:
extends:
- .libretro-ios-cmake-arm64
- .core-defs-ios-arm64
################################### CONSOLES #################################
# Nintendo Switch
#libretro-build-libnx-aarch64:
# extends:
# - .libretro-libnx-static-retroarch-master
# - .core-defs
# tvOS arm64
libretro-build-tvos-arm64:
extends:
- .libretro-tvos-cmake-arm64
- .core-defs-ios-arm64
+25 -1
View File
@@ -3,4 +3,28 @@
url = https://github.com/libsdl-org/SDL.git
[submodule "core/deps/libchdr"]
path = core/deps/libchdr
url = https://github.com/rtissera/libchdr.git
url = https://github.com/flyinghead/libchdr.git
[submodule "core/deps/luabridge"]
path = core/deps/luabridge
url = https://github.com/vinniefalco/LuaBridge.git
[submodule "core/deps/breakpad"]
path = core/deps/breakpad
url = https://github.com/flyinghead/mingw-breakpad
[submodule "core/deps/Vulkan-Headers"]
path = core/deps/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "core/deps/VulkanMemoryAllocator"]
path = core/deps/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
[submodule "core/deps/glslang"]
path = core/deps/glslang
url = https://github.com/KhronosGroup/glslang.git
[submodule "core/deps/oboe"]
path = core/deps/oboe
url = https://github.com/google/oboe.git
[submodule "core/deps/Syphon"]
path = core/deps/Syphon
url=https://github.com/vkedwardli/Syphon-Framework.git
[submodule "core/deps/Spout"]
path = core/deps/Spout
url = https://github.com/vkedwardli/Spout2.git
+1358 -870
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+32 -10
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@@ -3,10 +3,11 @@
[![Android CI](https://github.com/flyinghead/flycast/actions/workflows/android.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/android.yml)
[![C/C++ CI](https://github.com/flyinghead/flycast/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/c-cpp.yml)
[![Nintendo Switch CI](https://github.com/flyinghead/flycast/actions/workflows/switch.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/switch.yml)
[![Windows UWP CI](https://github.com/flyinghead/flycast/actions/workflows/uwp.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/uwp.yml)
![flycast logo](https://github.com/flyinghead/flycast/raw/master/shell/linux/flycast.png)
**Flycast** is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from [**reicast**](https://reicast.com/).
**Flycast** is a multi-platform Sega Dreamcast, Naomi, Naomi 2, and Atomiswave emulator derived from [**reicast**](https://github.com/skmp/reicast-emulator).
Information about configuration and supported features can be found on [**TheArcadeStriker's flycast wiki**](https://github.com/TheArcadeStriker/flycast-wiki/wiki).
@@ -14,24 +15,45 @@ Join us on our [**Discord server**](https://discord.gg/X8YWP8w) for a chat.
## Install
### Flatpak
### Flatpak (Linux ![ubuntu logo](https://flyinghead.github.io/flycast-builds/ubuntu.png))
1. [Set up Flatpak](https://www.flatpak.org/setup/)
1. [Set up Flatpak](https://www.flatpak.org/setup/).
2. Install Flycast from [Flathub](https://flathub.org/apps/details/org.flycast.Flycast)
2. Install Flycast from [Flathub](https://flathub.org/apps/details/org.flycast.Flycast):
`flatpak install -y org.flycast.Flycast`
3. Run Flycast
3. Run Flycast:
`flatpak run org.flycast.Flycast`
### Binaries
### Homebrew (MacOS ![apple logo](https://flyinghead.github.io/flycast-builds/apple.png))
Get fresh builds for your system [on the builds page](https://flyinghead.github.io/flycast-builds/).
1. [Set up Homebrew](https://brew.sh).
**New:** Now automated test results are available as well.
2. Install Flycast via Homebrew:
## Disclaimer
`brew install --cask flycast`
All code contributed to this fork is *not* bound by the Individual Contributor License Agreement of the upstream repository (https://github.com/reicast/reicast-emulator) and shall *not* be considered as a contribution to the upstream repository.
### Xbox One/Series ![xbox logo](https://flyinghead.github.io/flycast-builds/xbox.png)
Grab the latest build from [**the builds page**](https://flyinghead.github.io/flycast-builds/), or the [**GitHub Actions**](https://github.com/flyinghead/flycast/actions/workflows/uwp.yml). Then install it using the **Xbox Device Portal**.
### Binaries ![android](https://flyinghead.github.io/flycast-builds/android.jpg) ![windows](https://flyinghead.github.io/flycast-builds/windows.png) ![linux](https://flyinghead.github.io/flycast-builds/ubuntu.png) ![apple](https://flyinghead.github.io/flycast-builds/apple.png) ![switch](https://flyinghead.github.io/flycast-builds/switch.png) ![xbox](https://flyinghead.github.io/flycast-builds/xbox.png)
Get fresh builds for your system [**on the builds page**](https://flyinghead.github.io/flycast-builds/).
**New:** Now automated test results are available as well.
### Build instructions:
`git clone https://github.com/flyinghead/flycast.git`
`cd flycast`
`git submodule update --init --recursive`
`mkdir build && cd build`
`cmake ..`
`make`
+1 -2
View File
@@ -7,11 +7,10 @@ Here lies the core of our codebase. Everything that's OS inspecific rests here.
### Some rudimentary categories are:
- hw -- DC Hardware Components Implementation
- nullDC.cpp -- Main entry points
- khronos -- OpenGL and Vulkan headers
- oslib -- Audio drivers
- cfg -- Configuration backend structure
- reios -- (Our) Implementation of the DreamCast BIOS
- deps -- External dependencies
- imgread -- Content drivers
- rec-* -- Recompilers
- rend -- OpenGL and Vulkan renderers
- rend -- Graphics renderers and UI
+5 -15
View File
@@ -23,30 +23,20 @@
#include "deps/lzma/7zCrc.h"
#include "deps/lzma/Alloc.h"
#include <cstring>
#define kInputBufSize ((size_t)1 << 18)
static bool crc_tables_generated;
bool SzArchive::Open(const char* path)
bool SzArchive::Open(FILE *file)
{
SzArEx_Init(&szarchive);
File_Close(&archiveStream.file);
File_Construct(&archiveStream.file);
#ifdef USE_WINDOWS_FILE
nowide::wstackstring wpath;
if (!wpath.convert(path))
return false;
archiveStream.file.handle = CreateFileW(wpath.c_str(),
GENERIC_READ, FILE_SHARE_READ, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (archiveStream.file.handle == INVALID_HANDLE_VALUE)
return false;
#else
archiveStream.file.file = nowide::fopen(path, "rb");
if (archiveStream.file.file == nullptr)
return false;
#endif
archiveStream.file.file = file;
FileInStream_CreateVTable(&archiveStream);
LookToRead2_CreateVTable(&lookStream, 0);
lookStream.buf = (Byte *)ISzAlloc_Alloc(&g_Alloc, kInputBufSize);
+4 -2
View File
@@ -25,6 +25,7 @@
#include "deps/lzma/7zFile.h"
#include <algorithm>
#include <cstring>
class SzArchive : public Archive
{
@@ -38,9 +39,10 @@ public:
ArchiveFile* OpenFile(const char* name) override;
ArchiveFile *OpenFileByCrc(u32 crc) override;
private:
bool Open(const char* path) override;
protected:
bool Open(FILE *file) override;
private:
CSzArEx szarchive;
UInt32 block_idx; /* it can have any value before first call (if outBuffer = 0) */
Byte *out_buffer; /* it must be 0 before first call for each new archive. */
+25 -7
View File
@@ -25,11 +25,8 @@ ZipArchive::~ZipArchive()
zip_close(zip);
}
bool ZipArchive::Open(const char* path)
bool ZipArchive::Open(FILE *file)
{
FILE *file = nowide::fopen(path, "rb");
if (file == nullptr)
return false;
zip_error_t error;
zip_source_t *source = zip_source_filep_create(file, 0, -1, &error);
if (source == nullptr)
@@ -54,15 +51,16 @@ ArchiveFile* ZipArchive::OpenFile(const char* name)
struct zip_file *zip_fopen_by_crc(struct zip *za, u32 crc, int flags)
{
int i, n;
zip_uint64_t i;
zip_int64_t n;
struct zip_stat stat;
if (crc == 0) {
return NULL;
}
n = zip_get_num_files(za);
for (i = 0; i < n; i++) {
n = zip_get_num_entries(za, 0);
for (i = 0; i < (zip_uint64_t)n; i++) {
if (zip_stat_index(za, i, flags, &stat) < -1) {
return NULL;
}
@@ -88,3 +86,23 @@ u32 ZipArchiveFile::Read(void* buffer, u32 length)
{
return zip_fread(zip_file, buffer, length);
}
bool ZipArchive::Open(const void *data, size_t size)
{
zip_error_t error;
zip_source_t *source = zip_source_buffer_create(data, size, 0, &error);
if (source == nullptr)
return false;
zip = zip_open_from_source(source, 0, NULL);
if (zip == nullptr)
zip_source_free(source);
return zip != nullptr;
}
ArchiveFile *ZipArchive::OpenFirstFile()
{
zip_file *zipFile = zip_fopen_index(zip, 0, 0);
if (zipFile == nullptr)
return nullptr;
return new ZipArchiveFile(zipFile);
}
+6 -2
View File
@@ -32,9 +32,13 @@ public:
ArchiveFile* OpenFile(const char* name) override;
ArchiveFile* OpenFileByCrc(u32 crc) override;
private:
bool Open(const char* path) override;
bool Open(const void *data, size_t size);
ArchiveFile *OpenFirstFile();
protected:
bool Open(FILE *file) override;
private:
struct zip *zip;
};
+49 -12
View File
@@ -22,24 +22,61 @@
#include "archive.h"
#include "7zArchive.h"
#include "ZipArchive.h"
#include "oslib/storage.h"
Archive *OpenArchive(const char *path)
Archive *OpenArchive(const std::string& path)
{
std::string base_path(path);
Archive *sz_archive = new SzArchive();
if (sz_archive->Open(base_path.c_str()) || sz_archive->Open((base_path + ".7z").c_str()) || sz_archive->Open((base_path + ".7Z").c_str()))
return sz_archive;
delete sz_archive;
FILE *file = nullptr;
hostfs::FileInfo fileInfo;
try {
fileInfo = hostfs::storage().getFileInfo(path);
if (!fileInfo.isDirectory)
file = hostfs::storage().openFile(path, "rb");
} catch (const hostfs::StorageException& e) {
}
if (file == nullptr)
{
file = hostfs::storage().openFile(path + ".7z", "rb");
if (file == nullptr)
file = hostfs::storage().openFile(path + ".7Z", "rb");
}
if (file != nullptr)
{
Archive *sz_archive = new SzArchive();
if (sz_archive->Open(file))
return sz_archive;
delete sz_archive;
file = nullptr;
}
// Retry as a zip file
try {
if (!fileInfo.isDirectory)
file = hostfs::storage().openFile(path, "rb");
} catch (const hostfs::StorageException& e) {
}
if (file == nullptr)
{
file = hostfs::storage().openFile(path + ".zip", "rb");
if (file == nullptr)
{
file = hostfs::storage().openFile(path + ".ZIP", "rb");
if (file == nullptr)
return nullptr;
}
}
Archive *zip_archive = new ZipArchive();
if (zip_archive->Open(base_path.c_str()) || zip_archive->Open((base_path + ".zip").c_str()) || zip_archive->Open((base_path + ".ZIP").c_str()))
if (zip_archive->Open(file))
return zip_archive;
delete zip_archive;
return NULL;
return nullptr;
}
bool Archive::Open(const char* path)
{
FILE *file = nowide::fopen(path, "rb");
if (file == nullptr)
return false;
return Open(file);
}
+6 -3
View File
@@ -36,10 +36,13 @@ public:
virtual ArchiveFile *OpenFile(const char *name) = 0;
virtual ArchiveFile *OpenFileByCrc(u32 crc) = 0;
friend Archive *OpenArchive(const char *path);
protected:
virtual bool Open(FILE *file) = 0;
private:
virtual bool Open(const char *name) = 0;
bool Open(const char *name);
friend Archive *OpenArchive(const std::string& path);
};
Archive *OpenArchive(const char *path);
Archive *OpenArchive(const std::string& path);
+23 -8
View File
@@ -19,11 +19,14 @@
#include "rzip.h"
#include <zlib.h>
#include <cstring>
const u8 RZipHeader[8] = { '#', 'R', 'Z', 'I', 'P', 'v', 1, '#' };
bool RZipFile::Open(const std::string& path, bool write)
{
verify(file == nullptr);
this->write = write;
file = nowide::fopen(path.c_str(), write ? "wb" : "rb");
if (file == nullptr)
@@ -49,6 +52,17 @@ bool RZipFile::Open(const std::string& path, bool write)
chunkIndex = 0;
chunkSize = 0;
}
else
{
maxChunkSize = 1_MB;
if (std::fwrite(RZipHeader, sizeof(RZipHeader), 1, file) != 1
|| std::fwrite(&maxChunkSize, sizeof(maxChunkSize), 1, file) != 1
|| std::fwrite(&size, sizeof(size), 1, file) != 1)
{
Close();
return false;
}
}
return true;
}
@@ -57,6 +71,11 @@ void RZipFile::Close()
{
if (file != nullptr)
{
if (write)
{
std::fseek(file, sizeof(RZipHeader) + sizeof(maxChunkSize), SEEK_SET);
std::fwrite(&size, sizeof(size), 1, file);
}
std::fclose(file);
file = nullptr;
if (chunk != nullptr)
@@ -70,6 +89,7 @@ void RZipFile::Close()
size_t RZipFile::Read(void *data, size_t length)
{
verify(file != nullptr);
verify(!write);
u8 *p = (u8 *)data;
size_t rv = 0;
@@ -99,7 +119,7 @@ size_t RZipFile::Read(void *data, size_t length)
delete [] zipped;
chunkSize = (u32)tl;
}
u32 l = std::min(chunkSize - chunkIndex, (u32)length);
u32 l = std::min(chunkSize - chunkIndex, (u32)(length - rv));
memcpy(p, chunk + chunkIndex, l);
p += l;
chunkIndex += l;
@@ -112,14 +132,9 @@ size_t RZipFile::Read(void *data, size_t length)
size_t RZipFile::Write(const void *data, size_t length)
{
verify(file != nullptr);
verify(std::ftell(file) == 0);
verify(write);
maxChunkSize = 1024 * 1024;
size = length;
if (std::fwrite(RZipHeader, sizeof(RZipHeader), 1, file) != 1
|| std::fwrite(&maxChunkSize, sizeof(maxChunkSize), 1, file) != 1
|| std::fwrite(&size, sizeof(size), 1, file) != 1)
return 0;
size += length;
const u8 *p = (const u8 *)data;
// compression output buffer must be 0.1% larger + 12 bytes
uLongf maxZippedSize = maxChunkSize + maxChunkSize / 1000 + 12;
+2
View File
@@ -32,6 +32,7 @@ public:
size_t Size() const { return size; }
size_t Read(void *data, size_t length);
size_t Write(const void *data, size_t length);
FILE *rawFile() const { return file; }
private:
FILE *file = nullptr;
@@ -40,4 +41,5 @@ private:
u8 *chunk = nullptr;
u32 chunkSize = 0;
u32 chunkIndex = 0;
bool write = false;
};
+29 -148
View File
@@ -1,134 +1,16 @@
/*
reicast build options
Reicast can support a lot of stuff, and this is an attempt
to organize the build time options
Option categories
BUILD_* - BUILD_COMPILER, etc...
definitions about the build machine
HOST_*
definitions about the host machine
FEAT_*
definitions about the features that this build targets
This is higly related to HOST_*, but it's for options that might
or might not be avaiable depending on the target host, or that
features that are irrelevant of the host
Eg, Alsa, Pulse Audio and OSS might sense as HOST dedinitions
but it usually makes more sense to detect them as runtime. In
that context, HOST_ALSA makes no sense because the host might
or might not have alsa installed/ running
MMU makes no sense as a HOST definition at all, so it should
be FEAT_HAS_MMU
TARGET_*
A preconfigured default. Eg TARGET_WIN86.
Naming of options, option values, and how to use them
for options that makes sense to have a list of values
{CATEGORY}_{OPTION}
{OPTION}_{VALUE}
eg.
BUILD_COMPILER == COMPILER_GCC, HOST_CPU != CPU_X64, ...
for options that are boolean
{CATEGORY}_IS_{OPTION} or {CATEGORY}_HAS_{OPTION}
Evaluates to 0 or 1
If an configuration cannot be neatly split into a set of
of orthogonal options, then it makes sense to break things
to "sets" or have a hierarchy of options.
Example
-------
In the beggining it made sense to have an audio backend
per operating system. It made sense to have it depend
on HOST_OS and seleect DirectSound or alsa.
// no option needed
Then, as android was introduced, which also uses OS_LINUX
atm, the audio could have been made an option. It could be
a HOST_* option, or FEAT_* one. I'd prefer FEAT_*.
FEAT_* makes more sense as future wise we might want
to support multiple backends.
FEAT_AUDIO_BACKEND
AUDIO_BACKEND_NONE
AUDIO_BACKEND_DS
AUDIO_BACKEND_ALSA
AUDIO_BACKEND_ANDROID
Used like
#if FEAT_AUDIO_BACKEND == AUDIO_BACKEND_DS ....
At some point, we might have multiple audio backends that
can be compiled in and autodetected/selected at runtime.
In that case, it might make sense to have the options like
FEAT_HAS_ALSA
FEAT_HAS_DIRECTSOUND
FEAT_HAS_ANDROID_AUDIO
or
FEAT_HAS_AUDIO_ALSA
FEAT_HAS_AUDIO_DS
FEAT_HAS_AUDIO_ANDROID
The none option might or might not make sense. In this
case it can be removed, as it should always be avaiable.
Guidelines
----------
General rule of thumb, don't overcomplicate things. Start
with a simple option, and then make it more complicated
as new uses apply (see the example above)
Don't use too long names, don't use too cryptic names.
Most team developers should be able to understand or
figure out most of the acronyms used.
Try to be consistent on the acronyms across all definitions
Code shouldn't depend on build level options whenever possible
Generally, the file should compile even if the option/module is
disabled. This makes makefiles etc much easier to write
TARGET_* options should generally only be used in this file
The current source is *not* good example of these guidelines
We'll try to be smart and figure out some options/defaults on this file
but this shouldn't get too complicated
*/
#pragma once
//#define STRICT_MODE
#ifndef STRICT_MODE
#define FAST_MMU
#define USE_WINCE_HACK
#endif
#define DC_PLATFORM_MASK 7
#define DC_PLATFORM_DREAMCAST 0 /* Works, for the most part */
#define DC_PLATFORM_DEV_UNIT 1 /* This is missing hardware */
#define DC_PLATFORM_NAOMI 2 /* Works, for the most part */
#define DC_PLATFORM_NAOMI2 3 /* Needs to be done, 2xsh4 + 2xpvr + custom TNL */
#define DC_PLATFORM_ATOMISWAVE 4 /* Works, for the most part */
#define DC_PLATFORM_HIKARU 5 /* Needs to be done, 2xsh4, 2x aica , custom vpu */
#define DC_PLATFORM_AURORA 6 /* Needs to be done, Uses newer 300 mhz sh4 + 150 mhz pvr mbx SoC */
#define DC_PLATFORM_DREAMCAST 0
#define DC_PLATFORM_DEV_UNIT 1
#define DC_PLATFORM_NAOMI 2
#define DC_PLATFORM_NAOMI2 3
#define DC_PLATFORM_ATOMISWAVE 4
#define DC_PLATFORM_SYSTEMSP 5
//HOST_CPU
#define CPU_X86 0x20000001
@@ -139,13 +21,10 @@
#define CPU_PPC 0x20000006
#define CPU_PPC64 0x20000007
#define CPU_ARM64 0x20000008
#define CPU_MIPS64 0x20000009
//FEAT_SHREC, FEAT_AREC, FEAT_DSPREC
#define DYNAREC_NONE 0x40000001
#define DYNAREC_JIT 0x40000002
#define DYNAREC_CPP 0x40000003
//automatic
@@ -175,12 +54,6 @@
#define FEAT_DSPREC DYNAREC_NONE
#endif
#if defined(TARGET_NO_JIT)
#define FEAT_SHREC DYNAREC_CPP
#define FEAT_AREC DYNAREC_NONE
#define FEAT_DSPREC DYNAREC_NONE
#endif
#ifdef __SWITCH__
#define FEAT_NO_RWX_PAGES
#endif
@@ -218,22 +91,30 @@
#endif
#endif
#ifdef _WIN32
#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP)
#define TARGET_UWP
#endif
#ifdef HAVE_D3D11
#define USE_DX11
#endif
#endif
#if !defined(LIBRETRO) && !defined(TARGET_NO_EXCEPTIONS)
#define USE_GGPO
#endif
#if !defined(__ANDROID__) && !defined(TARGET_IPHONE) && !defined(TARGET_UWP) \
&& !defined(__SWITCH__) && !defined(LIBRETRO) && !defined(__NetBSD__) && !defined(__OpenBSD__)
#define NAOMI_MULTIBOARD
#endif
// TARGET PLATFORM
#define RAM_SIZE_MAX (32*1024*1024)
#define VRAM_SIZE_MAX (16*1024*1024)
#define ARAM_SIZE_MAX (8*1024*1024)
#define GD_CLOCK 33868800 //GDROM XTAL -- 768fs
#define AICA_CORE_CLOCK (GD_CLOCK*4/3) //[45158400] GD->PLL 3:4 -> AICA CORE -- 1024fs
#define ADAC_CLOCK (AICA_CORE_CLOCK/4) //[11289600] 44100*256, AICA CORE -> PLL 4:1 -> ADAC -- 256fs
#define AICA_ARM_CLOCK (AICA_CORE_CLOCK/2) //[22579200] AICA CORE -> PLL 2:1 -> ARM
#define AICA_SDRAM_CLOCK (GD_CLOCK*2) //[67737600] GD-> PLL 2 -> SDRAM
#define SH4_MAIN_CLOCK (200*1000*1000) //[200000000] XTal(13.5) -> PLL (33.3) -> PLL 1:6 (200)
#define SH4_RAM_CLOCK (100*1000*1000) //[100000000] XTal(13.5) -> PLL (33.3) -> PLL 1:3 (100) , also suplied to HOLLY chip
#define G2_BUS_CLOCK (25*1000*1000) //[25000000] from Holly, from SH4_RAM_CLOCK w/ 2 2:1 plls
#define GD_CLOCK 33868800 //GDROM XTAL -- 768fs
#define AICA_CORE_CLOCK (GD_CLOCK * 4 / 3) //[45158400] GD->PLL 3:4 -> AICA CORE -- 1024fs
#define AICA_ARM_CLOCK (AICA_CORE_CLOCK / 2) //[22579200] AICA CORE -> PLL 2:1 -> ARM
#define SH4_MAIN_CLOCK (200 * 1000 * 1000) //[200000000] XTal(13.5) -> PLL (33.3) -> PLL 1:6 (200)
#define G2_BUS_CLOCK (25 * 1000 * 1000) //[25000000] from Holly, from SH4_RAM_CLOCK w/ 2 2:1 plls
#if defined(GLES) && !defined(GLES3) && !defined(GLES2)
// Only use GL ES 2.0 API functions
+12
View File
@@ -82,6 +82,13 @@ s32 cfgLoadInt(const std::string& section, const std::string& key, s32 def)
return cfgdb.get_int(section, key, def);
}
int64_t cfgLoadInt64(const std::string& section, const std::string& key, int64_t def) {
return cfgdb.get_int64(section, key, def);
}
void cfgSaveInt64(const std::string& section, const std::string& key, int64_t value) {
cfgdb.set_int64(section, key, value);
}
void cfgSaveBool(const std::string& section, const std::string& key, bool value)
{
cfgSaveStr(section, key, value ? "yes" : "no");
@@ -112,6 +119,11 @@ void cfgDeleteSection(const std::string& section)
cfgdb.delete_section(section);
}
void cfgDeleteEntry(const std::string& section, const std::string& key)
{
cfgdb.delete_entry(section, key);
}
void cfgSetAutoSave(bool autoSave)
{
::autoSave = autoSave;
+4 -1
View File
@@ -5,6 +5,8 @@
bool cfgOpen();
s32 cfgLoadInt(const std::string& section, const std::string& key, s32 def);
void cfgSaveInt(const std::string& section, const std::string& key, s32 value);
int64_t cfgLoadInt64(const std::string& section, const std::string& key, int64_t def);
void cfgSaveInt64(const std::string& section, const std::string& key, int64_t value);
std::string cfgLoadStr(const std::string& section, const std::string& key, const std::string& def);
void cfgSaveStr(const std::string& section, const std::string& key, const std::string& value);
void cfgSaveBool(const std::string& section, const std::string& key, bool value);
@@ -12,8 +14,9 @@ bool cfgLoadBool(const std::string& section, const std::string& key, bool def);
void cfgSetVirtual(const std::string& section, const std::string& key, const std::string& value);
bool cfgIsVirtual(const std::string& section, const std::string& key);
bool ParseCommandLine(int argc, char *argv[]);
void ParseCommandLine(int argc, char *argv[]);
void cfgSetAutoSave(bool autoSave);
bool cfgHasSection(const std::string& section);
void cfgDeleteSection(const std::string& section);
void cfgDeleteEntry(const std::string& section, const std::string& key);
+48 -71
View File
@@ -1,92 +1,66 @@
/*
Command line parsing
~yay~
Nothing too interesting here, really
*/
#include <cstdio>
#include <cctype>
#include <cstring>
#include "cfg/cfg.h"
#include "stdclass.h"
char* trim_ws(char* str)
{
if (str==0 || strlen(str)==0)
return 0;
while(*str)
{
if (!isspace(*str))
break;
str++;
}
size_t l=strlen(str);
if (l==0)
return 0;
while(l>0)
{
if (!isspace(str[l-1]))
break;
str[l-1]=0;
l--;
}
if (l==0)
return 0;
return str;
}
int setconfig(char** arg,int cl)
static int setconfig(char *arg[], int cl)
{
int rv=0;
for(;;)
if (cl < 1)
{
if (cl<1)
WARN_LOG(COMMON, "-config : invalid number of parameters, format is section:key=value,section:key=value,...");
return rv;
}
std::string value(arg[1]);
for(;;)
{
auto seppos = value.find(':');
if (seppos == std::string::npos)
{
WARN_LOG(COMMON, "-config : invalid number of parameters, format is section:key=value");
return rv;
WARN_LOG(COMMON, "-config : invalid parameter %s, format is section:key=value,section:key=value,...", value.c_str());
break;
}
char* sep=strstr(arg[1],":");
if (sep==0)
auto eqpos = value.find('=', seppos);
if (eqpos == std::string::npos)
{
WARN_LOG(COMMON, "-config : invalid parameter %s, format is section:key=value", arg[1]);
return rv;
}
char* value=strstr(sep+1,"=");
if (value==0)
{
WARN_LOG(COMMON, "-config : invalid parameter %s, format is section:key=value", arg[1]);
return rv;
WARN_LOG(COMMON, "-config : invalid parameter %s, format is section:key=value,section:key=value,...", value.c_str());
break;
}
*sep++=0;
*value++=0;
auto commapos = value.find(',', eqpos);
char* sect=trim_ws(arg[1]);
char* key=trim_ws(sep);
value=trim_ws(value);
std::string sect = trim_ws(value.substr(0, seppos));
std::string key = trim_ws(value.substr(seppos + 1, eqpos - seppos - 1));
auto endofcurrent = (commapos == std::string::npos) ? value.size() : commapos;
std::string next = (commapos == std::string::npos) ? "" : trim_ws(value.substr(endofcurrent + 1, value.size() - endofcurrent));
value = trim_ws(value.substr(eqpos + 1, endofcurrent - eqpos - 1));
if (sect==0 || key==0)
if (sect.empty() || key.empty())
{
WARN_LOG(COMMON, "-config : invalid parameter, format is section:key=value");
return rv;
WARN_LOG(COMMON, "-config : invalid parameter, format is section:key=value,section:key=value,...");
break;
}
const char* constval = value;
if (constval==0)
constval="";
INFO_LOG(COMMON, "Virtual cfg %s:%s=%s", sect, key, constval);
INFO_LOG(COMMON, "Virtual cfg %s:%s=%s", sect.c_str(), key.c_str(), value.c_str());
cfgSetVirtual(sect, key, constval);
rv++;
cfgSetVirtual(sect, key, value);
if (cl>=3 && stricmp(arg[2],",")==0)
if (commapos == std::string::npos)
rv++;
if (commapos != std::string::npos)
{
value = next;
continue;
}
else if (cl>=3 && strcmp(arg[2],",")==0)
{
cl-=2;
arg+=2;
@@ -112,9 +86,9 @@ static int showhelp()
return 0;
}
bool ParseCommandLine(int argc,char* argv[])
void ParseCommandLine(int argc,char* argv[])
{
settings.imgread.ImagePath[0] = '\0';
settings.content.path.clear();
int cl=argc-2;
char** arg=argv+1;
while(cl>=0)
@@ -136,6 +110,10 @@ bool ParseCommandLine(int argc,char* argv[])
cl--;
}
#endif
else if ((*arg)[0] == '-')
{
WARN_LOG(COMMON, "Ignoring unknown command line option '%s'", *arg);
}
else
{
char* extension = strrchr(*arg, '.');
@@ -145,22 +123,21 @@ bool ParseCommandLine(int argc,char* argv[])
|| stricmp(extension, ".gdi") == 0 || stricmp(extension, ".cue") == 0))
{
INFO_LOG(COMMON, "Using '%s' as cd image", *arg);
strcpy(settings.imgread.ImagePath, *arg);
settings.content.path = *arg;
}
else if (extension && stricmp(extension, ".elf") == 0)
{
INFO_LOG(COMMON, "Using '%s' as reios elf file", *arg);
cfgSetVirtual("config", "bios.UseReios", "yes");
strcpy(settings.imgread.ImagePath, *arg);
settings.content.path = *arg;
}
else
{
INFO_LOG(COMMON, "Using '%s' as rom", *arg);
strcpy(settings.imgread.ImagePath, *arg);
settings.content.path = *arg;
}
}
arg++;
cl--;
}
return false;
}
+55 -69
View File
@@ -1,8 +1,7 @@
#include "ini.h"
#include "types.h"
#include <sstream>
char* trim_ws(char* str);
#include "stdclass.h"
namespace emucfg {
@@ -25,6 +24,14 @@ int ConfigEntry::get_int()
}
}
int64_t ConfigEntry::get_int64()
{
int base = 10;
if (strstr(this->value.c_str(), "0x") != nullptr)
base = 16;
return (int64_t)strtoll(this->value.c_str(), nullptr, base);
}
bool ConfigEntry::get_bool()
{
if (stricmp(this->value.c_str(), "yes") == 0 ||
@@ -159,6 +166,19 @@ int ConfigFile::get_int(const std::string& section_name, const std::string& entr
}
}
int64_t ConfigFile::get_int64(const std::string& section_name, const std::string& entry_name, int64_t default_value)
{
ConfigEntry* entry = this->get_entry(section_name, entry_name);
if (entry == NULL)
{
return default_value;
}
else
{
return entry->get_int64();
}
}
bool ConfigFile::get_bool(const std::string& section_name, const std::string& entry_name, bool default_value)
{
ConfigEntry* entry = this->get_entry(section_name, entry_name);
@@ -189,6 +209,13 @@ void ConfigFile::set_int(const std::string& section_name, const std::string& ent
this->set(section_name, entry_name, str_value.str(), is_virtual);
}
void ConfigFile::set_int64(const std::string& section_name, const std::string& entry_name, int64_t value, bool is_virtual)
{
std::stringstream str_value;
str_value << value;
this->set(section_name, entry_name, str_value.str(), is_virtual);
}
void ConfigFile::set_bool(const std::string& section_name, const std::string& entry_name, bool value, bool is_virtual)
{
std::string str_value = (value ? "yes" : "no");
@@ -197,94 +224,53 @@ void ConfigFile::set_bool(const std::string& section_name, const std::string& en
void ConfigFile::parse(FILE* file)
{
if(file == NULL)
{
if (file == nullptr)
return;
}
char line[512];
char current_section[512] = { '\0' };
std::string section;
int cline = 0;
while(file && !feof(file))
while (true)
{
if (std::fgets(line, 512, file) == NULL || std::feof(file))
{
if (std::fgets(line, sizeof(line), file) == nullptr)
break;
}
cline++;
if (strlen(line) < 3)
std::string s(line);
s = trim_ws(s, " \r\n");
if (s.empty())
continue;
if (s.length() >= 3 && s[0] == '[' && s[s.length() - 1] == ']')
{
section = s.substr(1, s.length() - 2);
continue;
}
if (line[strlen(line)-1] == '\r' ||
line[strlen(line)-1] == '\n')
auto eqpos = s.find('=');
if (eqpos == std::string::npos)
{
line[strlen(line)-1] = '\0';
}
char* tl = trim_ws(line);
if (tl[0] == '[' && tl[strlen(tl)-1] == ']')
{
tl[strlen(tl)-1] = '\0';
// FIXME: Data loss if buffer is too small
strncpy(current_section, tl+1, sizeof(current_section));
current_section[sizeof(current_section) - 1] = '\0';
trim_ws(current_section);
}
else
{
if (strlen(current_section) == 0)
{
continue; //no open section
}
char* separator = strstr(tl, "=");
if (!separator)
{
WARN_LOG(COMMON, "Malformed entry on config - ignoring @ %d(%s)", cline, tl);
continue;
}
*separator = '\0';
char* name = trim_ws(tl);
char* value = trim_ws(separator + 1);
if (name == NULL || value == NULL)
{
//printf("Malformed entry on config - ignoring @ %d(%s)\n",cline, tl);
continue;
}
else
{
this->set(std::string(current_section), std::string(name), std::string(value));
}
WARN_LOG(COMMON, "Malformed entry on config - ignoring line %d: %s", cline, s.c_str());
continue;
}
std::string property = trim_ws(s.substr(0, eqpos));
std::string value = trim_ws(s.substr(eqpos + 1));
if (value.length() >= 2 && value[0] == '"' && value[value.length() - 1] == '"')
value = value.substr(1, value.length() - 2);
set(section, property, value);
}
}
void ConfigFile::save(FILE* file)
{
for (const auto& section_it : this->sections)
for (const auto& [section_name, section] : this->sections)
{
const std::string& section_name = section_it.first;
const ConfigSection& section = section_it.second;
if (!section_name.empty())
std::fprintf(file, "[%s]\n", section_name.c_str());
std::fprintf(file, "[%s]\n", section_name.c_str());
for (const auto& entry_it : section.entries)
for (const auto& [entry_name, entry] : section.entries)
{
const std::string& entry_name = entry_it.first;
const ConfigEntry& entry = entry_it.second;
std::fprintf(file, "%s = %s\n", entry_name.c_str(), entry.get_string().c_str());
}
std::fputs("\n", file);
if (!section_name.empty())
std::fputc('\n', file);
}
}
+4
View File
@@ -3,6 +3,7 @@
#include <cstdio>
#include <map>
#include <string>
#include <cstdint>
namespace emucfg {
@@ -11,6 +12,7 @@ struct ConfigEntry {
const std::string& get_string() const;
int get_int();
bool get_bool();
int64_t get_int64();
};
struct ConfigSection {
@@ -41,10 +43,12 @@ struct ConfigFile {
/* getting values */
std::string get(const std::string& section_name, const std::string& entry_name, const std::string& default_value = "");
int get_int(const std::string& section_name, const std::string& entry_name, int default_value = 0);
int64_t get_int64(const std::string& section_name, const std::string& entry_name, int64_t default_value = 0);
