Backfill pages: elytratrails, enchantmenthints, fair_freecam, fast_items, flair, fly_speed, fps_overlay, freecam, freecam_plus, freelook, fullbright, fullbright_horizon, fullbright_nofog (#269)

Registry v2 backfill (docs/design/registry-v2.md): categories and tags for
each entry, descriptions extended where they were short or unformatted, and
every icon stored in icons/<id>.png (creators' own icons mirrored, the
missing ones drawn). No owners, versions or keys change.

Co-authored-by: Horizon agent <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
This commit is contained in:
authored and GitHub committed 2026-11-05 13:43:20 +01:00
1 parent 1bf7fa9614
commit 56930b532a
21 files changed
+64 -14

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@@ -53,7 +53,9 @@ authors = ["soufi"]
owners = ["soufied"]
license = "MIT"
source = "https://github.com/soufied/ElytraTrails-Horizon"
icon = "https://raw.githubusercontent.com/soufied/ElytraTrails-Horizon/refs/heads/main/icons/elytratrails.png"
icon = "icons/elytratrails.png"
categories = ["transportation", "decoration"]
tags = ["elytra", "trails", "flying", "cosmetic", "port"]
key = "RWT6eNq4e5WfVDA2lzOOi6XCm/+jJgilqT1+HUUM33ie5MCjcRfSg760"
[[versions]]
+2
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@@ -17,6 +17,8 @@ owner_ids = [36463198]
license = "MIT"
source = "https://github.com/d3grando/enchantmenthints"
icon = "icons/enchantmenthints.png"
categories = ["utility", "magic"]
tags = ["enchantments", "tooltip", "descriptions"]
[[versions]]
version = "0.1.0"
+2
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@@ -25,6 +25,8 @@ owner_ids = [129792568]
license = "MIT"
source = "https://github.com/Lutziano888/horizon-freecam"
icon = "icons/fair_freecam.png"
categories = ["utility"]
tags = ["freecam", "camera", "spectator"]
[[versions]]
version = "1.2.0"
+12 -5
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@@ -3,18 +3,25 @@ kind = "native-mod"
name = "Fast Items for Horizon"
summary = "Optimize item rendering by transforming item entities to 2D"
description = """
Fast Items (2D Items)
Optimizes item rendering by transforming items to 2D forms.
Flat, camera-facing dropped items for Horizon, as a native mod inspired by Noryea's
[Fast Items](https://modrinth.com/mod/fast-items) (independently written; no code from it).
For 2D items(such as potions), this mod avoids rendering their sides, so they are completely flat
- **Flat items** (potions, tools...): the sprite's edges and hidden back face are dropped, so each layer is one flat
quad. Multi-layer textures, tint, lighting and glint stay.
- **Block items** keep their 3D model and turn to face the camera, as in Lunar Client and Badlion.
- Item bobbing, stacks, pickup animation, culling and glow outlines work as before.
- Optionally turns off dropped items' blob shadows.
For 3D items(such as cube blocks), this mod makes them always face to camera, just as the same behaviour in Lunar Client/BLC."""
Only dropped items change: inventory icons, held items, item frames and servers stay as they are. Settings are in
`config/fast-items.json` in the game folder, created on first use; restart the game after editing it."""
authors = ["Lyvt (dc: _.lyvt)"]
owners = ["Lyvt-Dev"]
owner_ids = [138261776]
license = "MIT"
source = "https://github.com/Lyvt-Dev/FastItems-for-Horizon"
icon = "https://github.com/Lyvt-Dev/FastItems-for-Horizon/tree/main/logo/fastitems.png"
icon = "icons/fast_items.png"
categories = ["optimization"]
tags = ["items", "rendering", "performance", "2d-items", "port"]
key = "RWQ84d8BvD1EaarVDgHgXyz+MDiL7ONsCZc0BUrJqTmqzXBItnJy918A"
[[versions]]
+2
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@@ -9,6 +9,8 @@ owner_ids = [203141410]
license = "MIT"
source = "https://github.com/umbx-dot/horizon-flair"
icon = "icons/flair.png"
categories = ["decoration"]
tags = ["cosmetics", "capes", "hats", "wings", "pets", "blockbench"]
key = "RWT9Ujo/oCprPGHHiSLHFNOJV1ZzoJdAU6EdZyiQcBwT2iMXfiYms4hD"
[[versions]]
+3
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@@ -24,6 +24,9 @@ owners = ["ImmortalWhisper"]
owner_ids = [147957682]
license = "All Rights Reserved"
source = "https://github.com/ImmortalWhisper/Fly-Speed"
icon = "icons/fly_speed.png"
categories = ["utility"]
tags = ["flying", "speed", "creative", "commands"]
key = "RWSy3RAfbzD2a0WMm0tQlVl+3GHigjwvwXKvzvnwfmoYrIAoIffbrSbP"
[[versions]]
+3
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@@ -21,6 +21,9 @@ owners = ["ludovic111"]
owner_ids = [136255825]
license = "MIT"
source = "https://github.com/horizon-rust/horizon-mods/tree/main/native/fps-overlay"
icon = "icons/fps_overlay.png"
categories = ["utility"]
tags = ["fps", "hud", "performance", "frame-time"]
[[versions]]
version = "2.0.0"
+15 -1
