Add Lëtzebuergesch (lb_lu) game translation

Bundles Horizon's own Lëtzebuergesch strings so lb_lu players see translated
menus and options instead of the English fallback.

Co-Authored-By: DeepSeek V4.1 Flash Free <[email protected]>
This commit is contained in:
dontstopgorkingitandDeepSeek V4.1 Flash Free committed 2026-11-03 19:10:24 +01:00
1 parent b33bc70c4f
commit 2fb0ab01e8
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@@ -100,6 +100,9 @@ impl ResourceSource for Bundled {
"assets/horizon/lang/ur_pk.json" => {
include_str!("../../horizon-client/assets/horizon/lang/ur_pk.json")
}
"assets/horizon/lang/lb_lu.json" => {
include_str!("../../horizon-client/assets/horizon/lang/lb_lu.json")
}
"assets/horizon/lang/fa_ir.json" => {
include_str!("../../horizon-client/assets/horizon/lang/fa_ir.json")
}
@@ -0,0 +1,509 @@
{
"horizon.options.controller": "Controller",
"horizon.options.three_d_skin_layers": "3D Haut Schichten",
"horizon.options.vibration": "Vibratioun",
"horizon.options.adaptive_triggers": "Adaptive Ausléiser",
"horizon.options.lightbar": "Liichtbar",
"horizon.options.look_sensitivity": "Sicht Sensibilitéit",
"horizon.options.invert_x": "Invert Look X",
"horizon.options.invert_y": "Invert Look Y",
"horizon.options.sneak_button": "Sneak Button",
"horizon.options.move_deadzone": "Beweegt Deadzone",
"horizon.options.look_deadzone": "Kuckt Deadzone",
"horizon.options.button_glyphs": "Knäppchen Glyphen",
"horizon.options.menu_navigation": "Menu Navigatioun",
"horizon.options.on_screen_keyboard": "On-Screen Keyboard",
"horizon.options.chat_delay": "Chat Verzögerung",
"horizon.options.lightbar.health": "Gesondheet",
"horizon.options.lightbar.dimension": "Dimensioun",
"horizon.options.glyphs.auto": "Auto",
"horizon.options.glyphs.xbox": "Xbox",
"horizon.options.glyphs.playstation": "PlayStation",
"horizon.options.glyphs.nintendo": "Nintendo",
"horizon.options.menu_focus": "Focus",
"horizon.options.menu_pointer": "Pointer",
"horizon.options.keyboard.auto": "Auto",
"horizon.options.keyboard.horizon": "Horizon",
"horizon.options.keyboard.steam": "Steam",
"horizon.options.unavailable": "Dës Fonktioun ass nach net verfügbar am Horizon.",
"horizon.options.search": "Sich Astellunge...",
"horizon.pages.mods": "Mods",
"horizon.pages.shader_packs": "Shader Packs",
"horizon.pages.shader_options": "Shader Optiounen",
"horizon.pages.controller": "Controller Astellungen",
"horizon.pages.controller_binds": "Controller bindt",
"horizon.pages.extras": "Horizon Extras",
"horizon.pages.settings": "Horizon Astellungen",
"horizon.pages.agent": "AI Agent",
"horizon.split.leave": "Loosst",
"horizon.pages.split_settings": "Splitscreen Astellungen",
"horizon.pages.split_profiles": "Wien spillt?",
"horizon.pages.split_setup": "Splitscreen Setup",
"horizon.pages.music": "Musek",
"horizon.pages.music.menu": "Menu",
"horizon.pages.music.overworld": "Iwwerwelt",
"horizon.pages.music.creative": "Kreativ",
"horizon.pages.music.underwater": "Ënnerwaasser",
"horizon.pages.music.end": "D'Enn",
"horizon.pages.music.boss": "Boss",
"horizon.pages.music.credits": "Credits",
"horizon.pages.music.overworld_biomes": "Iwwerwelt Biome",
"horizon.pages.music.nether_biomes": "Netter Biome",
"horizon.pages.music.end_biomes": "Enn biomes",
"horizon.pages.music.other": "Aner Musek",
"horizon.pages.music.empty": "Keng Musekstracks: d'Kläng vum Spill sinn net gelueden.",
"horizon.pages.music.tooltip": "Déi agebaute Bunnen, no Situatioun: Spillt elo een, oder schalt all aus, sou datt d'Spill ophält et ze picken.",
"horizon.pages.settings.tooltip": "Horizon seng eege Astellungen: Grafiken, Controller, Extras a Mods.",
"horizon.pages.graphics.tooltip": "Grafiken, einfach: all Astellung seet wat et kascht.",
"horizon.pages.graphics_advanced.tooltip": "All Grafikastellung, Horizon's abegraff, mat deem wat all kascht.",
"horizon.pages.controller.tooltip": "Controller: hir Knäppercher, Bengel, Schwéngung a Menü Navigatioun.",
"horizon.pages.extras.tooltip": "Optional Ergänzunge, all aus als Standard: d'Spill bleift Vanille bis Dir een ageschalt.",
"horizon.pages.agent.tooltip": "Loosst Ären eegenen AI Agent spillen: horizon-ctl an MCP Clienten op dësem Computer.",
"horizon.pages.split_profiles.tooltip": "Wien spillt: e Profil, deen an dësem Spilldossier gehal gëtt.",
"horizon.pages.split_setup.tooltip": "D'Fënsteren an d'Monitore, a wie spillt wou.",
"horizon.pages.shader_packs.tooltip": "Shader Packs aus dem Shaderpacks Dossier: Horizon seng eegen an déi am Shaders/ Format. Ee leeft op enger Zäit.",
