Adding nanovg / nanosvg.

This commit is contained in:
Nicolas Pixel Noble
2022-11-23 20:57:18 -08:00
parent 1c2be2ab90
commit b487b6f52c
11 changed files with 375 additions and 1 deletions
+6
View File
@@ -79,3 +79,9 @@
[submodule "third_party/multipart-parser-c"]
path = third_party/multipart-parser-c
url = https://github.com/iafonov/multipart-parser-c
[submodule "third_party/nanovg"]
path = third_party/nanovg
url = https://github.com/grumpycoders/nanovg
[submodule "third_party/nanosvg"]
path = third_party/nanosvg
url = https://github.com/grumpycoders/nanosvg
+2
View File
@@ -47,6 +47,8 @@ find a link to the vendored version itself.
- [md4c](https://github.com/mity/md4c)
- [miniaudio](https://github.com/mackron/miniaudio)
- [multipart-parser-c](https://github.com/iafonov/multipart-parser-c)
- [nanosvg](https://github.com/memononen/nanosvg) ([vendored](https://github.com/grumpycoders/nanosvg))
- [nanovg](https://github.com/memononen/nanovg) ([vendored](https://github.com/grumpycoders/nanovg))
- [noto](https://fonts.google.com/noto) ([vendored](https://github.com/grumpycoders/pcsx-redux/tree/main/third_party/noto))
- [pprint.lua](https://github.com/jagt/pprint.lua) ([vendored](https://github.com/grumpycoders/pcsx-redux/tree/main/third_party/pprint.lua))
- [stb](https://github.com/nothings/stb)
+9
View File
@@ -25,6 +25,7 @@
// And only then we can load the rest
#define GLFW_INCLUDE_NONE
#define NANOVG_GLES3_IMPLEMENTATION
#include <GL/gl3w.h>
#include <GLFW/glfw3.h>
#include <assert.h>
@@ -67,6 +68,9 @@
#include "lua/glffi.h"
#include "lua/luawrapper.h"
#include "magic_enum/include/magic_enum.hpp"
#include "nanovg/src/nanovg.h"
#include "nanovg/src/nanovg_gl.h"
#include "nanovg/src/nanovg_gl_utils.h"
#include "spu/interface.h"
#include "support/uvfile.h"
#include "support/zfile.h"
@@ -401,6 +405,11 @@ void PCSX::GUI::init() {
throw std::runtime_error("Unable to initialize OpenGL layer. Check OpenGL drivers.");
}
m_nvgContext = nvgCreateGLES3(NVG_ANTIALIAS | NVG_STENCIL_STROKES | NVG_DEBUG);
if (!m_nvgContext) {
throw std::runtime_error("Unable to initialize NanoVG. Check OpenGL drivers.");
}
// Setup ImGui binding
IMGUI_CHECKVERSION();
ImGui::CreateContext();
+2
View File
@@ -61,6 +61,7 @@
#endif
struct GLFWwindow;
struct NVGcontext;
namespace PCSX {
@@ -262,6 +263,7 @@ class GUI final {
int &m_glfwSizeX = settings.get<WindowSizeX>().value;
int &m_glfwSizeY = settings.get<WindowSizeY>().value;
GLuint m_VRAMTexture = 0;
NVGcontext *m_nvgContext = nullptr;
unsigned int m_offscreenFrameBuffer = 0;
unsigned int m_offscreenTextures[2] = {0, 0};
Vendored Submodule
+1
Submodule third_party/nanosvg added at f0a3e1034d
Vendored Submodule
+1
Submodule third_party/nanovg added at 653f16e270
+3
View File
@@ -450,6 +450,9 @@
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+275
View File
@@ -0,0 +1,275 @@
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+48
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@@ -0,0 +1,48 @@
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+25 -1
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@@ -18,6 +18,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
..\src\.clang-format = ..\src\.clang-format
..\src\.editorconfig = ..\src\.editorconfig
..\AUTHORS = ..\AUTHORS
..\LICENSES.md = ..\LICENSES.md
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@@ -86,6 +87,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "multipart-parser", "multipa
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@@ -798,9 +821,10 @@ Global
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