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@@ -6,7 +6,7 @@ name: launcher
|
||||
on:
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||||
workflow_dispatch:
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||||
push:
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||||
branches: [launcher]
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||||
branches: [launcher, 'launcher-*']
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tags: ['launcher-v*']
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||||
|
||||
permissions:
|
||||
@@ -27,7 +27,12 @@ jobs:
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- os: windows-latest
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asset: horizon-launcher-windows-x64.zip
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||||
binary: horizon-launcher.exe
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||||
# The C runtime linked in: without it the launcher asks for VCRUNTIME140.dll,
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# which only the Visual C++ redistributable installs.
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rustflags: -C target-feature=+crt-static
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runs-on: ${{ matrix.os }}
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env:
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RUSTFLAGS: ${{ matrix.rustflags }}
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defaults:
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run:
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working-directory: launcher
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||||
@@ -48,6 +53,42 @@ jobs:
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||||
run: grep -qx "version = \"${GITHUB_REF_NAME#launcher-v}\"" Cargo.toml
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- run: cargo test --release --locked --lib
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||||
- run: cargo build --release --locked
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- name: Only system libraries
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if: runner.os == 'Windows'
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run: python ../tools/check_imports.py target/release/${{ matrix.binary }}
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- name: Smoke test
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env:
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HORIZON_LAUNCHER_NO_SELF_UPDATE: '1'
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run: |
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set -euo pipefail
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export HORIZON_LAUNCHER_HOME="${RUNNER_TEMP//\\//}/horizon-launcher-smoke"
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export HORIZON_HOME="$HORIZON_LAUNCHER_HOME/game"
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launcher="$PWD/target/release/${{ matrix.binary }}"
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# GitHub's API rate-limits shared runner addresses now and then: try a few times.
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retry() { for i in 1 2 3 4; do "$@" && return 0; sleep $((i * 15)); done; return 1; }
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"$launcher" --version
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retry "$launcher" versions
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retry "$launcher" install latest
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"$launcher" versions --installed
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"$launcher" links --json
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"$launcher" menu-style classic
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grep -qx 'menuStyle:classic' "$HORIZON_HOME/horizon.txt"
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"$launcher" menu-style horizon
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clients=("$HORIZON_LAUNCHER_HOME"/versions/v*/horizon-client*)
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client="${clients[0]}"
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echo "installed client: $client"
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# The game's Linux build is the game's to keep portable (release.yml checks it): a
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# release linked to a Nix store is a warning here, not a broken launcher.
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soft() { if [[ "$RUNNER_OS" == "Linux" ]]; then "$@" || echo "::warning::$* failed"; else "$@"; fi; }
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if [[ "$RUNNER_OS" == "Windows" ]]; then
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python ../tools/check_imports.py "$client"
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python ../tools/check_imports.py "$launcher"
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elif [[ "$RUNNER_OS" == "Linux" ]]; then
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soft python3 ../tools/check_imports.py "$client"
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fi
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# The client starts: --help prints before any window or GPU is needed.
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help() { "$client" --help > "$RUNNER_TEMP/help.txt" 2>&1 && head -3 "$RUNNER_TEMP/help.txt" && grep -q -- '--resources' "$RUNNER_TEMP/help.txt"; }
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soft help
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- name: Package
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||||
run: |
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mkdir -p dist
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||||
|
||||
@@ -1,46 +0,0 @@
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||||
name: macOS shader research
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||||
on:
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||||
workflow_dispatch:
|
||||
permissions:
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||||
contents: read
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||||
jobs:
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||||
shader-worlds:
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runs-on: macos-26
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||||
steps:
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- uses: actions/checkout@v4
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- uses: actions/setup-python@v5
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||||
with:
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||||
python-version: '3.12'
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- uses: actions/setup-java@v4
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||||
with:
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||||
distribution: temurin
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||||
java-version: '25'
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||||
- name: Build original mod and private probe dependencies
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run: python tools/build_mod.py
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||||
- name: Verify required cinematic shaders in OpenGL and Vulkan worlds
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||||
run: |
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python - <<'PY'
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import json, subprocess, sys
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from pathlib import Path
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observations = []
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for backend in ['opengl', 'vulkan']:
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case = ['--profile', 'cinematic', '--backend', backend, '--world', '--shaders']
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result = subprocess.run([sys.executable, 'tools/test_client_graphics.py', '--native-display', *case], capture_output=True, text=True)
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print(result.stdout, end='', flush=True)
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print(result.stderr, end='', flush=True)
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observation = {'case': case, 'exit_code': result.returncode}
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if result.returncode:
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marker = 'HORIZON_FIXTURE_FAILURE '
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observation['failure'] = [json.loads(line.split(marker, 1)[1]) for line in result.stdout.splitlines() if marker in line]
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else:
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observation['report'] = json.loads(Path('dist/client-graphics-smoke.json').read_text())
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observations.append(observation)
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Path('dist/client-graphics-shader-research.json').write_text(json.dumps(observations, indent=2) + '\n')
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sys.exit(int(any(item['exit_code'] for item in observations)))
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PY
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- name: Retain selected observations including failed cases
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if: always()
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uses: actions/upload-artifact@v4
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||||
with:
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||||
name: macos-shader-observations
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||||
path: dist/client-graphics-shader-research.json
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||||
@@ -1,59 +0,0 @@
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name: macOS Vulkan research
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||||
on:
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||||
workflow_dispatch:
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inputs:
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||||
world:
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||||
description: Create or open disposable demo worlds instead of title probes
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||||
type: boolean
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||||
default: false
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||||
permissions:
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||||
contents: read
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||||
jobs:
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||||
native-probes:
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runs-on: macos-26
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||||
steps:
|
||||
- uses: actions/checkout@v4
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||||
- uses: actions/setup-python@v5
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||||
with:
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python-version: '3.12'
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- uses: actions/setup-java@v4
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with:
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distribution: temurin
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java-version: '25'
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- name: Build original mod and private probe dependencies
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run: python tools/build_mod.py
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- name: Probe vanilla, core and distant-terrain Vulkan cases
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env:
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HORIZON_GRAPHICS_WORLD: ${{ inputs.world }}
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run: |
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python - <<'PY'
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import json, os, subprocess, sys
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from pathlib import Path
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cases = [
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['--profile', 'baseline', '--backend', 'vulkan'],
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['--profile', 'core-performance', '--backend', 'vulkan'],
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['--profile', 'vulkan'],
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]
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if os.environ.get('HORIZON_GRAPHICS_WORLD') == 'true':
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cases = [case + ['--world'] for case in cases]
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observations = []
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for case in cases:
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result = subprocess.run([sys.executable, 'tools/test_client_graphics.py', '--native-display', *case], capture_output=True, text=True)
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print(result.stdout, end='', flush=True)
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print(result.stderr, end='', flush=True)
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observation = {'case': case, 'exit_code': result.returncode}
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if result.returncode:
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marker = 'HORIZON_FIXTURE_FAILURE '
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observation['failure'] = [json.loads(line.split(marker, 1)[1]) for line in result.stdout.splitlines() if marker in line]
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else:
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observation['report'] = json.loads(Path('dist/client-graphics-smoke.json').read_text())
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observations.append(observation)
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Path('dist/client-graphics-vulkan-research.json').write_text(json.dumps(observations, indent=2) + '\n')
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sys.exit(int(any(item['exit_code'] for item in observations)))
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PY
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- name: Retain selected observations including failed cases
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||||
if: always()
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uses: actions/upload-artifact@v4
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||||
with:
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name: macos-vulkan-observations
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path: dist/client-graphics-vulkan-research.json
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@@ -1,7 +1,9 @@
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||||
name: release builds
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||||
# Started by hand: gh workflow run release.yml --ref <branch>
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# Builds the Windows x64 client and uploads the playable folder as an artifact.
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||||
# Linux and macOS builds are made on the development machines.
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# Builds the Windows x64 and Linux x86_64 clients and uploads the playable folders as artifacts.
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||||
# macOS builds are made on the development machines. Linux is built here, on an older Ubuntu,
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# so the binary uses the standard loader and runs on any recent distribution (and on NixOS
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||||
# through nix-ld): a build made on NixOS asks for a /nix/store loader no other system has.
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||||
on:
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||||
workflow_dispatch:
|
||||
permissions:
|
||||
@@ -18,6 +20,10 @@ jobs:
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||||
env:
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||||
RUSTFLAGS: -C target-feature=+crt-static
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run: cargo +stable build --release --locked -p horizon-client --bin horizon-client
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||||
- name: Only system DLLs
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||||
# Vulkan and the rest are loaded at run time; a linked non-system DLL is a
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# "DLL not found" dialog on some players' machines.
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||||
run: python tools/check_imports.py target/release/horizon-client.exe
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- name: Package
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||||
shell: bash
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||||
run: packaging/package.sh target/release/horizon-client.exe dist/horizon-windows-x64
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@@ -25,3 +31,21 @@ jobs:
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||||
with:
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||||
name: horizon-windows-x64
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||||
path: dist/horizon-windows-x64
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||||
linux:
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||||
runs-on: ubuntu-22.04
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||||
steps:
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||||
- uses: actions/checkout@v4
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||||
- name: Install Rust toolchain
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||||
run: rustup toolchain install stable --profile minimal
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||||
- name: ALSA headers
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||||
run: sudo apt-get update && sudo apt-get install -y --no-install-recommends libasound2-dev
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||||
- name: Build the client
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||||
run: cargo +stable build --release --locked -p horizon-client --bin horizon-client
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||||
- name: Standard loader and libraries only
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||||
run: python3 tools/check_imports.py target/release/horizon-client
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||||
- name: Package
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||||
run: packaging/package.sh target/release/horizon-client dist/horizon-linux-x86_64
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||||
- uses: actions/upload-artifact@v4
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||||
with:
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||||
name: horizon-linux-x86_64
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||||
path: dist/horizon-linux-x86_64
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||||
@@ -16,3 +16,5 @@
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||||
/dist/
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||||
/mods/horizon/build/
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||||
/saves/
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||||
/tools/logs/
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||||
.DS_Store
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||||
Generated
+6
@@ -681,12 +681,14 @@ dependencies = [
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||||
name = "horizon-client"
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||||
version = "0.1.0"
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||||
dependencies = [
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||||
"ab_glyph",
|
||||
"bytemuck",
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||||
"cpal",
|
||||
"glam",
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||||
"horizon-assets",
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||||
"horizon-core",
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||||
"horizon-protocol",
|
||||
"horizon-theme",
|
||||
"horizon-world",
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||||
"miniz_oxide 0.8.9",
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||||
"png",
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||||
@@ -713,6 +715,10 @@ dependencies = [
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||||
"serde_json",
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||||
]
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||||
|
||||
[[package]]
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||||
name = "horizon-theme"
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||||
version = "0.1.0"
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||||
|
||||
[[package]]
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||||
name = "horizon-world"
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||||
version = "0.1.0"
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||||
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+1
-1
@@ -1,6 +1,6 @@
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||||
[workspace]
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exclude = ["launcher"]
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members = ["crates/horizon-core", "crates/horizon-world", "crates/voxel-kernels", "crates/horizon-client", "crates/horizon-assets", "crates/horizon-protocol"]
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members = ["crates/horizon-core", "crates/horizon-world", "crates/voxel-kernels", "crates/horizon-client", "crates/horizon-assets", "crates/horizon-protocol", "crates/horizon-theme"]
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||||
resolver = "2"
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||||
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||||
[workspace.package]
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||||
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||||
@@ -12,20 +12,37 @@
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||||
</p>
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||||
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||||
<p align="center">
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||||
<a href="#getting-it"><b>Get started</b></a> ·
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||||
<a href="#download"><b>Download</b></a> ·
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||||
<a href="#screenshots"><b>Screenshots</b></a> ·
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||||
<a href="#project-status"><b>Parity status</b></a> ·
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||||
<a href="docs/native-client.md"><b>Native client guide</b></a>
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||||
<a href="docs/README.md"><b>Documentation</b></a>
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||||
</p>
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||||
|
||||
# Horizon
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||||
|
||||
A Rust rewrite of Minecraft: Java Edition 26.3 that aims for one-to-one vanilla parity, checked against the game itself with differential tests.
|
||||
A Rust rewrite of Minecraft: Java Edition 26.3 built for one-to-one vanilla parity, checked against the game itself with differential tests.
|
||||
|
||||
**Status:** in development. The native client is playable on Linux, macOS (Apple Silicon) and Windows; Java parity is 100% of what its harnesses compare, pending the final audit (see [Project status](#project-status)).
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||||
Every subsystem matches vanilla in all 281 parity harnesses, on Linux and macOS: 100% of what the harnesses compare (see [Project status](#project-status)). The native client is playable on Linux, macOS (Apple Silicon) and Windows.
|
||||
|
||||
> Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft. Horizon contains no Minecraft code, assets or data: you need your own legally obtained copy of Minecraft: Java Edition 26.3.
|
||||
|
||||
## Download
|
||||
|
||||
**[Download the Horizon launcher](https://github.com/ludovic111/horizon/releases?q=launcher-v&expanded=true)** for Linux x86-64, macOS Apple Silicon or Windows x64: take the newest `launcher-v*` release (currently [launcher-v0.1.1](https://github.com/ludovic111/horizon/releases/tag/launcher-v0.1.1)); the launcher then updates itself. The launcher is the way to get Horizon: it installs and updates the game, prepares its resources from your own copy of Minecraft, and starts the client or a dedicated server.
|
||||
|
||||
**You need** Minecraft: Java Edition installed with the official launcher, with 26.3 played once; Python 3.10 or newer and Java 25 (a JDK, e.g. Eclipse Temurin 25) for the one-time resource preparation; and a GPU with Vulkan on Linux and Windows, or any Apple Silicon Mac.
|
||||
|
||||
### The launcher
|
||||
|
||||
<table>
|
||||
<tr>
|
||||
<td width="50%"><img src="launcher/docs/play.png" alt="The launcher's Play page"></td>
|
||||
<td width="50%"><img src="launcher/docs/versions.png" alt="The launcher's Versions page"></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
It lists Horizon's releases and installs the build for your platform, shows each release's patch notes and the roadmap, updates Horizon and itself, and doubles as a command-line tool and an MCP server. See [the launcher's README](launcher/README.md).
|
||||
|
||||
## Screenshots
|
||||
|
||||
Captured in the Rust client itself, with vanilla assets and no mods or shaders.
|
||||
@@ -69,22 +86,14 @@ The [native client](docs/native-client.md) opens on a vanilla-style title screen
|
||||
- shields, maps, books, fireworks, beacons, advancements and statistics;
|
||||
- Anvil saves, joining vanilla servers, and opening a world to LAN.
|
||||
|
||||
## Getting it
|
||||
## Build from source
|
||||
|
||||
Builds for **Linux x86-64**, **macOS Apple Silicon** and **Windows x64** are attached to the [releases](https://github.com/ludovic111/horizon/releases). Each folder holds the game, the resource preparation tool and a `PLAY.txt`; the first start prepares the resources from your own copy of the game, as below. You can also build from source.
|
||||
|
||||
**Platform.** A GPU with Vulkan on Linux and Windows, or any Apple Silicon Mac. Development and the vanilla harnesses run on Linux.
|
||||
|
||||
**Requirements.** Python 3.10 or newer and JDK 25 (for resource preparation). To build from source: Rust 1.90 or newer, and on Linux the ALSA development headers (`libasound2-dev` on Debian and Ubuntu).
|
||||
|
||||
### Bring your own copy
|
||||
For developers. Requirements: Rust 1.90 or newer, Python 3.10 or newer, JDK 25, and on Linux the ALSA development headers (`libasound2-dev` on Debian and Ubuntu). Development and the vanilla harnesses run on Linux.
|
||||
|
||||
Horizon contains no game files and never downloads them. It builds its resources from **your own copy** of Minecraft: Java Edition 26.3, verified against the checksums in `research-lock.json`:
|
||||
|
||||
1. **Client:** install Java Edition with the official launcher and play 26.3 once. Horizon reads `versions/26.3/`, `libraries/` and `assets/` from the launcher's game directory (`~/.minecraft` on Linux). If yours lives elsewhere, pass `--minecraft-dir` or set `HORIZON_MINECRAFT_DIR`.
|
||||
2. **Server jar:** download the 26.3 server jar yourself, from [minecraft.net/download/server](https://www.minecraft.net/en-us/download/server) while 26.3 is the current release, or otherwise from the `downloads.server.url` in your launcher's `versions/26.3/26.3.json`. Pass it with `--server-jar` or set `HORIZON_SERVER_JAR`. It is only needed the first time.
|
||||
|
||||
### Build and run
|
||||
2. **Server jar:** the 26.3 server jar, from the `downloads.server.url` in your launcher's `versions/26.3/26.3.json` (or [minecraft.net/download/server](https://www.minecraft.net/en-us/download/server) while 26.3 is the current release). Pass it with `--server-jar` or set `HORIZON_SERVER_JAR`. It is only needed the first time.
|
||||
|
||||
```sh
|
||||
git clone https://github.com/ludovic111/horizon.git
|
||||
@@ -96,22 +105,11 @@ cargo run --release -p horizon-client
|
||||
|
||||
Everything prepared lands in the gitignored `.local/`. It is derived from the game: never commit it or share it.
|
||||
|
||||
## Usage
|
||||
|
||||
The client starts on the title screen. Command-line options (`--world`, `--seed`, `--creative`, `--render-distance`), controls, scripting through `horizon-ctl`, and packaging for another of your own Linux machines are described in [the native client guide](docs/native-client.md).
|
||||
|
||||
## Documentation
|
||||
|
||||
- [Native client](docs/native-client.md): running, options, controls, scripting and architecture.
|
||||
- [Rust rewrite status](docs/rust-parity.md): completion criteria and per-area scope.
|
||||
- Parity notes: [block behaviours and ticking](docs/parity/blocks.md), [section meshing](docs/parity/meshing.md).
|
||||
- [Decompilation and Rust research lab](docs/research-lab.md): the local game inspection workspace and the first research crates.
|
||||
- [Decompilation status](docs/decompilation-status.md).
|
||||
- [Java performance packs](docs/java-packs.md): the earlier, no longer developed Java track.
|
||||
The client starts on the title screen. Command-line options (`--world`, `--seed`, `--creative`, `--render-distance`, `--dedicated`), controls, scripting through `horizon-ctl`, and the architecture are described in [the native client guide](docs/native-client.md). The rest of the documentation is indexed in [docs/README.md](docs/README.md), including [the parity workflow](docs/parity-workflow.md).
|
||||
|
||||
## Project status
|
||||
|
||||
The table below is the project's own audit of each subsystem. Every subsystem now matches vanilla in every harness that compares it. 100% means 100% of what the harnesses compare, not proof that nothing else differs. Parity is declared complete only after the from-scratch audit (`tools/parity.py --all` on Linux and macOS) and the launch checks on packaged builds pass; see the roadmap.
|
||||
The table below is the project's own audit of each subsystem. Every subsystem now matches vanilla in every harness that compares it. 100% means 100% of what the harnesses compare, not proof that nothing else differs. The remaining known differences and the final checks are listed in the roadmap.
|
||||
|
||||
### Java parity: 100%
|
||||
|
||||
@@ -140,28 +138,13 @@ them too (Rust uses Java's own float maths on each platform).
|
||||
| Audio | 1 | None: the sound engine, sound events, music, situational music, ambience and subtitles match vanilla |
|
||||
| Block behaviours and ticking | 1 | None: block updates, random ticks, redstone, dispensers (6,000 cases), crafters (4,000 crafts), block entity removal (containers spill, 4,000 cases), copper golem chest sorting and the sculk family (435 scenarios: shrieker warnings and warden summoning included) match vanilla |
|
||||
|
||||
### What's new since the previous version
|
||||
|
||||
- **Every subsystem matches vanilla** in its harnesses: Java parity goes from 88% to 100% of what the harnesses compare.
|
||||
- **Dedicated server:** `horizon-client --dedicated --nogui` runs a server that vanilla clients can join (offline mode), with vanilla's server.properties, status ping, chat, recipes, advancements and command tree; Horizon also joins vanilla servers, and LAN discovery matches vanilla.
|
||||
- **Worlds from 1.8 onwards** open and are upgraded as vanilla does, superflat worlds included, along with old options.txt and creative hotbars.
|
||||
- **Mob AI matches vanilla** tick by tick in 92 scenarios: villagers (breeding and gossip included), the warden and the sculk shrieker summoning it, ghastlings and copper golems sorting chests.
|
||||
- **Spawned mobs' gear and enchantments** match vanilla over 24,000 cases.
|
||||
- **Screens:** the resource pack screen, the open chat (input, history, command suggestions), the recipe book (drawing, search, ingredient placement), the loom's banner preview, End gateway beams, and player-list heads drawn from players' skins.
|
||||
- **Render distance 2** now loads (it used to stay on "Loading terrain…").
|
||||
- **macOS gives vanilla's results** in every harness: Rust now uses the float maths Java uses on each platform.
|
||||
|
||||
### Roadmap
|
||||
|
||||
1. A from-scratch audit (`tools/parity.py --all`) on Linux and on macOS.
|
||||
2. Launch checks on the packaged Linux, macOS and Windows builds.
|
||||
3. Remaining known differences: online-mode servers (Mojang's session servers) are not supported; skins served over https show the default skin unless already cached; pack icons show the unknown-pack texture in game; the creative hotbar keys (C/X) aren't wired to the hotbar loader; item tooltips lack attribute lines.
|
||||
**Known differences.** Online-mode servers (Mojang's session servers) are not supported; skins served over https show the default skin unless already cached; pack icons show the unknown-pack texture in game; the creative hotbar keys (C/X) aren't wired to the hotbar loader; item tooltips lack attribute lines.
|
||||
|
||||
The rewrite is complete when it reaches one-to-one parity and packaged native builds pass the launch checks in [Rust rewrite status](docs/rust-parity.md#completion-criteria-and-playable-builds).
|
||||
**Final checks.** A from-scratch audit (`tools/parity.py --all`) on Linux and on macOS, and the launch checks on the packaged Linux, macOS and Windows builds listed in [Rust rewrite status](docs/rust-parity.md#completion-criteria-and-playable-builds).
|
||||
|
||||
### After the rewrite
|
||||
|
||||
Once Horizon matches vanilla, the plan is to build on that exact base:
|
||||
**Next.** With vanilla parity as the base:
|
||||
|
||||
- **Performance:** optimize the client and the server as far as they can go (rendering, chunk generation and meshing, memory, multithreaded ticking) while the differential harnesses keep gameplay identical to vanilla.
|
||||
- **Modding support:** a stable API for writing mods against Horizon.
|
||||
|
||||
@@ -1,401 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"measurement": "Client scene startup, framebuffer readback and clean exit; not a performance benchmark",
|
||||
"release_binary": "0.20.0",
|
||||
"production_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"macos_required_ci": {
|
||||
"run": 37192178667,
|
||||
"source_commit": "a5000edf11094e00ebef0fc362aa4adc322f2df6",
|
||||
"all_jobs_passed": true,
|
||||
"reports": {
|
||||
"title": {
|
||||
"schema": 1,
|
||||
"platform": "macOS-26.6.2-arm64-arm-64bit",
|
||||
"architecture": "arm64",
|
||||
"minecraft": "26.3",
|
||||
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"results": [
|
||||
{
|
||||
"observed_mode": "title",
|
||||
"title_screen_observed": true,
|
||||
"world_loaded": false,
|
||||
"ready_client_ticks": 53,
|
||||
"window_active": true,
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 646,
|
||||
"sampled_pixels": 4160,
|
||||
"distinct_sampled_rgb": 1525,
|
||||
"gpu": "Apple Software Renderer",
|
||||
"graphics_backend": "OpenGL",
|
||||
"graphics_driver": "4.1 APPLE-23.1.1",
|
||||
"private_png_sha256": "ed503082baca3a8646e7e864bf363e6e2a705a2b4aade2ec4bae6d3a108b07ab",
|
||||
"profile": "core-performance",
|
||||
"preferred_backend": "opengl",
|
||||
"launcher_exit_code": 0,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"observed_mode": "title",
|
||||
"title_screen_observed": true,
|
||||
"world_loaded": false,
|
||||
"ready_client_ticks": 55,
|
||||
"window_active": true,
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 646,
|
||||
"sampled_pixels": 4160,
|
||||
"distinct_sampled_rgb": 1855,
|
||||
"gpu": "Apple Software Renderer",
|
||||
"graphics_backend": "OpenGL",
|
||||
"graphics_driver": "4.1 APPLE-23.1.1",
|
||||
"private_png_sha256": "959fe6afbe1897cd9711c083e88ccc617ee9d8669983987abda84e0f5979e82d",
|
||||
"profile": "m2-balanced",
|
||||
"preferred_backend": "opengl",
|
||||
"launcher_exit_code": 0,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Short scene startup and nonuniform framebuffer readback only.",
|
||||
"World mode uses the ordinary limited demo; world files remain private.",
|
||||
"No exhaustive gameplay, visual-correctness, FPS or M2 Pro performance claim.",
|
||||
"Vulkan preference can fall back; inspect the observed backend.",
|
||||
"PNG images, assets and full logs remain in the private runtime directory."
|
||||
]
|
||||
},
|
||||
"world": {
|
||||
"schema": 1,
|
||||
"platform": "macOS-26.6.2-arm64-arm-64bit",
|
||||
"architecture": "arm64",
|
||||
"minecraft": "26.3",
|
||||
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"results": [
|
||||
{
|
||||
"observed_mode": "world",
|
||||
"title_screen_observed": false,
|
||||
"world_loaded": true,
|
||||
"ready_client_ticks": 40,
|
||||
"window_active": true,
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 646,
|
||||
"sampled_pixels": 4160,
|
||||
"distinct_sampled_rgb": 1537,
|
||||
"gpu": "Apple Software Renderer",
|
||||
"graphics_backend": "OpenGL",
|
||||
"graphics_driver": "4.1 APPLE-23.1.1",
|
||||
"private_png_sha256": "31be5cc8188b3494d76232cba79cf320a64523b4906ab720a38997a125eb37fa",
|
||||
"profile": "core-performance",
|
||||
"preferred_backend": "opengl",
|
||||
"launcher_exit_code": 0,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"observed_mode": "world",
|
||||
"title_screen_observed": false,
|
||||
"world_loaded": true,
|
||||
"ready_client_ticks": 40,
|
||||
"window_active": true,
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 646,
|
||||
"sampled_pixels": 4160,
|
||||
"distinct_sampled_rgb": 2074,
|
||||
"gpu": "Apple Software Renderer",
|
||||
"graphics_backend": "OpenGL",
|
||||
"graphics_driver": "4.1 APPLE-23.1.1",
|
||||
"private_png_sha256": "0929c865d723fe0eea8f37bcc45e9636c6f342d04fe507f9bd592dfd30d73f42",
|
||||
"profile": "m2-balanced",
|
||||
"preferred_backend": "opengl",
|
||||
"launcher_exit_code": 0,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Short scene startup and nonuniform framebuffer readback only.",
|
||||
"World mode uses the ordinary limited demo; world files remain private.",
|
||||
"No exhaustive gameplay, visual-correctness, FPS or M2 Pro performance claim.",
|
||||
"Vulkan preference can fall back; inspect the observed backend.",
|
||||
"PNG images, assets and full logs remain in the private runtime directory."
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"earlier_vulkan_research": {
|
||||
"run": 37191171799,
|
||||
"source_commit": "3858ab38b51f434ebe892b564e013c7c8bcaba45",
|
||||
"outcomes": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"profile": "baseline",
|
||||
"preferred_backend": "vulkan",
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"expected_demo_authentication_errors_observed": true
|
||||
},
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"profile": "core-performance",
|
||||
"preferred_backend": "vulkan",
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"expected_demo_authentication_errors_observed": true
|
||||
},
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"profile": "vulkan",
|
||||
"preferred_backend": "vulkan",
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"expected_demo_authentication_errors_observed": true
|
||||
}
|
||||
],
|
||||
"full_private_logs_uploaded": false,
|
||||
"readback_request_stage_not_yet_captured": true
|
||||
},
|
||||
"selected_local_software_checks": {
|
||||
"linux-opengl": {
|
||||
"title_screen_observed": true,
|
||||
"title_client_ticks": 56,
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 800,
|
||||
"sampled_pixels": 4288,
|
||||
"distinct_sampled_rgb": 1762,
|
||||
"gpu": "llvmpipe (LLVM 21.1.8, 256 bits)",
|
||||
"graphics_backend": "OpenGL",
|
||||
"graphics_driver": "4.5 (Core Profile) Mesa 26.0.8-1ubuntu0.3",
|
||||
"private_png_sha256": "cf4eaa7d576ec8f608205258774fbd2384bf5382da86b60628d590f959145fd3",
|
||||
"profile": "core-performance",
|
||||
"launcher_exit_code": 0,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
},
|
||||
"linux-vulkan": {
|
||||
"title_screen_observed": true,
|
||||
"title_client_ticks": 56,
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 800,
|
||||
"sampled_pixels": 4288,
|
||||
"distinct_sampled_rgb": 1743,
|
||||
"gpu": "llvmpipe (LLVM 21.1.8, 256 bits)",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.4.335 llvmpipe Mesa 26.0.8-1ubuntu0.3 (LLVM 21.1.8)",
|
||||
"private_png_sha256": "edfc9b8431505c9c009da7bb8be0ed5676effb90757cd4ae4bda525e4db5da8c",
|
||||
"profile": "vulkan",
|
||||
"launcher_exit_code": 0,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
},
|
||||
"linux-world-core": {
|
||||
"observed_mode": "world",
|
||||
"title_screen_observed": false,
|
||||
"world_loaded": true,
|
||||
"ready_client_ticks": 51,
|
||||
"window_active": true,
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 800,
|
||||
"sampled_pixels": 4288,
|
||||
"distinct_sampled_rgb": 1297,
|
||||
"gpu": "llvmpipe (LLVM 21.1.8, 256 bits)",
|
||||
"graphics_backend": "OpenGL",
|
||||
"graphics_driver": "4.5 (Core Profile) Mesa 26.0.8-1ubuntu0.3",
|
||||
"private_png_sha256": "1a8ba681681f5e37986e1b411e5ebc80d47279c54368f43f935707092b70ffd0",
|
||||
"profile": "core-performance",
|
||||
"preferred_backend": "opengl",
|
||||
"launcher_exit_code": 0,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
},
|
||||
"linux-world-balanced": {
|
||||
"observed_mode": "world",
|
||||
"title_screen_observed": false,
|
||||
"world_loaded": true,
|
||||
"ready_client_ticks": 40,
|
||||
"window_active": true,
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 800,
|
||||
"sampled_pixels": 4288,
|
||||
"distinct_sampled_rgb": 1551,
|
||||
"gpu": "llvmpipe (LLVM 21.1.8, 256 bits)",
|
||||
"graphics_backend": "OpenGL",
|
||||
"graphics_driver": "4.5 (Core Profile) Mesa 26.0.8-1ubuntu0.3",
|
||||
"private_png_sha256": "82ced9bcf7178a35063e6a7fa9049fe7cfcf26dcb92aace59de6bb022609833a",
|
||||
"profile": "m2-balanced",
|
||||
"preferred_backend": "opengl",
|
||||
"launcher_exit_code": 0,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"limits": [
|
||||
"macOS OpenGL uses Apple Software Renderer; Vulkan exposes Apple Paravirtual device. No physical M2 GPU performance test.",
|
||||
"World-mode checks ordinary limited-demo world startup and saved data, not exhaustive gameplay or completed LOD generation.",
|
||||
"A nonuniform framebuffer does not prove pixel-correct rendering.",
|
||||
"Three exploratory Vulkan cases fail with VK_ERROR_FEATURE_NOT_PRESENT after successful device creation; later stage remains to be isolated.",
|
||||
"The probe uses 3 GiB; balanced can warn about low memory. The 16 GB Mac starter suggests 6 GiB.",
|
||||
"No FPS, CPU/RAM reduction, statistical speedup or universal hardware-compatibility claim.",
|
||||
"Raw PNGs, assets, world files and full logs remain private. Production JAR matches the published binary and excludes probe classes."
|
||||
]
|
||||
}
|
||||
@@ -1,303 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"measurement": "Single fixed-order stationary matched-view Linux software-rendered pair; descriptive observations, not statistical hardware speedup",
|
||||
"minecraft": "26.3",
|
||||
"java_vendor": "Ubuntu",
|
||||
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
|
||||
"graphics": "llvmpipe LLVM21.1.8 OpenGL,1280x800",
|
||||
"captured_settings_match": true,
|
||||
"settings": {
|
||||
"full_detail_chunks": 12,
|
||||
"simulation_chunks": 12,
|
||||
"distant_terrain": "not installed",
|
||||
"iris_shaders": "not installed",
|
||||
"heap_max": "3G",
|
||||
"collector": "G1",
|
||||
"compact_headers": true,
|
||||
"world_difficulty": "PEACEFUL",
|
||||
"fov": 70,
|
||||
"graphics_preset": "CUSTOM",
|
||||
"frame_limit": "uncapped",
|
||||
"all_original_controllers": false
|
||||
},
|
||||
"runs": [
|
||||
{
|
||||
"profile": "baseline",
|
||||
"elapsed_seconds": 120.175428046,
|
||||
"frame_samples": 651,
|
||||
"tick_samples": 2401,
|
||||
"tick_elapsed_seconds": 120.028670836,
|
||||
"recorded_tick_samples_per_elapsed_second": 20.003554011529317,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"visual_settings_changed": [],
|
||||
"frame_stats": {
|
||||
"count": 651,
|
||||
"meanMs": 183.95013769585256,
|
||||
"p50Ms": 181.43732,
|
||||
"p95Ms": 194.888166,
|
||||
"p99Ms": 242.713818,
|
||||
"maxMs": 300.17755,
|
||||
"meanRate": 5.436255783909352,
|
||||
"lowOnePercentRate": 3.864724477942431,
|
||||
"over16Ms": 651,
|
||||
"over33Ms": 651,
|
||||
"over50Ms": 651,
|
||||
"over100Ms": 651
|
||||
},
|
||||
"tick_execution_stats": {
|
||||
"count": 2401,
|
||||
"meanMs": 8.97966414119117,
|
||||
"p50Ms": 7.166902,
|
||||
"p95Ms": 16.131444,
|
||||
"p99Ms": 19.670957,
|
||||
"maxMs": 38.194457,
|
||||
"meanRate": 111.36273966114595,
|
||||
"lowOnePercentRate": 43.536701509030834,
|
||||
"over16Ms": 106,
|
||||
"over33Ms": 2,
|
||||
"over50Ms": 0,
|
||||
"over100Ms": 0
|
||||
},
|
||||
"process_cpu_seconds": 337.86,
|
||||
"process_rss_peak_sampled_bytes": 2842439680,
|
||||
"mods": [
|
||||
"[email protected]+38c7a2d55d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+26.3",
|
||||
"[email protected]+74ed1ea55d",
|
||||
"[email protected]+0ae6f9115d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+74ed1ea55d",
|
||||
"[email protected]+6b5b47fd5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+427eab975d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+47f74c985d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+cf6bc2db5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+ffef5f675d",
|
||||
"[email protected]+4068fd645d",
|
||||
"[email protected]+ed66f0a35d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+79385d0b5d",
|
||||
"[email protected]+b9d63e335d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+901a437c5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+4fc5413f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+48607d035d",
|
||||
"[email protected]+74ed1ea55d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+52268a0e5d",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"java@25",
|
||||
"[email protected]",
|
||||
"[email protected]"
|
||||
],
|
||||
"preceding_jfr_server_render_allocation_counters": [
|
||||
{
|
||||
"thread_id": 59,
|
||||
"thread": "Server thread",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.375293599,
|
||||
"observed_allocated_bytes": 1096511648,
|
||||
"observed_bytes_per_second": 17033112.96458356
|
||||
},
|
||||
{
|
||||
"thread_id": 3,
|
||||
"thread": "Render thread",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.375293599,
|
||||
"observed_allocated_bytes": 203851256,
|
||||
"observed_bytes_per_second": 3166607.0102889067
|
||||
}
|
||||
],
|
||||
"preceding_jfr_gc_pause_total_ms": 30.391511,
|
||||
"preceding_jfr_gc_pause_longest_ms": 18.705464,
|
||||
"exit_code": 0
|
||||
},
|
||||
{
|
||||
"profile": "core-performance",
|
||||
"elapsed_seconds": 120.10416213,
|
||||
"frame_samples": 785,
|
||||
"tick_samples": 2402,
|
||||
"tick_elapsed_seconds": 120.041892203,
|
||||
"recorded_tick_samples_per_elapsed_second": 20.0096812530915,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"visual_settings_changed": [],
|
||||
"frame_stats": {
|
||||
"count": 785,
|
||||
"meanMs": 152.43891740636943,
|
||||
"p50Ms": 150.474848,
|
||||
"p95Ms": 163.179892,
|
||||
"p99Ms": 198.41,
|
||||
"maxMs": 228.508471,
|
||||
"meanRate": 6.560004603904492,
|
||||
"lowOnePercentRate": 4.756900949481116,
|
||||
"over16Ms": 785,
|
||||
"over33Ms": 785,
|
||||
"over50Ms": 785,
|
||||
"over100Ms": 785
|
||||
},
|
||||
"tick_execution_stats": {
|
||||
"count": 2402,
|
||||
"meanMs": 6.370044777268943,
|
||||
"p50Ms": 5.805562,
|
||||
"p95Ms": 10.732708,
|
||||
"p99Ms": 13.377683,
|
||||
"maxMs": 23.875155,
|
||||
"meanRate": 156.98476776308226,
|
||||
"lowOnePercentRate": 63.74793922036882,
|
||||
"over16Ms": 5,
|
||||
"over33Ms": 0,
|
||||
"over50Ms": 0,
|
||||
"over100Ms": 0
|
||||
},
|
||||
"process_cpu_seconds": 345.46,
|
||||
"process_rss_peak_sampled_bytes": 2211401728,
|
||||
"mods": [
|
||||
"[email protected]",
|
||||
"[email protected]+38c7a2d55d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+26.3",
|
||||
"[email protected]+74ed1ea55d",
|
||||
"[email protected]+0ae6f9115d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+74ed1ea55d",
|
||||
"[email protected]+6b5b47fd5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+427eab975d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+47f74c985d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+cf6bc2db5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+ffef5f675d",
|
||||
"[email protected]+4068fd645d",
|
||||
"[email protected]+ed66f0a35d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+79385d0b5d",
|
||||
"[email protected]+b9d63e335d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+901a437c5d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+4fc5413f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+48607d035d",
|
||||
"[email protected]+74ed1ea55d",
|
||||
"[email protected]+3434d6d95d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+52268a0e5d",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]+26.3",
|
||||
"java@25",
|
||||
"[email protected]+mc26.3",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]+mc26.3",
|
||||
"[email protected]",
|
||||
"[email protected]"
|
||||
],
|
||||
"preceding_jfr_server_render_allocation_counters": [
|
||||
{
|
||||
"thread_id": 55,
|
||||
"thread": "Server thread",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.387372441,
|
||||
"observed_allocated_bytes": 691148360,
|
||||
"observed_bytes_per_second": 10734222.158752
|
||||
},
|
||||
{
|
||||
"thread_id": 3,
|
||||
"thread": "Render thread",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.387372441,
|
||||
"observed_allocated_bytes": 107888768,
|
||||
"observed_bytes_per_second": 1675619.9843200867
|
||||
}
|
||||
],
|
||||
"preceding_jfr_gc_pause_total_ms": 54.65954,
|
||||
"preceding_jfr_gc_pause_longest_ms": 25.746574,
|
||||
"exit_code": 0
|
||||
}
|
||||
],
|
||||
"provenance": {
|
||||
"production_mod_source_commit": "2a268fefbf0ab3d478ca7755e609f7146d6f5145",
|
||||
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37179596850",
|
||||
"runtime_mod_matches_linux_ci": true,
|
||||
"original_mod_sha256": "df0bab0a6d87a1c609a051c190939010506f8cdd81897e82aa48caad032ef4e0",
|
||||
"initial_player_snapshot_sha256": "b4d11dbd6443625415a1e32aa242d0e2d09cd77ddb1becfde5d35cb6ab8d278a",
|
||||
"saved_first_cameras_match": true,
|
||||
"saved_camera": {
|
||||
"position": [
|
||||
-56.5,
|
||||
69.0,
|
||||
55.5
|
||||
],
|
||||
"rotation": [
|
||||
141.5,
|
||||
16.950002670288086
|
||||
]
|
||||
},
|
||||
"private_world_timing_protocol": {
|
||||
"world_copy": "private only",
|
||||
"advance_time": false,
|
||||
"advance_weather": false,
|
||||
"overworld_clock_ticks": 6000,
|
||||
"modified_file_sha256": {
|
||||
"game_rules": "47abf5e1fe82d54057ad7b095df3b9e29a8e4e9db7484988e09f3caaeedc12eb",
|
||||
"world_clocks": "575d4a7663b154077a5be4c596790f3af178a00ab5a1e9cd58f37c1afa2c03b5"
|
||||
},
|
||||
"level_and_player_files_unchanged": true,
|
||||
"pack_default_rules_unchanged": true
|
||||
},
|
||||
"clock_and_rules_verified_after_both_saves": true,
|
||||
"candidate_save_reload_second_save_exit_zero": true
|
||||
},
|
||||
"notes": [
|
||||
"Separate private copies, baseline then core. JFR begins about 121 seconds after demo dismissal; a separate 120-second frame capture begins about 307 seconds after dismissal.",
|
||||
"Both captures have zero menu/pause/focus exclusions and no drops. Actual CSV counts and means match; viewer charts, 390-pixel layout and explicit software-change warnings pass.",
|
||||
"Core records about 20.7% higher average FPS and 22.2% lower sampled peak RSS in this pair; whole-process CPU is slightly higher while rendering more frames.",
|
||||
"No mod is isolated by this group comparison. Rendering-work completion, entity activity, cache/JIT and thermal state remain variables. Matching captured configuration is not pixel equivalence or exhaustive vanilla gameplay proof.",
|
||||
"Tick execution inverse meanRate is capacity, not actual TPS. Record counts/elapsed seconds are exposed separately and include any pauses. Both captures have about 20 tick samples per elapsed second.",
|
||||
"Preceding JFR server/render allocation counters are lower with core, but total and longest measured GC pauses are higher. Those profiles precede the frame captures and are not simultaneous with them.",
|
||||
"No hardware GPU or M2/Apple Silicon result; RSS is not complete unified/GPU memory. Repeat alternating trials on real hardware.",
|
||||
"No private worlds, full game logs, JFR recordings, game binaries or fixture agents are included."