bool get_bool(const std::string& section_name, const std::string& entry_name, bool default_value = false);
/* setting values */
void set(const std::string& section_name, const std::string& entry_name, const std::string& value, bool is_virtual = false);
void set_int(const std::string& section_name, const std::string& entry_name, int value, bool is_virtual = false);
void set_int64(const std::string& section_name, const std::string& entry_name, int64_t value, bool is_virtual = false);
void set_bool(const std::string& section_name, const std::string& entry_name, bool value, bool is_virtual = false);
void delete_section(const std::string& section_name);
+47 -7
View File
@@ -17,14 +17,15 @@
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#include "option.h"
#include "network/naomi_network.h"
#include "debug/gdb_server.h"
namespace config {
// Dynarec
Option<bool> DynarecEnabled("Dynarec.Enabled", true);
Option<bool> DynarecIdleSkip("Dynarec.idleskip", true);
Option<bool> DynarecSafeMode("Dynarec.safe-mode");
Option<int> Sh4Clock("Sh4Clock", 200);
// General
@@ -32,16 +33,17 @@ Option<int> Cable("Dreamcast.Cable", 3); // TV Composite
Option<int> Region("Dreamcast.Region", 1); // USA
Option<int> Broadcast("Dreamcast.Broadcast", 0); // NTSC
Option<int> Language("Dreamcast.Language", 1); // English
Option<bool> FullMMU("Dreamcast.FullMMU");
Option<bool> ForceWindowsCE("Dreamcast.ForceWindowsCE");
Option<bool> AutoLoadState("Dreamcast.AutoLoadState");
Option<bool> AutoSaveState("Dreamcast.AutoSaveState");
Option<int> SavestateSlot("Dreamcast.SavestateSlot");
Option<int, false> SavestateSlot("Dreamcast.SavestateSlot");
Option<bool> ForceFreePlay("ForceFreePlay", true);
Option<bool, false> FetchBoxart("FetchBoxart", true);
Option<bool, false> BoxartDisplayMode("BoxartDisplayMode", true);
// Sound
Option<bool> DSPEnabled("aica.DSPEnabled", false);
Option<bool> DisableSound("aica.NoSound");
#if HOST_CPU == CPU_ARM
Option<int> AudioBufferSize("aica.BufferSize", 5644); // 128 ms
#else
@@ -57,6 +59,7 @@ Option<bool> AutoLatency("aica.AutoLatency",
OptionString AudioBackend("backend", "auto", "audio");
AudioVolumeOption AudioVolume;
Option<bool> VmuSound("VmuSound", false, "audio");
// Rendering
@@ -95,21 +98,42 @@ Option<int> MaxThreads("pvr.MaxThreads", 3);
Option<int> AutoSkipFrame("pvr.AutoSkipFrame", 0);
Option<int> RenderResolution("rend.Resolution", 480);
Option<bool> VSync("rend.vsync", true);
Option<u64> PixelBufferSize("rend.PixelBufferSize", 512 * 1024 * 1024);
Option<int64_t> PixelBufferSize("rend.PixelBufferSize", 512_MB);
Option<int> AnisotropicFiltering("rend.AnisotropicFiltering", 1);
Option<int> TextureFiltering("rend.TextureFiltering", 0); // Default
Option<bool> ThreadedRendering("rend.ThreadedRendering", true);
Option<bool> DupeFrames("rend.DupeFrames", false);
Option<int> PerPixelLayers("rend.PerPixelLayers", 32);
Option<bool> NativeDepthInterpolation("rend.NativeDepthInterpolation", false);
Option<bool> EmulateFramebuffer("rend.EmulateFramebuffer", false);
#ifdef VIDEO_ROUTING
Option<bool> VideoRouting("rend.VideoRouting", false);
Option<bool> VideoRoutingScale("rend.VideoRoutingScale", false);
Option<int> VideoRoutingVRes("rend.VideoRoutingVRes", 720);
#endif
// Misc
Option<bool> SerialConsole("Debug.SerialConsoleEnabled");
Option<bool> SerialPTY("Debug.SerialPTY");
Option<bool> GDB("Debug.GDBEnabled");
Option<int> GDBPort("Debug.GDBPort", debugger::DEFAULT_PORT);
Option<bool> GDBWaitForConnection("Debug.GDBWaitForConnection");
Option<bool> UseReios("UseReios");
Option<bool> FastGDRomLoad("FastGDRomLoad", false);
Option<bool> RamMod32MB("Dreamcast.RamMod32MB", false);
Option<bool> OpenGlChecks("OpenGlChecks", false, "validate");
Option<std::vector<std::string>, false> ContentPath("Dreamcast.ContentPath");
Option<bool, false> HideLegacyNaomiRoms("Dreamcast.HideLegacyNaomiRoms", true);
Option<bool, false> UploadCrashLogs("UploadCrashLogs", true);
// Profiler
Option<bool> ProfilerEnabled("Profiler.Enabled");
Option<bool> ProfilerDrawToGUI("Profiler.DrawGUI");
Option<bool> ProfilerOutputTTY("Profiler.OutputTTY");
Option<float> ProfilerFrameWarningTime("Profiler.FrameWarningTime", 1.0f / 55.0f);
// Network
@@ -117,7 +141,18 @@ Option<bool> NetworkEnable("Enable", false, "network");
Option<bool> ActAsServer("ActAsServer", false, "network");
OptionString DNS("DNS", "46.101.91.123", "network");
OptionString NetworkServer("server", "", "network");
Option<int> LocalPort("LocalPort", NaomiNetwork::SERVER_PORT, "network");
Option<bool> EmulateBBA("EmulateBBA", false, "network");
Option<bool> EnableUPnP("EnableUPnP", true, "network");
Option<bool> GGPOEnable("GGPO", false, "network");
Option<int> GGPODelay("GGPODelay", 0, "network");
Option<bool> NetworkStats("Stats", true, "network");
Option<int> GGPOAnalogAxes("GGPOAnalogAxes", 0, "network");
Option<bool> GGPOChat("GGPOChat", true, "network");
Option<bool> GGPOChatTimeoutToggle("GGPOChatTimeoutToggle", true, "network");
Option<int> GGPOChatTimeout("GGPOChatTimeout", 10, "network");
Option<bool> NetworkOutput("NetworkOutput", false, "network");
Option<int> MultiboardSlaves("MultiboardSlaves", 1, "network");
#ifdef SUPPORT_DISPMANX
Option<bool> DispmanxMaintainAspect("maintain_aspect", true, "dispmanx");
@@ -152,8 +187,13 @@ std::array<std::array<Option<MapleDeviceType>, 2>, 4> MapleExpansionDevices {
Option<MapleDeviceType>("device4.1", MDT_None, "input"),
Option<MapleDeviceType>("device4.2", MDT_None, "input"),
};
Option<bool> PerGameVmu("PerGameVmu", false, "config");
#ifdef _WIN32
Option<bool> UseRawInput("RawInput", false, "input");
Option<bool, false> UseRawInput("RawInput", false, "input");
#endif
#ifdef USE_LUA
Option<std::string, false> LuaFileName("LuaFileName", "flycast.lua");
#endif
} // namespace config
+97 -71
View File
@@ -21,6 +21,7 @@
#include <vector>
#include <array>
#include <cmath>
#include <type_traits>
#include "cfg.h"
#include "hw/maple/maple_cfg.h"
#ifdef LIBRETRO
@@ -70,10 +71,6 @@ public:
cfgSetAutoSave(true);
}
const std::string& getGameId() const {
return gameId;
}
void setGameId(const std::string& gameId) {
this->gameId = gameId;
}
@@ -104,10 +101,6 @@ private:
friend class Option;
};
// Missing in C++11
template <bool B, typename T = void>
using enable_if_t = typename std::enable_if<B, T>::type;
template<typename T, bool PerGameOption = true>
class Option : public BaseOption {
public:
@@ -125,7 +118,7 @@ public:
void load() override {
if (PerGameOption && settings.hasPerGameConfig())
set(doLoad(settings.getGameId(), section + "." + name));
set(doLoad(settings.gameId, section + "." + name));
else
{
set(doLoad(section, name));
@@ -146,10 +139,14 @@ public:
else if (PerGameOption && settings.hasPerGameConfig())
{
if (value == doLoad(section, name))
{
// delete existing per-game option if any
cfgDeleteEntry(settings.gameId, section + "." + name);
return;
}
}
if (PerGameOption && settings.hasPerGameConfig())
doSave(settings.getGameId(), section + "." + name);
doSave(settings.gameId, section + "." + name);
else
doSave(section, name);
}
@@ -157,8 +154,8 @@ public:
T& get() { return value; }
void set(T v) { value = v; }
void override(T v) {
verify(PerGameOption);
void override(T v)
{
overriddenDefault = v;
overridden = true;
value = v;
@@ -173,40 +170,47 @@ public:
protected:
template <typename U = T>
enable_if_t<std::is_same<U, bool>::value, T>
std::enable_if_t<std::is_same_v<U, bool>, T>
doLoad(const std::string& section, const std::string& name) const
{
return cfgLoadBool(section, name, value);
}
template <typename U = T>
enable_if_t<(std::is_integral<U>::value || std::is_enum<U>::value)
&& !std::is_same<U, bool>::value, T>
std::enable_if_t<std::is_same<U, int64_t>::value, T>
doLoad(const std::string& section, const std::string& name) const
{
return cfgLoadInt64(section, name, value);
}
template <typename U = T>
std::enable_if_t<(std::is_integral_v<U> || std::is_enum_v<U>)
&& !std::is_same_v<U, bool> && !std::is_same_v<U, int64_t>, T>
doLoad(const std::string& section, const std::string& name) const
{
return (T)cfgLoadInt(section, name, (int)value);
}
template <typename U = T>
enable_if_t<std::is_same<U, std::string>::value, T>
std::enable_if_t<std::is_same_v<U, std::string>, T>
doLoad(const std::string& section, const std::string& name) const
{
return cfgLoadStr(section, name, value);
}
template <typename U = T>
enable_if_t<std::is_same<float, U>::value, T>
std::enable_if_t<std::is_same_v<float, U>, T>
doLoad(const std::string& section, const std::string& name) const
{
std::string strValue = cfgLoadStr(section, name, "");
if (strValue.empty())
return value;
else
return atof(strValue.c_str());
return (float)atof(strValue.c_str());
}
template <typename U = T>
enable_if_t<std::is_same<std::vector<std::string>, U>::value, T>
std::enable_if_t<std::is_same_v<std::vector<std::string>, U>, T>
doLoad(const std::string& section, const std::string& name) const
{
std::string paths = cfgLoadStr(section, name, "");
@@ -265,29 +269,36 @@ protected:
}
template <typename U = T>
enable_if_t<std::is_same<U, bool>::value>
std::enable_if_t<std::is_same_v<U, bool>>
doSave(const std::string& section, const std::string& name) const
{
cfgSaveBool(section, name, value);
}
template <typename U = T>
enable_if_t<(std::is_integral<U>::value || std::is_enum<U>::value)
&& !std::is_same<U, bool>::value>
std::enable_if_t<std::is_same<U, int64_t>::value>
doSave(const std::string& section, const std::string& name) const
{
cfgSaveInt64(section, name, value);
}
template <typename U = T>
std::enable_if_t<(std::is_integral_v<U> || std::is_enum_v<U>)
&& !std::is_same_v<U, bool> && !std::is_same_v<U, int64_t>>
doSave(const std::string& section, const std::string& name) const
{
cfgSaveInt(section, name, (int)value);
}
template <typename U = T>
enable_if_t<std::is_same<U, std::string>::value>
std::enable_if_t<std::is_same_v<U, std::string>>
doSave(const std::string& section, const std::string& name) const
{
cfgSaveStr(section, name, value);
}
template <typename U = T>
enable_if_t<std::is_same<float, U>::value>
std::enable_if_t<std::is_same_v<float, U>>
doSave(const std::string& section, const std::string& name) const
{
char buf[64];
@@ -296,7 +307,7 @@ protected:
}
template <typename U = T>
enable_if_t<std::is_same<std::vector<std::string>, U>::value>
std::enable_if_t<std::is_same_v<std::vector<std::string>, U>>
doSave(const std::string& section, const std::string& name) const
{
std::string s;
@@ -345,8 +356,9 @@ using OptionString = Option<std::string>;
// Dynarec
extern Option<bool> DynarecEnabled;
extern Option<bool> DynarecIdleSkip;
extern Option<bool> DynarecSafeMode;
#ifndef LIBRETRO
extern Option<int> Sh4Clock;
#endif
// General
@@ -354,17 +366,18 @@ extern Option<int> Cable; // 0 -> VGA, 1 -> VGA, 2 -> RGB, 3 -> TV Composite
extern Option<int> Region; // 0 -> JP, 1 -> USA, 2 -> EU, 3 -> default
extern Option<int> Broadcast; // 0 -> NTSC, 1 -> PAL, 2 -> PAL/M, 3 -> PAL/N, 4 -> default
extern Option<int> Language; // 0 -> JP, 1 -> EN, 2 -> DE, 3 -> FR, 4 -> SP, 5 -> IT, 6 -> default
extern Option<bool> FullMMU;
extern Option<bool> ForceWindowsCE;
extern Option<bool> AutoLoadState;
extern Option<bool> AutoSaveState;
extern Option<int> SavestateSlot;
extern Option<int, false> SavestateSlot;
extern Option<bool> ForceFreePlay;
extern Option<bool, false> FetchBoxart;
extern Option<bool, false> BoxartDisplayMode;
// Sound
constexpr bool LimitFPS = true;
extern Option<bool> DSPEnabled;
extern Option<bool> DisableSound;
extern Option<int> AudioBufferSize; //In samples ,*4 for bytes
extern Option<bool> AutoLatency;
@@ -387,61 +400,36 @@ public:
void calcDbPower()
{
// dB scaling calculation: https://www.dr-lex.be/info-stuff/volumecontrols.html
logarithmic_volume_scale = fmin(exp(4.605 * float(value) / 100.0) / 100.0, 1.0);
logarithmic_volume_scale = std::min(std::exp(4.605f * float(value) / 100.f) / 100.f, 1.f);
if (value < 10)
logarithmic_volume_scale *= value / 10.0;
logarithmic_volume_scale *= value / 10.f;
}
};
extern AudioVolumeOption AudioVolume;
extern Option<bool> VmuSound;
// Rendering
class RendererOption : public Option<RenderType> {
public:
RendererOption()
#ifdef _WIN32
: Option<RenderType>("pvr.rend", RenderType::DirectX9) {}
RendererOption() : Option<RenderType>("pvr.rend",
#if defined(USE_DX11)
RenderType::DirectX11
#elif defined(USE_DX9)
RenderType::DirectX9
#elif !defined(USE_OPENGL)
RenderType::Vulkan
#else
: Option<RenderType>("pvr.rend", RenderType::OpenGL) {}
RenderType::OpenGL
#endif
) {}
bool isOpenGL() const {
return value == RenderType::OpenGL || value == RenderType::OpenGL_OIT;
}
bool isVulkan() const {
return value == RenderType::Vulkan || value == RenderType::Vulkan_OIT;
}
bool isDirectX() const {
return value == RenderType::DirectX9;
}
void set(RenderType v)
{
newValue = v;
}
RenderType& operator=(const RenderType& v) { set(v); return value; }
void load() override {
RenderType current = value;
Option<RenderType>::load();
newValue = value;
value = current;
}
void reset() override {
// don't reset the value to avoid vk -> gl -> vk quick switching
// don't reset the value to avoid quick switching when starting a game
overridden = false;
}
bool pendingChange() {
return newValue != value;
}
void commit() {
value = newValue;
}
private:
RenderType newValue = RenderType();
};
extern RendererOption RendererType;
extern Option<bool> UseMipmaps;
@@ -452,8 +440,11 @@ extern Option<bool> RenderToTextureBuffer;
extern Option<bool> TranslucentPolygonDepthMask;
extern Option<bool> ModifierVolumes;
constexpr bool Clipping = true;
#ifndef LIBRETRO
extern Option<int> TextureUpscale;
extern Option<int> MaxFilteredTextureSize;
extern Option<int> PerPixelLayers;
#endif
extern Option<float> ExtraDepthScale;
extern Option<bool> CustomTextures;
extern Option<bool> DumpTextures;
@@ -470,21 +461,41 @@ extern Option<int> MaxThreads;
extern Option<int> AutoSkipFrame; // 0: none, 1: some, 2: more
extern Option<int> RenderResolution;
extern Option<bool> VSync;
extern Option<u64> PixelBufferSize;
extern Option<int64_t> PixelBufferSize;
extern Option<int> AnisotropicFiltering;
extern Option<int> TextureFiltering; // 0: default, 1: force nearest, 2: force linear
extern Option<bool> ThreadedRendering;
extern Option<bool> DupeFrames;
extern Option<bool> NativeDepthInterpolation;
extern Option<bool> EmulateFramebuffer;
#ifdef VIDEO_ROUTING
extern Option<bool> VideoRouting;
extern Option<bool> VideoRoutingScale;
extern Option<int> VideoRoutingVRes;
#endif
// Misc
extern Option<bool> SerialConsole;
extern Option<bool> SerialPTY;
extern Option<bool> GDB;
extern Option<int> GDBPort;
extern Option<bool> GDBWaitForConnection;
extern Option<bool> UseReios;
extern Option<bool> FastGDRomLoad;
extern Option<bool> RamMod32MB;
extern Option<bool> OpenGlChecks;
extern Option<std::vector<std::string>, false> ContentPath;
extern Option<bool, false> HideLegacyNaomiRoms;
extern Option<bool, false> UploadCrashLogs;
// Profiling
extern Option<bool> ProfilerEnabled;
extern Option<bool> ProfilerDrawToGUI;
extern Option<bool> ProfilerOutputTTY;
extern Option<float> ProfilerFrameWarningTime;
// Network
@@ -492,7 +503,18 @@ extern Option<bool> NetworkEnable;
extern Option<bool> ActAsServer;
extern OptionString DNS;
extern OptionString NetworkServer;
extern Option<int> LocalPort;
extern Option<bool> EmulateBBA;
extern Option<bool> EnableUPnP;
extern Option<bool> GGPOEnable;
extern Option<int> GGPODelay;
extern Option<bool> NetworkStats;
extern Option<int> GGPOAnalogAxes;
extern Option<bool> GGPOChat;
extern Option<bool> GGPOChatTimeoutToggle;
extern Option<int> GGPOChatTimeout;
extern Option<bool> NetworkOutput;
extern Option<int> MultiboardSlaves;
#ifdef SUPPORT_DISPMANX
extern Option<bool> DispmanxMaintainAspect;
@@ -509,11 +531,15 @@ extern Option<int> MouseSensitivity;
extern Option<int> VirtualGamepadVibration;
extern std::array<Option<MapleDeviceType>, 4> MapleMainDevices;
extern std::array<std::array<Option<MapleDeviceType>, 2>, 4> MapleExpansionDevices;
extern Option<bool> PerGameVmu;
#ifdef _WIN32
extern Option<bool> UseRawInput;
extern Option<bool, false> UseRawInput;
#else
constexpr bool UseRawInput = false;
#endif
} // namespace config
#ifdef USE_LUA
extern Option<std::string, false> LuaFileName;
#endif
} // namespace config
+735 -310
View File
File diff suppressed because it is too large. Load diff
+32 -9
View File
@@ -21,12 +21,15 @@
#pragma once
#include "types.h"
#include <vector>
struct WidescreenCheat
{
const char *game_id;
const char *area_or_version;
u32 addresses[16];
u32 values[16];
u32 origValues[16];
};
struct Cheat
@@ -39,17 +42,30 @@ struct Cheat
runNextIfEq,
runNextIfNeq,
runNextIfGt,
runNextIfLt
runNextIfLt,
copy
};
Type type = Type::disabled;
Type type;
std::string description;
bool enabled = false;
u32 size = 0;
u32 address = 0;
u32 value = 0;
u32 repeatCount = 1;
u32 repeatValueIncrement = 0;
u32 repeatAddressIncrement = 0;
bool enabled;
u32 size;
u32 address;
u32 value;
u8 valueMask;
u32 repeatCount;
u32 repeatValueIncrement;
u32 repeatAddressIncrement;
u32 destAddress;
bool builtIn;
Cheat(Type type = Type::disabled, const std::string& description = "", bool enabled = false, u32 size = 0, u32 address = 0,
u32 value = 0, u8 valueMask = 0, u32 repeatCount = 1, u32 repeatValueIncrement = 0,
u32 repeatAddressIncrement = 0, u32 destAddress = 0, bool builtIn = false)
: type(type), description(description), enabled(enabled), size(size), address(address), value(value), valueMask(valueMask),
repeatCount(repeatCount), repeatValueIncrement(repeatValueIncrement), repeatAddressIncrement(repeatAddressIncrement),
destAddress(destAddress), builtIn(builtIn)
{
}
};
class CheatManager
@@ -62,12 +78,15 @@ public:
bool cheatEnabled(size_t index) const { return cheats[index].enabled; }
void enableCheat(size_t index, bool enabled) { cheats[index].enabled = enabled; }
void loadCheatFile(const std::string& filename);
void saveCheatFile(const std::string& filename);
// Returns true if using 16:9 anamorphic screen ratio
bool isWidescreen() const { return widescreen_cheat != nullptr; }
void addGameSharkCheat(const std::string& name, const std::string& s);
private:
u32 readRam(u32 addr, u32 bits);
void writeRam(u32 addr, u32 value, u32 bits);
void setActive(bool active);
static const WidescreenCheat widescreen_cheats[];
static const WidescreenCheat naomi_widescreen_cheats[];
@@ -75,6 +94,10 @@ private:
bool active = false;
std::vector<Cheat> cheats;
std::string gameId;
friend class CheatManagerTest_TestLoad_Test;
friend class CheatManagerTest_TestGameShark_Test;
friend class CheatManagerTest_TestSave_Test;
};
extern CheatManager cheatManager;
+52 -29
View File
@@ -73,20 +73,47 @@ const std::array<Sh4RegType, 59> Sh4RegList {
class DebugAgent
{
public:
struct Breakpoint {
enum Type
{
BP_TYPE_SOFTWARE_BREAK,
BP_TYPE_HARDWARE_BREAK,
BP_TYPE_WRITE_WATCHPOINT,
BP_TYPE_READ_WATCHPOINT,
BP_TYPE_ACCESS_WATCHPOINT,
BP_TYPE_COUNT
};
Breakpoint() = default;
Breakpoint(u16 type, u32 addr) : addr(addr), type(type) { }
u32 addr = 0;
u16 type = 0;
u16 savedOp = 0;
};
void doContinue(u32 pc = 1)
{
if (pc != 1)
Sh4cntx.pc = pc;
dc_resume();
emu.start();
}
void step()
{
bool restoreBreakpoint = removeMatchpoint(0, Sh4cntx.pc, 2);
bool restoreBreakpoint = removeMatchpoint(Breakpoint::BP_TYPE_SOFTWARE_BREAK, Sh4cntx.pc, 2);
u32 savedPc = Sh4cntx.pc;
dc_step();
emu.step();
if (restoreBreakpoint)
insertMatchpoint(0, savedPc, 2);
insertMatchpoint(Breakpoint::BP_TYPE_SOFTWARE_BREAK, savedPc, 2);
}
void stepRange(u32 from, u32 to)
{
bool restoreBreakpoint = removeMatchpoint(Breakpoint::BP_TYPE_SOFTWARE_BREAK, Sh4cntx.pc, 2);
u32 savedPc = Sh4cntx.pc;
emu.stepRange(from, to);
if (restoreBreakpoint)
insertMatchpoint(Breakpoint::BP_TYPE_SOFTWARE_BREAK, savedPc, 2);
}
int readAllRegs(u32 **regs)
@@ -190,31 +217,31 @@ public:
}
}
}
bool insertMatchpoint(char type, u32 addr, u32 len)
bool insertMatchpoint(Breakpoint::Type type, u32 addr, u32 len)
{
if (type == 0 && len != 2) {
if (type == Breakpoint::BP_TYPE_SOFTWARE_BREAK && len != 2) {
WARN_LOG(COMMON, "insertMatchpoint: length != 2: %d", len);
return false;
}
// TODO other matchpoint types
if (breakpoints.find(addr) != breakpoints.end())
if (breakpoints[type].find(addr) != breakpoints[type].end())
return true;
breakpoints[addr] = Breakpoint(type, addr);
breakpoints[addr].savedOp = ReadMem16_nommu(addr);
breakpoints[type][addr] = Breakpoint(type, addr);
breakpoints[type][addr].savedOp = ReadMem16_nommu(addr);
WriteMem16_nommu(addr, 0xC308); // trapa #0x20
return true;
}
bool removeMatchpoint(char type, u32 addr, u32 len)
bool removeMatchpoint(Breakpoint::Type type, u32 addr, u32 len)
{
if (type == 0 && len != 2) {
if (type == Breakpoint::BP_TYPE_SOFTWARE_BREAK && len != 2) {
WARN_LOG(COMMON, "removeMatchpoint: length != 2: %d", len);
return false;
}
auto it = breakpoints.find(addr);
if (it == breakpoints.end())
auto it = breakpoints[type].find(addr);
if (it == breakpoints[type].end())
return false;
WriteMem16_nommu(addr, it->second.savedOp);
breakpoints.erase(it);
breakpoints[type].erase(it);
return true;
}
@@ -222,7 +249,7 @@ public:
{
config::DynarecEnabled = false;
exception = SIGINT;
dc_stop();
emu.stop();
return exception;
}
@@ -236,7 +263,7 @@ public:
void postDebugTrap()
{
// needed to join the emu thread since debugTrap() is called by it
dc_stop();
emu.stop();
}
u32 currentException()
@@ -246,14 +273,14 @@ public:
void restart()
{
dc_stop();
dc_reset(true);
dc_resume();
emu.unloadGame();
emu.loadGame(settings.content.path.c_str());
emu.start();
}
void detach()
{
dc_resume();
emu.start();
}
void kill()
@@ -295,7 +322,10 @@ public:
{
verify(!Sh4cntx.CpuRunning);
size = stack.size() * 8;
return (const u32 *)&stack[0];
if (!stack.empty())
return (const u32 *)&stack[0];
else
return nullptr;
}
void subroutineCall()
@@ -312,13 +342,6 @@ public:
u32 exception = 0;
struct Breakpoint {
Breakpoint() = default;
Breakpoint(u16 type, u32 addr) : addr(addr), type(type) { }
u32 addr = 0;
u16 type = 0;
u16 savedOp = 0;
};
std::map<u32, Breakpoint> breakpoints;
std::map<u32, Breakpoint> breakpoints[Breakpoint::Type::BP_TYPE_COUNT];
std::vector<std::pair<u32, u32>> stack;
};
+126 -35
View File
@@ -22,16 +22,18 @@
#include "gdb_server.h"
#include "debug_agent.h"
#include "network/net_platform.h"
#include "cfg/option.h"
#include <stdexcept>
#include <thread>
#include <chrono>
#include <mutex>
#include <cassert>
#define SERVER_PORT 3263
#define MAX_PACKET_LEN 4096
namespace debugger {
static void emuEventCallback(Event event);
static void emuEventCallback(Event event, void *);
class GdbServer
{
@@ -40,7 +42,7 @@ public:
Error(const char *reason) : std::runtime_error(reason) {}
};
void init()
void init(int port)
{
if (VALID(serverSocket))
return;
@@ -55,7 +57,7 @@ public:
struct sockaddr_in serveraddr;
memset(&serveraddr, 0, sizeof(serveraddr));
serveraddr.sin_family = AF_INET;
serveraddr.sin_port = htons(SERVER_PORT);
serveraddr.sin_port = htons(port);
if (::bind(serverSocket, (struct sockaddr *)&serveraddr, sizeof(serveraddr)) < 0)
{
@@ -69,10 +71,16 @@ public:
}
EventManager::listen(Event::Resume, emuEventCallback);
EventManager::listen(Event::Terminate, emuEventCallback);
initialised = true;
}
void term()
{
if (!initialised)
return;
EventManager::unlisten(Event::Resume, emuEventCallback);
EventManager::unlisten(Event::Terminate, emuEventCallback);
stop();
if (VALID(clientSocket))
{
@@ -88,12 +96,21 @@ public:
void run()
{
if (!initialised || thread.joinable())
return;
DEBUG_LOG(COMMON, "GdbServer starting");
thread = std::thread(&GdbServer::serverThread, this);
if (config::GDBWaitForConnection)
{
DEBUG_LOG(COMMON, "Waiting for GDB connection...");
agentInterrupt();
}
}
void stop()
{
if (!initialised)
return;
if (thread.joinable())
{
DEBUG_LOG(COMMON, "GdbServer stopping");
@@ -104,7 +121,7 @@ public:
}
bool isRunning() const {
return thread.joinable();
return initialised && thread.joinable();
}
// called on the emu thread
@@ -181,18 +198,22 @@ private:
{
NOTICE_LOG(NETWORK, "gdb: client connection");
attached = true;
agent.interrupt();
agentInterrupt();
}
}
void readCommand()
{
if (postDebugTrapNeeded)
{
postDebugTrapNeeded = false;
agent.postDebugTrap();
}
try {
try {
if (postDebugTrapNeeded)
{
postDebugTrapNeeded = false;
try {
agent.postDebugTrap();
} catch (const FlycastException& e) {
throw Error(e.what());
}
}
std::string packet = recvPacket();
if (packet.empty())
return;
@@ -494,7 +515,12 @@ private:
const u32 *data = agent.getStack(len);
len /= 4;
#if _MSC_VER // Non-const array size is a GCC extension
assert((len * 9 * 2 + 1) < MAX_PACKET_LEN);
char reply[MAX_PACKET_LEN];
#else
char reply[len * 9 * 2 + 1];
#endif
char *r = reply;
for (u32 i = 0; i < len; i++)
{
@@ -513,9 +539,13 @@ private:
sendPacket("");
}
else if (pkt.rfind("qSupported", 0) == 0)
{
// Tell the remote stub about features supported by GDB,
// and query the stub for features it supports
sendPacket("PacketSize=10000");
char qsupported[128];
snprintf(qsupported, 128, "PacketSize=%i;vContSupported+", MAX_PACKET_LEN);
sendPacket(qsupported);
}
else if (pkt.rfind("qSymbol:", 0) == 0)
// Notify the target that GDB is prepared to serve symbol lookup requests
sendPacket("OK");
@@ -568,11 +598,41 @@ private:
if (pkt.rfind("vAttach;", 0) == 0)
sendPacket("S05");
else if (pkt.rfind("vCont?", 0) == 0)
// not supported
sendPacket("vCont;s;c");
// supported vCont actions - (c)ontinue, (C)ontinue with signal, (s)tep, (S)tep with signal, (r)ange-step
sendPacket("vCont;c;C;s;S;t;r");
else if (pkt.rfind("vCont", 0) == 0)
// not supported
WARN_LOG(COMMON, "vCont not supported %s", pkt.c_str());
{
std::string vContCmd = pkt.substr(strlen("vCont;"));
switch (vContCmd[0])
{
case 'c':
case 'C':
sendContinue(vContCmd);
break;
case 's':
step(EXCEPT_NONE);
break;
case 'S':
step();
case 'r':
{
u32 from, to;
if (sscanf(vContCmd.c_str(), "r%x,%x", &from, &to) == 2)
{
stepRange(from, to);
}
else
{
WARN_LOG(COMMON, "Unsupported vCont:r format %s", pkt.c_str());
sendContinue("c");
}
break;
}
default:
WARN_LOG(COMMON, "vCont action not supported %s", pkt.c_str());
}
}
else if (pkt.rfind("vFile:", 0) == 0)
// not supported
sendPacket("");
@@ -597,11 +657,11 @@ private:
sendPacket("OK");
agent.kill();
}
else if (pkt.rfind("vMustReplyEmpty", 0) == 0)
// Reply empty packet
sendPacket("");
else
{
WARN_LOG(COMMON, "unknown v packet: %s", pkt.c_str());
sendPacket("");
}
}
void restart()
@@ -611,8 +671,23 @@ private:
void step(u32 what = 0)
{
agent.step();
sendPacket("S05");
try {
agent.step();
sendPacket("S05");
} catch (const FlycastException& e) {
throw Error(e.what());
}
}
void stepRange(u32 from, u32 to)
{
try {
sendPacket("OK");
agent.stepRange(from, to);
sendPacket("S05");
} catch (const FlycastException& e) {
throw Error(e.what());
}
}
void insertMatchpoint(const std::string& pkt)
@@ -625,22 +700,23 @@ private:
sendPacket("E01");
}
switch (type) {
case 0: // soft bp
if (agent.insertMatchpoint(0, addr, len))
case DebugAgent::Breakpoint::BP_TYPE_SOFTWARE_BREAK: // soft bp
if (agent.insertMatchpoint(DebugAgent::Breakpoint::BP_TYPE_SOFTWARE_BREAK,
addr, len))
sendPacket("OK");
else
sendPacket("E01");
break;
case 1: // hardware bp
case DebugAgent::Breakpoint::BP_TYPE_HARDWARE_BREAK: // hardware bp
sendPacket("");
break;
case 2: // write watchpoint
case DebugAgent::Breakpoint::BP_TYPE_WRITE_WATCHPOINT: // write watchpoint
sendPacket("");
break;
case 3: // read watchpoint
case DebugAgent::Breakpoint::BP_TYPE_READ_WATCHPOINT: // read watchpoint
sendPacket("");
break;
case 4: // access watchpoint
case DebugAgent::Breakpoint::BP_TYPE_ACCESS_WATCHPOINT: // access watchpoint
sendPacket("");
break;
default:
@@ -660,7 +736,8 @@ private:
}
switch (type) {
case 0: // soft bp
if (agent.removeMatchpoint(0, addr, len))
if (agent.removeMatchpoint(DebugAgent::Breakpoint::BP_TYPE_SOFTWARE_BREAK,
addr, len))
sendPacket("OK");
else
sendPacket("E01");
@@ -685,7 +762,7 @@ private:
void interrupt()
{
u32 signal = agent.interrupt();
u32 signal = agentInterrupt();
char s[10];
sprintf(s, "S%02x", signal);
sendPacket(s);
@@ -825,6 +902,16 @@ private:
throw Error("I/O error");
}
u32 agentInterrupt()
{
try {
return agent.interrupt();
} catch (const FlycastException& e) {
throw Error(e.what());
}
}
bool initialised = false;
bool stopRequested = false;
bool attached = false;
bool postDebugTrapNeeded = false;
@@ -838,9 +925,9 @@ public:
static GdbServer gdbServer;
void init()
void init(int port)
{
gdbServer.init();
gdbServer.init(port);
}
void term()
@@ -863,13 +950,17 @@ void subroutineReturn()
gdbServer.agent.subroutineReturn();
}
static void emuEventCallback(Event event)
static void emuEventCallback(Event event, void *)
{
switch (event)
{
case Event::Resume:
if (!gdbServer.isRunning())
gdbServer.run();
try {
if (!gdbServer.isRunning())
gdbServer.run();
} catch (const GdbServer::Error& e) {
ERROR_LOG(COMMON, "%s", e.what());
}
break;
case Event::Terminate:
gdbServer.stop();
+4 -2
View File
@@ -23,9 +23,11 @@ namespace debugger {
// exception thrown in response to trap
struct Stop { };
static const int DEFAULT_PORT = 3263;
#ifdef GDB_SERVER
void init();
void init(int port);
void term();
void run();
void debugTrap(u32 event);
@@ -33,7 +35,7 @@ struct Stop { };
void subroutineReturn();
#else
static inline void init() {}
static inline void init(int port) {}
static inline void term() {}
static inline void run() {}
static inline void debugTrap(u32 event) {}
+1
Submodule core/deps/Spout added at ce94918ea3.
+1
Submodule core/deps/Syphon added at 486dd8e4ef.
Submodule core/deps/breakpad added at 1ab24bcc81.
-9
View File
@@ -1,9 +0,0 @@
# Defines the Chromium style for automatic reformatting.
# https://clang.llvm.org/docs/ClangFormatStyleOptions.html
BasedOnStyle: Chromium
# This defaults to 'Auto'. Explicitly set it for a while, so that
# 'vector<vector<int> >' in existing files gets formatted to
# 'vector<vector<int>>'. ('Auto' means that clang-format will only use
# 'int>>' if the file already contains at least one such instance.)
Standard: Cpp11
-17
View File
@@ -1,17 +0,0 @@
# The JSONPath filter expression used to identify which PRs to close.
# The data filtered is the pull request data along with other metadata passed in
# by probot.
# See http://goessner.net/articles/JsonPath/
# `true` will close all PRs.
filters:
- true
# The message to post to the closed PR.
commentBody: |
Thanks for your contribution! Unfortunately, we don't use GitHub pull
requests to manage code contributions to this repository. Instead, please
see [README.md](../blob/master/README.md) which provides full instructions
on how to get involved.