"horizon.pages.mods.tooltip": "Mods gemaach fir Horizon, aus dem Horizont-Mods Dossier. Jidderee leeft an enger Sandkëscht a bleift aus, bis Dir se ausschalt.",
"horizon.pages.open.graphics": "Grafiken...",
"horizon.pages.open.graphics_advanced": "Fortgeschratt Grafiken ...",
"horizon.pages.open.shader_packs": "Shader Packs...",
"horizon.pages.open.controller": "Controller Astellunge...",
"horizon.pages.open.split_setup": "Splitscreen...",
"horizon.pages.open.extras": "Extras ...",
"horizon.pages.open.mods": "Mods...",
"horizon.pages.open.agent": "AI Agent...",
"horizon.pages.open.horizon_graphics": "Horizon Grafiken...",
"horizon.pages.open.controller_binds": "Controller bindt ...",
"horizon.pages.open.horizon_settings": "Horizon Astellunge...",
"horizon.pages.open.music": "Musek...",
"horizon.mods.empty": "Keng Mods: setzen .hmod Dateien am Horizont-Mods Dossier",
"horizon.mods.stopped": " (gestoppt)",
"horizon.mods.not_built": " (Net gebaut)",
"horizon.mods.dev": " (Dev)",
"horizon.mods.settings": "Astellungen",
"horizon.mods.in_world": " (loosst d'Welt änneren)",
"horizon.mods.open_folder": "Open Mod Dossier",
"horizon.shader_packs.empty": "Keng Shader Packs: setzt se an den Shaderpacks Dossier",
"horizon.shader_packs.kind_horizon": " (Horizon)",
"horizon.shader_options.open": "Shader Optiounen ...",
"horizon.shader_options.profile": "Profil",
"horizon.shader_options.loading": "Liest d'Optioune vum Shader Pack ...",
"horizon.agent.copy_details": "Kopie Verbindung Detailer",
"horizon.multiplayer.join": "Maacht mat",
"horizon.multiplayer.cancel_reconnecting": "Ofbriechen Reconnecting",
"horizon.multiplayer.join_friend": "Maacht mat engem Frënd",
"horizon.multiplayer.invite_code": "Invitéieren Code",
"horizon.multiplayer.relay": "Relais (optional)",
"Preset": "Preset",
"LOD Distance": "LOD Distanz",
"Far Detail": "Wäit Detail",
"Cave Culling": "Cave Culling",
"Entity Culling": "Entitéit Culling",
"Chunk Updates": "Chunk Updates",
"Upload Budget": "Eroplueden Budget",
"Sky": "Himmel",
"Fog": "Niwwel",
"Weather": "Wieder",
"Animated Textures": "Animéiert Texturen",
"Present Mode": "Presentéieren Modus",
"Frame Pacing": "Frame Pacing",
"Worker Threads": "Aarbechter Threads",
"Resolution Scale": "Resolutioun Skala",
"Anti-aliasing": "Anti-aliasing",
"Upscaling": "Upscaling",
"Paper White": "Wäiss Pabeier",
"Peak Brightness": "Peak Hellegkeet",
"Black Level": "Black Niveau",
"UI Brightness": "UI Hellegkeet",
"Battery Mode": "Batterie Modus",
"Graphics API": "Grafik API",
"Translucent Batching": "Duerchsichteg Batching",
"Performance Overlay": "Leeschtung Overlay",
"Full Detail Distance": "Voll Detail Distanz",
"On": "Op",
"Off": "Off",
"Unlimited": "Onlimitéiert",
"Auto": "Auto",
"Custom": "Benotzerdefinéiert",
"Performance": "Leeschtung",
"Balanced": "Equilibréiert",
"Quality": "Qualitéit",
"Ultra": "Ultra",
"Ultra Performance": "Ultra Leeschtung",
"Native": "Gebierteg",
"Full": "Voll",
"Reduced": "Reduzéiert",
"Efficient": "Effikass",
"Precise": "Präzis",
"Auto (VSync)": "Auto (VSync)",
"FIFO": "FIFO",
"Mailbox": "Mailbox",
"Immediate": "Direkt",
"Vulkan": "Vulkan",
"DirectX 12": "DirectX 12",
"OpenGL": "OpenGL",
"FPS and Graph": "FPS a Grafik",
"FPS": "FPS",
"TAA": "TAA",
"FXAA": "FXAA",
"No cost": "Keng Käschten",
"Low cost": "Niddereg Käschten",
"Medium cost": "Mëttelméisseg Käschten",
"High cost": "Héich Käschten",
"Saves time": "Spuert Zäit",
"HDR": "HDR",
"Graphics": "Grafiken",
"Done": "Gemaach",
"This feature is not yet available in Horizon.": "Dës Fonktioun ass nach net verfügbar am Horizon.",
"Your display or system doesn't offer HDR output.": "Ären Display oder System bitt keen HDR Output.",
"Turn HDR on to use it.": "Schalt HDR un fir se ze benotzen.",
"Your GPU or graphics API doesn't support it.": "Är GPU oder Grafik API ënnerstëtzt et net.",
"%s chunks": "%s Stécker",
"%s per frame": "%s pro Frame",
"%s MiB/frame": "%s MiB/frame",
"%s KiB/frame": "%s KiB/Frame",
"Auto (%s)": "Auto (%s)",
"Full-detail terrain range. LOD Distance can extend local worlds farther.": "Voll-Detailer Terrain Gamme. LOD Distanz kann lokal Welten méi wäit verlängeren.",
"Coarse distant terrain in local worlds. Integrated GPUs stop at 128 chunks.": "Grof wäitem Terrain an lokal Welten. Integréiert GPUs stoppen op 128 Stécker.",
"Reduced draws far terrain coarser: faster on this integrated GPU.": "Reduzéiert zitt wäit Terrain méi grober: méi séier op dëser integréiert GPU.",
"Reduced draws far terrain coarser, for GPUs it slows down.": "Reduzéiert zitt wäit terrain méi grober, fir GPUs et bremst.",