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,47 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"entity_culling": "1.11.2",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"empty_iterator_calls": 1,
|
||||
"live_registration_checked": true,
|
||||
"block_callback_order_checked": true,
|
||||
"type_guard_checked": true,
|
||||
"allocated_bytes": 128001272,
|
||||
"cpu_ns": 29632156,
|
||||
"wall_ns": 49712014,
|
||||
"measured_calls": 4000000,
|
||||
"result": false
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"empty_iterator_calls": 0,
|
||||
"live_registration_checked": true,
|
||||
"block_callback_order_checked": true,
|
||||
"type_guard_checked": true,
|
||||
"allocated_bytes": 208,
|
||||
"cpu_ns": 809881,
|
||||
"wall_ns": 801517,
|
||||
"measured_calls": 4000000,
|
||||
"result": false
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual publisher whitelist methods inside Fabric; live registration and block-entity callbacks checked.",
|
||||
"Nonempty iteration, callback order, short circuit, null/wrong-type inputs and clearing retain upstream behavior.",
|
||||
"Empty-state iterator counts use a private instrumented set; allocation loop uses normal empty HashSets.",
|
||||
"Entity callbacks with a valid game entity are not exercised by this menu-only fixture.",
|
||||
"JIT escape analysis can remove allocations in an isolated loop; real culling-thread profiles are needed.",
|
||||
"Not a game FPS, whole-game RAM, visual equivalence or Mac GPU benchmark.",
|
||||
"Much of an empty warmed loop may be folded by the JIT; CPU timings are not per-check costs or game speed estimates."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "35dd69e9a6279fa89d762a0d24e49b0dbdb11b51",
|
||||
"ci_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37164002916",
|
||||
"artifact": "horizon-ubuntu-latest"
|
||||
}
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"entity_culling": "1.11.2",
|
||||
"original_mod_sha256": "7351b417fc83460def5947636444413874ee812e949342f091ef03674e0c0e58",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"public_boxes": 12800,
|
||||
"provider_reads": 105239,
|
||||
"edge_rays": 2197,
|
||||
"visibility_digest": "da7286327283ce854dca2ab798d97c3b1cde55ac67112bd231c48df6d9388e00",
|
||||
"query_digest": "124074ad764ab680b93896d47fa347a15f0b17ef41d2f8af5bd8e75f75208e12",
|
||||
"intersection_digest": "f311c0b608b44b9eab2bb1e6347c3e18b003d05c939a8fbea9ba81fb16c8e8ae",
|
||||
"allocated_bytes": 1040,
|
||||
"cpu_ns": 101807697,
|
||||
"wall_ns": 162651689,
|
||||
"measured_checks": 2000000,
|
||||
"checksum": 0,
|
||||
"input_unchanged": true,
|
||||
"scratch_ownership_checked": true
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"public_boxes": 12800,
|
||||
"provider_reads": 105239,
|
||||
"edge_rays": 2197,
|
||||
"visibility_digest": "da7286327283ce854dca2ab798d97c3b1cde55ac67112bd231c48df6d9388e00",
|
||||
"query_digest": "124074ad764ab680b93896d47fa347a15f0b17ef41d2f8af5bd8e75f75208e12",
|
||||
"intersection_digest": "f311c0b608b44b9eab2bb1e6347c3e18b003d05c939a8fbea9ba81fb16c8e8ae",
|
||||
"allocated_bytes": 920,
|
||||
"cpu_ns": 118540489,
|
||||
"wall_ns": 235470173,
|
||||
"measured_checks": 2000000,
|
||||
"checksum": 0,
|
||||
"input_unchanged": true,
|
||||
"scratch_ownership_checked": true
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual upstream culling methods inside Fabric; private fixture invokers do not enter production packs.",
|
||||
"Two interleaved instances and several occluder patterns; matching boolean and query digests.",
|
||||
"Signed zero, tiny/large values, infinities and NaN are exercised directly in ray intersection.",
|
||||
"Unchanged input vectors, independent instance scratch and upstream arithmetic values are checked.",
|
||||
"Allocation and CPU are single warmed caller-loop observations; JIT folding can vary.",
|
||||
"Not a game FPS, visual-equivalence proof, whole-game RAM or Mac GPU benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "7cbe37b60594fb1631bc308f126d7925c4264a18",
|
||||
"command": "python tools/test_culling_rays.py",
|
||||
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37168352974",
|
||||
"job": "portable-mod (ubuntu-latest)",
|
||||
"artifact": "horizon-ubuntu-latest"
|
||||
}
|
||||
}
|
||||
@@ -1,71 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"minecraft": "26.3",
|
||||
"entity_culling": "1.11.2",
|
||||
"original_mod_sha256": "7351b417fc83460def5947636444413874ee812e949342f091ef03674e0c0e58",
|
||||
"platform": "Linux x86_64",
|
||||
"graphics": "llvmpipe software OpenGL",
|
||||
"settings": {
|
||||
"heap_bytes": 3221225472,
|
||||
"gc": "G1",
|
||||
"compact_headers": true,
|
||||
"render_distance": 12,
|
||||
"simulation_distance": 12,
|
||||
"lod_radius_chunks": 128,
|
||||
"lod_quality": "MEDIUM/MEDIUM/BLOCK",
|
||||
"terrain_workers": 2,
|
||||
"runtime_ratio": 0.5,
|
||||
"world_difficulty": "PEACEFUL",
|
||||
"empty_culling_whitelist": false
|
||||
},
|
||||
"results": [
|
||||
{
|
||||
"profile": "m2-balanced",
|
||||
"ray_enabled": false,
|
||||
"elapsed_seconds": 120.02619604,
|
||||
"frame_samples": 599,
|
||||
"tick_samples": 2400,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"visual_settings_changed": [],
|
||||
"culling_allocation_counter": {
|
||||
"thread_id": 49,
|
||||
"thread": "CullThread",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.509265987,
|
||||
"observed_allocated_bytes": 1817768,
|
||||
"observed_bytes_per_second": 28178.40153949851
|
||||
}
|
||||
},
|
||||
{
|
||||
"profile": "culling-rays",
|
||||
"ray_enabled": true,
|
||||
"elapsed_seconds": 120.099980458,
|
||||
"frame_samples": 584,
|
||||
"tick_samples": 2401,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"visual_settings_changed": [],
|
||||
"culling_allocation_counter": {
|
||||
"thread_id": 49,
|
||||
"thread": "CullThread",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.321034235,
|
||||
"observed_allocated_bytes": 1798336,
|
||||
"observed_bytes_per_second": 27958.754416629756
|
||||
}
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Fixed-order single pair using separate copies of the same private saved world and stationary view, with approximately three-minute warm-up before clean frame recordings.",
|
||||
"One earlier candidate frame capture contained pause exclusions and was discarded; its separate preceding allocation recording had already completed.",
|
||||
"Allocation counters have their own roughly 64-second observation spans; recordings started approximately 36-42 seconds after joining. Profiling overhead and JIT/cache effects are not eliminated.",
|
||||
"Both worlds saved and exited with no crash report or remaining game process. The outer foreground control launcher returned 143; it did not expose the game exit status.",
|
||||
"No useful allocation reduction or whole-game speedup is established. Not a Mac, retained-memory or GPU performance benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "349724b3b612351daa1616daa79beca8897839ab",
|
||||
"runtime_mod_matches_linux_ci": true,
|
||||
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37168818519"
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"entity_culling": "1.11.2",
|
||||
"original_mod_sha256": "7351b417fc83460def5947636444413874ee812e949342f091ef03674e0c0e58",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"public_boxes": 12800,
|
||||
"provider_reads": 105239,
|
||||
"edge_rays": 2197,
|
||||
"visibility_digest": "da7286327283ce854dca2ab798d97c3b1cde55ac67112bd231c48df6d9388e00",
|
||||
"query_digest": "124074ad764ab680b93896d47fa347a15f0b17ef41d2f8af5bd8e75f75208e12",
|
||||
"intersection_digest": "f311c0b608b44b9eab2bb1e6347c3e18b003d05c939a8fbea9ba81fb16c8e8ae",
|
||||
"allocated_bytes": 24318096,
|
||||
"cpu_ns": 166989515,
|
||||
"wall_ns": 239648128,
|
||||
"measured_checks": 2000000,
|
||||
"checksum": 0,
|
||||
"input_unchanged": true,
|
||||
"scratch_ownership_checked": true
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"public_boxes": 12800,
|
||||
"provider_reads": 105239,
|
||||
"edge_rays": 2197,
|
||||
"visibility_digest": "da7286327283ce854dca2ab798d97c3b1cde55ac67112bd231c48df6d9388e00",
|
||||
"query_digest": "124074ad764ab680b93896d47fa347a15f0b17ef41d2f8af5bd8e75f75208e12",
|
||||
"intersection_digest": "f311c0b608b44b9eab2bb1e6347c3e18b003d05c939a8fbea9ba81fb16c8e8ae",
|
||||
"allocated_bytes": 920,
|
||||
"cpu_ns": 149367051,
|
||||
"wall_ns": 165549458,
|
||||
"measured_checks": 2000000,
|
||||
"checksum": 0,
|
||||
"input_unchanged": true,
|
||||
"scratch_ownership_checked": true
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual upstream culling methods inside Fabric; private fixture invokers do not enter production packs.",
|
||||
"Two interleaved instances and several occluder patterns; matching boolean and query digests.",
|
||||
"Signed zero, tiny/large values, infinities and NaN are exercised directly in ray intersection.",
|
||||
"Unchanged input vectors, independent instance scratch and upstream arithmetic values are checked.",
|
||||
"Allocation and CPU are single warmed caller-loop observations; JIT folding can vary.",
|
||||
"Not a game FPS, visual-equivalence proof, whole-game RAM or Mac GPU benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "7cbe37b60594fb1631bc308f126d7925c4264a18",
|
||||
"command": "python tools/test_culling_rays.py"
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Darwin 25.6.0 arm64; logical CPUs 3
|
||||
mode=upstream size=1 polls=2050320 worker_cpu_ms=218.517 wall_ms=250.000 worker_allocated_bytes=65610240
|
||||
mode=wait size=1 polls=24 worker_cpu_ms=1.116 wall_ms=250.103 worker_allocated_bytes=768
|
||||
mode=upstream size=1 polls=2641880 worker_cpu_ms=247.157 wall_ms=250.000 worker_allocated_bytes=84540160
|
||||
mode=wait size=1 polls=26 worker_cpu_ms=0.873 wall_ms=258.012 worker_allocated_bytes=832
|
||||
mode=upstream size=1 polls=2502067 worker_cpu_ms=248.481 wall_ms=250.000 worker_allocated_bytes=80066144
|
||||
mode=wait size=1 polls=22 worker_cpu_ms=0.693 wall_ms=252.426 worker_allocated_bytes=704
|
||||
mode=upstream size=64 polls=1073260 worker_cpu_ms=249.930 wall_ms=250.000 worker_allocated_bytes=34344320
|
||||
mode=wait size=64 polls=21 worker_cpu_ms=0.624 wall_ms=251.431 worker_allocated_bytes=672
|
||||
mode=upstream size=64 polls=1117775 worker_cpu_ms=248.519 wall_ms=250.000 worker_allocated_bytes=35768800
|
||||
mode=wait size=64 polls=66 worker_cpu_ms=1.172 wall_ms=252.401 worker_allocated_bytes=2112
|
||||
mode=upstream size=64 polls=1017233 worker_cpu_ms=248.550 wall_ms=250.000 worker_allocated_bytes=32551456
|
||||
mode=wait size=64 polls=74 worker_cpu_ms=1.154 wall_ms=250.207 worker_allocated_bytes=2368
|
||||
@@ -1,14 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Linux 6.17.0-1022-azure x86_64; logical CPUs 4
|
||||
mode=upstream size=1 polls=3147912 worker_cpu_ms=248.446 wall_ms=250.000 worker_allocated_bytes=100733184
|
||||
mode=wait size=1 polls=234 worker_cpu_ms=3.085 wall_ms=250.068 worker_allocated_bytes=7488
|
||||
mode=upstream size=1 polls=3108002 worker_cpu_ms=249.985 wall_ms=250.000 worker_allocated_bytes=99456064
|
||||
mode=wait size=1 polls=235 worker_cpu_ms=2.960 wall_ms=250.088 worker_allocated_bytes=7520
|
||||
mode=upstream size=1 polls=3073051 worker_cpu_ms=248.404 wall_ms=250.000 worker_allocated_bytes=98337632
|
||||
mode=wait size=1 polls=235 worker_cpu_ms=2.904 wall_ms=250.067 worker_allocated_bytes=7520
|
||||
mode=upstream size=64 polls=999765 worker_cpu_ms=248.680 wall_ms=250.000 worker_allocated_bytes=31992480
|
||||
mode=wait size=64 polls=235 worker_cpu_ms=2.887 wall_ms=250.067 worker_allocated_bytes=7520
|
||||
mode=upstream size=64 polls=999096 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=31971072
|
||||
mode=wait size=64 polls=234 worker_cpu_ms=2.890 wall_ms=250.068 worker_allocated_bytes=7488
|
||||
mode=upstream size=64 polls=992373 worker_cpu_ms=249.987 wall_ms=250.000 worker_allocated_bytes=31755936
|
||||
mode=wait size=64 polls=234 worker_cpu_ms=2.891 wall_ms=250.068 worker_allocated_bytes=7488
|
||||
@@ -1,14 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Windows 2025Server AMD64; logical CPUs 4
|
||||
mode=upstream size=1 polls=3016566 worker_cpu_ms=234.375 wall_ms=250.000 worker_allocated_bytes=96530112
|
||||
mode=wait size=1 polls=173 worker_cpu_ms=0.000 wall_ms=250.006 worker_allocated_bytes=5536
|
||||
mode=upstream size=1 polls=2991508 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=95728256
|
||||
mode=wait size=1 polls=175 worker_cpu_ms=0.000 wall_ms=250.856 worker_allocated_bytes=5600
|
||||
mode=upstream size=1 polls=2979343 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=95338976
|
||||
mode=wait size=1 polls=171 worker_cpu_ms=0.000 wall_ms=251.306 worker_allocated_bytes=5472
|
||||
mode=upstream size=64 polls=1001664 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=32053248
|
||||
mode=wait size=64 polls=168 worker_cpu_ms=0.000 wall_ms=250.695 worker_allocated_bytes=5376
|
||||
mode=upstream size=64 polls=1001600 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=32051200
|
||||
mode=wait size=64 polls=166 worker_cpu_ms=0.000 wall_ms=250.593 worker_allocated_bytes=5312
|
||||
mode=upstream size=64 polls=988856 worker_cpu_ms=234.375 wall_ms=250.000 worker_allocated_bytes=31643392
|
||||
mode=wait size=64 polls=171 worker_cpu_ms=0.000 wall_ms=250.557 worker_allocated_bytes=5472
|
||||
@@ -1,196 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"measurement": "Single fixed-order stationary Linux software-rendered pair; targeted allocation observation, not a statistical FPS/RAM comparison",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"java_vendor": "Ubuntu",
|
||||
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
|
||||
"graphics": "llvmpipe LLVM21.1.8 OpenGL, 1280x800",
|
||||
"captured_settings_match": true,
|
||||
"settings": {
|
||||
"render_distance": 12,
|
||||
"simulation_distance": 12,
|
||||
"lod_radius": 128,
|
||||
"lod_quality": "MEDIUM/MEDIUM BLOCK",
|
||||
"terrain_workers": 2,
|
||||
"runtime_ratio_start_and_end": 0.5,
|
||||
"world_difficulty": "PEACEFUL",
|
||||
"fov": 70,
|
||||
"heap_max": "3G",
|
||||
"collector": "G1",
|
||||
"compact_headers": true,
|
||||
"frame_limit": "uncapped",
|
||||
"other_original_controllers": false,
|
||||
"interruptible_terrain_read": true
|
||||
},
|
||||
"runs": [
|
||||
{
|
||||
"profile": "m2-balanced",
|
||||
"elapsed_seconds": 120.305371929,
|
||||
"frame_samples": 230,
|
||||
"tick_samples": 2401,
|
||||
"tick_elapsed_seconds": 120.040272048,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"frame_stats": {
|
||||
"count": 230,
|
||||
"meanMs": 519.2565329826086,
|
||||
"p50Ms": 492.583608,
|
||||
"p95Ms": 700.364095,
|
||||
"p99Ms": 803.28719,
|
||||
"maxMs": 955.16614,
|
||||
"meanRate": 1.9258303679994195,
|
||||
"lowOnePercentRate": 1.146414365311511,
|
||||
"over16Ms": 230,
|
||||
"over33Ms": 230,
|
||||
"over50Ms": 230,
|
||||
"over100Ms": 230
|
||||
},
|
||||
"tick_execution_stats": {
|
||||
"count": 2401,
|
||||
"meanMs": 9.248066071636819,
|
||||
"p50Ms": 8.529226,
|
||||
"p95Ms": 16.494711,
|
||||
"p99Ms": 23.483163,
|
||||
"maxMs": 65.248147,
|
||||
"meanRate": 108.13071535755256,
|
||||
"lowOnePercentRate": 29.893225023275733,
|
||||
"over16Ms": 113,
|
||||
"over33Ms": 9,
|
||||
"over50Ms": 2,
|
||||
"over100Ms": 0
|
||||
},
|
||||
"process_cpu_seconds": 432.81,
|
||||
"process_rss_peak_sampled_bytes": 2898677760,
|
||||
"queue_wait": false,
|
||||
"wakeable_idle": false,
|
||||
"queue_allocation_counters": [
|
||||
{
|
||||
"thread_id": 86,
|
||||
"thread": "DH-Chunk Update Queue [minecraft:overworld] Thread[0]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.391610411,
|
||||
"observed_allocated_bytes": 982644080,
|
||||
"observed_bytes_per_second": 15260436.471893786
|
||||
},
|
||||
{
|
||||
"thread_id": 93,
|
||||
"thread": "DH-Chunk Update Queue [minecraft:the_end] Thread[0]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.391610411,
|
||||
"observed_allocated_bytes": 66520,
|
||||
"observed_bytes_per_second": 1033.0538338055978
|
||||
},
|
||||
{
|
||||
"thread_id": 98,
|
||||
"thread": "DH-Chunk Update Queue [minecraft:the_nether] Thread[0]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.391610411,
|
||||
"observed_allocated_bytes": 66408,
|
||||
"observed_bytes_per_second": 1031.3144767793467
|
||||
}
|
||||
],
|
||||
"preceding_jfr_gc_pause_total_ms": 178.149902,
|
||||
"preceding_jfr_gc_pause_longest_ms": 34.011115,
|
||||
"world_save_and_exit_zero": true
|
||||
},
|
||||
{
|
||||
"profile": "queue-wait",
|
||||
"elapsed_seconds": 120.448597645,
|
||||
"frame_samples": 225,
|
||||
"tick_samples": 2401,
|
||||
"tick_elapsed_seconds": 120.040563501,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"frame_stats": {
|
||||
"count": 225,
|
||||
"meanMs": 529.5368389244444,
|
||||
"p50Ms": 502.825816,
|
||||
"p95Ms": 717.088739,
|
||||
"p99Ms": 798.871994,
|
||||
"maxMs": 843.221511,
|
||||
"meanRate": 1.8884427418328913,
|
||||
"lowOnePercentRate": 1.2159699757233216,
|
||||
"over16Ms": 225,
|
||||
"over33Ms": 225,
|
||||
"over50Ms": 225,
|
||||
"over100Ms": 225
|
||||
},
|
||||
"tick_execution_stats": {
|
||||
"count": 2401,
|
||||
"meanMs": 9.375896729279466,
|
||||
"p50Ms": 8.803401,
|
||||
"p95Ms": 16.938218,
|
||||
"p99Ms": 22.983944,
|
||||
"maxMs": 63.421671,
|
||||
"meanRate": 106.65646485601272,
|
||||
"lowOnePercentRate": 31.02504677094056,
|
||||
"over16Ms": 128,
|
||||
"over33Ms": 7,
|
||||
"over50Ms": 2,
|
||||
"over100Ms": 0
|
||||
},
|
||||
"process_cpu_seconds": 430.67,
|
||||
"process_rss_peak_sampled_bytes": 2989219840,
|
||||
"queue_wait": true,
|
||||
"wakeable_idle": true,
|
||||
"queue_allocation_counters": [
|
||||
{
|
||||
"thread_id": 88,
|
||||
"thread": "DH-Chunk Update Queue [minecraft:overworld] Thread[0]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.387296767,
|
||||
"observed_allocated_bytes": 739640,
|
||||
"observed_bytes_per_second": 11487.359108684974
|
||||
},
|
||||
{
|
||||
"thread_id": 93,
|
||||
"thread": "DH-Chunk Update Queue [minecraft:the_nether] Thread[0]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.387296767,
|
||||
"observed_allocated_bytes": 0,
|
||||
"observed_bytes_per_second": 0.0
|
||||
},
|
||||
{
|
||||
"thread_id": 100,
|
||||
"thread": "DH-Chunk Update Queue [minecraft:the_end] Thread[0]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.387296767,
|
||||
"observed_allocated_bytes": 0,
|
||||
"observed_bytes_per_second": 0.0
|
||||
}
|
||||
],
|
||||
"preceding_jfr_gc_pause_total_ms": 151.522451,
|
||||
"preceding_jfr_gc_pause_longest_ms": 47.79999,
|
||||
"world_save_and_exit_zero": true
|
||||
}
|
||||
],
|
||||
"provenance": {
|
||||
"production_mod_source_commit": "24c65f512dece83b153b206e33cd4c4294b42de2",
|
||||
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
|
||||
"initial_player_snapshot_sha256": "b4d11dbd6443625415a1e32aa242d0e2d09cd77ddb1becfde5d35cb6ab8d278a",
|
||||
"source_level_snapshot_sha256": "86a3c75ea993e50c4428da4dbadc5856688a9367f035c41b8bb49863a9aeb644",
|
||||
"first_saved_cameras_match": true,
|
||||
"saved_camera": {
|
||||
"position": [
|
||||
-56.5,
|
||||
69.0,
|
||||
55.5
|
||||
],
|
||||
"rotation": [
|
||||
141.5,
|
||||
16.950002670288086
|
||||
]
|
||||
}
|
||||
},
|
||||
"notes": [
|
||||
"Separate copies of the same private world; candidate then control. JFR begins about121seconds after demo dismissal; frame capture begins about307seconds after dismissal.",
|
||||
"JFR allocation counters span about64seconds; pause measurements are from the preceding JFR recordings, not the later frame capture.",
|
||||
"Recorded overworld queue allocation counter rate is about15.3MB/s upstream versus11.5KB/s with waiting. Task-completion and generated geometry volumes are not controlled quantitatively.",
|
||||
"Control has230frames versus225candidate; sampled peak RSS is lower in control, and later whole-process CPU differences are small. No game FPS, retained-memory or whole-process CPU improvement is established.",
|
||||
"Daylight advances normally; lighting, entity activity and cache/JIT differences are not fully controlled. No Apple Silicon or hardware-GPU result.",
|
||||
"Tick meanRate is inverse execution duration, not observed TPS. Both recordings contain2401tick execution samples over about120seconds.",
|
||||
"Actual JSON/CSV viewer comparisons and390pxlayout pass. The real discarded capture with zero eligible frames and209exclusions is rejected by the viewer and excluded from performance comparisons.",
|
||||
"No private worlds, full game logs or JFR recordings are published."
|
||||
]
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"submission_allocated_bytes": 216987192,
|
||||
"submission_cpu_ns": 372949442,
|
||||
"submission_wall_ns": 401548875,
|
||||
"rejections": 63790,
|
||||
"tasks_completed": 2,
|
||||
"occupied_slots": 0
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"submission_allocated_bytes": 103384,
|
||||
"submission_cpu_ns": 941367,
|
||||
"submission_wall_ns": 959453,
|
||||
"rejections": 6,
|
||||
"tasks_completed": 2,
|
||||
"occupied_slots": 0
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Synthetic full physical worker queue; both modes use the actual publisher dispatcher inside Fabric.",
|
||||
"Allocation and CPU measure the submission caller only; retry scheduler activity is excluded.",
|
||||
"Upstream keeps the caller blocked for the requested 200 ms observation window; patched returns earlier.",
|
||||
"Both modes verify exact task counts, recovered occupied slots and fixture worker shutdown.",
|
||||
"Not a game FPS, terrain completion, whole-game RAM, or hardware compatibility benchmark."
|
||||
]
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,546 @@
|
||||
{
|
||||
"label": "after-4080",
|
||||
"date": "2026-10-13",
|
||||
"commit": "9006566b",
|
||||
"host": "ludodesktop",
|
||||
"offscreen": true,
|
||||
"seed": "1234",
|
||||
"flight_seconds": 12.0,
|
||||
"scenes": {
|
||||
"village": {
|
||||
"from": [
|
||||
-960.0,
|
||||
125.0,
|
||||
80.0
|
||||
],
|
||||
"to": [
|
||||
-960.0,
|
||||
125.0,
|
||||
272.0
|
||||
],
|
||||
"pitch": 35.0
|
||||
},
|
||||
"forest": {
|
||||
"from": [
|
||||
-1100.0,
|
||||
120.0,
|
||||
-560.0
|
||||
],
|
||||
"to": [
|
||||
-1100.0,
|
||||
120.0,
|
||||
-368.0
|
||||
],
|
||||
"pitch": 25.0
|
||||
},
|
||||
"ocean": {
|
||||
"from": [
|
||||
-300.0,
|
||||
85.0,
|
||||
-420.0
|
||||
],
|
||||
"to": [
|
||||
-300.0,
|
||||
85.0,
|
||||
-228.0
|
||||
],
|
||||
"pitch": 10.0
|
||||
},
|
||||
"mountain": {
|
||||
"from": [
|
||||
560.0,
|
||||
260.0,
|
||||
860.0
|
||||
],
|
||||
"to": [
|
||||
752.0,
|
||||
260.0,
|
||||
860.0
|
||||
],
|
||||
"pitch": 30.0
|
||||
}
|
||||
},
|
||||
"distances": {
|
||||
"8": {
|
||||
"renderer": {
|
||||
"backend": "Vulkan",
|
||||
"drawn_sections": 133,
|
||||
"gpu": "NVIDIA GeForce RTX 4080",
|
||||
"present_mode": "Immediate",
|
||||
"size": [
|
||||
1280,
|
||||
720
|
||||
],
|
||||
"uploaded_bytes": 941908352
|
||||
},
|
||||
"village": {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"p99_ms": 1.316559076309204
|
||||
},
|
||||
"frames": 28910,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"gpu": "NVIDIA GeForce RTX 4080",
|
||||
"present_mode": "Immediate",
|
||||
"size": [
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
File diff suppressed because it is too large.
Load diff
@@ -1,42 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Darwin 25.6.0 arm64; logical CPUs 3
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
mode=wakeable trial=19 incoming_after_idle_ms=16.349 publication_to_pop_ms=0.083
|
||||
@@ -1,42 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Linux 6.17.0-1022-azure x86_64; logical CPUs 4
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
mode=wakeable trial=14 incoming_after_idle_ms=5.155 publication_to_pop_ms=0.047
|
||||
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|
||||
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|
||||
mode=upstream trial=16 incoming_after_idle_ms=5.129 publication_to_pop_ms=45.051
|
||||
mode=wakeable trial=16 incoming_after_idle_ms=5.135 publication_to_pop_ms=0.073
|
||||
mode=upstream trial=17 incoming_after_idle_ms=5.148 publication_to_pop_ms=45.034
|
||||
mode=wakeable trial=17 incoming_after_idle_ms=5.148 publication_to_pop_ms=0.044
|
||||
mode=upstream trial=18 incoming_after_idle_ms=5.181 publication_to_pop_ms=45.103
|
||||
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|
||||
mode=upstream trial=19 incoming_after_idle_ms=5.094 publication_to_pop_ms=45.075
|
||||
mode=wakeable trial=19 incoming_after_idle_ms=5.148 publication_to_pop_ms=0.051
|
||||
@@ -1,42 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Windows 2025Server AMD64; logical CPUs 4
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
mode=upstream trial=4 incoming_after_idle_ms=5.312 publication_to_pop_ms=45.488
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
mode=upstream trial=7 incoming_after_idle_ms=5.823 publication_to_pop_ms=44.487
|
||||
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|
||||
mode=upstream trial=8 incoming_after_idle_ms=5.675 publication_to_pop_ms=45.050
|
||||
mode=wakeable trial=8 incoming_after_idle_ms=5.252 publication_to_pop_ms=0.075
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
mode=upstream trial=16 incoming_after_idle_ms=5.959 publication_to_pop_ms=45.046
|
||||
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|
||||
mode=upstream trial=17 incoming_after_idle_ms=5.153 publication_to_pop_ms=45.005
|
||||
mode=wakeable trial=17 incoming_after_idle_ms=5.220 publication_to_pop_ms=0.066
|
||||
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|
||||
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|
||||
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|
||||
mode=wakeable trial=19 incoming_after_idle_ms=5.162 publication_to_pop_ms=0.073
|
||||
@@ -1,930 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"measurement": "Failed hosted macOS Vulkan graphics probes, not performance measurements",
|
||||
"source_commit": "8282a731ecc08691f798a3ec596c7cc1d4f1dad1",
|
||||
"run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37193558884",
|
||||
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"cases": [
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"baseline",
|
||||
"--backend",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"profile": "baseline",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"core-performance",
|
||||
"--backend",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"profile": "core-performance",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"profile": "vulkan",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Apple Paravirtual device and MoltenVK on a hosted ARM Mac; not physical M2 Pro GPU testing.",
|
||||
"Library/device creation and readback request were observed, but no completed nonuniform readback report was produced.",
|
||||
"All failures retained; neither successful rendering nor a screenshot-specific root cause is established.",
|
||||
"Baseline includes the same original measurement mod and private test fixture; no core optimization mods or distant terrain.",
|
||||
"Full logs, screenshots, game binaries and assets remain private.",
|
||||
"Later selected stack locations place the observed failures in the screenshot callback; the independently logged Vulkan identifier is not established as their cause.",
|
||||
"Actual assertions rejected uniform callback images in all three cases. Overlay state was not recorded, and displayed-window correctness is not established.",
|
||||
"After guarding overlays, core/distant-terrain title readbacks pass but vanilla remains uniform; the aggregate research run fails. No world-rendering or physical-M2 claim.",
|
||||
"Later world probes pass all three Vulkan cases on the hosted Mac; failed title cases remain retained. These are short startup/readback/save probes, not physical-GPU performance tests."
|
||||
],
|
||||
"later_stack_run": {
|
||||
"source_commit": "a77476b54e7bf4a1b3a96cb9d8108ed7c1c7b2b0",
|
||||
"run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37193954843",
|
||||
"cases": [
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"baseline",
|
||||
"--backend",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.Screenshot.lambda$takeScreenshot$1",
|
||||
"com.mojang.renderpearl.backend.vulkan.DestructionQueue.rotate",
|
||||
"com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder.submit",
|
||||
"com.mojang.renderpearl.frontend.FrontendCommandEncoder.submit"
|
||||
],
|
||||
"profile": "baseline",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"core-performance",
|
||||
"--backend",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.Screenshot.lambda$takeScreenshot$1",
|
||||
"com.mojang.renderpearl.backend.vulkan.DestructionQueue.rotate",
|
||||
"com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder.submit",
|
||||
"com.mojang.renderpearl.frontend.FrontendCommandEncoder.submit"
|
||||
],
|
||||
"profile": "core-performance",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.Screenshot.lambda$takeScreenshot$1",
|
||||
"com.mojang.renderpearl.backend.vulkan.DestructionQueue.rotate",
|
||||
"com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder.submit",
|
||||
"com.mojang.renderpearl.frontend.FrontendCommandEncoder.submit"
|
||||
],
|
||||
"profile": "vulkan",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
"later_pixel_run": {
|
||||
"source_commit": "213498c77ed643617083dacf4aaa283a1cb4815a",
|
||||
"run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37194354615",
|
||||
"cases": [
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"baseline",
|
||||
"--backend",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"readback_callback_received": true,
|
||||
"readback_inspections": [
|
||||
{
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 646,
|
||||
"sampled_pixels": 4160,
|
||||
"distinct_sampled_rgb": 1
|
||||
}
|
||||
],
|
||||
"probe_failure_categories": [
|
||||
"uniform_readback"
|
||||
],
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.Screenshot.lambda$takeScreenshot$1",
|
||||
"com.mojang.renderpearl.backend.vulkan.DestructionQueue.rotate",
|
||||
"com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder.submit",
|
||||
"com.mojang.renderpearl.frontend.FrontendCommandEncoder.submit"
|
||||
],
|
||||
"profile": "baseline",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"core-performance",
|
||||
"--backend",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"readback_callback_received": true,
|
||||
"readback_inspections": [
|
||||
{
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 646,
|
||||
"sampled_pixels": 4160,
|
||||
"distinct_sampled_rgb": 1
|
||||
}
|
||||
],
|
||||
"probe_failure_categories": [
|
||||
"uniform_readback"
|
||||
],
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.Screenshot.lambda$takeScreenshot$1",
|
||||
"com.mojang.renderpearl.backend.vulkan.DestructionQueue.rotate",
|
||||
"com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder.submit",
|
||||
"com.mojang.renderpearl.frontend.FrontendCommandEncoder.submit"
|
||||
],
|
||||
"profile": "core-performance",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"readback_callback_received": true,
|
||||
"readback_inspections": [
|
||||
{
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 646,
|
||||
"sampled_pixels": 4160,
|
||||
"distinct_sampled_rgb": 1
|
||||
}
|
||||
],
|
||||
"probe_failure_categories": [
|
||||
"uniform_readback"
|
||||
],
|
||||
"vulkan_error_codes": [
|
||||
"VK_ERROR_FEATURE_NOT_PRESENT"
|
||||
],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.Screenshot.lambda$takeScreenshot$1",
|
||||
"com.mojang.renderpearl.backend.vulkan.DestructionQueue.rotate",
|
||||
"com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder.submit",
|
||||
"com.mojang.renderpearl.frontend.FrontendCommandEncoder.submit"
|
||||
],
|
||||
"profile": "vulkan",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
"later_overlay_run": {
|
||||
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|
||||
"run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37194690645",
|
||||
"cases": [
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"baseline",
|
||||
"--backend",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
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|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
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|
||||
"client_initializer_reached": true,
|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
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|
||||
"probe_failure_categories": [
|
||||
"uniform_readback"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.Screenshot.lambda$takeScreenshot$1",
|
||||
"com.mojang.renderpearl.backend.vulkan.DestructionQueue.rotate",
|
||||
"com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder.submit",
|
||||
"com.mojang.renderpearl.frontend.FrontendCommandEncoder.submit"
|
||||
],
|
||||
"profile": "baseline",
|
||||
"preferred_backend": "vulkan"
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"core-performance",
|
||||
"--backend",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 0,
|
||||
"report": {
|
||||
"schema": 1,
|
||||
"platform": "macOS-26.6.2-arm64-arm-64bit",
|
||||
"architecture": "arm64",
|
||||
"minecraft": "26.3",
|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Short scene startup and nonuniform framebuffer readback only.",
|
||||
"World mode uses the ordinary limited demo; world files remain private.",
|
||||
"No exhaustive gameplay, visual-correctness, FPS or M2 Pro performance claim.",
|
||||
"Vulkan preference can fall back; inspect the observed backend.",
|
||||
"PNG images, assets and full logs remain in the private runtime directory."
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"vulkan"
|
||||
],
|
||||
"exit_code": 0,
|
||||
"report": {
|
||||
"schema": 1,
|
||||
"platform": "macOS-26.6.2-arm64-arm-64bit",
|
||||
"architecture": "arm64",
|
||||
"minecraft": "26.3",
|
||||
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"results": [
|
||||
{
|
||||
"observed_mode": "title",
|
||||
"title_screen_observed": true,
|
||||
"world_loaded": false,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"sampled_pixels": 4160,
|
||||
"distinct_sampled_rgb": 163,
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2",
|
||||
"private_png_sha256": "3c802923766cf9e7f45020bc2d858c23de655cb8e35fa058a050e7b09a1d3708",
|
||||
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|
||||
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|
||||
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|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Short scene startup and nonuniform framebuffer readback only.",
|
||||
"World mode uses the ordinary limited demo; world files remain private.",
|
||||
"No exhaustive gameplay, visual-correctness, FPS or M2 Pro performance claim.",
|
||||
"Vulkan preference can fall back; inspect the observed backend.",
|
||||
"PNG images, assets and full logs remain in the private runtime directory."
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"later_world_run": {
|
||||
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|
||||
"run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37195149166",
|
||||
"cases": [
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"baseline",
|
||||
"--backend",
|
||||
"vulkan",
|
||||
"--world"
|
||||
],
|
||||
"exit_code": 0,
|
||||
"report": {
|
||||
"schema": 1,
|
||||
"platform": "macOS-26.6.2-arm64-arm-64bit",
|
||||
"architecture": "arm64",
|
||||
"minecraft": "26.3",
|
||||
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"results": [
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"distinct_sampled_rgb": 1278,
|
||||
"gpu": "Apple Paravirtual device",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Short scene startup and nonuniform framebuffer readback only.",
|
||||
"World mode uses the ordinary limited demo; world files remain private.",
|
||||
"No exhaustive gameplay, visual-correctness, FPS or M2 Pro performance claim.",
|
||||
"Vulkan preference can fall back; inspect the observed backend.",
|
||||
"PNG images, assets and full logs remain in the private runtime directory."
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"core-performance",
|
||||
"--backend",
|
||||
"vulkan",
|
||||
"--world"
|
||||
],
|
||||
"exit_code": 0,
|
||||
"report": {
|
||||
"schema": 1,
|
||||
"platform": "macOS-26.6.2-arm64-arm-64bit",
|
||||
"architecture": "arm64",
|
||||
"minecraft": "26.3",
|
||||
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"results": [
|
||||
{
|
||||
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|
||||
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|
||||
"world_loaded": true,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"distinct_sampled_rgb": 1024,
|
||||
"gpu": "Apple Paravirtual device",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
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|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Short scene startup and nonuniform framebuffer readback only.",
|
||||
"World mode uses the ordinary limited demo; world files remain private.",
|
||||
"No exhaustive gameplay, visual-correctness, FPS or M2 Pro performance claim.",
|
||||
"Vulkan preference can fall back; inspect the observed backend.",
|
||||
"PNG images, assets and full logs remain in the private runtime directory."
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"vulkan",
|
||||
"--world"
|
||||
],
|
||||
"exit_code": 0,
|
||||
"report": {
|
||||
"schema": 1,
|
||||
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|
||||
"architecture": "arm64",
|
||||
"minecraft": "26.3",
|
||||
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|
||||
"results": [
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"distinct_sampled_rgb": 1287,
|
||||
"gpu": "Apple Paravirtual device",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
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|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Short scene startup and nonuniform framebuffer readback only.",
|
||||
"World mode uses the ordinary limited demo; world files remain private.",
|
||||
"No exhaustive gameplay, visual-correctness, FPS or M2 Pro performance claim.",
|
||||
"Vulkan preference can fall back; inspect the observed backend.",
|
||||
"PNG images, assets and full logs remain in the private runtime directory."
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"local_linux_core_vulkan_world": {
|
||||
"schema": 1,
|
||||
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|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
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|
||||
"results": [
|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"distinct_sampled_rgb": 1895,
|
||||
"gpu": "llvmpipe (LLVM 21.1.8, 256 bits)",
|
||||
"graphics_backend": "Vulkan",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
"backend": "Vulkan",
|
||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
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|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Short scene startup and nonuniform framebuffer readback only.",
|
||||
"World mode uses the ordinary limited demo; world files remain private.",
|
||||
"No exhaustive gameplay, visual-correctness, FPS or M2 Pro performance claim.",
|
||||
"Vulkan preference can fall back; inspect the observed backend.",
|
||||
"PNG images, assets and full logs remain in the private runtime directory."
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Darwin 25.6.0 arm64; logical CPUs 3
|
||||
fork=0 requested_compact_headers=False
|
||||
compact_object_headers=false
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
fork=1 requested_compact_headers=False
|
||||
compact_object_headers=false
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
fork=1 requested_compact_headers=True
|
||||
compact_object_headers=true
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
fork=2 requested_compact_headers=False
|
||||
compact_object_headers=false
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
fork=2 requested_compact_headers=True
|
||||
compact_object_headers=true
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
@@ -1,104 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Linux 6.17.0-1022-azure x86_64; logical CPUs 4
|
||||
fork=0 requested_compact_headers=False
|
||||
compact_object_headers=false
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
fork=0 requested_compact_headers=True
|
||||
compact_object_headers=true
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
fork=1 requested_compact_headers=False
|
||||
compact_object_headers=false
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
fork=1 requested_compact_headers=True
|
||||
compact_object_headers=true
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
fork=2 requested_compact_headers=False
|
||||
compact_object_headers=false
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
fork=2 requested_compact_headers=True
|
||||
compact_object_headers=true
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
@@ -1,104 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Windows 2025Server AMD64; logical CPUs 4
|
||||
fork=0 requested_compact_headers=False
|
||||
compact_object_headers=false
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
fork=0 requested_compact_headers=True
|
||||
compact_object_headers=true
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
fork=1 requested_compact_headers=False
|
||||
compact_object_headers=false
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=Vec3 objects=100000 allocated_bytes=4000000 bytes_per_object=40.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
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|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
fork=1 requested_compact_headers=True
|
||||
compact_object_headers=true
|
||||
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|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=AABB objects=100000 allocated_bytes=5600000 bytes_per_object=56.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
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|
||||
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|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
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|
||||
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||||
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|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
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|
||||
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|
||||
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|
||||
compact_object_headers=false
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
type=AABB objects=100000 allocated_bytes=6400000 bytes_per_object=64.000
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
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||||
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|
||||
type=Long objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
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|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
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|
||||
compact_object_headers=true
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
type=Vec3 objects=100000 allocated_bytes=3200000 bytes_per_object=32.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=DhChunkPos objects=100000 allocated_bytes=2400000 bytes_per_object=24.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Long objects=100000 allocated_bytes=1600000 bytes_per_object=16.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
type=Object objects=100000 allocated_bytes=800000 bytes_per_object=8.000
|
||||
@@ -1,67 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"purpose": "Earlier private quad-reuse explorations; CPU mixed and allocation reduction is not retained RAM/FPS",
|
||||
"original_mod_sha256": "98f8db7ca8962a71625eef835f57d25c8afb802f2cf1b7c4c832fc070757e011",
|
||||
"private_fixture_sources": "Uncommitted private prototype before the production-hook fixture; not the final reproducible protocol",
|
||||
"observations": [
|
||||
{
|
||||
"private_probe": "latest-discarded-object",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_hook_checked": true,
|
||||
"geometry_digest": "31509677879305c6a721677b38516fda0336f8c7b53dc3946839eb6fbf7fd0ee",
|
||||
"geometry_quads": 108358,
|
||||
"input_faces": 55296,
|
||||
"measured_faces": 3072000,
|
||||
"checksum": 60000,
|
||||
"cpu_ns": 166481448,
|
||||
"allocated_bytes": 144576000,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 54349387,
|
||||
"allocated_bytes": 48192000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 84133914,
|
||||
"allocated_bytes": 48192000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 27998147,
|
||||
"allocated_bytes": 48192000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_hook_checked": true,
|
||||
"geometry_digest": "31509677879305c6a721677b38516fda0336f8c7b53dc3946839eb6fbf7fd0ee",
|
||||
"geometry_quads": 108358,
|
||||
"input_faces": 55296,
|
||||
"measured_faces": 3072000,
|
||||
"checksum": 60000,
|
||||
"cpu_ns": 185505067,
|
||||
"allocated_bytes": 2016000,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 59897923,
|
||||
"allocated_bytes": 672000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 63778316,
|
||||
"allocated_bytes": 672000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 61828828,
|
||||
"allocated_bytes": 672000
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"private_probe": "first-discarded-object",
|
||||
"results": []
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_hook_checked": true,
|
||||
"geometry_digest": "8251175aa3e3cac30bb1366f8b40d0576c17978076ea7d244ff4d7cc361da7ee",
|
||||
"thread_geometry_digest": "096a85be06031d248f12e536e19e5c0496bb00c80f3387f670a0fae29438a732",
|
||||
"thread_workers": 4,
|
||||
"geometry_quads": 108358,
|
||||
"input_faces": 55296,
|
||||
"measured_faces": 3072000,
|
||||
"checksum": 60000,
|
||||
"cpu_ns": 40437624,
|
||||
"allocated_bytes": 144576000,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 13455029,
|
||||
"allocated_bytes": 48192000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 13828075,
|
||||
"allocated_bytes": 48192000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 13154520,
|
||||
"allocated_bytes": 48192000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_hook_checked": true,
|
||||
"geometry_digest": "8251175aa3e3cac30bb1366f8b40d0576c17978076ea7d244ff4d7cc361da7ee",
|
||||
"thread_geometry_digest": "096a85be06031d248f12e536e19e5c0496bb00c80f3387f670a0fae29438a732",
|
||||
"thread_workers": 4,
|
||||
"geometry_quads": 108358,
|
||||
"input_faces": 55296,
|
||||
"measured_faces": 3072000,
|
||||
"checksum": 60000,
|
||||
"cpu_ns": 44074799,
|
||||
"allocated_bytes": 2016000,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 16004752,
|
||||
"allocated_bytes": 672000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 14047833,
|
||||
"allocated_bytes": 672000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 14022214,
|
||||
"allocated_bytes": 672000
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual publisher quad builder inside Fabric with generated faces and lighting/material values.",
|
||||
"Opaque/translucent geometry, pooled error flags and every retained quad field match before and after upstream merging.",
|
||||
"Fresh allocations reuse at most one discarded successful-premerge quad; existing pool selection stays upstream.",
|
||||
"Three sequential warmed caller-loop observations are not independent forks; compilation can vary.",
|
||||
"Allocation reduction is not retained RAM, game FPS or a Mac GPU benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "0a0cd667d5cfdee7c59f5fe2c7a2eb15bd19e66e",
|
||||
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37175709062"
|
||||
}
|
||||
}
|
||||
@@ -1,166 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
|
||||
"platform": "Linux x86_64",
|
||||
"graphics": "llvmpipe software OpenGL",
|
||||
"settings": {
|
||||
"heap_bytes": 3221225472,
|
||||
"gc": "G1",
|
||||
"compact_headers": true,
|
||||
"render_distance": 12,
|
||||
"simulation_distance": 12,
|
||||
"lod_radius_chunks": 128,
|
||||
"lod_quality": "MEDIUM/MEDIUM/BLOCK",
|
||||
"terrain_workers": 2,
|
||||
"runtime_ratio": 0.5,
|
||||
"world_difficulty": "PEACEFUL"
|
||||
},
|
||||
"results": [
|
||||
{
|
||||
"profile": "m2-balanced",
|
||||
"quad_reuse_enabled": false,
|
||||
"elapsed_seconds": 120.415309971,
|
||||
"frame_samples": 220,
|
||||
"tick_samples": 2400,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"visual_settings_changed": [],
|
||||
"frame_stats": {
|
||||
"count": 220,
|
||||
"meanMs": 542.3438610045455,
|
||||
"p50Ms": 522.365908,
|
||||
"p95Ms": 713.237831,
|
||||
"p99Ms": 860.91664,
|
||||
"maxMs": 885.115974,
|
||||
"meanRate": 1.8438486574693962,
|
||||
"lowOnePercentRate": 1.1446485854821962,
|
||||
"over16Ms": 220,
|
||||
"over33Ms": 220,
|
||||
"over50Ms": 220,
|
||||
"over100Ms": 220
|
||||
},
|
||||
"tick_stats": {
|
||||
"count": 2400,
|
||||
"meanMs": 9.639125558749999,
|
||||
"p50Ms": 9.137695,
|
||||
"p95Ms": 16.989389,
|
||||
"p99Ms": 25.152306,
|
||||
"maxMs": 52.879001,
|
||||
"meanRate": 103.74385040479541,
|
||||
"lowOnePercentRate": 30.37834831626593,
|
||||
"over16Ms": 133,
|
||||
"over33Ms": 8,
|
||||
"over50Ms": 2,
|
||||
"over100Ms": 0
|
||||
},
|
||||
"process_rss_peak_sampled_bytes": 3129790464,
|
||||
"render_loader_allocation_counters": [
|
||||
{
|
||||
"thread_id": 124,
|
||||
"thread": "DH-Render Loader Thread[1]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.375191422,
|
||||
"observed_allocated_bytes": 97869576,
|
||||
"observed_bytes_per_second": 1520299.5725237317
|
||||
},
|
||||
{
|
||||
"thread_id": 123,
|
||||
"thread": "DH-Render Loader Thread[0]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.375191422,
|
||||
"observed_allocated_bytes": 91443128,
|
||||
"observed_bytes_per_second": 1420471.5509203072
|
||||
}
|
||||
],
|
||||
"preceding_jfr_gc_pause_total_ms": 263.975028,
|
||||
"preceding_jfr_gc_pause_longest_ms": 45.0698
|
||||
},
|
||||
{
|
||||
"profile": "quad-reuse",
|
||||
"quad_reuse_enabled": true,
|
||||
"elapsed_seconds": 120.476138714,
|
||||
"frame_samples": 224,
|
||||
"tick_samples": 2401,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"visual_settings_changed": [],
|
||||
"frame_stats": {
|
||||
"count": 224,
|
||||
"meanMs": 532.6331643258928,
|
||||
"p50Ms": 505.6209,
|
||||
"p95Ms": 735.235244,
|
||||
"p99Ms": 774.189261,
|
||||
"maxMs": 926.006251,
|
||||
"meanRate": 1.8774647674551252,
|
||||
"lowOnePercentRate": 1.208934822852848,
|
||||
"over16Ms": 224,
|
||||
"over33Ms": 224,
|
||||
"over50Ms": 224,
|
||||
"over100Ms": 224
|
||||
},
|
||||
"tick_stats": {
|
||||
"count": 2401,
|
||||
"meanMs": 9.308558193669304,
|
||||
"p50Ms": 8.82277,
|
||||
"p95Ms": 16.529268,
|
||||
"p99Ms": 22.206144,
|
||||
"maxMs": 95.741877,
|
||||
"meanRate": 107.42802259968617,
|
||||
"lowOnePercentRate": 30.32324112917506,
|
||||
"over16Ms": 114,
|
||||
"over33Ms": 8,
|
||||
"over50Ms": 3,
|
||||
"over100Ms": 0
|
||||
},
|
||||
"process_rss_peak_sampled_bytes": 3100016640,
|
||||
"render_loader_allocation_counters": [
|
||||
{
|
||||
"thread_id": 125,
|
||||
"thread": "DH-Render Loader Thread[1]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.347664971,
|
||||
"observed_allocated_bytes": 116155920,
|
||||
"observed_bytes_per_second": 1805130.3035214841
|
||||
},
|
||||
{
|
||||
"thread_id": 124,
|
||||
"thread": "DH-Render Loader Thread[0]",
|
||||
"counter_observations": 2,
|
||||
"observed_seconds": 64.347664971,
|
||||
"observed_allocated_bytes": 104401656,
|
||||
"observed_bytes_per_second": 1622462.229935638
|
||||
}
|
||||
],
|
||||
"preceding_jfr_gc_pause_total_ms": 166.770211,
|
||||
"preceding_jfr_gc_pause_longest_ms": 46.786101
|
||||
}
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "0a0cd667d5cfdee7c59f5fe2c7a2eb15bd19e66e",
|
||||
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37175709062",
|
||||
"runtime_mod_matches_linux_ci": true,
|
||||
"initial_player_snapshot_sha256": "b4d11dbd6443625415a1e32aa242d0e2d09cd77ddb1becfde5d35cb6ab8d278a",
|
||||
"source_level_snapshot_sha256": "86a3c75ea993e50c4428da4dbadc5856688a9367f035c41b8bb49863a9aeb644",
|
||||
"first_saved_player_position": [
|
||||
-56.5,
|
||||
69.0,
|
||||
55.5
|
||||
],
|
||||
"first_saved_player_rotation": [
|
||||
141.5,
|
||||
16.950002670288086
|
||||
],
|
||||
"first_saved_cameras_matched": true
|
||||
},
|
||||
"notes": [
|
||||
"Fixed-order candidate then control single pair from separate copies of the same private world. Both stationary captures start approximately 307 seconds after the demo popup is dismissed; first saved cameras match.",
|
||||
"Both reports have zero menu/pause/focus exclusions, no dropped samples and matching captured settings apart from the isolated quad hook. CSV counts and actual offline viewer timelines pass.",
|
||||
"The preceding 60-second JFR recordings begin approximately 121 seconds after dismissal. Allocation counters have their own approximately 64-second spans; GC pause data is from those recordings, not from the later frame captures.",
|
||||
"Render-loader allocation counter rates are higher in this candidate observation. Task-completion/geometry volumes and cache/JIT effects are not controlled quantitatively. No useful live allocation improvement is established.",
|
||||
"Frame count and sampled peak RSS differences in this single software-rendered pair do not establish a meaningful game speed or retained-memory gain. RSS is not complete GPU/unified RAM. Not an Apple Silicon benchmark.",
|
||||
"Candidate saved, reloaded, saved again and exited with launcher code zero. Control saved, closed all terrain databases and exited with launcher code zero.",
|
||||
"No private worlds, full game logs or JFR recordings are included in these selected observations."
|
||||
]
|
||||
}
|
||||
@@ -1,75 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_hook_checked": true,
|
||||
"geometry_digest": "8251175aa3e3cac30bb1366f8b40d0576c17978076ea7d244ff4d7cc361da7ee",
|
||||
"thread_geometry_digest": "096a85be06031d248f12e536e19e5c0496bb00c80f3387f670a0fae29438a732",
|
||||
"thread_workers": 4,
|
||||
"geometry_quads": 108358,
|
||||
"input_faces": 55296,
|
||||
"measured_faces": 3072000,
|
||||
"checksum": 60000,
|
||||
"cpu_ns": 198847198,
|
||||
"allocated_bytes": 144576000,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 82119774,
|
||||
"allocated_bytes": 48192000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 60671068,
|
||||
"allocated_bytes": 48192000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 56056356,
|
||||
"allocated_bytes": 48192000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_hook_checked": true,
|
||||
"geometry_digest": "8251175aa3e3cac30bb1366f8b40d0576c17978076ea7d244ff4d7cc361da7ee",
|
||||
"thread_geometry_digest": "096a85be06031d248f12e536e19e5c0496bb00c80f3387f670a0fae29438a732",
|
||||
"thread_workers": 4,
|
||||
"geometry_quads": 108358,
|
||||
"input_faces": 55296,
|
||||
"measured_faces": 3072000,
|
||||
"checksum": 60000,
|
||||
"cpu_ns": 178894413,
|
||||
"allocated_bytes": 2016000,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 60070905,
|
||||
"allocated_bytes": 672000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 60020252,
|
||||
"allocated_bytes": 672000
|
||||
},
|
||||
{
|
||||
"cpu_ns": 58803256,
|
||||
"allocated_bytes": 672000
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual publisher quad builder inside Fabric with generated faces and lighting/material values.",
|
||||
"Opaque/translucent geometry, pooled error flags and every retained quad field match before and after upstream merging.",
|
||||
"Fresh allocations reuse at most one discarded successful-premerge quad; existing pool selection stays upstream.",
|
||||
"Three sequential warmed caller-loop observations are not independent forks; compilation can vary.",
|
||||
"Allocation reduction is not retained RAM, game FPS or a Mac GPU benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "0a0cd667d5cfdee7c59f5fe2c7a2eb15bd19e66e",
|
||||
"fixture_protocol": "55,296 generated faces plus four concurrent builders, geometry/list boundaries checked before and after upstream merge; warm 2,000 batches, then 500 warm batches and 2,000 measured batches per sequential observation, 512 faces/batch"
|
||||
}
|
||||
}
|
||||
@@ -1,87 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"compact_headers": false,
|
||||
"builder_shallow_bytes": 48,
|
||||
"quad_shallow_bytes": 56,
|
||||
"pending_scratch_shallow_bytes": 0,
|
||||
"geometry_quads": 1,
|
||||
"java_vendor": "Ubuntu",
|
||||
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
|
||||
"object_alignment_bytes": 8,
|
||||
"compressed_oops": true,
|
||||
"compressed_class_pointers": true
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"compact_headers": false,
|
||||
"builder_shallow_bytes": 48,
|
||||
"quad_shallow_bytes": 56,
|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
{
|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
],
|
||||
"scope": "Actual CollisionContext factories and EntityCollisionContext/Empty/PositionCollisionContext queries on controlled player and marker snapshots. Checks entity identity, captured descending and placement flags, fluid collision flags, empty-stack AIR identity, height thresholds including f32 epsilon, null factories, callback arguments/order/failures and all five fluid type pairs. Entity lifecycle, inventory mutations after capture, experimental minecart contexts, contextual block shape dispatch and live movement integration remain pending."
