532 Commits
Author SHA1 Message Date
Flyinghead 8108e63907 rcheevos: race condition in event handlers and async tasks
The data passed to event handlers (achievements in particular) must be
copied if used by an async task. It might be deleted before the async
task runs.
Fixes MINIDUMP-3ZR MINIDUMP-4XJ MINIDUMP-4TB MINIDUMP-4CA MINIDUMP-38H
2024-10-21 16:13:00 +02:00
Flyinghead b0403ed103 imgui: ignore invalid fonts when merging
Avoid crashing in release mode if a merged font is invalid or FontNo
can't be found. The font is simply ignored and the glyph range isn't
loaded.
Fixes MINIDUMP-4TD
2024-10-21 16:03:28 +02:00
Flyinghead c86ed291cf picotcp: use dns.flyca.st as default dns
Use dns.flyca.st as default dns.
Resolve name when pico network starts.
2024-10-19 17:59:24 +02:00
Flyinghead d981c48a75 libretro: fix translations 2024-10-19 12:47:26 +02:00
github-actions[bot] 82925c4e81 Fetch translations & Recreate libretro_core_options_intl.h 2024-10-18 22:20:39 +00:00
Flyinghead 54e8589f63 android: disable import/export home when SAF is disabled. Code clean up
Disable import/export home folder buttons when not using SAF file
picker.
Get rid of unused home migration feature when onboarding.
Android TV screenshots and banner.
2024-10-18 19:23:03 +02:00
Flyinghead 4750ddb646 android: new option to use legacy file picker instead of new SAF one
Android 9 and earlier can use the legacy file browser. This fixes issues
with broken SAF file picker on Android TV 9.
Catch exception when no file picker is installed on the device (Android
TV 12) and instruct the user to install one.
Issue #1657
2024-10-17 16:21:06 +02:00
Flyinghead 894ac54b80 imgui: fix dpad navigation issue on shield tv
Pressing dpad up or down moves the selection 2 lines up or down resp.
Regression due to ca613db70d.
Happens on 1920x1080 screen with 213 dpi.
Relax vertically touching items test.
2024-10-17 16:04:27 +02:00
Flyinghead d4a223656f enable RTT Copy to VRAM for Silent Scope
Fixes VMU display
Issue #1703
2024-10-17 16:00:46 +02:00
Flyinghead b698cc3d10 dx11: reset device context state to fix libretro shaders
Reset device context before each render. Rebind palette and fog textures
every frame.
Fixes corruption with libretro shaders.
Issue #1612
2024-10-15 17:28:54 +02:00
Flyinghead 75af269bb8 rend: ignore inside clipping if rect is default value
Fixes invisible race start countdown in f355 (arcade).
Issue #1698
2024-10-15 15:55:34 +02:00
Flyinghead fd475bdd8e vk: some pipelines don't need the provoking vertex extension
ModVol and OIT Final and Clear pipelines don't need it.
2024-10-14 17:19:41 +02:00
Flyinghead f71dd6d4d8 cdi: better detection of invalid CDI media 2024-10-14 16:45:22 +02:00
Flyinghead 5aec6d05b0 vk: (lr) use one vk::DeviceQueueCreateInfo when possible
Using 2 with the same queue index causes a validation error and crash.
2024-10-14 16:39:33 +02:00
Flyinghead b4937ef271 f355: pass full BIOS path to slaves
if the bios file is located relative to the rom location, slaves won't
be able to find it. Pass the full bios path to avoid the issue.
2024-10-14 16:31:23 +02:00
Flyinghead a50164a91b vk: missing some changes to use VK_FORMAT_R8G8B8A8_UNORM
Fixes Naomi 2 games and android on-screen gamepad.
2024-10-13 14:22:50 +02:00
Wunkolo 595842f606 vk: Remove naomi2 vertex attributes when not needed
Disables the naomi2 vertex input attribute when emitting non-naomi2 pipelines.
This addresses some validation messages involving unused vertex inputs and optimizes the bandwidth of the input assembler a little bit for non-naomi2 games.
2024-10-13 13:26:42 +02:00
Wunkolo 8f74f7883a vk: Use VK_FORMAT_R8G8B8A8_UNORM for vertex colors
Rather than using `VK_FORMAT_R8G8B8A8_UINT` for these vertex attributes and then dividing by `255.0` in each of the shaders, the `VK_FORMAT_R8G8B8A8_UNORM` format will automatically remap byte components into the `0.0-1.0` range and removes the need to do the extra divisions or castings within the shader.
2024-10-13 13:25:40 +02:00
scribam 71dc4c3e39 ci: disable android signing on pull requests 2024-10-13 13:25:02 +02:00
scribam 6edad8eaba android: update gradle and agp 2024-10-13 13:25:02 +02:00
Wunkolo ea1cd9d31b vk: Fix undefined push-constant data
The full push-constant region is 24 bytes(6 floats), but some of these push-constant writes only wrote 20 bytes of data(5 floats).
Causing 4 bytes at the end to be left undefined.
Resolved by pushing an extra zero.
2024-10-13 13:24:27 +02:00
Flyinghead bb7ad07701 extra depth scale for sturmwind
Issue #1691
2024-10-12 17:35:59 +02:00
Flyinghead 9793e54646 avoid deadlock when sh4 cpu is restarted while emu is being stopped
The sh4 cpu is stopped/restarted during a soft reset, and dynarec code
reset (arm64, arm, x86). If the emulator is stopped concurrently, the
call may hang. Use a mutex-protected method to restart the cpu only if
the emu is still running.
2024-10-12 17:31:58 +02:00
Flyinghead 6d2ed417be lr: fix core options to work around translation issue
Adjacent string literals aren't supported.
Fix syntax errors in libretro_core_options_intl.h
Issue #1688
2024-10-12 11:49:12 +02:00
github-actions[bot] d3916f13d7 Fetch translations & Recreate libretro_core_options_intl.h 2024-10-11 22:20:30 +00:00
Flyinghead b2c6159b10 Merge remote-tracking branch 'origin/dev' 2024-10-11 15:28:19 +02:00
Wunk 4d73cc8e13 vk: Add VK_EXT_provoking_vertex optimization (#1681)
* vk: Add `VK_EXT_provoking_vertex` optimization

The dreamcast uses the last vertex as the provoking vertex, while vulkan uses the first vertex.
This requires an additional call to `setFirstProvokingVertex` to reorder the vertices for all incoming geometry.
With `VK_EXT_provoking_vertex`, the pipeline can designate that the provoking vertex is to be the last vertex, which removes the need to re-order incoming geometry on the CPU.

* vk: Propagate physical device API version to VMA

Allows VMA to make assumptions such as using the `*KHR` or non-`KHR` versions of certain function names.

* vk: Refactor libretro device initialization for `VK_EXT_provoking_vertex`

* vk: Top out at vulkan API version to VMA to 1.1

Despite the physical device possibly being 1.2 or 1.3, we only want up to 1.1. Otherwise we will be responsible for other API functions being resolved and loaded when passing to VMA.

* vk: Enable `VK_EXT_provoking_vertex` usage for ModVol and Final(OIT) pipeline

* vk: Enable `VK_EXT_provoking_vertex` for ModVol(OIT) pipeline

Pretty much anything handling dreamcast-geometry should use this extension when available

* vk: Additional `VK_EXT_provoking_vertex` pipeline fixes
2024-10-11 10:23:48 +02:00
Wunkolo 5b343562b9 vk: Add CommandBufferDebugScope utility-type
Adds a new RAII-based utility type for adding diagnostic information to command buffers.
Enabled only when `VK_DEBUG` is set to `1`.
2024-10-09 19:47:14 +02:00
Wunkandflyinghead b20db6a8bb vk: Disable LOD clamping in samplers (#1674)
This addresses the `BestPractices-Arm-vkCreateSampler-lod-clamping` message from ARM:
https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/65b79bac615ec1c47ab61a02d55a3bba871b56b9/layers/best_practices/bp_descriptor.cpp#L103-L110

Rather than clamping the LOD in the samplers, instead rely on the Image-View's `vk::ImageSubresourceRange` to limit the number of sampled LODs.

Currently, only game-textures actually have MipMaps, so this does not introduce any additional mip-map sampling or filtering anywhere. If any code want's to actually limit the number of LODs sampled, then they would allocate an additional ImageView for the range of MipMaps to be sampled.

Co-authored-by: flyinghead <[email protected]>
2024-10-09 19:46:36 +02:00
Wunkolo a8bc1c12f4 vk: Optimize redundant QuadBuffer uploads
Hashes the contents of the `QuadBuffer` vertex-data such that data is only uploaded when the vertices actually change rather than every frame.
2024-10-09 19:40:59 +02:00
Wunkolo b94acb70a6 vk: Use matching u/v/w sampler address-mode when possible
This addresses the `BestPractices-Arm-vkCreateSampler-different-wrapping-modes` message from ARM:
https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/65b79bac615ec1c47ab61a02d55a3bba871b56b9/layers/best_practices/bp_descriptor.cpp#L95-L100

The `W`-axis for these samplers is always unused, it's never the case that these samplers are going to be used for 3D textures.
ARM suggests trying to keep all of the wrapping-modes the same if possible for performance.

`wRepeat` will be set to the same value as `vRepeat` to try and encourage all three wrapping-modes to be the same.
2024-10-09 19:40:20 +02:00
Wunkolo 0c3f5c7a76 vk: Refactor device/instance extension enablement
* Uses a utility-lambda for repeated extension-adding logic
* Uses an `std::set` for the list of available extensions for quick queries
* `VK_EXT_DEBUG_REPORT` and `VK_EXT_DEBUG_UTILS` aren't device extensions and don't need to be here. They are instance extensions
* Each extension that is tested to be added has a corresponding log message for if it was enabled or if it was unavailable

```
00:00:162 rend\vulkan\vulkan_context.cpp:427 N[RENDERER]: Device extension enabled: VK_KHR_swapchain
00:00:162 rend\vulkan\vulkan_context.cpp:427 N[RENDERER]: Device extension enabled: VK_KHR_get_memory_requirements2
00:00:162 rend\vulkan\vulkan_context.cpp:427 N[RENDERER]: Device extension enabled: VK_KHR_dedicated_allocation
00:00:162 rend\vulkan\vulkan_context.cpp:430 N[RENDERER]: Device extension unavailable: VK_KHR_portability_subset
00:00:162 rend\vulkan\vulkan_context.cpp:430 N[RENDERER]: Device extension unavailable: VK_EXT_debug_marker
```
2024-10-09 19:39:49 +02:00
Flyinghead 03d20f9d5a bug report: ask for flycast version instead of github hash 2024-10-09 19:39:04 +02:00
Flyinghead 01e5cd882c pvr: fix default clipping rectangle
Set default clipping rectangle to max (1280x480).
Fixes Irides: Master of blocks bogus clipping to tile 0,0.
2024-10-09 19:37:42 +02:00
Wunk 556e2ead56 vk: Refactor physical device selection (#1671)
Rather than electing the first physical device it finds, and falling back on the first-listed GPU: a series of stable-partitions are done so that the "least compromising" GPU is selected based on a series of criteria.

It will now maximally try to find a GPU that(in order of priority):
* Is a discrete GPU
* Supports `fragmentStoresAndAtomics`
* Supports `R5G5B5`/`R5G6B5A1`/`R4G4B4A4`

In the case that a system has two dGPUs and one of them supports optimal-formats, the optimal-format one is selected

In the case that a system has an iGPU and the dGPU and they both support optimal formats, the dGPU is selected.

In the case that a system has an iGPU and the dGPU and the dGPU doesn't support optimal formats, the dGPU is still selected.
2024-10-08 17:07:09 +02:00
Wunkolo ff6a3119b0 vk: Determine object type enum when setting object name
Uses compile-time type-information provided by vulkan-hpp to automatically determine a vulkan-object's `objectType` when calling `setObjectName`.
2024-10-08 17:05:32 +02:00
Wunkolo 86657c0c12 Fix {Push,Pop}StyleVar assert
When entering an error or contentpath warning popup, there are two `ImguiStyleVar` on the stack.
Within the pop-up frame, an additional `ImguiStyleVar` is added.
When the popup ends, there is technically one more ImguiStyleVar on the internal stack than when we entered the popup, causing an assert to hit:

```
Program: G:\flycast\out\build\x64-Debug\flycast.exe
File: G:\flycast\core\deps\imgui\imgui.cpp
Line: 10104

Expression: SizeOfStyleVarStack >= g.StyleVarStack.Size && "PushStyleVar/PopStyleVar Mismatch!"
```

These nested imgui RAII objects need to be scoped such that the stack is preserved both upon entry and exit of these popups to avoid these asserts.
2024-10-08 17:05:03 +02:00
Flyinghead d7c168f406 naomi: copy cart dma data in chunks
Copy cart dma data in 1K chunks to avoid transferring all in one shot.
Fixes Soul Surfer and Beach Spiker audio glitches when playing a sample
before it's completely transferred.
Issue #1513
2024-10-08 17:03:00 +02:00
Flyinghead f37e43b26f vk: don't set scissoring in final OIT subpass
If scissoring is enabled, previous framebuffer background isn't drawn
outside of scissor region.
Fixes blinking in Soul Calibur battle loading screen.
Issue #1668
2024-10-08 11:49:34 +02:00
Flyinghead e427c4d5c4 lr: don't set IntOption if overridden
Fixes OIT Max Layers overrides being ignored.
Issue #1610
2024-10-08 11:39:49 +02:00
Wunkolo 56fe3b9c9d Fix arm64_unwind.h include-order
`sh4_core.h` has defines for symbols like `r` and `pr` which conflict with the variable names in `arm64_unwind.h` and cause even deeper errors over in `wingdi.h(4954)` and `wincrypt.h(4741)`.

Swapping the include order avoids this collision.
2024-10-07 18:48:26 +02:00
Flyinghead 30bb864b37 vulkan: check image usage flags if image already exists during RTT
Recreate image if usage flags are incorrect.
Fixes vk validation error in Virtua Tennis player list selection screen.
Issue #1664
2024-10-07 18:47:52 +02:00
nbFlyinghead d689c50e21 naomi: increase dma xfer rate except for force five
Revert 54ac9c6361 but make an exception
for force five. Issue #141
Fixes loud music in beach spikers and soul surfers. Issue #1513
Fixes some menu textures not being loaded in F355.
2024-10-05 13:30:36 +02:00
Flyinghead efd71b3a44 Storage::getParentPath can throw 2024-10-04 16:51:08 +02:00
Flyinghead 5450646b5c android: add virtual gamepad transparency setting
Issue #384
2024-10-04 16:45:28 +02:00
Flyinghead 55e0211a57 android: use ASS to select custom adreno driver 2024-10-04 16:36:56 +02:00
Flyinghead 5d719e0b49 rend: unexpected conversion to unsigned for VO_STARTX/Y with msvc
MSVC converts VO_STARTX and VO_STARTY bit-field values to unsigned int,
leading to an overflow when the result is negative.
Issue #1606
2024-10-03 18:03:55 +02:00
Flyinghead e10a9929da Set OIT max layers for more games
Issue #1610
2024-10-03 17:56:30 +02:00
scribam 3d41e4ea3e deps: update sdl to version 2.30.8 2024-10-02 19:50:37 +02:00
Flyinghead 2dd4cbe33d vk oit: draw transparent polys in the first frame after (re)init
Fixes missing background in progress window in Fighting Force 2
Issue #1652
2024-09-29 16:42:38 +02:00
Flyinghead 2653c5ed73 naomi2: fix modifier volumes clipping
Don't clip modifier volumes but tesselate triangles intersecting the
near plane. Then project clipped vertices onto it in the vertex shader.
Issue #1651
2024-09-29 16:42:38 +02:00
github-actions[bot] 343021a8c5 Fetch translations & Recreate libretro_core_options_intl.h 2024-09-27 22:20:38 +00:00
flyinghead 7907100b9c dx11: wrong texture returned to libretro in some cases
If a render to texture happens before presenting the current frame,
another texture will be bound to shader slot #0 and will be returned to
the libretro frontend.
Issue #1616 and #1619
2024-09-25 21:57:15 +02:00
Flyinghead f179c00bdd gl: fix Delay Frame Swapping pacing issue on android
Partial revert of c83b0e325f.
Fix root issue in OpenGLRenderer::DrawOSD.
2024-09-24 14:50:41 +02:00
Flyinghead c83b0e325f android: fix Delay Frame Swapping sync issue. ANR in single-threaded
Framebuffer swap should only be called when a new frame has been
rendered.
ANR when stopping the emulator in single-threaded mode: race condition
causes stopRequested to not be handled, and Pause event is never sent.
2024-09-24 11:54:15 +02:00
Flyinghead 210e8ca6e3 android: get rid of ouya sdk 2024-09-23 20:46:33 +02:00
Flyinghead a46dc71156 android: target android 14 / sdk 34 2024-09-23 18:01:21 +02:00
Flyinghead 4baf529ff7 race condition when stopping emu thread right after start
In threaded rendering, CpuRunning is set after the emu thread is
started. If calling Emulator::stop() before it is set, the call will
hang.
2024-09-23 17:43:23 +02:00
Flyinghead 63ef3aaab4 android: avoid crash when app is run in restricted mode
App may be run in restricted mode, where the Application object is a
generic android.app.Application. Disallow backup to avoid this. If
Application object isn't of the expected type, restart the app.
2024-09-23 17:21:02 +02:00
Flyinghead abe71409b5 android: race condition with render thread. ANR with auto save state
Race condition when starting then stopping the render thread:
mainui_enabled isn't set until after the thread has started. If stopped
during that time, it will hang.
Auto save state in a background thread to avoid ANR.
2024-09-23 17:17:46 +02:00
Flyinghead f8c12d2835 android: fix getFileInfo for document uri. cheats: limit file size
android: Fix AndroidStorage.getFileInfo for document uri (cheat file)
cheats: limit cheat file size to 1MB to avoid parsing garbage forever. Save file path only if valid.
2024-09-23 17:08:57 +02:00
github-actions[bot] 92555c68c6 Fetch translations & Recreate libretro_core_options_intl.h 2024-09-20 22:20:53 +00:00
Flyinghead 915532f946 vk: don't depend on current clamping values when compiling shader
Fog clamping values may change so the shader shouldn't depend on the
current value when compiling.
Fixes Red Dog Superior Firepower glitch.
Issue #1642
2024-09-18 11:34:35 +02:00
Flyinghead 079180faab Force PAL for Snow Surfer. Increase Max Layers for some games.
Force PAL broadcast for Snow Surfer.
Issue #1643
Increase max layers for Soldier of Fortune, BANG! Gunship Elite and MDK
2.
Issue #1610
2024-09-18 11:30:46 +02:00
Flyinghead 38de2868a0 sgdrvsim: axis 0 is master audio volume, not wheel
Use (unused) axis 4 instead. Wheel position is read with the ffb drive
board, not JVS.
Map clutch to left trigger 2.
Issue #1636
2024-09-16 18:26:13 +02:00
Flyinghead 0e97f97bb7 android: virtual gamepad rumble power wasn't set at app startup
Make sure emu.cfg is loaded before setting rumble power.
Issue #1640
2024-09-16 11:28:25 +02:00
Flyinghead 64d7199107 Merge remote-tracking branch 'origin/master' into dev 2024-09-16 11:16:04 +02:00
scribam 0077b8ecec deps: update sdl to version 2.30.7 2024-09-08 16:24:37 +02:00
Flyinghead 5393235c40 aica: skip remaining step functions when channel is disabled
CA is reset to 0 when channel is disabled due to AEG and this value must
not be changed.
Issue #472 and #1180
2024-09-07 14:55:45 +02:00
Flyinghead a81a02f14b maple: save rfid card after decrementing counter
Issue #1626
2024-09-07 14:50:29 +02:00
github-actions[bot] 480f93e50d Fetch translations & Recreate libretro_core_options_intl.h 2024-09-06 22:21:05 +00:00
Flyinghead 7174ef1194 naomi: full rfid chip emulation for mushiking series
Fixes hang after playing 3 games.
Issue #1626
2024-09-04 09:48:34 +02:00
Flyinghead f039a809da naomi: limit max analog values to avoid overflow
Fixes overflow in wild riders when going full right or full accel/brake.
Follow up to Issue #1627
2024-09-02 17:04:17 +02:00
Flyinghead 1223154665 jvs: fix analog axes values encoding
The least significant byte of analog axis values seems to be handled as
signed.
Fixes crazy taxi going right when turning full left.
Issue #1627
2024-09-01 18:41:37 +02:00
Flyinghead 8cb847940b vk oit: attachment 0 must be loaded too
Issue #1614
2024-09-01 18:41:37 +02:00
github-actions[bot] 9691fe9622 Fetch translations & Recreate libretro_core_options_intl.h 2024-08-30 22:20:34 +00:00
Flyinghead c575eac89b naomi: add mushik4t rom 2024-08-30 17:49:07 +02:00
Flyinghead b468c9bdae aica: reset CA to 0 when disabling channel due to AEG
CA was reset to 0 for non-looping sound when ending, but not for looping
ones when they reach full attenuation. This confuses some games.
Disable the channel when it reaches full attenuation and reset CA to 0.
Revert a7702c622a
Issue #1602
Better fix for
Issues #472, #483, #1180, #1249, #1030 (partial)
2024-08-29 13:09:39 +02:00
Flyinghead 368bd17ae0 vk: use swap_chain_size + 1 semaphores
Fixes validation error VUID-vkAcquireNextImageKHR-semaphore-01779
introduced in vulkan sdk 1.3.275
Issue #1620
2024-08-29 13:01:11 +02:00
Flyinghead 757732d0f8 vk oit: load correct attachment. Only reset pipelines when needed
Fixes partial renders: ECCO initial sequence.
Issue #1614
Don't reset pipelines when resizing framebuffer.
2024-08-29 12:57:10 +02:00
Flyinghead 0ff9caf656 ci: make breakpad optional on all platforms
Issue #739
2024-08-29 12:06:29 +02:00
Flyinghead a93bd9e64e Merge remote-tracking branch 'origin/playstore' into dev 2024-08-24 18:08:59 +02:00
Flyinghead 308d9fc1ac Increase max transparent layers for some games
Issue #1604
Add 96 layers option to libretro core.
Issue #1610
2024-08-24 16:49:16 +02:00
Flyinghead 7a27a43ba4 vulkan: Fix multipass RTT in OIT mode
Use correct temp attachment depending on pass count. Keep attachment
index to bind the correct one before final subpass.
Use correct initial layout for OP+PT attachment 1 (was eUndefined) when
creating the RTT render pass.
Fixes Alone in the Dark cutscenes.
Issue #1609

Recreate RTT attachments if switching CopyToVRAM on/off.
2024-08-24 16:37:52 +02:00
Flyinghead 244bb724c9 naomi: add FFB support for Tokyo Bus Guide
Only rumble seems to be used.
Issue #1601

Add info about awave BIOS
2024-08-24 16:29:29 +02:00
github-actions[bot] 349083030d Fetch translations & Recreate libretro_core_options_intl.h 2024-08-23 22:20:21 +00:00
Flyinghead b99b3450c8 sh4: compute fsrra as 1/sqrt(x) instead of sqrt(1/x)
Fixes invisible chaos emerald in Sonic Adventure cutscene after Emerald
Coast.
Partial revert of ec3ad9b.
Issue #1600
2024-08-20 21:12:05 +02:00
Flyinghead 6061d402bd build fix 2024-08-17 18:08:53 +02:00
Flyinghead 4d06743d9a gdrom: don't crash on unsupported sector size
Fixes MINIDUMP-284
2024-08-17 17:56:35 +02:00
Flyinghead af7353225b pvr: rgb888 needs to be correctly aligned when xclip.min != 0
Fixes glitchy combat opening animation in soul calibur (with full
framebuffer emulation). Use slower but correct method instead.
Issue #1591
2024-08-17 17:29:32 +02:00
Flyinghead cb0b667129 maple: don't assert dma interrupt if using hardware dma trigger
Fixes Virtua Cop 2 pause when shooting. Regression due to ecce915
Issue #474
2024-08-17 17:23:34 +02:00
Flyinghead 00f60a3d62 win32: don't compile clock.c with clang
Issue #1588
2024-08-17 17:08:40 +02:00
github-actions[bot] 5565b79b9e Fetch translations & Recreate libretro_core_options_intl.h 2024-08-16 22:20:19 +00:00
Flyinghead 8ea12443d3 android: fix touchscreen coords when view is scaled
Samsung phones/tablets can scale down the emulator view to improve
performance. In this case, getPointerCoords() returns screen, not view
coordinates. Use MotionEvent.getX/Y() instead.
2024-08-16 13:12:27 +02:00
Flyinghead 6679cb2f31 android: show/hide keyboard in main thread to avoid deadlock
Tentative fix for deadlock when main thread is calling
JNIdc.rendinitNative(null), and render thread is blocked on a lock
trying to hide on-screen keyboard.
2024-08-16 10:17:06 +02:00
Flyinghead f1fd8b12e2 android: do all rumble/haptic on background thread
Haptic effects for the virtual gamepad must be done on a background
thread. Not sure about gamepad rumble but it shouldn't hurt.
Reuse haptic duration for haptic power (0-100).
Fix crash when power is zero (createOneShot needs power >= 1)
2024-08-15 17:25:02 +02:00
Flyinghead ecb468a723 msvc build fix 2024-08-15 13:05:02 +02:00
Flyinghead fbe7cc8fe3 input: crash when setting the keyboard to port None
Issue #1593
2024-08-15 12:28:22 +02:00
Flyinghead aafa9f0bf0 android: intent url ignored unless external storage legacy is enabled
Issue #1584

Accept fileDir (internal storage) as home folder in case it was created
without external storage.
2024-08-15 12:09:27 +02:00
Flyinghead dae3676979 android: NPE in NativeGLView when Emulator.currentActivity is null 2024-08-15 11:58:45 +02:00
Flyinghead 09ab139407 android: deadlock when Emulator::checkStatus is called concurrently
If checkStatus(wait = true) is called, any other thread will be blocked
even when calling with wait = false since the mutex is locked. This
happens on Android when JNIdc.rendinitNative(null) is called by the app
main thread.
Use a shared_future instead and unlock the mutex before waiting.
2024-08-15 11:55:07 +02:00
Flyinghead 138adc28d7 android: ANR when loading cheat file 2024-08-13 17:41:40 +02:00
Flyinghead 9fd80b952a Storage::getSubPath can throw if path doesn't exist (android) 2024-08-13 17:38:23 +02:00
Flyinghead a058481e36 oboe: log record stream buffer capacity, not output stream
Fixes MINIDUMP-43E
2024-08-13 17:18:31 +02:00
scribam 45bf218df4 ci: bump actions/setup-python to v5 2024-07-29 16:45:12 +02:00
scribam 6b3e86619e deps: fix libzip compilation error with gcc 14.1 2024-07-28 20:02:34 +02:00
scribam 56b8bb1245 vk: cleanup
* Use constants for extension names
* Prefer VK_USE_PLATFORM_* constants
* Remove IOS_MVK/MACOS_MVK deprecated code
2024-07-28 20:02:34 +02:00
scribam cea80560db deps: update submodules
* discord-rpc: use upstream repository
* googletest: v1.15.0
* libchdr: master
* oboe: v1.9.0
* rcheevos: v11.5.0
2024-07-28 20:02:34 +02:00
scribam 088c1e6b0d unit: build fix for apple platform when ctest is enabled 2024-07-28 20:02:34 +02:00
scribam bb048dea8f ci: use default xcode version
Currently, it is Xcode 15.4
2024-07-28 20:02:34 +02:00
scribam 588dca2bfd cmake: cleanup
* Set min macos deployment version to 10.13. This is the lowest version supported by Xcode 14.3.1 and 15+
* Prefer target_compile_options to add compilation flags
* Simplify macos custom commands with TARGET_FILE and TARGET_FILE_DIR
* Do not install discord-rpc and libzip files
2024-07-28 20:02:34 +02:00
github-actions[bot] 3afa4322f1 Fetch translations & Recreate libretro_core_options_intl.h 2024-07-26 22:20:39 +00:00
Flyinghead 33d1dafdb7 android: revert changesNotSentForReview param change
Probably due to the current weather conditions at google's HQ
2024-07-20 10:58:26 +02:00
Flyinghead 8b2c1bc5dc android: bug fixes
onInputDeviceAdded may be called with an invalid device id. Avoid NPE
onGenericMotionEvent: event may have a null device. Avoid NPE
getExternalFilesDir may return null if no external storage available.
Use getFilesDir in this case.
Catch exceptions in HomeMover and continue.
addStorage: catch SecurityException and alert user. Graceful failure.
2024-07-20 10:30:27 +02:00
Flyinghead 2b83df86cd boxart: don't save database when pausing (android, uwp)
Avoids ANR on android. Unnecessary since database is now saved
regularly.
2024-07-20 10:07:18 +02:00
github-actions[bot] 0b6b8b3753 Fetch translations & Recreate libretro_core_options_intl.h 2024-07-19 22:21:06 +00:00
Flyinghead 53d092c326 naomi: set SB_GDSTARD and SB_GDLEND when starting dma
Fixes toukon4 fmv freeze
Issue #1582
2024-07-17 10:05:58 +02:00
flyinghead bfba850ee7 Google Play install link 2024-07-16 09:49:29 +02:00
scribam db5a4d1247 ci: add lua54 for freebsd and netbsd 2024-07-14 10:32:33 +02:00
scribam 3ad00596a1 ci: use freebsd 14.1 2024-07-14 10:32:33 +02:00
Flyinghead 39e04b07b8 Merge remote-tracking branch 'origin/dev' 2024-07-11 18:27:44 +02:00
Flyinghead b9cbf3e47f lr: get rid of trash 2024-07-11 18:27:31 +02:00
Flyinghead 72d9ad34dc google play: don't send changes for review automatically 2024-07-08 17:15:42 +02:00
Flyinghead e72a867363 ui: only show dreamcast bios entry if bios present 2024-07-08 16:49:20 +02:00
scribam 2a4356e72c deps: update sdl to version 2.30.5 2024-07-06 14:04:24 +02:00
Flyinghead 136ce267dc aica: apply 6dB attenuation after adding channels in mono
Less saturation with sega bass fishing challenge's default audio
settings.
Issue #1564
2024-07-06 14:03:48 +02:00
github-actions[bot] c6f50fad9d Fetch translations & Recreate libretro_core_options_intl.h 2024-07-05 22:20:32 +00:00
Flyinghead 916afeb5ef Fix Cool Boarders Burrrn game id
Issue #1073
Issue #1265
2024-07-04 09:00:30 +02:00
Flyinghead 81842ccc23 Cool Boarders Burrn and Castle Fantasia fixes
Force HLE Bios for Cool Boarders Burrn.
Issue #1073
Force Copy to VRAM for Cool Boarders Burrn and Castle Fantasia.
Issue #1265
2024-07-03 17:38:23 +02:00
Flyinghead 4fdd28fab7 rend: intersect poly clipping with base clipping
Fixes glitch in FluffMatch split-screen (Fur Fighters)
Issue #145
2024-07-03 11:13:51 +02:00
Flyinghead a01edd22c7 Merge remote-tracking branch 'origin/dev' into playstore 2024-06-30 11:24:46 +02:00
Edward Li c1f5f2e8f9 Do the conversion in Oboe to try to get a low latency stream 2024-06-30 10:36:44 +02:00
scribam f6c1503887 deps: update sdl to version 2.30.4 2024-06-25 14:02:58 +02:00
scribam 71982eda7a miniupnp: add support for api version 18 2024-06-25 14:02:31 +02:00
Flyinghead fefdb6c661 Merge remote-tracking branch 'origin/master' into dev 2024-06-23 16:15:13 +02:00
Flyinghead 4dd490034a android: disable home folder migration 2024-06-23 16:13:28 +02:00
Flyinghead 719fd70860 sdl: always open haptic interface. use default rumble except for wheels
Always open joysticks haptic interface if available and create FFB
effects if supported.
Use default joystick rumble except for racing wheels (sine effect)
Revert 4e3d1caf3f
2024-06-23 16:06:50 +02:00
Flyinghead 49ad2b6864 naomi: save printer output as a screenshot
Use hostfs::saveScreenshot()
2024-06-23 16:00:31 +02:00
scribam 7d645541f8 ci: remove brew zstd 2024-06-23 11:15:34 +02:00
Flyinghead f50d6204dd android: tentative fix for touchscreen not working on android 14
Use more generic source test to detect touch events. Also get rid of
Retroid Pocket 2+ specific test.
Issue #1421
2024-06-23 11:05:40 +02:00
Flyinghead e270621a03 f355: fix gearbox and clutch mappings 2024-06-22 21:40:07 +02:00
Flyinghead 07172416c1 android: tentative fix for touchscreen not working on android 14
Use more generic source test to detect touch events. Also get rid of
Retroid Pocket 2+ specific test.
Issue #1421
2024-06-22 15:07:05 +02:00
github-actions[bot] f9dcd08cf3 Fetch translations & Recreate libretro_core_options_intl.h 2024-06-21 22:20:38 +00:00
Flyinghead 83a27b9125 android: import/export home folder
Use "folder" instead of "directory" in UI.
When game list is empty, show button to easily add a new content path.
Improve folder paths display in settings with middle ellipsis.
android: import/export home folder content
2024-06-21 18:37:34 +02:00
Flyinghead 9976fe10fb android: gamepad rumble support (untested)
Use single thread to handle rumble for virtual and physical gamepads.
Use heavy click effect for vgamepad buttons when available (android 10)
Handle rumble inclination param.
2024-06-21 18:32:25 +02:00
Flyinghead af7edadedb Merge remote-tracking branch 'origin/dev' into playstore 2024-06-21 18:20:40 +02:00
Flyinghead d882c48b4f android screenshots 2024-06-20 18:18:01 +02:00
Flyinghead d92790e69f sh4: incorrect div1 implementation if Rn == Rm 2024-06-20 18:12:11 +02:00
Flyinghead 5eef0309bf Merge remote-tracking branch 'origin/master' into dev 2024-06-20 18:02:36 +02:00
Flyinghead 5f88293fbd discord-rpc: disable clang-format 2024-06-19 15:08:09 +02:00
Flyinghead 245b9043c5 gl: GL_READ_FRAMEBUFFER doesn't exist in GLES2
and glBindFramebuffer isn't needed at this point
2024-06-19 15:06:13 +02:00
Flyinghead e3a1440e25 achievements: don't log token 2024-06-19 15:04:49 +02:00
Flyinghead 0a9eaa6cb8 android: storage fixes
storage: add file update date to FileInfo.
Savestates and custom textures can be loaded from content path / ASS.
Cache last savestate update date to improve perf on android.
android: Don't use scoped storage for android < 5. Optimize listContent.
Fix getSubPath
android: instrumented storage test
2024-06-17 09:53:32 +02:00
Flyinghead e4ca99afba android ci: bump versionCode on each run 2024-06-14 15:36:12 +02:00
Flyinghead e5ccf98693 android ci: set track to internal 2024-06-14 14:31:28 +02:00
Flyinghead e832509175 android ci: missing keystore password 2024-06-14 13:16:15 +02:00
Flyinghead 977d6c6f95 android: upload to google play 2024-06-14 12:59:19 +02:00
Flyinghead 2103dd5a7a storage: add exists() method. load bios from content path. android fix
Add Storage::exists() method
Allow dc and arcade bios to be loaded from content path.
Fix android getSubPath when called on a root uri.
2024-06-14 12:39:32 +02:00
Flyinghead 9df12f950b android: target android 13
disable non-android CI jobs
2024-06-13 20:25:12 +02:00
Flyinghead 272f25ceb3 discord-rpc: disable clang-format 2024-06-13 16:49:34 +02:00
Flyinghead 46340e7e77 ui: add title to select file/folder popups. fix frame padding
android: always do write test in new home folder
2024-06-13 16:05:36 +02:00
Flyinghead aed4d21a4f android: prepare transition to sdk 30+. cache last savestate path
Migrate home folder to externalFilesDir
(/sdcard/Android/data/com.flycast.emulator/files) if running on android
10+.
Use externalFilesDir for home by default. No more onboarding on first
install.
Use content uri instead of hacking out real path since the latter won't
work on higher target sdk.
Cache last readable savestate path in hostfs::getSavestatePath(). All
content folders are scanned when not found, which is very slow with ASS
2024-06-13 15:36:29 +02:00
Flyinghead 9b4667cb38 windows: less log when Storage::getFileInfo fails 2024-06-12 11:08:24 +02:00
Flyinghead ec3ad9b328 sh4: use double for fipr and ftrv. divide before sqrt for fsrra. ssa fix
dynarec: use double to implement fipr and ftrv except on arm32
interpreter: always use double for fipr and ftrv
fsrra: perform division before square root
fmac: use std::fma or native fma op
get rid of unused dynarec op shop_swap
ssa: dead register pass must assume interpreter fallback modifies all
registers
ssa: replace reg+0 address by reg in constant propagation pass
decoder: replace address offset 0 by null param for indexed mem access
2024-06-12 10:54:15 +02:00
Flyinghead ca613db70d ui: better pause menu dpad nav. minor ui fixes
Tweak imgui nav algorithm to improve pause menu nav with dpad.
Imgui widgets name conflicts on network settings tab
2024-06-11 17:31:36 +02:00
Flyinghead 9fd48e7de3 wrong id for capcom vs snk millenium fight 2000 PRO (cvsgd) 2024-06-11 16:49:21 +02:00
Flyinghead 1277a8ff13 fix auto savestate
Automatic save state when unloading the game stopped working
Regression introduced by 6f0581032b
2024-06-11 16:44:42 +02:00
Flyinghead 8adec3f20b achievements: crash when unloading a game with active async task
Async tasks may reference the active game and will crash if it's been
unloaded/freed.
Fixes MINIDUMP-38H
2024-06-11 16:38:30 +02:00
scribam 9aa7371d82 deps: update imgui to version 1.90.8 2024-06-09 15:39:10 +02:00
scribam 0bf1877d96 cmake: use fallback git values 2024-06-09 15:38:39 +02:00
Flyinghead 4cd6278104 rend: force palette update when setting dx order. extra depth for cvs
Force palette update when changing directx color order.
Add 10k extra depth scale to Capcom vs SNK 2000 Pro and cvs.zip to fix
winner character portraits not appearing during ending.
Issue #1546
2024-06-08 16:43:52 +02:00
github-actions[bot] 14b8d4e915 Fetch translations & Recreate libretro_core_options_intl.h 2024-06-07 22:20:06 +00:00
sandboxgamedev123 ddb012bbd2 Add a 32-bit AppImage Script for Linux (#1539) 2024-06-05 15:54:41 +02:00
Flyinghead bfe09667f4 disable native depth interp for mortal kombat. force JP for vonot
Revert (again) forcing native depth interp for AMD gpus
Disable native depth interpolation for Mortal Kombat
Issue #1145
Force Japanese bios for vonot
Issue #1542
2024-06-05 15:53:08 +02:00
Flyinghead 4e3d1caf3f input: temporary logging for failed haptic effects 2024-06-04 13:27:26 +02:00
Flyinghead 6777aa39cb ui: disable dx9 selection if a naomi 2 game is running
Issue #1448
2024-06-03 19:25:22 +02:00
Flyinghead 9bdaa6c40b naomi: drop support for gdi. default to first bios region found
Use the first BIOS region found if the requested one can't be located.
2024-06-03 19:08:19 +02:00
Flyinghead 021249c321 update screenshots (flatpak, AltStore) 2024-06-02 17:33:47 +02:00
Flyinghead e7a4e64a6b android: fix imgui crash when editing virtual gamepad layout
Happens with openGL
Fixes MINIDUMP-374
2024-06-02 17:28:55 +02:00
scribam b840a4f477 windows: fix unit tests 2024-06-01 19:05:23 +02:00
Flyinghead bad55204f2 android: rename packages and activities 2024-06-01 19:03:58 +02:00
Edward Li 70fe47dacf Pretty print for Xcode 15 console 2024-06-01 11:13:24 +02:00
Edward Li 24e579ed99 Fix macOS debug build crash by providing a non empty ID (for the root of a window) 2024-06-01 11:13:24 +02:00
Flyinghead 8ddbe9212a Merge remote-tracking branch 'origin/master' into dev 2024-06-01 11:06:45 +02:00
Flyinghead adeba60ba9 input: ffb support for arcade games. rumble support (f355, 18wheeler)
SDL force feedback for racing wheels.
Support for jvs ffb (f355, 18wheeler), atomiswave (maxspeed, ftspeed)
and midi ffb (initd, clubk, kingrt66, sgdrvsim).
Simple haptic rumble for f355 and 18wheeler.
2024-06-01 11:03:14 +02:00
scribam 95de83431b uwp: fix http ContentLength assignment 2024-05-31 17:34:31 +02:00
scribam 112e05ed5d libzip: enable zstd 2024-05-31 17:34:01 +02:00
Blackbird88 90896368b8 Cheats: Sega GT (USA) - Widescreen cheat 2024-05-27 10:03:55 +02:00
Relwi ce46d1a383 Update README.md
Remove an unnecessary backtick
2024-05-27 10:03:24 +02:00
Flyinghead c1abadb6cd achievements: race condition. pause management. imgui fixes
Race condition when promise is deleted before the future is created
(login)
Require username and password before login.
Disallow pause in hardcore mode when needed.
imgui: fix some failing assertions

Issue #761
Fixes MINIDUMP-35Y, MINIDUMP-34A, MINIDUMP-35K, MINIDUMP-34Y
2024-05-27 10:02:43 +02:00
github-actions[bot] e85fa82101 Fetch translations & Recreate libretro_core_options_intl.h 2024-05-24 22:19:56 +00:00
Flyinghead 0a0d30309b achievements: run all http requests on a background thread
Fixes freeze when unlocking cheevos and other events.
Issue #761
2024-05-24 18:00:28 +02:00
Eric Warmenhoven 30e5466d90 libretro build fix on apple 2024-05-24 08:28:44 +02:00
Blackbird88 48dfab7397 Cheats: Faster Than Speed (Atomiswave) - Widescreen cheat 2024-05-24 08:28:11 +02:00
Flyinghead 4747252187 Merge remote-tracking branch 'origin/dev' 2024-05-23 10:40:57 +02:00
scribam a5608f4f22 android: update project
- Upgrade AGP dependency from 8.3.0 to 8.4.1
- Upgrade Gradle version to 8.6
- Use version catalogs
2024-05-22 16:16:07 +02:00
scribam 20652516e7 deps: update sdl to version 2.30.3 2024-05-22 16:15:40 +02:00
scribam f05e5f3582 deps: update libchdr 2024-05-22 16:15:40 +02:00
scribam 72e892a77e deps: update imgui to version 1.90.6 2024-05-22 16:15:40 +02:00
scribam 0fa3e9a37b cmake: better version conversion for uwp 2024-05-21 10:59:10 +02:00
Flyinghead 1256680a99 lr: Delay Frame Swapping should be enabled by default 2024-05-21 10:45:50 +02:00
Flyinghead 81bebdb900 cheats: fix floigan bros (pal) cheat
this cheat shouldn't be used for the ntsc version.
2024-05-21 10:41:21 +02:00
Flyinghead 6cc64c18dd network: add ports for dee dee planet, floigan bros, IGP and tetris 2024-05-21 10:40:01 +02:00
scribam 6b18ad7e3e cmake: better version conversion for uwp 2024-05-18 13:15:12 +02:00
Edward Li 2797cca5ff Always use BSD sed 2024-05-18 12:37:10 +02:00
Flyinghead b7a2e605f9 dx11: use ALLOW_TEARING flag to disable vsync if available 2024-05-18 12:36:29 +02:00
Flyinghead ec82c7b9ed gl: only display crosshairs when needed
regression due to 4f834610b3
2024-05-18 12:11:08 +02:00
github-actions[bot] 88f23958ac Fetch translations & Recreate libretro_core_options_intl.h 2024-05-17 22:19:56 +00:00
Flyinghead 4f834610b3 gl: refactor vmu and xhair drawing. Blit rendered frame only once
Refactor vmu and xhair drawing to use the same code as libretro.
Fix an issue were each rendered frame was blit twice to the backbuffer.
2024-05-17 17:37:32 +02:00
Flyinghead e2e9a54e0e std::swap is undefined for vector<bool> 2024-05-15 14:20:13 +02:00
Flyinghead cc56b0fbae vk: multi render support
Fixes Quake III split screen vs. and MSR rear view mirror.
Issue #1511
2024-05-15 14:01:58 +02:00
Flyinghead 5755c5b3c6 fix compile warning 2024-05-15 12:33:06 +02:00
Flyinghead 34216f77af naomi: fix marstv freeze
Force JP BIOS version D for this game.
Issue #1508
2024-05-15 11:55:06 +02:00
Flyinghead 21c77adc4d os_notify 2024-05-14 22:43:55 +02:00
Flyinghead 35acb7e62c ui: load savestate thumbnails asynchronously. limit thumbnail size
GetLastFrame can take max width or height.
Limit width of savestate screenshot to 640.
Load savestate thumbnail in async task.
2024-05-14 14:23:40 +02:00
Flyinghead b5f49d6c3a ios build fix 2024-05-13 16:27:31 +02:00
Flyinghead de403a6203 switch, uwp, libretro build fixes 2024-05-13 16:12:32 +02:00
Flyinghead 6f0581032b save screenshot. add screenshot to savestates
Retrieve last frame rgb data (gl, vk, dx9, dx11).
Specific save screenshot code for android, iOS and UWP.
Add Save Screenshot emu key (F12 by default)
vk: defer deletion of in-flight textures when texture cache is cleared.
vk: fix issue when updating imgui textures after a render pass has begun
(achievements)
vk: palette texture not updated after a state has been loaded.
gl: Move opengl-specific stuff into opengl imgui driver.
savestate: Add non compressed header, following by screenshot png data,
before actual savestate.

Issue #842
2024-05-13 15:47:34 +02:00
Blackbird88 f13d7ad2dc Cheats: Tokyo Xtreme Racer 1 (USA) - Widescreen cheat 2024-05-11 17:06:31 +02:00
github-actions[bot] 90b06a688b Fetch translations & Recreate libretro_core_options_intl.h 2024-05-10 22:19:57 +00:00
Blackbird 1b6b61d253 Cheats: Tokyo Xtreme Racer 2 fix
Fixes broken cheat
2024-05-10 11:40:58 +02:00
Flyinghead 83493cc14b achievements: fix size of multiple challenge indicators popup
Issue #761
2024-05-09 18:26:28 +02:00
Flyinghead 9bf60dde3c ui: bug fixes. cheats window changes
Fix boxart list navigation with DPad (regression).
Get rid of several bogus PopStyleVar/PopID.
Better navigation of pause menu buttons.
imgui: tweak NavScoreItem to help pause menu nav.
Allow achievement list navigation with DPad.
Open cheats window fullscreen. Open Add Cheat window as a modal popup.
Add game_scanner.cpp
2024-05-09 10:21:56 +02:00
Flyinghead 24954ec599 work around mingw-w64 init crash
commit https://sourceforge.net/p/mingw-w64/mingw-w64/ci/7b33798917a50cf023f1622eee8eba6d7874b796/
introduces a static initialization order fiasco if a static object is
calling clock_gettime() in its constructor.
2024-05-09 10:19:33 +02:00
Flyinghead c53a1c42c6 work around mingw-w64 init crash
commit https://sourceforge.net/p/mingw-w64/mingw-w64/ci/7b33798917a50cf023f1622eee8eba6d7874b796/
introduces a static initialization order fiasco if a static object is
calling clock_gettime() in its constructor.
2024-05-07 22:33:46 +02:00
Flyinghead 13302b87c8 move ui to its own folder 2024-05-07 22:23:51 +02:00
Flyinghead f76d05a3d5 achievements: leaderboard notifications. detailed toast message
Draw achievement notifications using imgui drawlist api
Fixes for insets
Issue #761
2024-05-07 17:50:36 +02:00
Flyinghead 763d9ce06a ui: split display_settings 2024-05-06 22:26:09 +02:00
Flyinghead 6ab43096a2 ui: use uiScaled() 2024-05-06 21:54:55 +02:00
Flyinghead ceec01ac2e ui: use imgui for vmu on pause menu. toast notifications
Allow nearest sampling with imgui textures (vmu, crosshair)
Use raii for styles and colors
2024-05-06 21:31:04 +02:00
Flyinghead 7327e52e71 ui: crash when loading asian fonts on windows
FontNo must be reset to 0 for Font Awesome.
Issue #1503
Fixes MINIDUMP-314
2024-05-06 14:45:28 +02:00
Flyinghead f04e9d4a65 achievements: better game load message when no achievements
Issue #761
2024-05-06 14:35:00 +02:00
Flyinghead c386f64faa macos: bump minimum macOS version to 10.11 to avoid build error 2024-05-05 16:06:57 +02:00
Flyinghead ff33ff2b88 ui: change pause menu layout. add icons here and there
Always display savestate absolute date.
2024-05-05 16:02:37 +02:00
Edward Li 17db07703e Use Xcode 15.3 2024-05-04 20:53:24 +02:00
Flyinghead 75f64efe93 fix buymeacoffee 'username' 2024-05-04 20:35:11 +02:00
Flyinghead ab8b4f0e54 buymeacoffee funding
stricter deserialize verify for broadcast/cable/region
2024-05-04 20:33:37 +02:00
Flyinghead 43ba8953a2 vk: don't delete the ImGui driver when recreating the swap chain
It might be drawing at this point so just reset it.
2024-05-04 19:24:02 +02:00
Flyinghead 6de2f160a1 achievements: hardcore mode 2024-05-04 17:38:42 +02:00
flyinghead ccc9931de8 achievements: fix crash when loading image cache
Fixes MINIDUMP-312, MINIDUMP-313
Issue #761
2024-05-04 13:51:59 +02:00
github-actions[bot] 0517a4600c Fetch translations & Recreate libretro_core_options_intl.h 2024-05-03 22:19:41 +00:00
Flyinghead fe17d459a5 ui: achievements list, new pause menu
Fix threading issue when hashing disk for RA. Protect cacheMap with
mutex.
Achievement current challenges displayed as small icons.
Embed FontAwesome symbols.
New pause menu.
Issue #761
2024-05-03 20:09:31 +02:00
Edward Li 2d4684a462 Use Xcode 15.3 2024-05-01 18:33:17 +02:00
Flyinghead 300cf0d437 better RetroAchievements UI and threading
Pop ups for authentication, game load, game completed, achievements
unlock and progress.
Handle disk changes.
Issue #761
2024-05-01 18:32:39 +02:00
Flyinghead c96e828c63 move http_client to oslib 2024-04-29 16:17:50 +02:00
Flyinghead 4666ea2fdb macos: bump minimum macOS version to 10.11 to avoid build error 2024-04-29 15:31:21 +02:00
Flyinghead 8f5f2caae6 Merge remote-tracking branch 'origin/master' into dev 2024-04-29 15:27:23 +02:00
Flyinghead 8fdd1dde3d RetroAchievements support
MVP
Issue #761
2024-04-29 14:59:47 +02:00
github-actions[bot] 8e96590065 Fetch translations & Recreate libretro_core_options_intl.h 2024-04-26 22:20:05 +00:00
Flyinghead d46b181084 ui: fix cosmetic issues
Limit Filter fields width to what's available. Issue #1488
Avoid bouncing loop when scrollbar appearance and responsive boxart size
work against each other. Issue #1489
2024-04-25 12:57:34 +02:00
scribam e46815d070 ci: update netbsd and openbsd versions 2024-04-20 09:16:36 +02:00
github-actions[bot] 3c38fc1f16 Fetch translations & Recreate libretro_core_options_intl.h 2024-04-19 22:19:34 +00:00
Díaz Urbaneja Víctor Diego Alejandro (Sodomon) 47b6a90bec Update README.md
edited build instructions
2024-04-18 09:10:50 +02:00
Flyinghead de6a43bd21 savestate: drop support for legacy libretro and <v16 savestates 2024-04-16 09:40:55 +02:00
github-actions[bot] 7438094d7c Fetch translations & Recreate libretro_core_options_intl.h 2024-04-12 22:19:05 +00:00
Flyinghead 336706e728 move most os_* funcs to oslib
add os_DestroyWindow and os_UpdateInputState
2024-04-12 17:37:45 +02:00
C.W. Betts 8f486e71cb Update types.h
Use angle brackets for including pthread.h
2024-04-12 09:24:10 +02:00
Flyinghead b378161837 lr: switch build fix 2024-04-11 18:50:49 +02:00
Flyinghead a136583189 drop dispmanx support. move switch main() to its own file
Dispmanx support is provided by SDL
Enable omx audio and set TARGET_VIDEOCORE when building for RPi3
2024-04-11 16:27:28 +02:00
Flyinghead 06a6e26588 get rid of os_GetSeconds()
replace it with std::chrono-based getTimeMs()
2024-04-11 15:25:25 +02:00
Flyinghead 5541d34a9e lr win32 build fix 2024-04-10 18:10:21 +02:00
Flyinghead 108c8a4b5d vk: move macOS video routing code from context to renderer 2024-04-10 17:31:23 +02:00
Flyinghead 9e916ca1c9 minor input and lua fixes
Make macOS keyboard class with haptic code
Call SDL_JoystickSetPlayerIndex using maple port
Add Network event for LUA
Set proper controller unique id on iOS
rumblePower wasn't copied over new mappings.
2024-04-10 17:24:47 +02:00
Flyinghead 42e98e86d0 set thread names
Name all threads to help debugging and improve crash reports (windows
only)
Add ^C handler for clean exit on linux
2024-04-10 17:08:24 +02:00
Flyinghead 010fba15a8 macOS build fix 2024-04-08 21:26:18 +02:00
Flyinghead bf249061cf thegamedb: ignore common disk ids T0000 and T0000M
These are default disk ids and shouldn't be used to identify media
2024-04-08 19:09:14 +02:00
Flyinghead 24db1422b8 ui: rearrange Settings > Video screen
Issue #665
2024-04-08 19:07:44 +02:00
Flyinghead da6c34b2fd android workflow: fetch submodules recursively (for libadrenotools) 2024-04-07 12:34:34 +02:00
Flyinghead a6c4530e22 vulkan: allow custom GPU driver loading with libadrenotools
Issue #1471
2024-04-07 12:27:54 +02:00
Flyinghead e8340bfa5e maple: implement AllStatusReq for controller and VMU 2024-04-07 11:47:42 +02:00
Flyinghead eaa22a49d1 msvc build fix 2024-04-06 19:07:27 +02:00
Flyinghead 4f87a3556e Fix vmu beep frequency 2024-04-06 17:43:19 +02:00
Flyinghead 41d418ed25 bump libchdr to match master 2024-04-06 17:21:27 +02:00
github-actions[bot] 9d6eab74e1 Fetch translations & Recreate libretro_core_options_intl.h 2024-04-05 22:20:01 +00:00
scribam a0c81d2f2a deps: update sdl to version 2.30.2 2024-04-03 10:50:17 +02:00
flyinghead d6efbc513c win: fix dump textures and box art saves when path contains non-ascii
Texture dumping and local boxart scraper were failing on windows if
image path contains non-ascii chars. nonwide::fopen must be used.
2024-04-03 10:49:40 +02:00
github-actions[bot] ed78eb4d50 Fetch translations & Recreate libretro_core_options_intl.h 2024-03-29 22:19:29 +00:00
Flyinghead 236b747db8 gl: fix GLES2 build
Issue #1470
2024-03-28 17:48:39 +01:00
Flyinghead c9fafa0ed1 widescreen cheats for Surf Rocket Racers (US) and Love & Berry 1 and 3
Courtesy of Goddamn Superhero
2024-03-26 18:43:38 +01:00
Flyinghead 4bd8866164 libretro: don't load overridden settings from frontend
Fixes game specific overrides being ignored.
2024-03-26 18:40:48 +01:00
Flyinghead f346bcd68b elf: only load PT_LOAD sections 2024-03-24 10:16:02 +01:00
github-actions[bot] 187991d71f Fetch translations & Recreate libretro_core_options_intl.h 2024-03-22 22:19:19 +00:00
Alexandre Bouvier 40cdef6c1c cmake: allow system glslang library 2024-03-19 14:16:10 +01:00
Bobby Smith 8252a28e48 [Libretro] Check for per-pixel compatibility and hide the option if not supported 2024-03-17 17:55:23 +01:00
Flyinghead c7ee42f0ba ios: don't use glad
Fixes crash at start up on iOS.
Issue #1461
2024-03-17 17:54:37 +01:00
Flyinghead e27b5dc1aa Merge remote-tracking branch 'origin/master' into dev 2024-03-16 19:40:48 +01:00
github-actions[bot] 966ff3767d Fetch translations & Recreate libretro_core_options_intl.h 2024-03-15 22:19:31 +00:00
Flyinghead 056a02357d Cardcaptor Sakura widescreen cheat 2024-03-14 13:22:44 +01:00
Flyinghead 6115a918b2 arm dynarec: apply mask to mem write8 and write16 value operand
Compilers do not cast the operand, which results in u8 handlers being
called with an u32 value.
2024-03-14 13:21:10 +01:00
Flyinghead 3ffb09ec72 gl: fully recreate opengl texture when loading a custom one
Regenerate texID and call glTexStorage2D when loading a custom texture
(GL 4.2+, GLES3).
rend: missing old_vqtexture_hash in move constructor.
2024-03-14 12:56:11 +01:00
Flyinghead de89d8cfed rend: fix Space Harrier arcade in Shenmue
Use the original tex dimensions and make sure they never change between
updates.
2024-03-12 14:56:13 +01:00
Flyinghead c7d6525c51 force PAL for MTV Sports - Skateboarding (EU) 2024-03-12 14:37:38 +01:00
Flyinghead 5ce1f92e5c naomi: allow mapping of left & right trigger 2
Makes rear brake usable in wild riders
Issue #1450
2024-03-12 14:36:38 +01:00
Flyinghead 464defe0d7 don't force Native Depth Interpolation for AMD GPUs
Some AMD GPUs have issues with this option enabled so let the user
decide.
partial revert of 9f9b29b833 and
cab19ad54b.
Issue #1445

Add BSD CI badge to README
2024-03-10 14:17:21 +01:00
github-actions[bot] d323490d1f Fetch translations & Recreate libretro_core_options_intl.h 2024-03-08 22:20:07 +00:00
scribam d8c15de030 deps: update sdl to version 2.30.1 2024-03-07 15:01:59 +01:00
Flyinghead b55054249f ui: file dropping can start multiple games at once
Happens on macOS, linux and likely others.
Fixes MINIDUMP-2N4
2024-03-07 15:01:28 +01:00
Flyinghead 0aa8910742 ui: update gamepad settings for both console and arcade profiles 2024-03-06 16:53:43 +01:00
Flyinghead 43bb7c83f7 hide P3 and P4 light gun crosshairs for arcade games 2024-03-06 16:42:43 +01:00
Flyinghead 391da7023f sh4: fix SCIF serialization
Fixes MINIDUMP-2M0
Add some diag logging to win_vmem
2024-03-04 17:02:42 +01:00
Flyinghead b0a268b89e richer discord presence using boxart from thegamesdb 2024-03-03 16:03:22 +01:00
scribam 960b8134c1 ci: update mathieu-bour/setup-sentry-cli action 2024-03-02 18:37:52 +01:00
scribam 5a51749daa libretro: fix translation 2024-03-02 18:37:20 +01:00
scribam d2dc60ec00 android: update android gradle plugin to version 8.3.0 2024-03-02 18:36:54 +01:00
github-actions[bot] 33bcf4443f Fetch translations & Recreate libretro_core_options_intl.h 2024-03-01 22:19:09 +00:00
Flyinghead 62d00578af fix compile warnings 2024-03-01 12:58:53 +01:00
Flyinghead dac5c008ab Discord Presence support
Issue #1289
2024-03-01 12:34:49 +01:00
Flyinghead 588035d9eb set currently played game name in the window title
Issue #28
2024-03-01 12:00:24 +01:00
Bobby Smith f63a82afc4 Update libchdr 2024-02-29 19:58:39 +01:00
Flyinghead c052822fd4 jojo's bizarre adventure (US) requires NTSC 2024-02-29 16:45:14 +01:00
Flyinghead 2846b3002b rawinput: append device id to device name
Append device id to friendly name to distinguish between generic
HID-compliant devices.
Issue #664
Issue #835
Better UI for device tables using new imgui table API.
2024-02-29 16:43:53 +01:00
Flyinghead 19a240503d minor clean up 2024-02-29 16:26:49 +01:00
Flyinghead c9d3096e41 android: hid barcode scanner support 2024-02-27 17:39:51 +01:00
Flyinghead d6ae47d0f7 fix FreeBSD x64 segfault context
Issue #1401
2024-02-27 17:39:51 +01:00
Flyinghead 40a7c08d14 isofs: fix long directory listing
Directory entries can't cross a sector boundary, so reading must
continue on the next one.
Add list() method
2024-02-27 17:39:51 +01:00
Flyinghead 6f8a588794 bump depth scale for NHL 2K2
Fixes helmet rendering in team selection menu
Issue #1416
2024-02-27 17:39:51 +01:00
Flyinghead 156aafe95b sh4: fix P4 region mapping and on chip ram addressing
P4 region is normally mapped outside of the sq and system registers
areas (E4-EF, F8-FE).
Fixes NHL 2K2 missing helmet and jersey textures. Issue #1416
Fixes invalid geometry in worldkicks series (using interpreter or 4 GB
vmem space)
Fix On Chip RAM addressing: bit 13 or 25 is used to select the bank.
2024-02-27 17:39:51 +01:00
scribam 1017d3eb95 deps: sync imgui_impl_vulkan.cpp with upstream 2024-02-27 17:39:51 +01:00
scribam 3059b43121 deps: update imgui to version 1.90.4 2024-02-27 17:39:51 +01:00
Flyinghead 93789e2a63 sdl: support multiple mice when allowed by the platform 2024-02-27 17:39:51 +01:00
Flyinghead 6639d6b167 naomi: fix shaktam inputs
Issue #1420
2024-02-27 17:39:51 +01:00
scribam daef33cea5 cmake: improved parallelism in msbuild 2024-02-27 17:39:51 +01:00
scribam a7c89701fe ci: use cross-platform-actions/action to build on bsd systems 2024-02-27 17:39:51 +01:00
scribam 9a119e7646 bsd: update segfault context for arm64 2024-02-27 17:39:51 +01:00
scribam c8462e1f78 deps: update imgui to version 1.90.3 2024-02-27 17:39:51 +01:00
scribam 50944772b7 linux: use egl with x11 instead of glx 2024-02-27 17:39:51 +01:00
scribam 952a785bf0 deps: update libchdr 2024-02-27 17:39:51 +01:00
scribam f9eed1ed3f deps: update libzip to version 1.10.1 2024-02-27 17:39:51 +01:00
scribam b7df183c7c ci: use latest devkitpro docker image 2024-02-27 17:39:51 +01:00
Flyinghead 13edf858e3 init drive when running .elf. Skip special settings for BIOS and .elf. 2024-02-27 17:39:51 +01:00
Flyinghead d45de9e8a9 gladLoader: check return code and log. cheats: light refactoring 2024-02-27 17:39:51 +01:00
Flyinghead 81cbf45bdb samsptk: use cheat instead of extra depth scale
Use a cheat to fix the game bug instead of dealing with ginormous depth
values.
2024-02-27 17:39:51 +01:00
Flyinghead d340b620c3 gdrom: delay "no disk" reporting to let the BIOS play the boot animation
Thanks to kihato for the prototype code.
Issue #587
2024-02-27 17:39:51 +01:00
Flyinghead 443d5a2ba6 pvr: apply a negative bias to background plane depth
Fixes skybox in Xtreme Sports. Issue #1381
Fixes background clipping in Blue Stinger (JP) intro. Issue #721
Fixes Windows CE yuv FMV black screen (4x4 EVO, Armada, Carsear's
Palace, Giant Killers, PBA bowling, Starlancer, Tomr Raider, Wild Metal,
Who wants to beat up...)

Get rid of ForceWindowsCE option
Force PAL for Super Runabout (EU)
2024-02-27 17:39:51 +01:00
Flyinghead 894a38fb71 ui: replace Exit by Close Game. Better format for some UI values.
Issue #1383
2024-02-27 17:39:51 +01:00
Flyinghead aea37b3bd8 gdrom: set correct lead-out FAD of single-density area
Use end FAD +1 of track 2 as start of lead-out for single density area.
gdi: set track end FAD based on track size, not start of next track
chd: ignore pad frames when calculating end FAD
cdi: end FAD was one off
Issue #1386
2024-02-27 17:39:51 +01:00
Flyinghead b5eecb79b8 android: hid barcode scanner support 2024-02-26 16:27:18 +01:00
Flyinghead f629c352e1 fix FreeBSD x64 segfault context
Issue #1401
2024-02-26 11:27:03 +01:00
Flyinghead ff91d1101a isofs: fix long directory listing
Directory entries can't cross a sector boundary, so reading must
continue on the next one.
Add list() method
2024-02-25 15:59:22 +01:00
Flyinghead 4f1512d369 bump depth scale for NHL 2K2
Fixes helmet rendering in team selection menu
Issue #1416
2024-02-25 14:40:37 +01:00
Flyinghead 2dde1d5e7b sh4: fix P4 region mapping and on chip ram addressing
P4 region is normally mapped outside of the sq and system registers
areas (E4-EF, F8-FE).
Fixes NHL 2K2 missing helmet and jersey textures. Issue #1416
Fixes invalid geometry in worldkicks series (using interpreter or 4 GB
vmem space)
Fix On Chip RAM addressing: bit 13 or 25 is used to select the bank.
2024-02-25 14:37:27 +01:00
scribam 3c8769cb5c deps: sync imgui_impl_vulkan.cpp with upstream 2024-02-24 22:08:40 +01:00
scribam ba12c01ab8 deps: update imgui to version 1.90.4 2024-02-24 22:08:40 +01:00
Flyinghead 713739bbc7 sdl: support multiple mice when allowed by the platform 2024-02-24 21:33:40 +01:00
Flyinghead 4667d17d78 naomi: fix shaktam inputs
Issue #1420
2024-02-24 19:42:41 +01:00
github-actions[bot] bc51aefa9c Fetch translations & Recreate libretro_core_options_intl.h 2024-02-23 22:19:36 +00:00
Immersion95 67c4e62c51 Adds option to enable/disable "Fix Upscale Bleeding Edge"
Helps with texture bleeding case when upscaling. Disabling it can help if pixels are warping when upscaling in 2D games (MVC2, CVS, KOF, etc.)
2024-02-22 11:30:26 +01:00
scribam b71541f8dd cmake: improved parallelism in msbuild 2024-02-22 09:21:34 +01:00
scribam 56cad843c9 ci: use cross-platform-actions/action to build on bsd systems 2024-02-21 08:46:27 +01:00
scribam 1b0781c680 bsd: update segfault context for arm64 2024-02-21 08:46:27 +01:00
scribam 0c5e79d618 deps: update imgui to version 1.90.3 2024-02-17 17:40:22 +01:00
scribam 5c8d7021f6 linux: use egl with x11 instead of glx 2024-02-17 17:38:39 +01:00
scribam 8d2bcdf35e deps: update libchdr 2024-02-17 17:37:32 +01:00
scribam eb2826f6d3 deps: update libzip to version 1.10.1 2024-02-15 10:00:56 +01:00
scribam 6cb929953c ci: use latest devkitpro docker image 2024-02-10 12:41:51 +01:00
Flyinghead 232924d88a init drive when running .elf. Skip special settings for BIOS and .elf. 2024-02-10 12:41:17 +01:00
Flyinghead 90b13a40ab gladLoader: check return code and log. cheats: light refactoring 2024-02-10 12:06:48 +01:00
Flyinghead a50f5765da Merge remote-tracking branch 'origin/master' into dev 2024-02-10 11:58:39 +01:00
github-actions[bot] 44fa364f36 Fetch translations & Recreate libretro_core_options_intl.h 2024-02-09 22:19:47 +00:00
Flyinghead 7029e1615a systemsp: lovebery needs Copy to VRAM. Allow space in card codes.
Enable Copy to VRAM for lovebery and lovebero.
Allow space characters in card codes.
Issue #1388
Force HLE BIOS for Suika.
Issue #1278
2024-02-09 13:05:38 +01:00
Flyinghead 3469b7fca7 gl: use red for single channel textures instead of alpha on GLES3
Only GLES2 needs to use the alpha channel. glTexStorage2D only supports
red.
Issue #1391
2024-02-09 12:59:50 +01:00
Flyinghead 434083c716 samsptk: use cheat instead of extra depth scale
Use a cheat to fix the game bug instead of dealing with ginormous depth
values.
2024-02-07 19:41:03 +01:00
Flyinghead d9d91381b5 gdrom: delay "no disk" reporting to let the BIOS play the boot animation
Thanks to kihato for the prototype code.
Issue #587
2024-02-07 16:11:25 +01:00
Flyinghead 531c6f94d5 pvr: apply a negative bias to background plane depth
Fixes skybox in Xtreme Sports. Issue #1381
Fixes background clipping in Blue Stinger (JP) intro. Issue #721
Fixes Windows CE yuv FMV black screen (4x4 EVO, Armada, Carsear's
Palace, Giant Killers, PBA bowling, Starlancer, Tomr Raider, Wild Metal,
Who wants to beat up...)

Get rid of ForceWindowsCE option
Force PAL for Super Runabout (EU)
2024-02-07 16:02:55 +01:00
Flyinghead 9aa9b5bebc ui: replace Exit by Close Game. Better format for some UI values.
Issue #1383
2024-02-07 11:05:09 +01:00
Flyinghead e592650afc gdrom: set correct lead-out FAD of single-density area
Use end FAD +1 of track 2 as start of lead-out for single density area.
gdi: set track end FAD based on track size, not start of next track
chd: ignore pad frames when calculating end FAD
cdi: end FAD was one off
Issue #1386
2024-02-06 11:07:20 +01:00
flyinghead c146a92f83 Merge pull request #1379 from flyinghead/dev
merge dev branch
2024-02-03 18:25:15 +01:00
dakrk d4fa3c441e cheats: fix parsing cheat codes on some platforms
using strtol here instead of strtoul when cheat code values are expected to be unsigned and are above 7fffffff breaks on platforms like Windows where long is 32-bit even on 64-bit platforms, capping out at 2147483647 and causing some cheat codes to break.
2024-02-03 18:19:40 +01:00
scribam 47eeab9985 switch: lock devkipro docker image to known good version 2024-02-03 16:28:57 +01:00
scribam be8c559b2f deps: update sdl to version 2.30.0
vcpkg is no longer required to build sdl for uwp
2024-02-03 16:28:57 +01:00
scribam 51d25bb49b android: update android gradle plugin to version 8.2.2 2024-02-03 16:28:57 +01:00
github-actions[bot] 6d69598800 Fetch translations & Recreate libretro_core_options_intl.h 2024-02-02 22:19:10 +00:00
Flyinghead 36684bf82c vk: share shader code between regular and oit renderers 2024-02-01 18:19:03 +01:00
Flyinghead cdaaeb5b27 naomi: printer fixes
Fix create bitmap DC2 sequence: 4 bytes then data.
Record msb mode at time of image definition as it might change before
the image is printed.
ntvmys uses 64-pixel wide custom characters.
Custom chars must use current bitmap msb setting.
Implement rule line dot fill and pattern fill.