# Whether to add a label to the closed PR.
addLabel: false
-91
View File
@@ -1,91 +0,0 @@
# Copyright 2014 Google Inc. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# Ignore other VCSs.
.repo/
.svn/
# Ignore common compiled artifacts.
*~
*.dwo
*.o
lib*.a
/breakpad.pc
/breakpad-client.pc
/src/client/linux/linux_client_unittest_shlib
/src/client/linux/linux_dumper_unittest_helper
/src/common/linux/google_crashdump_uploader_test
/src/processor/microdump_stackwalk
/src/processor/minidump_dump
/src/processor/minidump_stackwalk
/src/tools/linux/core2md/core2md
/src/tools/linux/core_handler/core_handler
/src/tools/linux/dump_syms/dump_syms
/src/tools/linux/md2core/minidump-2-core
/src/tools/linux/pid2md/pid2md
/src/tools/linux/symupload/minidump_upload
/src/tools/linux/symupload/sym_upload
/src/tools/mac/dump_syms/dump_syms
/src/tools/mac/dump_syms/dump_syms_mac
# Ignore unit test artifacts.
*_unittest
*.log
*.trs
# Ignore autotools generated artifacts.
.deps
.dirstamp
autom4te.cache/
/config.cache
config.h
/config.log
/config.status
/Makefile
stamp-h1
# Ignore GYP generated Visual Studio artifacts.
*.filters
*.sdf
*.sln
*.suo
*.vcproj
*.vcxproj
# Ignore GYP generated Makefiles
src/Makefile
*.Makefile
*.target.mk
# Ignore compiled Python files.
*.pyc
# Ignore directories gclient syncs.
src/testing
src/third_party/protobuf
src/tools/gyp
-34
View File
@@ -1,34 +0,0 @@
# Travis build integration.
# https://docs.travis-ci.com/
language: cpp
sudo: required
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- clang
- gcc-4.8
- g++-4.8
env:
global:
- secure: "FPczJ1u7FWGXOtUVf5AONeexfQDYnKRtuNs3phLwlPPAbgAlIc/WeTRSHC8DAb1T8IyPdN3Zi7cqLz0dvPol0iX1fWSfr8YdtW0ea8nUYH5ldmmp6H75FEUJUcISmYwL4WN7TldC6Hnzrlbw/0xmBH8gtAgddtBXKc9P9SwEZvM4OiFMHbMPwZEhRj+D95rfH12lgh3D16nbXGnx3rSNbHszvIxrU2VvlLo9Aa+hbmVj5CsBiNJjhDS64ie+VMTkuzcWNqLRYaGOCQ8ftKAlj/fjGfoKjPDN9dSJg9gW1FjOMPeQo93qhSc/hCmTq7sWxBJu48telinUgESdE5q/8gRf5J05ImWPntZAkC/wQkA20K7Kp/fH1CRaYXQMWKjts8c6dQZ5R4WxE4WXUo5rz573Ti9uyVTLys9whnzaib3YbqYv04irkhpgzo3rd8PF8SXpgK99ySQCcv/Dh7UQuXPpcaknOk2mBySXjQDgpQHHXDN2uUek1HEo5xit8fQuQw3TdPIZ9ZgzQ/c5/Dx6sLWAGEfVH9MN+hy6AiZnJ1JI+XF82kAf1pnf8WddHtlE7pAdWRFQt0iOj9T9esV1/o0VCJVzJLRdpKecF0sTpJxDuan6cFI0tNCkNjHFA5wJKYAvdOPAmYkqre7aIIqSOKy3Fjh9JP9CBJFy7eals9U="
# TODO: Add an OS X config.
matrix:
include:
- os: linux
compiler: gcc
env: USE_CC=gcc-4.8 USE_CXX=g++-4.8 COVERITY_SCAN=true
- os: linux
compiler: clang
before_install: ./scripts/travis-checkout.sh
script: ./scripts/travis-build.sh
notifications:
email:
- [email protected]
-1
View File
@@ -1 +0,0 @@
[email protected]
-153
View File
@@ -1,153 +0,0 @@
cmake_minimum_required(VERSION 3.16)
project(breakpad)
include_directories(src)
add_library(breakpad_client STATIC src/client/minidump_file_writer.cc)
target_compile_features(breakpad_client PRIVATE c_std_11 cxx_std_11)
target_sources(breakpad_client PRIVATE
src/common/convert_UTF.cc
src/common/convert_UTF.h
src/common/md5.h
src/common/md5.cc
src/common/string_conversion.cc
src/common/string_conversion.h)
if(APPLE)
enable_language(OBJC)
set_target_properties(breakpad_client PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION C
MACOSX_FRAMEWORK_IDENTIFIER com.googlecode.google-breakpad
MACOSX_FRAMEWORK_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/src/client/mac/Framework/Info.plist
# "current version" in semantic format in Mach-O binary file
VERSION 16.4.0
# "compatibility version" in semantic format in Mach-O binary file
SOVERSION 1.0.0
PUBLIC_HEADER src/client/mac/Framework/Breakpad.h
XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "")
target_include_directories(breakpad_client PRIVATE
src/third_party/mac/include
src/client/apple/Framework
src/common/mac)
add_compile_definitions(HAVE_MACH_O_NLIST_H)
target_sources(breakpad_client PRIVATE
src/common/mac/MachIPC.mm
src/common/mac/bootstrap_compat.cc
src/common/mac/file_id.cc
src/common/mac/launch_reporter.h
src/common/mac/launch_reporter.cc
src/common/mac/macho_id.cc
src/common/mac/macho_utilities.cc
src/common/mac/macho_walker.cc
src/common/mac/string_utilities.cc
src/client/mac/crash_generation/crash_generation_client.h
src/client/mac/crash_generation/crash_generation_client.cc
src/client/mac/crash_generation/ConfigFile.h
src/client/mac/crash_generation/ConfigFile.mm
src/client/mac/crash_generation/Inspector.h
src/client/mac/crash_generation/Inspector.mm
src/client/mac/crash_generation/InspectorMain.mm
src/client/mac/crash_generation/crash_generation_server.cc
src/client/mac/handler/breakpad_nlist_64.cc
src/client/mac/handler/dynamic_images.cc
src/client/mac/handler/exception_handler.cc
src/client/mac/handler/minidump_generator.cc
src/client/mac/handler/protected_memory_allocator.cc
src/client/mac/handler/protected_memory_allocator.h
src/client/mac/Framework/Breakpad.h
src/client/mac/Framework/Breakpad.mm
src/client/mac/Framework/Breakpad_Prefix.pch
src/client/mac/Framework/OnDemandServer.h
src/client/mac/Framework/OnDemandServer.mm
# add_executable(dump_syms
# src/common/dwarf/bytereader.cc
# src/common/dwarf/dwarf2diehandler.cc
# src/common/dwarf/dwarf2reader.cc
# src/common/dwarf_cfi_to_module.cc
# src/common/dwarf_cu_to_module.cc
# src/common/dwarf_line_to_module.cc
# src/common/language.cc
# src/common/mac/dump_syms.mm
# src/common/mac/macho_reader.cc
# src/common/module.cc
# src/common/stabs_reader.cc
# src/common/stabs_to_module.cc
# src/tools/mac/dump_syms/dump_syms_tool.mm)
)
elseif(UNIX)
enable_language(ASM)
if(ANDROID)
target_include_directories(breakpad_client PRIVATE src/common/android/include)
endif()
target_sources(breakpad_client PRIVATE
src/client/linux/crash_generation/crash_generation_client.cc
src/client/linux/crash_generation/crash_generation_server.cc
src/client/linux/dump_writer_common/thread_info.cc
src/client/linux/dump_writer_common/ucontext_reader.cc
src/client/linux/handler/exception_handler.h
src/client/linux/handler/exception_handler.cc
src/client/linux/handler/minidump_descriptor.cc
src/client/linux/handler/minidump_descriptor.h
src/client/linux/log/log.cc
src/client/linux/log/log.h
src/client/linux/microdump_writer/microdump_writer.cc
src/client/linux/microdump_writer/microdump_writer.h
src/client/linux/minidump_writer/linux_core_dumper.cc
src/client/linux/minidump_writer/linux_core_dumper.h
src/client/linux/minidump_writer/linux_dumper.cc
src/client/linux/minidump_writer/linux_dumper.h
src/client/linux/minidump_writer/linux_ptrace_dumper.cc
src/client/linux/minidump_writer/linux_ptrace_dumper.h
src/client/linux/minidump_writer/minidump_writer.cc
src/client/linux/minidump_writer/minidump_writer.h
src/client/minidump_file_writer-inl.h
src/client/minidump_file_writer.h
src/common/linux/breakpad_getcontext.S
src/common/linux/elf_core_dump.cc
src/common/linux/elf_core_dump.h
src/common/linux/elfutils.cc
src/common/linux/elfutils.h
src/common/linux/file_id.cc
src/common/linux/file_id.h
src/common/linux/guid_creator.cc
src/common/linux/guid_creator.h
src/common/linux/linux_libc_support.cc
src/common/linux/memory_mapped_file.cc
src/common/linux/safe_readlink.cc)
if(NOT ANDROID)
add_executable(dump_syms
src/common/dwarf_cfi_to_module.cc
src/common/dwarf_cu_to_module.cc
src/common/dwarf_line_to_module.cc
src/common/dwarf_range_list_handler.cc
src/common/language.cc
src/common/module.cc
src/common/path_helper.cc
src/common/stabs_reader.cc
src/common/stabs_to_module.cc
src/common/dwarf/bytereader.cc
src/common/dwarf/dwarf2diehandler.cc
src/common/dwarf/dwarf2reader.cc
src/common/dwarf/elf_reader.cc
src/common/linux/crc32.cc
src/common/linux/dump_symbols.cc
src/common/linux/dump_symbols.h
src/common/linux/elf_symbols_to_module.cc
src/common/linux/elf_symbols_to_module.h
src/common/linux/elfutils.cc
src/common/linux/file_id.cc
src/common/linux/linux_libc_support.cc
src/common/linux/memory_mapped_file.cc
src/common/linux/safe_readlink.cc
src/tools/linux/dump_syms/dump_syms.cc)
target_compile_definitions(dump_syms PRIVATE HAVE_A_OUT_H)
endif()
endif()
View File
Whitespace-only changes.
-84
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# Copyright 2010 Google Inc. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# This is used to mimic the svn:externals mechanism for gclient (both Git and
# SVN) based checkouts of Breakpad. As such, its use is entirely optional. If
# using a manually managed SVN checkout as opposed to a gclient managed checkout
# you can still use the hooks mechanism for generating project files by calling
# 'gclient runhooks' rather than 'gclient sync'.
deps = {
# Testing libraries and utilities.
"src/src/testing":
"https://github.com/google/googletest.git" +
"@4fe018038f87675c083d0cfb6a6b57c274fb1753",
# Protobuf.
"src/src/third_party/protobuf/protobuf":
"https://github.com/google/protobuf.git" +
"@cb6dd4ef5f82e41e06179dcd57d3b1d9246ad6ac",
# GYP project generator.
"src/src/tools/gyp":
"https://chromium.googlesource.com/external/gyp/" +
"@324dd166b7c0b39d513026fa52d6280ac6d56770",
# Linux syscall support.
"src/src/third_party/lss":
"https://chromium.googlesource.com/linux-syscall-support/" +
"@e1e7b0ad8ee99a875b272c8e33e308472e897660",
}
hooks = [
{
# Keep the manifest up to date.
"action": ["python", "src/src/tools/python/deps-to-manifest.py",
"src/DEPS", "src/default.xml"],
},
]
hooks_os = {
'win': [
{
# TODO(chrisha): Fix the GYP files so that they work without
# --no-circular-check.
"pattern": ".",
"action": ["python",
"src/src/tools/gyp/gyp_main.py",
"--no-circular-check",
"src/src/client/windows/breakpad_client.gyp"],
},
{
# XXX: this and above should all be wired into build/all.gyp ?
"action": ["python",
"src/src/tools/gyp/gyp_main.py",
"--no-circular-check",
"src/src/tools/windows/tools_windows.gyp"],
},
],
}
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Installation Instructions
*************************
Copyright (C) 1994-1996, 1999-2002, 2004-2013 Free Software Foundation,
Inc.
Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved. This file is offered as-is,
without warranty of any kind.
Basic Installation
==================
Briefly, the shell commands `./configure; make; make install' should
configure, build, and install this package. The following
more-detailed instructions are generic; see the `README' file for
instructions specific to this package. Some packages provide this
`INSTALL' file but do not implement all of the features documented
below. The lack of an optional feature in a given package is not
necessarily a bug. More recommendations for GNU packages can be found
in *note Makefile Conventions: (standards)Makefile Conventions.
The `configure' shell script attempts to guess correct values for
various system-dependent variables used during compilation. It uses
those values to create a `Makefile' in each directory of the package.
It may also create one or more `.h' files containing system-dependent
definitions. Finally, it creates a shell script `config.status' that
you can run in the future to recreate the current configuration, and a
file `config.log' containing compiler output (useful mainly for
debugging `configure').
It can also use an optional file (typically called `config.cache'
and enabled with `--cache-file=config.cache' or simply `-C') that saves
the results of its tests to speed up reconfiguring. Caching is
disabled by default to prevent problems with accidental use of stale
cache files.
If you need to do unusual things to compile the package, please try
to figure out how `configure' could check whether to do them, and mail
diffs or instructions to the address given in the `README' so they can
be considered for the next release. If you are using the cache, and at
some point `config.cache' contains results you don't want to keep, you
may remove or edit it.
The file `configure.ac' (or `configure.in') is used to create
`configure' by a program called `autoconf'. You need `configure.ac' if
you want to change it or regenerate `configure' using a newer version
of `autoconf'.
The simplest way to compile this package is:
1. `cd' to the directory containing the package's source code and type
`./configure' to configure the package for your system.
Running `configure' might take a while. While running, it prints
some messages telling which features it is checking for.
2. Type `make' to compile the package.
3. Optionally, type `make check' to run any self-tests that come with
the package, generally using the just-built uninstalled binaries.
4. Type `make install' to install the programs and any data files and
documentation. When installing into a prefix owned by root, it is
recommended that the package be configured and built as a regular
user, and only the `make install' phase executed with root
privileges.
5. Optionally, type `make installcheck' to repeat any self-tests, but
this time using the binaries in their final installed location.
This target does not install anything. Running this target as a
regular user, particularly if the prior `make install' required
root privileges, verifies that the installation completed
correctly.
6. You can remove the program binaries and object files from the
source code directory by typing `make clean'. To also remove the
files that `configure' created (so you can compile the package for
a different kind of computer), type `make distclean'. There is
also a `make maintainer-clean' target, but that is intended mainly
for the package's developers. If you use it, you may have to get
all sorts of other programs in order to regenerate files that came
with the distribution.
7. Often, you can also type `make uninstall' to remove the installed
files again. In practice, not all packages have tested that
uninstallation works correctly, even though it is required by the
GNU Coding Standards.
8. Some packages, particularly those that use Automake, provide `make
distcheck', which can by used by developers to test that all other
targets like `make install' and `make uninstall' work correctly.
This target is generally not run by end users.
Compilers and Options
=====================
Some systems require unusual options for compilation or linking that
the `configure' script does not know about. Run `./configure --help'
for details on some of the pertinent environment variables.
You can give `configure' initial values for configuration parameters
by setting variables in the command line or in the environment. Here
is an example:
./configure CC=c99 CFLAGS=-g LIBS=-lposix
*Note Defining Variables::, for more details.
Compiling For Multiple Architectures
====================================
You can compile the package for more than one kind of computer at the
same time, by placing the object files for each architecture in their
own directory. To do this, you can use GNU `make'. `cd' to the
directory where you want the object files and executables to go and run
the `configure' script. `configure' automatically checks for the
source code in the directory that `configure' is in and in `..'. This
is known as a "VPATH" build.
With a non-GNU `make', it is safer to compile the package for one
architecture at a time in the source code directory. After you have
installed the package for one architecture, use `make distclean' before
reconfiguring for another architecture.
On MacOS X 10.5 and later systems, you can create libraries and
executables that work on multiple system types--known as "fat" or
"universal" binaries--by specifying multiple `-arch' options to the
compiler but only a single `-arch' option to the preprocessor. Like
this:
./configure CC="gcc -arch i386 -arch x86_64 -arch ppc -arch ppc64" \
CXX="g++ -arch i386 -arch x86_64 -arch ppc -arch ppc64" \
CPP="gcc -E" CXXCPP="g++ -E"
This is not guaranteed to produce working output in all cases, you
may have to build one architecture at a time and combine the results
using the `lipo' tool if you have problems.
Installation Names
==================
By default, `make install' installs the package's commands under
`/usr/local/bin', include files under `/usr/local/include', etc. You
can specify an installation prefix other than `/usr/local' by giving
`configure' the option `--prefix=PREFIX', where PREFIX must be an
absolute file name.
You can specify separate installation prefixes for
architecture-specific files and architecture-independent files. If you
pass the option `--exec-prefix=PREFIX' to `configure', the package uses
PREFIX as the prefix for installing programs and libraries.
Documentation and other data files still use the regular prefix.
In addition, if you use an unusual directory layout you can give
options like `--bindir=DIR' to specify different values for particular
kinds of files. Run `configure --help' for a list of the directories
you can set and what kinds of files go in them. In general, the
default for these options is expressed in terms of `${prefix}', so that
specifying just `--prefix' will affect all of the other directory
specifications that were not explicitly provided.
The most portable way to affect installation locations is to pass the
correct locations to `configure'; however, many packages provide one or
both of the following shortcuts of passing variable assignments to the
`make install' command line to change installation locations without
having to reconfigure or recompile.
The first method involves providing an override variable for each
affected directory. For example, `make install
prefix=/alternate/directory' will choose an alternate location for all
directory configuration variables that were expressed in terms of
`${prefix}'. Any directories that were specified during `configure',
but not in terms of `${prefix}', must each be overridden at install
time for the entire installation to be relocated. The approach of
makefile variable overrides for each directory variable is required by
the GNU Coding Standards, and ideally causes no recompilation.
However, some platforms have known limitations with the semantics of
shared libraries that end up requiring recompilation when using this
method, particularly noticeable in packages that use GNU Libtool.
The second method involves providing the `DESTDIR' variable. For
example, `make install DESTDIR=/alternate/directory' will prepend
`/alternate/directory' before all installation names. The approach of
`DESTDIR' overrides is not required by the GNU Coding Standards, and
does not work on platforms that have drive letters. On the other hand,
it does better at avoiding recompilation issues, and works well even
when some directory options were not specified in terms of `${prefix}'
at `configure' time.
Optional Features
=================
If the package supports it, you can cause programs to be installed
with an extra prefix or suffix on their names by giving `configure' the
option `--program-prefix=PREFIX' or `--program-suffix=SUFFIX'.
Some packages pay attention to `--enable-FEATURE' options to
`configure', where FEATURE indicates an optional part of the package.
They may also pay attention to `--with-PACKAGE' options, where PACKAGE
is something like `gnu-as' or `x' (for the X Window System). The
`README' should mention any `--enable-' and `--with-' options that the
package recognizes.
For packages that use the X Window System, `configure' can usually
find the X include and library files automatically, but if it doesn't,
you can use the `configure' options `--x-includes=DIR' and
`--x-libraries=DIR' to specify their locations.
Some packages offer the ability to configure how verbose the
execution of `make' will be. For these packages, running `./configure
--enable-silent-rules' sets the default to minimal output, which can be
overridden with `make V=1'; while running `./configure
--disable-silent-rules' sets the default to verbose, which can be
overridden with `make V=0'.
Particular systems
==================
On HP-UX, the default C compiler is not ANSI C compatible. If GNU
CC is not installed, it is recommended to use the following options in
order to use an ANSI C compiler:
./configure CC="cc -Ae -D_XOPEN_SOURCE=500"
and if that doesn't work, install pre-built binaries of GCC for HP-UX.
HP-UX `make' updates targets which have the same time stamps as
their prerequisites, which makes it generally unusable when shipped
generated files such as `configure' are involved. Use GNU `make'
instead.
On OSF/1 a.k.a. Tru64, some versions of the default C compiler cannot
parse its `<wchar.h>' header file. The option `-nodtk' can be used as
a workaround. If GNU CC is not installed, it is therefore recommended
to try
./configure CC="cc"
and if that doesn't work, try
./configure CC="cc -nodtk"
On Solaris, don't put `/usr/ucb' early in your `PATH'. This
directory contains several dysfunctional programs; working variants of
these programs are available in `/usr/bin'. So, if you need `/usr/ucb'
in your `PATH', put it _after_ `/usr/bin'.
On Haiku, software installed for all users goes in `/boot/common',
not `/usr/local'. It is recommended to use the following options:
./configure --prefix=/boot/common
Specifying the System Type
==========================
There may be some features `configure' cannot figure out
automatically, but needs to determine by the type of machine the package
will run on. Usually, assuming the package is built to be run on the
_same_ architectures, `configure' can figure that out, but if it prints
a message saying it cannot guess the machine type, give it the
`--build=TYPE' option. TYPE can either be a short name for the system
type, such as `sun4', or a canonical name which has the form:
CPU-COMPANY-SYSTEM
where SYSTEM can have one of these forms:
OS
KERNEL-OS
See the file `config.sub' for the possible values of each field. If
`config.sub' isn't included in this package, then this package doesn't
need to know the machine type.
If you are _building_ compiler tools for cross-compiling, you should
use the option `--target=TYPE' to select the type of system they will
produce code for.
If you want to _use_ a cross compiler, that generates code for a
platform different from the build platform, you should specify the
"host" platform (i.e., that on which the generated programs will
eventually be run) with `--host=TYPE'.
Sharing Defaults
================
If you want to set default values for `configure' scripts to share,
you can create a site shell script called `config.site' that gives
default values for variables like `CC', `cache_file', and `prefix'.
`configure' looks for `PREFIX/share/config.site' if it exists, then
`PREFIX/etc/config.site' if it exists. Or, you can set the
`CONFIG_SITE' environment variable to the location of the site script.
A warning: not all `configure' scripts look for a site script.
Defining Variables
==================
Variables not defined in a site shell script can be set in the
environment passed to `configure'. However, some packages may run
configure again during the build, and the customized values of these
variables may be lost. In order to avoid this problem, you should set
them in the `configure' command line, using `VAR=value'. For example:
./configure CC=/usr/local2/bin/gcc
causes the specified `gcc' to be used as the C compiler (unless it is
overridden in the site shell script).
Unfortunately, this technique does not work for `CONFIG_SHELL' due to
an Autoconf limitation. Until the limitation is lifted, you can use
this workaround:
CONFIG_SHELL=/bin/bash ./configure CONFIG_SHELL=/bin/bash
`configure' Invocation
======================
`configure' recognizes the following options to control how it
operates.
`--help'
`-h'
Print a summary of all of the options to `configure', and exit.
`--help=short'
`--help=recursive'
Print a summary of the options unique to this package's
`configure', and exit. The `short' variant lists options used
only in the top level, while the `recursive' variant lists options
also present in any nested packages.
`--version'
`-V'
Print the version of Autoconf used to generate the `configure'
script, and exit.
`--cache-file=FILE'
Enable the cache: use and save the results of the tests in FILE,
traditionally `config.cache'. FILE defaults to `/dev/null' to
disable caching.
`--config-cache'
`-C'
Alias for `--cache-file=config.cache'.
`--quiet'
`--silent'
`-q'
Do not print messages saying which checks are being made. To
suppress all normal output, redirect it to `/dev/null' (any error
messages will still be shown).
`--srcdir=DIR'
Look for the package's source code in directory DIR. Usually
`configure' can determine that directory automatically.
`--prefix=DIR'
Use DIR as the installation prefix. *note Installation Names::
for more details, including other options available for fine-tuning
the installation locations.
`--no-create'
`-n'
Run the configure checks, but stop before creating any output
files.
`configure' also accepts some other, not widely useful, options. Run
`configure --help' for more details.
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Copyright (c) 2006, Google Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------
Copyright 2001-2004 Unicode, Inc.
Disclaimer
This source code is provided as is by Unicode, Inc. No claims are
made as to fitness for any particular purpose. No warranties of any
kind are expressed or implied. The recipient agrees to determine
applicability of information provided. If this file has been
purchased on magnetic or optical media from Unicode, Inc., the
sole remedy for any claim will be exchange of defective media
within 90 days of receipt.
Limitations on Rights to Redistribute This Code
Unicode, Inc. hereby grants the right to freely use the information
supplied in this file in the creation of products supporting the
Unicode Standard, and to make copies of this file in any form
for internal or external distribution as long as this notice
remains attached.
--------------------------------------------------------------------
libunwind - a platform-independent unwind library
Copyright (C) 2008 Google, Inc
Contributed by Paul Pluzhnikov <[email protected]>
Copyright (C) 2010 Konstantin Belousov <[email protected]>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
--------------------------------------------------------------------
Copyright (c) 1999 Apple Computer, Inc. All rights reserved.
@APPLE_LICENSE_HEADER_START@
This file contains Original Code and/or Modifications of Original Code
as defined in and that are subject to the Apple Public Source License
Version 2.0 (the 'License'). You may not use this file except in
compliance with the License. Please obtain a copy of the License at
http://www.opensource.apple.com/apsl/ and read it before using this
file.
The Original Code and all software distributed under the License are
distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
Please see the License for the specific language governing rights and
limitations under the License.
@APPLE_LICENSE_HEADER_END@
--------------------------------------------------------------------
Copyright (c) 1989, 1993
The Regents of the University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. All advertising materials mentioning features or use of this software
must display the following acknowledgement:
This product includes software developed by the University of
California, Berkeley and its contributors.
4. Neither the name of the University nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
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Google Breakpad for Android
===========================
This document explains how to use the Google Breakpad client library
on Android, and later generate valid stack traces from the minidumps
it generates.
This release supports ARM, x86 and MIPS based Android systems.
This release requires NDK release r11c or higher.
I. Building the client library:
===============================
The Android client is built as a static library that you can
link into your own Android native code. There are two ways to
build it:
I.1. Building with ndk-build:
-----------------------------
If you're using the ndk-build build system, you can follow
these simple steps:
1/ Include android/google_breakpad/Android.mk from your own
project's Android.mk
This can be done either directly, or using ndk-build's
import-module feature.
2/ Link the library to one of your modules by using:
LOCAL_STATIC_LIBRARIES += breakpad_client
NOTE: The client library requires a C++ STL implementation,
which you can select with APP_STL in your Application.mk
It has been tested succesfully with both STLport and GNU libstdc++
I.2. Building with a standalone Android toolchain:
--------------------------------------------------
All you need to do is configure your build with the right 'host'
value, and disable the processor and tools, as in:
$GOOGLE_BREAKPAD_PATH/configure --host=arm-linux-androideabi \
--disable-processor \
--disable-tools
make -j4
The library will be under src/client/linux/libbreakpad_client.a
You can also use 'make check' to run the test suite on a connected
Android device. This requires the Android 'adb' tool to be in your
path.
II. Using the client library in Android:
========================================
The usage instructions are very similar to the Linux ones that are
found at https://chromium.googlesource.com/breakpad/breakpad/+/master/docs/linux_starter_guide.md
1/ You need to include "client/linux/handler/exception_handler.h" from a C++
source file.
2/ If you're not using ndk-build, you also need to:
- add the following to your compiler include search paths:
$GOOGLE_BREAKPAD_PATH/src
$GOOGLE_BREAKPAD_PATH/src/common/android/include
- add -llog to your linker flags
Note that ndk-build does that for your automatically.
3/ Keep in mind that there is no /tmp directory on Android.
If you use the library from a regular Android applications, specify a
path under your app-specific storage directory. An alternative is to
store them on the SDCard, but this requires a specific permission.
For a concrete example, see the sample test application under
android/sample_app. See its README for more information.
III. Getting a stack trace on the host:
=======================================
This process is similar to other platforms, but here's a quick example:
1/ Retrieve the minidumps on your development machine.
2/ Dump the symbols for your native libraries with the 'dump_syms' tool.
This first requires building the host version of Google Breakpad, then
calling:
dump_syms $PROJECT_PATH/obj/local/$ABI/libfoo.so > libfoo.so.sym
3/ Create the symbol directory hierarchy.
The first line of the generated libfoo.so.sym will have a "MODULE"
entry that carries a hexadecimal version number, e.g.:
MODULE Linux arm D51B4A5504974FA6ECC1869CAEE3603B0 test_google_breakpad
Note: The second field could be either 'Linux' or 'Android'.
Extract the version number, and a 'symbol' directory, for example:
$PROJECT_PATH/symbols/libfoo.so/$VERSION/
Copy/Move your libfoo.sym file there.
4/ Invoke minidump_stackwalk to create the stack trace:
minidump_stackwalk $MINIDUMP_FILE $PROJECT_PATH/symbols
Note that various helper scripts can be found on the web to automate these
steps.
IV. Verifying the Android build library:
========================================
If you modify Google Breakpad and want to check that it still works correctly
on Android, please run the android/run-checks.sh script which will do all
necessary verifications for you. This includes:
- Rebuilding the full host binaries.
- Rebuilding the full Android binaries with configure/make.
- Rebuilding the client library unit tests, and running them on a device.
- Rebuilding the client library with ndk-build.
- Building, installing and running a test crasher program on a device.
- Extracting the corresponding minidump, dumping the test program symbols
and generating a stack trace.
- Checking the generated stack trace for valid source locations.
For more details, please run:
android/run-checks.sh --help-all
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# Breakpad
Breakpad is a set of client and server components which implement a
crash-reporting system.
* [Homepage](https://chromium.googlesource.com/breakpad/breakpad/)
* [Documentation](./docs/)
* [Bugs](https://bugs.chromium.org/p/google-breakpad/)
* Discussion/Questions: [[email protected]](https://groups.google.com/d/forum/google-breakpad-discuss)
* Developer/Reviews: [[email protected]](https://groups.google.com/d/forum/google-breakpad-dev)
* Tests: [![Build Status](https://travis-ci.org/google/breakpad.svg?branch=main)](https://travis-ci.org/google/breakpad) [![Build status](https://ci.appveyor.com/api/projects/status/eguv4emv2rhq68u2?svg=true)](https://ci.appveyor.com/project/vapier/breakpad)
* Coverage [![Coverity Status](https://scan.coverity.com/projects/9215/badge.svg)](https://scan.coverity.com/projects/google-breakpad)
## Getting started (from main)
1. First, [download depot_tools](http://dev.chromium.org/developers/how-tos/install-depot-tools)
and ensure that they’re in your `PATH`.
2. Create a new directory for checking out the source code (it must be named
breakpad).
```sh
mkdir breakpad && cd breakpad
```
3. Run the `fetch` tool from depot_tools to download all the source repos.
```sh
fetch breakpad
cd src
```
4. Build the source.
```sh
./configure && make
```
You can also cd to another directory and run configure from there to build
outside the source tree.
This will build the processor tools (`src/processor/minidump_stackwalk`,
`src/processor/minidump_dump`, etc), and when building on Linux it will
also build the client libraries and some tools
(`src/tools/linux/dump_syms/dump_syms`,
`src/tools/linux/md2core/minidump-2-core`, etc).
5. Optionally, run tests.
```sh
make check
```
6. Optionally, install the built libraries
```sh
make install
```
If you need to reconfigure your build be sure to run `make distclean` first.
To update an existing checkout to a newer revision, you can
`git pull` as usual, but then you should run `gclient sync` to ensure that the
dependent repos are up-to-date.
## To request change review
1. Follow the steps above to get the source and build it.
2. Make changes. Build and test your changes.
For core code like processor use methods above.
For linux/mac/windows, there are test targets in each project file.
3. Commit your changes to your local repo and upload them to the server.
http://dev.chromium.org/developers/contributing-code
e.g. `git commit ... && git cl upload ...`
You will be prompted for credential and a description.
4. At https://chromium-review.googlesource.com/ you'll find your issue listed;
click on it, then “Add reviewer”, and enter in the code reviewer. Depending
on your settings, you may not see an email, but the reviewer has been
notified with google-breakpad-dev@googlegroups.com always CC’d.
-1284
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@@ -1,372 +0,0 @@
# Copyright (c) 2012 Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# Collection of common shell functions for 'run-checks.sh' et 'test-shell.sh'
# All internal variables and functions use an underscore as a prefix
# (e.g. _VERBOSE, _ALL_CLEANUPS, etc..).
# Sanitize the environment
export LANG=C
export LC_ALL=C
if [ "$BASH_VERSION" ]; then
set -o posix
fi
# Utility functions
_ALL_CLEANUPS=
# Register a function to be called when the script exits, even in case of
# Ctrl-C, logout, etc.
# $1: function name.
atexit () {
if [ -z "$_ALL_CLEANUPS" ]; then
_ALL_CLEANUPS=$1
# Ensure a clean exit when the script is:
# - Exiting normally (EXIT)
# - Interrupted by Ctrl-C (INT)
# - Interrupted by log out (HUP)
# - Being asked to quit nicely (TERM)
# - Being asked to quit and dump core (QUIT)
trap "_exit_cleanups \$?" EXIT INT HUP QUIT TERM
else
_ALL_CLEANUPS="$_ALL_CLEANUPS $1"
fi
}
# Called on exit if at least one function was registered with atexit
# $1: final exit status code
_exit_cleanups () {
local CLEANUP CLEANUPS
# Ignore calls to atexit during cleanups
CLEANUPS=$_ALL_CLEANUPS
_ALL_CLEANUPS=
for CLEANUP in $CLEANUPS; do
($CLEANUP)
done
exit "$@"
}
# Dump a panic message then exit.
# $1+: message
panic () {
echo "ERROR: $@" >&2
exit 1
}
# If the previous command failed, dump a panic message then exit.
# $1+: message.
fail_panic () {
if [ $? != 0 ]; then
panic "$@"
fi;
}
_VERBOSE=0
# Increase verbosity for dump/log/run/run2 functions
increase_verbosity () {
_VERBOSE=$(( $_VERBOSE + 1 ))
}
# Decrease verbosity
decrease_verbosity () {
_VERBOSE=$(( $_VERBOSE - 1 ))
}
# Returns success iff verbosity level is higher than a specific value
# $1: verbosity level
verbosity_is_higher_than () {
[ "$_VERBOSE" -gt "$1" ]
}
# Returns success iff verbosity level is lower than a specific value
# $1: verbosity level
verbosity_is_lower_than () {
[ "$_VERBOSE" -le "$1" ]
}
# Dump message to stdout, unless verbosity is < 0, i.e. --quiet was called
# $1+: message
dump () {
if [ "$_VERBOSE" -ge 0 ]; then
printf "%s\n" "$*"
fi
}
# If --verbose was used, dump a message to stdout.
# $1+: message
log () {
if [ "$_VERBOSE" -ge 1 ]; then
printf "%s\n" "$*"
fi
}
_RUN_LOG=
# Set a run log file that can be used to collect the output of commands that
# are not displayed.
set_run_log () {
_RUN_LOG=$1
}
# Run a command. Output depends on $_VERBOSE:
# $_VERBOSE <= 0: Run command, store output into the run log
# $_VERBOSE >= 1: Dump command, run it, output goest to stdout
# Note: Ideally, the command's output would go to the run log for $_VERBOSE >= 1
# but the 'tee' tool doesn't preserve the status code of its input pipe
# in case of error.
run () {
local LOGILE
if [ "$_RUN_LOG" ]; then
LOGFILE=$_RUN_LOG
else
LOGFILE=/dev/null
fi
if [ "$_VERBOSE" -ge 1 ]; then
echo "COMMAND: $@"
"$@"
else
"$@" >>$LOGFILE 2>&1
fi
}
# Same as run(), but only dump command output for $_VERBOSE >= 2
run2 () {
local LOGILE
if [ "$_RUN_LOG" ]; then
LOGFILE=$_RUN_LOG
else
LOGFILE=/dev/null
fi
if [ "$_VERBOSE" -ge 1 ]; then
echo "COMMAND: $@"
fi
if [ "$_VERBOSE" -ge 2 ]; then
"$@"
else
"$@" >>$LOGFILE 2>&1
fi
}
# Extract number of cores to speed up the builds
# Out: number of CPU cores
get_core_count () {
case $(uname -s) in
Linux)
grep -c -e '^processor' /proc/cpuinfo
;;
Darwin)
sysctl -n hw.ncpu
;;
CYGWIN*|*_NT-*)
echo $NUMBER_OF_PROCESSORS
;;
*)
echo 1
;;
esac
}
# Check for the Android ADB program.
#
# On success, return nothing, but updates internal variables so later calls to
# adb_shell, adb_push, etc.. will work. You can get the path to the ADB program
# with adb_get_program if needed.
#
# On failure, returns 1, and updates the internal adb error message, which can
# be retrieved with adb_get_error.
#
# $1: optional ADB program path.
# Return: success or failure.
_ADB=
_ADB_STATUS=
_ADB_ERROR=
adb_check () {
# First, try to find the executable in the path, or the SDK install dir.
_ADB=$1
if [ -z "$_ADB" ]; then
_ADB=$(which adb 2>/dev/null)
if [ -z "$_ADB" -a "$ANDROID_SDK_ROOT" ]; then
_ADB=$ANDROID_SDK_ROOT/platform-tools/adb
if [ ! -f "$_ADB" ]; then
_ADB=
fi
fi
if [ -z "$_ADB" ]; then
_ADB_STATUS=1
_ADB_ERROR="The Android 'adb' tool is not in your path."
return 1
fi
fi
log "Found ADB program: $_ADB"
# Check that it works correctly
local ADB_VERSION
ADB_VERSION=$("$_ADB" version 2>/dev/null)
case $ADB_VERSION in
"Android Debug Bridge "*) # Pass
log "Found ADB version: $ADB_VERSION"
;;
*) # Fail
_ADB_ERROR="Your ADB binary reports a bad version ($ADB_VERSION): $_ADB"
_ADB_STATUS=1
return 1
esac
_ADB_STATUS=0
return 0
}
# Return the path to the Android ADB program, if correctly detected.
# On failure, return the empty string.
# Out: ADB program path (or empty on failure)
# Return: success or failure.
adb_get_program () {
# Return cached value as soon as possible.
if [ -z "$_ADB_STATUS" ]; then
adb_check $1
fi
echo "$_ADB"
return $_ADB_STATUS
}
# Return the error corresponding to the last ADB function failure.
adb_get_error () {
echo "$_ADB_ERROR"
}
# Check that there is one device connected through ADB.
# In case of failure, use adb_get_error to know why this failed.
# $1: Optional adb program path
# Return: success or failure.
_ADB_DEVICE=
_ADB_DEVICE_STATUS=
adb_check_device () {
if [ "$_ADB_DEVICE_STATUS" ]; then
return $_ADB_DEVICE_STATUS
fi
# Check for ADB.
if ! adb_check $1; then
_ADB_DEVICE_STATUS=$_ADB_STATUS
return 1
fi
local ADB_DEVICES NUM_DEVICES FINGERPRINT
# Count the number of connected devices.
ADB_DEVICES=$("$_ADB" devices 2>/dev/null | awk '$2 == "device" { print $1; }')
NUM_DEVICES=$(echo "$ADB_DEVICES" | wc -l)
case $NUM_DEVICES in
0)
_ADB_ERROR="No Android device connected. Please connect one to your machine."
