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Match item-use start equipment synchronization and flag ordering
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||||
},
|
||||
"fixtures_sha256": {
|
||||
".local/rust-item-use-start-parity/inputs.txt": "494e8b41f2336559f73fa4e6dad133614d9e240d8f44a51c416a348098c62701"
|
||||
},
|
||||
"rust_output_sha256": "8268f65a5a4ac92739d7e8f6d3d8e287a48684e69ad4abbec18fa978d9606bff",
|
||||
"references": [
|
||||
{
|
||||
"side": "client",
|
||||
"jar_sha256": "4508d006323f24fa02876310c192d739af56516eb259000ac50f0909a68c9a2d",
|
||||
"output_sha256": "8268f65a5a4ac92739d7e8f6d3d8e287a48684e69ad4abbec18fa978d9606bff",
|
||||
"matched_output_lines": 84873
|
||||
},
|
||||
{
|
||||
"side": "server",
|
||||
"jar_sha256": "a362163eec5d1612d520772bc16e5b39c09e3b234fdc045f56bf544284ee8ae6",
|
||||
"output_sha256": "8268f65a5a4ac92739d7e8f6d3d8e287a48684e69ad4abbec18fa978d9606bff",
|
||||
"matched_output_lines": 84873
|
||||
}
|
||||
],
|
||||
"scope": "Actual inherited LivingEntity startUsingItem, native private equipment synchronization and ClientboundSetEquipmentPacket construction, item duration dispatch, using/offhand flag ordering, native UseEffects vibration and KineticWeapon presence. Covers captured held-stack/level/hand arguments, callback mutations/failures, empty stacks, client/server queries and recent-kinetic-map reset. Flag writes and delivery services are controlled; synchronized-data storage, wire encoding, kinetic combat, full inventory/equipment and game tick integration remain pending."
|
||||
}
|
||||
@@ -0,0 +1,247 @@
|
||||
use horizon_world::item_use_lifecycle::{UseLifecycleWorld, UseState};
|
||||
use horizon_world::item_use_start::{self, StartUseWorld};
|
||||
use serde_json::Value;
|
||||
use std::{
|
||||
fs,
|
||||
io::{self, Write},
|
||||
path::Path,
|
||||
};
|
||||
struct World<'a> {
|
||||
f: &'a Value,
|
||||
out: &'a mut dyn Write,
|
||||
calls: i64,
|
||||
changed: bool,
|
||||
using: bool,
|
||||
hands: [usize; 2],
|
||||
off: bool,
|
||||
kinetic_count: i32,
|
||||
}
|
||||
impl World<'_> {
|
||||
fn state(&self) -> &Value {
|
||||
&self.f[if self.changed { "after" } else { "initial" }]
|
||||
}
|
||||
fn reset(&mut self, s: &mut UseState<usize>) {
|
||||
s.item = self.state()["item"].as_u64().unwrap() as usize;
|
||||
s.remaining = self.state()["remaining"].as_i64().unwrap() as i32;
|
||||
s.has_recent_kinetic_enemies = self.state()["kinetic"].as_bool().unwrap();
|
||||
self.using = self.state()["using"].as_bool().unwrap();
|
||||
self.off = self.state()["off"].as_bool().unwrap();
|
||||
self.kinetic_count = if s.has_recent_kinetic_enemies { 1 } else { -1 };
|
||||
self.hands = std::array::from_fn(|i| self.state()["hands"][i].as_u64().unwrap() as usize);
|
||||
}
|
||||
fn event(&mut self, s: &mut UseState<usize>, name: &str) -> io::Result<()> {
|
||||
writeln!(self.out, "{name}")?;
|
||||
let n = self.calls;
|
||||
self.calls += 1;
|
||||
if n == self.f["fail"].as_i64().unwrap() {
|
||||
return Err(io::Error::other("injected lifecycle failure"));
|
||||
}
|
||||
if n == self.f["mutate_at"].as_i64().unwrap() {
|
||||
self.changed = true;
|
||||
self.reset(s);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
fn kind(&self, item: usize) -> usize {