Fixes most ntvmys print out issues.
Issue #1378
2024-02-01 18:15:34 +01:00
Flyinghead 4220c0d64f naomi: reset destination ram if dma xfer from invalid rom offset
Reset destination area to 0 if attempting a dma xfer from an invalid rom
offset. Also update SB_GDSTARD and SB_GDLEND in this case.
Fixes texture corruption in ntvmys.
Issue #1378
2024-02-01 17:51:25 +01:00
Flyinghead e286f98f72 naomi: new rom ntvmys 2024-01-31 16:52:34 +01:00
Flyinghead e714e94510 rend: do bilinear filtering of palette textures on the GPU
All renderers updated.
2024-01-31 16:46:25 +01:00
Flyinghead 8715e5a5e9 gl: use glTexStorage/glTexSubImage to update textures when available 2024-01-31 16:03:07 +01:00
Flyinghead 1153238e2c sdl: (linux) fix window position at startup/recreation
Window decorations dimensions aren't taken into account on linux when
creating a window. So reposition it after it's shown.
2024-01-29 17:08:10 +01:00
Flyinghead 617d82f5a2 libretro: rename Purupuru to Vibration Pack 2024-01-29 11:29:52 +01:00
Flyinghead 471e0a7786 sdl: add timeout for barcode scanner to recover from incomplete reads
Reset barcode buffer after 0.5 s. Allows to recover from a failed read
or the user pressing '*'.
2024-01-29 11:25:55 +01:00
Flyinghead 887e616f76 dx9: load d3d9.dll and d3dx9_??.dll dynamically 2024-01-29 11:15:30 +01:00
Flyinghead aa2fa1f611 ui: rename Purupuru to Vibration Pack 2024-01-29 11:08:17 +01:00
Flyinghead 57c88e07c4 gl: even better test to detect the nouveau driver
Issue #1373
2024-01-29 10:51:48 +01:00
Flyinghead 593b3205bd reios: fix GETSCD and GET_DRV_STAT status during disk swapping
GET_DRV_STAT returns BUSY when disk is being recognized.
GETSCD returns asc and ascq in result 1 on error, does not return unit
attention if drive is busy.
Fixes disk swapping for Shenmue II, Dancing Blade II and Kaen Seibo.
Fixes wrong drive visual in Golf Shiyouyo Course Data Syuu

Issue #1046
2024-01-28 16:00:46 +01:00
Flyinghead ecce9157bd maple: raise interrupt on vblank when maple bus is occupied
Raise a maple interrupt at the next vblank when the host occupies the
maple bus to read the lightgun position. Fixes RevolveR single shot
issue since the game is waiting for the interrupt.
Issue #1369
2024-01-28 15:21:40 +01:00
Flyinghead b2d96d77d7 naomi: support hid barcode scanner. sdl: detect keyboard layout
sdl: Support for HID barcode scanners such as unitech MS146.
Automatically detect keyboard layout at start up.
2024-01-27 16:01:57 +01:00
github-actions[bot] e1537ddbda Fetch translations & Recreate libretro_core_options_intl.h 2024-01-26 22:19:34 +00:00
Flyinghead 4c7e57ebd6 gdrom: revert SPI_TEST_UNIT change
Fixes disk swapping for Alone in the Dark and Resident Evil: Code
Veronica (real BIOS)
Issue #1046
2024-01-26 19:49:01 +01:00
Flyinghead 116dc0e1ed gdrom: don't rely on Status in libGDR_GetDiscType
Status is Busy when disk swapping is in progress so libGDR_GetDiscType
always returns NoDisk/Open. Rely on the scheduler instead so that the
correct type is returned when disk swapping is finished.
Issue #1046
Issue #189
2024-01-25 12:36:04 +01:00
Flyinghead 10d3ffdf09 jvs: fix crackin'dj inputs. serialize coin count
crackin'dj: map vertical mouse axis to right turntable. Invert fader.
Simulate turntable motor. Embed eeproms with calibration done.
Fix coin being inserted after loading a savestate.
2024-01-24 19:39:20 +01:00
Flyinghead cbd01fba38 gdrom: fix disk swapping for some games
Add a 1 s delay when inserting a disk before the drive is ready.
Fixes disk swapping for Skies of Arcadia, Shenmue II (except HLE), Alone
in the Dark, Dancing Blade, First Kiss Story II and Kaen Seibo.
Issue #1046
Issue #189
Fixes BIOS menu disk swapping.
2024-01-24 18:35:23 +01:00
Flyinghead 88fd2641d9 pvr: allow blending for opaque polys of list continuations
Fixes Crackin'DJ invisible background animation and Monkey Ball grey map
background.
2024-01-23 19:20:40 +01:00
Flyinghead 70a69cf48d switch: fastmem/vmem implementation
Only map first writable mirror due to switch limitation.
2024-01-22 15:18:49 +01:00
Flyinghead f8d5517b8e Disable overclocking for ggpo and online games. Always release vmem.
Disable over/underclocking when GGPO is enabled and when online
(modem/bba).
Always release the address space, which releases virtmem.
2024-01-22 09:46:51 +01:00
Flyinghead 16b2f59a47 ui: use flattened navigation where possible. fix sdl on-screen keyboard
Use flattened nav on file select, add cheat and controller mapping
windows and list boxes.
Don't show the SDL on-screen keyboard twice.
Use ImGuiChildFlags_Border instead of the legacy border parameter
(BeginChild)
2024-01-22 09:36:17 +01:00
Flyinghead 07d6ca6c84 gl: better test to detect the nouveau driver
GL_VENDOR=nouveau or GL_RENDERER=NVE4 (case insensitive)
Issue #1373
2024-01-22 09:18:17 +01:00
Flyinghead c9c015976a switch: tentative fix 2 of git security issue affecting version number 2024-01-20 19:39:22 +01:00
Flyinghead 2615cc13f1 Revert "switch: tentative fix of git security issue affecting version number"
This reverts commit 393c3dbfd9.
2024-01-20 19:26:16 +01:00
scribam 599dc92d11 ci: use freebsd 14 2024-01-20 19:24:07 +01:00
scribam e26302ef03 deps: update glad 2024-01-20 19:24:07 +01:00
scribam fd3e74e224 ci: remove ninja-build as it is already installed in devkitpro image 2024-01-20 19:24:07 +01:00
scribam 5b5d7b01eb ci: bump actions/cache and ad-m/github-push-action 2024-01-20 19:24:07 +01:00
scribam f6b01aba0c android: update android gradle plugin to version 8.2.1 2024-01-20 19:24:07 +01:00
Flyinghead 19bb4a6e5d switch: implement rumble with native API 2024-01-20 19:23:09 +01:00
Flyinghead bc70d9118d ui: restore drag scrolling on controller mapping popup
regression introduced by 105ab95efa
2024-01-20 16:20:09 +01:00
Flyinghead 393c3dbfd9 switch: tentative fix of git security issue affecting version number 2024-01-20 16:14:18 +01:00
github-actions[bot] 8fd6fefda7 Fetch translations & Recreate libretro_core_options_intl.h 2024-01-19 22:19:50 +00:00
Flyinghead a620a432c9 boxart: save database regularly when scraping
Issue #1117
2024-01-17 17:54:28 +01:00
Flyinghead 9e37d1e726 switch: restore x15 register when returning from the fault handler
Also restore NZCV and FPU registers.
Fixes crash/glitch with YUV converter.
Fixes SoA crash when rendering to a texture.
Issue #1312
2024-01-17 17:52:26 +01:00
Flyinghead c1b087df83 arm64: notify compiler that x10 is used in setHostRoundingMode
Fixes a crash on switch in single-threaded mode in
setDefaultRoundingMode.
2024-01-17 10:08:44 +01:00
Flyinghead 2add951f70 switch build fix 2024-01-16 11:39:51 +01:00
Bobby Smith 070ac717d3 [Libretro] Add options to manage each expansion slot 2024-01-16 11:22:12 +01:00
Flyinghead cfb7ff3054 switch: use latest devkitpro. touchscreen support. cleaner abort
Use latest devkitpro image.
Call diagAbortWithResult on fatal errors instead of freezing/infinite
loop.
Add Exit button on main content screen.
Touchscreen support.
2024-01-16 11:21:32 +01:00
scribam e03c37b013 deps: update imgui to version v1.90.1 2024-01-13 14:58:33 +01:00
Flyinghead 0b0904cdc5 systemsp: hopper and medal game fixes
hopper: Limit coin sensors to 100 ms to avoid coin chute jam errors.
hopper: Use periodic sensor for hopper to avoid hopper jam errors.
Issue #1365
medal: wire inputs and emulator required sensors. Embed medal games
nvmem to disable comm and all errors.
magicpop, unomedal, puyomedal, ochaken and westdmrg now playable.

kingyoch rom parent is kingyo
2024-01-13 14:52:29 +01:00
github-actions[bot] 195f401044 Fetch translations & Recreate libretro_core_options_intl.h 2024-01-12 22:19:21 +00:00
flyinghead 552e5b7d7a dx9,dx11: only draw lightgun crosshair when necessary
missing check for arcade games
Issue #1363
2024-01-11 22:20:21 +01:00
Flyinghead 2a48049216 systemsp: cart network hle. hopper emulation.
WIP emulation of cart network features.
Hopper emulation.
WIP medal emulation.
Playable games: kingyo, manpuku and shateki
2024-01-10 15:56:21 +01:00
Flyinghead c001240797 move audio drivers to their own folder 2024-01-10 11:45:54 +01:00
github-actions[bot] e7d0a5f2f9 Fetch translations & Recreate libretro_core_options_intl.h 2024-01-05 22:19:42 +00:00
Flyinghead 032cc17659 video routing fixes
dx11: terminate video routing in DX11Renderer::Term. Don't use
DX11Context.
dx11: avoid using local static vars
gl: don't send rendered frame when full FB is on
gl: send rendered framebuffer
gl: terminate video routing in termGLCommon. Don't use GLGraphicsContext

gl: avoid crash on quick exit during test automation
2024-01-05 12:46:39 +01:00
Flyinghead c0c6f206bf f355: fix win32 condition variable implementation
A race condition can happen on condition variables due to
unlock/wait/lock not being atomic. This results in the wrong process
being notified, causing a deadlock.
Happens more frequently in twin mode.
Issue #1361
2024-01-05 12:36:20 +01:00
scribam 6aa59c54a5 Minor misc changes (#1360)
* core: cleanup include headers
* dx11: remove unimplemented function
* core: annotate destructors with override
* aica: use range-based for loop
* bm: use const reference/structured bindings with blkmap
2024-01-02 14:38:16 +01:00
Flyinghead 9c964ac955 refactor embedded resource loading. Use for imgui font and android OSD
Generic embedded resource loading function
Zip bios and printer fonts
Add buttons.png and Roboto-Medium.ttf as embedded resources
2024-01-02 14:37:29 +01:00
Flyinghead 5734556440 naomi: crc32 for asndynmt[o]. Use vfnet.flyca.st domain for netdimm 2024-01-01 16:16:55 +01:00
Flyinghead e76b76dcc4 vk: allow any size for buttons.png on android 2024-01-01 16:07:59 +01:00
Flyinghead cab19ad54b libretro: crash at boot when checking for GPU vendor 2024-01-01 16:06:25 +01:00
Flyinghead a7702c622a aica: don't disable channel when reaching full attenuation
Some games rely on the channel still being processed and CA/LP being
updated. Courtesy of @kihato
Issues #472, #483, #1180, #1249, #1030 (partial)
2023-12-31 12:02:42 +01:00
Flyinghead 9f9b29b833 rend: force Native Depth Interpolation for AMD gpus 2023-12-28 17:48:33 +01:00
Flyinghead 06529b63f7 gl: don't invert y when saving a test screenshot 2023-12-28 17:36:50 +01:00
Flyinghead 0d36154618 hle bios: wince games hang after IP.BIN
regression introduced by 41723a831f
2023-12-28 17:17:11 +01:00
Flyinghead c7b6f22e10 naomi: limit rom dma delay to 1 sec
Fixes crash at boot with jambo safari.
Fix for MINIDUMP-293
2023-12-25 19:07:08 +01:00
Bobby Smith d069b45bff [Libretro] Adds some core options description + minor changes 2023-12-23 20:43:19 +01:00
github-actions[bot] 4a0ace5de2 Fetch translations & Recreate libretro_core_options_intl.h 2023-12-22 22:19:29 +00:00
Bobby Smith 57c2dcd961 [Libretro] Fix VMU scaling for dynamic res games 2023-12-21 14:20:34 +01:00
vkedwardli 790f5b1ad2 Video Routing Revamp (#1323)
* Update Spout2 dep
* Remove all `initVideoRouting` call from `GraphicContext`
* Fix MinGW build error
2023-12-21 14:19:57 +01:00
Flyinghead 54ac9c6361 naomi: lower rom dma transfer speed
Decrease from 20 to 7 MB/s. Fixes various freezes with Force Five aw
conversion.
Issue #141

Don't expose atomiswave A0_006 registers to naomi and other arcade
platforms.
2023-12-21 14:18:53 +01:00
Flyinghead 449b871e0c vk: crash when loading custom texture
Regression due to 939e2bc68f
Issue #1351
2023-12-21 10:04:35 +01:00
scribam e057370e97 core: add missing pragma once to header files 2023-12-17 11:12:20 +01:00
scribam c938f7b0df deps: build breakpad on current compatible systems only 2023-12-17 11:11:51 +01:00
Bobby Smith 99dc278ad2 Broadcast override for South Park Rally 2023-12-17 11:11:23 +01:00
scribam bccdc6600a ci: update github actions 2023-12-17 11:10:56 +01:00
Flyinghead ba1a68a69f vk: fix setObjectName on 32-bit platforms 2023-12-17 11:10:19 +01:00
Flyinghead 363c2c4c3f modem: register flags documentation 2023-12-17 11:07:13 +01:00
Flyinghead fe429ec01e move holly interrupts out of types.h 2023-12-16 23:04:39 +01:00
Flyinghead 192838b9c1 maple: lightgun must return 0 for trigger axes
Fixes Death Crimson 2 fast forwarding in story mode when using a
lightgun.
Issue #646
2023-12-16 16:47:48 +01:00
github-actions[bot] 2a19ccf945 Fetch translations & Recreate libretro_core_options_intl.h 2023-12-15 22:19:48 +00:00
scribam 00954f1b60 egl: make sure display is valid before cleanup 2023-12-13 17:32:40 +01:00
scribam bf4346c849 android: update agp and gradle to version 8.2 2023-12-13 17:31:56 +01:00
scribam 32502e7459 cmake: remove hardcoded path to portlibs/switch 2023-12-13 17:31:17 +01:00
scribam 99031e23d3 windows: cleanup non-sdl code paths 2023-12-13 17:30:29 +01:00
github-actions[bot] f4f087a6ea Fetch translations & Recreate libretro_core_options_intl.h 2023-12-08 22:19:57 +00:00
Flyinghead 0433fd824c naomi: fix handling of dma abort
Fixes hang in f355 twin and twin2
2023-12-08 18:30:12 +01:00
Bobby Smith 9137ff998f Add a hotkey to bypass emulated keyboard 2023-12-07 16:48:31 +01:00
Flyinghead 7cc77b10ed naomi: schedule end of cart dma
Set to 20 MB/s to fix meltyb satsuki vs kouma hang when starting fight
Issue #1255
2023-12-07 16:14:10 +01:00
Flyinghead 07f208d2a2 elan: set dma completion delay to fixed min value
Fixes initdexp hang at race start
Issue #1337
2023-12-07 13:43:52 +01:00
Flyinghead 05cd7ee8d3 naomi2: fix initdv3j boot. avoid end of area crash with initdv2/v3jb
Abort processing and set elan error when invalid draw/dma commands are
executed.
Issue #981
Fixes MINIDUMP-K5 MINIDUMP-JS MINIDUMP-S0 MINIDUMP-98 MINIDUMP-125
MINIDUMP-12D MINIDUMP-22Q

Delay completion of elan dma transfers. Fixes initdv3j boot.
Issue #647

gdrom: some data was serialized twice
2023-12-05 18:25:40 +01:00
scribam d8e61520af windows: map arm/arm64 to host_context_t 2023-12-04 12:00:38 +01:00
Flyinghead e9beea484d Merge remote-tracking branch 'origin/master' into dev 2023-12-04 11:58:12 +01:00
Flyinghead 4aecdbbb25 input: new saturation setting for full analog axes. Gamepad settings UI
Saturation reduces or increases the range of analog axes.
Issue #675
Axes values are re-scaled with dead zone to allow small values.
New Gamepad Settings dialog box to set up dead zone, saturation and
rumble/haptic power.
2023-12-04 11:57:49 +01:00
Flyinghead d7c28a4805 aica: recommpile dsp when loading a state
Fixes bad noise when loading a menu state on tetris from in game.
2023-12-03 20:51:09 +01:00
Flyinghead 939e2bc68f vk: better deferred deletion. fix validation layer issues
Use raii-like mechanism to delete resources when not in use.
Fix several issues reported by validation layers (vtennis rtt, main
buffer size resizing, ...)
2023-12-03 19:18:16 +01:00
Flyinghead ce4a3a7147 scif: always schedule timer when updating baud rate
Old savestates don't have any callback set, and read only devices
(barcode readers) won't schedule any either
UI message when r/w card is ejected
2023-12-03 18:22:52 +01:00
Flyinghead 5fde889d7c builtin cheat for f355 network race. enable builtin cheats when online
Increase the datapump timeout from 500 to 1000 to avoid an error when
posting network race results.
Enable built in cheats when online
2023-12-03 16:44:43 +01:00
github-actions[bot] fd2a87fca2 Fetch translations & Recreate libretro_core_options_intl.h 2023-12-01 22:19:52 +00:00
Bobby Smith 153dbb0c56 [Libretro] Input descriptors fixes (#1330)
* Input descriptors fixes
* Refresh input descriptors w/o having to toggle menu
2023-12-01 15:05:30 +01:00
scribam e53433e6f5 cmake: use glad glx/egl/wgl only when sdl2 is not found 2023-12-01 15:04:41 +01:00
scribam db7895cea5 Some ifdefs to improve builds (#1325)
* mmu: hide some jit and fast mmu functions behind ifdef
* linux: move log to the correct place
2023-12-01 15:03:59 +01:00
scribam f3a774ab4e imgui: use fonts upload code from v1.90 2023-12-01 15:02:43 +01:00
Flyinghead bd25c14cfd libretro: fix manic panic touchscreen buttons 2023-11-29 12:31:30 +01:00
Flyinghead 035ea0b0c0 Force HLE bios for stupid invaders. Don't autosave state if networking
Force HLE bios for stupid invaders
Issue #354

Don't autosave state if GPPO or naomi networking is on
2023-11-29 12:30:16 +01:00
Flyinghead d6593b9c6e maple: race controller has only 3 axes
Reporting 5 axes (with the optional pedals unit) breaks some games:
daytona usa, super speed racing, F1 world grand prix, ...
2023-11-29 12:26:04 +01:00
scribam 105ab95efa deps: update imgui and implot 2023-11-25 17:08:01 +01:00
Edward Li 2c711e46fe Batch script for generating Visual Studio project 2023-11-25 17:07:34 +01:00
Edward Li 923be3899d msvc: update zlib includes, set default startup project 2023-11-25 17:07:34 +01:00
Flyinghead cb518b5481 serial: fix RDF and TDFE status bits
RDF and TDFE can't be reset if tx/rx fifo is below/above trigger
Remove rx overrun check
Proper reset of scif state
Fixes maxspeed, vonot and hell gate battle cable.
Tetris connects but still has input responsiveness issues.

sh4 mmr: use unnamed bitfields
2023-11-25 17:06:45 +01:00
Flyinghead a18e3701c6 Merge remote-tracking branch 'origin/master' into dev 2023-11-25 16:58:59 +01:00
Flyinghead 2ed4b4a984 tentative uwp build fix 2023-11-25 15:55:24 +01:00
Flyinghead f11a5981fe dynarec: increase code cache free space limit from 16 to 32 KB
Windows CE games have huge code blocks. (Tomb Raider - Last Revelation)
Fixes MINIDUMP-21R
2023-11-25 15:53:52 +01:00
github-actions[bot] ea83b08f89 Fetch translations & Recreate libretro_core_options_intl.h 2023-11-24 22:19:21 +00:00
scribam b785944560 cmake: use CMAKE_CXX_EXTENSIONS for Nintendo Switch 2023-11-23 16:51:50 +01:00
Flyinghead 8f3124d14e gdrom: increase gdrom ticks by 10%
Fixes Sakura Taisen 3 broken music
Issue #692
2023-11-23 16:49:05 +01:00
Flyinghead 14f3507b86 naomi: initd card reader fix. card reader refactoring
cardInserted was shadowed by initd card reader
use deque and vector instead of array+indexes
2023-11-23 16:44:03 +01:00
Flyinghead 4efacd7d71 Battle cable support
work in progress
f355 and aero dancing seem to work
vonot and tetris don't
maxspeed is broken
2023-11-23 16:40:20 +01:00
Flyinghead a9d5b77053 Merge remote-tracking branch 'origin/master' into dev 2023-11-20 17:13:51 +01:00
Flyinghead bc28c7ccb3 lr: enabke Insert Card button for all card reader games
Hide naomi f355 series and sgdrvsim on non-desktop platforms
2023-11-20 17:11:27 +01:00
scribam f14c29fd04 android: update android gradle plugin to version 8.1.4 2023-11-18 18:21:45 +01:00
scribam 3303ecbbd1 cmake: create folder hierarchy only for Xcode or Visual Studio generators 2023-11-18 18:21:19 +01:00
Flyinghead c4c4c2fde0 naomi: club kart card reader support 2023-11-18 18:20:41 +01:00
Bobby Smith 78a874d20e Add slider to change crosshair size and a core option for the Libretro core (#1304) 2023-11-18 13:44:57 +01:00
Flyinghead ef321d81a4 ui: customizable UI scale factor. rescan content button 2023-11-15 20:48:00 +01:00
Flyinghead df83ca436c input: use 16 bits of precision for analog axes/triggers 2023-11-15 18:24:30 +01:00
Bobby Smith 665ef86cf0 [Libretro] Change VMUs scaling for GL/D3D11 2023-11-15 11:55:25 +01:00
Flyinghead b9601d26e3 disable per-game settings for video routing options
Enabling video routing in a per-game config causes a crash.
Fixes MINIDUMP-22K
2023-11-15 11:54:33 +01:00
Flyinghead 038df0d923 dx9: half-pixel fix for rtt. disable separate alpha/color blend funcs
The dx9 half-pixel translation fix must use the rtt texture pixel size.
Issue #1299

ImGui enables separate alpha and color blending funcs so it needs to be
disabled in the renderer.
Issue #1301
2023-11-15 11:50:45 +01:00
Flyinghead 73cbd7a183 libretro: crosshair/vmu invisible with gl per-triangle/per-strip
libretro needs ofbo.aspectRatio to be set when drawing crosshairs and
vmus
2023-11-15 11:47:34 +01:00
Flyinghead ab25cc73a9 libretro: fix lightgun crosshair blend func and size
Use upscale factor for lightgun crosshair (opengl, dx11)
Fix crosshair blend function (opengl)
2023-11-14 15:46:44 +01:00
Flyinghead a0014bc810 naomi: allow printing for f355/1 screen. Fix print template
f355 vanilla can print even when running with a single screen.
Fix print template by Ciopy Burns
Repeat print template vertically as needed for longer prints
No networking for f355 vanilla
2023-11-14 15:42:20 +01:00
Flyinghead 6de5879cb4 libretro: enable "Insert Card" button for vf4 and barcode games
Still no way to input barcode code however
2023-11-14 15:37:26 +01:00
Flyinghead 32ecb141df libretro: macos build fix
Some OpenGL functions are missing on macOS
2023-11-13 14:39:20 +01:00
Flyinghead 4cd90d8ebb rend: yet another hash fix of vq textures
The calculated size for vq textures was half the correct value, which
affects the texture hash. Calculate the old hash and use it as fallback
for backward-compatibility.
Issue #1291
Make the texture data start address really point to max mipmap data, no
more codebook skipping.
2023-11-13 14:37:38 +01:00
Flyinghead 46eab502e4 libretro: don't link with OpenGL libs on android, windows and linux
Issue #1221
2023-11-12 13:05:13 +01:00
Flyinghead 535fbe29f8 rend: fix hash of vq textures
Do correct hashing of VQ textures to avoid hash conflicts. Keep previous
hash for backward-compatibility.
Issue #1291
2023-11-11 18:57:16 +01:00
Flyinghead 41723a831f use static init when possible. use unnamed bit-fields. refactor vmuBeep
no functional changes
2023-11-11 18:54:10 +01:00
scribam abe1d4fd27 deps: replace glew with glad (#1290) 2023-11-11 18:29:36 +01:00
github-actions[bot] dda04e63fa Fetch translations & Recreate libretro_core_options_intl.h 2023-11-10 22:19:50 +00:00
Flyinghead e60f30b357 naomi: use background template for f355 printing
template courtesy of Ciopy Burns
2023-11-10 17:58:46 +01:00
Flyinghead f0f27558af initd: network config was overriding difficulty level
same for initd, initdv2 and initdv3
disable networking for club kart prize
2023-11-10 17:54:28 +01:00
Flyinghead 0f6a92caad linux: retrieve page size at build time
Fixes RPi 5 16 KB page size. Will not work if cross-compiling however
Issue #1288
2023-11-09 19:29:00 +01:00
Flyinghead 9a60cd7ded kingrt66: network config was overriding other settings
Auto accel, CB Mic and Motor Power settings share the same config byte
in eeprom, so don't change them when configuring network settings.
2023-11-09 19:25:10 +01:00
Flyinghead 926877397c Merge remote-tracking branch 'origin/master' into dev 2023-11-07 16:32:12 +01:00
vkedwardli b92277ac58 macOS: Register file extensions for openFile (Drag ROM to App Icon), update setupWorkingDirectory, rename SDLMain to SDLApplicationDelegate to avoid confusion with the function SDL_main() (#1287)
Register file extensions for openFile, and supports the following actions
    Drag ROM to Application icon to launch the app
    Drag ROM to the running app's dock icon
    Drag ROM to the running app's window (applicable to all SDL platform by SDL_DROPFILE)
Update setupWorkingDirectory
    macOS default cwd is a nonsense "/" for non-terminal application
Rename SDLMain to SDLApplicationDelegate to avoid confusion with the function SDL_main()
some code cleanup
2023-11-07 16:29:08 +01:00
scribam 9a7bf75e4e deps: update sdl to version 2.28.5
Set minimum version required to 2.0.9 because of SDL_JoystickRumble
2023-11-07 16:27:23 +01:00
Flyinghead 1253e1199d tentative sentry build fix 2023-11-05 19:19:22 +01:00
Edward Li 51508dcdc6 macOS: Indicate slave machines by dock badge label 2023-11-05 18:39:37 +01:00
Edward Li f6b3577de5 Save race result image to writable data folder 2023-11-05 18:39:37 +01:00
Edward Li a4ec706c79 Init ThermalPrinter only when cabinet type is Deluxe.
nvmem: Enable printer by default for `f355twin` and `f355twn2`
2023-11-05 18:39:37 +01:00
Flyinghead cb890c7b6f windows: fix run instance with path containing spaces or non ascii 2023-11-05 18:39:04 +01:00
github-actions[bot] dbfead6a15 Fetch translations & Recreate libretro_core_options_intl.h 2023-11-03 22:19:52 +00:00
Flyinghead fd3f207e45 maple: move arcade input settings into maple init
Get rid of settings.input.JammaSetup
2023-11-02 19:00:29 +01:00
Flyinghead 594b403997 naomi: add some (mostly not working) roms
mazanj
dygolfp
shors2k2m
shors2k2s
shors2k2l
shors2k2
wccf116
wccf1dup
wccf212e
wccf234j
wccf310j
wccf331e
wccf322e
wccf331j
wccf341j
wccf400j
wccf420e
galilfac (systemsp)

Fix hotd2p, virnbap, huhimage
2023-11-02 18:44:52 +01:00
Flyinghead bafe07de85 aica: better sounding LPF
Use 4 bits of exponent instead of 5 for the cut off frequency
Force sample to 0 if cut off freq is 0
Improve BIOS menu sounds
Issue #108
2023-11-02 18:33:14 +01:00
Bobby Smith 3e047a6e03 Create expansion device for "Racing Controller" 2023-11-01 15:43:08 +01:00
Flyinghead 29c0dca0ce naomi: enable printer for all f355 editions
only usable in deluxe mode (f355twin, f355twn2)
2023-11-01 15:41:41 +01:00
flyinghead 5cfd3f0ba3 Merge pull request #1274 from bslenul/lr-invalid-values
[Libretro] Remove some "Invalid value" errors
2023-10-31 13:55:23 +01:00
flyinghead 923dcf10a7 Merge pull request #1271 from notcbw/enable_deadzone
Minor GUI change to add an option that sets the deadzone for analog sticks
2023-10-31 13:55:12 +01:00
Flyinghead 7b71bd319c Android and iOS support. Change dead zone to integer % value in UI
UI: dead zone changes from 0 to 100%. Add % for Rumble too.
Support Android and iOS gamepads.
Assume legacy gamepads have an analog stick (evdev, xinput)
2023-10-30 18:28:29 +01:00
Flyinghead 51089c5e0a aica: always avoid race condition when sh4 interrupt is raised
... even if an SH4 interrupt is already asserted.
Regression introduced by c7d214e55a
Fixes audio freeze in Test Drive Le Mans
Issue #1267
2023-10-30 17:47:19 +01:00
Flyinghead 24944e00a7 force Full Framebuffer Emulation for some games
Eisei Meijin III
Marionette Company
World Neverland Plus
Issue #1266
2023-10-30 17:43:33 +01:00
Bobby Smith 66faf0d330 [Libretro] Remove some "Invalid value" errors 2023-10-30 16:21:26 +01:00
Bowen Cui c0de126b2b Add option to set deadzone for analog sticks 2023-10-30 05:21:36 -04:00
1399 changed files with 95958 additions and 98619 deletions