|
||||
}
|
||||
@@ -1,204 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
"fixtures": 56448,
|
||||
"block_states": 32,
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||||
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|
||||
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|
||||
@@ -1,141 +0,0 @@
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
}
|
||||
}
|
||||
@@ -1,203 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
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|
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||||
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|
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
},
|
||||
{
|
||||
"side": "server",
|
||||
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|
||||
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|
||||
}
|
||||
],
|
||||
"scope": "Actual CollisionContext factories and EntityCollisionContext/Empty/PositionCollisionContext queries on controlled player and marker snapshots. Checks entity identity, captured descending and placement flags, fluid collision flags, empty-stack AIR identity, height thresholds including f32 epsilon, null factories, callback arguments/order/failures and all five fluid type pairs. Entity lifecycle, inventory mutations after capture, experimental minecart contexts, contextual block shape dispatch and live movement integration remain pending."
|
||||
}
|
||||
@@ -1,205 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"minecraft": "26.3",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
}
|
||||
@@ -1,205 +0,0 @@
|
||||
{
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
{
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||||
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||||
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||||
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|
||||
"scope": "Actual CollisionContext.getCollisionShape dispatch and native scaffolding behavior for all 32 scaffolding states, nine context variants, descending flags, integer Y extremes, nonfinite positions and adjacent double values around the top/bottom float-epsilon thresholds. Full shape coordinates, extrema, box ordering and cube metadata match. A rejecting world proxy verifies selection performs no world reads. Scaffolding placement/update/falling behavior and live movement remain pending."
|
||||
}
|
||||
@@ -1,201 +0,0 @@
|
||||
{
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|
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
}
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||||
@@ -1,307 +0,0 @@
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
},
|
||||
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|
||||
{
|
||||
"side": "client",
|
||||
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||||
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||||
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|
||||
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|
||||
},
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
}
|
||||
],
|
||||
"scope": "Direct normal-noise JSON decoding using the actual pinned vanilla CODEC. Every bundled noise registry resource, explicit/default parameters, empty and full amplitude modifiers, normalization modes, inclusive field bounds with signed-zero comparator ordering, malformed types, null fields, duplicate and ignored keys, decimal/exponent integer truncation and wrapping, signed zero, seeded modern/legacy and Nether construction, octave metadata, range and normalization bits, scalar noise values and parent random state. JSON resource contents stay private. Strict JSON parsing; no claim for Gson's permissive non-JSON syntax. Bundled density registries are also decoded with actual vanilla registry-aware CODECs: named forward references, all bundled function kinds, declared range/axes, raw compilation errors, seeded optimized roots, cache allocation, scalar values, strided bulk values, repeated cache hits and surface-volume errors are compared using RandomState's actual compile context. All seven bundled noise-setting resources contribute their actual eight-field NoiseRouter.CODEC objects to RandomState. Router fields are compiled in declaration order with a shared compiler/context; cache allocation, raw/optimized scalar and repeated strided volume values, successful single-layer surface volumes and invalid surface-volume shapes are compared. Actual RandomState climate sampler binding and quart-to-block coordinate wrapping are checked at ordinary and extreme positions. Float-to-long climate quantization and long-to-float conversion include subnormals, signed zeros, NaNs, infinities, cast saturation and seeded random bit patterns. Actual vanilla Climate.Parameter and ParameterPoint JSON codecs compare scalar, two-element list and min/max object intervals, float endpoint bounds/ordering, required coordinate/offset fields, negative zero, precision-sensitive float parsing, malformed types and duplicate keys. Climate parameter distances, wrapping squared fitness, stable search-tree leaf order and nearest lookup are compared across every supported branching value 2..32, sizes around branch powers, the 65536-entry API bound, duplicates, warm ties, fresh lookups, brute-force lookup and extreme signed-long endpoints/targets. The Rust tree is immutable with per-worker search state instead of hidden thread locals; invalid or degenerate searches return typed errors. Inline arbitrary distance metrics and behavior outside the bounded API are not covered. Built-in Overworld and Nether quantized biome parameter tables are exported independently by each authenticated JAR and required to agree before Rust consumes them. The Rust multi-noise resolver and actual vanilla MultiNoiseBiomeSource compare biome identities through scalar climate queries and prepared bulk quart volumes, including forward/reverse/repeated query order, wrapped extreme origins and shared previous-result state. Biome holder keys in the reference are registration placeholders; no biome property or gameplay behavior is evaluated. The Rust loader reads a Horizon quantized table format, not the vanilla biome codec, and the preset builders themselves have not been ported. Source and private fixture mutations during validation invalidate the report. The two-field 26.3 NoiseSettings codec, create helper and LevelHeightAccessor clamping are also compared across bundled noise members, dimension/alignment bounds, zero/negative runtime heights, disjoint ranges, wrapped integer arithmetic and decimal/exponent integer conversion. Global fluid cutoff selection and the actual disabled Aquifer implementation are compared with original default block-state identities, extreme sea levels/coordinates, signed-zero/subnormal/nonfinite density and counted picker calls; developer fluid-disable behavior is outside the regular-mode corpus. The actual noise-based Aquifer.Config codec and runtime are compared across bundled aquifer settings, modern/legacy world-seeded aquifer factories, synthetic density roots, nondefault water/lava states, cave/void air, nonfinite sampler overrides, strided volume extents, wrapped coordinates, repeated and reversed queries, counted picker calls, sampler call order/values, injected failures and retry state, scheduling flags, populated location/status caches and sorted surface-cache entries. Oversized or wrapped-invalid grid allocations and developer fluid-disable behavior are outside the bounded regular-mode API. Terrain filling is not yet validated. Router, vertical noise and optional aquifer members are decoded from each noise-setting resource; complete NoiseGeneratorSettings, material rules, nonempty world fields, biome registry/codecs and complete chunk biome assignment, generated chunks, gameplay and rendering remain pending. Inline noise holders and general codec behavior beyond the covered fixtures remain pending."
|
||||
}
|
||||
@@ -1,342 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"measurement": "Shader world activation/startup probes; not FPS or physical M2 measurements",
|
||||
"release": "0.20.0",
|
||||
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"local_source_commit": "99d6aae5e06a3fc9a9a69c433f48f32729776861",
|
||||
"linux_opengl": {
|
||||
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|
||||
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"results": [
|
||||
{
|
||||
"observed_mode": "world",
|
||||
"title_screen_observed": false,
|
||||
"world_loaded": true,
|
||||
"ready_client_ticks": 40,
|
||||
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|
||||
"overlay_present": false,
|
||||
"overlay_wait_ticks": 79,
|
||||
"heap_max_bytes": 6442450944,
|
||||
"iris_capture_status": "available",
|
||||
"iris_shaders_enabled": true,
|
||||
"shader_required": true,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"gpu": "llvmpipe (LLVM 21.1.8, 256 bits)",
|
||||
"graphics_backend": "OpenGL",
|
||||
"graphics_driver": "4.5 (Core Profile) Mesa 26.0.8-1ubuntu0.3",
|
||||
"private_png_sha256": "1a221bb9bedb21770f08ffcde593539c02d4e7cad48516bf7fad4215d7b14cde",
|
||||
"profile": "cinematic",
|
||||
"preferred_backend": "opengl",
|
||||
"launcher_exit_code": 0,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Short scene startup and nonuniform framebuffer readback only.",
|
||||
"World mode uses the ordinary limited demo; world files remain private.",
|
||||
"No exhaustive gameplay, visual-correctness, FPS or M2 Pro performance claim.",
|
||||
"Vulkan preference can fall back; inspect the observed backend.",
|
||||
"PNG images, assets and full logs remain in the private runtime directory."
|
||||
]
|
||||
},
|
||||
"linux_vulkan_failure": {
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.awt.AWTError",
|
||||
"java.lang.NullPointerException",
|
||||
"java.lang.RuntimeException",
|
||||
"net.minecraft.ReportedException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "llvmpipe (LLVM 21.1.8, 256 bits)",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.4.335 llvmpipe Mesa 26.0.8-1ubuntu0.3 (LLVM 21.1.8)"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": false,
|
||||
"readback_callback_received": false,
|
||||
"readback_inspections": [],
|
||||
"probe_failure_categories": [],
|
||||
"vulkan_error_codes": [],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.renderer.Lightmap.handler$zzk000$distanthorizons$render",
|
||||
"net.minecraft.client.renderer.Lightmap.render",
|
||||
"net.minecraft.client.renderer.GameRenderer.render"
|
||||
],
|
||||
"profile": "cinematic",
|
||||
"preferred_backend": "vulkan"
|
||||
},
|
||||
"linux_vulkan_without_dh": {
|
||||
"private_dh_jar_removed": true,
|
||||
"new_demo_world": true,
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
|
||||
"failure": {
|
||||
"exit_code": 1,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.AssertionError",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "llvmpipe (LLVM 21.1.8, 256 bits)",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.4.335 llvmpipe Mesa 26.0.8-1ubuntu0.3 (LLVM 21.1.8)"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": true,
|
||||
"readback_callback_received": true,
|
||||
"readback_inspections": [
|
||||
{
|
||||
"framebuffer_width": 1280,
|
||||
"framebuffer_height": 800,
|
||||
"sampled_pixels": 4288,
|
||||
"distinct_sampled_rgb": 1804
|
||||
}
|
||||
],
|
||||
"probe_failure_categories": [
|
||||
"shader_inactive"
|
||||
],
|
||||
"vulkan_error_codes": [],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.Screenshot.lambda$takeScreenshot$1",
|
||||
"com.mojang.renderpearl.backend.vulkan.DestructionQueue.rotate",
|
||||
"com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder.submit",
|
||||
"com.mojang.renderpearl.frontend.FrontendCommandEncoder.submit"
|
||||
]
|
||||
}
|
||||
},
|
||||
"mac_source_commit": "857c5a4aa553f83799631ad48340e43a13c78549",
|
||||
"mac_run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37198566508",
|
||||
"mac_cases": [
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"cinematic",
|
||||
"--backend",
|
||||
"opengl",
|
||||
"--world",
|
||||
"--shaders"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"fixture": "client-graphics",
|
||||
"profile": "cinematic",
|
||||
"completed": false
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"cinematic",
|
||||
"--backend",
|
||||
"vulkan",
|
||||
"--world",
|
||||
"--shaders"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"fixture": "client-graphics",
|
||||
"profile": "cinematic",
|
||||
"completed": false
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"limits": [
|
||||
"Linux llvmpipe software renderer; no physical M2 shader performance or native GPU test.",
|
||||
"OpenGL requires actual pinned shader activation and matching runtime pack identity, with nonuniform readback, focused gameplay, saved data and clean exit.",
|
||||
"Linux Vulkan plus DH fails before readback; selected stack locations alone do not establish the root cause.",
|
||||
"Removing DH privately produces an ordinary Vulkan world readback but Iris reports shaders inactive; the required-activation assertion rejects it.",
|
||||
"Both hosted Mac cases hit the 240-second private fixture timeout; earlier diagnostics do not retain stages or waiting state. They do not establish shader compatibility or incompatibility.",
|
||||
"Full logs, raw PNGs, world data, assets and shader ZIPs remain private.",
|
||||
"Diagnostic repeat: OpenGL loads a world but retains a screen before readback; Vulkan initializes its device but records no waiting-state snapshot. Both time out; screen identity and root causes are unknown."
|
||||
],
|
||||
"mac_diagnostic_repeat": {
|
||||
"source_commit": "ed416c91cf980f136b7431314bccea7f266fe049",
|
||||
"run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37199837867",
|
||||
"cases": [
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"cinematic",
|
||||
"--backend",
|
||||
"opengl",
|
||||
"--world",
|
||||
"--shaders"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": -15,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.IllegalStateException",
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "OpenGL",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Software Renderer",
|
||||
"graphics_backend": "OpenGL",
|
||||
"graphics_driver": "4.1 APPLE-23.1.1"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": false,
|
||||
"readback_callback_received": false,
|
||||
"readback_inspections": [],
|
||||
"last_waiting_state": {
|
||||
"world_loaded": true,
|
||||
"player_present": true,
|
||||
"overlay_present": false,
|
||||
"screen_present": true,
|
||||
"window_active": true,
|
||||
"paused": false,
|
||||
"ready_client_ticks": 0
|
||||
},
|
||||
"probe_failure_categories": [],
|
||||
"vulkan_error_codes": [],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [
|
||||
"net.minecraft.client.renderer.LevelRenderer.mixinextras$bridge$renderGroup$135",
|
||||
"net.minecraft.client.renderer.LevelRenderer.wrapOperation$bio000$iris$beginTerrainLayer",
|
||||
"net.minecraft.client.renderer.LevelRenderer.executeSolid",
|
||||
"net.minecraft.client.renderer.LevelRenderer.lambda$addMainPass$0",
|
||||
"com.mojang.blaze3d.framegraph.FrameGraphBuilder.execute",
|
||||
"net.minecraft.client.renderer.LevelRenderer.render",
|
||||
"net.minecraft.client.renderer.GameRenderer.mixinextras$bridge$render$86",
|
||||
"net.minecraft.client.renderer.GameRenderer.wrapOperation$bjf000$iris$renderLevel"
|
||||
],
|
||||
"fixture": "client-graphics",
|
||||
"profile": "cinematic",
|
||||
"completed": false,
|
||||
"timed_out": true,
|
||||
"timeout_seconds": 240
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"case": [
|
||||
"--profile",
|
||||
"cinematic",
|
||||
"--backend",
|
||||
"vulkan",
|
||||
"--world",
|
||||
"--shaders"
|
||||
],
|
||||
"exit_code": 1,
|
||||
"failure": [
|
||||
{
|
||||
"exit_code": -15,
|
||||
"result_count": 0,
|
||||
"java_exception_types": [
|
||||
"java.lang.RuntimeException"
|
||||
],
|
||||
"expected_demo_authentication_errors_observed": true,
|
||||
"backend_attempts": [
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "load_library",
|
||||
"result": "success"
|
||||
},
|
||||
{
|
||||
"backend": "Vulkan",
|
||||
"operation": "create_device",
|
||||
"result": "success"
|
||||
}
|
||||
],
|
||||
"created_devices": [
|
||||
{
|
||||
"gpu": "Apple Paravirtual device",
|
||||
"graphics_backend": "Vulkan",
|
||||
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
|
||||
}
|
||||
],
|
||||
"client_initializer_reached": true,
|
||||
"readback_requested": false,
|
||||
"readback_callback_received": false,
|
||||
"readback_inspections": [],
|
||||
"last_waiting_state": null,
|
||||
"probe_failure_categories": [],
|
||||
"vulkan_error_codes": [],
|
||||
"fatal_jvm_error": false,
|
||||
"observed_graphics_stack_methods": [],
|
||||
"fixture": "client-graphics",
|
||||
"profile": "cinematic",
|
||||
"completed": false,
|
||||
"timed_out": true,
|
||||
"timeout_seconds": 240
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,160 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"purpose": "Functional software identity capture, not a performance comparison",
|
||||
"minecraft": "26.3",
|
||||
"platform": "Linux x86_64 software OpenGL",
|
||||
"source_commit": "110c75d712ed4827ae5e72c613f834bcc4e97da2",
|
||||
"original_mod_sha256": "98f8db7ca8962a71625eef835f57d25c8afb802f2cf1b7c4c832fc070757e011",
|
||||
"results": [
|
||||
{
|
||||
"kind": "frames",
|
||||
"elapsed_seconds": 15.335704769,
|
||||
"java_vendor": "Ubuntu",
|
||||
"java_vm_name": "OpenJDK 64-Bit Server VM",
|
||||
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
|
||||
"mods": [
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]+38c7a2d55d",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+26.3",
|
||||
"[email protected]+74ed1ea502",
|
||||
"[email protected]+0ae6f91102",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+4be74c3f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+74ed1ea55d",
|
||||
"[email protected]+6b5b47fd5d",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+427eab975d",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+47f74c9802",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+cf6bc2db5d",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+ffef5f6702",
|
||||
"[email protected]+4068fd645d",
|
||||
"[email protected]+ed66f0a35d",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+79385d0b5d",
|
||||
"[email protected]+b9d63e335d",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+901a437c02",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+4fc5413f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+48607d035d",
|
||||
"[email protected]+74ed1ea502",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+52268a0e02",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]+26.3",
|
||||
"java@25",
|
||||
"[email protected]+mc26.3",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]+mc26.3",
|
||||
"[email protected]",
|
||||
"[email protected]"
|
||||
],
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"samples": 38,
|
||||
"csv_count_matched": true
|
||||
},
|
||||
{
|
||||
"kind": "ticks",
|
||||
"elapsed_seconds": 15.009787535,
|
||||
"java_vendor": "Ubuntu",
|
||||
"java_vm_name": "OpenJDK 64-Bit Server VM",
|
||||
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
|
||||
"mods": [
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]+38c7a2d55d",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+26.3",
|
||||
"[email protected]+74ed1ea502",
|
||||
"[email protected]+0ae6f91102",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+4be74c3f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+74ed1ea55d",
|
||||
"[email protected]+6b5b47fd5d",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+427eab975d",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+47f74c9802",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+cf6bc2db5d",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+ffef5f6702",
|
||||
"[email protected]+4068fd645d",
|
||||
"[email protected]+ed66f0a35d",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+fcdff87f5d",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+79385d0b5d",
|
||||
"[email protected]+b9d63e335d",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+901a437c02",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+4fc5413f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+48607d035d",
|
||||
"[email protected]+74ed1ea502",
|
||||
"[email protected]+3434d6d902",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+fcdff87f02",
|
||||
"[email protected]+52268a0e02",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]+26.3",
|
||||
"java@25",
|
||||
"[email protected]+mc26.3",
|
||||
"[email protected]",
|
||||
"[email protected]",
|
||||
"[email protected]+mc26.3",
|
||||
"[email protected]",
|
||||
"[email protected]"
|
||||
],
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"samples": 301,
|
||||
"csv_count_matched": true
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual frame and integrated-server tick reports contain identical Java identity and 59 loaded mod versions, captured before each recording starts.",
|
||||
"The short 15-second recording validates metadata and file output only; it is not a valid performance comparison or a Mac result.",
|
||||
"The actual old/new report pair loads in the offline viewer with matching CSV timelines, an explicit Horizon mod-version difference and unknown legacy Java implementation warnings.",
|
||||
"Synthetic changed versions, reordered mod lists, missing legacy identity, escaped mod names and expanded lists at 390px pass offline checks."
|
||||
]
|
||||
}
|
||||
@@ -1,274 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"original_mod_sha256": "7e0ffb16fbda2117ce3cfe9fc6249ff3c06c63be764207963ba331871ed6fabd",
|
||||
"groups": [
|
||||
{
|
||||
"label": "initial",
|
||||
"initial_warmup_checks": 1000000,
|
||||
"per_observation_warmup_checks": 0,
|
||||
"observations": 1,
|
||||
"compiler_diagnostics": false,
|
||||
"compilation_waits": false,
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 2000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 120024838,
|
||||
"wall_ns": 161908976
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 2000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 225290712,
|
||||
"wall_ns": 296105327
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "compiler-diagnostic",
|
||||
"initial_warmup_checks": 1000000,
|
||||
"per_observation_warmup_checks": 4000000,
|
||||
"observations": 3,
|
||||
"compiler_diagnostics": true,
|
||||
"compilation_waits": false,
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
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||||
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||||
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"data_fingerprint": -5590987990034711991,
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||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
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||||
"cpu_ns": 338028221,
|
||||
"wall_ns": 414836219,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 116948835,
|
||||
"wall_ns": 177862175,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
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|
||||
"cpu_ns": 118223124,
|
||||
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|
||||
"allocated_bytes": 0
|
||||
},
|
||||
{
|
||||
"cpu_ns": 102856262,
|
||||
"wall_ns": 102881634,
|
||||
"allocated_bytes": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 277210100,
|
||||
"wall_ns": 346114782,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 98829230,
|
||||
"wall_ns": 109874899,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
{
|
||||
"cpu_ns": 99766363,
|
||||
"wall_ns": 120221997,
|
||||
"allocated_bytes": 0
|
||||
},
|
||||
{
|
||||
"cpu_ns": 78614507,
|
||||
"wall_ns": 116017886,
|
||||
"allocated_bytes": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "normal-early",
|
||||
"initial_warmup_checks": 1000000,
|
||||
"per_observation_warmup_checks": 4000000,
|
||||
"observations": 3,
|
||||
"compiler_diagnostics": false,
|
||||
"compilation_waits": false,
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 250273130,
|
||||
"wall_ns": 250904773,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 96863757,
|
||||
"wall_ns": 97499670,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
{
|
||||
"cpu_ns": 76736599,
|
||||
"wall_ns": 76731887,
|
||||
"allocated_bytes": 0
|
||||
},
|
||||
{
|
||||
"cpu_ns": 76672774,
|
||||
"wall_ns": 76673216,
|
||||
"allocated_bytes": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 260828228,
|
||||
"wall_ns": 292619474,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 100375163,
|
||||
"wall_ns": 120697389,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
{
|
||||
"cpu_ns": 97211084,
|
||||
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|
||||
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|
||||
},
|
||||
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|
||||
"cpu_ns": 63241981,
|
||||
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|
||||
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|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"label": "normal-long-warmup",
|
||||
"initial_warmup_checks": 10000000,
|
||||
"per_observation_warmup_checks": 4000000,
|
||||
"observations": 3,
|
||||
"compiler_diagnostics": false,
|
||||
"compilation_waits": true,
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 331478729,
|
||||
"wall_ns": 331596880,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 111403835,
|
||||
"wall_ns": 111532068,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
{
|
||||
"cpu_ns": 108573471,
|
||||
"wall_ns": 108571667,
|
||||
"allocated_bytes": 0
|
||||
},
|
||||
{
|
||||
"cpu_ns": 111501423,
|
||||
"wall_ns": 111493145,
|
||||
"allocated_bytes": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 260347437,
|
||||
"wall_ns": 260362090,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 74253874,
|
||||
"wall_ns": 74284701,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
{
|
||||
"cpu_ns": 96313457,
|
||||
"wall_ns": 96305444,
|
||||
"allocated_bytes": 0
|
||||
},
|
||||
{
|
||||
"cpu_ns": 89780106,
|
||||
"wall_ns": 89771945,
|
||||
"allocated_bytes": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Exploratory fixed-order single forks. Earlier fixture protocols were not committed; warmup and diagnostics differ between groups.",
|
||||
"Current production arithmetic is the same binary in all groups. Only the final protocol is reproducible from source commit c6ec0b5.",
|
||||
"Retains favorable and unfavorable observations; do not combine different protocols into a statistical speedup estimate.",
|
||||
"Not game FPS/RAM, Mac GPU, retained-memory or cross-hardware performance evidence."
|
||||
]
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"original_mod_sha256": "7e0ffb16fbda2117ce3cfe9fc6249ff3c06c63be764207963ba331871ed6fabd",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 164904484,
|
||||
"wall_ns": 164901169,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 59683623,
|
||||
"wall_ns": 59686627,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
{
|
||||
"cpu_ns": 52733305,
|
||||
"wall_ns": 52727455,
|
||||
"allocated_bytes": 0
|
||||
},
|
||||
{
|
||||
"cpu_ns": 52487556,
|
||||
"wall_ns": 52487087,
|
||||
"allocated_bytes": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 151660192,
|
||||
"wall_ns": 151647654,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 56070222,
|
||||
"wall_ns": 56068070,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
{
|
||||
"cpu_ns": 47850398,
|
||||
"wall_ns": 47843978,
|
||||
"allocated_bytes": 0
|
||||
},
|
||||
{
|
||||
"cpu_ns": 47739572,
|
||||
"wall_ns": 47735606,
|
||||
"allocated_bytes": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual public full-data lookup inside Fabric with generated numeric column data.",
|
||||
"Thirty owners span positive/negative origins and six detail levels; output digests and source fingerprints match.",
|
||||
"The actual redirect method is checked in each mode; source column data remains unchanged.",
|
||||
"Three sequential warmed caller-loop observations are not independent forks; JIT compilation can vary.",
|
||||
"Not whole-game FPS/RAM, rendered-pixel equivalence or a Mac GPU benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "c6ec0b5e14d2ea3546fb8858be4a655634a93387",
|
||||
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37171062262",
|
||||
"job": "portable-mod (ubuntu-latest)",
|
||||
"artifact": "horizon-ubuntu-latest",
|
||||
"command": "python tools/test_terrain_position.py"
|
||||
}
|
||||
}
|
||||
@@ -1,126 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"original_mod_sha256": "7e0ffb16fbda2117ce3cfe9fc6249ff3c06c63be764207963ba331871ed6fabd",
|
||||
"platform": "Linux x86_64",
|
||||
"graphics": "llvmpipe software OpenGL",
|
||||
"settings": {
|
||||
"heap_bytes": 3221225472,
|
||||
"gc": "G1",
|
||||
"compact_headers": true,
|
||||
"render_distance": 12,
|
||||
"simulation_distance": 12,
|
||||
"lod_radius_chunks": 128,
|
||||
"lod_quality": "MEDIUM/MEDIUM/BLOCK",
|
||||
"terrain_workers": 2,
|
||||
"runtime_ratio": 0.5,
|
||||
"world_difficulty": "PEACEFUL"
|
||||
},
|
||||
"results": [
|
||||
{
|
||||
"profile": "m2-balanced",
|
||||
"position_enabled": false,
|
||||
"elapsed_seconds": 120.557552272,
|
||||
"frame_samples": 221,
|
||||
"tick_samples": 2401,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"visual_settings_changed": [],
|
||||
"frame_stats": {
|
||||
"count": 221,
|
||||
"meanMs": 539.3068458597285,
|
||||
"p50Ms": 512.140615,
|
||||
"p95Ms": 731.515105,
|
||||
"p99Ms": 811.750394,
|
||||
"maxMs": 995.181191,
|
||||
"meanRate": 1.8542319788391781,
|
||||
"lowOnePercentRate": 1.1163478251626853,
|
||||
"over16Ms": 221,
|
||||
"over33Ms": 221,
|
||||
"over50Ms": 221,
|
||||
"over100Ms": 221
|
||||
},
|
||||
"tick_stats": {
|
||||
"count": 2401,
|
||||
"meanMs": 9.190547997917534,
|
||||
"p50Ms": 8.84372,
|
||||
"p95Ms": 16.100883,
|
||||
"p99Ms": 21.297713,
|
||||
"maxMs": 50.24744,
|
||||
"meanRate": 108.8074400162632,
|
||||
"lowOnePercentRate": 34.084420672139515,
|
||||
"over16Ms": 99,
|
||||
"over33Ms": 6,
|
||||
"over50Ms": 1,
|
||||
"over100Ms": 0
|
||||
},
|
||||
"process_rss_peak_sampled_bytes": 2961256448,
|
||||
"launcher_exit_code": 0
|
||||
},
|
||||
{
|
||||
"profile": "terrain-position",
|
||||
"position_enabled": true,
|
||||
"elapsed_seconds": 120.41545128,
|
||||
"frame_samples": 219,
|
||||
"tick_samples": 2401,
|
||||
"excluded_frames": 0,
|
||||
"dropped_samples": 0,
|
||||
"visual_settings_changed": [],
|
||||
"frame_stats": {
|
||||
"count": 219,
|
||||
"meanMs": 543.8858950547946,
|
||||
"p50Ms": 511.34048,
|
||||
"p95Ms": 780.127415,
|
||||
"p99Ms": 989.910492,
|
||||
"maxMs": 1062.14914,
|
||||
"meanRate": 1.8386209480561242,
|
||||
"lowOnePercentRate": 0.9801615082035254,
|
||||
"over16Ms": 219,
|
||||
"over33Ms": 219,
|
||||
"over50Ms": 219,
|
||||
"over100Ms": 219
|
||||
},
|
||||
"tick_stats": {
|
||||
"count": 2401,
|
||||
"meanMs": 9.594661623490213,
|
||||
"p50Ms": 9.152511,
|
||||
"p95Ms": 17.227297,
|
||||
"p99Ms": 25.78339,
|
||||
"maxMs": 56.681493,
|
||||
"meanRate": 104.22462398796237,
|
||||
"lowOnePercentRate": 30.354925598948153,
|
||||
"over16Ms": 143,
|
||||
"over33Ms": 9,
|
||||
"over50Ms": 1,
|
||||
"over100Ms": 0
|
||||
},
|
||||
"process_rss_peak_sampled_bytes": 2989678592,
|
||||
"launcher_exit_code": 0
|
||||
}
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "c6ec0b5e14d2ea3546fb8858be4a655634a93387",
|
||||
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37171062262",
|
||||
"runtime_mod_matches_linux_ci": true,
|
||||
"initial_player_snapshot_sha256": "b4d11dbd6443625415a1e32aa242d0e2d09cd77ddb1becfde5d35cb6ab8d278a",
|
||||
"initial_level_snapshot_sha256": "86a3c75ea993e50c4428da4dbadc5856688a9367f035c41b8bb49863a9aeb644",
|
||||
"first_saved_player_position": [
|
||||
-56.5,
|
||||
69.0,
|
||||
55.5
|
||||
],
|
||||
"first_saved_player_rotation": [
|
||||
141.5,
|
||||
16.950002670288086
|
||||
]
|
||||
},
|
||||
"notes": [
|
||||
"Fixed-order candidate then control single pair, separate copies of the same private world; approximately 307 seconds from demo-popup dismissal to capture for each. Initial player camera and both first saved camera positions matched.",
|
||||
"Stationary view includes LOD terrain; both recordings have zero paused/unfocused exclusions and matching captured settings apart from the isolated hook. No statistical speed estimate is established.",
|
||||
"Preceding 60-second JFR captures ran separately before the frame recording; JIT/cache/profiling effects are not eliminated.",
|
||||
"Candidate saved, reloaded, saved again and quit; control saved and quit. Both foreground launchers returned 0, with no crash reports or remaining game processes.",
|
||||
"Scene differs from earlier release captures, so comparisons across releases are not valid. Private test-world camera preparation is not included in the mod or release packs.",
|
||||
"No FPS improvement is established. Software rendering dominates this machine; these are functional observations, not Mac, GPU or unified-memory performance results. RSS is process resident memory, not complete GPU/unified RAM."
|
||||
]
|
||||
}
|
||||
@@ -1,98 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"original_mod_sha256": "7e0ffb16fbda2117ce3cfe9fc6249ff3c06c63be764207963ba331871ed6fabd",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 331478729,
|
||||
"wall_ns": 331596880,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 111403835,
|
||||
"wall_ns": 111532068,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
{
|
||||
"cpu_ns": 108573471,
|
||||
"wall_ns": 108571667,
|
||||
"allocated_bytes": 0
|
||||
},
|
||||
{
|
||||
"cpu_ns": 111501423,
|
||||
"wall_ns": 111493145,
|
||||
"allocated_bytes": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_hook_checked": true,
|
||||
"owners": 30,
|
||||
"queries": 491520,
|
||||
"nonzero": 327049,
|
||||
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
|
||||
"data_fingerprint": -5590987990034711991,
|
||||
"data_unchanged": true,
|
||||
"measured_checks": 6000000,
|
||||
"checksum": 274877907204874744,
|
||||
"allocated_bytes": 400,
|
||||
"cpu_ns": 260347437,
|
||||
"wall_ns": 260362090,
|
||||
"observations": [
|
||||
{
|
||||
"cpu_ns": 74253874,
|
||||
"wall_ns": 74284701,
|
||||
"allocated_bytes": 400
|
||||
},
|
||||
{
|
||||
"cpu_ns": 96313457,
|
||||
"wall_ns": 96305444,
|
||||
"allocated_bytes": 0
|
||||
},
|
||||
{
|
||||
"cpu_ns": 89780106,
|
||||
"wall_ns": 89771945,
|
||||
"allocated_bytes": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual public full-data lookup inside Fabric with generated numeric column data.",
|
||||
"Thirty owners span positive/negative origins and six detail levels; output digests and source fingerprints match.",
|
||||
"The actual redirect method is checked in each mode; source column data remains unchanged.",
|
||||
"Three sequential warmed caller-loop observations are not independent forks; JIT compilation can vary.",
|
||||
"Not whole-game FPS/RAM, rendered-pixel equivalence or a Mac GPU benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "c6ec0b5e14d2ea3546fb8858be4a655634a93387",
|
||||
"command": "python tools/test_terrain_position.py",
|
||||
"protocol": {
|
||||
"initial_warmup_checks": 10000000,
|
||||
"initial_compilation_wait_ms": 1000,
|
||||
"observation_count": 3,
|
||||
"per_observation_warmup_checks": 4000000,
|
||||
"per_observation_compilation_wait_ms": 200,
|
||||
"per_observation_measured_checks": 2000000,
|
||||
"run_order": [
|
||||
false,
|
||||
true
|
||||
],
|
||||
"compiler_diagnostics": false
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"original_mod_sha256": "c506982631880604513de8ef85e3b4461fbb898702e60b4a6f74ca3b3d4a687f",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_io_worker_checked": true,
|
||||
"ordinary_join_checked": true,
|
||||
"shared_future_preserved": true,
|
||||
"exception_identity_checked": true,
|
||||
"completed_interrupt_checked": true,
|
||||
"cancelled_completion_checked": true,
|
||||
"preinterrupted_pending_checked": true
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_io_worker_checked": true,
|
||||
"ordinary_join_checked": true,
|
||||
"shared_future_preserved": true,
|
||||
"exception_identity_checked": true,
|
||||
"completed_interrupt_checked": true,
|
||||
"cancelled_completion_checked": true,
|
||||
"preinterrupted_pending_checked": true
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual game IOWorker under Fabric, with controlled cached blending-read futures.",
|
||||
"DH worker interruption releases only its waiter; the shared future remains consumable.",
|
||||
"Ordinary callers retain join behavior; completed values, cancellation and exception identity are checked.",
|
||||
"This is a shutdown correctness fixture, not an FPS or world-generation throughput benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "9a1b22aa56f58a3ee39a3564be859a662d2beedc",
|
||||
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37166150119",
|
||||
"job": "portable-mod (ubuntu-latest)",
|
||||
"artifact": "horizon-ubuntu-latest",
|
||||
"command": "python tools/test_terrain_read.py"
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"original_mod_sha256": "c506982631880604513de8ef85e3b4461fbb898702e60b4a6f74ca3b3d4a687f",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"applied_io_worker_checked": true,
|
||||
"ordinary_join_checked": true,
|
||||
"shared_future_preserved": true,
|
||||
"exception_identity_checked": true,
|
||||
"completed_interrupt_checked": true,
|
||||
"cancelled_completion_checked": true,
|
||||
"preinterrupted_pending_checked": true
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"applied_io_worker_checked": true,
|
||||
"ordinary_join_checked": true,
|
||||
"shared_future_preserved": true,
|
||||
"exception_identity_checked": true,
|
||||
"completed_interrupt_checked": true,
|
||||
"cancelled_completion_checked": true,
|
||||
"preinterrupted_pending_checked": true
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual game IOWorker under Fabric, with controlled cached blending-read futures.",
|
||||
"DH worker interruption releases only its waiter; the shared future remains consumable.",
|
||||
"Ordinary callers retain join behavior; completed values, cancellation and exception identity are checked.",
|
||||
"This is a shutdown correctness fixture, not an FPS or world-generation throughput benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "9a1b22aa56f58a3ee39a3564be859a662d2beedc",
|
||||
"environment": "local Linux x64 software graphics; actual Fabric fixture",
|
||||
"command": "python tools/test_terrain_read.py"
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
{
|
||||
"schema": 1,
|
||||
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
|
||||
"architecture": "x86_64",
|
||||
"minecraft": "26.3",
|
||||
"distant_horizons": "3.3.4",
|
||||
"results": [
|
||||
{
|
||||
"enabled": false,
|
||||
"allocated_bytes": 245760208,
|
||||
"cpu_ns": 423649902,
|
||||
"wall_ns": 481491629,
|
||||
"nodes_per_tick": 512,
|
||||
"measured_ticks": 20000,
|
||||
"verified_transitions": 6000,
|
||||
"checksum": 10240000
|
||||
},
|
||||
{
|
||||
"enabled": true,
|
||||
"allocated_bytes": 208,
|
||||
"cpu_ns": 185922780,
|
||||
"wall_ns": 192151484,
|
||||
"nodes_per_tick": 512,
|
||||
"measured_ticks": 20000,
|
||||
"verified_transitions": 6000,
|
||||
"checksum": 10240000
|
||||
}
|
||||
],
|
||||
"notes": [
|
||||
"Actual publisher tick holder under Fabric, warmed with preallocated nodes and a reused action list.",
|
||||
"Checks duplicate/null membership, enable/disable precedence, published iteration order and clear boundaries.",
|
||||
"Only private membership checks change; action collections and traversal remain upstream.",
|
||||
"CPU and allocation measure the calling thread in one isolated loop; no statistical speed claim.",
|
||||
"Not a game FPS, visible terrain completion, whole-game RAM or Mac GPU benchmark."
|
||||
],
|
||||
"provenance": {
|
||||
"source_commit": "e091816ce06686d64d0f7a181a42701aa67e5bf7",
|
||||
"ci_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37162939262",
|
||||
"artifact": "horizon-ubuntu-latest"
|
||||
}
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Darwin 25.6.0 arm64; logical CPUs 3
|
||||
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.346; 1643.771 ms; worker allocation 1403064 bytes
|
||||
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.514; 1061.526 ms; worker allocation 15456 bytes
|
||||
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.466; 1238.603 ms; worker allocation 1449704 bytes
|
||||
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.063; 11385.730 ms; worker allocation 204024 bytes
|
||||
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.703; 785.293 ms; worker allocation 1417064 bytes
|
||||
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.509; 1097.416 ms; worker allocation 14496 bytes
|
||||
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.431; 1293.360 ms; worker allocation 1529184 bytes
|
||||
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.065; 10727.658 ms; worker allocation 198104 bytes
|
||||
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.620; 896.747 ms; worker allocation 1490864 bytes
|
||||
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.518; 1062.565 ms; worker allocation 13096 bytes
|
||||
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.605; 975.086 ms; worker allocation 1450064 bytes
|
||||
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.060; 11976.557 ms; worker allocation 196840 bytes
|
||||
@@ -1,14 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Linux 6.17.0-1022-azure x86_64; logical CPUs 4
|
||||
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 1.000; 578.014 ms; worker allocation 1450616 bytes
|
||||
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.525; 1041.454 ms; worker allocation 64976 bytes
|
||||
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.976; 591.683 ms; worker allocation 1451744 bytes
|
||||
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.076; 10349.493 ms; worker allocation 145264 bytes
|
||||
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 1.000; 577.632 ms; worker allocation 1451096 bytes
|
||||
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.523; 1043.863 ms; worker allocation 65120 bytes
|
||||
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.977; 591.337 ms; worker allocation 1410264 bytes
|
||||
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.076; 10334.845 ms; worker allocation 124264 bytes
|
||||
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.987; 583.777 ms; worker allocation 1490096 bytes
|
||||
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.524; 1038.102 ms; worker allocation 64656 bytes
|
||||
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.952; 606.495 ms; worker allocation 1408464 bytes
|
||||
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.076; 10346.209 ms; worker allocation 165856 bytes
|
||||
@@ -1,14 +0,0 @@
|
||||
Java openjdk 25.0.4.1 2026-08-18 LTS
|
||||
Platform Windows 2025Server AMD64; logical CPUs 4
|
||||
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.952; 557.784 ms; worker allocation 1491496 bytes
|
||||
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.556; 1038.982 ms; worker allocation 17776 bytes
|
||||
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.852; 623.419 ms; worker allocation 1410384 bytes
|
||||
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.078; 10247.387 ms; worker allocation 214896 bytes
|
||||
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.998; 548.088 ms; worker allocation 1489616 bytes
|
||||
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.574; 1034.032 ms; worker allocation 15096 bytes
|
||||
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.867; 630.903 ms; worker allocation 1449664 bytes
|
||||
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.078; 10266.232 ms; worker allocation 214904 bytes
|
||||
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.996; 549.301 ms; worker allocation 1448456 bytes
|
||||
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.452; 1036.321 ms; worker allocation 13776 bytes
|
||||
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.971; 563.129 ms; worker allocation 1409664 bytes
|
||||
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.100; 10276.324 ms; worker allocation 214744 bytes
|
||||
@@ -22,6 +22,8 @@ serde_json = { version = "1.0.151", features = ["raw_value"] }
|
||||
cpal = "0.16"
|
||||
symphonia = { version = "0.5", default-features = false, features = ["ogg", "vorbis"] }
|
||||
miniz_oxide = "0.8"
|
||||
ab_glyph = "0.2.32"
|
||||
horizon-theme = { path = "../horizon-theme" }
|
||||
|
||||
[features]
|
||||
# Records the call sites of mob random draws (`mob_ai_probe` traces).
|
||||
|
||||
@@ -5,7 +5,7 @@ use horizon_client::{
|
||||
Result,
|
||||
camera::{
|
||||
AvatarBob, BobState, Camera, CameraEntity, CameraFluid, CameraType, FovPlayer, HurtBob,
|
||||
LivingCamera, UseItem, bob_matrix, field_of_view_modifier,
|
||||
LivingCamera, UseItem, bob_matrix, field_of_view_modifier, perspective,
|
||||
},
|
||||
};
|
||||
use horizon_core::{
|
||||
@@ -258,6 +258,15 @@ fn camera(c: &Value, out: &mut impl Write) -> Result<()> {
|
||||
fb(fov),
|
||||
fb(hud)
|
||||
)?;
|
||||
let (w, h, far) = (fl(&op[4]), fl(&op[5]), fl(&op[6]));
|
||||
let matrix =
|
||||
|m: [f32; 16]| m.iter().map(|&x| format!(" {}", fb(x))).collect::<String>();
|
||||
writeln!(
|
||||
out,
|
||||
"projection{}{}",
|
||||
matrix(perspective(fov, w, h, far, 0.05, true)),
|
||||
matrix(perspective(hud, w, h, far, 0.05, true))
|
||||
)?;
|
||||
}
|
||||
other => panic!("{other}"),
|
||||
}
|
||||
|
||||
@@ -0,0 +1,461 @@
|
||||
//! Probe for test_first_person_parity.py: drives horizon_client::first_person
|
||||
//! and attack_strength over the harness's scripted clicks, targets and use
|
||||
//! results, printing what VanillaFirstPersonOracle prints.
|
||||
use horizon_client::{
|
||||
Result,
|
||||
attack_strength::{AttackStrength, HeldStack},
|
||||
first_person::{
|
||||
Clicks, Hand, HandHeights, HandWorld, Hit, SwingAnimation, SwingState, UseResult,
|
||||
swing_duration,
|
||||
},
|
||||
};
|
||||
use serde_json::Value;
|
||||
use std::{
|
||||
collections::HashMap,
|
||||
fs::File,
|
||||
io::{BufRead, BufReader, BufWriter, Write},
|
||||
};
|
||||
|
||||
fn fb(v: f32) -> String {
|
||||
format!("{:08x}", v.to_bits())
|
||||
}
|
||||
fn fl(v: &Value) -> f32 {
|
||||
f32::from_bits(u32::from_str_radix(v.as_str().unwrap(), 16).unwrap())
|
||||
}
|
||||
fn dl(v: &Value) -> f64 {
|
||||
f64::from_bits(u64::from_str_radix(v.as_str().unwrap(), 16).unwrap())
|
||||
}
|
||||
|
||||
/// An `ItemStack` object: the hands hold indices into `Probe::stacks`, so
|
||||
/// shrinking keeps its identity as vanilla's in-place `shrink` does.
|
||||
#[derive(Clone)]
|
||||
struct Stack {
|
||||
item: String,
|
||||
count: i32,
|
||||
}
|
||||
impl Stack {
|
||||
fn empty(&self) -> bool {
|
||||
self.item == "minecraft:air" || self.count <= 0
|
||||
}
|
||||
/// `getItem` and `getCount` of an empty stack are air and 0.
|
||||
fn effective(&self) -> (&str, i32) {
|
||||
if self.empty() {
|
||||
("minecraft:air", 0)
|
||||
} else {
|
||||
(&self.item, self.count)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct Probe<'a> {
|
||||
case: &'a Value,
|
||||
step: &'a Value,
|
||||
creative: bool,
|
||||
stacks: Vec<Stack>,
|
||||
/// The stacks in the main and off hand.
|
||||
hands: [usize; 2],
|
||||
blocks: HashMap<[i32; 3], String>,
|
||||
swing: SwingState,
|
||||
events: Vec<String>,
|
||||
heights: HandHeights,
|
||||
}
|
||||
fn hand_name(hand: Hand) -> &'static str {
|
||||
match hand {
|
||||
Hand::Main => "main",
|
||||
Hand::Off => "off",
|
||||
}
|
||||
}
|
||||
impl Probe<'_> {
|
||||
fn stack(&self, hand: Hand) -> &Stack {
|
||||
&self.stacks[self.hands[hand as usize]]
|
||||
}
|
||||
fn new_stack(&mut self, v: &Value) -> usize {
|
||||
// ItemStack.EMPTY is index 0.
|
||||
if v.is_null() {
|
||||
return 0;
|
||||
}
|
||||
self.stacks.push(Stack {
|
||||
item: v[0].as_str().unwrap().into(),
|
||||
count: v[1].as_i64().unwrap() as i32,
|
||||
});
|
||||
self.stacks.len() - 1
|
||||
}
|
||||
fn table<'b>(&'b self, name: &str) -> &'b Value {
|
||||
&self.case["rust"][name]
|
||||
}
|
||||
fn attack_speed(&self) -> f64 {
|
||||
let item = self.stack(Hand::Main).effective().0;
|
||||
self.table("attack_speed").get(item).map_or(4.0, dl)
|
||||
}
|
||||
fn scripted(&mut self, kind: &str, hand: Hand) -> UseResult {
|
||||
let name = self.step["uses"][kind].as_str().unwrap().to_string();
|
||||
self.events
|
||||
.push(format!("use {kind} {} {name}", hand_name(hand)));
|
||||
let result = match name.as_str() {
|
||||
"success" => UseResult::Success { swing: true },
|
||||
"server" | "consume" => UseResult::Success { swing: false },
|
||||
"fail" => UseResult::Fail,
|
||||
_ => UseResult::Pass,
|
||||
};
|
||||
if matches!(result, UseResult::Success { .. }) && self.step["shrink"].as_bool().unwrap() {
|
||||
let i = self.hands[hand as usize];
|
||||
if i != 0 {
|
||||
self.stacks[i].count -= 1;
|
||||
}
|
||||
}
|
||||
result
|
||||
}
|
||||
}
|
||||
impl HandWorld for Probe<'_> {
|
||||
fn hit(&mut self) -> Hit {
|
||||
let h = &self.step["hit"];
|
||||
match h[0].as_str().unwrap() {
|
||||
"block" => Hit::Block {
|
||||
pos: [0, 1, 2].map(|i| h[i + 1].as_i64().unwrap() as i32),
|
||||
face: h[4].as_u64().unwrap() as u8,
|
||||
},
|
||||
"entity" => Hit::Entity,
|
||||
_ => Hit::Miss,
|
||||
}
|
||||
}
|
||||
fn is_air(&mut self, pos: [i32; 3]) -> bool {
|
||||
self.blocks.get(&pos).is_none_or(|b| b == "minecraft:air")
|
||||
}
|
||||
fn creative(&self) -> bool {
|
||||
self.creative
|
||||
}
|
||||
fn spectator(&self) -> bool {
|
||||
false
|
||||
}
|
||||
fn instabuild(&self) -> bool {
|
||||
self.creative
|
||||
}
|
||||
fn hands_busy(&self) -> bool {
|
||||
self.step["busy"].as_bool().unwrap()
|
||||
}
|
||||
fn using_item(&self) -> bool {
|
||||
self.step["using"].as_bool().unwrap()
|
||||
}
|
||||
fn item_enabled(&mut self, _: Hand) -> bool {
|
||||
true
|
||||
}
|
||||
fn held_empty(&mut self, hand: Hand) -> bool {
|
||||
self.stack(hand).empty()
|
||||
}
|
||||
fn held_count(&mut self, hand: Hand) -> i32 {
|
||||
self.stack(hand).effective().1
|
||||
}
|
||||
fn infinite_materials(&self) -> bool {
|
||||
self.creative
|
||||
}
|
||||
fn cannot_attack(&mut self) -> bool {
|
||||
false
|
||||
}
|
||||
fn piercing_weapon(&mut self) -> bool {
|
||||
false
|
||||
}
|
||||
fn attack_animation(&mut self) -> SwingAnimation {
|
||||
SwingAnimation::DEFAULT
|
||||
}
|
||||
fn interact_animation(&mut self, _: Hand) -> SwingAnimation {
|
||||
SwingAnimation::DEFAULT
|
||||
}
|
||||
fn piercing_attack(&mut self, _: SwingAnimation) {
|
||||
unreachable!()
|
||||
}
|
||||
fn attack_entity(&mut self) -> bool {
|
||||
self.events.push("attack".into());
|
||||
true
|
||||
}
|
||||
fn block_action_restricted(&mut self, _: [i32; 3]) -> bool {
|
||||
false
|
||||
}
|
||||
fn within_border(&mut self, _: [i32; 3]) -> bool {
|
||||
true
|
||||
}
|
||||
fn attack_block(&mut self, _: [i32; 3]) {}
|
||||
/// `BlockBehaviour.getDestroyProgress` with `Player.getDestroySpeed` for
|
||||
/// a player on the ground, out of water, with no mining efficiency.