"Field of view. Wider shows more terrain at once.": "Gesiichtsfeld. Breet weist méi Terrain op eemol.",
"Caps frames per second; a cap saves power and heat.": "Caps Rummen pro Sekonn; eng Kap spuert Kraaft an Hëtzt.",
"Waits for the display's refresh: no tearing, a little latency.": "Waart op d'Erfrëschung vum Display: kee räissen, e bësse latency.",
"Size of menus and the HUD.": "Gréisst vun de Menüen an den HUD.",
"Sets the options below together. Changing one makes it Custom.": "Setzt d'Optiounen hei ënnen zesummen. Änneren engem mécht et Benotzerdefinéiert.",
"Lava, fire and sunlight shine brighter than white. Needs an HDR display.": "Lava, Feier a Sonneliicht blénken méi hell wéi wäiss. Braucht en HDR Display.",
"Your display's darkest black. 0 for OLED; LCDs glow a little.": "Ären Display ass däischterste schwaarz. 0 fir OLED; LCDs blénken e bëssen.",
"How bright highlights get. Auto: the peak your system reports.": "Wéi hell Highlights kréien. Auto: den Héichpunkt Äre System bericht.",
"How bright white paper and menus look. Auto: your desktop's white.": "Wéi hell wäiss Pabeier a Menue kucken. Auto: Äre Desktop ass wäiss.",
"How bright the HUD and menus are, against paper white.": "Wéi hell den HUD an d'Menue sinn, géint Pabeierwäiss.",
"How far mobs, crops and machines keep working. CPU time.": "Wéi wäit Mob, Cropen a Maschinnen weider schaffen. CPU Zäit.",
"How far away mobs and items are drawn, as a share of normal.": "Wéi wäit ewech mobs an Elementer gezeechent, als Undeel vun normal.",
"Skips terrain hidden behind closed sections. Off costs a lot.": "Verstoppt Terrain hannert zouene Sektiounen verstoppt. Off kascht vill.",
"Hides entities behind opaque blocks.": "Verstoppt Entitéite hannert opaken Blocken.",
"No entity occlusion culling.": "Keng Entitéit Okklusioun culling.",
"CPU occlusion test runs this frame.": "CPU Okklusiounstest leeft dëse Frame.",
"Occlusion checks run on a worker thread.": "Okklusiounskontrollen lafen op engem Aarbechter thread.",
"Meshed sections uploaded per frame. Lower is smoother while loading.": "Meshed Sektiounen pro Frame eropgelueden. Ënneschten ass méi glat beim Luede.",
"Soft shadows in corners. Costs chunk building time only.": "Soft Schatten an Ecker. Käschten nëmmen Stéck Bauzäit.",
"Smaller copies of block textures for distant terrain: less shimmer.": "Méi kleng Kopie vu Blocktexturen fir wäitem Terrain: manner Schimmer.",
"Blends grass and water colours across biomes when building chunks.": "Vermëscht Gras a Waasserfaarwen iwwer Biome beim Bauen vun Stécker.",
"Cloud layer: off, flat (fast) or 3D (fancy).": "Cloud Schicht: Off, flaach (séier) oder 3D (Fancy).",
"How far clouds reach, in chunks.": "Wéi wäit d'Wolleken erreechen, a Stécker.",
"Draws the sky, sun, moon and stars.": "Zeechnen den Himmel, Sonn, Mound a Stären.",
"Distance fog. Off shows the edge of the loaded world.": "Distanz Niwwel. Off weist de Rand vun der gelueden Welt.",
"Draws rain and snow.": "Zeechnen Reen a Schnéi.",
"How far rain and snow fall around you.": "Wéi wäit Reen a Schnéi ronderëm Iech falen.",
"How many particles effects spawn.": "Wéi vill Partikel Effekter spawn.",
"Round shadows under mobs and items.": "Ronn Schatten ënner Mobs an Artikelen.",
"Leaves with see-through gaps. Off draws them solid.": "Blieder mat duerchsichteg Lücken. Off zitt se fest.",
"Sorts water and glass more exactly behind each other.": "Sortéiert Waasser a Glas méi genee hannerteneen.",
"Which chunk rebuilds wait for the frame: none, nearby or yours.": "Wat Chunk Rebuilds waarden op de Frame: Keen, Emgéigend oder Är.",
"Animates water, lava, fire and other moving textures.": "Animéiert Waasser, Lava, Feier an aner bewegt Texturen.",
"World pixels per screen pixel. Below 100% is faster on the GPU.": "Welt Pixel pro Écran Pixel. Ënnert 100% ass méi séier op der GPU.",
"Smooths jagged edges. FXAA: softer. TAA: smoothest, moving things may trail.": "Gläicht geckeg Kanten. FXAA: méi mëll. TAA: glatsten, bewegt Saachen kënnen verfollegen.",
"Renders the world smaller and rebuilds it with TAA. Faster, softer.": "Maacht d'Welt méi kleng a baut se mat TAA op. Méi séier, méi mëll.",
"HDR output on an HDR display: lava, fire and sunlight shine brighter.": "HDR Ausgang op engem HDR Display: Lava, Feier a Sonneliicht blénken méi hell.",
"How frames reach the screen while VSync is off.": "Wéi Rummen erreechen Écran iwwerdeems VSync aus ass.",
"Efficient sleeps until the next frame; Precise spins, like vanilla.": "Effikass schléift bis den nächsten Frame; Präzis Spins, wéi Vanille.",