|
||||
if item == 1 && self.f["shared_type"].as_bool().unwrap() {
|
||||
0
|
||||
} else {
|
||||
item
|
||||
}
|
||||
}
|
||||
}
|
||||
impl UseLifecycleWorld for World<'_> {
|
||||
type Error = io::Error;
|
||||
type Item = usize;
|
||||
type Hand = usize;
|
||||
type Level = usize;
|
||||
fn empty_item(&self) -> usize {
|
||||
2
|
||||
}
|
||||
fn is_empty(&self, item: usize) -> bool {
|
||||
item == 2
|
||||
}
|
||||
fn same_item_type(&self, a: usize, b: usize) -> bool {
|
||||
self.kind(a) == self.kind(b)
|
||||
}
|
||||
fn using_item(&mut self, s: &mut UseState<usize>) -> io::Result<bool> {
|
||||
self.event(s, "using")?;
|
||||
Ok(self.using)
|
||||
}
|
||||
fn used_hand(&mut self, s: &mut UseState<usize>) -> io::Result<usize> {
|
||||
self.event(s, "hand")?;
|
||||
Ok(self.state()["hand"].as_u64().unwrap() as usize)
|
||||
}
|
||||
fn hand_item(&mut self, s: &mut UseState<usize>, hand: usize) -> io::Result<usize> {
|
||||
self.event(s, &format!("get-hand {hand}"))?;
|
||||
Ok(self.hands[hand])
|
||||
}
|
||||
fn set_hand_item(
|
||||
&mut self,
|
||||
s: &mut UseState<usize>,
|
||||
hand: usize,
|
||||
item: usize,
|
||||
) -> io::Result<()> {
|
||||
self.event(s, &format!("set-hand {hand} {item}"))?;
|
||||
self.hands[hand] = item;
|
||||
Ok(())
|
||||
}
|
||||
fn level(&mut self, s: &mut UseState<usize>) -> io::Result<usize> {
|
||||
self.event(s, "level")?;
|
||||
Ok(self.state()["level"].as_u64().unwrap() as usize)
|
||||
}
|
||||
fn is_client(&mut self, s: &mut UseState<usize>, level: usize) -> io::Result<bool> {
|
||||
self.event(s, &format!("client {level}"))?;
|
||||
Ok(self.state()["clients"][level].as_bool().unwrap())
|
||||
}
|
||||
fn remaining_ticks(&mut self, s: &mut UseState<usize>) -> io::Result<i32> {
|
||||
self.event(s, "remaining")?;
|
||||
Ok(self.state()["virtual_remaining"].as_i64().unwrap() as i32)
|
||||
}
|
||||
fn item_tick(
|
||||
&mut self,
|
||||
s: &mut UseState<usize>,
|
||||
item: usize,
|
||||
level: usize,
|
||||
remaining: i32,
|
||||
) -> io::Result<()> {
|
||||
let kind = self.kind(item);
|
||||
if kind == 2 {
|
||||
return Ok(());
|
||||
}
|
||||
self.event(s, &format!("tick {kind} {item} {level} {remaining}"))
|
||||
}
|
||||
fn use_on_release(&mut self, s: &mut UseState<usize>, item: usize) -> io::Result<bool> {
|
||||
let kind = self.kind(item);
|
||||
if kind == 2 {
|
||||
return Ok(false);
|
||||
}
|
||||
self.event(s, &format!("release-query {kind} {item}"))?;
|
||||
Ok(self.state()["releases"][kind].as_bool().unwrap())
|
||||
}
|
||||
fn release_item(
|
||||
&mut self,
|
||||
s: &mut UseState<usize>,
|
||||
item: usize,
|
||||
level: usize,
|
||||
remaining: i32,
|
||||
) -> io::Result<()> {
|
||||
let kind = self.kind(item);
|
||||
if kind == 2 {
|
||||
return Ok(());
|
||||
}
|
||||
self.event(s, &format!("release {kind} {item} {level} {remaining}"))
|
||||
}
|
||||
fn finish_item(
|
||||
&mut self,
|
||||
s: &mut UseState<usize>,
|
||||
item: usize,
|
||||
level: usize,
|
||||
) -> io::Result<usize> {
|
||||
let kind = self.kind(item);
|
||||
if kind == 2 {
|
||||
return Ok(item);
|
||||
}
|
||||
self.event(s, &format!("finish {kind} {item} {level}"))?;
|
||||
Ok(self.state()["finishes"][kind].as_u64().unwrap() as usize)
|
||||
}
|
||||