|
||||
fn destroy_progress(&mut self, pos: [i32; 3]) -> f32 {
|
||||
let block = self.blocks.get(&pos).cloned().unwrap_or_default();
|
||||
let b = &self.table("blocks")[block.as_str()];
|
||||
let hardness = fl(&b[0]);
|
||||
if hardness == -1.0 {
|
||||
return 0.0;
|
||||
}
|
||||
let item = self.stack(Hand::Main).effective().0.to_string();
|
||||
let tool = &self.table("tools")[format!("{item} {block}").as_str()];
|
||||
let (mut speed, correct) = if tool.is_null() {
|
||||
(1.0f32, false)
|
||||
} else {
|
||||
(fl(&tool[0]), tool[1].as_bool().unwrap())
|
||||
};
|
||||
if let Some(amp) = self.case["haste"].as_i64() {
|
||||
speed *= 1.0 + (amp as i32 + 1) as f32 * 0.2;
|
||||
}
|
||||
if let Some(amp) = self.case["fatigue"].as_i64() {
|
||||
speed *= horizon_core::jmath::pow(0.3, f64::from(amp as i32 + 1)) as f32;
|
||||
}
|
||||
let harvest = !b[1].as_bool().unwrap() || correct;
|
||||
speed / hardness / if harvest { 30.0 } else { 100.0 }
|
||||
}
|
||||
fn destroy_block(&mut self, pos: [i32; 3]) -> bool {
|
||||
let item = self.stack(Hand::Main).effective().0;
|
||||
// Item.canDestroyBlock: swords' tools cannot destroy in creative.
|
||||
let sword = item.ends_with("_sword");
|
||||
let ok = !(sword && self.creative) && !self.is_air(pos);
|
||||
if ok {
|
||||
self.blocks.insert(pos, "minecraft:air".into());
|
||||
}
|
||||
self.events
|
||||
.push(format!("destroy {} {} {} {ok}", pos[0], pos[1], pos[2]));
|
||||
ok
|
||||
}
|
||||
/// The stack object itself: `destroyingItem` is a reference.
|
||||
fn main_hand_key(&mut self) -> String {
|
||||
self.hands[0].to_string()
|
||||
}
|
||||
fn same_destroying_item(&mut self, key: &str) -> bool {
|
||||
// ItemStack.EMPTY (index 0) before any break.
|
||||
let then = &self.stacks[key.parse::<usize>().unwrap_or(0)];
|
||||
then.effective().0 == self.stack(Hand::Main).effective().0
|
||||
}
|
||||
fn destroy_stage(&mut self, pos: [i32; 3], stage: Option<i32>) {
|
||||
self.events.push(format!(
|
||||
"stage {} {} {} {}",
|
||||
pos[0],
|
||||
pos[1],
|
||||
pos[2],
|
||||
stage.unwrap_or(-1)
|
||||
));
|
||||
}
|
||||
fn swing(&mut self, hand: Hand, animation: SwingAnimation) {
|
||||
let duration = swing_duration(
|
||||
animation,
|
||||
self.case["haste"].as_i64().map(|a| a as i32),
|
||||
self.case["fatigue"].as_i64().map(|a| a as i32),
|
||||
);
|
||||
let started = self.swing.start_if_able(hand, animation, duration);
|
||||
self.events.push(format!(
|
||||
"swing {} {} {started}",
|
||||
hand_name(hand),
|
||||
animation.duration
|
||||
));
|
||||
}
|
||||
fn reset_attack_strength(&mut self) {
|
||||
unreachable!("ResetWorld resets the tickers")
|
||||
}
|
||||
fn entity_within_border(&mut self) -> bool {
|
||||
true
|
||||
}
|
||||
fn use_on_entity(&mut self, hand: Hand) -> Option<UseResult> {
|
||||
self.step["hit"][1]
|
||||
.as_bool()
|
||||
.unwrap()
|
||||
.then(|| self.scripted("entity", hand))
|
||||
}
|
||||
fn use_on_block(&mut self, hand: Hand) -> UseResult {
|
||||
self.scripted("block", hand)
|
||||
}
|
||||
fn use_item(&mut self, hand: Hand) -> UseResult {
|
||||
self.scripted("item", hand)
|
||||
}
|
||||
fn item_used(&mut self, hand: Hand) {
|
||||
self.events.push(format!("used {}", hand_name(hand)));
|
||||
self.heights.item_used(hand);
|
||||
}
|
||||
fn release_using(&mut self) {
|
||||
self.events.push("release".into());
|
||||
}
|
||||
}
|
||||
fn held(stack: &Stack) -> Option<HeldStack> {
|
||||
(!stack.empty()).then(|| HeldStack {
|
||||
item: stack.item.clone(),
|
||||
rest: stack.count.to_string(),
|
||||
})
|
||||
}
|
||||
|
||||
fn run(case: &Value, out: &mut impl Write) -> Result<()> {
|
||||
let empty = Value::Null;
|
||||
let mut probe = Probe {
|
||||
case,
|
||||
step: &empty,
|
||||
creative: case["creative"].as_bool().unwrap(),
|
||||
stacks: vec![Stack {
|
||||
item: "minecraft:air".into(),
|
||||
count: 0,
|
||||
}],
|
||||
hands: [0, 0],
|
||||
blocks: case["blocks"]
|
||||
.as_array()
|
||||
.unwrap()
|
||||
.iter()
|
||||
.map(|b| {
|
||||
(
|
||||
[0, 1, 2].map(|i| b[i].as_i64().unwrap() as i32),
|
||||
b[3].as_str().unwrap().to_string(),
|
||||
)
|
||||
})
|
||||
.collect(),
|
||||
swing: SwingState::default(),
|
||||
events: Vec::new(),
|
||||
heights: HandHeights::default(),
|
||||
};
|
||||
probe.hands[0] = probe.new_stack(&case["main"]);
|
||||
probe.hands[1] = probe.new_stack(&case["off"]);
|
||||
writeln!(out, "attack_speed {:x}", probe.attack_speed().to_bits())?;
|
||||
let mut clicks = Clicks::default();
|
||||
let mut strength = AttackStrength::default();
|
||||
// FirstPersonHandsAndItems' visible items start as ItemStack.EMPTY.
|
||||
let mut visible = [0usize, 0usize];
|
||||
for (s, step) in case["steps"].as_array().unwrap().iter().enumerate() {
|
||||
probe.step = step;
|
||||
probe.events.clear();
|
||||
if !step["set"].is_null() {
|
||||
let i = probe.new_stack(&step["set"]["stack"]);
|
||||
let hand = if step["set"]["hand"] == "main" { 0 } else { 1 };
|
||||
probe.hands[hand] = i;
|
||||
}
|
||||
clicks.tick(
|
||||
&mut ResetWorld {
|
||||
probe: &mut probe,
|
||||
strength: &mut strength,
|
||||
},
|
||||
step["ac"].as_u64().unwrap() as u32,
|
||||
step["uc"].as_u64().unwrap() as u32,
|
||||
step["ad"].as_bool().unwrap(),
|
||||
step["ud"].as_bool().unwrap(),
|
||||
);
|
||||
probe.swing.tick();
|
||||
let main = probe.stack(Hand::Main).clone();
|
||||
strength.tick(held(&main));
|
||||
// FirstPersonHandsAndItems.tick: shouldInstantlyReplaceVisibleItem
|
||||
// (ItemStack.matchesIgnoringComponents; every item plays the swap
|
||||
// animation), then the heights.
|
||||
let mut changed = [false; 2];
|
||||
for h in 0..2 {
|
||||
let (a, b) = (visible[h], probe.hands[h]);
|
||||
let same = a == b || probe.stacks[a].effective() == probe.stacks[b].effective();
|
||||
if same {
|
||||
visible[h] = b;
|
||||
}
|
||||
changed[h] = visible[h] != b;
|
||||
}
|
||||
let speed = probe.attack_speed();
|
||||
let replace = probe.heights.tick(
|
||||
probe.step["busy"].as_bool().unwrap(),
|
||||
strength.swap_scale(1.0, speed),
|
||||
changed,
|
||||
);
|
||||
for h in 0..2 {
|
||||
if replace[h] {
|
||||
visible[h] = probe.hands[h];
|
||||
}
|
||||
}
|
||||
for e in &probe.events {
|
||||
writeln!(out, "{e}")?;
|
||||
}
|
||||
let sw = &probe.swing;
|
||||
let current = sw.current.map_or("- 0".to_string(), |c| {
|
||||
format!("{} {}", hand_name(c.hand), c.duration_ticks)
|
||||
});
|
||||
let h = &probe.heights;
|
||||
let d = &clicks.destroying;
|
||||
writeln!(
|
||||
out,
|
||||
"tick {s} {current} {} {} {} {} {} {} {} {} {} {} {} {} {} {} {} {}",
|
||||
sw.ticks,
|
||||
fb(sw.animation),
|
||||
fb(sw.old_animation),
|
||||
fb(sw.animation(0.5)),
|
||||
strength.ticker,
|
||||
strength.swap_ticker,
|
||||
fb(strength.swap_scale(1.0, speed)),
|
||||
fb(h.main),
|
||||
fb(h.old_main),
|
||||
fb(h.off),
|
||||
fb(h.old_off),
|
||||
clicks.miss_time,
|
||||
clicks.right_click_delay,
|
||||
d.delay,
|
||||
d.active,
|
||||
fb(d.progress)
|
||||
)?;
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// The probe with the attack-strength tickers it resets.
|
||||
struct ResetWorld<'p, 'c> {
|
||||
probe: &'p mut Probe<'c>,
|
||||
strength: &'p mut AttackStrength,
|
||||
}
|
||||
macro_rules! forward {
|
||||
($($name:ident($($arg:ident: $t:ty),*) -> $r:ty;)*) => {
|
||||
$(fn $name(&mut self, $($arg: $t),*) -> $r { self.probe.$name($($arg),*) })*
|
||||
};
|
||||
}
|
||||
impl HandWorld for ResetWorld<'_, '_> {
|
||||
forward! {
|
||||
hit() -> Hit;
|
||||
is_air(pos: [i32; 3]) -> bool;
|
||||
item_enabled(hand: Hand) -> bool;
|
||||
held_empty(hand: Hand) -> bool;
|
||||
held_count(hand: Hand) -> i32;
|
||||
cannot_attack() -> bool;
|
||||
piercing_weapon() -> bool;
|
||||
attack_animation() -> SwingAnimation;
|
||||
interact_animation(hand: Hand) -> SwingAnimation;
|
||||
piercing_attack(a: SwingAnimation) -> ();
|
||||
attack_entity() -> bool;
|
||||
block_action_restricted(pos: [i32; 3]) -> bool;
|
||||
within_border(pos: [i32; 3]) -> bool;
|
||||
attack_block(pos: [i32; 3]) -> ();
|
||||
destroy_progress(pos: [i32; 3]) -> f32;
|
||||
destroy_block(pos: [i32; 3]) -> bool;
|
||||
main_hand_key() -> String;
|
||||
same_destroying_item(key: &str) -> bool;
|
||||
destroy_stage(pos: [i32; 3], stage: Option<i32>) -> ();
|
||||
swing(hand: Hand, a: SwingAnimation) -> ();
|
||||
entity_within_border() -> bool;
|
||||
use_on_entity(hand: Hand) -> Option<UseResult>;
|
||||
use_on_block(hand: Hand) -> UseResult;
|
||||
use_item(hand: Hand) -> UseResult;
|
||||
item_used(hand: Hand) -> ();
|
||||
release_using() -> ();
|
||||
}
|
||||
fn creative(&self) -> bool {
|
||||
self.probe.creative()
|
||||
}
|
||||
fn spectator(&self) -> bool {
|
||||
false
|
||||
}
|
||||
fn instabuild(&self) -> bool {
|
||||
self.probe.instabuild()
|
||||
}
|
||||
fn hands_busy(&self) -> bool {
|
||||
self.probe.hands_busy()
|
||||
}
|
||||
fn using_item(&self) -> bool {
|
||||
self.probe.using_item()
|
||||
}
|
||||
fn infinite_materials(&self) -> bool {
|
||||
self.probe.infinite_materials()
|
||||
}
|
||||
fn reset_attack_strength(&mut self) {
|
||||
self.strength.reset();
|
||||
}
|
||||
}
|
||||
|
||||
fn main() -> Result<()> {
|
||||
let args: Vec<String> = std::env::args().collect();
|
||||
let input = BufReader::new(File::open(&args[1])?);
|
||||
let mut out = BufWriter::new(File::create(&args[2])?);
|
||||
for (n, line) in input.lines().enumerate() {
|
||||
let c: Value = serde_json::from_str(&line?)?;
|
||||
writeln!(out, "== {n}")?;
|
||||
run(&c, &mut out)?;
|
||||
}
|
||||
out.flush()?;
|
||||
Ok(())
|
||||
}
|
||||
@@ -61,10 +61,78 @@ pub struct Heard {
|
||||
pub struct MixerBackend {
|
||||
mixer: Arc<Mutex<Mixer>>,
|
||||
root: PathBuf,
|
||||
cache: HashMap<String, Option<(Arc<Vec<f32>>, u32)>>,
|
||||
cache: Arc<Mutex<SoundCache>>,
|
||||
/// The decoder thread for static sounds, started with the first one.
|
||||
decoder: Option<std::sync::mpsc::Sender<Decode>>,
|
||||
next: ChannelId,
|
||||
live: bool,
|
||||
}
|
||||
/// Decoded samples and their rate (`None`: the file did not load).
|
||||
type Samples = Option<(Arc<Vec<f32>>, u32)>;
|
||||
/// Decoded static sounds (`SoundBufferLibrary`'s buffers), dropped least
|
||||
/// recently used first past `CACHE_BYTES`: kept forever, every sound heard in
|
||||
/// a session stayed (up to 1.4 GiB of samples, villages playing hundreds).
|
||||
#[derive(Default)]
|
||||
struct SoundCache {
|
||||
entries: HashMap<String, (Samples, u64)>,
|
||||
bytes: usize,
|
||||
clock: u64,
|
||||
}
|
||||
const CACHE_BYTES: usize = 64 << 20;
|
||||
impl SoundCache {
|
||||
fn get(&mut self, key: &str) -> Option<Samples> {
|
||||
self.clock += 1;
|
||||
let entry = self.entries.get_mut(key)?;
|
||||
entry.1 = self.clock;
|
||||
Some(entry.0.clone())
|
||||
}
|
||||
fn insert(&mut self, key: String, samples: Samples) {
|
||||
self.clock += 1;
|
||||
self.bytes += Self::size(&samples);
|
||||
if let Some((old, _)) = self.entries.insert(key, (samples, self.clock)) {
|
||||
self.bytes -= Self::size(&old);
|
||||
}
|
||||
while self.bytes > CACHE_BYTES && self.entries.len() > 1 {
|
||||
let Some(oldest) = self
|
||||
.entries
|
||||
.iter()
|
||||
.min_by_key(|(_, (_, used))| *used)
|
||||
.map(|(k, _)| k.clone())
|
||||
else {
|
||||
break;
|
||||
};
|
||||
if let Some((gone, _)) = self.entries.remove(&oldest) {
|
||||
self.bytes -= Self::size(&gone);
|
||||
}
|
||||
}
|
||||
}
|
||||
fn size(samples: &Samples) -> usize {
|
||||
samples
|
||||
.as_ref()
|
||||
.map_or(0, |(s, _)| s.len() * std::mem::size_of::<f32>())
|
||||
}
|
||||
}
|
||||
/// A static sound to decode for a channel waiting on it.
|
||||
struct Decode {
|
||||
key: String,
|
||||
file: PathBuf,
|
||||
channel: ChannelId,
|
||||
}
|
||||
/// Give a channel waiting on its sound the decoded samples and start it, as
|
||||
/// the buffer future attaching and playing the source. A source stopped or
|
||||
/// released meanwhile stays so.
|
||||
fn attach(mixer: &Mutex<Mixer>, channel: ChannelId, samples: Samples, looping: bool) {
|
||||
if let Some(samples) = samples
|
||||
&& let Ok(mut m) = mixer.lock()
|
||||
&& let Some(c) = m.channels.get_mut(&channel)
|
||||
&& c.state == State::Initial
|
||||
{
|
||||
c.samples = Some(samples);
|
||||
c.position = 0.0;
|
||||
c.state = State::Playing;
|
||||
c.looping |= looping;
|
||||
}
|
||||
}
|
||||
pub struct Audio {
|
||||
_stream: Option<cpal::Stream>,
|
||||
pub engine: SoundEngine,
|
||||
@@ -176,53 +244,59 @@ impl Backend for MixerBackend {
|
||||
fn set_relative(&mut self, channel: ChannelId, relative: bool) {
|
||||
self.with(channel, |c| c.relative = relative);
|
||||
}
|
||||
/// `getCompleteBuffer` (decoded now, cached) or `getStream` (decoded on a
|
||||
/// worker), then attach and `alSourcePlay`. A sound that cannot load
|
||||
/// leaves its source initial, as a failed buffer future does in vanilla.
|
||||
/// `getCompleteBuffer` (cached, else decoded on the decoder thread) or
|
||||
/// `getStream` (decoded on a thread of its own), then attach and
|
||||
/// `alSourcePlay`. A sound that cannot load leaves its source initial,
|
||||
/// as a failed buffer future does in vanilla.
|
||||
fn start(&mut self, channel: ChannelId, sound: &Sound, looping: bool) {
|
||||
if !self.live {
|
||||
return;
|
||||
}
|
||||
let (namespace, path) = sound.path();
|
||||
let file = self.root.join("assets").join(namespace).join(&path);
|
||||
let attach = move |mixer: &Mutex<Mixer>, samples: Option<(Arc<Vec<f32>>, u32)>| {
|
||||
if let Some(samples) = samples
|
||||
&& let Ok(mut m) = mixer.lock()
|
||||
&& let Some(c) = m.channels.get_mut(&channel)
|
||||
{
|
||||
c.samples = Some(samples);
|
||||
c.position = 0.0;
|
||||
c.state = State::Playing;
|
||||
}
|
||||
};
|
||||
if sound.stream {
|
||||
// A streamed sound loops by restarting its stream.
|
||||
let mixer = self.mixer.clone();
|
||||
std::thread::spawn(move || {
|
||||
let samples = decode(&file).map(|(s, r)| (Arc::new(s), r));
|
||||
if looping
|
||||
&& let Ok(mut m) = mixer.lock()
|
||||
&& let Some(c) = m.channels.get_mut(&channel)
|
||||
{
|
||||
c.looping = true;
|
||||
}
|
||||
attach(&mixer, samples);
|
||||
attach(&mixer, channel, samples, looping);
|
||||
});
|
||||
} else {
|
||||
let samples = self
|
||||
.cache
|
||||
.entry(format!("{namespace}:{path}"))
|
||||
.or_insert_with(|| decode(&file).map(|(s, r)| (Arc::new(s), r)))
|
||||
.clone();
|
||||
attach(&self.mixer, samples);
|
||||
return;
|
||||
}
|
||||
}
|
||||
fn stop(&mut self, channel: ChannelId) {
|
||||
self.with(channel, |c| {
|
||||
if c.state != State::Initial {
|
||||
c.state = State::Stopped;
|
||||
}
|
||||
let key = format!("{namespace}:{path}");
|
||||
let cached = self.cache.lock().ok().and_then(|mut c| c.get(&key));
|
||||
if let Some(samples) = cached {
|
||||
attach(&self.mixer, channel, samples, false);
|
||||
return;
|
||||
}
|
||||
let decoder = self.decoder.get_or_insert_with(|| {
|
||||
let (send, receive) = std::sync::mpsc::channel::<Decode>();
|
||||
let (mixer, cache) = (self.mixer.clone(), self.cache.clone());
|
||||
std::thread::Builder::new()
|
||||
.name("sound decoder".into())
|
||||
.spawn(move || {
|
||||
for job in receive {
|
||||
// Queued twice before the first decode finished.
|
||||
let cached = cache.lock().ok().and_then(|mut c| c.get(&job.key));
|
||||
let samples = cached.unwrap_or_else(|| {
|
||||
let samples = decode(&job.file).map(|(s, r)| (Arc::new(s), r));
|
||||
if let Ok(mut c) = cache.lock() {
|
||||
c.insert(job.key, samples.clone());
|
||||
}
|
||||
samples
|
||||
});
|
||||
attach(&mixer, job.channel, samples, false);
|
||||
}
|
||||
})
|
||||
.expect("sound decoder thread");
|
||||
send
|
||||
});
|
||||
let _ = decoder.send(Decode { key, file, channel });
|
||||
}
|
||||
/// `alSourceStop`: any state becomes stopped, an initial source too (a
|
||||
/// sound still decoding then never starts).
|
||||
fn stop(&mut self, channel: ChannelId) {
|
||||
self.with(channel, |c| c.state = State::Stopped);
|
||||
}
|
||||
fn pause(&mut self, channel: ChannelId) {
|
||||
self.with(channel, |c| {
|
||||
@@ -327,6 +401,71 @@ fn mix(mixer: &mut Mixer, data: &mut [f32], channels: usize, rate: u32) {
|
||||
*s = s.clamp(-1.0, 1.0);
|
||||
}
|
||||
}
|
||||
/// Why the game should not open an output, if it should not:
|
||||
/// `HORIZON_NO_AUDIO`, or a virtual screen (`vscreen`), where agents and
|
||||
/// harnesses run the game and must stay off the user's speakers.
|
||||
/// `HORIZON_AUDIO=1` opens the output anyway (testing into a null sink).
|
||||
fn output_disabled(var: impl Fn(&str) -> Option<std::ffi::OsString>) -> Option<String> {
|
||||
if var("HORIZON_NO_AUDIO").is_some() {
|
||||
return Some("audio off: HORIZON_NO_AUDIO is set".into());
|
||||
}
|
||||
if var("HORIZON_AUDIO").is_some_and(|v| v == "1") {
|
||||
return None;
|
||||
}
|
||||
let display = var("WAYLAND_DISPLAY")?;
|
||||
Path::new(&display)
|
||||
.components()
|
||||
.any(|c| c.as_os_str() == "vscreen")
|
||||
.then(|| "audio off on a virtual screen (vscreen); HORIZON_AUDIO=1 opens it".into())
|
||||
}
|
||||
/// An output stream on `device` in its default configuration, whatever its
|
||||
/// sample format: the mixer works in f32 and converts.
|
||||
fn open_device(
|
||||
device: &cpal::Device,
|
||||
mixer: Arc<Mutex<Mixer>>,
|
||||
) -> Result<(cpal::Stream, cpal::SupportedStreamConfig)> {
|
||||
use cpal::SampleFormat as F;
|
||||
let config = device.default_output_config()?;
|
||||
let stream = match config.sample_format() {
|
||||
F::F32 => build_stream::<f32>(device, &config, mixer),
|
||||
F::F64 => build_stream::<f64>(device, &config, mixer),
|
||||
F::I16 => build_stream::<i16>(device, &config, mixer),
|
||||
F::I32 => build_stream::<i32>(device, &config, mixer),
|
||||
F::I8 => build_stream::<i8>(device, &config, mixer),
|
||||
F::U16 => build_stream::<u16>(device, &config, mixer),
|
||||
F::U32 => build_stream::<u32>(device, &config, mixer),
|
||||
F::U8 => build_stream::<u8>(device, &config, mixer),
|
||||
other => Err(format!("unsupported sample format {other}").into()),
|
||||
}?;
|
||||
stream.play()?;
|
||||
Ok((stream, config))
|
||||
}
|
||||
fn build_stream<T: cpal::SizedSample + cpal::FromSample<f32>>(
|
||||
device: &cpal::Device,
|
||||
config: &cpal::SupportedStreamConfig,
|
||||
mixer: Arc<Mutex<Mixer>>,
|
||||
) -> Result<cpal::Stream> {
|
||||
let rate = config.sample_rate().0;
|
||||
let channels = config.channels() as usize;
|
||||
let mut scratch = Vec::new();
|
||||
let stream = device.build_output_stream(
|
||||
&config.config(),
|
||||
move |data: &mut [T], _| {
|
||||
scratch.resize(data.len(), 0.0f32);
|
||||
if let Ok(mut m) = mixer.lock() {
|
||||
mix(&mut m, &mut scratch, channels, rate);
|
||||
} else {
|
||||
scratch.fill(0.0);
|
||||
}
|
||||
for (out, s) in data.iter_mut().zip(&scratch) {
|
||||
*out = T::from_sample(*s);
|
||||
}
|
||||
},
|
||||
|e| eprintln!("Horizon: audio stream error: {e}"),
|
||||
None,
|
||||
)?;
|
||||
Ok(stream)
|
||||
}
|
||||
impl Audio {
|
||||
pub fn new(root: &Path) -> Self {
|
||||
Self::with_output(root, true)
|
||||
@@ -347,7 +486,7 @@ impl Audio {
|
||||
Ok(v) => (Some(v), true),
|
||||
Err(e) => {
|
||||
if output {
|
||||
eprintln!("Horizon: audio unavailable: {e}");
|
||||
eprintln!("Horizon: no sound: {e}");
|
||||
}
|
||||
(None, false)
|
||||
}
|
||||
@@ -360,7 +499,8 @@ impl Audio {
|
||||
backend: MixerBackend {
|
||||
mixer,
|
||||
root: root.to_owned(),
|
||||
cache: HashMap::new(),
|
||||
cache: Arc::default(),
|
||||
decoder: None,
|
||||
next: 0,
|
||||
live,
|
||||
},
|
||||
@@ -374,32 +514,40 @@ impl Audio {
|
||||
}
|
||||
}
|
||||
fn open(mixer: Arc<Mutex<Mixer>>) -> Result<cpal::Stream> {
|
||||
// Test runs (harnesses, agents) launch the game on a virtual screen;
|
||||
// keep them off the user's speakers.
|
||||
if std::env::var_os("HORIZON_NO_AUDIO").is_some() {
|
||||
return Err("audio output disabled by HORIZON_NO_AUDIO".into());
|
||||
if let Some(reason) = output_disabled(|name| std::env::var_os(name)) {
|
||||
return Err(reason.into());
|
||||
}
|
||||
let host = cpal::default_host();
|
||||
let device = host
|
||||
.default_output_device()
|
||||
.ok_or("no audio output device")?;
|
||||
let config = device.default_output_config()?;
|
||||
let rate = config.sample_rate().0;
|
||||
let channels = config.channels() as usize;
|
||||
let stream = device.build_output_stream(
|
||||
&config.into(),
|
||||
move |data: &mut [f32], _| {
|
||||
if let Ok(mut m) = mixer.lock() {
|
||||
mix(&mut m, data, channels, rate);
|
||||
} else {
|
||||
data.fill(0.0);
|
||||
let mut errors = Vec::new();
|
||||
// The default device first, then any other output a host lists:
|
||||
// a default that cannot open (busy, or a stale ALSA default) should
|
||||
// not leave the game silent when another device works.
|
||||
let default = host.default_output_device();
|
||||
let others = host.output_devices().into_iter().flatten();
|
||||
let mut tried = Vec::new();
|
||||
for device in default.into_iter().chain(others) {
|
||||
let name = device.name().unwrap_or_else(|_| "unnamed device".into());
|
||||
if tried.contains(&name) {
|
||||
continue;
|
||||
}
|
||||
tried.push(name.clone());
|
||||
match open_device(&device, mixer.clone()) {
|
||||
Ok((stream, config)) => {
|
||||
eprintln!(
|
||||
"Horizon: audio output {name} ({} Hz, {} channels, {})",
|
||||
config.sample_rate().0,
|
||||
config.channels(),
|
||||
config.sample_format()
|
||||
);
|
||||
return Ok(stream);
|
||||
}
|
||||
},
|
||||
|e| eprintln!("Horizon: audio stream error: {e}"),
|
||||
None,
|
||||
)?;
|
||||
stream.play()?;
|
||||
Ok(stream)
|
||||
Err(e) => errors.push(format!("{name}: {e}")),
|
||||
}
|
||||
}
|
||||
if errors.is_empty() {
|
||||
return Err(format!("no audio output device on the {} host", host.id().name()).into());
|
||||
}
|
||||
Err(format!("no audio output device opened ({})", errors.join("; ")).into())
|
||||
}
|
||||
fn bound(&mut self) -> Bound<'_, MixerBackend> {
|
||||
Bound {
|
||||
@@ -525,6 +673,21 @@ impl Audio {
|
||||
self.release(id);
|
||||
}
|
||||
/// Every sound event id (for command completion).
|
||||
/// The engine's table sizes and the mixer's channels (`status`).
|
||||
pub fn census(&self) -> serde_json::Value {
|
||||
let mut census = self.engine.census();
|
||||
census["channels"] = self
|
||||
.backend
|
||||
.mixer
|
||||
.lock()
|
||||
.map_or(0, |m| m.channels.len())
|
||||
.into();
|
||||
if let Ok(cache) = self.backend.cache.lock() {
|
||||
census["decoded"] = cache.entries.len().into();
|
||||
census["decoded_mib"] = (cache.bytes >> 20).into();
|
||||
}
|
||||
census
|
||||
}
|
||||
pub fn event_names(&self) -> Vec<String> {
|
||||
let mut v: Vec<String> = self.engine.registry.names().cloned().collect();
|
||||
v.sort();
|
||||
@@ -590,6 +753,47 @@ mod tests {
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn decoded_sounds_stay_within_the_budget_least_recently_used_out() {
|
||||
let mut cache = SoundCache::default();
|
||||
let quarter = CACHE_BYTES / 4 / std::mem::size_of::<f32>();
|
||||
let sound = || Some((Arc::new(vec![0.0f32; quarter]), 44100));
|
||||
for key in ["a", "b", "c", "d"] {
|
||||
cache.insert(key.into(), sound());
|
||||
}
|
||||
assert!(cache.get("a").is_some());
|
||||
cache.insert("e".into(), sound());
|
||||
assert!(cache.bytes <= CACHE_BYTES);
|
||||
assert!(
|
||||
cache.get("b").is_none(),
|
||||
"the least recently used goes first"
|
||||
);
|
||||
assert!(cache.get("a").is_some() && cache.get("e").is_some());
|
||||
// A failed load is remembered without counting.
|
||||
cache.insert("missing".into(), None);
|
||||
assert_eq!(cache.get("missing"), Some(None));
|
||||
}
|
||||
#[test]
|
||||
fn output_stays_off_on_a_virtual_screen_unless_asked() {
|
||||
let env = |pairs: &'static [(&'static str, &'static str)]| {
|
||||
move |name: &str| {
|
||||
pairs
|
||||
.iter()
|
||||
.find(|(k, _)| *k == name)
|
||||
.map(|(_, v)| std::ffi::OsString::from(*v))
|
||||
}
|
||||
};
|
||||
assert!(output_disabled(env(&[("WAYLAND_DISPLAY", "wayland-1")])).is_none());
|
||||
assert!(output_disabled(env(&[])).is_none());
|
||||
const VSCREEN: &str = "/run/user/1000/vscreen/main/wayland-1";
|
||||
assert!(output_disabled(env(&[("WAYLAND_DISPLAY", VSCREEN)])).is_some());
|
||||
assert!(
|
||||
output_disabled(env(&[("WAYLAND_DISPLAY", VSCREEN), ("HORIZON_AUDIO", "1")])).is_none()
|
||||
);
|
||||
assert!(
|
||||
output_disabled(env(&[("HORIZON_NO_AUDIO", "1"), ("HORIZON_AUDIO", "1")])).is_some()
|
||||
);
|
||||
}
|
||||
#[test]
|
||||
fn linear_attenuation_reaches_zero_at_the_max_distance() {
|
||||
assert_eq!(distance_gain(None, 100.0), 1.0);
|
||||
|
||||
@@ -583,6 +583,44 @@ impl Camera {
|
||||
modify_fov_based_on_death_or_fluid(partial, 70.0, effect_scale, dead, fluid)
|
||||
}
|
||||
}
|
||||
/// `Projection.getMatrix` for a perspective set up by `setupPerspective`:
|
||||
/// JOML's `Matrix4f.setPerspective(fov * DEG_TO_RAD, width / height, near,
|
||||
/// far, zZeroToOne)`, column-major. Vanilla passes its planes reversed
|
||||
/// (`near` is `zFar`); the hand pass here keeps them in order.
|
||||
pub fn perspective(
|
||||
fov_degrees: f32,
|
||||
width: f32,
|
||||
height: f32,
|
||||
near: f32,
|
||||
far: f32,
|
||||
zero_to_one: bool,
|
||||
) -> [f32; 16] {
|
||||
let h = horizon_core::jmath::tan(f64::from(fov_degrees * DEG_TO_RAD * 0.5)) as f32;
|
||||
let aspect = width / height;
|
||||
let mut m = [0.0f32; 16];
|
||||
m[0] = 1.0 / (h * aspect);
|
||||
m[5] = 1.0 / h;
|
||||
let e = 1.0e-6f32;
|
||||
if far > 0.0 && far.is_infinite() {
|
||||
m[10] = e - 1.0;
|
||||
m[14] = (e - if zero_to_one { 1.0 } else { 2.0 }) * near;
|
||||
} else if near > 0.0 && near.is_infinite() {
|
||||
m[10] = (if zero_to_one { 0.0 } else { 1.0 }) - e;
|
||||
m[14] = ((if zero_to_one { 1.0 } else { 2.0 }) - e) * far;
|
||||
} else {
|
||||
m[10] = (if zero_to_one { far } else { far + near }) / (near - far);
|
||||
m[14] = (if zero_to_one { far } else { far + far }) * near / (near - far);
|
||||
}
|
||||
m[11] = -1.0;
|
||||
m
|
||||
}
|
||||
/// `GameRenderer.render3dHud`: the first-person hand and held items are
|
||||
/// drawn with their own projection at `hudFov` (70 degrees, changed only by
|
||||
/// death and fluids), never the FOV option or the sprint, speed and bow
|
||||
/// modifier.
|
||||
pub fn hand_projection(hud_fov: f32, width: f32, height: f32, far: f32) -> [f32; 16] {
|
||||
perspective(hud_fov, width, height, 0.05, far, true)
|
||||
}
|
||||
/// `Camera.modifyFovBasedOnDeathOrFluid`. `dead` is the camera entity's
|
||||
/// `deathTime` while it is a living entity that is dead or dying.
|
||||
pub fn modify_fov_based_on_death_or_fluid(
|
||||
|
||||
@@ -140,10 +140,37 @@ fn serve(stream: UnixStream, sender: &mpsc::Sender<Request>) {
|
||||
}
|
||||
}
|
||||
|
||||
/// Frame durations since the last reset, summarized like the Java recorder.
|
||||
/// Frame durations since the last reset, summarized like the Java recorder,
|
||||
/// with the CPU part of each frame and GPU times from timestamp queries.
|
||||
#[derive(Default)]
|
||||
pub struct FrameStats {
|
||||
millis: Vec<f32>,
|
||||
cpu: Vec<f32>,
|
||||
gpu: Vec<f32>,
|
||||
/// Milliseconds per frame phase (`PHASES`), one entry per rendered frame.
|
||||
phases: Vec<[f32; PHASES.len()]>,
|
||||
}
|
||||
|
||||
/// The parts of a frame's CPU time: world streaming and uploads, game ticks,
|
||||
/// building the frame's geometry and HUD, and the renderer's own work.
|
||||
pub const PHASES: [&str; 4] = ["update", "tick", "prepare", "render"];
|
||||
|
||||
fn percentiles(values: &[f32]) -> serde_json::Value {
|
||||
let mut sorted = values.to_vec();
|
||||
sorted.sort_by(f32::total_cmp);
|
||||
let n = sorted.len();
|
||||
if n == 0 {
|
||||
return serde_json::Value::Null;
|
||||
}
|
||||
let total: f64 = sorted.iter().map(|&m| f64::from(m)).sum();
|
||||
let percentile = |p: f64| sorted[((n as f64 * p).ceil() as usize).clamp(1, n) - 1];
|
||||
serde_json::json!({
|
||||
"avg_ms": total / n as f64,
|
||||
"p50_ms": percentile(0.5),
|
||||
"p95_ms": percentile(0.95),
|
||||
"p99_ms": percentile(0.99),
|
||||
"max_ms": sorted[n - 1],
|
||||
})
|
||||
}
|
||||
|
||||
impl FrameStats {
|
||||
@@ -153,8 +180,48 @@ impl FrameStats {
|
||||
self.millis.push(millis);
|
||||
}
|
||||
}
|
||||
/// The frame's own work: its duration minus waits for the GPU, the
|
||||
/// display and the frame limiter.
|
||||
pub fn record_cpu(&mut self, millis: f32) {
|
||||
if self.cpu.len() < Self::LIMIT {
|
||||
self.cpu.push(millis);
|
||||
}
|
||||
}
|
||||
pub fn record_phases(&mut self, millis: [f32; PHASES.len()]) {
|
||||
if self.phases.len() < Self::LIMIT {
|
||||
self.phases.push(millis);
|
||||
}
|
||||
}
|
||||
/// Average milliseconds per phase over the frames whose CPU time is at
|
||||
/// least `min_cpu` (all frames for 0): where the slow frames go.
|
||||
fn phase_average(&self, min_cpu: f32) -> serde_json::Value {
|
||||
let mut sums = [0.0f64; PHASES.len()];
|
||||
let mut n = 0;
|
||||
for (i, phases) in self.phases.iter().enumerate() {
|
||||
if self.cpu.get(i).is_some_and(|&c| c >= min_cpu) {
|
||||
for (sum, m) in sums.iter_mut().zip(phases) {
|
||||
*sum += f64::from(*m);
|
||||
}
|
||||
n += 1;
|
||||
}
|
||||
}
|
||||
PHASES
|
||||
.iter()
|
||||
.zip(sums)
|
||||
.map(|(name, sum)| (name.to_string(), (sum / f64::from(n.max(1))).into()))
|
||||
.collect::<serde_json::Map<_, _>>()
|
||||
.into()
|
||||
}
|
||||
pub fn record_gpu(&mut self, millis: &[f32]) {
|
||||
if self.gpu.len() < Self::LIMIT {
|
||||
self.gpu.extend_from_slice(millis);
|
||||
}
|
||||
}
|
||||
pub fn reset(&mut self) {
|
||||
self.millis.clear();
|
||||
self.cpu.clear();
|
||||
self.gpu.clear();
|
||||
self.phases.clear();
|
||||
}
|
||||
pub fn summary(&self) -> serde_json::Value {
|
||||
let mut sorted = self.millis.clone();
|
||||
@@ -172,6 +239,15 @@ impl FrameStats {
|
||||
.map(|&m| f64::from(m))
|
||||
.sum::<f64>()
|
||||
/ slowest as f64;
|
||||
// Where the slowest 1% of frames by CPU time go.
|
||||
let slow_phases = {
|
||||
let mut cpu = self.cpu.clone();
|
||||
cpu.sort_by(f32::total_cmp);
|
||||
let p99 = cpu
|
||||
.get(cpu.len().saturating_sub(cpu.len().div_ceil(100)))
|
||||
.copied();
|
||||
p99.map_or(serde_json::Value::Null, |p| self.phase_average(p))
|
||||
};
|
||||
serde_json::json!({
|
||||
"frames": n,
|
||||
"seconds": total / 1000.0,
|
||||
@@ -181,6 +257,10 @@ impl FrameStats {
|
||||
"p95_ms": percentile(0.95),
|
||||
"p99_ms": percentile(0.99),
|
||||
"max_ms": sorted[n - 1],
|
||||
"cpu": percentiles(&self.cpu),
|
||||
"gpu": percentiles(&self.gpu),
|
||||
"phases_avg_ms": self.phase_average(0.0),
|
||||
"slow_phases_avg_ms": slow_phases,
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -365,12 +365,7 @@ impl PlayerEffects {
|
||||
f *= 1.0 + (a + 1) as f32 * 0.2;
|
||||
}
|
||||
if let Some(a) = self.amplifier("mining_fatigue") {
|
||||
f *= match a {
|
||||
0 => 0.3,
|
||||
1 => 0.09,
|
||||
2 => 0.0027,
|
||||
_ => 8.1e-4,
|
||||
};
|
||||
f *= horizon_core::jmath::pow(0.3, f64::from(a + 1)) as f32;
|
||||
}
|
||||
f
|
||||
}
|
||||
|
||||
@@ -0,0 +1,85 @@
|
||||
//! A fast, non-cryptographic hasher (the Fx hash used by rustc) for hot maps
|
||||
//! keyed by small integers, such as chunk coordinates. Iteration order of
|
||||
//! such maps carries no meaning: the default hasher's is random anyway.
|
||||
use std::hash::{BuildHasherDefault, Hasher};
|
||||
|
||||
const SEED: u64 = 0xf135_7aea_2e62_a9c5;
|
||||
|
||||
#[derive(Clone, Copy, Default)]
|
||||
pub struct FxHasher {
|
||||
hash: u64,
|
||||
}
|
||||
impl FxHasher {
|
||||
#[inline]
|
||||
fn add(&mut self, word: u64) {
|
||||
self.hash = self.hash.wrapping_add(word).wrapping_mul(SEED);
|
||||
}
|
||||
}
|
||||
impl Hasher for FxHasher {
|
||||
#[inline]
|
||||
fn write(&mut self, bytes: &[u8]) {
|
||||
let (words, rest) = bytes.as_chunks::<8>();
|
||||
for word in words {
|
||||
self.add(u64::from_le_bytes(*word));
|
||||
}
|
||||
if !rest.is_empty() {
|
||||
let mut word = [0u8; 8];
|
||||
word[..rest.len()].copy_from_slice(rest);
|
||||
self.add(u64::from_le_bytes(word));
|
||||
}
|
||||
}
|
||||
#[inline]
|
||||
fn write_u8(&mut self, i: u8) {
|
||||
self.add(u64::from(i));
|
||||
}
|
||||
#[inline]
|
||||
fn write_u16(&mut self, i: u16) {
|
||||
self.add(u64::from(i));
|
||||
}
|
||||
#[inline]
|
||||
fn write_u32(&mut self, i: u32) {
|
||||
self.add(u64::from(i));
|
||||
}
|
||||
#[inline]
|
||||
fn write_u64(&mut self, i: u64) {
|
||||
self.add(i);
|
||||
}
|
||||
#[inline]
|
||||
fn write_usize(&mut self, i: usize) {
|
||||
self.add(i as u64);
|
||||
}
|
||||
#[inline]
|
||||
fn write_i32(&mut self, i: i32) {
|
||||
self.add(u64::from(i as u32));
|
||||
}
|
||||
#[inline]
|
||||
fn finish(&self) -> u64 {
|
||||
// The multiply leaves the low bits weakest; hash tables use them.
|
||||
self.hash.rotate_left(26)
|
||||
}
|
||||
}
|
||||
pub type FxBuild = BuildHasherDefault<FxHasher>;
|
||||
pub type FxHashMap<K, V> = std::collections::HashMap<K, V, FxBuild>;
|
||||
pub type FxHashSet<K> = std::collections::HashSet<K, FxBuild>;
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn nearby_chunks_spread_over_buckets() {
|
||||
let mut map: FxHashMap<(i32, i32), i32> = FxHashMap::default();
|
||||
for x in -40..40 {
|
||||
for z in -40..40 {
|
||||
map.insert((x, z), x * z);
|
||||
}
|
||||
}
|
||||
assert_eq!(map.len(), 6400);
|
||||
assert_eq!(map[&(-7, 13)], -91);
|
||||
let mut low = std::collections::HashSet::new();
|
||||
for x in 0..64 {
|
||||
low.insert(std::hash::BuildHasher::hash_one(&FxBuild::default(), (x, 0)) & 63);
|
||||
}
|
||||
assert!(low.len() > 32, "low bits vary: {}", low.len());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,601 @@
|
||||
//! The local player's hand: the arm swing (`LivingEntity.SwingState`,
|
||||
//! `getModifiedSwingDuration`), the first-person equip heights
|
||||
//! (`FirstPersonHandsAndItems.tick` and `itemUsed`), and the click handling
|
||||
//! that starts swings: `Minecraft.startAttack`, `continueAttack`,
|
||||
//! `startUseItem` and `handleKeybinds`' attack and use part, with
|
||||
//! `MultiPlayerGameMode`'s block breaking (`startDestroyBlock`,
|
||||
//! `continueDestroyBlock`, `stopDestroyBlock`).
|
||||
//!
|
||||
//! What those read and do in the world is behind [`HandWorld`].
|
||||
|
||||
/// `InteractionHand`.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Hand {
|
||||
Main,
|
||||
Off,
|
||||
}
|
||||
impl Hand {
|
||||
pub const BOTH: [Hand; 2] = [Hand::Main, Hand::Off];
|
||||
}
|
||||
|
||||
/// `SwingAnimation`: its type (`SwingAnimationType` ordinal) and duration.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct SwingAnimation {
|
||||
pub kind: u8,
|
||||
pub duration: i32,
|
||||
}
|
||||
impl SwingAnimation {
|
||||
/// `SwingAnimation.DEFAULT`: WHACK for 6 ticks.
|
||||
pub const DEFAULT: SwingAnimation = SwingAnimation {
|
||||
kind: 1,
|
||||
duration: 6,
|
||||
};
|
||||
}
|
||||
|
||||
/// `LivingEntity.SwingDescription`.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct SwingDescription {
|
||||
pub hand: Hand,
|
||||
pub animation: SwingAnimation,
|
||||
pub duration_ticks: i32,
|
||||
}
|
||||
|
||||
/// `LivingEntity.SwingState`.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq)]
|
||||
pub struct SwingState {
|
||||
pub current: Option<SwingDescription>,
|
||||
pub ticks: i32,
|
||||
pub old_animation: f32,
|
||||
pub animation: f32,
|
||||
}
|
||||
impl SwingState {
|
||||
/// `startIfAble`: a swing restarts unless the current one is in its
|
||||
/// first half (past its first tick).
|
||||
pub fn start_if_able(&mut self, hand: Hand, animation: SwingAnimation, duration: i32) -> bool {
|
||||
if let Some(c) = self.current
|
||||
&& self.ticks <= c.duration_ticks / 2
|
||||
&& self.ticks > 0
|
||||
{
|
||||
return false;
|
||||
}
|
||||
let swing = SwingDescription {
|
||||
hand,
|
||||
animation,
|
||||
duration_ticks: duration,
|
||||
};
|
||||
if self.current != Some(swing) {
|
||||
self.old_animation = 0.0;
|
||||
self.animation = 0.0;
|
||||
}
|
||||
self.current = Some(swing);
|
||||
self.ticks = 0;
|
||||
true
|
||||
}
|
||||
/// `tick` (from `LivingEntity.baseTick`).
|
||||
pub fn tick(&mut self) {
|
||||
self.old_animation = self.animation;
|
||||
if let Some(c) = self.current {
|
||||
if c.duration_ticks > 0 {
|
||||
self.animation = (self.ticks as f32 / c.duration_ticks as f32).min(1.0);
|
||||
}
|
||||
let ticks = self.ticks;
|
||||
self.ticks += 1;
|
||||
if ticks > c.duration_ticks {
|
||||
self.current = None;
|
||||
self.animation = 0.0;
|
||||
}
|
||||
} else {
|
||||
self.animation = 0.0;
|
||||
}
|
||||
}
|
||||
/// `getAnimation(partialTicks)`: a restarted swing keeps moving forward.
|
||||
pub fn animation(&self, partial: f32) -> f32 {
|
||||
if self.animation >= self.old_animation {
|
||||
crate::camera::lerp(partial, self.old_animation, self.animation)
|
||||
} else {
|
||||
crate::camera::lerp(partial, self.old_animation, self.animation + 1.0)
|
||||
}
|
||||
}
|
||||
pub fn swinging(&self) -> bool {
|
||||
self.current.is_some()
|
||||
}
|
||||
/// The hand of the current swing (`state.attackHand`), main by default.
|
||||
pub fn attack_hand(&self) -> Hand {
|
||||
self.current.map_or(Hand::Main, |c| c.hand)
|
||||
}
|
||||
}
|
||||
|
||||
/// `LivingEntity.getModifiedSwingDuration`: `dig_speed` is
|
||||
/// `MobEffectUtil.getDigSpeedAmplification` while haste or conduit power is
|
||||
/// active, `fatigue` the mining fatigue amplifier.
|
||||
pub fn swing_duration(
|
||||
animation: SwingAnimation,
|
||||
dig_speed: Option<i32>,
|
||||
fatigue: Option<i32>,
|
||||
) -> i32 {
|
||||
let duration = animation.duration;
|
||||
if let Some(amplification) = dig_speed {
|
||||
duration - (1 + amplification)
|
||||
} else if let Some(amplifier) = fatigue {
|
||||
duration + (1 + amplifier) * 2
|
||||
} else {
|
||||
duration
|
||||
}
|
||||
}
|
||||
|
||||
/// `FirstPersonHandsAndItems`' equip heights.