"Fills the screen (borderless).": "Fëllt den Ecran (randlos).",
"Brightens dark places.": "Helles däischter Plazen.",
"Lowers the frame rate when minimised, or idle too.": "Senkt de Frame Taux wann miniméiert, oder och Idle.",
"Sways the view while walking.": "Sways d'Vue beim Fouss.",
"Fades newly loaded chunks in.": "Fades nei gelueden Stécker an.",
"Darkens the screen's edges.": "Däischter d'Kante vum Écran.",
"Shows when the world saves.": "Weist wann d'Welt rett.",
"Shows attack cooldown.": "Weist Attack Ofkillung.",
"60 FPS cap (30 in menus or unfocused), half the workers: less power.": "60 FPS Cap (30 a Menuen oder onfokusséiert), d'Halschent vun den Aarbechter: manner Kraaft.",
"Threads that generate, light and mesh chunks. Next start.": "Threads déi generéieren, liicht a Mesh Stécker. Nächste Start.",
"Vulkan, then DirectX 12 (Windows) or OpenGL (Linux) where it fails. Next start.": "Vulkan, dann DirectX 12 (Windows) oder OpenGL (Linux), wou et klappt. Nächste Start.",
"Water and glass in one buffer: fewer draw calls, a bit more VRAM. Next start.": "Waasser a Glas an engem Puffer: manner Zeechnen Appellen, e bësse méi VRAM. Nächste Start.",
"Mesh data sent to the GPU per frame. Lower is smoother while loading.": "Mesh Daten op d'GPU pro Frame geschéckt. Ënneschten ass méi glat beim Luede.",
"Frame rate and frame times over the game, with a graph.": "Frame Taux an Frame mol iwwer d'Spill, mat enger Grafik.",
"horizon.multiplayer.finding_friend": "Fannt d'Welt vun Ärem Frënd ...",
"horizon.multiplayer.not_signed_in": "Dëse Server ass am Online Modus. Mellt Iech un mat Ärem Microsoft Kont am Horizon Launcher fir matzemaachen.",
"horizon.multiplayer.invalid_address": "Invalid Server Adress: %s",
"horizon.multiplayer.connected_friend_direct": "Direkt mat Ärem Frënd verbonnen ...",
"horizon.multiplayer.connected_friend_relay": "Verbonne mat Ärem Frënd iwwer de Relais ...",
"General": "Général",
"Advanced": "Fortgeschratt",
"Undo": "Undoen",
"Search options": "Sich Optiounen",
"Shortcut": "Ofkiirzung",
"Distance": "Distanz",
"Display": "Display",
"Interface": "Interface",
"Sky and weather": "Himmel a Wieder",
"Lighting and entities": "Beliichtung an Entitéite",
"Textures": "Texturen",
"Image": "Bild",
"Chunk loading": "Stéck Luede",
"Culling": "Culling",
"Power": "Muecht",
"Frames": "Rummen",
"Overlay": "Iwwerlagerung",
"Output": "Ausgang",
"Brightness": "Hellegkeet",
"How far you see, the window and the HUD.": "Wéi wäit Dir gesitt, d'Fënster an den HUD.",
"The sky and weather, lighting, textures and the image.": "Den Himmel a Wieder, Beliichtung, Texturen an d'Bild.",
"Chunk loading, culling and power use.": "Chunk Lueden, culling a Kraaftverbrauch.",
"How frames reach the screen, and the performance overlay.": "Wéi Rummen den Ecran erreechen, an d'Performance Iwwerlagerung.",
"Brighter-than-white output on an HDR display.": "Méi hell wéi wäiss Ausgang op engem HDR Display.",
"Results for \"%s\"": "Resultater fir \"%s\"",
"No settings match.": "Keng Astellunge passen.",
"horizon.title.not_affiliated": "Net verbonne mat Mojang oder Microsoft",
"horizon.extras.header.lighting": "Beliichtung",
"horizon.extras.header.third_person": "Drëtt Persoun",
"horizon.extras.header.particles": "Partikel",
"horizon.extras.header.inventory": "Inventar",
"horizon.extras.header.chat": "Chat",
"horizon.extras.header.multiplayer": "Multiplayer",
"horizon.extras.header.sound": "Toun",
"horizon.extras.header.menus": "Menue",
"horizon.extras.fullbright": "Ganz hell",
"horizon.extras.dynamic_lights": "Dynamesch Luuchten",
"horizon.extras.own_name_tag": "Eegen Numm Tag",
"horizon.extras.hide_block_particles": "Block-break Partikel verstoppen",
"horizon.extras.auto_reconnect": "Auto-Reconnect",
"horizon.extras.ui_sound_reserve": "Halt Kanäl fir UI Kläng",
"horizon.extras.music_page": "Musek Säit",
"horizon.extras.mouse_tweaks": "Maus Tweaks Kontrollen",
"horizon.extras.mouse_tweaks_wheel": "Scrollrad beweegt Elementer",
"horizon.extras.sort": "Knäppercher sortéieren",
"horizon.extras.sort_key": "Zortéieren Schlëssel",
"horizon.extras.no_ai": "Keng AI",
"horizon.extras.agent_control": "Agent Kontroll",
"horizon.extras.discord_presence": "Discord Räich Präsenz",
"horizon.extras.splitscreen": "Splitscreen",
"horizon.extras.chat_animation": "Glat Chat",
"horizon.extras.chat_indicator": "Message Indikator",
"horizon.extras.wheel_cycles_settings": "Scroll Rad Ännerungen Astellunge",
"horizon.extras.pack_browser": "Ressource Pack Browser",
"horizon.extras.fullbright.tooltip": "Show Blocks an Entitéite mat voller Liicht, och an donkel Gebidder.",
