mirror of
https://github.com/grumpycoders/pcsx-redux.git
synced 2026-10-12 02:15:13 +00:00
Creating SDL3 scaffolding.
This commit is contained in:
@@ -100,3 +100,6 @@
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[submodule "third_party/psxlua"]
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path = third_party/psxlua
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url = https://github.com/grumpycoders/psxlua.git
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[submodule "third_party/SDL"]
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path = third_party/SDL
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url = https://github.com/libsdl-org/SDL.git
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+1
Submodule third_party/SDL added at d9d5536704
Vendored
+627
@@ -0,0 +1,627 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2026 Sam Lantinga <[email protected]>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
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||||
including commercial applications, and to alter it and redistribute it
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||||
freely, subject to the following restrictions:
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||||
|
||||
1. The origin of this software must not be misrepresented; you must not
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||||
claim that you wrote the original software. If you use this software
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||||
in a product, an acknowledgment in the product documentation would be
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||||
appreciated but is not required.
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||||
2. Altered source versions must be plainly marked as such, and must not be
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||||
misrepresented as being the original software.
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||||
3. This notice may not be removed or altered from any source distribution.
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||||
*/
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||||
/**
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* \file SDL_build_config.h
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*
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* This is a set of defines to configure the SDL features
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*/
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#ifndef SDL_build_config_h_
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#define SDL_build_config_h_
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|
||||
/* General platform specific identifiers */
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#include <SDL3/SDL_platform_defines.h>
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||||
/* #undef SDL_PLATFORM_PRIVATE */
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#ifdef SDL_PLATFORM_PRIVATE
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#include "SDL_begin_config_private.h"
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#endif
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|
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/* #undef HAVE_GCC_ATOMICS */
|
||||
/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
|
||||
|
||||
/* #undef SDL_DISABLE_ALLOCA */
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||||
|
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/* Useful headers */
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#define HAVE_FLOAT_H 1
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#define HAVE_STDARG_H 1
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||||
#define HAVE_STDDEF_H 1
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||||
#define HAVE_STDINT_H 1
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||||
|
||||
/* Comment this if you want to build without any C library requirements */
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||||
#define HAVE_LIBC 1
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||||
#ifdef HAVE_LIBC
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||||
|
||||
/* Useful headers */
|
||||
/* #undef HAVE_ALLOCA_H */
|
||||
/* #undef HAVE_ICONV_H */
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_LIMITS_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
/* #undef HAVE_STRINGS_H */
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_WCHAR_H 1
|
||||
/* #undef HAVE_PTHREAD_NP_H */
|
||||
|
||||
/* C library functions */
|
||||
/* #undef HAVE_DLOPEN */
|
||||
#define HAVE_MALLOC 1
|
||||
/* #undef HAVE_FDATASYNC */