_ADB_DEVICE_STATUS=1
return 1
;;
1) # Pass
# Ensure the same device will be called in later adb_shell calls.
export ANDROID_SERIAL=$ADB_DEVICES
;;
*) # 2 or more devices.
if [ "$ANDROID_SERIAL" ]; then
ADB_DEVICES=$ANDROID_SERIAL
NUM_DEVICES=1
else
_ADB_ERROR="More than one Android device connected. \
Please define ANDROID_SERIAL in your environment"
_ADB_DEVICE_STATUS=1
return 1
fi
;;
esac
_ADB_DEVICE_STATUS=0
_ADB_DEVICE=$ADB_DEVICES
FINGERPRINT=$(adb_shell getprop ro.build.fingerprint)
log "Using ADB device: $ANDROID_SERIAL ($FINGERPRINT)"
return 0
}
# The 'adb shell' command is pretty hopeless, try to make sense of it by:
# 1/ Removing trailing \r from line endings.
# 2/ Ensuring the function returns the command's status code.
#
# $1+: Command
# Out: command output (stdout + stderr combined)
# Return: command exit status
adb_shell () {
local RET ADB_LOG
# Check for ADB device.
adb_check_device || return 1
ADB_LOG=$(mktemp "${TMPDIR:-/tmp}/adb-XXXXXXXX")
"$_ADB" shell "$@" ";" echo \$? > "$ADB_LOG" 2>&1
sed -i -e 's![[:cntrl:]]!!g' "$ADB_LOG" # Remove \r.
RET=$(sed -e '$!d' "$ADB_LOG") # Last line contains status code.
sed -e '$d' "$ADB_LOG" # Print everything except last line.
rm -f "$ADB_LOG"
return $RET
}
# Push a file to a device.
# $1: source file path
# $2: device target file path
# Return: success or failure.
adb_push () {
adb_check_device || return 1
run "$_ADB" push "$1" "$2"
}
# Pull a file from a device
# $1: device file path
# $2: target host file path
# Return: success or failure.
adb_pull () {
adb_check_device || return 1
run "$_ADB" pull "$1" "$2"
}
# Same as adb_push, but will panic if the operations didn't succeed.
adb_install () {
adb_push "$@"
fail_panic "Failed to install $1 to the Android device at $2"
}
@@ -1,104 +0,0 @@
# Copyright (c) 2012, Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# ndk-build module definition for the Google Breakpad client library
#
# To use this file, do the following:
#
# 1/ Include this file from your own Android.mk, either directly
# or with through the NDK's import-module function.
#
# 2/ Use the client static library in your project with:
#
# LOCAL_STATIC_LIBRARIES += breakpad_client
#
# 3/ In your source code, include "src/client/linux/exception_handler.h"
# and use the Linux instructions to use it.
#
# This module works with either the STLport or GNU libstdc++, but you need
# to select one in your Application.mk
#
# The top Google Breakpad directory.
# We assume this Android.mk to be under 'android/google_breakpad'
LOCAL_PATH := $(call my-dir)/../..
# Defube the client library module, as a simple static library that
# exports the right include path / linker flags to its users.
include $(CLEAR_VARS)
LOCAL_MODULE := breakpad_client
LOCAL_CPP_EXTENSION := .cc
# Breakpad uses inline ARM assembly that requires the library
# to be built in ARM mode. Otherwise, the build will fail with
# cryptic assembler messages like:
# Compile++ thumb : google_breakpad_client <= crash_generation_client.cc
# /tmp/cc8aMSoD.s: Assembler messages:
# /tmp/cc8aMSoD.s:132: Error: invalid immediate: 288 is out of range
# /tmp/cc8aMSoD.s:244: Error: invalid immediate: 296 is out of range
LOCAL_ARM_MODE := arm
# List of client source files, directly taken from Makefile.am
LOCAL_SRC_FILES := \
src/client/linux/crash_generation/crash_generation_client.cc \
src/client/linux/dump_writer_common/thread_info.cc \
src/client/linux/dump_writer_common/ucontext_reader.cc \
src/client/linux/handler/exception_handler.cc \
src/client/linux/handler/minidump_descriptor.cc \
src/client/linux/log/log.cc \
src/client/linux/microdump_writer/microdump_writer.cc \
src/client/linux/minidump_writer/linux_dumper.cc \
src/client/linux/minidump_writer/linux_ptrace_dumper.cc \
src/client/linux/minidump_writer/minidump_writer.cc \
src/client/minidump_file_writer.cc \
src/common/convert_UTF.cc \
src/common/md5.cc \
src/common/string_conversion.cc \
src/common/linux/breakpad_getcontext.S \
src/common/linux/elfutils.cc \
src/common/linux/file_id.cc \
src/common/linux/guid_creator.cc \
src/common/linux/linux_libc_support.cc \
src/common/linux/memory_mapped_file.cc \
src/common/linux/safe_readlink.cc
LOCAL_C_INCLUDES := $(LOCAL_PATH)/src/common/android/include \
$(LOCAL_PATH)/src \
$(LSS_PATH)
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
LOCAL_EXPORT_LDLIBS := -llog
include $(BUILD_STATIC_LIBRARY)
# Done.
-555
View File
@@ -1,555 +0,0 @@
#!/bin/sh
# Copyright (c) 2012 Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# Sanitize the environment
export LANG=C
export LC_ALL=C
if [ "$BASH_VERSION" ]; then
set -o posix
fi
PROGDIR=$(dirname "$0")
PROGDIR=$(cd "$PROGDIR" && pwd)
PROGNAME=$(basename "$0")
. $PROGDIR/common-functions.sh
DEFAULT_ABI="armeabi"
VALID_ABIS="armeabi armeabi-v7a x86 mips"
ABI=
ADB=
ALL_TESTS=
ENABLE_M32=
HELP=
HELP_ALL=
NDK_DIR=
NO_CLEANUP=
NO_DEVICE=
NUM_JOBS=$(get_core_count)
TMPDIR=
for opt do
# The following extracts the value if the option is like --name=<value>.
optarg=$(expr -- $opt : '^--[^=]*=\(.*\)$')
case $opt in
--abi=*) ABI=$optarg;;
--adb=*) ADB=$optarg;;
--all-tests) ALL_TESTS=true;;
--enable-m32) ENABLE_M32=true;;
--help|-h|-?) HELP=TRUE;;
--help-all) HELP_ALL=true;;
--jobs=*) NUM_JOBS=$optarg;;
--ndk-dir=*) NDK_DIR=$optarg;;
--tmp-dir=*) TMPDIR=$optarg;;
--no-cleanup) NO_CLEANUP=true;;
--no-device) NO_DEVICE=true;;
--quiet) decrease_verbosity;;
--verbose) increase_verbosity;;
-*) panic "Invalid option '$opt', see --help for details.";;
*) panic "This script doesn't take any parameters. See --help for details."
;;
esac
done
if [ "$HELP" -o "$HELP_ALL" ]; then
echo "\
Usage: $PROGNAME [options]
This script is used to check that your Google Breakpad source tree can
be properly built for Android, and that the client library and host tools
work properly together.
"
if [ "$HELP_ALL" ]; then
echo "\
In more details, this script will:
- Rebuild the host version of Google Breakpad in a temporary
directory (with the Auto-tools based build system).
- Rebuild the Android client library with the Google Breakpad build
system (using autotools/configure). This requires that you define
ANDROID_NDK_ROOT in your environment to point to a valid Android NDK
installation directory, or use the --ndk-dir=<path> option.
- Rebuild the Android client library and a test crashing program with the
Android NDK build system (ndk-build).
- Require an Android device connected to your machine, and the 'adb'
tool in your path. They are used to:
- Install and run a test crashing program.
- Extract the corresponding minidump from the device.
- Dump the symbols from the test program on the host with 'dump_syms'
- Generate a stack trace with 'minidump_stackwalk'
- Check the stack trace content for valid source file locations.
You can however skip this requirement and only test the builds by using
the --no-device flag.
By default, all generated files will be created in a temporary directory
that is removed when the script completion. If you want to inspect the
files, use the --no-cleanup option.
Finally, use --verbose to increase the verbosity level, this will help
you see which exact commands are being issues and their result. Use the
flag twice for even more output. Use --quiet to decrease verbosity
instead and run the script silently.
If you have a device connected, the script will probe it to determine
its primary CPU ABI, and build the test program for it. You can however
use the --abi=<name> option to override this (this can be useful to check
the secondary ABI, e.g. using --abi=armeabi to check that such a program
works correctly on an ARMv7-A device).
If you don't have a device connected, the test program will be built (but
not run) with the default '$DEFAULT_ABI' ABI. Again, you can use
--abi=<name> to override this. Valid ABI names are:
$VALID_ABIS
The script will only run the client library unit test on the device
by default. You can use --all-tests to also build and run the unit
tests for the Breakpad tools and processor, but be warned that this
adds several minutes of testing time. --all-tests will also run the
host unit tests suite.
"
fi # HELP_ALL
echo "\
Valid options:
--help|-h|-? Display this message.
--help-all Display extended help.
--enable-m32 Build 32-bit version of host tools.
--abi=<name> Specify target CPU ABI [auto-detected].
--jobs=<count> Run <count> build tasks in parallel [$NUM_JOBS].
--ndk-dir=<path> Specify NDK installation directory.
--tmp-dir=<path> Specify temporary directory (will be wiped-out).
--adb=<path> Specify adb program path.
--no-cleanup Don't remove temporary directory after completion.
--no-device Do not try to detect devices, nor run crash test.
--all-tests Run all unit tests (i.e. tools and processor ones too).
--verbose Increase verbosity.
--quiet Decrease verbosity."
exit 0
fi
TESTAPP_DIR=$PROGDIR/sample_app
# Select NDK install directory.
if [ -z "$NDK_DIR" ]; then
if [ -z "$ANDROID_NDK_ROOT" ]; then
panic "Please define ANDROID_NDK_ROOT in your environment, or use \
--ndk-dir=<path>."
fi
NDK_DIR="$ANDROID_NDK_ROOT"
log "Found NDK directory: $NDK_DIR"
else
log "Using NDK directory: $NDK_DIR"
fi
# Small sanity check.
NDK_BUILD="$NDK_DIR/ndk-build"
if [ ! -f "$NDK_BUILD" ]; then
panic "Your NDK directory is not valid (missing ndk-build): $NDK_DIR"
fi
# Ensure the temporary directory is deleted on exit, except if the --no-cleanup
# option is used.
clean_tmpdir () {
if [ "$TMPDIR" ]; then
if [ -z "$NO_CLEANUP" ]; then
log "Cleaning up: $TMPDIR"
rm -rf "$TMPDIR"
else
dump "Temporary directory contents preserved: $TMPDIR"
fi
fi
exit "$@"
}
atexit clean_tmpdir
# If --tmp-dir=<path> is not used, create a temporary directory.
# Otherwise, start by cleaning up the user-provided path.
if [ -z "$TMPDIR" ]; then
TMPDIR=$(mktemp -d /tmp/$PROGNAME.XXXXXXXX)
fail_panic "Can't create temporary directory!"
log "Using temporary directory: $TMPDIR"
else
if [ ! -d "$TMPDIR" ]; then
mkdir -p "$TMPDIR"
fail_panic "Can't create temporary directory: $TMPDIR"
else
log "Cleaning up temporary directory: $TMPDIR"
rm -rf "$TMPDIR"/*
fail_panic "Cannot cleanup temporary directory!"
fi
fi
if [ -z "$NO_DEVICE" ]; then
if ! adb_check_device $ADB; then
echo "$(adb_get_error)"
echo "Use --no-device to build the code without running any tests."
exit 1
fi
fi
BUILD_LOG="$TMPDIR/build.log"
RUN_LOG="$TMPDIR/run.log"
CRASH_LOG="$TMPDIR/crash.log"
set_run_log "$RUN_LOG"
TMPHOST="$TMPDIR/host-local"
cd "$TMPDIR"
# Build host version of the tools
dump "Building host binaries."
CONFIGURE_FLAGS=
if [ "$ENABLE_M32" ]; then
CONFIGURE_FLAGS="$CONFIGURE_FLAGS --enable-m32"
fi
(
run mkdir "$TMPDIR/build-host" &&
run cd "$TMPDIR/build-host" &&
run2 "$PROGDIR/../configure" --prefix="$TMPHOST" $CONFIGURE_FLAGS &&
run2 make -j$NUM_JOBS install
)
fail_panic "Can't build host binaries!"
if [ "$ALL_TESTS" ]; then
dump "Running host unit tests."
(
run cd "$TMPDIR/build-host" &&
run2 make -j$NUM_JOBS check
)
fail_panic "Host unit tests failed!!"
fi
TMPBIN=$TMPHOST/bin
# Generate a stand-alone NDK toolchain
# Extract CPU ABI and architecture from device, if any.
if adb_check_device; then
DEVICE_ABI=$(adb_shell getprop ro.product.cpu.abi)
DEVICE_ABI2=$(adb_shell getprop ro.product.cpu.abi2)
if [ -z "$DEVICE_ABI" ]; then
panic "Can't extract ABI from connected device!"
fi
if [ "$DEVICE_ABI2" ]; then
dump "Found device ABIs: $DEVICE_ABI $DEVICE_ABI2"
else
dump "Found device ABI: $DEVICE_ABI"
DEVICE_ABI2=$DEVICE_ABI
fi
# If --abi=<name> is used, check that the device supports it.
if [ "$ABI" -a "$DEVICE_ABI" != "$ABI" -a "$DEVICE_ABI2" != "$ABI" ]; then
dump "ERROR: Device ABI(s) do not match --abi command-line value ($ABI)!"
panic "Please use --no-device to skip device tests."
fi
if [ -z "$ABI" ]; then
ABI=$DEVICE_ABI
dump "Using CPU ABI: $ABI (device)"
else
dump "Using CPU ABI: $ABI (command-line)"
fi
else
if [ -z "$ABI" ]; then
# No device connected, choose default ABI
ABI=$DEFAULT_ABI
dump "Using CPU ABI: $ABI (default)"
else
dump "Using CPU ABI: $ABI (command-line)"
fi
fi
# Check the ABI value
VALID=
for VALID_ABI in $VALID_ABIS; do
if [ "$ABI" = "$VALID_ABI" ]; then
VALID=true
break
fi
done
if [ -z "$VALID" ]; then
panic "Unknown CPU ABI '$ABI'. Valid values are: $VALID_ABIS"
fi
# Extract architecture name from ABI
case $ABI in
armeabi*) ARCH=arm;;
*) ARCH=$ABI;;
esac
# Extract GNU configuration name
case $ARCH in
arm)
GNU_CONFIG=arm-linux-androideabi
;;
x86)
GNU_CONFIG=i686-linux-android
;;
mips)
GNU_CONFIG=mipsel-linux-android
;;
*)
GNU_CONFIG="$ARCH-linux-android"
;;
esac
# Generate standalone NDK toolchain installation
NDK_STANDALONE="$TMPDIR/ndk-$ARCH-toolchain"
echo "Generating NDK standalone toolchain installation"
mkdir -p "$NDK_STANDALONE"
# NOTE: The --platform=android-9 is required to provide <regex.h> for GTest.
run "$NDK_DIR/build/tools/make-standalone-toolchain.sh" \
--arch="$ARCH" \
--platform=android-9 \
--install-dir="$NDK_STANDALONE"
fail_panic "Can't generate standalone NDK toolchain installation!"
# Rebuild the client library, processor and tools with the auto-tools based
# build system. Even though it's not going to be used, this checks that this
# still works correctly.
echo "Building full Android binaries with configure/make"
TMPTARGET="$TMPDIR/target-local"
(
PATH="$NDK_STANDALONE/bin:$PATH"
run mkdir "$TMPTARGET" &&
run mkdir "$TMPDIR"/build-target &&
run cd "$TMPDIR"/build-target &&
run2 "$PROGDIR"/../configure --prefix="$TMPTARGET" \
--host="$GNU_CONFIG" &&
run2 make -j$NUM_JOBS install
)
fail_panic "Could not rebuild Android binaries!"
# Build and/or run unit test suite.
# If --no-device is used, only rebuild it, otherwise, run in on the
# connected device.
if [ "$NO_DEVICE" ]; then
ACTION="Building"
# This is a trick to force the Makefile to ignore running the scripts.
TESTS_ENVIRONMENT="TESTS_ENVIRONMENT=true"
else
ACTION="Running"
TESTS_ENVIRONMENT=
fi
(
PATH="$NDK_STANDALONE/bin:$PATH"
run cd "$TMPDIR"/build-target &&
# Reconfigure to only run the client unit test suite.
# This one should _never_ fail.
dump "$ACTION Android client library unit tests."
run2 "$PROGDIR"/../configure --prefix="$TMPTARGET" \
--host="$GNU_CONFIG" \
--disable-tools \
--disable-processor &&
run make -j$NUM_JOBS check $TESTS_ENVIRONMENT || exit $?
if [ "$ALL_TESTS" ]; then
dump "$ACTION Tools and processor unit tests."
# Reconfigure to run the processor and tools tests.
# Most of these fail for now, so do not worry about it.
run2 "$PROGDIR"/../configure --prefix="$TMPTARGET" \
--host="$GNU_CONFIG" &&
run make -j$NUM_JOBS check $TESTS_ENVIRONMENT
if [ $? != 0 ]; then
dump "Tools and processor unit tests failed as expected. \
Use --verbose for results."
fi
fi
)
fail_panic "Client library unit test suite failed!"
# Copy sources to temporary directory
PROJECT_DIR=$TMPDIR/project
dump "Copying test program sources to: $PROJECT_DIR"
run cp -r "$TESTAPP_DIR" "$PROJECT_DIR" &&
run rm -rf "$PROJECT_DIR/obj" &&
run rm -rf "$PROJECT_DIR/libs"
fail_panic "Could not copy test program sources to: $PROJECT_DIR"
# Build the test program with ndk-build.
dump "Building test program with ndk-build"
export NDK_MODULE_PATH="$PROGDIR"
NDK_BUILD_FLAGS="-j$NUM_JOBS"
if verbosity_is_higher_than 1; then
NDK_BUILD_FLAGS="$NDK_BUILD_FLAGS NDK_LOG=1 V=1"
fi
run "$NDK_DIR/ndk-build" -C "$PROJECT_DIR" $NDK_BUILD_FLAGS APP_ABI=$ABI
fail_panic "Can't build test program!"
# Unless --no-device was used, stop right here if ADB isn't in the path,
# or there is no connected device.
if [ "$NO_DEVICE" ]; then
dump "Done. Please connect a device to run all tests!"
clean_exit 0
fi
# Push the program to the device.
TESTAPP=test_google_breakpad
TESTAPP_FILE="$PROJECT_DIR/libs/$ABI/test_google_breakpad"
if [ ! -f "$TESTAPP_FILE" ]; then
panic "Device requires '$ABI' binaries. None found!"
fi
# Run the program there
dump "Installing test program on device"
DEVICE_TMP=/data/local/tmp
adb_push "$TESTAPP_FILE" "$DEVICE_TMP/"
fail_panic "Cannot push test program to device!"
dump "Running test program on device"
adb_shell cd "$DEVICE_TMP" "&&" ./$TESTAPP > "$CRASH_LOG" 2>/dev/null
if [ $? = 0 ]; then
panic "Test program did *not* crash as expected!"
fi
if verbosity_is_higher_than 0; then
echo -n "Crash log: "
cat "$CRASH_LOG"
fi
# Extract minidump from device
MINIDUMP_NAME=$(awk '$1 == "Dump" && $2 == "path:" { print $3; }' "$CRASH_LOG")
MINIDUMP_NAME=$(basename "$MINIDUMP_NAME")
if [ -z "$MINIDUMP_NAME" ]; then
panic "Test program didn't write minidump properly!"
fi
dump "Extracting minidump: $MINIDUMP_NAME"
adb_pull "$DEVICE_TMP/$MINIDUMP_NAME" .
fail_panic "Can't extract minidump!"
dump "Parsing test program symbols"
if verbosity_is_higher_than 1; then
log "COMMAND: $TMPBIN/dump_syms \
$PROJECT_DIR/obj/local/$ABI/$TESTAPP >$TESTAPP.sym"
fi
"$TMPBIN/dump_syms" "$PROJECT_DIR/obj/local/$ABI/$TESTAPP" > $TESTAPP.sym
fail_panic "dump_syms doesn't work!"
VERSION=$(awk '$1 == "MODULE" { print $4; }' $TESTAPP.sym)
dump "Found module version: $VERSION"
if [ -z "$VERSION" ]; then
echo "ERROR: Can't find proper module version from symbol dump!"
head -n5 $TESTAPP.sym
clean_exit 1
fi
run mkdir -p "$TMPDIR/symbols/$TESTAPP/$VERSION"
run mv $TESTAPP.sym "$TMPDIR/symbols/$TESTAPP/$VERSION/"
dump "Generating stack trace"
# Don't use 'run' to be able to send stdout and stderr to two different files.
log "COMMAND: $TMPBIN/minidump_stackwalk $MINIDUMP_NAME symbols"
"$TMPBIN/minidump_stackwalk" $MINIDUMP_NAME \
"$TMPDIR/symbols" \
> "$BUILD_LOG" 2>>"$RUN_LOG"
fail_panic "minidump_stackwalk doesn't work!"
dump "Checking stack trace content"
if verbosity_is_higher_than 1; then
cat "$BUILD_LOG"
fi
# The generated stack trace should look like the following:
#
# Thread 0 (crashed)
# 0 test_google_breakpad!crash [test_breakpad.cpp : 17 + 0x4]
# r4 = 0x00015530 r5 = 0xbea2cbe4 r6 = 0xffffff38 r7 = 0xbea2cb5c
# r8 = 0x00000000 r9 = 0x00000000 r10 = 0x00000000 fp = 0x00000000
# sp = 0xbea2cb50 lr = 0x00009025 pc = 0x00008f84
# Found by: given as instruction pointer in context
# 1 test_google_breakpad!main [test_breakpad.cpp : 25 + 0x3]
# r4 = 0x00015530 r5 = 0xbea2cbe4 r6 = 0xffffff38 r7 = 0xbea2cb5c
# r8 = 0x00000000 r9 = 0x00000000 r10 = 0x00000000 fp = 0x00000000
# sp = 0xbea2cb50 pc = 0x00009025
# Found by: call frame info
# 2 libc.so + 0x164e5
# r4 = 0x00008f64 r5 = 0xbea2cc34 r6 = 0x00000001 r7 = 0xbea2cc3c
# r8 = 0x00000000 r9 = 0x00000000 r10 = 0x00000000 fp = 0x00000000
# sp = 0xbea2cc18 pc = 0x400c34e7
# Found by: call frame info
# ...
#
# The most important part for us is ensuring that the source location could
# be extracted, so look at the 'test_breakpad.cpp' references here.
#
# First, extract all the lines with test_google_breakpad! in them, and
# dump the corresponding crash location.
#
# Note that if the source location can't be extracted, the second field
# will only be 'test_google_breakpad' without the exclamation mark.
#
LOCATIONS=$(awk '$2 ~ "^test_google_breakpad!.*" { print $3; }' "$BUILD_LOG")
if [ -z "$LOCATIONS" ]; then
if verbosity_is_lower_than 1; then
cat "$BUILD_LOG"
fi
panic "No source location found in stack trace!"
fi
# Now check that they all match "[<source file>"
BAD_LOCATIONS=
for LOCATION in $LOCATIONS; do
case $LOCATION in
# Escape the opening bracket, or some shells like Dash will not
# match them properly.
\[*.cpp|\[*.cc|\[*.h) # These are valid source locations in our executable
;;
*) # Everything else is not!
BAD_LOCATIONS="$BAD_LOCATIONS $LOCATION"
;;
esac
done
if [ "$BAD_LOCATIONS" ]; then
dump "ERROR: Generated stack trace doesn't contain valid source locations:"
cat "$BUILD_LOG"
echo "Bad locations are: $BAD_LOCATIONS"
exit 1
fi
echo "All clear! Congratulations."
@@ -1,32 +0,0 @@
This is a sample Android executable that can be used to test the
Google Breakpad client library on Android.
Its purpose is simply to crash and generate a minidump under /data/local/tmp.
Build instructions:
cd android/sample_app
$NDK/ndk-build
Where $NDK points to a valid Android NDK installation.
Usage instructions:
After buildind the test program, send it to a device, then run it as
the shell UID:
adb push libs/armeabi/test_google_breakpad /data/local/tmp
adb shell /data/local/tmp/test_google_breakpad
This will simply crash after dumping the name of the generated minidump
file.
See jni/test_breakpad.cpp for details.
Use 'armeabi-v7a' instead of 'armeabi' above to test the ARMv7-A version
of the binary.
Note:
If you plan to use the library in a regular Android application, store
the minidump files either to your app-specific directory, or to the SDCard
(the latter requiring a specific permission).
@@ -1,44 +0,0 @@
# Copyright (c) 2012, Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := test_google_breakpad
LOCAL_SRC_FILES := test_breakpad.cpp
LOCAL_STATIC_LIBRARIES += breakpad_client
include $(BUILD_EXECUTABLE)
# If NDK_MODULE_PATH is defined, import the module, otherwise do a direct
# includes. This allows us to build in all scenarios easily.
ifneq ($(NDK_MODULE_PATH),)
$(call import-module,google_breakpad)
else
include $(LOCAL_PATH)/../../google_breakpad/Android.mk
endif
@@ -1,32 +0,0 @@
# Copyright (c) 2012, Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
APP_STL := stlport_static
APP_ABI := all
APP_CXXFLAGS := -std=c++11 -D__STDC_LIMIT_MACROS
@@ -1,57 +0,0 @@
// Copyright (c) 2012, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdio.h>
#include "client/linux/handler/exception_handler.h"
#include "client/linux/handler/minidump_descriptor.h"
namespace {
bool DumpCallback(const google_breakpad::MinidumpDescriptor& descriptor,
void* context,
bool succeeded) {
printf("Dump path: %s\n", descriptor.path());
return succeeded;
}
void Crash() {
volatile int* a = reinterpret_cast<volatile int*>(NULL);
*a = 1;
}
} // namespace
int main(int argc, char* argv[]) {
google_breakpad::MinidumpDescriptor descriptor(".");
google_breakpad::ExceptionHandler eh(descriptor, NULL, DumpCallback,
NULL, true, -1);
Crash();
return 0;
}
-131
View File
@@ -1,131 +0,0 @@
#! /bin/sh
# test-driver - basic testsuite driver script.
# Slightly modified for Android, see ANDROID comment below.
scriptversion=2012-06-27.10; # UTC
# Copyright (C) 2011-2013 Free Software Foundation, Inc.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
# This file is maintained in Automake, please report
# bugs to <[email protected]> or send patches to
# <[email protected]>.
# Make unconditional expansion of undefined variables an error. This
# helps a lot in preventing typo-related bugs.
set -u
usage_error ()
{
echo "$0: $*" >&2
print_usage >&2
exit 2
}
print_usage ()
{
cat <<END
Usage:
test-driver --test-name=NAME --log-file=PATH --trs-file=PATH
[--expect-failure={yes|no}] [--color-tests={yes|no}]
[--enable-hard-errors={yes|no}] [--] TEST-SCRIPT
The '--test-name', '--log-file' and '--trs-file' options are mandatory.
END
}
# TODO: better error handling in option parsing (in particular, ensure
# TODO: $log_file, $trs_file and $test_name are defined).
test_name= # Used for reporting.
log_file= # Where to save the output of the test script.
trs_file= # Where to save the metadata of the test run.
expect_failure=no
color_tests=no
enable_hard_errors=yes
while test $# -gt 0; do
case $1 in
--help) print_usage; exit $?;;
--version) echo "test-driver $scriptversion"; exit $?;;
--test-name) test_name=$2; shift;;
--log-file) log_file=$2; shift;;
--trs-file) trs_file=$2; shift;;
--color-tests) color_tests=$2; shift;;
--expect-failure) expect_failure=$2; shift;;
--enable-hard-errors) enable_hard_errors=$2; shift;;
--) shift; break;;
-*) usage_error "invalid option: '$1'";;
esac
shift
done
if test $color_tests = yes; then
# Keep this in sync with 'lib/am/check.am:$(am__tty_colors)'.
red='' # Red.
grn='' # Green.
lgn='' # Light green.
blu='' # Blue.
mgn='' # Magenta.
std='' # No color.
else
red= grn= lgn= blu= mgn= std=
fi
do_exit='rm -f $log_file $trs_file; (exit $st); exit $st'
trap "st=129; $do_exit" 1
trap "st=130; $do_exit" 2
trap "st=141; $do_exit" 13
trap "st=143; $do_exit" 15
# Test script is run here.
# ANDROID: old line was: "$@" > $log_file 2>&1
progdir=$(dirname "$0")
"$progdir/test-shell.sh" "$@" > $log_file 2>&1
estatus=$?
if test $enable_hard_errors = no && test $estatus -eq 99; then
estatus=1
fi
case $estatus:$expect_failure in
0:yes) col=$red res=XPASS recheck=yes gcopy=yes;;
0:*) col=$grn res=PASS recheck=no gcopy=no;;
77:*) col=$blu res=SKIP recheck=no gcopy=yes;;
99:*) col=$mgn res=ERROR recheck=yes gcopy=yes;;
*:yes) col=$lgn res=XFAIL recheck=no gcopy=yes;;
*:*) col=$red res=FAIL recheck=yes gcopy=yes;;
esac
# Report outcome to console.
echo "${col}${res}${std}: $test_name"
# Register the test result, and other relevant metadata.
echo ":test-result: $res" > $trs_file
echo ":global-test-result: $res" >> $trs_file
echo ":recheck: $recheck" >> $trs_file
echo ":copy-in-global-log: $gcopy" >> $trs_file
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:
-131
View File
@@ -1,131 +0,0 @@
#!/bin/sh
#
# Copyright (c) 2012 Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# A special shell wrapper that can be used to run the Google Breakpad unit
# tests on a connected Android device.
#
# This is designed to be called from the Makefile during 'make check'
#
PROGDIR=$(dirname "$0")
PROGNAME=$(basename "$0")
. $PROGDIR/common-functions.sh
# Extract test program name first.
TEST_PROGRAM=$1
shift
if [ -z "$TEST_PROGRAM" ]; then
panic "No test program/script name on the command-line!"
fi
if [ ! -f "$TEST_PROGRAM" ]; then
panic "Can't find test program/script: $TEST_PROGRAM"
fi
# Create test directory on the device
TEST_DIR=/data/local/tmp/test-google-breakpad-$$
adb_shell mkdir "$TEST_DIR" ||
panic "Can't create test directory on device: $TEST_DIR"
# Ensure that it is always removed when the script exits.
clean_test_dir () {
# Don't care about success/failure, use '$ADB shell' directly.
adb_shell rm -r "$TEST_DIR"
}
atexit clean_test_dir
TEST_PROGRAM_NAME=$(basename "$TEST_PROGRAM")
TEST_PROGRAM_DIR=$(dirname "$TEST_PROGRAM")
# Handle special case(s) here.
DATA_FILES=
case $TEST_PROGRAM_NAME in
linux_client_unittest)
# linux_client_unittest will call another executable at runtime, ensure
# it is installed too.
adb_install "$TEST_PROGRAM_DIR/linux_dumper_unittest_helper" "$TEST_DIR"
# linux_client_unittest loads a shared library at runtime, ensure it is
# installed too.
adb_install "$TEST_PROGRAM_DIR/linux_client_unittest_shlib" "$TEST_DIR"
;;
basic_source_line_resolver_unittest)
DATA_FILES="module1.out \
module2.out \
module3_bad.out \
module4_bad.out"
;;
exploitability_unittest)
DATA_FILES="scii_read_av.dmp \
ascii_read_av_block_write.dmp \
ascii_read_av_clobber_write.dmp \
ascii_read_av_conditional.dmp \
ascii_read_av_non_null.dmp \
ascii_read_av_then_jmp.dmp \
ascii_read_av_xchg_write.dmp \
ascii_write_av.dmp \
ascii_write_av_arg_to_call.dmp \
exec_av_on_stack.dmp \
null_read_av.dmp \
null_write_av.dmp \
read_av.dmp \
null_read_av.dmp \
write_av_non_null.dmp"
;;
fast_source_line_resolver_unittest)
DATA_FILES="module0.out \
module1.out \
module2.out \
module3_bad.out \
module4_bad.out"
;;
minidump_processor_unittest|minidump_unittest)
DATA_FILES="src/processor/testdata/minidump2.dmp"
;;
esac
# Install the data files, their path is relative to the environment
# variable 'srcdir'
for FILE in $DATA_FILES; do
FILEDIR=src/processor/testdata/$(dirname "$FILE")
adb_shell mkdir -p "$TEST_DIR/$FILEDIR"
adb_install "${srcdir:-.}/$FILE" "$TEST_DIR"/"$FILE"
done
# Copy test program to device
adb_install "$TEST_PROGRAM" "$TEST_DIR"
# Run it
adb_shell "cd $TEST_DIR && LD_LIBRARY_PATH=. ./$TEST_PROGRAM_NAME $@"
# Note: exiting here will call cleanup_exit which will remove the temporary
# files from the device.
-42
View File
@@ -1,42 +0,0 @@
version: '{build}'
environment:
GYP_MSVS_VERSION: 2013
platform:
- Win32
configuration:
- Debug
- Release
# Use the source dir expected by gclient.
clone_folder: c:\projects\breakpad\src
# Before checkout.
init:
- cd %APPVEYOR_BUILD_FOLDER%\..\..
- appveyor DownloadFile https://storage.googleapis.com/chrome-infra/depot_tools.zip
- 7z -bd x depot_tools.zip -odepot_tools
- depot_tools\update_depot_tools
- cd %APPVEYOR_BUILD_FOLDER%
# After checkout.
install:
- PATH C:\projects\depot_tools;%PATH%
- cd %APPVEYOR_BUILD_FOLDER%\..
- gclient config https://%APPVEYOR_REPO_PROVIDER%.com/%APPVEYOR_REPO_NAME% --unmanaged --name=src
- gclient sync
build_script:
- cd %APPVEYOR_BUILD_FOLDER%
- msbuild src\client\windows\breakpad_client.sln /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" /m /verbosity:normal
- msbuild src\tools\windows\tools_windows.sln /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll" /m /verbosity:normal
test_script:
- src\client\windows\%CONFIGURATION%\client_tests.exe
- src\tools\windows\%CONFIGURATION%\dump_syms_unittest.exe
artifacts:
- path: '**\*.exe'
- path: '**\*.lib'
-270
View File
@@ -1,270 +0,0 @@
#! /bin/sh
# Wrapper for Microsoft lib.exe
me=ar-lib
scriptversion=2012-03-01.08; # UTC
# Copyright (C) 2010-2014 Free Software Foundation, Inc.
# Written by Peter Rosin <[email protected]>.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
# This file is maintained in Automake, please report
# bugs to <[email protected]> or send patches to
# <[email protected]>.
# func_error message
func_error ()
{
echo "$me: $1" 1>&2
exit 1
}
file_conv=
# func_file_conv build_file
# Convert a $build file to $host form and store it in $file
# Currently only supports Windows hosts.
func_file_conv ()
{
file=$1
case $file in
/ | /[!/]*) # absolute file, and not a UNC file
if test -z "$file_conv"; then
# lazily determine how to convert abs files
case `uname -s` in
MINGW*)
file_conv=mingw
;;
CYGWIN*)
file_conv=cygwin
;;
*)
file_conv=wine
;;
esac
fi
case $file_conv in
mingw)
file=`cmd //C echo "$file " | sed -e 's/"\(.*\) " *$/\1/'`
;;
cygwin)
file=`cygpath -m "$file" || echo "$file"`
;;
wine)
file=`winepath -w "$file" || echo "$file"`
;;
esac
;;
esac
}
# func_at_file at_file operation archive
# Iterate over all members in AT_FILE performing OPERATION on ARCHIVE
# for each of them.
# When interpreting the content of the @FILE, do NOT use func_file_conv,
# since the user would need to supply preconverted file names to
# binutils ar, at least for MinGW.
func_at_file ()
{
operation=$2
archive=$3
at_file_contents=`cat "$1"`
eval set x "$at_file_contents"
shift
for member
do
$AR -NOLOGO $operation:"$member" "$archive" || exit $?
done
}
case $1 in
'')
func_error "no command. Try '$0 --help' for more information."