"horizon.extras.dynamic_lights.tooltip": "Fackelen an aner Liichtquellen ofgehalen, falen oder a Brand beliichten d'Blöcke ronderëm si.",
"horizon.extras.own_name_tag.tooltip": "Weist Ären Numm iwwer Äre Kapp an drëtt Persoun, wéi aner Spiller et gesinn. Verstoppt wann de Server d'Nimm vun Ärem Team verstoppt oder Dir sidd onsichtbar.",
"horizon.extras.hide_block_particles.tooltip": "Verstoppt d'Schuttpartikelen, déi aus engem gebrachene Block platzen a zerbriechen deen deen Dir mengt. Aner Partikel bleiwen.",
"horizon.extras.auto_reconnect.tooltip": "Gitt erëm op e Server no enger verluerer Verbindung oder engem Restart, ni no engem Kick oder Verbuet.",
"horizon.extras.ui_sound_reserve.tooltip": "Kläng op der Welt verloossen 16 vun den 247 Soundkanäl fräi, sou datt eng Iwwerschwemmung vun hinnen (eng grouss Explosioun) keng Menüklicken ausléise kann.",
"horizon.extras.music_page.tooltip": "Musek & Kläng kritt eng Musek ... Säit: Spillt elo all agebaute Streck, oder schalt eng aus, sou datt d'Spill ophält se ze wielen. Näischt ännert bis Dir eng Streck ausschalt.",
"horizon.extras.mouse_tweaks.tooltip": "Riets-Drag plazéiert een pro Slot, lénks-Drëg sammelt den ofgehalenen Element, Shift + lénks-Drag bewegt all Slot.",
"horizon.extras.mouse_tweaks_wheel.tooltip": "Down schéckt een Element vum Slot op déi aner Säit, erop bréngt een zréck.",
"horizon.extras.sort.tooltip": "Sortéiert den Inventar, Kommouden, Fässer, Ender Kommouden a Shulker Këschte a kreativ Tab Uerdnung, fusionéiert Stacks.",
"horizon.extras.sort_key.tooltip": "Sortéiert den Deel ënner dem Cursor. Klickt, dréckt dann e Schlëssel; Flucht unbindt et.",
"horizon.extras.no_ai.tooltip": "Verstoppt a schalt all AI Feature aus: Agent Kontroll, Horizont-ctl an d'MCP Server. De Schalter vum Starter och.",
"horizon.extras.agent_control.tooltip": "Ären eegene AI Agent kann dëst Spill duerch horizon-ctl oder en MCP Client spillen, nëmmen op dësem Computer.",
"horizon.extras.discord_presence.tooltip": "Weist Spillen Horizon op Ärem Discord Profil wärend Discord leeft: Menüen, Single Player oder Multiplayer, d'Dimensioun an d'Zäit gespillt. Ni eng Weltnumm oder eng Serveradress.",
"Calibrate...": "Kalibréieren ...",
"Calibrate Anyway...": "Kalibréiere souwisou ...",
"Use Automatic Setup": "Benotzt automatesch Setup",
"Shortcut: %s": "Ofkiirzung: %s",
"Next": "Nächst",
"HDR Calibration %s/%s: %s": "HDR Kalibratioun %s/%s: %s",
"Sets the three below full screen, one test picture at a time.": "Setzt déi dräi ënnen Vollbildschierm, een Testbild gläichzäiteg.",
"A key that opens this screen from the game. Not bound at first.": "E Schlëssel deen dësen Ecran aus dem Spill opmaacht. Net gebonnen am Ufank.",
"Your display didn't say how bright it gets: calibrate to set it up.": "Ären Ecran huet net gesot wéi hell et gëtt: kalibréiert fir se opzestellen.",
"Already set up for your display. Only calibrate if HDR looks wrong.": "Scho fir Ären Display ageriicht. Kalibréiere just wann HDR falsch ausgesäit.",
"Puts Peak Brightness and Paper White back to your display's setup.": "Setzt d'Peak Hellegkeet a Pabeier Wäiss zréck an d'Setup vun Ärem Display.",
"Set up for your display. Leave on Auto unless it looks wrong.": "Setzt fir Ären Display op. Loosst op Auto ausser et gesäit falsch aus.",
"Lower it until the logo just disappears into the black.": "Ënneschten bis de Logo just an d'Schwaarz verschwënnt.",
"Raise it until the logo just disappears into the bright square.": "Huelt et bis de Logo just an de helle Quadrat verschwënnt.",
"Make the card a white that's comfortable to look at for a long time, in the light you play in.": "Maacht d'Kaart e wäiss dat bequem ass fir laang ze kucken, am Liicht wou Dir spillt.",
"horizon.splitscreen.profiles.forget": "Vergiessen",
"horizon.splitscreen.profiles.create": "Schafen",
"horizon.splitscreen.profiles.you": " - dir",
"horizon.splitscreen.profiles.forget_named": "Vergiess %s",
"horizon.splitscreen.profiles.previous": "Virdrun",
"horizon.splitscreen.profiles.next": "Nächst",
"horizon.splitscreen.profiles.new_button": "Neie Profil ...",
"horizon.splitscreen.profiles.forget_title": "Profil vergiessen?",
"horizon.splitscreen.profiles.forget_leaves": "Et léisst dës Instanz Lëscht.",
"horizon.splitscreen.profiles.forget_kept": "Welt Fortschrëtter an Astellunge ginn gehal.",
"horizon.splitscreen.profiles.new_title": "Neie Profil",
"horizon.splitscreen.profiles.name_hint": "Numm (3 bis 16 Buschtawen, Zifferen, _)",
"horizon.splitscreen.profiles.switch_title": "Wiesselt Profil",