|
||||
#define HAVE_GETENV 1
|
||||
/* #undef HAVE_GETHOSTNAME */
|
||||
/* #undef HAVE_SETENV */
|
||||
#define HAVE_PUTENV 1
|
||||
/* #undef HAVE_UNSETENV */
|
||||
#define HAVE_ABS 1
|
||||
/* #undef HAVE_BCOPY */
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_WCSLEN 1
|
||||
#define HAVE_WCSNLEN 1
|
||||
/* #undef HAVE_WCSLCPY */
|
||||
/* #undef HAVE_WCSLCAT */
|
||||
#define HAVE_WCSSTR 1
|
||||
#define HAVE_WCSCMP 1
|
||||
#define HAVE_WCSNCMP 1
|
||||
#define HAVE_WCSTOL 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRNLEN 1
|
||||
/* #undef HAVE_STRLCPY */
|
||||
/* #undef HAVE_STRLCAT */
|
||||
#define HAVE_STRPBRK 1
|
||||
#define HAVE__STRREV 1
|
||||
/* #undef HAVE_INDEX */
|
||||
/* #undef HAVE_RINDEX */
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
/* #undef HAVE_STRNSTR */
|
||||
/* #undef HAVE_STRTOK_R */
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
/* #undef HAVE__UITOA */
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE__I64TOA 1
|
||||
#define HAVE__UI64TOA 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ACOSF 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_ASINF 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATANF 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_ATAN2F 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_CEILF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COPYSIGNF 1
|
||||
#define HAVE__COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_EXP 1
|
||||
#define HAVE_EXPF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FABSF 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_FLOORF 1
|
||||
#define HAVE_FMOD 1
|
||||
#define HAVE_FMODF 1
|
||||
#define HAVE_ISINF 1
|
||||
/* #undef HAVE_ISINFF */
|
||||
#define HAVE_ISINF_FLOAT_MACRO 1
|
||||
#define HAVE_ISNAN 1
|
||||
/* #undef HAVE_ISNANF */
|
||||
#define HAVE_ISNAN_FLOAT_MACRO 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_LOGF 1
|
||||
#define HAVE_LOG10 1
|
||||
#define HAVE_LOG10F 1
|
||||
#define HAVE_LROUND 1
|
||||
#define HAVE_LROUNDF 1
|
||||
#define HAVE_MODF 1
|
||||
#define HAVE_MODFF 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_POWF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_ROUNDF 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SCALBNF 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_TRUNC 1
|
||||
#define HAVE_TRUNCF 1
|
||||
#define HAVE__FSEEKI64 1
|
||||
/* #undef HAVE_FOPEN64 */
|
||||
/* #undef HAVE_FSEEKO */
|
||||
/* #undef HAVE_FSEEKO64 */
|
||||
/* #undef HAVE_MEMFD_CREATE */
|
||||
/* #undef HAVE_POSIX_FALLOCATE */
|
||||
/* #undef HAVE_SIGACTION */
|
||||
/* #undef HAVE_SIGTIMEDWAIT */
|
||||
/* #undef HAVE_SA_SIGACTION */
|
||||
/* #undef HAVE_ST_MTIM */
|
||||
/* #undef HAVE_SETJMP */
|
||||
/* #undef HAVE_NANOSLEEP */
|
||||
/* #undef HAVE_GMTIME_R */
|
||||
/* #undef HAVE_LOCALTIME_R */
|
||||
/* #undef HAVE_NL_LANGINFO */
|
||||
/* #undef HAVE_SYSCONF */
|
||||
/* #undef HAVE_SYSCTLBYNAME */
|
||||
/* #undef HAVE_CLOCK_GETTIME */
|
||||
/* #undef HAVE_GETPAGESIZE */
|
||||
/* #undef HAVE_ICONV */
|
||||
/* #undef SDL_USE_LIBICONV */
|
||||
/* #undef HAVE_PTHREAD_SETNAME_NP */
|
||||
/* #undef HAVE_PTHREAD_SET_NAME_NP */
|
||||
/* #undef HAVE_SEM_TIMEDWAIT */
|
||||
/* #undef HAVE_GETAUXVAL */
|
||||
/* #undef HAVE_ELF_AUX_INFO */
|
||||
/* #undef HAVE_PPOLL */
|
||||
#define HAVE__EXIT 1
|
||||
/* #undef HAVE_GETRESUID */
|
||||
/* #undef HAVE_GETRESGID */
|
||||
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* #undef HAVE_DBUS_DBUS_H */
|
||||
/* #undef HAVE_FCITX */
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
/* #undef HAVE_INOTIFY_INIT1 */
|
||||
/* #undef HAVE_INOTIFY */
|
||||
/* #undef HAVE_LIBUSB */
|
||||
/* #undef HAVE_O_CLOEXEC */
|
||||
|
||||
/* #undef HAVE_LINUX_INPUT_H */
|
||||
/* #undef HAVE_LIBUDEV_H */
|
||||
/* #undef HAVE_LIBDECOR_H */
|
||||
/* #undef HAVE_LIBURING_H */
|
||||
/* #undef HAVE_FRIBIDI_H */
|
||||
/* #undef SDL_FRIBIDI_DYNAMIC */
|
||||
/* #undef HAVE_LIBTHAI_H */
|
||||
/* #undef SDL_LIBTHAI_DYNAMIC */
|
||||
|
||||
#define HAVE_DDRAW_H 1
|
||||
#define HAVE_DSOUND_H 1
|
||||
#define HAVE_DINPUT_H 1
|
||||
#define HAVE_XINPUT_H 1
|
||||
#define HAVE_WINDOWS_GAMING_INPUT_H 1
|
||||
#define HAVE_GAMEINPUT_H 1
|
||||
#define HAVE_DXGI_H 1
|
||||
#define HAVE_DXGI1_5_H 1
|
||||
#define HAVE_DXGI1_6_H 1
|
||||
|
||||
#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_TPCSHRD_H 1
|
||||
#define HAVE_ROAPI_H 1
|
||||
#define HAVE_SHELLSCALINGAPI_H 1
|
||||
|
||||
/* #undef USE_POSIX_SPAWN */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR */
|
||||
/* #undef HAVE_POSIX_SPAWN_FILE_ACTIONS_ADDCHDIR_NP */
|
