docs: what the hard memory limit counts on each system

Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Ludovic MarieandClaude Opus 5.5 committed 2026-11-03 02:47:10 +01:00
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@@ -271,6 +271,11 @@ process: on a clean launch this build commits 1.1 to 1.2 GB before a world is op
the game's resources), so a budget under about 1.4 GB leaves too little to run, exactly as `-Xmx` too
low throws `OutOfMemoryError`.
What "committed" means depends on the system. On Windows it is the process's commit charge, the
figure Task Manager shows, the graphics driver's pages included. On Linux and macOS there is no such
figure: it is what the game's allocator (mimalloc) committed, so the driver's and the GPU's own memory
are outside the budget there.
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