Implement native vine attachment priority and placement

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Ludovic Marie committed 2026-10-06 12:38:59 +02:00
1 parent 6d5305f987
commit c8d07903ef
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@@ -127,6 +127,10 @@ jobs:
env:
RUSTUP_TOOLCHAIN: stable
run: python tools/test_spring_parity.py
- name: Compare vine attachment priority and placement
env:
RUSTUP_TOOLCHAIN: stable
run: python tools/test_vines_parity.py
- name: Compare ordered single-block replacement features
env:
RUSTUP_TOOLCHAIN: stable
@@ -0,0 +1,208 @@
{
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"java": "openjdk 25.0.4.1 2026-08-18",
"rustc": "rustc 1.99.0 (b940084d7 2026-09-28)",
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},
"fixtures_sha256": {
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".local/rust-vines-parity/block-registry.nbt": "5042073c80753f9548cb8fdb5b1000f0e5a1220127a0cc3c6a75737e180bf9bb",
".local/rust-vines-parity/cached-collision.nbt": "f3a5c6a5b2d51dad6c52e486e2b9989e79fd55db1a9bda6196db399550b04078",
".local/rust-vines-parity/cached-support.nbt": "b6fdc9471b0b61e904206d3f099f4dc235aad6d723536c210be0cb7c3560d82c",
".local/rust-vines-parity/catalog.json": "93581107e3564e60261044fdca61e3b7f237b9e6724c14b86e335ccc01198ba9",
".local/rust-vines-parity/facts.json": "5e89a805514cabfe46e082d651db406b9479781e1d97b65faa2ab9f6f871309b",
".local/rust-vines-parity/feature-catalog.json": "c048c761c5084a40560731955cc999a364d14055bdd86fa50989a92e4a771286",
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},
"rust_output_sha256": "dc00391d98cfb9a1297bba33c9a8574cc7bfa6247d86510242d175916435c195",
"references": [
{
"side": "client",
"jar_sha256": "4508d006323f24fa02876310c192d739af56516eb259000ac50f0909a68c9a2d",
"output_sha256": "dc00391d98cfb9a1297bba33c9a8574cc7bfa6247d86510242d175916435c195",
"matched_output_lines": 4315682
},
{
"side": "server",
"jar_sha256": "a362163eec5d1612d520772bc16e5b39c09e3b234fdc045f56bf544284ee8ae6",
"output_sha256": "dc00391d98cfb9a1297bba33c9a8574cc7bfa6247d86510242d175916435c195",
"matched_output_lines": 4315682
}
],
"scope": "Native VinesFeature unit codec and placement. Every origin state and every neighbor state in each of the five accepted directions, all support masks, air variants, wrapped coordinates and first-attachment priority Up/North/South/West/East are compared. Native support/collision queries, flags 2, rejected writes, partial failures, repeated calls, unchanged feature/world random streams and overlay/modifier composition share the mutable world. Dynamic block entities are absent in this fixture; resident-world updates, vine growth and complete gameplay remain pending."
}
+1
View File
@@ -41,6 +41,7 @@ pub mod state_provider;
pub mod tags;
pub mod terrain;
pub mod value_provider;
pub mod vines;
pub mod weighted;
use horizon_core::noise::{NoiseBuildError, NormalNoise, Normalization};
use serde_json::value::RawValue;
@@ -48,6 +48,7 @@ pub enum FeatureDefinition {
BlockPile(super::block_pile::BlockPileFeature),
Disk(super::disk::DiskFeature),
Spring(super::spring::SpringFeature),
Vines(super::vines::VinesFeature),
BlockBlob(super::block_blob::BlockBlobFeature),
SimpleBlock(super::simple_block::SimpleBlockFeature),
FillLayer(FillLayerFeature),
@@ -253,6 +254,10 @@ impl FeatureDefinition {
)?)?;
match kind.as_str() {
"minecraft:no_op" => Ok(Self::NoOp),
"minecraft:vines" => super::vines::VinesFeature::new(
blocks.ok_or(DecodeError::Field("vine feature bindings"))?,
)
.map(Self::Vines),
"minecraft:spring_feature" => super::spring::SpringFeature::from_json(
json,
blocks.ok_or(DecodeError::Field("spring bindings"))?,
@@ -577,6 +582,10 @@ impl FeatureDefinition {
.place(world, random, origin, run.blocks)
.map_err(FeatureExecutionError::Basic),
Self::NoOp => Ok(true),
Self::Vines(feature) => feature.place(world, origin).map_err(|e| match e {
BlockFeatureError::World(e) => FeatureExecutionError::Basic(FeatureError::World(e)),
BlockFeatureError::Query(e) => FeatureExecutionError::Query(e),
}),
Self::Spring(feature) => feature.place(world, origin).map_err(|e| match e {
BlockFeatureError::World(e) => FeatureExecutionError::Basic(FeatureError::World(e)),
BlockFeatureError::Query(e) => FeatureExecutionError::Query(e),
@@ -0,0 +1,68 @@
//! One vine attachment in native direction priority order.