||||
|
||||
/* #undef SDL_DISABLE_DLOPEN_NOTES */
|
||||
|
||||
/* SDL internal assertion support */
|
||||
/* #undef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED */
|
||||
#ifdef SDL_DEFAULT_ASSERT_LEVEL_CONFIGURED
|
||||
#define SDL_DEFAULT_ASSERT_LEVEL
|
||||
#endif
|
||||
|
||||
/* Allow disabling of major subsystems */
|
||||
/* #undef SDL_AUDIO_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_GPU_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_CAMERA_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
/* #undef SDL_HIDAPI_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
/* #undef SDL_SENSOR_DISABLED */
|
||||
/* #undef SDL_DIALOG_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA */
|
||||
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_OPENSLES */
|
||||
/* #undef SDL_AUDIO_DRIVER_AAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
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||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_AUDIO_DRIVER_HAIKU */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK */
|
||||
/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NETBSD */
|
||||
/* #undef SDL_AUDIO_DRIVER_OSS */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_AUDIO_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
#define SDL_AUDIO_DRIVER_WASAPI 1
|
||||
/* #undef SDL_AUDIO_DRIVER_VITA */
|
||||
/* #undef SDL_AUDIO_DRIVER_PSP */
|
||||
/* #undef SDL_AUDIO_DRIVER_PS2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_N3DS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NGAGE */
|
||||
/* #undef SDL_AUDIO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_AUDIO_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable various input drivers */
|
||||
/* #undef SDL_INPUT_LINUXEV */
|
||||
/* #undef SDL_INPUT_LINUXKD */
|
||||
/* #undef SDL_INPUT_FBSDKBIO */
|
||||
/* #undef SDL_INPUT_WSCONS */
|
||||
/* #undef SDL_HAVE_MACHINE_JOYSTICK_H */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
#define SDL_JOYSTICK_DINPUT 1
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
#define SDL_JOYSTICK_GAMEINPUT 1
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
#define SDL_JOYSTICK_HIDAPI 1
|
||||
/* #undef SDL_JOYSTICK_IOKIT */
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_MFI */
|
||||
/* #undef SDL_JOYSTICK_N3DS */
|
||||
/* #undef SDL_JOYSTICK_PS2 */
|
||||
/* #undef SDL_JOYSTICK_PSP */
|
||||
#define SDL_JOYSTICK_RAWINPUT 1
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
#define SDL_JOYSTICK_VIRTUAL 1
|
||||
/* #undef SDL_JOYSTICK_VITA */
|
||||
#define SDL_JOYSTICK_WGI 1
|
||||
#define SDL_JOYSTICK_XINPUT 1
|
||||
|
||||
/* #undef SDL_JOYSTICK_PRIVATE */
|
||||
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
/* #undef SDL_HAPTIC_IOKIT */
|
||||
#define SDL_HAPTIC_DINPUT 1
|
||||
/* #undef SDL_HAPTIC_ANDROID */
|
||||
|
||||
/* #undef SDL_HAPTIC_PRIVATE */
|
||||
|
||||
/* #undef SDL_LIBUSB_DYNAMIC */
|
||||
/* #undef SDL_UDEV_DYNAMIC */
|
||||
|
||||
/* Enable various process implementations */
|
||||
/* #undef SDL_PROCESS_DUMMY */
|
||||
/* #undef SDL_PROCESS_POSIX */
|
||||
#define SDL_PROCESS_WINDOWS 1
|
||||
|
||||
/* #undef SDL_PROCESS_PRIVATE */
|
||||
|
||||
/* Enable various sensor drivers */
|
||||
/* #undef SDL_SENSOR_ANDROID */
|
||||
/* #undef SDL_SENSOR_COREMOTION */
|
||||
#define SDL_SENSOR_WINDOWS 1
|
||||
/* #undef SDL_SENSOR_DUMMY */
|
||||
/* #undef SDL_SENSOR_VITA */
|
||||
/* #undef SDL_SENSOR_N3DS */
|
||||
/* #undef SDL_SENSOR_EMSCRIPTEN */
|
||||
|
||||
/* #undef SDL_SENSOR_PRIVATE */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
/* #undef SDL_LOADSO_DLOPEN */
|
||||
/* #undef SDL_LOADSO_DUMMY */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
||||
/* #undef SDL_LOADSO_PRIVATE */
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_GENERIC_COND_SUFFIX 1
|
||||
#define SDL_THREAD_GENERIC_RWLOCK_SUFFIX 1
|
||||
/* #undef SDL_THREAD_PTHREAD */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX */
|
||||
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
|
||||
#define SDL_THREAD_WINDOWS 1
|
||||
/* #undef SDL_THREAD_VITA */
|
||||
/* #undef SDL_THREAD_PSP */
|
||||
/* #undef SDL_THREAD_PS2 */
|
||||
/* #undef SDL_THREAD_N3DS */
|
||||
|
||||
/* #undef SDL_THREAD_PRIVATE */
|
||||
|
||||
/* Enable various RTC systems */
|
||||
/* #undef SDL_TIME_UNIX */
|
||||
#define SDL_TIME_WINDOWS 1
|
||||
/* #undef SDL_TIME_VITA */
|
||||
/* #undef SDL_TIME_PSP */
|
||||
/* #undef SDL_TIME_PS2 */
|
||||
/* #undef SDL_TIME_N3DS */
|
||||
/* #undef SDL_TIME_NGAGE */
|
||||
|
||||
/* #undef SDL_TIME_PRIVATE */
|
||||
|
||||
/* Enable various timer systems */
|
||||