;;
-h | --h*)
cat <<EOF
Usage: $me [--help] [--version] PROGRAM ACTION ARCHIVE [MEMBER...]
Members may be specified in a file named with @FILE.
EOF
exit $?
;;
-v | --v*)
echo "$me, version $scriptversion"
exit $?
;;
esac
if test $# -lt 3; then
func_error "you must specify a program, an action and an archive"
fi
AR=$1
shift
while :
do
if test $# -lt 2; then
func_error "you must specify a program, an action and an archive"
fi
case $1 in
-lib | -LIB \
| -ltcg | -LTCG \
| -machine* | -MACHINE* \
| -subsystem* | -SUBSYSTEM* \
| -verbose | -VERBOSE \
| -wx* | -WX* )
AR="$AR $1"
shift
;;
*)
action=$1
shift
break
;;
esac
done
orig_archive=$1
shift
func_file_conv "$orig_archive"
archive=$file
# strip leading dash in $action
action=${action#-}
delete=
extract=
list=
quick=
replace=
index=
create=
while test -n "$action"
do
case $action in
d*) delete=yes ;;
x*) extract=yes ;;
t*) list=yes ;;
q*) quick=yes ;;
r*) replace=yes ;;
s*) index=yes ;;
S*) ;; # the index is always updated implicitly
c*) create=yes ;;
u*) ;; # TODO: don't ignore the update modifier
v*) ;; # TODO: don't ignore the verbose modifier
*)
func_error "unknown action specified"
;;
esac
action=${action#?}
done
case $delete$extract$list$quick$replace,$index in
yes,* | ,yes)
;;
yesyes*)
func_error "more than one action specified"
;;
*)
func_error "no action specified"
;;
esac
if test -n "$delete"; then
if test ! -f "$orig_archive"; then
func_error "archive not found"
fi
for member
do
case $1 in
@*)
func_at_file "${1#@}" -REMOVE "$archive"
;;
*)
func_file_conv "$1"
$AR -NOLOGO -REMOVE:"$file" "$archive" || exit $?
;;
esac
done
elif test -n "$extract"; then
if test ! -f "$orig_archive"; then
func_error "archive not found"
fi
if test $# -gt 0; then
for member
do
case $1 in
@*)
func_at_file "${1#@}" -EXTRACT "$archive"
;;
*)
func_file_conv "$1"
$AR -NOLOGO -EXTRACT:"$file" "$archive" || exit $?
;;
esac
done
else
$AR -NOLOGO -LIST "$archive" | sed -e 's/\\/\\\\/g' | while read member
do
$AR -NOLOGO -EXTRACT:"$member" "$archive" || exit $?
done
fi
elif test -n "$quick$replace"; then
if test ! -f "$orig_archive"; then
if test -z "$create"; then
echo "$me: creating $orig_archive"
fi
orig_archive=
else
orig_archive=$archive
fi
for member
do
case $1 in
@*)
func_file_conv "${1#@}"
set x "$@" "@$file"
;;
*)
func_file_conv "$1"
set x "$@" "$file"
;;
esac
shift
shift
done
if test -n "$orig_archive"; then
$AR -NOLOGO -OUT:"$archive" "$orig_archive" "$@" || exit $?
else
$AR -NOLOGO -OUT:"$archive" "$@" || exit $?
fi
elif test -n "$list"; then
if test ! -f "$orig_archive"; then
func_error "archive not found"
fi
$AR -NOLOGO -LIST "$archive" || exit $?
fi
-347
View File
@@ -1,347 +0,0 @@
#! /bin/sh
# Wrapper for compilers which do not understand '-c -o'.
scriptversion=2012-10-14.11; # UTC
# Copyright (C) 1999-2014 Free Software Foundation, Inc.
# Written by Tom Tromey <[email protected]>.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
# This file is maintained in Automake, please report
# bugs to <[email protected]> or send patches to
# <[email protected]>.
nl='
'
# We need space, tab and new line, in precisely that order. Quoting is
# there to prevent tools from complaining about whitespace usage.
IFS=" "" $nl"
file_conv=
# func_file_conv build_file lazy
# Convert a $build file to $host form and store it in $file
# Currently only supports Windows hosts. If the determined conversion
# type is listed in (the comma separated) LAZY, no conversion will
# take place.
func_file_conv ()
{
file=$1
case $file in
/ | /[!/]*) # absolute file, and not a UNC file
if test -z "$file_conv"; then
# lazily determine how to convert abs files
case `uname -s` in
MINGW*)
file_conv=mingw
;;
CYGWIN*)
file_conv=cygwin
;;
*)
file_conv=wine
;;
esac
fi
case $file_conv/,$2, in
*,$file_conv,*)
;;
mingw/*)
file=`cmd //C echo "$file " | sed -e 's/"\(.*\) " *$/\1/'`
;;
cygwin/*)
file=`cygpath -m "$file" || echo "$file"`
;;
wine/*)
file=`winepath -w "$file" || echo "$file"`
;;
esac
;;
esac
}
# func_cl_dashL linkdir
# Make cl look for libraries in LINKDIR
func_cl_dashL ()
{
func_file_conv "$1"
if test -z "$lib_path"; then
lib_path=$file
else
lib_path="$lib_path;$file"
fi
linker_opts="$linker_opts -LIBPATH:$file"
}
# func_cl_dashl library
# Do a library search-path lookup for cl
func_cl_dashl ()
{
lib=$1
found=no
save_IFS=$IFS
IFS=';'
for dir in $lib_path $LIB
do
IFS=$save_IFS
if $shared && test -f "$dir/$lib.dll.lib"; then
found=yes
lib=$dir/$lib.dll.lib
break
fi
if test -f "$dir/$lib.lib"; then
found=yes
lib=$dir/$lib.lib
break
fi
if test -f "$dir/lib$lib.a"; then
found=yes
lib=$dir/lib$lib.a
break
fi
done
IFS=$save_IFS
if test "$found" != yes; then
lib=$lib.lib
fi
}
# func_cl_wrapper cl arg...
# Adjust compile command to suit cl
func_cl_wrapper ()
{
# Assume a capable shell
lib_path=
shared=:
linker_opts=
for arg
do
if test -n "$eat"; then
eat=
else
case $1 in
-o)
# configure might choose to run compile as 'compile cc -o foo foo.c'.
eat=1
case $2 in
*.o | *.[oO][bB][jJ])
func_file_conv "$2"
set x "$@" -Fo"$file"
shift
;;
*)
func_file_conv "$2"
set x "$@" -Fe"$file"
shift
;;
esac
;;
-I)
eat=1
func_file_conv "$2" mingw
set x "$@" -I"$file"
shift
;;
-I*)
func_file_conv "${1#-I}" mingw
set x "$@" -I"$file"
shift
;;
-l)
eat=1
func_cl_dashl "$2"
set x "$@" "$lib"
shift
;;
-l*)
func_cl_dashl "${1#-l}"
set x "$@" "$lib"
shift
;;
-L)
eat=1
func_cl_dashL "$2"
;;
-L*)
func_cl_dashL "${1#-L}"
;;
-static)
shared=false
;;
-Wl,*)
arg=${1#-Wl,}
save_ifs="$IFS"; IFS=','
for flag in $arg; do
IFS="$save_ifs"
linker_opts="$linker_opts $flag"
done
IFS="$save_ifs"
;;
-Xlinker)
eat=1
linker_opts="$linker_opts $2"
;;
-*)
set x "$@" "$1"
shift
;;
*.cc | *.CC | *.cxx | *.CXX | *.[cC]++)
func_file_conv "$1"
set x "$@" -Tp"$file"
shift
;;
*.c | *.cpp | *.CPP | *.lib | *.LIB | *.Lib | *.OBJ | *.obj | *.[oO])
func_file_conv "$1" mingw
set x "$@" "$file"
shift
;;
*)
set x "$@" "$1"
shift
;;
esac
fi
shift
done
if test -n "$linker_opts"; then
linker_opts="-link$linker_opts"
fi
exec "$@" $linker_opts
exit 1
}
eat=
case $1 in
'')
echo "$0: No command. Try '$0 --help' for more information." 1>&2
exit 1;
;;
-h | --h*)
cat <<\EOF
Usage: compile [--help] [--version] PROGRAM [ARGS]
Wrapper for compilers which do not understand '-c -o'.
Remove '-o dest.o' from ARGS, run PROGRAM with the remaining
arguments, and rename the output as expected.
If you are trying to build a whole package this is not the
right script to run: please start by reading the file 'INSTALL'.
Report bugs to <[email protected]>.
EOF
exit $?
;;
-v | --v*)
echo "compile $scriptversion"
exit $?
;;
cl | *[/\\]cl | cl.exe | *[/\\]cl.exe )
func_cl_wrapper "$@" # Doesn't return...
;;
esac
ofile=
cfile=
for arg
do
if test -n "$eat"; then
eat=
else
case $1 in
-o)
# configure might choose to run compile as 'compile cc -o foo foo.c'.
# So we strip '-o arg' only if arg is an object.
eat=1
case $2 in
*.o | *.obj)
ofile=$2
;;
*)
set x "$@" -o "$2"
shift
;;
esac
;;
*.c)
cfile=$1
set x "$@" "$1"
shift
;;
*)
set x "$@" "$1"
shift
;;
esac
fi
shift
done
if test -z "$ofile" || test -z "$cfile"; then
# If no '-o' option was seen then we might have been invoked from a
# pattern rule where we don't need one. That is ok -- this is a
# normal compilation that the losing compiler can handle. If no
# '.c' file was seen then we are probably linking. That is also
# ok.
exec "$@"
fi
# Name of file we expect compiler to create.
cofile=`echo "$cfile" | sed 's|^.*[\\/]||; s|^[a-zA-Z]:||; s/\.c$/.o/'`
# Create the lock directory.
# Note: use '[/\\:.-]' here to ensure that we don't use the same name
# that we are using for the .o file. Also, base the name on the expected
# object file name, since that is what matters with a parallel build.
lockdir=`echo "$cofile" | sed -e 's|[/\\:.-]|_|g'`.d
while true; do
if mkdir "$lockdir" >/dev/null 2>&1; then
break
fi
sleep 1
done
# FIXME: race condition here if user kills between mkdir and trap.
trap "rmdir '$lockdir'; exit 1" 1 2 15
# Run the compile.
"$@"
ret=$?
if test -f "$cofile"; then
test "$cofile" = "$ofile" || mv "$cofile" "$ofile"
elif test -f "${cofile}bj"; then
test "${cofile}bj" = "$ofile" || mv "${cofile}bj" "$ofile"
fi
rmdir "$lockdir"
exit $ret
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:
File diff suppressed because it is too large. Load diff
File diff suppressed because it is too large. Load diff
-791
View File
@@ -1,791 +0,0 @@
#! /bin/sh
# depcomp - compile a program generating dependencies as side-effects
scriptversion=2013-05-30.07; # UTC
# Copyright (C) 1999-2014 Free Software Foundation, Inc.
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
# Originally written by Alexandre Oliva <[email protected]>.
case $1 in
'')
echo "$0: No command. Try '$0 --help' for more information." 1>&2
exit 1;
;;
-h | --h*)
cat <<\EOF
Usage: depcomp [--help] [--version] PROGRAM [ARGS]
Run PROGRAMS ARGS to compile a file, generating dependencies
as side-effects.
Environment variables:
depmode Dependency tracking mode.
source Source file read by 'PROGRAMS ARGS'.
object Object file output by 'PROGRAMS ARGS'.
DEPDIR directory where to store dependencies.
depfile Dependency file to output.
tmpdepfile Temporary file to use when outputting dependencies.
libtool Whether libtool is used (yes/no).
Report bugs to <[email protected]>.
EOF
exit $?
;;
-v | --v*)
echo "depcomp $scriptversion"
exit $?
;;
esac
# Get the directory component of the given path, and save it in the
# global variables '$dir'. Note that this directory component will
# be either empty or ending with a '/' character. This is deliberate.
set_dir_from ()
{
case $1 in
*/*) dir=`echo "$1" | sed -e 's|/[^/]*$|/|'`;;
*) dir=;;
esac
}
# Get the suffix-stripped basename of the given path, and save it the
# global variable '$base'.
set_base_from ()
{
base=`echo "$1" | sed -e 's|^.*/||' -e 's/\.[^.]*$//'`
}
# If no dependency file was actually created by the compiler invocation,
# we still have to create a dummy depfile, to avoid errors with the
# Makefile "include basename.Plo" scheme.
make_dummy_depfile ()
{
echo "#dummy" > "$depfile"
}
# Factor out some common post-processing of the generated depfile.
# Requires the auxiliary global variable '$tmpdepfile' to be set.
aix_post_process_depfile ()
{
# If the compiler actually managed to produce a dependency file,
# post-process it.
if test -f "$tmpdepfile"; then
# Each line is of the form 'foo.o: dependency.h'.
# Do two passes, one to just change these to
# $object: dependency.h
# and one to simply output
# dependency.h:
# which is needed to avoid the deleted-header problem.
{ sed -e "s,^.*\.[$lower]*:,$object:," < "$tmpdepfile"
sed -e "s,^.*\.[$lower]*:[$tab ]*,," -e 's,$,:,' < "$tmpdepfile"
} > "$depfile"
rm -f "$tmpdepfile"
else
make_dummy_depfile
fi
}
# A tabulation character.
tab=' '
# A newline character.
nl='
'
# Character ranges might be problematic outside the C locale.
# These definitions help.
upper=ABCDEFGHIJKLMNOPQRSTUVWXYZ
lower=abcdefghijklmnopqrstuvwxyz
digits=0123456789
alpha=${upper}${lower}
if test -z "$depmode" || test -z "$source" || test -z "$object"; then
echo "depcomp: Variables source, object and depmode must be set" 1>&2
exit 1
fi
# Dependencies for sub/bar.o or sub/bar.obj go into sub/.deps/bar.Po.
depfile=${depfile-`echo "$object" |
sed 's|[^\\/]*$|'${DEPDIR-.deps}'/&|;s|\.\([^.]*\)$|.P\1|;s|Pobj$|Po|'`}
tmpdepfile=${tmpdepfile-`echo "$depfile" | sed 's/\.\([^.]*\)$/.T\1/'`}
rm -f "$tmpdepfile"
# Avoid interferences from the environment.
gccflag= dashmflag=
# Some modes work just like other modes, but use different flags. We
# parameterize here, but still list the modes in the big case below,
# to make depend.m4 easier to write. Note that we *cannot* use a case
# here, because this file can only contain one case statement.
if test "$depmode" = hp; then
# HP compiler uses -M and no extra arg.
gccflag=-M
depmode=gcc
fi
if test "$depmode" = dashXmstdout; then
# This is just like dashmstdout with a different argument.
dashmflag=-xM
depmode=dashmstdout
fi
cygpath_u="cygpath -u -f -"
if test "$depmode" = msvcmsys; then
# This is just like msvisualcpp but w/o cygpath translation.
# Just convert the backslash-escaped backslashes to single forward
# slashes to satisfy depend.m4
cygpath_u='sed s,\\\\,/,g'
depmode=msvisualcpp
fi
if test "$depmode" = msvc7msys; then
# This is just like msvc7 but w/o cygpath translation.
# Just convert the backslash-escaped backslashes to single forward
# slashes to satisfy depend.m4
cygpath_u='sed s,\\\\,/,g'
depmode=msvc7
fi
if test "$depmode" = xlc; then
# IBM C/C++ Compilers xlc/xlC can output gcc-like dependency information.
gccflag=-qmakedep=gcc,-MF
depmode=gcc
fi
case "$depmode" in
gcc3)
## gcc 3 implements dependency tracking that does exactly what
## we want. Yay! Note: for some reason libtool 1.4 doesn't like
## it if -MD -MP comes after the -MF stuff. Hmm.
## Unfortunately, FreeBSD c89 acceptance of flags depends upon
## the command line argument order; so add the flags where they
## appear in depend2.am. Note that the slowdown incurred here
## affects only configure: in makefiles, %FASTDEP% shortcuts this.
for arg
do
case $arg in
-c) set fnord "$@" -MT "$object" -MD -MP -MF "$tmpdepfile" "$arg" ;;
*) set fnord "$@" "$arg" ;;
esac
shift # fnord
shift # $arg
done
"$@"
stat=$?
if test $stat -ne 0; then
rm -f "$tmpdepfile"
exit $stat
fi
mv "$tmpdepfile" "$depfile"
;;
gcc)
## Note that this doesn't just cater to obsosete pre-3.x GCC compilers.
## but also to in-use compilers like IMB xlc/xlC and the HP C compiler.
## (see the conditional assignment to $gccflag above).
## There are various ways to get dependency output from gcc. Here's
## why we pick this rather obscure method:
## - Don't want to use -MD because we'd like the dependencies to end
## up in a subdir. Having to rename by hand is ugly.
## (We might end up doing this anyway to support other compilers.)
## - The DEPENDENCIES_OUTPUT environment variable makes gcc act like
## -MM, not -M (despite what the docs say). Also, it might not be
## supported by the other compilers which use the 'gcc' depmode.
## - Using -M directly means running the compiler twice (even worse
## than renaming).
if test -z "$gccflag"; then
gccflag=-MD,
fi
"$@" -Wp,"$gccflag$tmpdepfile"
stat=$?
if test $stat -ne 0; then
rm -f "$tmpdepfile"
exit $stat
fi
rm -f "$depfile"
echo "$object : \\" > "$depfile"
# The second -e expression handles DOS-style file names with drive
# letters.
sed -e 's/^[^:]*: / /' \
-e 's/^['$alpha']:\/[^:]*: / /' < "$tmpdepfile" >> "$depfile"
## This next piece of magic avoids the "deleted header file" problem.
## The problem is that when a header file which appears in a .P file
## is deleted, the dependency causes make to die (because there is
## typically no way to rebuild the header). We avoid this by adding
## dummy dependencies for each header file. Too bad gcc doesn't do
## this for us directly.
## Some versions of gcc put a space before the ':'. On the theory
## that the space means something, we add a space to the output as
## well. hp depmode also adds that space, but also prefixes the VPATH
## to the object. Take care to not repeat it in the output.
## Some versions of the HPUX 10.20 sed can't process this invocation
## correctly. Breaking it into two sed invocations is a workaround.
tr ' ' "$nl" < "$tmpdepfile" \
| sed -e 's/^\\$//' -e '/^$/d' -e "s|.*$object$||" -e '/:$/d' \
| sed -e 's/$/ :/' >> "$depfile"
rm -f "$tmpdepfile"
;;
hp)
# This case exists only to let depend.m4 do its work. It works by
# looking at the text of this script. This case will never be run,
# since it is checked for above.
exit 1
;;
sgi)
if test "$libtool" = yes; then
"$@" "-Wp,-MDupdate,$tmpdepfile"
else
"$@" -MDupdate "$tmpdepfile"
fi
stat=$?
if test $stat -ne 0; then
rm -f "$tmpdepfile"
exit $stat
fi
rm -f "$depfile"
if test -f "$tmpdepfile"; then # yes, the sourcefile depend on other files
echo "$object : \\" > "$depfile"
# Clip off the initial element (the dependent). Don't try to be
# clever and replace this with sed code, as IRIX sed won't handle
# lines with more than a fixed number of characters (4096 in
# IRIX 6.2 sed, 8192 in IRIX 6.5). We also remove comment lines;
# the IRIX cc adds comments like '#:fec' to the end of the
# dependency line.
tr ' ' "$nl" < "$tmpdepfile" \
| sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' \
| tr "$nl" ' ' >> "$depfile"
echo >> "$depfile"
# The second pass generates a dummy entry for each header file.
tr ' ' "$nl" < "$tmpdepfile" \
| sed -e 's/^.*\.o://' -e 's/#.*$//' -e '/^$/ d' -e 's/$/:/' \
>> "$depfile"
else
make_dummy_depfile
fi
rm -f "$tmpdepfile"
;;
xlc)
# This case exists only to let depend.m4 do its work. It works by
# looking at the text of this script. This case will never be run,
# since it is checked for above.
exit 1
;;
aix)
# The C for AIX Compiler uses -M and outputs the dependencies
# in a .u file. In older versions, this file always lives in the
# current directory. Also, the AIX compiler puts '$object:' at the
# start of each line; $object doesn't have directory information.
# Version 6 uses the directory in both cases.
set_dir_from "$object"
set_base_from "$object"
if test "$libtool" = yes; then
tmpdepfile1=$dir$base.u
tmpdepfile2=$base.u
tmpdepfile3=$dir.libs/$base.u
"$@" -Wc,-M
else
tmpdepfile1=$dir$base.u
tmpdepfile2=$dir$base.u
tmpdepfile3=$dir$base.u
"$@" -M
fi
stat=$?
if test $stat -ne 0; then
rm -f "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3"
exit $stat
fi
for tmpdepfile in "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3"
do
test -f "$tmpdepfile" && break
done
aix_post_process_depfile
;;
tcc)
# tcc (Tiny C Compiler) understand '-MD -MF file' since version 0.9.26
# FIXME: That version still under development at the moment of writing.
# Make that this statement remains true also for stable, released
# versions.
# It will wrap lines (doesn't matter whether long or short) with a
# trailing '\', as in:
#
# foo.o : \
# foo.c \
# foo.h \
#
# It will put a trailing '\' even on the last line, and will use leading
# spaces rather than leading tabs (at least since its commit 0394caf7
# "Emit spaces for -MD").
"$@" -MD -MF "$tmpdepfile"
stat=$?
if test $stat -ne 0; then
rm -f "$tmpdepfile"
exit $stat
fi
rm -f "$depfile"
# Each non-empty line is of the form 'foo.o : \' or ' dep.h \'.
# We have to change lines of the first kind to '$object: \'.
sed -e "s|.*:|$object :|" < "$tmpdepfile" > "$depfile"
# And for each line of the second kind, we have to emit a 'dep.h:'
# dummy dependency, to avoid the deleted-header problem.
sed -n -e 's|^ *\(.*\) *\\$|\1:|p' < "$tmpdepfile" >> "$depfile"
rm -f "$tmpdepfile"
;;
## The order of this option in the case statement is important, since the
## shell code in configure will try each of these formats in the order
## listed in this file. A plain '-MD' option would be understood by many
## compilers, so we must ensure this comes after the gcc and icc options.
pgcc)
# Portland's C compiler understands '-MD'.
# Will always output deps to 'file.d' where file is the root name of the
# source file under compilation, even if file resides in a subdirectory.
# The object file name does not affect the name of the '.d' file.
# pgcc 10.2 will output
# foo.o: sub/foo.c sub/foo.h
# and will wrap long lines using '\' :
# foo.o: sub/foo.c ... \
# sub/foo.h ... \
# ...
set_dir_from "$object"
# Use the source, not the object, to determine the base name, since
# that's sadly what pgcc will do too.
set_base_from "$source"
tmpdepfile=$base.d
# For projects that build the same source file twice into different object
# files, the pgcc approach of using the *source* file root name can cause
# problems in parallel builds. Use a locking strategy to avoid stomping on
# the same $tmpdepfile.
lockdir=$base.d-lock
trap "
echo '$0: caught signal, cleaning up...' >&2
rmdir '$lockdir'
exit 1
" 1 2 13 15
numtries=100
i=$numtries
while test $i -gt 0; do
# mkdir is a portable test-and-set.
if mkdir "$lockdir" 2>/dev/null; then
# This process acquired the lock.
"$@" -MD
stat=$?
# Release the lock.
rmdir "$lockdir"
break
else
# If the lock is being held by a different process, wait
# until the winning process is done or we timeout.
while test -d "$lockdir" && test $i -gt 0; do
sleep 1
i=`expr $i - 1`
done
fi
i=`expr $i - 1`
done
trap - 1 2 13 15
if test $i -le 0; then
echo "$0: failed to acquire lock after $numtries attempts" >&2
echo "$0: check lockdir '$lockdir'" >&2
exit 1
fi
if test $stat -ne 0; then
rm -f "$tmpdepfile"
exit $stat
fi
rm -f "$depfile"
# Each line is of the form `foo.o: dependent.h',
# or `foo.o: dep1.h dep2.h \', or ` dep3.h dep4.h \'.
# Do two passes, one to just change these to
# `$object: dependent.h' and one to simply `dependent.h:'.
sed "s,^[^:]*:,$object :," < "$tmpdepfile" > "$depfile"
# Some versions of the HPUX 10.20 sed can't process this invocation
# correctly. Breaking it into two sed invocations is a workaround.
sed 's,^[^:]*: \(.*\)$,\1,;s/^\\$//;/^$/d;/:$/d' < "$tmpdepfile" \
| sed -e 's/$/ :/' >> "$depfile"
rm -f "$tmpdepfile"
;;
hp2)
# The "hp" stanza above does not work with aCC (C++) and HP's ia64
# compilers, which have integrated preprocessors. The correct option
# to use with these is +Maked; it writes dependencies to a file named
# 'foo.d', which lands next to the object file, wherever that
# happens to be.
# Much of this is similar to the tru64 case; see comments there.
set_dir_from "$object"
set_base_from "$object"
if test "$libtool" = yes; then
tmpdepfile1=$dir$base.d
tmpdepfile2=$dir.libs/$base.d
"$@" -Wc,+Maked
else
tmpdepfile1=$dir$base.d
tmpdepfile2=$dir$base.d
"$@" +Maked
fi
stat=$?
if test $stat -ne 0; then
rm -f "$tmpdepfile1" "$tmpdepfile2"
exit $stat
fi
for tmpdepfile in "$tmpdepfile1" "$tmpdepfile2"
do
test -f "$tmpdepfile" && break
done
if test -f "$tmpdepfile"; then
sed -e "s,^.*\.[$lower]*:,$object:," "$tmpdepfile" > "$depfile"
# Add 'dependent.h:' lines.
sed -ne '2,${
s/^ *//
s/ \\*$//
s/$/:/
p
}' "$tmpdepfile" >> "$depfile"
else
make_dummy_depfile
fi
rm -f "$tmpdepfile" "$tmpdepfile2"
;;
tru64)
# The Tru64 compiler uses -MD to generate dependencies as a side
# effect. 'cc -MD -o foo.o ...' puts the dependencies into 'foo.o.d'.
# At least on Alpha/Redhat 6.1, Compaq CCC V6.2-504 seems to put
# dependencies in 'foo.d' instead, so we check for that too.
# Subdirectories are respected.
set_dir_from "$object"
set_base_from "$object"
if test "$libtool" = yes; then
# Libtool generates 2 separate objects for the 2 libraries. These
# two compilations output dependencies in $dir.libs/$base.o.d and
# in $dir$base.o.d. We have to check for both files, because
# one of the two compilations can be disabled. We should prefer
# $dir$base.o.d over $dir.libs/$base.o.d because the latter is
# automatically cleaned when .libs/ is deleted, while ignoring
# the former would cause a distcleancheck panic.
tmpdepfile1=$dir$base.o.d # libtool 1.5
tmpdepfile2=$dir.libs/$base.o.d # Likewise.
tmpdepfile3=$dir.libs/$base.d # Compaq CCC V6.2-504
"$@" -Wc,-MD
else
tmpdepfile1=$dir$base.d
tmpdepfile2=$dir$base.d
tmpdepfile3=$dir$base.d
"$@" -MD
fi
stat=$?
if test $stat -ne 0; then
rm -f "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3"
exit $stat
fi
for tmpdepfile in "$tmpdepfile1" "$tmpdepfile2" "$tmpdepfile3"
do
test -f "$tmpdepfile" && break
done
# Same post-processing that is required for AIX mode.
aix_post_process_depfile
;;
msvc7)
if test "$libtool" = yes; then
showIncludes=-Wc,-showIncludes
else
showIncludes=-showIncludes
fi
"$@" $showIncludes > "$tmpdepfile"
stat=$?
grep -v '^Note: including file: ' "$tmpdepfile"
if test $stat -ne 0; then
rm -f "$tmpdepfile"
exit $stat
fi
rm -f "$depfile"
echo "$object : \\" > "$depfile"
# The first sed program below extracts the file names and escapes
# backslashes for cygpath. The second sed program outputs the file
# name when reading, but also accumulates all include files in the
# hold buffer in order to output them again at the end. This only
# works with sed implementations that can handle large buffers.
sed < "$tmpdepfile" -n '
/^Note: including file: *\(.*\)/ {
s//\1/
s/\\/\\\\/g
p
}' | $cygpath_u | sort -u | sed -n '
s/ /\\ /g
s/\(.*\)/'"$tab"'\1 \\/p
s/.\(.*\) \\/\1:/
H
$ {
s/.*/'"$tab"'/
G
p
}' >> "$depfile"
echo >> "$depfile" # make sure the fragment doesn't end with a backslash
rm -f "$tmpdepfile"
;;
msvc7msys)
# This case exists only to let depend.m4 do its work. It works by
# looking at the text of this script. This case will never be run,
# since it is checked for above.
exit 1
;;
#nosideeffect)
# This comment above is used by automake to tell side-effect
# dependency tracking mechanisms from slower ones.
dashmstdout)
# Important note: in order to support this mode, a compiler *must*
# always write the preprocessed file to stdout, regardless of -o.
"$@" || exit $?
# Remove the call to Libtool.
if test "$libtool" = yes; then
while test "X$1" != 'X--mode=compile'; do
shift
done
shift
fi
# Remove '-o $object'.
IFS=" "
for arg
do
case $arg in
-o)
shift
;;
$object)
shift
;;
*)
set fnord "$@" "$arg"
shift # fnord
shift # $arg
;;
esac
done
test -z "$dashmflag" && dashmflag=-M
# Require at least two characters before searching for ':'
# in the target name. This is to cope with DOS-style filenames:
# a dependency such as 'c:/foo/bar' could be seen as target 'c' otherwise.
"$@" $dashmflag |
sed "s|^[$tab ]*[^:$tab ][^:][^:]*:[$tab ]*|$object: |" > "$tmpdepfile"
rm -f "$depfile"
cat < "$tmpdepfile" > "$depfile"
# Some versions of the HPUX 10.20 sed can't process this sed invocation
# correctly. Breaking it into two sed invocations is a workaround.
tr ' ' "$nl" < "$tmpdepfile" \
| sed -e 's/^\\$//' -e '/^$/d' -e '/:$/d' \
| sed -e 's/$/ :/' >> "$depfile"
rm -f "$tmpdepfile"
;;
dashXmstdout)
# This case only exists to satisfy depend.m4. It is never actually
# run, as this mode is specially recognized in the preamble.
exit 1
;;
makedepend)
"$@" || exit $?
# Remove any Libtool call
if test "$libtool" = yes; then
while test "X$1" != 'X--mode=compile'; do
shift
done
shift
fi
# X makedepend
shift
cleared=no eat=no
for arg
do
case $cleared in
no)
set ""; shift
cleared=yes ;;
esac
if test $eat = yes; then
eat=no
continue
fi
case "$arg" in
-D*|-I*)
set fnord "$@" "$arg"; shift ;;
# Strip any option that makedepend may not understand. Remove
# the object too, otherwise makedepend will parse it as a source file.
-arch)
eat=yes ;;
-*|$object)
;;
*)
set fnord "$@" "$arg"; shift ;;
esac
done
obj_suffix=`echo "$object" | sed 's/^.*\././'`
touch "$tmpdepfile"
${MAKEDEPEND-makedepend} -o"$obj_suffix" -f"$tmpdepfile" "$@"
rm -f "$depfile"
# makedepend may prepend the VPATH from the source file name to the object.
# No need to regex-escape $object, excess matching of '.' is harmless.
sed "s|^.*\($object *:\)|\1|" "$tmpdepfile" > "$depfile"
# Some versions of the HPUX 10.20 sed can't process the last invocation
# correctly. Breaking it into two sed invocations is a workaround.
sed '1,2d' "$tmpdepfile" \
| tr ' ' "$nl" \
| sed -e 's/^\\$//' -e '/^$/d' -e '/:$/d' \
| sed -e 's/$/ :/' >> "$depfile"
rm -f "$tmpdepfile" "$tmpdepfile".bak
;;
cpp)
# Important note: in order to support this mode, a compiler *must*
# always write the preprocessed file to stdout.
"$@" || exit $?
# Remove the call to Libtool.
if test "$libtool" = yes; then
while test "X$1" != 'X--mode=compile'; do
shift
done
shift
fi
# Remove '-o $object'.
IFS=" "
for arg
do
case $arg in
-o)
shift
;;
$object)
shift
;;
*)
set fnord "$@" "$arg"
shift # fnord
shift # $arg
;;
esac
done
"$@" -E \
| sed -n -e '/^# [0-9][0-9]* "\([^"]*\)".*/ s:: \1 \\:p' \
-e '/^#line [0-9][0-9]* "\([^"]*\)".*/ s:: \1 \\:p' \
| sed '$ s: \\$::' > "$tmpdepfile"
rm -f "$depfile"
echo "$object : \\" > "$depfile"
cat < "$tmpdepfile" >> "$depfile"
sed < "$tmpdepfile" '/^$/d;s/^ //;s/ \\$//;s/$/ :/' >> "$depfile"
rm -f "$tmpdepfile"
;;
msvisualcpp)
# Important note: in order to support this mode, a compiler *must*
# always write the preprocessed file to stdout.
"$@" || exit $?
# Remove the call to Libtool.
if test "$libtool" = yes; then
while test "X$1" != 'X--mode=compile'; do
shift
done
shift
fi
IFS=" "
for arg
do
case "$arg" in
-o)
shift
;;
$object)
shift
;;
"-Gm"|"/Gm"|"-Gi"|"/Gi"|"-ZI"|"/ZI")
set fnord "$@"
shift
shift
;;
*)
set fnord "$@" "$arg"
shift
shift
;;
esac
done
"$@" -E 2>/dev/null |
sed -n '/^#line [0-9][0-9]* "\([^"]*\)"/ s::\1:p' | $cygpath_u | sort -u > "$tmpdepfile"
rm -f "$depfile"
echo "$object : \\" > "$depfile"
sed < "$tmpdepfile" -n -e 's% %\\ %g' -e '/^\(.*\)$/ s::'"$tab"'\1 \\:p' >> "$depfile"
echo "$tab" >> "$depfile"
sed < "$tmpdepfile" -n -e 's% %\\ %g' -e '/^\(.*\)$/ s::\1\::p' >> "$depfile"
rm -f "$tmpdepfile"
;;
msvcmsys)
# This case exists only to let depend.m4 do its work. It works by
# looking at the text of this script. This case will never be run,
# since it is checked for above.
exit 1
;;
none)
exec "$@"
;;
*)
echo "Unknown depmode $depmode" 1>&2
exit 1
;;
esac
exit 0
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:
-501
View File
@@ -1,501 +0,0 @@
#!/bin/sh
# install - install a program, script, or datafile
scriptversion=2013-12-25.23; # UTC
# This originates from X11R5 (mit/util/scripts/install.sh), which was
# later released in X11R6 (xc/config/util/install.sh) with the
# following copyright and license.
#
# Copyright (C) 1994 X Consortium
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to
# deal in the Software without restriction, including without limitation the
# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
# sell copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNEC-
# TION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
# Except as contained in this notice, the name of the X Consortium shall not
# be used in advertising or otherwise to promote the sale, use or other deal-
# ings in this Software without prior written authorization from the X Consor-
# tium.
#
#
# FSF changes to this file are in the public domain.
#
# Calling this script install-sh is preferred over install.sh, to prevent
# 'make' implicit rules from creating a file called install from it
# when there is no Makefile.
#
# This script is compatible with the BSD install script, but was written
# from scratch.
tab=' '
nl='
'
IFS=" $tab$nl"
# Set DOITPROG to "echo" to test this script.
doit=${DOITPROG-}
doit_exec=${doit:-exec}
# Put in absolute file names if you don't have them in your path;
# or use environment vars.
chgrpprog=${CHGRPPROG-chgrp}
chmodprog=${CHMODPROG-chmod}
chownprog=${CHOWNPROG-chown}
cmpprog=${CMPPROG-cmp}
cpprog=${CPPROG-cp}
mkdirprog=${MKDIRPROG-mkdir}
mvprog=${MVPROG-mv}
rmprog=${RMPROG-rm}
stripprog=${STRIPPROG-strip}
posix_mkdir=
# Desired mode of installed file.
mode=0755
chgrpcmd=
chmodcmd=$chmodprog
chowncmd=
mvcmd=$mvprog
rmcmd="$rmprog -f"
stripcmd=
src=
dst=
dir_arg=
dst_arg=
copy_on_change=false
is_target_a_directory=possibly
usage="\
Usage: $0 [OPTION]... [-T] SRCFILE DSTFILE
or: $0 [OPTION]... SRCFILES... DIRECTORY
or: $0 [OPTION]... -t DIRECTORY SRCFILES...
or: $0 [OPTION]... -d DIRECTORIES...
