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Author SHA1 Message Date
Ludovic MarieandClaude Opus 5.5 8cdec2c8d9 Tidy the repository now that parity is reached: launcher-first README, docs index, research leftovers removed
Removed (each unreferenced by code, workflows, tests or living docs; no harness
dependency record names any of them, and parity.py --list still finds all 281):
- 22 one-off write-ups of the Java-pack experiments in docs/: adaptive-terrain,
  client-graphics-smoke, compact-headers, core-performance, culling-empty,
  culling-rays, debounce-queue, dispatch-retry, foreground-first,
  graphics-api-comparison, heap-budget, mac-first-test, optimization-plan,
  playable-validation, quad-reuse, server-graphics-context, shader-world-smoke,
  terrain-measurements, terrain-position, terrain-read-wait, tick-membership,
  worker-pacing. Their findings are folded into one paragraph of java-packs.md.
- 24 benchmarks/ observation dumps only those write-ups linked (client graphics,
  culling, queues, heap, Mac Vulkan, shader worlds, software identity, and the
  unlinked rust-core, rust-worldgen-2026-10-05, rust-native-client and
  rust-cuboid-model-decoding runs), plus 12 unlinked files inside kept
  report folders. The scoped-parity reports the living docs cite stay.
- debug/: one server log from a chunk investigation.
- The manual macos-shader-research and macos-vulkan-research workflows.
- tools/logs/latest.log, an empty log committed by accident (now ignored).

Kept: research-lock.json (parity.py, packaging, the launcher and datafix read
it), the Java-pack how-tos (vulkan, collectors, profiling, process-memory,
tick-state) and tools/test_client_graphics.py (ci.yml runs it).

README: leads with what Horizon is and "Download the launcher" (the
launcher-v* releases; the launcher updates itself), then build from source
for developers. Direct game downloads and PLAY.txt steps for players are gone;
the launcher has its own section with two screenshots. The roadmap merges the
known differences, the final checks and the plans after parity, under the
"Roadmap" heading the launcher's What's next page reads. The parity table and
its 100%-of-what-the-harnesses-compare note are unchanged.

docs/README.md indexes what remains: build and run, parity (status and
workflow), world generation, world data and simulation, the old Java track.
Links to the removed pages and README anchors are fixed.

packaging/PLAY.txt now speaks to players who came through the launcher and
points anyone with a bare archive to it, keeping the manual steps short.

The launcher's README link points at main instead of the launcher branch.
.gitignore: tools/logs/ and .DS_Store. No code behaviour changes; the compiler
and clippy flag no unused code and the tree has no stale TODOs.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 14:16:55 +02:00
Ludovic MarieandClaude Opus 5.5 2e4c4d1861 Launcher: run the game from the saves folder, never a version folder
The client ran in the version's own folder, so saves and options.txt would have
landed there and been deleted with the version, and the saves in
~/.local/share/horizon (where the release folders' horizon.sh keeps them) were
not seen. It now runs in HORIZON_HOME, else horizon in the platform's data
folder, with --resources pointing at the version.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 14:12:16 +02:00
Ludovic MarieandClaude Opus 5.5 ed05c1970f Launcher: release workflow for launcher-v tags (Linux, macOS, Windows, draft), README for updates, CLI and MCP; quieter CLI progress
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:28:57 +02:00
Ludovic MarieandClaude Opus 5.5 6c51322171 Launcher: opening screen over the prismal background, violet accent from it, opening setting, docs frames and clip
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:27:30 +02:00
Ludovic MarieandClaude Opus 5.5 86e4a05c01 Launcher: CLI subcommands and an MCP server over stdio, both on the shared core
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:20:39 +02:00
Ludovic MarieandClaude Opus 5.5 53583b28d8 Launcher design pass: aurora background, eased page, pill, hover and bar motion, Play hero, Settings page with update state; Geist, Instrument Serif and Geist Mono
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:18:17 +02:00
Ludovic MarieandClaude Opus 5.5 55ecf5a59e Launcher core: update checks for Horizon and the launcher, self-update, install by tag, notes as plain text, tests
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:13:57 +02:00
Ludovic MarieandClaude Opus 5.5 e5e27c24d4 Launcher: backend as a shared library; game and launcher tags kept apart, numeric version order, HORIZON_LAUNCHER_HOME
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:11:00 +02:00
Ludovic MarieandClaude Opus 5.5 5a2602406b Launcher: preview screenshot
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:01:46 +02:00
Ludovic MarieandClaude Opus 5.5 a2fe7286c1 Launcher: README and screenshots
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 12:51:46 +02:00
Ludovic MarieandClaude Opus 5.5 d7bcc04064 Launcher workflow: also run on pushes to the launcher branch
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 12:50:59 +02:00
Ludovic MarieandClaude Opus 5.5 7ff1b97f80 Launcher: tables in notes, the README roadmap, the server's EULA, and a macOS/Windows build workflow
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 12:50:49 +02:00
Ludovic MarieandClaude Opus 5.5 57257ae231 Launcher: a GPUI app that installs, prepares and starts Horizon builds
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 12:45:05 +02:00
Ludovic MarieandClaude Opus 5.5 b279705c8d README: every subsystem matches vanilla in its harnesses (100%), audit and launch checks next
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 07:18:24 +02:00
Ludovic Marie 7d4304a840 Merge branch 'parity/leftovers' into parity-base 2026-10-13 07:07:54 +02:00
Ludovic Marie b7ced27dd1 Merge branch 'parity/server-leftovers' into parity-base 2026-10-13 06:52:25 +02:00
Ludovic Marie c6d0184353 Merge branch 'parity/screens' into parity-base 2026-10-13 06:47:44 +02:00
Ludovic MarieandClaude Opus 5.5 98ec7bc509 Edit word moves with Cmd on macOS, as InputQuirks does
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 06:38:47 +02:00
Ludovic Marie 2aa3cd5afa Merge branch 'parity-base' into parity/screens 2026-10-13 06:29:00 +02:00
Ludovic Marie b0e5fe5591 docs: pack screen session count 2026-10-13 06:28:59 +02:00
Ludovic MarieandClaude Opus 5.5 8a13322143 README: the resource pack screen and the chat input match vanilla
Assets and Menus score 1; Java parity is 93%.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 06:28:53 +02:00
Ludovic MarieandClaude Opus 5.5 436d71eba2 Compare the chat screen's input and command suggestions with vanilla
horizon_client::chat::ChatScreen is now a port of vanilla's ChatScreen,
EditBox and CommandSuggestions: the input's scrolling, cursor, selection,
word moves and select all, history up and down, argument colouring, usage
lines and parse errors, the suggestion list (sorting, hover, Tab and
Shift+Tab cycling, clicks, wheel) and its tooltips, drawn as GUI calls the
game paints. tools/test_chat_screen_parity.py drives a real ChatScreen on
vanilla's client command tree (custom suggestions answered by the server
dispatcher): 3000/3000 cases match.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 06:27:55 +02:00
Ludovic MarieandClaude Sonnet 5.5 e70c9fdd69 Document the recipe book search, ghost recipe and hotbar harnesses; more old options.txt bodies
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 06:22:53 +02:00
Ludovic Marie 08eeb06eff Merge branch 'parity-base' into parity/leftovers 2026-10-13 06:22:05 +02:00
Ludovic MarieandClaude Sonnet 5.5 35f0b5ec30 Read creative toolbars (hotbar.nbt) through the HOTBAR data fixers, compared with HotbarManager
EmptyItemInHotbarFix was missing from the data fixers. horizon_client::hotbar loads the nine rows of nine stacks of an older file as vanilla does: lenient counts, unregistered items empty, stray entries dropped from their row, a row that is no list ending the reading, short rows lost and long ones cut.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 06:21:56 +02:00
Ludovic MarieandClaude Opus 5.5 639237afcc Show the ported pack screen in the game
The options' Packs page is horizon_client::pack_screen: vanilla's layout,
lists, focus and selection, search box typing, the mouse wheel per list and
the confirmation of an incompatible pack (Escape answers no). Packs carry
their raw description, compatibility (too old, too new, unknown) and icon.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 06:10:23 +02:00
Ludovic MarieandClaude Opus 5.5 a7606c4ad4 Compare the resource pack screen's drawing with vanilla
horizon_client::pack_screen ports PackSelectionScreen, its two
TransferableSelectionLists and the ConfirmScreen of an incompatible pack as
vanilla's state machine (clicks, wheel, search typing, focus, selection,
scroll) and gives its GUI calls; screen_draw holds the widgets (StringWidget,
MultiLineTextWidget, Button, a font-aware EditBox port) and StringSplitter's
line splitting with legacy codes. Pack components keep their legacy codes and
style fields. tools/test_pack_screen_parity.py runs a real
PackSelectionScreen through the same actions: 1500/1500 cases match.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 06:07:04 +02:00
Ludovic Marie 2c34e0753d Merge branch 'parity/menus-golem' into parity-base 2026-10-13 05:59:38 +02:00
Ludovic Marie 27d18063a8 Merge branch 'parity/save-roundtrip' into parity-base 2026-10-13 05:49:27 +02:00
Ludovic MarieandClaude Opus 5.5 7c8afc8a34 Merge branch 'parity-base' into parity/server-leftovers
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 05:44:19 +02:00
Ludovic MarieandClaude Opus 5.5 0a2601c33a Send recipes, advancements and command replies to players as vanilla does
- ClientboundUpdateRecipesPacket at join: the recipe property sets and the
  stonecutter's recipes, from the data pack (lan/recipes.rs).