/* #undef SDL_TIMER_HAIKU */
|
||||
/* #undef SDL_TIMER_UNIX */
|
||||
#define SDL_TIMER_WINDOWS 1
|
||||
/* #undef SDL_TIMER_VITA */
|
||||
/* #undef SDL_TIMER_PSP */
|
||||
/* #undef SDL_TIMER_PS2 */
|
||||
/* #undef SDL_TIMER_N3DS */
|
||||
|
||||
/* #undef SDL_TIMER_PRIVATE */
|
||||
|
||||
/* Enable various video drivers */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_COCOA */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
/* #undef SDL_VIDEO_DRIVER_HAIKU */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
|
||||
/* #undef SDL_VIDEO_DRIVER_N3DS */
|
||||
/* #undef SDL_VIDEO_DRIVER_NGAGE */
|
||||
#define SDL_VIDEO_DRIVER_OFFSCREEN 1
|
||||
/* #undef SDL_VIDEO_DRIVER_PS2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_PSP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RISCOS */
|
||||
/* #undef SDL_VIDEO_DRIVER_ROCKCHIP */
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_UIKIT */
|
||||
/* #undef SDL_VIDEO_DRIVER_VITA */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
/* #undef SDL_VIDEO_DRIVER_OPENVR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
|
||||
#define SDL_VIDEO_DRIVER_WINDOWS 1
|
||||
/* #undef SDL_VIDEO_DRIVER_X11 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBLIB */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XFIXES */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_SCROLLINFO */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_GESTURE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XSYNC */
|
||||
/* #undef SDL_VIDEO_DRIVER_X11_XTEST */
|
||||
/* #undef SDL_VIDEO_DRIVER_QNX */
|
||||
|
||||
/* #undef SDL_VIDEO_DRIVER_PRIVATE */
|
||||
|
||||
#define SDL_VIDEO_RENDER_D3D 1
|
||||
#define SDL_VIDEO_RENDER_D3D11 1
|
||||
#define SDL_VIDEO_RENDER_D3D12 1
|
||||
#define SDL_VIDEO_RENDER_GPU 1
|
||||
/* #undef SDL_VIDEO_RENDER_METAL */
|
||||
#define SDL_VIDEO_RENDER_VULKAN 1
|
||||
#define SDL_VIDEO_RENDER_OGL 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
/* #undef SDL_VIDEO_RENDER_NGAGE */
|
||||
/* #undef SDL_VIDEO_RENDER_PS2 */
|
||||
/* #undef SDL_VIDEO_RENDER_PSP */
|
||||
/* #undef SDL_VIDEO_RENDER_VITA_GXM */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_PRIVATE */
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
/* #undef SDL_VIDEO_OPENGL_ES */
|
||||
#define SDL_VIDEO_OPENGL_ES2 1
|
||||
/* #undef SDL_VIDEO_OPENGL_CGL */
|
||||
/* #undef SDL_VIDEO_OPENGL_GLX */
|
||||
#define SDL_VIDEO_OPENGL_WGL 1
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
|
||||
/* #undef SDL_VIDEO_STATIC_ANGLE */
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable Metal support */
|
||||
/* #undef SDL_VIDEO_METAL */
|
||||
|
||||
/* Enable GPU support */
|
||||
/* #undef SDL_GPU_D3D11 */
|
||||
#define SDL_GPU_D3D12 1
|
||||
#define SDL_GPU_VULKAN 1
|
||||
/* #undef SDL_GPU_METAL */
|
||||
|
||||
/* #undef SDL_GPU_PRIVATE */
|
||||
|
||||
/* Enable system power support */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
/* #undef SDL_POWER_MACOSX */
|
||||
/* #undef SDL_POWER_UIKIT */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
/* #undef SDL_POWER_VITA */
|
||||
/* #undef SDL_POWER_PSP */
|
||||
/* #undef SDL_POWER_N3DS */
|
||||
|
||||
/* #undef SDL_POWER_PRIVATE */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_HAIKU */
|
||||
/* #undef SDL_FILESYSTEM_COCOA */
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
/* #undef SDL_FILESYSTEM_RISCOS */
|
||||
/* #undef SDL_FILESYSTEM_UNIX */
|
||||
#define SDL_FILESYSTEM_WINDOWS 1
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
/* #undef SDL_FILESYSTEM_VITA */
|
||||
/* #undef SDL_FILESYSTEM_PSP */
|
||||
/* #undef SDL_FILESYSTEM_PS2 */
|
||||
/* #undef SDL_FILESYSTEM_N3DS */
|
||||
|
||||
/* #undef SDL_FILESYSTEM_PRIVATE */
|
||||
|
||||
/* Enable system storage support */
|
||||
#define SDL_STORAGE_STEAM 1
|
||||
|
||||
/* #undef SDL_STORAGE_PRIVATE */
|
||||
|
||||
/* Enable system FSops support */
|
||||
/* #undef SDL_FSOPS_POSIX */
|
||||
#define SDL_FSOPS_WINDOWS 1
|
||||
/* #undef SDL_FSOPS_DUMMY */
|
||||
|
||||
/* #undef SDL_FSOPS_PRIVATE */
|
||||
|
||||
/* Enable camera subsystem */
|
||||
#define SDL_CAMERA_DRIVER_DUMMY 1
|
||||
/* !!! FIXME: for later cmakedefine SDL_CAMERA_DRIVER_DISK 1 */
|
||||
/* #undef SDL_CAMERA_DRIVER_V4L2 */
|
||||
/* #undef SDL_CAMERA_DRIVER_COREMEDIA */
|
||||
/* #undef SDL_CAMERA_DRIVER_ANDROID */
|
||||
/* #undef SDL_CAMERA_DRIVER_EMSCRIPTEN */
|
||||
#define SDL_CAMERA_DRIVER_MEDIAFOUNDATION 1
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE */
|
||||
/* #undef SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC */
|
||||
/* #undef SDL_CAMERA_DRIVER_VITA */
|
||||
|
||||