No files matched your search

-14
View File
@@ -1,14 +0,0 @@
freebsd_instance:
image_family: freebsd-13-2
env:
CCACHE_DIR: /tmp/ccache
CIRRUS_CLONE_SUBMODULES: true
task:
install_script: pkg install -y alsa-lib ccache cmake evdev-proto git libao libevdev libudev-devd libzip mesa-libs miniupnpc ninja pkgconf pulseaudio sdl2
ccache_cache:
folder: /tmp/ccache
script:
- cmake -B build -DCMAKE_BUILD_TYPE=Release -G Ninja
- cmake --build build --config Release
+1
View File
@@ -1 +1,2 @@
buy_me_a_coffee: hhwtpernwq
custom: ['https://www.paypal.com/paypalme/FlycastEmu']
+1 -1
View File
@@ -12,7 +12,7 @@ assignees: ''
Platform / OS / Hardware:
Github hash:
Flycast version:
Hardware:
+25 -11
View File
@@ -12,30 +12,41 @@ jobs:
sudo apt-get update
sudo apt-get -y install ccache libcurl4-openssl-dev ninja-build
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
- uses: actions/setup-java@v3
submodules: recursive
- uses: actions/setup-java@v4
with:
java-version: '17'
distribution: 'temurin'
cache: 'gradle'
- uses: actions/cache@v3
- uses: actions/cache@v4
with:
path: ~/.ccache
key: android-ccache-${{ github.sha }}
restore-keys: android-ccache-
- name: Disable release signing
run: sed -i 's/signingConfig signingConfigs.release/signingConfig signingConfigs.debug/g' shell/android-studio/flycast/build.gradle
if: github.repository != 'flyinghead/flycast' || github.event_name != 'push'
- name: Bump version code
uses: chkfung/[email protected]
with:
gradlePath: shell/android-studio/flycast/build.gradle
versionCode: ${{ github.run_number }}
- name: Gradle
working-directory: shell/android-studio
run: ./gradlew assembleRelease --parallel
run: ./gradlew assembleRelease bundleRelease --parallel
env:
SENTRY_UPLOAD_URL: ${{ secrets.SENTRY_UPLOAD_URL }}
ANDROID_KEYSTORE_PASSWORD: ${{ secrets.ANDROID_KEYSTORE_PASSWORD }}
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
with:
name: flycast-release.apk
path: shell/android-studio/flycast/build/outputs/apk/release/flycast-release.apk
@@ -50,7 +61,7 @@ jobs:
- name: Extract symbols
run: |
DUMP_SYMS=./core/deps/breakpad/bin/dump_syms
SO_DIR=shell/android-studio/flycast/build/intermediates/merged_native_libs/release/out/lib
SO_DIR=shell/android-studio/flycast/build/intermediates/merged_native_libs/release/mergeReleaseNativeLibs/out/lib
for arch in arm64-v8a armeabi-v7a x86 x86_64 ; do
$DUMP_SYMS $SO_DIR/$arch/libflycast.so > libflycast.so.sym
BUILD_ID=`head -1 libflycast.so.sym | awk '{ print $4 }'`
@@ -60,7 +71,7 @@ jobs:
- name: Configure AWS Credentials
id: aws-credentials
uses: aws-actions/configure-aws-credentials@v2
uses: aws-actions/configure-aws-credentials@v4
with:
aws-access-key-id: AKIAJOZQS4H2PHQWYFCA
aws-secret-access-key: ${{ secrets.S3_SECRET_KEY }}
@@ -68,11 +79,13 @@ jobs:
if: github.repository == 'flyinghead/flycast' && github.event_name == 'push'
- name: Upload to S3
run: aws s3 sync shell/android-studio/flycast/build/outputs/apk/release s3://flycast-builds/android/${GITHUB_REF#refs/}-$GITHUB_SHA --acl public-read --exclude='*.json' --follow-symlinks
run: |
cp shell/android-studio/flycast/build/outputs/bundle/release/*.aab shell/android-studio/flycast/build/outputs/apk/release/
aws s3 sync shell/android-studio/flycast/build/outputs/apk/release s3://flycast-builds/android/${GITHUB_REF#refs/}-$GITHUB_SHA --acl public-read --exclude='*.json' --follow-symlinks
if: ${{ steps.aws-credentials.outputs.aws-account-id != '' }}
- name: Setup Sentry CLI
uses: mathieu-bour/setup-sentry-cli@v1
uses: mathieu-bour/setup-sentry-cli@v2
env:
SENTRY_TOKEN: ${{ secrets.SENTRY_TOKEN }}
with:
@@ -80,6 +93,7 @@ jobs:
token: ${{ env.SENTRY_TOKEN }}
organization: flycast
project: minidump
version: 2.21.2
if: ${{ env.SENTRY_TOKEN != '' }}
- name: Upload symbols to Sentry
+48
View File
@@ -0,0 +1,48 @@
name: BSD CI
on: [push, pull_request]
jobs:
build:
env:
CCACHE_DIR: ${{ github.workspace }}/.ccache
runs-on: ubuntu-latest
strategy:
matrix:
operating_system: [ freebsd, netbsd, openbsd ]
architecture: [ arm64, x86-64 ]
include:
- operating_system: freebsd
version: '14.1'
pkginstall: sudo pkg install -y alsa-lib ccache cmake evdev-proto git libao libevdev libudev-devd libzip lua54 miniupnpc ninja pkgconf pulseaudio sdl2
- operating_system: netbsd
version: '10.0'
pkginstall: sudo pkgin update && sudo pkgin -y install alsa-lib ccache cmake gcc12 git libao libzip lua54 miniupnpc ninja-build pkgconf pulseaudio SDL2 && export PATH=/usr/pkg/gcc12/bin:$PATH
- operating_system: openbsd
version: '7.5'
pkginstall: sudo pkg_add ccache cmake git libao libzip miniupnpc ninja pkgconf pulseaudio sdl2
exclude:
- architecture: arm64
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
- uses: actions/cache@v4
with:
path: ${{ env.CCACHE_DIR }}
key: ccache-${{ matrix.operating_system }}-${{ matrix.architecture }}-${{ github.sha }}
restore-keys: ccache-${{ matrix.operating_system }}-${{ matrix.architecture }}-
- uses: cross-platform-actions/[email protected]
with:
operating_system: ${{ matrix.operating_system }}
architecture: ${{ matrix.architecture }}
version: ${{ matrix.version }}
environment_variables: CCACHE_DIR
run: |
${{ matrix.pkginstall }}
cmake -B build -DCMAKE_BUILD_TYPE=Release -G Ninja
cmake --build build --config Release
+12 -10
View File
@@ -18,11 +18,11 @@ jobs:
matrix:
config:
- {name: i686-pc-windows-msvc, os: windows-latest, shell: cmd, arch: x86, cmakeArgs: -G Ninja, buildType: Release}
- {name: apple-darwin, os: macos-latest, shell: sh, cmakeArgs: -G Xcode -DAPPLE_BREAKPAD=ON, destDir: osx, buildType: RelWithDebInfo}
- {name: apple-darwin, os: macos-latest, shell: sh, cmakeArgs: -G Xcode -DUSE_DISCORD=ON, destDir: osx, buildType: RelWithDebInfo}
- {name: apple-ios, os: macos-latest, shell: sh, cmakeArgs: -DCMAKE_SYSTEM_NAME=iOS -G Xcode, destDir: ios, buildType: Release}
- {name: x86_64-pc-linux-gnu, os: ubuntu-20.04, shell: sh, cmakeArgs: -G Ninja, destDir: linux, buildType: RelWithDebInfo}
- {name: x86_64-pc-windows-msvc, os: windows-latest, shell: cmd, arch: x64, cmakeArgs: -G Ninja, buildType: Release}
- {name: x86_64-w64-mingw32, os: windows-latest, shell: 'msys2 {0}', cmakeArgs: -G Ninja, destDir: win, buildType: RelWithDebInfo}
- {name: x86_64-pc-linux-gnu, os: ubuntu-20.04, shell: sh, cmakeArgs: -G Ninja -DUSE_DISCORD=ON, destDir: linux, buildType: RelWithDebInfo}
- {name: x86_64-pc-windows-msvc, os: windows-latest, shell: cmd, arch: x64, cmakeArgs: -G Ninja -DUSE_DISCORD=ON, buildType: Release}
- {name: x86_64-w64-mingw32, os: windows-latest, shell: 'msys2 {0}', cmakeArgs: -G Ninja -DUSE_DISCORD=ON, destDir: win, buildType: RelWithDebInfo}
- {name: libretro-x86_64-pc-linux-gnu, os: ubuntu-latest, shell: sh, cmakeArgs: -DLIBRETRO=ON -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE -G Ninja, buildType: Release}
- {name: libretro-x86_64-w64-mingw32, os: windows-latest, shell: 'msys2 {0}', cmakeArgs: -DLIBRETRO=ON -G Ninja, buildType: Release}
@@ -33,6 +33,7 @@ jobs:
brew list -1 | grep python | while read formula; do brew unlink $formula; brew link --overwrite $formula; done
brew update || :
brew install libao ldid ninja pulseaudio
brew uninstall --ignore-dependencies zstd
VULKAN_VER=1.3.261.1 && aria2c https://sdk.lunarg.com/sdk/download/$VULKAN_VER/mac/vulkansdk-macos-$VULKAN_VER.dmg
hdiutil attach ./vulkansdk-macos-*.dmg -mountpoint /Volumes/VulkanSDK
sudo /Volumes/VulkanSDK/InstallVulkan.app/Contents/MacOS/InstallVulkan --root $HOME/VulkanSDK --accept-licenses --default-answer --confirm-command install
@@ -66,10 +67,10 @@ jobs:
arch: ${{ matrix.config.arch }}
if: matrix.config.shell == 'cmd'
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
submodules: recursive
- name: Compile a universal OpenMP (macOS)
run: HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1 brew reinstall --build-from-source --formula ./shell/apple/libomp.rb
@@ -79,7 +80,7 @@ jobs:
run: ./shell/apple/emulator-ios/OpenMP/build_ios_openmp.sh --disableSimulator
if: matrix.config.name == 'apple-ios'
- uses: actions/cache@v3
- uses: actions/cache@v4
with:
path: ${{ env.CCACHE_DIR }}
key: ccache-${{ matrix.config.name }}-${{ github.sha }}
@@ -125,7 +126,7 @@ jobs:
rm artifact/bin/flycast
if: matrix.config.name == 'x86_64-pc-linux-gnu'
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
with:
name: flycast-${{ matrix.config.name }}
path: artifact/bin
@@ -144,7 +145,7 @@ jobs:
- name: Configure AWS Credentials
id: aws-credentials
uses: aws-actions/configure-aws-credentials@v2
uses: aws-actions/configure-aws-credentials@v4
with:
aws-access-key-id: AKIAJOZQS4H2PHQWYFCA
aws-secret-access-key: ${{ secrets.S3_SECRET_KEY }}
@@ -157,7 +158,7 @@ jobs:
if: ${{ steps.aws-credentials.outputs.aws-account-id != '' }}
- name: Setup Sentry CLI
uses: mathieu-bour/setup-sentry-cli@v1
uses: mathieu-bour/setup-sentry-cli@v2
env:
SENTRY_TOKEN: ${{ secrets.SENTRY_TOKEN }}
with:
@@ -165,6 +166,7 @@ jobs:
token: ${{ env.SENTRY_TOKEN }}
organization: flycast
project: minidump
version: 2.21.2
if: ${{ env.SENTRY_TOKEN != '' }}
- name: Upload symbols to Sentry (Windows, macOS, Linux)
+3 -3
View File
@@ -15,18 +15,18 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Setup Java JDK
uses: actions/setup-java@v3
uses: actions/setup-java@v4
with:
java-version: 18
distribution: zulu
- name: Setup Python
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: '3.10'
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
- name: Upload Source
shell: bash
+4 -4
View File
@@ -12,18 +12,18 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Setup Java JDK
uses: actions/setup-java@v3
uses: actions/setup-java@v4
with:
java-version: 18
distribution: zulu
- name: Setup Python
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: '3.10'
- name: Checkout
uses: actions/checkout@v3
uses: actions/checkout@v4
with:
persist-credentials: false # otherwise, the token used is the GITHUB_TOKEN, instead of your personal access token.
fetch-depth: 0 # otherwise, there would be errors pushing refs to the destination repository.
@@ -43,7 +43,7 @@ jobs:
git commit -m "Fetch translations & Recreate libretro_core_options_intl.h"
- name: GitHub Push
uses: ad-m/github-push-action@v0.6.0
uses: ad-m/github-push-action@v0.8.0
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
branch: ${{ github.ref }}
+9 -6
View File
@@ -6,7 +6,7 @@ jobs:
build:
name: ${{ matrix.config.name }}
runs-on: ubuntu-latest
container: devkitpro/devkita64:20220128
container: devkitpro/devkita64:latest
strategy:
matrix:
@@ -18,14 +18,17 @@ jobs:
- name: Set up build environment
run: |
sudo apt-get update
sudo apt-get -y install awscli ccache ninja-build
sudo apt-get -y install awscli ccache
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
- uses: actions/cache@v3
- name: Mark git repository as safe
run: git config --global --add safe.directory $PWD
- uses: actions/cache@v4
with:
path: ~/.ccache
key: ccache-switch-${{ matrix.config.name }}-${{ github.sha }}
@@ -36,7 +39,7 @@ jobs:
$DEVKITPRO/portlibs/switch/bin/aarch64-none-elf-cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=artifact -G Ninja ${{ matrix.config.cmakeArgs }}
cmake --build build --config Release --target install
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
with:
name: flycast-switch-${{ matrix.config.name }}
path: artifact/bin
@@ -47,7 +50,7 @@ jobs:
- name: Configure AWS Credentials
id: aws-credentials
uses: aws-actions/configure-aws-credentials@v2
uses: aws-actions/configure-aws-credentials@v4
with:
aws-access-key-id: AKIAJOZQS4H2PHQWYFCA
aws-secret-access-key: ${{ secrets.S3_SECRET_KEY }}
+5 -20
View File
@@ -6,31 +6,16 @@ jobs:
build:
runs-on: windows-latest
env:
VCPKG_ROOT: ${{ github.workspace }}/vcpkg
VCPKG_DEFAULT_BINARY_CACHE: ${{ github.workspace }}/vcpkg/bincache
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
- name: bootstrap vcpkg
run: |
git clone https://github.com/microsoft/vcpkg
mkdir vcpkg\bincache
vcpkg\bootstrap-vcpkg.bat
- uses: actions/cache@v3
with:
path: ${{ env.VCPKG_DEFAULT_BINARY_CACHE }}
key: vcpkg-${{ hashFiles( 'vcpkg.json' ) }}
- name: CMake
run: |
cmake -B build -DCMAKE_BUILD_TYPE=Release -G "Visual Studio 17 2022" -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.22000.0 -DCMAKE_TOOLCHAIN_FILE=%VCPKG_ROOT%\scripts\buildsystems\vcpkg.cmake
cmake --build build --config Release --parallel 2
cmake -B build -DCMAKE_BUILD_TYPE=Release -G "Visual Studio 17 2022" -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0.22000.0
cmake --build build --config Release -- /m
shell: cmd
- uses: ilammy/msvc-dev-cmd@v1
@@ -49,14 +34,14 @@ jobs:
run: signtool sign /f shell\uwp\sign_cert.pfx /p '${{ secrets.SIGN_CERT_PWD }}' /v /fd SHA256 build\artifact\flycast.appx
if: github.repository == 'flyinghead/flycast' && github.event_name == 'push'
- uses: actions/upload-artifact@v3
- uses: actions/upload-artifact@v4
with:
name: flycast-uwp
path: build/artifact
- name: Configure AWS Credentials
id: aws-credentials
uses: aws-actions/configure-aws-credentials@v2
uses: aws-actions/configure-aws-credentials@v4
with:
aws-access-key-id: AKIAJOZQS4H2PHQWYFCA
aws-secret-access-key: ${{ secrets.S3_SECRET_KEY }}
+15 -2
View File
@@ -3,7 +3,8 @@
url = https://github.com/libsdl-org/SDL.git
[submodule "core/deps/libchdr"]
path = core/deps/libchdr
url = https://github.com/flyinghead/libchdr.git
url = https://github.com/rtissera/libchdr.git
ignore = dirty
[submodule "core/deps/luabridge"]
path = core/deps/luabridge
url = https://github.com/vinniefalco/LuaBridge.git
@@ -24,7 +25,19 @@
url = https://github.com/google/oboe.git
[submodule "core/deps/Syphon"]
path = core/deps/Syphon
url=https://github.com/vkedwardli/Syphon-Framework.git
url = https://github.com/vkedwardli/Syphon-Framework.git
[submodule "core/deps/Spout"]
path = core/deps/Spout
url = https://github.com/vkedwardli/Spout2.git
[submodule "core/deps/discord-rpc"]
path = core/deps/discord-rpc
url = https://github.com/harmonytf/discord-rpc
[submodule "core/deps/libadrenotools"]
path = core/deps/libadrenotools
url = https://github.com/bylaws/libadrenotools
[submodule "core/deps/rcheevos"]
path = core/deps/rcheevos
url = https://github.com/RetroAchievements/rcheevos.git
[submodule "core/deps/googletest"]
path = core/deps/googletest
url = https://github.com/google/googletest.git
+261 -186
View File
@@ -18,7 +18,7 @@ if(APPLE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "12.0" CACHE STRING "Minimum tvOS deployment version")
set(CMAKE_OSX_ARCHITECTURES "arm64" CACHE STRING "")
else()
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum macOS deployment version")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13" CACHE STRING "Minimum macOS deployment version")
set(CMAKE_OSX_ARCHITECTURES "x86_64;arm64" CACHE STRING "")
endif()
endif()
@@ -31,7 +31,11 @@ endif()
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
if(NINTENDO_SWITCH)
set(CMAKE_CXX_EXTENSIONS ON)
else()
set(CMAKE_CXX_EXTENSIONS OFF)
endif()
include(DetectArchitecture)
if(NOT DEFINED ARCHITECTURE)
@@ -51,6 +55,7 @@ option(ENABLE_LOG "Enable full logging" OFF)
option(ASAN "Enable address sanitizer" OFF)
option(USE_GLES "Use GLES[3] API" OFF)
option(USE_GLES2 "Use GLES2 API" OFF)
option(USE_HOST_GLSLANG "Use host glslang" OFF)
option(USE_HOST_LIBZIP "Use host libzip" ON)
option(USE_HOST_SDL "Use host SDL library" ${USE_HOST_SDL_DEFAULT})
option(USE_OPENMP "Use OpenMP if available" ON)
@@ -60,10 +65,11 @@ option(USE_DX11 "Build with Direct3D 11 support" ON)
option(LIBRETRO "Build libretro core" OFF)
option(USE_OPENGL "Use OpenGL API" ON)
option(USE_VIDEOCORE "RPI: use the legacy Broadcom GLES libraries" OFF)
option(APPLE_BREAKPAD "macOS: Build breakpad client and dump symbols" OFF)
option(USE_BREAKPAD "Build and link with breakpad library" ON)
option(ENABLE_GDB_SERVER "Build with GDB debugging support" OFF)
option(ENABLE_DC_PROFILER "Build with support for target machine (SH4) profiler" OFF)
option(ENABLE_FC_PROFILER "Build with support for host app (Flycast) profiler" OFF)
option(USE_DISCORD "Use Discord Presence API" OFF)
if(IOS AND NOT LIBRETRO)
set(USE_VULKAN OFF CACHE BOOL "Force vulkan off" FORCE)
@@ -95,16 +101,21 @@ if(GIT_FOUND AND EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/.git")
OUTPUT_VARIABLE GIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
if(WINDOWS_STORE)
string(REGEX REPLACE "[Vv]" "" MS_VERSION ${GIT_VERSION})
string(REPLACE "-" "." MS_VERSION ${MS_VERSION})
string(REGEX REPLACE "\.g[0-9a-f]+" "" MS_VERSION ${MS_VERSION})
string(REGEX MATCH "[0-9]+\.[0-9]+\.[0-9]+" VERSION_3PARTS ${MS_VERSION})
if(VERSION_3PARTS STREQUAL "")
string(APPEND MS_VERSION ".0.0")
else()
string(APPEND MS_VERSION ".0")
endif()
else()
set(GIT_VERSION "v0.0.0-0-g000000000")
set(GIT_HASH "000000000")
endif()
if(WINDOWS_STORE)
string(REGEX REPLACE "[Vv]" "" MS_VERSION ${GIT_VERSION})
string(REPLACE "-" "." MS_VERSION ${MS_VERSION})
string(REGEX REPLACE "\.g[0-9a-f]+" "" MS_VERSION ${MS_VERSION})
string(REGEX MATCHALL "[0-9]+" VERSION_PARTS ${MS_VERSION})
list(LENGTH VERSION_PARTS VERSION_PARTS_LENGTH)
if(VERSION_PARTS_LENGTH EQUAL 2)
string(APPEND MS_VERSION ".0.0")
elseif(VERSION_PARTS_LENGTH EQUAL 3)
string(APPEND MS_VERSION ".0")
endif()
endif()
@@ -118,11 +129,12 @@ if(NINTENDO_SWITCH)
if(LIBRETRO)
add_library(${PROJECT_NAME} STATIC core/emulator.cpp)
target_compile_definitions(${PROJECT_NAME} PRIVATE LIBRETRO HAVE_LIBNX HAVE_OPENGL HAVE_OIT)
find_path(GLEXT_H_INCLUDE_DIR NAMES GL/glext.h REQUIRED)
target_include_directories(${PROJECT_NAME} PRIVATE ${GLEXT_H_INCLUDE_DIR})
set_target_properties(${PROJECT_NAME} PROPERTIES OUTPUT_NAME "flycast_libretro_libnx")
set(CMAKE_STATIC_LIBRARY_PREFIX "")
else()
add_executable(${PROJECT_NAME} core/emulator.cpp)
target_compile_definitions(${PROJECT_NAME} PRIVATE EGL_NO_PLATFORM_SPECIFIC_TYPES)
endif()
if(USE_GLES)
target_compile_definitions(${PROJECT_NAME} PRIVATE GLES)
@@ -151,8 +163,6 @@ elseif(LIBRETRO)
endif()
if(ANDROID OR USE_GLES)
target_compile_definitions(${PROJECT_NAME} PRIVATE GLES GLES3 HAVE_OPENGLES HAVE_OPENGLES3)
find_library(GLES3_LIBRARIES NAMES GLESv3 GLESv2 NO_CACHE REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE ${GLES3_LIBRARIES})
elseif(IOS)
target_compile_definitions(${PROJECT_NAME} PRIVATE GLES GLES3 HAVE_OPENGLES HAVE_OPENGLES3)
find_library(OPENGLES OpenGLES)
@@ -174,9 +184,6 @@ elseif(LIBRETRO)
else()
target_compile_definitions(${PROJECT_NAME} PRIVATE HAVE_OIT)
endif()
if(WIN32)
target_link_libraries(${PROJECT_NAME} PRIVATE "-lopengl32")
endif()
endif()
elseif(ANDROID)
add_library(${PROJECT_NAME} SHARED core/emulator.cpp)
@@ -185,9 +192,19 @@ elseif(ANDROID)
target_compile_options(${PROJECT_NAME} PRIVATE -fno-stack-protector)
set(CMAKE_ANDROID_STL_TYPE "c++_static")
elseif(WIN32)
add_executable(${PROJECT_NAME} WIN32 core/emulator.cpp)
if(MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
if(BUILD_TESTING)
add_executable(${PROJECT_NAME} core/emulator.cpp)
else()
add_executable(${PROJECT_NAME} WIN32 core/emulator.cpp)
endif()
if(CMAKE_GENERATOR MATCHES "Visual Studio")
if(NOT CMAKE_VS_GLOBALS MATCHES "(^|;)UseMultiToolTask=")
list(APPEND CMAKE_VS_GLOBALS UseMultiToolTask=true)
endif()
if(NOT CMAKE_VS_GLOBALS MATCHES "(^|;)EnforceProcessCountAcrossBuilds=")
list(APPEND CMAKE_VS_GLOBALS EnforceProcessCountAcrossBuilds=true)
endif()
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT ${PROJECT_NAME})
endif()
elseif(APPLE)
add_executable(${PROJECT_NAME} MACOSX_BUNDLE core/emulator.cpp)
@@ -200,9 +217,7 @@ if(WINDOWS_STORE)
set(USE_VULKAN OFF)
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES
CXX_EXTENSIONS OFF
LINK_FLAGS_RELEASE -s)
set_target_properties(${PROJECT_NAME} PROPERTIES LINK_FLAGS_RELEASE -s)
if(MSVC)
target_compile_options(${PROJECT_NAME} PRIVATE /GR /GS-)
if(WINDOWS_STORE)
@@ -230,32 +245,37 @@ target_compile_definitions(${PROJECT_NAME} PRIVATE
$<$<BOOL:${MSVC}>:_CRT_SECURE_NO_WARNINGS>
$<$<BOOL:${MSVC}>:_WINSOCK_DEPRECATED_NO_WARNING>
$<$<BOOL:${MSVC}>:NOMINMAX>
$<$<BOOL:${NINTENDO_SWITCH}>:_DEFAULT_SOURCE>
$<$<BOOL:${TEST_AUTOMATION}>:TEST_AUTOMATION>
$<$<BOOL:${WINDOWS_STORE}>:NOCRYPT>
$<$<OR:$<BOOL:${MINGW}>,$<BOOL:${MSVC}>>:_USE_MATH_DEFINES>)
if(UNIX AND NOT ANDROID AND NOT APPLE)
execute_process(COMMAND getconf PAGESIZE OUTPUT_VARIABLE PAGE_SIZE OUTPUT_STRIP_TRAILING_WHITESPACE)
target_compile_definitions(${PROJECT_NAME} PRIVATE PAGE_SIZE=${PAGE_SIZE})
endif()
if(NOT "${SENTRY_UPLOAD_URL}" STREQUAL "")
target_compile_definitions(${PROJECT_NAME} PRIVATE SENTRY_UPLOAD="${SENTRY_UPLOAD_URL}")
endif()
target_include_directories(${PROJECT_NAME} PRIVATE core core/deps core/deps/stb core/deps/khronos core/deps/json)
target_include_directories(${PROJECT_NAME} PRIVATE core core/deps core/deps/stb core/deps/json)
if(LIBRETRO)
target_include_directories(${PROJECT_NAME} PRIVATE shell/libretro)
endif()
if(NINTENDO_SWITCH)
target_include_directories(${PROJECT_NAME} PRIVATE shell/switch "${DEVKITPRO}/portlibs/switch/include")
target_include_directories(${PROJECT_NAME} PRIVATE shell/switch)
endif()
if(NOT LIBRETRO)
if((WIN32 AND NOT MSVC) OR (UNIX AND NOT APPLE AND NOT CMAKE_SYSTEM_NAME MATCHES "(FreeBSD|OpenBSD|NetBSD)"))
if(USE_BREAKPAD AND NOT LIBRETRO)
find_program(SH_EXECUTABLE sh)
if((ANDROID AND NOT CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows") OR (MINGW AND SH_EXECUTABLE) OR (CMAKE_SYSTEM_NAME STREQUAL "Linux"))
add_subdirectory(core/deps/breakpad)
if(WIN32)
target_link_options(${PROJECT_NAME} PRIVATE "-Wl,--build-id")
endif()
target_link_libraries(${PROJECT_NAME} PUBLIC breakpad_client)
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_BREAKPAD)
elseif(APPLE AND NOT IOS AND APPLE_BREAKPAD)
elseif(APPLE AND NOT IOS)
target_sources(${PROJECT_NAME} PRIVATE
core/deps/breakpad/src/client/minidump_file_writer-inl.h
core/deps/breakpad/src/client/minidump_file_writer.cc
@@ -307,26 +327,26 @@ if(NOT LIBRETRO)
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build/breakpad/dump_syms
-a x86_64
-g ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/Flycast.app.dSYM
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/Flycast.app/Contents/MacOS/Flycast > ../symbols/Flycast-x64.sym
$<TARGET_FILE:flycast> > ../symbols/Flycast-x64.sym
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build/breakpad/dump_syms
-a arm64
-g ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/Flycast.app.dSYM
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/Flycast.app/Contents/MacOS/Flycast > ../symbols/Flycast-arm64.sym
$<TARGET_FILE:flycast> > ../symbols/Flycast-arm64.sym
)
else()
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND sleep 20
COMMAND mkdir -p ../symbols
COMMAND dsymutil ${CMAKE_CURRENT_BINARY_DIR}/Flycast.app/Contents/MacOS/Flycast
COMMAND dsymutil $<TARGET_FILE:flycast>
-o ${CMAKE_CURRENT_BINARY_DIR}/Flycast.app.dSYM
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build/breakpad/dump_syms
-a x86_64
-g ${CMAKE_CURRENT_BINARY_DIR}/Flycast.app.dSYM
${CMAKE_CURRENT_BINARY_DIR}/Flycast.app/Contents/MacOS/Flycast > ../symbols/Flycast-x64.sym
$<TARGET_FILE:flycast> > ../symbols/Flycast-x64.sym
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build/breakpad/dump_syms
-a arm64
-g ${CMAKE_CURRENT_BINARY_DIR}/Flycast.app.dSYM
${CMAKE_CURRENT_BINARY_DIR}/Flycast.app/Contents/MacOS/Flycast > ../symbols/Flycast-arm64.sym
$<TARGET_FILE:flycast> > ../symbols/Flycast-arm64.sym
)
endif()
endif()
@@ -356,7 +376,7 @@ if(USE_OPENMP)
message("-- Found OpenMP.xcframework: ${OPENMP_FRAMEWORK} (Linking static library before CMake support linking xcframework)")
target_link_libraries(${PROJECT_NAME} PRIVATE ${OPENMP_FRAMEWORK})
target_include_directories(${PROJECT_NAME} PRIVATE ${OPENMP_XCFRAMEWORK}/ios-arm64_arm64e/OpenMP.framework/Versions/A/Headers)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Xclang -fopenmp")
target_compile_options(${PROJECT_NAME} PRIVATE $<$<COMPILE_LANGUAGE:CXX>:-Xclang -fopenmp>)
endif()
else()
message("-- Could NOT find OpenMP.xcframework, compile it using shell/apple/emulator-ios/OpenMP/build_ios_openmp.sh")
@@ -374,14 +394,20 @@ add_subdirectory(core/deps/glm)
target_link_libraries(${PROJECT_NAME} PRIVATE glm::glm)
if(USE_VULKAN)
option(BUILD_EXTERNAL "Build external dependencies in /External" OFF)
option(SKIP_GLSLANG_INSTALL "Skip installation" ON)
option(ENABLE_SPVREMAPPER "Enables building of SPVRemapper" OFF)
option(ENABLE_GLSLANG_BINARIES "Builds glslang and spirv-remap" OFF)
option(ENABLE_HLSL "Enables HLSL input support" OFF)
option(ENABLE_PCH "Enables Precompiled header" OFF)
add_subdirectory(core/deps/glslang EXCLUDE_FROM_ALL)
target_link_libraries(${PROJECT_NAME} PRIVATE glslang-default-resource-limits SPIRV)
if(USE_HOST_GLSLANG)
find_package(glslang REQUIRED)
else()
option(BUILD_EXTERNAL "Build external dependencies in /External" OFF)
option(SKIP_GLSLANG_INSTALL "Skip installation" ON)
option(ENABLE_SPVREMAPPER "Enables building of SPVRemapper" OFF)
option(ENABLE_GLSLANG_BINARIES "Builds glslang and spirv-remap" OFF)
option(ENABLE_HLSL "Enables HLSL input support" OFF)
option(ENABLE_PCH "Enables Precompiled header" OFF)
add_subdirectory(core/deps/glslang EXCLUDE_FROM_ALL)
add_library(glslang::glslang-default-resource-limits ALIAS glslang-default-resource-limits)
add_library(glslang::SPIRV ALIAS SPIRV)
endif()
target_link_libraries(${PROJECT_NAME} PRIVATE glslang::glslang-default-resource-limits glslang::SPIRV)
endif()
if(NOT LIBRETRO)
@@ -398,15 +424,16 @@ if(NOT LIBRETRO)
if(NOT ANDROID AND NOT IOS)
if(USE_HOST_SDL)
find_package(SDL2)
find_package(SDL2 2.0.9)
endif()
if(NOT SDL2_FOUND)
set(SDL_TEST_ENABLED_BY_DEFAULT OFF)
add_subdirectory(core/deps/SDL EXCLUDE_FROM_ALL)
set(SDL2_FOUND 1)
endif()
# SDL2::SDL2main may or may not be available. It is e.g. required by Windows GUI applications
if(TARGET SDL2::SDL2main)
if(TARGET SDL2::SDL2main AND NOT BUILD_TESTING)
# It has an implicit dependency on SDL2 functions, so it MUST be added before SDL2::SDL2 (or SDL2::SDL2-static)
target_link_libraries(${PROJECT_NAME} PRIVATE SDL2::SDL2main)
endif()
@@ -449,13 +476,15 @@ target_link_libraries(${PROJECT_NAME} PRIVATE chdr-static)
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/libchdr/include)
if(NOT WITH_SYSTEM_ZLIB)
target_include_directories(${PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/core/deps/libchdr/deps/zlib-1.2.11")
target_link_libraries(${PROJECT_NAME} PRIVATE zlib)
set(ZLIB_RELATIVE_PATH "core/deps/libchdr/deps/zlib-1.3.1")
target_include_directories(${PROJECT_NAME} PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/${ZLIB_RELATIVE_PATH}" "${CMAKE_CURRENT_BINARY_DIR}/${ZLIB_RELATIVE_PATH}")
# help libzip find the package
set(ZLIB_FOUND TRUE)
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/core/deps/libchdr/deps/zlib-1.2.11")
set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/${ZLIB_RELATIVE_PATH}" "${CMAKE_CURRENT_BINARY_DIR}/${ZLIB_RELATIVE_PATH}")
cmake_policy(SET CMP0026 OLD)
get_target_property(ZLIB_LIBRARY zlib LOCATION)
get_target_property(ZLIB_LIBRARY_RELEASE zlibstatic LOCATION)
get_target_property(ZLIB_LIBRARY_DEBUG zlibstatic LOCATION_Debug)
endif()
find_package(PkgConfig)
@@ -505,11 +534,6 @@ if(PKG_CONFIG_FOUND AND NOT ANDROID AND NOT APPLE AND NOT LIBRETRO)
endif()
endif()
if(NINTENDO_SWITCH AND USE_GLES)
pkg_check_modules(GLESV2 IMPORTED_TARGET glesv2)
target_link_libraries(${PROJECT_NAME} PRIVATE PkgConfig::GLESV2)
endif()
if(UNIX AND NOT APPLE AND NOT ANDROID)
add_definitions(
-DFLYCAST_DATADIR="${CMAKE_INSTALL_FULL_DATADIR}/${PROJECT_NAME}/"
@@ -519,22 +543,12 @@ if(UNIX AND NOT APPLE AND NOT ANDROID)
if(USE_GLES2)
target_compile_definitions(${PROJECT_NAME} PRIVATE GLES GLES2)
if(USE_VIDEOCORE)
target_compile_definitions(${PROJECT_NAME} PRIVATE TARGET_VIDEOCORE USE_OMX)
target_link_libraries(${PROJECT_NAME} PRIVATE "-lbrcmGLESv2")
target_link_directories(${PROJECT_NAME} PRIVATE "/opt/vc/lib")
else()
target_link_libraries(${PROJECT_NAME} PRIVATE GLESv2)
endif()
elseif(USE_GLES)
target_compile_definitions(${PROJECT_NAME} PRIVATE GLES GLES3)
if(NOT SDL2_FOUND)
target_link_libraries(${PROJECT_NAME} PRIVATE EGL)
endif()
find_library(GLES3_LIBRARIES NAMES GLESv3 GLESv2 NO_CACHE REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE ${GLES3_LIBRARIES})
elseif(USE_OPENGL)
set(OpenGL_GL_PREFERENCE LEGACY)
find_package(OpenGL REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE OpenGL::GL)
endif()
find_package(Threads REQUIRED)
@@ -553,8 +567,6 @@ if(UNIX AND NOT APPLE AND NOT ANDROID)
target_include_directories(${PROJECT_NAME} PRIVATE ${X11_INCLUDE_DIR})
target_link_libraries(${PROJECT_NAME} PRIVATE ${X11_LIBRARIES})
endif()
else()
target_compile_definitions(${PROJECT_NAME} PRIVATE EGL_NO_X11)
endif()
find_library(LIBRT rt)
@@ -594,7 +606,6 @@ target_sources(${PROJECT_NAME} PRIVATE
core/deps/chdpsr/cdipsr.h)
add_subdirectory(core/deps/nowide EXCLUDE_FROM_ALL)
target_compile_definitions(nowide PRIVATE $<$<BOOL:${NINTENDO_SWITCH}>:_DEFAULT_SOURCE>)
target_link_libraries(${PROJECT_NAME} PRIVATE nowide::nowide)
if(NOT MINIUPNP_FOUND)
@@ -616,6 +627,10 @@ if(NOT MINIUPNP_FOUND)
endif()
if(NOT LIBZIP_FOUND OR NINTENDO_SWITCH)
cmake_policy(SET CMP0026 OLD)
set(zstd_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/core/deps/libchdr/deps/zstd-1.5.6/lib")
get_target_property(zstd_STATIC_LIBRARY libzstd_static LOCATION)
option(ENABLE_COMMONCRYPTO "Enable use of CommonCrypto" OFF)
option(ENABLE_GNUTLS "Enable use of GnuTLS" OFF)
option(ENABLE_MBEDTLS "Enable use of mbed TLS" OFF)
@@ -623,16 +638,15 @@ if(NOT LIBZIP_FOUND OR NINTENDO_SWITCH)
option(ENABLE_WINDOWS_CRYPTO "Enable use of Windows cryptography libraries" OFF)
option(ENABLE_BZIP2 "Enable use of BZip2" OFF)
option(ENABLE_LZMA "Enable use of LZMA" OFF)
option(ENABLE_ZSTD "Enable use of Zstandard" OFF)
option(ENABLE_ZSTD "Enable use of Zstandard" ON)
option(BUILD_TOOLS "Build tools in the src directory (zipcmp, zipmerge, ziptool)" OFF)
option(BUILD_REGRESS "Build regression tests" OFF)
option(BUILD_EXAMPLES "Build examples" OFF)
option(BUILD_DOC "Build documentation" OFF)
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
option(LIBZIP_DO_INSTALL "Install libzip and the related files" OFF)
add_subdirectory(core/deps/libzip)
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/libzip/lib)
target_link_libraries(${PROJECT_NAME} PRIVATE zip)
add_subdirectory(core/deps/libzip EXCLUDE_FROM_ALL)
target_link_libraries(${PROJECT_NAME} PRIVATE libzip::zip)
endif()
if(WIN32)
@@ -704,15 +718,18 @@ target_sources(${PROJECT_NAME} PRIVATE core/deps/lzma/7zArcIn.c core/deps/lzma/7
add_subdirectory(core/deps/libelf)
target_link_libraries(${PROJECT_NAME} PRIVATE elf)
if(NOT LIBRETRO)
target_compile_definitions(${PROJECT_NAME} PRIVATE IMGUI_DISABLE_DEMO_WINDOWS)
target_compile_definitions(${PROJECT_NAME} PRIVATE IMGUI_DISABLE_DEMO_WINDOWS IMGUI_DEFINE_MATH_OPERATORS)
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/imgui core/deps/imgui/backends)
target_sources(${PROJECT_NAME} PRIVATE
core/deps/imgui/imgui.cpp
core/deps/imgui/imgui_demo.cpp
core/deps/imgui/imgui_draw.cpp
core/deps/imgui/imgui_stdlib.cpp
core/deps/imgui/imgui_tables.cpp
core/deps/imgui/imgui_widgets.cpp)
if(ENABLE_FC_PROFILER)
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/implot)
target_sources(${PROJECT_NAME} PRIVATE
core/deps/implot/implot.h
core/deps/implot/implot.cpp
@@ -723,6 +740,15 @@ endif()
target_sources(${PROJECT_NAME} PRIVATE core/deps/xbrz/xbrz.cpp)
target_sources(${PROJECT_NAME} PRIVATE core/deps/md5/md5.cpp)
if(USE_DISCORD AND NOT LIBRETRO)
option(BUILD_EXAMPLES "Build example apps" OFF)
add_subdirectory(core/deps/discord-rpc EXCLUDE_FROM_ALL)
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/discord-rpc/include)
target_link_libraries(${PROJECT_NAME} PRIVATE discord-rpc)
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_DISCORD)
target_sources(${PROJECT_NAME} PRIVATE core/ui/discord.cpp)
endif()
cmrc_add_resource_library(flycast-resources ALIAS flycast::res NAMESPACE flycast)
target_link_libraries(${PROJECT_NAME} PRIVATE flycast::res)
@@ -978,19 +1004,37 @@ cmrc_add_resources(flycast-resources
resources/flash/wldkicksj.nvmem.zip # free play
resources/flash/wldkicksu.nvmem.zip # free play
resources/flash/f355.nvmem.zip # printer on
resources/flash/f355twin.nvmem.zip
resources/flash/f355twn2.nvmem.zip
resources/flash/f355twin.nvmem.zip # printer on
resources/flash/f355twn2.nvmem.zip # printer on
resources/flash/dirtypig.nvmem.zip # 4 players
resources/flash/dirtypig.nvmem2.zip
resources/flash/vf4.nvmem.zip # card all day, stage select
resources/flash/vf4evob.nvmem.zip # card all day, stage select
resources/flash/vf4tuned.nvmem.zip) # card all day, stage select, 45 sec time limit, 3 match
resources/flash/vf4tuned.nvmem.zip # card all day, stage select, 45 sec time limit, 3 match
resources/flash/magicpop.nvmem.zip # debug: comm and all errors disabled
resources/flash/ochaken.nvmem.zip # debug: comm and all errors disabled
resources/flash/puyomedal.nvmem.zip # debug: comm and all errors disabled
resources/flash/unomedal.nvmem.zip # debug: comm and all errors disabled
resources/flash/westdrmg.nvmem.zip # debug: comm and all errors disabled
resources/picture/f355_print_template.png)
cmrc_add_resources(flycast-resources
fonts/printer_ascii8x16.bin
fonts/printer_ascii12x24.bin
fonts/printer_kanji16x16.bin
fonts/printer_kanji24x24.bin)
fonts/printer_ascii8x16.bin.zip
fonts/printer_ascii12x24.bin.zip
fonts/printer_kanji16x16.bin.zip
fonts/printer_kanji24x24.bin.zip)
if(NOT LIBRETRO)
cmrc_add_resources(flycast-resources
fonts/Roboto-Medium.ttf.zip
fonts/Roboto-Regular.ttf.zip
fonts/fa-solid-900.ttf.zip)
if(ANDROID)
cmrc_add_resources(flycast-resources
WHENCE resources
resources/picture/buttons.png)
endif()
endif()
target_sources(${PROJECT_NAME} PRIVATE
core/imgread/cdi.cpp
@@ -1031,16 +1075,18 @@ else()
core/linux/unwind_info.cpp)
if(NINTENDO_SWITCH)
target_sources(${PROJECT_NAME} PRIVATE
core/linux/libnx_vmem.cpp
shell/switch/libnx_vmem.cpp
shell/switch/stubs.c
shell/switch/context_switch.S)
shell/switch/context_switch.S
shell/switch/nswitch.h
shell/switch/switch_gamepad.h
shell/switch/switch_main.cpp
shell/switch/ucontext.h)
endif()
endif()
if(NOT LIBRETRO)
target_sources(${PROJECT_NAME} PRIVATE
core/linux-dist/dispmanx.cpp
core/linux-dist/dispmanx.h
core/linux-dist/evdev.cpp
core/linux-dist/evdev.h
core/linux-dist/icon.h
@@ -1088,25 +1134,29 @@ endif()
if(NOT LIBRETRO)
target_sources(${PROJECT_NAME} PRIVATE
core/oslib/audiobackend_alsa.cpp
core/oslib/audiobackend_coreaudio.cpp
core/oslib/audiobackend_directsound.cpp
core/oslib/audiobackend_libao.cpp
core/oslib/audiobackend_null.cpp
core/oslib/audiobackend_oboe.cpp
core/oslib/audiobackend_omx.cpp
core/oslib/audiobackend_oss.cpp
core/oslib/audiobackend_pulseaudio.cpp
core/oslib/audiobackend_sdl2.cpp
core/oslib/audiostream.cpp
core/audio/audiobackend_alsa.cpp
core/audio/audiobackend_coreaudio.cpp
core/audio/audiobackend_directsound.cpp
core/audio/audiobackend_libao.cpp
core/audio/audiobackend_null.cpp
core/audio/audiobackend_oboe.cpp
core/audio/audiobackend_omx.cpp
core/audio/audiobackend_oss.cpp
core/audio/audiobackend_pulseaudio.cpp
core/audio/audiobackend_sdl2.cpp
core/audio/audiostream.cpp
core/oslib/http_client.cpp
core/oslib/http_client.h
core/oslib/oslib.cpp)
endif()
target_sources(${PROJECT_NAME} PRIVATE
core/oslib/audiostream.h
core/audio/audiostream.h
core/oslib/directory.h
core/oslib/host_context.h
core/oslib/oslib.h
core/oslib/resources.cpp
core/oslib/resources.h
core/oslib/storage.cpp
core/oslib/storage.h
core/oslib/unwind_info.h
@@ -1139,7 +1189,45 @@ target_sources(${PROJECT_NAME} PRIVATE
core/reios/reios.h
core/reios/reios_elf.cpp
core/reios/reios_elf.h)
cmrc_add_resources(flycast-resources fonts/biosfont.bin)
cmrc_add_resources(flycast-resources fonts/biosfont.bin.zip)
target_sources(${PROJECT_NAME} PRIVATE
core/achievements/achievements.cpp
core/achievements/achievements.h)
if(NOT LIBRETRO)
target_sources(${PROJECT_NAME} PRIVATE
core/deps/rcheevos/src/rc_client_raintegration.c
core/deps/rcheevos/src/rc_client.c
core/deps/rcheevos/src/rc_compat.c
core/deps/rcheevos/src/rc_util.c
core/deps/rcheevos/src/rc_version.c
core/deps/rcheevos/src/rapi/rc_api_common.c
core/deps/rcheevos/src/rapi/rc_api_editor.c
core/deps/rcheevos/src/rapi/rc_api_info.c
core/deps/rcheevos/src/rapi/rc_api_runtime.c
core/deps/rcheevos/src/rapi/rc_api_user.c
core/deps/rcheevos/src/rcheevos/alloc.c
core/deps/rcheevos/src/rcheevos/condition.c
core/deps/rcheevos/src/rcheevos/condset.c
core/deps/rcheevos/src/rcheevos/consoleinfo.c
core/deps/rcheevos/src/rcheevos/format.c
core/deps/rcheevos/src/rcheevos/lboard.c
core/deps/rcheevos/src/rcheevos/memref.c
core/deps/rcheevos/src/rcheevos/operand.c
core/deps/rcheevos/src/rcheevos/rc_validate.c
core/deps/rcheevos/src/rcheevos/richpresence.c
core/deps/rcheevos/src/rcheevos/runtime_progress.c
core/deps/rcheevos/src/rcheevos/runtime.c
core/deps/rcheevos/src/rcheevos/trigger.c
core/deps/rcheevos/src/rcheevos/value.c
core/deps/rcheevos/src/rhash/aes.c
core/deps/rcheevos/src/rhash/cdreader.c
core/deps/rcheevos/src/rhash/hash.c
core/deps/rcheevos/src/rhash/md5.c
core/deps/rcheevos/src/rurl/url.c)
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/rcheevos/include)
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_RACHIEVEMENTS RC_DISABLE_LUA)
endif()
target_sources(${PROJECT_NAME} PRIVATE
core/wsi/context.h
@@ -1157,20 +1245,7 @@ if(USE_OPENGL)
core/wsi/osx.cpp
core/wsi/osx.h
core/wsi/sdl.cpp
core/wsi/sdl.h
core/wsi/wgl.cpp
core/wsi/wgl.h
core/wsi/xgl.cpp
core/wsi/xgl.h)
if(NOT APPLE AND NOT LIBRETRO)
target_sources(${PROJECT_NAME} PRIVATE
core/wsi/gl32funcs.c
core/wsi/gl32funcs.h)
endif()
if(NOT (NINTENDO_SWITCH AND LIBRETRO))
target_sources(${PROJECT_NAME} PRIVATE core/wsi/gl4funcs.cpp)
endif()
core/wsi/sdl.h)
target_sources(${PROJECT_NAME} PRIVATE
core/rend/gles/glcache.h
@@ -1229,30 +1304,30 @@ target_sources(${PROJECT_NAME} PRIVATE
core/rend/norend/norend.cpp)
if(NOT LIBRETRO)
target_sources(${PROJECT_NAME} PRIVATE
core/rend/game_scanner.h
core/rend/imgui_driver.h
core/rend/gui.cpp
core/rend/gui.h
core/rend/gui_android.cpp
core/rend/gui_android.h
core/rend/gui_chat.h
core/rend/gui_cheats.cpp
core/rend/gui_util.cpp
core/rend/gui_util.h
core/rend/mainui.cpp
core/rend/mainui.h
core/rend/boxart/boxart.cpp
core/rend/boxart/boxart.h
core/rend/boxart/gamesdb.cpp
core/rend/boxart/gamesdb.h
core/rend/boxart/http_client.cpp
core/rend/boxart/http_client.h
core/rend/boxart/scraper.cpp
core/rend/boxart/scraper.h)
core/ui/game_scanner.cpp
core/ui/game_scanner.h
core/ui/imgui_driver.h
core/ui/gui.cpp
core/ui/gui.h
core/ui/gui_achievements.cpp
core/ui/gui_android.cpp
core/ui/gui_android.h
core/ui/gui_chat.h
core/ui/gui_cheats.cpp
core/ui/gui_util.cpp
core/ui/gui_util.h
core/ui/mainui.cpp
core/ui/mainui.h
core/ui/boxart/boxart.cpp
core/ui/boxart/boxart.h
core/ui/boxart/gamesdb.cpp
core/ui/boxart/gamesdb.h
core/ui/boxart/scraper.cpp
core/ui/boxart/scraper.h)
endif()
if(USE_VULKAN)
target_compile_definitions(${PROJECT_NAME} PUBLIC VK_NO_PROTOTYPES)
target_compile_definitions(${PROJECT_NAME} PUBLIC VK_ENABLE_BETA_EXTENSIONS VK_NO_PROTOTYPES)
if(ANDROID)
target_compile_definitions(${PROJECT_NAME} PUBLIC VK_USE_PLATFORM_ANDROID_KHR)
elseif(X11_FOUND)
@@ -1260,7 +1335,6 @@ if(USE_VULKAN)
elseif(WIN32)
target_compile_definitions(${PROJECT_NAME} PUBLIC VK_USE_PLATFORM_WIN32_KHR)
elseif(APPLE)
target_compile_definitions(${PROJECT_NAME} PUBLIC VK_USE_PLATFORM_MACOS_MVK)
target_compile_definitions(${PROJECT_NAME} PUBLIC VK_USE_PLATFORM_METAL_EXT)
endif()
@@ -1268,10 +1342,14 @@ if(USE_VULKAN)
target_link_libraries(${PROJECT_NAME} PRIVATE Vulkan::Headers)
add_subdirectory(core/deps/VulkanMemoryAllocator)
target_compile_definitions(VulkanMemoryAllocator INTERFACE $<$<BOOL:${APPLE}>:VMA_USE_STL_SHARED_MUTEX=0>) # Only available on macOS 10.12+
target_compile_options(VulkanMemoryAllocator INTERFACE $<$<AND:$<COMPILE_LANGUAGE:CXX>,$<CXX_COMPILER_ID:AppleClang,Clang>>:-Wno-nullability-completeness>)
target_link_libraries(${PROJECT_NAME} PRIVATE GPUOpen::VulkanMemoryAllocator)
if(ANDROID AND NOT LIBRETRO AND "arm64" IN_LIST ARCHITECTURE)
add_subdirectory(core/deps/libadrenotools)
target_link_libraries(${PROJECT_NAME} PRIVATE adrenotools)
endif()
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_VULKAN HAVE_VULKAN)
target_sources(${PROJECT_NAME} PRIVATE
core/rend/vulkan/oit/oit_buffer.h
@@ -1284,6 +1362,7 @@ if(USE_VULKAN)
core/rend/vulkan/oit/oit_renderpass.h
core/rend/vulkan/oit/oit_shaders.cpp
core/rend/vulkan/oit/oit_shaders.h
core/rend/vulkan/adreno.cpp
core/rend/vulkan/buffer.cpp
core/rend/vulkan/buffer.h
core/rend/vulkan/commandpool.cpp
@@ -1344,15 +1423,8 @@ if(WIN32 AND USE_DX9 AND NOT LIBRETRO AND NOT WINDOWS_STORE AND ("x86" IN_LIST A
if(NOT MINGW)
set_source_files_properties(${REND_DX9_FILES} PROPERTIES INCLUDE_DIRECTORIES "$ENV{DXSDK_DIR}/Include")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
target_link_directories(${PROJECT_NAME} PUBLIC "$ENV{DXSDK_DIR}/Lib/x64")
else()
target_link_directories(${PROJECT_NAME} PUBLIC "$ENV{DXSDK_DIR}/Lib/x86")
endif()
endif()
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_DX9)
target_link_libraries(${PROJECT_NAME} PUBLIC d3d9 d3dx9)
endif()
if(WIN32 AND USE_DX11)
@@ -1491,6 +1563,16 @@ if("x86" IN_LIST ARCHITECTURE OR "x86_64" IN_LIST ARCHITECTURE)
endif()
endif()
if((USE_OPENGL OR USE_GLES2 OR USE_GLES) AND NOT LIBRETRO)
add_library(glad STATIC core/deps/glad/src/gl.c)
if(NOT APPLE AND NOT WIN32 AND NOT SDL2_FOUND)
# When SDL2 is not found, we can use EGL with ANativeWindow (Android) or X11
target_sources(glad PRIVATE core/deps/glad/src/egl.c)
endif()
target_include_directories(glad PUBLIC core/deps/glad/include)
target_link_libraries(${PROJECT_NAME} PRIVATE glad)
endif()
if(NOT LIBRETRO)
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/ggpo/include core/deps/ggpo/lib/ggpo)
target_sources(${PROJECT_NAME} PRIVATE
@@ -1537,7 +1619,7 @@ if(NOT LIBRETRO)
shell/android-studio/flycast/src/main/jni/src/android_gamepad.h
shell/android-studio/flycast/src/main/jni/src/android_keyboard.h)
target_link_libraries(${PROJECT_NAME} PRIVATE android EGL GLESv2 log)
target_link_libraries(${PROJECT_NAME} PRIVATE android log)
elseif(APPLE)
string(TIMESTAMP YEAR "%Y")
string(REGEX MATCH "^[^-]+" TAG_VERSION ${GIT_VERSION})
@@ -1548,6 +1630,7 @@ if(NOT LIBRETRO)
target_sources(${PROJECT_NAME} PRIVATE
shell/apple/common/http_client.mm
shell/apple/common/util.mm
shell/apple/emulator-ios/emulator/AppDelegate.h
shell/apple/emulator-ios/emulator/AppDelegate.mm
shell/apple/emulator-ios/emulator/ios_main.mm
@@ -1564,7 +1647,7 @@ if(NOT LIBRETRO)
shell/apple/emulator-ios/emulator/iCade-iOS/iCadeReaderView.h
shell/apple/emulator-ios/emulator/iCade-iOS/iCadeReaderView.m
shell/apple/emulator-ios/emulator/iCade-iOS/iCadeState.h)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fobjc-arc -fmodules")
target_compile_options(${PROJECT_NAME} PRIVATE $<$<COMPILE_LANGUAGE:CXX>:-fobjc-arc -fmodules>)
set_source_files_properties(shell/apple/emulator-ios/emulator/FlycastViewController.mm PROPERTIES COMPILE_OPTIONS -fcxx-modules)
set_source_files_properties(shell/apple/emulator-ios/emulator/iCade-iOS/iCadeReaderView.m PROPERTIES COMPILE_OPTIONS -fno-objc-arc)
@@ -1603,7 +1686,6 @@ if(NOT LIBRETRO)
find_library(UIKIT UIKit)
find_library(FOUNDATION Foundation)
find_library(OPENGLES OpenGLES)
find_library(GLKIT GLKit)
find_library(GAMECONTROLLER GameController)
find_library(AUDIOTOOLBOX AudioToolbox)
@@ -1611,7 +1693,6 @@ if(NOT LIBRETRO)
target_link_libraries(${PROJECT_NAME} PRIVATE
${UIKIT}
${FOUNDATION}
${OPENGLES}
${GLKIT}
${GAMECONTROLLER}
${AUDIOTOOLBOX}
@@ -1632,21 +1713,16 @@ if(NOT LIBRETRO)
add_subdirectory(core/deps/Syphon)
target_link_libraries(${PROJECT_NAME} PRIVATE Syphon)
if(${CMAKE_GENERATOR} MATCHES "^Xcode.*")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${SYPHON_METALLIB}
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/Flycast.app/Contents/Resources/)
else()
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${SYPHON_METALLIB}
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/Flycast.app/Contents/Resources/)
endif()
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy ${SYPHON_METALLIB}
$<TARGET_FILE_DIR:flycast>/../Resources/)
target_compile_definitions(${PROJECT_NAME} PRIVATE VIDEO_ROUTING)
target_sources(${PROJECT_NAME} PRIVATE
shell/apple/common/http_client.mm
shell/apple/emulator-osx/emulator-osx/SDLMain.h
shell/apple/emulator-osx/emulator-osx/SDLMain.mm
shell/apple/common/util.mm
shell/apple/emulator-osx/emulator-osx/SDLApplicationDelegate.h
shell/apple/emulator-osx/emulator-osx/SDLApplicationDelegate.mm
shell/apple/emulator-osx/emulator-osx/osx-main.mm)
set(ASSETS shell/apple/emulator-osx/emulator-osx/Images.xcassets)
target_sources(${PROJECT_NAME} PRIVATE ${ASSETS})
@@ -1678,7 +1754,6 @@ if(NOT LIBRETRO)
find_library(AUDIO_UNIT_LIBRARY AudioUnit)
find_library(FOUNDATION_LIBRARY Foundation)
find_library(AUDIO_TOOLBOX_LIBRARY AudioToolbox)
find_library(OPENGL_LIBRARY OpenGL)
find_library(METAL_LIBRARY Metal)
find_library(IOSURFACE_LIBRARY IOSurface)
find_library(MULTITOUCH_SUPPORT_LIBRARY MultitouchSupport /System/Library/PrivateFrameworks)
@@ -1687,34 +1762,26 @@ if(NOT LIBRETRO)
${AUDIO_UNIT_LIBRARY}
${FOUNDATION_LIBRARY}
${AUDIO_TOOLBOX_LIBRARY}
${OPENGL_LIBRARY}
${METAL_LIBRARY}
${IOSURFACE_LIBRARY}
${MULTITOUCH_SUPPORT_LIBRARY})
if(${CMAKE_GENERATOR} MATCHES "^Xcode.*")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "$ENV{VULKAN_SDK}/lib/libMoltenVK.dylib"
${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/Flycast.app/Contents/Frameworks/libvulkan.dylib)
else()
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "$ENV{VULKAN_SDK}/lib/libMoltenVK.dylib"
${CMAKE_CURRENT_BINARY_DIR}/Flycast.app/Contents/Frameworks/libvulkan.dylib)
endif()
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "$ENV{VULKAN_SDK}/lib/libMoltenVK.dylib"
$<TARGET_FILE_DIR:flycast>/../Frameworks/libvulkan.dylib)
endif()
elseif(UNIX OR NINTENDO_SWITCH)
elseif(UNIX)
if(NOT BUILD_TESTING)
target_sources(${PROJECT_NAME} PRIVATE
core/linux-dist/main.cpp)
endif()
elseif(WIN32)
target_sources(${PROJECT_NAME} PRIVATE
core/windows/clock.c
core/windows/rawinput.cpp
core/windows/rawinput.h)
if(NOT BUILD_TESTING)
target_sources(${PROJECT_NAME} PRIVATE
core/windows/rawinput.cpp
core/windows/rawinput.h
core/windows/win_keyboard.h
core/windows/winmain.cpp
core/windows/xinput_gamepad.h)
target_sources(${PROJECT_NAME} PRIVATE core/windows/winmain.cpp)
endif()
if(WINDOWS_STORE)
file(READ shell/uwp/Package.appxmanifest MANIFEST)
@@ -1731,11 +1798,13 @@ if(NOT LIBRETRO)
core/deps/SDL/src/main/winrt/SDL2-WinRTResources.rc)
target_sources(${PROJECT_NAME} PRIVATE
${ResourceFiles}
core/deps/SDL/src/main/winrt/SDL_winrt_main_NonXAML.cpp
shell/uwp/http_client.cpp)
if(NOT BUILD_TESTING)
target_sources(${PROJECT_NAME} PRIVATE core/deps/SDL/src/main/winrt/SDL_winrt_main_NonXAML.cpp)
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES RESOURCE "${ResourceFiles}")
else()
if("x86" IN_LIST ARCHITECTURE OR "x86_64" IN_LIST ARCHITECTURE)
if(NOT BUILD_TESTING AND ("x86" IN_LIST ARCHITECTURE OR "x86_64" IN_LIST ARCHITECTURE))
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/Spout/SPOUTSDK/SpoutGL)
target_include_directories(${PROJECT_NAME} PRIVATE core/deps/Spout/SPOUTSDK/SpoutDirectX/SpoutDX)
SET(SPOUT_BUILD_CMT OFF CACHE BOOL "For Visual Studio - build /MT to link runtime libraries" FORCE)
@@ -1748,15 +1817,19 @@ if(NOT LIBRETRO)
endif()
target_sources(${PROJECT_NAME} PRIVATE shell/windows/flycast.rc)
target_link_libraries(${PROJECT_NAME} PRIVATE dsound opengl32 winmm ws2_32 wsock32 xinput9_1_0 cfgmgr32 wininet)
target_link_libraries(${PROJECT_NAME} PRIVATE dsound winmm ws2_32 wsock32 xinput9_1_0 cfgmgr32 wininet)
endif()
endif()
endif()
if(BUILD_TESTING)
target_sources(${PROJECT_NAME} PRIVATE
core/deps/gtest/src/gtest-all.cc
core/deps/gtest/src/gtest_main.cc)
option(BUILD_GMOCK "Builds the googlemock subproject" OFF)
option(INSTALL_GTEST "Enable installation of googletest. (Projects embedding googletest may want to turn this OFF.)" OFF)
if(WIN32)
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
endif()
add_subdirectory(core/deps/googletest EXCLUDE_FROM_ALL)
target_link_libraries(${PROJECT_NAME} PRIVATE GTest::gtest_main)
target_sources(${PROJECT_NAME} PRIVATE
tests/src/CheatManagerTest.cpp
@@ -1777,8 +1850,8 @@ if(NINTENDO_SWITCH)
COMMAND ${CMAKE_AR} -x $<TARGET_FILE:zip>
COMMAND ${CMAKE_AR} -x $<TARGET_FILE:elf>
COMMAND ${CMAKE_AR} -x $<TARGET_FILE:flycast::res>
COMMAND ${CMAKE_AR} -rs flycast_libretro_libnx.a *.obj
COMMAND rm *.obj
COMMAND ${CMAKE_AR} -rs flycast_libretro_libnx.a *.o
COMMAND rm *.o
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}/${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}
DEPENDS xxHash::xxhash chdr-static zip ${PROJECT_NAME})
else()
@@ -1818,5 +1891,7 @@ if(UNIX AND NOT APPLE AND NOT ANDROID AND NOT LIBRETRO)
endforeach()
endif()
file(GLOB_RECURSE SRC_FILES *.h *.cpp *.c *.cc *.mm)
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${SRC_FILES})
if(${CMAKE_GENERATOR} MATCHES "^Xcode.*|^Visual Studio.*")
file(GLOB_RECURSE SRC_FILES *.h *.cpp *.c *.cc *.mm)
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${SRC_FILES})
endif()
+10 -11
View File
@@ -4,6 +4,7 @@
[![C/C++ CI](https://github.com/flyinghead/flycast/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/c-cpp.yml)
[![Nintendo Switch CI](https://github.com/flyinghead/flycast/actions/workflows/switch.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/switch.yml)
[![Windows UWP CI](https://github.com/flyinghead/flycast/actions/workflows/uwp.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/uwp.yml)
[![BSD CI](https://github.com/flyinghead/flycast/actions/workflows/bsd.yml/badge.svg)](https://github.com/flyinghead/flycast/actions/workflows/bsd.yml)
![flycast logo](https://github.com/flyinghead/flycast/raw/master/shell/linux/flycast.png)
@@ -15,6 +16,8 @@ Join us on our [**Discord server**](https://discord.gg/X8YWP8w) for a chat.
## Install
### Android ![android](https://flyinghead.github.io/flycast-builds/android.jpg)
Install Flycast from [**Google Play**](https://play.google.com/store/apps/details?id=com.flycast.emulator).
### Flatpak (Linux ![ubuntu logo](https://flyinghead.github.io/flycast-builds/ubuntu.png))
1. [Set up Flatpak](https://www.flatpak.org/setup/).
@@ -46,14 +49,10 @@ Get fresh builds for your system [**on the builds page**](https://flyinghead.git
**New:** Now automated test results are available as well.
### Build instructions:
`git clone https://github.com/flyinghead/flycast.git`
`cd flycast`
`git submodule update --init --recursive`
`mkdir build && cd build`
`cmake ..`
`make`
```
$ git clone --recursive https://github.com/flyinghead/flycast.git
$ cd flycast
$ mkdir build && cd build
$ cmake ..
$ make
```
File diff suppressed because it is too large. Load diff
+72
View File
@@ -0,0 +1,72 @@
/*
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "types.h"
#include <future>
#include <vector>
namespace achievements
{
#ifdef USE_RACHIEVEMENTS
struct Game
{
std::string image;
std::string title;
u32 unlockedAchievements;
u32 totalAchievements;
u32 points;
u32 totalPoints;
};
struct Achievement
{
Achievement() = default;
Achievement(const std::string& image, const std::string& title, const std::string& description, const std::string& category, const std::string& status)
: image(image), title(title), description(description), category(category), status(status) {}
std::string image;
std::string title;
std::string description;
std::string category;
std::string status;
};
bool init();
void term();
std::future<void> login(const char *username, const char *password);
void logout();
bool isLoggedOn();
bool isActive();
Game getCurrentGame();
std::vector<Achievement> getAchievementList();
bool canPause();
#else
static inline bool isActive() {
return false;
}
static inline bool canPause() {
return true;
}
#endif
void serialize(Serializer& ser);
void deserialize(Deserializer& deser);
}
+8 -3
View File
@@ -55,16 +55,21 @@ private:
class SzArchiveFile : public ArchiveFile
{
public:
SzArchiveFile(u8 *data, u32 offset, u32 length) : data(data), offset(offset), length(length) {}
SzArchiveFile(u8 *data, u32 offset, u32 length)
: data(data), offset(offset), _length(length) {}
u32 Read(void *buffer, u32 length) override
{
length = std::min(length, this->length);
length = std::min(length, this->_length);
memcpy(buffer, data + offset, length);
return length;
}
size_t length() override {
return _length;
}
private:
u8 *data;
u32 offset;
u32 length;
u32 _length;
};
+42 -32
View File
@@ -34,7 +34,7 @@ bool ZipArchive::Open(FILE *file)
std::fclose(file);
return false;
}
zip = zip_open_from_source(source, 0, NULL);
zip = zip_open_from_source(source, 0, nullptr);
if (zip == nullptr)
zip_source_free(source);
return zip != nullptr;
@@ -42,44 +42,42 @@ bool ZipArchive::Open(FILE *file)
ArchiveFile* ZipArchive::OpenFile(const char* name)
{
zip_file *zip_file = zip_fopen(zip, name, 0);
if (zip_file == NULL)
return NULL;
return new ZipArchiveFile(zip_file);
zip_file_t *zip_file = zip_fopen(zip, name, 0);
if (zip_file == nullptr)
return nullptr;
zip_stat_t stat;
zip_stat(zip, name, 0, &stat);
return new ZipArchiveFile(zip_file, stat.size, stat.name);
}
struct zip_file *zip_fopen_by_crc(struct zip *za, u32 crc, int flags)
static zip_file *zip_fopen_by_crc(zip_t *za, u32 crc, int flags, zip_uint64_t& index)
{
zip_uint64_t i;
zip_int64_t n;
struct zip_stat stat;
if (crc == 0)
return nullptr;
if (crc == 0) {
return NULL;
}
zip_int64_t n = zip_get_num_entries(za, 0);
for (index = 0; index < (zip_uint64_t)n; index++)
{
zip_stat_t stat;
if (zip_stat_index(za, index, flags, &stat) < -1)
return nullptr;
if (stat.crc == crc)
return zip_fopen_index(za, index, flags);
}
n = zip_get_num_entries(za, 0);
for (i = 0; i < (zip_uint64_t)n; i++) {
if (zip_stat_index(za, i, flags, &stat) < -1) {
return NULL;
}
if (stat.crc == crc) {
return zip_fopen_index(za, i, flags);
}
}
return NULL;
return nullptr;
}
ArchiveFile* ZipArchive::OpenFileByCrc(u32 crc)
{
zip_file *zip_file = zip_fopen_by_crc(zip, crc, 0);
if (zip_file == NULL)
return NULL;
zip_uint64_t index;
zip_file_t *zip_file = zip_fopen_by_crc(zip, crc, 0, index);
if (zip_file == nullptr)
return nullptr;
zip_stat_t stat;
zip_stat_index(zip, index, 0, &stat);
return new ZipArchiveFile(zip_file);
return new ZipArchiveFile(zip_file, stat.size, stat.name);
}
u32 ZipArchiveFile::Read(void* buffer, u32 length)
@@ -93,7 +91,7 @@ bool ZipArchive::Open(const void *data, size_t size)
zip_source_t *source = zip_source_buffer_create(data, size, 0, &error);
if (source == nullptr)
return false;
zip = zip_open_from_source(source, 0, NULL);
zip = zip_open_from_source(source, 0, nullptr);
if (zip == nullptr)
zip_source_free(source);
return zip != nullptr;
@@ -101,8 +99,20 @@ bool ZipArchive::Open(const void *data, size_t size)
ArchiveFile *ZipArchive::OpenFirstFile()
{
zip_file *zipFile = zip_fopen_index(zip, 0, 0);
zip_file_t *zipFile = zip_fopen_index(zip, 0, 0);
if (zipFile == nullptr)
return nullptr;
return new ZipArchiveFile(zipFile);
zip_stat_t stat;
zip_stat_index(zip, 0, 0, &stat);
return new ZipArchiveFile(zipFile, stat.size, stat.name);
}
ArchiveFile *ZipArchive::OpenFileByIndex(size_t index)
{
zip_file_t *zipFile = zip_fopen_index(zip, index, 0);
if (zipFile == nullptr)
return nullptr;
zip_stat_t stat;
zip_stat_index(zip, index, 0, &stat);
return new ZipArchiveFile(zipFile, stat.size, stat.name);
}
+19 -9
View File
@@ -26,29 +26,39 @@
class ZipArchive : public Archive
{
public:
ZipArchive() : zip(NULL) {}
~ZipArchive() override;
ArchiveFile* OpenFile(const char* name) override;
ArchiveFile* OpenFileByCrc(u32 crc) override;
bool Open(const void *data, size_t size);
ArchiveFile *OpenFirstFile();
protected:
bool Open(FILE *file) override;
bool Open(const void *data, size_t size);
ArchiveFile *OpenFirstFile();
ArchiveFile *OpenFileByIndex(size_t index);
private:
struct zip *zip;
zip_t *zip = nullptr;
};
class ZipArchiveFile : public ArchiveFile
{
public:
ZipArchiveFile(struct zip_file *zip_file) : zip_file(zip_file) {}
~ZipArchiveFile() override { zip_fclose(zip_file); }
ZipArchiveFile(zip_file_t *zip_file, size_t length, const char *name)
: zip_file(zip_file), _length(length), name(name) {}
~ZipArchiveFile() override {
zip_fclose(zip_file);
}
u32 Read(void* buffer, u32 length) override;
size_t length() override {
return _length;
}
const char *getName() override {
return name;
}
private:
struct zip_file *zip_file;
zip_file_t *zip_file;
size_t _length;
const char *name;
};
+2
View File
@@ -27,6 +27,8 @@ class ArchiveFile
public:
virtual ~ArchiveFile() = default;
virtual u32 Read(void *buffer, u32 length) = 0;
virtual size_t length() = 0;
virtual const char *getName() { return nullptr; }
};
class Archive
+20 -10
View File
@@ -23,14 +23,11 @@
const u8 RZipHeader[8] = { '#', 'R', 'Z', 'I', 'P', 'v', 1, '#' };
bool RZipFile::Open(const std::string& path, bool write)
bool RZipFile::Open(FILE *file, bool write)
{
verify(file == nullptr);
this->write = write;
file = nowide::fopen(path.c_str(), write ? "wb" : "rb");
if (file == nullptr)
return false;
verify(this->file == nullptr);
verify(file != nullptr);
startOffset = std::ftell(file);
if (!write)
{
u8 header[sizeof(RZipHeader)];
@@ -39,7 +36,7 @@ bool RZipFile::Open(const std::string& path, bool write)
|| std::fread(&maxChunkSize, sizeof(maxChunkSize), 1, file) != 1
|| std::fread(&size, sizeof(size), 1, file) != 1)
{
Close();
std::fseek(file, startOffset, SEEK_SET);
return false;
}
// savestates created on 32-bit platforms used to have a 32-bit size
@@ -59,11 +56,24 @@ bool RZipFile::Open(const std::string& path, bool write)
|| std::fwrite(&maxChunkSize, sizeof(maxChunkSize), 1, file) != 1
|| std::fwrite(&size, sizeof(size), 1, file) != 1)
{
Close();
std::fseek(file, startOffset, SEEK_SET);
return false;
}
}
this->write = write;
this->file = file;
return true;
}
bool RZipFile::Open(const std::string& path, bool write)
{
FILE *f = nowide::fopen(path.c_str(), write ? "wb" : "rb");
if (f == nullptr)
return false;
if (!Open(f, write)) {
Close();
return false;
}
return true;
}
@@ -73,7 +83,7 @@ void RZipFile::Close()
{
if (write)
{
std::fseek(file, sizeof(RZipHeader) + sizeof(maxChunkSize), SEEK_SET);
std::fseek(file, startOffset + sizeof(RZipHeader) + sizeof(maxChunkSize), SEEK_SET);
std::fwrite(&size, sizeof(size), 1, file);
}
std::fclose(file);
+2
View File
@@ -28,6 +28,7 @@ public:
~RZipFile() { Close(); }
bool Open(const std::string& path, bool write);
bool Open(FILE *file, bool write);
void Close();
size_t Size() const { return size; }
size_t Read(void *data, size_t length);
@@ -42,4 +43,5 @@ private:
u32 chunkSize = 0;
u32 chunkIndex = 0;
bool write = false;
long startOffset = 0;
};
File renamed without changes.
File renamed without changes.
@@ -9,6 +9,7 @@
#include <thread>
#include "stdclass.h"
#include "windows/comptr.h"
#include "oslib/oslib.h"
HWND getNativeHwnd();
#define verifyc(x) verify(!FAILED(x))
@@ -46,6 +47,7 @@ class DirectSoundBackend : public AudioBackend
void audioThreadMain()
{
ThreadName _("FlyDirectSound");
audioThreadRunning = true;
while (true)
{
File renamed without changes.
File renamed without changes.
@@ -91,6 +91,7 @@ public:
->setFormat(oboe::AudioFormat::I16)
->setChannelCount(oboe::ChannelCount::Stereo)
->setSampleRate(44100)
->setSampleRateConversionQuality(oboe::SampleRateConversionQuality::High)
->setFramesPerCallback(SAMPLE_COUNT)
->setDataCallback(&audioCallback)
->setErrorCallback(&errorCallback)
@@ -175,7 +176,7 @@ public:
}
recordStream->requestStart();
NOTICE_LOG(AUDIO, "Oboe recorder started. stream capacity: %d frames",
stream->getBufferCapacityInFrames());
recordStream->getBufferCapacityInFrames());
return true;
}
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
+21 -9
View File
@@ -33,13 +33,13 @@ Option<int> Cable("Dreamcast.Cable", 3); // TV Composite
Option<int> Region("Dreamcast.Region", 1); // USA
Option<int> Broadcast("Dreamcast.Broadcast", 0); // NTSC
Option<int> Language("Dreamcast.Language", 1); // English
Option<bool> ForceWindowsCE("Dreamcast.ForceWindowsCE");
Option<bool> AutoLoadState("Dreamcast.AutoLoadState");
Option<bool> AutoSaveState("Dreamcast.AutoSaveState");
Option<int, false> SavestateSlot("Dreamcast.SavestateSlot");
Option<bool> ForceFreePlay("ForceFreePlay", true);
Option<bool, false> FetchBoxart("FetchBoxart", true);
Option<bool, false> BoxartDisplayMode("BoxartDisplayMode", true);
Option<int, false> UIScaling("UIScaling", 100);
// Sound
@@ -93,6 +93,7 @@ std::array<Option<int>, 4> CrosshairColor {
Option<int>("rend.CrossHairColor3"),
Option<int>("rend.CrossHairColor4"),
};
Option<int> CrosshairSize("rend.CrosshairSize", 40);
Option<int> SkipFrame("ta.skip");
Option<int> MaxThreads("pvr.MaxThreads", 3);
Option<int> AutoSkipFrame("pvr.AutoSkipFrame", 0);
@@ -106,10 +107,12 @@ Option<bool> DupeFrames("rend.DupeFrames", false);
Option<int> PerPixelLayers("rend.PerPixelLayers", 32);
Option<bool> NativeDepthInterpolation("rend.NativeDepthInterpolation", false);
Option<bool> EmulateFramebuffer("rend.EmulateFramebuffer", false);
Option<bool> FixUpscaleBleedingEdge("rend.FixUpscaleBleedingEdge", true);
Option<bool> CustomGpuDriver("rend.CustomGpuDriver", false);
#ifdef VIDEO_ROUTING
Option<bool> VideoRouting("rend.VideoRouting", false);
Option<bool> VideoRoutingScale("rend.VideoRoutingScale", false);
Option<int> VideoRoutingVRes("rend.VideoRoutingVRes", 720);
Option<bool, false> VideoRouting("rend.VideoRouting", false);
Option<bool, false> VideoRoutingScale("rend.VideoRoutingScale", false);
Option<int, false> VideoRoutingVRes("rend.VideoRoutingVRes", 720);
#endif
// Misc
@@ -128,6 +131,10 @@ Option<bool> OpenGlChecks("OpenGlChecks", false, "validate");
Option<std::vector<std::string>, false> ContentPath("Dreamcast.ContentPath");
Option<bool, false> HideLegacyNaomiRoms("Dreamcast.HideLegacyNaomiRoms", true);
Option<bool, false> UploadCrashLogs("UploadCrashLogs", true);
Option<bool, false> DiscordPresence("DiscordPresence", true);
#if defined(__ANDROID__) && !defined(LIBRETRO)
Option<bool, false> UseSafFilePicker("UseSafFilePicker", true);
#endif
// Profiler
Option<bool> ProfilerEnabled("Profiler.Enabled");
@@ -139,7 +146,7 @@ Option<float> ProfilerFrameWarningTime("Profiler.FrameWarningTime", 1.0f / 55.0f
Option<bool> NetworkEnable("Enable", false, "network");
Option<bool> ActAsServer("ActAsServer", false, "network");
OptionString DNS("DNS", "46.101.91.123", "network");
OptionString DNS("DNS", "dns.flyca.st", "network");
OptionString NetworkServer("server", "", "network");
Option<int> LocalPort("LocalPort", NaomiNetwork::SERVER_PORT, "network");
Option<bool> EmulateBBA("EmulateBBA", false, "network");
@@ -153,10 +160,7 @@ Option<bool> GGPOChatTimeoutToggle("GGPOChatTimeoutToggle", true, "network");
Option<int> GGPOChatTimeout("GGPOChatTimeout", 10, "network");
Option<bool> NetworkOutput("NetworkOutput", false, "network");
Option<int> MultiboardSlaves("MultiboardSlaves", 1, "network");
#ifdef SUPPORT_DISPMANX
Option<bool> DispmanxMaintainAspect("maintain_aspect", true, "dispmanx");
#endif
Option<bool> BattleCableEnable("BattleCable", false, "network");
#ifdef USE_OMX
Option<int> OmxAudioLatency("audio_latency", 100, "omx");
@@ -167,6 +171,7 @@ Option<bool> OmxAudioHdmi("audio_hdmi", true, "omx");
Option<int> MouseSensitivity("MouseSensitivity", 100, "input");
Option<int> VirtualGamepadVibration("VirtualGamepadVibration", 20, "input");
Option<int> VirtualGamepadTransparency("VirtualGamepadTransparency", 37, "input");
std::array<Option<MapleDeviceType>, 4> MapleMainDevices {
Option<MapleDeviceType>("device1", MDT_SegaController, "input"),
@@ -196,4 +201,11 @@ Option<bool, false> UseRawInput("RawInput", false, "input");
Option<std::string, false> LuaFileName("LuaFileName", "flycast.lua");
#endif
// RetroAchievements
Option<bool> EnableAchievements("Enabled", false, "achievements");
Option<bool> AchievementsHardcoreMode("HardcoreMode", false, "achievements");
OptionString AchievementsUserName("UserName", "", "achievements");
OptionString AchievementsToken("Token", "", "achievements");
} // namespace config
+24 -8
View File
@@ -366,13 +366,13 @@ extern Option<int> Cable; // 0 -> VGA, 1 -> VGA, 2 -> RGB, 3 -> TV Composite
extern Option<int> Region; // 0 -> JP, 1 -> USA, 2 -> EU, 3 -> default
extern Option<int> Broadcast; // 0 -> NTSC, 1 -> PAL, 2 -> PAL/M, 3 -> PAL/N, 4 -> default
extern Option<int> Language; // 0 -> JP, 1 -> EN, 2 -> DE, 3 -> FR, 4 -> SP, 5 -> IT, 6 -> default
extern Option<bool> ForceWindowsCE;
extern Option<bool> AutoLoadState;
extern Option<bool> AutoSaveState;
extern Option<int, false> SavestateSlot;
extern Option<bool> ForceFreePlay;
extern Option<bool, false> FetchBoxart;
extern Option<bool, false> BoxartDisplayMode;
extern Option<int, false> UIScaling;
// Sound
@@ -412,7 +412,11 @@ extern Option<bool> VmuSound;
class RendererOption : public Option<RenderType> {
public:
#ifdef LIBRETRO
RendererOption() : Option<RenderType>("",
#else
RendererOption() : Option<RenderType>("pvr.rend",
#endif
#if defined(USE_DX11)
RenderType::DirectX11
#elif defined(USE_DX9)
@@ -456,6 +460,7 @@ extern Option<bool> PerStripSorting;
extern Option<bool> DelayFrameSwapping; // Delay swapping frame until FB_R_SOF matches FB_W_SOF
extern Option<bool> WidescreenGameHacks;
extern std::array<Option<int>, 4> CrosshairColor;
extern Option<int> CrosshairSize;
extern Option<int> SkipFrame;
extern Option<int> MaxThreads;
extern Option<int> AutoSkipFrame; // 0: none, 1: some, 2: more
@@ -468,10 +473,12 @@ extern Option<bool> ThreadedRendering;
extern Option<bool> DupeFrames;
extern Option<bool> NativeDepthInterpolation;
extern Option<bool> EmulateFramebuffer;
extern Option<bool> FixUpscaleBleedingEdge;
extern Option<bool> CustomGpuDriver;
#ifdef VIDEO_ROUTING
extern Option<bool> VideoRouting;
extern Option<bool> VideoRoutingScale;
extern Option<int> VideoRoutingVRes;
extern Option<bool, false> VideoRouting;
extern Option<bool, false> VideoRoutingScale;
extern Option<int, false> VideoRoutingVRes;
#endif
// Misc
@@ -490,6 +497,10 @@ extern Option<bool> OpenGlChecks;
extern Option<std::vector<std::string>, false> ContentPath;
extern Option<bool, false> HideLegacyNaomiRoms;
extern Option<bool, false> UploadCrashLogs;
extern Option<bool, false> DiscordPresence;
#if defined(__ANDROID__) && !defined(LIBRETRO)
extern Option<bool, false> UseSafFilePicker;
#endif
// Profiling
extern Option<bool> ProfilerEnabled;
@@ -515,10 +526,7 @@ extern Option<bool> GGPOChatTimeoutToggle;
extern Option<int> GGPOChatTimeout;
extern Option<bool> NetworkOutput;
extern Option<int> MultiboardSlaves;
#ifdef SUPPORT_DISPMANX
extern Option<bool> DispmanxMaintainAspect;
#endif
extern Option<bool> BattleCableEnable;
#ifdef USE_OMX
extern Option<int> OmxAudioLatency;
@@ -529,6 +537,7 @@ extern Option<bool> OmxAudioHdmi;
extern Option<int> MouseSensitivity;
extern Option<int> VirtualGamepadVibration;
extern Option<int> VirtualGamepadTransparency;
extern std::array<Option<MapleDeviceType>, 4> MapleMainDevices;
extern std::array<std::array<Option<MapleDeviceType>, 2>, 4> MapleExpansionDevices;
extern Option<bool> PerGameVmu;
@@ -542,4 +551,11 @@ constexpr bool UseRawInput = false;
extern Option<std::string, false> LuaFileName;
#endif
// RetroAchievements
extern Option<bool> EnableAchievements;
extern Option<bool> AchievementsHardcoreMode;
extern OptionString AchievementsUserName;
extern OptionString AchievementsToken;
} // namespace config
+62 -71
View File
@@ -52,6 +52,7 @@ const WidescreenCheat CheatManager::widescreen_cheats[] =
{ "T6801M", nullptr, { 0x042F3C }, { 0x4384BC09 } }, // Buggy Heat (JP)
{ "T46601D 05", nullptr, { 0xBB3D14 }, { 0x440A7C9A } }, // Cannon Spike (PAL)
{ "T1215N", nullptr, { 0xBB3C74 }, { 0x440A7C9A } }, // Cannon Spike (USA)
{ "HDR-0115", nullptr, { 0x10ACFC }, { 0x3F400000 } }, // Cardcaptor Sakura: Tomoyo no Video Daisakusen (JPN)
{ "T44901D 50", nullptr, { 0xB0109C, 0xB010CC }, { 0x43F00000, 0x3F400000 } }, // Carrier (PAL)
{ "T5701N", nullptr, { 0xAFD93C, 0xAFD96C }, { 0x43F00000, 0x3F400000 } }, // Carrier (USA)
// Capcom vs. SNK Pro (JP)
@@ -110,7 +111,7 @@ const WidescreenCheat CheatManager::widescreen_cheats[] =
{ "MK-5115450", nullptr, { 0x3D3B10 }, { 0x43700000 } }, // Fighting Vipers 2 (PAL)
{ "HDR-0133", nullptr, { 0x3D3AF0 }, { 0x43700000 } }, // Fighting Vipers 2 (JP)
{ "T18805M", nullptr, { 0x1A39C0 }, { 0x3F400000 } }, // Fire Pro Wrestling D (JP)
{ "MK-51114", nullptr, { 0x132DD8, 0xA26CA8, 0xA26738, 0xA275B8, 0xA26AD8, 0xA26908 },
{ "MK-51114", " E ", { 0x132DD8, 0xA26CA8, 0xA26738, 0xA275B8, 0xA26AD8, 0xA26908 },
{ 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000, 0x3F400000 } }, // Floigan Bros. Ep. 1 (PAL)
{ "T34201M", nullptr, { 0x586290, 0x586260 }, { 0x3F400000, 0x43F00000 } }, // Frame Gride (JP)
{ "T-8113D-50", nullptr, { 0x55A354 }, { 0x3FAAAAAB } }, // Fur Fighters (PAL)
@@ -224,6 +225,7 @@ const WidescreenCheat CheatManager::widescreen_cheats[] =
{ "T8104D 58", nullptr, { 0x2C03F8 }, { 0x44558000 } }, // Shadow Man (PAL)
{ "T-8106N", nullptr, { 0x2C03F4 }, { 0x3F400000 } }, // Shadow Man (USA)
{ "MK-51048", nullptr, { 0x4AA4DC, 0x2B4E30 }, { 0x3F400000, 0x3F400000 } }, // Seaman (USA)
{ "MK-51053", nullptr, { 0x5630CC }, { 0x3F400000 } }, // Sega GT (USA)
{ "MK-5105350", nullptr, { 0x5D613C }, { 0x3F400000 } }, // Sega GT (PAL)
{ "MK-51096", nullptr, { 0x495050 }, { 0x43700000 } }, // Sega Marine Fishing (USA)
// { "MK-51019", nullptr, { 0xB83A48 }, { 0x3F400000 } }, // Sega Rally 2 (USA) not working?
@@ -264,20 +266,23 @@ const WidescreenCheat CheatManager::widescreen_cheats[] =
{ "T40206N", nullptr, { 0x43296C }, { 0x3F400000 } }, // Super Magnetic Neo (US)
{ "T40206D 50", nullptr, { 0x43E34C }, { 0x3F400000 } }, // Super Magnetic Neo (EU)
// { "T7014D 50", nullptr, { 0xE2B234 }, { 0x3F800000 } }, // Super Runabout (PAL) doesn't work?
{ "T40216N", nullptr, { 0x45CE54 }, { 0x3F400000 } }, // Surf Rocket Racers (US)
{ "T17721D 50", nullptr, { 0x45CED4 }, { 0x3F400000 } }, // Surf Rocket Racers (PAL) alt: 021EBF40 3F400000
{ "T17703D 50", nullptr, { 0xCD8950 }, { 0x3F111111 } }, // Suzuki Alstare Extreme Racing
{ "T36807D 05", nullptr, { 0x140F74, 0x140FA4 }, { 0x43FA0000, 0x3F400000 } }, // Sword of Bersek (PAL)
{ "T-36805N", nullptr, { 0x13F1C4, 0x13F194 }, { 0x3F400000, 0x43F00000 } }, // Sword of Bersek (USA)
{ "MK-51186", nullptr, { 0x4A19B0 }, { 0x43700000 } }, // Tennis 2K2 (USA)
{ "T15123N", nullptr, { 0x29B7BC }, { 0x3F400000 } }, // Test Drive Le Mans (USA) doesn't work?
{ "T15123N", nullptr, { 0x29B7BC }, { 0x3F400000 } }, // Test Drive Le Mans (USA)
{ "T20801M", nullptr, { 0x1AAC80, 0x1AACB0 }, { 0x43F00000, 0x3F400000 } }, // Tetris 4D (JP)
{ "MK-5101153", nullptr, { 0x14EFA8, 0x14EFD8 }, { 0x43F00000, 0x3F400000 } }, // Timestalkers (PAL)
{ "T7009D50", nullptr, { 0x39173C }, { 0x3F400000 } }, // Tech Romancer (PAL)
{ "T35402M", nullptr, { 0x315370, 0x3153A0 }, { 0x43F00000, 0x3F400000 } }, // Tokyo Bus Guide (JP) doesn't work?
{ "T40201D 50", nullptr, { 0x1D9F10 }, { 0x3F400000 } }, // Tokyo Highway Challenge (PAL)
{ "T40210D 50", nullptr, { 0x21E4F8 }, { 0x43700000 } }, // Tokyo Highway Challenge 2 (PAL)
{ "xxxxxxxxxx", nullptr, { 0x21DEF8 }, { 0x3F400000 } }, // Tokyo Street Racer 2 (USA)
{ "T40202N", nullptr, { 0x1D9EB0 }, { 0x3F400000 } }, // Tokyo Xtreme Racer (USA)
{ "T40211N", nullptr, { 0x21DEF8 }, { 0x43700000 } }, // Tokyo Xtreme Racer 2 (USA)
// { "T36804D05", nullptr, { 0xB75E28 }, { 0x3EC00000 } }, // Tomb Raider: The Last Revelation (UK) (PAL) clipping, use hex patch instead
// { "T40205N", nullptr, { 0x160D80, 0x160D7C }, { 0xA, 0xA } }, // Tony Hawk's Pro Skater (USA) -> missing character on selection screen
{ "T13008D 05", nullptr, { 0x1D7C20 }, { 0x3FA66666 } }, // Tony Hawk's Pro Skater 2 (PAL)
{ "T13006N", nullptr, { 0x1D77A0 }, { 0x3FA66666 } }, // Tony Hawk's Pro Skater 2 (USA)
{ "MK-5102050", nullptr, { 0x0D592C }, { 0x3FD00000 } }, // Toy Commander (PAL)
@@ -297,7 +302,7 @@ const WidescreenCheat CheatManager::widescreen_cheats[] =
// { "T0000", nullptr, { 0x3A514C, 0x3A6170 }, { 0x3F400000, 0x00000356 } }, // Volgarr the Viking. Not working
{ "xxxxxxxxxx", nullptr, { 0x20BB68, 0x1ACBD0, 0x1B9ADC }, // Code 1 reduces clipping. Code 2 fixes the clock.
{ 0x43700000, 0x7C1ACC60, 0x3F400000 } }, // What's Shenmue (JP)
{ "T40504D 50", nullptr, { 0x75281C }, { 0x3F400000 } }, // Wetrix+ (PAL) not working?
{ "T40504D 50", nullptr, { 0x75281C }, { 0x3F400000 } }, // Wetrix+ (PAL)
{ "MK-51152", nullptr, { 0x014E90 }, { 0x43700000 } }, // World Series Baseball 2K2 (USA)
{ "T20401M", nullptr, { 0x323CB0, 0x1ACBD0, 0x1B9ADC }, // Code 1 reduces clipping. Code 2 fixes the HUD.
{ 0x43700000, 0x1ACC60, 0x3F400000 } }, // Zero Gunner 2 (JP)
@@ -313,6 +318,7 @@ const WidescreenCheat CheatManager::naomi_widescreen_cheats[] =
{ "KNIGHTS OF VALOUR THE 7 SPIRITS", nullptr, { 0x475B70, 0x475B40 }, { 0x3F400000, 0x43F00000 } },
{ "Dolphin Blue", nullptr, { 0x3F2E2C, 0x3F2190, 0x3F2E6C, 0x3F215C },
{ 0x43B90000, 0x3FAA9FBE, 0x43B90000, 0x43F00000 } },
{ "FASTER THAN SPEED", nullptr, { 0x3488E0 }, { 0x3F400000 } }, // ftspeed
{ "METAL SLUG 6", nullptr, { 0xE93478, 0xE9347C }, { 0x3F400000, 0x3F8872B0 } },
{ "TOY FIGHTER", nullptr, { 0x133E58 }, { 0x43700000 } },
{ "LUPIN THE THIRD -THE SHOOTING-", nullptr, { 0x045490 }, { 0x3F400000 } },
@@ -347,6 +353,8 @@ const WidescreenCheat CheatManager::naomi_widescreen_cheats[] =
{ "GUN SPIKE", nullptr, { 0xBACD7C }, { 0x440A7C9A } },
{ " JAMBO SAFARI ------------", nullptr, { 0x2B1DE0 }, { 0x3FE38E39 } },
{ "SOUL SURFER IN JAPAN", nullptr, { 0x8962C8 }, { 0x3FE38E39 } },
{ "LOVE AND BERRY 3 EXP VER1.002", nullptr, { 0x3C16E4 }, { 0x3F400000 } }, // loveber3
{ "LOVE AND BERRY USA VER2.000", nullptr, { 0x4E92D0 }, { 0x3F400000 } }, // lovebery