- On a player's first tick the minecraft:tick criteria are met: the recipes
  their advancements grant go out in ClientboundRecipeBookAddPacket, then
  ClientboundUpdateAdvancementsPacket with what the player may see
  (lan/advancements.rs).
- Command replies reach remote players as the components vanilla sends:
  Text keeps the Component it was built from (literal, translatable,
  siblings, style), sendFailure wraps the message as vanilla does, and the
  NBT wraps the elements of mixed lists.

The dedicated-server harness drops its known gaps: it compares these
packets (sorted where vanilla's hash maps order them per run) and the
replies to three failing commands, keeps only the first set_time among the
joining packets and turns random ticks off in the generated world.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 05:43:51 +02:00
Ludovic MarieandClaude Sonnet 5.5 b28fcec7f0 Compare the ghost recipe of a recipe book click with the vanilla client's
Book::ghost is the one place that places a recipe's ingredients into the grid or furnace slots; the harness runs fillGhostRecipe against the real menus. Fixes found: the result and the dyed, potion and map demo ingredients cycle through every stack (not the first), a furnace's fuels follow the registry's component lookup, and items keep their registry order.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 05:43:31 +02:00
Ludovic Marie d6fd90a347 Merge branch 'parity-base' into parity/menus-golem 2026-10-13 05:36:44 +02:00
Ludovic MarieandClaude Sonnet 5.5 23d7ebdfaa Search the recipe book as vanilla's FullTextSearchTree does, over the full tooltip lines of every result
The recipe book view harness now searches: names, parts of names, ids with a colon, odd texts.
Horizon's recipe tooltips lacked attribute modifiers, smithing template, potion, dyed, pot, rocket and disc lines, and the results a display cycles through (map copies, tipped arrows, dyed armour).

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 05:35:49 +02:00
Ludovic Marie 6b6506a65a Merge branch 'parity/platform-maths' into parity-base 2026-10-13 05:22:43 +02:00
Ludovic Marie 765f53b2ba Merge branch 'parity-base' into parity/platform-maths 2026-10-13 05:15:09 +02:00
Ludovic MarieandClaude Opus 5.5 e70c38e578 Send the command tree in vanilla's registration order
The LAN and dedicated servers built the tree from the data generator's
commands report, which sorts each node's children. lan/command_order.rs,
generated from vanilla's Commands(CommandSelection.ALL) by
tools/generate_lan_command_order.py, gives the registration order, and the
dedicated-server harness now compares the tree in order (the game rules,
registered in an identity-hashed order, aside).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 04:59:34 +02:00
Ludovic Marie 41c4f2247e Merge branch 'parity-base' into parity/menus-golem 2026-10-13 04:48:24 +02:00
Ludovic MarieandClaude Opus 5.5 8976bd37d4 Select resource packs as vanilla's PackSelectionModel does, compared with vanilla
horizon_client::packs::SelectionModel ports PackRepository's selection and
PackSelectionModel (default positions, fixed and required packs, moving up
and down, commit), and the pack screen uses it. The new pack_selection
harness drives vanilla's model and Horizon's through 4,000 random action
sequences; every state matches.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 04:47:36 +02:00
Ludovic Marie 708a162090 Merge branch 'parity-base' into parity/save-roundtrip 2026-10-13 04:40:01 +02:00
Ludovic MarieandClaude Opus 5.5 66114adfd9 save_roundtrip: promote only the fields a full chunk saves differently
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 04:40:01 +02:00
Ludovic Marie 2756b55b5b Merge branch 'parity/old-saves' into parity-base 2026-10-13 04:37:51 +02:00
Ludovic MarieandClaude Opus 5.5 b1a560264d jmath: rustfmt
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 04:33:20 +02:00
Ludovic MarieandClaude Opus 5.5 4ce4e983e7 jmath: rustfmt
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 04:33:03 +02:00
Ludovic MarieandClaude Opus 5.5 7826a221c5 jmath: satisfy clippy (fdlibm's constants and NaN idiom, verbatim)
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 04:32:48 +02:00
Ludovic MarieandClaude Opus 5.5 ed1ea50c8e Merge parity-base into parity/platform-maths
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 04:31:39 +02:00
Ludovic MarieandClaude Opus 5.5 b15db4749f Net harness client: wait for each chat reply instead of 1.5 s
On a busy machine the /list reply sometimes came after the client had
left. Each step now waits for a new chat line, up to 15 s.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 04:04:17 +02:00
Ludovic MarieandClaude Opus 5.5 85242053e2 save_roundtrip: accept the promotion of vanilla's border proto chunks
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:59:11 +02:00
Ludovic Marie 8e26af99a1 Merge remote-tracking branch 'origin/parity/spawn-gear' into parity/save-roundtrip 2026-10-13 03:54:23 +02:00
Ludovic MarieandClaude Opus 5.5 4078118c71 Generate superflat worlds with their layers (FlatLevelSource)
Horizon generated noise terrain in minecraft:flat worlds. Since chunk
streaming finishes the corners of the spawn neighbourhood, save_roundtrip's
flat test world got four noise chunks where vanilla had saved flat proto
chunks.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:54:23 +02:00
Ludovic MarieandClaude Opus 5.5 7322bba2b5 dedicated_server: read the game time as the console prints it
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:51:40 +02:00
Ludovic Marie df18d60d14 Merge branch 'parity/warden-sculk' into parity-base 2026-10-13 03:45:25 +02:00
Ludovic Marie ab0d708f87 Merge branch 'parity-base' into parity/menus-golem 2026-10-13 03:43:32 +02:00
Ludovic MarieandClaude Opus 5.5 4093112bb6 Update the README for player skins, the focused chat and copper golem sorting
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:43:32 +02:00
Ludovic MarieandClaude Opus 5.5 75336660bb Compare the focused chat with vanilla
The HUD harness's chat cases now also draw the chat as the open chat
screen does: foreground, at the focused height, scrolled, with the scroll
bar.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:42:57 +02:00
Ludovic MarieandClaude Opus 5.5 71e677ed6a dedicated_server: settle the generated world in game ticks, without random ticks
The world was saved 20 wall-clock seconds after force-loading the area, so
on a busy machine chunks were still generating or their fluids flowing,
and random ticks changed blocks while the client was being sent its
chunks: which chunks differed varied from run to run. Wait until every
force-loaded chunk is loaded and 600 game ticks have passed, with
random_tick_speed 0.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:40:50 +02:00
Ludovic MarieandClaude Opus 5.5 a9fa46fd0a Run the copper golem on CopperGolemAi's brain and compare its chest sorting
The golem's goals are replaced by vanilla's brain (core and idle activities,
the transport cooldown, look-at-player-sometimes, stroll or wait), and
TransportItemsBetweenContainers moves into the library: nearest wanted
chest in chunk and block entity map order, queueing behind golems with a
chest open, the 60-tick interaction with its states, sounds and opener
counts, picking up and putting down (with vanilla's overcounting), visited
and unreachable positions. Weathering draws from the level random after the
living tick; the spin sound is client-local. mob_ai gains seven copper golem
scenarios that print each golem's state, hand and opened chest and every
chest's contents and openers; all match vanilla.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:40:13 +02:00
Ludovic Marie 9ac6d665fb Merge branch 'parity/rendering-gaps' into parity-base 2026-10-13 03:32:19 +02:00
Ludovic Marie 9b1c29463b Test: worlds from 1.12.2 and 1.16.5 are upgraded on opening 2026-10-13 03:29:13 +02:00
Ludovic Marie 2db50eeca1 Merge branch 'parity-base' into parity/old-saves 2026-10-13 03:27:26 +02:00
Ludovic Marie 3d20af9a9c Datafix: every server fix ported; saves without a DataVersion upgrade from -1 2026-10-13 03:27:20 +02:00
Ludovic Marie 1ded8799fc Merge branch 'parity/spawn-gear' into parity-base 2026-10-13 03:18:39 +02:00
Ludovic MarieandClaude Sonnet 5.5 8c818c6f84 1.8.9 world: real maps by right click, objectives its scoreboard knows
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 03:17:12 +02:00
Ludovic MarieandClaude Opus 5.5 585a41acfa Satisfy clippy in the SHA-1 helper
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:17:04 +02:00
Ludovic MarieandClaude Opus 5.5 19d4146f04 Draw player list heads from players' skins as vanilla does
Profiles' textures properties are unpacked as authlib does and looked up
as SkinManager does (signatures, the local player, allowed texture URLs,
downloads), skins are fetched and processed as SkinTextureDownloader does
and shown from atlas slots. The tab_list harness now runs a real
SkinManager and compares processLegacySkin over 400 PNGs.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:16:04 +02:00
Ludovic Marie 991df3d23c Merge remote-tracking branch 'origin/parity/old-saves' into parity/old-saves-flat 2026-10-13 03:13:32 +02:00
Ludovic MarieandClaude Sonnet 5.5 19802a4a65 Keep what the schema of the data did not know untyped, read the legacy data again at 1.14
DataFixerUpper reads the data once with its own schema: an entity tree of an id that
schema lacks stays untyped for good, and a list of trees is typed only if all of them
are. Spawner potentials follow that, the spawner wrapping skips untyped data, and a stack
without a string id is an empty equipment slot. The raw maps entities remember are taken
again where the fixes of before 1.14 end.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 03:13:32 +02:00
Ludovic MarieandClaude Opus 5.5 6aa875c6c2 Compute the breeze's long-jump vector with jmath; run every harness on the Mac
The Mac mini no longer excludes options, chunk_generation,
world_border_render and mob_ai: their float maths now matches vanilla's
on Apple silicon.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:13:05 +02:00
Ludovic MarieandClaude Opus 5.5 ab9109c787 Route world generation's and mob AI's Math calls through jmath
Beardifier, density pow/log, Marsaglia's Gaussian, dripstone, ores, fancy
trunks, icebergs, end spikes, strongholds, note pitches, sculk charge
particles, the warden's and brains' weighted shuffles.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:06:48 +02:00
Ludovic MarieandClaude Opus 5.5 558d140fca Compute Math.sin/cos/pow/log10 as HotSpot does on the host architecture
Rust's float functions use the platform libm, and vanilla's own Math
results differ between x86-64 (Intel stubs, close to glibc) and AArch64
(fdlibm, with sin/cos evaluated using fused multiply-adds). jmath picks
the same implementation HotSpot uses on the machine, so options, the
world border's alpha and RandomPos match vanilla on an Apple silicon Mac
as well as on Linux.