"horizon.splitscreen.profiles.offline_note": "Offline Profiler gehéieren zu dëser Instanz",
"horizon.splitscreen.profiles.move": "Beweegt wou Dir spillt",
"horizon.splitscreen.profiles.move_place": "Beweegt wou Dir spillt: %s",
"horizon.friends.title": "Spill mat Frënn",
"horizon.friends.hint": "Frënn Paste de Code nom Titelbildschierm Frënn Knäppchen, an Direct Connection, oder op der Play Säit vum Starter.",
"horizon.friends.copied": "Kopéiert",
"horizon.friends.copy_code": "Kopie Code",
"horizon.friends.stop_sharing": "Stop deelen",
"horizon.friends.none_yet": "Hei nach keng Frënn.",
"horizon.friends.here_now": "Hei elo: %s",
"horizon.friends.share_intro": "Deelt dës Welt hannert engem Invitatiounscode: et mécht op LAN op, a Frënn um Internet si mat dem Code verbonnen. Kee Server vun eis ass involvéiert.",
"horizon.friends.start_sharing": "Start Deelen",
"horizon.friends.troubleshooting": "Troubleshooting...",
"horizon.friends.stopped": "Huet opgehalen den Invitatiounscode ze deelen.",
"horizon.friends.short_code_changed": "Een huet ëmmer e falsche Kuerzcode probéiert, also huet et geännert.",
"horizon.friends.wrong_code": "Een huet e falsche Code probéiert.",
"horizon.friends.code_ready": "Ären Invitatiounscode ass prett: Spillmenü, Spill mat Frënn. Kopéiert et a schéckt et un Är Frënn.",
"horizon.friends.share_failed": "Konnt d'Welt net deelen: %s",
"horizon.friends.finding_route": "Fannt wéi Frënn Iech erreechen ...",
"horizon.osk.shift": "Verréckelung",
"horizon.osk.space": "Raum",
"horizon.osk.delete": "Läschen",
"horizon.osk.type": "Typ",
"horizon.osk.symbols": "Symboler",
"horizon.osk.close": "Zoumaachen",
"horizon.extras.chat_animation.tooltip": "Eng nei Chat-Linn rutscht vu lénks eran, während se verschwënnt, amplaz ganz ze erschéngen.",
"horizon.extras.chat_indicator.tooltip": "Déi faarweg Bar op der lénker Säit vun enger Chat Linn.",
"horizon.extras.wheel_cycles_settings.tooltip": "De Scrollrad iwwer e Knäppchen an den Astellungen ännert säi Wäert, wéi an Vanille. Off, d'Rad scrollt nëmmen d'Lëscht.",
"horizon.extras.pack_browser.tooltip": "Wielt Ressource Packs kritt en Add Button deen Modrinth sicht an e Pack an Äre Packs Dossier installéiert. Off, d'Spill kontaktéiert ni Modrinth.",
"horizon.extras.splitscreen.tooltip": "An enger Welt kann en anere Controller als neie Spiller matmaachen: dréckt A wann et freet, wielt dann e Profil a wou Dir spillt.",
"horizon.splitscreen.setup.monitor": "Monitor %s",
"horizon.splitscreen.setup.monitor_unknown": "engem Monitor",
"horizon.splitscreen.setup.window": "Fënster %s",
"horizon.splitscreen.setup.new_window": "Nei Fënster",
"horizon.splitscreen.setup.fill_monitor": "Fëllt %s",
"horizon.splitscreen.setup.done": "Gemaach",
"horizon.splitscreen.setup.switch": "%s: %s",
"horizon.splitscreen.setup.on": "Op",
"horizon.splitscreen.setup.off": "Off",
"horizon.splitscreen.setup.player": "Spiller %s",
"horizon.splitscreen.setup.revert": "Zréck",
"horizon.splitscreen.setup.apply": "Gëlle",
"horizon.splitscreen.setup.warning.empty_main": "Keen spillt am Fënster 1: et verstoppt",
"horizon.splitscreen.setup.warning.empty_close": "Keen spillt an der Fënster %s: et mécht zou op Apply",
"horizon.splitscreen.setup.warning.empty_new": "Keen spillt am Fënster %s: et geet net op",
"horizon.splitscreen.setup.warning.on_main": "Fënster %s fëllt de Monitor vum Fënster 1: seng Spiller spillen am Fënster 1",
"horizon.splitscreen.setup.warning.unplugged": "De Monitor vum Windows %s ass net ugeschloss: seng Spiller spillen am Fënster 1",
"horizon.splitscreen.setup.status.off": "Splitscreen ass aus.",
"horizon.splitscreen.setup.status.enable_hint": "Maacht et un, dréckt dann e Knäppchen op engem anere Controller an enger Welt.",
"horizon.splitscreen.setup.status.join_hint": "Press A fir matzemaachen a wielt e Profil.",
"horizon.splitscreen.setup.status.idle": "Splitscreen Idle",
"horizon.splitscreen.setup.status.alone": "Keng aner lokal Spiller.",
"horizon.splitscreen.setup.status.solo_controls": "Solo Kontrollen a Controller Feedback sinn onverännert.",
"horizon.splitscreen.setup.window_empty": "Fënster %s: eidel",
"horizon.splitscreen.setup.note.select": "Klickt op e Spiller, oder zitt et op eng Fënster oder e Monitor.",
"horizon.splitscreen.setup.note.apply": "Gëlle fir dës Manéier ze spillen, Zréck ze réckelen.",
"horizon.splitscreen.setup.note.place": "Wou soll %s spillen?",
"horizon.splitscreen.setup.this_player": "dësem Spiller",
"horizon.splitscreen.setup.switch_disabled": "Splitscreen schalt aus wann déi aner fort sinn (hir Pausmenü).",