/* #undef SDL_CAMERA_DRIVER_PRIVATE */
|
||||
|
||||
/* Enable dialog subsystem */
|
||||
/* #undef SDL_DIALOG_DUMMY */
|
||||
|
||||
/* Enable tray subsystem */
|
||||
/* #undef SDL_TRAY_DUMMY */
|
||||
|
||||
/* Enable assembly routines */
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
|
||||
/* Whether SDL_DYNAMIC_API needs dlopen */
|
||||
/* #undef DYNAPI_NEEDS_DLOPEN */
|
||||
|
||||
/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
/* #undef SDL_DISABLE_WINDOWS_IME */
|
||||
/* #undef SDL_GDK_TEXTINPUT */
|
||||
|
||||
/* Platform specific definitions */
|
||||
/* #undef SDL_IPHONE_KEYBOARD */
|
||||
/* #undef SDL_IPHONE_LAUNCHSCREEN */
|
||||
|
||||
/* #undef SDL_VIDEO_VITA_PIB */
|
||||
/* #undef SDL_VIDEO_VITA_PVR */
|
||||
/* #undef SDL_VIDEO_VITA_PVR_OGL */
|
||||
|
||||
/* #undef SDL_EMSCRIPTEN_PERSISTENT_PATH_STRING */
|
||||
|
||||
/* xkbcommon version info */
|
||||
#define SDL_XKBCOMMON_VERSION_MAJOR
|
||||
#define SDL_XKBCOMMON_VERSION_MINOR
|
||||
#define SDL_XKBCOMMON_VERSION_PATCH
|
||||
|
||||
/* Libdecor version info */
|
||||
#define SDL_LIBDECOR_VERSION_MAJOR
|
||||
#define SDL_LIBDECOR_VERSION_MINOR
|
||||
#define SDL_LIBDECOR_VERSION_PATCH
|
||||
|
||||
#if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
|
||||
/* Most everything except Visual Studio 2008 and earlier has stdint.h now */
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#ifndef _UINTPTR_T_DEFINED
|
||||
#ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
#endif
|
||||
#endif /* Visual Studio 2008 */
|
||||
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
|
||||
|
||||
/* Configure use of intrinsics */
|
||||
/* #undef SDL_DISABLE_SSE */
|
||||
/* #undef SDL_DISABLE_SSE2 */
|
||||
/* #undef SDL_DISABLE_SSE3 */
|
||||
/* #undef SDL_DISABLE_SSE4_1 */
|
||||
/* #undef SDL_DISABLE_SSE4_2 */
|
||||
/* #undef SDL_DISABLE_AVX */
|
||||
/* #undef SDL_DISABLE_AVX2 */
|
||||
/* #undef SDL_DISABLE_AVX512F */
|
||||
#define SDL_DISABLE_MMX 1
|
||||
#define SDL_DISABLE_LSX 1
|
||||
#define SDL_DISABLE_LASX 1
|
||||
#define SDL_DISABLE_NEON 1
|
||||
|
||||
#ifdef SDL_PLATFORM_PRIVATE
|
||||
#include "SDL_end_config_private.h"
|
||||
#endif
|
||||
|
||||
#endif /* SDL_build_config_h_ */
|
||||
@@ -0,0 +1,460 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="ReleaseWithClangCL|x64">
|
||||
<Configuration>ReleaseWithClangCL</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="ReleaseWithTracy|x64">
|
||||
<Configuration>ReleaseWithTracy</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
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||||
<VCProjectVersion>18.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{13621b3d-871a-46a0-935f-d92a585ae034}</ProjectGuid>
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||||
<RootNamespace>SDL</RootNamespace>
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||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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||||
<PlatformToolset>v145</PlatformToolset>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
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||||
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithTracy|x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
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||||
<PlatformToolset>v145</PlatformToolset>
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||||
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWithClangCL|x64'" Label="Configuration">
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||||
<ConfigurationType>StaticLibrary</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>ClangCL</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
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||||
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||||
<ImportGroup Label="ExtensionSettings">
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||||
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||||
<ImportGroup Label="Shared">
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||||
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||||
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||||
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||||
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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||||
<ClCompile>
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||||
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||||
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||||
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||||
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||||