{ nullptr },
};
@@ -369,6 +377,17 @@ void CheatManager::setActive(bool active)
void CheatManager::loadCheatFile(const std::string& filename)
{
#ifndef LIBRETRO
try {
hostfs::FileInfo fileInfo = hostfs::storage().getFileInfo(filename);
if (fileInfo.size >= 1_MB) {
WARN_LOG(COMMON, "Cheat file '%s' is too big", filename.c_str());
return;
}
} catch (const hostfs::StorageException& e) {
WARN_LOG(COMMON, "Cannot find cheat file '%s': %s", filename.c_str(), e.what());
return;
}
FILE* cheatfile = hostfs::storage().openFile(filename, "r");
if (cheatfile == nullptr)
{
@@ -413,7 +432,8 @@ void CheatManager::loadCheatFile(const std::string& filename)
}
setActive(!cheats.empty());
INFO_LOG(COMMON, "%d cheats loaded", (int)cheats.size());
cfgSaveStr("cheats", gameId, filename);
if (!cheats.empty())
cfgSaveStr("cheats", gameId, filename);
#endif
}
@@ -426,76 +446,45 @@ void CheatManager::reset(const std::string& gameId)
setActive(false);
this->gameId = gameId;
#ifndef LIBRETRO
std::string cheatFile = cfgLoadStr("cheats", gameId, "");
if (!cheatFile.empty())
loadCheatFile(cheatFile);
if (!settings.raHardcoreMode)
{
std::string cheatFile = cfgLoadStr("cheats", gameId, "");
if (!cheatFile.empty())
loadCheatFile(cheatFile);
}
#endif
size_t cheatCount = cheats.size();
if (gameId == "Fixed BOOT strapper") // Extreme Hunting 2
{
setActive(true);
cheats.emplace_back(Cheat::Type::runNextIfEq, "skip netbd check ifeq", true, 32, 0x00067b04, 0);
cheats.back().builtIn = true;
cheats.emplace_back(Cheat::Type::setValue, "skip netbd check", true, 32, 0x00067b04, 1); // 1 skips initNetwork()
cheats.back().builtIn = true;
cheats.emplace_back(Cheat::Type::setValue, "skip netbd check 2", true, 16, 0x0009acc8, 0x0009); // not acceptable by main board
cheats.back().builtIn = true;
cheats.emplace_back(Cheat::Type::runNextIfEq, "skip netbd check ifeq", true, 32, 0x00067b04, 0, true);
cheats.emplace_back(Cheat::Type::setValue, "skip netbd check", true, 32, 0x00067b04, 1, true); // 1 skips initNetwork()
cheats.emplace_back(Cheat::Type::setValue, "skip netbd check 2", true, 16, 0x0009acc8, 0x0009, true); // not acceptable by main board
// ac010000 should be d202 9302, but is changed to 78c0 8c93
cheats.emplace_back(Cheat::Type::runNextIfEq, "fix boot ifeq", true, 32, 0x00010000, 0x8c9378c0);
cheats.back().builtIn = true;
cheats.emplace_back(Cheat::Type::setValue, "fix boot", true, 32, 0x00010000, 0x9302d202);
cheats.back().builtIn = true;
cheats.emplace_back(Cheat::Type::runNextIfEq, "fix boot ifeq", true, 32, 0x00010000, 0x8c9378c0, true);
cheats.emplace_back(Cheat::Type::setValue, "fix boot", true, 32, 0x00010000, 0x9302d202, true);
}
else if (gameId == "THE KING OF ROUTE66")
{
else if (gameId == "THE KING OF ROUTE66") {
cheats.emplace_back(Cheat::Type::setValue, "ignore drive error", true, 32, 0x00023ee0, 0x0009000B, true); // rts, nop
}
else if (gameId == "T-8120N") { // Dave Mirra BMX (US)
cheats.emplace_back(Cheat::Type::setValue, "fix main loop time", true, 32, 0x0030b8cc, 0x42040000, true); // 33.0 ms
}
else if (gameId == "T8120D 50") { // Dave Mirra BMX (EU)
cheats.emplace_back(Cheat::Type::setValue, "fix main loop time", true, 32, 0x003011cc, 0x42200000, true); // 40.0 ms
}
else if (gameId == "MK-0100") { // F355 US
cheats.emplace_back(Cheat::Type::setValue, "increase datapump timeout", true, 16, 0x00131668, 1000, true);
}
else if (gameId == "T8118D 50") { // F355 EU
cheats.emplace_back(Cheat::Type::setValue, "increase datapump timeout", true, 16, 0x00135588, 1000, true);
}
else if (gameId == "SAMURAI SPIRITS 6" || gameId == "T0002M") {
cheats.emplace_back(Cheat::Type::setValue, "fix depth", true, 16, 0x0003e602, 0x0009, true); // nop (shift by 8 bits instead of 10)
}
if (cheats.size() > cheatCount)
setActive(true);
cheats.emplace_back(Cheat::Type::setValue, "ignore drive error", true, 32, 0x00023ee0, 0x0009000B); // rts, nop
cheats.back().builtIn = true;
}
else if (gameId.substr(0, 8) == "MKG TKOB")
{
const auto& setMushikingCheats = [this](u32 addr) {
setActive(true);
cheats.emplace_back(Cheat::Type::setValue, "ignore rfid1 error", true, 32, addr, 0); // rfid[0].error = 0
cheats.back().builtIn = true;
cheats.emplace_back(Cheat::Type::setValue, "ignore rfid2 error", true, 32, addr + 0x48, 0); // rfid[1].error = 0
cheats.back().builtIn = true;
cheats.emplace_back(Cheat::Type::setValue, "ignore rfid1 status", true, 32, addr + 8, 0); // rfid[0].data18 = 0
cheats.back().builtIn = true;
cheats.emplace_back(Cheat::Type::setValue, "ignore rfid2 status", true, 32, addr + 0x50, 0); // rfid[1].data18 = 0
cheats.back().builtIn = true;
};
if (gameId == "MKG TKOB 2 EXP VER1.001-") // mushi2eo
setMushikingCheats(0x6fe1bc);
else if (gameId == "MKG TKOB 2 JPN VER2.001-") // mushik2e
setMushikingCheats(0x6ffe54);
else if (gameId == "MKG TKOB 2K3 2ND VER1.003-")// mushike
setMushikingCheats(0x4ad7ec);
else if (gameId == "MKG TKOB 4 JPN VER2.000-") // mushik4e
setMushikingCheats(0xb0e538);
else if (gameId == "MKG TKOB 2K3 2ND VER1.002-")// mushikeo
setMushikingCheats(0x4ad56c);
else if (gameId == "MKG TKOB 2K3 2ND KOR VER1.000-") // mushikk
setMushikingCheats(0x4ac9b8);
else if (gameId == "MKG TKOB 2K3 2ND CHN VER1.000-") // mushikc
setMushikingCheats(0x4aa9b8);
else if (gameId == "MKG TKOB 2 KOR VER1.000-") // mushik2k
setMushikingCheats(0x706084);
}
else if (gameId == "T-8120N") // Dave Mirra BMX (US)
{
setActive(true);
cheats.emplace_back(Cheat::Type::setValue, "fix main loop time", true, 32, 0x0030b8cc, 0x42040000); // 33.0 ms
cheats.back().builtIn = true;
}
else if (gameId == "T8120D 50") // Dave Mirra BMX (EU)
{
setActive(true);
cheats.emplace_back(Cheat::Type::setValue, "fix main loop time", true, 32, 0x003011cc, 0x42200000); // 40.0 ms
cheats.back().builtIn = true;
}
}
if (config::WidescreenGameHacks)
if (config::WidescreenGameHacks && !settings.raHardcoreMode)
{
if (settings.platform.isConsole())
{
@@ -579,11 +568,13 @@ void CheatManager::apply()
writeRam(address, widescreen_cheat->values[i], 32);
}
}
if (active && !settings.network.online)
if (active)
{
bool skipCheat = false;
for (const Cheat& cheat : cheats)
{
if (!cheat.builtIn && settings.network.online)
continue;
if (skipCheat) {
skipCheat = false;
continue;
@@ -664,7 +655,7 @@ static std::vector<u32> parseCodes(const std::string& s)
curCode += c;
if (curCode.length() == 8)
{
codes.push_back(strtol(curCode.c_str(), nullptr, 16));
codes.push_back(strtoul(curCode.c_str(), nullptr, 16));
curCode.clear();
}
}
@@ -675,7 +666,7 @@ static std::vector<u32> parseCodes(const std::string& s)
{
if (curCode.length() != 8)
throw FlycastException("Invalid cheat code");
codes.push_back(strtol(curCode.c_str(), nullptr, 16));
codes.push_back(strtoul(curCode.c_str(), nullptr, 16));
}
return codes;
+9 -11
View File
@@ -51,19 +51,17 @@ struct Cheat
u32 size;
u32 address;
u32 value;
u8 valueMask;
u32 repeatCount;
u32 repeatValueIncrement;
u32 repeatAddressIncrement;
u32 destAddress;
u8 valueMask = 0;
u32 repeatCount = 1;
u32 repeatValueIncrement = 0;
u32 repeatAddressIncrement = 0;
u32 destAddress = 0;
bool builtIn;
Cheat(Type type = Type::disabled, const std::string& description = "", bool enabled = false, u32 size = 0, u32 address = 0,
u32 value = 0, u8 valueMask = 0, u32 repeatCount = 1, u32 repeatValueIncrement = 0,
u32 repeatAddressIncrement = 0, u32 destAddress = 0, bool builtIn = false)
: type(type), description(description), enabled(enabled), size(size), address(address), value(value), valueMask(valueMask),
repeatCount(repeatCount), repeatValueIncrement(repeatValueIncrement), repeatAddressIncrement(repeatAddressIncrement),
destAddress(destAddress), builtIn(builtIn)
Cheat(Type type = Type::disabled, const std::string& description = "", bool enabled = false,
u32 size = 0, u32 address = 0, u32 value = 0, bool builtIn = false)
: type(type), description(description), enabled(enabled),
size(size), address(address), value(value), builtIn(builtIn)
{
}
};
+2
View File
@@ -23,6 +23,7 @@
#include "debug_agent.h"
#include "network/net_platform.h"
#include "cfg/option.h"
#include "oslib/oslib.h"
#include <stdexcept>
#include <thread>
#include <chrono>
@@ -140,6 +141,7 @@ private:
void serverThread()
{
ThreadName _("GdbServer");
while (!stopRequested)
{
fd_set fds;
+26 -14
View File
@@ -38,7 +38,7 @@ unsigned long track_mode;
/////////////////////////////////////////////////////////////////////////////
void CDI_read_track (FILE *fsource, image_s *image, track_s *track)
bool CDI_read_track (FILE *fsource, image_s *image, track_s *track)
{
unsigned char TRACK_START_MARK[10] = { 0, 0, 0x01, 0, 0, 0, 0xFF, 0xFF, 0xFF, 0xFF };
@@ -49,10 +49,16 @@ void CDI_read_track (FILE *fsource, image_s *image, track_s *track)
fseek(fsource, 8, SEEK_CUR); // extra data (DJ 3.00.780 and up)
fread(&current_start_mark, 10, 1, fsource);
if (memcmp(TRACK_START_MARK, current_start_mark, 10)) printf( "Unsupported format: Could not find the track start mark");
if (memcmp(TRACK_START_MARK, current_start_mark, 10)) {
printf("CDI_read_track: Unsupported format: Could not find the track start mark\n");
return false;
}
fread(&current_start_mark, 10, 1, fsource);
if (memcmp(TRACK_START_MARK, current_start_mark, 10)) printf( "Unsupported format: Could not find the track start mark");
if (memcmp(TRACK_START_MARK, current_start_mark, 10)) {
printf("CDI_read_track: Unsupported format: Could not find the track start mark\n");
return false;
}
fseek(fsource, 4, SEEK_CUR);
fread(&track->filename_length, 1, 1, fsource);
@@ -80,20 +86,25 @@ void CDI_read_track (FILE *fsource, image_s *image, track_s *track)
case 1 : track->sector_size = 2336; break;
case 2 : track->sector_size = 2352; break;
case 4 : track->sector_size = 2448; break;
default: printf("Unsupported sector size. value %ld\n", track->sector_size_value);
break;
default:
printf("CDI_read_track: Unsupported sector size. value %ld\n", track->sector_size_value);
return false;
}
if (track->mode > 2) printf( "Unsupported format: Track mode not supported");
if (track->mode > 2) {
printf("CDI_read_track: Unsupported format: Track mode not supported\n");
return false;
}
fseek(fsource, 29, SEEK_CUR);
if (image->version != CDI_V2)
{
{
fseek(fsource, 5, SEEK_CUR);
fread(&temp_value, 4, 1, fsource);
if (temp_value == 0xffffffff)
fseek(fsource, 78, SEEK_CUR); // extra data (DJ 3.00.780 and up)
}
}
return true;
}
@@ -104,9 +115,9 @@ void CDI_skip_next_session (FILE *fsource, image_s *image)
if (image->version != CDI_V2) fseek(fsource, 1, SEEK_CUR);
}
void CDI_get_tracks (FILE *fsource, image_s *image)
bool CDI_get_tracks (FILE *fsource, image_s *image)
{
fread(&image->tracks, 2, 1, fsource);
return fread(&image->tracks, 2, 1, fsource) == 1;
}
bool CDI_init (FILE *fsource, image_s *image, const char *fsourcename)
@@ -121,8 +132,9 @@ bool CDI_init (FILE *fsource, image_s *image, const char *fsourcename)
}
fseek(fsource, image->length-8, SEEK_SET);
fread(&image->version, 4, 1, fsource);
fread(&image->header_offset, 4, 1, fsource);
if (fread(&image->version, 4, 1, fsource) != 1
|| fread(&image->header_offset, 4, 1, fsource) != 1)
return false;
if ((image->version != CDI_V2 && image->version != CDI_V3 && image->version != CDI_V35)
|| image->header_offset == 0)
@@ -133,7 +145,7 @@ bool CDI_init (FILE *fsource, image_s *image, const char *fsourcename)
return true;
}
void CDI_get_sessions (FILE *fsource, image_s *image)
bool CDI_get_sessions (FILE *fsource, image_s *image)
{
#ifndef DEBUG_CDI
if (image->version == CDI_V35)
@@ -144,6 +156,6 @@ void CDI_get_sessions (FILE *fsource, image_s *image)
#else
fseek(fsource, 0L, SEEK_SET);
#endif
fread(&image->sessions, 2, 1, fsource);
return fread(&image->sessions, 2, 1, fsource) == 1;
}
+3 -3
View File
@@ -38,9 +38,9 @@ typedef struct track_s
unsigned long ask_type(FILE *fsource, long header_position);
bool CDI_init(FILE *fsource, image_s *image, const char *fsourcename);
void CDI_get_sessions(FILE *fsource, image_s *image);
void CDI_get_tracks(FILE *fsource, image_s *image);
void CDI_read_track(FILE *fsource, image_s *image, track_s *track);
bool CDI_get_sessions(FILE *fsource, image_s *image);
bool CDI_get_tracks(FILE *fsource, image_s *image);
bool CDI_read_track(FILE *fsource, image_s *image, track_s *track);
void CDI_skip_next_session(FILE *fsource, image_s *image);
#endif
@@ -64,6 +64,12 @@ typedef HDC EGLNativeDisplayType;
typedef HBITMAP EGLNativePixmapType;
typedef HWND EGLNativeWindowType;
#elif defined(__QNX__)
typedef khronos_uintptr_t EGLNativeDisplayType;
typedef struct _screen_pixmap* EGLNativePixmapType; /* screen_pixmap_t */
typedef struct _screen_window* EGLNativeWindowType; /* screen_window_t */
#elif defined(__EMSCRIPTEN__)
typedef int EGLNativeDisplayType;
@@ -103,13 +109,7 @@ typedef intptr_t EGLNativeDisplayType;
typedef intptr_t EGLNativePixmapType;
typedef intptr_t EGLNativeWindowType;
#elif defined(__unix__) && defined(EGL_NO_X11)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__unix__) || defined(USE_X11)
#elif defined(USE_X11)
/* X11 (tentative) */
#include <X11/Xlib.h>
@@ -119,6 +119,12 @@ typedef Display *EGLNativeDisplayType;
typedef Pixmap EGLNativePixmapType;
typedef Window EGLNativeWindowType;
#elif defined(__unix__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__APPLE__)
typedef int EGLNativeDisplayType;
@@ -90,12 +90,20 @@
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
# define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
# define KHRONOS_APICALL
#elif defined(_WIN32)
# define KHRONOS_APICALL __declspec(dllimport)
#elif defined (__SYMBIAN32__)
# define KHRONOS_APICALL IMPORT_C
@@ -145,6 +153,20 @@ typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar (this results in different C++ name mangling).
* To avoid changes for existing platforms, we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long.
*/
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
#define KHRONOS_USE_INTPTR_T
#endif
#endif
#elif defined(__VMS ) || defined(__sgi)
@@ -227,14 +249,21 @@ typedef unsigned short int khronos_uint16_t;
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef _WIN64
#ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t;
typedef uintptr_t khronos_uintptr_t;
#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
#endif
#if defined(_WIN64)
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
+550
View File
@@ -0,0 +1,550 @@
/**
* Loader generated by glad 2.0.4 on Sat Jan 20 11:00:00 2024
*
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
*
* Generator: C/C++
* Specification: egl
* Extensions: 0
*
* APIs:
* - egl=1.5
*
* Options:
* - ALIAS = False
* - DEBUG = False
* - HEADER_ONLY = False
* - LOADER = True
* - MX = False
* - ON_DEMAND = False
*
* Commandline:
* --api='egl=1.5' --extensions='' c --loader
*
* Online:
* http://glad.sh/#api=egl%3D1.5&extensions=&generator=c&options=LOADER
*
*/
#ifndef GLAD_EGL_H_
#define GLAD_EGL_H_
#define GLAD_EGL
#define GLAD_OPTION_EGL_LOADER
#ifdef __cplusplus
extern "C" {
#endif
#ifndef GLAD_PLATFORM_H_
#define GLAD_PLATFORM_H_
#ifndef GLAD_PLATFORM_WIN32
#if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__)
#define GLAD_PLATFORM_WIN32 1
#else
#define GLAD_PLATFORM_WIN32 0
#endif
#endif
#ifndef GLAD_PLATFORM_APPLE
#ifdef __APPLE__
#define GLAD_PLATFORM_APPLE 1
#else
#define GLAD_PLATFORM_APPLE 0
#endif
#endif
#ifndef GLAD_PLATFORM_EMSCRIPTEN
#ifdef __EMSCRIPTEN__
#define GLAD_PLATFORM_EMSCRIPTEN 1
#else
#define GLAD_PLATFORM_EMSCRIPTEN 0
#endif
#endif
#ifndef GLAD_PLATFORM_UWP
#if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY)
#ifdef __has_include
#if __has_include(<winapifamily.h>)
#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
#endif
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
#define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1
#endif
#endif
#ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY
#include <winapifamily.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
#define GLAD_PLATFORM_UWP 1
#endif
#endif
#ifndef GLAD_PLATFORM_UWP
#define GLAD_PLATFORM_UWP 0
#endif
#endif
#ifdef __GNUC__
#define GLAD_GNUC_EXTENSION __extension__
#else
#define GLAD_GNUC_EXTENSION
#endif
#define GLAD_UNUSED(x) (void)(x)
#ifndef GLAD_API_CALL
#if defined(GLAD_API_CALL_EXPORT)
#if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__)
#if defined(GLAD_API_CALL_EXPORT_BUILD)
#if defined(__GNUC__)
#define GLAD_API_CALL __attribute__ ((dllexport)) extern
#else
#define GLAD_API_CALL __declspec(dllexport) extern
#endif
#else
#if defined(__GNUC__)
#define GLAD_API_CALL __attribute__ ((dllimport)) extern
#else
#define GLAD_API_CALL __declspec(dllimport) extern
#endif
#endif
#elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD)
#define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern
#else
#define GLAD_API_CALL extern
#endif
#else
#define GLAD_API_CALL extern
#endif
#endif
#ifdef APIENTRY
#define GLAD_API_PTR APIENTRY
#elif GLAD_PLATFORM_WIN32
#define GLAD_API_PTR __stdcall
#else
#define GLAD_API_PTR
#endif
#ifndef GLAPI
#define GLAPI GLAD_API_CALL
#endif
#ifndef GLAPIENTRY
#define GLAPIENTRY GLAD_API_PTR
#endif
#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor)
#define GLAD_VERSION_MAJOR(version) (version / 10000)
#define GLAD_VERSION_MINOR(version) (version % 10000)
#define GLAD_GENERATOR_VERSION "2.0.4"
typedef void (*GLADapiproc)(void);
typedef GLADapiproc (*GLADloadfunc)(const char *name);
typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name);
typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...);
typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...);
#endif /* GLAD_PLATFORM_H_ */
#define EGL_ALPHA_FORMAT 0x3088
#define EGL_ALPHA_FORMAT_NONPRE 0x308B
#define EGL_ALPHA_FORMAT_PRE 0x308C
#define EGL_ALPHA_MASK_SIZE 0x303E
#define EGL_ALPHA_SIZE 0x3021
#define EGL_BACK_BUFFER 0x3084
#define EGL_BAD_ACCESS 0x3002
#define EGL_BAD_ALLOC 0x3003
#define EGL_BAD_ATTRIBUTE 0x3004
#define EGL_BAD_CONFIG 0x3005
#define EGL_BAD_CONTEXT 0x3006
#define EGL_BAD_CURRENT_SURFACE 0x3007
#define EGL_BAD_DISPLAY 0x3008
#define EGL_BAD_MATCH 0x3009
#define EGL_BAD_NATIVE_PIXMAP 0x300A
#define EGL_BAD_NATIVE_WINDOW 0x300B
#define EGL_BAD_PARAMETER 0x300C
#define EGL_BAD_SURFACE 0x300D
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
#define EGL_BLUE_SIZE 0x3022
#define EGL_BUFFER_DESTROYED 0x3095
#define EGL_BUFFER_PRESERVED 0x3094
#define EGL_BUFFER_SIZE 0x3020
#define EGL_CLIENT_APIS 0x308D
#define EGL_CL_EVENT_HANDLE 0x309C
#define EGL_COLORSPACE 0x3087
#define EGL_COLORSPACE_LINEAR 0x308A
#define EGL_COLORSPACE_sRGB 0x3089
#define EGL_COLOR_BUFFER_TYPE 0x303F
#define EGL_CONDITION_SATISFIED 0x30F6
#define EGL_CONFIG_CAVEAT 0x3027
#define EGL_CONFIG_ID 0x3028
#define EGL_CONFORMANT 0x3042
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGL_CONTEXT_LOST 0x300E
#define EGL_CONTEXT_MAJOR_VERSION 0x3098
#define EGL_CONTEXT_MINOR_VERSION 0x30FB
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
#define EGL_CORE_NATIVE_ENGINE 0x305B
#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0)
#define EGL_DEPTH_SIZE 0x3025
#define EGL_DISPLAY_SCALING 10000
#define EGL_DONT_CARE EGL_CAST(EGLint,-1)
#define EGL_DRAW 0x3059
#define EGL_EXTENSIONS 0x3055
#define EGL_FALSE 0
#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF
#define EGL_GL_COLORSPACE 0x309D
#define EGL_GL_COLORSPACE_LINEAR 0x308A
#define EGL_GL_COLORSPACE_SRGB 0x3089
#define EGL_GL_RENDERBUFFER 0x30B9
#define EGL_GL_TEXTURE_2D 0x30B1
#define EGL_GL_TEXTURE_3D 0x30B2
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
#define EGL_GL_TEXTURE_LEVEL 0x30BC
#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
#define EGL_GREEN_SIZE 0x3023
#define EGL_HEIGHT 0x3056
#define EGL_HORIZONTAL_RESOLUTION 0x3090
#define EGL_IMAGE_PRESERVED 0x30D2
#define EGL_LARGEST_PBUFFER 0x3058
#define EGL_LEVEL 0x3029
#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
#define EGL_LUMINANCE_BUFFER 0x308F
#define EGL_LUMINANCE_SIZE 0x303D
#define EGL_MATCH_NATIVE_PIXMAP 0x3041
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
#define EGL_MAX_PBUFFER_PIXELS 0x302B
#define EGL_MAX_PBUFFER_WIDTH 0x302C
#define EGL_MAX_SWAP_INTERVAL 0x303C
#define EGL_MIN_SWAP_INTERVAL 0x303B
#define EGL_MIPMAP_LEVEL 0x3083
#define EGL_MIPMAP_TEXTURE 0x3082
#define EGL_MULTISAMPLE_RESOLVE 0x3099
#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
#define EGL_NATIVE_RENDERABLE 0x302D
#define EGL_NATIVE_VISUAL_ID 0x302E
#define EGL_NATIVE_VISUAL_TYPE 0x302F
#define EGL_NONE 0x3038
#define EGL_NON_CONFORMANT_CONFIG 0x3051
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0)
#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0)
#define EGL_NO_IMAGE EGL_CAST(EGLImage,0)
#define EGL_NO_RESET_NOTIFICATION 0x31BE
#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0)
#define EGL_NO_SYNC EGL_CAST(EGLSync,0)
#define EGL_NO_TEXTURE 0x305C
#define EGL_OPENGL_API 0x30A2
#define EGL_OPENGL_BIT 0x0008
#define EGL_OPENGL_ES2_BIT 0x0004
#define EGL_OPENGL_ES3_BIT 0x00000040
#define EGL_OPENGL_ES_API 0x30A0
#define EGL_OPENGL_ES_BIT 0x0001
#define EGL_OPENVG_API 0x30A1
#define EGL_OPENVG_BIT 0x0002
#define EGL_OPENVG_IMAGE 0x3096
#define EGL_PBUFFER_BIT 0x0001
#define EGL_PIXEL_ASPECT_RATIO 0x3092
#define EGL_PIXMAP_BIT 0x0002
#define EGL_READ 0x305A
#define EGL_RED_SIZE 0x3024
#define EGL_RENDERABLE_TYPE 0x3040
#define EGL_RENDER_BUFFER 0x3086
#define EGL_RGB_BUFFER 0x308E
#define EGL_SAMPLES 0x3031
#define EGL_SAMPLE_BUFFERS 0x3032
#define EGL_SIGNALED 0x30F2
#define EGL_SINGLE_BUFFER 0x3085
#define EGL_SLOW_CONFIG 0x3050
#define EGL_STENCIL_SIZE 0x3026
#define EGL_SUCCESS 0x3000
#define EGL_SURFACE_TYPE 0x3033
#define EGL_SWAP_BEHAVIOR 0x3093
#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
#define EGL_SYNC_CL_EVENT 0x30FE
#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
#define EGL_SYNC_CONDITION 0x30F8
#define EGL_SYNC_FENCE 0x30F9
#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
#define EGL_SYNC_STATUS 0x30F1
#define EGL_SYNC_TYPE 0x30F7
#define EGL_TEXTURE_2D 0x305F
#define EGL_TEXTURE_FORMAT 0x3080
#define EGL_TEXTURE_RGB 0x305D
#define EGL_TEXTURE_RGBA 0x305E
#define EGL_TEXTURE_TARGET 0x3081
#define EGL_TIMEOUT_EXPIRED 0x30F5
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
#define EGL_TRANSPARENT_RED_VALUE 0x3037
#define EGL_TRANSPARENT_RGB 0x3052
#define EGL_TRANSPARENT_TYPE 0x3034
#define EGL_TRUE 1
#define EGL_UNKNOWN EGL_CAST(EGLint,-1)
#define EGL_UNSIGNALED 0x30F3
#define EGL_VENDOR 0x3053
#define EGL_VERSION 0x3054
#define EGL_VERTICAL_RESOLUTION 0x3091
#define EGL_VG_ALPHA_FORMAT 0x3088
#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
#define EGL_VG_COLORSPACE 0x3087
#define EGL_VG_COLORSPACE_LINEAR 0x308A
#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
#define EGL_VG_COLORSPACE_sRGB 0x3089
#define EGL_WIDTH 0x3057
#define EGL_WINDOW_BIT 0x0004
#include <KHR/khrplatform.h>
#include <EGL/eglplatform.h>
struct AHardwareBuffer;
struct wl_buffer;
struct wl_display;
struct wl_resource;
typedef unsigned int EGLBoolean;
typedef unsigned int EGLenum;
typedef intptr_t EGLAttribKHR;
typedef intptr_t EGLAttrib;
typedef void *EGLClientBuffer;
typedef void *EGLConfig;
typedef void *EGLContext;
typedef void *EGLDeviceEXT;
typedef void *EGLDisplay;
typedef void *EGLImage;
typedef void *EGLImageKHR;
typedef void *EGLLabelKHR;
typedef void *EGLObjectKHR;
typedef void *EGLOutputLayerEXT;
typedef void *EGLOutputPortEXT;
typedef void *EGLStreamKHR;
typedef void *EGLSurface;
typedef void *EGLSync;
typedef void *EGLSyncKHR;
typedef void *EGLSyncNV;
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
typedef khronos_utime_nanoseconds_t EGLTime;
typedef khronos_utime_nanoseconds_t EGLTimeNV;
typedef khronos_utime_nanoseconds_t EGLuint64NV;
typedef khronos_uint64_t EGLuint64KHR;
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
typedef int EGLNativeFileDescriptorKHR;
typedef khronos_ssize_t EGLsizeiANDROID;
typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
struct EGLClientPixmapHI {
void *pData;
EGLint iWidth;
EGLint iHeight;
EGLint iStride;
};
typedef void (GLAD_API_PTR *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
#define PFNEGLBINDWAYLANDDISPLAYWL PFNEGLBINDWAYLANDDISPLAYWLPROC
#define PFNEGLUNBINDWAYLANDDISPLAYWL PFNEGLUNBINDWAYLANDDISPLAYWLPROC
#define PFNEGLQUERYWAYLANDBUFFERWL PFNEGLQUERYWAYLANDBUFFERWLPROC
#define PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWLPROC
#define EGL_VERSION_1_0 1
GLAD_API_CALL int GLAD_EGL_VERSION_1_0;
#define EGL_VERSION_1_1 1
GLAD_API_CALL int GLAD_EGL_VERSION_1_1;
#define EGL_VERSION_1_2 1
GLAD_API_CALL int GLAD_EGL_VERSION_1_2;
#define EGL_VERSION_1_3 1
GLAD_API_CALL int GLAD_EGL_VERSION_1_3;
#define EGL_VERSION_1_4 1
GLAD_API_CALL int GLAD_EGL_VERSION_1_4;
#define EGL_VERSION_1_5 1
GLAD_API_CALL int GLAD_EGL_VERSION_1_5;
typedef EGLBoolean (GLAD_API_PTR *PFNEGLBINDAPIPROC)(EGLenum api);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLBINDTEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLCHOOSECONFIGPROC)(EGLDisplay dpy, const EGLint * attrib_list, EGLConfig * configs, EGLint config_size, EGLint * num_config);
typedef EGLint (GLAD_API_PTR *PFNEGLCLIENTWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLCOPYBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
typedef EGLContext (GLAD_API_PTR *PFNEGLCREATECONTEXTPROC)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint * attrib_list);
typedef EGLImage (GLAD_API_PTR *PFNEGLCREATEIMAGEPROC)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib * attrib_list);
typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint * attrib_list);
typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPBUFFERSURFACEPROC)(EGLDisplay dpy, EGLConfig config, const EGLint * attrib_list);
typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint * attrib_list);
typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_pixmap, const EGLAttrib * attrib_list);
typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEPLATFORMWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, void * native_window, const EGLAttrib * attrib_list);
typedef EGLSync (GLAD_API_PTR *PFNEGLCREATESYNCPROC)(EGLDisplay dpy, EGLenum type, const EGLAttrib * attrib_list);
typedef EGLSurface (GLAD_API_PTR *PFNEGLCREATEWINDOWSURFACEPROC)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint * attrib_list);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYIMAGEPROC)(EGLDisplay dpy, EGLImage image);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLDESTROYSYNCPROC)(EGLDisplay dpy, EGLSync sync);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLGETCONFIGATTRIBPROC)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint * value);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLGETCONFIGSPROC)(EGLDisplay dpy, EGLConfig * configs, EGLint config_size, EGLint * num_config);
typedef EGLContext (GLAD_API_PTR *PFNEGLGETCURRENTCONTEXTPROC)(void);
typedef EGLDisplay (GLAD_API_PTR *PFNEGLGETCURRENTDISPLAYPROC)(void);
typedef EGLSurface (GLAD_API_PTR *PFNEGLGETCURRENTSURFACEPROC)(EGLint readdraw);
typedef EGLDisplay (GLAD_API_PTR *PFNEGLGETDISPLAYPROC)(EGLNativeDisplayType display_id);
typedef EGLint (GLAD_API_PTR *PFNEGLGETERRORPROC)(void);
typedef EGLDisplay (GLAD_API_PTR *PFNEGLGETPLATFORMDISPLAYPROC)(EGLenum platform, void * native_display, const EGLAttrib * attrib_list);
typedef __eglMustCastToProperFunctionPointerType (GLAD_API_PTR *PFNEGLGETPROCADDRESSPROC)(const char * procname);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLGETSYNCATTRIBPROC)(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib * value);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLINITIALIZEPROC)(EGLDisplay dpy, EGLint * major, EGLint * minor);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLMAKECURRENTPROC)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
typedef EGLenum (GLAD_API_PTR *PFNEGLQUERYAPIPROC)(void);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLQUERYCONTEXTPROC)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint * value);
typedef const char * (GLAD_API_PTR *PFNEGLQUERYSTRINGPROC)(EGLDisplay dpy, EGLint name);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLQUERYSURFACEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint * value);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLRELEASETEXIMAGEPROC)(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLRELEASETHREADPROC)(void);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLSURFACEATTRIBPROC)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLSWAPBUFFERSPROC)(EGLDisplay dpy, EGLSurface surface);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLSWAPINTERVALPROC)(EGLDisplay dpy, EGLint interval);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLTERMINATEPROC)(EGLDisplay dpy);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLWAITCLIENTPROC)(void);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLWAITGLPROC)(void);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLWAITNATIVEPROC)(EGLint engine);
typedef EGLBoolean (GLAD_API_PTR *PFNEGLWAITSYNCPROC)(EGLDisplay dpy, EGLSync sync, EGLint flags);
GLAD_API_CALL PFNEGLBINDAPIPROC glad_eglBindAPI;
#define eglBindAPI glad_eglBindAPI
GLAD_API_CALL PFNEGLBINDTEXIMAGEPROC glad_eglBindTexImage;
#define eglBindTexImage glad_eglBindTexImage
GLAD_API_CALL PFNEGLCHOOSECONFIGPROC glad_eglChooseConfig;
#define eglChooseConfig glad_eglChooseConfig
GLAD_API_CALL PFNEGLCLIENTWAITSYNCPROC glad_eglClientWaitSync;
#define eglClientWaitSync glad_eglClientWaitSync
GLAD_API_CALL PFNEGLCOPYBUFFERSPROC glad_eglCopyBuffers;
#define eglCopyBuffers glad_eglCopyBuffers
GLAD_API_CALL PFNEGLCREATECONTEXTPROC glad_eglCreateContext;
#define eglCreateContext glad_eglCreateContext
GLAD_API_CALL PFNEGLCREATEIMAGEPROC glad_eglCreateImage;
#define eglCreateImage glad_eglCreateImage
GLAD_API_CALL PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC glad_eglCreatePbufferFromClientBuffer;
#define eglCreatePbufferFromClientBuffer glad_eglCreatePbufferFromClientBuffer
GLAD_API_CALL PFNEGLCREATEPBUFFERSURFACEPROC glad_eglCreatePbufferSurface;
#define eglCreatePbufferSurface glad_eglCreatePbufferSurface
GLAD_API_CALL PFNEGLCREATEPIXMAPSURFACEPROC glad_eglCreatePixmapSurface;
#define eglCreatePixmapSurface glad_eglCreatePixmapSurface
GLAD_API_CALL PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC glad_eglCreatePlatformPixmapSurface;
#define eglCreatePlatformPixmapSurface glad_eglCreatePlatformPixmapSurface
GLAD_API_CALL PFNEGLCREATEPLATFORMWINDOWSURFACEPROC glad_eglCreatePlatformWindowSurface;
#define eglCreatePlatformWindowSurface glad_eglCreatePlatformWindowSurface
GLAD_API_CALL PFNEGLCREATESYNCPROC glad_eglCreateSync;
#define eglCreateSync glad_eglCreateSync
GLAD_API_CALL PFNEGLCREATEWINDOWSURFACEPROC glad_eglCreateWindowSurface;
#define eglCreateWindowSurface glad_eglCreateWindowSurface
GLAD_API_CALL PFNEGLDESTROYCONTEXTPROC glad_eglDestroyContext;
#define eglDestroyContext glad_eglDestroyContext
GLAD_API_CALL PFNEGLDESTROYIMAGEPROC glad_eglDestroyImage;
#define eglDestroyImage glad_eglDestroyImage
GLAD_API_CALL PFNEGLDESTROYSURFACEPROC glad_eglDestroySurface;
#define eglDestroySurface glad_eglDestroySurface
GLAD_API_CALL PFNEGLDESTROYSYNCPROC glad_eglDestroySync;
#define eglDestroySync glad_eglDestroySync
GLAD_API_CALL PFNEGLGETCONFIGATTRIBPROC glad_eglGetConfigAttrib;
#define eglGetConfigAttrib glad_eglGetConfigAttrib
GLAD_API_CALL PFNEGLGETCONFIGSPROC glad_eglGetConfigs;
#define eglGetConfigs glad_eglGetConfigs
GLAD_API_CALL PFNEGLGETCURRENTCONTEXTPROC glad_eglGetCurrentContext;
#define eglGetCurrentContext glad_eglGetCurrentContext
GLAD_API_CALL PFNEGLGETCURRENTDISPLAYPROC glad_eglGetCurrentDisplay;
#define eglGetCurrentDisplay glad_eglGetCurrentDisplay
GLAD_API_CALL PFNEGLGETCURRENTSURFACEPROC glad_eglGetCurrentSurface;
#define eglGetCurrentSurface glad_eglGetCurrentSurface
GLAD_API_CALL PFNEGLGETDISPLAYPROC glad_eglGetDisplay;
#define eglGetDisplay glad_eglGetDisplay
GLAD_API_CALL PFNEGLGETERRORPROC glad_eglGetError;
#define eglGetError glad_eglGetError
GLAD_API_CALL PFNEGLGETPLATFORMDISPLAYPROC glad_eglGetPlatformDisplay;
#define eglGetPlatformDisplay glad_eglGetPlatformDisplay
GLAD_API_CALL PFNEGLGETPROCADDRESSPROC glad_eglGetProcAddress;
#define eglGetProcAddress glad_eglGetProcAddress
GLAD_API_CALL PFNEGLGETSYNCATTRIBPROC glad_eglGetSyncAttrib;
#define eglGetSyncAttrib glad_eglGetSyncAttrib
GLAD_API_CALL PFNEGLINITIALIZEPROC glad_eglInitialize;
#define eglInitialize glad_eglInitialize
GLAD_API_CALL PFNEGLMAKECURRENTPROC glad_eglMakeCurrent;
#define eglMakeCurrent glad_eglMakeCurrent
GLAD_API_CALL PFNEGLQUERYAPIPROC glad_eglQueryAPI;
#define eglQueryAPI glad_eglQueryAPI
GLAD_API_CALL PFNEGLQUERYCONTEXTPROC glad_eglQueryContext;
#define eglQueryContext glad_eglQueryContext
GLAD_API_CALL PFNEGLQUERYSTRINGPROC glad_eglQueryString;
#define eglQueryString glad_eglQueryString
GLAD_API_CALL PFNEGLQUERYSURFACEPROC glad_eglQuerySurface;
#define eglQuerySurface glad_eglQuerySurface
GLAD_API_CALL PFNEGLRELEASETEXIMAGEPROC glad_eglReleaseTexImage;
#define eglReleaseTexImage glad_eglReleaseTexImage
GLAD_API_CALL PFNEGLRELEASETHREADPROC glad_eglReleaseThread;
#define eglReleaseThread glad_eglReleaseThread
GLAD_API_CALL PFNEGLSURFACEATTRIBPROC glad_eglSurfaceAttrib;
#define eglSurfaceAttrib glad_eglSurfaceAttrib
GLAD_API_CALL PFNEGLSWAPBUFFERSPROC glad_eglSwapBuffers;
#define eglSwapBuffers glad_eglSwapBuffers
GLAD_API_CALL PFNEGLSWAPINTERVALPROC glad_eglSwapInterval;
#define eglSwapInterval glad_eglSwapInterval
GLAD_API_CALL PFNEGLTERMINATEPROC glad_eglTerminate;
#define eglTerminate glad_eglTerminate
GLAD_API_CALL PFNEGLWAITCLIENTPROC glad_eglWaitClient;
#define eglWaitClient glad_eglWaitClient
GLAD_API_CALL PFNEGLWAITGLPROC glad_eglWaitGL;
#define eglWaitGL glad_eglWaitGL
GLAD_API_CALL PFNEGLWAITNATIVEPROC glad_eglWaitNative;
#define eglWaitNative glad_eglWaitNative
GLAD_API_CALL PFNEGLWAITSYNCPROC glad_eglWaitSync;
#define eglWaitSync glad_eglWaitSync
GLAD_API_CALL int gladLoadEGLUserPtr(EGLDisplay display, GLADuserptrloadfunc load, void *userptr);
GLAD_API_CALL int gladLoadEGL(EGLDisplay display, GLADloadfunc load);
#ifdef GLAD_EGL
GLAD_API_CALL int gladLoaderLoadEGL(EGLDisplay display);
GLAD_API_CALL void gladLoaderUnloadEGL(void);
#endif
#ifdef __cplusplus
}
#endif
#endif
File diff suppressed because it is too large. Load diff
+397
View File
@@ -0,0 +1,397 @@
/**
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <glad/egl.h>
#ifndef GLAD_IMPL_UTIL_C_
#define GLAD_IMPL_UTIL_C_
#ifdef _MSC_VER
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
#else
#define GLAD_IMPL_UTIL_SSCANF sscanf
#endif
#endif /* GLAD_IMPL_UTIL_C_ */
#ifdef __cplusplus
extern "C" {
#endif
int GLAD_EGL_VERSION_1_0 = 0;
int GLAD_EGL_VERSION_1_1 = 0;
int GLAD_EGL_VERSION_1_2 = 0;
int GLAD_EGL_VERSION_1_3 = 0;
int GLAD_EGL_VERSION_1_4 = 0;
int GLAD_EGL_VERSION_1_5 = 0;
PFNEGLBINDAPIPROC glad_eglBindAPI = NULL;
PFNEGLBINDTEXIMAGEPROC glad_eglBindTexImage = NULL;
PFNEGLCHOOSECONFIGPROC glad_eglChooseConfig = NULL;
PFNEGLCLIENTWAITSYNCPROC glad_eglClientWaitSync = NULL;
PFNEGLCOPYBUFFERSPROC glad_eglCopyBuffers = NULL;
PFNEGLCREATECONTEXTPROC glad_eglCreateContext = NULL;
PFNEGLCREATEIMAGEPROC glad_eglCreateImage = NULL;
PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC glad_eglCreatePbufferFromClientBuffer = NULL;
PFNEGLCREATEPBUFFERSURFACEPROC glad_eglCreatePbufferSurface = NULL;
PFNEGLCREATEPIXMAPSURFACEPROC glad_eglCreatePixmapSurface = NULL;
PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC glad_eglCreatePlatformPixmapSurface = NULL;
PFNEGLCREATEPLATFORMWINDOWSURFACEPROC glad_eglCreatePlatformWindowSurface = NULL;
PFNEGLCREATESYNCPROC glad_eglCreateSync = NULL;
PFNEGLCREATEWINDOWSURFACEPROC glad_eglCreateWindowSurface = NULL;
PFNEGLDESTROYCONTEXTPROC glad_eglDestroyContext = NULL;
PFNEGLDESTROYIMAGEPROC glad_eglDestroyImage = NULL;
PFNEGLDESTROYSURFACEPROC glad_eglDestroySurface = NULL;
PFNEGLDESTROYSYNCPROC glad_eglDestroySync = NULL;
PFNEGLGETCONFIGATTRIBPROC glad_eglGetConfigAttrib = NULL;
PFNEGLGETCONFIGSPROC glad_eglGetConfigs = NULL;
PFNEGLGETCURRENTCONTEXTPROC glad_eglGetCurrentContext = NULL;
PFNEGLGETCURRENTDISPLAYPROC glad_eglGetCurrentDisplay = NULL;
PFNEGLGETCURRENTSURFACEPROC glad_eglGetCurrentSurface = NULL;
PFNEGLGETDISPLAYPROC glad_eglGetDisplay = NULL;
PFNEGLGETERRORPROC glad_eglGetError = NULL;
PFNEGLGETPLATFORMDISPLAYPROC glad_eglGetPlatformDisplay = NULL;
PFNEGLGETPROCADDRESSPROC glad_eglGetProcAddress = NULL;
PFNEGLGETSYNCATTRIBPROC glad_eglGetSyncAttrib = NULL;
PFNEGLINITIALIZEPROC glad_eglInitialize = NULL;
PFNEGLMAKECURRENTPROC glad_eglMakeCurrent = NULL;
PFNEGLQUERYAPIPROC glad_eglQueryAPI = NULL;
PFNEGLQUERYCONTEXTPROC glad_eglQueryContext = NULL;
PFNEGLQUERYSTRINGPROC glad_eglQueryString = NULL;
PFNEGLQUERYSURFACEPROC glad_eglQuerySurface = NULL;
PFNEGLRELEASETEXIMAGEPROC glad_eglReleaseTexImage = NULL;
PFNEGLRELEASETHREADPROC glad_eglReleaseThread = NULL;
PFNEGLSURFACEATTRIBPROC glad_eglSurfaceAttrib = NULL;
PFNEGLSWAPBUFFERSPROC glad_eglSwapBuffers = NULL;
PFNEGLSWAPINTERVALPROC glad_eglSwapInterval = NULL;
PFNEGLTERMINATEPROC glad_eglTerminate = NULL;
PFNEGLWAITCLIENTPROC glad_eglWaitClient = NULL;
PFNEGLWAITGLPROC glad_eglWaitGL = NULL;
PFNEGLWAITNATIVEPROC glad_eglWaitNative = NULL;
PFNEGLWAITSYNCPROC glad_eglWaitSync = NULL;
static void glad_egl_load_EGL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_EGL_VERSION_1_0) return;
glad_eglChooseConfig = (PFNEGLCHOOSECONFIGPROC) load(userptr, "eglChooseConfig");
glad_eglCopyBuffers = (PFNEGLCOPYBUFFERSPROC) load(userptr, "eglCopyBuffers");
glad_eglCreateContext = (PFNEGLCREATECONTEXTPROC) load(userptr, "eglCreateContext");
glad_eglCreatePbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC) load(userptr, "eglCreatePbufferSurface");
glad_eglCreatePixmapSurface = (PFNEGLCREATEPIXMAPSURFACEPROC) load(userptr, "eglCreatePixmapSurface");
glad_eglCreateWindowSurface = (PFNEGLCREATEWINDOWSURFACEPROC) load(userptr, "eglCreateWindowSurface");
glad_eglDestroyContext = (PFNEGLDESTROYCONTEXTPROC) load(userptr, "eglDestroyContext");
glad_eglDestroySurface = (PFNEGLDESTROYSURFACEPROC) load(userptr, "eglDestroySurface");
glad_eglGetConfigAttrib = (PFNEGLGETCONFIGATTRIBPROC) load(userptr, "eglGetConfigAttrib");
glad_eglGetConfigs = (PFNEGLGETCONFIGSPROC) load(userptr, "eglGetConfigs");
glad_eglGetCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) load(userptr, "eglGetCurrentDisplay");
glad_eglGetCurrentSurface = (PFNEGLGETCURRENTSURFACEPROC) load(userptr, "eglGetCurrentSurface");
glad_eglGetDisplay = (PFNEGLGETDISPLAYPROC) load(userptr, "eglGetDisplay");
glad_eglGetError = (PFNEGLGETERRORPROC) load(userptr, "eglGetError");
glad_eglGetProcAddress = (PFNEGLGETPROCADDRESSPROC) load(userptr, "eglGetProcAddress");
glad_eglInitialize = (PFNEGLINITIALIZEPROC) load(userptr, "eglInitialize");
glad_eglMakeCurrent = (PFNEGLMAKECURRENTPROC) load(userptr, "eglMakeCurrent");
glad_eglQueryContext = (PFNEGLQUERYCONTEXTPROC) load(userptr, "eglQueryContext");
glad_eglQueryString = (PFNEGLQUERYSTRINGPROC) load(userptr, "eglQueryString");
glad_eglQuerySurface = (PFNEGLQUERYSURFACEPROC) load(userptr, "eglQuerySurface");
glad_eglSwapBuffers = (PFNEGLSWAPBUFFERSPROC) load(userptr, "eglSwapBuffers");
glad_eglTerminate = (PFNEGLTERMINATEPROC) load(userptr, "eglTerminate");
glad_eglWaitGL = (PFNEGLWAITGLPROC) load(userptr, "eglWaitGL");
glad_eglWaitNative = (PFNEGLWAITNATIVEPROC) load(userptr, "eglWaitNative");
}
static void glad_egl_load_EGL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_EGL_VERSION_1_1) return;
glad_eglBindTexImage = (PFNEGLBINDTEXIMAGEPROC) load(userptr, "eglBindTexImage");
glad_eglReleaseTexImage = (PFNEGLRELEASETEXIMAGEPROC) load(userptr, "eglReleaseTexImage");
glad_eglSurfaceAttrib = (PFNEGLSURFACEATTRIBPROC) load(userptr, "eglSurfaceAttrib");
glad_eglSwapInterval = (PFNEGLSWAPINTERVALPROC) load(userptr, "eglSwapInterval");
}
static void glad_egl_load_EGL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_EGL_VERSION_1_2) return;
glad_eglBindAPI = (PFNEGLBINDAPIPROC) load(userptr, "eglBindAPI");
glad_eglCreatePbufferFromClientBuffer = (PFNEGLCREATEPBUFFERFROMCLIENTBUFFERPROC) load(userptr, "eglCreatePbufferFromClientBuffer");
glad_eglQueryAPI = (PFNEGLQUERYAPIPROC) load(userptr, "eglQueryAPI");
glad_eglReleaseThread = (PFNEGLRELEASETHREADPROC) load(userptr, "eglReleaseThread");
glad_eglWaitClient = (PFNEGLWAITCLIENTPROC) load(userptr, "eglWaitClient");
}
static void glad_egl_load_EGL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_EGL_VERSION_1_4) return;
glad_eglGetCurrentContext = (PFNEGLGETCURRENTCONTEXTPROC) load(userptr, "eglGetCurrentContext");
}
static void glad_egl_load_EGL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) {
if(!GLAD_EGL_VERSION_1_5) return;
glad_eglClientWaitSync = (PFNEGLCLIENTWAITSYNCPROC) load(userptr, "eglClientWaitSync");
glad_eglCreateImage = (PFNEGLCREATEIMAGEPROC) load(userptr, "eglCreateImage");
glad_eglCreatePlatformPixmapSurface = (PFNEGLCREATEPLATFORMPIXMAPSURFACEPROC) load(userptr, "eglCreatePlatformPixmapSurface");
glad_eglCreatePlatformWindowSurface = (PFNEGLCREATEPLATFORMWINDOWSURFACEPROC) load(userptr, "eglCreatePlatformWindowSurface");
glad_eglCreateSync = (PFNEGLCREATESYNCPROC) load(userptr, "eglCreateSync");
glad_eglDestroyImage = (PFNEGLDESTROYIMAGEPROC) load(userptr, "eglDestroyImage");
glad_eglDestroySync = (PFNEGLDESTROYSYNCPROC) load(userptr, "eglDestroySync");
glad_eglGetPlatformDisplay = (PFNEGLGETPLATFORMDISPLAYPROC) load(userptr, "eglGetPlatformDisplay");
glad_eglGetSyncAttrib = (PFNEGLGETSYNCATTRIBPROC) load(userptr, "eglGetSyncAttrib");
glad_eglWaitSync = (PFNEGLWAITSYNCPROC) load(userptr, "eglWaitSync");
}
static int glad_egl_get_extensions(EGLDisplay display, const char **extensions) {
*extensions = eglQueryString(display, EGL_EXTENSIONS);
return extensions != NULL;
}
static int glad_egl_has_extension(const char *extensions, const char *ext) {
const char *loc;
const char *terminator;
if(extensions == NULL) {
return 0;
}
while(1) {
loc = strstr(extensions, ext);
if(loc == NULL) {
return 0;
}
terminator = loc + strlen(ext);
if((loc == extensions || *(loc - 1) == ' ') &&
(*terminator == ' ' || *terminator == '\0')) {
return 1;
}
extensions = terminator;
}
}
static GLADapiproc glad_egl_get_proc_from_userptr(void *userptr, const char *name) {
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
}
static int glad_egl_find_extensions_egl(EGLDisplay display) {
const char *extensions;
if (!glad_egl_get_extensions(display, &extensions)) return 0;
GLAD_UNUSED(glad_egl_has_extension);
return 1;
}
static int glad_egl_find_core_egl(EGLDisplay display) {
int major, minor;
const char *version;
if (display == NULL) {
display = EGL_NO_DISPLAY; /* this is usually NULL, better safe than sorry */
}
if (display == EGL_NO_DISPLAY) {
display = eglGetCurrentDisplay();
}
#ifdef EGL_VERSION_1_4
if (display == EGL_NO_DISPLAY) {
display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
}
#endif
#ifndef EGL_VERSION_1_5
if (display == EGL_NO_DISPLAY) {
return 0;
}
#endif
version = eglQueryString(display, EGL_VERSION);
(void) eglGetError();
if (version == NULL) {
major = 1;
minor = 0;
} else {
GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
}
GLAD_EGL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
GLAD_EGL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
GLAD_EGL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
GLAD_EGL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
GLAD_EGL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
GLAD_EGL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
return GLAD_MAKE_VERSION(major, minor);
}
int gladLoadEGLUserPtr(EGLDisplay display, GLADuserptrloadfunc load, void* userptr) {
int version;
eglGetDisplay = (PFNEGLGETDISPLAYPROC) load(userptr, "eglGetDisplay");
eglGetCurrentDisplay = (PFNEGLGETCURRENTDISPLAYPROC) load(userptr, "eglGetCurrentDisplay");
eglQueryString = (PFNEGLQUERYSTRINGPROC) load(userptr, "eglQueryString");
eglGetError = (PFNEGLGETERRORPROC) load(userptr, "eglGetError");
if (eglGetDisplay == NULL || eglGetCurrentDisplay == NULL || eglQueryString == NULL || eglGetError == NULL) return 0;
version = glad_egl_find_core_egl(display);
if (!version) return 0;
glad_egl_load_EGL_VERSION_1_0(load, userptr);
glad_egl_load_EGL_VERSION_1_1(load, userptr);
glad_egl_load_EGL_VERSION_1_2(load, userptr);
glad_egl_load_EGL_VERSION_1_4(load, userptr);
glad_egl_load_EGL_VERSION_1_5(load, userptr);
if (!glad_egl_find_extensions_egl(display)) return 0;
return version;
}
int gladLoadEGL(EGLDisplay display, GLADloadfunc load) {
return gladLoadEGLUserPtr(display, glad_egl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
}
#ifdef GLAD_EGL
#ifndef GLAD_LOADER_LIBRARY_C_
#define GLAD_LOADER_LIBRARY_C_
#include <stddef.h>
#include <stdlib.h>
#if GLAD_PLATFORM_WIN32
#include <windows.h>
#else
#include <dlfcn.h>
#endif
static void* glad_get_dlopen_handle(const char *lib_names[], int length) {
void *handle = NULL;
int i;
for (i = 0; i < length; ++i) {
#if GLAD_PLATFORM_WIN32
#if GLAD_PLATFORM_UWP
size_t buffer_size = (strlen(lib_names[i]) + 1) * sizeof(WCHAR);
LPWSTR buffer = (LPWSTR) malloc(buffer_size);
if (buffer != NULL) {
int ret = MultiByteToWideChar(CP_ACP, 0, lib_names[i], -1, buffer, buffer_size);
if (ret != 0) {
handle = (void*) LoadPackagedLibrary(buffer, 0);
}
free((void*) buffer);
}
#else
handle = (void*) LoadLibraryA(lib_names[i]);
#endif
#else
handle = dlopen(lib_names[i], RTLD_LAZY | RTLD_LOCAL);
#endif
if (handle != NULL) {
return handle;
}
}
return NULL;
}
static void glad_close_dlopen_handle(void* handle) {
if (handle != NULL) {
#if GLAD_PLATFORM_WIN32
FreeLibrary((HMODULE) handle);
#else
dlclose(handle);
#endif
}
}
static GLADapiproc glad_dlsym_handle(void* handle, const char *name) {
if (handle == NULL) {
return NULL;
}
#if GLAD_PLATFORM_WIN32
return (GLADapiproc) GetProcAddress((HMODULE) handle, name);
#else
return GLAD_GNUC_EXTENSION (GLADapiproc) dlsym(handle, name);
#endif
}
#endif /* GLAD_LOADER_LIBRARY_C_ */
struct _glad_egl_userptr {
void *handle;
PFNEGLGETPROCADDRESSPROC get_proc_address_ptr;
};
static GLADapiproc glad_egl_get_proc(void *vuserptr, const char* name) {
struct _glad_egl_userptr userptr = *(struct _glad_egl_userptr*) vuserptr;
GLADapiproc result = NULL;
result = glad_dlsym_handle(userptr.handle, name);
if (result == NULL) {
result = GLAD_GNUC_EXTENSION (GLADapiproc) userptr.get_proc_address_ptr(name);
}
return result;
}
static void* _egl_handle = NULL;
static void* glad_egl_dlopen_handle(void) {
#if GLAD_PLATFORM_APPLE
static const char *NAMES[] = {"libEGL.dylib"};
#elif GLAD_PLATFORM_WIN32
static const char *NAMES[] = {"libEGL.dll", "EGL.dll"};
#else
static const char *NAMES[] = {"libEGL.so.1", "libEGL.so"};
#endif
if (_egl_handle == NULL) {
_egl_handle = glad_get_dlopen_handle(NAMES, sizeof(NAMES) / sizeof(NAMES[0]));
}
return _egl_handle;
}
static struct _glad_egl_userptr glad_egl_build_userptr(void *handle) {
struct _glad_egl_userptr userptr;
userptr.handle = handle;
userptr.get_proc_address_ptr = (PFNEGLGETPROCADDRESSPROC) glad_dlsym_handle(handle, "eglGetProcAddress");
return userptr;
}
int gladLoaderLoadEGL(EGLDisplay display) {
int version = 0;
void *handle = NULL;
int did_load = 0;
struct _glad_egl_userptr userptr;
did_load = _egl_handle == NULL;
handle = glad_egl_dlopen_handle();
if (handle != NULL) {
userptr = glad_egl_build_userptr(handle);
if (userptr.get_proc_address_ptr != NULL) {
version = gladLoadEGLUserPtr(display, glad_egl_get_proc, &userptr);
}
if (!version && did_load) {
gladLoaderUnloadEGL();
}
}
return version;
}
void gladLoaderUnloadEGL() {
if (_egl_handle != NULL) {
glad_close_dlopen_handle(_egl_handle);
_egl_handle = NULL;
}
}
#endif /* GLAD_EGL */
#ifdef __cplusplus
}
#endif
File diff suppressed because it is too large. Load diff
Submodule core/deps/googletest added at e397860881.
-343
View File
@@ -1,343 +0,0 @@
// Copyright 2005, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The Google C++ Testing and Mocking Framework (Google Test)
//
// This header file defines the public API for death tests. It is
// #included by gtest.h so a user doesn't need to include this
// directly.
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_GTEST_DEATH_TEST_H_
#define GTEST_INCLUDE_GTEST_GTEST_DEATH_TEST_H_
#include "internal/gtest-death-test-internal.h"
namespace testing {
// This flag controls the style of death tests. Valid values are "threadsafe",
// meaning that the death test child process will re-execute the test binary
// from the start, running only a single death test, or "fast",
// meaning that the child process will execute the test logic immediately
// after forking.
GTEST_DECLARE_string_(death_test_style);
#if GTEST_HAS_DEATH_TEST
namespace internal {
// Returns a Boolean value indicating whether the caller is currently
// executing in the context of the death test child process. Tools such as
// Valgrind heap checkers may need this to modify their behavior in death
// tests. IMPORTANT: This is an internal utility. Using it may break the
// implementation of death tests. User code MUST NOT use it.
GTEST_API_ bool InDeathTestChild();
} // namespace internal
// The following macros are useful for writing death tests.
// Here's what happens when an ASSERT_DEATH* or EXPECT_DEATH* is
// executed:
//
// 1. It generates a warning if there is more than one active
// thread. This is because it's safe to fork() or clone() only
// when there is a single thread.
//
// 2. The parent process clone()s a sub-process and runs the death
// test in it; the sub-process exits with code 0 at the end of the
// death test, if it hasn't exited already.
//
// 3. The parent process waits for the sub-process to terminate.
//
// 4. The parent process checks the exit code and error message of
// the sub-process.
//
// Examples:
//
// ASSERT_DEATH(server.SendMessage(56, "Hello"), "Invalid port number");
// for (int i = 0; i < 5; i++) {
// EXPECT_DEATH(server.ProcessRequest(i),
// "Invalid request .* in ProcessRequest()")
// << "Failed to die on request " << i;
// }
//
// ASSERT_EXIT(server.ExitNow(), ::testing::ExitedWithCode(0), "Exiting");
//
// bool KilledBySIGHUP(int exit_code) {
// return WIFSIGNALED(exit_code) && WTERMSIG(exit_code) == SIGHUP;
// }
//
// ASSERT_EXIT(client.HangUpServer(), KilledBySIGHUP, "Hanging up!");
//
// On the regular expressions used in death tests:
//
// GOOGLETEST_CM0005 DO NOT DELETE
// On POSIX-compliant systems (*nix), we use the <regex.h> library,
// which uses the POSIX extended regex syntax.
//
// On other platforms (e.g. Windows or Mac), we only support a simple regex
// syntax implemented as part of Google Test. This limited
// implementation should be enough most of the time when writing
// death tests; though it lacks many features you can find in PCRE
// or POSIX extended regex syntax. For example, we don't support
// union ("x|y"), grouping ("(xy)"), brackets ("[xy]"), and
// repetition count ("x{5,7}"), among others.
//
// Below is the syntax that we do support. We chose it to be a
// subset of both PCRE and POSIX extended regex, so it's easy to
// learn wherever you come from. In the following: 'A' denotes a
// literal character, period (.), or a single \\ escape sequence;
// 'x' and 'y' denote regular expressions; 'm' and 'n' are for
// natural numbers.
//
// c matches any literal character c
// \\d matches any decimal digit
// \\D matches any character that's not a decimal digit
// \\f matches \f
// \\n matches \n
// \\r matches \r
// \\s matches any ASCII whitespace, including \n
// \\S matches any character that's not a whitespace
// \\t matches \t
// \\v matches \v
// \\w matches any letter, _, or decimal digit
// \\W matches any character that \\w doesn't match
// \\c matches any literal character c, which must be a punctuation
// . matches any single character except \n
// A? matches 0 or 1 occurrences of A
// A* matches 0 or many occurrences of A
// A+ matches 1 or many occurrences of A
// ^ matches the beginning of a string (not that of each line)
// $ matches the end of a string (not that of each line)
// xy matches x followed by y
//
// If you accidentally use PCRE or POSIX extended regex features
// not implemented by us, you will get a run-time failure. In that
// case, please try to rewrite your regular expression within the
// above syntax.
//
// This implementation is *not* meant to be as highly tuned or robust
// as a compiled regex library, but should perform well enough for a
// death test, which already incurs significant overhead by launching
// a child process.
//
// Known caveats:
//
// A "threadsafe" style death test obtains the path to the test
// program from argv[0] and re-executes it in the sub-process. For
// simplicity, the current implementation doesn't search the PATH
// when launching the sub-process. This means that the user must
// invoke the test program via a path that contains at least one
// path separator (e.g. path/to/foo_test and
// /absolute/path/to/bar_test are fine, but foo_test is not). This
// is rarely a problem as people usually don't put the test binary
// directory in PATH.
//
// Asserts that a given statement causes the program to exit, with an
// integer exit status that satisfies predicate, and emitting error output
// that matches regex.
# define ASSERT_EXIT(statement, predicate, regex) \
GTEST_DEATH_TEST_(statement, predicate, regex, GTEST_FATAL_FAILURE_)
// Like ASSERT_EXIT, but continues on to successive tests in the
// test suite, if any:
# define EXPECT_EXIT(statement, predicate, regex) \
GTEST_DEATH_TEST_(statement, predicate, regex, GTEST_NONFATAL_FAILURE_)
// Asserts that a given statement causes the program to exit, either by
// explicitly exiting with a nonzero exit code or being killed by a
// signal, and emitting error output that matches regex.
# define ASSERT_DEATH(statement, regex) \
ASSERT_EXIT(statement, ::testing::internal::ExitedUnsuccessfully, regex)
// Like ASSERT_DEATH, but continues on to successive tests in the
// test suite, if any:
# define EXPECT_DEATH(statement, regex) \
EXPECT_EXIT(statement, ::testing::internal::ExitedUnsuccessfully, regex)
// Two predicate classes that can be used in {ASSERT,EXPECT}_EXIT*:
// Tests that an exit code describes a normal exit with a given exit code.
class GTEST_API_ ExitedWithCode {
public:
explicit ExitedWithCode(int exit_code);
bool operator()(int exit_status) const;
private:
// No implementation - assignment is unsupported.
void operator=(const ExitedWithCode& other);
const int exit_code_;
};
# if !GTEST_OS_WINDOWS && !GTEST_OS_FUCHSIA
// Tests that an exit code describes an exit due to termination by a
// given signal.
// GOOGLETEST_CM0006 DO NOT DELETE
class GTEST_API_ KilledBySignal {
public:
explicit KilledBySignal(int signum);
bool operator()(int exit_status) const;
private:
const int signum_;
};
# endif // !GTEST_OS_WINDOWS
// EXPECT_DEBUG_DEATH asserts that the given statements die in debug mode.
// The death testing framework causes this to have interesting semantics,
// since the sideeffects of the call are only visible in opt mode, and not
// in debug mode.
//
// In practice, this can be used to test functions that utilize the
// LOG(DFATAL) macro using the following style:
//
// int DieInDebugOr12(int* sideeffect) {
// if (sideeffect) {
// *sideeffect = 12;
// }
// LOG(DFATAL) << "death";
// return 12;
// }
//
// TEST(TestSuite, TestDieOr12WorksInDgbAndOpt) {
// int sideeffect = 0;
// // Only asserts in dbg.
// EXPECT_DEBUG_DEATH(DieInDebugOr12(&sideeffect), "death");
//
// #ifdef NDEBUG
// // opt-mode has sideeffect visible.
// EXPECT_EQ(12, sideeffect);
// #else
// // dbg-mode no visible sideeffect.
// EXPECT_EQ(0, sideeffect);
// #endif
// }
//
// This will assert that DieInDebugReturn12InOpt() crashes in debug
// mode, usually due to a DCHECK or LOG(DFATAL), but returns the
// appropriate fallback value (12 in this case) in opt mode. If you
// need to test that a function has appropriate side-effects in opt
// mode, include assertions against the side-effects. A general
// pattern for this is:
//
// EXPECT_DEBUG_DEATH({
// // Side-effects here will have an effect after this statement in
// // opt mode, but none in debug mode.
// EXPECT_EQ(12, DieInDebugOr12(&sideeffect));
// }, "death");
//
# ifdef NDEBUG
# define EXPECT_DEBUG_DEATH(statement, regex) \
GTEST_EXECUTE_STATEMENT_(statement, regex)
# define ASSERT_DEBUG_DEATH(statement, regex) \
GTEST_EXECUTE_STATEMENT_(statement, regex)
# else
# define EXPECT_DEBUG_DEATH(statement, regex) \
EXPECT_DEATH(statement, regex)
# define ASSERT_DEBUG_DEATH(statement, regex) \
ASSERT_DEATH(statement, regex)
# endif // NDEBUG for EXPECT_DEBUG_DEATH
#endif // GTEST_HAS_DEATH_TEST
// This macro is used for implementing macros such as
// EXPECT_DEATH_IF_SUPPORTED and ASSERT_DEATH_IF_SUPPORTED on systems where
// death tests are not supported. Those macros must compile on such systems
// if and only if EXPECT_DEATH and ASSERT_DEATH compile with the same parameters
// on systems that support death tests. This allows one to write such a macro on
// a system that does not support death tests and be sure that it will compile
// on a death-test supporting system. It is exposed publicly so that systems
// that have death-tests with stricter requirements than GTEST_HAS_DEATH_TEST
// can write their own equivalent of EXPECT_DEATH_IF_SUPPORTED and
// ASSERT_DEATH_IF_SUPPORTED.
//
// Parameters:
// statement - A statement that a macro such as EXPECT_DEATH would test
// for program termination. This macro has to make sure this
// statement is compiled but not executed, to ensure that
// EXPECT_DEATH_IF_SUPPORTED compiles with a certain
// parameter if and only if EXPECT_DEATH compiles with it.
// regex - A regex that a macro such as EXPECT_DEATH would use to test
// the output of statement. This parameter has to be
// compiled but not evaluated by this macro, to ensure that
// this macro only accepts expressions that a macro such as
// EXPECT_DEATH would accept.
// terminator - Must be an empty statement for EXPECT_DEATH_IF_SUPPORTED
// and a return statement for ASSERT_DEATH_IF_SUPPORTED.
// This ensures that ASSERT_DEATH_IF_SUPPORTED will not
// compile inside functions where ASSERT_DEATH doesn't
// compile.
//
// The branch that has an always false condition is used to ensure that
// statement and regex are compiled (and thus syntactically correct) but
// never executed. The unreachable code macro protects the terminator
// statement from generating an 'unreachable code' warning in case
// statement unconditionally returns or throws. The Message constructor at
// the end allows the syntax of streaming additional messages into the
// macro, for compilational compatibility with EXPECT_DEATH/ASSERT_DEATH.
# define GTEST_UNSUPPORTED_DEATH_TEST(statement, regex, terminator) \
GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
if (::testing::internal::AlwaysTrue()) { \
GTEST_LOG_(WARNING) \
<< "Death tests are not supported on this platform.\n" \
<< "Statement '" #statement "' cannot be verified."; \
} else if (::testing::internal::AlwaysFalse()) { \
::testing::internal::RE::PartialMatch(".*", (regex)); \
GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
terminator; \
} else \
::testing::Message()
// EXPECT_DEATH_IF_SUPPORTED(statement, regex) and
// ASSERT_DEATH_IF_SUPPORTED(statement, regex) expand to real death tests if
// death tests are supported; otherwise they just issue a warning. This is
// useful when you are combining death test assertions with normal test
// assertions in one test.
#if GTEST_HAS_DEATH_TEST
# define EXPECT_DEATH_IF_SUPPORTED(statement, regex) \
EXPECT_DEATH(statement, regex)
# define ASSERT_DEATH_IF_SUPPORTED(statement, regex) \
ASSERT_DEATH(statement, regex)
#else
# define EXPECT_DEATH_IF_SUPPORTED(statement, regex) \
GTEST_UNSUPPORTED_DEATH_TEST(statement, regex, )
# define ASSERT_DEATH_IF_SUPPORTED(statement, regex) \
GTEST_UNSUPPORTED_DEATH_TEST(statement, regex, return)
#endif
} // namespace testing
#endif // GTEST_INCLUDE_GTEST_GTEST_DEATH_TEST_H_
-750
View File
@@ -1,750 +0,0 @@
// Copyright 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// The Google C++ Testing and Mocking Framework (Google Test)
//
// This file implements just enough of the matcher interface to allow
// EXPECT_DEATH and friends to accept a matcher argument.
// IWYU pragma: private, include "testing/base/public/gunit.h"
// IWYU pragma: friend third_party/googletest/googlemock/.*
// IWYU pragma: friend third_party/googletest/googletest/.*
#ifndef GTEST_INCLUDE_GTEST_GTEST_MATCHERS_H_
#define GTEST_INCLUDE_GTEST_GTEST_MATCHERS_H_
#include <memory>
#include <ostream>
#include <string>
#include <type_traits>
#include "gtest-printers.h"
#include "internal/gtest-internal.h"
#include "internal/gtest-port.h"
// MSVC warning C5046 is new as of VS2017 version 15.8.
#if defined(_MSC_VER) && _MSC_VER >= 1915
#define GTEST_MAYBE_5046_ 5046
#else
#define GTEST_MAYBE_5046_
#endif
GTEST_DISABLE_MSC_WARNINGS_PUSH_(
4251 GTEST_MAYBE_5046_ /* class A needs to have dll-interface to be used by
clients of class B */
/* Symbol involving type with internal linkage not defined */)
namespace testing {
// To implement a matcher Foo for type T, define:
// 1. a class FooMatcherImpl that implements the
// MatcherInterface<T> interface, and
// 2. a factory function that creates a Matcher<T> object from a
// FooMatcherImpl*.
//
// The two-level delegation design makes it possible to allow a user
// to write "v" instead of "Eq(v)" where a Matcher is expected, which
// is impossible if we pass matchers by pointers. It also eases
// ownership management as Matcher objects can now be copied like
// plain values.
// MatchResultListener is an abstract class. Its << operator can be
// used by a matcher to explain why a value matches or doesn't match.
//
class MatchResultListener {
public:
// Creates a listener object with the given underlying ostream. The
// listener does not own the ostream, and does not dereference it
// in the constructor or destructor.
explicit MatchResultListener(::std::ostream* os) : stream_(os) {}
virtual ~MatchResultListener() = 0; // Makes this class abstract.
// Streams x to the underlying ostream; does nothing if the ostream
// is NULL.
template <typename T>
MatchResultListener& operator<<(const T& x) {
if (stream_ != nullptr) *stream_ << x;
return *this;
}
// Returns the underlying ostream.
::std::ostream* stream() { return stream_; }
// Returns true if and only if the listener is interested in an explanation
// of the match result. A matcher's MatchAndExplain() method can use
// this information to avoid generating the explanation when no one
// intends to hear it.
bool IsInterested() const { return stream_ != nullptr; }
private:
::std::ostream* const stream_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(MatchResultListener);
};
inline MatchResultListener::~MatchResultListener() {
}
// An instance of a subclass of this knows how to describe itself as a
// matcher.
class MatcherDescriberInterface {
public:
virtual ~MatcherDescriberInterface() {}
// Describes this matcher to an ostream. The function should print
// a verb phrase that describes the property a value matching this
// matcher should have. The subject of the verb phrase is the value
// being matched. For example, the DescribeTo() method of the Gt(7)
// matcher prints "is greater than 7".
virtual void DescribeTo(::std::ostream* os) const = 0;
// Describes the negation of this matcher to an ostream. For
// example, if the description of this matcher is "is greater than
// 7", the negated description could be "is not greater than 7".
// You are not required to override this when implementing
// MatcherInterface, but it is highly advised so that your matcher
// can produce good error messages.
virtual void DescribeNegationTo(::std::ostream* os) const {
*os << "not (";
DescribeTo(os);
*os << ")";
}
};
// The implementation of a matcher.
template <typename T>
class MatcherInterface : public MatcherDescriberInterface {
public:
// Returns true if and only if the matcher matches x; also explains the
// match result to 'listener' if necessary (see the next paragraph), in
// the form of a non-restrictive relative clause ("which ...",
// "whose ...", etc) that describes x. For example, the
// MatchAndExplain() method of the Pointee(...) matcher should
// generate an explanation like "which points to ...".
//
// Implementations of MatchAndExplain() should add an explanation of
// the match result *if and only if* they can provide additional
// information that's not already present (or not obvious) in the
// print-out of x and the matcher's description. Whether the match
// succeeds is not a factor in deciding whether an explanation is
// needed, as sometimes the caller needs to print a failure message
// when the match succeeds (e.g. when the matcher is used inside
// Not()).
//
// For example, a "has at least 10 elements" matcher should explain
// what the actual element count is, regardless of the match result,
// as it is useful information to the reader; on the other hand, an
// "is empty" matcher probably only needs to explain what the actual
// size is when the match fails, as it's redundant to say that the
// size is 0 when the value is already known to be empty.
//
// You should override this method when defining a new matcher.
//
// It's the responsibility of the caller (Google Test) to guarantee
// that 'listener' is not NULL. This helps to simplify a matcher's
// implementation when it doesn't care about the performance, as it
// can talk to 'listener' without checking its validity first.
// However, in order to implement dummy listeners efficiently,
// listener->stream() may be NULL.
virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
// Inherits these methods from MatcherDescriberInterface:
// virtual void DescribeTo(::std::ostream* os) const = 0;
// virtual void DescribeNegationTo(::std::ostream* os) const;
};
namespace internal {
// Converts a MatcherInterface<T> to a MatcherInterface<const T&>.
template <typename T>
class MatcherInterfaceAdapter : public MatcherInterface<const T&> {
public:
explicit MatcherInterfaceAdapter(const MatcherInterface<T>* impl)
: impl_(impl) {}
~MatcherInterfaceAdapter() override { delete impl_; }
void DescribeTo(::std::ostream* os) const override { impl_->DescribeTo(os); }
void DescribeNegationTo(::std::ostream* os) const override {
impl_->DescribeNegationTo(os);
}
bool MatchAndExplain(const T& x,
MatchResultListener* listener) const override {
return impl_->MatchAndExplain(x, listener);
}
private:
const MatcherInterface<T>* const impl_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(MatcherInterfaceAdapter);
};
struct AnyEq {
template <typename A, typename B>
bool operator()(const A& a, const B& b) const { return a == b; }
};
struct AnyNe {
template <typename A, typename B>
bool operator()(const A& a, const B& b) const { return a != b; }
};
struct AnyLt {
template <typename A, typename B>
bool operator()(const A& a, const B& b) const { return a < b; }
};
struct AnyGt {
template <typename A, typename B>
bool operator()(const A& a, const B& b) const { return a > b; }
};
struct AnyLe {
template <typename A, typename B>
bool operator()(const A& a, const B& b) const { return a <= b; }
};
struct AnyGe {
template <typename A, typename B>
bool operator()(const A& a, const B& b) const { return a >= b; }
};
// A match result listener that ignores the explanation.
class DummyMatchResultListener : public MatchResultListener {
public:
DummyMatchResultListener() : MatchResultListener(nullptr) {}
private:
GTEST_DISALLOW_COPY_AND_ASSIGN_(DummyMatchResultListener);
};
// A match result listener that forwards the explanation to a given
// ostream. The difference between this and MatchResultListener is
// that the former is concrete.
class StreamMatchResultListener : public MatchResultListener {
public:
explicit StreamMatchResultListener(::std::ostream* os)
: MatchResultListener(os) {}
private:
GTEST_DISALLOW_COPY_AND_ASSIGN_(StreamMatchResultListener);
};
// An internal class for implementing Matcher<T>, which will derive
// from it. We put functionalities common to all Matcher<T>
// specializations here to avoid code duplication.
template <typename T>
class MatcherBase {
public:
// Returns true if and only if the matcher matches x; also explains the
// match result to 'listener'.
bool MatchAndExplain(const T& x, MatchResultListener* listener) const {
return impl_->MatchAndExplain(x, listener);
}
// Returns true if and only if this matcher matches x.
bool Matches(const T& x) const {
DummyMatchResultListener dummy;
return MatchAndExplain(x, &dummy);
}
// Describes this matcher to an ostream.
void DescribeTo(::std::ostream* os) const { impl_->DescribeTo(os); }
// Describes the negation of this matcher to an ostream.
void DescribeNegationTo(::std::ostream* os) const {
impl_->DescribeNegationTo(os);
}
// Explains why x matches, or doesn't match, the matcher.
void ExplainMatchResultTo(const T& x, ::std::ostream* os) const {
StreamMatchResultListener listener(os);
MatchAndExplain(x, &listener);
}
// Returns the describer for this matcher object; retains ownership
// of the describer, which is only guaranteed to be alive when
// this matcher object is alive.
const MatcherDescriberInterface* GetDescriber() const {
return impl_.get();
}
protected:
MatcherBase() {}
// Constructs a matcher from its implementation.
explicit MatcherBase(const MatcherInterface<const T&>* impl) : impl_(impl) {}
template <typename U>
explicit MatcherBase(
const MatcherInterface<U>* impl,
typename std::enable_if<!std::is_same<U, const U&>::value>::type* =
nullptr)
: impl_(new internal::MatcherInterfaceAdapter<U>(impl)) {}
MatcherBase(const MatcherBase&) = default;
MatcherBase& operator=(const MatcherBase&) = default;
MatcherBase(MatcherBase&&) = default;
MatcherBase& operator=(MatcherBase&&) = default;
virtual ~MatcherBase() {}
private:
std::shared_ptr<const MatcherInterface<const T&>> impl_;
};
} // namespace internal
// A Matcher<T> is a copyable and IMMUTABLE (except by assignment)
// object that can check whether a value of type T matches. The
// implementation of Matcher<T> is just a std::shared_ptr to const
// MatcherInterface<T>. Don't inherit from Matcher!
template <typename T>
class Matcher : public internal::MatcherBase<T> {
public:
// Constructs a null matcher. Needed for storing Matcher objects in STL
// containers. A default-constructed matcher is not yet initialized. You
// cannot use it until a valid value has been assigned to it.
explicit Matcher() {} // NOLINT
// Constructs a matcher from its implementation.
explicit Matcher(const MatcherInterface<const T&>* impl)
: internal::MatcherBase<T>(impl) {}
template <typename U>
explicit Matcher(
const MatcherInterface<U>* impl,
typename std::enable_if<!std::is_same<U, const U&>::value>::type* =
nullptr)
: internal::MatcherBase<T>(impl) {}
// Implicit constructor here allows people to write
// EXPECT_CALL(foo, Bar(5)) instead of EXPECT_CALL(foo, Bar(Eq(5))) sometimes
Matcher(T value); // NOLINT
};
// The following two specializations allow the user to write str
// instead of Eq(str) and "foo" instead of Eq("foo") when a std::string
// matcher is expected.
template <>
class GTEST_API_ Matcher<const std::string&>
: public internal::MatcherBase<const std::string&> {
public:
Matcher() {}
explicit Matcher(const MatcherInterface<const std::string&>* impl)
: internal::MatcherBase<const std::string&>(impl) {}
// Allows the user to write str instead of Eq(str) sometimes, where
// str is a std::string object.
Matcher(const std::string& s); // NOLINT
// Allows the user to write "foo" instead of Eq("foo") sometimes.
Matcher(const char* s); // NOLINT
};
template <>
class GTEST_API_ Matcher<std::string>
: public internal::MatcherBase<std::string> {
public:
Matcher() {}
explicit Matcher(const MatcherInterface<const std::string&>* impl)
: internal::MatcherBase<std::string>(impl) {}
explicit Matcher(const MatcherInterface<std::string>* impl)
: internal::MatcherBase<std::string>(impl) {}
// Allows the user to write str instead of Eq(str) sometimes, where
// str is a string object.
Matcher(const std::string& s); // NOLINT
// Allows the user to write "foo" instead of Eq("foo") sometimes.
Matcher(const char* s); // NOLINT
};
#if GTEST_HAS_ABSL
// The following two specializations allow the user to write str
// instead of Eq(str) and "foo" instead of Eq("foo") when a absl::string_view
// matcher is expected.
template <>
class GTEST_API_ Matcher<const absl::string_view&>
: public internal::MatcherBase<const absl::string_view&> {
public:
Matcher() {}
explicit Matcher(const MatcherInterface<const absl::string_view&>* impl)
: internal::MatcherBase<const absl::string_view&>(impl) {}
// Allows the user to write str instead of Eq(str) sometimes, where
// str is a std::string object.
Matcher(const std::string& s); // NOLINT
// Allows the user to write "foo" instead of Eq("foo") sometimes.
Matcher(const char* s); // NOLINT
// Allows the user to pass absl::string_views directly.
Matcher(absl::string_view s); // NOLINT
};
template <>
class GTEST_API_ Matcher<absl::string_view>
: public internal::MatcherBase<absl::string_view> {
public:
Matcher() {}
explicit Matcher(const MatcherInterface<const absl::string_view&>* impl)
: internal::MatcherBase<absl::string_view>(impl) {}
explicit Matcher(const MatcherInterface<absl::string_view>* impl)
: internal::MatcherBase<absl::string_view>(impl) {}
// Allows the user to write str instead of Eq(str) sometimes, where
// str is a std::string object.
Matcher(const std::string& s); // NOLINT
// Allows the user to write "foo" instead of Eq("foo") sometimes.
Matcher(const char* s); // NOLINT
// Allows the user to pass absl::string_views directly.