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub struct HandHeights {
|
||||
pub main: f32,
|
||||
pub old_main: f32,
|
||||
pub off: f32,
|
||||
pub old_off: f32,
|
||||
}
|
||||
impl Default for HandHeights {
|
||||
fn default() -> Self {
|
||||
HandHeights {
|
||||
main: 0.0,
|
||||
old_main: 0.0,
|
||||
off: 0.0,
|
||||
old_off: 0.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
/// What `FirstPersonHandsAndItems.tick` decides about a hand's visible item.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub struct HandChange {
|
||||
/// The visible item is not the hand's item after the instant replacement
|
||||
/// (`mainHandItem != nextMainHand`): the hand lowers.
|
||||
pub changed: bool,
|
||||
/// The visible item becomes the hand's item this tick.
|
||||
pub replace: bool,
|
||||
}
|
||||
impl HandHeights {
|
||||
/// `FirstPersonHandsAndItems.tick`'s heights. `changed` says per hand
|
||||
/// whether the visible item differs from the held one once
|
||||
/// `shouldInstantlyReplaceVisibleItem` has run; `swap_scale` is
|
||||
/// `getItemSwapScale(1.0F)`. Returns whether each hand's visible item
|
||||
/// is replaced at the end.
|
||||
pub fn tick(&mut self, hands_busy: bool, swap_scale: f32, changed: [bool; 2]) -> [bool; 2] {
|
||||
self.old_main = self.main;
|
||||
self.old_off = self.off;
|
||||
if hands_busy {
|
||||
self.main = (self.main - 0.4).clamp(0.0, 1.0);
|
||||
self.off = (self.off - 0.4).clamp(0.0, 1.0);
|
||||
} else {
|
||||
let attack = swap_scale;
|
||||
let main_target = if changed[0] {
|
||||
0.0
|
||||
} else {
|
||||
attack * attack * attack
|
||||
};
|
||||
let off_target = if changed[1] { 0.0 } else { 1.0 };
|
||||
self.main += (main_target - self.main).clamp(-0.4, 0.4);
|
||||
self.off += (off_target - self.off).clamp(-0.4, 0.4);
|
||||
}
|
||||
[self.main < 0.1, self.off < 0.1]
|
||||
}
|
||||
/// `itemUsed`: the hand drops to the bottom and rises again.
|
||||
pub fn item_used(&mut self, hand: Hand) {
|
||||
match hand {
|
||||
Hand::Main => self.main = 0.0,
|
||||
Hand::Off => self.off = 0.0,
|
||||
}
|
||||
}
|
||||
/// `Mth.lerp(partialTicks, oMainHandHeight, mainHandHeight)` and the
|
||||
/// off hand's.
|
||||
pub fn interpolated(&self, partial: f32) -> [f32; 2] {
|
||||
[
|
||||
crate::camera::lerp(partial, self.old_main, self.main),
|
||||
crate::camera::lerp(partial, self.old_off, self.off),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
/// `HitResult` at the crosshair (`Minecraft.hitResult`).
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub enum Hit {
|
||||
Miss,
|
||||
Block { pos: [i32; 3], face: u8 },
|
||||
Entity,
|
||||
}
|
||||
|
||||
/// `InteractionResult` as `startUseItem` reads it.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum UseResult {
|
||||
/// `Success` with its `SwingSource`: whether the client swings.
|
||||
Success {
|
||||
swing: bool,
|
||||
},
|
||||
Pass,
|
||||
Fail,
|
||||
}
|
||||
|
||||
/// What the click handling reads and does in the world.
|
||||
pub trait HandWorld {
|
||||
fn hit(&mut self) -> Hit;
|
||||
fn is_air(&mut self, pos: [i32; 3]) -> bool;
|
||||
/// `MultiPlayerGameMode.localPlayerMode`.
|
||||
fn creative(&self) -> bool;
|
||||
fn spectator(&self) -> bool;
|
||||
/// `Abilities.instabuild`.
|
||||
fn instabuild(&self) -> bool;
|
||||
fn hands_busy(&self) -> bool;
|
||||
fn using_item(&self) -> bool;
|
||||
/// `ItemStack.isItemEnabled` for the item in a hand.
|
||||
fn item_enabled(&mut self, hand: Hand) -> bool;
|
||||
fn held_empty(&mut self, hand: Hand) -> bool;
|
||||
fn held_count(&mut self, hand: Hand) -> i32;
|
||||
/// `Player.hasInfiniteMaterials`.
|
||||
fn infinite_materials(&self) -> bool;
|
||||
/// `Player.cannotAttackWithItem(heldItem, 0)`.
|
||||
fn cannot_attack(&mut self) -> bool;
|
||||
/// The main-hand item is a `PIERCING_WEAPON`.
|
||||
fn piercing_weapon(&mut self) -> bool;
|
||||
fn attack_animation(&mut self) -> SwingAnimation;
|
||||
fn interact_animation(&mut self, hand: Hand) -> SwingAnimation;
|
||||
/// `MultiPlayerGameMode.piercingAttack`.
|
||||
fn piercing_attack(&mut self, animation: SwingAnimation);
|
||||
/// `Player.attack` on the targeted entity when the item's attack range
|
||||
/// allows it; false when out of range.
|
||||
fn attack_entity(&mut self) -> bool;
|
||||
/// `Player.blockActionRestricted` for the game mode.
|
||||
fn block_action_restricted(&mut self, pos: [i32; 3]) -> bool;
|
||||
/// `WorldBorder.isWithinBounds`.
|
||||
fn within_border(&mut self, pos: [i32; 3]) -> bool;
|
||||
/// `BlockState.attack` on the first hit of a break.
|
||||
fn attack_block(&mut self, pos: [i32; 3]);
|
||||
/// `BlockState.getDestroyProgress` for the player.
|
||||
fn destroy_progress(&mut self, pos: [i32; 3]) -> f32;
|
||||
/// `MultiPlayerGameMode.destroyBlock`.
|
||||
fn destroy_block(&mut self, pos: [i32; 3]) -> bool;
|
||||
/// A key for the main-hand stack, kept as `destroyingItem`.
|
||||
fn main_hand_key(&mut self) -> String;
|
||||
/// `ItemStack.isSameItemSameComponents(selected, destroyingItem)` for
|
||||
/// the stack `main_hand_key` gave when the break started. Vanilla keeps
|
||||
/// a reference to that stack, so it compares what it holds now.
|
||||
fn same_destroying_item(&mut self, key: &str) -> bool {
|
||||
self.main_hand_key() == key
|
||||
}
|
||||
/// Breaking progress shown (`destroyBlockProgress`), or cleared with `None`.
|
||||
fn destroy_stage(&mut self, pos: [i32; 3], stage: Option<i32>);
|
||||
/// `player.swing(hand, animation, false)`.
|
||||
fn swing(&mut self, hand: Hand, animation: SwingAnimation);
|
||||
/// `Player.resetAttackStrengthTicker`.
|
||||
fn reset_attack_strength(&mut self);
|
||||
/// The targeted entity's block position is inside the world border.
|
||||
fn entity_within_border(&mut self) -> bool;
|
||||
/// The use attempts of `startUseItem`: on the targeted entity (`None`
|
||||
/// when it is out of interaction range), the targeted block, and the
|
||||
/// item alone.
|
||||
fn use_on_entity(&mut self, hand: Hand) -> Option<UseResult>;
|
||||
fn use_on_block(&mut self, hand: Hand) -> UseResult;
|
||||
fn use_item(&mut self, hand: Hand) -> UseResult;
|
||||
/// `LocalPlayer.itemUsed`.
|
||||
fn item_used(&mut self, hand: Hand);
|
||||
/// `MultiPlayerGameMode.releaseUsingItem`.
|
||||
fn release_using(&mut self);
|
||||
}
|
||||
|
||||
/// `MultiPlayerGameMode`'s block breaking.
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub struct Destroying {
|
||||
pub delay: i32,
|
||||
pub active: bool,
|
||||
pub pos: [i32; 3],
|
||||
pub face: u8,
|
||||
pub item: String,
|
||||
pub progress: f32,
|
||||
pub ticks: f32,
|
||||
}
|
||||
impl Default for Destroying {
|
||||
/// `destroyBlockPos` starts at (-1, -1, -1) and `destroyingItem` empty
|
||||
/// (an empty key).
|
||||
fn default() -> Self {
|
||||
Destroying {
|
||||
delay: 0,
|
||||
active: false,
|
||||
pos: [-1; 3],
|
||||
face: 0,
|
||||
item: String::new(),
|
||||
progress: 0.0,
|
||||
ticks: 0.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Destroying {
|
||||
/// `getDestroyStage`.
|
||||
pub fn stage(&self) -> i32 {
|
||||
if self.progress > 0.0 {
|
||||
(self.progress * 10.0) as i32
|
||||
} else {
|
||||
-1
|
||||
}
|
||||
}
|
||||
fn same_target(&self, w: &mut impl HandWorld, pos: [i32; 3]) -> bool {
|
||||
pos == self.pos && w.same_destroying_item(&self.item)
|
||||
}
|
||||
/// `startDestroyBlock`.
|
||||
pub fn start(&mut self, w: &mut impl HandWorld, pos: [i32; 3], face: u8) -> bool {
|
||||
if w.block_action_restricted(pos) || !w.within_border(pos) {
|
||||
return false;
|
||||
}
|
||||
if w.instabuild() {
|
||||
w.destroy_block(pos);
|
||||
self.delay = 5;
|
||||
} else if !self.active || !self.same_target(w, pos) {
|
||||
let not_air = !w.is_air(pos);
|
||||
if not_air && self.progress == 0.0 {
|
||||
w.attack_block(pos);
|
||||
}
|
||||
if not_air && w.destroy_progress(pos) >= 1.0 {
|
||||
w.destroy_block(pos);
|
||||
} else {
|
||||
self.active = true;
|
||||
self.pos = pos;
|
||||
self.face = face;
|
||||
self.item = w.main_hand_key();
|
||||
self.progress = 0.0;
|
||||
self.ticks = 0.0;
|
||||
w.destroy_stage(pos, Some(self.stage()));
|
||||
}
|
||||
}
|
||||
true
|
||||
}
|
||||
/// `stopDestroyBlock`.
|
||||
pub fn stop(&mut self, w: &mut impl HandWorld) {
|
||||
if self.active {
|
||||
self.active = false;
|
||||
self.progress = 0.0;
|
||||
w.destroy_stage(self.pos, None);
|
||||
w.reset_attack_strength();
|
||||
}
|
||||
}
|
||||
/// `continueDestroyBlock`: true while the hand keeps swinging.
|
||||
pub fn continue_destroy(&mut self, w: &mut impl HandWorld, pos: [i32; 3], face: u8) -> bool {
|
||||
if self.delay > 0 {
|
||||
self.delay -= 1;
|
||||
return true;
|
||||
}
|
||||
if w.instabuild() && w.within_border(pos) {
|
||||
self.delay = 5;
|
||||
w.destroy_block(pos);
|
||||
return true;
|
||||
}
|
||||
if !self.same_target(w, pos) {
|
||||
return self.start(w, pos, face);
|
||||
}
|
||||
if w.is_air(pos) {
|
||||
self.active = false;
|
||||
return false;
|
||||
}
|
||||
self.progress += w.destroy_progress(pos);
|
||||
self.ticks += 1.0;
|
||||
if self.progress >= 1.0 {
|
||||
self.active = false;
|
||||
w.destroy_block(pos);
|
||||
self.progress = 0.0;
|
||||
self.ticks = 0.0;
|
||||
self.delay = 5;
|
||||
} else if self.face != face {
|
||||
self.face = face;
|
||||
}
|
||||
w.destroy_stage(self.pos, Some(self.stage()));
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
/// `Minecraft`'s attack and use handling.
|
||||
#[derive(Clone, Debug, Default, PartialEq)]
|
||||
pub struct Clicks {
|
||||
pub miss_time: i32,
|
||||
pub right_click_delay: i32,
|
||||
pub destroying: Destroying,
|
||||
}
|
||||
impl Clicks {
|
||||
/// `Minecraft.startAttack`: whether the click ended the attack (broke
|
||||
/// the block outright).
|
||||
pub fn start_attack(&mut self, w: &mut impl HandWorld) -> bool {
|
||||
if self.miss_time > 0 || w.hands_busy() {
|
||||
return false;
|
||||
}
|
||||
if w.spectator() {
|
||||
return true;
|
||||
}
|
||||
if !w.item_enabled(Hand::Main) || w.cannot_attack() {
|
||||
return false;
|
||||
}
|
||||
let animation = w.attack_animation();
|
||||
if w.piercing_weapon() {
|
||||
w.piercing_attack(animation);
|
||||
return true;
|
||||
}
|
||||
let mut end = false;
|
||||
let mut miss = false;
|
||||
match w.hit() {
|
||||
// MultiPlayerGameMode.attack.
|
||||
Hit::Entity => {
|
||||
if w.attack_entity() {
|
||||
w.reset_attack_strength();
|
||||
if w.instabuild() {
|
||||
self.destroying.delay = 5;
|
||||
}
|
||||
}
|
||||
}
|
||||
Hit::Block { pos, face } if !w.is_air(pos) => {
|
||||
self.destroying.start(w, pos, face);
|
||||
end = w.is_air(pos);
|
||||
}
|
||||
Hit::Block { .. } | Hit::Miss => miss = true,
|
||||
}
|
||||
if miss {
|
||||
if !w.creative() {
|
||||
self.miss_time = 10;
|
||||
}
|
||||
w.reset_attack_strength();
|
||||
}
|
||||
w.swing(Hand::Main, animation);
|
||||
end
|
||||
}
|
||||
/// `Minecraft.continueAttack`.
|
||||
pub fn continue_attack(&mut self, w: &mut impl HandWorld, down: bool) {
|
||||
if !down {
|
||||
self.miss_time = 0;
|
||||
}
|
||||
if self.miss_time > 0 || w.using_item() || w.piercing_weapon() {
|
||||
return;
|
||||
}
|
||||
let animation = w.attack_animation();
|
||||
match w.hit() {
|
||||
Hit::Block { pos, face } if down => {
|
||||
if !w.is_air(pos) && self.destroying.continue_destroy(w, pos, face) {
|
||||
w.swing(Hand::Main, animation);
|
||||
}
|
||||
}
|
||||
_ => self.destroying.stop(w),
|
||||
}
|
||||
}
|
||||
/// `Minecraft.startUseItem`.
|
||||
pub fn start_use_item(&mut self, w: &mut impl HandWorld) {
|
||||
if self.destroying.active {
|
||||
return;
|
||||
}
|
||||
self.right_click_delay = 4;
|
||||
if w.hands_busy() {
|
||||
return;
|
||||
}
|
||||
for hand in Hand::BOTH {
|
||||
if !w.item_enabled(hand) {
|
||||
return;
|
||||
}
|
||||
let animation = w.interact_animation(hand);
|
||||
match w.hit() {
|
||||
Hit::Entity => {
|
||||
if !w.entity_within_border() {
|
||||
return;
|
||||
}
|
||||
if let Some(UseResult::Success { swing }) = w.use_on_entity(hand) {
|
||||
if swing {
|
||||
w.swing(hand, animation);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
Hit::Block { .. } => {
|
||||
let count = w.held_count(hand);
|
||||
match w.use_on_block(hand) {
|
||||
UseResult::Success { swing } => {
|
||||
if swing {
|
||||
w.swing(hand, animation);
|
||||
if !w.held_empty(hand)
|
||||
&& (w.held_count(hand) != count || w.infinite_materials())
|
||||
{
|
||||
w.item_used(hand);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
UseResult::Fail => return,
|
||||
UseResult::Pass => {}
|
||||
}
|
||||
}
|
||||
Hit::Miss => {}
|
||||
}
|
||||
if !w.held_empty(hand)
|
||||
&& let UseResult::Success { swing } = w.use_item(hand)
|
||||
{
|
||||
if swing {
|
||||
w.swing(hand, animation);
|
||||
}
|
||||
w.item_used(hand);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
/// The attack and use part of `Minecraft.tick`: `rightClickDelay`, the
|
||||
/// clicks `handleKeybinds` consumes, held use and attack, then
|
||||
/// `missTime`. `attack_down` is `keyAttack.isDown()` with no screen and
|
||||
/// the mouse grabbed.
|
||||
pub fn tick(
|
||||
&mut self,
|
||||
w: &mut impl HandWorld,
|
||||
attack_clicks: u32,
|
||||
use_clicks: u32,
|
||||
attack_down: bool,
|
||||
use_down: bool,
|
||||
) {
|
||||
if self.right_click_delay > 0 {
|
||||
self.right_click_delay -= 1;
|
||||
}
|
||||
let mut instant = false;
|
||||
if w.using_item() {
|
||||
if !use_down {
|
||||
w.release_using();
|
||||
}
|
||||
} else {
|
||||
for _ in 0..attack_clicks {
|
||||
instant |= self.start_attack(w);
|
||||
}
|
||||
for _ in 0..use_clicks {
|
||||
self.start_use_item(w);
|
||||
}
|
||||
}
|
||||
if use_down && self.right_click_delay == 0 && !w.using_item() {
|
||||
self.start_use_item(w);
|
||||
}
|
||||
self.continue_attack(w, !instant && attack_down);
|
||||
if self.miss_time > 0 {
|
||||
self.miss_time -= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
#[test]
|
||||
fn a_swing_lasts_its_duration_and_restarts_after_half() {
|
||||
let mut s = SwingState::default();
|
||||
assert!(s.start_if_able(Hand::Main, SwingAnimation::DEFAULT, 6));
|
||||
let mut seen = Vec::new();
|
||||
for _ in 0..9 {
|
||||
s.tick();
|
||||
seen.push(s.animation);
|
||||
}
|
||||
assert_eq!(
|
||||
seen,
|
||||
[
|
||||
0.0,
|
||||
1.0 / 6.0,
|
||||
2.0 / 6.0,
|
||||
0.5,
|
||||
4.0 / 6.0,
|
||||
5.0 / 6.0,
|
||||
1.0,
|
||||
0.0,
|
||||
0.0
|
||||
]
|
||||
);
|
||||
assert!(!s.swinging());
|
||||
s.start_if_able(Hand::Main, SwingAnimation::DEFAULT, 6);
|
||||
s.tick();
|
||||
s.tick();
|
||||
assert!(!s.start_if_able(Hand::Main, SwingAnimation::DEFAULT, 6));
|
||||
s.tick();
|
||||
s.tick();
|
||||
assert!(s.start_if_able(Hand::Main, SwingAnimation::DEFAULT, 6));
|
||||
s.tick();
|
||||
// Restarting the same swing wraps forward rather than snapping back.
|
||||
assert_eq!(
|
||||
s.animation(0.5),
|
||||
(s.old_animation + s.animation + 1.0) / 2.0
|
||||
);
|
||||
}
|
||||
#[test]
|
||||
fn haste_shortens_and_fatigue_lengthens_swings() {
|
||||
let d = SwingAnimation::DEFAULT;
|
||||
assert_eq!(swing_duration(d, None, None), 6);
|
||||
assert_eq!(swing_duration(d, Some(1), Some(0)), 4);
|
||||
assert_eq!(swing_duration(d, None, Some(2)), 12);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,987 @@
|
||||
//! The front-end screens in Horizon's menu style (`ui_theme`), laid out like
|
||||
//! the launcher: a 200-wide sidebar with the sliding selection (Home,
|
||||
//! Singleplayer, Multiplayer, Options), content pages with a page header,
|
||||
//! settings rows and 1px dividers, and the launcher's opening (the wordmark,
|
||||
//! then the interface). They drive the same state as the classic layouts in
|
||||
//! `title` and `multiplayer`; only drawing and hit testing differ. The pause
|
||||
//! menu's Horizon layout is `pause`, below.
|
||||
use crate::{
|
||||
hud::{HudAtlas, HudBatch},
|
||||
multiplayer::{Outcome, Ping, Screen},
|
||||
title::{Action, Mode, Title, list_worlds},
|
||||
ui_theme::{
|
||||
self as t, BODY, CONTROL, CONTROL_LARGE, Face, Kind, SIDEBAR, SMALL, Ui, color, id,
|
||||
},
|
||||
};
|
||||
use std::time::Instant;
|
||||
|
||||
const NAV: u64 = id("title.nav", 0);
|
||||
const QUIT: u64 = id("title.quit", 0);
|
||||
const PLAY: u64 = id("home.play", 0);
|
||||
const MULTIPLAYER: u64 = id("home.multiplayer", 0);
|
||||
const RESUME: u64 = id("home.resume", 0);
|
||||
const BACK: u64 = id("front.back", 0);
|
||||
const PLAY_WORLD: u64 = id("worlds.play", 0);
|
||||
const CREATE: u64 = id("worlds.create", 0);
|
||||
const WORLD: u64 = id("worlds.row", 0);
|
||||
const NAME: u64 = id("create.name", 0);
|
||||
const SEED: u64 = id("create.seed", 0);
|
||||
const MODE: u64 = id("create.mode", 0);
|
||||
const MAKE: u64 = id("create.make", 0);
|
||||
const SERVER: u64 = id("mp.row", 0);
|
||||
const JOIN: u64 = id("mp.join", 0);
|
||||
const DIRECT: u64 = id("mp.direct", 0);
|
||||
const ADD: u64 = id("mp.add", 0);
|
||||
const EDIT: u64 = id("mp.edit", 0);
|
||||
const DELETE: u64 = id("mp.delete", 0);
|
||||
const REFRESH: u64 = id("mp.refresh", 0);
|
||||
const FIELD_A: u64 = id("mp.field", 0);
|
||||
const FIELD_B: u64 = id("mp.field", 1);
|
||||
const DONE: u64 = id("mp.done", 0);
|
||||
|
||||
/// The launcher's opening (`launcher/src/main.rs`): the wordmark holds over
|
||||
/// the backdrop, then the interface comes in. A click or a key skips ahead.
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct Opening {
|
||||
started: Instant,
|
||||
reveal: Option<Instant>,
|
||||
}
|
||||
impl Opening {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
started: Instant::now(),
|
||||
reveal: None,
|
||||
}
|
||||
}
|
||||
/// The reveal's progress, 0 to 1; `ready` says the backdrop is showing.
|
||||
fn phase(&mut self, ready: bool) -> f32 {
|
||||
let held = self.started.elapsed();
|
||||
if self.reveal.is_none()
|
||||
&& ((held >= horizon_theme::OPENING_HOLD && ready)
|
||||
|| held >= horizon_theme::OPENING_MAX)
|
||||
{
|
||||
self.reveal = Some(Instant::now());
|
||||
}
|
||||
self.reveal.map_or(0.0, |at| {
|
||||
at.elapsed().as_secs_f32() / horizon_theme::OPENING_REVEAL.as_secs_f32()
|
||||
})
|
||||
}
|
||||
pub fn skip(&mut self) {
|
||||
self.reveal.get_or_insert_with(Instant::now);
|
||||
}
|
||||
}
|
||||
impl Default for Opening {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
/// Which sidebar item a mode belongs to.
|
||||
fn page(mode: &Mode) -> usize {
|
||||
match mode {
|
||||
Mode::Main => 0,
|
||||
Mode::Select { .. } | Mode::Create { .. } => 1,
|
||||
Mode::Multiplayer(_) => 2,
|
||||
}
|
||||
}
|
||||
const PAGES: [&str; 4] = ["Home", "Singleplayer", "Multiplayer", "Options"];
|
||||
|
||||
impl Title {
|
||||
/// Horizon's layout for every title mode. `backdrop` is how much of the
|
||||
/// live backdrop is visible (0 shows the plain cold background).
|
||||
pub fn draw_horizon(&self, ui: &mut Ui, backdrop: f32) {
|
||||
let reveal = self.opening_phase(backdrop >= 1.0);
|
||||
if backdrop < 1.0 {
|
||||
ui.cold_background(1.0 - backdrop);
|
||||
}
|
||||
let shade = t::ease_out_cubic(reveal);
|
||||
let veil = if matches!(self.mode, Mode::Main) {
|
||||
0.42
|
||||
} else {
|
||||
0.66
|
||||
};
|
||||
ui.atmosphere(veil * shade, shade);
|
||||
let side = t::ease_out_cubic((reveal - 0.2) / 0.7);
|
||||
let main = t::ease_out_cubic((reveal - 0.35) / 0.65);
|
||||
|
||||
// The sidebar slides in from the left.
|
||||
ui.opacity = side;
|
||||
ui.offset = (-16.0 * (1.0 - side), 0.0);
|
||||
if side > 0.0 {
|
||||
self.sidebar(ui);
|
||||
}
|
||||
// The content rises; each new page fades in and rises 8 over MOVE.
|
||||
let entered = self.entered();
|
||||
let p = t::ease_out_quint(entered.elapsed().as_secs_f32() / t::move_());
|
||||
ui.opacity = main * p;
|
||||
ui.offset = (0.0, 16.0 * (1.0 - main) + 8.0 * (1.0 - p));
|
||||
if main > 0.0 {
|
||||
let x = SIDEBAR + 48.0;
|
||||
let w = (ui.w - x - 48.0).min(760.0);
|
||||
match &self.mode {
|
||||
Mode::Main => self.home(ui, x, w),
|
||||
Mode::Select { worlds, selected } => worlds_page(ui, x, w, worlds, *selected),
|
||||
Mode::Create {
|
||||
name,
|
||||
seed,
|
||||
creative,
|
||||
focus,
|
||||
} => {
|
||||
let caret = (self.started.elapsed().as_millis() / 500).is_multiple_of(2);
|
||||
create_page(ui, x, w, name, seed, *creative, *focus, caret);
|
||||
}
|
||||
Mode::Multiplayer(screen) => {
|
||||
let caret = (self.started.elapsed().as_millis() / 500).is_multiple_of(2);
|
||||
multiplayer_page(ui, x, w, screen, caret);
|
||||
}
|
||||
}
|
||||
}
|
||||
ui.opacity = 1.0;
|
||||
ui.offset = (0.0, 0.0);
|
||||
if reveal < 1.0 {
|
||||
// The wordmark rises and fades as the interface comes in.
|
||||
let word = 1.0 - t::ease_out_cubic(reveal / 0.6);
|
||||
ui.opacity = word;
|
||||
let tw = ui.measure(Face::Display, t::WORDMARK, "Horizon");
|
||||
let line = (t::WORDMARK * 1.2).round();
|
||||
ui.text_line(
|
||||
Face::Display,
|
||||
t::WORDMARK,
|
||||
line,
|
||||
((ui.w - tw) / 2.0).round(),
|
||||
(ui.h - line) / 2.0 - 28.0 * (1.0 - word),
|
||||
color::WHITE,
|
||||
"Horizon",
|
||||
);
|
||||
ui.opacity = 1.0;
|
||||
}
|
||||
}
|
||||
fn opening_phase(&self, ready: bool) -> f32 {
|
||||
let mut opening = self.opening.get();
|
||||
let phase = opening.as_mut().map_or(1.0, |o| o.phase(ready));
|
||||
self.opening.set(opening.filter(|_| phase < 1.0));
|
||||
phase.min(1.0)
|
||||
}
|
||||
/// A click or key during the opening jumps to the reveal; true if it did.
|
||||
pub fn skip_opening(&self) -> bool {
|
||||
let mut opening = self.opening.get();
|
||||
let skipped = opening.as_mut().is_some_and(|o| {
|
||||
let holding = o.reveal.is_none();
|
||||
o.skip();
|
||||
holding
|
||||
});
|
||||
self.opening.set(opening);
|
||||
skipped
|
||||
}
|
||||
fn sidebar(&self, ui: &mut Ui) {
|
||||
let h = ui.h;
|
||||
ui.fill(0.0, 0.0, SIDEBAR, h, color::with_alpha(color::SIDEBAR, 0.8));
|
||||
ui.vline(SIDEBAR - 1.0, 0.0, h, color::BORDER);
|
||||
ui.text_line(
|
||||
Face::Display,
|
||||
22.0,
|
||||
30.0,
|
||||
22.0,
|
||||
16.0,
|
||||
color::TEXT,
|
||||
"Horizon",
|
||||
);
|
||||
ui.sidebar_list(NAV, 12.0, 66.0, SIDEBAR - 24.0, &PAGES, page(&self.mode));
|
||||
let qy = h - 12.0 - 18.0 - 12.0 - CONTROL;
|
||||
let hover = ui.interact(QUIT, 12.0, qy, SIDEBAR - 24.0, CONTROL, true);
|
||||
ui.rounded(
|
||||
12.0,
|
||||
qy,
|
||||
SIDEBAR - 24.0,
|
||||
CONTROL,
|
||||
t::RADIUS,
|
||||
color::with_alpha(color::HOVER, 0.7 * hover),
|
||||
);
|
||||
ui.text_line(
|
||||
Face::Regular,
|
||||
BODY,
|
||||
CONTROL,
|
||||
22.0,
|
||||
qy,
|
||||
color::mix(color::MUTED, color::TEXT, hover),
|
||||
"Quit game",
|
||||
);
|
||||
ui.text(
|
||||
Face::Regular,
|
||||
SMALL,
|
||||
22.0,
|
||||
h - 12.0 - 18.0,
|
||||
color::FAINT,
|
||||
"Horizon 26.3",
|
||||
);
|
||||
}
|
||||
/// Home: the launcher's Play page over the backdrop.
|
||||
fn home(&self, ui: &mut Ui, x: f32, w: f32) {
|
||||
let mut y = 36.0 + 28.0;
|
||||
ui.text(
|
||||
Face::Medium,
|
||||
SMALL,
|
||||
x,
|
||||
y,
|
||||
color::FAINT,
|
||||
"Minecraft 26.3 · Java Edition, rewritten in Rust",
|
||||
);
|
||||
y += 22.0;
|
||||
ui.text_line(Face::Display, t::HERO, 58.0, x, y, color::TEXT, "Horizon");
|
||||
y += 58.0 + 12.0;
|
||||
ui.text(
|
||||
Face::Regular,
|
||||
t::LARGE,
|
||||
x,
|
||||
y,
|
||||
color::MUTED,
|
||||
"The world you know, rebuilt from the ground up.",
|
||||
);
|
||||
y += 22.0 + 24.0;
|
||||
let pw = ui.button_width("Singleplayer", true).max(120.0);
|
||||
ui.button(
|
||||
PLAY,
|
||||
[x, y, pw, CONTROL_LARGE],
|
||||
"Singleplayer",
|
||||
Kind::Primary,
|
||||
true,
|
||||
);
|
||||
let mw = ui.button_width("Multiplayer", true);
|
||||
ui.button(
|
||||
MULTIPLAYER,
|
||||
[x + pw + 8.0, y, mw, CONTROL_LARGE],
|
||||
"Multiplayer",
|
||||
Kind::Secondary,
|
||||
true,
|
||||
);
|
||||
y += CONTROL_LARGE + 24.0;
|
||||
ui.divider(x, y, w);
|
||||
let worlds = self.recent_worlds();
|
||||
let last = worlds.first();
|
||||
let value = last.map_or("None yet".to_owned(), |l| {
|
||||
let secs = l
|
||||
.modified
|
||||
.duration_since(std::time::UNIX_EPOCH)
|
||||
.map_or(0, |d| d.as_secs());
|
||||
format!("{} · {}", l.name, crate::title::date_label(secs))
|
||||
});
|
||||
let rh = ui.row(x, y, "Last played", &value, w - t::ROW_LABEL - 120.0);
|
||||
if last.is_some() {
|
||||
let bw = ui.button_width("Resume", false);
|
||||
ui.button(
|
||||
RESUME,
|
||||
[x + w - bw, y + (rh - CONTROL) / 2.0, bw, CONTROL],
|
||||
"Resume",
|
||||
Kind::Secondary,
|
||||
true,
|
||||
);
|
||||
}
|
||||
y += rh;
|
||||
ui.divider(x, y, w);
|
||||
let count = match worlds.len() {
|
||||
1 => "1 world".to_owned(),
|
||||
n => format!("{n} worlds"),
|
||||
};
|
||||
y += ui.row(x, y, "Saves", &count, w - t::ROW_LABEL - 16.0);
|
||||
ui.divider(x, y, w);
|
||||
let note = "Not affiliated with Mojang or Microsoft";
|
||||
ui.text(
|
||||
Face::Regular,
|
||||
SMALL,
|
||||
x,
|
||||
ui.h - 12.0 - 18.0,
|
||||
color::FAINT,
|
||||
note,
|
||||
);
|
||||
}
|
||||
/// A click in Horizon's layout (`x`, `y` in GUI pixels).
|
||||
pub fn click_horizon(
|
||||
&mut self,
|
||||
atlas: &HudAtlas,
|
||||
batch: &mut HudBatch,
|
||||
x: f32,
|
||||
y: f32,
|
||||
) -> Action {
|
||||
if self.skip_opening() {
|
||||
return Action::None;
|
||||
}
|
||||
let hit = {
|
||||
let mut ui = Ui::dry(atlas, batch, (x, y));
|
||||
self.draw_horizon(&mut ui, 1.0);
|
||||
ui.hit((x, y))
|
||||
};
|
||||
let Some(hit) = hit else {
|
||||
if let Mode::Create { focus, .. } = &mut self.mode {
|
||||
*focus = 2;
|
||||
}
|
||||
return Action::None;
|
||||
};
|
||||
let saves = self.saves.clone();
|
||||
let select = |saves: &std::path::Path| Mode::Select {
|
||||
worlds: list_worlds(saves),
|
||||
selected: None,
|
||||
};
|
||||
match hit {
|
||||
QUIT => return Action::Quit,
|
||||
h if h == NAV => {
|
||||
self.mode = Mode::Main;
|
||||
return Action::None;
|
||||
}
|
||||
h if h == NAV + 1 => {
|
||||
if !matches!(self.mode, Mode::Select { .. }) {
|
||||
self.mode = select(&saves);
|
||||
}
|
||||
return Action::None;
|
||||
}
|
||||
h if h == NAV + 2 => {
|
||||
if !matches!(self.mode, Mode::Multiplayer(_)) {
|
||||
self.mode = Mode::Multiplayer(Screen::list(&saves));
|
||||
}
|
||||
return Action::None;
|
||||
}
|
||||
h if h == NAV + 3 => return Action::Options,
|
||||
_ => {}
|
||||
}
|
||||
match &mut self.mode {
|
||||
Mode::Main => match hit {
|
||||
PLAY => self.mode = select(&saves),
|
||||
MULTIPLAYER => self.mode = Mode::Multiplayer(Screen::list(&saves)),
|
||||
RESUME => {
|
||||
if let Some(w) = list_worlds(&saves).into_iter().next() {
|
||||
return Action::Play { folder: w.folder };
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
Mode::Select { worlds, selected } => match hit {
|
||||
PLAY_WORLD => {
|
||||
if let Some(w) = selected.and_then(|i| worlds.get(i)) {
|
||||
return Action::Play {
|
||||
folder: w.folder.clone(),
|
||||
};
|
||||
}
|
||||
}
|
||||
CREATE => {
|
||||
self.mode = Mode::Create {
|
||||
name: "New World".into(),
|
||||
seed: String::new(),
|
||||
creative: false,
|
||||
focus: 0,
|
||||
}
|
||||
}
|
||||
h if (WORLD..WORLD + 10_000).contains(&h) => {
|
||||
let i = (h - WORLD) as usize;
|
||||
if *selected == Some(i) {
|
||||
return Action::Play {
|
||||
folder: worlds[i].folder.clone(),
|
||||
};
|
||||
}
|
||||
*selected = Some(i);
|
||||
}
|
||||
_ => {}
|
||||
},
|
||||
Mode::Create {
|
||||
creative, focus, ..
|
||||
} => match hit {
|
||||
BACK => self.mode = select(&saves),
|
||||
NAME => *focus = 0,
|
||||
SEED => *focus = 1,
|
||||
h if h == MODE || h == MODE + 1 => *creative = h == MODE + 1,
|
||||
MAKE => return self.create_action(),
|
||||
_ => {}
|
||||
},
|
||||
Mode::Multiplayer(screen) => {
|
||||
let id = match hit {
|
||||
JOIN => Some(40),
|
||||
DIRECT => Some(41),
|
||||
ADD => Some(42),
|
||||
EDIT => Some(43),
|
||||
DELETE => Some(44),
|
||||
REFRESH => Some(45),
|
||||
BACK => Some(match screen {
|
||||
Screen::List { .. } => 46,
|
||||
Screen::Edit { .. } => 51,
|
||||
Screen::Direct { .. } => 53,
|
||||
Screen::Disconnected { .. } => 54,
|
||||
}),
|
||||
DONE => Some(match screen {
|
||||
Screen::Direct { .. } => 52,
|
||||
_ => 50,
|
||||
}),
|
||||
FIELD_A | FIELD_B => {
|
||||
if let Screen::Edit { focus, .. } = screen {
|
||||
*focus = u8::from(hit == FIELD_B);
|
||||
}
|
||||
None
|
||||
}
|
||||
h if (SERVER..SERVER + 10_000).contains(&h) => {
|
||||
let i = (h - SERVER) as usize;
|
||||
let again =
|
||||
matches!(screen, Screen::List { selected, .. } if *selected == Some(i));
|
||||
if again {
|
||||
if let Some(address) = screen.address_of(i) {
|
||||
return Action::Connect { address };
|
||||
}
|
||||
} else if let Screen::List { selected, .. } = screen {
|
||||
*selected = Some(i);
|
||||
}
|
||||
None
|
||||
}
|
||||
_ => None,
|
||||
};
|
||||
if let Some(id) = id {
|
||||
match screen.click(Some(id), 0.0, 0.0, (0.0, 0.0), &saves) {
|
||||
Outcome::Back => self.mode = Mode::Main,
|
||||
Outcome::Connect(address) => return Action::Connect { address },
|
||||
Outcome::None => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Action::None
|
||||
}
|
||||
}
|
||||
|
||||
/// The page header plus a row of actions under it; returns the y below.
|
||||
fn header(ui: &mut Ui, x: f32, title: &str, description: &str) -> f32 {
|
||||
let y = 36.0;
|
||||
y + ui.page_header(x, y, title, description) + 24.0
|
||||
}
|
||||
/// Actions laid out right to left from `right`; returns the left edge.
|
||||
fn actions_right(ui: &mut Ui, right: f32, y: f32, items: &[(u64, &str, Kind, bool)]) -> f32 {
|
||||
let mut rx = right;
|
||||
for &(bid, label, kind, on) in items {
|
||||
let large = kind == Kind::Primary;
|
||||
let (bw, bh) = if large {
|
||||
(ui.button_width(label, true).max(120.0), CONTROL_LARGE)
|
||||
} else {
|
||||
(ui.button_width(label, false), CONTROL)
|
||||
};
|
||||
rx -= bw;
|
||||
ui.button(
|
||||
bid,
|
||||
[rx, y + (CONTROL_LARGE - bh) / 2.0, bw, bh],
|
||||
label,
|
||||
kind,
|
||||
on,
|
||||
);
|
||||
rx -= 8.0;
|
||||
}
|
||||
rx
|
||||
}
|
||||
/// A selectable list row: the launcher's row look with a hover layer and
|
||||
/// the raised selection with its 1px border. Returns the row height.
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
fn list_row(
|
||||
ui: &mut Ui,
|
||||
rid: u64,
|
||||
x: f32,
|
||||
y: f32,
|
||||
w: f32,
|
||||
selected: bool,
|
||||
title: &str,
|
||||
meta: &str,
|
||||
right: &str,
|
||||
dot: Option<u32>,
|
||||
) -> f32 {
|
||||
let h = 60.0;
|
||||
let hover = ui.interact(rid, x - 12.0, y + 2.0, w + 24.0, h - 4.0, true);
|
||||
let sel = ui.tween(rid ^ 0x5e1ec7, if selected { 1.0 } else { 0.0 }, t::quick());
|
||||
ui.rounded(
|
||||
x - 12.0,
|
||||
y + 4.0,
|
||||
w + 24.0,
|
||||
h - 8.0,
|
||||
t::RADIUS,
|
||||
color::with_alpha(color::HOVER, 0.7 * hover),
|
||||
);
|
||||
ui.rounded(
|
||||
x - 12.0,
|
||||
y + 4.0,
|
||||
w + 24.0,
|
||||
h - 8.0,
|
||||
t::RADIUS,
|
||||
color::with_alpha(color::RAISED, sel),
|
||||
);
|
||||
ui.border(
|
||||
x - 12.0,
|
||||
y + 4.0,
|
||||
w + 24.0,
|
||||
h - 8.0,
|
||||
t::RADIUS,
|
||||
color::with_alpha(color::BORDER, sel),
|
||||
);
|
||||
let mut tx = x;
|
||||
if let Some(dot) = dot {
|
||||
ui.rounded(x, y + 17.0, 6.0, 6.0, 3.0, dot);
|
||||
tx += 16.0;
|
||||
}
|
||||
let title = ui.fit(Face::Medium, BODY, title, w - 200.0);
|
||||
ui.text(Face::Medium, BODY, tx, y + 10.0, color::TEXT, &title);
|
||||
let meta = ui.fit(Face::Regular, SMALL, meta, w - 200.0);
|
||||
ui.text(Face::Regular, SMALL, tx, y + 31.0, color::MUTED, &meta);
|
||||
ui.text_right(Face::Regular, SMALL, x + w, y + 21.0, color::FAINT, right);
|
||||
ui.divider(x, y + h, w);
|
||||
h
|
||||
}
|
||||
/// An empty list: a serif line and a hint.
|
||||
fn empty(ui: &mut Ui, x: f32, y: f32, title: &str, hint: &str) {
|
||||
ui.text_line(Face::Display, 22.0, 30.0, x, y + 32.0, color::TEXT, title);
|
||||
ui.text(Face::Regular, BODY, x, y + 66.0, color::MUTED, hint);
|
||||
}
|
||||
|
||||
fn worlds_page(
|
||||
ui: &mut Ui,
|
||||
x: f32,
|
||||
w: f32,
|
||||
worlds: &[crate::title::WorldEntry],
|
||||
selected: Option<usize>,
|
||||
) {
|
||||
let count = match worlds.len() {
|
||||
0 => "No worlds yet. They live in the saves folder.".to_owned(),
|
||||
1 => "1 world in the saves folder.".to_owned(),
|
||||
n => format!("{n} worlds in the saves folder."),
|
||||
};
|
||||
let mut y = header(ui, x, "Singleplayer", &count);
|
||||
actions_right(
|
||||
ui,
|
||||
x + w,
|
||||
y - 24.0 - 58.0,
|
||||
&[
|
||||
(PLAY_WORLD, "Play", Kind::Primary, selected.is_some()),
|
||||
(CREATE, "Create world", Kind::Secondary, true),
|
||||
],
|
||||
);
|
||||
ui.divider(x, y, w);
|
||||
if worlds.is_empty() {
|
||||
empty(ui, x, y, "A blank map.", "Create a world to begin.");
|
||||
return;
|
||||
}
|
||||
let bottom = ui.h - 36.0;
|
||||
for (i, world) in worlds.iter().enumerate() {
|
||||
if y + 60.0 > bottom {
|
||||
break;
|
||||
}
|
||||
let secs = world
|
||||
.modified
|
||||
.duration_since(std::time::UNIX_EPOCH)
|
||||
.map_or(0, |d| d.as_secs());
|
||||
let meta = format!("{} · {}", crate::title::date_label(secs), world.folder);
|
||||
let mode = if world.creative {
|
||||
"Creative"
|
||||
} else {
|
||||
"Survival"
|
||||
};
|
||||
y += list_row(
|
||||
ui,
|
||||
WORLD + i as u64,
|
||||
x,
|
||||
y,
|
||||
w,
|
||||
selected == Some(i),
|
||||
&world.name,
|
||||
&meta,
|
||||
mode,
|
||||
None,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
fn create_page(
|
||||
ui: &mut Ui,
|
||||
x: f32,
|
||||
w: f32,
|
||||
name: &str,
|
||||
seed: &str,
|
||||
creative: bool,
|
||||
focus: u8,
|
||||
caret: bool,
|
||||
) {
|
||||
let mut y = header(
|
||||
ui,
|
||||
x,
|
||||
"Create world",
|
||||
"Generated by Horizon from the seed, as vanilla would.",
|
||||
);
|
||||
actions_right(
|
||||
ui,
|
||||
x + w,
|
||||
y - 24.0 - 58.0,
|
||||
&[
|
||||
(MAKE, "Create", Kind::Primary, true),
|
||||
(BACK, "Cancel", Kind::Ghost, true),
|
||||
],
|
||||
);
|
||||
ui.divider(x, y, w);
|
||||
let fx = x + t::ROW_LABEL + 16.0;
|
||||
let fw = (w - t::ROW_LABEL - 16.0).min(360.0);
|
||||
for (i, label) in ["World name", "Seed", "Game mode"].iter().enumerate() {
|
||||
let rh = 12.0 + CONTROL + 12.0;
|
||||
ui.text_line(Face::Regular, BODY, rh, x, y, color::MUTED, label);
|
||||
let r = [fx, y + 12.0, fw, CONTROL];
|
||||
match i {
|
||||
0 => ui.field(NAME, r, name, "New World", focus == 0, caret),
|
||||
1 => ui.field(SEED, r, seed, "Random", focus == 1, caret),
|
||||
_ => {
|
||||
ui.segmented(
|
||||
MODE,
|
||||
fx,
|
||||
y + 12.0,
|
||||
&["Survival", "Creative"],
|
||||
usize::from(creative),
|
||||
);
|
||||
}
|
||||
}
|
||||
y += rh;
|
||||
ui.divider(x, y, w);
|
||||
}
|
||||
}
|
||||
|
||||
fn multiplayer_page(ui: &mut Ui, x: f32, w: f32, screen: &Screen, caret: bool) {
|
||||
match screen {
|
||||
Screen::List {
|
||||
servers,
|
||||
selected,
|
||||
pings,
|
||||
lan,
|
||||
} => {
|
||||
let games = lan.games();
|
||||
let sub = match servers.len() {
|
||||
0 => "No saved servers. Worlds opened to LAN show up here too.".to_owned(),
|
||||
1 => "1 saved server, and worlds opened to LAN.".to_owned(),
|
||||
n => format!("{n} saved servers, and worlds opened to LAN."),
|
||||
};
|
||||
let mut y = header(ui, x, "Multiplayer", &sub);
|
||||
let has = selected.is_some();
|
||||
let saved = selected.is_some_and(|i| i < servers.len());
|
||||
let mut items = vec![
|
||||
(JOIN, "Join", Kind::Primary, has),
|
||||
(ADD, "Add server", Kind::Secondary, true),
|
||||
(DIRECT, "Direct connect", Kind::Secondary, true),
|
||||
(REFRESH, "Refresh", Kind::Ghost, true),
|
||||
];
|
||||
if saved {
|
||||
items.push((EDIT, "Edit", Kind::Ghost, true));
|
||||
items.push((DELETE, "Delete", Kind::Danger, true));
|
||||
}
|
||||
actions_right(ui, x + w, y - 24.0 - 58.0, &items);
|
||||
ui.divider(x, y, w);
|
||||
let pings = pings.lock().map(|p| p.clone()).unwrap_or_default();
|
||||
let mut rows: Vec<(String, String, String, u32)> = servers
|
||||
.iter()
|
||||
.map(|s| {
|
||||
let (line, right, dot) = match pings.get(&s.ip) {
|
||||
Some(Ping::Ok {
|
||||
motd, players, ms, ..
|
||||
}) => (
|
||||
motd.lines().next().unwrap_or("").trim().to_owned(),
|
||||
format!("{players} · {ms} ms"),
|
||||
color::ACCENT,
|
||||
),
|
||||
Some(Ping::Failed(_)) => (
|
||||
"Can't reach the server".to_owned(),
|
||||
String::new(),
|
||||
color::DANGER,
|
||||
),
|
||||
_ => ("Pinging…".to_owned(), String::new(), color::FAINT),
|
||||
};
|
||||
(s.name.clone(), format!("{line} · {}", s.ip), right, dot)
|
||||
})
|
||||
.collect();
|
||||
rows.extend(games.iter().map(|g| {
|
||||
(
|
||||
"LAN world".to_owned(),
|
||||
format!("{} · {}", g.motd, g.address),
|
||||
"On your network".to_owned(),
|
||||
color::ACCENT,
|
||||
)
|
||||
}));
|
||||
if rows.is_empty() {
|
||||
empty(
|
||||
ui,
|
||||
x,
|
||||
y,
|
||||
"Nobody here yet.",
|
||||
"Add a server, connect directly, or open a world to LAN.",
|
||||
);
|
||||
return;
|
||||
}
|
||||
let bottom = ui.h - 36.0;
|
||||
for (i, (name, meta, right, dot)) in rows.iter().enumerate() {
|
||||
if y + 60.0 > bottom {
|
||||
break;
|
||||
}
|
||||
y += list_row(
|
||||
ui,
|
||||
SERVER + i as u64,
|
||||
x,
|
||||
y,
|
||||
w,
|
||||
*selected == Some(i),
|
||||
name,
|
||||
meta,
|
||||
right,
|
||||
Some(*dot),
|
||||
);
|
||||
}
|
||||
}
|
||||
Screen::Edit {
|
||||
index,
|
||||
name,
|
||||
address,
|
||||
focus,
|
||||
} => {
|
||||
let title = if index.is_some() {
|
||||
"Edit server"
|
||||
} else {
|
||||
"Add server"
|
||||
};
|
||||
let mut y = header(
|
||||
ui,
|
||||
x,
|
||||
title,
|
||||
"Saved to servers.dat, like vanilla's server list.",
|
||||
);
|
||||
let ok = horizon_protocol::servers::parse_address(address).is_some();
|
||||
actions_right(
|
||||
ui,
|
||||
x + w,
|
||||
y - 24.0 - 58.0,
|
||||
&[
|
||||
(DONE, "Save", Kind::Primary, ok),
|
||||
(BACK, "Cancel", Kind::Ghost, true),
|
||||
],
|
||||
);
|
||||
ui.divider(x, y, w);
|
||||
let fx = x + t::ROW_LABEL + 16.0;
|
||||
let fw = (w - t::ROW_LABEL - 16.0).min(360.0);
|
||||
for (i, (label, value, hint)) in [
|
||||
("Name", name, "Minecraft Server"),
|
||||
("Address", address, "play.example.net"),
|
||||
]
|
||||
.iter()
|
||||
.enumerate()
|
||||
{
|
||||
let rh = 12.0 + CONTROL + 12.0;
|
||||
ui.text_line(Face::Regular, BODY, rh, x, y, color::MUTED, label);
|
||||
let fid = if i == 0 { FIELD_A } else { FIELD_B };
|
||||
ui.field(
|
||||
fid,
|
||||
[fx, y + 12.0, fw, CONTROL],
|
||||
value,
|
||||
hint,
|
||||
usize::from(*focus) == i,
|
||||
caret,
|
||||
);
|
||||
y += rh;
|
||||
ui.divider(x, y, w);
|
||||
}
|
||||
}
|
||||
Screen::Direct { address } => {
|
||||
let y = header(
|
||||
ui,
|
||||
x,
|
||||
"Direct connect",
|
||||
"Join a server once without saving it.",
|
||||
);
|
||||
let ok = horizon_protocol::servers::parse_address(address).is_some();
|
||||
actions_right(
|
||||
ui,
|
||||
x + w,
|
||||
y - 24.0 - 58.0,
|
||||
&[
|
||||
(DONE, "Join", Kind::Primary, ok),
|
||||
(BACK, "Cancel", Kind::Ghost, true),
|
||||
],
|
||||
);
|
||||
ui.divider(x, y, w);
|
||||
let rh = 12.0 + CONTROL + 12.0;
|
||||
ui.text_line(Face::Regular, BODY, rh, x, y, color::MUTED, "Address");
|
||||
let fx = x + t::ROW_LABEL + 16.0;
|
||||
ui.field(
|
||||
FIELD_A,
|
||||
[fx, y + 12.0, (w - t::ROW_LABEL - 16.0).min(360.0), CONTROL],
|
||||
address,
|
||||
"host:port",
|
||||
true,
|
||||
caret,
|
||||
);
|
||||
ui.divider(x, y + rh, w);
|
||||
}
|
||||
Screen::Disconnected { reason } => {
|
||||
let mut y = header(
|
||||
ui,
|
||||
x,
|
||||
"Connection lost",
|
||||
"The server closed the connection.",
|
||||
);
|
||||
ui.divider(x, y, w);
|
||||
y += 16.0;
|
||||
// The launcher's error note: a danger dot beside the message.
