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a1198c687e Backfill pages: light_overlay, lookat, menu_panorama, minimap, mod_menu, motion_blur, mousetricks, recipes, resourcify, right_click_crops, rightharvest, rmotd, serverify (#270)
Registry v2 backfill (docs/design/registry-v2.md): categories and tags for
each entry, descriptions extended where they were short or unformatted, and
every icon stored in icons/<id>.png (creators' own icons mirrored, the
missing ones drawn). No owners, versions or keys change.

Co-authored-by: Horizon agent <[email protected]>
Co-authored-by: Claude Opus 5.5 <[email protected]>
2026-11-05 13:41:34 +01:00

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2.7 KiB
TOML

id = "recipes"
kind = "native-mod"
name = "Recipes"
summary = "Every item beside your inventory, with its recipes and uses."
description = """
Horizon's own recipe viewer.
- Every item sits in a panel beside your inventory and container screens, with a search box: words in the name or the id, `@minecraft` for a namespace, `#logs` for a tag.
- R over an item (in the panel, in any slot, or in a recipe) shows its recipes, and U shows its uses. A click does the same: a left click for recipes, a right click for uses. Both keys can be rebound in Controls.
- Recipes have a tab for each station: crafting table, furnace, blast furnace, smoker, campfire, stonecutter, smithing table and brewing stand. Back returns through the pages you opened.
- + beside a crafting recipe you know fills the crafting grid, as the recipe book does.
- In creative mode, turn on "Click gives items" in its settings: a click on an item in the panel then gives you one, and a right click gives a stack.
- On servers that are not Horizon, it shows this game's own 26.3 recipes. Which recipes you know, and what + can fill, follow the server's recipe book.
It reads the game's items and recipes, hears its own keys and your clicks on the panel, and places recipes or gives items only when you ask: nothing else.
Now a native mod (2.0.0): built into the game by the launcher, on the Horizon you play, like any native mod
(install it on the launcher's Mods page, then press Build there). It needs Horizon's native hook points version 2, in the
Nightlies from 4baa571 on. Your settings and keys carry over from 1.0.0. Turn it off in Options > Mods: it rests at
once, and the next build leaves it out. Its source is
[horizon-mods/native/recipes](https://github.com/horizon-rust/horizon-mods/tree/main/native/recipes).
"""
authors = ["Horizon"]
owners = ["ludovic111"]
owner_ids = [136255825]
license = "MIT"
source = "https://github.com/horizon-rust/horizon-mods/tree/main/native/recipes"
icon = "icons/recipes.png"
categories = ["utility"]
tags = ["recipes", "item-browser", "recipe-viewer", "search"]
[[versions]]
version = "2.0.0"
published = "2026-10-29"
game = "26.3"
file = "recipes-2.0.0.hnmod"
sha256 = "51fddf300709404170061355afdf0b407f28eb928bcc0a9133c241cd63f4a0ed"
changelog = "Native: built into the game by the launcher on Horizon's native hook points (version 2); settings and keys carry over; turn it off in Options > Mods."
[[versions]]
version = "1.0.0"
published = "2026-10-26"
game = "26.3"
file = "recipes-1.0.0.hmod"
sha256 = "d393b6f0061377113eeb3bfd710dbf68f564de1c2949da694c8e4de1b6b983c6"
changelog = "First release: search, recipes and uses (R/U), station tabs, filling the grid, and giving items in creative mode."