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Registry v2 backfill (docs/design/registry-v2.md): categories and tags for each entry, descriptions extended where they were short or unformatted, and every icon stored in icons/<id>.png (creators' own icons mirrored, the missing ones drawn). No owners, versions or keys change. Co-authored-by: Horizon agent <[email protected]> Co-authored-by: Claude Opus 5.5 <[email protected]>
47 lines
2.7 KiB
TOML
47 lines
2.7 KiB
TOML
id = "recipes"
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kind = "native-mod"
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name = "Recipes"
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summary = "Every item beside your inventory, with its recipes and uses."
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description = """
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Horizon's own recipe viewer.
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- Every item sits in a panel beside your inventory and container screens, with a search box: words in the name or the id, `@minecraft` for a namespace, `#logs` for a tag.
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- R over an item (in the panel, in any slot, or in a recipe) shows its recipes, and U shows its uses. A click does the same: a left click for recipes, a right click for uses. Both keys can be rebound in Controls.
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- Recipes have a tab for each station: crafting table, furnace, blast furnace, smoker, campfire, stonecutter, smithing table and brewing stand. Back returns through the pages you opened.
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- + beside a crafting recipe you know fills the crafting grid, as the recipe book does.
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- In creative mode, turn on "Click gives items" in its settings: a click on an item in the panel then gives you one, and a right click gives a stack.
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- On servers that are not Horizon, it shows this game's own 26.3 recipes. Which recipes you know, and what + can fill, follow the server's recipe book.
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It reads the game's items and recipes, hears its own keys and your clicks on the panel, and places recipes or gives items only when you ask: nothing else.
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Now a native mod (2.0.0): built into the game by the launcher, on the Horizon you play, like any native mod
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(install it on the launcher's Mods page, then press Build there). It needs Horizon's native hook points version 2, in the
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Nightlies from 4baa571 on. Your settings and keys carry over from 1.0.0. Turn it off in Options > Mods: it rests at
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once, and the next build leaves it out. Its source is
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[horizon-mods/native/recipes](https://github.com/horizon-rust/horizon-mods/tree/main/native/recipes).
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"""
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authors = ["Horizon"]
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owners = ["ludovic111"]
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owner_ids = [136255825]
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license = "MIT"
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source = "https://github.com/horizon-rust/horizon-mods/tree/main/native/recipes"
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icon = "icons/recipes.png"
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categories = ["utility"]
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tags = ["recipes", "item-browser", "recipe-viewer", "search"]
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[[versions]]
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version = "2.0.0"
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published = "2026-10-29"
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game = "26.3"
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file = "recipes-2.0.0.hnmod"
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sha256 = "51fddf300709404170061355afdf0b407f28eb928bcc0a9133c241cd63f4a0ed"
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changelog = "Native: built into the game by the launcher on Horizon's native hook points (version 2); settings and keys carry over; turn it off in Options > Mods."
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[[versions]]
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version = "1.0.0"
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published = "2026-10-26"
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game = "26.3"
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file = "recipes-1.0.0.hmod"
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sha256 = "d393b6f0061377113eeb3bfd710dbf68f564de1c2949da694c8e4de1b6b983c6"
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changelog = "First release: search, recipes and uses (R/U), station tabs, filling the grid, and giving items in creative mode."
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