use super::{
DecodeError,
block_feature::{BlockFeatureError, FeatureBlockBindings},
feature::FeatureWorld,
placement::PlacementContext,
};
use crate::registry::BlockStateId;
use horizon_core::geometry::Direction;
const DIRECTIONS: [Direction; 5] = [
Direction::Up,
Direction::North,
Direction::South,
Direction::West,
Direction::East,
];
#[derive(Clone, Debug)]
pub struct VinesFeature {
air: [BlockStateId; 3],
states: [BlockStateId; 5],
}
impl VinesFeature {
pub fn new(bindings: &FeatureBlockBindings<'_>) -> Result<Self, DecodeError> {
let registry = bindings.registry();
let default = registry
.default_state("minecraft:vine")
.ok_or(DecodeError::Field("vine block missing"))?;
let mut states = [default; 5];
for (i, name) in ["up", "north", "south", "west", "east"]
.into_iter()
.enumerate()
{
let mut state = registry.state(default).unwrap().clone();
state.properties.insert(name.into(), "true".into());
states[i] = registry
.id(&state)
.ok_or(DecodeError::Field("vine face missing"))?;
}
Ok(Self {
air: bindings.air,
states,
})
}
pub fn place<W: FeatureWorld + PlacementContext>(
&self,
world: &mut W,
p: [i32; 3],
) -> Result<bool, BlockFeatureError<W::Error>> {
if !self
.air
.contains(&world.block(p).map_err(BlockFeatureError::World)?)
{
return Ok(false);
}
for (direction, state) in DIRECTIONS.into_iter().zip(self.states) {
if world
.attachment_at(p, direction)
.map_err(BlockFeatureError::Query)?
{
world
.set_block(p, state, 2)
.map_err(BlockFeatureError::World)?;
return Ok(true);
}
}
Ok(false)
}
}
+14
View File
@@ -485,3 +485,17 @@ covers every state in the gating and neighbor roles, all five-neighbor air/rock/
other combinations and count pairs, all 37 fluid states, malformed fields, tags,
wrapped positions, partial failures and nested composition. Workspace tests and
all-target Clippy pass. Full fluid spreading and world updates remain pending.
## Vine feature attachment
Vine features require an air state at the origin and choose the first acceptable
attachment in Up/North/South/West/East order. They evaluate actual support and
collision shapes and return success after the write request, including when the
world rejects that write. Feature and world random streams are unchanged.
The [vine comparison](../benchmarks/rust-vines-2026-10-06/scoped-parity.json)
matches **4,315,682 lines per reference JAR** across **224,743 fixtures**, covering
every origin state and every state on each candidate face, support combinations,
wrapped positions, partial failures and composed placement. Workspace tests and
all-target Clippy pass. Vine growth, block updates and complete gameplay remain
pending; this fixture uses absent dynamic block entities.
+37
View File
@@ -0,0 +1,37 @@
#!/usr/bin/env python3
"""Compare vine attachment priority, support queries and ordered writes."""
import itertools
import json
try:
from . import test_simple_block_parity as harness
except ImportError:
import test_simple_block_parity as harness
def corpus(facts, placement):
states=facts['states'];get=lambda name:facts['defaults']['minecraft:'+name]
directions=[(0,1,0),(0,0,-1),(0,0,1),(-1,0,0),(1,0,0)]
def case(**extra):
value={'definition':'{"type":"vines"}','mode':'feature','origin':[0,64,0],'legacy':False,'seed':0,'world_seed':1,
'fail':-1,'reject':0,'brightness':15,'fallback':get('air'),'states':[],'repeats':2}
value.update(extra);return value
for state in range(len(states)):
yield case(states=[[0,64,0,state],[0,65,0,get('stone')]])
for x,y,z in directions:yield case(states=[[x,64+y,z,state]],repeats=1)
for mask,origin,legacy,seed,fail,reject in itertools.product(range(32),
[[0,64,0],[2147483647,2147483647,2147483647],[-2147483648,-2147483648,-2147483648]],
[False,True],[0,-1],[-1,0,1,2,3,4,5,6,7],[0,1,3]):
wrap=lambda n:(n+2**31)%2**32-2**31
initial=[[*[wrap(origin[i]+d[i]) for i in range(3)],get('stone') if mask&(1<<index) else get('air')] for index,d in enumerate(directions)]
yield case(origin=origin,states=initial,legacy=legacy,seed=seed,fail=fail,reject=reject)
for name in ['air','cave_air','void_air','water','vine']:
yield case(states=[[0,64,0,get(name)],[0,63,0,get('stone')]])
for legacy,fail,reject in itertools.product([False,True],[-1,0,3,5],[0,3]):
placed={'feature':{'type':'vines','ignored':{'bad':None}},'placement':[{'type':'count','count':2}]}
yield case(definition=json.dumps(placed),mode='placed',legacy=legacy,fail=fail,reject=reject,states=[[0,65,0,get('stone')]])
yield case(definition=json.dumps({'type':'overlay','features':[placed,{'feature':'horizon:moss','placement':[]}]}),legacy=legacy,fail=fail,reject=reject,states=[[0,65,0,get('stone')]])
if __name__=='__main__':
harness.run(corpus,'rust-vines-parity',__file__,
'Native VinesFeature unit codec and placement. Every origin state and every neighbor state in each of the five accepted directions, all support masks, air variants, wrapped coordinates and first-attachment priority Up/North/South/West/East are compared. Native support/collision queries, flags 2, rejected writes, partial failures, repeated calls, unchanged feature/world random streams and overlay/modifier composition share the mutable world. Dynamic block entities are absent in this fixture; resident-world updates, vine growth and complete gameplay remain pending.')