"horizon.splitscreen.setup.window_place": "Fënster %s (%s vun %s)",
"horizon.splitscreen.setup.names": "Nimm",
"horizon.splitscreen.setup.identify": "Identifizéieren",
"horizon.splitscreen.setup.layout.two": "2 Deelen: %s",
"horizon.splitscreen.setup.layout.three": "3 Deelen: %s",
"horizon.splitscreen.setup.layout.two.0": "Auto",
"horizon.splitscreen.setup.layout.two.1": "Säit vun Säit",
"horizon.splitscreen.setup.layout.two.2": "Uewen an ënnen",
"horizon.splitscreen.setup.layout.three.0": "Eng breet uewen",
"horizon.splitscreen.setup.layout.three.1": "Eng grouss lénks",
"horizon.splitscreen.setup.layout.three.2": "Säit vun Säit",
"horizon.splitscreen.setup.help.player": "Klickt oder zitt %s fir se ze réckelen.",
"horizon.splitscreen.setup.help.layout_auto": "%s (Säit zur Säit wann d'Fënster breet ass). Dréckt fir ze änneren.",
"horizon.splitscreen.setup.help.layout": "%s. Dréckt fir ze änneren.",
"horizon.splitscreen.setup.help.switch": "Splitscreen fir dëse Computer, op oder aus.",
"horizon.splitscreen.setup.help.identify": "D'Vue vun all Spiller weist wéi eng Fënster et ass.",
"horizon.splitscreen.setup.help.names": "All Spiller säin Numm am Eck vun hirer Vue.",
"horizon.splitscreen.setup.help.revert": "Maacht d'Ännerungen déi nach net ugewannt goufen.",
"horizon.splitscreen.setup.help.apply": "Spillt wéi d'Kaart weist.",
"horizon.splitscreen.setup.help.unchanged": "Nach näischt geännert.",
"horizon.splitscreen.setup.give_up_pad": "Opginn Pad",
"horizon.splitscreen.prompt.controller_connected": "Controller verbonnen",
"horizon.splitscreen.prompt.controller_disconnected": "Controller deconnectéiert",
"horizon.splitscreen.prompt.controller_disconnected.hint": "Reconnect et, oder dréckt e Knäppchen op engem aneren",
"horizon.splitscreen.prompt.join.one": "%s wëll matmaachen",
"horizon.splitscreen.prompt.join.many": "%s Controller wëlle matmaachen",
"horizon.splitscreen.prompt.join.yes": "Maacht mat",
"horizon.splitscreen.prompt.join.as_p1": "Spillt als P1",
"horizon.splitscreen.prompt.join.no": "Nee",
"horizon.splitscreen.prompt.lost": "%s: Controller deconnectéiert",
"horizon.splitscreen.prompt.lost.use_another": "Benotzt eng aner",
"horizon.splitscreen.prompt.lost.leave": "Loosst",
"horizon.splitscreen.setup.help.give_up_pad": "Äre Controller hält op Iech ze fueren a gëtt ugebuede fir matzemaachen (A).",
"horizon.splitscreen.setup.note.held_at": "%s op %s: A fällt et hei, B setzt se zréck.",
"horizon.splitscreen.setup.note.held": "%s opgeholl: lénks/riets wielt wou, A fällt, B setzt se zréck.",
"Hides models behind opaque blocks. Async checks off-thread; entities tick.": "Verstoppt Modeller hannert opaken Blöcke. Async kontrolléiert Off-Thread; Entitéiten ticken.",
"Block Entities": "Block Entitéiten",
"Shulker Boxes": "Shulker Këschte",
"Reuses settled boxes; lid movement stays animated.": "Wiederbenotzt geséchert Këschte; Deckelbewegung bleift animéiert.",
"Signs": "Schëlder",
"Reuses sign text until text, light, or font changes.": "Wiederbenotzt Zeechentext bis Text, Luucht oder Schrëft ännert.",
"Decorated Pots": "Dekoréiert Poten",
"Reuses still pots; break wobble and sherd changes redraw.": "Wiederbenotzt nach Dëppen; Paus wobble an shed Ännerungen redraw.",
"Bells": "Klacken",
"Reuses still bells; ringing stays animated.": "Wiederbenotzt nach Klacken; Ring bleift animéiert.",
"Chests": "Kommouden",
"Reuses closed chests; moving lids stay animated.": "Wiederbenotzt zouene Këschten; bewegt Deckele bleiwen animéiert.",
"Banners": "Banneren",
"Reuses poles; flags and pattern layers still update.": "Wiederbenotzt Pole; Fändelen a Musterschichten aktualiséieren nach ëmmer.",
"Copper Golem Statues": "Kupfer Golem Statuen",
"Reuses statue geometry until its block state changes.": "Wiederbenotzt Statue Geometrie bis säi Blockzoustand ännert.",
"Leaf Culling": "Leaf Ausschneiden",
"Every leaf face. Vanilla's fancy leaves.": "All Blat Gesiicht. Vanille seng ausgefalene Blieder.",
"Distant Plant Dither": "Distant Plant Dither",
"Keeps fine plants in high-res packs from fading far away.": "Hält fein Planzen an High-Res Packs vu wäit ewech ze verschwannen.",
"Screenshot Quality": "Screenshot Qualitéit",
"F2 screenshots at this many times the game's resolution. Higher takes longer.": "F2 Screenshots bei dëser vill Mol d'Spill Resolutioun. Méi héich dauert méi laang.",
"Frame Generation": "Frame Generatioun",
"Shows a made-up frame between each two real ones: smoother, a little more lag.": "Weist e gemaachte Frame tëscht all zwee realen: méi glatter, e bësse méi Lag.",