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@@ -2,12 +2,26 @@ id = "freecam"
kind = "native-mod"
name = "Freecam"
summary = "Freecam mod ported for Horizon"
description = "A rewrite for Horizon of the Freecam mod by the Freecam authors (https://github.com/MinecraftFreecam/Freecam, MIT; on Modrinth as freecam). Its licence notice is kept in the source."
description = """
Control your camera separately from your player: a rewrite for Horizon, as a native mod, of the
[Freecam](https://github.com/MinecraftFreecam/Freecam) mod by the Freecam authors (MIT; its licence notice is kept in
the source).
- **F4** (rebindable in Options > Mods) detaches the camera: fly it through walls, at any speed, while your player
stays where it was. The movement keys fly it and Left Ctrl speeds it up.
- **Tripod cameras**: F4 + 1 to 9 opens one of nine saved camera spots, which keeps its place when closed.
**Settings** (Options > Mods > Freecam): default or creative-style flight, horizontal and vertical speed (0.25x to
8x), where the camera starts, show your player, return on damage, freeze the player, what interaction does while
detached, and the on-screen notices."""
authors = ["hakergeniusz"]
owners = ["hakergeniusz"]
owner_ids = [117102435]
license = "MIT"
source = "https://github.com/hakergeniusz/freecam"
icon = "icons/freecam.png"
categories = ["utility"]
tags = ["freecam", "camera", "spectator", "tripod", "port"]
key = "RWR4cJC6Jj3EWGi26o29Rs3hAIPWqf8koFdXV4bBLF/Tm84QPfRAYjO5"
[[versions]]
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@@ -12,6 +12,8 @@ owner_ids = [203141410]
license = "MIT"
source = "https://github.com/umbx-dot/horizon-freecam"
icon = "icons/freecam_plus.png"
categories = ["utility"]
tags = ["freecam", "camera", "spectator"]
key = "RWT9Ujo/oCprPGHHiSLHFNOJV1ZzoJdAU6EdZyiQcBwT2iMXfiYms4hD"
[[versions]]
+8 -2
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@@ -3,13 +3,19 @@ kind = "native-mod"
name = "Freelook"
summary = "Hold a key for a third person camera you can look around in"
description = """
Freelook is a Freelook/Perspective Mod for Fabric, allowing you to move your camera freely without changing your player's rotation.
Camera distance can be adjusted by scrolling."""
Hold **X** (rebindable in Options > Mods) for a third-person view you can look around in, while your
character keeps walking and facing the way it was. Let go and the camera goes back to what it was.
Scroll while holding the key to move the camera closer or farther, from 1 to 24 blocks (the game's own third person
is 4). A native mod for Horizon, in the spirit of the Freelook and Perspective mods."""
authors = ["Krzysix17"]
owners = ["Krzysix17"]
owner_ids = [350813197]
license = "MIT"
source = "https://github.com/Krzysix17/horizon-freelook"
icon = "icons/freelook.png"
categories = ["utility"]
tags = ["freelook", "perspective", "camera", "third-person"]
[[versions]]
version = "0.3.1"
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@@ -20,6 +20,8 @@ owner_ids = [45046654]
license = "MIT"
source = "https://github.com/bezi5kt/gamma-rust"
icon = "icons/fullbright.png"
categories = ["utility"]
tags = ["fullbright", "gamma", "brightness", "night-vision"]
[[versions]]
version = "1.0.0"
+7 -5
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@@ -3,17 +3,19 @@ kind = "native-mod"
name = "Fullbright"
summary = "Toggle maximum 1000% gamma cave and night brightness with smooth fade via keybind G."
description = """
Maximum brightness and night illumination for the Horizon Rust client.
Full brightness in caves and at night, as a native mod for Horizon.
Features
Press G (rebindable in Options > Mods > Fullbright) to immediately toggle 1000% Gamma cave and night illumination without shadows.
Smooth 250ms brightness fade transition and HUD status notification.
100% client-side lightmap modification, safe for multiplayer."""
- Press **G** (rebindable in Options > Mods > Fullbright) to turn maximum brightness (1000% gamma) on or off.
- A smooth 250 ms fade, and a notice on the HUD saying which way it went.
- Client-side only: it changes your lightmap, nothing sent to a server."""
authors = ["CayMac"]
owners = ["CayMac97"]
owner_ids = [197672048]
license = "MIT"
source = "https://github.com/CayMac97/fullbright"
icon = "icons/fullbright_horizon.png"
categories = ["utility"]
tags = ["fullbright", "gamma", "brightness"]
key = "RWS411U2KXdTN4/y5bQhqBYxNlZvCtSZ5lNy46eeSAcgy0cxSJo2+Sm3"
[[versions]]
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@@ -16,6 +16,9 @@ owners = ["Nirokx"]
owner_ids = [95123456]
license = "MIT"
source = "https://github.com/Nirokx/horizon-fullbright-nofog"
icon = "icons/fullbright_nofog.png"
categories = ["utility"]
tags = ["fullbright", "gamma", "brightness", "fog", "no-fog"]
[[versions]]
version = "1.0.0"