|
||||
let lines = wrap(ui, reason, w - 40.0);
|
||||
let box_h = 24.0 + lines.len() as f32 * 19.0;
|
||||
ui.rounded(x, y, w, box_h, t::RADIUS, color::RAISED);
|
||||
ui.border(x, y, w, box_h, t::RADIUS, color::BORDER);
|
||||
ui.rounded(x + 12.0, y + 18.0, 6.0, 6.0, 3.0, color::DANGER);
|
||||
for (i, line) in lines.iter().enumerate() {
|
||||
ui.text_line(
|
||||
Face::Regular,
|
||||
BODY,
|
||||
19.0,
|
||||
x + 28.0,
|
||||
y + 12.0 + i as f32 * 19.0,
|
||||
color::TEXT,
|
||||
line,
|
||||
);
|
||||
}
|
||||
y += box_h + 16.0;
|
||||
let bw = ui.button_width("Back to servers", false);
|
||||
ui.button(
|
||||
BACK,
|
||||
[x, y, bw, CONTROL],
|
||||
"Back to servers",
|
||||
Kind::Secondary,
|
||||
true,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
/// Greedy word wrap in dp.
|
||||
pub fn wrap(ui: &Ui, text: &str, width: f32) -> Vec<String> {
|
||||
let mut lines = Vec::new();
|
||||
for para in text.lines() {
|
||||
let mut line = String::new();
|
||||
for word in para.split_whitespace() {
|
||||
let next = if line.is_empty() {
|
||||
word.to_owned()
|
||||
} else {
|
||||
format!("{line} {word}")
|
||||
};
|
||||
if !line.is_empty() && ui.measure(Face::Regular, BODY, &next) > width {
|
||||
lines.push(std::mem::replace(&mut line, word.to_owned()));
|
||||
} else {
|
||||
line = next;
|
||||
}
|
||||
}
|
||||
lines.push(line);
|
||||
}
|
||||
lines
|
||||
}
|
||||
|
||||
/// The pause menu in Horizon's style: the launcher's sidebar over the
|
||||
/// blurred world, with the game's actions as a page. Ids match
|
||||
/// `game/screens.rs`'s PauseScreen actions: 0 back to game, 1 options,
|
||||
/// 2 save and quit, 3 statistics, 4 advancements, 9 world options.
|
||||
pub mod pause {
|
||||
use super::*;
|
||||
fn act(a: u8) -> u64 {
|
||||
id("pause", u64::from(a))
|
||||
}
|
||||
pub fn draw(ui: &mut Ui, world: &str, quit_label: &str, opened: Instant) {
|
||||
let (w, h) = (ui.w, ui.h);
|
||||
let p = t::ease_out_quint(opened.elapsed().as_secs_f32() / t::move_());
|
||||
ui.opacity = p;
|
||||
ui.atmosphere(0.35, 1.0);
|
||||
ui.offset = (-16.0 * (1.0 - p), 0.0);
|
||||
ui.fill(0.0, 0.0, SIDEBAR, h, color::with_alpha(color::SIDEBAR, 0.8));
|
||||
ui.vline(SIDEBAR - 1.0, 0.0, h, color::BORDER);
|
||||
ui.text_line(
|
||||
Face::Display,
|
||||
22.0,
|
||||
30.0,
|
||||
22.0,
|
||||
16.0,
|
||||
color::TEXT,
|
||||
"Horizon",
|
||||
);
|
||||
ui.sidebar_list(
|
||||
id("pause.nav", 0),
|
||||
12.0,
|
||||
66.0,
|
||||
SIDEBAR - 24.0,
|
||||
&["Game", "Advancements", "Statistics", "Options"],
|
||||
0,
|
||||
);
|
||||
ui.text(
|
||||
Face::Regular,
|
||||
SMALL,
|
||||
22.0,
|
||||
h - 12.0 - 18.0,
|
||||
color::FAINT,
|
||||
"Horizon 26.3",
|
||||
);
|
||||
ui.offset = (0.0, 8.0 * (1.0 - p));
|
||||
let x = SIDEBAR + 48.0;
|
||||
let cw = (w - x - 48.0).min(760.0);
|
||||
let mut y = 36.0;
|
||||
ui.text(Face::Medium, SMALL, x, y, color::FAINT, "Game paused");
|
||||
y += 22.0;
|
||||
let title = ui.fit(Face::Display, t::HERO, world, cw);
|
||||
ui.text_line(Face::Display, t::HERO, 58.0, x, y, color::TEXT, &title);
|
||||
y += 58.0 + 24.0;
|
||||
let bw = ui.button_width("Back to game", true).max(120.0);
|
||||
ui.button(
|
||||
act(0),
|
||||
[x, y, bw, CONTROL_LARGE],
|
||||
"Back to game",
|
||||
Kind::Primary,
|
||||
true,
|
||||
);
|
||||
let lw = ui.button_width("Open to LAN", true);
|
||||
ui.button(
|
||||
act(9),
|
||||
[x + bw + 8.0, y, lw, CONTROL_LARGE],
|
||||
"Open to LAN",
|
||||
Kind::Secondary,
|
||||
true,
|
||||
);
|
||||
y += CONTROL_LARGE + 24.0;
|
||||
ui.divider(x, y, cw);
|
||||
let rh = ui.row(
|
||||
x,
|
||||
y,
|
||||
"Leave",
|
||||
"Saves the world, then returns to the title.",
|
||||
cw - t::ROW_LABEL - 220.0,
|
||||
);
|
||||
let qw = ui.button_width(quit_label, false);
|
||||
ui.button(
|
||||
act(2),
|
||||
[x + cw - qw, y + (rh - CONTROL) / 2.0, qw, CONTROL],
|
||||
quit_label,
|
||||
Kind::Danger,
|
||||
true,
|
||||
);
|
||||
y += rh;
|
||||
ui.divider(x, y, cw);
|
||||
ui.opacity = 1.0;
|
||||
ui.offset = (0.0, 0.0);
|
||||
}
|
||||
/// The PauseScreen action under a click, if any.
|
||||
pub fn click(
|
||||
atlas: &HudAtlas,
|
||||
batch: &mut HudBatch,
|
||||
x: f32,
|
||||
y: f32,
|
||||
world: &str,
|
||||
quit_label: &str,
|
||||
) -> Option<u8> {
|
||||
let mut ui = Ui::dry(atlas, batch, (x, y));
|
||||
draw(
|
||||
&mut ui,
|
||||
world,
|
||||
quit_label,
|
||||
Instant::now() - std::time::Duration::from_secs(5),
|
||||
);
|
||||
let hit = ui.hit((x, y))?;
|
||||
let nav = id("pause.nav", 0);
|
||||
match hit {
|
||||
h if h == nav => Some(0),
|
||||
h if h == nav + 1 => Some(4),
|
||||
h if h == nav + 2 => Some(3),
|
||||
h if h == nav + 3 => Some(1),
|
||||
h => [0u8, 1, 2, 3, 4, 9].into_iter().find(|&a| act(a) == h),
|
||||
}
|
||||
}
|
||||
}
|
||||
+396
-156
@@ -4,6 +4,7 @@ mod advancements;
|
||||
mod advancements_screen;
|
||||
mod allays;
|
||||
mod armor_stands;
|
||||
mod backdrop;
|
||||
mod banners;
|
||||
mod beacon;
|
||||
mod block_entity_anims;
|
||||
@@ -39,6 +40,7 @@ mod game_mode;
|
||||
mod ghasts;
|
||||
mod golems;
|
||||
mod growth;
|
||||
mod hand;
|
||||
mod item_draw;
|
||||
mod jukebox;
|
||||
mod lan;
|
||||
@@ -183,6 +185,11 @@ struct Options {
|
||||
no_pause: bool,
|
||||
/// Control socket path (`--control`), for `horizon-ctl`.
|
||||
control: Option<PathBuf>,
|
||||
/// `HORIZON_SPIKES=MS`: print the timed spans of frames slower than MS.
|
||||
spikes: Option<f32>,
|
||||
/// Render into a texture instead of the window (`--offscreen`), so a
|
||||
/// GPU the display cannot present from can still be benchmarked.
|
||||
offscreen: bool,
|
||||
/// Multiplayer: `--server HOST[:PORT]` joins at start; `--name` is the offline player name.
|
||||
server: Option<String>,
|
||||
player_name: String,
|
||||
@@ -218,6 +225,10 @@ impl Options {
|
||||
dimension: None,
|
||||
no_pause: false,
|
||||
control: None,
|
||||
offscreen: false,
|
||||
spikes: std::env::var("HORIZON_SPIKES")
|
||||
.ok()
|
||||
.and_then(|v| v.parse().ok()),
|
||||
server: None,
|
||||
player_name: std::env::var("HORIZON_PLAYER_NAME").unwrap_or_else(|_| "Player".into()),
|
||||
dedicated: None,
|
||||
@@ -238,6 +249,7 @@ impl Options {
|
||||
"--creative" => o.creative = true,
|
||||
"--test-terrain" => o.test_terrain = true,
|
||||
"--no-pause" => o.no_pause = true,
|
||||
"--offscreen" => o.offscreen = true,
|
||||
"--control" => o.control = Some(horizon_client::control::default_path()),
|
||||
_ => {
|
||||
let value = args
|
||||
@@ -685,15 +697,25 @@ struct Game<'a> {
|
||||
orbs: Vec<ExperienceOrb>,
|
||||
xp_delay: u32,
|
||||
last_level_up: u64,
|
||||
/// Arm swing: ticks into the 6-tick swing (None when idle), previous/current progress.
|
||||
swing: Option<u32>,
|
||||
swing_anim: (f32, f32),
|
||||
/// Main-hand equip height (previous, current) and the item it shows.
|
||||
hand_height: (f32, f32),
|
||||
hand_item: Option<ItemStack>,
|
||||
/// The arm swing (`LivingEntity.SwingState`) and how many swings started.
|
||||
swing: horizon_client::first_person::SwingState,
|
||||
swings_started: u32,
|
||||
/// The first-person equip heights and the items the hands show (with
|
||||
/// the slot each came from).
|
||||
heights: horizon_client::first_person::HandHeights,
|
||||
visible_hands: [(usize, Option<ItemStack>); 2],
|
||||
/// `Minecraft`'s attack handling, attack clicks since the last tick and
|
||||
/// the attack strength tickers the hand reads.
|
||||
clicks: horizon_client::first_person::Clicks,
|
||||
attack_clicks: u32,
|
||||
hand_strength: horizon_client::attack_strength::AttackStrength,
|
||||
settings: Settings,
|
||||
/// Where the options screen returns: true = title, false = pause menu.
|
||||
options_from_title: bool,
|
||||
/// The live title backdrop (game/backdrop.rs).
|
||||
backdrop: backdrop::Backdrop,
|
||||
/// When the pause menu opened (Horizon style's entrance).
|
||||
pause_since: Option<Instant>,
|
||||
dragging: bool,
|
||||
/// `ClientAvatarState`: walked distance and view bob.
|
||||
avatar: horizon_client::camera::AvatarBob,
|
||||
@@ -776,6 +798,16 @@ struct Game<'a> {
|
||||
/// Control replies waiting for a rendered frame or a benchmark deadline.
|
||||
pending_screenshot: Option<std::sync::mpsc::Sender<String>>,
|
||||
pending_bench: Option<(Instant, std::sync::mpsc::Sender<String>)>,
|
||||
/// Recent frame times for the performance overlay.
|
||||
frame_graph: horizon_client::perf_overlay::FrameGraph,
|
||||
/// Meshed sections waiting for an upload budget (Horizon settings).
|
||||
pending_uploads: Vec<((i32, i32, i32), horizon_client::mesher::SectionMesh)>,
|
||||
/// This frame's view frustum, for culling entities and block entities.
|
||||
view_frustum: Option<horizon_client::gfx::Frustum>,
|
||||
/// A scripted flight from the control socket (`fly`).
|
||||
flight: Option<control::Flight>,
|
||||
/// The overworld's last `sky_darken` and its inputs (time, rain, thunder).
|
||||
sky_darken_memo: std::cell::Cell<Option<((i64, u32, u32), i32)>>,
|
||||
persist: persist::EntityMemory,
|
||||
/// Connected to a server: the world comes from the network (game/remote.rs).
|
||||
remote: Option<remote::Remote>,
|
||||
@@ -1218,7 +1250,14 @@ impl Game<'_> {
|
||||
}
|
||||
fn tick_items(&mut self) {
|
||||
let mut items = std::mem::take(&mut self.dropped);
|
||||
items.retain_mut(|item| item.tick(&self.world, &self.res.facts, self.collision));
|
||||
// ServerLevel.tick: only entities in entity-ticking chunks tick.
|
||||
let ticking = self.entity_ticking_area();
|
||||
items.retain_mut(|item| {
|
||||
!ticking(
|
||||
item.position.x.floor() as i32,
|
||||
item.position.z.floor() as i32,
|
||||
) || item.tick(&self.world, &self.res.facts, self.collision)
|
||||
});
|
||||
let Some(p) = self.player.as_ref() else {
|
||||
self.dropped = items;
|
||||
return;
|
||||
@@ -2781,67 +2820,69 @@ impl Game<'_> {
|
||||
/// What the tick runs after the local player's own update: effects, the
|
||||
/// world's entities and blocks, and the network hub.
|
||||
fn tick_world(&mut self, running: bool) -> Result<()> {
|
||||
self.tick_effects();
|
||||
self.tick_burning();
|
||||
self.tick_using();
|
||||
self.tick_hud();
|
||||
horizon_client::spans::time("tick_effects", || self.tick_effects());
|
||||
horizon_client::spans::time("tick_burning", || self.tick_burning());
|
||||
horizon_client::spans::time("tick_using", || self.tick_using());
|
||||
horizon_client::spans::time("tick_hud", || self.tick_hud());
|
||||
// The player's digging comes in with its packets, before the level
|
||||
// ticks; ServerLevel.tick then runs the scheduled and random block
|
||||
// ticks before any entity, so what they drop or spawn (dispensed
|
||||
// items, popped crops) moves on the tick it appears, as in vanilla.
|
||||
self.tick_mining()?;
|
||||
self.postprocess_chunks()?;
|
||||
horizon_client::spans::time("tick_local_hand", || self.tick_local_hand())?;
|
||||
horizon_client::spans::time("postprocess_chunks", || self.postprocess_chunks())?;
|
||||
if running {
|
||||
self.tick_blocks()?;
|
||||
horizon_client::spans::time("tick_blocks", || self.tick_blocks())?;
|
||||
}
|
||||
if running {
|
||||
self.tick_paintings();
|
||||
self.tick_item_frames();
|
||||
self.tick_armor_stands();
|
||||
self.tick_boats();
|
||||
self.tick_carts();
|
||||
self.tick_thunder();
|
||||
self.tick_lecterns();
|
||||
self.tick_maps();
|
||||
self.tick_bolts();
|
||||
self.tick_fishing();
|
||||
self.tick_tridents();
|
||||
self.tick_rockets();
|
||||
horizon_client::spans::time("tick_paintings", || self.tick_paintings());
|
||||
horizon_client::spans::time("tick_item_frames", || self.tick_item_frames());
|
||||
horizon_client::spans::time("tick_armor_stands", || self.tick_armor_stands());
|
||||
horizon_client::spans::time("tick_boats", || self.tick_boats());
|
||||
horizon_client::spans::time("tick_carts", || self.tick_carts());
|
||||
horizon_client::spans::time("tick_thunder", || self.tick_thunder());
|
||||
horizon_client::spans::time("tick_lecterns", || self.tick_lecterns());
|
||||
horizon_client::spans::time("tick_maps", || self.tick_maps());
|
||||
horizon_client::spans::time("tick_bolts", || self.tick_bolts());
|
||||
horizon_client::spans::time("tick_fishing", || self.tick_fishing());
|
||||
horizon_client::spans::time("tick_tridents", || self.tick_tridents());
|
||||
horizon_client::spans::time("tick_rockets", || self.tick_rockets());
|
||||
}
|
||||
if running {
|
||||
self.tick_items();
|
||||
horizon_client::spans::time("tick_items", || self.tick_items());
|
||||
}
|
||||
self.spawn_loaded_entities();
|
||||
horizon_client::spans::time("spawn_loaded_entities", || self.spawn_loaded_entities());
|
||||
if running {
|
||||
self.tick_mobs()?;
|
||||
self.recheck_golem_openers();
|
||||
self.tick_experience();
|
||||
horizon_client::spans::time("tick_mobs", || self.tick_mobs())?;
|
||||
horizon_client::spans::time("recheck_golem_openers", || self.recheck_golem_openers());
|
||||
horizon_client::spans::time("tick_experience", || self.tick_experience());
|
||||
}
|
||||
self.tick_lan();
|
||||
self.tick_hand();
|
||||
self.tick_sleep();
|
||||
self.tick_portal()?;
|
||||
horizon_client::spans::time("tick_lan", || self.tick_lan());
|
||||
horizon_client::spans::time("tick_hand", || self.tick_hand());
|
||||
horizon_client::spans::time("tick_sleep", || self.tick_sleep());
|
||||
horizon_client::spans::time("tick_portal", || self.tick_portal())?;
|
||||
if running {
|
||||
self.tick_end()?;
|
||||
horizon_client::spans::time("tick_end", || self.tick_end())?;
|
||||
}
|
||||
if running {
|
||||
self.tick_falling()?;
|
||||
self.tick_tnt()?;
|
||||
horizon_client::spans::time("tick_falling", || self.tick_falling())?;
|
||||
horizon_client::spans::time("tick_tnt", || self.tick_tnt())?;
|
||||
}
|
||||
if running {
|
||||
self.tick_block_entities()?;
|
||||
self.tick_sculk_entities();
|
||||
self.tick_sculk_blocks()?;
|
||||
self.tick_brewing_stands()?;
|
||||
horizon_client::spans::time("tick_block_entities", || self.tick_block_entities())?;
|
||||
horizon_client::spans::time("tick_sculk_entities", || self.tick_sculk_entities());
|
||||
horizon_client::spans::time("tick_sculk_blocks", || self.tick_sculk_blocks())?;
|
||||
horizon_client::spans::time("tick_brewing_stands", || self.tick_brewing_stands())?;
|
||||
}
|
||||
if running {
|
||||
// ClientLevel.tickBlockEntities (not while paused or frozen):
|
||||
// chest lids, books, shulker boxes, bells, conduits, heads.
|
||||
self.tick_block_entity_anims();
|
||||
self.tick_particles();
|
||||
horizon_client::spans::time("tick_block_entity_anims", || {
|
||||
self.tick_block_entity_anims()
|
||||
});
|
||||
horizon_client::spans::time("tick_particles", || self.tick_particles());
|
||||
}
|
||||
if self.right && self.use_delay == 0 && self.screen == Screen::Playing {
|
||||
self.use_item()?;
|
||||
self.use_with_hand()?;
|
||||
self.use_delay = 4;
|
||||
}
|
||||
Ok(())
|
||||
@@ -2962,6 +3003,12 @@ impl Game<'_> {
|
||||
hud_layout::paint(batch, &self.res.atlas, &draws);
|
||||
}
|
||||
fn hud(&mut self, size: [u32; 2]) -> HudBatch {
|
||||
let mut batch = self.hud_layers(size);
|
||||
self.frame_graph
|
||||
.draw(self.settings.horizon.overlay, &mut batch, &self.res.atlas);
|
||||
batch
|
||||
}
|
||||
fn hud_layers(&mut self, size: [u32; 2]) -> HudBatch {
|
||||
let mut batch = HudBatch::new(size);
|
||||
let (w, h) = (batch.width, batch.height);
|
||||
if self.screen == Screen::Options {
|
||||
@@ -2969,7 +3016,15 @@ impl Game<'_> {
|
||||
return batch;
|
||||
}
|
||||
if let Some(title) = &self.title {
|
||||
title.draw(&self.res.atlas, &mut batch, self.cursor);
|
||||
if horizon_client::ui_theme::horizon() {
|
||||
let fade = self.backdrop_fade();
|
||||
let mut ui =
|
||||
horizon_client::ui_theme::Ui::new(&self.res.atlas, &mut batch, self.cursor);
|
||||
title.draw_horizon(&mut ui, fade);
|
||||
ui.finish();
|
||||
} else {
|
||||
title.draw(&self.res.atlas, &mut batch, self.cursor);
|
||||
}
|
||||
return batch;
|
||||
}
|
||||
let atlas_ptr: *const HudAtlas = &self.res.atlas;
|
||||
@@ -2994,7 +3049,8 @@ impl Game<'_> {
|
||||
// the sleep overlay, debug screen and open screens still draw.
|
||||
let spectator = self.spectator();
|
||||
let (wi, hi) = (w as i32, h as i32);
|
||||
if !self.ui.hide_gui {
|
||||
// Horizon's pause menu sits over the blurred world alone.
|
||||
if !self.ui.hide_gui && !self.horizon_pause() {
|
||||
self.draw_spyglass(&mut batch);
|
||||
// Hud.extractCrosshair / extractItemHotbar / extractPlayerHealth /
|
||||
// extractVehicleHealth and the experience bar, laid out by hud_layout.
|
||||
@@ -4365,9 +4421,34 @@ impl Game<'_> {
|
||||
banner: &|p| self.banner_layers_at(p),
|
||||
glyph: &|c| self.res.atlas.glyph_cell(c),
|
||||
};
|
||||
// Block entities outside the view frustum are skipped (with a
|
||||
// block of margin for models larger than their block).
|
||||
let view = self.view_frustum;
|
||||
// Beams and structure outlines reach far outside their block
|
||||
// (BlockEntityRenderer.shouldRenderOffScreen): never culled.
|
||||
let off_screen = |state: u32| {
|
||||
let name = &*self.res.facts.get(BlockStateId(state)).name;
|
||||
matches!(
|
||||
name,
|
||||
"minecraft:beacon"
|
||||
| "minecraft:end_gateway"
|
||||
| "minecraft:structure_block"
|
||||
| "minecraft:test_instance_block"
|
||||
)
|
||||
};
|
||||
let visible = r.block_entities().filter(|(p, state)| {
|
||||
off_screen(*state)
|
||||
|| view.is_none_or(|v| {
|
||||
let o =
|
||||
(glam::DVec3::new(f64::from(p[0]), f64::from(p[1]), f64::from(p[2]))
|
||||
- camera)
|
||||
.as_vec3();
|
||||
v.intersects(o - glam::Vec3::ONE, o + glam::Vec3::splat(2.0))
|
||||
})
|
||||
});
|
||||
self.res
|
||||
.block_entity_render
|
||||
.render(&scene, r.block_entities(), &mut out);
|
||||
.render(&scene, visible, &mut out);
|
||||
}
|
||||
// Experience orbs (ExperienceOrbRenderer): pulsing billboards from a 4x4 icon sheet.
|
||||
if let Some(r) = self
|
||||
@@ -4601,11 +4682,20 @@ impl Game<'_> {
|
||||
.sample(self.world.day_time, None, None);
|
||||
return (15.0 - 15.0 * sky.sky_light_level).round() as i32;
|
||||
}
|
||||
let mut sky = self.res.environment.sample(self.world.day_time, None, None);
|
||||
let (rain, thunder) = self.world.weather.levels(1.0);
|
||||
// Sampled once per (time, weather): every mob asks each tick.
|
||||
let key = (self.world.day_time, rain.to_bits(), thunder.to_bits());
|
||||
if let Some((k, darken)) = self.sky_darken_memo.get()
|
||||
&& k == key
|
||||
{
|
||||
return darken;
|
||||
}
|
||||
let mut sky = self.res.environment.sample(self.world.day_time, None, None);
|
||||
horizon_client::environment::apply_weather(&mut sky, rain, thunder);
|
||||
// Level.updateSkyBrightness: darkening from the sky light level.
|
||||
(15.0 - 15.0 * sky.sky_light_level).round() as i32
|
||||
let darken = (15.0 - 15.0 * sky.sky_light_level).round() as i32;
|
||||
self.sky_darken_memo.set(Some((key, darken)));
|
||||
darken
|
||||
}
|
||||
fn mob_hit(&self) -> Option<(usize, f64)> {
|
||||
let eye = self.eye_position()?;
|
||||
@@ -6374,38 +6464,6 @@ impl Game<'_> {
|
||||
}
|
||||
self.damage_held(1);
|
||||
}
|
||||
/// LivingEntity.swing: restart the 6-tick arm swing.
|
||||
fn swing_arm(&mut self) {
|
||||
if self.swing.is_none_or(|t| t >= 3) {
|
||||
self.swing = Some(0);
|
||||
}
|
||||
}
|
||||
/// LivingEntity.updateSwingTime and ItemInHandRenderer.tick (equip height).
|
||||
fn tick_hand(&mut self) {
|
||||
self.swing_anim.0 = self.swing_anim.1;
|
||||
if let Some(t) = self.swing {
|
||||
let t = t + 1;
|
||||
if t >= 6 {
|
||||
self.swing = None;
|
||||
self.swing_anim.1 = 0.0;
|
||||
} else {
|
||||
self.swing = Some(t);
|
||||
self.swing_anim.1 = t as f32 / 6.0;
|
||||
}
|
||||
}
|
||||
self.hand_height.0 = self.hand_height.1;
|
||||
let held = self.inventory[self.selected].clone();
|
||||
let same = match (&held, &self.hand_item) {
|
||||
(Some(a), Some(b)) => a.item == b.item,
|
||||
(None, None) => true,
|
||||
_ => false,
|
||||
};
|
||||
let target = if same { 1.0 } else { 0.0 };
|
||||
self.hand_height.1 += (target - self.hand_height.1).clamp(-0.4, 0.4);
|
||||
if self.hand_height.1 < 0.1 {
|
||||
self.hand_item = held;
|
||||
}
|
||||
}
|
||||
/// FirstPersonHandsAndItemsRenderer: the right arm or held item in view
|
||||
/// space, converted to camera-relative world space.
|
||||
fn hand_geometry(&mut self, alpha: f64) -> Vec<Vertex> {
|
||||
@@ -6423,14 +6481,15 @@ impl Game<'_> {
|
||||
return out;
|
||||
}
|
||||
let a = alpha as f32;
|
||||
let attack = self.swing_anim.0 + (self.swing_anim.1 - self.swing_anim.0) * a;
|
||||
let attack = if self.swing.is_none() && self.swing_anim.1 == 0.0 {
|
||||
0.0
|
||||
// FirstPersonHandsAndItemsRenderer: the swing of the hand that
|
||||
// swings, and its inverse arm height (the swap scale is 1 for every
|
||||
// item but spears).
|
||||
let attack = if self.swing.attack_hand() == horizon_client::first_person::Hand::Main {
|
||||
self.swing.animation(a)
|
||||
} else {
|
||||
attack
|
||||
0.0
|
||||
};
|
||||
let height = self.hand_height.0 + (self.hand_height.1 - self.hand_height.0) * a;
|
||||
let inverse_height = 1.0 - height;
|
||||
let inverse_height = 1.0 - self.heights.interpolated(a)[0];
|
||||
let (yaw, pitch) = (self.yaw.to_radians(), self.pitch.to_radians());
|
||||
let forward = glam::Vec3::new(
|
||||
-yaw.sin() * pitch.cos(),
|
||||
@@ -6451,7 +6510,8 @@ impl Game<'_> {
|
||||
if self.held_map_geometry(to_world, attack, inverse_height, packed, &mut out) {
|
||||
return out;
|
||||
}
|
||||
match self.hand_item.clone() {
|
||||
let [main_item, _] = self.visible_hand_items();
|
||||
match main_item {
|
||||
None => {
|
||||
let Some(arm) = self.res.player_arm.clone() else {
|
||||
return out;
|
||||
@@ -7150,7 +7210,13 @@ impl Game<'_> {
|
||||
return Ok(false);
|
||||
};
|
||||
let alpha = self.clock.fraction();
|
||||
let (camera, underwater, view_yaw, view_pitch) = match self.camera_view(alpha as f32) {
|
||||
let live = self.backdrop_live();
|
||||
let view = if live {
|
||||
self.backdrop_view()
|
||||
} else {
|
||||
self.camera_view(alpha as f32)
|
||||
};
|
||||
let (camera, underwater, view_yaw, view_pitch) = match view {
|
||||
Some((c, yaw, pitch)) => {
|
||||
let s =
|
||||
self.world
|
||||
@@ -7217,14 +7283,39 @@ impl Game<'_> {
|
||||
} else {
|
||||
Vec::new()
|
||||
};
|
||||
let mut hud = self.hud(size);
|
||||
let mut hud = horizon_client::spans::time("hud", || self.hud(size));
|
||||
// Map textures changed since the last drawn frame (game/maps.rs).
|
||||
hud.patches.append(&mut self.map_patches);
|
||||
let title = self.title.is_some();
|
||||
let (yaw, pitch) = if live {
|
||||
(view_yaw, view_pitch)
|
||||
} else if title {
|
||||
// PanoramaRenderer: the title cube spins at 0.1 degrees per tick, pitched 10 degrees.
|
||||
(-(self.started.elapsed().as_secs_f32() * 2.0) % 360.0, 10.0)
|
||||
} else {
|
||||
(view_yaw, view_pitch)
|
||||
};
|
||||
let fov_degrees = if live {
|
||||
72.0
|
||||
} else if title {
|
||||
85.0
|
||||
} else {
|
||||
self.fov_degrees(alpha as f32, camera.to_array())
|
||||
};
|
||||
let bob = if title {
|
||||
glam::Mat4::IDENTITY
|
||||
} else {
|
||||
self.bob_matrix(alpha as f32)
|
||||
};
|
||||
let distance = (self.streaming.radius * 16) as f32;
|
||||
self.view_frustum = self
|
||||
.renderer
|
||||
.as_ref()
|
||||
.map(|r| r.camera_frustum(fov_degrees, yaw, pitch, bob, distance));
|
||||
let mut entities = if title {
|
||||
Vec::new()
|
||||
} else {
|
||||
self.entity_geometry(camera, alpha)
|
||||
horizon_client::spans::time("entity_geometry", || self.entity_geometry(camera, alpha))
|
||||
};
|
||||
let mut additive = Vec::new();
|
||||
if !title {
|
||||
@@ -7236,7 +7327,7 @@ impl Game<'_> {
|
||||
entities.extend(dragon);
|
||||
}
|
||||
}
|
||||
let celestial = if title {
|
||||
let celestial = if title && !live {
|
||||
self.panorama_geometry()
|
||||
} else if self.dim == Dim::Overworld
|
||||
&& self.potions.effects.get("darkness").is_none()
|
||||
@@ -7262,16 +7353,16 @@ impl Game<'_> {
|
||||
if !title {
|
||||
self.end_geometry(camera, &mut entities);
|
||||
}
|
||||
if !title && self.dim == Dim::Overworld {
|
||||
self.cloud_geometry(&sky, camera, alpha, &mut entities);
|
||||
self.weather_geometry(camera, alpha, &mut entities);
|
||||
if (!title || live) && self.dim == Dim::Overworld {
|
||||
horizon_client::spans::time("clouds", || {
|
||||
self.cloud_geometry(&sky, camera, alpha, &mut entities)
|
||||
});
|
||||
if self.settings.horizon.weather {
|
||||
horizon_client::spans::time("weather", || {
|
||||
self.weather_geometry(camera, alpha, &mut entities)
|
||||
});
|
||||
}
|
||||
}
|
||||
// PanoramaRenderer: the title cube spins at 0.1 degrees per tick, pitched 10 degrees.
|
||||
let (yaw, pitch) = if title {
|
||||
(-(self.started.elapsed().as_secs_f32() * 2.0) % 360.0, 10.0)
|
||||
} else {
|
||||
(view_yaw, view_pitch)
|
||||
};
|
||||
let water_fog = {
|
||||
let c = info.water_fog;
|
||||
[
|
||||
@@ -7287,38 +7378,44 @@ impl Game<'_> {
|
||||
camera,
|
||||
yaw,
|
||||
pitch,
|
||||
fov_degrees: if title {
|
||||
85.0
|
||||
} else {
|
||||
self.fov_degrees(alpha as f32, camera.to_array())
|
||||
},
|
||||
bob: if title {
|
||||
glam::Mat4::IDENTITY
|
||||
} else {
|
||||
self.bob_matrix(alpha as f32)
|
||||
},
|
||||
fov_degrees,
|
||||
bob,
|
||||
sky,
|
||||
distance: (self.streaming.radius * 16) as f32,
|
||||
distance,
|
||||
underwater,
|
||||
title,
|
||||
skybox: self.dim == Dim::Overworld,
|
||||
end_sky: self.dim == Dim::End,
|
||||
title: title && !live,
|
||||
skybox: self.dim == Dim::Overworld && self.settings.horizon.sky,
|
||||
end_sky: self.dim == Dim::End && self.settings.horizon.sky,
|
||||
environment_fog: (self.dim == Dim::Nether).then_some((sky.fog_start, sky.fog_end)),
|
||||
// The camera inside an opaque block sees nothing through it: disable.
|
||||
cave_culling: !self
|
||||
.res
|
||||
.facts
|
||||
.get(self.world.block(block[0], block[1], block[2]))
|
||||
.solid_render,
|
||||
cave_culling: self.settings.horizon.cave_culling
|
||||
&& !self
|
||||
.res
|
||||
.facts
|
||||
.get(self.world.block(block[0], block[1], block[2]))
|
||||
.solid_render,
|
||||
water_fog,
|
||||
fog: Some(self.frame_fog(camera, &sky, biome)),
|
||||
fog: Some({
|
||||
let mut fog = self.frame_fog(camera, &sky, biome);
|
||||
// Horizon's fog setting: no distance fog (fluids keep theirs).
|
||||
if !self.settings.horizon.fog && !underwater && fog.environmental_end >= distance {
|
||||
(fog.render_distance_start, fog.render_distance_end) = (1e9, 2e9);
|
||||
(fog.environmental_start, fog.environmental_end) = (1e9, 2e9);
|
||||
}
|
||||
fog
|
||||
}),
|
||||
dark_disc: self.dark_disc(camera),
|
||||
outline,
|
||||
hud: &hud,
|
||||
entities: &entities,
|
||||
additive: &additive,
|
||||
celestial: &celestial,
|
||||
celestial: if self.settings.horizon.sky || title {
|
||||
&celestial
|
||||
} else {
|
||||
&[]
|
||||
},
|
||||
hand: &hand,
|
||||
hand_fov_degrees: self.hud_fov_degrees(alpha as f32, camera.to_array()),
|
||||
screen: &screen,
|
||||
border,
|
||||
game_time: self.world.game_time as f32,
|
||||
@@ -7334,8 +7431,16 @@ impl Game<'_> {
|
||||
darkness: self.darkness_lighting(alpha as f32),
|
||||
night_vision: self.night_vision_intensity(),
|
||||
block_flicker: self.res.fog.state.block_light_flicker,
|
||||
post: if live {
|
||||
Some(horizon_client::post::PostGrade::FROST)
|
||||
} else if self.horizon_pause() {
|
||||
Some(horizon_client::post::PostGrade::PAUSE)
|
||||
} else {
|
||||
None
|
||||
},
|
||||
};
|
||||
self.renderer.as_mut().ok_or("renderer")?.render(&frame)
|
||||
let renderer = self.renderer.as_mut().ok_or("renderer")?;
|
||||
horizon_client::spans::time("renderer", || renderer.render(&frame))
|
||||
}
|
||||
/// `LevelExtractor` / `LevelRenderer`: the world border wall this frame.
|
||||
fn border_draw(
|
||||
@@ -7491,22 +7596,20 @@ impl Game<'_> {
|
||||
}
|
||||
match button {
|
||||
MouseButton::Left => {
|
||||
if pressed && self.attack() {
|
||||
return Ok(());
|
||||
// KeyMapping.click: Minecraft.tick starts the attack.
|
||||
if pressed {
|
||||
self.attack_clicks += 1;
|
||||
}
|
||||
self.toggles
|
||||
.button(2, pressed, false, self.settings.toggle_attack);
|
||||
self.left = self.toggles.is_down(2);
|
||||
if pressed {
|
||||
self.destroy_delay = 0;
|
||||
}
|
||||
}
|
||||
MouseButton::Right => {
|
||||
self.toggles
|
||||
.button(3, pressed, false, self.settings.toggle_use);
|
||||
self.right = self.toggles.is_down(3);
|
||||
if pressed {
|
||||
self.use_item()?;
|
||||
self.use_with_hand()?;
|
||||
self.use_delay = 4;
|
||||
}
|
||||
}
|
||||
@@ -7538,32 +7641,79 @@ impl Game<'_> {
|
||||
(p.position.z.floor() as i32) >> 4,
|
||||
);
|
||||
}
|
||||
let (uploads, unloaded) = self.streaming.update(&mut self.world);
|
||||
let (uploads, unloaded) =
|
||||
horizon_client::spans::time("streaming", || self.streaming.update(&mut self.world));
|
||||
let dirty: Vec<_> = unloaded
|
||||
.iter()
|
||||
.filter(|c| self.world.modified.remove(&(c.x, c.z)))
|
||||
.cloned()
|
||||
.collect();
|
||||
let modified: Vec<_> = dirty.iter().map(|c| self.with_entities(c)).collect();
|
||||
self.unload_entities(&unloaded);
|
||||
for c in &unloaded {
|
||||
let modified: Vec<_> = horizon_client::spans::time("with_entities", || {
|
||||
dirty.iter().map(|c| self.with_entities(c)).collect()
|
||||
});
|
||||
horizon_client::spans::time("unload_entities", || self.unload_entities(&unloaded));
|
||||
if !unloaded.is_empty() {
|
||||
let gone: horizon_client::fast_hash::FxHashSet<(i32, i32)> =
|
||||
unloaded.iter().map(|c| (c.x, c.z)).collect();
|
||||
self.world
|
||||
.block_entities
|
||||
.retain(|p, _| !(p.0 >> 4 == c.x && p.2 >> 4 == c.z));
|
||||
.retain(|p, _| !gone.contains(&(p.0 >> 4, p.2 >> 4)));
|
||||
self.world
|
||||
.block_names
|
||||
.retain(|p, _| !(p.0 >> 4 == c.x && p.2 >> 4 == c.z));
|
||||
.retain(|p, _| !gone.contains(&(p.0 >> 4, p.2 >> 4)));
|
||||
}
|
||||
if !modified.is_empty()
|
||||
&& let Err(e) = self
|
||||
.save
|
||||
.save(&modified, self.res.assets.registry, &self.res.biomes)
|
||||
&& let Err(e) = horizon_client::spans::time("save_chunks", || {
|
||||
self.save
|
||||
.save_later(&modified, self.res.assets.registry, &self.res.biomes)
|
||||
})
|
||||
{
|
||||
eprintln!("Horizon: failed to save unloaded chunks: {e}");
|
||||
}
|
||||
if let Some(renderer) = self.renderer.as_mut() {
|
||||
for (key, mesh) in uploads {
|
||||
renderer.upload(key, &mesh);
|
||||
let g = &self.settings.horizon;
|
||||
let budgeted = g.chunk_updates > 0 || g.upload_budget_kib > 0;
|
||||
if !budgeted && self.pending_uploads.is_empty() {
|
||||
horizon_client::spans::time("upload", || {
|
||||
for (key, mesh) in uploads {
|
||||
renderer.upload(key, &mesh);
|
||||
}
|
||||
});
|
||||
} else {
|
||||
// Horizon's chunk-update and upload budgets: the nearest
|
||||
// sections go first, the rest wait for later frames; a newer
|
||||
// mesh of a waiting section replaces it.
|
||||
let pending = &mut self.pending_uploads;
|
||||
let fresh: horizon_client::fast_hash::FxHashSet<(i32, i32, i32)> =
|
||||
uploads.iter().map(|(k, _)| *k).collect();
|
||||
let gone: horizon_client::fast_hash::FxHashSet<(i32, i32)> =
|
||||
unloaded.iter().map(|c| (c.x, c.z)).collect();
|
||||
pending.retain(|(k, _)| !fresh.contains(k) && !gone.contains(&(k.0, k.2)));
|
||||
pending.extend(uploads);
|
||||
let centre = self.streaming.center;
|
||||
let far = |k: &(i32, i32, i32)| (k.0 - centre.0).pow(2) + (k.2 - centre.1).pow(2);
|
||||
pending.sort_unstable_by_key(|(k, _)| std::cmp::Reverse(far(k)));
|
||||
let (limit, budget) = if budgeted {
|
||||
(
|
||||
g.chunk_updates as usize,
|
||||
u64::from(g.upload_budget_kib) * 1024,
|
||||
)
|
||||
} else {
|
||||
(0, 0)
|
||||
};
|
||||
let (mut count, mut bytes) = (0, 0u64);
|
||||
while let Some((_, mesh)) = pending.last() {
|
||||
let size = ((mesh.solid.len() + mesh.translucent.len()) * 32) as u64;
|
||||
if (limit > 0 && count >= limit)
|
||||
|| (budget > 0 && bytes > 0 && bytes + size > budget)
|
||||
{
|
||||
break;
|
||||
}
|
||||
let (key, mesh) = pending.pop().expect("checked above");
|
||||
renderer.upload(key, &mesh);
|
||||
count += 1;
|
||||
bytes += size;
|
||||
}
|
||||
}
|
||||
for c in unloaded {
|
||||
for sy in 0..(HEIGHT / 16) {
|
||||
@@ -7593,6 +7743,7 @@ impl ApplicationHandler for Game<'_> {
|
||||
let assets = &self.res.assets;
|
||||
match pollster::block_on(Renderer::new(
|
||||
window.clone(),
|
||||
self.options.offscreen,
|
||||
&assets.pixels,
|
||||
assets.sprite_size,
|
||||
assets.texture_layers,
|
||||
@@ -7627,6 +7778,15 @@ impl ApplicationHandler for Game<'_> {
|
||||
) {
|
||||
self.last_input = Instant::now();
|
||||
}
|
||||
if let WindowEvent::MouseInput {
|
||||
state,
|
||||
button: MouseButton::Left,
|
||||
..
|
||||
} = &event
|
||||
{
|
||||
// The press state of Horizon-style buttons.
|
||||
horizon_client::ui_theme::set_pressed(*state == ElementState::Pressed);
|
||||
}
|
||||
let result: Result<()> = (|| {
|
||||
match event {
|
||||
WindowEvent::CloseRequested => {
|
||||
@@ -7752,9 +7912,14 @@ impl ApplicationHandler for Game<'_> {
|
||||
.as_ref()
|
||||
.map(|r| [r.config.width, r.config.height])
|
||||
.unwrap_or([1, 1]);
|
||||
let b = HudBatch::new(size);
|
||||
let mut b = HudBatch::new(size);
|
||||
let atlas = &self.res.atlas;
|
||||
let action = self.title.as_mut().map_or(Action::None, |t| {
|
||||
t.click(self.cursor.0, self.cursor.1, (b.width, b.height))
|
||||
if horizon_client::ui_theme::horizon() {
|
||||
t.click_horizon(atlas, &mut b, self.cursor.0, self.cursor.1)
|
||||
} else {
|
||||
t.click(self.cursor.0, self.cursor.1, (b.width, b.height))
|
||||
}
|
||||
});
|
||||
match action {
|
||||
Action::Quit => event_loop.exit(),
|
||||
@@ -7920,6 +8085,7 @@ impl ApplicationHandler for Game<'_> {
|
||||
WindowEvent::KeyboardInput { event, .. } if self.title.is_some() => {
|
||||
if event.state == ElementState::Pressed
|
||||
&& let Some(title) = self.title.as_mut()
|
||||
&& !title.skip_opening()
|
||||
{
|
||||
match event.physical_key {
|
||||
PhysicalKey::Code(KeyCode::Backspace) => title.backspace(),
|
||||
@@ -8001,18 +8167,26 @@ impl ApplicationHandler for Game<'_> {
|
||||
self.pitch = (self.pitch
|
||||
+ (turn(KeyCode::ArrowDown) - turn(KeyCode::ArrowUp)) * 90.0 * secs)
|
||||
.clamp(-90.0, 90.0);
|
||||
if self.title.is_none() {
|
||||
self.update_world();
|
||||
self.spawn_player()?;
|
||||
self.update_backdrop()?;
|
||||
horizon_client::ui_theme::set_backdrop(self.backdrop_fade());
|
||||
if self.screen != Screen::Paused {
|
||||
self.pause_since = None;
|
||||
}
|
||||
if self.title.is_none() {
|
||||
horizon_client::spans::time("update_world", || self.update_world());
|
||||
horizon_client::spans::time("spawn_player", || self.spawn_player())?;
|
||||
}
|
||||
let updated = Instant::now();
|
||||
self.track_toggle_screens();
|
||||
let steps = self.clock.advance(elapsed);
|
||||
for _ in 0..steps {
|
||||
let started = Instant::now();
|
||||
if self.title.is_none() && !self.pause {
|
||||
self.tick()?;
|
||||
horizon_client::spans::time("tick", || self.tick())?;
|
||||
self.tick_ambience();
|
||||
self.tick_fov();
|
||||
} else if self.title.is_some() {
|
||||
self.tick_backdrop();
|
||||
}
|
||||
self.tick_music();
|
||||
self.tick_sound_engine();
|
||||
@@ -8022,7 +8196,48 @@ impl ApplicationHandler for Game<'_> {
|
||||
}
|
||||
}
|
||||
self.apply_mouse_look();
|
||||
self.advance_flight();
|
||||
let ticked = Instant::now();
|
||||
let rendered = self.render()?;
|
||||
if let Some(threshold) = self.options.spikes
|
||||
&& let Some(r) = self.renderer.as_ref()
|
||||
{
|
||||
let cpu = now.elapsed().saturating_sub(r.last_wait).as_secs_f32() * 1000.0;
|
||||
let spans = horizon_client::spans::take();
|
||||
if cpu > threshold {
|
||||
let list: Vec<String> = spans
|
||||
.iter()
|
||||
.filter(|(_, ms)| *ms >= 0.5)
|
||||
.map(|(n, ms)| format!("{n} {ms:.1}"))
|
||||
.collect();
|
||||
eprintln!(
|
||||
"Horizon: slow frame {cpu:.1} ms ({} ticks): {}",
|
||||
steps,
|
||||
list.join(", ")
|
||||
);
|
||||
}
|
||||
}
|
||||
if let Some(r) = self.renderer.as_mut() {
|
||||
let cpu = now.elapsed().saturating_sub(r.last_wait);
|
||||
if rendered {
|
||||
let ms = |d: Duration| d.as_secs_f32() * 1000.0;
|
||||
self.frame_graph.record(
|
||||
ms(elapsed),
|
||||
ms(cpu),
|
||||
r.gpu_times.last().copied(),
|
||||
);
|
||||
self.frame_stats.record_cpu(ms(cpu));
|
||||
let render = r.last_encode;
|
||||
self.frame_stats.record_phases([
|
||||
ms(updated - now),
|
||||
ms(ticked - updated),
|
||||
ms(ticked.elapsed().saturating_sub(r.last_wait + render)),
|
||||
ms(render),
|
||||
]);
|
||||
}
|
||||
self.frame_stats.record_gpu(&r.gpu_times);
|
||||
r.gpu_times.clear();
|
||||
}
|
||||
self.limit_frame();
|
||||
self.pause = self.pauses_game();
|
||||
self.clock.end_frame(self.pause);
|
||||
@@ -8103,6 +8318,7 @@ pub fn run() -> Result<()> {
|
||||
return Ok(());
|
||||
}
|
||||
let started = Instant::now();
|
||||
horizon_client::spans::enable(options.spikes.is_some());
|
||||
let vanilla_root = options.resources.clone();
|
||||
let early_settings = Settings::load(&std::env::current_dir()?.join("options.txt"));
|
||||
options.resources = packs::startup_root(&vanilla_root, &early_settings.resource_packs);
|
||||
@@ -8151,10 +8367,7 @@ pub fn run() -> Result<()> {
|
||||
biomes: biomes.clone(),
|
||||
light,
|
||||
});
|
||||
let threads = std::thread::available_parallelism()
|
||||
.map_or(2, |n| n.get())
|
||||
.saturating_sub(1)
|
||||
.max(1);
|
||||
let threads = early_settings.horizon.worker_threads();
|
||||
eprintln!(
|
||||
"Horizon: resources loaded in {:.1}s; {} block states, {} items, {} biomes; {} worker threads",
|
||||
started.elapsed().as_secs_f32(),
|
||||
@@ -8246,6 +8459,14 @@ pub fn run() -> Result<()> {
|
||||
let now = Instant::now();
|
||||
let game_root = options.resources.clone();
|
||||
let mut settings = Settings::load(&std::env::current_dir()?.join("options.txt"));
|
||||
horizon_client::ui_theme::load_preferences(&std::env::current_dir()?);
|
||||
// Scripted and frame-limited runs (the parity harnesses) see vanilla's
|
||||
// screens unless HORIZON_MENU_STYLE asks otherwise.