fn set_using_flag(&mut self, s: &mut UseState<usize>, using: bool) -> io::Result<()> {
|
||||
self.event(s, &format!("flag 1 {using}"))?;
|
||||
self.using = using;
|
||||
Ok(())
|
||||
}
|
||||
fn finish_vibration(&mut self, s: &mut UseState<usize>, item: usize) -> io::Result<()> {
|
||||
if item < 2 && self.f["vibrations"][item].as_bool().unwrap() {
|
||||
self.event(s, "vibration")?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
impl StartUseWorld for World<'_> {
|
||||
fn duration(&mut self, s: &mut UseState<usize>, item: usize) -> io::Result<i32> {
|
||||
let kind = self.kind(item);
|
||||
if kind == 2 {
|
||||
return Ok(0);
|
||||
}
|
||||
self.event(s, &format!("duration {kind} {item}"))?;
|
||||
Ok(self.state()["durations"][kind].as_i64().unwrap() as i32)
|
||||
}
|
||||
fn synchronize_equipment(
|
||||
&mut self,
|
||||
s: &mut UseState<usize>,
|
||||
level: usize,
|
||||
hand: usize,
|
||||
item: usize,
|
||||
) -> io::Result<()> {
|
||||
self.event(s, &format!("chunks {level}"))?;
|
||||
self.event(s, "id")?;
|
||||
self.event(s, &format!("equipment {level} {hand} {item} 17"))
|
||||
}
|
||||
fn is_off_hand(&self, hand: usize) -> bool {
|
||||
hand == 1
|
||||
}
|
||||
fn set_off_hand_flag(&mut self, s: &mut UseState<usize>, off: bool) -> io::Result<()> {
|
||||
self.event(s, &format!("flag 2 {off}"))?;
|
||||
self.off = off;
|
||||
Ok(())
|
||||
}
|
||||
fn start_vibration(&mut self, s: &mut UseState<usize>, item: usize) -> io::Result<()> {
|
||||
if item < 2 && self.f["vibrations"][item].as_bool().unwrap() {
|
||||
self.event(s, "vibration-start")?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
fn has_kinetic_weapon(&self, item: usize) -> bool {
|
||||
item < 2 && self.f["kinetic_items"][item].as_bool().unwrap()
|
||||
}
|
||||
fn reset_recent_kinetic_enemies(&mut self, s: &mut UseState<usize>) {
|
||||
s.has_recent_kinetic_enemies = true;
|
||||
self.kinetic_count = 0;
|
||||
}
|
||||
}
|
||||
fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
let arg = std::env::args().nth(1).unwrap();
|
||||
let dir = Path::new(&arg);
|
||||
let mut out = io::BufWriter::new(fs::File::create(dir.join("rust.txt"))?);
|
||||
for line in fs::read_to_string(dir.join("inputs.txt"))?.lines() {
|
||||
let f: Value = serde_json::from_str(line)?;
|
||||
let mut s = UseState {
|
||||
item: 2,
|
||||
remaining: 0,
|
||||
has_recent_kinetic_enemies: false,
|
||||
};
|
||||
let mut w = World {
|
||||
f: &f,
|
||||
out: &mut out,
|
||||
calls: 0,
|
||||
changed: false,
|
||||
using: false,
|
||||
hands: [2, 2],
|
||||
off: false,
|
||||
kinetic_count: -1,
|
||||
};
|
||||
w.reset(&mut s);
|
||||
let result =
|
||||
item_use_start::start(&mut w, &mut s, f["start_hand"].as_u64().unwrap() as usize);
|
||||
writeln!(
|
||||
w.out,
|
||||
"result {}",
|
||||
if result.is_ok() { "ok" } else { "error" }
|
||||
)?;
|
||||
writeln!(
|
||||
w.out,
|
||||
"state {} {} {} {} {} {} {} {} {} {}",
|
||||
s.item,
|
||||
s.remaining,
|
||||
s.has_recent_kinetic_enemies,
|
||||
w.using,
|
||||
w.hands[0],
|
||||
w.hands[1],
|
||||
w.calls,
|
||||
w.changed,
|
||||
w.off,
|
||||
w.kinetic_count
|
||||
)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
//! Begin using a held stack, retaining native callback and flag ordering.