Matcher(absl::string_view s); // NOLINT
};
#endif // GTEST_HAS_ABSL
// Prints a matcher in a human-readable format.
template <typename T>
std::ostream& operator<<(std::ostream& os, const Matcher<T>& matcher) {
matcher.DescribeTo(&os);
return os;
}
// The PolymorphicMatcher class template makes it easy to implement a
// polymorphic matcher (i.e. a matcher that can match values of more
// than one type, e.g. Eq(n) and NotNull()).
//
// To define a polymorphic matcher, a user should provide an Impl
// class that has a DescribeTo() method and a DescribeNegationTo()
// method, and define a member function (or member function template)
//
// bool MatchAndExplain(const Value& value,
// MatchResultListener* listener) const;
//
// See the definition of NotNull() for a complete example.
template <class Impl>
class PolymorphicMatcher {
public:
explicit PolymorphicMatcher(const Impl& an_impl) : impl_(an_impl) {}
// Returns a mutable reference to the underlying matcher
// implementation object.
Impl& mutable_impl() { return impl_; }
// Returns an immutable reference to the underlying matcher
// implementation object.
const Impl& impl() const { return impl_; }
template <typename T>
operator Matcher<T>() const {
return Matcher<T>(new MonomorphicImpl<const T&>(impl_));
}
private:
template <typename T>
class MonomorphicImpl : public MatcherInterface<T> {
public:
explicit MonomorphicImpl(const Impl& impl) : impl_(impl) {}
void DescribeTo(::std::ostream* os) const override { impl_.DescribeTo(os); }
void DescribeNegationTo(::std::ostream* os) const override {
impl_.DescribeNegationTo(os);
}
bool MatchAndExplain(T x, MatchResultListener* listener) const override {
return impl_.MatchAndExplain(x, listener);
}
private:
const Impl impl_;
};
Impl impl_;
};
// Creates a matcher from its implementation.
// DEPRECATED: Especially in the generic code, prefer:
// Matcher<T>(new MyMatcherImpl<const T&>(...));
//
// MakeMatcher may create a Matcher that accepts its argument by value, which
// leads to unnecessary copies & lack of support for non-copyable types.
template <typename T>
inline Matcher<T> MakeMatcher(const MatcherInterface<T>* impl) {
return Matcher<T>(impl);
}
// Creates a polymorphic matcher from its implementation. This is
// easier to use than the PolymorphicMatcher<Impl> constructor as it
// doesn't require you to explicitly write the template argument, e.g.
//
// MakePolymorphicMatcher(foo);
// vs
// PolymorphicMatcher<TypeOfFoo>(foo);
template <class Impl>
inline PolymorphicMatcher<Impl> MakePolymorphicMatcher(const Impl& impl) {
return PolymorphicMatcher<Impl>(impl);
}
namespace internal {
// Implements a matcher that compares a given value with a
// pre-supplied value using one of the ==, <=, <, etc, operators. The
// two values being compared don't have to have the same type.
//
// The matcher defined here is polymorphic (for example, Eq(5) can be
// used to match an int, a short, a double, etc). Therefore we use
// a template type conversion operator in the implementation.
//
// The following template definition assumes that the Rhs parameter is
// a "bare" type (i.e. neither 'const T' nor 'T&').
template <typename D, typename Rhs, typename Op>
class ComparisonBase {
public:
explicit ComparisonBase(const Rhs& rhs) : rhs_(rhs) {}
template <typename Lhs>
operator Matcher<Lhs>() const {
return Matcher<Lhs>(new Impl<const Lhs&>(rhs_));
}
private:
template <typename T>
static const T& Unwrap(const T& v) { return v; }
template <typename T>
static const T& Unwrap(std::reference_wrapper<T> v) { return v; }
template <typename Lhs, typename = Rhs>
class Impl : public MatcherInterface<Lhs> {
public:
explicit Impl(const Rhs& rhs) : rhs_(rhs) {}
bool MatchAndExplain(Lhs lhs,
MatchResultListener* /* listener */) const override {
return Op()(lhs, Unwrap(rhs_));
}
void DescribeTo(::std::ostream* os) const override {
*os << D::Desc() << " ";
UniversalPrint(Unwrap(rhs_), os);
}
void DescribeNegationTo(::std::ostream* os) const override {
*os << D::NegatedDesc() << " ";
UniversalPrint(Unwrap(rhs_), os);
}
private:
Rhs rhs_;
};
Rhs rhs_;
};
template <typename Rhs>
class EqMatcher : public ComparisonBase<EqMatcher<Rhs>, Rhs, AnyEq> {
public:
explicit EqMatcher(const Rhs& rhs)
: ComparisonBase<EqMatcher<Rhs>, Rhs, AnyEq>(rhs) { }
static const char* Desc() { return "is equal to"; }
static const char* NegatedDesc() { return "isn't equal to"; }
};
template <typename Rhs>
class NeMatcher : public ComparisonBase<NeMatcher<Rhs>, Rhs, AnyNe> {
public:
explicit NeMatcher(const Rhs& rhs)
: ComparisonBase<NeMatcher<Rhs>, Rhs, AnyNe>(rhs) { }
static const char* Desc() { return "isn't equal to"; }
static const char* NegatedDesc() { return "is equal to"; }
};
template <typename Rhs>
class LtMatcher : public ComparisonBase<LtMatcher<Rhs>, Rhs, AnyLt> {
public:
explicit LtMatcher(const Rhs& rhs)
: ComparisonBase<LtMatcher<Rhs>, Rhs, AnyLt>(rhs) { }
static const char* Desc() { return "is <"; }
static const char* NegatedDesc() { return "isn't <"; }
};
template <typename Rhs>
class GtMatcher : public ComparisonBase<GtMatcher<Rhs>, Rhs, AnyGt> {
public:
explicit GtMatcher(const Rhs& rhs)
: ComparisonBase<GtMatcher<Rhs>, Rhs, AnyGt>(rhs) { }
static const char* Desc() { return "is >"; }
static const char* NegatedDesc() { return "isn't >"; }
};
template <typename Rhs>
class LeMatcher : public ComparisonBase<LeMatcher<Rhs>, Rhs, AnyLe> {
public:
explicit LeMatcher(const Rhs& rhs)
: ComparisonBase<LeMatcher<Rhs>, Rhs, AnyLe>(rhs) { }
static const char* Desc() { return "is <="; }
static const char* NegatedDesc() { return "isn't <="; }
};
template <typename Rhs>
class GeMatcher : public ComparisonBase<GeMatcher<Rhs>, Rhs, AnyGe> {
public:
explicit GeMatcher(const Rhs& rhs)
: ComparisonBase<GeMatcher<Rhs>, Rhs, AnyGe>(rhs) { }
static const char* Desc() { return "is >="; }
static const char* NegatedDesc() { return "isn't >="; }
};
// Implements polymorphic matchers MatchesRegex(regex) and
// ContainsRegex(regex), which can be used as a Matcher<T> as long as
// T can be converted to a string.
class MatchesRegexMatcher {
public:
MatchesRegexMatcher(const RE* regex, bool full_match)
: regex_(regex), full_match_(full_match) {}
#if GTEST_HAS_ABSL
bool MatchAndExplain(const absl::string_view& s,
MatchResultListener* listener) const {
return MatchAndExplain(std::string(s), listener);
}
#endif // GTEST_HAS_ABSL
// Accepts pointer types, particularly:
// const char*
// char*
// const wchar_t*
// wchar_t*
template <typename CharType>
bool MatchAndExplain(CharType* s, MatchResultListener* listener) const {
return s != nullptr && MatchAndExplain(std::string(s), listener);
}
// Matches anything that can convert to std::string.
//
// This is a template, not just a plain function with const std::string&,
// because absl::string_view has some interfering non-explicit constructors.
template <class MatcheeStringType>
bool MatchAndExplain(const MatcheeStringType& s,
MatchResultListener* /* listener */) const {
const std::string& s2(s);
return full_match_ ? RE::FullMatch(s2, *regex_)
: RE::PartialMatch(s2, *regex_);
}
void DescribeTo(::std::ostream* os) const {
*os << (full_match_ ? "matches" : "contains") << " regular expression ";
UniversalPrinter<std::string>::Print(regex_->pattern(), os);
}
void DescribeNegationTo(::std::ostream* os) const {
*os << "doesn't " << (full_match_ ? "match" : "contain")
<< " regular expression ";
UniversalPrinter<std::string>::Print(regex_->pattern(), os);
}
private:
const std::shared_ptr<const RE> regex_;
const bool full_match_;
};
} // namespace internal
// Matches a string that fully matches regular expression 'regex'.
// The matcher takes ownership of 'regex'.
inline PolymorphicMatcher<internal::MatchesRegexMatcher> MatchesRegex(
const internal::RE* regex) {
return MakePolymorphicMatcher(internal::MatchesRegexMatcher(regex, true));
}
inline PolymorphicMatcher<internal::MatchesRegexMatcher> MatchesRegex(
const std::string& regex) {
return MatchesRegex(new internal::RE(regex));
}
// Matches a string that contains regular expression 'regex'.
// The matcher takes ownership of 'regex'.
inline PolymorphicMatcher<internal::MatchesRegexMatcher> ContainsRegex(
const internal::RE* regex) {
return MakePolymorphicMatcher(internal::MatchesRegexMatcher(regex, false));
}
inline PolymorphicMatcher<internal::MatchesRegexMatcher> ContainsRegex(
const std::string& regex) {
return ContainsRegex(new internal::RE(regex));
}
// Creates a polymorphic matcher that matches anything equal to x.
// Note: if the parameter of Eq() were declared as const T&, Eq("foo")
// wouldn't compile.
template <typename T>
inline internal::EqMatcher<T> Eq(T x) { return internal::EqMatcher<T>(x); }
// Constructs a Matcher<T> from a 'value' of type T. The constructed
// matcher matches any value that's equal to 'value'.
template <typename T>
Matcher<T>::Matcher(T value) { *this = Eq(value); }
// Creates a monomorphic matcher that matches anything with type Lhs
// and equal to rhs. A user may need to use this instead of Eq(...)
// in order to resolve an overloading ambiguity.
//
// TypedEq<T>(x) is just a convenient short-hand for Matcher<T>(Eq(x))
// or Matcher<T>(x), but more readable than the latter.
//
// We could define similar monomorphic matchers for other comparison
// operations (e.g. TypedLt, TypedGe, and etc), but decided not to do
// it yet as those are used much less than Eq() in practice. A user
// can always write Matcher<T>(Lt(5)) to be explicit about the type,
// for example.
template <typename Lhs, typename Rhs>
inline Matcher<Lhs> TypedEq(const Rhs& rhs) { return Eq(rhs); }
// Creates a polymorphic matcher that matches anything >= x.
template <typename Rhs>
inline internal::GeMatcher<Rhs> Ge(Rhs x) {
return internal::GeMatcher<Rhs>(x);
}
// Creates a polymorphic matcher that matches anything > x.
template <typename Rhs>
inline internal::GtMatcher<Rhs> Gt(Rhs x) {
return internal::GtMatcher<Rhs>(x);
}
// Creates a polymorphic matcher that matches anything <= x.
template <typename Rhs>
inline internal::LeMatcher<Rhs> Le(Rhs x) {
return internal::LeMatcher<Rhs>(x);
}
// Creates a polymorphic matcher that matches anything < x.
template <typename Rhs>
inline internal::LtMatcher<Rhs> Lt(Rhs x) {
return internal::LtMatcher<Rhs>(x);
}
// Creates a polymorphic matcher that matches anything != x.
template <typename Rhs>
inline internal::NeMatcher<Rhs> Ne(Rhs x) {
return internal::NeMatcher<Rhs>(x);
}
} // namespace testing
GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251 5046
#endif // GTEST_INCLUDE_GTEST_GTEST_MATCHERS_H_
-219
View File
@@ -1,219 +0,0 @@
// Copyright 2005, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The Google C++ Testing and Mocking Framework (Google Test)
//
// This header file defines the Message class.
//
// IMPORTANT NOTE: Due to limitation of the C++ language, we have to
// leave some internal implementation details in this header file.
// They are clearly marked by comments like this:
//
// // INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM.
//
// Such code is NOT meant to be used by a user directly, and is subject
// to CHANGE WITHOUT NOTICE. Therefore DO NOT DEPEND ON IT in a user
// program!
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_GTEST_MESSAGE_H_
#define GTEST_INCLUDE_GTEST_GTEST_MESSAGE_H_
#include <limits>
#include <memory>
#include <sstream>
#include "internal/gtest-port.h"
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \
/* class A needs to have dll-interface to be used by clients of class B */)
// Ensures that there is at least one operator<< in the global namespace.
// See Message& operator<<(...) below for why.
void operator<<(const testing::internal::Secret&, int);
namespace testing {
// The Message class works like an ostream repeater.
//
// Typical usage:
//
// 1. You stream a bunch of values to a Message object.
// It will remember the text in a stringstream.
// 2. Then you stream the Message object to an ostream.
// This causes the text in the Message to be streamed
// to the ostream.
//
// For example;
//
// testing::Message foo;
// foo << 1 << " != " << 2;
// std::cout << foo;
//
// will print "1 != 2".
//
// Message is not intended to be inherited from. In particular, its
// destructor is not virtual.
//
// Note that stringstream behaves differently in gcc and in MSVC. You
// can stream a NULL char pointer to it in the former, but not in the
// latter (it causes an access violation if you do). The Message
// class hides this difference by treating a NULL char pointer as
// "(null)".
class GTEST_API_ Message {
private:
// The type of basic IO manipulators (endl, ends, and flush) for
// narrow streams.
typedef std::ostream& (*BasicNarrowIoManip)(std::ostream&);
public:
// Constructs an empty Message.
Message();
// Copy constructor.
Message(const Message& msg) : ss_(new ::std::stringstream) { // NOLINT
*ss_ << msg.GetString();
}
// Constructs a Message from a C-string.
explicit Message(const char* str) : ss_(new ::std::stringstream) {
*ss_ << str;
}
// Streams a non-pointer value to this object.
template <typename T>
inline Message& operator <<(const T& val) {
// Some libraries overload << for STL containers. These
// overloads are defined in the global namespace instead of ::std.
//
// C++'s symbol lookup rule (i.e. Koenig lookup) says that these
// overloads are visible in either the std namespace or the global
// namespace, but not other namespaces, including the testing
// namespace which Google Test's Message class is in.
//
// To allow STL containers (and other types that has a << operator
// defined in the global namespace) to be used in Google Test
// assertions, testing::Message must access the custom << operator
// from the global namespace. With this using declaration,
// overloads of << defined in the global namespace and those
// visible via Koenig lookup are both exposed in this function.
using ::operator <<;
*ss_ << val;
return *this;
}
// Streams a pointer value to this object.
//
// This function is an overload of the previous one. When you
// stream a pointer to a Message, this definition will be used as it
// is more specialized. (The C++ Standard, section
// [temp.func.order].) If you stream a non-pointer, then the
// previous definition will be used.
//
// The reason for this overload is that streaming a NULL pointer to
// ostream is undefined behavior. Depending on the compiler, you
// may get "0", "(nil)", "(null)", or an access violation. To
// ensure consistent result across compilers, we always treat NULL
// as "(null)".
template <typename T>
inline Message& operator <<(T* const& pointer) { // NOLINT
if (pointer == nullptr) {
*ss_ << "(null)";
} else {
*ss_ << pointer;
}
return *this;
}
// Since the basic IO manipulators are overloaded for both narrow
// and wide streams, we have to provide this specialized definition
// of operator <<, even though its body is the same as the
// templatized version above. Without this definition, streaming
// endl or other basic IO manipulators to Message will confuse the
// compiler.
Message& operator <<(BasicNarrowIoManip val) {
*ss_ << val;
return *this;
}
// Instead of 1/0, we want to see true/false for bool values.
Message& operator <<(bool b) {
return *this << (b ? "true" : "false");
}
// These two overloads allow streaming a wide C string to a Message
// using the UTF-8 encoding.
Message& operator <<(const wchar_t* wide_c_str);
Message& operator <<(wchar_t* wide_c_str);
#if GTEST_HAS_STD_WSTRING
// Converts the given wide string to a narrow string using the UTF-8
// encoding, and streams the result to this Message object.
Message& operator <<(const ::std::wstring& wstr);
#endif // GTEST_HAS_STD_WSTRING
// Gets the text streamed to this object so far as an std::string.
// Each '\0' character in the buffer is replaced with "\\0".
//
// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM.
std::string GetString() const;
private:
// We'll hold the text streamed to this object here.
const std::unique_ptr< ::std::stringstream> ss_;
// We declare (but don't implement) this to prevent the compiler
// from implementing the assignment operator.
void operator=(const Message&);
};
// Streams a Message to an ostream.
inline std::ostream& operator <<(std::ostream& os, const Message& sb) {
return os << sb.GetString();
}
namespace internal {
// Converts a streamable value to an std::string. A NULL pointer is
// converted to "(null)". When the input value is a ::string,
// ::std::string, ::wstring, or ::std::wstring object, each NUL
// character in it is replaced with "\\0".
template <typename T>
std::string StreamableToString(const T& streamable) {
return (Message() << streamable).GetString();
}
} // namespace internal
} // namespace testing
GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251
#endif // GTEST_INCLUDE_GTEST_GTEST_MESSAGE_H_
-514
View File
@@ -1,514 +0,0 @@
// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Macros and functions for implementing parameterized tests
// in Google C++ Testing and Mocking Framework (Google Test)
//
// This file is generated by a SCRIPT. DO NOT EDIT BY HAND!
//
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_GTEST_PARAM_TEST_H_
#define GTEST_INCLUDE_GTEST_GTEST_PARAM_TEST_H_
// Value-parameterized tests allow you to test your code with different
// parameters without writing multiple copies of the same test.
//
// Here is how you use value-parameterized tests:
#if 0
// To write value-parameterized tests, first you should define a fixture
// class. It is usually derived from testing::TestWithParam<T> (see below for
// another inheritance scheme that's sometimes useful in more complicated
// class hierarchies), where the type of your parameter values.
// TestWithParam<T> is itself derived from testing::Test. T can be any
// copyable type. If it's a raw pointer, you are responsible for managing the
// lifespan of the pointed values.
class FooTest : public ::testing::TestWithParam<const char*> {
// You can implement all the usual class fixture members here.
};
// Then, use the TEST_P macro to define as many parameterized tests
// for this fixture as you want. The _P suffix is for "parameterized"
// or "pattern", whichever you prefer to think. The arguments to the
// TEST_P macro are the test_suite_name and test_case (both which must be
// non-empty) that will form the test name.
TEST_P(FooTest, DoesBlah) {
// Inside a test, access the test parameter with the GetParam() method
// of the TestWithParam<T> class:
EXPECT_TRUE(foo.Blah(GetParam()));
...
}
TEST_P(FooTest, HasBlahBlah) {
...
}
// Finally, you can use INSTANTIATE_TEST_SUITE_P to instantiate the test
// case with any set of parameters you want. Google Test defines a number
// of functions for generating test parameters. They return what we call
// (surprise!) parameter generators. Here is a summary of them, which
// are all in the testing namespace:
//
//
// Range(begin, end [, step]) - Yields values {begin, begin+step,
// begin+step+step, ...}. The values do not
// include end. step defaults to 1.
// Values(v1, v2, ..., vN) - Yields values {v1, v2, ..., vN}.
// ValuesIn(container) - Yields values from a C-style array, an STL
// ValuesIn(begin,end) container, or an iterator range [begin, end).
// Bool() - Yields sequence {false, true}.
// Combine(g1, g2, ..., gN) - Yields all combinations (the Cartesian product
// for the math savvy) of the values generated
// by the N generators.
//
// For more details, see comments at the definitions of these functions below
// in this file.
//
// The following statement will instantiate tests from the FooTest test suite
// each with parameter values "meeny", "miny", and "moe".
INSTANTIATE_TEST_SUITE_P(InstantiationName,
FooTest,
Values("meeny", "miny", "moe"));
// To distinguish different instances of the pattern, (yes, you
// can instantiate it more than once) the first argument to the
// INSTANTIATE_TEST_SUITE_P macro is a prefix (which must be non-empty) that
// will be added to the actual test suite name. Remember to pick unique prefixes
// for different instantiations. The tests from the instantiation above will
// have these names:
//
// * InstantiationName/FooTest.DoesBlah/0 for "meeny"
// * InstantiationName/FooTest.DoesBlah/1 for "miny"
// * InstantiationName/FooTest.DoesBlah/2 for "moe"
// * InstantiationName/FooTest.HasBlahBlah/0 for "meeny"
// * InstantiationName/FooTest.HasBlahBlah/1 for "miny"
// * InstantiationName/FooTest.HasBlahBlah/2 for "moe"
//
// You can use these names in --gtest_filter.
//
// This statement will instantiate all tests from FooTest again, each
// with parameter values "cat" and "dog":
const char* pets[] = {"cat", "dog"};
INSTANTIATE_TEST_SUITE_P(AnotherInstantiationName, FooTest, ValuesIn(pets));
// The tests from the instantiation above will have these names:
//
// * AnotherInstantiationName/FooTest.DoesBlah/0 for "cat"
// * AnotherInstantiationName/FooTest.DoesBlah/1 for "dog"
// * AnotherInstantiationName/FooTest.HasBlahBlah/0 for "cat"
// * AnotherInstantiationName/FooTest.HasBlahBlah/1 for "dog"
//
// Please note that INSTANTIATE_TEST_SUITE_P will instantiate all tests
// in the given test suite, whether their definitions come before or
// AFTER the INSTANTIATE_TEST_SUITE_P statement.
//
// Please also note that generator expressions (including parameters to the
// generators) are evaluated in InitGoogleTest(), after main() has started.
// This allows the user on one hand, to adjust generator parameters in order
// to dynamically determine a set of tests to run and on the other hand,
// give the user a chance to inspect the generated tests with Google Test
// reflection API before RUN_ALL_TESTS() is executed.
//
// You can see samples/sample7_unittest.cc and samples/sample8_unittest.cc
// for more examples.
//
// In the future, we plan to publish the API for defining new parameter
// generators. But for now this interface remains part of the internal
// implementation and is subject to change.
//
//
// A parameterized test fixture must be derived from testing::Test and from
// testing::WithParamInterface<T>, where T is the type of the parameter
// values. Inheriting from TestWithParam<T> satisfies that requirement because
// TestWithParam<T> inherits from both Test and WithParamInterface. In more
// complicated hierarchies, however, it is occasionally useful to inherit
// separately from Test and WithParamInterface. For example:
class BaseTest : public ::testing::Test {
// You can inherit all the usual members for a non-parameterized test
// fixture here.
};
class DerivedTest : public BaseTest, public ::testing::WithParamInterface<int> {
// The usual test fixture members go here too.
};
TEST_F(BaseTest, HasFoo) {
// This is an ordinary non-parameterized test.
}
TEST_P(DerivedTest, DoesBlah) {
// GetParam works just the same here as if you inherit from TestWithParam.
EXPECT_TRUE(foo.Blah(GetParam()));
}
#endif // 0
#include <iterator>
#include <utility>
#include "internal/gtest-internal.h"
#include "internal/gtest-param-util.h"
#include "internal/gtest-port.h"
namespace testing {
// Functions producing parameter generators.
//
// Google Test uses these generators to produce parameters for value-
// parameterized tests. When a parameterized test suite is instantiated
// with a particular generator, Google Test creates and runs tests
// for each element in the sequence produced by the generator.
//
// In the following sample, tests from test suite FooTest are instantiated
// each three times with parameter values 3, 5, and 8:
//
// class FooTest : public TestWithParam<int> { ... };
//
// TEST_P(FooTest, TestThis) {
// }
// TEST_P(FooTest, TestThat) {
// }
// INSTANTIATE_TEST_SUITE_P(TestSequence, FooTest, Values(3, 5, 8));
//
// Range() returns generators providing sequences of values in a range.
//
// Synopsis:
// Range(start, end)
// - returns a generator producing a sequence of values {start, start+1,
// start+2, ..., }.
// Range(start, end, step)
// - returns a generator producing a sequence of values {start, start+step,
// start+step+step, ..., }.
// Notes:
// * The generated sequences never include end. For example, Range(1, 5)
// returns a generator producing a sequence {1, 2, 3, 4}. Range(1, 9, 2)
// returns a generator producing {1, 3, 5, 7}.
// * start and end must have the same type. That type may be any integral or
// floating-point type or a user defined type satisfying these conditions:
// * It must be assignable (have operator=() defined).
// * It must have operator+() (operator+(int-compatible type) for
// two-operand version).
// * It must have operator<() defined.
// Elements in the resulting sequences will also have that type.
// * Condition start < end must be satisfied in order for resulting sequences
// to contain any elements.
//
template <typename T, typename IncrementT>
internal::ParamGenerator<T> Range(T start, T end, IncrementT step) {
return internal::ParamGenerator<T>(
new internal::RangeGenerator<T, IncrementT>(start, end, step));
}
template <typename T>
internal::ParamGenerator<T> Range(T start, T end) {
return Range(start, end, 1);
}
// ValuesIn() function allows generation of tests with parameters coming from
// a container.
//
// Synopsis:
// ValuesIn(const T (&array)[N])
// - returns a generator producing sequences with elements from
// a C-style array.
// ValuesIn(const Container& container)
// - returns a generator producing sequences with elements from
// an STL-style container.
// ValuesIn(Iterator begin, Iterator end)
// - returns a generator producing sequences with elements from
// a range [begin, end) defined by a pair of STL-style iterators. These
// iterators can also be plain C pointers.
//
// Please note that ValuesIn copies the values from the containers
// passed in and keeps them to generate tests in RUN_ALL_TESTS().
//
// Examples:
//
// This instantiates tests from test suite StringTest
// each with C-string values of "foo", "bar", and "baz":
//
// const char* strings[] = {"foo", "bar", "baz"};
// INSTANTIATE_TEST_SUITE_P(StringSequence, StringTest, ValuesIn(strings));
//
// This instantiates tests from test suite StlStringTest
// each with STL strings with values "a" and "b":
//
// ::std::vector< ::std::string> GetParameterStrings() {
// ::std::vector< ::std::string> v;
// v.push_back("a");
// v.push_back("b");
// return v;
// }
//
// INSTANTIATE_TEST_SUITE_P(CharSequence,
// StlStringTest,
// ValuesIn(GetParameterStrings()));
//
//
// This will also instantiate tests from CharTest
// each with parameter values 'a' and 'b':
//
// ::std::list<char> GetParameterChars() {
// ::std::list<char> list;
// list.push_back('a');
// list.push_back('b');
// return list;
// }
// ::std::list<char> l = GetParameterChars();
// INSTANTIATE_TEST_SUITE_P(CharSequence2,
// CharTest,
// ValuesIn(l.begin(), l.end()));
//
template <typename ForwardIterator>
internal::ParamGenerator<
typename std::iterator_traits<ForwardIterator>::value_type>
ValuesIn(ForwardIterator begin, ForwardIterator end) {
typedef typename std::iterator_traits<ForwardIterator>::value_type ParamType;
return internal::ParamGenerator<ParamType>(
new internal::ValuesInIteratorRangeGenerator<ParamType>(begin, end));
}
template <typename T, size_t N>
internal::ParamGenerator<T> ValuesIn(const T (&array)[N]) {
return ValuesIn(array, array + N);
}
template <class Container>
internal::ParamGenerator<typename Container::value_type> ValuesIn(
const Container& container) {
return ValuesIn(container.begin(), container.end());
}
// Values() allows generating tests from explicitly specified list of
// parameters.
//
// Synopsis:
// Values(T v1, T v2, ..., T vN)
// - returns a generator producing sequences with elements v1, v2, ..., vN.
//
// For example, this instantiates tests from test suite BarTest each
// with values "one", "two", and "three":
//
// INSTANTIATE_TEST_SUITE_P(NumSequence,
// BarTest,
// Values("one", "two", "three"));
//
// This instantiates tests from test suite BazTest each with values 1, 2, 3.5.
// The exact type of values will depend on the type of parameter in BazTest.
//
// INSTANTIATE_TEST_SUITE_P(FloatingNumbers, BazTest, Values(1, 2, 3.5));
//
//
template <typename... T>
internal::ValueArray<T...> Values(T... v) {
return internal::ValueArray<T...>(std::move(v)...);
}
// Bool() allows generating tests with parameters in a set of (false, true).
//
// Synopsis:
// Bool()
// - returns a generator producing sequences with elements {false, true}.
//
// It is useful when testing code that depends on Boolean flags. Combinations
// of multiple flags can be tested when several Bool()'s are combined using
// Combine() function.
//
// In the following example all tests in the test suite FlagDependentTest
// will be instantiated twice with parameters false and true.
//
// class FlagDependentTest : public testing::TestWithParam<bool> {
// virtual void SetUp() {
// external_flag = GetParam();
// }
// }
// INSTANTIATE_TEST_SUITE_P(BoolSequence, FlagDependentTest, Bool());
//
inline internal::ParamGenerator<bool> Bool() {
return Values(false, true);
}
// Combine() allows the user to combine two or more sequences to produce
// values of a Cartesian product of those sequences' elements.
//
// Synopsis:
// Combine(gen1, gen2, ..., genN)
// - returns a generator producing sequences with elements coming from
// the Cartesian product of elements from the sequences generated by
// gen1, gen2, ..., genN. The sequence elements will have a type of
// std::tuple<T1, T2, ..., TN> where T1, T2, ..., TN are the types
// of elements from sequences produces by gen1, gen2, ..., genN.
//
// Combine can have up to 10 arguments.
//
// Example:
//
// This will instantiate tests in test suite AnimalTest each one with
// the parameter values tuple("cat", BLACK), tuple("cat", WHITE),
// tuple("dog", BLACK), and tuple("dog", WHITE):
//
// enum Color { BLACK, GRAY, WHITE };
// class AnimalTest
// : public testing::TestWithParam<std::tuple<const char*, Color> > {...};
//
// TEST_P(AnimalTest, AnimalLooksNice) {...}
//
// INSTANTIATE_TEST_SUITE_P(AnimalVariations, AnimalTest,
// Combine(Values("cat", "dog"),
// Values(BLACK, WHITE)));
//
// This will instantiate tests in FlagDependentTest with all variations of two
// Boolean flags:
//
// class FlagDependentTest
// : public testing::TestWithParam<std::tuple<bool, bool> > {
// virtual void SetUp() {
// // Assigns external_flag_1 and external_flag_2 values from the tuple.
// std::tie(external_flag_1, external_flag_2) = GetParam();
// }
// };
//
// TEST_P(FlagDependentTest, TestFeature1) {
// // Test your code using external_flag_1 and external_flag_2 here.
// }
// INSTANTIATE_TEST_SUITE_P(TwoBoolSequence, FlagDependentTest,
// Combine(Bool(), Bool()));
//
template <typename... Generator>
internal::CartesianProductHolder<Generator...> Combine(const Generator&... g) {
return internal::CartesianProductHolder<Generator...>(g...);
}
#define TEST_P(test_suite_name, test_name) \
static_assert(sizeof(GTEST_STRINGIFY_(test_suite_name)) > 1, \
"test_suite_name must not be empty"); \
static_assert(sizeof(GTEST_STRINGIFY_(test_name)) > 1, \
"test_name must not be empty"); \
class GTEST_TEST_CLASS_NAME_(test_suite_name, test_name) \
: public test_suite_name { \
public: \
GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)() {} \
void TestBody() override; \
\
private: \
static int AddToRegistry() { \
::testing::UnitTest::GetInstance() \
->parameterized_test_registry() \
.GetTestSuitePatternHolder<test_suite_name>( \
GTEST_STRINGIFY_(test_suite_name), \
::testing::internal::CodeLocation(__FILE__, __LINE__)) \
->AddTestPattern( \
GTEST_STRINGIFY_(test_suite_name), GTEST_STRINGIFY_(test_name), \
new ::testing::internal::TestMetaFactory<GTEST_TEST_CLASS_NAME_( \
test_suite_name, test_name)>()); \
return 0; \
} \
static int gtest_registering_dummy_ GTEST_ATTRIBUTE_UNUSED_; \
GTEST_DISALLOW_COPY_AND_ASSIGN_(GTEST_TEST_CLASS_NAME_(test_suite_name, \
test_name)); \
}; \
int GTEST_TEST_CLASS_NAME_(test_suite_name, \
test_name)::gtest_registering_dummy_ = \
GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)::AddToRegistry(); \
void GTEST_TEST_CLASS_NAME_(test_suite_name, test_name)::TestBody()
// The last argument to INSTANTIATE_TEST_SUITE_P allows the user to specify
// generator and an optional function or functor that generates custom test name
// suffixes based on the test parameters. Such a function or functor should
// accept one argument of type testing::TestParamInfo<class ParamType>, and
// return std::string.
//
// testing::PrintToStringParamName is a builtin test suffix generator that
// returns the value of testing::PrintToString(GetParam()).
//
// Note: test names must be non-empty, unique, and may only contain ASCII
// alphanumeric characters or underscore. Because PrintToString adds quotes
// to std::string and C strings, it won't work for these types.
#define GTEST_EXPAND_(arg) arg
#define GTEST_GET_FIRST_(first, ...) first
#define GTEST_GET_SECOND_(first, second, ...) second
#define INSTANTIATE_TEST_SUITE_P(prefix, test_suite_name, ...) \
static_assert(sizeof(GTEST_STRINGIFY_(test_suite_name)) > 1, \
"test_suite_name must not be empty"); \
static_assert(sizeof(GTEST_STRINGIFY_(prefix)) > 1, \
"prefix must not be empty"); \
static ::testing::internal::ParamGenerator<test_suite_name::ParamType> \
gtest_##prefix##test_suite_name##_EvalGenerator_() { \
return GTEST_EXPAND_(GTEST_GET_FIRST_(__VA_ARGS__, DUMMY_PARAM_)); \
} \
static ::std::string gtest_##prefix##test_suite_name##_EvalGenerateName_( \
const ::testing::TestParamInfo<test_suite_name::ParamType>& info) { \
if (::testing::internal::AlwaysFalse()) { \
::testing::internal::TestNotEmpty(GTEST_EXPAND_(GTEST_GET_SECOND_( \
__VA_ARGS__, \
::testing::internal::DefaultParamName<test_suite_name::ParamType>, \
DUMMY_PARAM_))); \
auto t = std::make_tuple(__VA_ARGS__); \
static_assert(std::tuple_size<decltype(t)>::value <= 2, \
"Too Many Args!"); \
} \
return ((GTEST_EXPAND_(GTEST_GET_SECOND_( \
__VA_ARGS__, \
::testing::internal::DefaultParamName<test_suite_name::ParamType>, \
DUMMY_PARAM_))))(info); \
} \
static int gtest_##prefix##test_suite_name##_dummy_ \
GTEST_ATTRIBUTE_UNUSED_ = \
::testing::UnitTest::GetInstance() \
->parameterized_test_registry() \
.GetTestSuitePatternHolder<test_suite_name>( \
GTEST_STRINGIFY_(test_suite_name), \
::testing::internal::CodeLocation(__FILE__, __LINE__)) \
->AddTestSuiteInstantiation( \
GTEST_STRINGIFY_(prefix), \
&gtest_##prefix##test_suite_name##_EvalGenerator_, \
&gtest_##prefix##test_suite_name##_EvalGenerateName_, \
__FILE__, __LINE__)
// Legacy API is deprecated but still available
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#define INSTANTIATE_TEST_CASE_P \
static_assert(::testing::internal::InstantiateTestCase_P_IsDeprecated(), \
""); \
INSTANTIATE_TEST_SUITE_P
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
} // namespace testing
#endif // GTEST_INCLUDE_GTEST_GTEST_PARAM_TEST_H_
-928
View File
@@ -1,928 +0,0 @@
// Copyright 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Google Test - The Google C++ Testing and Mocking Framework
//
// This file implements a universal value printer that can print a
// value of any type T:
//
// void ::testing::internal::UniversalPrinter<T>::Print(value, ostream_ptr);
//
// A user can teach this function how to print a class type T by
// defining either operator<<() or PrintTo() in the namespace that
// defines T. More specifically, the FIRST defined function in the
// following list will be used (assuming T is defined in namespace
// foo):
//
// 1. foo::PrintTo(const T&, ostream*)
// 2. operator<<(ostream&, const T&) defined in either foo or the
// global namespace.
//
// However if T is an STL-style container then it is printed element-wise
// unless foo::PrintTo(const T&, ostream*) is defined. Note that
// operator<<() is ignored for container types.
//
// If none of the above is defined, it will print the debug string of
// the value if it is a protocol buffer, or print the raw bytes in the
// value otherwise.
//
// To aid debugging: when T is a reference type, the address of the
// value is also printed; when T is a (const) char pointer, both the
// pointer value and the NUL-terminated string it points to are
// printed.
//
// We also provide some convenient wrappers:
//
// // Prints a value to a string. For a (const or not) char
// // pointer, the NUL-terminated string (but not the pointer) is
// // printed.
// std::string ::testing::PrintToString(const T& value);
//
// // Prints a value tersely: for a reference type, the referenced
// // value (but not the address) is printed; for a (const or not) char
// // pointer, the NUL-terminated string (but not the pointer) is
// // printed.
// void ::testing::internal::UniversalTersePrint(const T& value, ostream*);
//
// // Prints value using the type inferred by the compiler. The difference
// // from UniversalTersePrint() is that this function prints both the
// // pointer and the NUL-terminated string for a (const or not) char pointer.
// void ::testing::internal::UniversalPrint(const T& value, ostream*);
//
// // Prints the fields of a tuple tersely to a string vector, one
// // element for each field. Tuple support must be enabled in
// // gtest-port.h.
// std::vector<string> UniversalTersePrintTupleFieldsToStrings(
// const Tuple& value);
//
// Known limitation:
//
// The print primitives print the elements of an STL-style container
// using the compiler-inferred type of *iter where iter is a
// const_iterator of the container. When const_iterator is an input
// iterator but not a forward iterator, this inferred type may not
// match value_type, and the print output may be incorrect. In
// practice, this is rarely a problem as for most containers
// const_iterator is a forward iterator. We'll fix this if there's an
// actual need for it. Note that this fix cannot rely on value_type
// being defined as many user-defined container types don't have
// value_type.
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_GTEST_PRINTERS_H_
#define GTEST_INCLUDE_GTEST_GTEST_PRINTERS_H_
#include <functional>
#include <ostream> // NOLINT
#include <sstream>
#include <string>
#include <tuple>
#include <type_traits>
#include <utility>
#include <vector>
#include "internal/gtest-internal.h"
#include "internal/gtest-port.h"
#if GTEST_HAS_ABSL
#include "absl/strings/string_view.h"
#include "absl/types/optional.h"
#include "absl/types/variant.h"
#endif // GTEST_HAS_ABSL
namespace testing {
// Definitions in the 'internal' and 'internal2' name spaces are
// subject to change without notice. DO NOT USE THEM IN USER CODE!
namespace internal2 {
// Prints the given number of bytes in the given object to the given
// ostream.
GTEST_API_ void PrintBytesInObjectTo(const unsigned char* obj_bytes,
size_t count,
::std::ostream* os);
// For selecting which printer to use when a given type has neither <<
// nor PrintTo().
enum TypeKind {
kProtobuf, // a protobuf type
kConvertibleToInteger, // a type implicitly convertible to std::intmax_t
// (e.g. a named or unnamed enum type)
#if GTEST_HAS_ABSL
kConvertibleToStringView, // a type implicitly convertible to
// absl::string_view
#endif
kOtherType // anything else
};
// TypeWithoutFormatter<T, kTypeKind>::PrintValue(value, os) is called
// by the universal printer to print a value of type T when neither
// operator<< nor PrintTo() is defined for T, where kTypeKind is the
// "kind" of T as defined by enum TypeKind.
template <typename T, TypeKind kTypeKind>
class TypeWithoutFormatter {
public:
// This default version is called when kTypeKind is kOtherType.
static void PrintValue(const T& value, ::std::ostream* os) {
PrintBytesInObjectTo(
static_cast<const unsigned char*>(
reinterpret_cast<const void*>(std::addressof(value))),
sizeof(value), os);
}
};
// We print a protobuf using its ShortDebugString() when the string
// doesn't exceed this many characters; otherwise we print it using
// DebugString() for better readability.
const size_t kProtobufOneLinerMaxLength = 50;
template <typename T>
class TypeWithoutFormatter<T, kProtobuf> {
public:
static void PrintValue(const T& value, ::std::ostream* os) {
std::string pretty_str = value.ShortDebugString();
if (pretty_str.length() > kProtobufOneLinerMaxLength) {
pretty_str = "\n" + value.DebugString();
}
*os << ("<" + pretty_str + ">");
}
};
template <typename T>
class TypeWithoutFormatter<T, kConvertibleToInteger> {
public:
// Since T has no << operator or PrintTo() but can be implicitly
// converted to the maximum width integer, we print it as a std::intmax_t.
//
// Most likely T is an enum type (either named or unnamed), in which
// case printing it as an integer is the desired behavior. In case
// T is not an enum, printing it as an integer is the best we can do
// given that it has no user-defined printer.
static void PrintValue(const T& value, ::std::ostream* os) {
const std::intmax_t kBigInt = value;
*os << kBigInt;
}
};
#if GTEST_HAS_ABSL
template <typename T>
class TypeWithoutFormatter<T, kConvertibleToStringView> {
public:
// Since T has neither operator<< nor PrintTo() but can be implicitly
// converted to absl::string_view, we print it as a absl::string_view.
//
// Note: the implementation is further below, as it depends on
// internal::PrintTo symbol which is defined later in the file.
static void PrintValue(const T& value, ::std::ostream* os);
};
#endif
// Prints the given value to the given ostream. If the value is a
// protocol message, its debug string is printed; if it's an enum or
// of a type implicitly convertible to std::intmax_t, it's printed as an
// integer; otherwise the bytes in the value are printed. This is
// what UniversalPrinter<T>::Print() does when it knows nothing about
// type T and T has neither << operator nor PrintTo().
//
// A user can override this behavior for a class type Foo by defining
// a << operator in the namespace where Foo is defined.
//
// We put this operator in namespace 'internal2' instead of 'internal'
// to simplify the implementation, as much code in 'internal' needs to
// use << in STL, which would conflict with our own << were it defined
// in 'internal'.
//
// Note that this operator<< takes a generic std::basic_ostream<Char,
// CharTraits> type instead of the more restricted std::ostream. If
// we define it to take an std::ostream instead, we'll get an
// "ambiguous overloads" compiler error when trying to print a type
// Foo that supports streaming to std::basic_ostream<Char,
// CharTraits>, as the compiler cannot tell whether
// operator<<(std::ostream&, const T&) or
// operator<<(std::basic_stream<Char, CharTraits>, const Foo&) is more
// specific.
template <typename Char, typename CharTraits, typename T>
::std::basic_ostream<Char, CharTraits>& operator<<(
::std::basic_ostream<Char, CharTraits>& os, const T& x) {
TypeWithoutFormatter<
T, (internal::IsAProtocolMessage<T>::value
? kProtobuf
: std::is_convertible<const T&, std::intmax_t>::value
? kConvertibleToInteger
:
#if GTEST_HAS_ABSL
std::is_convertible<const T&, absl::string_view>::value
? kConvertibleToStringView
:
#endif
kOtherType)>::PrintValue(x, &os);
return os;
}
} // namespace internal2
} // namespace testing
// This namespace MUST NOT BE NESTED IN ::testing, or the name look-up
// magic needed for implementing UniversalPrinter won't work.
namespace testing_internal {
// Used to print a value that is not an STL-style container when the
// user doesn't define PrintTo() for it.
template <typename T>
void DefaultPrintNonContainerTo(const T& value, ::std::ostream* os) {
// With the following statement, during unqualified name lookup,
// testing::internal2::operator<< appears as if it was declared in
// the nearest enclosing namespace that contains both
// ::testing_internal and ::testing::internal2, i.e. the global
// namespace. For more details, refer to the C++ Standard section
// 7.3.4-1 [namespace.udir]. This allows us to fall back onto
// testing::internal2::operator<< in case T doesn't come with a <<
// operator.
//
// We cannot write 'using ::testing::internal2::operator<<;', which
// gcc 3.3 fails to compile due to a compiler bug.
using namespace ::testing::internal2; // NOLINT
// Assuming T is defined in namespace foo, in the next statement,
// the compiler will consider all of:
//
// 1. foo::operator<< (thanks to Koenig look-up),
// 2. ::operator<< (as the current namespace is enclosed in ::),
// 3. testing::internal2::operator<< (thanks to the using statement above).
//
// The operator<< whose type matches T best will be picked.
//
// We deliberately allow #2 to be a candidate, as sometimes it's
// impossible to define #1 (e.g. when foo is ::std, defining
// anything in it is undefined behavior unless you are a compiler
// vendor.).
*os << value;
}
} // namespace testing_internal
namespace testing {
namespace internal {
// FormatForComparison<ToPrint, OtherOperand>::Format(value) formats a
// value of type ToPrint that is an operand of a comparison assertion
// (e.g. ASSERT_EQ). OtherOperand is the type of the other operand in
// the comparison, and is used to help determine the best way to
// format the value. In particular, when the value is a C string
// (char pointer) and the other operand is an STL string object, we
// want to format the C string as a string, since we know it is
// compared by value with the string object. If the value is a char
// pointer but the other operand is not an STL string object, we don't
// know whether the pointer is supposed to point to a NUL-terminated
// string, and thus want to print it as a pointer to be safe.
//
// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM.
// The default case.
template <typename ToPrint, typename OtherOperand>
class FormatForComparison {
public:
static ::std::string Format(const ToPrint& value) {
return ::testing::PrintToString(value);
}
};
// Array.
template <typename ToPrint, size_t N, typename OtherOperand>
class FormatForComparison<ToPrint[N], OtherOperand> {
public:
static ::std::string Format(const ToPrint* value) {
return FormatForComparison<const ToPrint*, OtherOperand>::Format(value);
}
};
// By default, print C string as pointers to be safe, as we don't know
// whether they actually point to a NUL-terminated string.
#define GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(CharType) \
template <typename OtherOperand> \
class FormatForComparison<CharType*, OtherOperand> { \
public: \
static ::std::string Format(CharType* value) { \
return ::testing::PrintToString(static_cast<const void*>(value)); \
} \
}
GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(char);
GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(const char);
GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(wchar_t);
GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_(const wchar_t);
#undef GTEST_IMPL_FORMAT_C_STRING_AS_POINTER_
// If a C string is compared with an STL string object, we know it's meant
// to point to a NUL-terminated string, and thus can print it as a string.
#define GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(CharType, OtherStringType) \
template <> \
class FormatForComparison<CharType*, OtherStringType> { \
public: \
static ::std::string Format(CharType* value) { \
return ::testing::PrintToString(value); \
} \
}
GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(char, ::std::string);
GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(const char, ::std::string);
#if GTEST_HAS_STD_WSTRING
GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(wchar_t, ::std::wstring);
GTEST_IMPL_FORMAT_C_STRING_AS_STRING_(const wchar_t, ::std::wstring);
#endif
#undef GTEST_IMPL_FORMAT_C_STRING_AS_STRING_
// Formats a comparison assertion (e.g. ASSERT_EQ, EXPECT_LT, and etc)
// operand to be used in a failure message. The type (but not value)
// of the other operand may affect the format. This allows us to
// print a char* as a raw pointer when it is compared against another
// char* or void*, and print it as a C string when it is compared
// against an std::string object, for example.
//
// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM.
template <typename T1, typename T2>
std::string FormatForComparisonFailureMessage(
const T1& value, const T2& /* other_operand */) {
return FormatForComparison<T1, T2>::Format(value);
}
// UniversalPrinter<T>::Print(value, ostream_ptr) prints the given
// value to the given ostream. The caller must ensure that
// 'ostream_ptr' is not NULL, or the behavior is undefined.
//
// We define UniversalPrinter as a class template (as opposed to a
// function template), as we need to partially specialize it for
// reference types, which cannot be done with function templates.
template <typename T>
class UniversalPrinter;
template <typename T>
void UniversalPrint(const T& value, ::std::ostream* os);
enum DefaultPrinterType {
kPrintContainer,
kPrintPointer,
kPrintFunctionPointer,
kPrintOther,
};
template <DefaultPrinterType type> struct WrapPrinterType {};
// Used to print an STL-style container when the user doesn't define
// a PrintTo() for it.
template <typename C>
void DefaultPrintTo(WrapPrinterType<kPrintContainer> /* dummy */,
const C& container, ::std::ostream* os) {
const size_t kMaxCount = 32; // The maximum number of elements to print.
*os << '{';
size_t count = 0;
for (typename C::const_iterator it = container.begin();
it != container.end(); ++it, ++count) {
if (count > 0) {
*os << ',';
if (count == kMaxCount) { // Enough has been printed.
*os << " ...";
break;
}
}
*os << ' ';
// We cannot call PrintTo(*it, os) here as PrintTo() doesn't
// handle *it being a native array.
internal::UniversalPrint(*it, os);
}
if (count > 0) {
*os << ' ';
}
*os << '}';
}
// Used to print a pointer that is neither a char pointer nor a member
// pointer, when the user doesn't define PrintTo() for it. (A member
// variable pointer or member function pointer doesn't really point to
// a location in the address space. Their representation is
// implementation-defined. Therefore they will be printed as raw
// bytes.)
template <typename T>
void DefaultPrintTo(WrapPrinterType<kPrintPointer> /* dummy */,
T* p, ::std::ostream* os) {
if (p == nullptr) {
*os << "NULL";
} else {
// T is not a function type. We just call << to print p,
// relying on ADL to pick up user-defined << for their pointer
// types, if any.
*os << p;
}
}
template <typename T>
void DefaultPrintTo(WrapPrinterType<kPrintFunctionPointer> /* dummy */,
T* p, ::std::ostream* os) {
if (p == nullptr) {
*os << "NULL";
} else {
// T is a function type, so '*os << p' doesn't do what we want
// (it just prints p as bool). We want to print p as a const
// void*.
*os << reinterpret_cast<const void*>(p);
}
}
// Used to print a non-container, non-pointer value when the user
// doesn't define PrintTo() for it.
template <typename T>
void DefaultPrintTo(WrapPrinterType<kPrintOther> /* dummy */,
const T& value, ::std::ostream* os) {
::testing_internal::DefaultPrintNonContainerTo(value, os);
}
// Prints the given value using the << operator if it has one;
// otherwise prints the bytes in it. This is what
// UniversalPrinter<T>::Print() does when PrintTo() is not specialized
// or overloaded for type T.
//
// A user can override this behavior for a class type Foo by defining
// an overload of PrintTo() in the namespace where Foo is defined. We
// give the user this option as sometimes defining a << operator for
// Foo is not desirable (e.g. the coding style may prevent doing it,
// or there is already a << operator but it doesn't do what the user
// wants).
template <typename T>
void PrintTo(const T& value, ::std::ostream* os) {
// DefaultPrintTo() is overloaded. The type of its first argument
// determines which version will be picked.
//
// Note that we check for container types here, prior to we check
// for protocol message types in our operator<<. The rationale is:
//
// For protocol messages, we want to give people a chance to
// override Google Mock's format by defining a PrintTo() or
// operator<<. For STL containers, other formats can be
// incompatible with Google Mock's format for the container
// elements; therefore we check for container types here to ensure
// that our format is used.
//
// Note that MSVC and clang-cl do allow an implicit conversion from
// pointer-to-function to pointer-to-object, but clang-cl warns on it.
// So don't use ImplicitlyConvertible if it can be helped since it will
// cause this warning, and use a separate overload of DefaultPrintTo for
// function pointers so that the `*os << p` in the object pointer overload
// doesn't cause that warning either.
DefaultPrintTo(
WrapPrinterType <
(sizeof(IsContainerTest<T>(0)) == sizeof(IsContainer)) &&
!IsRecursiveContainer<T>::value
? kPrintContainer
: !std::is_pointer<T>::value
? kPrintOther
: std::is_function<typename std::remove_pointer<T>::type>::value
? kPrintFunctionPointer
: kPrintPointer > (),
value, os);
}
// The following list of PrintTo() overloads tells
// UniversalPrinter<T>::Print() how to print standard types (built-in
// types, strings, plain arrays, and pointers).
// Overloads for various char types.
GTEST_API_ void PrintTo(unsigned char c, ::std::ostream* os);
GTEST_API_ void PrintTo(signed char c, ::std::ostream* os);
inline void PrintTo(char c, ::std::ostream* os) {
// When printing a plain char, we always treat it as unsigned. This
// way, the output won't be affected by whether the compiler thinks
// char is signed or not.
PrintTo(static_cast<unsigned char>(c), os);
}
// Overloads for other simple built-in types.
inline void PrintTo(bool x, ::std::ostream* os) {
*os << (x ? "true" : "false");
}
// Overload for wchar_t type.
// Prints a wchar_t as a symbol if it is printable or as its internal
// code otherwise and also as its decimal code (except for L'\0').
// The L'\0' char is printed as "L'\\0'". The decimal code is printed
// as signed integer when wchar_t is implemented by the compiler
// as a signed type and is printed as an unsigned integer when wchar_t
// is implemented as an unsigned type.
GTEST_API_ void PrintTo(wchar_t wc, ::std::ostream* os);
// Overloads for C strings.
GTEST_API_ void PrintTo(const char* s, ::std::ostream* os);
inline void PrintTo(char* s, ::std::ostream* os) {
PrintTo(ImplicitCast_<const char*>(s), os);
}
// signed/unsigned char is often used for representing binary data, so
// we print pointers to it as void* to be safe.
inline void PrintTo(const signed char* s, ::std::ostream* os) {
PrintTo(ImplicitCast_<const void*>(s), os);
}
inline void PrintTo(signed char* s, ::std::ostream* os) {
PrintTo(ImplicitCast_<const void*>(s), os);
}
inline void PrintTo(const unsigned char* s, ::std::ostream* os) {
PrintTo(ImplicitCast_<const void*>(s), os);
}
inline void PrintTo(unsigned char* s, ::std::ostream* os) {
PrintTo(ImplicitCast_<const void*>(s), os);
}
// MSVC can be configured to define wchar_t as a typedef of unsigned
// short. It defines _NATIVE_WCHAR_T_DEFINED when wchar_t is a native
// type. When wchar_t is a typedef, defining an overload for const
// wchar_t* would cause unsigned short* be printed as a wide string,
// possibly causing invalid memory accesses.
#if !defined(_MSC_VER) || defined(_NATIVE_WCHAR_T_DEFINED)
// Overloads for wide C strings
GTEST_API_ void PrintTo(const wchar_t* s, ::std::ostream* os);
inline void PrintTo(wchar_t* s, ::std::ostream* os) {
PrintTo(ImplicitCast_<const wchar_t*>(s), os);
}
#endif
// Overload for C arrays. Multi-dimensional arrays are printed
// properly.
// Prints the given number of elements in an array, without printing
// the curly braces.
template <typename T>
void PrintRawArrayTo(const T a[], size_t count, ::std::ostream* os) {
UniversalPrint(a[0], os);
for (size_t i = 1; i != count; i++) {
*os << ", ";
UniversalPrint(a[i], os);
}
}
// Overloads for ::std::string.
GTEST_API_ void PrintStringTo(const ::std::string&s, ::std::ostream* os);
inline void PrintTo(const ::std::string& s, ::std::ostream* os) {
PrintStringTo(s, os);
}
// Overloads for ::std::wstring.
#if GTEST_HAS_STD_WSTRING
GTEST_API_ void PrintWideStringTo(const ::std::wstring&s, ::std::ostream* os);
inline void PrintTo(const ::std::wstring& s, ::std::ostream* os) {
PrintWideStringTo(s, os);
}
#endif // GTEST_HAS_STD_WSTRING
#if GTEST_HAS_ABSL
// Overload for absl::string_view.
inline void PrintTo(absl::string_view sp, ::std::ostream* os) {
PrintTo(::std::string(sp), os);
}
#endif // GTEST_HAS_ABSL
inline void PrintTo(std::nullptr_t, ::std::ostream* os) { *os << "(nullptr)"; }
template <typename T>
void PrintTo(std::reference_wrapper<T> ref, ::std::ostream* os) {
UniversalPrinter<T&>::Print(ref.get(), os);
}
// Helper function for printing a tuple. T must be instantiated with
// a tuple type.
template <typename T>
void PrintTupleTo(const T&, std::integral_constant<size_t, 0>,
::std::ostream*) {}
template <typename T, size_t I>
void PrintTupleTo(const T& t, std::integral_constant<size_t, I>,
::std::ostream* os) {
PrintTupleTo(t, std::integral_constant<size_t, I - 1>(), os);
GTEST_INTENTIONAL_CONST_COND_PUSH_()
if (I > 1) {
GTEST_INTENTIONAL_CONST_COND_POP_()
*os << ", ";
}
UniversalPrinter<typename std::tuple_element<I - 1, T>::type>::Print(
std::get<I - 1>(t), os);
}
template <typename... Types>
void PrintTo(const ::std::tuple<Types...>& t, ::std::ostream* os) {
*os << "(";
PrintTupleTo(t, std::integral_constant<size_t, sizeof...(Types)>(), os);
*os << ")";
}
// Overload for std::pair.
template <typename T1, typename T2>
void PrintTo(const ::std::pair<T1, T2>& value, ::std::ostream* os) {
*os << '(';
// We cannot use UniversalPrint(value.first, os) here, as T1 may be
// a reference type. The same for printing value.second.
UniversalPrinter<T1>::Print(value.first, os);
*os << ", ";
UniversalPrinter<T2>::Print(value.second, os);
*os << ')';
}
// Implements printing a non-reference type T by letting the compiler
// pick the right overload of PrintTo() for T.
template <typename T>
class UniversalPrinter {
public:
// MSVC warns about adding const to a function type, so we want to
// disable the warning.
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4180)
// Note: we deliberately don't call this PrintTo(), as that name
// conflicts with ::testing::internal::PrintTo in the body of the
// function.
static void Print(const T& value, ::std::ostream* os) {
// By default, ::testing::internal::PrintTo() is used for printing
// the value.
//
// Thanks to Koenig look-up, if T is a class and has its own
// PrintTo() function defined in its namespace, that function will
// be visible here. Since it is more specific than the generic ones
// in ::testing::internal, it will be picked by the compiler in the
// following statement - exactly what we want.
PrintTo(value, os);
}
GTEST_DISABLE_MSC_WARNINGS_POP_()
};
#if GTEST_HAS_ABSL
// Printer for absl::optional
template <typename T>
class UniversalPrinter<::absl::optional<T>> {
public:
static void Print(const ::absl::optional<T>& value, ::std::ostream* os) {
*os << '(';
if (!value) {
*os << "nullopt";
} else {
UniversalPrint(*value, os);
}
*os << ')';
}
};
// Printer for absl::variant
template <typename... T>
class UniversalPrinter<::absl::variant<T...>> {
public:
static void Print(const ::absl::variant<T...>& value, ::std::ostream* os) {
*os << '(';
absl::visit(Visitor{os}, value);
*os << ')';
}
private:
struct Visitor {
template <typename U>
void operator()(const U& u) const {
*os << "'" << GetTypeName<U>() << "' with value ";
UniversalPrint(u, os);
}
::std::ostream* os;
};
};
#endif // GTEST_HAS_ABSL
// UniversalPrintArray(begin, len, os) prints an array of 'len'
// elements, starting at address 'begin'.
template <typename T>
void UniversalPrintArray(const T* begin, size_t len, ::std::ostream* os) {
if (len == 0) {
*os << "{}";
} else {
*os << "{ ";
const size_t kThreshold = 18;
const size_t kChunkSize = 8;
// If the array has more than kThreshold elements, we'll have to
// omit some details by printing only the first and the last
// kChunkSize elements.
if (len <= kThreshold) {
PrintRawArrayTo(begin, len, os);
} else {
PrintRawArrayTo(begin, kChunkSize, os);
*os << ", ..., ";
PrintRawArrayTo(begin + len - kChunkSize, kChunkSize, os);
}
*os << " }";
}
}
// This overload prints a (const) char array compactly.
GTEST_API_ void UniversalPrintArray(
const char* begin, size_t len, ::std::ostream* os);
// This overload prints a (const) wchar_t array compactly.
GTEST_API_ void UniversalPrintArray(
const wchar_t* begin, size_t len, ::std::ostream* os);
// Implements printing an array type T[N].
template <typename T, size_t N>
class UniversalPrinter<T[N]> {
public:
// Prints the given array, omitting some elements when there are too
// many.
static void Print(const T (&a)[N], ::std::ostream* os) {
UniversalPrintArray(a, N, os);
}
};
// Implements printing a reference type T&.
template <typename T>
class UniversalPrinter<T&> {
public:
// MSVC warns about adding const to a function type, so we want to
// disable the warning.
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4180)
static void Print(const T& value, ::std::ostream* os) {
// Prints the address of the value. We use reinterpret_cast here
// as static_cast doesn't compile when T is a function type.
*os << "@" << reinterpret_cast<const void*>(&value) << " ";
// Then prints the value itself.
UniversalPrint(value, os);
}
GTEST_DISABLE_MSC_WARNINGS_POP_()
};
// Prints a value tersely: for a reference type, the referenced value
// (but not the address) is printed; for a (const) char pointer, the
// NUL-terminated string (but not the pointer) is printed.
template <typename T>
class UniversalTersePrinter {
public:
static void Print(const T& value, ::std::ostream* os) {
UniversalPrint(value, os);
}
};
template <typename T>
class UniversalTersePrinter<T&> {
public:
static void Print(const T& value, ::std::ostream* os) {
UniversalPrint(value, os);
}
};
template <typename T, size_t N>
class UniversalTersePrinter<T[N]> {
public:
static void Print(const T (&value)[N], ::std::ostream* os) {
UniversalPrinter<T[N]>::Print(value, os);
}
};
template <>
class UniversalTersePrinter<const char*> {
public:
static void Print(const char* str, ::std::ostream* os) {
if (str == nullptr) {
*os << "NULL";
} else {
UniversalPrint(std::string(str), os);
}
}
};
template <>
class UniversalTersePrinter<char*> {
public:
static void Print(char* str, ::std::ostream* os) {
UniversalTersePrinter<const char*>::Print(str, os);
}
};
#if GTEST_HAS_STD_WSTRING
template <>
class UniversalTersePrinter<const wchar_t*> {
public:
static void Print(const wchar_t* str, ::std::ostream* os) {
if (str == nullptr) {
*os << "NULL";
} else {
UniversalPrint(::std::wstring(str), os);
}
}
};
#endif
template <>
class UniversalTersePrinter<wchar_t*> {
public:
static void Print(wchar_t* str, ::std::ostream* os) {
UniversalTersePrinter<const wchar_t*>::Print(str, os);
}
};
template <typename T>
void UniversalTersePrint(const T& value, ::std::ostream* os) {
UniversalTersePrinter<T>::Print(value, os);
}
// Prints a value using the type inferred by the compiler. The
// difference between this and UniversalTersePrint() is that for a
// (const) char pointer, this prints both the pointer and the
// NUL-terminated string.
template <typename T>
void UniversalPrint(const T& value, ::std::ostream* os) {
// A workarond for the bug in VC++ 7.1 that prevents us from instantiating
// UniversalPrinter with T directly.
typedef T T1;
UniversalPrinter<T1>::Print(value, os);
}
typedef ::std::vector< ::std::string> Strings;
// Tersely prints the first N fields of a tuple to a string vector,
// one element for each field.
template <typename Tuple>
void TersePrintPrefixToStrings(const Tuple&, std::integral_constant<size_t, 0>,
Strings*) {}
template <typename Tuple, size_t I>
void TersePrintPrefixToStrings(const Tuple& t,
std::integral_constant<size_t, I>,
Strings* strings) {
TersePrintPrefixToStrings(t, std::integral_constant<size_t, I - 1>(),
strings);
::std::stringstream ss;
UniversalTersePrint(std::get<I - 1>(t), &ss);
strings->push_back(ss.str());
}
// Prints the fields of a tuple tersely to a string vector, one
// element for each field. See the comment before
// UniversalTersePrint() for how we define "tersely".
template <typename Tuple>
Strings UniversalTersePrintTupleFieldsToStrings(const Tuple& value) {
Strings result;
TersePrintPrefixToStrings(
value, std::integral_constant<size_t, std::tuple_size<Tuple>::value>(),
&result);
return result;
}
} // namespace internal
#if GTEST_HAS_ABSL
namespace internal2 {
template <typename T>
void TypeWithoutFormatter<T, kConvertibleToStringView>::PrintValue(
const T& value, ::std::ostream* os) {
internal::PrintTo(absl::string_view(value), os);
}
} // namespace internal2
#endif
template <typename T>
::std::string PrintToString(const T& value) {
::std::stringstream ss;
internal::UniversalTersePrinter<T>::Print(value, &ss);
return ss.str();
}
} // namespace testing
// Include any custom printer added by the local installation.
// We must include this header at the end to make sure it can use the
// declarations from this file.
#include "internal/custom/gtest-printers.h"
#endif // GTEST_INCLUDE_GTEST_GTEST_PRINTERS_H_
-238
View File
@@ -1,238 +0,0 @@
// Copyright 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Utilities for testing Google Test itself and code that uses Google Test
// (e.g. frameworks built on top of Google Test).
// GOOGLETEST_CM0004 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_GTEST_SPI_H_
#define GTEST_INCLUDE_GTEST_GTEST_SPI_H_
#include "gtest.h"
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \
/* class A needs to have dll-interface to be used by clients of class B */)
namespace testing {
// This helper class can be used to mock out Google Test failure reporting
// so that we can test Google Test or code that builds on Google Test.
//
// An object of this class appends a TestPartResult object to the
// TestPartResultArray object given in the constructor whenever a Google Test
// failure is reported. It can either intercept only failures that are
// generated in the same thread that created this object or it can intercept
// all generated failures. The scope of this mock object can be controlled with
// the second argument to the two arguments constructor.
class GTEST_API_ ScopedFakeTestPartResultReporter
: public TestPartResultReporterInterface {
public:
// The two possible mocking modes of this object.
enum InterceptMode {
INTERCEPT_ONLY_CURRENT_THREAD, // Intercepts only thread local failures.
INTERCEPT_ALL_THREADS // Intercepts all failures.
};
// The c'tor sets this object as the test part result reporter used
// by Google Test. The 'result' parameter specifies where to report the
// results. This reporter will only catch failures generated in the current
// thread. DEPRECATED
explicit ScopedFakeTestPartResultReporter(TestPartResultArray* result);
// Same as above, but you can choose the interception scope of this object.
ScopedFakeTestPartResultReporter(InterceptMode intercept_mode,
TestPartResultArray* result);
// The d'tor restores the previous test part result reporter.
~ScopedFakeTestPartResultReporter() override;
// Appends the TestPartResult object to the TestPartResultArray
// received in the constructor.
//
// This method is from the TestPartResultReporterInterface
// interface.
void ReportTestPartResult(const TestPartResult& result) override;
private:
void Init();
const InterceptMode intercept_mode_;
TestPartResultReporterInterface* old_reporter_;
TestPartResultArray* const result_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(ScopedFakeTestPartResultReporter);
};
namespace internal {
// A helper class for implementing EXPECT_FATAL_FAILURE() and
// EXPECT_NONFATAL_FAILURE(). Its destructor verifies that the given
// TestPartResultArray contains exactly one failure that has the given
// type and contains the given substring. If that's not the case, a
// non-fatal failure will be generated.
class GTEST_API_ SingleFailureChecker {
public:
// The constructor remembers the arguments.
SingleFailureChecker(const TestPartResultArray* results,
TestPartResult::Type type, const std::string& substr);
~SingleFailureChecker();
private:
const TestPartResultArray* const results_;
const TestPartResult::Type type_;
const std::string substr_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(SingleFailureChecker);
};
} // namespace internal
} // namespace testing
GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251
// A set of macros for testing Google Test assertions or code that's expected
// to generate Google Test fatal failures. It verifies that the given
// statement will cause exactly one fatal Google Test failure with 'substr'
// being part of the failure message.
//
// There are two different versions of this macro. EXPECT_FATAL_FAILURE only
// affects and considers failures generated in the current thread and
// EXPECT_FATAL_FAILURE_ON_ALL_THREADS does the same but for all threads.
//
// The verification of the assertion is done correctly even when the statement
// throws an exception or aborts the current function.
//
// Known restrictions:
// - 'statement' cannot reference local non-static variables or
// non-static members of the current object.
// - 'statement' cannot return a value.
// - You cannot stream a failure message to this macro.
//
// Note that even though the implementations of the following two
// macros are much alike, we cannot refactor them to use a common
// helper macro, due to some peculiarity in how the preprocessor
// works. The AcceptsMacroThatExpandsToUnprotectedComma test in
// gtest_unittest.cc will fail to compile if we do that.
#define EXPECT_FATAL_FAILURE(statement, substr) \
do { \
class GTestExpectFatalFailureHelper {\
public:\
static void Execute() { statement; }\
};\
::testing::TestPartResultArray gtest_failures;\
::testing::internal::SingleFailureChecker gtest_checker(\
&gtest_failures, ::testing::TestPartResult::kFatalFailure, (substr));\
{\
::testing::ScopedFakeTestPartResultReporter gtest_reporter(\
::testing::ScopedFakeTestPartResultReporter:: \
INTERCEPT_ONLY_CURRENT_THREAD, &gtest_failures);\
GTestExpectFatalFailureHelper::Execute();\
}\
} while (::testing::internal::AlwaysFalse())
#define EXPECT_FATAL_FAILURE_ON_ALL_THREADS(statement, substr) \
do { \
class GTestExpectFatalFailureHelper {\
public:\
static void Execute() { statement; }\
};\
::testing::TestPartResultArray gtest_failures;\
::testing::internal::SingleFailureChecker gtest_checker(\
&gtest_failures, ::testing::TestPartResult::kFatalFailure, (substr));\
{\
::testing::ScopedFakeTestPartResultReporter gtest_reporter(\
::testing::ScopedFakeTestPartResultReporter:: \
INTERCEPT_ALL_THREADS, &gtest_failures);\
GTestExpectFatalFailureHelper::Execute();\
}\
} while (::testing::internal::AlwaysFalse())
// A macro for testing Google Test assertions or code that's expected to
// generate Google Test non-fatal failures. It asserts that the given
// statement will cause exactly one non-fatal Google Test failure with 'substr'
// being part of the failure message.
//
// There are two different versions of this macro. EXPECT_NONFATAL_FAILURE only
// affects and considers failures generated in the current thread and
// EXPECT_NONFATAL_FAILURE_ON_ALL_THREADS does the same but for all threads.
//
// 'statement' is allowed to reference local variables and members of
// the current object.
//
// The verification of the assertion is done correctly even when the statement
// throws an exception or aborts the current function.
//
// Known restrictions:
// - You cannot stream a failure message to this macro.
//
// Note that even though the implementations of the following two
// macros are much alike, we cannot refactor them to use a common
// helper macro, due to some peculiarity in how the preprocessor
// works. If we do that, the code won't compile when the user gives
// EXPECT_NONFATAL_FAILURE() a statement that contains a macro that
// expands to code containing an unprotected comma. The
// AcceptsMacroThatExpandsToUnprotectedComma test in gtest_unittest.cc
// catches that.
//
// For the same reason, we have to write
// if (::testing::internal::AlwaysTrue()) { statement; }
// instead of
// GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement)
// to avoid an MSVC warning on unreachable code.
#define EXPECT_NONFATAL_FAILURE(statement, substr) \
do {\
::testing::TestPartResultArray gtest_failures;\
::testing::internal::SingleFailureChecker gtest_checker(\
&gtest_failures, ::testing::TestPartResult::kNonFatalFailure, \
(substr));\
{\
::testing::ScopedFakeTestPartResultReporter gtest_reporter(\
::testing::ScopedFakeTestPartResultReporter:: \
INTERCEPT_ONLY_CURRENT_THREAD, &gtest_failures);\
if (::testing::internal::AlwaysTrue()) { statement; }\
}\
} while (::testing::internal::AlwaysFalse())
#define EXPECT_NONFATAL_FAILURE_ON_ALL_THREADS(statement, substr) \
do {\
::testing::TestPartResultArray gtest_failures;\
::testing::internal::SingleFailureChecker gtest_checker(\
&gtest_failures, ::testing::TestPartResult::kNonFatalFailure, \
(substr));\
{\
::testing::ScopedFakeTestPartResultReporter gtest_reporter(\
::testing::ScopedFakeTestPartResultReporter::INTERCEPT_ALL_THREADS, \
&gtest_failures);\
if (::testing::internal::AlwaysTrue()) { statement; }\
}\
} while (::testing::internal::AlwaysFalse())
#endif // GTEST_INCLUDE_GTEST_GTEST_SPI_H_
-185
View File
@@ -1,185 +0,0 @@
// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_GTEST_TEST_PART_H_
#define GTEST_INCLUDE_GTEST_GTEST_TEST_PART_H_
#include <iosfwd>
#include <vector>
#include "internal/gtest-internal.h"
#include "internal/gtest-string.h"
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \
/* class A needs to have dll-interface to be used by clients of class B */)