In the 1st form, copy SRCFILE to DSTFILE.
In the 2nd and 3rd, copy all SRCFILES to DIRECTORY.
In the 4th, create DIRECTORIES.
Options:
--help display this help and exit.
--version display version info and exit.
-c (ignored)
-C install only if different (preserve the last data modification time)
-d create directories instead of installing files.
-g GROUP $chgrpprog installed files to GROUP.
-m MODE $chmodprog installed files to MODE.
-o USER $chownprog installed files to USER.
-s $stripprog installed files.
-t DIRECTORY install into DIRECTORY.
-T report an error if DSTFILE is a directory.
Environment variables override the default commands:
CHGRPPROG CHMODPROG CHOWNPROG CMPPROG CPPROG MKDIRPROG MVPROG
RMPROG STRIPPROG
"
while test $# -ne 0; do
case $1 in
-c) ;;
-C) copy_on_change=true;;
-d) dir_arg=true;;
-g) chgrpcmd="$chgrpprog $2"
shift;;
--help) echo "$usage"; exit $?;;
-m) mode=$2
case $mode in
*' '* | *"$tab"* | *"$nl"* | *'*'* | *'?'* | *'['*)
echo "$0: invalid mode: $mode" >&2
exit 1;;
esac
shift;;
-o) chowncmd="$chownprog $2"
shift;;
-s) stripcmd=$stripprog;;
-t)
is_target_a_directory=always
dst_arg=$2
# Protect names problematic for 'test' and other utilities.
case $dst_arg in
-* | [=\(\)!]) dst_arg=./$dst_arg;;
esac
shift;;
-T) is_target_a_directory=never;;
--version) echo "$0 $scriptversion"; exit $?;;
--) shift
break;;
-*) echo "$0: invalid option: $1" >&2
exit 1;;
*) break;;
esac
shift
done
# We allow the use of options -d and -T together, by making -d
# take the precedence; this is for compatibility with GNU install.
if test -n "$dir_arg"; then
if test -n "$dst_arg"; then
echo "$0: target directory not allowed when installing a directory." >&2
exit 1
fi
fi
if test $# -ne 0 && test -z "$dir_arg$dst_arg"; then
# When -d is used, all remaining arguments are directories to create.
# When -t is used, the destination is already specified.
# Otherwise, the last argument is the destination. Remove it from $@.
for arg
do
if test -n "$dst_arg"; then
# $@ is not empty: it contains at least $arg.
set fnord "$@" "$dst_arg"
shift # fnord
fi
shift # arg
dst_arg=$arg
# Protect names problematic for 'test' and other utilities.
case $dst_arg in
-* | [=\(\)!]) dst_arg=./$dst_arg;;
esac
done
fi
if test $# -eq 0; then
if test -z "$dir_arg"; then
echo "$0: no input file specified." >&2
exit 1
fi
# It's OK to call 'install-sh -d' without argument.
# This can happen when creating conditional directories.
exit 0
fi
if test -z "$dir_arg"; then
if test $# -gt 1 || test "$is_target_a_directory" = always; then
if test ! -d "$dst_arg"; then
echo "$0: $dst_arg: Is not a directory." >&2
exit 1
fi
fi
fi
if test -z "$dir_arg"; then
do_exit='(exit $ret); exit $ret'
trap "ret=129; $do_exit" 1
trap "ret=130; $do_exit" 2
trap "ret=141; $do_exit" 13
trap "ret=143; $do_exit" 15
# Set umask so as not to create temps with too-generous modes.
# However, 'strip' requires both read and write access to temps.
case $mode in
# Optimize common cases.
*644) cp_umask=133;;
*755) cp_umask=22;;
*[0-7])
if test -z "$stripcmd"; then
u_plus_rw=
else
u_plus_rw='% 200'
fi
cp_umask=`expr '(' 777 - $mode % 1000 ')' $u_plus_rw`;;
*)
if test -z "$stripcmd"; then
u_plus_rw=
else
u_plus_rw=,u+rw
fi
cp_umask=$mode$u_plus_rw;;
esac
fi
for src
do
# Protect names problematic for 'test' and other utilities.
case $src in
-* | [=\(\)!]) src=./$src;;
esac
if test -n "$dir_arg"; then
dst=$src
dstdir=$dst
test -d "$dstdir"
dstdir_status=$?
else
# Waiting for this to be detected by the "$cpprog $src $dsttmp" command
# might cause directories to be created, which would be especially bad
# if $src (and thus $dsttmp) contains '*'.
if test ! -f "$src" && test ! -d "$src"; then
echo "$0: $src does not exist." >&2
exit 1
fi
if test -z "$dst_arg"; then
echo "$0: no destination specified." >&2
exit 1
fi
dst=$dst_arg
# If destination is a directory, append the input filename; won't work
# if double slashes aren't ignored.
if test -d "$dst"; then
if test "$is_target_a_directory" = never; then
echo "$0: $dst_arg: Is a directory" >&2
exit 1
fi
dstdir=$dst
dst=$dstdir/`basename "$src"`
dstdir_status=0
else
dstdir=`dirname "$dst"`
test -d "$dstdir"
dstdir_status=$?
fi
fi
obsolete_mkdir_used=false
if test $dstdir_status != 0; then
case $posix_mkdir in
'')
# Create intermediate dirs using mode 755 as modified by the umask.
# This is like FreeBSD 'install' as of 1997-10-28.
umask=`umask`
case $stripcmd.$umask in
# Optimize common cases.
*[2367][2367]) mkdir_umask=$umask;;
.*0[02][02] | .[02][02] | .[02]) mkdir_umask=22;;
*[0-7])
mkdir_umask=`expr $umask + 22 \
- $umask % 100 % 40 + $umask % 20 \
- $umask % 10 % 4 + $umask % 2
`;;
*) mkdir_umask=$umask,go-w;;
esac
# With -d, create the new directory with the user-specified mode.
# Otherwise, rely on $mkdir_umask.
if test -n "$dir_arg"; then
mkdir_mode=-m$mode
else
mkdir_mode=
fi
posix_mkdir=false
case $umask in
*[123567][0-7][0-7])
# POSIX mkdir -p sets u+wx bits regardless of umask, which
# is incompatible with FreeBSD 'install' when (umask & 300) != 0.
;;
*)
tmpdir=${TMPDIR-/tmp}/ins$RANDOM-$$
trap 'ret=$?; rmdir "$tmpdir/d" "$tmpdir" 2>/dev/null; exit $ret' 0
if (umask $mkdir_umask &&
exec $mkdirprog $mkdir_mode -p -- "$tmpdir/d") >/dev/null 2>&1
then
if test -z "$dir_arg" || {
# Check for POSIX incompatibilities with -m.
# HP-UX 11.23 and IRIX 6.5 mkdir -m -p sets group- or
# other-writable bit of parent directory when it shouldn't.
# FreeBSD 6.1 mkdir -m -p sets mode of existing directory.
ls_ld_tmpdir=`ls -ld "$tmpdir"`
case $ls_ld_tmpdir in
d????-?r-*) different_mode=700;;
d????-?--*) different_mode=755;;
*) false;;
esac &&
$mkdirprog -m$different_mode -p -- "$tmpdir" && {
ls_ld_tmpdir_1=`ls -ld "$tmpdir"`
test "$ls_ld_tmpdir" = "$ls_ld_tmpdir_1"
}
}
then posix_mkdir=:
fi
rmdir "$tmpdir/d" "$tmpdir"
else
# Remove any dirs left behind by ancient mkdir implementations.
rmdir ./$mkdir_mode ./-p ./-- 2>/dev/null
fi
trap '' 0;;
esac;;
esac
if
$posix_mkdir && (
umask $mkdir_umask &&
$doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir"
)
then :
else
# The umask is ridiculous, or mkdir does not conform to POSIX,
# or it failed possibly due to a race condition. Create the
# directory the slow way, step by step, checking for races as we go.
case $dstdir in
/*) prefix='/';;
[-=\(\)!]*) prefix='./';;
*) prefix='';;
esac
oIFS=$IFS
IFS=/
set -f
set fnord $dstdir
shift
set +f
IFS=$oIFS
prefixes=
for d
do
test X"$d" = X && continue
prefix=$prefix$d
if test -d "$prefix"; then
prefixes=
else
if $posix_mkdir; then
(umask=$mkdir_umask &&
$doit_exec $mkdirprog $mkdir_mode -p -- "$dstdir") && break
# Don't fail if two instances are running concurrently.
test -d "$prefix" || exit 1
else
case $prefix in
*\'*) qprefix=`echo "$prefix" | sed "s/'/'\\\\\\\\''/g"`;;
*) qprefix=$prefix;;
esac
prefixes="$prefixes '$qprefix'"
fi
fi
prefix=$prefix/
done
if test -n "$prefixes"; then
# Don't fail if two instances are running concurrently.
(umask $mkdir_umask &&
eval "\$doit_exec \$mkdirprog $prefixes") ||
test -d "$dstdir" || exit 1
obsolete_mkdir_used=true
fi
fi
fi
if test -n "$dir_arg"; then
{ test -z "$chowncmd" || $doit $chowncmd "$dst"; } &&
{ test -z "$chgrpcmd" || $doit $chgrpcmd "$dst"; } &&
{ test "$obsolete_mkdir_used$chowncmd$chgrpcmd" = false ||
test -z "$chmodcmd" || $doit $chmodcmd $mode "$dst"; } || exit 1
else
# Make a couple of temp file names in the proper directory.
dsttmp=$dstdir/_inst.$$_
rmtmp=$dstdir/_rm.$$_
# Trap to clean up those temp files at exit.
trap 'ret=$?; rm -f "$dsttmp" "$rmtmp" && exit $ret' 0
# Copy the file name to the temp name.
(umask $cp_umask && $doit_exec $cpprog "$src" "$dsttmp") &&
# and set any options; do chmod last to preserve setuid bits.
#
# If any of these fail, we abort the whole thing. If we want to
# ignore errors from any of these, just make sure not to ignore
# errors from the above "$doit $cpprog $src $dsttmp" command.
#
{ test -z "$chowncmd" || $doit $chowncmd "$dsttmp"; } &&
{ test -z "$chgrpcmd" || $doit $chgrpcmd "$dsttmp"; } &&
{ test -z "$stripcmd" || $doit $stripcmd "$dsttmp"; } &&
{ test -z "$chmodcmd" || $doit $chmodcmd $mode "$dsttmp"; } &&
# If -C, don't bother to copy if it wouldn't change the file.
if $copy_on_change &&
old=`LC_ALL=C ls -dlL "$dst" 2>/dev/null` &&
new=`LC_ALL=C ls -dlL "$dsttmp" 2>/dev/null` &&
set -f &&
set X $old && old=:$2:$4:$5:$6 &&
set X $new && new=:$2:$4:$5:$6 &&
set +f &&
test "$old" = "$new" &&
$cmpprog "$dst" "$dsttmp" >/dev/null 2>&1
then
rm -f "$dsttmp"
else
# Rename the file to the real destination.
$doit $mvcmd -f "$dsttmp" "$dst" 2>/dev/null ||
# The rename failed, perhaps because mv can't rename something else
# to itself, or perhaps because mv is so ancient that it does not
# support -f.
{
# Now remove or move aside any old file at destination location.
# We try this two ways since rm can't unlink itself on some
# systems and the destination file might be busy for other
# reasons. In this case, the final cleanup might fail but the new
# file should still install successfully.
{
test ! -f "$dst" ||
$doit $rmcmd -f "$dst" 2>/dev/null ||
{ $doit $mvcmd -f "$dst" "$rmtmp" 2>/dev/null &&
{ $doit $rmcmd -f "$rmtmp" 2>/dev/null; :; }
} ||
{ echo "$0: cannot unlink or rename $dst" >&2
(exit 1); exit 1
}
} &&
# Now rename the file to the real destination.
$doit $mvcmd "$dsttmp" "$dst"
}
fi || exit 1
trap '' 0
fi
done
# Local variables:
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:
File diff suppressed because it is too large. Load diff
-215
View File
@@ -1,215 +0,0 @@
#! /bin/sh
# Common wrapper for a few potentially missing GNU programs.
scriptversion=2013-10-28.13; # UTC
# Copyright (C) 1996-2014 Free Software Foundation, Inc.
# Originally written by Fran,cois Pinard <[email protected]>, 1996.
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
if test $# -eq 0; then
echo 1>&2 "Try '$0 --help' for more information"
exit 1
fi
case $1 in
--is-lightweight)
# Used by our autoconf macros to check whether the available missing
# script is modern enough.
exit 0
;;
--run)
# Back-compat with the calling convention used by older automake.
shift
;;
-h|--h|--he|--hel|--help)
echo "\
$0 [OPTION]... PROGRAM [ARGUMENT]...
Run 'PROGRAM [ARGUMENT]...', returning a proper advice when this fails due
to PROGRAM being missing or too old.
Options:
-h, --help display this help and exit
-v, --version output version information and exit
Supported PROGRAM values:
aclocal autoconf autoheader autom4te automake makeinfo
bison yacc flex lex help2man
Version suffixes to PROGRAM as well as the prefixes 'gnu-', 'gnu', and
'g' are ignored when checking the name.
Send bug reports to <[email protected]>."
exit $?
;;
-v|--v|--ve|--ver|--vers|--versi|--versio|--version)
echo "missing $scriptversion (GNU Automake)"
exit $?
;;
-*)
echo 1>&2 "$0: unknown '$1' option"
echo 1>&2 "Try '$0 --help' for more information"
exit 1
;;
esac
# Run the given program, remember its exit status.
"$@"; st=$?
# If it succeeded, we are done.
test $st -eq 0 && exit 0
# Also exit now if we it failed (or wasn't found), and '--version' was
# passed; such an option is passed most likely to detect whether the
# program is present and works.
case $2 in --version|--help) exit $st;; esac
# Exit code 63 means version mismatch. This often happens when the user
# tries to use an ancient version of a tool on a file that requires a
# minimum version.
if test $st -eq 63; then
msg="probably too old"
elif test $st -eq 127; then
# Program was missing.
msg="missing on your system"
else
# Program was found and executed, but failed. Give up.
exit $st
fi
perl_URL=http://www.perl.org/
flex_URL=http://flex.sourceforge.net/
gnu_software_URL=http://www.gnu.org/software
program_details ()
{
case $1 in
aclocal|automake)
echo "The '$1' program is part of the GNU Automake package:"
echo "<$gnu_software_URL/automake>"
echo "It also requires GNU Autoconf, GNU m4 and Perl in order to run:"
echo "<$gnu_software_URL/autoconf>"
echo "<$gnu_software_URL/m4/>"
echo "<$perl_URL>"
;;
autoconf|autom4te|autoheader)
echo "The '$1' program is part of the GNU Autoconf package:"
echo "<$gnu_software_URL/autoconf/>"
echo "It also requires GNU m4 and Perl in order to run:"
echo "<$gnu_software_URL/m4/>"
echo "<$perl_URL>"
;;
esac
}
give_advice ()
{
# Normalize program name to check for.
normalized_program=`echo "$1" | sed '
s/^gnu-//; t
s/^gnu//; t
s/^g//; t'`
printf '%s\n' "'$1' is $msg."
configure_deps="'configure.ac' or m4 files included by 'configure.ac'"
case $normalized_program in
autoconf*)
echo "You should only need it if you modified 'configure.ac',"
echo "or m4 files included by it."
program_details 'autoconf'
;;
autoheader*)
echo "You should only need it if you modified 'acconfig.h' or"
echo "$configure_deps."
program_details 'autoheader'
;;
automake*)
echo "You should only need it if you modified 'Makefile.am' or"
echo "$configure_deps."
program_details 'automake'
;;
aclocal*)
echo "You should only need it if you modified 'acinclude.m4' or"
echo "$configure_deps."
program_details 'aclocal'
;;
autom4te*)
echo "You might have modified some maintainer files that require"
echo "the 'autom4te' program to be rebuilt."
program_details 'autom4te'
;;
bison*|yacc*)
echo "You should only need it if you modified a '.y' file."
echo "You may want to install the GNU Bison package:"
echo "<$gnu_software_URL/bison/>"
;;
lex*|flex*)
echo "You should only need it if you modified a '.l' file."
echo "You may want to install the Fast Lexical Analyzer package:"
echo "<$flex_URL>"
;;
help2man*)
echo "You should only need it if you modified a dependency" \
"of a man page."
echo "You may want to install the GNU Help2man package:"
echo "<$gnu_software_URL/help2man/>"
;;
makeinfo*)
echo "You should only need it if you modified a '.texi' file, or"
echo "any other file indirectly affecting the aspect of the manual."
echo "You might want to install the Texinfo package:"
echo "<$gnu_software_URL/texinfo/>"
echo "The spurious makeinfo call might also be the consequence of"
echo "using a buggy 'make' (AIX, DU, IRIX), in which case you might"
echo "want to install GNU make:"
echo "<$gnu_software_URL/make/>"
;;
*)
echo "You might have modified some files without having the proper"
echo "tools for further handling them. Check the 'README' file, it"
echo "often tells you about the needed prerequisites for installing"
echo "this package. You may also peek at any GNU archive site, in"
echo "case some other package contains this missing '$1' program."
;;
esac
}
give_advice "$1" | sed -e '1s/^/WARNING: /' \
-e '2,$s/^/ /' >&2
# Propagate the correct exit status (expected to be 127 for a program
# not found, 63 for a program that failed due to version mismatch).
exit $st
# Local variables:
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:
@@ -1,3 +0,0 @@
#!/bin/sh
# -E to keep the environment variables needed to run the tests.
exec sudo -E "$@"
-148
View File
@@ -1,148 +0,0 @@
#! /bin/sh
# test-driver - basic testsuite driver script.
scriptversion=2013-07-13.22; # UTC
# Copyright (C) 2011-2014 Free Software Foundation, Inc.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
# This file is maintained in Automake, please report
# bugs to <[email protected]> or send patches to
# <[email protected]>.
# Make unconditional expansion of undefined variables an error. This
# helps a lot in preventing typo-related bugs.
set -u
usage_error ()
{
echo "$0: $*" >&2
print_usage >&2
exit 2
}
print_usage ()
{
cat <<END
Usage:
test-driver --test-name=NAME --log-file=PATH --trs-file=PATH
[--expect-failure={yes|no}] [--color-tests={yes|no}]
[--enable-hard-errors={yes|no}] [--]
TEST-SCRIPT [TEST-SCRIPT-ARGUMENTS]
The '--test-name', '--log-file' and '--trs-file' options are mandatory.
END
}
test_name= # Used for reporting.
log_file= # Where to save the output of the test script.
trs_file= # Where to save the metadata of the test run.
expect_failure=no
color_tests=no
enable_hard_errors=yes
while test $# -gt 0; do
case $1 in
--help) print_usage; exit $?;;
--version) echo "test-driver $scriptversion"; exit $?;;
--test-name) test_name=$2; shift;;
--log-file) log_file=$2; shift;;
--trs-file) trs_file=$2; shift;;
--color-tests) color_tests=$2; shift;;
--expect-failure) expect_failure=$2; shift;;
--enable-hard-errors) enable_hard_errors=$2; shift;;
--) shift; break;;
-*) usage_error "invalid option: '$1'";;
*) break;;
esac
shift
done
missing_opts=
test x"$test_name" = x && missing_opts="$missing_opts --test-name"
test x"$log_file" = x && missing_opts="$missing_opts --log-file"
test x"$trs_file" = x && missing_opts="$missing_opts --trs-file"
if test x"$missing_opts" != x; then
usage_error "the following mandatory options are missing:$missing_opts"
fi
if test $# -eq 0; then
usage_error "missing argument"
fi
if test $color_tests = yes; then
# Keep this in sync with 'lib/am/check.am:$(am__tty_colors)'.
red='' # Red.
grn='' # Green.
lgn='' # Light green.
blu='' # Blue.
mgn='' # Magenta.
std='' # No color.
else
red= grn= lgn= blu= mgn= std=
fi
do_exit='rm -f $log_file $trs_file; (exit $st); exit $st'
trap "st=129; $do_exit" 1
trap "st=130; $do_exit" 2
trap "st=141; $do_exit" 13
trap "st=143; $do_exit" 15
# Test script is run here.
"$@" >$log_file 2>&1
estatus=$?
if test $enable_hard_errors = no && test $estatus -eq 99; then
tweaked_estatus=1
else
tweaked_estatus=$estatus
fi
case $tweaked_estatus:$expect_failure in
0:yes) col=$red res=XPASS recheck=yes gcopy=yes;;
0:*) col=$grn res=PASS recheck=no gcopy=no;;
77:*) col=$blu res=SKIP recheck=no gcopy=yes;;
99:*) col=$mgn res=ERROR recheck=yes gcopy=yes;;
*:yes) col=$lgn res=XFAIL recheck=no gcopy=yes;;
*:*) col=$red res=FAIL recheck=yes gcopy=yes;;
esac
# Report the test outcome and exit status in the logs, so that one can
# know whether the test passed or failed simply by looking at the '.log'
# file, without the need of also peaking into the corresponding '.trs'
# file (automake bug#11814).
echo "$res $test_name (exit status: $estatus)" >>$log_file
# Report outcome to console.
echo "${col}${res}${std}: $test_name"
# Register the test result, and other relevant metadata.
echo ":test-result: $res" > $trs_file
echo ":global-test-result: $res" >> $trs_file
echo ":recheck: $recheck" >> $trs_file
echo ":copy-in-global-log: $gcopy" >> $trs_file
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:
-10
View File
@@ -1,10 +0,0 @@
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@/@PACKAGE_NAME@
Name: google-breakpad-client
Description: An open-source multi-platform crash reporting system
Version: @PACKAGE_VERSION@
Libs: -L${libdir} -lbreakpad_client @PTHREAD_LIBS@
Cflags: -I${includedir} @PTHREAD_CFLAGS@
-10
View File
@@ -1,10 +0,0 @@
prefix=@prefix@
exec_prefix=@exec_prefix@
libdir=@libdir@
includedir=@includedir@/@PACKAGE_NAME@
Name: google-breakpad
Description: An open-source multi-platform crash reporting system
Version: @PACKAGE_VERSION@
Libs: -L${libdir} -lbreakpad @PTHREAD_LIBS@
Cflags: -I${includedir} @PTHREAD_CFLAGS@
-3
View File
@@ -1,3 +0,0 @@
GERRIT_HOST: True
CODE_REVIEW_SERVER: chromium-review.googlesource.com
VIEW_VC: https://chromium.googlesource.com/breakpad/breakpad/+/
-9260
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File diff suppressed because it is too large. Load diff
-272
View File
@@ -1,272 +0,0 @@
# Copyright (c) 2006, Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
# * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
AC_PREREQ(2.64)
AC_INIT(breakpad, 0.1, [email protected])
dnl Sanity check: the argument is just a file that should exist.
AC_CONFIG_SRCDIR(README.md)
AC_CONFIG_AUX_DIR(autotools)
AC_CONFIG_MACRO_DIR([m4])
AC_CANONICAL_HOST
AM_INIT_AUTOMAKE(subdir-objects tar-ustar 1.11.1)
AM_CONFIG_HEADER(src/config.h)
AM_MAINTAINER_MODE
AM_PROG_AR
AM_PROG_AS
AC_PROG_CC
AM_PROG_CC_C_O
AC_PROG_CPP
AC_PROG_CXX
AC_PROG_RANLIB
dnl This must come before all the feature tests below.
AC_ARG_ENABLE(m32,
AS_HELP_STRING([--enable-m32],
[Compile/build with -m32]
[(default is no)]),
[case "${enableval}" in
yes)
CFLAGS="${CFLAGS} -m32"
CXXFLAGS="${CXXFLAGS} -m32"
usem32=true
;;
no)
usem32=false
;;
*)
AC_MSG_ERROR(bad value ${enableval} for --enable-m32)
;;
esac],
[usem32=false])
AC_HEADER_STDC
AC_SYS_LARGEFILE
AX_PTHREAD
AC_CHECK_HEADERS([a.out.h sys/mman.h sys/random.h])
AC_CHECK_FUNCS([arc4random getcontext getrandom memfd_create])
AM_CONDITIONAL([HAVE_GETCONTEXT], [test "x$ac_cv_func_getcontext" = xyes])
AM_CONDITIONAL([HAVE_MEMFD_CREATE], [test "x$ac_cv_func_memfd_create" = xyes])
AX_CXX_COMPILE_STDCXX(11, noext, mandatory)
dnl Test supported warning flags.
WARN_CXXFLAGS=
dnl This warning flag is used by clang. Its default behavior is to warn when
dnl given an unknown flag rather than error out.
AC_LANG_PUSH([C++])
AX_CHECK_COMPILE_FLAG([-Werror=unknown-warning-option],[
ax_compiler_flags_test="-Werror=unknown-warning-option"
],[
ax_compiler_flags_test=""
])
AX_APPEND_COMPILE_FLAGS(m4_flatten([
-Wmissing-braces
-Wnon-virtual-dtor
-Woverloaded-virtual
-Wreorder
-Wsign-compare
-Wunused-local-typedefs
-Wunused-variable
-Wvla
]), [WARN_CXXFLAGS], [${ax_compiler_flags_test}])
AS_VAR_APPEND([WARN_CXXFLAGS], " -Werror")
AC_LANG_POP([C++])
AC_SUBST([WARN_CXXFLAGS])
dnl Test support for O_CLOEXEC
AX_CHECK_DEFINE([fcntl.h], [O_CLOEXEC], [],
[AC_DEFINE([O_CLOEXEC], [0], [Fallback definition for old systems])])
# Only build Linux client libs when compiling for Linux
case $host in
*-*-linux* | *-android* )
LINUX_HOST=true
;;
esac
AM_CONDITIONAL(LINUX_HOST, test x$LINUX_HOST = xtrue)
# Only use Android support headers when compiling for Android
case $host in
*-android*)
ANDROID_HOST=true
;;
esac
AM_CONDITIONAL(ANDROID_HOST, test x$ANDROID_HOST = xtrue)
# Some tools (like mac ones) only support x86 currently.
case $host_cpu in
i?86|x86_64)
X86_HOST=true
;;
esac
AM_CONDITIONAL(X86_HOST, test x$X86_HOST = xtrue)
AC_ARG_ENABLE(processor,
AS_HELP_STRING([--disable-processor],
[Don't build processor library]
[(default is no)]),
[case "${enableval}" in
yes)
disable_processor=false
;;
no)
disable_processor=true
;;
*)
AC_MSG_ERROR(bad value ${enableval} for --disable-processor)
;;
esac],
[disable_processor=false])
AM_CONDITIONAL(DISABLE_PROCESSOR, test x$disable_processor = xtrue)
AC_ARG_ENABLE(tools,
AS_HELP_STRING([--disable-tools],
[Don't build tool binaries]
[(default is no)]),
[case "${enableval}" in
yes)
disable_tools=false
;;
no)
disable_tools=true
;;
*)
AC_MSG_ERROR(bad value ${enableval} for --disable-tools)
;;
esac],
[disable_tools=false])
AM_CONDITIONAL(DISABLE_TOOLS, test x$disable_tools = xtrue)
if test x$LINUX_HOST = xfalse -a x$disable_processor = xtrue -a x$disable_tools = xtrue; then
AC_MSG_ERROR([--disable-processor and --disable-tools were specified, and not building for Linux. Nothing to build!])
fi
AC_ARG_ENABLE(system-test-libs,
AS_HELP_STRING([--enable-system-test-libs],
[Use gtest/gmock/etc... from the system instead ]
[of the local copies (default is local)]),
[case "${enableval}" in
yes)
system_test_libs=true
;;
no)
system_test_libs=false
;;
*)
AC_MSG_ERROR(bad value ${enableval} for --enable-system-test-libs)
;;
esac],
[system_test_libs=false])
AM_CONDITIONAL(SYSTEM_TEST_LIBS, test x$system_test_libs = xtrue)
AC_ARG_VAR([GMOCK_CFLAGS], [Compiler flags for gmock])
AC_ARG_VAR([GMOCK_LIBS], [Linker flags for gmock])
AC_ARG_VAR([GTEST_CFLAGS], [Compiler flags for gtest])
AC_ARG_VAR([GTEST_LIBS], [Linker flags for gtest])
if test x$system_test_libs = xtrue; then
: "${GMOCK_CFLAGS:=-pthread}"
: "${GMOCK_LIBS:=-lgmock -lgtest -pthread -lpthread}"
: "${GTEST_CFLAGS:=-pthread}"
: "${GTEST_LIBS:=-lgtest -pthread -lpthread}"
fi
AC_ARG_ENABLE(selftest,
AS_HELP_STRING([--enable-selftest],
[Run extra tests with "make check" ]
[(may conflict with optimizations) ]
[(default is no)]),
[case "${enableval}" in
yes)
selftest=true
;;
no)
selftest=false
;;
*)
AC_MSG_ERROR(bad value ${enableval} for --enable-selftest)
;;
esac],
[selftest=false])
AM_CONDITIONAL(SELFTEST, test x$selftest = xtrue)
AC_ARG_WITH(rust-demangle,
AS_HELP_STRING([--with-rust-demangle=/path/to/rust-demangle-capi],
[Link against the rust-demangle library]
[to demangle Rust language symbols during]
[symbol dumping (default is no)]
[Pass the path to the crate root.]),
[case "${withval}" in
yes)
AC_MSG_ERROR(You must pass the path to the rust-demangle-capi crate for --with-rust-demangle)
;;
no)
rust_demangle=false
;;
*)
if ! test -f "${withval}/Cargo.toml"; then
AC_MSG_ERROR(You must pass the path to the rust-demangle-capi crate for --with-rust-demangle)
fi
RUST_DEMANGLE_CFLAGS="-DHAVE_RUST_DEMANGLE -I${withval}/target/include"
RUST_DEMANGLE_LIBS="-L${withval}/target/release -lrust_demangle -lpthread -ldl"
;;
esac],
[rust_demangle=false])
AC_ARG_VAR([RUST_DEMANGLE_CFLAGS], [Compiler flags for rust-demangle])
AC_ARG_VAR([RUST_DEMANGLE_LIBS], [Linker flags for rust-demangle])
AC_ARG_WITH(tests-as-root,
AS_HELP_STRING([--with-tests-as-root],
[Run the tests as root. Use this on platforms]
[like travis-ci.org that require root privileges]
[to use ptrace (default is no)]),
[case "${withval}" in
yes)
tests_as_root=true
;;
no)
tests_as_root=false
;;
*)
AC_MSG_ERROR(--with-tests-as-root can only be "yes" or "no")
;;
esac],
[tests_as_root=false])
AM_CONDITIONAL(TESTS_AS_ROOT, test x$tests_as_root = xtrue)
AC_CONFIG_FILES(m4_flatten([
breakpad.pc
breakpad-client.pc
Makefile
]))
AC_OUTPUT
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@@ -1,43 +0,0 @@
<?xml version='1.0' encoding='UTF-8'?>
<!-- AUTOGENERATED BY deps-to-manifest.py; DO NOT EDIT -->
<manifest>
<default revision='refs/heads/main'
remote='chromium'
sync-c='true'
sync-j='8' />
<remote name='github'
fetch='https://github.com/'
review='' />
<remote name='chromium'
fetch='https://chromium.googlesource.com/'
review='https://chromium-review.googlesource.com' />
<project path='src'
name='breakpad/breakpad'
revision='refs/heads/main'
remote='chromium' />
<project path='src/src/tools/gyp'
name='external/gyp/'
revision='324dd166b7c0b39d513026fa52d6280ac6d56770'
remote='chromium' />
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name='google/googletest.git'
revision='4fe018038f87675c083d0cfb6a6b57c274fb1753'
remote='github' />
<project path='src/src/third_party/lss'
name='linux-syscall-support/'
revision='e1e7b0ad8ee99a875b272c8e33e308472e897660'
remote='chromium' />
<project path='src/src/third_party/protobuf/protobuf'
name='google/protobuf.git'
revision='cb6dd4ef5f82e41e06179dcd57d3b1d9246ad6ac'
remote='github' />
</manifest>
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# Breakpad Client Libraries
## Objective
The Breakpad client libraries are responsible for monitoring an application for
crashes (exceptions), handling them when they occur by generating a dump, and
providing a means to upload dumps to a crash reporting server. These tasks are
divided between the “handler” (short for “exception handler”) library linked in
to an application being monitored for crashes, and the “sender” library,
intended to be linked in to a separate external program.
## Background
As one of the chief tasks of the client handler is to generate a dump, an
understanding of [dump files](processor_design.md) will aid in understanding the
handler.
## Overview
Breakpad provides client libraries for each of its target platforms. Currently,
these exist for Windows on x86 and Mac OS X on both x86 and PowerPC. A Linux
implementation has been written and is currently under review.
Because the mechanisms for catching exceptions and the methods for obtaining the
information that a dump contains vary between operating systems, each target
operating system requires a completely different handler implementation. Where
multiple CPUs are supported for a single operating system, the handler
implementation will likely also require separate code for each processor type to
extract CPU-specific information. One of the goals of the Breakpad handler is to
provide a prepackaged cross-platform system that masks many of these
system-level differences and quirks from the application developer. Although the
underlying implementations differ, the handler library for each system follows
the same set of principles and exposes a similar interface.
Code that wishes to take advantage of Breakpad should be linked against the
handler library, and should, at an appropriate time, install a Breakpad handler.
For applications, it is generally desirable to install the handler as early in
the start-up process as possible. Developers of library code using Breakpad to
monitor itself may wish to install a Breakpad handler when the library is
loaded, or may only want to install a handler when calls are made in to the
library.
The handler can be triggered to generate a dump either by catching an exception
or at the request of the application itself. The latter case may be useful in
debugging assertions or other conditions where developers want to know how a
program got in to a specific non-crash state. After generating a dump, the
handler calls a user-specified callback function. The callback function may
collect additional data about the program’s state, quit the program, launch a
crash reporter application, or perform other tasks. Allowing for this
functionality to be dictated by a callback function preserves flexibility.
The sender library is also has a separate implementation for each supported
platform, because of the varying interfaces for accessing network resources on
different operating systems. The sender transmits a dump along with other
application-defined information to a crash report server via HTTP. Because dumps
may contain sensitive data, the sender allows for the use of HTTPS.
The canonical example of the entire client system would be for a monitored
application to link against the handler library, install a Breakpad handler from
its main function, and provide a callback to launch a small crash reporter
program. The crash reporter program would be linked against the sender library,
and would send the crash dump when launched. A separate process is recommended
for this function because of the unreliability inherent in doing any significant
amount of work from a crashed process.
## Detailed Design
### Exception Handler Installation
The mechanisms for installing an exception handler vary between operating
systems. On Windows, it’s a relatively simple matter of making one call to
register a [top-level exception
filter](http://msdn.microsoft.com/library/en-us/debug/base/setunhandledexceptionfilter.asp)
callback function. On most Unix-like systems such as Linux, processes are
informed of exceptions by the delivery of a signal, so an exception handler
takes the form of a signal handler. The native mechanism to catch exceptions on
Mac OS X requires a large amount of code to set up a Mach port, identify it as
the exception port, and assign a thread to listen for an exception on that port.
Just as the preparation of exception handlers differ, the manner in which they
are called differs as well. On Windows and most Unix-like systems, the handler
is called on the thread that caused the exception. On Mac OS X, the thread
listening to the exception port is notified that an exception has occurred. The
different implementations of the Breakpad handler libraries perform these tasks
in the appropriate ways on each platform, while exposing a similar interface on
each.
A Breakpad handler is embodied in an `ExceptionHandler` object. Because it’s a
C++ object, `ExceptionHandler`s may be created as local variables, allowing them
to be installed and removed as functions are called and return. This provides
one possible way for a developer to monitor only a portion of an application for
crashes.
### Exception Basics
Once an application encounters an exception, it is in an indeterminate and
possibly hazardous state. Consequently, any code that runs after an exception
occurs must take extreme care to avoid performing operations that might fail,
hang, or cause additional exceptions. This task is not at all straightforward,
and the Breakpad handler library seeks to do it properly, accounting for all of
the minute details while allowing other application developers, even those with
little systems programming experience, to reap the benefits. All of the Breakpad
handler code that executes after an exception occurs has been written according
to the following guidelines for safety at exception time:
* Use of the application heap is forbidden. The heap may be corrupt or
otherwise unusable, and allocators may not function.
* Resource allocation must be severely limited. The handler may create a new
file to contain the dump, and it may attempt to launch a process to continue
handling the crash.
* Execution on the thread that caused the exception is significantly limited.
The only code permitted to execute on this thread is the code necessary to
transition handling to a dedicated preallocated handler thread, and the code
to return from the exception handler.