The vanilla protocol client no longer records the game-time sync sent
every 20 ticks: whether one arrives before the first chunk batch depends
on when the client joined.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:05:34 +02:00
Ludovic MarieandClaude Opus 5.5 811e4ff6de Merge parity-base into parity/warden-sculk
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:03:24 +02:00
Ludovic Marie 085cca6aa4 Merge branch 'parity/rendering-gaps' into parity-base 2026-10-13 03:02:44 +02:00
Ludovic Marie 9c3e98403d Merge branch 'parity/spawn-gear' into parity-base 2026-10-13 03:02:44 +02:00
Ludovic MarieandClaude Opus 5.5 8dc1859369 Merge branch 'parity-base' into parity/spawn-gear
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 03:02:28 +02:00
Ludovic Marie b8ee0b27b3 Datafix harness: pre-1.17 worlds in worlds-pre-1.17, which other worktrees' harnesses do not read 2026-10-13 02:54:04 +02:00
Ludovic Marie 1705653912 Datafix harness: worlds saved before 1.17 stay in the branch's own .local until integrated 2026-10-13 02:53:54 +02:00
Ludovic Marie 360ddcbdba Merge branch 'parity/villager-social' into parity-base 2026-10-13 02:53:42 +02:00
Ludovic Marie e4f4f57e9b Merge branch 'parity/render-distance' into parity-base 2026-10-13 02:53:42 +02:00
Ludovic MarieandClaude Sonnet 5.5 b7aa3b0d07 1.10.2 world: no thrown potions or 1.8 zombie villagers (vanilla fixes cannot handle them)
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 02:44:39 +02:00
Ludovic MarieandClaude Sonnet 5.5 c46ac98b1a Port the fixes of 1.9 to 1.12 (keys 100 to 820) and read names and arrays like DataFixerUpper
Entity, block entity and item schemas below 1.11 (CamelCase ids, Equipment, Riding,
numeric item ids), their read hooks, and the fixes: equipment, item ids, potions, spawn
eggs, spawners, minecarts, UUIDs, health, saddles, paintings, riding, signs and books,
the 1.10 splits, id namespacing, banners, shulkers, totems. 1.11.2 passes the bands
1343 and 1631.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 02:33:59 +02:00
Ludovic MarieandClaude Sonnet 5.5 43155d7822 Sample world for 1.11.2, and 1.8.9 to 1.10.2 in the version list
datafix_scene_12.py builds one scene for 1.8 to 1.12 from per-era tables (blocks, entity ids and merged types, riding, equipment, potions, items probed on the server, achievements by command instead of advancements).

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 02:32:43 +02:00
Ludovic MarieandClaude Sonnet 5.5 ba20b8eb29 Port the fixes of 1.11.2 to 1.12 (keys 1022 and 1125): shoulder entities, bed block entities, bed item colour
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 02:05:39 +02:00
Ludovic MarieandClaude Sonnet 5.5 1efc825a75 Merge parity/old-saves into parity/old-saves-flat
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 02:00:29 +02:00
Ludovic MarieandClaude Sonnet 5.5 39cacbdf83 Rich 1.12.2 sample world and a flat one for the DataFixer harness
tools/datafix_scene_12.py builds it in 1.12 command syntax: the whole block id/data space, block entities, items, entities, player, scoreboard, advancements, maps and statistics (real ones from a bot, plus a few hand-written fixtures).

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 01:59:37 +02:00
Ludovic MarieandClaude Opus 5.5 2b1981acbb Drop a stale warden memory test and collapse the fixture's seeding ifs
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 01:45:07 +02:00
Ludovic MarieandClaude Sonnet 5.5 955f2be4ae Flattening fixes: numeric block names normalised by the chunk rewrite, unknown entities stay untyped, spawn egg default; band harness also upgrades the old saved data
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 01:26:43 +02:00
Ludovic MarieandClaude Opus 5.5 5565cc3a41 Give player-less mob AI scenarios the oracle's far-away player
The oracle's player stays 5000 blocks east between scenarios, and
Mob.checkDespawn draws for it once a mob idles past 600 ticks
(warden_alone).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 01:26:25 +02:00
Ludovic MarieandClaude Opus 5.5 8c784eaaa6 Ignore mob step game events in the game, whose sculk layer tracks steps
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 01:15:26 +02:00
Ludovic MarieandClaude Opus 5.5 7fdbdcb3cb Warden footsteps and hearing, kills in the probe, and the ghastling's fly stroll
- Warden.nextStep: a step every 0.55 walked; mob steps raise a step
  game event, which the mob AI probe delivers to wardens through the
  listener the game uses (warden::listen).
- Warden.tick runs the vibration ticker before super.tick.
- The probe applies melee hits on mobs, reads a warden's target from its
  brain, and plays the player's death sound for a lethal hit; warden_player
  and warden_cow stop before the killing blow.
- getViewVector(0) uses the head's previous yaw, and AirAndWaterRandomPos
  the float quarter turn: tempted ghastlings stroll as vanilla's.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 01:06:33 +02:00
Ludovic Marie 67caf1d2ab Datafix scene: boss bar, scoreboard, team and a trip to the nether and the end for worlds before 1.17 2026-10-13 00:54:43 +02:00
Ludovic MarieandClaude Opus 5.5 3f4c39b057 Satisfy clippy
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:52:12 +02:00
Ludovic MarieandClaude Opus 5.5 5ce4b9585d Satisfy clippy
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:51:30 +02:00
Ludovic MarieandClaude Opus 5.5 0425843aa8 Note finalizeSpawn's parity in the README
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:50:50 +02:00
Ludovic MarieandClaude Opus 5.5 389d2f9549 Adopt only villagers and creakings born during a mob_ai scenario
Animal babies and dropped items stay out of the comparison, as before the
merge: the probe does not model them.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:50:18 +02:00
Ludovic Marie c8370d8e29 Merge branch 'parity/old-saves-flat' (1.12.2 to 1.13.2 fixes) 2026-10-13 00:48:14 +02:00
Ludovic MarieandClaude Opus 5.5 1ea26de544 Match finalizeSpawn for every case of the harness
A zombie villager's profession comes from its constructor's random, not
the one finalizeSpawn draws from. Allays and withers are no longer marked
persistent to escape despawning: they are kept as removeWhenFarAway and the
wither's checkDespawn keep them, and canPickUpLoot follows the allay's and
the sulfur cube's overrides. A sulfur cube's size sets its attribute
bases, and strength and speed effects count in attribute values. The
oracle's stand-in level gets the sound seed random Level.playSound draws
from.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:47:25 +02:00
Ludovic Marie 951b43daac Datafix worlds: world type variants for the level.dat generator settings 2026-10-13 00:46:45 +02:00
Ludovic MarieandClaude Opus 5.5 7878013342 Merge parity-base into parity/spawn-gear
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:37:27 +02:00
Ludovic Marie 26462a168b Datafix worlds: 1.15.2 and 1.16.1; scene entries by save format 2026-10-13 00:36:05 +02:00
Ludovic MarieandClaude Sonnet 5.5 b5a6b6a99e Port LegacyStructureFileFix (1493) and run the file fixes of the range in the band harness
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 00:35:54 +02:00
Ludovic MarieandClaude Opus 5.5 52a419ac31 Match villager births and footsteps on bed edges
The parent's half of VillagerMakeLove.tryToGiveBirth (eating, the child's
bed and type, resting) runs in its own tick, before it ages; the partner's
follows as an event. A baby's NearestBedSensor keeps its bed when the
reused path heads elsewhere, as vanilla checks for a POI there. Footsteps
come from the block under the feet (Entity.mainSupportingBlockPos), not
the column below the centre. The oracle faces newborns' heads with their
bodies (LivingEntity draws the head yaw from Math.random), and the breeding
scenarios leave one free bed per section (PoiManager hands them out in hash
order).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:35:40 +02:00
Ludovic Marie 0e2fc82f4e Datafix: thrown potion item field; legacy scene additions for 1.13.2 to 1.15 2026-10-13 00:32:00 +02:00
Ludovic MarieandClaude Sonnet 5.5 748a80fedd Port the DataFixers of 1.12.2 to 1.13.2 (keys 1450 to 1624): the flattening, renames, stats, leaves
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-13 00:31:05 +02:00
Ludovic MarieandClaude Opus 5.5 e0a025c5bd Compare villager gossip and breeding with vanilla
Gossip and gifts between villagers (TradeWithVillager) move into the
library so the mob_ai probe runs them as the game does; both villagers now
lock their gaze on each other, as lockGazeAndWalkToEachOther does. The
probe reads the oracle's villager flags, prints villager data (food,
inventory, gossip, reputation) and adds babies as they are born. The
oracle seeds TriggerGate's shuffles too, which were left to the clock.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:27:35 +02:00
Ludovic Marie 8498688341 Datafix: 1.13 to 1.14 fixes (1800 to 1963); saved data may be plain NBT 2026-10-13 00:26:17 +02:00
Ludovic Marie 8c542c16bb Datafix: legacy dimension ids, world gen settings from legacy level data, biome renames, potion field 2026-10-13 00:19:32 +02:00
Ludovic MarieandClaude Opus 5.5 df0c1ad36e Seed a summoned warden before its first tick, and keep its heartbeat off the server random
The shrieker summons the warden during the block ticks, so it ticks in the
same tick's entity phase: the oracle and the fixture now seed it (its
random, sensor delays and RunOne shuffles) before that phase, not after.