namespace testing {
// A copyable object representing the result of a test part (i.e. an
// assertion or an explicit FAIL(), ADD_FAILURE(), or SUCCESS()).
//
// Don't inherit from TestPartResult as its destructor is not virtual.
class GTEST_API_ TestPartResult {
public:
// The possible outcomes of a test part (i.e. an assertion or an
// explicit SUCCEED(), FAIL(), or ADD_FAILURE()).
enum Type {
kSuccess, // Succeeded.
kNonFatalFailure, // Failed but the test can continue.
kFatalFailure, // Failed and the test should be terminated.
kSkip // Skipped.
};
// C'tor. TestPartResult does NOT have a default constructor.
// Always use this constructor (with parameters) to create a
// TestPartResult object.
TestPartResult(Type a_type, const char* a_file_name, int a_line_number,
const char* a_message)
: type_(a_type),
file_name_(a_file_name == nullptr ? "" : a_file_name),
line_number_(a_line_number),
summary_(ExtractSummary(a_message)),
message_(a_message) {}
// Gets the outcome of the test part.
Type type() const { return type_; }
// Gets the name of the source file where the test part took place, or
// NULL if it's unknown.
const char* file_name() const {
return file_name_.empty() ? nullptr : file_name_.c_str();
}
// Gets the line in the source file where the test part took place,
// or -1 if it's unknown.
int line_number() const { return line_number_; }
// Gets the summary of the failure message.
const char* summary() const { return summary_.c_str(); }
// Gets the message associated with the test part.
const char* message() const { return message_.c_str(); }
// Returns true if and only if the test part was skipped.
bool skipped() const { return type_ == kSkip; }
// Returns true if and only if the test part passed.
bool passed() const { return type_ == kSuccess; }
// Returns true if and only if the test part non-fatally failed.
bool nonfatally_failed() const { return type_ == kNonFatalFailure; }
// Returns true if and only if the test part fatally failed.
bool fatally_failed() const { return type_ == kFatalFailure; }
// Returns true if and only if the test part failed.
bool failed() const { return fatally_failed() || nonfatally_failed(); }
private:
Type type_;
// Gets the summary of the failure message by omitting the stack
// trace in it.
static std::string ExtractSummary(const char* message);
// The name of the source file where the test part took place, or
// "" if the source file is unknown.
std::string file_name_;
// The line in the source file where the test part took place, or -1
// if the line number is unknown.
int line_number_;
std::string summary_; // The test failure summary.
std::string message_; // The test failure message.
};
// Prints a TestPartResult object.
std::ostream& operator<<(std::ostream& os, const TestPartResult& result);
// An array of TestPartResult objects.
//
// Don't inherit from TestPartResultArray as its destructor is not
// virtual.
class GTEST_API_ TestPartResultArray {
public:
TestPartResultArray() {}
// Appends the given TestPartResult to the array.
void Append(const TestPartResult& result);
// Returns the TestPartResult at the given index (0-based).
const TestPartResult& GetTestPartResult(int index) const;
// Returns the number of TestPartResult objects in the array.
int size() const;
private:
std::vector<TestPartResult> array_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(TestPartResultArray);
};
// This interface knows how to report a test part result.
class GTEST_API_ TestPartResultReporterInterface {
public:
virtual ~TestPartResultReporterInterface() {}
virtual void ReportTestPartResult(const TestPartResult& result) = 0;
};
namespace internal {
// This helper class is used by {ASSERT|EXPECT}_NO_FATAL_FAILURE to check if a
// statement generates new fatal failures. To do so it registers itself as the
// current test part result reporter. Besides checking if fatal failures were
// reported, it only delegates the reporting to the former result reporter.
// The original result reporter is restored in the destructor.
// INTERNAL IMPLEMENTATION - DO NOT USE IN A USER PROGRAM.
class GTEST_API_ HasNewFatalFailureHelper
: public TestPartResultReporterInterface {
public:
HasNewFatalFailureHelper();
~HasNewFatalFailureHelper() override;
void ReportTestPartResult(const TestPartResult& result) override;
bool has_new_fatal_failure() const { return has_new_fatal_failure_; }
private:
bool has_new_fatal_failure_;
TestPartResultReporterInterface* original_reporter_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(HasNewFatalFailureHelper);
};
} // namespace internal
} // namespace testing
GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251
#endif // GTEST_INCLUDE_GTEST_GTEST_TEST_PART_H_
-328
View File
@@ -1,328 +0,0 @@
// Copyright 2008 Google Inc.
// All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_GTEST_TYPED_TEST_H_
#define GTEST_INCLUDE_GTEST_GTEST_TYPED_TEST_H_
// This header implements typed tests and type-parameterized tests.
// Typed (aka type-driven) tests repeat the same test for types in a
// list. You must know which types you want to test with when writing
// typed tests. Here's how you do it:
#if 0
// First, define a fixture class template. It should be parameterized
// by a type. Remember to derive it from testing::Test.
template <typename T>
class FooTest : public testing::Test {
public:
...
typedef std::list<T> List;
static T shared_;
T value_;
};
// Next, associate a list of types with the test suite, which will be
// repeated for each type in the list. The typedef is necessary for
// the macro to parse correctly.
typedef testing::Types<char, int, unsigned int> MyTypes;
TYPED_TEST_SUITE(FooTest, MyTypes);
// If the type list contains only one type, you can write that type
// directly without Types<...>:
// TYPED_TEST_SUITE(FooTest, int);
// Then, use TYPED_TEST() instead of TEST_F() to define as many typed
// tests for this test suite as you want.
TYPED_TEST(FooTest, DoesBlah) {
// Inside a test, refer to the special name TypeParam to get the type
// parameter. Since we are inside a derived class template, C++ requires
// us to visit the members of FooTest via 'this'.
TypeParam n = this->value_;
// To visit static members of the fixture, add the TestFixture::
// prefix.
n += TestFixture::shared_;
// To refer to typedefs in the fixture, add the "typename
// TestFixture::" prefix.
typename TestFixture::List values;
values.push_back(n);
...
}
TYPED_TEST(FooTest, HasPropertyA) { ... }
// TYPED_TEST_SUITE takes an optional third argument which allows to specify a
// class that generates custom test name suffixes based on the type. This should
// be a class which has a static template function GetName(int index) returning
// a string for each type. The provided integer index equals the index of the
// type in the provided type list. In many cases the index can be ignored.
//
// For example:
// class MyTypeNames {
// public:
// template <typename T>
// static std::string GetName(int) {
// if (std::is_same<T, char>()) return "char";
// if (std::is_same<T, int>()) return "int";
// if (std::is_same<T, unsigned int>()) return "unsignedInt";
// }
// };
// TYPED_TEST_SUITE(FooTest, MyTypes, MyTypeNames);
#endif // 0
// Type-parameterized tests are abstract test patterns parameterized
// by a type. Compared with typed tests, type-parameterized tests
// allow you to define the test pattern without knowing what the type
// parameters are. The defined pattern can be instantiated with
// different types any number of times, in any number of translation
// units.
//
// If you are designing an interface or concept, you can define a
// suite of type-parameterized tests to verify properties that any
// valid implementation of the interface/concept should have. Then,
// each implementation can easily instantiate the test suite to verify
// that it conforms to the requirements, without having to write
// similar tests repeatedly. Here's an example:
#if 0
// First, define a fixture class template. It should be parameterized
// by a type. Remember to derive it from testing::Test.
template <typename T>
class FooTest : public testing::Test {
...
};
// Next, declare that you will define a type-parameterized test suite
// (the _P suffix is for "parameterized" or "pattern", whichever you
// prefer):
TYPED_TEST_SUITE_P(FooTest);
// Then, use TYPED_TEST_P() to define as many type-parameterized tests
// for this type-parameterized test suite as you want.
TYPED_TEST_P(FooTest, DoesBlah) {
// Inside a test, refer to TypeParam to get the type parameter.
TypeParam n = 0;
...
}
TYPED_TEST_P(FooTest, HasPropertyA) { ... }
// Now the tricky part: you need to register all test patterns before
// you can instantiate them. The first argument of the macro is the
// test suite name; the rest are the names of the tests in this test
// case.
REGISTER_TYPED_TEST_SUITE_P(FooTest,
DoesBlah, HasPropertyA);
// Finally, you are free to instantiate the pattern with the types you
// want. If you put the above code in a header file, you can #include
// it in multiple C++ source files and instantiate it multiple times.
//
// To distinguish different instances of the pattern, the first
// argument to the INSTANTIATE_* macro is a prefix that will be added
// to the actual test suite name. Remember to pick unique prefixes for
// different instances.
typedef testing::Types<char, int, unsigned int> MyTypes;
INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, MyTypes);
// If the type list contains only one type, you can write that type
// directly without Types<...>:
// INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, int);
//
// Similar to the optional argument of TYPED_TEST_SUITE above,
// INSTANTIATE_TEST_SUITE_P takes an optional fourth argument which allows to
// generate custom names.
// INSTANTIATE_TYPED_TEST_SUITE_P(My, FooTest, MyTypes, MyTypeNames);
#endif // 0
#include "internal/gtest-port.h"
#include "internal/gtest-type-util.h"
// Implements typed tests.
#if GTEST_HAS_TYPED_TEST
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// Expands to the name of the typedef for the type parameters of the
// given test suite.
#define GTEST_TYPE_PARAMS_(TestSuiteName) gtest_type_params_##TestSuiteName##_
// Expands to the name of the typedef for the NameGenerator, responsible for
// creating the suffixes of the name.
#define GTEST_NAME_GENERATOR_(TestSuiteName) \
gtest_type_params_##TestSuiteName##_NameGenerator
#define TYPED_TEST_SUITE(CaseName, Types, ...) \
typedef ::testing::internal::GenerateTypeList<Types>::type \
GTEST_TYPE_PARAMS_(CaseName); \
typedef ::testing::internal::NameGeneratorSelector<__VA_ARGS__>::type \
GTEST_NAME_GENERATOR_(CaseName)
#define TYPED_TEST(CaseName, TestName) \
template <typename gtest_TypeParam_> \
class GTEST_TEST_CLASS_NAME_(CaseName, TestName) \
: public CaseName<gtest_TypeParam_> { \
private: \
typedef CaseName<gtest_TypeParam_> TestFixture; \
typedef gtest_TypeParam_ TypeParam; \
void TestBody() override; \
}; \
static bool gtest_##CaseName##_##TestName##_registered_ \
GTEST_ATTRIBUTE_UNUSED_ = ::testing::internal::TypeParameterizedTest< \
CaseName, \
::testing::internal::TemplateSel<GTEST_TEST_CLASS_NAME_(CaseName, \
TestName)>, \
GTEST_TYPE_PARAMS_( \
CaseName)>::Register("", \
::testing::internal::CodeLocation( \
__FILE__, __LINE__), \
#CaseName, #TestName, 0, \
::testing::internal::GenerateNames< \
GTEST_NAME_GENERATOR_(CaseName), \
GTEST_TYPE_PARAMS_(CaseName)>()); \
template <typename gtest_TypeParam_> \
void GTEST_TEST_CLASS_NAME_(CaseName, \
TestName)<gtest_TypeParam_>::TestBody()
// Legacy API is deprecated but still available
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#define TYPED_TEST_CASE \
static_assert(::testing::internal::TypedTestCaseIsDeprecated(), ""); \
TYPED_TEST_SUITE
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#endif // GTEST_HAS_TYPED_TEST
// Implements type-parameterized tests.
#if GTEST_HAS_TYPED_TEST_P
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// Expands to the namespace name that the type-parameterized tests for
// the given type-parameterized test suite are defined in. The exact
// name of the namespace is subject to change without notice.
#define GTEST_SUITE_NAMESPACE_(TestSuiteName) gtest_suite_##TestSuiteName##_
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// Expands to the name of the variable used to remember the names of
// the defined tests in the given test suite.
#define GTEST_TYPED_TEST_SUITE_P_STATE_(TestSuiteName) \
gtest_typed_test_suite_p_state_##TestSuiteName##_
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE DIRECTLY.
//
// Expands to the name of the variable used to remember the names of
// the registered tests in the given test suite.
#define GTEST_REGISTERED_TEST_NAMES_(TestSuiteName) \
gtest_registered_test_names_##TestSuiteName##_
// The variables defined in the type-parameterized test macros are
// static as typically these macros are used in a .h file that can be
// #included in multiple translation units linked together.
#define TYPED_TEST_SUITE_P(SuiteName) \
static ::testing::internal::TypedTestSuitePState \
GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName)
// Legacy API is deprecated but still available
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#define TYPED_TEST_CASE_P \
static_assert(::testing::internal::TypedTestCase_P_IsDeprecated(), ""); \
TYPED_TEST_SUITE_P
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#define TYPED_TEST_P(SuiteName, TestName) \
namespace GTEST_SUITE_NAMESPACE_(SuiteName) { \
template <typename gtest_TypeParam_> \
class TestName : public SuiteName<gtest_TypeParam_> { \
private: \
typedef SuiteName<gtest_TypeParam_> TestFixture; \
typedef gtest_TypeParam_ TypeParam; \
void TestBody() override; \
}; \
static bool gtest_##TestName##_defined_ GTEST_ATTRIBUTE_UNUSED_ = \
GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName).AddTestName( \
__FILE__, __LINE__, #SuiteName, #TestName); \
} \
template <typename gtest_TypeParam_> \
void GTEST_SUITE_NAMESPACE_( \
SuiteName)::TestName<gtest_TypeParam_>::TestBody()
#define REGISTER_TYPED_TEST_SUITE_P(SuiteName, ...) \
namespace GTEST_SUITE_NAMESPACE_(SuiteName) { \
typedef ::testing::internal::Templates<__VA_ARGS__> gtest_AllTests_; \
} \
static const char* const GTEST_REGISTERED_TEST_NAMES_( \
SuiteName) GTEST_ATTRIBUTE_UNUSED_ = \
GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName).VerifyRegisteredTestNames( \
__FILE__, __LINE__, #__VA_ARGS__)
// Legacy API is deprecated but still available
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#define REGISTER_TYPED_TEST_CASE_P \
static_assert(::testing::internal::RegisterTypedTestCase_P_IsDeprecated(), \
""); \
REGISTER_TYPED_TEST_SUITE_P
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#define INSTANTIATE_TYPED_TEST_SUITE_P(Prefix, SuiteName, Types, ...) \
static bool gtest_##Prefix##_##SuiteName GTEST_ATTRIBUTE_UNUSED_ = \
::testing::internal::TypeParameterizedTestSuite< \
SuiteName, GTEST_SUITE_NAMESPACE_(SuiteName)::gtest_AllTests_, \
::testing::internal::GenerateTypeList<Types>::type>:: \
Register(#Prefix, \
::testing::internal::CodeLocation(__FILE__, __LINE__), \
&GTEST_TYPED_TEST_SUITE_P_STATE_(SuiteName), #SuiteName, \
GTEST_REGISTERED_TEST_NAMES_(SuiteName), \
::testing::internal::GenerateNames< \
::testing::internal::NameGeneratorSelector< \
__VA_ARGS__>::type, \
::testing::internal::GenerateTypeList<Types>::type>())
// Legacy API is deprecated but still available
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#define INSTANTIATE_TYPED_TEST_CASE_P \
static_assert( \
::testing::internal::InstantiateTypedTestCase_P_IsDeprecated(), ""); \
INSTANTIATE_TYPED_TEST_SUITE_P
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
#endif // GTEST_HAS_TYPED_TEST_P
#endif // GTEST_INCLUDE_GTEST_GTEST_TYPED_TEST_H_
File diff suppressed because it is too large. Load diff
-359
View File
@@ -1,359 +0,0 @@
// Copyright 2006, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// This file is AUTOMATICALLY GENERATED on 01/02/2019 by command
// 'gen_gtest_pred_impl.py 5'. DO NOT EDIT BY HAND!
//
// Implements a family of generic predicate assertion macros.
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_GTEST_PRED_IMPL_H_
#define GTEST_INCLUDE_GTEST_GTEST_PRED_IMPL_H_
#include "gtest.h"
namespace testing {
// This header implements a family of generic predicate assertion
// macros:
//
// ASSERT_PRED_FORMAT1(pred_format, v1)
// ASSERT_PRED_FORMAT2(pred_format, v1, v2)
// ...
//
// where pred_format is a function or functor that takes n (in the
// case of ASSERT_PRED_FORMATn) values and their source expression
// text, and returns a testing::AssertionResult. See the definition
// of ASSERT_EQ in gtest.h for an example.
//
// If you don't care about formatting, you can use the more
// restrictive version:
//
// ASSERT_PRED1(pred, v1)
// ASSERT_PRED2(pred, v1, v2)
// ...
//
// where pred is an n-ary function or functor that returns bool,
// and the values v1, v2, ..., must support the << operator for
// streaming to std::ostream.
//
// We also define the EXPECT_* variations.
//
// For now we only support predicates whose arity is at most 5.
// Please email [email protected] if you need
// support for higher arities.
// GTEST_ASSERT_ is the basic statement to which all of the assertions
// in this file reduce. Don't use this in your code.
#define GTEST_ASSERT_(expression, on_failure) \
GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
if (const ::testing::AssertionResult gtest_ar = (expression)) \
; \
else \
on_failure(gtest_ar.failure_message())
// Helper function for implementing {EXPECT|ASSERT}_PRED1. Don't use
// this in your code.
template <typename Pred,
typename T1>
AssertionResult AssertPred1Helper(const char* pred_text,
const char* e1,
Pred pred,
const T1& v1) {
if (pred(v1)) return AssertionSuccess();
return AssertionFailure()
<< pred_text << "(" << e1 << ") evaluates to false, where"
<< "\n"
<< e1 << " evaluates to " << ::testing::PrintToString(v1);
}
// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT1.
// Don't use this in your code.
#define GTEST_PRED_FORMAT1_(pred_format, v1, on_failure)\
GTEST_ASSERT_(pred_format(#v1, v1), \
on_failure)
// Internal macro for implementing {EXPECT|ASSERT}_PRED1. Don't use
// this in your code.
#define GTEST_PRED1_(pred, v1, on_failure)\
GTEST_ASSERT_(::testing::AssertPred1Helper(#pred, \
#v1, \
pred, \
v1), on_failure)
// Unary predicate assertion macros.
#define EXPECT_PRED_FORMAT1(pred_format, v1) \
GTEST_PRED_FORMAT1_(pred_format, v1, GTEST_NONFATAL_FAILURE_)
#define EXPECT_PRED1(pred, v1) \
GTEST_PRED1_(pred, v1, GTEST_NONFATAL_FAILURE_)
#define ASSERT_PRED_FORMAT1(pred_format, v1) \
GTEST_PRED_FORMAT1_(pred_format, v1, GTEST_FATAL_FAILURE_)
#define ASSERT_PRED1(pred, v1) \
GTEST_PRED1_(pred, v1, GTEST_FATAL_FAILURE_)
// Helper function for implementing {EXPECT|ASSERT}_PRED2. Don't use
// this in your code.
template <typename Pred,
typename T1,
typename T2>
AssertionResult AssertPred2Helper(const char* pred_text,
const char* e1,
const char* e2,
Pred pred,
const T1& v1,
const T2& v2) {
if (pred(v1, v2)) return AssertionSuccess();
return AssertionFailure()
<< pred_text << "(" << e1 << ", " << e2
<< ") evaluates to false, where"
<< "\n"
<< e1 << " evaluates to " << ::testing::PrintToString(v1) << "\n"
<< e2 << " evaluates to " << ::testing::PrintToString(v2);
}
// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT2.
// Don't use this in your code.
#define GTEST_PRED_FORMAT2_(pred_format, v1, v2, on_failure)\
GTEST_ASSERT_(pred_format(#v1, #v2, v1, v2), \
on_failure)
// Internal macro for implementing {EXPECT|ASSERT}_PRED2. Don't use
// this in your code.
#define GTEST_PRED2_(pred, v1, v2, on_failure)\
GTEST_ASSERT_(::testing::AssertPred2Helper(#pred, \
#v1, \
#v2, \
pred, \
v1, \
v2), on_failure)
// Binary predicate assertion macros.
#define EXPECT_PRED_FORMAT2(pred_format, v1, v2) \
GTEST_PRED_FORMAT2_(pred_format, v1, v2, GTEST_NONFATAL_FAILURE_)
#define EXPECT_PRED2(pred, v1, v2) \
GTEST_PRED2_(pred, v1, v2, GTEST_NONFATAL_FAILURE_)
#define ASSERT_PRED_FORMAT2(pred_format, v1, v2) \
GTEST_PRED_FORMAT2_(pred_format, v1, v2, GTEST_FATAL_FAILURE_)
#define ASSERT_PRED2(pred, v1, v2) \
GTEST_PRED2_(pred, v1, v2, GTEST_FATAL_FAILURE_)
// Helper function for implementing {EXPECT|ASSERT}_PRED3. Don't use
// this in your code.
template <typename Pred,
typename T1,
typename T2,
typename T3>
AssertionResult AssertPred3Helper(const char* pred_text,
const char* e1,
const char* e2,
const char* e3,
Pred pred,
const T1& v1,
const T2& v2,
const T3& v3) {
if (pred(v1, v2, v3)) return AssertionSuccess();
return AssertionFailure()
<< pred_text << "(" << e1 << ", " << e2 << ", " << e3
<< ") evaluates to false, where"
<< "\n"
<< e1 << " evaluates to " << ::testing::PrintToString(v1) << "\n"
<< e2 << " evaluates to " << ::testing::PrintToString(v2) << "\n"
<< e3 << " evaluates to " << ::testing::PrintToString(v3);
}
// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT3.
// Don't use this in your code.
#define GTEST_PRED_FORMAT3_(pred_format, v1, v2, v3, on_failure)\
GTEST_ASSERT_(pred_format(#v1, #v2, #v3, v1, v2, v3), \
on_failure)
// Internal macro for implementing {EXPECT|ASSERT}_PRED3. Don't use
// this in your code.
#define GTEST_PRED3_(pred, v1, v2, v3, on_failure)\
GTEST_ASSERT_(::testing::AssertPred3Helper(#pred, \
#v1, \
#v2, \
#v3, \
pred, \
v1, \
v2, \
v3), on_failure)
// Ternary predicate assertion macros.
#define EXPECT_PRED_FORMAT3(pred_format, v1, v2, v3) \
GTEST_PRED_FORMAT3_(pred_format, v1, v2, v3, GTEST_NONFATAL_FAILURE_)
#define EXPECT_PRED3(pred, v1, v2, v3) \
GTEST_PRED3_(pred, v1, v2, v3, GTEST_NONFATAL_FAILURE_)
#define ASSERT_PRED_FORMAT3(pred_format, v1, v2, v3) \
GTEST_PRED_FORMAT3_(pred_format, v1, v2, v3, GTEST_FATAL_FAILURE_)
#define ASSERT_PRED3(pred, v1, v2, v3) \
GTEST_PRED3_(pred, v1, v2, v3, GTEST_FATAL_FAILURE_)
// Helper function for implementing {EXPECT|ASSERT}_PRED4. Don't use
// this in your code.
template <typename Pred,
typename T1,
typename T2,
typename T3,
typename T4>
AssertionResult AssertPred4Helper(const char* pred_text,
const char* e1,
const char* e2,
const char* e3,
const char* e4,
Pred pred,
const T1& v1,
const T2& v2,
const T3& v3,
const T4& v4) {
if (pred(v1, v2, v3, v4)) return AssertionSuccess();
return AssertionFailure()
<< pred_text << "(" << e1 << ", " << e2 << ", " << e3 << ", " << e4
<< ") evaluates to false, where"
<< "\n"
<< e1 << " evaluates to " << ::testing::PrintToString(v1) << "\n"
<< e2 << " evaluates to " << ::testing::PrintToString(v2) << "\n"
<< e3 << " evaluates to " << ::testing::PrintToString(v3) << "\n"
<< e4 << " evaluates to " << ::testing::PrintToString(v4);
}
// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT4.
// Don't use this in your code.
#define GTEST_PRED_FORMAT4_(pred_format, v1, v2, v3, v4, on_failure)\
GTEST_ASSERT_(pred_format(#v1, #v2, #v3, #v4, v1, v2, v3, v4), \
on_failure)
// Internal macro for implementing {EXPECT|ASSERT}_PRED4. Don't use
// this in your code.
#define GTEST_PRED4_(pred, v1, v2, v3, v4, on_failure)\
GTEST_ASSERT_(::testing::AssertPred4Helper(#pred, \
#v1, \
#v2, \
#v3, \
#v4, \
pred, \
v1, \
v2, \
v3, \
v4), on_failure)
// 4-ary predicate assertion macros.
#define EXPECT_PRED_FORMAT4(pred_format, v1, v2, v3, v4) \
GTEST_PRED_FORMAT4_(pred_format, v1, v2, v3, v4, GTEST_NONFATAL_FAILURE_)
#define EXPECT_PRED4(pred, v1, v2, v3, v4) \
GTEST_PRED4_(pred, v1, v2, v3, v4, GTEST_NONFATAL_FAILURE_)
#define ASSERT_PRED_FORMAT4(pred_format, v1, v2, v3, v4) \
GTEST_PRED_FORMAT4_(pred_format, v1, v2, v3, v4, GTEST_FATAL_FAILURE_)
#define ASSERT_PRED4(pred, v1, v2, v3, v4) \
GTEST_PRED4_(pred, v1, v2, v3, v4, GTEST_FATAL_FAILURE_)
// Helper function for implementing {EXPECT|ASSERT}_PRED5. Don't use
// this in your code.
template <typename Pred,
typename T1,
typename T2,
typename T3,
typename T4,
typename T5>
AssertionResult AssertPred5Helper(const char* pred_text,
const char* e1,
const char* e2,
const char* e3,
const char* e4,
const char* e5,
Pred pred,
const T1& v1,
const T2& v2,
const T3& v3,
const T4& v4,
const T5& v5) {
if (pred(v1, v2, v3, v4, v5)) return AssertionSuccess();
return AssertionFailure()
<< pred_text << "(" << e1 << ", " << e2 << ", " << e3 << ", " << e4
<< ", " << e5 << ") evaluates to false, where"
<< "\n"
<< e1 << " evaluates to " << ::testing::PrintToString(v1) << "\n"
<< e2 << " evaluates to " << ::testing::PrintToString(v2) << "\n"
<< e3 << " evaluates to " << ::testing::PrintToString(v3) << "\n"
<< e4 << " evaluates to " << ::testing::PrintToString(v4) << "\n"
<< e5 << " evaluates to " << ::testing::PrintToString(v5);
}
// Internal macro for implementing {EXPECT|ASSERT}_PRED_FORMAT5.
// Don't use this in your code.
#define GTEST_PRED_FORMAT5_(pred_format, v1, v2, v3, v4, v5, on_failure)\
GTEST_ASSERT_(pred_format(#v1, #v2, #v3, #v4, #v5, v1, v2, v3, v4, v5), \
on_failure)
// Internal macro for implementing {EXPECT|ASSERT}_PRED5. Don't use
// this in your code.
#define GTEST_PRED5_(pred, v1, v2, v3, v4, v5, on_failure)\
GTEST_ASSERT_(::testing::AssertPred5Helper(#pred, \
#v1, \
#v2, \
#v3, \
#v4, \
#v5, \
pred, \
v1, \
v2, \
v3, \
v4, \
v5), on_failure)
// 5-ary predicate assertion macros.
#define EXPECT_PRED_FORMAT5(pred_format, v1, v2, v3, v4, v5) \
GTEST_PRED_FORMAT5_(pred_format, v1, v2, v3, v4, v5, GTEST_NONFATAL_FAILURE_)
#define EXPECT_PRED5(pred, v1, v2, v3, v4, v5) \
GTEST_PRED5_(pred, v1, v2, v3, v4, v5, GTEST_NONFATAL_FAILURE_)
#define ASSERT_PRED_FORMAT5(pred_format, v1, v2, v3, v4, v5) \
GTEST_PRED_FORMAT5_(pred_format, v1, v2, v3, v4, v5, GTEST_FATAL_FAILURE_)
#define ASSERT_PRED5(pred, v1, v2, v3, v4, v5) \
GTEST_PRED5_(pred, v1, v2, v3, v4, v5, GTEST_FATAL_FAILURE_)
} // namespace testing
#endif // GTEST_INCLUDE_GTEST_GTEST_PRED_IMPL_H_
-61
View File
@@ -1,61 +0,0 @@
// Copyright 2006, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Google C++ Testing and Mocking Framework definitions useful in production code.
// GOOGLETEST_CM0003 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_GTEST_PROD_H_
#define GTEST_INCLUDE_GTEST_GTEST_PROD_H_
// When you need to test the private or protected members of a class,
// use the FRIEND_TEST macro to declare your tests as friends of the
// class. For example:
//
// class MyClass {
// private:
// void PrivateMethod();
// FRIEND_TEST(MyClassTest, PrivateMethodWorks);
// };
//
// class MyClassTest : public testing::Test {
// // ...
// };
//
// TEST_F(MyClassTest, PrivateMethodWorks) {
// // Can call MyClass::PrivateMethod() here.
// }
//
// Note: The test class must be in the same namespace as the class being tested.
// For example, putting MyClassTest in an anonymous namespace will not work.
#define FRIEND_TEST(test_case_name, test_name)\
friend class test_case_name##_##test_name##_Test
#endif // GTEST_INCLUDE_GTEST_GTEST_PROD_H_
-56
View File
@@ -1,56 +0,0 @@
# Customization Points
The custom directory is an injection point for custom user configurations.
## Header `gtest.h`
### The following macros can be defined:
* `GTEST_OS_STACK_TRACE_GETTER_` - The name of an implementation of
`OsStackTraceGetterInterface`.
* `GTEST_CUSTOM_TEMPDIR_FUNCTION_` - An override for `testing::TempDir()`. See
`testing::TempDir` for semantics and signature.
## Header `gtest-port.h`
The following macros can be defined:
### Flag related macros:
* `GTEST_FLAG(flag_name)`
* `GTEST_USE_OWN_FLAGFILE_FLAG_` - Define to 0 when the system provides its
own flagfile flag parsing.
* `GTEST_DECLARE_bool_(name)`
* `GTEST_DECLARE_int32_(name)`
* `GTEST_DECLARE_string_(name)`
* `GTEST_DEFINE_bool_(name, default_val, doc)`
* `GTEST_DEFINE_int32_(name, default_val, doc)`
* `GTEST_DEFINE_string_(name, default_val, doc)`
### Logging:
* `GTEST_LOG_(severity)`
* `GTEST_CHECK_(condition)`
* Functions `LogToStderr()` and `FlushInfoLog()` have to be provided too.
### Threading:
* `GTEST_HAS_NOTIFICATION_` - Enabled if Notification is already provided.
* `GTEST_HAS_MUTEX_AND_THREAD_LOCAL_` - Enabled if `Mutex` and `ThreadLocal`
are already provided. Must also provide `GTEST_DECLARE_STATIC_MUTEX_(mutex)`
and `GTEST_DEFINE_STATIC_MUTEX_(mutex)`
* `GTEST_EXCLUSIVE_LOCK_REQUIRED_(locks)`
* `GTEST_LOCK_EXCLUDED_(locks)`
### Underlying library support features
* `GTEST_HAS_CXXABI_H_`
### Exporting API symbols:
* `GTEST_API_` - Specifier for exported symbols.
## Header `gtest-printers.h`
* See documentation at `gtest/gtest-printers.h` for details on how to define a
custom printer.
@@ -1,37 +0,0 @@
// Copyright 2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Injection point for custom user configurations. See README for details
//
// ** Custom implementation starts here **
#ifndef GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PORT_H_
#define GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PORT_H_
#endif // GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PORT_H_
@@ -1,42 +0,0 @@
// Copyright 2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// This file provides an injection point for custom printers in a local
// installation of gTest.
// It will be included from gtest-printers.h and the overrides in this file
// will be visible to everyone.
//
// Injection point for custom user configurations. See README for details
//
// ** Custom implementation starts here **
#ifndef GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PRINTERS_H_
#define GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PRINTERS_H_
#endif // GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_PRINTERS_H_
-37
View File
@@ -1,37 +0,0 @@
// Copyright 2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Injection point for custom user configurations. See README for details
//
// ** Custom implementation starts here **
#ifndef GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_H_
#define GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_H_
#endif // GTEST_INCLUDE_GTEST_INTERNAL_CUSTOM_GTEST_H_
@@ -1,303 +0,0 @@
// Copyright 2005, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The Google C++ Testing and Mocking Framework (Google Test)
//
// This header file defines internal utilities needed for implementing
// death tests. They are subject to change without notice.
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_DEATH_TEST_INTERNAL_H_
#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_DEATH_TEST_INTERNAL_H_
#include <stdio.h>
#include <memory>
#include "../gtest-matchers.h"
#include "gtest-internal.h"
namespace testing {
namespace internal {
GTEST_DECLARE_string_(internal_run_death_test);
// Names of the flags (needed for parsing Google Test flags).
const char kDeathTestStyleFlag[] = "death_test_style";
const char kDeathTestUseFork[] = "death_test_use_fork";
const char kInternalRunDeathTestFlag[] = "internal_run_death_test";
#if GTEST_HAS_DEATH_TEST
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \
/* class A needs to have dll-interface to be used by clients of class B */)
// DeathTest is a class that hides much of the complexity of the
// GTEST_DEATH_TEST_ macro. It is abstract; its static Create method
// returns a concrete class that depends on the prevailing death test
// style, as defined by the --gtest_death_test_style and/or
// --gtest_internal_run_death_test flags.
// In describing the results of death tests, these terms are used with
// the corresponding definitions:
//
// exit status: The integer exit information in the format specified
// by wait(2)
// exit code: The integer code passed to exit(3), _exit(2), or
// returned from main()
class GTEST_API_ DeathTest {
public:
// Create returns false if there was an error determining the
// appropriate action to take for the current death test; for example,
// if the gtest_death_test_style flag is set to an invalid value.
// The LastMessage method will return a more detailed message in that
// case. Otherwise, the DeathTest pointer pointed to by the "test"
// argument is set. If the death test should be skipped, the pointer
// is set to NULL; otherwise, it is set to the address of a new concrete
// DeathTest object that controls the execution of the current test.
static bool Create(const char* statement, Matcher<const std::string&> matcher,
const char* file, int line, DeathTest** test);
DeathTest();
virtual ~DeathTest() { }
// A helper class that aborts a death test when it's deleted.
class ReturnSentinel {
public:
explicit ReturnSentinel(DeathTest* test) : test_(test) { }
~ReturnSentinel() { test_->Abort(TEST_ENCOUNTERED_RETURN_STATEMENT); }
private:
DeathTest* const test_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(ReturnSentinel);
} GTEST_ATTRIBUTE_UNUSED_;
// An enumeration of possible roles that may be taken when a death
// test is encountered. EXECUTE means that the death test logic should
// be executed immediately. OVERSEE means that the program should prepare
// the appropriate environment for a child process to execute the death
// test, then wait for it to complete.
enum TestRole { OVERSEE_TEST, EXECUTE_TEST };
// An enumeration of the three reasons that a test might be aborted.
enum AbortReason {
TEST_ENCOUNTERED_RETURN_STATEMENT,
TEST_THREW_EXCEPTION,
TEST_DID_NOT_DIE
};
// Assumes one of the above roles.
virtual TestRole AssumeRole() = 0;
// Waits for the death test to finish and returns its status.
virtual int Wait() = 0;
// Returns true if the death test passed; that is, the test process
// exited during the test, its exit status matches a user-supplied
// predicate, and its stderr output matches a user-supplied regular
// expression.
// The user-supplied predicate may be a macro expression rather
// than a function pointer or functor, or else Wait and Passed could
// be combined.
virtual bool Passed(bool exit_status_ok) = 0;
// Signals that the death test did not die as expected.
virtual void Abort(AbortReason reason) = 0;
// Returns a human-readable outcome message regarding the outcome of
// the last death test.
static const char* LastMessage();
static void set_last_death_test_message(const std::string& message);
private:
// A string containing a description of the outcome of the last death test.
static std::string last_death_test_message_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(DeathTest);
};
GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251
// Factory interface for death tests. May be mocked out for testing.
class DeathTestFactory {
public:
virtual ~DeathTestFactory() { }
virtual bool Create(const char* statement,
Matcher<const std::string&> matcher, const char* file,
int line, DeathTest** test) = 0;
};
// A concrete DeathTestFactory implementation for normal use.
class DefaultDeathTestFactory : public DeathTestFactory {
public:
bool Create(const char* statement, Matcher<const std::string&> matcher,
const char* file, int line, DeathTest** test) override;
};
// Returns true if exit_status describes a process that was terminated
// by a signal, or exited normally with a nonzero exit code.
GTEST_API_ bool ExitedUnsuccessfully(int exit_status);
// A string passed to EXPECT_DEATH (etc.) is caught by one of these overloads
// and interpreted as a regex (rather than an Eq matcher) for legacy
// compatibility.
inline Matcher<const ::std::string&> MakeDeathTestMatcher(
::testing::internal::RE regex) {
return ContainsRegex(regex.pattern());
}
inline Matcher<const ::std::string&> MakeDeathTestMatcher(const char* regex) {
return ContainsRegex(regex);
}
inline Matcher<const ::std::string&> MakeDeathTestMatcher(
const ::std::string& regex) {
return ContainsRegex(regex);
}
// If a Matcher<const ::std::string&> is passed to EXPECT_DEATH (etc.), it's
// used directly.
inline Matcher<const ::std::string&> MakeDeathTestMatcher(
Matcher<const ::std::string&> matcher) {
return matcher;
}
// Traps C++ exceptions escaping statement and reports them as test
// failures. Note that trapping SEH exceptions is not implemented here.
# if GTEST_HAS_EXCEPTIONS
# define GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, death_test) \
try { \
GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
} catch (const ::std::exception& gtest_exception) { \
fprintf(\
stderr, \
"\n%s: Caught std::exception-derived exception escaping the " \
"death test statement. Exception message: %s\n", \
::testing::internal::FormatFileLocation(__FILE__, __LINE__).c_str(), \
gtest_exception.what()); \
fflush(stderr); \
death_test->Abort(::testing::internal::DeathTest::TEST_THREW_EXCEPTION); \
} catch (...) { \
death_test->Abort(::testing::internal::DeathTest::TEST_THREW_EXCEPTION); \
}
# else
# define GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, death_test) \
GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement)
# endif
// This macro is for implementing ASSERT_DEATH*, EXPECT_DEATH*,
// ASSERT_EXIT*, and EXPECT_EXIT*.
#define GTEST_DEATH_TEST_(statement, predicate, regex_or_matcher, fail) \
GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
if (::testing::internal::AlwaysTrue()) { \
::testing::internal::DeathTest* gtest_dt; \
if (!::testing::internal::DeathTest::Create( \
#statement, \
::testing::internal::MakeDeathTestMatcher(regex_or_matcher), \
__FILE__, __LINE__, &gtest_dt)) { \
goto GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__); \
} \
if (gtest_dt != nullptr) { \
std::unique_ptr< ::testing::internal::DeathTest> gtest_dt_ptr(gtest_dt); \
switch (gtest_dt->AssumeRole()) { \
case ::testing::internal::DeathTest::OVERSEE_TEST: \
if (!gtest_dt->Passed(predicate(gtest_dt->Wait()))) { \
goto GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__); \
} \
break; \
case ::testing::internal::DeathTest::EXECUTE_TEST: { \
::testing::internal::DeathTest::ReturnSentinel gtest_sentinel( \
gtest_dt); \
GTEST_EXECUTE_DEATH_TEST_STATEMENT_(statement, gtest_dt); \
gtest_dt->Abort(::testing::internal::DeathTest::TEST_DID_NOT_DIE); \
break; \
} \
default: \
break; \
} \
} \
} else \
GTEST_CONCAT_TOKEN_(gtest_label_, __LINE__) \
: fail(::testing::internal::DeathTest::LastMessage())
// The symbol "fail" here expands to something into which a message
// can be streamed.
// This macro is for implementing ASSERT/EXPECT_DEBUG_DEATH when compiled in
// NDEBUG mode. In this case we need the statements to be executed and the macro
// must accept a streamed message even though the message is never printed.
// The regex object is not evaluated, but it is used to prevent "unused"
// warnings and to avoid an expression that doesn't compile in debug mode.
#define GTEST_EXECUTE_STATEMENT_(statement, regex_or_matcher) \
GTEST_AMBIGUOUS_ELSE_BLOCKER_ \
if (::testing::internal::AlwaysTrue()) { \
GTEST_SUPPRESS_UNREACHABLE_CODE_WARNING_BELOW_(statement); \
} else if (!::testing::internal::AlwaysTrue()) { \
::testing::internal::MakeDeathTestMatcher(regex_or_matcher); \
} else \
::testing::Message()
// A class representing the parsed contents of the
// --gtest_internal_run_death_test flag, as it existed when
// RUN_ALL_TESTS was called.
class InternalRunDeathTestFlag {
public:
InternalRunDeathTestFlag(const std::string& a_file,
int a_line,
int an_index,
int a_write_fd)
: file_(a_file), line_(a_line), index_(an_index),
write_fd_(a_write_fd) {}
~InternalRunDeathTestFlag() {
if (write_fd_ >= 0)
posix::Close(write_fd_);
}
const std::string& file() const { return file_; }
int line() const { return line_; }
int index() const { return index_; }
int write_fd() const { return write_fd_; }
private:
std::string file_;
int line_;
int index_;
int write_fd_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(InternalRunDeathTestFlag);
};
// Returns a newly created InternalRunDeathTestFlag object with fields
// initialized from the GTEST_FLAG(internal_run_death_test) flag if
// the flag is specified; otherwise returns NULL.
InternalRunDeathTestFlag* ParseInternalRunDeathTestFlag();
#endif // GTEST_HAS_DEATH_TEST
} // namespace internal
} // namespace testing
#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_DEATH_TEST_INTERNAL_H_
-211
View File
@@ -1,211 +0,0 @@
// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Google Test filepath utilities
//
// This header file declares classes and functions used internally by
// Google Test. They are subject to change without notice.
//
// This file is #included in gtest/internal/gtest-internal.h.
// Do not include this header file separately!
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_
#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_
#include "gtest-string.h"
GTEST_DISABLE_MSC_WARNINGS_PUSH_(4251 \
/* class A needs to have dll-interface to be used by clients of class B */)
namespace testing {
namespace internal {
// FilePath - a class for file and directory pathname manipulation which
// handles platform-specific conventions (like the pathname separator).
// Used for helper functions for naming files in a directory for xml output.
// Except for Set methods, all methods are const or static, which provides an
// "immutable value object" -- useful for peace of mind.
// A FilePath with a value ending in a path separator ("like/this/") represents
// a directory, otherwise it is assumed to represent a file. In either case,
// it may or may not represent an actual file or directory in the file system.
// Names are NOT checked for syntax correctness -- no checking for illegal
// characters, malformed paths, etc.
class GTEST_API_ FilePath {
public:
FilePath() : pathname_("") { }
FilePath(const FilePath& rhs) : pathname_(rhs.pathname_) { }
explicit FilePath(const std::string& pathname) : pathname_(pathname) {
Normalize();
}
FilePath& operator=(const FilePath& rhs) {
Set(rhs);
return *this;
}
void Set(const FilePath& rhs) {
pathname_ = rhs.pathname_;
}
const std::string& string() const { return pathname_; }
const char* c_str() const { return pathname_.c_str(); }
// Returns the current working directory, or "" if unsuccessful.
static FilePath GetCurrentDir();
// Given directory = "dir", base_name = "test", number = 0,
// extension = "xml", returns "dir/test.xml". If number is greater
// than zero (e.g., 12), returns "dir/test_12.xml".
// On Windows platform, uses \ as the separator rather than /.
static FilePath MakeFileName(const FilePath& directory,
const FilePath& base_name,
int number,
const char* extension);
// Given directory = "dir", relative_path = "test.xml",
// returns "dir/test.xml".
// On Windows, uses \ as the separator rather than /.
static FilePath ConcatPaths(const FilePath& directory,
const FilePath& relative_path);
// Returns a pathname for a file that does not currently exist. The pathname
// will be directory/base_name.extension or
// directory/base_name_<number>.extension if directory/base_name.extension
// already exists. The number will be incremented until a pathname is found
// that does not already exist.
// Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
// There could be a race condition if two or more processes are calling this
// function at the same time -- they could both pick the same filename.
static FilePath GenerateUniqueFileName(const FilePath& directory,
const FilePath& base_name,
const char* extension);
// Returns true if and only if the path is "".
bool IsEmpty() const { return pathname_.empty(); }
// If input name has a trailing separator character, removes it and returns
// the name, otherwise return the name string unmodified.
// On Windows platform, uses \ as the separator, other platforms use /.
FilePath RemoveTrailingPathSeparator() const;
// Returns a copy of the FilePath with the directory part removed.
// Example: FilePath("path/to/file").RemoveDirectoryName() returns
// FilePath("file"). If there is no directory part ("just_a_file"), it returns
// the FilePath unmodified. If there is no file part ("just_a_dir/") it
// returns an empty FilePath ("").
// On Windows platform, '\' is the path separator, otherwise it is '/'.
FilePath RemoveDirectoryName() const;
// RemoveFileName returns the directory path with the filename removed.
// Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
// If the FilePath is "a_file" or "/a_file", RemoveFileName returns
// FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
// not have a file, like "just/a/dir/", it returns the FilePath unmodified.
// On Windows platform, '\' is the path separator, otherwise it is '/'.
FilePath RemoveFileName() const;
// Returns a copy of the FilePath with the case-insensitive extension removed.
// Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
// FilePath("dir/file"). If a case-insensitive extension is not
// found, returns a copy of the original FilePath.
FilePath RemoveExtension(const char* extension) const;
// Creates directories so that path exists. Returns true if successful or if
// the directories already exist; returns false if unable to create
// directories for any reason. Will also return false if the FilePath does
// not represent a directory (that is, it doesn't end with a path separator).
bool CreateDirectoriesRecursively() const;
// Create the directory so that path exists. Returns true if successful or
// if the directory already exists; returns false if unable to create the
// directory for any reason, including if the parent directory does not
// exist. Not named "CreateDirectory" because that's a macro on Windows.
bool CreateFolder() const;
// Returns true if FilePath describes something in the file-system,
// either a file, directory, or whatever, and that something exists.
bool FileOrDirectoryExists() const;
// Returns true if pathname describes a directory in the file-system
// that exists.
bool DirectoryExists() const;
// Returns true if FilePath ends with a path separator, which indicates that
// it is intended to represent a directory. Returns false otherwise.
// This does NOT check that a directory (or file) actually exists.
bool IsDirectory() const;
// Returns true if pathname describes a root directory. (Windows has one
// root directory per disk drive.)
bool IsRootDirectory() const;
// Returns true if pathname describes an absolute path.
bool IsAbsolutePath() const;
private:
// Replaces multiple consecutive separators with a single separator.
// For example, "bar///foo" becomes "bar/foo". Does not eliminate other
// redundancies that might be in a pathname involving "." or "..".
//
// A pathname with multiple consecutive separators may occur either through
// user error or as a result of some scripts or APIs that generate a pathname
// with a trailing separator. On other platforms the same API or script
// may NOT generate a pathname with a trailing "/". Then elsewhere that
// pathname may have another "/" and pathname components added to it,
// without checking for the separator already being there.
// The script language and operating system may allow paths like "foo//bar"
// but some of the functions in FilePath will not handle that correctly. In
// particular, RemoveTrailingPathSeparator() only removes one separator, and
// it is called in CreateDirectoriesRecursively() assuming that it will change
// a pathname from directory syntax (trailing separator) to filename syntax.
//
// On Windows this method also replaces the alternate path separator '/' with
// the primary path separator '\\', so that for example "bar\\/\\foo" becomes
// "bar\\foo".
void Normalize();
// Returns a pointer to the last occurence of a valid path separator in
// the FilePath. On Windows, for example, both '/' and '\' are valid path
// separators. Returns NULL if no path separator was found.
const char* FindLastPathSeparator() const;
std::string pathname_;
}; // class FilePath
} // namespace internal
} // namespace testing
GTEST_DISABLE_MSC_WARNINGS_POP_() // 4251
#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_FILEPATH_H_
File diff suppressed because it is too large. Load diff
-880
View File
@@ -1,880 +0,0 @@
// Copyright 2008 Google Inc.
// All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Type and function utilities for implementing parameterized tests.
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_H_
#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_H_
#include <ctype.h>
#include <cassert>
#include <iterator>
#include <memory>
#include <set>
#include <tuple>
#include <utility>
#include <vector>
#include "../gtest-printers.h"
#include "gtest-internal.h"
#include "gtest-port.h"
namespace testing {
// Input to a parameterized test name generator, describing a test parameter.
// Consists of the parameter value and the integer parameter index.
template <class ParamType>
struct TestParamInfo {
TestParamInfo(const ParamType& a_param, size_t an_index) :
param(a_param),
index(an_index) {}
ParamType param;
size_t index;
};
// A builtin parameterized test name generator which returns the result of
// testing::PrintToString.
struct PrintToStringParamName {
template <class ParamType>
std::string operator()(const TestParamInfo<ParamType>& info) const {
return PrintToString(info.param);
}
};
namespace internal {
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
// Utility Functions
// Outputs a message explaining invalid registration of different
// fixture class for the same test suite. This may happen when
// TEST_P macro is used to define two tests with the same name
// but in different namespaces.
GTEST_API_ void ReportInvalidTestSuiteType(const char* test_suite_name,
CodeLocation code_location);
template <typename> class ParamGeneratorInterface;
template <typename> class ParamGenerator;
// Interface for iterating over elements provided by an implementation
// of ParamGeneratorInterface<T>.
template <typename T>
class ParamIteratorInterface {
public:
virtual ~ParamIteratorInterface() {}
// A pointer to the base generator instance.
// Used only for the purposes of iterator comparison
// to make sure that two iterators belong to the same generator.
virtual const ParamGeneratorInterface<T>* BaseGenerator() const = 0;
// Advances iterator to point to the next element
// provided by the generator. The caller is responsible
// for not calling Advance() on an iterator equal to
// BaseGenerator()->End().
virtual void Advance() = 0;
// Clones the iterator object. Used for implementing copy semantics
// of ParamIterator<T>.
virtual ParamIteratorInterface* Clone() const = 0;
// Dereferences the current iterator and provides (read-only) access
// to the pointed value. It is the caller's responsibility not to call
// Current() on an iterator equal to BaseGenerator()->End().
// Used for implementing ParamGenerator<T>::operator*().
virtual const T* Current() const = 0;
// Determines whether the given iterator and other point to the same
// element in the sequence generated by the generator.
// Used for implementing ParamGenerator<T>::operator==().
virtual bool Equals(const ParamIteratorInterface& other) const = 0;
};
// Class iterating over elements provided by an implementation of
// ParamGeneratorInterface<T>. It wraps ParamIteratorInterface<T>
// and implements the const forward iterator concept.
template <typename T>
class ParamIterator {
public:
typedef T value_type;
typedef const T& reference;
typedef ptrdiff_t difference_type;
// ParamIterator assumes ownership of the impl_ pointer.
ParamIterator(const ParamIterator& other) : impl_(other.impl_->Clone()) {}
ParamIterator& operator=(const ParamIterator& other) {
if (this != &other)
impl_.reset(other.impl_->Clone());
return *this;
}
const T& operator*() const { return *impl_->Current(); }
const T* operator->() const { return impl_->Current(); }
// Prefix version of operator++.
ParamIterator& operator++() {
impl_->Advance();
return *this;
}
// Postfix version of operator++.
ParamIterator operator++(int /*unused*/) {
ParamIteratorInterface<T>* clone = impl_->Clone();
impl_->Advance();
return ParamIterator(clone);
}
bool operator==(const ParamIterator& other) const {
return impl_.get() == other.impl_.get() || impl_->Equals(*other.impl_);
}
bool operator!=(const ParamIterator& other) const {
return !(*this == other);
}
private:
friend class ParamGenerator<T>;
explicit ParamIterator(ParamIteratorInterface<T>* impl) : impl_(impl) {}
std::unique_ptr<ParamIteratorInterface<T> > impl_;
};
// ParamGeneratorInterface<T> is the binary interface to access generators
// defined in other translation units.
template <typename T>
class ParamGeneratorInterface {
public:
typedef T ParamType;
virtual ~ParamGeneratorInterface() {}
// Generator interface definition
virtual ParamIteratorInterface<T>* Begin() const = 0;
virtual ParamIteratorInterface<T>* End() const = 0;
};
// Wraps ParamGeneratorInterface<T> and provides general generator syntax
// compatible with the STL Container concept.
// This class implements copy initialization semantics and the contained
// ParamGeneratorInterface<T> instance is shared among all copies
// of the original object. This is possible because that instance is immutable.
template<typename T>
class ParamGenerator {
public:
typedef ParamIterator<T> iterator;
explicit ParamGenerator(ParamGeneratorInterface<T>* impl) : impl_(impl) {}
ParamGenerator(const ParamGenerator& other) : impl_(other.impl_) {}
ParamGenerator& operator=(const ParamGenerator& other) {
impl_ = other.impl_;
return *this;
}
iterator begin() const { return iterator(impl_->Begin()); }
iterator end() const { return iterator(impl_->End()); }
private:
std::shared_ptr<const ParamGeneratorInterface<T> > impl_;
};
// Generates values from a range of two comparable values. Can be used to
// generate sequences of user-defined types that implement operator+() and
// operator<().
// This class is used in the Range() function.
template <typename T, typename IncrementT>
class RangeGenerator : public ParamGeneratorInterface<T> {
public:
RangeGenerator(T begin, T end, IncrementT step)
: begin_(begin), end_(end),
step_(step), end_index_(CalculateEndIndex(begin, end, step)) {}
~RangeGenerator() override {}
ParamIteratorInterface<T>* Begin() const override {
return new Iterator(this, begin_, 0, step_);
}
ParamIteratorInterface<T>* End() const override {
return new Iterator(this, end_, end_index_, step_);
}
private:
class Iterator : public ParamIteratorInterface<T> {
public:
Iterator(const ParamGeneratorInterface<T>* base, T value, int index,
IncrementT step)
: base_(base), value_(value), index_(index), step_(step) {}
~Iterator() override {}
const ParamGeneratorInterface<T>* BaseGenerator() const override {
return base_;
}
void Advance() override {
value_ = static_cast<T>(value_ + step_);
index_++;
}
ParamIteratorInterface<T>* Clone() const override {
return new Iterator(*this);
}
const T* Current() const override { return &value_; }
bool Equals(const ParamIteratorInterface<T>& other) const override {
// Having the same base generator guarantees that the other
// iterator is of the same type and we can downcast.
GTEST_CHECK_(BaseGenerator() == other.BaseGenerator())
<< "The program attempted to compare iterators "
<< "from different generators." << std::endl;
const int other_index =
CheckedDowncastToActualType<const Iterator>(&other)->index_;
return index_ == other_index;
}
private:
Iterator(const Iterator& other)
: ParamIteratorInterface<T>(),
base_(other.base_), value_(other.value_), index_(other.index_),
step_(other.step_) {}
// No implementation - assignment is unsupported.
void operator=(const Iterator& other);
const ParamGeneratorInterface<T>* const base_;
T value_;
int index_;
const IncrementT step_;
}; // class RangeGenerator::Iterator
static int CalculateEndIndex(const T& begin,
const T& end,
const IncrementT& step) {
int end_index = 0;
for (T i = begin; i < end; i = static_cast<T>(i + step))
end_index++;
return end_index;
}
// No implementation - assignment is unsupported.
void operator=(const RangeGenerator& other);
const T begin_;
const T end_;
const IncrementT step_;
// The index for the end() iterator. All the elements in the generated
// sequence are indexed (0-based) to aid iterator comparison.
const int end_index_;
}; // class RangeGenerator
// Generates values from a pair of STL-style iterators. Used in the
// ValuesIn() function. The elements are copied from the source range
// since the source can be located on the stack, and the generator
// is likely to persist beyond that stack frame.
template <typename T>
class ValuesInIteratorRangeGenerator : public ParamGeneratorInterface<T> {
public:
template <typename ForwardIterator>
ValuesInIteratorRangeGenerator(ForwardIterator begin, ForwardIterator end)
: container_(begin, end) {}
~ValuesInIteratorRangeGenerator() override {}
ParamIteratorInterface<T>* Begin() const override {
return new Iterator(this, container_.begin());
}
ParamIteratorInterface<T>* End() const override {
return new Iterator(this, container_.end());
}
private:
typedef typename ::std::vector<T> ContainerType;
class Iterator : public ParamIteratorInterface<T> {
public:
Iterator(const ParamGeneratorInterface<T>* base,
typename ContainerType::const_iterator iterator)
: base_(base), iterator_(iterator) {}
~Iterator() override {}
const ParamGeneratorInterface<T>* BaseGenerator() const override {
return base_;
}
void Advance() override {
++iterator_;
value_.reset();
}
ParamIteratorInterface<T>* Clone() const override {
return new Iterator(*this);
}
// We need to use cached value referenced by iterator_ because *iterator_
// can return a temporary object (and of type other then T), so just
// having "return &*iterator_;" doesn't work.
// value_ is updated here and not in Advance() because Advance()
// can advance iterator_ beyond the end of the range, and we cannot
// detect that fact. The client code, on the other hand, is
// responsible for not calling Current() on an out-of-range iterator.
const T* Current() const override {
if (value_.get() == nullptr) value_.reset(new T(*iterator_));
return value_.get();
}
bool Equals(const ParamIteratorInterface<T>& other) const override {
// Having the same base generator guarantees that the other
// iterator is of the same type and we can downcast.
GTEST_CHECK_(BaseGenerator() == other.BaseGenerator())
<< "The program attempted to compare iterators "
<< "from different generators." << std::endl;
return iterator_ ==
CheckedDowncastToActualType<const Iterator>(&other)->iterator_;
}
private:
Iterator(const Iterator& other)
// The explicit constructor call suppresses a false warning
// emitted by gcc when supplied with the -Wextra option.
: ParamIteratorInterface<T>(),
base_(other.base_),
iterator_(other.iterator_) {}
const ParamGeneratorInterface<T>* const base_;
typename ContainerType::const_iterator iterator_;
// A cached value of *iterator_. We keep it here to allow access by
// pointer in the wrapping iterator's operator->().
// value_ needs to be mutable to be accessed in Current().
// Use of std::unique_ptr helps manage cached value's lifetime,
// which is bound by the lifespan of the iterator itself.
mutable std::unique_ptr<const T> value_;
}; // class ValuesInIteratorRangeGenerator::Iterator
// No implementation - assignment is unsupported.
void operator=(const ValuesInIteratorRangeGenerator& other);
const ContainerType container_;
}; // class ValuesInIteratorRangeGenerator
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// Default parameterized test name generator, returns a string containing the
// integer test parameter index.
template <class ParamType>
std::string DefaultParamName(const TestParamInfo<ParamType>& info) {
Message name_stream;
name_stream << info.index;
return name_stream.GetString();
}
template <typename T = int>
void TestNotEmpty() {
static_assert(sizeof(T) == 0, "Empty arguments are not allowed.");
}
template <typename T = int>
void TestNotEmpty(const T&) {}
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// Stores a parameter value and later creates tests parameterized with that
// value.
template <class TestClass>
class ParameterizedTestFactory : public TestFactoryBase {
public:
typedef typename TestClass::ParamType ParamType;
explicit ParameterizedTestFactory(ParamType parameter) :
parameter_(parameter) {}
Test* CreateTest() override {
TestClass::SetParam(&parameter_);
return new TestClass();
}
private:
const ParamType parameter_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(ParameterizedTestFactory);
};
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// TestMetaFactoryBase is a base class for meta-factories that create
// test factories for passing into MakeAndRegisterTestInfo function.
template <class ParamType>
class TestMetaFactoryBase {
public:
virtual ~TestMetaFactoryBase() {}
virtual TestFactoryBase* CreateTestFactory(ParamType parameter) = 0;
};
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// TestMetaFactory creates test factories for passing into
// MakeAndRegisterTestInfo function. Since MakeAndRegisterTestInfo receives
// ownership of test factory pointer, same factory object cannot be passed
// into that method twice. But ParameterizedTestSuiteInfo is going to call
// it for each Test/Parameter value combination. Thus it needs meta factory
// creator class.
template <class TestSuite>
class TestMetaFactory
: public TestMetaFactoryBase<typename TestSuite::ParamType> {
public:
using ParamType = typename TestSuite::ParamType;
TestMetaFactory() {}
TestFactoryBase* CreateTestFactory(ParamType parameter) override {
return new ParameterizedTestFactory<TestSuite>(parameter);
}
private:
GTEST_DISALLOW_COPY_AND_ASSIGN_(TestMetaFactory);
};
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// ParameterizedTestSuiteInfoBase is a generic interface
// to ParameterizedTestSuiteInfo classes. ParameterizedTestSuiteInfoBase
// accumulates test information provided by TEST_P macro invocations
// and generators provided by INSTANTIATE_TEST_SUITE_P macro invocations
// and uses that information to register all resulting test instances
// in RegisterTests method. The ParameterizeTestSuiteRegistry class holds
// a collection of pointers to the ParameterizedTestSuiteInfo objects
// and calls RegisterTests() on each of them when asked.
class ParameterizedTestSuiteInfoBase {
public:
virtual ~ParameterizedTestSuiteInfoBase() {}
// Base part of test suite name for display purposes.
virtual const std::string& GetTestSuiteName() const = 0;
// Test case id to verify identity.
virtual TypeId GetTestSuiteTypeId() const = 0;
// UnitTest class invokes this method to register tests in this
// test suite right before running them in RUN_ALL_TESTS macro.
// This method should not be called more than once on any single
// instance of a ParameterizedTestSuiteInfoBase derived class.
virtual void RegisterTests() = 0;
protected:
ParameterizedTestSuiteInfoBase() {}
private:
GTEST_DISALLOW_COPY_AND_ASSIGN_(ParameterizedTestSuiteInfoBase);
};
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// ParameterizedTestSuiteInfo accumulates tests obtained from TEST_P
// macro invocations for a particular test suite and generators
// obtained from INSTANTIATE_TEST_SUITE_P macro invocations for that
// test suite. It registers tests with all values generated by all
// generators when asked.
template <class TestSuite>
class ParameterizedTestSuiteInfo : public ParameterizedTestSuiteInfoBase {
public:
// ParamType and GeneratorCreationFunc are private types but are required
// for declarations of public methods AddTestPattern() and
// AddTestSuiteInstantiation().
using ParamType = typename TestSuite::ParamType;
// A function that returns an instance of appropriate generator type.
typedef ParamGenerator<ParamType>(GeneratorCreationFunc)();
using ParamNameGeneratorFunc = std::string(const TestParamInfo<ParamType>&);
explicit ParameterizedTestSuiteInfo(const char* name,
CodeLocation code_location)
: test_suite_name_(name), code_location_(code_location) {}
// Test case base name for display purposes.
const std::string& GetTestSuiteName() const override {
return test_suite_name_;
}
// Test case id to verify identity.
TypeId GetTestSuiteTypeId() const override { return GetTypeId<TestSuite>(); }
// TEST_P macro uses AddTestPattern() to record information
// about a single test in a LocalTestInfo structure.
// test_suite_name is the base name of the test suite (without invocation
// prefix). test_base_name is the name of an individual test without
// parameter index. For the test SequenceA/FooTest.DoBar/1 FooTest is
// test suite base name and DoBar is test base name.
void AddTestPattern(const char* test_suite_name, const char* test_base_name,
TestMetaFactoryBase<ParamType>* meta_factory) {
tests_.push_back(std::shared_ptr<TestInfo>(
new TestInfo(test_suite_name, test_base_name, meta_factory)));
}
// INSTANTIATE_TEST_SUITE_P macro uses AddGenerator() to record information
// about a generator.
int AddTestSuiteInstantiation(const std::string& instantiation_name,
GeneratorCreationFunc* func,
ParamNameGeneratorFunc* name_func,
const char* file, int line) {
instantiations_.push_back(
InstantiationInfo(instantiation_name, func, name_func, file, line));
return 0; // Return value used only to run this method in namespace scope.
}
// UnitTest class invokes this method to register tests in this test suite
// test suites right before running tests in RUN_ALL_TESTS macro.
// This method should not be called more than once on any single
// instance of a ParameterizedTestSuiteInfoBase derived class.
// UnitTest has a guard to prevent from calling this method more than once.
void RegisterTests() override {
for (typename TestInfoContainer::iterator test_it = tests_.begin();
test_it != tests_.end(); ++test_it) {
std::shared_ptr<TestInfo> test_info = *test_it;
for (typename InstantiationContainer::iterator gen_it =
instantiations_.begin(); gen_it != instantiations_.end();
++gen_it) {
const std::string& instantiation_name = gen_it->name;
ParamGenerator<ParamType> generator((*gen_it->generator)());
ParamNameGeneratorFunc* name_func = gen_it->name_func;
const char* file = gen_it->file;
int line = gen_it->line;
std::string test_suite_name;
if ( !instantiation_name.empty() )
test_suite_name = instantiation_name + "/";
test_suite_name += test_info->test_suite_base_name;
size_t i = 0;
std::set<std::string> test_param_names;
for (typename ParamGenerator<ParamType>::iterator param_it =
generator.begin();
param_it != generator.end(); ++param_it, ++i) {
Message test_name_stream;
std::string param_name = name_func(
TestParamInfo<ParamType>(*param_it, i));
GTEST_CHECK_(IsValidParamName(param_name))
<< "Parameterized test name '" << param_name
<< "' is invalid, in " << file
<< " line " << line << std::endl;
GTEST_CHECK_(test_param_names.count(param_name) == 0)
<< "Duplicate parameterized test name '" << param_name
<< "', in " << file << " line " << line << std::endl;
test_param_names.insert(param_name);
test_name_stream << test_info->test_base_name << "/" << param_name;
MakeAndRegisterTestInfo(
test_suite_name.c_str(), test_name_stream.GetString().c_str(),
nullptr, // No type parameter.
PrintToString(*param_it).c_str(), code_location_,
GetTestSuiteTypeId(),
SuiteApiResolver<TestSuite>::GetSetUpCaseOrSuite(file, line),
SuiteApiResolver<TestSuite>::GetTearDownCaseOrSuite(file, line),
test_info->test_meta_factory->CreateTestFactory(*param_it));
} // for param_it
} // for gen_it
} // for test_it
} // RegisterTests
private:
// LocalTestInfo structure keeps information about a single test registered
// with TEST_P macro.
struct TestInfo {
TestInfo(const char* a_test_suite_base_name, const char* a_test_base_name,
TestMetaFactoryBase<ParamType>* a_test_meta_factory)
: test_suite_base_name(a_test_suite_base_name),
test_base_name(a_test_base_name),
test_meta_factory(a_test_meta_factory) {}
const std::string test_suite_base_name;
const std::string test_base_name;
const std::unique_ptr<TestMetaFactoryBase<ParamType> > test_meta_factory;
};
using TestInfoContainer = ::std::vector<std::shared_ptr<TestInfo> >;
// Records data received from INSTANTIATE_TEST_SUITE_P macros:
// <Instantiation name, Sequence generator creation function,
// Name generator function, Source file, Source line>
struct InstantiationInfo {
InstantiationInfo(const std::string &name_in,
GeneratorCreationFunc* generator_in,
ParamNameGeneratorFunc* name_func_in,
const char* file_in,
int line_in)
: name(name_in),
generator(generator_in),
name_func(name_func_in),
file(file_in),
line(line_in) {}
std::string name;
GeneratorCreationFunc* generator;
ParamNameGeneratorFunc* name_func;
const char* file;
int line;
};
typedef ::std::vector<InstantiationInfo> InstantiationContainer;
static bool IsValidParamName(const std::string& name) {
// Check for empty string
if (name.empty())
return false;
// Check for invalid characters
for (std::string::size_type index = 0; index < name.size(); ++index) {
if (!isalnum(name[index]) && name[index] != '_')
return false;
}
return true;
}
const std::string test_suite_name_;
CodeLocation code_location_;
TestInfoContainer tests_;
InstantiationContainer instantiations_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(ParameterizedTestSuiteInfo);
}; // class ParameterizedTestSuiteInfo
// Legacy API is deprecated but still available
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_
template <class TestCase>
using ParameterizedTestCaseInfo = ParameterizedTestSuiteInfo<TestCase>;
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
// INTERNAL IMPLEMENTATION - DO NOT USE IN USER CODE.
//
// ParameterizedTestSuiteRegistry contains a map of
// ParameterizedTestSuiteInfoBase classes accessed by test suite names. TEST_P
// and INSTANTIATE_TEST_SUITE_P macros use it to locate their corresponding
// ParameterizedTestSuiteInfo descriptors.
class ParameterizedTestSuiteRegistry {
public:
ParameterizedTestSuiteRegistry() {}
~ParameterizedTestSuiteRegistry() {
for (auto& test_suite_info : test_suite_infos_) {
delete test_suite_info;
}
}
// Looks up or creates and returns a structure containing information about
// tests and instantiations of a particular test suite.
template <class TestSuite>
ParameterizedTestSuiteInfo<TestSuite>* GetTestSuitePatternHolder(
const char* test_suite_name, CodeLocation code_location) {
ParameterizedTestSuiteInfo<TestSuite>* typed_test_info = nullptr;
for (auto& test_suite_info : test_suite_infos_) {
if (test_suite_info->GetTestSuiteName() == test_suite_name) {
if (test_suite_info->GetTestSuiteTypeId() != GetTypeId<TestSuite>()) {
// Complain about incorrect usage of Google Test facilities
// and terminate the program since we cannot guaranty correct
// test suite setup and tear-down in this case.
ReportInvalidTestSuiteType(test_suite_name, code_location);
posix::Abort();
} else {
// At this point we are sure that the object we found is of the same
// type we are looking for, so we downcast it to that type
// without further checks.
typed_test_info = CheckedDowncastToActualType<
ParameterizedTestSuiteInfo<TestSuite> >(test_suite_info);
}
break;
}
}
if (typed_test_info == nullptr) {
typed_test_info = new ParameterizedTestSuiteInfo<TestSuite>(
test_suite_name, code_location);
test_suite_infos_.push_back(typed_test_info);
}
return typed_test_info;
}
void RegisterTests() {
for (auto& test_suite_info : test_suite_infos_) {
test_suite_info->RegisterTests();
}
}
// Legacy API is deprecated but still available
#ifndef GTEST_REMOVE_LEGACY_TEST_CASEAPI_
template <class TestCase>
ParameterizedTestCaseInfo<TestCase>* GetTestCasePatternHolder(
const char* test_case_name, CodeLocation code_location) {
return GetTestSuitePatternHolder<TestCase>(test_case_name, code_location);
}
#endif // GTEST_REMOVE_LEGACY_TEST_CASEAPI_
private:
using TestSuiteInfoContainer = ::std::vector<ParameterizedTestSuiteInfoBase*>;
TestSuiteInfoContainer test_suite_infos_;
GTEST_DISALLOW_COPY_AND_ASSIGN_(ParameterizedTestSuiteRegistry);
};
} // namespace internal
// Forward declarations of ValuesIn(), which is implemented in
// include/gtest/gtest-param-test.h.
template <class Container>
internal::ParamGenerator<typename Container::value_type> ValuesIn(
const Container& container);
namespace internal {
// Used in the Values() function to provide polymorphic capabilities.
template <typename... Ts>
class ValueArray {
public:
ValueArray(Ts... v) : v_{std::move(v)...} {}
template <typename T>
operator ParamGenerator<T>() const { // NOLINT
return ValuesIn(MakeVector<T>(MakeIndexSequence<sizeof...(Ts)>()));
}
private:
template <typename T, size_t... I>
std::vector<T> MakeVector(IndexSequence<I...>) const {
return std::vector<T>{static_cast<T>(v_.template Get<I>())...};
}
FlatTuple<Ts...> v_;
};
template <typename... T>
class CartesianProductGenerator
: public ParamGeneratorInterface<::std::tuple<T...>> {
public:
typedef ::std::tuple<T...> ParamType;
CartesianProductGenerator(const std::tuple<ParamGenerator<T>...>& g)
: generators_(g) {}
~CartesianProductGenerator() override {}
ParamIteratorInterface<ParamType>* Begin() const override {
return new Iterator(this, generators_, false);
}
ParamIteratorInterface<ParamType>* End() const override {
return new Iterator(this, generators_, true);
}
private:
template <class I>
class IteratorImpl;
template <size_t... I>
class IteratorImpl<IndexSequence<I...>>
: public ParamIteratorInterface<ParamType> {
public:
IteratorImpl(const ParamGeneratorInterface<ParamType>* base,
const std::tuple<ParamGenerator<T>...>& generators, bool is_end)
: base_(base),
begin_(std::get<I>(generators).begin()...),
end_(std::get<I>(generators).end()...),
current_(is_end ? end_ : begin_) {
ComputeCurrentValue();
}
~IteratorImpl() override {}
const ParamGeneratorInterface<ParamType>* BaseGenerator() const override {
return base_;
}
// Advance should not be called on beyond-of-range iterators
// so no component iterators must be beyond end of range, either.
void Advance() override {
assert(!AtEnd());
// Advance the last iterator.
++std::get<sizeof...(T) - 1>(current_);
// if that reaches end, propagate that up.
AdvanceIfEnd<sizeof...(T) - 1>();
ComputeCurrentValue();
}
