Turning bigobj on for gui.cc

Just like a few other files in this repository, gui.cc is now chonk
enough that it's going to be needing this flag for cl.exe builds
(Debug and Release).

The right thing would be to split the file up, but that's a much
bigger task.
This commit is contained in:
Nicolas Pixel Noble
2026-10-10 09:15:20 -07:00
parent b0a245bc23
commit de5c16d2bb
+4 -1
View File
@@ -125,7 +125,10 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\gui\gui.cc" />
<ClCompile Include="..\..\src\gui\gui.cc">
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/bigobj /utf-8 /validate-charset %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">/bigobj /utf-8 /validate-charset %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<ClCompile Include="..\..\src\gui\luaimguiextra.cc" />
<ClCompile Include="..\..\src\gui\luaimplot.cc" />
<ClCompile Include="..\..\src\gui\luatvg.cc" />