* Handlers shouldn’t handle crashes by attempting to walk stacks themselves,
as stacks may be in inconsistent states. Dump generation should be performed
by interfacing with the operating system’s memory manager and code module
manager.
* Library code, including runtime library code, must be avoided unless it
provably meets the above guidelines. For example, this means that the STL
string class may not be used, because it performs operations that attempt to
allocate and use heap memory. It also means that many C runtime functions
must be avoided, particularly on Windows, because of heap operations that
they may perform.
A dedicated handler thread is used to preserve the state of the exception thread
when an exception occurs: during dump generation, it is difficult if not
impossible for a thread to accurately capture its own state. Performing all
exception-handling functions on a separate thread is also critical when handling
stack-limit-exceeded exceptions. It would be hazardous to run out of stack space
while attempting to handle an exception. Because of the rule against allocating
resources at exception time, the Breakpad handler library creates its handler
thread when it installs its exception handler. On Mac OS X, this handler thread
is created during the normal setup of the exception handler, and the handler
thread will be signaled directly in the event of an exception. On Windows and
Linux, the handler thread is signaled by a small amount of code that executes on
the exception thread. Because the code that executes on the exception thread in
this case is small and safe, this does not pose a problem. Even when an
exception is caused by exceeding stack size limits, this code is sufficiently
compact to execute entirely within the stack’s guard page without causing an
exception.
The handler thread may also be triggered directly by a user call, even when no
exception occurs, to allow dumps to be generated at any point deemed
interesting.
### Filter Callback
When the handler thread begins handling an exception, it calls an optional
user-defined filter callback function, which is responsible for judging whether
Breakpad’s handler should continue handling the exception or not. This mechanism
is provided for the benefit of library or plug-in code, whose developers may not
be interested in reports of crashes that occur outside of their modules but
within processes hosting their code. If the filter callback indicates that it is
not interested in the exception, the Breakpad handler arranges for it to be
delivered to any previously-installed handler.
### Dump Generation
Assuming that the filter callback approves (or does not exist), the handler
writes a dump in a directory specified by the application developer when the
handler was installed, using a previously generated unique identifier to avoid
name collisions. The mechanics of dump generation also vary between platforms,
but in general, the process involves enumerating each thread of execution, and
capturing its state, including processor context and the active portion of its
stack area. The dump also includes a list of the code modules loaded in to the
application, and an indicator of which thread generated the exception or
requested the dump. In order to avoid allocating memory during this process, the
dump is written in place on disk.
### Post-Dump Behavior
Upon completion of writing the dump, a second callback function is called. This
callback may be used to launch a separate crash reporting program or to collect
additional data from the application. The callback may also be used to influence
whether Breakpad will treat the exception as handled or unhandled. Even after a
dump is successfully generated, Breakpad can be made to behave as though it
didn’t actually handle an exception. This function may be useful for developers
who want to test their applications with Breakpad enabled but still retain the
ability to use traditional debugging techniques. It also allows a
Breakpad-enabled application to coexist with a platform’s native crash reporting
system, such as Mac OS X’ [CrashReporter](http://developer.apple.com/technotes/tn2004/tn2123.html)
and [Windows Error Reporting](http://msdn.microsoft.com/isv/resources/wer/).
Typically, when Breakpad handles an exception fully and no debuggers are
involved, the crashed process will terminate.
Authors of both callback functions that execute within a Breakpad handler are
cautioned that their code will be run at exception time, and that as a result,
they should observe the same programming practices that the Breakpad handler
itself adheres to. Notably, if a callback is to be used to collect additional
data from an application, it should take care to read only “safe” data. This
might involve accessing only static memory locations that are updated
periodically during the course of normal program execution.
### Sender Library
The Breakpad sender library provides a single function to send a crash report to
a crash server. It accepts a crash server’s URL, a map of key-value parameters
that will accompany the dump, and the path to a dump file itself. Each of the
key-value parameters and the dump file are sent as distinct parts of a multipart
HTTP POST request to the specified URL using the platform’s native HTTP
facilities. On Linux, [libcurl](http://curl.haxx.se/) is used for this function,
as it is the closest thing to a standard HTTP library available on that
platform.
## Future Plans
Although we’ve had great success with in-process dump generation by following
our guidelines for safe code at exception time, we are exploring options for
allowing dumps to be generated in a separate process, to further enhance the
handler library’s robustness.
On Windows, we intend to offer tools to make it easier for Breakpad’s settings
to be managed by the native group policy management system.
We also plan to offer tools that many developers would find desirable in the
context of handling crashes, such as a mechanism to determine at launch if the
program last terminated in a crash, and a way to calculate “crashiness” in terms
of crashes over time or the number of application launches between crashes.
We are also investigating methods to capture crashes that occur early in an
application’s launch sequence, including crashes that occur before a program’s
main function begins executing.
@@ -1,35 +0,0 @@
# Introduction
Thanks for thinking of contributing to Breakpad! Unfortunately there are some
pesky legal issues to get out of the way, but they're quick and painless.
## Legal
If you're doing work individually, not as part of any employment, you'll need to
sign the <a
href='http://code.google.com/legal/individual-cla-v1.0.html'>Individual
Contributor License Agreement</a>. This agreement can be completed
electronically.
If you're contributing to Breakpad as part of your employment with another
organization, you'll need to sign a <a
href='http://code.google.com/legal/corporate-cla-v1.0.html'> Corporate
Contributor License Agreement</a>. Once completed this document will need to be
faxed.
**_IMPORTANT_**: The authors(you!) of the contributions will maintain all
copyrights; the agreements you sign will grant rights to Google to use your
work.
Thanks, and if you have any questions let me know and I'll loop in the legal guy
here to get you an answer.
## Technical
Once you have signed the agreement you can be added to our contributors list and
have write access to code. For full details on getting started see our trunk
`README`.
## List of people who have signed contributor agreements
None so far.
@@ -1,128 +0,0 @@
The goal of this document is to give an overview of the exception handling
options in breakpad.
# Basics
Exception handling is a mechanism designed to handle the occurrence of
exceptions, special conditions that change the normal flow of program execution.
`SetUnhandledExceptionFilter` replaces all unhandled exceptions when Breakpad is
enabled. TODO: More on first and second change and vectored v. try/catch.
There are two main types of exceptions across all platforms: in-process and
out-of-process.
# In-Process
In process exception handling is relatively simple since the crashing process
handles crash reporting. It is generally considered unsafe to write a minidump
from a crashed process. For example, key data structures could be corrupted or
the stack on which the exception handler runs could have been overwritten. For
this reason all platforms also support some level of out-of-process exception
handling.
## Windows
In-process exception handling Breakpad creates a 'handler head' that waits
infinitely on a semaphore at start up. When this thread is woken it writes the
minidump and signals to the excepting thread that it may continue. A filter will
tell the OS to kill the process if the minidump is written successfully.
Otherwise it continues.
# Out-of-Process
Out-of-process exception handling is more complicated than in-process exception
handling because of the need to set up a separate process that can read the
state of the crashing process.
## Windows
Breakpad uses two abstractions around the exception handler to make things work:
`CrashGenerationServer` and `CrashGenerationClient`. The constructor for these
takes a named pipe name.
During server start up a named pipe and registers callbacks for client
connections are created. The named pipe is used for registration and all IO on
the pipe is done asynchronously. `OnPipeConnected` is called when a client
attempts to connect (call `CreateFile` on the pipe). `OnPipeConnected` does the
state machine transition from `Initial` to `Connecting` and on through
`Reading`, `Reading_Done`, `Writing`, `Writing_Done`, `Reading_ACK`, and
`Disconnecting`.
When registering callbacks, the client passes in two pointers to pointers: 1. A
pointer to the `EXCEPTION_INFO` pointer 1. A pointer to the `MDRawAssertionInfo`
which handles various non-exception failures like assertions
The essence of registration is adding a "`ClientInfo`" object that contains
handles used for synchronization with the crashing process to an array
maintained by the server. This is how we can keep track of all the clients on
the system that have registered for minidumps. These handles are: *
`server_died(mutex)` * `dump_requested(Event)` * `dump_generated(Event)`
The server registers asynchronous waits on these events with the `ClientInfo`
object as the callback context. When the `dump_requested` event is set by the
client, the `OnDumpRequested()` callback is called. The server uses the handles
inside `ClientInfo` to communicate with the child process. Once the child sets
the event, it waits for two objects: 1. the `dump_generated` event 1. the
`server_died` mutex
In the end handles are "duped" into the client process, and the clients use
`SetEvent` to request events, wait on the other event, or the `server_died`
mutex.
## Linux
### Current Status
As of July 2011, Linux had a minidump generator that is not entirely
out-of-process. The minidump was generated from a separate process, but one that
shared an address space, file descriptors, signal handles and much else with the
crashing process. It worked by using the `clone()` system call to duplicate the
crashing process, and then uses `ptrace()` and the `/proc` file system to
retrieve the information required to write the minidump. Since then Breakpad has
updated Linux exception handling to provide more benefits of out-of-process
report generation.
### Proposed Design
#### Overview
Breakpad would use a per-user daemon to write out a minidump that does not have,
interact with or depend on the crashing process. We don't want to start a new
separate process every time a user launches a Breakpad-enabled process. Doing
one daemon per machine is unacceptable for security concerns around one user
being able to initiate a minidump generation for another user's process.
#### Client/Server Communication
On Breakpad initialization in a process, the initializer would check if the
daemon is running and, if not, start it. The race condition between the check
and the initialization is not a problem because multiple daemons can check if
the IPC endpoint already exists and if a server is listening. Even if multiple
copies of the daemon try to `bind()` the filesystem to name the socket, all but
one will fail and can terminate.
This point is relevant for error handling conditions. Linux does not clean the
file system representation of a UNIX domain socket even if both endpoints
terminate, so checking for existence is not strong enough. However checking the
process list or sending a ping on the socket can handle this.
Breakpad uses UNIX domain sockets since they support full duplex communication
(unlike Windows, named pipes on Linux are half) and the kernal automatically
creates a private channel between the client and server once the client calls
`connect()`.
#### Minidump Generation
Breakpad could use the current system with `ptrace()` and `/proc` within the
daemon executable.
Overall the operations look like: 1. Signal from OS indicating crash 1. Signal
Handler suspends all threads except itself 1. Signal Handler sends
`CRASH_DUMP_REQUEST` message to server and waits for response 1. Server inspects
1. Minidump is asynchronously written to disk by the server 1. Server responds
indicating inspection is done
## Mac OSX
Out-of-process exception handling is fully supported on Mac.
@@ -1,115 +0,0 @@
# Introduction
Breakpad is a library and tool suite that allows you to distribute an
application to users with compiler-provided debugging information removed,
record crashes in compact "minidump" files, send them back to your server, and
produce C and C++ stack traces from these minidumps. Breakpad can also write
minidumps on request for programs that have not crashed.
Breakpad is currently used by Google Chrome, Firefox, Google Picasa, Camino,
Google Earth, and other projects.
![Workflow](breakpad.png)
Breakpad has three main components:
* The **client** is a library that you include in your application. It can
write minidump files capturing the current threads' state and the identities
of the currently loaded executable and shared libraries. You can configure
the client to write a minidump when a crash occurs, or when explicitly
requested.
* The **symbol dumper** is a program that reads the debugging information
produced by the compiler and produces a **symbol file**, in [Breakpad's own
format](symbol_files.md).
* The **processor** is a program that reads a minidump file, finds the
appropriate symbol files for the versions of the executables and shared
libraries the minidump mentions, and produces a human-readable C/C++ stack
trace.
# The minidump file format
The minidump file format is similar to core files but was developed by Microsoft
for its crash-uploading facility. A minidump file contains:
* A list of the executable and shared libraries that were loaded in the
process at the time the dump was created. This list includes both file names
and identifiers for the particular versions of those files that were loaded.
* A list of threads present in the process. For each thread, the minidump
includes the state of the processor registers, and the contents of the
threads' stack memory. These data are uninterpreted byte streams, as the
Breakpad client generally has no debugging information available to produce
function names or line numbers, or even identify stack frame boundaries.
* Other information about the system on which the dump was collected:
processor and operating system versions, the reason for the dump, and so on.
Breakpad uses Windows minidump files on all platforms, instead of the
traditional core files, for several reasons:
* Core files can be very large, making them impractical to send across a
network to the collector for processing. Minidumps are smaller, as they were
designed to be used this way.
* The core file format is poorly documented. For example, the Linux Standards
Base does not describe how registers are stored in `PT_NOTE` segments.
* It is harder to persuade a Windows machine to produce a core dump file than
it is to persuade other machines to write a minidump file.
* It simplifies the Breakpad processor to support only one file format.
# Overview/Life of a minidump
A minidump is generated via calls into the Breakpad library. By default,
initializing Breakpad installs an exception/signal handler that writes a
minidump to disk at exception time. On Windows, this is done via
`SetUnhandledExceptionFilter()`; on OS X, this is done by creating a thread that
waits on the Mach exception port; and on Linux, this is done by installing a
signal handler for various exceptions like `SIGILL, SIGSEGV` etc.
Once the minidump is generated, each platform has a slightly different way of
uploading the crash dump. On Windows & Linux, a separate library of functions is
provided that can be called into to do the upload. On OS X, a separate process
is spawned that prompts the user for permission, if configured to do so, and
sends the file.
# Terminology
**In-process vs. out-of-process exception handling** - it's generally considered
that writing the minidump from within the crashed process is unsafe - key
process data structures could be corrupted, or the stack on which the exception
handler runs could have been overwritten, etc. All 3 platforms support what's
known as "out-of-process" exception handling.
# Integration overview
## Breakpad Code Overview
All the client-side code is found by visiting the Google Project at
https://chromium.googlesource.com/breakpad/breakpad. The following directory structure is
present in the `src` directory:
* `processor` Contains minidump-processing code that is used on the server
side and isn't of use on the client side
* `client` Contains client minidump-generation libraries for all platforms
* `tools` Contains source code & projects for building various tools on each
platform.
(Among other directories)
* [Windows Integration Guide](windows_client_integration.md)
* [Mac Integration Guide](mac_breakpad_starter_guide.md)
* [Linux Integration Guide](linux_starter_guide.md)
## Build process specifics(symbol generation)
This applies to all platforms. Inside `src/tools/{platform}/dump_syms` is a tool
that can read debugging information for each platform (e.g. for OS X/Linux,
DWARF and STABS, and for Windows, PDB files) and generate a Breakpad symbol
file. This tool should be run on your binary before it's stripped(in the case of
OS X/Linux) and the symbol files need to be stored somewhere that the minidump
processor can find. There is another tool, `symupload`, that can be used to
upload symbol files if you have written a server that can accept them.
@@ -1,39 +0,0 @@
# How To Use Breakpad As a Coredump Handler on Linux
This document presents a way to use Breakpad in order to generate
minidumps system wide on Linux.
Please refer to [Linux starter guide](./linux_starter_guide.md) if
instead you want to integrate breakpad into your application.
## Motivation
When working on an embedded system, disk and memory space is often
limited and when a process crashes it must be restarted as soon as
possible. Sometime saving a full coredump takes to much time or
consumes too much space.
## Breakpad Core Handler
In such case the program `core_handler` can be use to generate
minidumps instead of coredumps. `core_handler` reads the firsts
sections of the coredump (where the various threads are described)
generated by Linux from the standard input and then directly reads
`/proc/<pid>/mem` to reconstruct the stacktraces.
One can test it with:
```
# echo "|/usr/libexec/core_handler %P /var/lib/minidump/%e-%i.md" >
/proc/sys/kernel/core_pattern
# echo 1 > /proc/sys/kernel/core_pipe_limit
```
Be aware that a real world integration would likely require further
customization and so `core_handler` can be wrapped into a script (for
example to change the permission of the minidump file or to signal the
presence of the minidump to another service).
Please refer to
[core(5)](https://man7.org/linux/man-pages/man5/core.5.html) for more
details.
@@ -1,110 +0,0 @@
# How To Add Breakpad To Your Linux Application
This document is an overview of using the Breakpad client libraries on Linux.
## Building the Breakpad libraries
Breakpad provides an Autotools build system that will build both the Linux
client libraries and the processor libraries. Running `./configure && make` in
the Breakpad source directory will produce
**src/client/linux/libbreakpad\_client.a**, which contains all the code
necessary to produce minidumps from an application.
## Integrating Breakpad into your Application
First, configure your build process to link **libbreakpad\_client.a** into your
binary, and set your include paths to include the **src** directory in the
**google-breakpad** source tree. Next, include the exception handler header:
```cpp
#include "client/linux/handler/exception_handler.h"
```
Now you can instantiate an `ExceptionHandler` object. Exception handling is active for the lifetime of the `ExceptionHandler` object, so you should instantiate it as early as possible in your application's startup process, and keep it alive for as close to shutdown as possible. To do anything useful, the `ExceptionHandler` constructor requires a path where it can write minidumps, as well as a callback function to receive information about minidumps that were written:
```cpp
static bool dumpCallback(const google_breakpad::MinidumpDescriptor& descriptor,
void* context, bool succeeded) {
printf("Dump path: %s\n", descriptor.path());
return succeeded;
}
void crash() { volatile int* a = (int*)(NULL); *a = 1; }
int main(int argc, char* argv[]) {
google_breakpad::MinidumpDescriptor descriptor("/tmp");
google_breakpad::ExceptionHandler eh(descriptor, NULL, dumpCallback, NULL, true, -1);
crash();
return 0;
}
```
Compiling and running this example should produce a minidump file in /tmp, and
it should print the minidump filename before exiting. You can read more about
the other parameters to the `ExceptionHandler` constructor [in the exception_handler.h source file][1].
[1]: https://chromium.googlesource.com/breakpad/breakpad/+/master/src/client/linux/handler/exception_handler.h
**Note**: You should do as little work as possible in the callback function.
Your application is in an unsafe state. It may not be safe to allocate memory or
call functions from other shared libraries. The safest thing to do is `fork` and
`exec` a new process to do any work you need to do. If you must do some work in
the callback, the Breakpad source contains [some simple reimplementations of libc functions][2], to avoid calling directly into
libc, as well as [a header file for making Linux system calls][3] (in **src/third\_party/lss**) to avoid calling into other shared libraries.
[2]: https://chromium.googlesource.com/breakpad/breakpad/+/master/src/common/linux/linux_libc_support.h
[3]: https://chromium.googlesource.com/linux-syscall-support/+/master
## Sending the minidump file
In a real application, you would want to handle the minidump in some way, likely
by sending it to a server for analysis. The Breakpad source tree contains [some
HTTP upload source][4] that you might find useful, as well as [a minidump upload tool][5].
[4]: https://chromium.googlesource.com/breakpad/breakpad/+/master/src/common/linux/http_upload.h
[5]: https://chromium.googlesource.com/breakpad/breakpad/+/master/src/tools/linux/symupload/minidump_upload.cc
## Producing symbols for your application
To produce useful stack traces, Breakpad requires you to convert the debugging
symbols in your binaries to [text-format symbol files][6]. First, ensure that you've compiled your binaries with `-g` to
include debugging symbols. Next, compile the `dump_syms` tool by running
`configure && make` in the Breakpad source directory. Next, run `dump_syms` on
your binaries to produce the text-format symbols. For example, if your main
binary was named `test`:
[6]: https://chromium.googlesource.com/breakpad/breakpad/+/master/docs/symbol_files.md
```
$ google-breakpad/src/tools/linux/dump_syms/dump_syms ./test > test.sym
```
In order to use these symbols with the `minidump_stackwalk` tool, you will need
to place them in a specific directory structure. The first line of the symbol
file contains the information you need to produce this directory structure, for
example (your output will vary):
```
$ head -n1 test.sym MODULE Linux x86_64 6EDC6ACDB282125843FD59DA9C81BD830 test
$ mkdir -p ./symbols/test/6EDC6ACDB282125843FD59DA9C81BD830
$ mv test.sym ./symbols/test/6EDC6ACDB282125843FD59DA9C81BD830
```
You may also find the [symbolstore.py][7] script in the Mozilla repository useful, as it encapsulates these steps.
[7]: https://dxr.mozilla.org/mozilla-central/source/toolkit/crashreporter/tools/symbolstore.py
## Processing the minidump to produce a stack trace
Breakpad includes a tool called `minidump_stackwalk` which can take a minidump
plus its corresponding text-format symbols and produce a symbolized stacktrace.
It should be in the **google-breakpad/src/processor** directory if you compiled
the Breakpad source using the directions above. Simply pass it the minidump and
the symbol path as commandline parameters:
```
$ google-breakpad/src/processor/minidump_stackwalk minidump.dmp ./symbols
```
It produces verbose output on stderr, and the stacktrace on stdout, so you may
want to redirect stderr.
@@ -1,47 +0,0 @@
# Introduction
Linux implements its userland-to-kernel transition using a special library
called linux-gate.so that is mapped by the kernel into every process. For more
information, see
http://www.trilithium.com/johan/2005/08/linux-gate/
In a nutshell, the problem is that the system call gate function,
kernel\_vsyscall does not use EBP to point to the frame pointer.
However, the Breakpad processor supports special frames like this via STACK
lines in the symbol file. If you look in src/client/linux/data you will see
symbol files for linux-gate.so for both Intel & AMD(the implementation of
kernel\_vsyscall changes depending on the CPU manufacturer). When processing
minidumps from Linux 2.6, having these symbol files is necessary for walking the
stack for crashes that happen while a thread is in a system call.
If you're just interested in processing minidumps, those two symbol files should
be all you need!
# Details
The particular details of understanding the linux-gate.so symbol files can be
found by reading about STACK lines inside
src/common/windows/pdb\_source\_line\_writer.cc, and the above link. To
summarize briefly, we just have to inform the processor how to get to the
previous frame when the EIP is inside kernel\_vsyscall, and we do that by
telling the processor how many bytes kernel\_vsyscall has pushed onto the stack
in it's prologue. For example, one of the symbol files looks somewhat like the
following:
MODULE Linux x86 random\_debug\_id linux-gate.so PUBLIC 400 0 kernel\_vsyscall
STACK WIN 4 100 1 1 0 0 0 0 0 1
The PUBLIC line indicates that kernel\_vsyscall is at offset 400 (in bytes) from
the beginning of linux-gate.so. The STACK line indicates the size of the
function(100), how many bytes it pushes(1), and how many bytes it pops(1). The
last 1 indicates that EBP is pushed onto the stack before being used by the
function.
# Warnings
These functions might change significantly depending on kernel version. In my
opinion, the actual function stack information is unlikely to change frequently,
but the Linux kernel might change the address of kernel\_vsyscall w.r.t the
beginning of linux-gate.so, which would cause these symbol files to be invalid.
@@ -1,184 +0,0 @@
# How To Add Breakpad To Your Mac Client Application
This document is a step-by-step recipe to get your Mac client app to build with
Breakpad.
## Preparing a binary build of Breakpad for use in your tree
You can either check in a binary build of the Breakpad framework & tools or
build it as a dependency of your project. The former is recommended, and
detailed here, since building dependencies through other projects is
problematic(matching up configuration names), and the Breakpad code doesn't
change nearly often enough as your application's will.
## Building the requisite targets
All directories are relative to the `src` directory of the Breakpad checkout.
* Build the 'All' target of `client/mac/Breakpad.xcodeproj` in Release mode.
* Execute `cp -R client/mac/build/Release/Breakpad.framework <location in your
source tree>`
* Inside `tools/mac/dump_syms` directory, build dump\_syms.xcodeproj, and copy
tools/mac/dump\_syms/build/Release/dump\_syms to a safe location where it
can be run during the build process.
## Adding Breakpad.framework
Inside your application's framework, add the Breakpad.Framework to your
project's framework settings. When you select it from the file chooser, it will
let you pick a target to add it to; go ahead and check the one that's relevant
to your application.
## Copy Breakpad into your Application Package
Copy Breakpad into your Application Package, so it will be around at run time.
Go to the Targets section of your Xcode Project window. Hit the disclosure
triangle to reveal the build phases of your application. Add a new Copy Files
phase using the Contextual menu (Control Click). On the General panel of the new
'Get Info' of this new phase, set the destination to 'Frameworks' Close the
'Info' panel. Use the Contextual Menu to Rename your new phase 'Copy Frameworks'
Now drag Breakpad again into this Copy Frameworks phase. Drag it from whereever
it appears in the project file tree.
## Add a New Run Script build phase
Near the end of the build phases, add a new Run Script build phase. This will be
run before Xcode calls /usr/bin/strip on your project. This is where you'll be
calling dump\_sym to output the symbols for each architecture of your build. In
my case, the relevant lines read:
```
#!/bin/sh
$TOOL_DIR=<location of dump_syms from step 3 above>
"$TOOL_DIR/dump_syms" -a ppc "$PROD" > "$TARGET_NAME ppc.breakpad"
"$TOOL_DIR/dump_syms" -a i386 "$PROD" > "$TARGET_NAME i386.breakpad"
```
## Adjust the Project Settings
* Turn on Separate Strip,
* Set the Strip Style to Non-Global Symbols.
## Write Code!
You'll need to have an object that acts as the delegate for NSApplication.
Inside this object's header, you'll need to add
1. add an ivar for Breakpad and
2. a declaration for the applicationShouldTerminate:(NSApplication`*` sender)
message.
```
#import <Breakpad/Breakpad.h>
@interface BreakpadTest : NSObject {
.
.
.
BreakpadRef breakpad;
.
.
.
}
.
.
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
.
.
@end
```
Inside your object's implementation file,
1. add the following method InitBreakpad
2. modify your awakeFromNib method to look like the one below,
3. modify/add your application's delegate method to look like the one below
```
static BreakpadRef InitBreakpad(void) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
BreakpadRef breakpad = 0;
NSDictionary *plist = [[NSBundle mainBundle] infoDictionary];
if (plist) {
// Note: version 1.0.0.4 of the framework changed the type of the argument
// from CFDictionaryRef to NSDictionary * on the next line:
breakpad = BreakpadCreate(plist);
}
[pool release];
return breakpad;
}
- (void)awakeFromNib {
breakpad = InitBreakpad();
}
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
BreakpadRelease(breakpad);
return NSTerminateNow;
}
```
## Configure Breakpad
Configure Breakpad for your application.
1. Take a look inside the Breakpad.framework at the Breakpad.h file for the
keys, default values, and descriptions to be passed to BreakpadCreate().
2. Add/Edit the Breakpad specific entries in the dictionary passed to
BreakpadCreate() -- typically your application's info plist.
Example from the Notifier Info.plist:
`<key>BreakpadProduct</key><string>Google_Notifier_Mac</string>
<key>BreakpadProductDisplay</key><string>${PRODUCT_NAME}</string>
`
## Build Your Application
Almost done!
## Verify
Double-check:
Your app should have in its package contents:
myApp.app/Contents/Frameworks/Breakpad.framework.
The symbol files have reasonable contents (you can look at them with a text
editor.)
Look again at the Copy Frameworks phase of your project. Are you leaking .h
files? Select them and delete them. (If you drag a bunch of files into your
project, Xcode often wants to copy your .h files into the build, revealing
Google secrets. Be vigilant!)
## Upload the symbol file
You'll need to configure your build process to store symbols in a location that
is accessible by the minidump processor. There is a tool in tools/mac/symupload
that can be used to send the symbol file via HTTP post.
1. Test
Configure breakpad to send reports to a URL by adding to your app's Info.plist:
```
<key>BreakpadURL</key>
<string>upload URL</string>
<key>BreakpadReportInterval</key>
<string>30</string>
```
## Final Notes
Breakpad checks whether it is being run under a debugger, and if so, normally
does nothing. But, you can force Breakpad to function under a debugger by
setting the Unix shell variable BREAKPAD\_IGNORE\_DEBUGGER to a non-zero value.
You can bracket the source code in the above Write The Code step with #if DEBUG
to completely eliminate it from Debug builds. See
//depot/googlemac/GoogleNotifier/main.m for an example. FYI, when your process
forks(), exception handlers are reset to the default for child processes. So
they must reinitialize Breakpad, otherwise exceptions will be handled by Apple's
Crash Reporter.
@@ -1,82 +0,0 @@
# Breakpad Crash Reporting for Mozilla
* January 24, 2007
* Links updated February 14, 2007
* Mozilla HQ
* Mark Mentovai
* Brian Ryner
## What is a crash reporter?
* Enables developers to analyze crashes that occur in the wild
* Produces stack backtraces that help identify how a program failed
* Offers higher-level data aggregation (topcrashes, MTBF statistics)
## Motivation
* Talkback is proprietary and unmaintained
* Smaller open-source projects have few options
* Larger projects need flexibility and scalability
## Design Options
* Stackwalking done on client
* Apple CrashReporter
* GNOME BugBuddy
* Client sends memory dump
* Talkback
* Windows Error Reporting
* Breakpad
## Goals
* Provide libraries around which systems can be based
* Open-source
* Cross-platform
* Mac OS X x86, PowerPC
* Linux x86
* Windows x86
* No requirement to distribute symbols
## Client Libraries
* Exception handler installed at application startup
* Spawns a separate thread
* Minidump file written at crash time
* Format used by Windows debuggers
* Separate application invoked to send
* HTTP[S](S.md) POST, can include additional parameters
## Symbols
* Cross-platform symbol file format
* Contents
* Function names
* Source file names and line numbers
* Windows: Frame pointer omission data
* Future: parameters and local variables
* Symbol conversion methods
## Processor
* Examines minidump file and invokes stackwalker
* Symbol files requested from a SymbolSupplier
* Produces stack trace
* Output may be placed where convenient
## Intergation
* Breakpad client present in Gran Paradiso Alpha 1 for Windows
* Disabled by default
* Enable with `MOZ_AIRBAG`
* Proof-of-concept collector
* http://mavra.perilith.com/~luser/airbag-collector/list.pl
* Other platforms coming soon
## More Information
* Project home: https://chromium.googlesource.com/breakpad/breakpad
* Mailing lists
* [[email protected]](http://groups.google.com/group/google-breakpad-dev/)
* [[email protected]](http://groups.google.com/group/google-breakpad-discuss/)
* Ask me (irc.mozilla.org: mento)
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@@ -1,231 +0,0 @@
# Breakpad Processor Library
## Objective
The Breakpad processor library is an open-source framework to access the the
information contained within crash dumps for multiple platforms, and to use that
information to produce stack traces showing the call chain of each thread in a
process. After processing, this data is made available to users of the library.
## Background
The Breakpad processor is intended to sit at the core of a comprehensive
crash-reporting system that does not require debugging information to be
provided to those running applications being monitored. Some existing
crash-reporting systems, such as [GNOME](http://www.gnome.org/)’s Bug-Buddy and
[Apple](http://www.apple.com/)’s
[CrashReporter](http://developer.apple.com/technotes/tn2004/tn2123.html),
require symbolic
information to be present on the end user’s computer; in the case of
CrashReporter, the reports are transmitted only to Apple, not to third-party
developers. Other systems, such as [Microsoft](http://www.microsoft.com/)’s
[Windows Error Reporting](http://msdn.microsoft.com/isv/resources/wer/) and
SupportSoft’s Talkback, transmit only a snapshot of a crashed process’ state,
which can later be combined with symbolic debugging information without the need
for it to be present on end users’ computers. Because symbolic debugging
information consumes a large amount of space and is otherwise not needed during
the normal operation of software, and because some developers are reluctant to
release debugging symbols to their customers, Breakpad follows the latter
approach.
We know of no currently-maintained crash-reporting systems that meet our
requirements, which are to: * allow for symbols to be separate from the
application, * handle crash reports from multiple platforms, * allow developers
to operate their own crash-reporting platform, and to * be open-source. Windows
Error Reporting only functions for Microsoft products, and requires the
involvement of Microsoft’s servers. Talkback, while cross-platform, has not been
maintained and at this point does not support Mac OS X on x86, which we consider
to be a significant platform. Talkback is also closed-source commercial
software, and has very specific requirements for its server platform.
We are aware of Windows-only crash-reporting systems that leverage Microsoft’s
debugging interfaces. Such systems, even if extended to support dumps from other
platforms, are tied to using Windows for at least a portion of the processor
platform.
## Overview
The Breakpad processor itself is written in standard C++ and will work on a
variety of platforms. The dumps it accepts may also have been created on a
variety of systems. The library is able to combine dumps with symbolic debugging
information to create stack traces that include function signatures. The
processor library includes simple command-line tools to examine dumps and
process them, producing stack traces. It also exposes several layers of APIs
enabling crash-reporting systems to be built around the Breakpad processor.
## Detailed Design
### Dump Files
In the processor, the dump data is of primary significance. Dumps typically
contain:
* CPU context (register data) as it was at the time the crash occurred, and an
indication of which thread caused the crash. General-purpose registers are
included, as are special-purpose registers such as the instruction pointer
(program counter).
* Information about each thread of execution within a crashed process,
including:
* The memory region used for each thread’s stack.
* CPU context for each thread, which for various reasons is not the same
as the crash context in the case of the crashed thread.
* A list of loaded code segments (or modules), including:
* The name of the file (`.so`, `.exe`, `.dll`, etc.) which provides the
code.
* The boundaries of the memory region in which the code segment is visible
to the process.
* A reference to the debugging information for the code module, when such
information is available.
Ordinarily, dumps are produced as a result of a crash, but other triggers may be
set to produce dumps at any time a developer deems appropriate. The Breakpad
processor can handle dumps in the minidump format, either generated by an
[Breakpad client “handler”](client_design.md) implementation, or by another
implementation that produces dumps in this format. The
[DbgHelp.dll!MiniDumpWriteDump](http://msdn2.microsoft.com/en-us/library/ms680360.aspx)
function on Windows
produces dumps in this format, and is the basis for the Breakpad handler
implementation on that platform.
The [minidump format](http://msdn.microsoft.com/en-us/library/ms679293%28VS.85%29.aspx) is
essentially a simple container format, organized as a series of streams. Each
stream contains some type of data relevant to the crash. A typical “normal”
minidump contains streams for the thread list, the module list, the CPU context
at the time of the crash, and various bits of additional system information.
Other types of minidump can be generated, such as a full-memory minidump, which
in addition to stack memory contains snapshots of all of a process’ mapped
memory regions.
The minidump format was chosen as Breakpad’s dump format because it has an
established track record on Windows, and it can be adapted to meet the needs of
the other platforms that Breakpad supports. Most other operating systems use
“core” files as their native dump formats, but the capabilities of core files
vary across platforms, and because core files are usually presented in a
platform’s native executable format, there are complications involved in
accessing the data contained therein without the benefit of the header files
that define an executable format’s entire structure. Because minidumps are
leaner than a typical executable format, a redefinition of the format in a
cross-platform header file, `minidump_format.h`, was a straightforward task.
Similarly, the capabilities of the minidump format are understood, and because
it provides an extensible container, any of Breakpad’s needs that could not be
met directly by the standard minidump format could likely be met by extending it
as needed. Finally, using this format means that the dump file is compatible
with native debugging tools at least on Windows. A possible future avenue for
exploration is the conversion of minidumps to core files, to enable this same
benefit on other platforms.
We have already provided an extension to the minidump format that allows it to
carry dumps generated on systems with PowerPC processors. The format already
allows for variable CPUs, so our work in this area was limited to defining a
context structure sufficient to represent the execution state of a PowerPC. We
have also defined an extension that allows minidumps to indicate which thread of
execution requested a dump be produced for non-crash dumps.
Often, the information contained within a dump alone is sufficient to produce a
full stack backtrace for each thread. Certain optimizations that compilers
employ in producing code frustrate this process. Specifically, the “frame
pointer omission” optimization of x86 compilers can make it impossible to
produce useful stack traces given only a stack snapshot and CPU context. In
these cases, however, compiler-emitted debugging information can aid in
producing useful stack traces. The Breakpad processor is able to take advantage
of this debugging information as supplied by Microsoft’s C/C++ compiler, the
only compiler to apply such optimizations by default. As a result, the Breakpad
processor can produce useful stack traces even from code with frame pointer
omission optimizations as produced by this compiler.
### Symbol Files
The [symbol files](symbol_files.md) that the Breakpad processor accepts allow
for frame pointer omission data, but this is only one of their capabilities.
Each symbol file also includes information about the functions, source files,
and source code line numbers for a single module of code. A module is an
individually-loadble chunk of code: these can be executables containing a main
program (`exe` files on Windows) or shared libraries (`.so` files on Linux,
`.dylib` files, frameworks, and bundles on Mac OS X, and `.dll` files on
Windows). Dumps contain information about which of these modules were loaded at
the time the dump was produced, and given this information, the Breakpad
processor attempts to locate debugging symbols for the module through a
user-supplied function embodied in a “symbol supplier.” Breakpad includes a
sample symbol supplier, called `SimpleSymbolSupplier`, that is used by its
command-line tools; this supplier locates symbol files by pathname.
`SimpleSymbolSupplier` is also available to other users of the Breakpad
processor library. This allows for the use of a simple reference implementation,
but preserves flexibility for users who may have more demanding symbol file
storage needs.