|
||||
use crate::item_use_lifecycle::{UseLifecycleWorld, UseState};
|
||||
pub trait StartUseWorld: UseLifecycleWorld {
|
||||
fn duration(
|
||||
&mut self,
|
||||
s: &mut UseState<Self::Item>,
|
||||
item: Self::Item,
|
||||
) -> Result<i32, Self::Error>;
|
||||
fn synchronize_equipment(
|
||||
&mut self,
|
||||
s: &mut UseState<Self::Item>,
|
||||
level: Self::Level,
|
||||
hand: Self::Hand,
|
||||
item: Self::Item,
|
||||
) -> Result<(), Self::Error>;
|
||||
fn is_off_hand(&self, hand: Self::Hand) -> bool;
|
||||
fn set_off_hand_flag(
|
||||
&mut self,
|
||||
s: &mut UseState<Self::Item>,
|
||||
off: bool,
|
||||
) -> Result<(), Self::Error>;
|
||||
fn start_vibration(
|
||||
&mut self,
|
||||
s: &mut UseState<Self::Item>,
|
||||
item: Self::Item,
|
||||
) -> Result<(), Self::Error>;
|
||||
fn has_kinetic_weapon(&self, item: Self::Item) -> bool;
|
||||
fn reset_recent_kinetic_enemies(&mut self, s: &mut UseState<Self::Item>);
|
||||
}
|
||||
pub fn start<W: StartUseWorld>(
|
||||
w: &mut W,
|
||||
s: &mut UseState<W::Item>,
|
||||
hand: W::Hand,
|
||||
) -> Result<(), W::Error> {
|
||||
let item = w.hand_item(s, hand)?;
|
||||
if w.is_empty(item) || w.using_item(s)? {
|
||||
return Ok(());
|
||||
}
|
||||
s.item = item;
|
||||
s.remaining = w.duration(s, item)?;
|
||||
let level = w.level(s)?;
|
||||
if !w.is_client(s, level)? {
|
||||
let level = w.level(s)?;
|
||||
w.synchronize_equipment(s, level, hand, s.item)?;
|
||||
w.set_using_flag(s, true)?;
|
||||
let off = w.is_off_hand(hand);
|
||||
w.set_off_hand_flag(s, off)?;
|
||||
w.start_vibration(s, s.item)?;
|
||||
if w.has_kinetic_weapon(s.item) {
|
||||
w.reset_recent_kinetic_enemies(s);
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
@@ -48,6 +48,7 @@ pub mod item_blocking;
|
||||
pub mod item_durability;
|
||||
pub mod item_use;
|
||||
pub mod item_use_lifecycle;
|
||||
pub mod item_use_start;
|
||||
pub mod liquid_collision;
|
||||
pub mod living_air;
|
||||
pub mod living_damage;
|
||||
|
||||
@@ -1561,3 +1561,19 @@ kinetic-map presence and callback mutation/failure ordering. Targeted Clippy
|
||||
passes. Starting use, actual synchronized flags, consumable/kinetic effects,
|
||||
remainder/cooldown components and full inventory/game-tick integration remain
|
||||
pending.
|
||||
|
||||
|
||||
`item_use_start` starts use from a captured held stack, writes the returned
|
||||
duration after its callback, synchronizes equipment before changing using/offhand
|
||||
flags, emits the component's start vibration and resets recent kinetic enemies
|
||||
when the final active stack has a kinetic-weapon component.
|
||||
|
||||
`python3 tools/test_item_use_start_parity.py` compares inherited native
|
||||
startUsingItem and its private equipment packet construction. The
|
||||
[start-use report](../benchmarks/rust-item-use-start-2026-10-07/scoped-parity.json)
|
||||
records **84,873 matching lines per JAR**, including captured stack/level/hand
|
||||
arguments, empty stacks, callback mutation/failure ordering, flag writes, native
|
||||
UseEffects/KineticWeapon presence and clearing a populated kinetic-enemy map.
|
||||
Targeted Clippy passes; all 20 existing horizon-world library tests pass with
|
||||
these changes. Synchronized flag storage, packet encoding/delivery, kinetic
|
||||
combat and complete inventory/game-tick integration remain pending.
|
||||
+2
-1
@@ -11,7 +11,8 @@ resident sections, scheduled tick ordering, geometry, contained fluid states,
|
||||
noise/density evaluation, biome and terrain generation kernels, material rules,
|
||||
and parts of feature placement and decoration. Movement/fluid interactions,
|
||||
registered attributes, hunger storage/ticks, synchronized player health and
|
||||
absorption, damage reduction and outer hurt gates have scoped native comparisons.
|
||||
absorption, damage reduction, outer hurt gates, blocking-item damage, item
|
||||
durability and item-use start/tick/release/completion have scoped native comparisons.