ParamIteratorInterface<ParamType>* Clone() const override {
return new IteratorImpl(*this);
}
const ParamType* Current() const override { return current_value_.get(); }
bool Equals(const ParamIteratorInterface<ParamType>& other) const override {
// Having the same base generator guarantees that the other
// iterator is of the same type and we can downcast.
GTEST_CHECK_(BaseGenerator() == other.BaseGenerator())
<< "The program attempted to compare iterators "
<< "from different generators." << std::endl;
const IteratorImpl* typed_other =
CheckedDowncastToActualType<const IteratorImpl>(&other);
// We must report iterators equal if they both point beyond their
// respective ranges. That can happen in a variety of fashions,
// so we have to consult AtEnd().
if (AtEnd() && typed_other->AtEnd()) return true;
bool same = true;
bool dummy[] = {
(same = same && std::get<I>(current_) ==
std::get<I>(typed_other->current_))...};
(void)dummy;
return same;
}
private:
template <size_t ThisI>
void AdvanceIfEnd() {
if (std::get<ThisI>(current_) != std::get<ThisI>(end_)) return;
bool last = ThisI == 0;
if (last) {
// We are done. Nothing else to propagate.
return;
}
constexpr size_t NextI = ThisI - (ThisI != 0);
std::get<ThisI>(current_) = std::get<ThisI>(begin_);
++std::get<NextI>(current_);
AdvanceIfEnd<NextI>();
}
void ComputeCurrentValue() {
if (!AtEnd())
current_value_ = std::make_shared<ParamType>(*std::get<I>(current_)...);
}
bool AtEnd() const {
bool at_end = false;
bool dummy[] = {
(at_end = at_end || std::get<I>(current_) == std::get<I>(end_))...};
(void)dummy;
return at_end;
}
const ParamGeneratorInterface<ParamType>* const base_;
std::tuple<typename ParamGenerator<T>::iterator...> begin_;
std::tuple<typename ParamGenerator<T>::iterator...> end_;
std::tuple<typename ParamGenerator<T>::iterator...> current_;
std::shared_ptr<ParamType> current_value_;
};
using Iterator = IteratorImpl<typename MakeIndexSequence<sizeof...(T)>::type>;
std::tuple<ParamGenerator<T>...> generators_;
};
template <class... Gen>
class CartesianProductHolder {
public:
CartesianProductHolder(const Gen&... g) : generators_(g...) {}
template <typename... T>
operator ParamGenerator<::std::tuple<T...>>() const {
return ParamGenerator<::std::tuple<T...>>(
new CartesianProductGenerator<T...>(generators_));
}
private:
std::tuple<Gen...> generators_;
};
} // namespace internal
} // namespace testing
#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PARAM_UTIL_H_
-111
View File
@@ -1,111 +0,0 @@
// Copyright 2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The Google C++ Testing and Mocking Framework (Google Test)
//
// This header file defines the GTEST_OS_* macro.
// It is separate from gtest-port.h so that custom/gtest-port.h can include it.
#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PORT_ARCH_H_
#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PORT_ARCH_H_
// Determines the platform on which Google Test is compiled.
#ifdef __CYGWIN__
# define GTEST_OS_CYGWIN 1
# elif defined(__MINGW__) || defined(__MINGW32__) || defined(__MINGW64__)
# define GTEST_OS_WINDOWS_MINGW 1
# define GTEST_OS_WINDOWS 1
#elif defined _WIN32
# define GTEST_OS_WINDOWS 1
# ifdef _WIN32_WCE
# define GTEST_OS_WINDOWS_MOBILE 1
# elif defined(WINAPI_FAMILY)
# include <winapifamily.h>
# if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
# define GTEST_OS_WINDOWS_DESKTOP 1
# elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_PHONE_APP)
# define GTEST_OS_WINDOWS_PHONE 1
# elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
# define GTEST_OS_WINDOWS_RT 1
# elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_TV_TITLE)
# define GTEST_OS_WINDOWS_PHONE 1
# define GTEST_OS_WINDOWS_TV_TITLE 1
# else
// WINAPI_FAMILY defined but no known partition matched.
// Default to desktop.
# define GTEST_OS_WINDOWS_DESKTOP 1
# endif
# else
# define GTEST_OS_WINDOWS_DESKTOP 1
# endif // _WIN32_WCE
#elif defined __OS2__
# define GTEST_OS_OS2 1
#elif defined __APPLE__
# define GTEST_OS_MAC 1
# if TARGET_OS_IPHONE
# define GTEST_OS_IOS 1
# endif
#elif defined __DragonFly__
# define GTEST_OS_DRAGONFLY 1
#elif defined __FreeBSD__
# define GTEST_OS_FREEBSD 1
#elif defined __Fuchsia__
# define GTEST_OS_FUCHSIA 1
#elif defined(__GLIBC__) && defined(__FreeBSD_kernel__)
# define GTEST_OS_GNU_KFREEBSD 1
#elif defined __linux__
# define GTEST_OS_LINUX 1
# if defined __ANDROID__
# define GTEST_OS_LINUX_ANDROID 1
# endif
#elif defined __MVS__
# define GTEST_OS_ZOS 1
#elif defined(__sun) && defined(__SVR4)
# define GTEST_OS_SOLARIS 1
#elif defined(_AIX)
# define GTEST_OS_AIX 1
#elif defined(__hpux)
# define GTEST_OS_HPUX 1
#elif defined __native_client__
# define GTEST_OS_NACL 1
#elif defined __NetBSD__
# define GTEST_OS_NETBSD 1
#elif defined __OpenBSD__
# define GTEST_OS_OPENBSD 1
#elif defined __QNX__
# define GTEST_OS_QNX 1
#elif defined(__HAIKU__)
#define GTEST_OS_HAIKU 1
#elif defined ESP8266
#define GTEST_OS_ESP8266 1
#elif defined ESP32
#define GTEST_OS_ESP32 1
#endif // __CYGWIN__
#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_PORT_ARCH_H_
File diff suppressed because it is too large. Load diff
-171
View File
@@ -1,171 +0,0 @@
// Copyright 2005, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The Google C++ Testing and Mocking Framework (Google Test)
//
// This header file declares the String class and functions used internally by
// Google Test. They are subject to change without notice. They should not used
// by code external to Google Test.
//
// This header file is #included by gtest-internal.h.
// It should not be #included by other files.
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_STRING_H_
#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_STRING_H_
#ifdef __BORLANDC__
// string.h is not guaranteed to provide strcpy on C++ Builder.
# include <mem.h>
#endif
#include <string.h>
#include <string>
#include "gtest-port.h"
namespace testing {
namespace internal {
// String - an abstract class holding static string utilities.
class GTEST_API_ String {
public:
// Static utility methods
// Clones a 0-terminated C string, allocating memory using new. The
// caller is responsible for deleting the return value using
// delete[]. Returns the cloned string, or NULL if the input is
// NULL.
//
// This is different from strdup() in string.h, which allocates
// memory using malloc().
static const char* CloneCString(const char* c_str);
#if GTEST_OS_WINDOWS_MOBILE
// Windows CE does not have the 'ANSI' versions of Win32 APIs. To be
// able to pass strings to Win32 APIs on CE we need to convert them
// to 'Unicode', UTF-16.
// Creates a UTF-16 wide string from the given ANSI string, allocating
// memory using new. The caller is responsible for deleting the return
// value using delete[]. Returns the wide string, or NULL if the
// input is NULL.
//
// The wide string is created using the ANSI codepage (CP_ACP) to
// match the behaviour of the ANSI versions of Win32 calls and the
// C runtime.
static LPCWSTR AnsiToUtf16(const char* c_str);
// Creates an ANSI string from the given wide string, allocating
// memory using new. The caller is responsible for deleting the return
// value using delete[]. Returns the ANSI string, or NULL if the
// input is NULL.
//
// The returned string is created using the ANSI codepage (CP_ACP) to
// match the behaviour of the ANSI versions of Win32 calls and the
// C runtime.
static const char* Utf16ToAnsi(LPCWSTR utf16_str);
#endif
// Compares two C strings. Returns true if and only if they have the same
// content.
//
// Unlike strcmp(), this function can handle NULL argument(s). A
// NULL C string is considered different to any non-NULL C string,
// including the empty string.
static bool CStringEquals(const char* lhs, const char* rhs);
// Converts a wide C string to a String using the UTF-8 encoding.
// NULL will be converted to "(null)". If an error occurred during
// the conversion, "(failed to convert from wide string)" is
// returned.
static std::string ShowWideCString(const wchar_t* wide_c_str);
// Compares two wide C strings. Returns true if and only if they have the
// same content.
//
// Unlike wcscmp(), this function can handle NULL argument(s). A
// NULL C string is considered different to any non-NULL C string,
// including the empty string.
static bool WideCStringEquals(const wchar_t* lhs, const wchar_t* rhs);
// Compares two C strings, ignoring case. Returns true if and only if
// they have the same content.
//
// Unlike strcasecmp(), this function can handle NULL argument(s).
// A NULL C string is considered different to any non-NULL C string,
// including the empty string.
static bool CaseInsensitiveCStringEquals(const char* lhs,
const char* rhs);
// Compares two wide C strings, ignoring case. Returns true if and only if
// they have the same content.
//
// Unlike wcscasecmp(), this function can handle NULL argument(s).
// A NULL C string is considered different to any non-NULL wide C string,
// including the empty string.
// NB: The implementations on different platforms slightly differ.
// On windows, this method uses _wcsicmp which compares according to LC_CTYPE
// environment variable. On GNU platform this method uses wcscasecmp
// which compares according to LC_CTYPE category of the current locale.
// On MacOS X, it uses towlower, which also uses LC_CTYPE category of the
// current locale.
static bool CaseInsensitiveWideCStringEquals(const wchar_t* lhs,
const wchar_t* rhs);
// Returns true if and only if the given string ends with the given suffix,
// ignoring case. Any string is considered to end with an empty suffix.
static bool EndsWithCaseInsensitive(
const std::string& str, const std::string& suffix);
// Formats an int value as "%02d".
static std::string FormatIntWidth2(int value); // "%02d" for width == 2
// Formats an int value as "%X".
static std::string FormatHexInt(int value);
// Formats an int value as "%X".
static std::string FormatHexUInt32(UInt32 value);
// Formats a byte as "%02X".
static std::string FormatByte(unsigned char value);
private:
String(); // Not meant to be instantiated.
}; // class String
// Gets the content of the stringstream's buffer as an std::string. Each '\0'
// character in the buffer is replaced with "\\0".
GTEST_API_ std::string StringStreamToString(::std::stringstream* stream);
} // namespace internal
} // namespace testing
#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_STRING_H_
-183
View File
@@ -1,183 +0,0 @@
// Copyright 2008 Google Inc.
// All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Type utilities needed for implementing typed and type-parameterized
// tests.
// GOOGLETEST_CM0001 DO NOT DELETE
#ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_TYPE_UTIL_H_
#define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_TYPE_UTIL_H_
#include "gtest-port.h"
// #ifdef __GNUC__ is too general here. It is possible to use gcc without using
// libstdc++ (which is where cxxabi.h comes from).
# if GTEST_HAS_CXXABI_H_
# include <cxxabi.h>
# elif defined(__HP_aCC)
# include <acxx_demangle.h>
# endif // GTEST_HASH_CXXABI_H_
namespace testing {
namespace internal {
// Canonicalizes a given name with respect to the Standard C++ Library.
// This handles removing the inline namespace within `std` that is
// used by various standard libraries (e.g., `std::__1`). Names outside
// of namespace std are returned unmodified.
inline std::string CanonicalizeForStdLibVersioning(std::string s) {
static const char prefix[] = "std::__";
if (s.compare(0, strlen(prefix), prefix) == 0) {
std::string::size_type end = s.find("::", strlen(prefix));
if (end != s.npos) {
// Erase everything between the initial `std` and the second `::`.
s.erase(strlen("std"), end - strlen("std"));
}
}
return s;
}
// GetTypeName<T>() returns a human-readable name of type T.
// NB: This function is also used in Google Mock, so don't move it inside of
// the typed-test-only section below.
template <typename T>
std::string GetTypeName() {
# if GTEST_HAS_RTTI
const char* const name = typeid(T).name();
# if GTEST_HAS_CXXABI_H_ || defined(__HP_aCC)
int status = 0;
// gcc's implementation of typeid(T).name() mangles the type name,
// so we have to demangle it.
# if GTEST_HAS_CXXABI_H_
using abi::__cxa_demangle;
# endif // GTEST_HAS_CXXABI_H_
char* const readable_name = __cxa_demangle(name, nullptr, nullptr, &status);
const std::string name_str(status == 0 ? readable_name : name);
free(readable_name);
return CanonicalizeForStdLibVersioning(name_str);
# else
return name;
# endif // GTEST_HAS_CXXABI_H_ || __HP_aCC
# else
return "<type>";
# endif // GTEST_HAS_RTTI
}
#if GTEST_HAS_TYPED_TEST || GTEST_HAS_TYPED_TEST_P
// A unique type indicating an empty node
struct None {};
# define GTEST_TEMPLATE_ template <typename T> class
// The template "selector" struct TemplateSel<Tmpl> is used to
// represent Tmpl, which must be a class template with one type
// parameter, as a type. TemplateSel<Tmpl>::Bind<T>::type is defined
// as the type Tmpl<T>. This allows us to actually instantiate the
// template "selected" by TemplateSel<Tmpl>.
//
// This trick is necessary for simulating typedef for class templates,
// which C++ doesn't support directly.
template <GTEST_TEMPLATE_ Tmpl>
struct TemplateSel {
template <typename T>
struct Bind {
typedef Tmpl<T> type;
};
};
# define GTEST_BIND_(TmplSel, T) \
TmplSel::template Bind<T>::type
template <GTEST_TEMPLATE_ Head_, GTEST_TEMPLATE_... Tail_>
struct Templates {
using Head = TemplateSel<Head_>;
using Tail = Templates<Tail_...>;
};
template <GTEST_TEMPLATE_ Head_>
struct Templates<Head_> {
using Head = TemplateSel<Head_>;
using Tail = None;
};
// Tuple-like type lists
template <typename Head_, typename... Tail_>
struct Types {
using Head = Head_;
using Tail = Types<Tail_...>;
};
template <typename Head_>
struct Types<Head_> {
using Head = Head_;
using Tail = None;
};
// Helper metafunctions to tell apart a single type from types
// generated by ::testing::Types
template <typename... Ts>
struct ProxyTypeList {
using type = Types<Ts...>;
};
template <typename>
struct is_proxy_type_list : std::false_type {};
template <typename... Ts>
struct is_proxy_type_list<ProxyTypeList<Ts...>> : std::true_type {};
// Generator which conditionally creates type lists.
// It recognizes if a requested type list should be created
// and prevents creating a new type list nested within another one.
template <typename T>
struct GenerateTypeList {
private:
using proxy = typename std::conditional<is_proxy_type_list<T>::value, T,
ProxyTypeList<T>>::type;
public:
using type = typename proxy::type;
};
#endif // GTEST_HAS_TYPED_TEST || GTEST_HAS_TYPED_TEST_P
} // namespace internal
template <typename... Ts>
using Types = internal::ProxyTypeList<Ts...>;
} // namespace testing
#endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_TYPE_UTIL_H_
-46
View File
@@ -1,46 +0,0 @@
// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Google C++ Testing and Mocking Framework (Google Test)
//
// Sometimes it's desirable to build Google Test by compiling a single file.
// This file serves this purpose.
// This line ensures that gtest.h can be compiled on its own, even
// when it's fused.
#include "gtest/gtest.h"
#include "gtest.cc"
#include "gtest-death-test.cc"
#include "gtest-filepath.cc"
#include "gtest-matchers.cc"
#include "gtest-port.cc"
#include "gtest-printers.cc"
#include "gtest-test-part.cc"
#include "gtest-typed-test.cc"
File diff suppressed because it is too large. Load diff
-383
View File
@@ -1,383 +0,0 @@
// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "gtest/internal/gtest-filepath.h"
#include <stdlib.h>
#include "gtest/gtest-message.h"
#include "gtest/internal/gtest-port.h"
#if GTEST_OS_WINDOWS_MOBILE
# include <windows.h>
#elif GTEST_OS_WINDOWS
# include <direct.h>
# include <io.h>
#else
# include <limits.h>
# include <climits> // Some Linux distributions define PATH_MAX here.
#endif // GTEST_OS_WINDOWS_MOBILE
#include "gtest/internal/gtest-string.h"
#if GTEST_OS_WINDOWS
# define GTEST_PATH_MAX_ _MAX_PATH
#elif defined(PATH_MAX)
# define GTEST_PATH_MAX_ PATH_MAX
#elif defined(_XOPEN_PATH_MAX)
# define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
#else
# define GTEST_PATH_MAX_ _POSIX_PATH_MAX
#endif // GTEST_OS_WINDOWS
namespace testing {
namespace internal {
#if GTEST_OS_WINDOWS
// On Windows, '\\' is the standard path separator, but many tools and the
// Windows API also accept '/' as an alternate path separator. Unless otherwise
// noted, a file path can contain either kind of path separators, or a mixture
// of them.
const char kPathSeparator = '\\';
const char kAlternatePathSeparator = '/';
const char kAlternatePathSeparatorString[] = "/";
# if GTEST_OS_WINDOWS_MOBILE
// Windows CE doesn't have a current directory. You should not use
// the current directory in tests on Windows CE, but this at least
// provides a reasonable fallback.
const char kCurrentDirectoryString[] = "\\";
// Windows CE doesn't define INVALID_FILE_ATTRIBUTES
const DWORD kInvalidFileAttributes = 0xffffffff;
# else
const char kCurrentDirectoryString[] = ".\\";
# endif // GTEST_OS_WINDOWS_MOBILE
#else
const char kPathSeparator = '/';
const char kCurrentDirectoryString[] = "./";
#endif // GTEST_OS_WINDOWS
// Returns whether the given character is a valid path separator.
static bool IsPathSeparator(char c) {
#if GTEST_HAS_ALT_PATH_SEP_
return (c == kPathSeparator) || (c == kAlternatePathSeparator);
#else
return c == kPathSeparator;
#endif
}
// Returns the current working directory, or "" if unsuccessful.
FilePath FilePath::GetCurrentDir() {
#if GTEST_OS_WINDOWS_MOBILE || GTEST_OS_WINDOWS_PHONE || \
GTEST_OS_WINDOWS_RT || GTEST_OS_ESP8266 || GTEST_OS_ESP32
// These platforms do not have a current directory, so we just return
// something reasonable.
return FilePath(kCurrentDirectoryString);
#elif GTEST_OS_WINDOWS
char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
return FilePath(_getcwd(cwd, sizeof(cwd)) == nullptr ? "" : cwd);
#else
char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
char* result = getcwd(cwd, sizeof(cwd));
# if GTEST_OS_NACL
// getcwd will likely fail in NaCl due to the sandbox, so return something
// reasonable. The user may have provided a shim implementation for getcwd,
// however, so fallback only when failure is detected.
return FilePath(result == nullptr ? kCurrentDirectoryString : cwd);
# endif // GTEST_OS_NACL
return FilePath(result == nullptr ? "" : cwd);
#endif // GTEST_OS_WINDOWS_MOBILE
}
// Returns a copy of the FilePath with the case-insensitive extension removed.
// Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
// FilePath("dir/file"). If a case-insensitive extension is not
// found, returns a copy of the original FilePath.
FilePath FilePath::RemoveExtension(const char* extension) const {
const std::string dot_extension = std::string(".") + extension;
if (String::EndsWithCaseInsensitive(pathname_, dot_extension)) {
return FilePath(pathname_.substr(
0, pathname_.length() - dot_extension.length()));
}
return *this;
}
// Returns a pointer to the last occurrence of a valid path separator in
// the FilePath. On Windows, for example, both '/' and '\' are valid path
// separators. Returns NULL if no path separator was found.
const char* FilePath::FindLastPathSeparator() const {
const char* const last_sep = strrchr(c_str(), kPathSeparator);
#if GTEST_HAS_ALT_PATH_SEP_
const char* const last_alt_sep = strrchr(c_str(), kAlternatePathSeparator);
// Comparing two pointers of which only one is NULL is undefined.
if (last_alt_sep != nullptr &&
(last_sep == nullptr || last_alt_sep > last_sep)) {
return last_alt_sep;
}
#endif
return last_sep;
}
// Returns a copy of the FilePath with the directory part removed.
// Example: FilePath("path/to/file").RemoveDirectoryName() returns
// FilePath("file"). If there is no directory part ("just_a_file"), it returns
// the FilePath unmodified. If there is no file part ("just_a_dir/") it
// returns an empty FilePath ("").
// On Windows platform, '\' is the path separator, otherwise it is '/'.
FilePath FilePath::RemoveDirectoryName() const {
const char* const last_sep = FindLastPathSeparator();
return last_sep ? FilePath(last_sep + 1) : *this;
}
// RemoveFileName returns the directory path with the filename removed.
// Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
// If the FilePath is "a_file" or "/a_file", RemoveFileName returns
// FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
// not have a file, like "just/a/dir/", it returns the FilePath unmodified.
// On Windows platform, '\' is the path separator, otherwise it is '/'.
FilePath FilePath::RemoveFileName() const {
const char* const last_sep = FindLastPathSeparator();
std::string dir;
if (last_sep) {
dir = std::string(c_str(), static_cast<size_t>(last_sep + 1 - c_str()));
} else {
dir = kCurrentDirectoryString;
}
return FilePath(dir);
}
// Helper functions for naming files in a directory for xml output.
// Given directory = "dir", base_name = "test", number = 0,
// extension = "xml", returns "dir/test.xml". If number is greater
// than zero (e.g., 12), returns "dir/test_12.xml".
// On Windows platform, uses \ as the separator rather than /.
FilePath FilePath::MakeFileName(const FilePath& directory,
const FilePath& base_name,
int number,
const char* extension) {
std::string file;
if (number == 0) {
file = base_name.string() + "." + extension;
} else {
file = base_name.string() + "_" + StreamableToString(number)
+ "." + extension;
}
return ConcatPaths(directory, FilePath(file));
}
// Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml".
// On Windows, uses \ as the separator rather than /.
FilePath FilePath::ConcatPaths(const FilePath& directory,
const FilePath& relative_path) {
if (directory.IsEmpty())
return relative_path;
const FilePath dir(directory.RemoveTrailingPathSeparator());
return FilePath(dir.string() + kPathSeparator + relative_path.string());
}
// Returns true if pathname describes something findable in the file-system,
// either a file, directory, or whatever.
bool FilePath::FileOrDirectoryExists() const {
#if GTEST_OS_WINDOWS_MOBILE
LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str());
const DWORD attributes = GetFileAttributes(unicode);
delete [] unicode;
return attributes != kInvalidFileAttributes;
#else
posix::StatStruct file_stat;
return posix::Stat(pathname_.c_str(), &file_stat) == 0;
#endif // GTEST_OS_WINDOWS_MOBILE
}
// Returns true if pathname describes a directory in the file-system
// that exists.
bool FilePath::DirectoryExists() const {
bool result = false;
#if GTEST_OS_WINDOWS
// Don't strip off trailing separator if path is a root directory on
// Windows (like "C:\\").
const FilePath& path(IsRootDirectory() ? *this :
RemoveTrailingPathSeparator());
#else
const FilePath& path(*this);
#endif
#if GTEST_OS_WINDOWS_MOBILE
LPCWSTR unicode = String::AnsiToUtf16(path.c_str());
const DWORD attributes = GetFileAttributes(unicode);
delete [] unicode;
if ((attributes != kInvalidFileAttributes) &&
(attributes & FILE_ATTRIBUTE_DIRECTORY)) {
result = true;
}
#else
posix::StatStruct file_stat;
result = posix::Stat(path.c_str(), &file_stat) == 0 &&
posix::IsDir(file_stat);
#endif // GTEST_OS_WINDOWS_MOBILE
return result;
}
// Returns true if pathname describes a root directory. (Windows has one
// root directory per disk drive.)
bool FilePath::IsRootDirectory() const {
#if GTEST_OS_WINDOWS
return pathname_.length() == 3 && IsAbsolutePath();
#else
return pathname_.length() == 1 && IsPathSeparator(pathname_.c_str()[0]);
#endif
}
// Returns true if pathname describes an absolute path.
bool FilePath::IsAbsolutePath() const {
const char* const name = pathname_.c_str();
#if GTEST_OS_WINDOWS
return pathname_.length() >= 3 &&
((name[0] >= 'a' && name[0] <= 'z') ||
(name[0] >= 'A' && name[0] <= 'Z')) &&
name[1] == ':' &&
IsPathSeparator(name[2]);
#else
return IsPathSeparator(name[0]);
#endif
}
// Returns a pathname for a file that does not currently exist. The pathname
// will be directory/base_name.extension or
// directory/base_name_<number>.extension if directory/base_name.extension
// already exists. The number will be incremented until a pathname is found
// that does not already exist.
// Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
// There could be a race condition if two or more processes are calling this
// function at the same time -- they could both pick the same filename.
FilePath FilePath::GenerateUniqueFileName(const FilePath& directory,
const FilePath& base_name,
const char* extension) {
FilePath full_pathname;
int number = 0;
do {
full_pathname.Set(MakeFileName(directory, base_name, number++, extension));
} while (full_pathname.FileOrDirectoryExists());
return full_pathname;
}
// Returns true if FilePath ends with a path separator, which indicates that
// it is intended to represent a directory. Returns false otherwise.
// This does NOT check that a directory (or file) actually exists.
bool FilePath::IsDirectory() const {
return !pathname_.empty() &&
IsPathSeparator(pathname_.c_str()[pathname_.length() - 1]);
}
// Create directories so that path exists. Returns true if successful or if
// the directories already exist; returns false if unable to create directories
// for any reason.
bool FilePath::CreateDirectoriesRecursively() const {
if (!this->IsDirectory()) {
return false;
}
if (pathname_.length() == 0 || this->DirectoryExists()) {
return true;
}
const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName());
return parent.CreateDirectoriesRecursively() && this->CreateFolder();
}
// Create the directory so that path exists. Returns true if successful or
// if the directory already exists; returns false if unable to create the
// directory for any reason, including if the parent directory does not
// exist. Not named "CreateDirectory" because that's a macro on Windows.
bool FilePath::CreateFolder() const {
#if GTEST_OS_WINDOWS_MOBILE
FilePath removed_sep(this->RemoveTrailingPathSeparator());
LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str());
int result = CreateDirectory(unicode, nullptr) ? 0 : -1;
delete [] unicode;
#elif GTEST_OS_WINDOWS
int result = _mkdir(pathname_.c_str());
#elif GTEST_OS_ESP8266
// do nothing
int result = 0;
#else
int result = mkdir(pathname_.c_str(), 0777);
#endif // GTEST_OS_WINDOWS_MOBILE
if (result == -1) {
return this->DirectoryExists(); // An error is OK if the directory exists.
}
return true; // No error.
}
// If input name has a trailing separator character, remove it and return the
// name, otherwise return the name string unmodified.
// On Windows platform, uses \ as the separator, other platforms use /.
FilePath FilePath::RemoveTrailingPathSeparator() const {
return IsDirectory()
? FilePath(pathname_.substr(0, pathname_.length() - 1))
: *this;
}
// Removes any redundant separators that might be in the pathname.
// For example, "bar///foo" becomes "bar/foo". Does not eliminate other
// redundancies that might be in a pathname involving "." or "..".
void FilePath::Normalize() {
if (pathname_.c_str() == nullptr) {
pathname_ = "";
return;
}
const char* src = pathname_.c_str();
char* const dest = new char[pathname_.length() + 1];
char* dest_ptr = dest;
memset(dest_ptr, 0, pathname_.length() + 1);
while (*src != '\0') {
*dest_ptr = *src;
if (!IsPathSeparator(*src)) {
src++;
} else {
#if GTEST_HAS_ALT_PATH_SEP_
if (*dest_ptr == kAlternatePathSeparator) {
*dest_ptr = kPathSeparator;
}
#endif
while (IsPathSeparator(*src))
src++;
}
dest_ptr++;
}
*dest_ptr = '\0';
pathname_ = dest;
delete[] dest;
}
} // namespace internal
} // namespace testing
File diff suppressed because it is too large. Load diff
-97
View File
@@ -1,97 +0,0 @@
// Copyright 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// The Google C++ Testing and Mocking Framework (Google Test)
//
// This file implements just enough of the matcher interface to allow
// EXPECT_DEATH and friends to accept a matcher argument.
#include "gtest/gtest-matchers.h"
#include <string>
#include "gtest/internal/gtest-internal.h"
#include "gtest/internal/gtest-port.h"
namespace testing {
// Constructs a matcher that matches a const std::string& whose value is
// equal to s.
Matcher<const std::string&>::Matcher(const std::string& s) { *this = Eq(s); }
// Constructs a matcher that matches a const std::string& whose value is
// equal to s.
Matcher<const std::string&>::Matcher(const char* s) {
*this = Eq(std::string(s));
}
// Constructs a matcher that matches a std::string whose value is equal to
// s.
Matcher<std::string>::Matcher(const std::string& s) { *this = Eq(s); }
// Constructs a matcher that matches a std::string whose value is equal to
// s.
Matcher<std::string>::Matcher(const char* s) { *this = Eq(std::string(s)); }
#if GTEST_HAS_ABSL
// Constructs a matcher that matches a const absl::string_view& whose value is
// equal to s.
Matcher<const absl::string_view&>::Matcher(const std::string& s) {
*this = Eq(s);
}
// Constructs a matcher that matches a const absl::string_view& whose value is
// equal to s.
Matcher<const absl::string_view&>::Matcher(const char* s) {
*this = Eq(std::string(s));
}
// Constructs a matcher that matches a const absl::string_view& whose value is
// equal to s.
Matcher<const absl::string_view&>::Matcher(absl::string_view s) {
*this = Eq(std::string(s));
}
// Constructs a matcher that matches a absl::string_view whose value is equal to
// s.
Matcher<absl::string_view>::Matcher(const std::string& s) { *this = Eq(s); }
// Constructs a matcher that matches a absl::string_view whose value is equal to
// s.
Matcher<absl::string_view>::Matcher(const char* s) {
*this = Eq(std::string(s));
}
// Constructs a matcher that matches a absl::string_view whose value is equal to
// s.
Matcher<absl::string_view>::Matcher(absl::string_view s) {
*this = Eq(std::string(s));
}
#endif // GTEST_HAS_ABSL
} // namespace testing
File diff suppressed because it is too large. Load diff
-444
View File
@@ -1,444 +0,0 @@
// Copyright 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Google Test - The Google C++ Testing and Mocking Framework
//
// This file implements a universal value printer that can print a
// value of any type T:
//
// void ::testing::internal::UniversalPrinter<T>::Print(value, ostream_ptr);
//
// It uses the << operator when possible, and prints the bytes in the
// object otherwise. A user can override its behavior for a class
// type Foo by defining either operator<<(::std::ostream&, const Foo&)
// or void PrintTo(const Foo&, ::std::ostream*) in the namespace that
// defines Foo.
#include "gtest/gtest-printers.h"
#include <stdio.h>
#include <cctype>
#include <cwchar>
#include <ostream> // NOLINT
#include <string>
#include "gtest/internal/gtest-port.h"
#include "gtest-internal-inl.h"
namespace testing {
namespace {
using ::std::ostream;
// Prints a segment of bytes in the given object.
GTEST_ATTRIBUTE_NO_SANITIZE_MEMORY_
GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_
GTEST_ATTRIBUTE_NO_SANITIZE_HWADDRESS_
GTEST_ATTRIBUTE_NO_SANITIZE_THREAD_
void PrintByteSegmentInObjectTo(const unsigned char* obj_bytes, size_t start,
size_t count, ostream* os) {
char text[5] = "";
for (size_t i = 0; i != count; i++) {
const size_t j = start + i;
if (i != 0) {
// Organizes the bytes into groups of 2 for easy parsing by
// human.
if ((j % 2) == 0)
*os << ' ';
else
*os << '-';
}
GTEST_SNPRINTF_(text, sizeof(text), "%02X", obj_bytes[j]);
*os << text;
}
}
// Prints the bytes in the given value to the given ostream.
void PrintBytesInObjectToImpl(const unsigned char* obj_bytes, size_t count,
ostream* os) {
// Tells the user how big the object is.
*os << count << "-byte object <";
const size_t kThreshold = 132;
const size_t kChunkSize = 64;
// If the object size is bigger than kThreshold, we'll have to omit
// some details by printing only the first and the last kChunkSize
// bytes.
if (count < kThreshold) {
PrintByteSegmentInObjectTo(obj_bytes, 0, count, os);
} else {
PrintByteSegmentInObjectTo(obj_bytes, 0, kChunkSize, os);
*os << " ... ";
// Rounds up to 2-byte boundary.
const size_t resume_pos = (count - kChunkSize + 1)/2*2;
PrintByteSegmentInObjectTo(obj_bytes, resume_pos, count - resume_pos, os);
}
*os << ">";
}
} // namespace
namespace internal2 {
// Delegates to PrintBytesInObjectToImpl() to print the bytes in the
// given object. The delegation simplifies the implementation, which
// uses the << operator and thus is easier done outside of the
// ::testing::internal namespace, which contains a << operator that
// sometimes conflicts with the one in STL.
void PrintBytesInObjectTo(const unsigned char* obj_bytes, size_t count,
ostream* os) {
PrintBytesInObjectToImpl(obj_bytes, count, os);
}
} // namespace internal2
namespace internal {
// Depending on the value of a char (or wchar_t), we print it in one
// of three formats:
// - as is if it's a printable ASCII (e.g. 'a', '2', ' '),
// - as a hexadecimal escape sequence (e.g. '\x7F'), or
// - as a special escape sequence (e.g. '\r', '\n').
enum CharFormat {
kAsIs,
kHexEscape,
kSpecialEscape
};
// Returns true if c is a printable ASCII character. We test the
// value of c directly instead of calling isprint(), which is buggy on
// Windows Mobile.
inline bool IsPrintableAscii(wchar_t c) {
return 0x20 <= c && c <= 0x7E;
}
// Prints a wide or narrow char c as a character literal without the
// quotes, escaping it when necessary; returns how c was formatted.
// The template argument UnsignedChar is the unsigned version of Char,
// which is the type of c.
template <typename UnsignedChar, typename Char>
static CharFormat PrintAsCharLiteralTo(Char c, ostream* os) {
wchar_t w_c = static_cast<wchar_t>(c);
switch (w_c) {
case L'\0':
*os << "\\0";
break;
case L'\'':
*os << "\\'";
break;
case L'\\':
*os << "\\\\";
break;
case L'\a':
*os << "\\a";
break;
case L'\b':
*os << "\\b";
break;
case L'\f':
*os << "\\f";
break;
case L'\n':
*os << "\\n";
break;
case L'\r':
*os << "\\r";
break;
case L'\t':
*os << "\\t";
break;
case L'\v':
*os << "\\v";
break;
default:
if (IsPrintableAscii(w_c)) {
*os << static_cast<char>(c);
return kAsIs;
} else {
ostream::fmtflags flags = os->flags();
*os << "\\x" << std::hex << std::uppercase
<< static_cast<int>(static_cast<UnsignedChar>(c));
os->flags(flags);
return kHexEscape;
}
}
return kSpecialEscape;
}
// Prints a wchar_t c as if it's part of a string literal, escaping it when
// necessary; returns how c was formatted.
static CharFormat PrintAsStringLiteralTo(wchar_t c, ostream* os) {
switch (c) {
case L'\'':
*os << "'";
return kAsIs;
case L'"':
*os << "\\\"";
return kSpecialEscape;
default:
return PrintAsCharLiteralTo<wchar_t>(c, os);
}
}
// Prints a char c as if it's part of a string literal, escaping it when
// necessary; returns how c was formatted.
static CharFormat PrintAsStringLiteralTo(char c, ostream* os) {
return PrintAsStringLiteralTo(
static_cast<wchar_t>(static_cast<unsigned char>(c)), os);
}
// Prints a wide or narrow character c and its code. '\0' is printed
// as "'\\0'", other unprintable characters are also properly escaped
// using the standard C++ escape sequence. The template argument
// UnsignedChar is the unsigned version of Char, which is the type of c.
template <typename UnsignedChar, typename Char>
void PrintCharAndCodeTo(Char c, ostream* os) {
// First, print c as a literal in the most readable form we can find.
*os << ((sizeof(c) > 1) ? "L'" : "'");
const CharFormat format = PrintAsCharLiteralTo<UnsignedChar>(c, os);
*os << "'";
// To aid user debugging, we also print c's code in decimal, unless
// it's 0 (in which case c was printed as '\\0', making the code
// obvious).
if (c == 0)
return;
*os << " (" << static_cast<int>(c);
// For more convenience, we print c's code again in hexadecimal,
// unless c was already printed in the form '\x##' or the code is in
// [1, 9].
if (format == kHexEscape || (1 <= c && c <= 9)) {
// Do nothing.
} else {
*os << ", 0x" << String::FormatHexInt(static_cast<int>(c));
}
*os << ")";
}
void PrintTo(unsigned char c, ::std::ostream* os) {
PrintCharAndCodeTo<unsigned char>(c, os);
}
void PrintTo(signed char c, ::std::ostream* os) {
PrintCharAndCodeTo<unsigned char>(c, os);
}
// Prints a wchar_t as a symbol if it is printable or as its internal
// code otherwise and also as its code. L'\0' is printed as "L'\\0'".
void PrintTo(wchar_t wc, ostream* os) {
PrintCharAndCodeTo<wchar_t>(wc, os);
}
// Prints the given array of characters to the ostream. CharType must be either
// char or wchar_t.
// The array starts at begin, the length is len, it may include '\0' characters
// and may not be NUL-terminated.
template <typename CharType>
GTEST_ATTRIBUTE_NO_SANITIZE_MEMORY_
GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_
GTEST_ATTRIBUTE_NO_SANITIZE_HWADDRESS_
GTEST_ATTRIBUTE_NO_SANITIZE_THREAD_
static CharFormat PrintCharsAsStringTo(
const CharType* begin, size_t len, ostream* os) {
const char* const kQuoteBegin = sizeof(CharType) == 1 ? "\"" : "L\"";
*os << kQuoteBegin;
bool is_previous_hex = false;
CharFormat print_format = kAsIs;
for (size_t index = 0; index < len; ++index) {
const CharType cur = begin[index];
if (is_previous_hex && IsXDigit(cur)) {
// Previous character is of '\x..' form and this character can be
// interpreted as another hexadecimal digit in its number. Break string to
// disambiguate.
*os << "\" " << kQuoteBegin;
}
is_previous_hex = PrintAsStringLiteralTo(cur, os) == kHexEscape;
// Remember if any characters required hex escaping.
if (is_previous_hex) {
print_format = kHexEscape;
}
}
*os << "\"";
return print_format;
}
// Prints a (const) char/wchar_t array of 'len' elements, starting at address
// 'begin'. CharType must be either char or wchar_t.
template <typename CharType>
GTEST_ATTRIBUTE_NO_SANITIZE_MEMORY_
GTEST_ATTRIBUTE_NO_SANITIZE_ADDRESS_
GTEST_ATTRIBUTE_NO_SANITIZE_HWADDRESS_
GTEST_ATTRIBUTE_NO_SANITIZE_THREAD_
static void UniversalPrintCharArray(
const CharType* begin, size_t len, ostream* os) {
// The code
// const char kFoo[] = "foo";
// generates an array of 4, not 3, elements, with the last one being '\0'.
//
// Therefore when printing a char array, we don't print the last element if
// it's '\0', such that the output matches the string literal as it's
// written in the source code.
if (len > 0 && begin[len - 1] == '\0') {
PrintCharsAsStringTo(begin, len - 1, os);
return;
}
// If, however, the last element in the array is not '\0', e.g.
// const char kFoo[] = { 'f', 'o', 'o' };
// we must print the entire array. We also print a message to indicate
// that the array is not NUL-terminated.
PrintCharsAsStringTo(begin, len, os);
*os << " (no terminating NUL)";
}
// Prints a (const) char array of 'len' elements, starting at address 'begin'.
void UniversalPrintArray(const char* begin, size_t len, ostream* os) {
UniversalPrintCharArray(begin, len, os);
}
// Prints a (const) wchar_t array of 'len' elements, starting at address
// 'begin'.
void UniversalPrintArray(const wchar_t* begin, size_t len, ostream* os) {
UniversalPrintCharArray(begin, len, os);
}
// Prints the given C string to the ostream.
void PrintTo(const char* s, ostream* os) {
if (s == nullptr) {
*os << "NULL";
} else {
*os << ImplicitCast_<const void*>(s) << " pointing to ";
PrintCharsAsStringTo(s, strlen(s), os);
}
}
// MSVC compiler can be configured to define whar_t as a typedef
// of unsigned short. Defining an overload for const wchar_t* in that case
// would cause pointers to unsigned shorts be printed as wide strings,
// possibly accessing more memory than intended and causing invalid
// memory accesses. MSVC defines _NATIVE_WCHAR_T_DEFINED symbol when
// wchar_t is implemented as a native type.
#if !defined(_MSC_VER) || defined(_NATIVE_WCHAR_T_DEFINED)
// Prints the given wide C string to the ostream.
void PrintTo(const wchar_t* s, ostream* os) {
if (s == nullptr) {
*os << "NULL";
} else {
*os << ImplicitCast_<const void*>(s) << " pointing to ";
PrintCharsAsStringTo(s, wcslen(s), os);
}
}
#endif // wchar_t is native
namespace {
bool ContainsUnprintableControlCodes(const char* str, size_t length) {
const unsigned char *s = reinterpret_cast<const unsigned char *>(str);
for (size_t i = 0; i < length; i++) {
unsigned char ch = *s++;
if (std::iscntrl(ch)) {
switch (ch) {
case '\t':
case '\n':
case '\r':
break;
default:
return true;
}
}
}
return false;
}
bool IsUTF8TrailByte(unsigned char t) { return 0x80 <= t && t<= 0xbf; }
bool IsValidUTF8(const char* str, size_t length) {
const unsigned char *s = reinterpret_cast<const unsigned char *>(str);
for (size_t i = 0; i < length;) {
unsigned char lead = s[i++];
if (lead <= 0x7f) {
continue; // single-byte character (ASCII) 0..7F
}
if (lead < 0xc2) {
return false; // trail byte or non-shortest form
} else if (lead <= 0xdf && (i + 1) <= length && IsUTF8TrailByte(s[i])) {
++i; // 2-byte character
} else if (0xe0 <= lead && lead <= 0xef && (i + 2) <= length &&
IsUTF8TrailByte(s[i]) &&
IsUTF8TrailByte(s[i + 1]) &&
// check for non-shortest form and surrogate
(lead != 0xe0 || s[i] >= 0xa0) &&
(lead != 0xed || s[i] < 0xa0)) {
i += 2; // 3-byte character
} else if (0xf0 <= lead && lead <= 0xf4 && (i + 3) <= length &&
IsUTF8TrailByte(s[i]) &&
IsUTF8TrailByte(s[i + 1]) &&
IsUTF8TrailByte(s[i + 2]) &&
// check for non-shortest form
(lead != 0xf0 || s[i] >= 0x90) &&
(lead != 0xf4 || s[i] < 0x90)) {
i += 3; // 4-byte character
} else {
return false;
}
}
return true;
}
void ConditionalPrintAsText(const char* str, size_t length, ostream* os) {
if (!ContainsUnprintableControlCodes(str, length) &&
IsValidUTF8(str, length)) {
*os << "\n As Text: \"" << str << "\"";
}
}
} // anonymous namespace
void PrintStringTo(const ::std::string& s, ostream* os) {
if (PrintCharsAsStringTo(s.data(), s.size(), os) == kHexEscape) {
if (GTEST_FLAG(print_utf8)) {
ConditionalPrintAsText(s.data(), s.size(), os);
}
}
}
#if GTEST_HAS_STD_WSTRING
void PrintWideStringTo(const ::std::wstring& s, ostream* os) {
PrintCharsAsStringTo(s.data(), s.size(), os);
}
#endif // GTEST_HAS_STD_WSTRING
} // namespace internal
} // namespace testing
-108
View File
@@ -1,108 +0,0 @@
// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The Google C++ Testing and Mocking Framework (Google Test)
#include "gtest/gtest-test-part.h"
#include "gtest/internal/gtest-port.h"
#include "gtest-internal-inl.h"
namespace testing {
using internal::GetUnitTestImpl;
// Gets the summary of the failure message by omitting the stack trace
// in it.
std::string TestPartResult::ExtractSummary(const char* message) {
const char* const stack_trace = strstr(message, internal::kStackTraceMarker);
return stack_trace == nullptr ? message : std::string(message, stack_trace);
}
// Prints a TestPartResult object.
std::ostream& operator<<(std::ostream& os, const TestPartResult& result) {
return os << internal::FormatFileLocation(result.file_name(),
result.line_number())
<< " "
<< (result.type() == TestPartResult::kSuccess
? "Success"
: result.type() == TestPartResult::kSkip
? "Skipped"
: result.type() == TestPartResult::kFatalFailure
? "Fatal failure"
: "Non-fatal failure")
<< ":\n"
<< result.message() << std::endl;
}
// Appends a TestPartResult to the array.
void TestPartResultArray::Append(const TestPartResult& result) {
array_.push_back(result);
}
// Returns the TestPartResult at the given index (0-based).
const TestPartResult& TestPartResultArray::GetTestPartResult(int index) const {
if (index < 0 || index >= size()) {
printf("\nInvalid index (%d) into TestPartResultArray.\n", index);
internal::posix::Abort();
}
return array_[static_cast<size_t>(index)];
}
// Returns the number of TestPartResult objects in the array.
int TestPartResultArray::size() const {
return static_cast<int>(array_.size());
}
namespace internal {
HasNewFatalFailureHelper::HasNewFatalFailureHelper()
: has_new_fatal_failure_(false),
original_reporter_(GetUnitTestImpl()->
GetTestPartResultReporterForCurrentThread()) {
GetUnitTestImpl()->SetTestPartResultReporterForCurrentThread(this);
}
HasNewFatalFailureHelper::~HasNewFatalFailureHelper() {
GetUnitTestImpl()->SetTestPartResultReporterForCurrentThread(
original_reporter_);
}
void HasNewFatalFailureHelper::ReportTestPartResult(
const TestPartResult& result) {
if (result.fatally_failed())
has_new_fatal_failure_ = true;
original_reporter_->ReportTestPartResult(result);
}
} // namespace internal
} // namespace testing
-118
View File
@@ -1,118 +0,0 @@
// Copyright 2008 Google Inc.
// All Rights Reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "gtest/gtest-typed-test.h"
#include "gtest/gtest.h"
namespace testing {
namespace internal {
#if GTEST_HAS_TYPED_TEST_P
// Skips to the first non-space char in str. Returns an empty string if str
// contains only whitespace characters.
static const char* SkipSpaces(const char* str) {
while (IsSpace(*str))
str++;
return str;
}
static std::vector<std::string> SplitIntoTestNames(const char* src) {
std::vector<std::string> name_vec;
src = SkipSpaces(src);
for (; src != nullptr; src = SkipComma(src)) {
name_vec.push_back(StripTrailingSpaces(GetPrefixUntilComma(src)));
}
return name_vec;
}
// Verifies that registered_tests match the test names in
// registered_tests_; returns registered_tests if successful, or
// aborts the program otherwise.
const char* TypedTestSuitePState::VerifyRegisteredTestNames(
const char* file, int line, const char* registered_tests) {
typedef RegisteredTestsMap::const_iterator RegisteredTestIter;
registered_ = true;
std::vector<std::string> name_vec = SplitIntoTestNames(registered_tests);
Message errors;
std::set<std::string> tests;
for (std::vector<std::string>::const_iterator name_it = name_vec.begin();
name_it != name_vec.end(); ++name_it) {
const std::string& name = *name_it;
if (tests.count(name) != 0) {
errors << "Test " << name << " is listed more than once.\n";
continue;
}
bool found = false;
for (RegisteredTestIter it = registered_tests_.begin();
it != registered_tests_.end();
++it) {
if (name == it->first) {
found = true;
break;
}
}
if (found) {
tests.insert(name);
} else {
errors << "No test named " << name
<< " can be found in this test suite.\n";
}
}
for (RegisteredTestIter it = registered_tests_.begin();
it != registered_tests_.end();
++it) {
if (tests.count(it->first) == 0) {
errors << "You forgot to list test " << it->first << ".\n";
}
}
const std::string& errors_str = errors.GetString();
if (errors_str != "") {
fprintf(stderr, "%s %s", FormatFileLocation(file, line).c_str(),
errors_str.c_str());
fflush(stderr);
posix::Abort();
}
return registered_tests;
}
#endif // GTEST_HAS_TYPED_TEST_P
} // namespace internal
} // namespace testing
File diff suppressed because it is too large. Load diff
-55
View File
@@ -1,55 +0,0 @@
// Copyright 2006, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <cstdio>
#include "gtest/gtest.h"
#if GTEST_OS_ESP8266 || GTEST_OS_ESP32
#if GTEST_OS_ESP8266
extern "C" {
#endif
void setup() {
testing::InitGoogleTest();
}
void loop() { RUN_ALL_TESTS(); }
#if GTEST_OS_ESP8266
}
#endif
#else
GTEST_API_ int main(int argc, char **argv) {
printf("Running main() from %s\n", __FILE__);
testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
#endif
+34 -14
View File
@@ -7,8 +7,11 @@
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
@@ -30,7 +33,7 @@
// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
// 2016-05-07: DirectX11: Disabling depth-write.
#include "imgui/imgui.h"
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_impl_dx11.h"
@@ -56,7 +59,8 @@ struct ImGui_ImplDX11_Data
ID3D11PixelShader* pPixelShader;
ID3D11SamplerState* pFontSampler;
ID3D11SamplerState* pTextureSampler;
ID3D11ShaderResourceView* pFontTextureView;
ID3D11SamplerState* pPointSampler;
ImTextureDX11 FontTexture;
ID3D11RasterizerState* pRasterizerState;
ID3D11BlendState* pBlendState;
ID3D11DepthStencilState* pDepthStencilState;
@@ -276,11 +280,17 @@ void ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data)
ctx->RSSetScissorRects(1, &r);
// Bind texture, Draw
ID3D11ShaderResourceView* texture_srv = (ID3D11ShaderResourceView*)pcmd->GetTexID();
if (pcmd->TextureId != (ImTextureID)bd->pFontTextureView)
ctx->PSSetSamplers(0, 1, &bd->pTextureSampler);
ImTextureDX11 *tex = (ImTextureDX11 *)pcmd->GetTexID();
if (tex != &bd->FontTexture)
{
if (tex->pointSampling)
ctx->PSSetSamplers(0, 1, &bd->pPointSampler);
else
ctx->PSSetSamplers(0, 1, &bd->pTextureSampler);
}
else
ctx->PSSetSamplers(0, 1, &bd->pFontSampler);
ID3D11ShaderResourceView* texture_srv = tex->shaderResourceView;
ctx->PSSetShaderResources(0, 1, &texture_srv);
ctx->DrawIndexed(pcmd->ElemCount, pcmd->IdxOffset + global_idx_offset, pcmd->VtxOffset + global_vtx_offset);
}
@@ -347,12 +357,12 @@ static void ImGui_ImplDX11_CreateFontsTexture()
srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
srvDesc.Texture2D.MipLevels = desc.MipLevels;
srvDesc.Texture2D.MostDetailedMip = 0;
bd->pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, &bd->pFontTextureView);
bd->pd3dDevice->CreateShaderResourceView(pTexture, &srvDesc, &bd->FontTexture.shaderResourceView);
pTexture->Release();
}
// Store our identifier
io.Fonts->SetTexID((ImTextureID)bd->pFontTextureView);
io.Fonts->SetTexID((ImTextureID)&bd->FontTexture);
// Create texture samplers
// (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling)
@@ -372,6 +382,9 @@ static void ImGui_ImplDX11_CreateFontsTexture()
desc.AddressU = D3D11_TEXTURE_ADDRESS_BORDER;
desc.AddressV = D3D11_TEXTURE_ADDRESS_BORDER;
bd->pd3dDevice->CreateSamplerState(&desc, &bd->pTextureSampler);
desc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
bd->pd3dDevice->CreateSamplerState(&desc, &bd->pPointSampler);
}
}
@@ -431,9 +444,9 @@ bool ImGui_ImplDX11_CreateDeviceObjects()
// Create the input layout
D3D11_INPUT_ELEMENT_DESC local_layout[] =
{
{ "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)IM_OFFSETOF(ImDrawVert, pos), D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)IM_OFFSETOF(ImDrawVert, uv), D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "COLOR", 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0, (UINT)IM_OFFSETOF(ImDrawVert, col), D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)offsetof(ImDrawVert, pos), D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, (UINT)offsetof(ImDrawVert, uv), D3D11_INPUT_PER_VERTEX_DATA, 0 },
{ "COLOR", 0, DXGI_FORMAT_R8G8B8A8_UNORM, 0, (UINT)offsetof(ImDrawVert, col), D3D11_INPUT_PER_VERTEX_DATA, 0 },
};
if (bd->pd3dDevice->CreateInputLayout(local_layout, 3, vertexShaderBlob->GetBufferPointer(), vertexShaderBlob->GetBufferSize(), &bd->pInputLayout) != S_OK)
{
@@ -537,7 +550,13 @@ void ImGui_ImplDX11_InvalidateDeviceObjects()
if (bd->pFontSampler) { bd->pFontSampler->Release(); bd->pFontSampler = nullptr; }
if (bd->pTextureSampler) { bd->pTextureSampler->Release(); bd->pTextureSampler = nullptr; }
if (bd->pFontTextureView) { bd->pFontTextureView->Release(); bd->pFontTextureView = nullptr; ImGui::GetIO().Fonts->SetTexID(0); } // We copied data->pFontTextureView to io.Fonts->TexID so let's clear that as well.
if (bd->pPointSampler) { bd->pPointSampler->Release(); bd->pPointSampler = nullptr; }
if (bd->FontTexture.shaderResourceView) {
bd->FontTexture.shaderResourceView->Release();
bd->FontTexture.shaderResourceView = nullptr;
// We copied data->FontTexture.shaderResourceView to io.Fonts->TexID so let's clear that as well.
ImGui::GetIO().Fonts->SetTexID(0);
}
if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; }
if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; }
if (bd->pBlendState) { bd->pBlendState->Release(); bd->pBlendState = nullptr; }
@@ -552,6 +571,7 @@ void ImGui_ImplDX11_InvalidateDeviceObjects()
bool ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_context)
{
ImGuiIO& io = ImGui::GetIO();
IMGUI_CHECKVERSION();
IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!");
// Setup backend capabilities flags
@@ -600,7 +620,7 @@ void ImGui_ImplDX11_Shutdown()
void ImGui_ImplDX11_NewFrame()
{
ImGui_ImplDX11_Data* bd = ImGui_ImplDX11_GetBackendData();
IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplDX11_Init()?");
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplDX11_Init()?");
if (!bd->pFontSampler)
ImGui_ImplDX11_CreateDeviceObjects();
+14 -3
View File
@@ -7,15 +7,19 @@
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
#pragma once
#include "imgui/imgui.h" // IMGUI_IMPL_API
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
struct ID3D11Device;
struct ID3D11DeviceContext;
struct ID3D11ShaderResourceView;
IMGUI_IMPL_API bool ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_context);
IMGUI_IMPL_API void ImGui_ImplDX11_Shutdown();
@@ -26,4 +30,11 @@ IMGUI_IMPL_API void ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data);
IMGUI_IMPL_API void ImGui_ImplDX11_InvalidateDeviceObjects();
IMGUI_IMPL_API bool ImGui_ImplDX11_CreateDeviceObjects();
// ImTextureID should be a pointer to this struct
struct ImTextureDX11
{
ID3D11ShaderResourceView *shaderResourceView;
bool pointSampling;
};
#endif // #ifndef IMGUI_DISABLE
+61 -16
View File
@@ -7,11 +7,15 @@
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2024-02-12: DirectX9: Using RGBA format when supported by the driver to avoid CPU side conversion. (#6575)
// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX).
// 2021-06-25: DirectX9: Explicitly disable texture state stages after >= 1.
@@ -31,7 +35,7 @@
// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplDX9_RenderDrawData() in the .h file so you can call it yourself.
// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
#include "imgui/imgui.h"
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_impl_dx9.h"
@@ -44,7 +48,7 @@ struct ImGui_ImplDX9_Data
LPDIRECT3DDEVICE9 pd3dDevice;
LPDIRECT3DVERTEXBUFFER9 pVB;
LPDIRECT3DINDEXBUFFER9 pIB;
LPDIRECT3DTEXTURE9 FontTexture;
ImTextureDX9 FontTexture;
int VertexBufferSize;
int IndexBufferSize;
@@ -240,17 +244,30 @@ void ImGui_ImplDX9_RenderDrawData(ImDrawData* draw_data)
// Apply Scissor/clipping rectangle, Bind texture, Draw
const RECT r = { (LONG)clip_min.x, (LONG)clip_min.y, (LONG)clip_max.x, (LONG)clip_max.y };
const LPDIRECT3DTEXTURE9 texture = (LPDIRECT3DTEXTURE9)pcmd->GetTexID();
const ImTextureDX9 *tex = (const ImTextureDX9 *)pcmd->GetTexID();
const LPDIRECT3DTEXTURE9 texture = tex->d3dTexture;
bd->pd3dDevice->SetTexture(0, texture);
if (texture != bd->FontTexture)
if (tex != &bd->FontTexture)
{
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_BORDER);
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_BORDER);
if (tex->pointSampling)
{
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT);
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_POINT);
}
else
{
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
}
}
else
{
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_ADDRESSU, D3DTADDRESS_WRAP);
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_ADDRESSV, D3DTADDRESS_WRAP);
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
bd->pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_LINEAR);
}
bd->pd3dDevice->SetScissorRect(&r);
bd->pd3dDevice->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, pcmd->VtxOffset + global_vtx_offset, 0, (UINT)cmd_list->VtxBuffer.Size, pcmd->IdxOffset + global_idx_offset, pcmd->ElemCount / 3);
@@ -264,6 +281,7 @@ void ImGui_ImplDX9_RenderDrawData(ImDrawData* draw_data)
bool ImGui_ImplDX9_Init(IDirect3DDevice9* device)
{
ImGuiIO& io = ImGui::GetIO();
IMGUI_CHECKVERSION();
IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!");
// Setup backend capabilities flags
@@ -292,6 +310,24 @@ void ImGui_ImplDX9_Shutdown()
IM_DELETE(bd);
}
static bool ImGui_ImplDX9_CheckFormatSupport(IDirect3DDevice9* pDevice, D3DFORMAT format)
{
IDirect3D9* pd3d = nullptr;
if (pDevice->GetDirect3D(&pd3d) != D3D_OK)
return false;
D3DDEVICE_CREATION_PARAMETERS param = {};
D3DDISPLAYMODE mode = {};
if (pDevice->GetCreationParameters(&param) != D3D_OK || pDevice->GetDisplayMode(0, &mode) != D3D_OK)
{
pd3d->Release();
return false;
}
// Font texture should support linear filter, color blend and write to render-target
bool support = (pd3d->CheckDeviceFormat(param.AdapterOrdinal, param.DeviceType, mode.Format, D3DUSAGE_DYNAMIC | D3DUSAGE_QUERY_FILTER | D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING, D3DRTYPE_TEXTURE, format)) == D3D_OK;
pd3d->Release();
return support;
}
static bool ImGui_ImplDX9_CreateFontsTexture()
{
// Build texture atlas
@@ -303,31 +339,34 @@ static bool ImGui_ImplDX9_CreateFontsTexture()
// Convert RGBA32 to BGRA32 (because RGBA32 is not well supported by DX9 devices)
#ifndef IMGUI_USE_BGRA_PACKED_COLOR
if (io.Fonts->TexPixelsUseColors)
const bool rgba_support = ImGui_ImplDX9_CheckFormatSupport(bd->pd3dDevice, D3DFMT_A8B8G8R8);
if (!rgba_support && io.Fonts->TexPixelsUseColors)
{
ImU32* dst_start = (ImU32*)ImGui::MemAlloc((size_t)width * height * bytes_per_pixel);
for (ImU32* src = (ImU32*)pixels, *dst = dst_start, *dst_end = dst_start + (size_t)width * height; dst < dst_end; src++, dst++)
*dst = IMGUI_COL_TO_DX9_ARGB(*src);
pixels = (unsigned char*)dst_start;
}
#else
const bool rgba_support = false;
#endif
// Upload texture to graphics system
bd->FontTexture = nullptr;
if (bd->pd3dDevice->CreateTexture(width, height, 1, D3DUSAGE_DYNAMIC, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &bd->FontTexture, nullptr) < 0)
bd->FontTexture.d3dTexture = nullptr;
if (bd->pd3dDevice->CreateTexture(width, height, 1, D3DUSAGE_DYNAMIC, rgba_support ? D3DFMT_A8B8G8R8 : D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &bd->FontTexture.d3dTexture, nullptr) < 0)
return false;
D3DLOCKED_RECT tex_locked_rect;
if (bd->FontTexture->LockRect(0, &tex_locked_rect, nullptr, 0) != D3D_OK)
if (bd->FontTexture.d3dTexture->LockRect(0, &tex_locked_rect, nullptr, 0) != D3D_OK)
return false;
for (int y = 0; y < height; y++)
memcpy((unsigned char*)tex_locked_rect.pBits + (size_t)tex_locked_rect.Pitch * y, pixels + (size_t)width * bytes_per_pixel * y, (size_t)width * bytes_per_pixel);
bd->FontTexture->UnlockRect(0);
bd->FontTexture.d3dTexture->UnlockRect(0);
// Store our identifier
io.Fonts->SetTexID((ImTextureID)bd->FontTexture);
io.Fonts->SetTexID((ImTextureID)&bd->FontTexture);
#ifndef IMGUI_USE_BGRA_PACKED_COLOR
if (io.Fonts->TexPixelsUseColors)
if (!rgba_support && io.Fonts->TexPixelsUseColors)
ImGui::MemFree(pixels);
#endif
@@ -351,15 +390,21 @@ void ImGui_ImplDX9_InvalidateDeviceObjects()
return;
if (bd->pVB) { bd->pVB->Release(); bd->pVB = nullptr; }
if (bd->pIB) { bd->pIB->Release(); bd->pIB = nullptr; }
if (bd->FontTexture) { bd->FontTexture->Release(); bd->FontTexture = nullptr; ImGui::GetIO().Fonts->SetTexID(0); } // We copied bd->pFontTextureView to io.Fonts->TexID so let's clear that as well.
if (bd->FontTexture.d3dTexture)
{
bd->FontTexture.d3dTexture->Release();
bd->FontTexture.d3dTexture = nullptr;
// We copied bd->FontTexture to io.Fonts->TexID so let's clear that as well.
ImGui::GetIO().Fonts->SetTexID(0);
}
}
void ImGui_ImplDX9_NewFrame()
{
ImGui_ImplDX9_Data* bd = ImGui_ImplDX9_GetBackendData();
IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplDX9_Init()?");
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplDX9_Init()?");
if (!bd->FontTexture)
if (!bd->FontTexture.d3dTexture)
ImGui_ImplDX9_CreateDeviceObjects();
}
+14 -3
View File
@@ -7,14 +7,18 @@
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
#pragma once
#include "imgui/imgui.h" // IMGUI_IMPL_API
#include "imgui.h" // IMGUI_IMPL_API
#ifndef IMGUI_DISABLE
struct IDirect3DDevice9;
struct IDirect3DTexture9;
IMGUI_IMPL_API bool ImGui_ImplDX9_Init(IDirect3DDevice9* device);
IMGUI_IMPL_API void ImGui_ImplDX9_Shutdown();
@@ -25,4 +29,11 @@ IMGUI_IMPL_API void ImGui_ImplDX9_RenderDrawData(ImDrawData* draw_data);
IMGUI_IMPL_API bool ImGui_ImplDX9_CreateDeviceObjects();
IMGUI_IMPL_API void ImGui_ImplDX9_InvalidateDeviceObjects();
// ImTextureID should be a pointer to this struct
struct ImTextureDX9
{
IDirect3DTexture9 *d3dTexture;
bool pointSampling;
};
#endif // #ifndef IMGUI_DISABLE
@@ -54,7 +54,7 @@
#define _CRT_SECURE_NO_WARNINGS
#endif
#include "imgui/imgui.h"
#include "imgui.h"
#include "imgui_impl_opengl3.h"
#include <stdio.h>
#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
@@ -66,9 +66,7 @@
#include "TargetConditionals.h"
#endif
#include "wsi/gl_context.h"
#include "rend/gles/glcache.h"
#include "hw/pvr/Renderer_if.h"
// OpenGL Data
static char g_GlslVersionString[32] = "";
@@ -81,11 +79,12 @@ static unsigned int g_VboHandle = 0, g_ElementsHandle = 0;
// Functions
static bool ImGui_ImplOpenGL3_CreateDeviceObjects();
static void ImGui_ImplOpenGL3_DestroyDeviceObjects();
static void ImGui_ImplOpenGL3_DrawBackground();
bool ImGui_ImplOpenGL3_Init()
{
ImGuiIO& io = ImGui::GetIO();
IMGUI_CHECKVERSION();
io.BackendRendererName = "imgui_impl_opengl3";
// Store GLSL version string so we can refer to it later in case we recreate shaders. Note: GLSL version is NOT the same as GL version. Leave this to NULL if unsure.
@@ -114,7 +113,6 @@ void ImGui_ImplOpenGL3_NewFrame()
{
if (!g_FontTexture)
ImGui_ImplOpenGL3_CreateDeviceObjects();
ImGui_ImplOpenGL3_DrawBackground();
}
// OpenGL3 Render function.
@@ -191,9 +189,9 @@ void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
glEnableVertexAttribArray(g_AttribLocationPosition);
glEnableVertexAttribArray(g_AttribLocationUV);
glEnableVertexAttribArray(g_AttribLocationColor);
glVertexAttribPointer(g_AttribLocationPosition, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, pos));
glVertexAttribPointer(g_AttribLocationUV, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, uv));
glVertexAttribPointer(g_AttribLocationColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GLvoid*)IM_OFFSETOF(ImDrawVert, col));
glVertexAttribPointer(g_AttribLocationPosition, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)offsetof(ImDrawVert, pos));
glVertexAttribPointer(g_AttribLocationUV, 2, GL_FLOAT, GL_FALSE, sizeof(ImDrawVert), (GLvoid*)offsetof(ImDrawVert, uv));
glVertexAttribPointer(g_AttribLocationColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GLvoid*)offsetof(ImDrawVert, col));
// Draw
ImVec2 pos = draw_data->DisplayPos;
@@ -489,15 +487,3 @@ static void ImGui_ImplOpenGL3_DestroyDeviceObjects()
ImGui_ImplOpenGL3_DestroyFontsTexture();
}
static void ImGui_ImplOpenGL3_DrawBackground()
{
#ifndef TARGET_IPHONE
glBindFramebuffer(GL_FRAMEBUFFER, 0);
#endif
glcache.Disable(GL_SCISSOR_TEST);
glcache.ClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT);
if (renderer != nullptr)
renderer->RenderLastFrame();
}
+257 -175
View File
@@ -13,14 +13,17 @@
// - [Solution 3] IDE/msbuild: edit imconfig.h and add '#define ImTextureID ImU64' (prefer solution 2 to create your own config file!)
// - [Solution 4] command-line: add '/D ImTextureID=ImU64' to your cl.exe command-line (this is what we do in our batch files)
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// The aim of imgui_impl_vulkan.h/.cpp is to be usable in your engine without any modification.
// IF YOU FEEL YOU NEED TO MAKE ANY CHANGE TO THIS CODE, please share them and your feedback at https://github.com/ocornut/imgui/
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// Important note to the reader who wish to integrate imgui_impl_vulkan.cpp/.h in their own engine/app.
// - Common ImGui_ImplVulkan_XXX functions and structures are used to interface with imgui_impl_vulkan.cpp/.h.
// You will use those if you want to use this rendering backend in your engine/app.
@@ -30,10 +33,23 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2024-04-19: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define (you can also use IMGUI_IMPL_VULKAN_NO_PROTOTYPES + wrap Volk via ImGui_ImplVulkan_LoadFunctions().)
// 2024-02-14: *BREAKING CHANGE*: Moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. Not required when using dynamic rendering.
// 2024-02-12: *BREAKING CHANGE*: Dynamic rendering now require filling PipelineRenderingCreateInfo structure.
// 2024-01-19: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
// 2024-01-11: Vulkan: Fixed vkMapMemory() calls unnecessarily using full buffer size (#3957). Fixed MinAllocationSize handing (#7189).
// 2024-01-03: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous "best practice" validation layer. (#7189, #4238)
// 2024-01-03: Vulkan: Stopped creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them.
// 2023-11-29: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075)
// 2023-11-10: *BREAKING CHANGE*: Removed parameter from ImGui_ImplVulkan_CreateFontsTexture(): backend now creates its own command-buffer to upload fonts.
// *BREAKING CHANGE*: Removed ImGui_ImplVulkan_DestroyFontUploadObjects() which is now unnecessary as we create and destroy those objects in the backend.
// ImGui_ImplVulkan_CreateFontsTexture() is automatically called by NewFrame() the first time.
// You can call ImGui_ImplVulkan_CreateFontsTexture() again to recreate the font atlas texture.
// Added ImGui_ImplVulkan_DestroyFontsTexture() but you probably never need to call this.
// 2023-07-04: Vulkan: Added optional support for VK_KHR_dynamic_rendering. User needs to set init_info->UseDynamicRendering = true and init_info->ColorAttachmentFormat.
// 2023-01-02: Vulkan: Fixed sampler passed to ImGui_ImplVulkan_AddTexture() not being honored + removed a bunch of duplicate code.
// 2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
// 2022-10-04: Vulkan: Added experimental ImGui_ImplVulkan_RemoveTexture() for api symetry. (#914, #5738).
// 2022-10-04: Vulkan: Added experimental ImGui_ImplVulkan_RemoveTexture() for api symmetry. (#914, #5738).
// 2022-01-20: Vulkan: Added support for ImTextureID as VkDescriptorSet. User need to call ImGui_ImplVulkan_AddTexture(). Building for 32-bit targets requires '#define ImTextureID ImU64'. (#914).
// 2021-10-15: Vulkan: Call vkCmdSetScissor() at the end of render a full-viewport to reduce likehood of issues with people using VK_DYNAMIC_STATE_SCISSOR in their app without calling vkCmdSetScissor() explicitly every frame.
// 2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX).
@@ -66,92 +82,45 @@
// 2016-10-18: Vulkan: Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x). Null the released resources.
// 2016-08-27: Vulkan: Fix Vulkan example for use when a depth buffer is active.
#include "imgui/imgui.h"
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_impl_vulkan.h"
#include <stdio.h>
#ifndef IM_MAX
#define IM_MAX(A, B) (((A) >= (B)) ? (A) : (B))
#endif
// Visual Studio warnings
#ifdef _MSC_VER
#pragma warning (disable: 4127) // condition expression is constant
#endif
// Reusable buffers used for rendering 1 current in-flight frame, for ImGui_ImplVulkan_RenderDrawData()
// [Please zero-clear before use!]
struct ImGui_ImplVulkanH_FrameRenderBuffers
{
VkDeviceMemory VertexBufferMemory;
VkDeviceMemory IndexBufferMemory;
VkDeviceSize VertexBufferSize;
VkDeviceSize IndexBufferSize;
VkBuffer VertexBuffer;
VkBuffer IndexBuffer;
};
// Each viewport will hold 1 ImGui_ImplVulkanH_WindowRenderBuffers
// [Please zero-clear before use!]
struct ImGui_ImplVulkanH_WindowRenderBuffers
{
uint32_t Index;
uint32_t Count;
ImGui_ImplVulkanH_FrameRenderBuffers* FrameRenderBuffers;
};
// Vulkan data
struct ImGui_ImplVulkan_Data
{
ImGui_ImplVulkan_InitInfo VulkanInitInfo;
VkRenderPass RenderPass;
VkDeviceSize BufferMemoryAlignment;
VkPipelineCreateFlags PipelineCreateFlags;
VkDescriptorSetLayout DescriptorSetLayout;
VkPipelineLayout PipelineLayout;
VkPipeline Pipeline;
uint32_t Subpass;
VkShaderModule ShaderModuleVert;
VkShaderModule ShaderModuleFrag;
// Font data
VkSampler FontSampler;
VkDeviceMemory FontMemory;
VkImage FontImage;
VkImageView FontView;
VkDescriptorSet FontDescriptorSet;
VkDeviceMemory UploadBufferMemory;
VkBuffer UploadBuffer;
// Render buffers for main window
ImGui_ImplVulkanH_WindowRenderBuffers MainWindowRenderBuffers;
ImGui_ImplVulkan_Data()
{
memset((void*)this, 0, sizeof(*this));
BufferMemoryAlignment = 256;
}
};
// Forward Declarations
struct ImGui_ImplVulkan_FrameRenderBuffers;
struct ImGui_ImplVulkan_WindowRenderBuffers;
bool ImGui_ImplVulkan_CreateDeviceObjects();
void ImGui_ImplVulkan_DestroyDeviceObjects();
void ImGui_ImplVulkan_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkan_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkan_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkan_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator, int w, int h, uint32_t min_image_count);
void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator);
// Vulkan prototypes for use with custom loaders
// (see description of IMGUI_IMPL_VULKAN_NO_PROTOTYPES in imgui_impl_vulkan.h
#ifdef VK_NO_PROTOTYPES
#if defined(VK_NO_PROTOTYPES) && !defined(VOLK_H_)
#define IMGUI_IMPL_VULKAN_USE_LOADER
static bool g_FunctionsLoaded = false;
#else
static bool g_FunctionsLoaded = true;
#endif
#ifdef VK_NO_PROTOTYPES
#ifdef IMGUI_IMPL_VULKAN_USE_LOADER
#define IMGUI_VULKAN_FUNC_MAP(IMGUI_VULKAN_FUNC_MAP_MACRO) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkAllocateCommandBuffers) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkAllocateDescriptorSets) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkAllocateMemory) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkBeginCommandBuffer) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkBindBufferMemory) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkBindImageMemory) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkCmdBindDescriptorSets) \
@@ -194,6 +163,7 @@ static bool g_FunctionsLoaded = true;
IMGUI_VULKAN_FUNC_MAP_MACRO(vkDestroySurfaceKHR) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkDestroySwapchainKHR) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkDeviceWaitIdle) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkEndCommandBuffer) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkFlushMappedMemoryRanges) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkFreeCommandBuffers) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkFreeDescriptorSets) \
@@ -206,6 +176,9 @@ static bool g_FunctionsLoaded = true;
IMGUI_VULKAN_FUNC_MAP_MACRO(vkGetPhysicalDeviceSurfacePresentModesKHR) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkGetSwapchainImagesKHR) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkMapMemory) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkQueueSubmit) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkQueueWaitIdle) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkResetCommandPool) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkUnmapMemory) \
IMGUI_VULKAN_FUNC_MAP_MACRO(vkUpdateDescriptorSets)
@@ -213,19 +186,70 @@ static bool g_FunctionsLoaded = true;
#define IMGUI_VULKAN_FUNC_DEF(func) static PFN_##func func;
IMGUI_VULKAN_FUNC_MAP(IMGUI_VULKAN_FUNC_DEF)
#undef IMGUI_VULKAN_FUNC_DEF
#endif // VK_NO_PROTOTYPES
#endif // IMGUI_IMPL_VULKAN_USE_LOADER
#if defined(VK_VERSION_1_3) || defined(VK_KHR_dynamic_rendering)
#define IMGUI_IMPL_VULKAN_HAS_DYNAMIC_RENDERING
#ifdef IMGUI_IMPL_VULKAN_HAS_DYNAMIC_RENDERING
static PFN_vkCmdBeginRenderingKHR ImGuiImplVulkanFuncs_vkCmdBeginRenderingKHR;
static PFN_vkCmdEndRenderingKHR ImGuiImplVulkanFuncs_vkCmdEndRenderingKHR;
#endif
// Reusable buffers used for rendering 1 current in-flight frame, for ImGui_ImplVulkan_RenderDrawData()
// [Please zero-clear before use!]
struct ImGui_ImplVulkan_FrameRenderBuffers
{
VkDeviceMemory VertexBufferMemory;
VkDeviceMemory IndexBufferMemory;
VkDeviceSize VertexBufferSize;
VkDeviceSize IndexBufferSize;
VkBuffer VertexBuffer;
VkBuffer IndexBuffer;
};
// Each viewport will hold 1 ImGui_ImplVulkanH_WindowRenderBuffers
// [Please zero-clear before use!]
struct ImGui_ImplVulkan_WindowRenderBuffers
{
uint32_t Index;
uint32_t Count;
ImGui_ImplVulkan_FrameRenderBuffers* FrameRenderBuffers;
};
// Vulkan data
struct ImGui_ImplVulkan_Data
{
ImGui_ImplVulkan_InitInfo VulkanInitInfo;
VkDeviceSize BufferMemoryAlignment;
VkPipelineCreateFlags PipelineCreateFlags;
VkDescriptorSetLayout DescriptorSetLayout;
VkPipelineLayout PipelineLayout;
VkPipeline Pipeline;
VkShaderModule ShaderModuleVert;
VkShaderModule ShaderModuleFrag;
// Font data
VkSampler FontSampler;
VkDeviceMemory FontMemory;
VkImage FontImage;
VkImageView FontView;
VkDescriptorSet FontDescriptorSet;
VkCommandPool FontCommandPool;
VkCommandBuffer FontCommandBuffer;
// Render buffers for main window
ImGui_ImplVulkan_WindowRenderBuffers MainWindowRenderBuffers;
ImGui_ImplVulkan_Data()
{
memset((void*)this, 0, sizeof(*this));
BufferMemoryAlignment = 256;
}
};
//-----------------------------------------------------------------------------
// SHADERS
//-----------------------------------------------------------------------------
// glsl_shader.vert, compiled with:
// backends/vulkan/glsl_shader.vert, compiled with:
// # glslangValidator -V -x -o glsl_shader.vert.u32 glsl_shader.vert
/*
#version 450 core
@@ -289,7 +313,7 @@ static uint32_t __glsl_shader_vert_spv[] =
0x0000002d,0x0000002c,0x000100fd,0x00010038
};
// glsl_shader.frag, compiled with:
// backends/vulkan/glsl_shader.frag, compiled with:
// # glslangValidator -V -x -o glsl_shader.frag.u32 glsl_shader.frag
/*
#version 450 core
@@ -364,7 +388,13 @@ static void check_vk_result(VkResult err)
v->CheckVkResultFn(err);
}
static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory, VkDeviceSize& p_buffer_size, size_t new_size, VkBufferUsageFlagBits usage)
// Same as IM_MEMALIGN(). 'alignment' must be a power of two.
static inline VkDeviceSize AlignBufferSize(VkDeviceSize size, VkDeviceSize alignment)
{
return (size + alignment - 1) & ~(alignment - 1);
}
static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory, VkDeviceSize& buffer_size, size_t new_size, VkBufferUsageFlagBits usage)
{
ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