Breakpad’s symbol file format is text-based, and was defined to be fairly
human-readable and to encompass the needs of multiple platforms. The Breakpad
processor itself does not operate directly with native symbol formats
([DWARF](http://dwarf.freestandards.org/) and
[STABS](http://sourceware.org/gdb/current/onlinedocs/stabs.html)
on most Unix-like systems,
[.pdb files](http://msdn2.microsoft.com/en-us/library/yd4f8bd1(VS.80).aspx)
on Windows),
because of the complications in accessing potentially complex symbol formats
with slight variations between platforms, stored within different types of
binary formats. In the case of `.pdb` files, the debugging format is not even
documented. Instead, Breakpad’s symbol files are produced on each platform,
using specific debugging APIs where available, to convert native symbols to
Breakpad’s cross-platform format.
### Processing
Most commonly, a developer will enable an application to use Breakpad by
building it with a platform-specific [client “handler”](client_design.md)
library. After building the application, the developer will create symbol files
for Breakpad’s use using the included `dump_syms` or `symupload` tools, or
another suitable tool, and place the symbol files where the processor’s symbol
supplier will be able to locate them.
When a dump file is given to the processor’s `MinidumpProcessor` class, it will
read it using its included minidump reader, contained in the `Minidump` family
of classes. It will collect information about the operating system and CPU that
produced the dump, and determine whether the dump was produced as a result of a
crash or at the direct request of the application itself. It then loops over all
of the threads in a process, attempting to walk the stack associated with each
thread. This process is achieved by the processor’s `Stackwalker` components, of
which there are a slightly different implementations for each CPU type that the
processor is able to handle dumps from. Beginning with a thread’s context, and
possibly using debugging data, the stackwalker produces a list of stack frames,
containing each instruction executed in the chain. These instructions are
matched up with the modules that contributed them to a process, and the
`SymbolSupplier` is invoked to locate a symbol file. The symbol file is given to
a `SourceLineResolver`, which matches the instruction up with a specific
function name, source file, and line number, resulting in a representation of a
stack frame that can easily be used to identify which code was executing.
The results of processing are made available in a `ProcessState` object, which
contains a vector of threads, each containing a vector of stack frames.
For small-scale use of the Breakpad processor, and for testing and debugging,
the `minidump_stackwalk` tool is provided. It invokes the processor and displays
the full results of processing, optionally allowing symbols to be provided to
the processor by a pathname-based symbol supplier, `SimpleSymbolSupplier`.
For lower-level testing and debugging, the processor library also includes a
`minidump_dump` tool, which walks through an entire minidump file and displays
its contents in somewhat readable form.
### Platform Support
The Breakpad processor library is able to process dumps produced on Mac OS X
systems running on x86, x86-64, and PowerPC processors, on Windows and Linux
systems running on x86 or x86-64 processors, and on Android systems running ARM
or x86 processors. The processor library itself is written in standard C++, and
should function properly in most Unix-like environments. It has been tested on
Linux and Mac OS X.
## Future Plans
There are currently no firm plans or timetables to implement any of these
features, although they are possible avenues for future exploration.
The symbol file format can be extended to carry information about the locations
of parameters and local variables as stored in stack frames and registers, and
the processor can use this information to provide enhanced stack traces showing
function arguments and variable values.
On Mac OS X and Linux, we can provide tools to convert files from the minidump
format into the native core format. This will enable developers to open dump
files in a native debugger, just as they are presently able to do with minidumps
on Windows.
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@@ -1,144 +0,0 @@
# Introduction
This page aims to provide a detailed description of how Breakpad produces stack
traces from the information contained within a minidump file.
# Details
## Starting the Process
Typically the stack walking process is initiated by instantiating the
[MinidumpProcessor](../src/processor/minidump_processor.cc)
class and calling the [MinidumpProcessor::Process](../src/processor/minidump_processor.cc#61)
method, providing it a minidump file to process. To produce a useful stack
trace, the MinidumpProcessor requires two other objects which are passed in its
constructor: a [SymbolSupplier](../src/google_breakpad/processor/symbol_supplier.h)
and a [SourceLineResolverInterface](../src/google_breakpad/processor/source_line_resolver_interface.h).
The SymbolSupplier object is responsible for locating and providing SymbolFiles
that match modules from the minidump. The SourceLineResolverInterface is
responsible for loading the symbol files and using the information contained
within to provide function and source information for stack frames, as well as
information on how to unwind from a stack frame to its caller. More detail will
be provided on these interactions later.
A number of data streams are extracted from the minidump to begin stack walking:
the list of threads from the process
([MinidumpThreadList](../src/google_breakpad/processor/minidump.h#335)),
the list of modules loaded in the process
([MinidumpModuleList](../src/google_breakpad/processor/minidump.h#501)),
and information about the exception that caused the process to crash
([MinidumpException](../src/google_breakpad/processor/minidump.h#615)).
## Enumerating Threads
For each thread in the thread list
([MinidumpThread](../src/google_breakpad/processor/minidump.h#299)),
the thread memory containing the stack for the thread
([MinidumpMemoryRegion](../src/google_breakpad/processor/minidump.h#236))
and the CPU context representing the CPU state of the thread at the time the
dump was written ([MinidumpContext](../src/google_breakpad/processor/minidump.h#171))
are extracted from the minidump. If the thread being processed is the thread
that produced the exception then a CPU context is obtained from the
MinidumpException object instead, which represents the CPU state of the thread
at the point of the exception. A stack walker is then instantiated by calling
the [Stackwalker::StackwalkerForCPU](../src/google_breakpad/processor/stackwalker.h#77)
method and passing it the CPU context, the thread memory, the module list, as
well as the SymbolSupplier and SourceLineResolverInterface. This method selects
the specific !Stackwalker subclass based on the CPU architecture of the provided
CPU context and returns an instance of that subclass.
## Walking a thread's stack
Once a !Stackwalker instance has been obtained, the processor calls the
[Stackwalker::Walk](../src/google_breakpad/processor/source_line_resolver_interface.h)
method to obtain a list of frames representing the stack of this thread. The
!Stackwalker starts by calling the GetContextFrame method which returns a
StackFrame representing the top of the stack, with CPU state provided by the
initial CPU context. From there, the stack walker repeats the following steps
for each frame in turn:
### Finding the Module
The address of the instruction pointer of the current frame is used to determine
which module contains the current frame by calling the module list's
[GetModuleForAddress](../src/google_breakpad/processor/code_modules.h#56) method.
### Locating Symbols
If a module is located, the SymbolSupplier is asked to locate symbols
corresponding to the module by calling its
[GetCStringSymbolData](../src/google_breakpad/processor/symbol_supplier.h#87)
method. Typically this is implemented by using the module's debug filename (the
PDB filename for Windows dumps) and debug identifier (a GUID plus one extra
digit) as a lookup key. The [SimpleSymbolSupplier](../src/processor/simple_symbol_supplier.cc)
class simply uses these as parts of a file path to locate a flat file on disk.
### Loading Symbols
If a symbol file is located, the SourceLineResolverInterface is then asked to
load the symbol file by calling its
[LoadModuleUsingMemoryBuffer](../src/google_breakpad/processor/source_line_resolver_interface.h#71)
method. The [BasicSourceLineResolver](../src/processor/basic_source_line_resolver.cc)
implementation parses the text-format [symbol file](symbol_files.md) into
in-memory data structures to make lookups by address of function names, source
line information, and unwind information easy.
### Getting source line information
If a symbol file has been successfully loaded, the SourceLineResolverInterface's
[FillSourceLineInfo](../src/google_breakpad/processor/source_line_resolver_interface.h#89)
method is called to provide a function name and source line information for the
current frame. This is done by subtracting the base address of the module
containing the current frame from the instruction pointer of the current frame
to obtain a relative virtual address (RVA), which is a code offset relative to
the start of the module. This RVA is then used as a lookup into a table of
functions ([FUNC lines](SymbolFiles#FUNC_records.md) from the symbol file), each
of which has an associated address range (function start address, function
size). If a function is found whose address range contains the RVA, then its
name is used. The RVA is then used as a lookup into a table of source lines
([line records](SymbolFiles#Line_records.md) from the symbol file), each of
which also has an associated address range. If a match is found it will provide
the file name and source line associated with the current frame. If no match was
found in the function table, another table of publicly exported symbols may be
consulted ([PUBLIC lines](SymbolFiles#PUBLIC_records.md) from the symbol file).
Public symbols contain only a start address, so the lookup simply looks for the
nearest symbol that is less than the provided RVA.
### Finding the caller frame
To find the next frame in the stack, the !Stackwalker calls its
[GetCallerFrame](../src/google_breakpad/processor/stackwalker.h#186)
method, passing in the current frame. Each !Stackwalker subclass implements
GetCallerFrame differently, but there are common patterns.
Typically the first step is to query the SourceLineResolverInterface for the
presence of detailed unwind information. This is done using its
[FindWindowsFrameInfo](../src/google_breakpad/processor/source_line_resolver_interface.h#96)
and [FindCFIFrameInfo](../src/google_breakpad/processor/source_line_resolver_interface.h#102)
methods. These methods look for Windows unwind info extracted from a PDB file
([STACK WIN](SymbolFiles#STACK_WIN_records.md) lines from the symbol file), or
DWARF CFI extracted from a binary ([STACK CFI](SymbolFiles#STACK_CFI_records.md)
lines from the symbol file) respectively. The information covers address ranges,
so the RVA of the current frame is used for lookup as with function and source
line information.
If unwind info is found it provides a set of rules to recover the register state
of the caller frame given the current register state as well as the thread's
stack memory. The rules are evaluated to produce the caller frame.
If unwind info is not found then the !Stackwalker may resort to other methods.
Typically on architectures which specify a frame pointer unwinding by
dereferencing the frame pointer is tried next. If that is successful it is used
to produce the caller frame.
If no caller frame was found by any other method most !Stackwalker
implementations resort to stack scanning by looking at each word on the stack
down to a fixed depth (implemented in the
[Stackwalker::ScanForReturnAddress](../src/google_breakpad/processor/stackwalker.h#131)
method) and using a heuristic to attempt to find a reasonable return address
(implemented in the
[Stackwalker::InstructionAddressSeemsValid](../src/google_breakpad/processor/stackwalker.h#111) method).
If no caller frame is found or the caller frame seems invalid, stack walking
stops. If a caller frame was found then these steps repeat using the new frame
as the current frame.
@@ -1,214 +0,0 @@
# Introduction
The `sym_upload` tool is able to operate in `sym-upload-v2` protocol mode, in
addition to the legacy protocol (which will be referred to as `sym-upload-v1`
for the rest of this document). For now `sym-upload-v2` is HTTP/REST-based but
it could be extended to operate over gRPC instead, in the future.
# Table of Contents
* [Why](#why)
* [How](#how)
* [Uploading](#uploading)
* [Uploading with `sym_upload`](#uploading-with-sym_upload)
* [Uploading with curl](#uploading-with-curl)
* [Serving the `sym-upload-v2` protocol](#serving-the-sym-upload-v2-protocol)
* [Authenticate using `key`](#authenticate-using-key)
* [Symbol `checkStatus`](#symbol-checkstatus)
* [Upload `create`](#upload-create)
* [Uploading the symbol file](#uploading-the-symbol-file)
* [Upload complete](#upload-complete)
# Why
Using `sym_upload` in `sym-upload-v2` protocol mode has the following features
beyond `sym-upload-v1`:
* Authentication via `key` (arbitrary secret).
* Symbol identifier (product of `debug_file` and `debug_id`, as recorded in
output from `dump_syms`) can be checked against existing symbol information on
server. If it's present, then the upload is skipped entirely.
# How
## Uploading
### Uploading with `sym_upload`
Uploading in `sym-upload-v2` protocol mode is easy. Invoke `sym_upload` like
```
$ ./sym_upload -p sym-upload-v2 [-k <API-key>] <symbol-file> <API-URL>
```
Where `symbol-file` is a symbol file created by `dump_syms`, `API-URL` is the
URL of your `sym-upload-v2` API service (see next section for details), and
`API-key` is a secret known to your uploader and server.
For more options see `sym_upload --help`.
### Uploading with curl
As an example, if:
* Your API's URL was "https://sym-upload-api".
* Your service has assigned you `key` "myfancysecret123".
* You wanted to upload the symbol file at "path/to/file_name", with
`debug_file` being "file_name" and `debug_id` being
"123123123123123123123123123". Normally you would read these values from
"path/to/file_name", which in turn was generated by `dump_syms`.
Then you might run:
```
$ curl https://sym-upload-api/symbols/file_name/123123123123123123123123123:checkStatus?key=myfancysecret123
```
And, upon seeing that this `debug_file`/`debug_id` combo is missing from symbol
storage then you could run:
```
$ curl --request POST https://sym-upload-api/uploads:create?key=myfancysecret123
```
Which returns `upload_url` "https://upload-server/42?creds=shhhhh" and
`upload_key` "42". Next you upload the file directly like:
```
$ curl -T path/to/file_name "https://upload-server/42?creds=shhhhh"
```
Once the HTTP PUT is complete, run:
```
$ curl --header "Content-Type: application/json" \
--request POST \
--data '{symbol_id:{"debugFile":"file_name",'\
'"debugId":"123123123123123123123123123"}}' \
https://sym-upload-api/uploads/42:complete?key=myfancysecret123
```
### Serving the `sym-upload-v2` Protocol
The protocol is currently defined only in HTTP/REST. There are three necessary
REST operations to implement in your service:
* `/symbols/<debug_file>/<debug_id>:checkStatus?key=<key>`
* `/uploads:create?key=<key>`
* `/uploads/<upload_key>:complete?key=<key>`
#### Authenticate Using `key`
The query string arg `key` contains some secret that both the uploader and
server understand. It is up to the service implementer to decide on what
constitutes a valid `key`, how the uploader acquires one, and how to handle
requests made with invalid ones.
#### Symbol `checkStatus`
```
/symbols/<debug_file>/<debug_id>:checkStatus?key=<key>
```
This operation expects an empty (or no) JSON payload in the request.
This operation should return the status of the symbol file uniquely identified
by the given `debug_file` and `debug_id`. JSON schema:
```
{
"type": object",
"properties": {
"status": {
"type": "string",
"enum": ["STATUS_UNSPECIFIED", "MISING", "FOUND"],
"required": true
}
}
}
```
Where `MISSING` denotes that the symbol file does not exist on the server and
`FOUND` denotes that the symbol file exists on the server.
#### Upload `create`
```
/uploads:create?key=<key>
```
This operation expects an empty (or no) JSON payload in the request.
This operation should return a URL that uploader can HTTP PUT their symbol file
to, along with an "upload key" that can be used to notify the service once the
file upload is completed. JSON schema:
```
{
"type": "object",
"properties": {
"upload_url": {
"type: "string",
"required": true
},
"upload_key": {
"type": "string",
"required": true
}
}
}
```
Since this REST API operation can be authenticated via the `key` query string
arg, the service can return a URL that encodes permission delegation to the
upload endpoint resource and thereby constrain the ability to upload to those
with valid `key`s.
#### Uploading the Symbol File
Note that the actual symbol upload step is _not_ part of the REST API. The
upload URL obtained in the above operation is meant to be used as the endpoint
for a normal HTTP PUT request for the contents of the symbol file. Once that
HTTP PUT request is completed use the upload `complete` operation.
#### Upload `complete`
```
/uploads/<upload_key>:complete?key=<key>
```
This operation expects a JSON payload in the HTTP request body with the
following schema:
```
{
"type": "object",
"properties": {
"symbol_id": {
"type": "object",
"properties": {
"debug_file": {
"type": "string",
"required": true
},
"debug_id": {
"type": "string",
"required": true
}
}
}
}
}
```
This operation should cause the symbol storage back-end (however implemented)
to consume the symbol file identified by `upload_key`. It is up to the service
implementation to decide how uploads are assigned `upload_key`s and how to
retrieve a completed upload by its `upload_key`. If the symbol file cannot be
found, is malformed, or the operation cannot be completed for any other reason
then an HTTP error will be returned. JSON schema of non-error responses:
```
{
"type": "object",
"properties": {
"result": {
"type": string,
"enum": ["RESULT_UNSPECIFIED", "OK", "DUPLICATE_DATA"],
"required": true
}
}
}
```
Where `OK` denotes that the symbol storage was updated with the new symbol file
and `DUPLICATE_DATA` denotes that the symbol file data was identical to data
already in symbol storage and therefore nothing changed.
-506
View File
@@ -1,506 +0,0 @@
# Introduction
Given a minidump file, the Breakpad processor produces stack traces that include
function names and source locations. However, minidump files contain only the
byte-by-byte contents of threads' registers and stacks, without function names
or machine-code-to-source mapping data. The processor consults Breakpad symbol
files for the information it needs to produce human-readable stack traces from
the binary-only minidump file.
The platform-specific symbol dumping tools parse the debugging information the
compiler provides (whether as DWARF or STABS sections in an ELF file or as
stand-alone PDB files), and write that information back out in the Breakpad
symbol file format. This format is much simpler and less detailed than compiler
debugging information, and values legibility over compactness.
# Overview
Breakpad symbol files are ASCII text files, with lines delimited as appropriate
for the host platform. Each line is a _record_, divided into fields by single
spaces; in some cases, the last field of the record can contain spaces. The
first field is a string indicating what sort of record the line represents
(except for line records; these are very common, making them the default saves
space). Some fields hold decimal or hexadecimal numbers; hexadecimal numbers
have no "0x" prefix, and use lower-case letters.
Breakpad symbol files contain the following record types. With some
restrictions, these may appear in any order.
* A `MODULE` record describes the executable file or shared library from which
this data was derived, for use by symbol suppliers. A `MODULE' record should
be the first record in the file.
* A `FILE` record gives a source file name, and assigns it a number by which
other records can refer to it.
* A `FUNC` record describes a function present in the source code.
* A line record indicates to which source file and line a given range of
machine code should be attributed. The line is attributed to the function
defined by the most recent `FUNC` record.
* A `PUBLIC` record gives the address of a linker symbol.
* A `STACK` record provides information necessary to produce stack traces.
# `MODULE` records
A `MODULE` record provides meta-information about the module the symbol file
describes. It has the form:
> `MODULE` _operatingsystem_ _architecture_ _id_ _name_
For example: `MODULE Linux x86 D3096ED481217FD4C16B29CD9BC208BA0 firefox-bin
` These records provide meta-information about the executable or shared library
from which this symbol file was generated. A symbol supplier might use this
information to find the correct symbol files to use to interpret a given
minidump, or to perform other sorts of validation. If present, a `MODULE` record
should be the first line in the file.
The fields are separated by spaces, and cannot contain spaces themselves, except
for _name_.
* The _operatingsystem_ field names the operating system on which the
executable or shared library was intended to run. This field should have one
of the following values: | **Value** | **Meaning** |
|:----------|:--------------------| | Linux | Linux | | mac | Macintosh OSX
| | windows | Microsoft Windows |
* The _architecture_ field indicates what processor architecture the
executable or shared library contains machine code for. This field should
have one of the following values: | **Value** | **Instruction Set
Architecture** | |:----------|:---------------------------------| | x86 |
Intel IA-32 | | x86\_64 | AMD64/Intel 64 | | ppc | 32-bit PowerPC | | ppc64
| 64-bit PowerPC | | unknown | unknown |
* The _id_ field is a sequence of hexadecimal digits that identifies the exact
executable or library whose contents the symbol file describes. The way in
which it is computed varies from platform to platform.
* The _name_ field contains the base name (the final component of the
directory path) of the executable or library. It may contain spaces, and
extends to the end of the line.
# `FILE` records
A `FILE` record holds a source file name for other records to refer to. It has
the form:
> `FILE` _number_ _name_
For example: `FILE 2 /home/jimb/mc/in/browser/app/nsBrowserApp.cpp
`
A `FILE` record provides the name of a source file, and assigns it a number
which other records (line records, in particular) can use to refer to that file
name. The _number_ field is a decimal number. The _name_ field is the name of
the file; it may contain spaces.
# `FUNC` records
A `FUNC` record describes a source-language function. It has the form:
> `FUNC` _[m]_ _address_ _size_ _parameter\_size_ _name_
For example: `FUNC m c184 30 0 nsQueryInterfaceWithError::operator()(nsID const&,
void**) const
`
The _m_ field is optional. If present it indicates that multiple symbols
reference this function's instructions. (In which case, only one symbol name is
mentioned within the breakpad file.) Multiple symbols referencing the same
instructions may occur due to identical code folding by the linker.
The _address_ and _size_ fields are hexadecimal numbers indicating the start
address and length in bytes of the machine code instructions the function
occupies. (Breakpad symbol files cannot accurately describe functions whose code
is not contiguous.) The start address is relative to the module's load address.
The _parameter\_size_ field is a hexadecimal number indicating the size, in
bytes, of the arguments pushed on the stack for this function. Some calling
conventions, like the Microsoft Windows `stdcall` convention, require the called
function to pop parameters passed to it on the stack from its caller before
returning. The stack walker uses this value, along with data from `STACK`
records, to step from the called function's frame to the caller's frame.
The _name_ field is the name of the function. In languages that use linker
symbol name mangling like C++, this should be the source language name (the
"unmangled" form). This field may contain spaces.
# Line records
A line record describes the source file and line number to which a given range
of machine code should be attributed. It has the form:
> _address_ _size_ _line_ _filenum_
For example: `c184 7 59 4
`
Because they are so common, line records do not begin with a string indicating
the record type. All other record types' names use upper-case letters;
hexadecimal numbers, like a line record's _address_, use lower-case letters.
The _address_ and _size_ fields are hexadecimal numbers indicating the start
address and length in bytes of the machine code. The address is relative to the
module's load address.
The _line_ field is the line number to which the machine code should be
attributed, in decimal; the first line of the source file is line number 1. The
_filenum_ field is a decimal number appearing in a prior `FILE` record; the name
given in that record is the source file name for the machine code.
The line is assumed to belong to the function described by the last preceding
`FUNC` record. Line records may not appear before the first `FUNC' record.
No two line records in a symbol file cover the same range of addresses. However,
there may be many line records with identical line and file numbers, as a given
source line may contribute many non-contiguous blocks of machine code.
# `PUBLIC` records
A `PUBLIC` record describes a publicly visible linker symbol, such as that used
to identify an assembly language entry point or region of memory. It has the
form:
> PUBLIC _[m]_ _address_ _parameter\_size_ _name_
For example: `PUBLIC m 2160 0 Public2_1
`
The Breakpad processor essentially treats a `PUBLIC` record as defining a
function with no line number data and an indeterminate size: the code extends to
the next address mentioned. If a given address is covered by both a `PUBLIC`
record and a `FUNC` record, the processor uses the `FUNC` data.
The _m_ field is optional. If present it indicates that multiple symbols
reference this function's instructions. (In which case, only one symbol name is
mentioned within the breakpad file.) Multiple symbols referencing the same
instructions may occur due to identical code folding by the linker.
The _address_ field is a hexadecimal number indicating the symbol's address,
relative to the module's load address.
The _parameter\_size_ field is a hexadecimal number indicating the size of the
parameters passed to the code whose entry point the symbol marks, if known. This
field has the same meaning as the _parameter\_size_ field of a `FUNC` record;
see that description for more details.
The _name_ field is the name of the symbol. In languages that use linker symbol
name mangling like C++, this should be the source language name (the "unmangled"
form). This field may contain spaces.
# `STACK WIN` records
Given a stack frame, a `STACK WIN` record indicates how to find the frame that
called it. It has the form:
> STACK WIN _type_ _rva_ _code\_size_ _prologue\_size_ _epilogue\_size_
> _parameter\_size_ _saved\_register\_size_ _local\_size_ _max\_stack\_size_
> _has\_program\_string_ _program\_string\_OR\_allocates\_base\_pointer_
For example: `STACK WIN 4 2170 14 1 0 0 0 0 0 1 $eip 4 + ^ = $esp $ebp 8 + =
$ebp $ebp ^ =
`
All fields of a `STACK WIN` record, except for the last, are hexadecimal
numbers.
The _type_ field indicates what sort of stack frame data this record holds. Its
value should be one of the values of the
[StackFrameTypeEnum](http://msdn.microsoft.com/en-us/library/bc5207xw%28VS.100%29.aspx)
type in Microsoft's
[Debug Interface Access (DIA)](http://msdn.microsoft.com/en-us/library/x93ctkx8%28VS.100%29.aspx) API.
Breakpad uses only records of type 4 (`FrameTypeFrameData`) and 0
(`FrameTypeFPO`); it ignores others. These types differ only in whether the last
field is an _allocates\_base\_pointer_ flag (`FrameTypeFPO`) or a program string
(`FrameTypeFrameData`). If more than one record covers a given address, Breakpad
prefers `FrameTypeFrameData` records over `FrameTypeFPO` records.
The _rva_ and _code\_size_ fields give the starting address and length in bytes
of the machine code covered by this record. The starting address is relative to
the module's load address.
The _prologue\_size_ and _epilogue\_size_ fields give the length, in bytes, of
the prologue and epilogue machine code within the record's range. Breakpad does
not use these values.
The _parameter\_size_ field gives the number of argument bytes this function
expects to have been passed. This field has the same meaning as the
_parameter\_size_ field of a `FUNC` record; see that description for more
details.
The _saved\_register\_size_ field gives the number of bytes in the stack frame
dedicated to preserving the values of any callee-saves registers used by this
function.
The _local\_size_ field gives the number of bytes in the stack frame dedicated
to holding the function's local variables and temporary values.
The _max\_stack\_size_ field gives the maximum number of bytes pushed on the
stack in the frame. Breakpad does not use this value.
If the _has\_program\_string_ field is zero, then the `STACK WIN` record's final
field is an _allocates\_base\_pointer_ flag, as a hexadecimal number; this is
expected for records whose _type_ is 0. Otherwise, the final field is a program
string.
## Interpreting a `STACK WIN` record
Given the register values for a frame F, we can find the calling frame as
follows:
* If the _has\_program\_string_ field of a `STACK WIN` record is zero, then
the final field is _allocates\_base\_pointer_, a flag indicating whether the
frame uses the frame pointer register, `%ebp`, as a general-purpose
register.
* If _allocates\_base\_pointer_ is true, then `%ebp` does not point to the
frame's base address. Instead,
* Let _next\_parameter\_size_ be the parameter size of the function
frame F called (**not** this record's _parameter\_size_ field), or
zero if F is the youngest frame on the stack. You must find this
value in F's callee's `FUNC`, `STACK WIN`, or `PUBLIC` records.
* Let _frame\_size_ be the sum of the _local\_size_ field, the
_saved\_register\_size_ field, and _next\_parameter\_size_. > > With
those definitions in place, we can recover the calling frame as
follows:
* F's return address is at `%esp +`_frame\_size_,
* the caller's value of `%ebp` is saved at `%esp
+`_next\_parameter\_size_`+`_saved\_register\_size_`- 8`, and
* the caller's value of `%esp` just before the call instruction was
`%esp +`_frame\_size_`+ 4`. > > (Why do we include
_next\_parameter\_size_ in the sum when computing _frame\_size_ and
the address of the saved `%ebp`? When a function A has called a
function B, the arguments that A pushed for B are considered part of
A's stack frame: A's value for `%esp` points at the last argument
pushed for B. Thus, we must include the size of those arguments
(given by the debugging info for B) along with the size of A's
register save area and local variable area (given by the debugging
info for A) when computing the overall size of A's frame.)
* If _allocates\_base\_pointer_ is false, then F's function doesn't use
`%ebp` at all. You may recover the calling frame as above, except that
the caller's value of `%ebp` is the same as F's value for `%ebp`, so no
steps are necessary to recover it.
* If the _has\_program\_string_ field of a `STACK WIN` record is not zero,
then the record's final field is a string containing a program to be
interpreted to recover the caller's frame. The comments in the
[postfix\_evaluator.h](../src/processor/postfix_evaluator.h#40)
header file explain the language in which the program is written. You should
place the following variables in the dictionary before interpreting the
program:
* `$ebp` and `$esp` should be the values of the `%ebp` and `%esp`
registers in F.
* `.cbParams`, `.cbSavedRegs`, and `.cbLocals`, should be the values of
the `STACK WIN` record's _parameter\_size_, _saved\_register\_size_, and
_local\_size_ fields.
* `.raSearchStart` should be set to the address on the stack to begin
scanning for a return address, if necessary. The Breakpad processor sets
this to the value of `%esp` in F, plus the _frame\_size_ value mentioned
above.
> If the program stores values for `$eip`, `$esp`, `$ebp`, `$ebx`, `$esi`, or
> `$edi`, then those are the values of the given registers in the caller. If the
> value of `$eip` is zero, that indicates that the end of the stack has been
> reached.
The Breakpad processor checks that the value yielded by the above for the
calling frame's instruction address refers to known code; if the address seems
to be bogus, then it uses a heuristic search to find F's return address and
stack base.
# `STACK CFI` records
`STACK CFI` ("Call Frame Information") records describe how to walk the stack
when execution is at a given machine instruction. These records take one of two
forms:
> `STACK CFI INIT` _address_ _size_ _register<sub>1</sub>_:
> _expression<sub>1</sub>_ _register<sub>2</sub>_: _expression<sub>2</sub>_ ...
>
> `STACK CFI` _address_ _register<sub>1</sub>_: _expression<sub>1</sub>_
> _register<sub>2</sub>_: _expression<sub>2</sub>_ ...
For example:
```
STACK CFI INIT 804c4b0 40 .cfa: $esp 4 + $eip: .cfa 4 - ^
STACK CFI 804c4b1 .cfa: $esp 8 + $ebp: .cfa 8 - ^
```
The _address_ and _size_ fields are hexadecimal numbers. Each
_register_<sub>i</sub> is the name of a register or pseudoregister. Each
_expression_ is a Breakpad postfix expression, which may contain spaces, but
never ends with a colon. (The appropriate register names for a given
architecture are determined when `STACK CFI` records are first enabled for that
architecture, and should be documented in the appropriate
`stackwalker_`_architecture_`.cc` source file.)
STACK CFI records describe, at each machine instruction in a given function, how
to recover the values the machine registers had in the function's caller.
Naturally, some registers' values are simply lost, but there are three cases in
which they can be recovered:
* You can always recover the program counter, because that's the function's
return address. If the function is ever going to return, the PC must be
saved somewhere.
* You can always recover the stack pointer. The function is responsible for
popping its stack frame before it returns to the caller, so it must be able
to restore this, as well.
* You should be able to recover the values of callee-saves registers. These
are registers whose values the callee must preserve, either by saving them
in its own stack frame before using them and re-loading them before
returning, or by not using them at all.
(As an exception, note that functions which never return may not save any of
this data. It may not be possible to walk the stack past such functions' stack
frames.)
Given rules for recovering the values of a function's caller's registers, we can
walk up the stack. Starting with the current set of registers --- the PC of the
instruction we're currently executing, the current stack pointer, etc. --- we
use CFI to recover the values those registers had in the caller of the current
frame. This gives us a PC in the caller whose CFI we can look up; we apply the
process again to find that function's caller; and so on.
Concretely, CFI records represent a table with a row for each machine
instruction address and a column for each register. The table entry for a given
address and register contains a rule describing how, when the PC is at that
address, to restore the value that register had in the caller.
There are some special columns:
* A column named `.cfa`, for "Canonical Frame Address", tells how to compute
the base address of the frame; other entries can refer to the CFA in their
rules.
* A column named `.ra` represents the return address.
For example, suppose we have a machine with 32-bit registers, one-byte
instructions, a stack that grows downwards, and an assembly language that
resembles C. Suppose further that we have a function whose machine code looks
like this:
```
func: ; entry point; return address at sp
func+0: sp -= 16 ; allocate space for stack frame
func+1: sp[12] = r0 ; save 4-byte r0 at sp+12
... ; stuff that doesn't affect stack
func+10: sp -= 4; *sp = x ; push some 4-byte x on the stack
... ; stuff that doesn't affect stack
func+20: r0 = sp[16] ; restore saved r0
func+21: sp += 20 ; pop whole stack frame
func+22: pc = *sp; sp += 4 ; pop return address and jump to it
```
The following table would describe the function above:
**code address** | **.cfa** | **r0 (on Google Code)** | **r1 (on Google Code)** | ... | **.ra**
:--------------- | :------- | :---------------------- | :---------------------- | :-- | :-------
func+0 | sp | | | | `cfa[0]`
func+1 | sp+16 | | | | `cfa[0]`
func+2 | sp+16 | `cfa[-4]` | | | `cfa[0]`
func+11 | sp+20 | `cfa[-4]` | | | `cfa[0]`
func+21 | sp+20 | | | | `cfa[0]`
func+22 | sp | | | | `cfa[0]`
Some things to note here:
* Each row describes the state of affairs **before** executing the instruction
at the given address. Thus, the row for func+0 describes the state before we
execute the first instruction, which allocates the stack frame. In the next
row, the formula for computing the CFA has changed, reflecting the
allocation.
* The other entries are written in terms of the CFA; this allows them to
remain unchanged as the stack pointer gets bumped around. For example, to
find the caller's value for r0 (on Google Code) at func+2, we would first
compute the CFA by adding 16 to the sp, and then subtract four from that to
find the address at which r0 (on Google Code) was saved.
* Although the example doesn't show this, most calling conventions designate
"callee-saves" and "caller-saves" registers. The callee must restore the
values of "callee-saves" registers before returning (if it uses them at
all), whereas the callee is free to use "caller-saves" registers without
restoring their values. A function that uses caller-saves registers
typically does not save their original values at all; in this case, the CFI
marks such registers' values as "unrecoverable".
* Exactly where the CFA points in the frame --- at the return address? below
it? At some fixed point within the frame? --- is a question of definition
that depends on the architecture and ABI in use. But by definition, the CFA
remains constant throughout the lifetime of the frame. It's up to
architecture- specific code to know what significance to assign the CFA, if
any.
To save space, the most common type of CFI record only mentions the table
entries at which changes take place. So for the above, the CFI data would only
actually mention the non-blank entries here:
**insn** | **cfa** | **r0 (on Google Code)** | **r1 (on Google Code)** | ... | **ra**
:------- | :------ | :---------------------- | :---------------------- | :-- | :-------
func+0 | sp | | | | `cfa[0]`
func+1 | sp+16 | | | |
func+2 | | `cfa[-4]` | | |
func+11 | sp+20 | | | |
func+21 | | r0 (on Google Code) | | |
func+22 | sp | | | |
A `STACK CFI INIT` record indicates that, at the machine instruction at
_address_, belonging to some function, the value that _register<sub>n</sub>_ had
in that function's caller can be recovered by evaluating
_expression<sub>n</sub>_. The values of any callee-saves registers not mentioned
are assumed to be unchanged. (`STACK CFI` records never mention caller-saves
registers.) These rules apply starting at _address_ and continue up to, but not
including, the address given in the next `STACK CFI` record. The _size_ field is
the total number of bytes of machine code covered by this record and any
subsequent `STACK CFI` records (until the next `STACK CFI INIT` record). The
_address_ field is relative to the module's load address.
A `STACK CFI` record (no `INIT`) is the same, except that it mentions only those
registers whose recovery rules have changed from the previous CFI record. There
must be a prior `STACK CFI INIT` or `STACK CFI` record in the symbol file. The
_address_ field of this record must be greater than that of the previous record,
and it must not be at or beyond the end of the range given by the most recent
`STACK CFI INIT` record. The address is relative to the module's load address.
Each expression is a breakpad-style postfix expression. Expressions may contain
spaces, but their tokens may not end with colons. When an expression mentions a
register, it refers to the value of that register in the callee, even if a prior
name/expression pair gives that register's value in the caller. The exception is
`.cfa`, which refers to the canonical frame address computed by the .cfa rule in
force at the current instruction.
The special expression `.undef` indicates that the given register's value cannot
be recovered.
The register names preceding the expressions are always followed by colons. The
expressions themselves never contain tokens ending with colons.
There are two special register names:
* `.cfa` ("Canonical Frame Address") is the base address of the stack frame.
Other registers' rules may refer to this. If no rule is provided for the
stack pointer, the value of `.cfa` is the caller's stack pointer.
* `.ra` is the return address. This is the value of the restored program
counter. We use `.ra` instead of the architecture-specific name for the
program counter.
The Breakpad stack walker requires that there be rules in force for `.cfa` and
`.ra` at every code address from which it unwinds. If those rules are not
present, the stack walker will ignore the `STACK CFI` data, and try to use a
different strategy.
So the CFI for the example function above would be as follows, if `func` were at
address 0x1000 (relative to the module's load address):
```
STACK CFI INIT 1000 .cfa: $sp .ra: .cfa ^
STACK CFI 1001 .cfa: $sp 16 +
STACK CFI 1002 $r0: .cfa 4 - ^
STACK CFI 100b .cfa: $sp 20 +
STACK CFI 1015 $r0: $r0
STACK CFI 1016 .cfa: $sp
```
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