|
||||
These kernels still need complete entity/world lifecycle bindings. All pinned block-survival
|
||||
families now have native differential coverage. Full simulation callbacks,
|
||||
complete chunk generation, entity behavior, networking, rendering and playable
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
package dev.horizonlab.parity;
|
||||
import com.google.gson.*;import java.io.*;import java.lang.reflect.*;import java.nio.file.*;import java.util.*;
|
||||
import net.minecraft.core.*;import net.minecraft.core.component.*;import net.minecraft.world.entity.*;import net.minecraft.world.item.*;import net.minecraft.world.InteractionHand;import net.minecraft.world.level.*;import net.minecraft.world.level.gameevent.GameEvent;import net.minecraft.server.level.*;
|
||||
/** Actual inherited startUsingItem with native equipment packet construction. */
|
||||
public final class VanillaItemUseStartOracle {
|
||||
static final class Stop extends RuntimeException {}
|
||||
static Object unsafe;static Method allocate;static Field useItem,remaining,kinetic;
|
||||
static <T>T make(Class<T> c)throws Exception{return c.cast(allocate.invoke(unsafe,c));}
|
||||
static Field field(Class<?> c,String n)throws Exception{var f=c.getDeclaredField(n);f.setAccessible(true);return f;}
|
||||
static final class Data {JsonObject f;PrintWriter out;int calls;boolean changed,using,off;Entity enemy;Actor actor;ItemStack[] items,hands;Server[] levels;Chunks[] chunks;
|
||||
JsonObject state(){return f.getAsJsonObject(changed?"after":"initial");}
|
||||
void reset(){try{var s=state();useItem.set(actor,items[s.get("item").getAsInt()]);remaining.setInt(actor,s.get("remaining").getAsInt());kinetic.set(actor,s.get("kinetic").getAsBoolean()?new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>():null);using=s.get("using").getAsBoolean();off=s.get("off").getAsBoolean();if(kinetic.get(actor)!=null)((it.unimi.dsi.fastutil.objects.Object2LongMap<Object>)kinetic.get(actor)).put(enemy,99L);hands=new ItemStack[]{items[s.getAsJsonArray("hands").get(0).getAsInt()],items[s.getAsJsonArray("hands").get(1).getAsInt()]};}catch(Exception e){throw new AssertionError(e);}}
|
||||
void event(String name){out.println(name);int n=calls++;if(n==f.get("fail").getAsInt())throw new Stop();if(n==f.get("mutate_at").getAsInt()){changed=true;reset();}}
|
||||
int id(ItemStack s){for(int i=0;i<items.length;i++)if(items[i]==s)return i;throw new AssertionError();}
|
||||
String snapshot(){try{return id((ItemStack)useItem.get(actor))+" "+remaining.getInt(actor)+" "+(kinetic.get(actor)!=null)+" "+using+" "+id(hands[0])+" "+id(hands[1])+" "+calls+" "+changed+" "+off+" "+(kinetic.get(actor)==null?-1:((it.unimi.dsi.fastutil.objects.Object2LongMap<?>)kinetic.get(actor)).size());}catch(Exception e){throw new AssertionError(e);}}}
|
||||
static final class Chunks extends ServerChunkCache {Data d;int id;Chunks(){super(null,null,null,null,null,null,0,0,false,null);}@Override public void sendToTrackingPlayers(Entity e,net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener> packet){var p=(net.minecraft.network.protocol.game.ClientboundSetEquipmentPacket)packet;var entry=p.getSlots().getFirst();d.event("equipment "+id+" "+(entry.getFirst()==EquipmentSlot.MAINHAND?0:1)+" "+d.id(entry.getSecond())+" "+p.getEntity());}}
|
||||
static final class Server extends ServerLevel {Data d;int id;Server(){super(null,null,null,null,null,null,false,0L,List.of(),false);}@Override public ServerChunkCache getChunkSource(){d.event("chunks "+id);return d.chunks[id];}@Override public boolean isClientSide(){d.event("client "+id);return d.state().getAsJsonArray("clients").get(id).getAsBoolean();}}
|
||||
static final class CustomItem extends Item {Data d;int id;CustomItem(){super(null);}@Override public int getUseDuration(ItemStack s,LivingEntity e){d.event("duration "+id+" "+d.id(s));return d.state().getAsJsonArray("durations").get(id).getAsInt();}
|
||||
@Override public void onUseTick(Level l,LivingEntity a,ItemStack s,int remaining){d.event("tick "+id+" "+d.id(s)+" "+((Server)l).id+" "+remaining);}
|
||||
@Override public boolean useOnRelease(ItemStack s){d.event("release-query "+id+" "+d.id(s));return d.state().getAsJsonArray("releases").get(id).getAsBoolean();}
|
||||