@@ -374,10 +404,10 @@ static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory
if (buffer_memory != VK_NULL_HANDLE)
vkFreeMemory(v->Device, buffer_memory, v->Allocator);
VkDeviceSize vertex_buffer_size_aligned = ((new_size - 1) / bd->BufferMemoryAlignment + 1) * bd->BufferMemoryAlignment;
VkDeviceSize buffer_size_aligned = AlignBufferSize(IM_MAX(v->MinAllocationSize, new_size), bd->BufferMemoryAlignment);
VkBufferCreateInfo buffer_info = {};
buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buffer_info.size = vertex_buffer_size_aligned;
buffer_info.size = buffer_size_aligned;
buffer_info.usage = usage;
buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
err = vkCreateBuffer(v->Device, &buffer_info, v->Allocator, &buffer);
@@ -395,10 +425,10 @@ static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory
err = vkBindBufferMemory(v->Device, buffer, buffer_memory, 0);
check_vk_result(err);
p_buffer_size = req.size;
buffer_size = buffer_size_aligned;
}
static void ImGui_ImplVulkan_SetupRenderState(ImDrawData* draw_data, VkPipeline pipeline, VkCommandBuffer command_buffer, ImGui_ImplVulkanH_FrameRenderBuffers* rb, int fb_width, int fb_height)
static void ImGui_ImplVulkan_SetupRenderState(ImDrawData* draw_data, VkPipeline pipeline, VkCommandBuffer command_buffer, ImGui_ImplVulkan_FrameRenderBuffers* rb, int fb_width, int fb_height)
{
ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
@@ -457,28 +487,23 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
pipeline = bd->Pipeline;
// Allocate array to store enough vertex/index buffers
ImGui_ImplVulkanH_WindowRenderBuffers* wrb = &bd->MainWindowRenderBuffers;
ImGui_ImplVulkan_WindowRenderBuffers* wrb = &bd->MainWindowRenderBuffers;
if (wrb->FrameRenderBuffers == nullptr)
{
wrb->Index = 0;
wrb->Count = v->ImageCount;
wrb->FrameRenderBuffers = (ImGui_ImplVulkanH_FrameRenderBuffers*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_FrameRenderBuffers) * wrb->Count);
memset(wrb->FrameRenderBuffers, 0, sizeof(ImGui_ImplVulkanH_FrameRenderBuffers) * wrb->Count);
wrb->FrameRenderBuffers = (ImGui_ImplVulkan_FrameRenderBuffers*)IM_ALLOC(sizeof(ImGui_ImplVulkan_FrameRenderBuffers) * wrb->Count);
memset(wrb->FrameRenderBuffers, 0, sizeof(ImGui_ImplVulkan_FrameRenderBuffers) * wrb->Count);
}
IM_ASSERT(wrb->Count == v->ImageCount);
wrb->Index = (wrb->Index + 1) % wrb->Count;
ImGui_ImplVulkanH_FrameRenderBuffers* rb = &wrb->FrameRenderBuffers[wrb->Index];
ImGui_ImplVulkan_FrameRenderBuffers* rb = &wrb->FrameRenderBuffers[wrb->Index];
if (draw_data->TotalVtxCount > 0)
{
// Create or resize the vertex/index buffers
size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert);
size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx);
if (vertex_size != 0)
vertex_size = ((vertex_size - 1) / bd->BufferMemoryAlignment + 1) * bd->BufferMemoryAlignment;
if (index_size != 0)
index_size = ((index_size - 1) / bd->BufferMemoryAlignment + 1) * bd->BufferMemoryAlignment;
size_t vertex_size = AlignBufferSize(draw_data->TotalVtxCount * sizeof(ImDrawVert), bd->BufferMemoryAlignment);
size_t index_size = AlignBufferSize(draw_data->TotalIdxCount * sizeof(ImDrawIdx), bd->BufferMemoryAlignment);
if (rb->VertexBuffer == VK_NULL_HANDLE || rb->VertexBufferSize < vertex_size)
CreateOrResizeBuffer(rb->VertexBuffer, rb->VertexBufferMemory, rb->VertexBufferSize, vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
if (rb->IndexBuffer == VK_NULL_HANDLE || rb->IndexBufferSize < index_size)
@@ -487,9 +512,9 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
// Upload vertex/index data into a single contiguous GPU buffer
ImDrawVert* vtx_dst = nullptr;
ImDrawIdx* idx_dst = nullptr;
VkResult err = vkMapMemory(v->Device, rb->VertexBufferMemory, 0, rb->VertexBufferSize, 0, (void**)(&vtx_dst));
VkResult err = vkMapMemory(v->Device, rb->VertexBufferMemory, 0, vertex_size, 0, (void**)&vtx_dst);
check_vk_result(err);
err = vkMapMemory(v->Device, rb->IndexBufferMemory, 0, rb->IndexBufferSize, 0, (void**)(&idx_dst));
err = vkMapMemory(v->Device, rb->IndexBufferMemory, 0, index_size, 0, (void**)&idx_dst);
check_vk_result(err);
for (int n = 0; n < draw_data->CmdListsCount; n++)
{
@@ -589,19 +614,55 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
}
bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
bool ImGui_ImplVulkan_CreateFontsTexture()
{
ImGuiIO& io = ImGui::GetIO();
ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
VkResult err;
// Destroy existing texture (if any)
if (bd->FontView || bd->FontImage || bd->FontMemory || bd->FontDescriptorSet)
{
vkQueueWaitIdle(v->Queue);
ImGui_ImplVulkan_DestroyFontsTexture();
}
// Create command pool/buffer
if (bd->FontCommandPool == VK_NULL_HANDLE)
{
VkCommandPoolCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
info.flags = 0;
info.queueFamilyIndex = v->QueueFamily;
vkCreateCommandPool(v->Device, &info, v->Allocator, &bd->FontCommandPool);
}
if (bd->FontCommandBuffer == VK_NULL_HANDLE)
{
VkCommandBufferAllocateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
info.commandPool = bd->FontCommandPool;
info.commandBufferCount = 1;
err = vkAllocateCommandBuffers(v->Device, &info, &bd->FontCommandBuffer);
check_vk_result(err);
}
// Start command buffer
{
err = vkResetCommandPool(v->Device, bd->FontCommandPool, 0);
check_vk_result(err);
VkCommandBufferBeginInfo begin_info = {};
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
err = vkBeginCommandBuffer(bd->FontCommandBuffer, &begin_info);
check_vk_result(err);
}
unsigned char* pixels;
int width, height;
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
size_t upload_size = width * height * 4 * sizeof(char);
VkResult err;
// Create the Image:
{
VkImageCreateInfo info = {};
@@ -624,7 +685,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
vkGetImageMemoryRequirements(v->Device, bd->FontImage, &req);
VkMemoryAllocateInfo alloc_info = {};
alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
alloc_info.allocationSize = req.size;
alloc_info.allocationSize = IM_MAX(v->MinAllocationSize, req.size);
alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, req.memoryTypeBits);
err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &bd->FontMemory);
check_vk_result(err);
@@ -650,40 +711,42 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
bd->FontDescriptorSet = (VkDescriptorSet)ImGui_ImplVulkan_AddTexture(bd->FontSampler, bd->FontView, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
// Create the Upload Buffer:
VkDeviceMemory upload_buffer_memory;
VkBuffer upload_buffer;
{
VkBufferCreateInfo buffer_info = {};
buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buffer_info.size = upload_size;
buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
err = vkCreateBuffer(v->Device, &buffer_info, v->Allocator, &bd->UploadBuffer);
err = vkCreateBuffer(v->Device, &buffer_info, v->Allocator, &upload_buffer);
check_vk_result(err);
VkMemoryRequirements req;
vkGetBufferMemoryRequirements(v->Device, bd->UploadBuffer, &req);
vkGetBufferMemoryRequirements(v->Device, upload_buffer, &req);
bd->BufferMemoryAlignment = (bd->BufferMemoryAlignment > req.alignment) ? bd->BufferMemoryAlignment : req.alignment;
VkMemoryAllocateInfo alloc_info = {};
alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
alloc_info.allocationSize = req.size;
alloc_info.allocationSize = IM_MAX(v->MinAllocationSize, req.size);
alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &bd->UploadBufferMemory);
err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &upload_buffer_memory);
check_vk_result(err);
err = vkBindBufferMemory(v->Device, bd->UploadBuffer, bd->UploadBufferMemory, 0);
err = vkBindBufferMemory(v->Device, upload_buffer, upload_buffer_memory, 0);
check_vk_result(err);
}
// Upload to Buffer:
{
char* map = nullptr;
err = vkMapMemory(v->Device, bd->UploadBufferMemory, 0, upload_size, 0, (void**)(&map));
err = vkMapMemory(v->Device, upload_buffer_memory, 0, upload_size, 0, (void**)(&map));
check_vk_result(err);
memcpy(map, pixels, upload_size);
VkMappedMemoryRange range[1] = {};
range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
range[0].memory = bd->UploadBufferMemory;
range[0].memory = upload_buffer_memory;
range[0].size = upload_size;
err = vkFlushMappedMemoryRanges(v->Device, 1, range);
check_vk_result(err);
vkUnmapMemory(v->Device, bd->UploadBufferMemory);
vkUnmapMemory(v->Device, upload_buffer_memory);
}
// Copy to Image:
@@ -699,7 +762,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
copy_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copy_barrier[0].subresourceRange.levelCount = 1;
copy_barrier[0].subresourceRange.layerCount = 1;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, copy_barrier);
vkCmdPipelineBarrier(bd->FontCommandBuffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, copy_barrier);
VkBufferImageCopy region = {};
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
@@ -707,7 +770,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
region.imageExtent.width = width;
region.imageExtent.height = height;
region.imageExtent.depth = 1;
vkCmdCopyBufferToImage(command_buffer, bd->UploadBuffer, bd->FontImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
vkCmdCopyBufferToImage(bd->FontCommandBuffer, upload_buffer, bd->FontImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
VkImageMemoryBarrier use_barrier[1] = {};
use_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
@@ -721,15 +784,50 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
use_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
use_barrier[0].subresourceRange.levelCount = 1;
use_barrier[0].subresourceRange.layerCount = 1;
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, use_barrier);
vkCmdPipelineBarrier(bd->FontCommandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, use_barrier);
}
// Store our identifier
io.Fonts->SetTexID((ImTextureID)bd->FontDescriptorSet);
// End command buffer
VkSubmitInfo end_info = {};
end_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
end_info.commandBufferCount = 1;
end_info.pCommandBuffers = &bd->FontCommandBuffer;
err = vkEndCommandBuffer(bd->FontCommandBuffer);
check_vk_result(err);
err = vkQueueSubmit(v->Queue, 1, &end_info, VK_NULL_HANDLE);
check_vk_result(err);
err = vkQueueWaitIdle(v->Queue);
check_vk_result(err);
vkDestroyBuffer(v->Device, upload_buffer, v->Allocator);
vkFreeMemory(v->Device, upload_buffer_memory, v->Allocator);
return true;
}
// You probably never need to call this, as it is called by ImGui_ImplVulkan_CreateFontsTexture() and ImGui_ImplVulkan_Shutdown().
void ImGui_ImplVulkan_DestroyFontsTexture()
{
ImGuiIO& io = ImGui::GetIO();
ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
if (bd->FontDescriptorSet)
{
ImGui_ImplVulkan_RemoveTexture(bd->FontDescriptorSet);
bd->FontDescriptorSet = VK_NULL_HANDLE;
io.Fonts->SetTexID(0);
}
if (bd->FontView) { vkDestroyImageView(v->Device, bd->FontView, v->Allocator); bd->FontView = VK_NULL_HANDLE; }
if (bd->FontImage) { vkDestroyImage(v->Device, bd->FontImage, v->Allocator); bd->FontImage = VK_NULL_HANDLE; }
if (bd->FontMemory) { vkFreeMemory(v->Device, bd->FontMemory, v->Allocator); bd->FontMemory = VK_NULL_HANDLE; }
}
static void ImGui_ImplVulkan_CreateShaderModules(VkDevice device, const VkAllocationCallbacks* allocator)
{
// Create the shader modules
@@ -777,15 +875,15 @@ static void ImGui_ImplVulkan_CreatePipeline(VkDevice device, const VkAllocationC
attribute_desc[0].location = 0;
attribute_desc[0].binding = binding_desc[0].binding;
attribute_desc[0].format = VK_FORMAT_R32G32_SFLOAT;
attribute_desc[0].offset = IM_OFFSETOF(ImDrawVert, pos);
attribute_desc[0].offset = offsetof(ImDrawVert, pos);
attribute_desc[1].location = 1;
attribute_desc[1].binding = binding_desc[0].binding;
attribute_desc[1].format = VK_FORMAT_R32G32_SFLOAT;
attribute_desc[1].offset = IM_OFFSETOF(ImDrawVert, uv);
attribute_desc[1].offset = offsetof(ImDrawVert, uv);
attribute_desc[2].location = 2;
attribute_desc[2].binding = binding_desc[0].binding;
attribute_desc[2].format = VK_FORMAT_R8G8B8A8_UNORM;
attribute_desc[2].offset = IM_OFFSETOF(ImDrawVert, col);
attribute_desc[2].offset = offsetof(ImDrawVert, col);
VkPipelineVertexInputStateCreateInfo vertex_info = {};
vertex_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
@@ -856,13 +954,11 @@ static void ImGui_ImplVulkan_CreatePipeline(VkDevice device, const VkAllocationC
info.subpass = subpass;
#ifdef IMGUI_IMPL_VULKAN_HAS_DYNAMIC_RENDERING
VkPipelineRenderingCreateInfoKHR pipelineRenderingCreateInfo = {};
pipelineRenderingCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR;
pipelineRenderingCreateInfo.colorAttachmentCount = 1;
pipelineRenderingCreateInfo.pColorAttachmentFormats = &bd->VulkanInitInfo.ColorAttachmentFormat;
if (bd->VulkanInitInfo.UseDynamicRendering)
{
info.pNext = &pipelineRenderingCreateInfo;
IM_ASSERT(bd->VulkanInitInfo.PipelineRenderingCreateInfo.sType == VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR && "PipelineRenderingCreateInfo sType must be VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR");
IM_ASSERT(bd->VulkanInitInfo.PipelineRenderingCreateInfo.pNext == nullptr && "PipelineRenderingCreateInfo pNext must be NULL");
info.pNext = &bd->VulkanInitInfo.PipelineRenderingCreateInfo;
info.renderPass = VK_NULL_HANDLE; // Just make sure it's actually nullptr.
}
#endif
@@ -927,39 +1023,22 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
check_vk_result(err);
}
ImGui_ImplVulkan_CreatePipeline(v->Device, v->Allocator, v->PipelineCache, bd->RenderPass, v->MSAASamples, &bd->Pipeline, bd->Subpass);
ImGui_ImplVulkan_CreatePipeline(v->Device, v->Allocator, v->PipelineCache, v->RenderPass, v->MSAASamples, &bd->Pipeline, v->Subpass);
return true;
}
void ImGui_ImplVulkan_DestroyFontUploadObjects()
{
ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
if (bd->UploadBuffer)
{
vkDestroyBuffer(v->Device, bd->UploadBuffer, v->Allocator);
bd->UploadBuffer = VK_NULL_HANDLE;
}
if (bd->UploadBufferMemory)
{
vkFreeMemory(v->Device, bd->UploadBufferMemory, v->Allocator);
bd->UploadBufferMemory = VK_NULL_HANDLE;
}
}
void ImGui_ImplVulkan_DestroyDeviceObjects()
{
ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Device, &bd->MainWindowRenderBuffers, v->Allocator);
ImGui_ImplVulkan_DestroyFontUploadObjects();
ImGui_ImplVulkan_DestroyWindowRenderBuffers(v->Device, &bd->MainWindowRenderBuffers, v->Allocator);
ImGui_ImplVulkan_DestroyFontsTexture();
if (bd->FontCommandBuffer) { vkFreeCommandBuffers(v->Device, bd->FontCommandPool, 1, &bd->FontCommandBuffer); bd->FontCommandBuffer = VK_NULL_HANDLE; }
if (bd->FontCommandPool) { vkDestroyCommandPool(v->Device, bd->FontCommandPool, v->Allocator); bd->FontCommandPool = VK_NULL_HANDLE; }
if (bd->ShaderModuleVert) { vkDestroyShaderModule(v->Device, bd->ShaderModuleVert, v->Allocator); bd->ShaderModuleVert = VK_NULL_HANDLE; }
if (bd->ShaderModuleFrag) { vkDestroyShaderModule(v->Device, bd->ShaderModuleFrag, v->Allocator); bd->ShaderModuleFrag = VK_NULL_HANDLE; }
if (bd->FontView) { vkDestroyImageView(v->Device, bd->FontView, v->Allocator); bd->FontView = VK_NULL_HANDLE; }
if (bd->FontImage) { vkDestroyImage(v->Device, bd->FontImage, v->Allocator); bd->FontImage = VK_NULL_HANDLE; ImGui::GetIO().Fonts->SetTexID(ImTextureID()); }
if (bd->FontMemory) { vkFreeMemory(v->Device, bd->FontMemory, v->Allocator); bd->FontMemory = VK_NULL_HANDLE; }
if (bd->FontSampler) { vkDestroySampler(v->Device, bd->FontSampler, v->Allocator); bd->FontSampler = VK_NULL_HANDLE; }
if (bd->DescriptorSetLayout) { vkDestroyDescriptorSetLayout(v->Device, bd->DescriptorSetLayout, v->Allocator); bd->DescriptorSetLayout = VK_NULL_HANDLE; }
if (bd->PipelineLayout) { vkDestroyPipelineLayout(v->Device, bd->PipelineLayout, v->Allocator); bd->PipelineLayout = VK_NULL_HANDLE; }
@@ -971,8 +1050,8 @@ bool ImGui_ImplVulkan_LoadFunctions(PFN_vkVoidFunction(*loader_func)(const ch
// Load function pointers
// You can use the default Vulkan loader using:
// ImGui_ImplVulkan_LoadFunctions([](const char* function_name, void*) { return vkGetInstanceProcAddr(your_vk_isntance, function_name); });
// But this would be equivalent to not setting VK_NO_PROTOTYPES.
#ifdef VK_NO_PROTOTYPES
// But this would be roughly equivalent to not setting VK_NO_PROTOTYPES.
#ifdef IMGUI_IMPL_VULKAN_USE_LOADER
#define IMGUI_VULKAN_FUNC_LOAD(func) \
func = reinterpret_cast<decltype(func)>(loader_func(#func, user_data)); \
if (func == nullptr) \
@@ -994,14 +1073,14 @@ bool ImGui_ImplVulkan_LoadFunctions(PFN_vkVoidFunction(*loader_func)(const ch
return true;
}
bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass render_pass)
bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info)
{
IM_ASSERT(g_FunctionsLoaded && "Need to call ImGui_ImplVulkan_LoadFunctions() if IMGUI_IMPL_VULKAN_NO_PROTOTYPES or VK_NO_PROTOTYPES are set!");
if (info->UseDynamicRendering)
{
#ifdef IMGUI_IMPL_VULKAN_HAS_DYNAMIC_RENDERING
#ifndef VK_NO_PROTOTYPES
#ifndef IMGUI_IMPL_VULKAN_USE_LOADER
ImGuiImplVulkanFuncs_vkCmdBeginRenderingKHR = reinterpret_cast<PFN_vkCmdBeginRenderingKHR>(vkGetInstanceProcAddr(info->Instance, "vkCmdBeginRenderingKHR"));
ImGuiImplVulkanFuncs_vkCmdEndRenderingKHR = reinterpret_cast<PFN_vkCmdEndRenderingKHR>(vkGetInstanceProcAddr(info->Instance, "vkCmdEndRenderingKHR"));
#endif
@@ -1013,6 +1092,7 @@ bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass rend
}
ImGuiIO& io = ImGui::GetIO();
IMGUI_CHECKVERSION();
IM_ASSERT(io.BackendRendererUserData == nullptr && "Already initialized a renderer backend!");
// Setup backend capabilities flags
@@ -1029,11 +1109,9 @@ bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass rend
IM_ASSERT(info->MinImageCount >= 2);
IM_ASSERT(info->ImageCount >= info->MinImageCount);
if (info->UseDynamicRendering == false)
IM_ASSERT(render_pass != VK_NULL_HANDLE);
IM_ASSERT(info->RenderPass != VK_NULL_HANDLE);
bd->VulkanInitInfo = *info;
bd->RenderPass = render_pass;
bd->Subpass = info->Subpass;
ImGui_ImplVulkan_CreateDeviceObjects();
@@ -1056,8 +1134,10 @@ void ImGui_ImplVulkan_Shutdown()
void ImGui_ImplVulkan_NewFrame()
{
ImGui_ImplVulkan_Data* bd = ImGui_ImplVulkan_GetBackendData();
IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplVulkan_Init()?");
IM_UNUSED(bd);
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplVulkan_Init()?");
if (!bd->FontDescriptorSet)
ImGui_ImplVulkan_CreateFontsTexture();
}
void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count)
@@ -1070,7 +1150,7 @@ void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count)
ImGui_ImplVulkan_InitInfo* v = &bd->VulkanInitInfo;
VkResult err = vkDeviceWaitIdle(v->Device);
check_vk_result(err);
ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Device, &bd->MainWindowRenderBuffers, v->Allocator);
ImGui_ImplVulkan_DestroyWindowRenderBuffers(v->Device, &bd->MainWindowRenderBuffers, v->Allocator);
bd->VulkanInitInfo.MinImageCount = min_image_count;
}
@@ -1117,6 +1197,26 @@ void ImGui_ImplVulkan_RemoveTexture(VkDescriptorSet descriptor_set)
vkFreeDescriptorSets(v->Device, v->DescriptorPool, 1, &descriptor_set);
}
void ImGui_ImplVulkan_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkan_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
{
if (buffers->VertexBuffer) { vkDestroyBuffer(device, buffers->VertexBuffer, allocator); buffers->VertexBuffer = VK_NULL_HANDLE; }
if (buffers->VertexBufferMemory) { vkFreeMemory(device, buffers->VertexBufferMemory, allocator); buffers->VertexBufferMemory = VK_NULL_HANDLE; }
if (buffers->IndexBuffer) { vkDestroyBuffer(device, buffers->IndexBuffer, allocator); buffers->IndexBuffer = VK_NULL_HANDLE; }
if (buffers->IndexBufferMemory) { vkFreeMemory(device, buffers->IndexBufferMemory, allocator); buffers->IndexBufferMemory = VK_NULL_HANDLE; }
buffers->VertexBufferSize = 0;
buffers->IndexBufferSize = 0;
}
void ImGui_ImplVulkan_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkan_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
{
for (uint32_t n = 0; n < buffers->Count; n++)
ImGui_ImplVulkan_DestroyFrameRenderBuffers(device, &buffers->FrameRenderBuffers[n], allocator);
IM_FREE(buffers->FrameRenderBuffers);
buffers->FrameRenderBuffers = nullptr;
buffers->Index = 0;
buffers->Count = 0;
}
//-------------------------------------------------------------------------
// Internal / Miscellaneous Vulkan Helpers
// (Used by example's main.cpp. Used by multi-viewport features. PROBABLY NOT used by your own app.)
@@ -1204,19 +1304,17 @@ VkPresentModeKHR ImGui_ImplVulkanH_SelectPresentMode(VkPhysicalDevice physical_d
void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator)
{
IM_ASSERT(physical_device != VK_NULL_HANDLE && device != VK_NULL_HANDLE);
(void)physical_device;
(void)allocator;
IM_UNUSED(physical_device);
// Create Command Buffers
VkResult err;
for (uint32_t i = 0; i < wd->ImageCount; i++)
{
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[i];
ImGui_ImplVulkanH_FrameSemaphores* fsd = &wd->FrameSemaphores[i];
{
VkCommandPoolCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
info.flags = 0;
info.queueFamilyIndex = queue_family;
err = vkCreateCommandPool(device, &info, allocator, &fd->CommandPool);
check_vk_result(err);
@@ -1237,6 +1335,11 @@ void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_devi
err = vkCreateFence(device, &info, allocator, &fd->Fence);
check_vk_result(err);
}
}
for (uint32_t i = 0; i < wd->SemaphoreCount; i++)
{
ImGui_ImplVulkanH_FrameSemaphores* fsd = &wd->FrameSemaphores[i];
{
VkSemaphoreCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
@@ -1272,10 +1375,9 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
// We don't use ImGui_ImplVulkanH_DestroyWindow() because we want to preserve the old swapchain to create the new one.
// Destroy old Framebuffer
for (uint32_t i = 0; i < wd->ImageCount; i++)
{
ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
for (uint32_t i = 0; i < wd->SemaphoreCount; i++)
ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
}
IM_FREE(wd->Frames);
IM_FREE(wd->FrameSemaphores);
wd->Frames = nullptr;
@@ -1334,11 +1436,12 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
err = vkGetSwapchainImagesKHR(device, wd->Swapchain, &wd->ImageCount, backbuffers);
check_vk_result(err);
IM_ASSERT(wd->Frames == nullptr);
IM_ASSERT(wd->Frames == nullptr && wd->FrameSemaphores == nullptr);
wd->SemaphoreCount = wd->ImageCount + 1;
wd->Frames = (ImGui_ImplVulkanH_Frame*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_Frame) * wd->ImageCount);
wd->FrameSemaphores = (ImGui_ImplVulkanH_FrameSemaphores*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_FrameSemaphores) * wd->ImageCount);
wd->FrameSemaphores = (ImGui_ImplVulkanH_FrameSemaphores*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_FrameSemaphores) * wd->SemaphoreCount);
memset(wd->Frames, 0, sizeof(wd->Frames[0]) * wd->ImageCount);
memset(wd->FrameSemaphores, 0, sizeof(wd->FrameSemaphores[0]) * wd->ImageCount);
memset(wd->FrameSemaphores, 0, sizeof(wd->FrameSemaphores[0]) * wd->SemaphoreCount);
for (uint32_t i = 0; i < wd->ImageCount; i++)
wd->Frames[i].Backbuffer = backbuffers[i];
}
@@ -1384,7 +1487,7 @@ void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, V
// We do not create a pipeline by default as this is also used by examples' main.cpp,
// but secondary viewport in multi-viewport mode may want to create one with:
//ImGui_ImplVulkan_CreatePipeline(device, allocator, VK_NULL_HANDLE, wd->RenderPass, VK_SAMPLE_COUNT_1_BIT, &wd->Pipeline, bd->Subpass);
//ImGui_ImplVulkan_CreatePipeline(device, allocator, VK_NULL_HANDLE, wd->RenderPass, VK_SAMPLE_COUNT_1_BIT, &wd->Pipeline, v->Subpass);
}
// Create The Image Views
@@ -1445,10 +1548,9 @@ void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui
//vkQueueWaitIdle(bd->Queue);
for (uint32_t i = 0; i < wd->ImageCount; i++)
{
ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
for (uint32_t i = 0; i < wd->SemaphoreCount; i++)
ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
}
IM_FREE(wd->Frames);
IM_FREE(wd->FrameSemaphores);
wd->Frames = nullptr;
@@ -1481,26 +1583,6 @@ void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkDevice device, ImGui_ImplVulkanH
fsd->ImageAcquiredSemaphore = fsd->RenderCompleteSemaphore = VK_NULL_HANDLE;
}
void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
{
if (buffers->VertexBuffer) { vkDestroyBuffer(device, buffers->VertexBuffer, allocator); buffers->VertexBuffer = VK_NULL_HANDLE; }
if (buffers->VertexBufferMemory) { vkFreeMemory(device, buffers->VertexBufferMemory, allocator); buffers->VertexBufferMemory = VK_NULL_HANDLE; }
if (buffers->IndexBuffer) { vkDestroyBuffer(device, buffers->IndexBuffer, allocator); buffers->IndexBuffer = VK_NULL_HANDLE; }
if (buffers->IndexBufferMemory) { vkFreeMemory(device, buffers->IndexBufferMemory, allocator); buffers->IndexBufferMemory = VK_NULL_HANDLE; }
buffers->VertexBufferSize = 0;
buffers->IndexBufferSize = 0;
}
void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
{
for (uint32_t n = 0; n < buffers->Count; n++)
ImGui_ImplVulkanH_DestroyFrameRenderBuffers(device, &buffers->FrameRenderBuffers[n], allocator);
IM_FREE(buffers->FrameRenderBuffers);
buffers->FrameRenderBuffers = nullptr;
buffers->Index = 0;
buffers->Count = 0;
}
//-----------------------------------------------------------------------------
#endif // #ifndef IMGUI_DISABLE
+47 -18
View File
@@ -8,14 +8,17 @@
// Important: on 32-bit systems, user texture binding is only supported if your imconfig file has '#define ImTextureID ImU64'.
// See imgui_impl_vulkan.cpp file for details.
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
// Read online: https://github.com/ocornut/imgui/tree/master/docs
// The aim of imgui_impl_vulkan.h/.cpp is to be usable in your engine without any modification.
// IF YOU FEEL YOU NEED TO MAKE ANY CHANGE TO THIS CODE, please share them and your feedback at https://github.com/ocornut/imgui/
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
// Learn about Dear ImGui:
// - FAQ https://dearimgui.com/faq
// - Getting Started https://dearimgui.com/getting-started
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
// - Introduction, links and more at the top of imgui.cpp
// Important note to the reader who wish to integrate imgui_impl_vulkan.cpp/.h in their own engine/app.
// - Common ImGui_ImplVulkan_XXX functions and structures are used to interface with imgui_impl_vulkan.cpp/.h.
// You will use those if you want to use this rendering backend in your engine/app.
@@ -25,7 +28,7 @@
#pragma once
#ifndef IMGUI_DISABLE
#include "imgui/imgui.h" // IMGUI_IMPL_API
#include "imgui.h" // IMGUI_IMPL_API
// [Configuration] in order to use a custom Vulkan function loader:
// (1) You'll need to disable default Vulkan function prototypes.
@@ -39,13 +42,31 @@
// If you have no idea what this is, leave it alone!
//#define IMGUI_IMPL_VULKAN_NO_PROTOTYPES
// Vulkan includes
// Convenience support for Volk
// (you can also technically use IMGUI_IMPL_VULKAN_NO_PROTOTYPES + wrap Volk via ImGui_ImplVulkan_LoadFunctions().)
//#define IMGUI_IMPL_VULKAN_USE_VOLK
#if defined(IMGUI_IMPL_VULKAN_NO_PROTOTYPES) && !defined(VK_NO_PROTOTYPES)
#define VK_NO_PROTOTYPES
#endif
#if defined(VK_USE_PLATFORM_WIN32_KHR) && !defined(NOMINMAX)
#define NOMINMAX
#endif
// Vulkan includes
#ifdef IMGUI_IMPL_VULKAN_USE_VOLK
#include <Volk/volk.h>
#else
#include <vulkan/vulkan.h>
#endif
#if defined(VK_VERSION_1_3) || defined(VK_KHR_dynamic_rendering)
#define IMGUI_IMPL_VULKAN_HAS_DYNAMIC_RENDERING
#endif
// Initialization data, for ImGui_ImplVulkan_Init()
// - VkDescriptorPool should be created with VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
// and must contain a pool size large enough to hold an ImGui VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER descriptor.
// - When using dynamic rendering, set UseDynamicRendering=true and fill PipelineRenderingCreateInfo structure.
// [Please zero-clear before use!]
struct ImGui_ImplVulkan_InitInfo
{
@@ -54,29 +75,36 @@ struct ImGui_ImplVulkan_InitInfo
VkDevice Device;
uint32_t QueueFamily;
VkQueue Queue;
VkDescriptorPool DescriptorPool; // See requirements in note above
VkRenderPass RenderPass; // Ignored if using dynamic rendering
uint32_t MinImageCount; // >= 2
uint32_t ImageCount; // >= MinImageCount
VkSampleCountFlagBits MSAASamples; // 0 defaults to VK_SAMPLE_COUNT_1_BIT
// (Optional)
VkPipelineCache PipelineCache;
VkDescriptorPool DescriptorPool;
uint32_t Subpass;
uint32_t MinImageCount; // >= 2
uint32_t ImageCount; // >= MinImageCount
VkSampleCountFlagBits MSAASamples; // >= VK_SAMPLE_COUNT_1_BIT (0 -> default to VK_SAMPLE_COUNT_1_BIT)
// Dynamic Rendering (Optional)
bool UseDynamicRendering; // Need to explicitly enable VK_KHR_dynamic_rendering extension to use this, even for Vulkan 1.3.
VkFormat ColorAttachmentFormat; // Required for dynamic rendering
// (Optional) Dynamic Rendering
// Need to explicitly enable VK_KHR_dynamic_rendering extension to use this, even for Vulkan 1.3.
bool UseDynamicRendering;
#ifdef IMGUI_IMPL_VULKAN_HAS_DYNAMIC_RENDERING
VkPipelineRenderingCreateInfoKHR PipelineRenderingCreateInfo;
#endif
// Allocation, Debugging
// (Optional) Allocation, Debugging
const VkAllocationCallbacks* Allocator;
void (*CheckVkResultFn)(VkResult err);
VkDeviceSize MinAllocationSize; // Minimum allocation size. Set to 1024*1024 to satisfy zealous best practices validation layer and waste a little memory.
};
// Called by user code
IMGUI_IMPL_API bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass render_pass);
IMGUI_IMPL_API bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info);
IMGUI_IMPL_API void ImGui_ImplVulkan_Shutdown();
IMGUI_IMPL_API void ImGui_ImplVulkan_NewFrame();
IMGUI_IMPL_API void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer command_buffer, VkPipeline pipeline = VK_NULL_HANDLE);
IMGUI_IMPL_API bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer);
IMGUI_IMPL_API void ImGui_ImplVulkan_DestroyFontUploadObjects();
IMGUI_IMPL_API bool ImGui_ImplVulkan_CreateFontsTexture();
IMGUI_IMPL_API void ImGui_ImplVulkan_DestroyFontsTexture();
IMGUI_IMPL_API void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count); // To override MinImageCount after initialization (e.g. if swap chain is recreated)
// Register a texture (VkDescriptorSet == ImTextureID)
@@ -151,6 +179,7 @@ struct ImGui_ImplVulkanH_Window
VkClearValue ClearValue;
uint32_t FrameIndex; // Current frame being rendered to (0 <= FrameIndex < FrameInFlightCount)
uint32_t ImageCount; // Number of simultaneous in-flight frames (returned by vkGetSwapchainImagesKHR, usually derived from min_image_count)
uint32_t SemaphoreCount; // Number of simultaneous in-flight frames + 1, to be able to use it in vkAcquireNextImageKHR
uint32_t SemaphoreIndex; // Current set of swapchain wait semaphores we're using (needs to be distinct from per frame data)
ImGui_ImplVulkanH_Frame* Frames;
ImGui_ImplVulkanH_FrameSemaphores* FrameSemaphores;
+5 -3
View File
@@ -28,13 +28,13 @@
//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names.
//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87: disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This will be folded into IMGUI_DISABLE_OBSOLETE_FUNCTIONS in a few versions.
//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87+ disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This is automatically done by IMGUI_DISABLE_OBSOLETE_FUNCTIONS.
//---- Disable all of Dear ImGui or don't implement standard windows/tools.
// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowStackToolWindow() will be empty (this was called IMGUI_DISABLE_METRICS_WINDOW before 1.88).
//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty.
//---- Don't implement some functions to reduce linkage requirements.
//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
@@ -50,12 +50,14 @@
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
//---- Include imgui_user.h at the end of imgui.h as a convenience
// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
//#define IMGUI_INCLUDE_IMGUI_USER_H
//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
//---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another)
//#define IMGUI_USE_BGRA_PACKED_COLOR
//---- Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
//#define IMGUI_USE_WCHAR32
//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
+2292 -1195
View File
File diff suppressed because it is too large. Load diff
+608 -432
View File
File diff suppressed because it is too large. Load diff
File diff suppressed because it is too large. Load diff
+483 -82
View File
@@ -1,4 +1,4 @@
// dear imgui, v1.89.8
// dear imgui, v1.90.8
// (drawing and font code)
/*
@@ -8,6 +8,7 @@ Index of this file:
// [SECTION] STB libraries implementation
// [SECTION] Style functions
// [SECTION] ImDrawList
// [SECTION] ImTriangulator, ImDrawList concave polygon fill
// [SECTION] ImDrawListSplitter
// [SECTION] ImDrawData
// [SECTION] Helpers ShadeVertsXXX functions
@@ -64,6 +65,7 @@ Index of this file:
#pragma clang diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function // using printf() is a misery with this as C++ va_arg ellipsis changes float to double.
#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion" // warning: implicit conversion from 'xxx' to 'float' may lose precision
#pragma clang diagnostic ignored "-Wreserved-identifier" // warning: identifier '_Xxx' is reserved because it starts with '_' followed by a capital letter
#pragma clang diagnostic ignored "-Wunsafe-buffer-usage" // warning: 'xxx' is an unsafe pointer used for buffer access
#elif defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
@@ -135,7 +137,7 @@ namespace IMGUI_STB_NAMESPACE
#define STBTT_sqrt(x) ImSqrt(x)
#define STBTT_pow(x,y) ImPow(x,y)
#define STBTT_fabs(x) ImFabs(x)
#define STBTT_ifloor(x) ((int)ImFloorSigned(x))
#define STBTT_ifloor(x) ((int)ImFloor(x))
#define STBTT_iceil(x) ((int)ImCeil(x))
#define STBTT_STATIC
#define STB_TRUETYPE_IMPLEMENTATION
@@ -383,12 +385,13 @@ void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error)
}
// Initialize before use in a new frame. We always have a command ready in the buffer.
// In the majority of cases, you would want to call PushClipRect() and PushTextureID() after this.
void ImDrawList::_ResetForNewFrame()
{
// Verify that the ImDrawCmd fields we want to memcmp() are contiguous in memory.
IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, ClipRect) == 0);
IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, TextureId) == sizeof(ImVec4));
IM_STATIC_ASSERT(IM_OFFSETOF(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureID));
IM_STATIC_ASSERT(offsetof(ImDrawCmd, ClipRect) == 0);
IM_STATIC_ASSERT(offsetof(ImDrawCmd, TextureId) == sizeof(ImVec4));
IM_STATIC_ASSERT(offsetof(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureID));
if (_Splitter._Count > 1)
_Splitter.Merge(this);
@@ -475,7 +478,7 @@ void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data)
}
// Compare ClipRect, TextureId and VtxOffset with a single memcmp()
#define ImDrawCmd_HeaderSize (IM_OFFSETOF(ImDrawCmd, VtxOffset) + sizeof(unsigned int))
#define ImDrawCmd_HeaderSize (offsetof(ImDrawCmd, VtxOffset) + sizeof(unsigned int))
#define ImDrawCmd_HeaderCompare(CMD_LHS, CMD_RHS) (memcmp(CMD_LHS, CMD_RHS, ImDrawCmd_HeaderSize)) // Compare ClipRect, TextureId, VtxOffset
#define ImDrawCmd_HeaderCopy(CMD_DST, CMD_SRC) (memcpy(CMD_DST, CMD_SRC, ImDrawCmd_HeaderSize)) // Copy ClipRect, TextureId, VtxOffset
#define ImDrawCmd_AreSequentialIdxOffset(CMD_0, CMD_1) (CMD_0->IdxOffset + CMD_0->ElemCount == CMD_1->IdxOffset)
@@ -561,7 +564,7 @@ int ImDrawList::_CalcCircleAutoSegmentCount(float radius) const
{
// Automatic segment count
const int radius_idx = (int)(radius + 0.999999f); // ceil to never reduce accuracy
if (radius_idx < IM_ARRAYSIZE(_Data->CircleSegmentCounts))
if (radius_idx >= 0 && radius_idx < IM_ARRAYSIZE(_Data->CircleSegmentCounts))
return _Data->CircleSegmentCounts[radius_idx]; // Use cached value
else
return IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, _Data->CircleSegmentMaxError);
@@ -641,7 +644,7 @@ void ImDrawList::PrimReserve(int idx_count, int vtx_count)
_IdxWritePtr = IdxBuffer.Data + idx_buffer_old_size;
}
// Release the a number of reserved vertices/indices from the end of the last reservation made with PrimReserve().
// Release the number of reserved vertices/indices from the end of the last reservation made with PrimReserve().
void ImDrawList::PrimUnreserve(int idx_count, int vtx_count)
{
IM_ASSERT_PARANOID(idx_count >= 0 && vtx_count >= 0);
@@ -1191,8 +1194,8 @@ void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, floa
const float a_min_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_min / (IM_PI * 2.0f);
const float a_max_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_max / (IM_PI * 2.0f);
const int a_min_sample = a_is_reverse ? (int)ImFloorSigned(a_min_sample_f) : (int)ImCeil(a_min_sample_f);
const int a_max_sample = a_is_reverse ? (int)ImCeil(a_max_sample_f) : (int)ImFloorSigned(a_max_sample_f);
const int a_min_sample = a_is_reverse ? (int)ImFloor(a_min_sample_f) : (int)ImCeil(a_min_sample_f);
const int a_max_sample = a_is_reverse ? (int)ImCeil(a_max_sample_f) : (int)ImFloor(a_max_sample_f);
const int a_mid_samples = a_is_reverse ? ImMax(a_min_sample - a_max_sample, 0) : ImMax(a_max_sample - a_min_sample, 0);
const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX;
@@ -1217,6 +1220,26 @@ void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, floa
}
}
void ImDrawList::PathEllipticalArcTo(const ImVec2& center, const ImVec2& radius, float rot, float a_min, float a_max, int num_segments)
{
if (num_segments <= 0)
num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here.
_Path.reserve(_Path.Size + (num_segments + 1));
const float cos_rot = ImCos(rot);
const float sin_rot = ImSin(rot);
for (int i = 0; i <= num_segments; i++)
{
const float a = a_min + ((float)i / (float)num_segments) * (a_max - a_min);
ImVec2 point(ImCos(a) * radius.x, ImSin(a) * radius.y);
const ImVec2 rel((point.x * cos_rot) - (point.y * sin_rot), (point.x * sin_rot) + (point.y * cos_rot));
point.x = rel.x + center.x;
point.y = rel.y + center.y;
_Path.push_back(point);
}
}
ImVec2 ImBezierCubicCalc(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, float t)
{
float u = 1.0f - t;
@@ -1312,33 +1335,22 @@ void ImDrawList::PathBezierQuadraticCurveTo(const ImVec2& p2, const ImVec2& p3,
}
}
IM_STATIC_ASSERT(ImDrawFlags_RoundCornersTopLeft == (1 << 4));
static inline ImDrawFlags FixRectCornerFlags(ImDrawFlags flags)
{
/*
IM_STATIC_ASSERT(ImDrawFlags_RoundCornersTopLeft == (1 << 4));
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
// Obsoleted in 1.82 (from February 2021)
// Legacy Support for hard coded ~0 (used to be a suggested equivalent to ImDrawCornerFlags_All)
// ~0 --> ImDrawFlags_RoundCornersAll or 0
if (flags == ~0)
return ImDrawFlags_RoundCornersAll;
// Legacy Support for hard coded 0x01 to 0x0F (matching 15 out of 16 old flags combinations)
// 0x01 --> ImDrawFlags_RoundCornersTopLeft (VALUE 0x01 OVERLAPS ImDrawFlags_Closed but ImDrawFlags_Closed is never valid in this path!)
// 0x02 --> ImDrawFlags_RoundCornersTopRight
// 0x03 --> ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight
// 0x04 --> ImDrawFlags_RoundCornersBotLeft
// 0x05 --> ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersBotLeft
// ...
// 0x0F --> ImDrawFlags_RoundCornersAll or 0
// (See all values in ImDrawCornerFlags_)
if (flags >= 0x01 && flags <= 0x0F)
return (flags << 4);
// Obsoleted in 1.82 (from February 2021). This code was stripped/simplified and mostly commented in 1.90 (from September 2023)
// - Legacy Support for hard coded ~0 (used to be a suggested equivalent to ImDrawCornerFlags_All)
if (flags == ~0) { return ImDrawFlags_RoundCornersAll; }
// - Legacy Support for hard coded 0x01 to 0x0F (matching 15 out of 16 old flags combinations). Read details in older version of this code.
if (flags >= 0x01 && flags <= 0x0F) { return (flags << 4); }
// We cannot support hard coded 0x00 with 'float rounding > 0.0f' --> replace with ImDrawFlags_RoundCornersNone or use 'float rounding = 0.0f'
#endif
// If this triggers, please update your code replacing hardcoded values with new ImDrawFlags_RoundCorners* values.
// Note that ImDrawFlags_Closed (== 0x01) is an invalid flag for AddRect(), AddRectFilled(), PathRect() etc...
*/
// If this assert triggers, please update your code replacing hardcoded values with new ImDrawFlags_RoundCorners* values.
// Note that ImDrawFlags_Closed (== 0x01) is an invalid flag for AddRect(), AddRectFilled(), PathRect() etc. anyway.
// See details in 1.82 Changelog as well as 2021/03/12 and 2023/09/08 entries in "API BREAKING CHANGES" section.
IM_ASSERT((flags & 0x0F) == 0 && "Misuse of legacy hardcoded ImDrawCornerFlags values!");
if ((flags & ImDrawFlags_RoundCornersMask_) == 0)
@@ -1349,10 +1361,12 @@ static inline ImDrawFlags FixRectCornerFlags(ImDrawFlags flags)
void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, ImDrawFlags flags)
{
flags = FixRectCornerFlags(flags);
rounding = ImMin(rounding, ImFabs(b.x - a.x) * ( ((flags & ImDrawFlags_RoundCornersTop) == ImDrawFlags_RoundCornersTop) || ((flags & ImDrawFlags_RoundCornersBottom) == ImDrawFlags_RoundCornersBottom) ? 0.5f : 1.0f ) - 1.0f);
rounding = ImMin(rounding, ImFabs(b.y - a.y) * ( ((flags & ImDrawFlags_RoundCornersLeft) == ImDrawFlags_RoundCornersLeft) || ((flags & ImDrawFlags_RoundCornersRight) == ImDrawFlags_RoundCornersRight) ? 0.5f : 1.0f ) - 1.0f);
if (rounding >= 0.5f)
{
flags = FixRectCornerFlags(flags);
rounding = ImMin(rounding, ImFabs(b.x - a.x) * (((flags & ImDrawFlags_RoundCornersTop) == ImDrawFlags_RoundCornersTop) || ((flags & ImDrawFlags_RoundCornersBottom) == ImDrawFlags_RoundCornersBottom) ? 0.5f : 1.0f) - 1.0f);
rounding = ImMin(rounding, ImFabs(b.y - a.y) * (((flags & ImDrawFlags_RoundCornersLeft) == ImDrawFlags_RoundCornersLeft) || ((flags & ImDrawFlags_RoundCornersRight) == ImDrawFlags_RoundCornersRight) ? 0.5f : 1.0f) - 1.0f);
}
if (rounding < 0.5f || (flags & ImDrawFlags_RoundCornersMask_) == ImDrawFlags_RoundCornersNone)
{
PathLineTo(a);
@@ -1545,6 +1559,35 @@ void ImDrawList::AddNgonFilled(const ImVec2& center, float radius, ImU32 col, in
PathFillConvex(col);
}
// Ellipse
void ImDrawList::AddEllipse(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot, int num_segments, float thickness)
{
if ((col & IM_COL32_A_MASK) == 0)
return;
if (num_segments <= 0)
num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here.
// Because we are filling a closed shape we remove 1 from the count of segments/points
const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments;
PathEllipticalArcTo(center, radius, rot, 0.0f, a_max, num_segments - 1);
PathStroke(col, true, thickness);
}
void ImDrawList::AddEllipseFilled(const ImVec2& center, const ImVec2& radius, ImU32 col, float rot, int num_segments)
{
if ((col & IM_COL32_A_MASK) == 0)
return;
if (num_segments <= 0)
num_segments = _CalcCircleAutoSegmentCount(ImMax(radius.x, radius.y)); // A bit pessimistic, maybe there's a better computation to do here.
// Because we are filling a closed shape we remove 1 from the count of segments/points
const float a_max = IM_PI * 2.0f * ((float)num_segments - 1.0f) / (float)num_segments;
PathEllipticalArcTo(center, radius, rot, 0.0f, a_max, num_segments - 1);
PathFillConvex(col);
}
// Cubic Bezier takes 4 controls points
void ImDrawList::AddBezierCubic(const ImVec2& p1, const ImVec2& p2, const ImVec2& p3, const ImVec2& p4, ImU32 col, float thickness, int num_segments)
{
@@ -1572,10 +1615,11 @@ void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos,
if ((col & IM_COL32_A_MASK) == 0)
return;
// Accept null ranges
if (text_begin == text_end || text_begin[0] == 0)
return;
if (text_end == NULL)
text_end = text_begin + strlen(text_begin);
if (text_begin == text_end)
return;
// Pull default font/size from the shared ImDrawListSharedData instance
if (font == NULL)
@@ -1659,6 +1703,316 @@ void ImDrawList::AddImageRounded(ImTextureID user_texture_id, const ImVec2& p_mi
PopTextureID();
}
//-----------------------------------------------------------------------------
// [SECTION] ImTriangulator, ImDrawList concave polygon fill
//-----------------------------------------------------------------------------
// Triangulate concave polygons. Based on "Triangulation by Ear Clipping" paper, O(N^2) complexity.
// Reference: https://www.geometrictools.com/Documentation/TriangulationByEarClipping.pdf
// Provided as a convenience for user but not used by main library.
//-----------------------------------------------------------------------------
// - ImTriangulator [Internal]
// - AddConcavePolyFilled()
//-----------------------------------------------------------------------------
enum ImTriangulatorNodeType
{
ImTriangulatorNodeType_Convex,
ImTriangulatorNodeType_Ear,
ImTriangulatorNodeType_Reflex
};
struct ImTriangulatorNode
{
ImTriangulatorNodeType Type;
int Index;
ImVec2 Pos;
ImTriangulatorNode* Next;
ImTriangulatorNode* Prev;
void Unlink() { Next->Prev = Prev; Prev->Next = Next; }
};
struct ImTriangulatorNodeSpan
{
ImTriangulatorNode** Data = NULL;
int Size = 0;
void push_back(ImTriangulatorNode* node) { Data[Size++] = node; }
void find_erase_unsorted(int idx) { for (int i = Size - 1; i >= 0; i--) if (Data[i]->Index == idx) { Data[i] = Data[Size - 1]; Size--; return; } }
};
struct ImTriangulator
{
static int EstimateTriangleCount(int points_count) { return (points_count < 3) ? 0 : points_count - 2; }
static int EstimateScratchBufferSize(int points_count) { return sizeof(ImTriangulatorNode) * points_count + sizeof(ImTriangulatorNode*) * points_count * 2; }
void Init(const ImVec2* points, int points_count, void* scratch_buffer);
void GetNextTriangle(unsigned int out_triangle[3]); // Return relative indexes for next triangle
// Internal functions
void BuildNodes(const ImVec2* points, int points_count);
void BuildReflexes();
void BuildEars();
void FlipNodeList();
bool IsEar(int i0, int i1, int i2, const ImVec2& v0, const ImVec2& v1, const ImVec2& v2) const;
void ReclassifyNode(ImTriangulatorNode* node);
// Internal members
int _TrianglesLeft = 0;
ImTriangulatorNode* _Nodes = NULL;
ImTriangulatorNodeSpan _Ears;
ImTriangulatorNodeSpan _Reflexes;
};
// Distribute storage for nodes, ears and reflexes.
// FIXME-OPT: if everything is convex, we could report it to caller and let it switch to an convex renderer
// (this would require first building reflexes to bail to convex if empty, without even building nodes)
void ImTriangulator::Init(const ImVec2* points, int points_count, void* scratch_buffer)
{
IM_ASSERT(scratch_buffer != NULL && points_count >= 3);
_TrianglesLeft = EstimateTriangleCount(points_count);
_Nodes = (ImTriangulatorNode*)scratch_buffer; // points_count x Node
_Ears.Data = (ImTriangulatorNode**)(_Nodes + points_count); // points_count x Node*
_Reflexes.Data = (ImTriangulatorNode**)(_Nodes + points_count) + points_count; // points_count x Node*
BuildNodes(points, points_count);
BuildReflexes();
BuildEars();
}
void ImTriangulator::BuildNodes(const ImVec2* points, int points_count)
{
for (int i = 0; i < points_count; i++)
{
_Nodes[i].Type = ImTriangulatorNodeType_Convex;
_Nodes[i].Index = i;
_Nodes[i].Pos = points[i];
_Nodes[i].Next = _Nodes + i + 1;
_Nodes[i].Prev = _Nodes + i - 1;
}
_Nodes[0].Prev = _Nodes + points_count - 1;
_Nodes[points_count - 1].Next = _Nodes;
}
void ImTriangulator::BuildReflexes()
{
ImTriangulatorNode* n1 = _Nodes;
for (int i = _TrianglesLeft; i >= 0; i--, n1 = n1->Next)
{
if (ImTriangleIsClockwise(n1->Prev->Pos, n1->Pos, n1->Next->Pos))
continue;
n1->Type = ImTriangulatorNodeType_Reflex;
_Reflexes.push_back(n1);
}
}
void ImTriangulator::BuildEars()
{
ImTriangulatorNode* n1 = _Nodes;
for (int i = _TrianglesLeft; i >= 0; i--, n1 = n1->Next)
{
if (n1->Type != ImTriangulatorNodeType_Convex)
continue;
if (!IsEar(n1->Prev->Index, n1->Index, n1->Next->Index, n1->Prev->Pos, n1->Pos, n1->Next->Pos))
continue;
n1->Type = ImTriangulatorNodeType_Ear;
_Ears.push_back(n1);
}
}
void ImTriangulator::GetNextTriangle(unsigned int out_triangle[3])
{
if (_Ears.Size == 0)
{
FlipNodeList();
ImTriangulatorNode* node = _Nodes;
for (int i = _TrianglesLeft; i >= 0; i--, node = node->Next)
node->Type = ImTriangulatorNodeType_Convex;
_Reflexes.Size = 0;
BuildReflexes();
BuildEars();
// If we still don't have ears, it means geometry is degenerated.
if (_Ears.Size == 0)
{
// Return first triangle available, mimicking the behavior of convex fill.
IM_ASSERT(_TrianglesLeft > 0); // Geometry is degenerated
_Ears.Data[0] = _Nodes;
_Ears.Size = 1;
}
}
ImTriangulatorNode* ear = _Ears.Data[--_Ears.Size];
out_triangle[0] = ear->Prev->Index;
out_triangle[1] = ear->Index;
out_triangle[2] = ear->Next->Index;
ear->Unlink();
if (ear == _Nodes)
_Nodes = ear->Next;
ReclassifyNode(ear->Prev);
ReclassifyNode(ear->Next);
_TrianglesLeft--;
}
void ImTriangulator::FlipNodeList()
{
ImTriangulatorNode* prev = _Nodes;
ImTriangulatorNode* temp = _Nodes;
ImTriangulatorNode* current = _Nodes->Next;
prev->Next = prev;
prev->Prev = prev;
while (current != _Nodes)
{
temp = current->Next;
current->Next = prev;
prev->Prev = current;
_Nodes->Next = current;
current->Prev = _Nodes;
prev = current;
current = temp;
}
_Nodes = prev;
}
// A triangle is an ear is no other vertex is inside it. We can test reflexes vertices only (see reference algorithm)
bool ImTriangulator::IsEar(int i0, int i1, int i2, const ImVec2& v0, const ImVec2& v1, const ImVec2& v2) const
{
ImTriangulatorNode** p_end = _Reflexes.Data + _Reflexes.Size;
for (ImTriangulatorNode** p = _Reflexes.Data; p < p_end; p++)
{
ImTriangulatorNode* reflex = *p;
if (reflex->Index != i0 && reflex->Index != i1 && reflex->Index != i2)
if (ImTriangleContainsPoint(v0, v1, v2, reflex->Pos))
return false;
}
return true;
}
void ImTriangulator::ReclassifyNode(ImTriangulatorNode* n1)
{
// Classify node
ImTriangulatorNodeType type;
const ImTriangulatorNode* n0 = n1->Prev;
const ImTriangulatorNode* n2 = n1->Next;
if (!ImTriangleIsClockwise(n0->Pos, n1->Pos, n2->Pos))
type = ImTriangulatorNodeType_Reflex;
else if (IsEar(n0->Index, n1->Index, n2->Index, n0->Pos, n1->Pos, n2->Pos))
type = ImTriangulatorNodeType_Ear;
else
type = ImTriangulatorNodeType_Convex;
// Update lists when a type changes
if (type == n1->Type)
return;
if (n1->Type == ImTriangulatorNodeType_Reflex)
_Reflexes.find_erase_unsorted(n1->Index);
else if (n1->Type == ImTriangulatorNodeType_Ear)
_Ears.find_erase_unsorted(n1->Index);
if (type == ImTriangulatorNodeType_Reflex)
_Reflexes.push_back(n1);
else if (type == ImTriangulatorNodeType_Ear)
_Ears.push_back(n1);
n1->Type = type;
}
// Use ear-clipping algorithm to triangulate a simple polygon (no self-interaction, no holes).
// (Reminder: we don't perform any coarse clipping/culling in ImDrawList layer!
// It is up to caller to ensure not making costly calls that will be outside of visible area.
// As concave fill is noticeably more expensive than other primitives, be mindful of this...
// Caller can build AABB of points, and avoid filling if 'draw_list->_CmdHeader.ClipRect.Overlays(points_bb) == false')
void ImDrawList::AddConcavePolyFilled(const ImVec2* points, const int points_count, ImU32 col)
{
if (points_count < 3 || (col & IM_COL32_A_MASK) == 0)
return;
const ImVec2 uv = _Data->TexUvWhitePixel;
ImTriangulator triangulator;
unsigned int triangle[3];
if (Flags & ImDrawListFlags_AntiAliasedFill)
{
// Anti-aliased Fill
const float AA_SIZE = _FringeScale;
const ImU32 col_trans = col & ~IM_COL32_A_MASK;
const int idx_count = (points_count - 2) * 3 + points_count * 6;
const int vtx_count = (points_count * 2);
PrimReserve(idx_count, vtx_count);
// Add indexes for fill
unsigned int vtx_inner_idx = _VtxCurrentIdx;
unsigned int vtx_outer_idx = _VtxCurrentIdx + 1;
_Data->TempBuffer.reserve_discard((ImTriangulator::EstimateScratchBufferSize(points_count) + sizeof(ImVec2)) / sizeof(ImVec2));
triangulator.Init(points, points_count, _Data->TempBuffer.Data);
while (triangulator._TrianglesLeft > 0)
{
triangulator.GetNextTriangle(triangle);
_IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (triangle[0] << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (triangle[1] << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_inner_idx + (triangle[2] << 1));
_IdxWritePtr += 3;
}
// Compute normals
_Data->TempBuffer.reserve_discard(points_count);
ImVec2* temp_normals = _Data->TempBuffer.Data;
for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
{
const ImVec2& p0 = points[i0];
const ImVec2& p1 = points[i1];
float dx = p1.x - p0.x;
float dy = p1.y - p0.y;
IM_NORMALIZE2F_OVER_ZERO(dx, dy);
temp_normals[i0].x = dy;
temp_normals[i0].y = -dx;
}
for (int i0 = points_count - 1, i1 = 0; i1 < points_count; i0 = i1++)
{
// Average normals
const ImVec2& n0 = temp_normals[i0];
const ImVec2& n1 = temp_normals[i1];
float dm_x = (n0.x + n1.x) * 0.5f;
float dm_y = (n0.y + n1.y) * 0.5f;
IM_FIXNORMAL2F(dm_x, dm_y);
dm_x *= AA_SIZE * 0.5f;
dm_y *= AA_SIZE * 0.5f;
// Add vertices
_VtxWritePtr[0].pos.x = (points[i1].x - dm_x); _VtxWritePtr[0].pos.y = (points[i1].y - dm_y); _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col; // Inner
_VtxWritePtr[1].pos.x = (points[i1].x + dm_x); _VtxWritePtr[1].pos.y = (points[i1].y + dm_y); _VtxWritePtr[1].uv = uv; _VtxWritePtr[1].col = col_trans; // Outer
_VtxWritePtr += 2;
// Add indexes for fringes
_IdxWritePtr[0] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1)); _IdxWritePtr[1] = (ImDrawIdx)(vtx_inner_idx + (i0 << 1)); _IdxWritePtr[2] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1));
_IdxWritePtr[3] = (ImDrawIdx)(vtx_outer_idx + (i0 << 1)); _IdxWritePtr[4] = (ImDrawIdx)(vtx_outer_idx + (i1 << 1)); _IdxWritePtr[5] = (ImDrawIdx)(vtx_inner_idx + (i1 << 1));
_IdxWritePtr += 6;
}
_VtxCurrentIdx += (ImDrawIdx)vtx_count;
}
else
{
// Non Anti-aliased Fill
const int idx_count = (points_count - 2) * 3;
const int vtx_count = points_count;
PrimReserve(idx_count, vtx_count);
for (int i = 0; i < vtx_count; i++)
{
_VtxWritePtr[0].pos = points[i]; _VtxWritePtr[0].uv = uv; _VtxWritePtr[0].col = col;
_VtxWritePtr++;
}
_Data->TempBuffer.reserve_discard((ImTriangulator::EstimateScratchBufferSize(points_count) + sizeof(ImVec2)) / sizeof(ImVec2));
triangulator.Init(points, points_count, _Data->TempBuffer.Data);
while (triangulator._TrianglesLeft > 0)
{
triangulator.GetNextTriangle(triangle);
_IdxWritePtr[0] = (ImDrawIdx)(_VtxCurrentIdx + triangle[0]); _IdxWritePtr[1] = (ImDrawIdx)(_VtxCurrentIdx + triangle[1]); _IdxWritePtr[2] = (ImDrawIdx)(_VtxCurrentIdx + triangle[2]);
_IdxWritePtr += 3;
}
_VtxCurrentIdx += (ImDrawIdx)vtx_count;
}
}
//-----------------------------------------------------------------------------
// [SECTION] ImDrawListSplitter
@@ -1890,15 +2244,9 @@ void ImDrawData::DeIndexAllBuffers()
// or if there is a difference between your window resolution and framebuffer resolution.
void ImDrawData::ScaleClipRects(const ImVec2& fb_scale)
{
for (int i = 0; i < CmdListsCount; i++)
{
ImDrawList* cmd_list = CmdLists[i];
for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
{
ImDrawCmd* cmd = &cmd_list->CmdBuffer[cmd_i];
cmd->ClipRect = ImVec4(cmd->ClipRect.x * fb_scale.x, cmd->ClipRect.y * fb_scale.y, cmd->ClipRect.z * fb_scale.x, cmd->ClipRect.w * fb_scale.y);
}
}
for (ImDrawList* draw_list : CmdLists)
for (ImDrawCmd& cmd : draw_list->CmdBuffer)
cmd.ClipRect = ImVec4(cmd.ClipRect.x * fb_scale.x, cmd.ClipRect.y * fb_scale.y, cmd.ClipRect.z * fb_scale.x, cmd.ClipRect.w * fb_scale.y);
}
//-----------------------------------------------------------------------------
@@ -1954,6 +2302,14 @@ void ImGui::ShadeVertsLinearUV(ImDrawList* draw_list, int vert_start_idx, int ve
}
}
void ImGui::ShadeVertsTransformPos(ImDrawList* draw_list, int vert_start_idx, int vert_end_idx, const ImVec2& pivot_in, float cos_a, float sin_a, const ImVec2& pivot_out)
{
ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx;
ImDrawVert* vert_end = draw_list->VtxBuffer.Data + vert_end_idx;
for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
vertex->pos = ImRotate(vertex->pos- pivot_in, cos_a, sin_a) + pivot_out;
}
//-----------------------------------------------------------------------------
// [SECTION] ImFontConfig
//-----------------------------------------------------------------------------
@@ -1966,6 +2322,7 @@ ImFontConfig::ImFontConfig()
OversampleV = 1;
GlyphMaxAdvanceX = FLT_MAX;
RasterizerMultiply = 1.0f;
RasterizerDensity = 1.0f;
EllipsisChar = (ImWchar)-1;
}
@@ -2039,19 +2396,19 @@ ImFontAtlas::~ImFontAtlas()
void ImFontAtlas::ClearInputData()
{
IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
for (int i = 0; i < ConfigData.Size; i++)
if (ConfigData[i].FontData && ConfigData[i].FontDataOwnedByAtlas)
for (ImFontConfig& font_cfg : ConfigData)
if (font_cfg.FontData && font_cfg.FontDataOwnedByAtlas)
{
IM_FREE(ConfigData[i].FontData);
ConfigData[i].FontData = NULL;
IM_FREE(font_cfg.FontData);
font_cfg.FontData = NULL;
}
// When clearing this we lose access to the font name and other information used to build the font.
for (int i = 0; i < Fonts.Size; i++)
if (Fonts[i]->ConfigData >= ConfigData.Data && Fonts[i]->ConfigData < ConfigData.Data + ConfigData.Size)
for (ImFont* font : Fonts)
if (font->ConfigData >= ConfigData.Data && font->ConfigData < ConfigData.Data + ConfigData.Size)
{
Fonts[i]->ConfigData = NULL;
Fonts[i]->ConfigDataCount = 0;
font->ConfigData = NULL;
font->ConfigDataCount = 0;
}
ConfigData.clear();
CustomRects.clear();
@@ -2148,6 +2505,8 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
if (new_font_cfg.DstFont->EllipsisChar == (ImWchar)-1)
new_font_cfg.DstFont->EllipsisChar = font_cfg->EllipsisChar;
ImFontAtlasUpdateConfigDataPointers(this);
// Invalidate texture
TexReady = false;
ClearTexData();
@@ -2184,7 +2543,7 @@ ImFont* ImFontAtlas::AddFontDefault(const ImFontConfig* font_cfg_template)
if (font_cfg.Name[0] == '\0')
ImFormatString(font_cfg.Name, IM_ARRAYSIZE(font_cfg.Name), "ProggyClean.ttf, %dpx", (int)font_cfg.SizePixels);
font_cfg.EllipsisChar = (ImWchar)0x0085;
font_cfg.GlyphOffset.y = 1.0f * IM_FLOOR(font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units
font_cfg.GlyphOffset.y = 1.0f * IM_TRUNC(font_cfg.SizePixels / 13.0f); // Add +1 offset per 13 units
const char* ttf_compressed_base85 = GetDefaultCompressedFontDataTTFBase85();
const ImWchar* glyph_ranges = font_cfg.GlyphRanges != NULL ? font_cfg.GlyphRanges : GetGlyphRangesDefault();
@@ -2214,13 +2573,14 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels,
}
// NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after Build().
ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* ttf_data, int ttf_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* font_data, int font_data_size, float size_pixels, const ImFontConfig* font_cfg_template, const ImWchar* glyph_ranges)
{
IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
ImFontConfig font_cfg = font_cfg_template ? *font_cfg_template : ImFontConfig();
IM_ASSERT(font_cfg.FontData == NULL);
font_cfg.FontData = ttf_data;
font_cfg.FontDataSize = ttf_size;
IM_ASSERT(font_data_size > 100 && "Incorrect value for font_data_size!"); // Heuristic to prevent accidentally passing a wrong value to font_data_size.
font_cfg.FontData = font_data;
font_cfg.FontDataSize = font_data_size;
font_cfg.SizePixels = size_pixels > 0.0f ? size_pixels : font_cfg.SizePixels;
if (glyph_ranges)
font_cfg.GlyphRanges = glyph_ranges;
@@ -2413,6 +2773,9 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
dst_tmp_array.resize(atlas->Fonts.Size);
memset(src_tmp_array.Data, 0, (size_t)src_tmp_array.size_in_bytes());
memset(dst_tmp_array.Data, 0, (size_t)dst_tmp_array.size_in_bytes());
ImVector<bool> src_tmp_array_skip;
src_tmp_array_skip.resize(atlas->ConfigData.Size);
memset(src_tmp_array_skip.Data, 0, (size_t)src_tmp_array_skip.size_in_bytes());
// 1. Initialize font loading structure, check font data validity
for (int src_i = 0; src_i < atlas->ConfigData.Size; src_i++)
@@ -2435,7 +2798,11 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
const int font_offset = stbtt_GetFontOffsetForIndex((unsigned char*)cfg.FontData, cfg.FontNo);
IM_ASSERT(font_offset >= 0 && "FontData is incorrect, or FontNo cannot be found.");
if (!stbtt_InitFont(&src_tmp.FontInfo, (unsigned char*)cfg.FontData, font_offset))
return false;
{
IM_ASSERT(0 && "stbtt_InitFont(): failed to parse FontData. It is correct and complete? Check FontDataSize.");
src_tmp_array_skip[src_i] = true;
continue;
}
// Measure highest codepoints
ImFontBuildDstData& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
@@ -2455,6 +2822,8 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
int total_glyphs_count = 0;
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
if (src_tmp_array_skip[src_i])
continue;
ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
ImFontBuildDstData& dst_tmp = dst_tmp_array[src_tmp.DstIndex];
src_tmp.GlyphsSet.Create(src_tmp.GlyphsHighest + 1);
@@ -2481,6 +2850,8 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
// 3. Unpack our bit map into a flat list (we now have all the Unicode points that we know are requested _and_ available _and_ not overlapping another)
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
if (src_tmp_array_skip[src_i])
continue;
ImFontBuildSrcData& src_tmp = src_tmp_array[src_i];
src_tmp.GlyphsList.reserve(src_tmp.GlyphsCount);
UnpackBitVectorToFlatIndexList(&src_tmp.GlyphsSet, &src_tmp.GlyphsList);
@@ -2517,7 +2888,7 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
// Convert our ranges in the format stb_truetype wants
ImFontConfig& cfg = atlas->ConfigData[src_i];
src_tmp.PackRange.font_size = cfg.SizePixels;
src_tmp.PackRange.font_size = cfg.SizePixels * cfg.RasterizerDensity;
src_tmp.PackRange.first_unicode_codepoint_in_range = 0;
src_tmp.PackRange.array_of_unicode_codepoints = src_tmp.GlyphsList.Data;
src_tmp.PackRange.num_chars = src_tmp.GlyphsList.Size;
@@ -2526,7 +2897,7 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
src_tmp.PackRange.v_oversample = (unsigned char)cfg.OversampleV;
// Gather the sizes of all rectangles we will need to pack (this loop is based on stbtt_PackFontRangesGatherRects)
const float scale = (cfg.SizePixels > 0) ? stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels) : stbtt_ScaleForMappingEmToPixels(&src_tmp.FontInfo, -cfg.SizePixels);
const float scale = (cfg.SizePixels > 0.0f) ? stbtt_ScaleForPixelHeight(&src_tmp.FontInfo, cfg.SizePixels * cfg.RasterizerDensity) : stbtt_ScaleForMappingEmToPixels(&src_tmp.FontInfo, -cfg.SizePixels * cfg.RasterizerDensity);
const int padding = atlas->TexGlyphPadding;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++)
{
@@ -2611,6 +2982,8 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
// 9. Setup ImFont and glyphs for runtime
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
if (src_tmp_array_skip[src_i])
continue;
// When merging fonts with MergeMode=true:
// - We can have multiple input fonts writing into a same destination font.
// - dst_font->ConfigData is != from cfg which is our source configuration.
@@ -2622,12 +2995,14 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
int unscaled_ascent, unscaled_descent, unscaled_line_gap;
stbtt_GetFontVMetrics(&src_tmp.FontInfo, &unscaled_ascent, &unscaled_descent, &unscaled_line_gap);
const float ascent = ImFloor(unscaled_ascent * font_scale + ((unscaled_ascent > 0.0f) ? +1 : -1));
const float descent = ImFloor(unscaled_descent * font_scale + ((unscaled_descent > 0.0f) ? +1 : -1));
const float ascent = ImCeil(unscaled_ascent * font_scale);
const float descent = ImFloor(unscaled_descent * font_scale);
ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent);
const float font_off_x = cfg.GlyphOffset.x;
const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
const float inv_rasterization_scale = 1.0f / cfg.RasterizerDensity;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsCount; glyph_i++)
{
// Register glyph
@@ -2636,7 +3011,11 @@ static bool ImFontAtlasBuildWithStbTruetype(ImFontAtlas* atlas)
stbtt_aligned_quad q;
float unused_x = 0.0f, unused_y = 0.0f;
stbtt_GetPackedQuad(src_tmp.PackedChars, atlas->TexWidth, atlas->TexHeight, glyph_i, &unused_x, &unused_y, &q, 0);
dst_font->AddGlyph(&cfg, (ImWchar)codepoint, q.x0 + font_off_x, q.y0 + font_off_y, q.x1 + font_off_x, q.y1 + font_off_y, q.s0, q.t0, q.s1, q.t1, pc.xadvance);
float x0 = q.x0 * inv_rasterization_scale + font_off_x;
float y0 = q.y0 * inv_rasterization_scale + font_off_y;
float x1 = q.x1 * inv_rasterization_scale + font_off_x;
float y1 = q.y1 * inv_rasterization_scale + font_off_y;
dst_font->AddGlyph(&cfg, (ImWchar)codepoint, x0, y0, x1, y1, q.s0, q.t0, q.s1, q.t1, pc.xadvance * inv_rasterization_scale);
}
}
@@ -2656,19 +3035,31 @@ const ImFontBuilderIO* ImFontAtlasGetBuilderForStbTruetype()
#endif // IMGUI_ENABLE_STB_TRUETYPE
void ImFontAtlasUpdateConfigDataPointers(ImFontAtlas* atlas)
{
for (ImFontConfig& font_cfg : atlas->ConfigData)
{
ImFont* font = font_cfg.DstFont;
if (!font_cfg.MergeMode)
{
font->ConfigData = &font_cfg;
font->ConfigDataCount = 0;
}
font->ConfigDataCount++;
}
}
void ImFontAtlasBuildSetupFont(ImFontAtlas* atlas, ImFont* font, ImFontConfig* font_config, float ascent, float descent)
{
if (!font_config->MergeMode)
{
font->ClearOutputData();
font->FontSize = font_config->SizePixels;
font->ConfigData = font_config;
font->ConfigDataCount = 0;
IM_ASSERT(font->ConfigData == font_config);
font->ContainerAtlas = atlas;
font->Ascent = ascent;
font->Descent = descent;
}
font->ConfigDataCount++;
}
void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opaque)
@@ -2815,6 +3206,13 @@ static void ImFontAtlasBuildRenderLinesTexData(ImFontAtlas* atlas)
// Note: this is called / shared by both the stb_truetype and the FreeType builder
void ImFontAtlasBuildInit(ImFontAtlas* atlas)
{
// Round font size
// - We started rounding in 1.90 WIP (18991) as our layout system currently doesn't support non-rounded font size well yet.
// - Note that using io.FontGlobalScale or SetWindowFontScale(), with are legacy-ish, partially supported features, can still lead to unrounded sizes.
// - We may support it better later and remove this rounding.
for (ImFontConfig& cfg : atlas->ConfigData)
cfg.SizePixels = ImTrunc(cfg.SizePixels);
// Register texture region for mouse cursors or standard white pixels
if (atlas->PackIdMouseCursors < 0)
{
@@ -2856,9 +3254,9 @@ void ImFontAtlasBuildFinish(ImFontAtlas* atlas)
}
// Build all fonts lookup tables
for (int i = 0; i < atlas->Fonts.Size; i++)
if (atlas->Fonts[i]->DirtyLookupTables)
atlas->Fonts[i]->BuildLookupTable();
for (ImFont* font : atlas->Fonts)
if (font->DirtyLookupTables)
font->BuildLookupTable();
atlas->TexReady = true;
}
@@ -3223,6 +3621,7 @@ void ImFont::BuildLookupTable()
max_codepoint = ImMax(max_codepoint, (int)Glyphs[i].Codepoint);
// Build lookup table
IM_ASSERT(Glyphs.Size > 0 && "Font has not loaded glyph!");
IM_ASSERT(Glyphs.Size < 0xFFFF); // -1 is reserved
IndexAdvanceX.clear();
IndexLookup.clear();
@@ -3339,7 +3738,7 @@ void ImFont::AddGlyph(const ImFontConfig* cfg, ImWchar codepoint, float x0, floa
advance_x = ImClamp(advance_x, cfg->GlyphMinAdvanceX, cfg->GlyphMaxAdvanceX);
if (advance_x != advance_x_original)
{
float char_off_x = cfg->PixelSnapH ? ImFloor((advance_x - advance_x_original) * 0.5f) : (advance_x - advance_x_original) * 0.5f;
float char_off_x = cfg->PixelSnapH ? ImTrunc((advance_x - advance_x_original) * 0.5f) : (advance_x - advance_x_original) * 0.5f;
x0 += char_off_x;
x1 += char_off_x;
}
@@ -3607,8 +4006,8 @@ void ImFont::RenderChar(ImDrawList* draw_list, float size, const ImVec2& pos, Im
if (glyph->Colored)
col |= ~IM_COL32_A_MASK;
float scale = (size >= 0.0f) ? (size / FontSize) : 1.0f;
float x = IM_FLOOR(pos.x);
float y = IM_FLOOR(pos.y);
float x = IM_TRUNC(pos.x);
float y = IM_TRUNC(pos.y);
draw_list->PrimReserve(6, 4);
draw_list->PrimRectUV(ImVec2(x + glyph->X0 * scale, y + glyph->Y0 * scale), ImVec2(x + glyph->X1 * scale, y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col);
}
@@ -3620,8 +4019,8 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
text_end = text_begin + strlen(text_begin); // ImGui:: functions generally already provides a valid text_end, so this is merely to handle direct calls.
// Align to be pixel perfect
float x = IM_FLOOR(pos.x);
float y = IM_FLOOR(pos.y);
float x = IM_TRUNC(pos.x);
float y = IM_TRUNC(pos.y);
if (y > clip_rect.w)
return;
@@ -3692,6 +4091,8 @@ void ImFont::RenderText(ImDrawList* draw_list, float size, const ImVec2& pos, Im
{
x = start_x;
y += line_height;
if (y > clip_rect.w)
break; // break out of main loop
word_wrap_eol = NULL;
s = CalcWordWrapNextLineStartA(s, text_end); // Wrapping skips upcoming blanks
continue;
@@ -3921,8 +4322,8 @@ void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, Im
}
else
{
draw_list->PathArcTo(ImVec2(x0, p1.y - rounding), rounding, IM_PI - arc0_e, IM_PI - arc0_b, 3); // BL
draw_list->PathArcTo(ImVec2(x0, p0.y + rounding), rounding, IM_PI + arc0_b, IM_PI + arc0_e, 3); // TR
draw_list->PathArcTo(ImVec2(x0, p1.y - rounding), rounding, IM_PI - arc0_e, IM_PI - arc0_b); // BL
draw_list->PathArcTo(ImVec2(x0, p0.y + rounding), rounding, IM_PI + arc0_b, IM_PI + arc0_e); // TR
}
if (p1.x > rect.Min.x + rounding)
{
@@ -3941,8 +4342,8 @@ void ImGui::RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, Im
}
else
{
draw_list->PathArcTo(ImVec2(x1, p0.y + rounding), rounding, -arc1_e, -arc1_b, 3); // TR
draw_list->PathArcTo(ImVec2(x1, p1.y - rounding), rounding, +arc1_b, +arc1_e, 3); // BR
draw_list->PathArcTo(ImVec2(x1, p0.y + rounding), rounding, -arc1_e, -arc1_b); // TR
draw_list->PathArcTo(ImVec2(x1, p1.y - rounding), rounding, +arc1_b, +arc1_e); // BR
}
}
draw_list->PathFillConvex(col);
@@ -4129,8 +4530,8 @@ static unsigned int stb_decompress(unsigned char *output, const unsigned char *i
//-----------------------------------------------------------------------------
// ProggyClean.ttf
// Copyright (c) 2004, 2005 Tristan Grimmer
// MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
// Download and more information at http://upperbounds.net
// MIT license (see License.txt in http://www.proggyfonts.net/index.php?menu=download)
// Download and more information at http://www.proggyfonts.net or http://upperboundsinteractive.com/fonts.php
//-----------------------------------------------------------------------------
// File: 'ProggyClean.ttf' (41208 bytes)
// Exported using misc/fonts/binary_to_compressed_c.cpp (with compression + base85 string encoding).
File diff suppressed because it is too large. Load diff
+85
View File
@@ -0,0 +1,85 @@
// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
// This is also an example of how you may wrap your own similar types.
// Changelog:
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
#include "imgui.h"
#include "imgui_stdlib.h"
// Clang warnings with -Weverything
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#endif
struct InputTextCallback_UserData
{
std::string* Str;
ImGuiInputTextCallback ChainCallback;
void* ChainCallbackUserData;
};
static int InputTextCallback(ImGuiInputTextCallbackData* data)
{
InputTextCallback_UserData* user_data = (InputTextCallback_UserData*)data->UserData;
if (data->EventFlag == ImGuiInputTextFlags_CallbackResize)
{
// Resize string callback
// If for some reason we refuse the new length (BufTextLen) and/or capacity (BufSize) we need to set them back to what we want.
std::string* str = user_data->Str;
IM_ASSERT(data->Buf == str->c_str());
str->resize(data->BufTextLen);
data->Buf = (char*)str->c_str();
}
else if (user_data->ChainCallback)
{
// Forward to user callback, if any
data->UserData = user_data->ChainCallbackUserData;
return user_data->ChainCallback(data);
}
return 0;
}
bool ImGui::InputText(const char* label, std::string* str, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
{
IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
flags |= ImGuiInputTextFlags_CallbackResize;
InputTextCallback_UserData cb_user_data;
cb_user_data.Str = str;
cb_user_data.ChainCallback = callback;
cb_user_data.ChainCallbackUserData = user_data;
return InputText(label, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
}
bool ImGui::InputTextMultiline(const char* label, std::string* str, const ImVec2& size, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
{
IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
flags |= ImGuiInputTextFlags_CallbackResize;
InputTextCallback_UserData cb_user_data;
cb_user_data.Str = str;
cb_user_data.ChainCallback = callback;
cb_user_data.ChainCallbackUserData = user_data;
return InputTextMultiline(label, (char*)str->c_str(), str->capacity() + 1, size, flags, InputTextCallback, &cb_user_data);
}
bool ImGui::InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data)
{
IM_ASSERT((flags & ImGuiInputTextFlags_CallbackResize) == 0);
flags |= ImGuiInputTextFlags_CallbackResize;
InputTextCallback_UserData cb_user_data;
cb_user_data.Str = str;
cb_user_data.ChainCallback = callback;
cb_user_data.ChainCallbackUserData = user_data;
return InputTextWithHint(label, hint, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
}
#if defined(__clang__)
#pragma clang diagnostic pop
#endif
+21
View File
@@ -0,0 +1,21 @@
// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
// This is also an example of how you may wrap your own similar types.
// Changelog:
// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
#pragma once
#include <string>
namespace ImGui
{
// ImGui::InputText() with std::string
// Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
}
File diff suppressed because it is too large. Load diff
Loaded 100 of 1399 files, more files were not shown because too many files have changed in this diff. Show more