"Shadow Cache": "Shadow Cache",
"Reuses the pack shadow map when sun, view and world match. Off by default.": "Wiederbenotzt de Pack Shadow Map wann d'Sonn, d'Vue an d'Welt passen. Off par défaut.",
"Find BlueMap": "Fannt BlueMap",
"On servers, finds their BlueMap web map for far terrain. Next join.": "Op Serveren, fënnt hir BlueMap Web Kaart fir wäit Terrain. Nächst matmaachen.",
"BlueMap Radius": "BlueMap Radius",
"How far around you BlueMap tiles are downloaded. Next join.": "Wéi wäit ronderëm Iech BlueMap Plättercher sinn erofgeluede. Nächst matmaachen.",
"Synchronous": "Synchron",
"Asynchronous": "Asynchron",
"Solid": "Solid",
"Solid Aggressive": "Solid aggressiv",
"Hollow": "Huel",
"Leaves fully inside a canopy draw solid: fewer see-through layers.": "Blieder ganz an engem Canopy zéien fest: manner duerchsichteg Schichten.",
"Leaves with one open side draw solid too: faster, chunkier edges.": "Blieder mat enger oppener Säit zéien och fest: méi séier, chunkier Kanten.",
"Drops faces between leaves: faster, but gaps look through.": "Drops Gesiichter tëscht Blieder: méi séier, awer Lücken kucken duerch.",
"Hotbar: Previous Slot": "Hotbar: Virdrun Slot",
"Hotbar: Next Slot": "Hotbar: nächst Slot",
"horizon.agent.connected.one": "Ugeschloss: 1 Agent Verbindung",
"horizon.agent.connected.many": "Verbonne: %s Agentverbindungen",
"horizon.agent.connected.one_ago": "Ugeschloss: 1 Agentverbindung, leschte Kommando virun %s s",
"horizon.agent.connected.many_ago": "Verbonne: %s Agentverbindungen, leschte Kommando %s s ago",
"horizon.agent.waiting": "Waart op en Agent.",
"horizon.agent.off": "Off: Agenten kënnen dëst Spill net erreechen.",
"horizon.agent.session_opened": "Opgemaach fir dës Sessioun vum Programm deen d'Spill ugefaang huet.",
"horizon.agent.socket": "Socket: %s (kopéiert d'Detailer fir säi ganze Wee)",
"horizon.agent.local_only": "Nëmme lokal: Agenten op dësem Computer, ni am Netz.",
"%s nits": "%s nit",
"Auto (%s nits)": "Auto (%s nits)",
"%.2f nits": "%.2f nit",
"Hides models behind opaque blocks. Entities update. Off with custom packs.": "Verstoppt Modeller hannert opaken Blöcke. Entitéiten update. Off mat personaliséierte Packs.",
"horizon.extras.repro_keys": "Ofkiirzungen opzehuelen",
"horizon.extras.repro_keys.tooltip": "F3 + R start oder stoppt eng Repro-Opnam an F3 + E schreift säi Bündel. Par défaut aus: eng Opnam kopéiert d'Welt.",
"horizon.agent.record_session": "Start Recording Sessioun",
"horizon.agent.record_stop": "Stop Recording Sessioun",
"horizon.agent.export_repro": "Export Repro Bundle",
"horizon.repro.started": "Opnahmen ugefaangen; F3 + R stoppt et a schreift de Bündel.",
"horizon.repro.stopped": "Opnam gestoppt: %s",
"horizon.repro.bundle": "Repro Bündel: %s",
"horizon.repro.error": "Repro: %s",
"horizon.repro.no_recording": "Et gëtt nach keng Opnam fir ze exportéieren.",
"horizon.repro.replay_started": "Replay ugefaangen: %s",
"horizon.pack.add": "+",
"horizon.pack.addInfo": "Füügt e Ressource Pack aus Modrinth",
"horizon.pack.addWorking": "Frot Modrinth...",
"horizon.pack.addNone": "Keng Ressource Packs fonnt",
"horizon.pack.addTitle": "Füügt e Ressource Pack",
"horizon.pack.install": "Installéieren",
"horizon.pack.installing": "Installéieren",
"horizon.pack.installed": "Installéiert",
"horizon.pack.search": "Sichen",
"horizon.pack.searchHint": "Sichen Modrinth...",
"horizon.pack.filters": "Filteren",
"horizon.pack.filter.realistic": "Realistesch",
"horizon.pack.filter.simplistic": "Simplistesch",
"horizon.pack.filter.vanillaLike": "Vanille-ähnlech",
"horizon.pack.filter.x16": "16x vun",
"horizon.pack.filter.x32": "32x vun",
"horizon.pack.filter.x64": "64x vun",
"horizon.pack.addFailed": "De Pak konnt net dobäigesat ginn: %s",
"horizon.extras.header.cosmetics": "Kosmetik",
"horizon.extras.cosmetics_mine": "Meng Kosmetik",
"horizon.extras.cosmetics_mine.tooltip": "Verstoppt: all Horizon Spiller gesäit Iech ouni Är Kosmetik, Dir abegraff. Deeselwechte Schalter wéi de Launcher Kleederschaf.",
"horizon.extras.cosmetics_others": "Aner Spiller Kosmetik",
"horizon.extras.cosmetics_others.tooltip": "Wat aner Horizon Spiller droen: alles, nëmmen hir Numm Tag Stiler, oder näischt. Verstoppt, d'Spill freet ni wat se droen.",
"horizon.extras.cosmetics_auras": "Anerer hir Auraen an Trëppelweeër",
"horizon.extras.cosmetics_auras.tooltip": "Auras an Trëppelweeër aner Spiller zouzedrécken. Off par défaut.",
"horizon.extras.cosmetics.shown": "gewisen",
"horizon.extras.cosmetics.hidden": "Verstoppt",
"horizon.extras.cosmetics.name_tags": "Numm Tags nëmmen"
}