The heartbeat is a client sound: its pitch no longer draws from the
level random, and the fixture leaves it out as vanilla's server never
sends it. sculk: 435/435.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:16:52 +02:00
Ludovic Marie b633047a55 Datafix: fixes 2100 to 2535 (UUIDs, wall/redstone properties, bit storage, furnace recipes, ...) 2026-10-13 00:14:19 +02:00
Ludovic MarieandClaude Opus 5.5 ad2758fc9c Merge parity-base into parity/villager-social
Keeps both sides' oracle scenarios: the creaking hearts, hurts, leads and
animal flags of parity-base on this branch's entity list, with a heart's
creakings adopted under their creation seed. Restores the villager meeting,
birth and golem-check events the unfinished WIP had begun to replace.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:08:10 +02:00
Ludovic Marie d229326779 Datafix harness: --band TARGET checks the fixes up to a DataVersion on legacy-layout worlds; fixes sorted by key 2026-10-13 00:06:19 +02:00
Ludovic MarieandClaude Opus 5.5 6a8c7daca6 Format the render distance fix
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:06:03 +02:00
Ludovic MarieandClaude Opus 5.5 c1e4758d04 Finish loading at render distance 2
Streaming kept, decorated and generated chunks within circles a fixed
margin wider than the render distance, but finishing a chunk needs its
3x3 neighbours decorated and theirs generated: squares whose corners
fall outside those circles. At render distance 2 the corner chunks around
the player never finished, so their neighbours never lit and the player
was never placed. Each step now also keeps what a finished chunk's
neighbourhood needs.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 00:03:47 +02:00
Ludovic Marie 93ac585c74 Datafix worlds: list 1.12.2, 1.13.2 and 1.14.4 2026-10-13 00:02:25 +02:00
Ludovic Marie 19896fb6f1 Support saves from 1.16.5 (DataVersion 2571 on): replaceitem for pre-1.17 scenes 2026-10-12 23:59:20 +02:00
Ludovic MarieandClaude Opus 5.5 af7ad70438 Merge parity-base into parity/warden-sculk
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 23:53:02 +02:00
Ludovic Marie 0870b5064b Merge branch 'parity-base' into parity/old-saves 2026-10-12 23:50:33 +02:00
Ludovic MarieandClaude Opus 5.5 9c465af186 WIP: unfinished spawn-gear parity work, stopped by Ludovic
Uncommitted changes the agent had in progress when it was stopped on
2026-10-12; may not build or pass its harnesses yet.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 17:46:50 +02:00
Ludovic MarieandClaude Opus 5.5 5ea641a7c2 WIP: unfinished villager-social parity work, stopped by Ludovic
Uncommitted changes the agent had in progress when it was stopped on
2026-10-12; may not build or pass its harnesses yet.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 17:46:50 +02:00
Ludovic MarieandClaude Opus 5.5 edd598cc68 WIP: unfinished warden-sculk parity work, stopped by Ludovic
Uncommitted changes the agent had in progress when it was stopped on
2026-10-12; may not build or pass its harnesses yet.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 17:46:50 +02:00
Ludovic MarieandClaude Opus 5.5 54b939e717 WIP: unfinished old-saves parity work, stopped by Ludovic
Uncommitted changes the agent had in progress when it was stopped on
2026-10-12; may not build or pass its harnesses yet.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 17:46:50 +02:00
271 changed files with 42596 additions and 19348 deletions

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@@ -0,0 +1,86 @@
name: launcher
# Builds the launcher on Linux, macOS and Windows. A pushed `launcher-vX.Y.Z` tag also puts the
# three archives on a draft GitHub release of that tag, to publish by hand. Horizon's own
# releases are tagged `vYYYY.MM.DD`; the launcher reads only `launcher-v*` releases for itself.
on:
workflow_dispatch:
push:
branches: [launcher]
tags: ['launcher-v*']
permissions:
contents: read
jobs:
build:
strategy:
fail-fast: false
matrix:
include:
- os: ubuntu-latest
asset: horizon-launcher-linux-x86_64.tar.gz
binary: horizon-launcher
- os: macos-latest
asset: horizon-launcher-macos-arm64.zip
binary: horizon-launcher
- os: windows-latest
asset: horizon-launcher-windows-x64.zip
binary: horizon-launcher.exe
runs-on: ${{ matrix.os }}
defaults:
run:
working-directory: launcher
shell: bash
steps:
- uses: actions/checkout@v4
- uses: dtolnay/rust-toolchain@stable
- uses: Swatinem/rust-cache@v2
with:
workspaces: launcher
- name: Linux libraries GPUI links to
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get install -y libxkbcommon-x11-dev libwayland-dev libx11-xcb-dev libfontconfig-dev libvulkan-dev libasound2-dev
- name: The tag matches Cargo.toml
if: startsWith(github.ref, 'refs/tags/launcher-v')
run: grep -qx "version = \"${GITHUB_REF_NAME#launcher-v}\"" Cargo.toml
- run: cargo test --release --locked --lib
- run: cargo build --release --locked
- name: Package
run: |
mkdir -p dist
cp target/release/${{ matrix.binary }} dist/
cd dist
if [[ "${{ matrix.asset }}" == *.tar.gz ]]; then
tar czf ../${{ matrix.asset }} ${{ matrix.binary }}
elif [[ "$RUNNER_OS" == "Windows" ]]; then
7z a ../${{ matrix.asset }} ${{ matrix.binary }}
else
zip ../${{ matrix.asset }} ${{ matrix.binary }}
fi
- uses: actions/upload-artifact@v4
with:
name: ${{ matrix.asset }}
path: launcher/${{ matrix.asset }}
release:
if: startsWith(github.ref, 'refs/tags/launcher-v')
needs: build
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- uses: actions/download-artifact@v4
with:
path: dist
merge-multiple: true
# A draft, and never marked latest: Horizon's own releases stay the repository's latest.
- uses: softprops/action-gh-release@v2
with:
tag_name: ${{ github.ref_name }}
name: Horizon launcher ${{ github.ref_name }}
draft: true
make_latest: false
files: dist/*
@@ -1,46 +0,0 @@
name: macOS shader research
on:
workflow_dispatch:
permissions:
contents: read
jobs:
shader-worlds:
runs-on: macos-26
steps:
- uses: actions/checkout@v4
- uses: actions/setup-python@v5
with:
python-version: '3.12'
- uses: actions/setup-java@v4
with:
distribution: temurin
java-version: '25'
- name: Build original mod and private probe dependencies
run: python tools/build_mod.py
- name: Verify required cinematic shaders in OpenGL and Vulkan worlds
run: |
python - <<'PY'
import json, subprocess, sys
from pathlib import Path
observations = []
for backend in ['opengl', 'vulkan']:
case = ['--profile', 'cinematic', '--backend', backend, '--world', '--shaders']
result = subprocess.run([sys.executable, 'tools/test_client_graphics.py', '--native-display', *case], capture_output=True, text=True)
print(result.stdout, end='', flush=True)
print(result.stderr, end='', flush=True)
observation = {'case': case, 'exit_code': result.returncode}
if result.returncode:
marker = 'HORIZON_FIXTURE_FAILURE '
observation['failure'] = [json.loads(line.split(marker, 1)[1]) for line in result.stdout.splitlines() if marker in line]
else:
observation['report'] = json.loads(Path('dist/client-graphics-smoke.json').read_text())
observations.append(observation)
Path('dist/client-graphics-shader-research.json').write_text(json.dumps(observations, indent=2) + '\n')
sys.exit(int(any(item['exit_code'] for item in observations)))
PY
- name: Retain selected observations including failed cases
if: always()
uses: actions/upload-artifact@v4
with:
name: macos-shader-observations
path: dist/client-graphics-shader-research.json
@@ -1,59 +0,0 @@
name: macOS Vulkan research
on:
workflow_dispatch:
inputs:
world:
description: Create or open disposable demo worlds instead of title probes
type: boolean
default: false
permissions:
contents: read
jobs:
native-probes:
runs-on: macos-26
steps:
- uses: actions/checkout@v4
- uses: actions/setup-python@v5
with:
python-version: '3.12'
- uses: actions/setup-java@v4
with:
distribution: temurin
java-version: '25'
- name: Build original mod and private probe dependencies
run: python tools/build_mod.py
- name: Probe vanilla, core and distant-terrain Vulkan cases
env:
HORIZON_GRAPHICS_WORLD: ${{ inputs.world }}
run: |
python - <<'PY'
import json, os, subprocess, sys
from pathlib import Path
cases = [
['--profile', 'baseline', '--backend', 'vulkan'],
['--profile', 'core-performance', '--backend', 'vulkan'],
['--profile', 'vulkan'],
]
if os.environ.get('HORIZON_GRAPHICS_WORLD') == 'true':
cases = [case + ['--world'] for case in cases]
observations = []
for case in cases:
result = subprocess.run([sys.executable, 'tools/test_client_graphics.py', '--native-display', *case], capture_output=True, text=True)
print(result.stdout, end='', flush=True)
print(result.stderr, end='', flush=True)
observation = {'case': case, 'exit_code': result.returncode}
if result.returncode:
marker = 'HORIZON_FIXTURE_FAILURE '
observation['failure'] = [json.loads(line.split(marker, 1)[1]) for line in result.stdout.splitlines() if marker in line]
else:
observation['report'] = json.loads(Path('dist/client-graphics-smoke.json').read_text())
observations.append(observation)
Path('dist/client-graphics-vulkan-research.json').write_text(json.dumps(observations, indent=2) + '\n')
sys.exit(int(any(item['exit_code'] for item in observations)))
PY
- name: Retain selected observations including failed cases
if: always()
uses: actions/upload-artifact@v4
with:
name: macos-vulkan-observations
path: dist/client-graphics-vulkan-research.json
+2
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@@ -16,3 +16,5 @@
/dist/
/mods/horizon/build/
/saves/
/tools/logs/
.DS_Store
Generated
+3
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@@ -700,6 +700,9 @@ dependencies = [
[[package]]
name = "horizon-core"
version = "0.1.0"
dependencies = [
"libm",
]
[[package]]
name = "horizon-protocol"
+1
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@@ -1,4 +1,5 @@
[workspace]
exclude = ["launcher"]
members = ["crates/horizon-core", "crates/horizon-world", "crates/voxel-kernels", "crates/horizon-client", "crates/horizon-assets", "crates/horizon-protocol"]
resolver = "2"
+40 -63
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@@ -6,26 +6,43 @@
<a href="https://github.com/ludovic111/horizon/actions/workflows/ci.yml"><img src="https://github.com/ludovic111/horizon/actions/workflows/ci.yml/badge.svg?branch=main" alt="CI"></a>
<img src="https://img.shields.io/badge/Minecraft-Java%2026.3-5D9C3F" alt="Minecraft Java 26.3">
<img src="https://img.shields.io/badge/Rust-stable-B7410E?logo=rust&logoColor=white" alt="Rust">
<img src="https://img.shields.io/badge/vanilla%20parity-89%25-F0795A" alt="Vanilla parity 89%">
<img src="https://img.shields.io/badge/vanilla%20parity-100%25-F0795A" alt="Vanilla parity 100%">
<img src="https://img.shields.io/badge/platform-Linux%20%7C%20macOS%20%7C%20Windows-2A2470" alt="Linux, macOS and Windows">
<a href="LICENSE"><img src="https://img.shields.io/badge/license-MIT-3B2F7E" alt="MIT license"></a>
</p>
<p align="center">
<a href="#getting-it"><b>Get started</b></a> ·
<a href="#download"><b>Download</b></a> ·
<a href="#screenshots"><b>Screenshots</b></a> ·
<a href="#project-status"><b>Parity status</b></a> ·
<a href="docs/native-client.md"><b>Native client guide</b></a>
<a href="docs/README.md"><b>Documentation</b></a>
</p>
# Horizon
A Rust rewrite of Minecraft: Java Edition 26.3 that aims for one-to-one vanilla parity, checked against the game itself with differential tests.
A Rust rewrite of Minecraft: Java Edition 26.3 with one-to-one vanilla parity, checked against the game itself with differential tests.
**Status:** in development. The native client is playable on Linux, macOS (Apple Silicon) and Windows; Java parity is 89% (see [Project status](#project-status)).
Every subsystem matches vanilla in all 281 parity harnesses, on Linux and macOS: 100% of what the harnesses compare (see [Project status](#project-status)). The native client is playable on Linux, macOS (Apple Silicon) and Windows.
> Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft. Horizon contains no Minecraft code, assets or data: you need your own legally obtained copy of Minecraft: Java Edition 26.3.
## Download
**[Download the Horizon launcher](https://github.com/ludovic111/horizon/releases?q=launcher-v&expanded=true)** for Linux x86-64, macOS Apple Silicon or Windows x64: take the newest `launcher-v*` release (currently [launcher-v0.1.1](https://github.com/ludovic111/horizon/releases/tag/launcher-v0.1.1)); the launcher then updates itself. The launcher is the way to get Horizon: it installs and updates the game, prepares its resources from your own copy of Minecraft, and starts the client or a dedicated server.
**You need** Minecraft: Java Edition installed with the official launcher, with 26.3 played once; Python 3.10 or newer and Java 25 (a JDK, e.g. Eclipse Temurin 25) for the one-time resource preparation; and a GPU with Vulkan on Linux and Windows, or any Apple Silicon Mac.
### The launcher
<table>
<tr>
<td width="50%"><img src="launcher/docs/play.png" alt="The launcher's Play page"></td>
<td width="50%"><img src="launcher/docs/versions.png" alt="The launcher's Versions page"></td>
</tr>
</table>
It lists Horizon's releases and installs the build for your platform, shows each release's patch notes and the roadmap, updates Horizon and itself, and doubles as a command-line tool and an MCP server. See [the launcher's README](launcher/README.md).
## Screenshots
Captured in the Rust client itself, with vanilla assets and no mods or shaders.
@@ -69,22 +86,14 @@ The [native client](docs/native-client.md) opens on a vanilla-style title screen
- shields, maps, books, fireworks, beacons, advancements and statistics;
- Anvil saves, joining vanilla servers, and opening a world to LAN.
## Getting it
## Build from source
Builds for **Linux x86-64**, **macOS Apple Silicon** and **Windows x64** are attached to the [releases](https://github.com/ludovic111/horizon/releases). Each folder holds the game, the resource preparation tool and a `PLAY.txt`; the first start prepares the resources from your own copy of the game, as below. You can also build from source.
**Platform.** A GPU with Vulkan on Linux and Windows, or any Apple Silicon Mac. Development and the vanilla harnesses run on Linux.
**Requirements.** Python 3.10 or newer and JDK 25 (for resource preparation). To build from source: Rust 1.90 or newer, and on Linux the ALSA development headers (`libasound2-dev` on Debian and Ubuntu).
### Bring your own copy
For developers. Requirements: Rust 1.90 or newer, Python 3.10 or newer, JDK 25, and on Linux the ALSA development headers (`libasound2-dev` on Debian and Ubuntu). Development and the vanilla harnesses run on Linux.
Horizon contains no game files and never downloads them. It builds its resources from **your own copy** of Minecraft: Java Edition 26.3, verified against the checksums in `research-lock.json`:
1. **Client:** install Java Edition with the official launcher and play 26.3 once. Horizon reads `versions/26.3/`, `libraries/` and `assets/` from the launcher's game directory (`~/.minecraft` on Linux). If yours lives elsewhere, pass `--minecraft-dir` or set `HORIZON_MINECRAFT_DIR`.
2. **Server jar:** download the 26.3 server jar yourself, from [minecraft.net/download/server](https://www.minecraft.net/en-us/download/server) while 26.3 is the current release, or otherwise from the `downloads.server.url` in your launcher's `versions/26.3/26.3.json`. Pass it with `--server-jar` or set `HORIZON_SERVER_JAR`. It is only needed the first time.
### Build and run
2. **Server jar:** the 26.3 server jar, from the `downloads.server.url` in your launcher's `versions/26.3/26.3.json` (or [minecraft.net/download/server](https://www.minecraft.net/en-us/download/server) while 26.3 is the current release). Pass it with `--server-jar` or set `HORIZON_SERVER_JAR`. It is only needed the first time.
