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Add connected_textures 0.1.2 (#236)
* Add connected_textures 0.1.2 Submitted by @tariksabanuz through the form. Submission: 8z1xdnIhXYT7sDm0v6CCif30RGP2lYOLB6q2V6C9ef8 Co-authored-by: tariksabanuz <[email protected]> * connected_textures: icon from raw.githubusercontent.com (the blob page is HTML, not the image) Co-Authored-By: Claude Opus 5.5 <[email protected]> --------- Co-authored-by: tariksabanuz <[email protected]> Co-authored-by: Horizon agent <[email protected]> Co-authored-by: Claude Opus 5.5 <[email protected]>
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id = "connected_textures"
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kind = "native-mod"
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name = "ContinuityHorizon"
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summary = "Continuity for Horizon"
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description = """
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By tariksabanuz
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ContinuityHorizon brings Continuity-style connected textures to Horizon. Neighbouring blocks of the same kind join up into one seamless surface instead of showing a border on every block.
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What it connects
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- Glass and glass panes
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- Bookshelves
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- Sandstone
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Notes
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- Works with the game's own textures; no resource pack needed.
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- Native Horizon mod, built from source by the launcher.
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- Inspired by Continuity (MIT licensed), recreated for Horizon.
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Source code: https://github.com/tariksabanuz/ContinuityHorizon"""
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authors = ["tariksabanuz"]
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owners = ["tariksabanuz"]
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license = "MIT"
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source = "https://github.com/tariksabanuz/ContinuityHorizon"
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icon = "https://raw.githubusercontent.com/tariksabanuz/ContinuityHorizon/cd5301759efef6b1819ed7a8590a0d76e15d6d7e/icon.png"
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[[versions]]
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version = "0.1.2"
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published = "2026-11-04"
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game = "26.3"
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file = "connected_textures-0.1.2.hnmod"
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sha256 = "e86d1d3fd92045737b90218de51c158b60519afc6618c063c87f64ca68d36adf"
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