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||||
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<IntrinsicFunctions>true</IntrinsicFunctions>
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||||
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||||
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||||
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||||
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||||
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||||
<ConformanceMode>true</ConformanceMode>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<ConformanceMode>true</ConformanceMode>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\process\SDL_process.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\process\windows\SDL_windowsprocess.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\video\offscreen\SDL_offscreenevents.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\video\offscreen\SDL_offscreenframebuffer.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\video\offscreen\SDL_offscreenopengles.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\video\offscreen\SDL_offscreenvideo.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\video\offscreen\SDL_offscreenvulkan.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\video\offscreen\SDL_offscreenwindow.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\tray\SDL_tray_utils.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\gpu\d3d12\SDL_gpu_d3d12.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\gpu\vulkan\SDL_gpu_vulkan.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\third_party\SDL\src\main\generic\SDL_sysmain_callbacks.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_assert.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_asyncio.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_atomic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_audio.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_begin_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_bits.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_blendmode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_camera.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_clipboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_close_code.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_copying.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_cpuinfo.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_dialog.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_dlopennote.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_egl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_endian.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_error.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_events.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_filesystem.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_gamepad.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_gpu.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_guid.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_haptic.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_hidapi.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_hints.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_init.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_intrin.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_iostream.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_joystick.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_keyboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_keycode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_loadso.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_locale.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_log.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_main_impl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_messagebox.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_metal.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_misc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_mouse.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_mutex.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_oldnames.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_opengl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_opengl_glext.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_opengles.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_opengles2.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_opengles2_gl2.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_opengles2_gl2ext.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_opengles2_gl2platform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_opengles2_khrplatform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_pen.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_pixels.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_platform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_platform_defines.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_power.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_process.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