@Override public boolean releaseUsing(ItemStack s,Level l,LivingEntity a,int remaining){d.event("release "+id+" "+d.id(s)+" "+((Server)l).id+" "+remaining);return false;}
|
||||
@Override public ItemStack finishUsingItem(ItemStack s,Level l,LivingEntity a){d.event("finish "+id+" "+d.id(s)+" "+((Server)l).id);return d.items[d.state().getAsJsonArray("finishes").get(id).getAsInt()];}}
|
||||
static final class Actor extends net.minecraft.world.entity.decoration.ArmorStand {Data d;Actor(){super(null,null);}@Override public int getId(){d.event("id");return 17;}
|
||||
@Override public boolean isUsingItem(){d.event("using");return d.using;}
|
||||
@Override public InteractionHand getUsedItemHand(){d.event("hand");return InteractionHand.values()[d.state().get("hand").getAsInt()];}
|
||||
@Override public ItemStack getItemInHand(InteractionHand h){d.event("get-hand "+h.ordinal());return d.hands[h.ordinal()];}
|
||||
@Override public void setItemInHand(InteractionHand h,ItemStack s){d.event("set-hand "+h.ordinal()+" "+d.id(s));d.hands[h.ordinal()]=s;}
|
||||
@Override public ServerLevel level(){d.event("level");return d.levels[d.state().get("level").getAsInt()];}
|
||||
@Override public int getUseItemRemainingTicks(){d.event("remaining");return d.state().get("virtual_remaining").getAsInt();}
|
||||
@Override protected void setLivingEntityFlag(int flag,boolean value){d.event("flag "+flag+" "+value);if(flag==1)d.using=value;else if(flag==2)d.off=value;else throw new AssertionError();}
|
||||
@Override public void gameEvent(Holder<GameEvent> event){if(event!=GameEvent.ITEM_INTERACT_START)throw new AssertionError();d.event("vibration-start");}
|
||||
void update(ItemStack s){super.updateUsingItem(s);}void complete(){super.completeUsingItem();}}
|
||||
public static void main(String[] args)throws Exception{
|
||||
net.minecraft.SharedConstants.tryDetectVersion();net.minecraft.server.Bootstrap.bootStrap();var u=Class.forName("sun.misc.Unsafe");unsafe=field(u,"theUnsafe").get(null);allocate=u.getMethod("allocateInstance",Class.class);useItem=field(LivingEntity.class,"useItem");remaining=field(LivingEntity.class,"useItemRemaining");kinetic=field(LivingEntity.class,"recentKineticEnemies");var tick=LivingEntity.class.getDeclaredMethod("updatingUsingItem");tick.setAccessible(true);var ctor=ItemStack.class.getDeclaredConstructor(Holder.class,int.class,PatchedDataComponentMap.class);ctor.setAccessible(true);Path dir=Path.of(args[1]);
|
||||
try(var out=new PrintWriter(Files.newBufferedWriter(dir.resolve(args[0]+".txt")));var lines=Files.lines(dir.resolve("inputs.txt"))){for(var line:(Iterable<String>)lines::iterator){var d=new Data();d.f=JsonParser.parseString(line).getAsJsonObject();d.out=out;d.enemy=make(net.minecraft.world.entity.decoration.ArmorStand.class);d.enemy.setId(99);d.actor=make(Actor.class);d.actor.d=d;d.chunks=new Chunks[]{make(Chunks.class),make(Chunks.class)};for(int i=0;i<2;i++){d.chunks[i].d=d;d.chunks[i].id=i;}d.levels=new Server[]{make(Server.class),make(Server.class)};for(int i=0;i<2;i++){d.levels[i].d=d;d.levels[i].id=i;}var a=make(CustomItem.class);a.d=d;a.id=0;var b=make(CustomItem.class);b.d=d;b.id=1;d.items=new ItemStack[]{(ItemStack)ctor.newInstance(Holder.direct(a),1,new PatchedDataComponentMap(DataComponentMap.EMPTY)),(ItemStack)ctor.newInstance(Holder.direct(d.f.get("shared_type").getAsBoolean()?a:b),1,new PatchedDataComponentMap(DataComponentMap.EMPTY)),ItemStack.EMPTY};for(int i=0;i<2;i++)if(d.f.getAsJsonArray("vibrations").get(i).getAsBoolean())d.items[i].set(DataComponents.USE_EFFECTS,new net.minecraft.world.item.component.UseEffects(false,true,1));for(int i=0;i<2;i++)if(d.f.getAsJsonArray("kinetic_items").get(i).getAsBoolean())d.items[i].set(DataComponents.KINETIC_WEAPON,new net.minecraft.world.item.component.KineticWeapon(0,0,Optional.empty(),Optional.empty(),Optional.empty(),0,0,Optional.empty(),Optional.empty()));d.reset();
|
||||
try{d.actor.startUsingItem(InteractionHand.values()[d.f.get("start_hand").getAsInt()]);out.println("result ok");}catch(Stop e){out.println("result error");}out.println("state "+d.snapshot());
|
||||
}}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,73 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Compare native startUsingItem equipment, timer and flag ordering."""
