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Add movement_status 0.1.0 (#304)
* Add movement_status 0.1.0 Submitted by @UniDex101 through the form. Submission: sicPoqM12PnKQ3e1dnDx8memNU2Ll3GXtcq1TGOahU0 Co-authored-by: UniDex101 <[email protected]> * Add movement_status 0.1.0 Submitted by @UniDex101 through the form. Submission: sicPoqM12PnKQ3e1dnDx8memNU2Ll3GXtcq1TGOahU0 Co-authored-by: UniDex101 <[email protected]> --------- Co-authored-by: UniDex101 <[email protected]>
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id = "movement_status"
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kind = "native-mod"
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name = "Movement Status"
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summary = "Better toggle Sprint/Sneak display functionality"
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description = """
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# Movement Status
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A lightweight native HUD for Horizon that shows your current movement state in the corner of the screen.
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It reads the live player state (sprinting, sneaking, flying, elytra gliding) and the physical vs. logical key state so it can correctly distinguish between a key that is being held and a key that is toggled via vanilla’s Toggle Sprint / Toggle Crouch options.
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## Features
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- Live movement status in the bottom-left corner:
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- `Sprint [Held]` / `Sprint [Toggled]`
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- `Sneak [Held]` / `Sneak [Toggled]`
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- `Flying [Creative]` / `Flying [Elytra]`
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- Multiple states can be shown at once (sprint + sneak, etc.)
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- Optional semi-transparent background box
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- Respects vanilla Toggle Sprint and Toggle Crouch settings
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- Uses the real physical key state so the Held/Toggled labels stay accurate
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## Requirements
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- Horizon (Minecraft: Java Edition 26.3)
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- Native mod support enabled in the launcher
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## Installation
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1. Install the mod from the launcher’s Mods page (or drop the `.hnmod` into `horizon-native-mods/`).
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2. Click **Build** and confirm the native-code warning.
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3. Once built, turn the mod on under Options → Mods.
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## Settings
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A single toggle controls the background box. Open Options → Mods → Movement Status → Settings to turn it on or off.
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## Notes
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This is a status HUD only. It does not change movement, keybinds, or gameplay. It simply reports what the game is already doing.
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The physical key checks currently use the vanilla defaults (Left Control for sprint, Left Shift for sneak). Custom keybinds may show the wrong Held/Toggled label until a future update maps the bound key.
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## License
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MIT"""
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authors = []
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owners = ["UniDex101"]
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owner_ids = [289881197]
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license = "MIT"
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source = "https://github.com/UniDex101/movement-status/tree/main"
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icon = "icons/movement_status.png"
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categories = ["game-mechanics"]
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[[versions]]
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version = "0.1.0"
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published = "2026-11-05"
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game = "26.3"
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file = "movement_status-0.1.0.hnmod"
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sha256 = "1274dab9429a8f5267cabd0137df72c9712c84cb9e5daab99a44dab4fdf21eb6"
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