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||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_properties.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_rect.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_render.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_scancode.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_sensor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_stdinc.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_storage.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_surface.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_system.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_thread.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_time.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_timer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_touch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_tray.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_version.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_video.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL\include\SDL3\SDL_vulkan.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\third_party\SDL_build_config.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.32126.317
|
||||
# Visual Studio Version 18
|
||||
VisualStudioVersion = 18.5.11723.231
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "main", "main\main.vcxproj", "{36D6F879-F4CB-477E-BB87-33D867EDDB0A}"
|
||||
EndProject
|
||||
@@ -110,6 +110,7 @@ EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "uriparser", "uriparser\uriparser.vcxproj", "{6ACDC81A-F4D8-4C2D-8CCD-DB72A88FEBED}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "authoring", "authoring\authoring.vcxproj", "{74766710-2FA8-4400-B035-321B4A7ACD9C}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "PEGTL", "PEGTL", "{EC169519-2509-4F22-9AAF-0BD6BD85BBE0}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
..\third_party\PEGTL\include\tao\pegtl.hpp = ..\third_party\PEGTL\include\tao\pegtl.hpp
|
||||
@@ -324,6 +325,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "icu", "icu", "{ACCFF71D-6BB
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||||
..\third_party\PEGTL\include\tao\pegtl\contrib\icu\utf8.hpp = ..\third_party\PEGTL\include\tao\pegtl\contrib\icu\utf8.hpp
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "SDL\SDL.vcxproj", "{13621B3D-871A-46A0-935F-D92A585AE034}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
@@ -743,6 +746,16 @@ Global
|
||||
{74766710-2FA8-4400-B035-321B4A7ACD9C}.ReleaseWithClangCL|x64.Build.0 = ReleaseWithClangCL|x64
|
||||
{74766710-2FA8-4400-B035-321B4A7ACD9C}.ReleaseWithTracy|x64.ActiveCfg = Release|x64
|
||||
{74766710-2FA8-4400-B035-321B4A7ACD9C}.ReleaseWithTracy|x64.Build.0 = Release|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.Debug|x64.Build.0 = Debug|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.Release|x64.ActiveCfg = Release|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.Release|x64.Build.0 = Release|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.ReleaseCLI|x64.ActiveCfg = ReleaseWithClangCL|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.ReleaseCLI|x64.Build.0 = ReleaseWithClangCL|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.ReleaseWithClangCL|x64.ActiveCfg = ReleaseWithClangCL|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.ReleaseWithClangCL|x64.Build.0 = ReleaseWithClangCL|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.ReleaseWithTracy|x64.ActiveCfg = ReleaseWithTracy|x64
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034}.ReleaseWithTracy|x64.Build.0 = ReleaseWithTracy|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -797,6 +810,7 @@ Global
|
||||
{F3837DDD-BF8B-497F-B876-9934BF472AB3} = {AF31872E-C7A9-4320-A974-649B7A6D20AB}
|
||||
{59A85D5E-C5BB-4402-BDFE-DDE140CADC27} = {F3837DDD-BF8B-497F-B876-9934BF472AB3}
|
||||
{ACCFF71D-6BB0-4B55-9ADA-476E2A7F071F} = {F3837DDD-BF8B-497F-B876-9934BF472AB3}
|
||||
{13621B3D-871A-46A0-935F-D92A585AE034} = {64A05F50-3203-42CC-B632-09D6EE6EA856}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {AC54A867-F976-4B3D-A6EF-F57EB764DCD4}
|
||||
|
||||
Reference in New Issue
Block a user