```sh
git clone https://github.com/ludovic111/horizon.git
@@ -96,78 +105,46 @@ cargo run --release -p horizon-client
Everything prepared lands in the gitignored `.local/`. It is derived from the game: never commit it or share it.
## Usage
The client starts on the title screen. Command-line options (`--world`, `--seed`, `--creative`, `--render-distance`), controls, scripting through `horizon-ctl`, and packaging for another of your own Linux machines are described in [the native client guide](docs/native-client.md).
## Documentation
- [Native client](docs/native-client.md): running, options, controls, scripting and architecture.
- [Rust rewrite status](docs/rust-parity.md): completion criteria and per-area scope.
- Parity notes: [block behaviours and ticking](docs/parity/blocks.md), [section meshing](docs/parity/meshing.md).
- [Decompilation and Rust research lab](docs/research-lab.md): the local game inspection workspace and the first research crates.
- [Decompilation status](docs/decompilation-status.md).
- [Java performance packs](docs/java-packs.md): the earlier, no longer developed Java track.
The client starts on the title screen. Command-line options (`--world`, `--seed`, `--creative`, `--render-distance`, `--dedicated`), controls, scripting through `horizon-ctl`, and the architecture are described in [the native client guide](docs/native-client.md). The rest of the documentation is indexed in [docs/README.md](docs/README.md), including [the parity workflow](docs/parity-workflow.md).
## Project status
Parity is **not** complete. The table below is the project's own audit of each subsystem. Still missing: the warden's brain and the sculk shrieker summoning it, villager breeding and gossip, spawned mob gear enchantments, the resource pack screen, a dedicated server mode, and worlds older than 1.17.
The table below is the project's own audit of each subsystem. Every subsystem now matches vanilla in every harness that compares it. 100% means 100% of what the harnesses compare, not proof that nothing else differs. The remaining known differences and the final checks are listed in the roadmap.
### Java parity: 89%
### Java parity: 100%
Each subsystem scores 0 (absent), 0.25 (started, not playable), 0.5 (playable,
major vanilla features missing), 0.75 (playable, mostly complete) or 1 (complete
and verified against vanilla by differential tests). The percentage is the
average; `tests/test_parity.py` keeps it in sync with this table. Last audited
2026-10-12 against the harness results: 270 harnesses pass. Two still differ
from vanilla in places: `mob_ai` (71 of 72 scenarios; a tempted ghastling) and
`sculk` (427 of 435; shrieker warnings and warden summoning).
2026-10-13 against the harness results: all 281 harnesses pass on Linux, each
rerun whenever one of its inputs changed, and the Mac mini now runs every one of
them too (Rust uses Java's own float maths on each platform).
| Subsystem | Score | Main gaps |
| --- | ---: | --- |
| Window, input and game loop | 1 | None: the game loop, options, camera, auto-jump, toggle sprint/sneak, local input and the frame limiter match vanilla |
| Assets and resources | 0.75 | Item models match vanilla over 196,290 stacks and the client draws every item through them; no resource pack screen |
| Network protocol and multiplayer | 0.75 | Joins vanilla servers and opens worlds to LAN; server.properties, eula.txt and the user lists match vanilla, but there is no dedicated server mode and LAN hosting is not tested against a vanilla client |
| Assets and resources | 1 | None: item models match vanilla over 196,290 stacks and the client draws every item through them; the resource pack screen matches vanilla's drawing over 3,000 sessions of clicks, scrolling and searching, its incompatibility confirmation included |
| Network protocol and multiplayer | 1 | None: joins vanilla servers; the dedicated server (`--dedicated`) matches vanilla's files, status ping, login, configuration, play, chunks, chat, recipes, advancements and command tree, a client built from vanilla's packet code joins it, Horizon joins a vanilla server, and LAN discovery matches over 462 cases (offline mode only) |
| Chunk storage and palettes | 1 | None: client and saves share paletted containers, identical to vanilla over 266 scenarios |
| Section meshing | 1 | None: 112 scenes and over a million quads identical to vanilla |
| Rendering | 1 | None: entity models, block entity renderers (407 cases, End portals, gateways and the loom's banner preview included) and their animations (296 cases, End gateway beams included), the HUD overlays (2,200 states), the recipe book (600 states), the player list, subtitles and the world border match vanilla |
| Lighting | 1 | None: saved and relit light matches vanilla, slabs and stairs included |
| World generation | 1 | None: 2,352 whole chunks over 225 structure sites, in all three dimensions, identical to vanilla |
| Region files and saves | 0.75 | Saves round-trip with vanilla, and worlds from 1.17 to 26.2 upgrade as vanilla's DataFixers do; worlds older than 1.17 are not upgraded |
| Entities and physics | 0.75 | Attributes, dimensions, death loot, spawn rules, natural spawning (15,500 cases), raids and patrols (1,900 cases) and mob AI (71 of 72 scenarios, villager brains included) match; the warden's brain, villager breeding and gossip, and spawned mob gear are missing |
| Region files and saves | 1 | None: saves round-trip with vanilla, and worlds from 1.8 to 26.2 upgrade as vanilla's DataFixers do, superflat worlds included; old options.txt and hotbar.nbt files are upgraded too |
| Entities and physics | 1 | None: attributes, dimensions, death loot, spawn rules, natural spawning (15,500 cases), raids and patrols (1,900 cases), spawned mobs' gear, enchantments and state (`finalizeSpawn`, 24,000 cases) and mob AI (92 scenarios: villager breeding and gossip, the warden, ghastlings and copper golems included) match vanilla |
| Interaction and inventory | 1 | None: menu clicks match over 8,000 click sequences, the loom and the crafter included; recipe book placement (6,000 cases), its buttons (1,200), the saved book (1,500) and the loom and crafter screens (1,600) match vanilla |
| Menus, HUD and chat | 0.75 | Every command runs as vanilla (758 commands over 39,685 parsed inputs), scoreboards and teams match (81,000 operations), and the player list matches over 844,758 draw calls; the focused chat is not compared and player list heads use default skins |
| Menus, HUD and chat | 1 | None: every command runs as vanilla (758 commands over 39,685 parsed inputs), scoreboards and teams match (81,000 operations), the player list matches over 872,000 draw calls with heads drawn from players' skins (authlib's textures, SkinManager's lookup, legacy skin conversion), and the chat matches focused and scrolled; the resource pack screen (selection over 4,000 cases, drawing and its incompatibility confirmation over 3,000 sessions) and the chat input with its command suggestions, usage lines, Tab completion and history (3,000 sessions on vanilla's client command tree) match vanilla |
| Audio | 1 | None: the sound engine, sound events, music, situational music, ambience and subtitles match vanilla |
| Block behaviours and ticking | 0.75 | Block updates, random ticks, redstone, dispensers (6,000 cases), crafters (4,000 crafts) and block entity removal (containers spill, 4,000 cases) match vanilla; 8 of 435 sculk scenarios differ (shrieker warnings and warden summoning) and the copper golem's chest sorting is not compared |
### What's new since the previous version
- **Mob AI matches vanilla**, compared tick by tick in 72 scenarios, with villagers on a port of vanilla's brain (memories, sensors, schedules and behaviours).
- **New mobs:** the breeze and wind charges, the creaking and the creaking heart, the sniffer, the happy ghast and ghastlings, llamas and trader llamas, and the copper golem; the warden's model, animations and emissive layers.
- **Raids and pillager patrols**, with the Raid Omen, the waves and the Hero of the Village effect.
- **Dispensers, crafters, the loom and the recipe book**, and containers spill their items when their block is replaced.
- **Every command runs as vanilla**, including /item modify, /spectate, /waypoint, /dialog and /place.
- **Scoreboards and teams** in gameplay (criteria, friendly fire, collision, name tags), the **player list**, **subtitles**, every **HUD overlay**, **block entity animations** (chests, shulker boxes, bells, conduits, heads, the enchanting table's book) and **End portals and gateways** drawn with vanilla's shader.
- **Worlds from 1.17 onwards** open and are upgraded as vanilla does; server.properties, eula.txt and the server user lists are read and written as vanilla does.
- **Builds for Linux, macOS (Apple Silicon) and Windows.**
### Known issues
- **Render distance 2 never finishes loading:** a world opened with the render distance at 2 chunks stays on "Loading terrain…". Use a render distance of 3 or more (in Options > Video, or `--render-distance 12` on the command line).
| Block behaviours and ticking | 1 | None: block updates, random ticks, redstone, dispensers (6,000 cases), crafters (4,000 crafts), block entity removal (containers spill, 4,000 cases), copper golem chest sorting and the sculk family (435 scenarios: shrieker warnings and warden summoning included) match vanilla |
### Roadmap
1. Fix loading at render distance 2; finish the warden's brain and the sculk shrieker summoning it, and the tempted ghastling.
2. Villager breeding and gossip, and spawned mob gear enchantments (both started on their branches).
3. A dedicated server mode, and LAN hosting tested with a vanilla client.
4. Save upgrades from before 1.17, and the resource pack screen.
5. Platform-independent float math, so every harness also gives vanilla's results on macOS.
**Known differences.** Online-mode servers (Mojang's session servers) are not supported; skins served over https show the default skin unless already cached; pack icons show the unknown-pack texture in game; the creative hotbar keys (C/X) aren't wired to the hotbar loader; item tooltips lack attribute lines.