|
||||
import argparse
|
||||
import json
|
||||
import os
|
||||
from pathlib import Path
|
||||
import platform
|
||||
import subprocess
|
||||
import random
|
||||
import struct
|
||||
import math
|
||||
try:
|
||||
from . import lab, test_rust_parity as base
|
||||
except ImportError:
|
||||
import lab
|
||||
import test_rust_parity as base
|
||||
|
||||
|
||||
def corpus():
|
||||
ints=[-2147483648,-1,0,1,2,20,72000,2147483647]
|
||||
def state(**kw):
|
||||
s=dict(item=2,remaining=3,virtual_remaining=1,kinetic=True,using=False,off=False,hand=0,hands=[0,1],level=0,clients=[False,True],releases=[False,True],finishes=[1,0],durations=[72000,20]);s.update(kw);return s
|
||||
def row(**kw):
|
||||
f=dict(start_hand=0,shared_type=False,vibrations=[True,True],kinetic_items=[True,False],initial=state(),after=state(item=1,remaining=0,off=True,using=False,hand=1,hands=[1,0],level=1,clients=[False,False],durations=[5,9]),fail=-1,mutate_at=-1);f.update(kw);return f
|
||||
for item in range(3):
|
||||
for held in range(3):
|
||||
for hand in range(2):
|
||||
for duration in ints:
|
||||
for using in [False,True]:
|
||||
for client in [False,True]:
|
||||
for shared in [False,True]:
|
||||
yield row(start_hand=hand,shared_type=shared,initial=state(item=item,hands=[held,held],durations=[duration,duration],using=using,clients=[client,client]))
|
||||
for mutate in range(-1,16):
|
||||
for fail in range(-1,16):
|
||||
for item in range(3):
|
||||
for kinetic in [False,True]:yield row(mutate_at=mutate,fail=fail,after=state(item=item,kinetic=kinetic,durations=[9,5]))
|
||||
rng=random.Random(0x5553455354415254)
|
||||
def random_state():return state(item=rng.randrange(3),remaining=rng.choice(ints),virtual_remaining=rng.choice(ints),kinetic=bool(rng.randrange(2)),using=bool(rng.randrange(2)),off=bool(rng.randrange(2)),hand=rng.randrange(2),hands=[rng.randrange(3),rng.randrange(3)],level=rng.randrange(2),clients=[bool(rng.randrange(2)),bool(rng.randrange(2))],durations=[rng.choice(ints),rng.choice(ints)])
|
||||
for _ in range(12000):yield row(start_hand=rng.randrange(2),shared_type=bool(rng.randrange(2)),vibrations=[bool(rng.randrange(2)),bool(rng.randrange(2))],kinetic_items=[bool(rng.randrange(2)),bool(rng.randrange(2))],initial=random_state(),after=random_state(),fail=rng.choice([-1,-1,*range(16)]),mutate_at=rng.randrange(-1,16))
|
||||
|
||||
|
||||
def main():
|
||||
parser=argparse.ArgumentParser(description=__doc__);parser.add_argument('--prepare',action='store_true');args=parser.parse_args()
|
||||
build=lab.LOCAL/'rust-item-use-start-parity';build.mkdir(parents=True,exist_ok=True)
|
||||
report_path=build/'report.json';report_path.unlink(missing_ok=True)
|
||||
if args.prepare:lab.prepare()
|
||||
lock,jars,libraries=base.verify_artifacts()
|
||||
oracle=lab.ROOT/'mods/horizon/src/test/java/dev/horizonlab/parity/VanillaItemUseStartOracle.java'
|
||||
sources=[oracle,Path(__file__),lab.ROOT/'tools/test_rust_parity.py',lab.ROOT/'tools/lab.py',lab.ROOT/'Cargo.toml',lab.ROOT/'Cargo.lock',lab.ROOT/'crates/horizon-core/Cargo.toml',lab.ROOT/'crates/horizon-world/Cargo.toml',*sorted((lab.ROOT/'crates/horizon-core/src').rglob('*.rs')),*sorted((lab.ROOT/'crates/horizon-world/src').rglob('*.rs')),lab.ROOT/'crates/horizon-world/examples/item_use_start_fixture.rs']