|
||||
if (options.frames.is_some() || options.control.is_some())
|
||||
&& std::env::var_os("HORIZON_MENU_STYLE").is_none()
|
||||
{
|
||||
horizon_client::ui_theme::set_style(horizon_client::ui_theme::MenuStyle::Classic);
|
||||
}
|
||||
if let Some(d) = options.distance_override {
|
||||
settings.render_distance = d;
|
||||
}
|
||||
@@ -8357,12 +8578,17 @@ pub fn run() -> Result<()> {
|
||||
orbs: Vec::new(),
|
||||
xp_delay: 0,
|
||||
last_level_up: 0,
|
||||
swing: None,
|
||||
swing_anim: (0.0, 0.0),
|
||||
hand_height: (1.0, 1.0),
|
||||
hand_item: None,
|
||||
swing: Default::default(),
|
||||
swings_started: 0,
|
||||
heights: Default::default(),
|
||||
visible_hands: [(0, None), (0, None)],
|
||||
clicks: Default::default(),
|
||||
attack_clicks: 0,
|
||||
hand_strength: Default::default(),
|
||||
settings,
|
||||
options_from_title: false,
|
||||
backdrop: Default::default(),
|
||||
pause_since: None,
|
||||
dragging: false,
|
||||
avatar: Default::default(),
|
||||
flash: 0,
|
||||
@@ -8428,6 +8654,11 @@ pub fn run() -> Result<()> {
|
||||
frame_stats: Default::default(),
|
||||
pending_screenshot: None,
|
||||
pending_bench: None,
|
||||
flight: None,
|
||||
view_frustum: None,
|
||||
pending_uploads: Vec::new(),
|
||||
frame_graph: Default::default(),
|
||||
sky_darken_memo: Default::default(),
|
||||
persist: Default::default(),
|
||||
remote: None,
|
||||
lan: None,
|
||||
@@ -8493,7 +8724,16 @@ pub fn run() -> Result<()> {
|
||||
let (seed, creative) = (game.options.seed, game.options.creative);
|
||||
game.open_world(&folder, None, Some(seed), creative)?;
|
||||
}
|
||||
None => game.title = Some(Title::new(std::env::current_dir()?.join("saves"))),
|
||||
None => {
|
||||
let title = Title::new(std::env::current_dir()?.join("saves"));
|
||||
// The launcher's opening, once per session and only in Horizon's style.
|
||||
if horizon_client::ui_theme::horizon() && game.options.frames.is_none() {
|
||||
title
|
||||
.opening
|
||||
.set(Some(horizon_client::front::Opening::new()));
|
||||
}
|
||||
game.title = Some(title);
|
||||
}
|
||||
}
|
||||
if let (Some(script), Some(output)) = (
|
||||
std::env::var_os("HORIZON_COMMAND_SCRIPT"),
|
||||
|
||||
@@ -183,7 +183,7 @@ impl Game<'_> {
|
||||
true
|
||||
}
|
||||
/// The armor stand under the crosshair, its distance and the hit point.
|
||||
fn armor_stand_hit(&self) -> Option<(usize, f64, [f64; 3])> {
|
||||
pub(super) fn armor_stand_hit(&self) -> Option<(usize, f64, [f64; 3])> {
|
||||
let eye = self.eye_position()?;
|
||||
let dir = view_vector(self.yaw, self.pitch);
|
||||
let reach: f64 = if self.creative { 5.0 } else { 3.0 };
|
||||
|
||||
@@ -0,0 +1,245 @@
|
||||
//! The live title backdrop (Menu style: Horizon): a frozen landscape that
|
||||
//! Horizon generates and renders itself behind the title screens, seen
|
||||
//! through a slow orbiting camera, falling snow, an overcast sky and the cold
|
||||
//! blur and grade of `gfx::PostGrade`. Nothing is bundled: the chunks come
|
||||
//! from the vanilla generator for a fixed seed and are cached in
|
||||
//! `saves/.horizon-title/backdrop` (no level.dat, so no world list entry).
|
||||
//! The ice-spikes spot is found once with `/locate biome`'s search and kept
|
||||
//! in `spot.txt` there.
|
||||
use super::Game;
|
||||
use horizon_client::{
|
||||
Result,
|
||||
save::{Persistent, SaveDir},
|
||||
streaming::Streaming,
|
||||
vanillagen::VanillaTerrain,
|
||||
world::{Weather, World},
|
||||
};
|
||||
use horizon_core::biome::{BiomeZoom, obfuscate_seed};
|
||||
use std::{
|
||||
sync::{Arc, Mutex},
|
||||
time::Instant,
|
||||
};
|
||||
|
||||
/// The world the backdrop is cut from (HORIZON_BACKDROP_SEED overrides it).
|
||||
const SEED: i64 = 2_026_031_337;
|
||||
/// The biome the camera looks for.
|
||||
const BIOME: &str = "minecraft:ice_spikes";
|
||||
/// Late morning: the snow reads clearly; the grade (`PostGrade::FROST`) makes it cold.
|
||||
const DAY_TIME: i64 = 4_000;
|
||||
|
||||
#[derive(Default)]
|
||||
pub(super) struct Backdrop {
|
||||
pub active: bool,
|
||||
/// The search for the spot, then the spot (block x, z).
|
||||
spot: Arc<Mutex<Option<Option<(i32, i32)>>>>,
|
||||
centred: bool,
|
||||
/// Camera position once the ground under it has loaded.
|
||||
pub camera: Option<glam::DVec3>,
|
||||
pub ready: Option<Instant>,
|
||||
pub started: Option<Instant>,
|
||||
}
|
||||
fn seed() -> i64 {
|
||||
std::env::var("HORIZON_BACKDROP_SEED")
|
||||
.ok()
|
||||
.and_then(|s| s.parse().ok())
|
||||
.unwrap_or(SEED)
|
||||
}
|
||||
impl Game<'_> {
|
||||
/// How visible the live backdrop is (0 until its first chunks are drawn).
|
||||
pub(super) fn backdrop_fade(&self) -> f32 {
|
||||
let Some(at) = self.backdrop.ready else {
|
||||
return 0.0;
|
||||
};
|
||||
let x = (at.elapsed().as_secs_f32() / 1.6).clamp(0.0, 1.0);
|
||||
x * x * (3.0 - 2.0 * x)
|
||||
}
|
||||
/// Whether the frame should draw the backdrop world instead of the panorama.
|
||||
pub(super) fn backdrop_live(&self) -> bool {
|
||||
self.title.is_some() && self.backdrop.active && self.backdrop.camera.is_some()
|
||||
}
|
||||
/// The orbiting camera: position, yaw and pitch.
|
||||
pub(super) fn backdrop_view(&self) -> Option<(glam::DVec3, f32, f32)> {
|
||||
let c = self.backdrop.camera?;
|
||||
let t = self
|
||||
.backdrop
|
||||
.started
|
||||
.map_or(0.0, |s| s.elapsed().as_secs_f32());
|
||||
// A full turn in about six minutes.
|
||||
let yaw = (200.0 + t * 1.0) % 360.0;
|
||||
let pitch = 6.0 + (t * 0.05).sin() * 2.0;
|
||||
Some((c, yaw, pitch))
|
||||
}
|
||||
/// Called every frame while the title is up.
|
||||
pub(super) fn update_backdrop(&mut self) -> Result<()> {
|
||||
let wanted = self.title.is_some()
|
||||
&& horizon_client::ui_theme::horizon()
|
||||
&& self.renderer.is_some()
|
||||
&& self.options.frames.is_none();
|
||||
if !wanted {
|
||||
if self.backdrop.active && self.title.is_some() {
|
||||
self.stop_backdrop();
|
||||
}
|
||||
if self.title.is_none() && self.backdrop.active {
|
||||
// open_world / connect_server replaced the world and streaming.
|
||||
self.backdrop = Backdrop::default();
|
||||
}
|
||||
return Ok(());
|
||||
}
|
||||
if !self.backdrop.active {
|
||||
self.start_backdrop()?;
|
||||
}
|
||||
let found = *self.backdrop.spot.lock().unwrap_or_else(|e| e.into_inner());
|
||||
let Some(Some((x, z))) = found else {
|
||||
return Ok(());
|
||||
};
|
||||
if !self.backdrop.centred {
|
||||
self.backdrop.centred = true;
|
||||
self.streaming.center = (x >> 4, z >> 4);
|
||||
self.streaming.paused = false;
|
||||
}
|
||||
self.update_world();
|
||||
if self.backdrop.camera.is_none()
|
||||
&& (-2..=2)
|
||||
.all(|dz| (-2..=2).all(|dx| self.streaming.is_lit((x >> 4) + dx, (z >> 4) + dz)))
|
||||
{
|
||||
// Above the tallest block nearby, so no spike pokes through the lens.
|
||||
let mut top = 64;
|
||||
for dz in (-12..=12).step_by(3) {
|
||||
for dx in (-12..=12).step_by(3) {
|
||||
if let Some(y) = self.surface_y(x + dx, z + dz) {
|
||||
top = top.max(y);
|
||||
}
|
||||
}
|
||||
}
|
||||
let ground = self.surface_y(x, z).unwrap_or(top);
|
||||
let y = (ground + 22).max(top + 4);
|
||||
self.backdrop.camera = Some(glam::DVec3::new(
|
||||
f64::from(x) + 0.5,
|
||||
f64::from(y),
|
||||
f64::from(z) + 0.5,
|
||||
));
|
||||
}
|
||||
if self.backdrop.camera.is_some()
|
||||
&& self.backdrop.ready.is_none()
|
||||
&& self
|
||||
.renderer
|
||||
.as_ref()
|
||||
.is_some_and(|r| r.section_count() > 40)
|
||||
{
|
||||
self.backdrop.ready = Some(Instant::now());
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
/// The world tick of the backdrop: time passes for clouds and snow only.
|
||||
pub(super) fn tick_backdrop(&mut self) {
|
||||
if self.backdrop.active {
|
||||
self.world.game_time += 1;
|
||||
// The snow's fall follows the client tick counter.
|
||||
self.ticks += 1;
|
||||
}
|
||||
}
|
||||
fn surface_y(&self, x: i32, z: i32) -> Option<i32> {
|
||||
let air = self.res.facts.air;
|
||||
(-60..320).rev().find(|&y| self.world.block(x, y, z) != air)
|
||||
}
|
||||
fn start_backdrop(&mut self) -> Result<()> {
|
||||
let seed = seed();
|
||||
let root = std::env::current_dir()?
|
||||
.join("saves")
|
||||
.join(".horizon-title")
|
||||
.join("backdrop");
|
||||
std::fs::create_dir_all(&root)?;
|
||||
let save = Arc::new(SaveDir::new(root.join(format!("{seed}"))));
|
||||
let res = &*self.res;
|
||||
let inner = Arc::new(
|
||||
VanillaTerrain::new(
|
||||
&self.options.resources.join("worldgen"),
|
||||
res.assets.registry,
|
||||
&res.biomes,
|
||||
seed,
|
||||
)
|
||||
.map_err(|e| format!("title backdrop: {e}"))?,
|
||||
);
|
||||
let mut streaming = Streaming::new(
|
||||
Arc::new(Persistent {
|
||||
inner: inner.clone(),
|
||||
save: save.clone(),
|
||||
registry: res.assets.clone(),
|
||||
biomes: res.biomes.clone(),
|
||||
}),
|
||||
res.context.clone(),
|
||||
res.threads.min(6),
|
||||
);
|
||||
streaming.radius = self.settings.render_distance.clamp(4, 10);
|
||||
streaming.biome_blend = self.settings.biome_blend;
|
||||
streaming.smooth_lighting = self.settings.smooth_lighting;
|
||||
streaming.cutout_leaves = self.settings.cutout_leaves;
|
||||
streaming.biome_zoom = BiomeZoom::new(obfuscate_seed(seed));
|
||||
streaming.paused = true;
|
||||
self.streaming = streaming;
|
||||
self.save = save;
|
||||
let mut world = World::new(self.res.facts.air, seed);
|
||||
world.day_time = DAY_TIME;
|
||||
world.game_time = 6000;
|
||||
// Light snow: the weather renders as snow in frozen biomes.
|
||||
world.weather = Weather {
|
||||
clear_time: 0,
|
||||
rain_time: i32::MAX / 2,
|
||||
thunder_time: i32::MAX / 2,
|
||||
raining: true,
|
||||
thundering: false,
|
||||
rain_level: (0.35, 0.35),
|
||||
thunder_level: (0.0, 0.0),
|
||||
};
|
||||
self.world = world;
|
||||
self.dim = super::Dim::Overworld;
|
||||
if let Some(r) = self.renderer.as_mut() {
|
||||
r.clear_sections();
|
||||
}
|
||||
self.backdrop = Backdrop {
|
||||
active: true,
|
||||
started: Some(Instant::now()),
|
||||
..Default::default()
|
||||
};
|
||||
// Find (or recall) the spot off the main thread.
|
||||
let spot = self.backdrop.spot.clone();
|
||||
std::fs::create_dir_all(root.join(format!("{seed}")))?;
|
||||
let cache = root.join(format!("{seed}")).join("spot.txt");
|
||||
std::thread::Builder::new()
|
||||
.name("horizon-backdrop".into())
|
||||
.spawn(move || {
|
||||
let known = std::fs::read_to_string(&cache).ok().and_then(|t| {
|
||||
let mut it = t.split_whitespace().map(|v| v.parse::<i32>().ok());
|
||||
Some((it.next()??, it.next()??))
|
||||
});
|
||||
let found = known.or_else(|| {
|
||||
let allowed = |name: &str| name == BIOME;
|
||||
let search = horizon_world::worldgen::generator::BiomeSearch {
|
||||
allowed: &allowed,
|
||||
origin: [0, 64, 0],
|
||||
radius: 6400,
|
||||
horizontal: 32,
|
||||
vertical: 64,
|
||||
min_y: -64,
|
||||
max_y: 320,
|
||||
};
|
||||
let found = inner.find_closest_biome(&search);
|
||||
eprintln!("Horizon: title backdrop: {BIOME} at {found:?}");
|
||||
let (_, p) = found?;
|
||||
let _ = std::fs::write(&cache, format!("{} {}\n", p[0], p[2]));
|
||||
Some((p[0], p[2]))
|
||||
});
|
||||
*spot.lock().unwrap_or_else(|e| e.into_inner()) =
|
||||
Some(Some(found.unwrap_or((0, 0))));
|
||||
})?;
|
||||
Ok(())
|
||||
}
|
||||
fn stop_backdrop(&mut self) {
|
||||
self.streaming.paused = true;
|
||||
self.world = World::new(self.res.facts.air, 0);
|
||||
if let Some(r) = self.renderer.as_mut() {
|
||||
r.clear_sections();
|
||||
}
|
||||
self.backdrop = Backdrop::default();
|
||||
}
|
||||
}
|
||||
@@ -597,7 +597,7 @@ impl Game<'_> {
|
||||
self.swing_arm();
|
||||
true
|
||||
}
|
||||
fn boat_hit(&self) -> Option<(usize, f64)> {
|
||||
pub(super) fn boat_hit(&self) -> Option<(usize, f64)> {
|
||||
let eye = self.eye_position()?;
|
||||
let dir = view_vector(self.yaw, self.pitch);
|
||||
let reach: f64 = if self.creative { 5.0 } else { 3.0 };
|
||||
|
||||
@@ -29,9 +29,10 @@ const HELP: &[&str] = &[
|
||||
"chat TEXT send a chat line or /command as if typed",
|
||||
"type TEXT type into the open chat box (key enter tap sends)",
|
||||
"chat-log [N] the newest N chat messages (default 10)",
|
||||
"options [PAGE] open the options (video sound controls keybinds mouse chat accessibility language font packs)",
|
||||
"options [PAGE] open the options (video sound controls keybinds mouse chat accessibility language font packs graphics graphics-advanced)",
|
||||
"stats [reset] frame-time summary since the last reset",
|
||||
"bench SECONDS reset stats, wait, then reply with the summary",
|
||||
"fly X1 Y1 Z1 X2 Y2 Z2 SECONDS [PITCH] fly the camera along a line at constant speed, then reply with the frame summary",
|
||||
"open WORLD [SEED] [creative] open or create a world from the title screen",
|
||||
"save save the world",
|
||||
"save-all save the world, rewriting every resident chunk",
|
||||
@@ -42,7 +43,42 @@ const HELP: &[&str] = &[
|
||||
"quit save and exit",
|
||||
];
|
||||
|
||||
/// A straight camera path at constant speed, for repeatable benchmarks: the
|
||||
/// player is placed on it every frame, facing along it.
|
||||
pub struct Flight {
|
||||
from: Vec3,
|
||||
to: Vec3,
|
||||
pitch: f32,
|
||||
started: Instant,
|
||||
seconds: f64,
|
||||
reply: Sender<String>,
|
||||
}
|
||||
|
||||
impl Game<'_> {
|
||||
/// Move the camera along the running flight; reply when it ends.
|
||||
pub(super) fn advance_flight(&mut self) {
|
||||
let Some(flight) = &self.flight else { return };
|
||||
let t = (flight.started.elapsed().as_secs_f64() / flight.seconds).min(1.0);
|
||||
let (a, b) = (flight.from, flight.to);
|
||||
let d = [b.x - a.x, b.y - a.y, b.z - a.z];
|
||||
let at = Vec3::new(a.x + d[0] * t, a.y + d[1] * t, a.z + d[2] * t);
|
||||
// Minecraft yaw: 0 faces +Z, 90 faces -X.
|
||||
self.yaw = (-d[0]).atan2(d[2]).to_degrees() as f32;
|
||||
self.pitch = flight.pitch;
|
||||
if let Some(player) = self.player.as_mut() {
|
||||
player.position = at;
|
||||
player.velocity = Vec3::new(0.0, 0.0, 0.0);
|
||||
player.fall_distance = 0.0;
|
||||
// Stay where the flight ends (creative flight).
|
||||
player.flying = true;
|
||||
self.previous_position = at;
|
||||
}
|
||||
if t >= 1.0
|
||||
&& let Some(flight) = self.flight.take()
|
||||
{
|
||||
let _ = flight.reply.send(self.frame_stats.summary().to_string());
|
||||
}
|
||||
}
|
||||
pub(super) fn poll_control(&mut self, event_loop: &ActiveEventLoop) {
|
||||
if let Some((deadline, reply)) = self.pending_bench.take() {
|
||||
if Instant::now() >= deadline {
|
||||
@@ -325,6 +361,8 @@ impl Game<'_> {
|
||||
"language" => Page::Language,
|
||||
"font" => Page::Font,
|
||||
"packs" => Page::Packs,
|
||||
"graphics" => Page::Graphics,
|
||||
"graphics-advanced" => Page::GraphicsAdvanced,
|
||||
other => return Err(format!("unknown options page {other}").into()),
|
||||
};
|
||||
if self.screen == Screen::Playing && self.title.is_none() {
|
||||
@@ -357,6 +395,24 @@ impl Game<'_> {
|
||||
));
|
||||
Ok(None)
|
||||
}
|
||||
"fly" => {
|
||||
self.require_world()?;
|
||||
if self.flight.is_some() || self.pending_bench.is_some() {
|
||||
return Err("a benchmark is already running".into());
|
||||
}
|
||||
let n = |i: usize| -> Result<f64> { Ok(arg(i)?.parse()?) };
|
||||
let pitch = words.get(8).map_or(Ok(10.0), |p| p.parse::<f32>())?;
|
||||
self.frame_stats.reset();
|
||||
self.flight = Some(Flight {
|
||||
from: Vec3::new(n(1)?, n(2)?, n(3)?),
|
||||
to: Vec3::new(n(4)?, n(5)?, n(6)?),
|
||||
pitch,
|
||||
started: Instant::now(),
|
||||
seconds: n(7)?.max(0.1),
|
||||
reply: reply.clone(),
|
||||
});
|
||||
Ok(None)
|
||||
}
|
||||
"open" => {
|
||||
if self.title.is_none() {
|
||||
return Err("a world is already open".into());
|
||||
@@ -491,6 +547,7 @@ impl Game<'_> {
|
||||
"present_mode": format!("{:?}", r.config.present_mode),
|
||||
"drawn_sections": r.drawn_sections,
|
||||
"uploaded_bytes": r.uploaded_bytes,
|
||||
"resident_sections": r.resident_sections(),
|
||||
})
|
||||
});
|
||||
json!({
|
||||
@@ -510,6 +567,7 @@ impl Game<'_> {
|
||||
"ticks": self.ticks,
|
||||
"day_time": self.world.day_time,
|
||||
"music": self.music.current(&self.audio.engine),
|
||||
"sounds": self.audio.census(),
|
||||
"fishing": self.hook_status(),
|
||||
"tridents": self.tridents.len(),
|
||||
"rockets": self.rockets.len(),
|
||||
@@ -519,7 +577,9 @@ impl Game<'_> {
|
||||
"using": self.using,
|
||||
"render_distance": self.streaming.radius,
|
||||
"chunks": self.world.chunks.len(),
|
||||
"pending_chunks": self.streaming.pending(),
|
||||
"mobs": self.mobs.len(),
|
||||
"block_entities": self.world.block_entities.len(),
|
||||
"pending_chunks": self.streaming.pending() + self.pending_uploads.len(),
|
||||
"generated_chunks": self.streaming.generated_total,
|
||||
"meshed_sections": self.streaming.meshed_total,
|
||||
"renderer": renderer,
|
||||
|
||||
@@ -17,10 +17,7 @@ use horizon_core::{
|
||||
random::{LegacyRandom, RandomSource},
|
||||
};
|
||||
use horizon_world::registry::BlockStateId;
|
||||
use std::{
|
||||
collections::{HashMap, HashSet},
|
||||
sync::Arc,
|
||||
};
|
||||
use std::{collections::HashMap, sync::Arc};
|
||||
|
||||
type Pos = (i32, i32, i32);
|
||||
|
||||
@@ -319,7 +316,16 @@ impl Game<'_> {
|
||||
let Some(chunk) = self.world.chunks.get(&key).cloned() else {
|
||||
continue;
|
||||
};
|
||||
let name = |id: u16| &*self.res.facts.get(BlockStateId(u32::from(id))).name;
|
||||
if self.creaking.hearts.is_empty() {
|
||||
self.creaking.hearts = self
|
||||
.res
|
||||
.facts
|
||||
.states
|
||||
.iter()
|
||||
.map(|f| &*f.name == "minecraft:creaking_heart")
|
||||
.collect();
|
||||
}
|
||||
let hearts = &self.creaking.hearts;
|
||||
let _ = heart;
|
||||
for (si, section) in chunk.sections.iter().enumerate() {
|
||||
if section.is_uniform(0) {
|
||||
@@ -327,7 +333,7 @@ impl Game<'_> {
|
||||
}
|
||||
for i in 0..4096 {
|
||||
let id = section.get(i);
|
||||
if name(id) != "minecraft:creaking_heart" {
|
||||
if !hearts.get(usize::from(id)).copied().unwrap_or(false) {
|
||||
continue;
|
||||
}
|
||||
let (lx, lz, ly) = ((i & 15) as i32, ((i >> 4) & 15) as i32, (i >> 8) as i32);
|
||||
@@ -343,8 +349,8 @@ impl Game<'_> {
|
||||
}
|
||||
}
|
||||
}
|
||||
let loaded: HashSet<(i32, i32)> = self.world.chunks.keys().copied().collect();
|
||||
self.creaking.scanned.retain(|k| loaded.contains(k));
|
||||
let chunks = &self.world.chunks;
|
||||
self.creaking.scanned.retain(|k| chunks.contains_key(k));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -352,5 +358,7 @@ impl Game<'_> {
|
||||
#[derive(Default)]
|
||||
pub(super) struct CreakingState {
|
||||
/// Chunks already scanned for heart blocks.
|
||||
scanned: HashSet<(i32, i32)>,
|
||||
scanned: horizon_client::fast_hash::FxHashSet<(i32, i32)>,
|
||||
/// Which block states are creaking hearts, by state id.
|
||||
hearts: Vec<bool>,
|
||||
}
|
||||
@@ -403,6 +403,25 @@ impl Game<'_> {
|
||||
self.tick_raids();
|
||||
self.tick_creature_entities()
|
||||
}
|
||||
/// `DistanceManager.inEntityTickingRange`: chunks within the simulation
|
||||
/// distance (Chebyshev, in chunks) of the player or of a guest.
|
||||
pub(super) fn entity_ticking_area(&self) -> impl Fn(i32, i32) -> bool + use<> {
|
||||
let d = self.settings.simulation_distance.max(2);
|
||||
let mut centres: Vec<(i32, i32)> = self.streaming.extra.iter().map(|&(c, _)| c).collect();
|
||||
if let Some(p) = &self.player {
|
||||
centres.push((
|
||||
(p.position.x.floor() as i32) >> 4,
|
||||
(p.position.z.floor() as i32) >> 4,
|
||||
));
|
||||
}
|
||||
let everywhere = centres.is_empty();
|
||||
move |x, z| {
|
||||
everywhere
|
||||
|| centres
|
||||
.iter()
|
||||
.any(|&(cx, cz)| ((x >> 4) - cx).abs().max(((z >> 4) - cz).abs()) <= d)
|
||||
}
|
||||
}
|
||||
/// The entity phase of `tick_creatures`: every mob's tick, deaths, and the
|
||||
/// projectiles and effects that follow from them.
|
||||
pub(super) fn tick_creature_entities(&mut self) -> Result<()> {
|
||||
@@ -424,6 +443,7 @@ impl Game<'_> {
|
||||
let mut mobs = std::mem::take(&mut self.mobs);
|
||||
let mut dead = Vec::new();
|
||||
let mut died = std::mem::take(&mut self.died);
|
||||
let ticking = self.entity_ticking_area();
|
||||
let level_random;
|
||||
{
|
||||
// The level random, lent to the mobs (brain behaviours draw from
|
||||
@@ -441,6 +461,18 @@ impl Game<'_> {
|
||||
keep.push(!m.hostile() || m.persistent);
|
||||
continue;
|
||||
}
|
||||
// ServerLevel.tick: every loaded entity checks despawning, but
|
||||
// only those in entity-ticking chunks (within the simulation
|
||||
// distance) tick.
|
||||
if !ticking(m.position.x.floor() as i32, m.position.z.floor() as i32) {
|
||||
let kept = horizon_client::mobs::ai::despawn_check(m, &w);
|
||||
if !kept {
|
||||
died.remove(&m.id);
|
||||
snapshot[i].alive = false;
|
||||
}
|
||||
keep.push(kept);
|
||||
continue;
|
||||
}
|
||||
horizon_client::mobs::apply_mob_pushes(m, &mut pushes);
|
||||
let from = events.len();
|
||||
let kept = m.tick(&w, &mut scratch, &mut events);
|
||||
@@ -2248,11 +2280,29 @@ impl Game<'_> {
|
||||
pub(super) fn mob_geometry(&self, camera: glam::DVec3, alpha: f64, out: &mut Vec<Vertex>) {
|
||||
let atlas = &self.res.atlas;
|
||||
let lookup = |name: &str| atlas.sprites.get(name).map(|r| [r.u0, r.v0, r.u1, r.v1]);
|
||||
let scale = f64::from(self.settings.entity_distance);
|
||||
for mob in &self.mobs {
|
||||
let d = glam::DVec3::new(mob.position.x, mob.position.y, mob.position.z) - camera;
|
||||
if d.length_squared() > 128.0 * 128.0 {
|
||||
// Entity.shouldRenderAtSqrDistance: 64 times the bounding box's
|
||||
// mean edge, scaled by the entity distance option.
|
||||
let (w, h, _) = mob.dims();
|
||||
let range = (w + h + w) / 3.0 * 64.0 * scale;
|
||||
if d.length_squared() >= range * range {
|
||||
continue;
|
||||
}
|
||||
// EntityRenderer.shouldRender: the culling box, grown by 0.5
|
||||
// (GuardianRenderer also draws while its beam is out).
|
||||
if let Some(view) = &self.view_frustum
|
||||
&& horizon_client::mobs::guardian::beam(mob, alpha as f32).is_none()
|
||||
{
|
||||
let lo =
|
||||
d.as_vec3() - glam::Vec3::new(w as f32 / 2.0 + 0.5, 0.5, w as f32 / 2.0 + 0.5);
|
||||
let hi = d.as_vec3()
|
||||
+ glam::Vec3::new(w as f32 / 2.0 + 0.5, h as f32 + 0.5, w as f32 / 2.0 + 0.5);
|
||||
if !view.intersects(lo, hi) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
let light = self.world.light(
|
||||
mob.position.x.floor() as i32,
|
||||
(mob.position.y + mob.eye_height()).floor() as i32,
|
||||
|
||||
@@ -376,6 +376,7 @@ impl Game<'_> {
|
||||
self.set_default_game_mode(game_mode);
|
||||
self.ui.difficulty = props.difficulty as u8;
|
||||
self.settings.render_distance = props.view_distance.clamp(2, 32);
|
||||
self.settings.simulation_distance = props.simulation_distance.clamp(2, 32);
|
||||
self.streaming.radius = self.settings.render_distance;
|
||||
self.settle_spawn()?;
|
||||
let gate_lists = lists.clone();
|
||||
|
||||
@@ -722,10 +722,9 @@ impl Game<'_> {
|
||||
.play("minecraft:entity.ender_dragon.hurt", Some(at), 5.0, pitch);
|
||||
}
|
||||
/// Player melee on the dragon's parts or a crystal under the crosshair.
|
||||
pub(super) fn attack_dragon(&mut self) -> bool {
|
||||
let Some(eye) = self.eye_position() else {
|
||||
return false;
|
||||
};
|
||||
/// The dragon part under the crosshair within reach: its id and distance.
|
||||
pub(super) fn dragon_hit(&self) -> Option<(u32, f64)> {
|
||||
let eye = self.eye_position()?;
|
||||
let dir = super::view_vector(self.yaw, self.pitch);
|
||||
let reach: f64 = if self.creative { 5.0 } else { 3.0 };
|
||||
let mut best: Option<(u32, f64)> = None;
|
||||
@@ -750,7 +749,12 @@ impl Game<'_> {
|
||||
best = Some((id, t0));
|
||||
}
|
||||
}
|
||||
let Some((id, d)) = best else { return false };
|
||||
best
|
||||
}
|
||||
pub(super) fn attack_dragon(&mut self) -> bool {
|
||||
let Some((id, d)) = self.dragon_hit() else {
|
||||
return false;
|
||||
};
|
||||
if !self.before_block(d) || self.mob_hit().is_some_and(|m| m.1 < d) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -86,6 +86,15 @@ impl Game<'_> {
|
||||
false,
|
||||
)
|
||||
}
|
||||
/// `Camera.calculateHudFov`: the first-person hand's field of view.
|
||||
pub(super) fn hud_fov_degrees(&self, partial: f32, camera: [f64; 3]) -> f32 {
|
||||
self.view.calculate_hud_fov(
|
||||
partial,
|
||||
self.fov_effect_scale(),
|
||||
self.death_time(),
|
||||
self.camera_fluid(camera),
|
||||
)
|
||||
}
|
||||
/// The pose `GameRenderer.renderLevel` multiplies into the projection:
|
||||
/// `bobHurt`, then `bobView` with the View Bobbing option.
|
||||
pub(super) fn bob_matrix(&self, partial: f32) -> glam::Mat4 {
|
||||
|
||||
@@ -0,0 +1,372 @@
|
||||
//! The local player's hand: clicks and held attack through
|
||||
//! `horizon_client::first_person` (`Minecraft.startAttack` /
|
||||
//! `continueAttack`, `MultiPlayerGameMode` block breaking), the arm swing
|
||||
//! (`LivingEntity.SwingState`) and the first-person equip heights
|
||||
//! (`FirstPersonHandsAndItems`) with the item swap ticker they read.
|
||||
use super::{Game, Mining, Screen};
|
||||
use horizon_client::{
|
||||
Result,
|
||||
attack_strength::HeldStack,
|
||||
first_person::{Hand, HandWorld, Hit, SwingAnimation, UseResult, swing_duration},
|
||||
items::ItemStack,
|
||||
};
|
||||
|
||||
/// The off hand's place in `visible_hands` (the main hand uses its hotbar slot).
|
||||
const OFFHAND: usize = usize::MAX;
|
||||
|
||||
impl Game<'_> {
|
||||
/// `LivingEntity.swing` with `getModifiedSwingDuration`.
|
||||
pub(super) fn swing_hand(&mut self, hand: Hand, animation: SwingAnimation) {
|
||||
let effects = &self.potions.effects;
|
||||
let dig_speed = effects
|
||||
.amplifier("haste")
|
||||
.max(effects.amplifier("conduit_power"));
|
||||
let fatigue = effects.amplifier("mining_fatigue");
|
||||
let duration = swing_duration(animation, dig_speed, fatigue);
|
||||
if self.swing.start_if_able(hand, animation, duration) {
|
||||
self.swings_started += 1;
|
||||
}
|
||||
}
|
||||
/// `swing(InteractionHand.MAIN_HAND)` with the default animation.
|
||||
pub(super) fn swing_arm(&mut self) {
|
||||
self.swing_hand(Hand::Main, SwingAnimation::DEFAULT);
|
||||
}
|
||||
/// `Player.resetAttackStrengthTicker`.
|
||||
pub(super) fn reset_attack_strength(&mut self) {
|
||||
self.attack_ticks = 0;
|
||||
self.hand_strength.reset();
|
||||
}
|
||||
/// The attack and use part of `Minecraft.tick` for the local player:
|
||||
/// attack clicks since the last tick and the held attack button.
|
||||
pub(super) fn tick_local_hand(&mut self) -> Result<()> {
|
||||
let attack_clicks = std::mem::take(&mut self.attack_clicks);
|
||||
if self.screen == Screen::Playing && self.title.is_none() {
|
||||
let mut clicks = std::mem::take(&mut self.clicks);
|
||||
// keyAttack.isDown(); playing implies the grabbed mouse here
|
||||
// (scripts under --control hold buttons without grabbing it).
|
||||
let down = self.left;
|
||||
let ticks = self.clicks.destroying.ticks;
|
||||
let mut world = GameHands {
|
||||
game: self,
|
||||
error: None,
|
||||
};
|
||||
clicks.tick(&mut world, attack_clicks, 0, down, false);
|
||||
let error = world.error.take();
|
||||
self.clicks = clicks;
|
||||
if let Some(e) = error {
|
||||
return Err(e);
|
||||
}
|
||||
// A tick of breaking: the hit sound every fourth tick and the
|
||||
// cracking particles.
|
||||
let d = &self.clicks.destroying;
|
||||
if d.active && d.ticks > ticks {
|
||||
let (pos, first) = (d.pos, (d.ticks as u32 - 1).is_multiple_of(4));
|
||||
let state = self.world.block(pos[0], pos[1], pos[2]);
|
||||
if first {
|
||||
let sounds = self.res.facts.get(state).sounds.clone();
|
||||
self.audio.play(
|
||||
&sounds.hit,
|
||||
Some(pos.map(|v| f64::from(v) + 0.5)),
|
||||
(sounds.volume + 1.0) / 8.0,
|
||||
sounds.pitch * 0.5,
|
||||
);
|
||||
}
|
||||
if let Some(hit) = self.pick() {
|
||||
self.crack_particle(pos, hit.face, state);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Minecraft.tick: a screen keeps the attack from starting.
|
||||
self.clicks.miss_time = 10000;
|
||||
}
|
||||
let d = &self.clicks.destroying;
|
||||
self.mining = d.active.then_some(Mining {
|
||||
pos: d.pos,
|
||||
progress: d.progress,
|
||||
ticks: d.ticks as u32,
|
||||
});
|
||||
Ok(())
|
||||
}
|
||||
/// `BlockBehaviour.getDestroyProgress` with `Player.getDestroySpeed`.
|
||||
pub(super) fn destroy_progress(&self, pos: [i32; 3]) -> f32 {
|
||||
let state = self.world.block(pos[0], pos[1], pos[2]);
|
||||
let facts = self.res.facts.get(state);
|
||||
if facts.hardness == -1.0 {
|
||||
return 0.0;
|
||||
}
|
||||
let held = self.held();
|
||||
let mut speed = self.res.items.mining_speed(held, &facts.name);
|
||||
speed = self.modify_destroy_speed(speed);
|
||||
if let Some(eye) = self.eye_position()
|
||||
&& self
|
||||
.res
|
||||
.facts
|
||||
.get(self.world.block(
|
||||
eye[0].floor() as i32,
|
||||
eye[1].floor() as i32,
|
||||
eye[2].floor() as i32,
|
||||
))
|
||||
.fluid
|
||||
== horizon_client::blocks::Fluid::Water
|
||||
{
|
||||
speed *= self.submerged_mining_speed();
|
||||
}
|
||||
if self.player.as_ref().is_some_and(|p| !p.ground.on_ground) {
|
||||
speed /= 5.0;
|
||||
}
|
||||
let harvest = !facts.requires_tool || self.res.items.correct_for_drops(held, &facts.name);
|
||||
speed / facts.hardness / if harvest { 30.0 } else { 100.0 }
|
||||
}
|
||||
/// Whether an attack would hit an entity rather than the block behind
|
||||
/// it: the crosshair's `EntityHitResult`.
|
||||
fn entity_targeted(&self) -> bool {
|
||||
let before = |d: Option<f64>| d.is_some_and(|d| self.before_block(d));
|
||||
before(self.painting_hit().map(|h| h.1))
|
||||
|| before(self.frame_hit().map(|h| h.1))
|
||||
|| before(self.armor_stand_hit().map(|h| h.1))
|
||||
|| before(self.boat_hit().map(|h| h.1))
|
||||
|| before(self.cart_hit().map(|h| h.1))
|
||||
|| before(self.dragon_hit().map(|h| h.1))
|
||||
|| before(self.mob_hit().map(|h| h.1))
|
||||
}
|
||||
/// `LocalPlayer.isHandsBusy`: paddling a boat.
|
||||
fn hands_busy(&self) -> bool {
|
||||
self.riding
|
||||
.is_some_and(|id| self.boats.iter().any(|b| b.id == id))
|
||||
&& [
|
||||
winit::keyboard::KeyCode::KeyW,
|
||||
winit::keyboard::KeyCode::KeyS,
|
||||
winit::keyboard::KeyCode::KeyA,
|
||||
winit::keyboard::KeyCode::KeyD,
|
||||
]
|
||||
.iter()
|
||||
.any(|k| self.keys.contains(k))
|
||||
}
|
||||
/// `MultiPlayerGameMode.startUseItem`'s bookkeeping around the game's
|
||||
/// use: nothing starts while a block is being broken or the hands are
|
||||
/// busy, and `LocalPlayer.itemUsed` drops the hand after a use that
|
||||
/// swung and spent (or, with infinite materials, kept) the item, or that
|
||||
/// started using it.
|
||||
pub(super) fn use_with_hand(&mut self) -> Result<()> {
|
||||
if self.clicks.destroying.active || self.hands_busy() {
|
||||
return Ok(());
|
||||
}
|
||||
let before = self.held().cloned();
|
||||
let swings = self.swings_started;
|
||||
let using = self.using.is_some();
|
||||
self.use_item()?;
|
||||
let swung = self.swings_started != swings;
|
||||
let after = self.held().cloned();
|
||||
let spent = match (&before, &after) {
|
||||
(Some(a), Some(b)) => a.count != b.count || a.item != b.item || self.creative,
|
||||
_ => false,
|
||||
};
|
||||
if (swung && spent) || (!using && self.using.is_some() && after.is_some()) {
|
||||
self.heights.item_used(Hand::Main);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
/// `LocalPlayer.tick`: the swing (`LivingEntity.baseTick`), the attack
|
||||
/// strength and item swap tickers (`Player.tick`), then
|
||||
/// `FirstPersonHandsAndItems.tick`.
|
||||
pub(super) fn tick_hand(&mut self) {
|
||||
self.swing.tick();
|
||||
let main = self.inventory[self.selected].clone();
|
||||
self.hand_strength.tick(main.as_ref().map(|s| HeldStack {
|
||||
item: s.item.to_string(),
|
||||
rest: format!("{} {} {:?}", s.count, s.damage, s.extra),
|
||||
}));
|
||||
let next = [(self.selected, main), (OFFHAND, self.offhand.clone())];
|
||||
// shouldInstantlyReplaceVisibleItem: the same stack, or an equal one
|
||||
// (matchesIgnoringComponents; every item plays the swap animation).
|
||||
// A stack that stays in its slot with the same item is the same
|
||||
// stack, whatever its count (vanilla shrinks and grows it in place).
|
||||
let mut changed = [false; 2];
|
||||
for h in 0..2 {
|
||||
let same = match (&self.visible_hands[h], &next[h]) {
|
||||
((_, None), (_, None)) => true,
|
||||
((slot, Some(a)), (next_slot, Some(b))) => {
|
||||
a.item == b.item
|
||||
&& (slot == next_slot || (a.count == b.count && a.extra == b.extra))
|
||||
}
|
||||
_ => false,
|
||||
};
|
||||
if same {
|
||||
self.visible_hands[h] = next[h].clone();
|
||||
}
|
||||
changed[h] = !same;
|
||||
}
|
||||
let speed = self.main_hand_attack_speed();
|
||||
let replace = self.heights.tick(
|
||||
self.hands_busy(),
|
||||
self.hand_strength.swap_scale(1.0, speed),
|
||||
changed,
|
||||
);
|
||||
for h in 0..2 {
|
||||
if replace[h] {
|
||||
self.visible_hands[h] = next[h].clone();
|
||||
}
|
||||
}
|
||||
}
|
||||
/// `Attributes.ATTACK_SPEED` with the main-hand item's modifier.
|
||||
fn main_hand_attack_speed(&self) -> f64 {
|
||||
horizon_client::attack_strength::BASE_ATTACK_SPEED
|
||||
+ self
|
||||
.held()
|
||||
.and_then(|h| self.res.items.get(&h.item))
|
||||
.map_or(0.0, |i| f64::from(i.attack_speed))
|
||||
}
|
||||
/// The visible main- and off-hand items.
|
||||
pub(super) fn visible_hand_items(&self) -> [Option<ItemStack>; 2] {
|
||||
[
|
||||
self.visible_hands[0].1.clone(),
|
||||
self.visible_hands[1].1.clone(),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
/// The game as `first_person`'s world: the crosshair, breaking and attacking.
|
||||
struct GameHands<'g, 'a> {
|
||||
game: &'g mut Game<'a>,
|
||||
error: Option<Box<dyn std::error::Error>>,
|
||||
}
|
||||
impl GameHands<'_, '_> {
|
||||
fn keep(&mut self, r: Result<()>) {
|
||||
if let Err(e) = r
|
||||
&& self.error.is_none()
|
||||
{
|
||||
self.error = Some(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
impl HandWorld for GameHands<'_, '_> {
|
||||
fn hit(&mut self) -> Hit {
|
||||
if self.game.entity_targeted() {
|
||||
return Hit::Entity;
|
||||
}
|
||||
match self.game.pick() {
|
||||
Some(h) => Hit::Block {
|
||||
pos: h.pos,
|
||||
face: match h.face {
|
||||
[0, -1, 0] => 0,
|
||||
[0, 1, 0] => 1,
|
||||
[0, 0, -1] => 2,
|
||||
[0, 0, 1] => 3,
|
||||
[-1, 0, 0] => 4,
|
||||
_ => 5,
|
||||
},
|
||||
},
|
||||
None => Hit::Miss,
|
||||
}
|
||||
}
|
||||
fn is_air(&mut self, pos: [i32; 3]) -> bool {
|
||||
let state = self.game.world.block(pos[0], pos[1], pos[2]);
|
||||
self.game.res.facts.get(state).name.ends_with("air")
|
||||
}
|
||||
fn creative(&self) -> bool {
|
||||
self.game.creative
|
||||
}
|
||||
fn spectator(&self) -> bool {
|
||||
self.game.spectator()
|
||||
}
|
||||
fn instabuild(&self) -> bool {
|
||||
self.game.creative
|
||||
}
|
||||
fn hands_busy(&self) -> bool {
|
||||
self.game.hands_busy()
|
||||
}
|
||||
fn using_item(&self) -> bool {
|
||||
self.game.using.is_some()
|
||||
}
|
||||
fn item_enabled(&mut self, _: Hand) -> bool {
|
||||
true
|
||||
}
|
||||
fn held_empty(&mut self, hand: Hand) -> bool {
|
||||
match hand {
|
||||
Hand::Main => self.game.held().is_none(),
|
||||
Hand::Off => self.game.offhand.is_none(),
|
||||
}
|
||||
}
|
||||
fn held_count(&mut self, hand: Hand) -> i32 {
|
||||
let stack = match hand {
|
||||
Hand::Main => self.game.held(),
|
||||
Hand::Off => self.game.offhand.as_ref(),
|
||||
};
|
||||
stack.map_or(0, |s| s.count as i32)
|
||||
}
|
||||
fn infinite_materials(&self) -> bool {
|
||||
self.game.creative
|
||||
}
|
||||
fn cannot_attack(&mut self) -> bool {
|
||||
false
|
||||
}
|
||||
fn piercing_weapon(&mut self) -> bool {
|
||||
false
|
||||
}
|
||||
fn attack_animation(&mut self) -> SwingAnimation {
|
||||
SwingAnimation::DEFAULT
|
||||
}
|
||||
fn interact_animation(&mut self, _: Hand) -> SwingAnimation {
|
||||
SwingAnimation::DEFAULT
|
||||
}
|
||||
fn piercing_attack(&mut self, _: SwingAnimation) {}
|
||||
fn attack_entity(&mut self) -> bool {
|
||||
self.game.attack()
|
||||
}
|
||||
fn block_action_restricted(&mut self, _: [i32; 3]) -> bool {
|
||||
!self.game.may_build()
|
||||
}
|
||||
fn within_border(&mut self, _: [i32; 3]) -> bool {
|
||||
true
|
||||
}
|
||||
fn attack_block(&mut self, _: [i32; 3]) {}
|
||||
fn destroy_progress(&mut self, pos: [i32; 3]) -> f32 {
|
||||
self.game.destroy_progress(pos)
|
||||
}
|
||||
fn destroy_block(&mut self, pos: [i32; 3]) -> bool {
|
||||
if self.is_air(pos) {
|
||||
return false;
|
||||
}
|
||||
// Item.canDestroyBlock: swords, tridents and maces cannot break
|
||||
// blocks in creative.
|
||||
let held = self.game.held().map(|s| s.item.to_string());
|
||||
if self.game.creative
|
||||
&& held.is_some_and(|i| {
|
||||
i.ends_with("_sword") || i == "minecraft:trident" || i == "minecraft:mace"
|
||||
})
|
||||
{
|
||||
return false;
|
||||
}
|
||||
let r = self.game.break_block(pos);
|
||||
self.keep(r);
|
||||
true
|
||||
}
|
||||
fn main_hand_key(&mut self) -> String {
|
||||
self.game
|
||||
.held()
|
||||
.map_or(String::new(), |s| format!("{} {:?}", s.item, s.extra))
|
||||
}
|
||||
fn destroy_stage(&mut self, _: [i32; 3], _: Option<i32>) {}
|
||||
fn swing(&mut self, hand: Hand, animation: SwingAnimation) {
|
||||
self.game.swing_hand(hand, animation);
|
||||
}
|
||||
fn reset_attack_strength(&mut self) {
|
||||
self.game.reset_attack_strength();
|
||||
}
|
||||
fn entity_within_border(&mut self) -> bool {
|
||||
true
|
||||
}
|
||||
fn use_on_entity(&mut self, _: Hand) -> Option<UseResult> {
|
||||
None
|
||||
}
|
||||
fn use_on_block(&mut self, _: Hand) -> UseResult {
|
||||
UseResult::Pass
|
||||
}
|
||||
fn use_item(&mut self, _: Hand) -> UseResult {
|
||||
UseResult::Pass
|
||||
}
|
||||
fn item_used(&mut self, hand: Hand) {
|
||||
self.game.heights.item_used(hand);
|
||||
}
|
||||
fn release_using(&mut self) {}
|
||||
}
|
||||
@@ -29,8 +29,7 @@ pub(super) struct GuestPlay {
|
||||
using: Option<(usize, u32)>,
|
||||
use_delay: u32,
|
||||
attack_ticks: u32,
|
||||
swing: Option<u32>,
|
||||
swing_anim: (f32, f32),
|
||||
swing: horizon_client::first_person::SwingState,
|
||||
/// The block being dug and the face the client aimed at.