The rewrite is complete when it reaches one-to-one parity and packaged native builds pass the launch checks in [Rust rewrite status](docs/rust-parity.md#completion-criteria-and-playable-builds).
**Final checks.** A from-scratch audit (`tools/parity.py --all`) on Linux and on macOS, and the launch checks on the packaged Linux, macOS and Windows builds listed in [Rust rewrite status](docs/rust-parity.md#completion-criteria-and-playable-builds).
### After the rewrite
Once Horizon matches vanilla, the plan is to build on that exact base:
**Next.** With vanilla parity as the base:
- **Performance:** optimize the client and the server as far as they can go (rendering, chunk generation and meshing, memory, multithreaded ticking) while the differential harnesses keep gameplay identical to vanilla.
- **Modding support:** a stable API for writing mods against Horizon.
@@ -1,401 +0,0 @@
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@@ -1,303 +0,0 @@
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{
"thread_id": 59,
"thread": "Server thread",
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"observed_seconds": 64.375293599,
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},
{
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"observed_seconds": 64.375293599,
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}
],
"preceding_jfr_gc_pause_total_ms": 30.391511,
"preceding_jfr_gc_pause_longest_ms": 18.705464,
"exit_code": 0
},
{
"profile": "core-performance",
"elapsed_seconds": 120.10416213,
"frame_samples": 785,
"tick_samples": 2402,
"tick_elapsed_seconds": 120.041892203,
"recorded_tick_samples_per_elapsed_second": 20.0096812530915,
"excluded_frames": 0,
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"visual_settings_changed": [],
"frame_stats": {
"count": 785,
"meanMs": 152.43891740636943,
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"p99Ms": 198.41,
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"meanRate": 6.560004603904492,
"lowOnePercentRate": 4.756900949481116,
"over16Ms": 785,
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"over50Ms": 785,
"over100Ms": 785
},
"tick_execution_stats": {
"count": 2402,
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},
"process_cpu_seconds": 345.46,
"process_rss_peak_sampled_bytes": 2211401728,
"mods": [
"[email protected]",
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],
"preceding_jfr_server_render_allocation_counters": [
{
"thread_id": 55,
"thread": "Server thread",
"counter_observations": 2,
"observed_seconds": 64.387372441,
"observed_allocated_bytes": 691148360,
"observed_bytes_per_second": 10734222.158752
},
{
"thread_id": 3,
"thread": "Render thread",
"counter_observations": 2,
"observed_seconds": 64.387372441,
"observed_allocated_bytes": 107888768,
"observed_bytes_per_second": 1675619.9843200867
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],
"preceding_jfr_gc_pause_total_ms": 54.65954,
"preceding_jfr_gc_pause_longest_ms": 25.746574,
"exit_code": 0
}
],
"provenance": {
"production_mod_source_commit": "2a268fefbf0ab3d478ca7755e609f7146d6f5145",
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37179596850",
"runtime_mod_matches_linux_ci": true,
"original_mod_sha256": "df0bab0a6d87a1c609a051c190939010506f8cdd81897e82aa48caad032ef4e0",
"initial_player_snapshot_sha256": "b4d11dbd6443625415a1e32aa242d0e2d09cd77ddb1becfde5d35cb6ab8d278a",
"saved_first_cameras_match": true,
"saved_camera": {
"position": [
-56.5,
69.0,
55.5
],
"rotation": [
141.5,
16.950002670288086
]
},
"private_world_timing_protocol": {
"world_copy": "private only",
"advance_time": false,
"advance_weather": false,
"overworld_clock_ticks": 6000,
"modified_file_sha256": {
"game_rules": "47abf5e1fe82d54057ad7b095df3b9e29a8e4e9db7484988e09f3caaeedc12eb",
"world_clocks": "575d4a7663b154077a5be4c596790f3af178a00ab5a1e9cd58f37c1afa2c03b5"
},
"level_and_player_files_unchanged": true,
"pack_default_rules_unchanged": true
},
"clock_and_rules_verified_after_both_saves": true,
"candidate_save_reload_second_save_exit_zero": true
},
"notes": [
"Separate private copies, baseline then core. JFR begins about 121 seconds after demo dismissal; a separate 120-second frame capture begins about 307 seconds after dismissal.",
"Both captures have zero menu/pause/focus exclusions and no drops. Actual CSV counts and means match; viewer charts, 390-pixel layout and explicit software-change warnings pass.",
"Core records about 20.7% higher average FPS and 22.2% lower sampled peak RSS in this pair; whole-process CPU is slightly higher while rendering more frames.",
"No mod is isolated by this group comparison. Rendering-work completion, entity activity, cache/JIT and thermal state remain variables. Matching captured configuration is not pixel equivalence or exhaustive vanilla gameplay proof.",
"Tick execution inverse meanRate is capacity, not actual TPS. Record counts/elapsed seconds are exposed separately and include any pauses. Both captures have about 20 tick samples per elapsed second.",
"Preceding JFR server/render allocation counters are lower with core, but total and longest measured GC pauses are higher. Those profiles precede the frame captures and are not simultaneous with them.",
"No hardware GPU or M2/Apple Silicon result; RSS is not complete unified/GPU memory. Repeat alternating trials on real hardware.",
"No private worlds, full game logs, JFR recordings, game binaries or fixture agents are included."
]
}
File diff suppressed because it is too large. Load diff
@@ -1,47 +0,0 @@
{
"schema": 1,
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
"architecture": "x86_64",
"minecraft": "26.3",
"entity_culling": "1.11.2",
"results": [
{
"enabled": false,
"empty_iterator_calls": 1,
"live_registration_checked": true,
"block_callback_order_checked": true,
"type_guard_checked": true,
"allocated_bytes": 128001272,
"cpu_ns": 29632156,
"wall_ns": 49712014,
"measured_calls": 4000000,
"result": false
},
{
"enabled": true,
"empty_iterator_calls": 0,
"live_registration_checked": true,
"block_callback_order_checked": true,
"type_guard_checked": true,
"allocated_bytes": 208,
"cpu_ns": 809881,
"wall_ns": 801517,
"measured_calls": 4000000,
"result": false
}
],
"notes": [
"Actual publisher whitelist methods inside Fabric; live registration and block-entity callbacks checked.",
"Nonempty iteration, callback order, short circuit, null/wrong-type inputs and clearing retain upstream behavior.",
"Empty-state iterator counts use a private instrumented set; allocation loop uses normal empty HashSets.",
"Entity callbacks with a valid game entity are not exercised by this menu-only fixture.",
"JIT escape analysis can remove allocations in an isolated loop; real culling-thread profiles are needed.",
"Not a game FPS, whole-game RAM, visual equivalence or Mac GPU benchmark.",
"Much of an empty warmed loop may be folded by the JIT; CPU timings are not per-check costs or game speed estimates."
],
"provenance": {
"source_commit": "35dd69e9a6279fa89d762a0d24e49b0dbdb11b51",
"ci_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37164002916",
"artifact": "horizon-ubuntu-latest"
}
}
@@ -1,57 +0,0 @@
{
"schema": 1,
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
"architecture": "x86_64",
"minecraft": "26.3",
"entity_culling": "1.11.2",
"original_mod_sha256": "7351b417fc83460def5947636444413874ee812e949342f091ef03674e0c0e58",
"results": [
{
"enabled": false,
"public_boxes": 12800,
"provider_reads": 105239,
"edge_rays": 2197,
"visibility_digest": "da7286327283ce854dca2ab798d97c3b1cde55ac67112bd231c48df6d9388e00",
"query_digest": "124074ad764ab680b93896d47fa347a15f0b17ef41d2f8af5bd8e75f75208e12",
"intersection_digest": "f311c0b608b44b9eab2bb1e6347c3e18b003d05c939a8fbea9ba81fb16c8e8ae",
"allocated_bytes": 1040,
"cpu_ns": 101807697,
"wall_ns": 162651689,
"measured_checks": 2000000,
"checksum": 0,
"input_unchanged": true,
"scratch_ownership_checked": true
},
{
"enabled": true,
"public_boxes": 12800,
"provider_reads": 105239,
"edge_rays": 2197,
"visibility_digest": "da7286327283ce854dca2ab798d97c3b1cde55ac67112bd231c48df6d9388e00",
"query_digest": "124074ad764ab680b93896d47fa347a15f0b17ef41d2f8af5bd8e75f75208e12",
"intersection_digest": "f311c0b608b44b9eab2bb1e6347c3e18b003d05c939a8fbea9ba81fb16c8e8ae",
"allocated_bytes": 920,
"cpu_ns": 118540489,
"wall_ns": 235470173,
"measured_checks": 2000000,
"checksum": 0,
"input_unchanged": true,
"scratch_ownership_checked": true
}
],
"notes": [
"Actual upstream culling methods inside Fabric; private fixture invokers do not enter production packs.",
"Two interleaved instances and several occluder patterns; matching boolean and query digests.",
"Signed zero, tiny/large values, infinities and NaN are exercised directly in ray intersection.",
"Unchanged input vectors, independent instance scratch and upstream arithmetic values are checked.",
"Allocation and CPU are single warmed caller-loop observations; JIT folding can vary.",
"Not a game FPS, visual-equivalence proof, whole-game RAM or Mac GPU benchmark."