|
||||
tested_sources=base.source_hashes(sources)
|
||||
classes=build/'classes';classes.mkdir(exist_ok=True)
|
||||
def run(command,name):
|
||||
with (build/(name+'.log')).open('w',encoding='utf-8') as log:base.run(list(map(str,command)),stdout=log,stderr=subprocess.STDOUT)
|
||||
dependency_path=os.pathsep.join(map(str,libraries))
|
||||
run(['javac','--release',lock['minecraft']['java_major'],'-proc:none','-cp',str(jars['server'])+os.pathsep+dependency_path,'-d',classes,oracle],'compile-java')
|
||||
def java(side,mode,path):
|
||||
run(['java','-Xmx512M','-cp',os.pathsep.join([str(classes),str(jars[side]),dependency_path]),'dev.horizonlab.parity.VanillaItemUseStartOracle',mode,path],side+'-'+mode)
|
||||
fixtures=list(corpus());inputs=build/'inputs.txt';inputs.write_text(''.join(json.dumps(value,separators=(',',':'))+'\n' for value in fixtures),encoding='utf-8')
|
||||
fixture_paths=[inputs];tested_fixtures=base.source_hashes(fixture_paths)
|
||||
run(['cargo','build','--release','-p','horizon-world','--example','item_use_start_fixture'],'compile-rust')
|
||||
metadata=json.loads(subprocess.check_output(['cargo','metadata','--no-deps','--format-version','1'],cwd=lab.ROOT,text=True))
|
||||
binary=Path(metadata['target_directory'])/'release/examples'/('item_use_start_fixture.exe' if os.name=='nt' else 'item_use_start_fixture')
|
||||
run([binary,build],'rust');references=[]
|
||||
for side,jar in jars.items():
|
||||
java(side,side,build);reference=build/f'{side}.txt';matched=base.compare(reference,build/'rust.txt')
|
||||
references.append({'side':side,'jar_sha256':lab.digest(jar,'sha256'),'output_sha256':lab.digest(reference,'sha256'),'matched_output_lines':matched})
|
||||
print(f'{side}: {matched:,} item use start output lines match Rust',flush=True)
|
||||
base.ensure_sources_unchanged(sources,tested_sources);base.ensure_sources_unchanged(fixture_paths,tested_fixtures)
|
||||
report={'schema':1,'minecraft':lock['minecraft']['version'],'manifest_sha1':lock['minecraft']['manifest_sha1'],'platform':platform.platform(),'java':subprocess.check_output(['java','--version'],text=True).splitlines()[0],'rustc':subprocess.check_output(['rustc','--version'],text=True).strip(),'fixtures':len(fixtures),'sources_sha256':tested_sources,'fixtures_sha256':tested_fixtures,'rust_output_sha256':lab.digest(build/'rust.txt','sha256'),'references':references,'scope':'Actual inherited LivingEntity startUsingItem, native private equipment synchronization and ClientboundSetEquipmentPacket construction, item duration dispatch, using/offhand flag ordering, native UseEffects vibration and KineticWeapon presence. Covers captured held-stack/level/hand arguments, callback mutations/failures, empty stacks, client/server queries and recent-kinetic-map reset. Flag writes and delivery services are controlled; synchronized-data storage, wire encoding, kinetic combat, full inventory/equipment and game tick integration remain pending.'}
|
||||
lab.write_json(report_path,report);print(f'Scoped item use start parity passed: {report_path}')
|
||||
|
||||
|
||||
if __name__=='__main__':main()
|
||||
Reference in new issue
Block a user