|
||||
digging: Option<([i32; 3], [i32; 3])>,
|
||||
last_progress: i32,
|
||||
@@ -131,8 +130,7 @@ impl Game<'_> {
|
||||
let using = std::mem::replace(&mut self.using, play.using.take());
|
||||
let use_delay = std::mem::replace(&mut self.use_delay, play.use_delay);
|
||||
let attack_ticks = std::mem::replace(&mut self.attack_ticks, play.attack_ticks);
|
||||
let swing = std::mem::replace(&mut self.swing, play.swing.take());
|
||||
let swing_anim = std::mem::replace(&mut self.swing_anim, play.swing_anim);
|
||||
let swing = std::mem::replace(&mut self.swing, play.swing);
|
||||
let (left, right) = (self.left, self.right);
|
||||
self.left = play.digging.is_some();
|
||||
self.right = play.using.is_some() || self.using.is_some();
|
||||
@@ -153,7 +151,6 @@ impl Game<'_> {
|
||||
play.use_delay = std::mem::replace(&mut self.use_delay, use_delay);
|
||||
play.attack_ticks = std::mem::replace(&mut self.attack_ticks, attack_ticks);
|
||||
play.swing = std::mem::replace(&mut self.swing, swing);
|
||||
play.swing_anim = std::mem::replace(&mut self.swing_anim, swing_anim);
|
||||
self.container = container;
|
||||
self.screen = screen;
|
||||
if sneak {
|
||||
@@ -689,7 +686,7 @@ impl Game<'_> {
|
||||
.mining
|
||||
.as_ref()
|
||||
.map_or(-1, |m| (m.progress.clamp(0.0, 1.0) * 10.0) as i32 - 1);
|
||||
let swinging = play.swing.is_some();
|
||||
let swinging = play.swing.swinging();
|
||||
if progress != play.last_progress && progress >= 0 {
|
||||
play.last_progress = progress;
|
||||
host.hub.broadcast_near(
|
||||
@@ -779,7 +776,7 @@ impl Game<'_> {
|
||||
};
|
||||
let (id, at) = (g.entity_id, g.position);
|
||||
let play = host.play.get_mut(&conn).expect("play");
|
||||
let swinging = play.swing == Some(0);
|
||||
let swinging = play.swing.swinging() && play.swing.ticks == 0;
|
||||
if swinging && !play.swung {
|
||||
host.hub.swing(id, 0, at, Some(conn));
|
||||
}
|
||||
|
||||
@@ -762,9 +762,14 @@ impl Game<'_> {
|
||||
/// Every cart but the ridden one (which ticks with its rider).
|
||||
pub(super) fn tick_carts(&mut self) {
|
||||
self.push_carts();
|
||||
// ServerLevel.tick: only entities in entity-ticking chunks tick.
|
||||
let ticking = self.entity_ticking_area();
|
||||
let mut i = 0;
|
||||
while i < self.carts.len() {
|
||||
if Some(self.carts[i].id) == self.riding {
|
||||
let p = self.carts[i].position;
|
||||
if Some(self.carts[i].id) == self.riding
|
||||
|| !ticking(p.x.floor() as i32, p.z.floor() as i32)
|
||||
{
|
||||
i += 1;
|
||||
continue;
|
||||
}
|
||||
@@ -890,7 +895,7 @@ impl Game<'_> {
|
||||
self.swing_arm();
|
||||
true
|
||||
}
|
||||
fn cart_hit(&self) -> Option<(usize, f64)> {
|
||||
pub(super) fn cart_hit(&self) -> Option<(usize, f64)> {
|
||||
let eye = self.eye_position()?;
|
||||
let dir = view_vector(self.yaw, self.pitch);
|
||||
let reach: f64 = if self.creative { 5.0 } else { 3.0 };
|
||||
|
||||
@@ -142,7 +142,10 @@ impl Game<'_> {
|
||||
let s = &self.settings;
|
||||
if let Some(r) = self.renderer.as_mut() {
|
||||
r.gamma = s.gamma;
|
||||
r.set_vsync(s.vsync);
|
||||
r.set_present_mode(s.vsync, s.horizon.present_mode);
|
||||
r.animated_textures = s.horizon.animated_textures;
|
||||
r.set_mipmap_levels(s.mipmap_levels.max(0) as u32);
|
||||
r.set_world_post(s.horizon.resolution_scale as f32 / 100.0, s.horizon.fxaa);
|
||||
}
|
||||
if let Some(w) = &self.window {
|
||||
let want = s.fullscreen;
|
||||
@@ -207,6 +210,14 @@ impl Game<'_> {
|
||||
return;
|
||||
}
|
||||
let limit = self.framerate_limit();
|
||||
horizon_client::window::end_frame(&mut self.limiter, limit, &mut self.frame_clock);
|
||||
match self.settings.horizon.pacing {
|
||||
horizon_client::graphics::Pacing::Precise => {
|
||||
horizon_client::window::end_frame(&mut self.limiter, limit, &mut self.frame_clock)
|
||||
}
|
||||
horizon_client::graphics::Pacing::Efficient => {
|
||||
let mut clock = horizon_client::window::SleepingClock(self.frame_clock);
|
||||
horizon_client::window::end_frame(&mut self.limiter, limit, &mut clock);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -831,7 +831,7 @@ impl Game<'_> {
|
||||
self.spawn_loaded_entities();
|
||||
let keys: HashSet<(i32, i32)> = unloaded.iter().map(|c| (c.x, c.z)).collect();
|
||||
let chunks = self.entity_chunks(&keys, true);
|
||||
if let Err(e) = self.save.save_entities(chunks) {
|
||||
if let Err(e) = self.save.save_entities_later(chunks) {
|
||||
eprintln!("Horizon: failed to save entities: {e}");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -297,8 +297,8 @@ impl Game<'_> {
|
||||
}
|
||||
let crouching = p.pose == Pose::Crouching;
|
||||
let (position, flying) = (p.position, p.flying || p.fall_flying);
|
||||
let attack = self.swing_anim;
|
||||
let swinging = self.swing.is_some();
|
||||
let attack = (self.swing.old_animation, self.swing.animation);
|
||||
let swinging = self.swing.swinging();
|
||||
let (yaw, pitch) = (self.yaw, self.pitch);
|
||||
let main = self.inventory[self.selected]
|
||||
.as_ref()
|
||||
|
||||
@@ -52,7 +52,32 @@ fn death_buttons(w: f32, h: f32) -> [(f32, f32, &'static str, u8); 2] {
|
||||
]
|
||||
}
|
||||
impl Game<'_> {
|
||||
/// Whether the pause menu is drawn in Horizon's style (over a blurred world).
|
||||
pub(super) fn horizon_pause(&self) -> bool {
|
||||
self.screen == Screen::Paused && self.title.is_none() && horizon_client::ui_theme::horizon()
|
||||
}
|
||||
fn pause_labels(&self) -> (String, &'static str) {
|
||||
let world = if self.remote.is_some() {
|
||||
"Multiplayer".to_owned()
|
||||
} else {
|
||||
self.level.name.clone()
|
||||
};
|
||||
let quit = if self.remote.is_some() {
|
||||
"Disconnect"
|
||||
} else {
|
||||
"Save and quit"
|
||||
};
|
||||
(world, quit)
|
||||
}
|
||||
pub(super) fn draw_pause_menu(&mut self, batch: &mut HudBatch) {
|
||||
if horizon_client::ui_theme::horizon() {
|
||||
let opened = *self.pause_since.get_or_insert_with(std::time::Instant::now);
|
||||
let (world, quit) = self.pause_labels();
|
||||
let mut ui = horizon_client::ui_theme::Ui::new(&self.res.atlas, batch, self.cursor);
|
||||
horizon_client::front::pause::draw(&mut ui, &world, quit, opened);
|
||||
ui.finish();
|
||||
return;
|
||||
}
|
||||
let atlas = &self.res.atlas;
|
||||
let (w, h) = (batch.width, batch.height);
|
||||
ui::menu_background(batch, atlas, 0.0, 0.0, w, h, true);
|
||||
@@ -102,10 +127,27 @@ impl Game<'_> {
|
||||
let b = HudBatch::new(size);
|
||||
(b.width, b.height)
|
||||
};
|
||||
let hit = pause_buttons(w, h)
|
||||
.into_iter()
|
||||
.find(|b| b.5 && ui::hovered(self.cursor, b.0, b.1, b.2, 20.0))
|
||||
.map(|b| b.4);
|
||||
let hit = if horizon_client::ui_theme::horizon() {
|
||||
let size = self
|
||||
.renderer
|
||||
.as_ref()
|
||||
.map_or([1, 1], |r| [r.config.width, r.config.height]);
|
||||
let mut b = HudBatch::new(size);
|
||||
let (world, quit) = self.pause_labels();
|
||||
horizon_client::front::pause::click(
|
||||
&self.res.atlas,
|
||||
&mut b,
|
||||
self.cursor.0,
|
||||
self.cursor.1,
|
||||
&world,
|
||||
quit,
|
||||
)
|
||||
} else {
|
||||
pause_buttons(w, h)
|
||||
.into_iter()
|
||||
.find(|b| b.5 && ui::hovered(self.cursor, b.0, b.1, b.2, 20.0))
|
||||
.map(|b| b.4)
|
||||
};
|
||||
match hit {
|
||||
Some(0) => {
|
||||
self.screen = Screen::Playing;
|
||||
|
||||
+586
-206
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,180 @@
|
||||
//! One vertex buffer for every terrain section: sections own ranges of it, so
|
||||
//! a frame binds it once and draws every section with indirect multi-draw.
|
||||
use std::collections::BTreeMap;
|
||||
|
||||
/// Ranges are rounded up to this many vertices to limit fragmentation.
|
||||
const GRAIN: u64 = 256;
|
||||
|
||||
/// Free vertex ranges: start -> length, never adjacent.
|
||||
#[derive(Debug, PartialEq)]
|
||||
struct FreeList(BTreeMap<u64, u64>);
|
||||
|
||||
impl FreeList {
|
||||
fn new(capacity: u64) -> Self {
|
||||
Self(BTreeMap::from([(0, capacity)]))
|
||||
}
|
||||
/// First fit.
|
||||
fn take(&mut self, len: u64) -> Option<u64> {
|
||||
let (&start, &free) = self.0.iter().find(|(_, l)| **l >= len)?;
|
||||
self.0.remove(&start);
|
||||
if free > len {
|
||||
self.0.insert(start + len, free - len);
|
||||
}
|
||||
Some(start)
|
||||
}
|
||||
fn give(&mut self, start: u64, len: u64) {
|
||||
let (mut start, mut len) = (start, len);
|
||||
if let Some((&prev, &prev_len)) = self.0.range(..start).next_back()
|
||||
&& prev + prev_len == start
|
||||
{
|
||||
self.0.remove(&prev);
|
||||
start = prev;
|
||||
len += prev_len;
|
||||
}
|
||||
if let Some(next_len) = self.0.remove(&(start + len)) {
|
||||
len += next_len;
|
||||
}
|
||||
self.0.insert(start, len);
|
||||
}
|
||||
}
|
||||
|
||||
/// One vertex buffer of the arena; only the newest page grows.
|
||||
struct Page {
|
||||
buffer: wgpu::Buffer,
|
||||
/// Capacity in vertices.
|
||||
capacity: u64,
|
||||
free: FreeList,
|
||||
}
|
||||
|
||||
/// Terrain vertices in pages of at most `page_limit` vertices (devices cap
|
||||
/// buffer sizes): a section's vertices sit in one page.
|
||||
pub struct Arena {
|
||||
pages: Vec<Page>,
|
||||
stride: u64,
|
||||
page_limit: u64,
|
||||
}
|
||||
|
||||
impl Arena {
|
||||
pub fn new(device: &wgpu::Device, stride: u64, capacity: u64) -> Self {
|
||||
// 256 MiB pages, or less where the device's buffers are smaller.
|
||||
let bytes = device.limits().max_buffer_size.min(256 << 20);
|
||||
let page_limit = (bytes / stride) / GRAIN * GRAIN;
|
||||
let capacity = capacity.next_multiple_of(GRAIN).min(page_limit);
|
||||
Self {
|
||||
pages: vec![Page {
|
||||
buffer: Self::create(device, stride, capacity),
|
||||
capacity,
|
||||
free: FreeList::new(capacity),
|
||||
}],
|
||||
stride,
|
||||
page_limit,
|
||||
}
|
||||
}
|
||||
fn create(device: &wgpu::Device, stride: u64, capacity: u64) -> wgpu::Buffer {
|
||||
device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("Section vertex arena"),
|
||||
size: capacity * stride,
|
||||
usage: wgpu::BufferUsages::VERTEX
|
||||
| wgpu::BufferUsages::COPY_DST
|
||||
| wgpu::BufferUsages::COPY_SRC,
|
||||
mapped_at_creation: false,
|
||||
})
|
||||
}
|
||||
/// The rounded length a request of `vertices` occupies.
|
||||
fn span(vertices: u64) -> u64 {
|
||||
vertices.max(1).next_multiple_of(GRAIN)
|
||||
}
|
||||
pub fn buffer(&self, page: u32) -> &wgpu::Buffer {
|
||||
&self.pages[page as usize].buffer
|
||||
}
|
||||
/// A range of `vertices`: (page, first vertex). Grows the newest page
|
||||
/// (copying its contents on the GPU) or starts a new one when nothing
|
||||
/// free is large enough.
|
||||
pub fn alloc(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
vertices: u64,
|
||||
) -> (u32, u64) {
|
||||
let len = Self::span(vertices).min(self.page_limit);
|
||||
for (i, page) in self.pages.iter_mut().enumerate() {
|
||||
if let Some(start) = page.free.take(len) {
|
||||
return (i as u32, start);
|
||||
}
|
||||
}
|
||||
let last = self.pages.len() - 1;
|
||||
let current = self.pages[last].capacity;
|
||||
if current < self.page_limit {
|
||||
let grown = (current * 2).max(current + len).min(self.page_limit);
|
||||
if grown - current >= len || grown == self.page_limit {
|
||||
self.grow(device, queue, last, grown);
|
||||
if let Some(start) = self.pages[last].free.take(len) {
|
||||
return (last as u32, start);
|
||||
}
|
||||
}
|
||||
}
|
||||
let capacity = (1 << 20u64).max(len).min(self.page_limit);
|
||||
let mut free = FreeList::new(capacity);
|
||||
let start = free.take(len).expect("a new page fits one section");
|
||||
self.pages.push(Page {
|
||||
buffer: Self::create(device, self.stride, capacity),
|
||||
capacity,
|
||||
free,
|
||||
});
|
||||
((self.pages.len() - 1) as u32, start)
|
||||
}
|
||||
pub fn release(&mut self, page: u32, start: u64, vertices: u64) {
|
||||
let len = Self::span(vertices).min(self.page_limit);
|
||||
self.pages[page as usize].free.give(start, len);
|
||||
}
|
||||
fn grow(&mut self, device: &wgpu::Device, queue: &wgpu::Queue, page: usize, capacity: u64) {
|
||||
let capacity = capacity.next_multiple_of(GRAIN).min(self.page_limit);
|
||||
let buffer = Self::create(device, self.stride, capacity);
|
||||
let old = &mut self.pages[page];
|
||||
let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
||||
label: Some("Grow section arena"),
|
||||
});
|
||||
encoder.copy_buffer_to_buffer(&old.buffer, 0, &buffer, 0, old.capacity * self.stride);
|
||||
// Writes queued for the old buffer run before this copy.
|
||||
queue.submit([encoder.finish()]);
|
||||
let previous = old.capacity;
|
||||
old.buffer = buffer;
|
||||
old.capacity = capacity;
|
||||
old.free.give(previous, capacity - previous);
|
||||
}
|
||||
pub fn clear(&mut self) {
|
||||
for page in &mut self.pages {
|
||||
page.free = FreeList::new(page.capacity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn free_ranges_coalesce() {
|
||||
let mut free = FreeList::new(4 * GRAIN);
|
||||
let a = free.take(GRAIN).unwrap();
|
||||
let b = free.take(2 * GRAIN).unwrap();
|
||||
let c = free.take(GRAIN).unwrap();
|
||||
assert_eq!((a, b, c), (0, GRAIN, 3 * GRAIN));
|
||||
assert_eq!(free.take(1), None);
|
||||
free.give(a, GRAIN);
|
||||
free.give(c, GRAIN);
|
||||
// Two holes of one grain: a two-grain request does not fit.
|
||||
assert_eq!(free.take(2 * GRAIN), None);
|
||||
free.give(b, 2 * GRAIN);
|
||||
assert_eq!(free, FreeList::new(4 * GRAIN));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn first_fit_reuses_the_lowest_hole() {
|
||||
let mut free = FreeList::new(8 * GRAIN);
|
||||
let a = free.take(GRAIN).unwrap();
|
||||
let _b = free.take(GRAIN).unwrap();
|
||||
free.give(a, GRAIN);
|
||||
assert_eq!(free.take(GRAIN), Some(a));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,196 @@
|
||||
//! `SectionOcclusionGraph`: which sections the camera can see through open
|
||||
//! faces. Breadth-first from the camera section through the faces each
|
||||
//! section's VisGraph connects, never stepping back towards the camera.
|
||||
//!
|
||||
//! The search runs over dense arrays around the camera rather than hash sets,
|
||||
//! so it stays cheap enough to redo whenever a section is meshed.
|
||||
use super::SectionKey;
|
||||
use std::collections::{HashMap, VecDeque};
|
||||
|
||||
const STEPS: [(i32, i32, i32); 6] = [
|
||||
(0, -1, 0),
|
||||
(0, 1, 0),
|
||||
(0, 0, -1),
|
||||
(0, 0, 1),
|
||||
(-1, 0, 0),
|
||||
(1, 0, 0),
|
||||
];
|
||||
const NONE: u8 = 6;
|
||||
|
||||
pub struct Occlusion {
|
||||
/// VisGraph connectivity per column, one entry per section (bottom first).
|
||||
columns: HashMap<(i32, i32), Box<[u64]>>,
|
||||
sections: i32,
|
||||
dirty: bool,
|
||||
from: Option<SectionKey>,
|
||||
radius: i32,
|
||||
/// The searched box: lowest section y and its height in sections.
|
||||
y0: i32,
|
||||
height: i32,
|
||||
reached: Vec<bool>,
|
||||
vis: Vec<u64>,
|
||||
queue: VecDeque<(u32, u8, u8)>,
|
||||
}
|
||||
|
||||
impl Occlusion {
|
||||
pub fn new(sections: i32) -> Self {
|
||||
Self {
|
||||
columns: HashMap::new(),
|
||||
sections,
|
||||
dirty: true,
|
||||
from: None,
|
||||
radius: 0,
|
||||
y0: 0,
|
||||
height: 0,
|
||||
reached: Vec::new(),
|
||||
vis: Vec::new(),
|
||||
queue: VecDeque::new(),
|
||||
}
|
||||
}
|
||||
pub fn set(&mut self, key: SectionKey, vis: u64) {
|
||||
if !(0..self.sections).contains(&key.1) {
|
||||
return;
|
||||
}
|
||||
let sections = self.sections as usize;
|
||||
let column = self
|
||||
.columns
|
||||
.entry((key.0, key.2))
|
||||
.or_insert_with(|| vec![crate::mesher::ALL_VISIBLE; sections].into());
|
||||
let slot = &mut column[key.1 as usize];
|
||||
if *slot != vis {
|
||||
*slot = vis;
|
||||
self.dirty = true;
|
||||
}
|
||||
}
|
||||
pub fn remove(&mut self, key: SectionKey) {
|
||||
let Some(column) = self.columns.get_mut(&(key.0, key.2)) else {
|
||||
return;
|
||||
};
|
||||
if let Some(slot) = column.get_mut(key.1 as usize)
|
||||
&& *slot != crate::mesher::ALL_VISIBLE
|
||||
{
|
||||
*slot = crate::mesher::ALL_VISIBLE;
|
||||
self.dirty = true;
|
||||
}
|
||||
if column.iter().all(|&v| v == crate::mesher::ALL_VISIBLE) {
|
||||
self.columns.remove(&(key.0, key.2));
|
||||
}
|
||||
}
|
||||
pub fn clear(&mut self) {
|
||||
self.columns.clear();
|
||||
self.dirty = true;
|
||||
}
|
||||
fn index(&self, key: SectionKey) -> Option<usize> {
|
||||
let from = self.from?;
|
||||
let (dx, dz, dy) = (key.0 - from.0, key.2 - from.2, key.1 - self.y0);
|
||||
let side = 2 * self.radius + 1;
|
||||
if dx.abs() > self.radius || dz.abs() > self.radius || !(0..self.height).contains(&dy) {
|
||||
return None;
|
||||
}
|
||||
Some((((dz + self.radius) * side + dx + self.radius) * self.height + dy) as usize)
|
||||
}
|
||||
fn key(&self, index: usize) -> SectionKey {
|
||||
let from = self.from.expect("searched");
|
||||
let side = 2 * self.radius + 1;
|
||||
let i = index as i32;
|
||||
let dy = i % self.height;
|
||||
let column = i / self.height;
|
||||
(
|
||||
from.0 + column % side - self.radius,
|
||||
self.y0 + dy,
|
||||
from.2 + column / side - self.radius,
|
||||
)
|
||||
}
|
||||
pub fn contains(&self, key: SectionKey) -> bool {
|
||||
self.index(key).is_some_and(|i| self.reached[i])
|
||||
}
|
||||
/// Search again when sections changed or the camera moved to another section.
|
||||
pub fn update(&mut self, from: SectionKey, radius: i32) {
|
||||
if !self.dirty && self.from == Some(from) && self.radius == radius {
|
||||
return;
|
||||
}
|
||||
self.from = Some(from);
|
||||
self.radius = radius;
|
||||
self.y0 = from.1.min(-1);
|
||||
self.height = from.1.max(self.sections) - self.y0 + 1;
|
||||
let side = (2 * radius + 1) as usize;
|
||||
let size = side * side * self.height as usize;
|
||||
self.reached.clear();
|
||||
self.reached.resize(size, false);
|
||||
self.vis.clear();
|
||||
self.vis.resize(size, crate::mesher::ALL_VISIBLE);
|
||||
for dz in -radius..=radius {
|
||||
for dx in -radius..=radius {
|
||||
let Some(column) = self.columns.get(&(from.0 + dx, from.2 + dz)) else {
|
||||
continue;
|
||||
};
|
||||
let base = self
|
||||
.index((from.0 + dx, 0, from.2 + dz))
|
||||
.expect("column inside the searched box");
|
||||
self.vis[base..base + column.len()].copy_from_slice(column);
|
||||
}
|
||||
}
|
||||
let start = self.index(from).expect("camera inside the searched box");
|
||||
self.reached[start] = true;
|
||||
self.queue.clear();
|
||||
self.queue.push_back((start as u32, NONE, 0));
|
||||
while let Some((index, entered, travelled)) = self.queue.pop_front() {
|
||||
let vis = self.vis[index as usize];
|
||||
let key = self.key(index as usize);
|
||||
for (d, step) in STEPS.iter().enumerate() {
|
||||
let opposite = d ^ 1;
|
||||
if travelled & (1 << opposite) != 0 {
|
||||
continue;
|
||||
}
|
||||
if entered != NONE && vis & (1 << (usize::from(entered) * 6 + d)) == 0 {
|
||||
continue;
|
||||
}
|
||||
let next = (key.0 + step.0, key.1 + step.1, key.2 + step.2);
|
||||
if next.1 < -1 || next.1 > self.sections {
|
||||
continue;
|
||||
}
|
||||
let Some(n) = self.index(next) else { continue };
|
||||
if !self.reached[n] {
|
||||
self.reached[n] = true;
|
||||
self.queue
|
||||
.push_back((n as u32, opposite as u8, travelled | (1 << d)));
|
||||
}
|
||||
}
|
||||
}
|
||||
self.dirty = false;
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::mesher::ALL_VISIBLE;
|
||||
|
||||
#[test]
|
||||
fn open_space_reaches_the_whole_box() {
|
||||
let mut o = Occlusion::new(4);
|
||||
o.update((0, 1, 0), 2);
|
||||
for x in -2..=2 {
|
||||
for z in -2..=2 {
|
||||
for y in -1..=4 {
|
||||
assert!(o.contains((x, y, z)), "{x} {y} {z}");
|
||||
}
|
||||
}
|
||||
}
|
||||
assert!(!o.contains((3, 1, 0)));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn closed_neighbours_hide_what_is_behind_them() {
|
||||
let mut o = Occlusion::new(4);
|
||||
for (dx, dy, dz) in STEPS {
|
||||
o.set((dx, 1 + dy, dz), 0);
|
||||
}
|
||||
o.update((0, 1, 0), 3);
|
||||
assert!(o.contains((1, 1, 0)), "a neighbour is seen");
|
||||
assert!(!o.contains((2, 1, 0)), "nothing shows through it");
|
||||
o.set((1, 1, 0), ALL_VISIBLE);
|
||||
o.update((0, 1, 0), 3);
|
||||
assert!(o.contains((2, 1, 0)));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,125 @@
|
||||
//! GPU frame time from timestamp queries, read back a few frames late so the
|
||||
//! CPU never waits for it. Frames whose readback slot is still busy go untimed.
|
||||
use std::sync::{
|
||||
Arc,
|
||||
atomic::{AtomicU8, Ordering},
|
||||
};
|
||||
|
||||
const SLOTS: usize = 4;
|
||||
const FREE: u8 = 0;
|
||||
const PENDING: u8 = 1;
|
||||
const MAPPED: u8 = 2;
|
||||
|
||||
struct Slot {
|
||||
buffer: wgpu::Buffer,
|
||||
state: Arc<AtomicU8>,
|
||||
}
|
||||
|
||||
pub struct GpuTimer {
|
||||
queries: wgpu::QuerySet,
|
||||
resolve: wgpu::Buffer,
|
||||
slots: Vec<Slot>,
|
||||
/// The slot this frame writes into, when one was free at `begin`.
|
||||
current: Option<usize>,
|
||||
next: usize,
|
||||
period_ns: f32,
|
||||
}
|
||||
|
||||
impl GpuTimer {
|
||||
/// The features timing needs; `None` when the adapter lacks them.
|
||||
pub fn features(adapter: &wgpu::Adapter) -> wgpu::Features {
|
||||
let wanted =
|
||||
wgpu::Features::TIMESTAMP_QUERY | wgpu::Features::TIMESTAMP_QUERY_INSIDE_ENCODERS;
|
||||
if adapter.features().contains(wanted) {
|
||||
wanted
|
||||
} else {
|
||||
wgpu::Features::empty()
|
||||
}
|
||||
}
|
||||
pub fn new(device: &wgpu::Device, queue: &wgpu::Queue) -> Option<Self> {
|
||||
if !device
|
||||
.features()
|
||||
.contains(wgpu::Features::TIMESTAMP_QUERY_INSIDE_ENCODERS)
|
||||
{
|
||||
return None;
|
||||
}
|
||||
let queries = device.create_query_set(&wgpu::QuerySetDescriptor {
|
||||
label: Some("Frame timestamps"),
|
||||
ty: wgpu::QueryType::Timestamp,
|
||||
count: 2,
|
||||
});
|
||||
let resolve = device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("Frame timestamp resolve"),
|
||||
size: 16,
|
||||
usage: wgpu::BufferUsages::QUERY_RESOLVE | wgpu::BufferUsages::COPY_SRC,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
let slots = (0..SLOTS)
|
||||
.map(|_| Slot {
|
||||
buffer: device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("Frame timestamp readback"),
|
||||
size: 16,
|
||||
usage: wgpu::BufferUsages::MAP_READ | wgpu::BufferUsages::COPY_DST,
|
||||
mapped_at_creation: false,
|
||||
}),
|
||||
state: Arc::new(AtomicU8::new(FREE)),
|
||||
})
|
||||
.collect();
|
||||
Some(Self {
|
||||
queries,
|
||||
resolve,
|
||||
slots,
|
||||
current: None,
|
||||
next: 0,
|
||||
period_ns: queue.get_timestamp_period(),
|
||||
})
|
||||
}
|
||||
pub fn begin(&mut self, encoder: &mut wgpu::CommandEncoder) {
|
||||
let slot = self.next;
|
||||
self.current = (self.slots[slot].state.load(Ordering::Acquire) == FREE).then_some(slot);
|
||||
if self.current.is_some() {
|
||||
encoder.write_timestamp(&self.queries, 0);
|
||||
}
|
||||
}
|
||||
pub fn end(&mut self, encoder: &mut wgpu::CommandEncoder) {
|
||||
let Some(slot) = self.current else { return };
|
||||
encoder.write_timestamp(&self.queries, 1);
|
||||
encoder.resolve_query_set(&self.queries, 0..2, &self.resolve, 0);
|
||||
encoder.copy_buffer_to_buffer(&self.resolve, 0, &self.slots[slot].buffer, 0, 16);
|
||||
}
|
||||
/// After the frame's submission: start reading its timestamps back.
|
||||
pub fn submitted(&mut self) {
|
||||
let Some(slot) = self.current.take() else {
|
||||
return;
|
||||
};
|
||||
let state = self.slots[slot].state.clone();
|
||||
state.store(PENDING, Ordering::Release);
|
||||
self.slots[slot]
|
||||
.buffer
|
||||
.slice(..)
|
||||
.map_async(wgpu::MapMode::Read, move |result| {
|
||||
state.store(
|
||||
if result.is_ok() { MAPPED } else { FREE },
|
||||
Ordering::Release,
|
||||
);
|
||||
});
|
||||
self.next = (slot + 1) % SLOTS;
|
||||
}
|
||||
/// GPU milliseconds of frames whose timestamps have arrived, oldest first.
|
||||
pub fn collect(&mut self, device: &wgpu::Device, out: &mut Vec<f32>) {
|
||||
let _ = device.poll(wgpu::PollType::Poll);
|
||||
for i in 0..SLOTS {
|
||||
let slot = &self.slots[(self.next + i) % SLOTS];
|
||||
if slot.state.load(Ordering::Acquire) != MAPPED {
|
||||
continue;
|
||||
}
|
||||
if let Ok(data) = slot.buffer.slice(..).get_mapped_range() {
|
||||
let stamps: &[u64] = bytemuck::cast_slice(&data);
|
||||
let ticks = stamps[1].saturating_sub(stamps[0]);
|
||||
out.push((ticks as f64 * f64::from(self.period_ns) / 1e6) as f32);
|
||||
}
|
||||
slot.buffer.unmap();
|
||||
slot.state.store(FREE, Ordering::Release);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,193 @@
|
||||
//! Resolution scale and FXAA (Horizon settings): the world renders into its
|
||||
//! own target at the scaled size, then one full-screen pass copies or
|
||||
//! anti-aliases it onto the screen, under the hand and HUD. With neither
|
||||
//! setting on, the world renders straight to the screen as before.
|
||||
|
||||
struct WorldTarget {
|
||||
size: [u32; 2],
|
||||
color: wgpu::TextureView,
|
||||
depth: wgpu::TextureView,
|
||||
group: wgpu::BindGroup,
|
||||
}
|
||||
|
||||
pub struct Post {
|
||||
layout: wgpu::BindGroupLayout,
|
||||
sampler: wgpu::Sampler,
|
||||
copy: wgpu::RenderPipeline,
|
||||
fxaa: wgpu::RenderPipeline,
|
||||
format: wgpu::TextureFormat,
|
||||
/// World resolution relative to the window (0.5..=2.0).
|
||||
pub scale: f32,
|
||||
pub antialias: bool,
|
||||
target: Option<WorldTarget>,
|
||||
}
|
||||
|
||||
impl Post {
|
||||
pub fn new(device: &wgpu::Device, format: wgpu::TextureFormat) -> Self {
|
||||
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
|
||||
label: Some("Horizon post"),
|
||||
source: wgpu::ShaderSource::Wgsl(include_str!("../world_post.wgsl").into()),
|
||||
});
|
||||
let layout = device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||
label: Some("Horizon post bindings"),
|
||||
entries: &[
|
||||
wgpu::BindGroupLayoutEntry {
|
||||
binding: 0,
|
||||
visibility: wgpu::ShaderStages::FRAGMENT,
|
||||
ty: wgpu::BindingType::Texture {
|
||||
sample_type: wgpu::TextureSampleType::Float { filterable: true },
|
||||
view_dimension: wgpu::TextureViewDimension::D2,
|
||||
multisampled: false,
|
||||
},
|
||||
count: None,
|
||||
},
|
||||
wgpu::BindGroupLayoutEntry {
|
||||
binding: 1,
|
||||
visibility: wgpu::ShaderStages::FRAGMENT,
|
||||
ty: wgpu::BindingType::Sampler(wgpu::SamplerBindingType::Filtering),
|
||||
count: None,
|
||||
},
|
||||
],
|
||||
});
|
||||
let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||
label: Some("Horizon post"),
|
||||
bind_group_layouts: &[Some(&layout)],
|
||||
..Default::default()
|
||||
});
|
||||
let pipeline = |entry: &str| {
|
||||
device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||
label: Some("Horizon post"),
|
||||
layout: Some(&pipeline_layout),
|
||||
vertex: wgpu::VertexState {
|
||||
module: &shader,
|
||||
entry_point: Some("vs_post"),
|
||||
compilation_options: Default::default(),
|
||||
buffers: &[],
|
||||
},
|
||||
primitive: Default::default(),
|
||||
depth_stencil: None,
|
||||
multisample: Default::default(),
|
||||
fragment: Some(wgpu::FragmentState {
|
||||
module: &shader,
|
||||
entry_point: Some(entry),
|
||||
compilation_options: Default::default(),
|
||||
targets: &[Some(wgpu::ColorTargetState {
|
||||
format,
|
||||
blend: None,
|
||||
write_mask: wgpu::ColorWrites::ALL,
|
||||
})],
|
||||
}),
|
||||
multiview_mask: None,
|
||||
cache: None,
|
||||
})
|
||||
};
|
||||
let sampler = device.create_sampler(&wgpu::SamplerDescriptor {
|
||||
label: Some("Horizon post"),
|
||||
mag_filter: wgpu::FilterMode::Linear,
|
||||
min_filter: wgpu::FilterMode::Linear,
|
||||
..Default::default()
|
||||
});
|
||||
Self {
|
||||
copy: pipeline("fs_copy"),
|
||||
fxaa: pipeline("fs_fxaa"),
|
||||
layout,
|
||||
sampler,
|
||||
format,
|
||||
scale: 1.0,
|
||||
antialias: false,
|
||||
target: None,
|
||||
}
|
||||
}
|
||||
/// The world's colour and depth targets this frame, or `None` to draw
|
||||
/// it straight to the screen.
|
||||
pub fn prepare(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
window: [u32; 2],
|
||||
) -> Option<(wgpu::TextureView, wgpu::TextureView)> {
|
||||
if self.scale == 1.0 && !self.antialias {
|
||||
self.target = None;
|
||||
return None;
|
||||
}
|
||||
let size = window.map(|v| ((v as f32 * self.scale).round() as u32).clamp(1, 8192));
|
||||
if self.target.as_ref().is_none_or(|t| t.size != size) {
|
||||
let extent = wgpu::Extent3d {
|
||||
width: size[0],
|
||||
height: size[1],
|
||||
depth_or_array_layers: 1,
|
||||
};
|
||||
let texture = |label, format, usage| {
|
||||
device
|
||||
.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some(label),
|
||||
size: extent,
|
||||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format,
|
||||
usage,
|
||||
view_formats: &[],
|
||||
})
|
||||
.create_view(&Default::default())
|
||||
};
|
||||
let color = texture(
|
||||
"Scaled world",
|
||||
self.format,
|
||||
wgpu::TextureUsages::RENDER_ATTACHMENT | wgpu::TextureUsages::TEXTURE_BINDING,
|
||||
);
|
||||
let depth = texture(
|
||||
"Scaled world depth",
|
||||
wgpu::TextureFormat::Depth32Float,
|
||||
wgpu::TextureUsages::RENDER_ATTACHMENT,
|
||||
);
|
||||
let group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
label: Some("Horizon post"),
|
||||
layout: &self.layout,
|
||||
entries: &[
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: wgpu::BindingResource::TextureView(&color),
|
||||
},
|
||||
wgpu::BindGroupEntry {
|
||||
binding: 1,
|
||||
resource: wgpu::BindingResource::Sampler(&self.sampler),
|
||||
},
|
||||
],
|
||||
});
|
||||
self.target = Some(WorldTarget {
|
||||
size,
|
||||
color,
|
||||
depth,
|
||||
group,
|
||||
});
|
||||
}
|
||||
self.target
|
||||
.as_ref()
|
||||
.map(|t| (t.color.clone(), t.depth.clone()))
|
||||
}
|
||||
/// Draw the scaled world onto `screen`.
|
||||
pub fn finish(&self, encoder: &mut wgpu::CommandEncoder, screen: &wgpu::TextureView) {
|
||||
let Some(target) = &self.target else { return };
|
||||
let attachments = [Some(wgpu::RenderPassColorAttachment {
|
||||
view: screen,
|
||||
resolve_target: None,
|
||||
depth_slice: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Clear(wgpu::Color::BLACK),
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})];
|
||||
let mut pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
label: Some("Horizon post"),
|
||||
color_attachments: &attachments,
|
||||
..Default::default()
|
||||
});
|
||||
pass.set_pipeline(if self.antialias {
|
||||
&self.fxaa
|
||||
} else {
|
||||
&self.copy
|
||||
});
|
||||
pass.set_bind_group(0, &target.group, &[]);
|
||||
pass.draw(0..3, 0..1);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,320 @@
|
||||
//! Horizon's own graphics settings, beyond vanilla's options: kept in
|
||||
//! `horizon-graphics.txt` next to `options.txt` so that file stays exactly
|
||||
//! vanilla's. Every default reproduces vanilla's rendering; only choices the
|
||||
//! player makes here depart from it.
|
||||
use std::{fs, path::Path};
|
||||
|
||||
pub const FILE: &str = "horizon-graphics.txt";
|
||||
|
||||
/// Simple-level presets. `Custom` leaves every option as the player set it.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Default)]
|
||||
pub enum Preset {
|
||||
Performance,
|
||||
Balanced,
|
||||
Quality,
|
||||
Ultra,
|
||||
#[default]
|
||||
Custom,
|
||||
}
|
||||
impl Preset {
|
||||
pub const ALL: [Preset; 5] = [
|
||||
Preset::Performance,
|
||||
Preset::Balanced,
|
||||
Preset::Quality,
|
||||
Preset::Ultra,
|
||||
Preset::Custom,
|
||||
];
|
||||
pub fn name(self) -> &'static str {
|
||||
match self {
|
||||
Preset::Performance => "performance",
|
||||
Preset::Balanced => "balanced",
|
||||
Preset::Quality => "quality",
|
||||
Preset::Ultra => "ultra",
|
||||
Preset::Custom => "custom",
|
||||
}
|
||||
}
|
||||
pub fn label(self) -> &'static str {
|
||||
match self {
|
||||
Preset::Performance => "Performance",
|
||||
Preset::Balanced => "Balanced",
|
||||
Preset::Quality => "Quality",
|
||||
Preset::Ultra => "Ultra",
|
||||
Preset::Custom => "Custom",
|
||||
}
|
||||
}
|
||||
fn parse(s: &str) -> Self {
|
||||
Self::ALL
|
||||
.into_iter()
|
||||
.find(|p| p.name() == s)
|
||||
.unwrap_or_default()
|
||||
}
|
||||
}
|
||||
|
||||
/// How the swapchain presents frames.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Default)]
|
||||
pub enum PresentMode {
|
||||
/// Follow vanilla's VSync option (Mailbox or Fifo on, Immediate off).
|
||||
#[default]
|
||||
Auto,
|
||||
Fifo,
|
||||
Mailbox,
|
||||
Immediate,
|
||||
}
|
||||
impl PresentMode {
|
||||
pub const ALL: [PresentMode; 4] = [
|
||||
PresentMode::Auto,
|
||||
PresentMode::Fifo,
|
||||
PresentMode::Mailbox,
|
||||
PresentMode::Immediate,
|
||||
];
|
||||
pub fn name(self) -> &'static str {
|
||||
match self {
|
||||
PresentMode::Auto => "auto",
|
||||
PresentMode::Fifo => "fifo",
|
||||
PresentMode::Mailbox => "mailbox",
|
||||
PresentMode::Immediate => "immediate",
|
||||
}
|
||||
}
|
||||
pub fn label(self) -> &'static str {
|
||||
match self {
|
||||
PresentMode::Auto => "Auto (VSync)",
|
||||
PresentMode::Fifo => "FIFO",
|
||||
PresentMode::Mailbox => "Mailbox",
|
||||
PresentMode::Immediate => "Immediate",
|
||||
}
|
||||
}
|
||||
fn parse(s: &str) -> Self {
|
||||
Self::ALL
|
||||
.into_iter()
|
||||
.find(|p| p.name() == s)
|
||||
.unwrap_or_default()
|
||||
}
|
||||
}
|
||||
|
||||
/// What the frame limiter does in the last half millisecond before a frame.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Default)]
|
||||
pub enum Pacing {
|
||||
/// Sleep the whole wait: no CPU spent spinning, a little less precise.
|
||||
#[default]
|
||||
Efficient,
|
||||
/// Vanilla's `FramerateLimiter`: sleep, then spin until the deadline.
|
||||
Precise,
|
||||
}
|
||||
|
||||
/// The performance overlay drawn over the HUD.
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Default)]
|
||||
pub enum Overlay {
|
||||
#[default]
|
||||
Off,
|
||||
/// Frames per second and frame time.
|
||||
Fps,
|
||||
/// The numbers and a graph of recent frame times.
|
||||
Graph,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub struct Graphics {
|
||||
pub preset: Preset,
|
||||
/// Skip sections hidden behind closed ones (vanilla's occlusion graph).
|
||||
pub cave_culling: bool,
|
||||
/// Meshed sections uploaded per frame; 0 uploads all that are ready.
|
||||
pub chunk_updates: u32,
|
||||
/// Section mesh bytes uploaded per frame, in KiB; 0 is unlimited.
|
||||
pub upload_budget_kib: u32,
|
||||
pub sky: bool,
|
||||
pub fog: bool,
|
||||
pub weather: bool,
|
||||
pub animated_textures: bool,
|
||||
pub present_mode: PresentMode,
|
||||
pub pacing: Pacing,
|
||||
/// Chunk worker threads; 0 uses every core but one. Applies at the next start.
|
||||
pub workers: u32,
|
||||
pub overlay: Overlay,
|
||||
/// World resolution as a percentage of the window's (50..=200).
|
||||
pub resolution_scale: u32,
|
||||
/// FXAA over the world.
|
||||
pub fxaa: bool,
|
||||
/// The settings level last shown: Advanced, or Simple.
|
||||
pub advanced: bool,
|
||||
}
|
||||
impl Default for Graphics {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
preset: Preset::Custom,
|
||||
cave_culling: true,
|
||||
chunk_updates: 0,
|
||||
upload_budget_kib: 0,
|
||||
sky: true,
|
||||
fog: true,
|
||||
weather: true,
|
||||
animated_textures: true,
|
||||
present_mode: PresentMode::Auto,
|
||||
pacing: Pacing::Efficient,
|
||||
workers: 0,
|
||||
overlay: Overlay::Off,
|
||||
resolution_scale: 100,
|
||||
fxaa: false,
|
||||
advanced: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
fn bool_text(v: bool) -> &'static str {
|
||||
if v { "true" } else { "false" }
|
||||
}
|
||||
impl Graphics {
|
||||
pub fn load(dir: &Path) -> Self {
|
||||
fs::read_to_string(dir.join(FILE))
|
||||
.map(|t| Self::parse(&t))
|
||||
.unwrap_or_default()
|
||||
}
|
||||
pub fn parse(text: &str) -> Self {
|
||||
let mut g = Self::default();
|
||||
for line in text.lines() {
|
||||
let Some((key, value)) = line.split_once(':') else {
|
||||
continue;
|
||||
};
|
||||
let value = value.trim();
|
||||
let flag = |d: bool| match value {
|
||||
"true" => true,
|
||||
"false" => false,
|
||||
_ => d,
|
||||
};
|
||||
let number = |d: u32| value.parse().unwrap_or(d);
|
||||
match key.trim() {
|
||||
"preset" => g.preset = Preset::parse(value),
|
||||
"caveCulling" => g.cave_culling = flag(g.cave_culling),
|
||||
"chunkUpdates" => g.chunk_updates = number(g.chunk_updates).min(512),
|
||||
"uploadBudgetKiB" => g.upload_budget_kib = number(g.upload_budget_kib).min(65536),
|
||||
"sky" => g.sky = flag(g.sky),
|
||||
"fog" => g.fog = flag(g.fog),
|
||||
"weather" => g.weather = flag(g.weather),
|
||||
"animatedTextures" => g.animated_textures = flag(g.animated_textures),
|
||||
"presentMode" => g.present_mode = PresentMode::parse(value),
|
||||
"framePacing" => {
|
||||
g.pacing = if value == "precise" {
|
||||
Pacing::Precise
|
||||
} else {
|
||||
Pacing::Efficient
|
||||
}
|
||||
}
|
||||
"workers" => g.workers = number(g.workers).min(64),
|
||||
"resolutionScale" => g.resolution_scale = number(g.resolution_scale).clamp(50, 200),
|
||||
"fxaa" => g.fxaa = flag(g.fxaa),
|
||||
"level" => g.advanced = value == "advanced",
|
||||
"overlay" => {
|
||||
g.overlay = match value {
|
||||
"fps" => Overlay::Fps,
|
||||
"graph" => Overlay::Graph,
|
||||
_ => Overlay::Off,
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
g
|
||||
}
|
||||
pub fn serialize(&self) -> String {
|
||||
format!(
|
||||
"preset:{}\ncaveCulling:{}\nchunkUpdates:{}\nuploadBudgetKiB:{}\nsky:{}\nfog:{}\nweather:{}\nanimatedTextures:{}\npresentMode:{}\nframePacing:{}\nworkers:{}\noverlay:{}\nresolutionScale:{}\nfxaa:{}\nlevel:{}\n",
|
||||
self.preset.name(),
|
||||
bool_text(self.cave_culling),
|
||||
self.chunk_updates,
|
||||
self.upload_budget_kib,
|
||||
bool_text(self.sky),
|
||||
bool_text(self.fog),
|
||||
bool_text(self.weather),
|
||||
bool_text(self.animated_textures),
|
||||
self.present_mode.name(),
|
||||
match self.pacing {
|
||||
Pacing::Efficient => "efficient",
|
||||
Pacing::Precise => "precise",
|
||||
},
|
||||
self.workers,
|
||||
match self.overlay {
|
||||
Overlay::Off => "off",
|
||||
Overlay::Fps => "fps",
|
||||
Overlay::Graph => "graph",
|
||||
},
|
||||
self.resolution_scale,
|
||||
bool_text(self.fxaa),
|
||||
if self.advanced { "advanced" } else { "simple" },
|
||||
)
|
||||
}
|
||||
pub fn save(&self, dir: &Path) {
|
||||
let _ = fs::write(dir.join(FILE), self.serialize());
|
||||
}
|
||||
/// Worker threads for chunk generation and meshing.
|
||||
pub fn worker_threads(&self) -> usize {
|
||||
if self.workers > 0 {
|
||||
return self.workers as usize;
|
||||
}
|
||||
std::thread::available_parallelism()
|
||||
.map_or(2, |n| n.get())
|
||||
.saturating_sub(1)
|
||||
.max(1)
|
||||
}
|
||||
}
|
||||
|
||||
/// A preset's values for vanilla's options and Horizon's own.
|
||||
pub fn apply_preset(preset: Preset, s: &mut crate::settings::Settings) {
|
||||
let (rd, sim, clouds, particles, shadows, blend, mipmaps, entity, leaves, weather_r) =
|
||||
match preset {
|
||||
Preset::Performance => (8, 6, "false", 2, false, 0, 0, 0.5, false, 3),
|
||||
Preset::Balanced => (12, 8, "fast", 1, true, 1, 2, 0.75, true, 5),
|
||||
Preset::Quality => (16, 12, "true", 0, true, 2, 4, 1.0, true, 10),
|
||||
Preset::Ultra => (24, 12, "true", 0, true, 3, 4, 1.5, true, 10),
|
||||
Preset::Custom => return,
|
||||
};
|
||||
s.render_distance = rd;
|
||||
s.simulation_distance = sim;
|
||||
s.clouds = clouds.into();
|
||||
s.particles = particles;
|
||||
s.entity_shadows = shadows;
|
||||
s.biome_blend = blend;
|
||||
s.mipmap_levels = mipmaps;
|
||||
s.entity_distance = entity;
|
||||
s.cutout_leaves = leaves;
|
||||
s.weather_radius = weather_r;
|
||||
s.graphics_preset = "custom".into();
|
||||
let g = &mut s.horizon;
|
||||
g.preset = preset;
|
||||
g.cave_culling = true;
|
||||
g.animated_textures = preset != Preset::Performance;
|
||||
g.chunk_updates = 0;
|
||||
g.upload_budget_kib = 0;
|
||||
g.sky = true;
|
||||
g.fog = true;
|
||||
g.weather = true;
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn round_trips() {
|
||||
let g = Graphics {
|
||||
preset: Preset::Balanced,
|
||||
cave_culling: false,
|
||||
chunk_updates: 12,
|
||||
upload_budget_kib: 4096,
|
||||
sky: false,
|
||||
fog: false,
|
||||
weather: false,
|
||||
animated_textures: false,
|
||||
present_mode: PresentMode::Mailbox,
|
||||
pacing: Pacing::Precise,
|
||||
workers: 6,
|
||||
overlay: Overlay::Graph,
|
||||
resolution_scale: 75,
|
||||
fxaa: true,
|
||||
advanced: true,
|
||||
};
|
||||
assert_eq!(Graphics::parse(&g.serialize()), g);
|
||||
assert_eq!(Graphics::parse(""), Graphics::default());
|
||||
assert_eq!(
|
||||
Graphics::parse("workers:abc\nsky:maybe\n"),
|
||||
Graphics::default()
|
||||
);
|
||||
}
|
||||
}
|
||||
Loaded 100 of 191 files, more files were not shown because too many files have changed in this diff.
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Reference in new issue
Block a user