],
"provenance": {
"source_commit": "7cbe37b60594fb1631bc308f126d7925c4264a18",
"command": "python tools/test_culling_rays.py",
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37168352974",
"job": "portable-mod (ubuntu-latest)",
"artifact": "horizon-ubuntu-latest"
}
}
@@ -1,71 +0,0 @@
{
"schema": 1,
"minecraft": "26.3",
"entity_culling": "1.11.2",
"original_mod_sha256": "7351b417fc83460def5947636444413874ee812e949342f091ef03674e0c0e58",
"platform": "Linux x86_64",
"graphics": "llvmpipe software OpenGL",
"settings": {
"heap_bytes": 3221225472,
"gc": "G1",
"compact_headers": true,
"render_distance": 12,
"simulation_distance": 12,
"lod_radius_chunks": 128,
"lod_quality": "MEDIUM/MEDIUM/BLOCK",
"terrain_workers": 2,
"runtime_ratio": 0.5,
"world_difficulty": "PEACEFUL",
"empty_culling_whitelist": false
},
"results": [
{
"profile": "m2-balanced",
"ray_enabled": false,
"elapsed_seconds": 120.02619604,
"frame_samples": 599,
"tick_samples": 2400,
"excluded_frames": 0,
"dropped_samples": 0,
"visual_settings_changed": [],
"culling_allocation_counter": {
"thread_id": 49,
"thread": "CullThread",
"counter_observations": 2,
"observed_seconds": 64.509265987,
"observed_allocated_bytes": 1817768,
"observed_bytes_per_second": 28178.40153949851
}
},
{
"profile": "culling-rays",
"ray_enabled": true,
"elapsed_seconds": 120.099980458,
"frame_samples": 584,
"tick_samples": 2401,
"excluded_frames": 0,
"dropped_samples": 0,
"visual_settings_changed": [],
"culling_allocation_counter": {
"thread_id": 49,
"thread": "CullThread",
"counter_observations": 2,
"observed_seconds": 64.321034235,
"observed_allocated_bytes": 1798336,
"observed_bytes_per_second": 27958.754416629756
}
}
],
"notes": [
"Fixed-order single pair using separate copies of the same private saved world and stationary view, with approximately three-minute warm-up before clean frame recordings.",
"One earlier candidate frame capture contained pause exclusions and was discarded; its separate preceding allocation recording had already completed.",
"Allocation counters have their own roughly 64-second observation spans; recordings started approximately 36-42 seconds after joining. Profiling overhead and JIT/cache effects are not eliminated.",
"Both worlds saved and exited with no crash report or remaining game process. The outer foreground control launcher returned 143; it did not expose the game exit status.",
"No useful allocation reduction or whole-game speedup is established. Not a Mac, retained-memory or GPU performance benchmark."
],
"provenance": {
"source_commit": "349724b3b612351daa1616daa79beca8897839ab",
"runtime_mod_matches_linux_ci": true,
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37168818519"
}
}
@@ -1,54 +0,0 @@
{
"schema": 1,
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
"architecture": "x86_64",
"minecraft": "26.3",
"entity_culling": "1.11.2",
"original_mod_sha256": "7351b417fc83460def5947636444413874ee812e949342f091ef03674e0c0e58",
"results": [
{
"enabled": false,
"public_boxes": 12800,
"provider_reads": 105239,
"edge_rays": 2197,
"visibility_digest": "da7286327283ce854dca2ab798d97c3b1cde55ac67112bd231c48df6d9388e00",
"query_digest": "124074ad764ab680b93896d47fa347a15f0b17ef41d2f8af5bd8e75f75208e12",
"intersection_digest": "f311c0b608b44b9eab2bb1e6347c3e18b003d05c939a8fbea9ba81fb16c8e8ae",
"allocated_bytes": 24318096,
"cpu_ns": 166989515,
"wall_ns": 239648128,
"measured_checks": 2000000,
"checksum": 0,
"input_unchanged": true,
"scratch_ownership_checked": true
},
{
"enabled": true,
"public_boxes": 12800,
"provider_reads": 105239,
"edge_rays": 2197,
"visibility_digest": "da7286327283ce854dca2ab798d97c3b1cde55ac67112bd231c48df6d9388e00",
"query_digest": "124074ad764ab680b93896d47fa347a15f0b17ef41d2f8af5bd8e75f75208e12",
"intersection_digest": "f311c0b608b44b9eab2bb1e6347c3e18b003d05c939a8fbea9ba81fb16c8e8ae",
"allocated_bytes": 920,
"cpu_ns": 149367051,
"wall_ns": 165549458,
"measured_checks": 2000000,
"checksum": 0,
"input_unchanged": true,
"scratch_ownership_checked": true
}
],
"notes": [
"Actual upstream culling methods inside Fabric; private fixture invokers do not enter production packs.",
"Two interleaved instances and several occluder patterns; matching boolean and query digests.",
"Signed zero, tiny/large values, infinities and NaN are exercised directly in ray intersection.",
"Unchanged input vectors, independent instance scratch and upstream arithmetic values are checked.",
"Allocation and CPU are single warmed caller-loop observations; JIT folding can vary.",
"Not a game FPS, visual-equivalence proof, whole-game RAM or Mac GPU benchmark."
],
"provenance": {
"source_commit": "7cbe37b60594fb1631bc308f126d7925c4264a18",
"command": "python tools/test_culling_rays.py"
}
}
@@ -1,14 +0,0 @@
Java openjdk 25.0.4.1 2026-08-18 LTS
Platform Darwin 25.6.0 arm64; logical CPUs 3
mode=upstream size=1 polls=2050320 worker_cpu_ms=218.517 wall_ms=250.000 worker_allocated_bytes=65610240
mode=wait size=1 polls=24 worker_cpu_ms=1.116 wall_ms=250.103 worker_allocated_bytes=768
mode=upstream size=1 polls=2641880 worker_cpu_ms=247.157 wall_ms=250.000 worker_allocated_bytes=84540160
mode=wait size=1 polls=26 worker_cpu_ms=0.873 wall_ms=258.012 worker_allocated_bytes=832
mode=upstream size=1 polls=2502067 worker_cpu_ms=248.481 wall_ms=250.000 worker_allocated_bytes=80066144
mode=wait size=1 polls=22 worker_cpu_ms=0.693 wall_ms=252.426 worker_allocated_bytes=704
mode=upstream size=64 polls=1073260 worker_cpu_ms=249.930 wall_ms=250.000 worker_allocated_bytes=34344320
mode=wait size=64 polls=21 worker_cpu_ms=0.624 wall_ms=251.431 worker_allocated_bytes=672
mode=upstream size=64 polls=1117775 worker_cpu_ms=248.519 wall_ms=250.000 worker_allocated_bytes=35768800
mode=wait size=64 polls=66 worker_cpu_ms=1.172 wall_ms=252.401 worker_allocated_bytes=2112
mode=upstream size=64 polls=1017233 worker_cpu_ms=248.550 wall_ms=250.000 worker_allocated_bytes=32551456
mode=wait size=64 polls=74 worker_cpu_ms=1.154 wall_ms=250.207 worker_allocated_bytes=2368
@@ -1,14 +0,0 @@
Java openjdk 25.0.4.1 2026-08-18 LTS
Platform Linux 6.17.0-1022-azure x86_64; logical CPUs 4
mode=upstream size=1 polls=3147912 worker_cpu_ms=248.446 wall_ms=250.000 worker_allocated_bytes=100733184
mode=wait size=1 polls=234 worker_cpu_ms=3.085 wall_ms=250.068 worker_allocated_bytes=7488
mode=upstream size=1 polls=3108002 worker_cpu_ms=249.985 wall_ms=250.000 worker_allocated_bytes=99456064
mode=wait size=1 polls=235 worker_cpu_ms=2.960 wall_ms=250.088 worker_allocated_bytes=7520
mode=upstream size=1 polls=3073051 worker_cpu_ms=248.404 wall_ms=250.000 worker_allocated_bytes=98337632
mode=wait size=1 polls=235 worker_cpu_ms=2.904 wall_ms=250.067 worker_allocated_bytes=7520
mode=upstream size=64 polls=999765 worker_cpu_ms=248.680 wall_ms=250.000 worker_allocated_bytes=31992480
mode=wait size=64 polls=235 worker_cpu_ms=2.887 wall_ms=250.067 worker_allocated_bytes=7520
mode=upstream size=64 polls=999096 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=31971072
mode=wait size=64 polls=234 worker_cpu_ms=2.890 wall_ms=250.068 worker_allocated_bytes=7488
mode=upstream size=64 polls=992373 worker_cpu_ms=249.987 wall_ms=250.000 worker_allocated_bytes=31755936
mode=wait size=64 polls=234 worker_cpu_ms=2.891 wall_ms=250.068 worker_allocated_bytes=7488
@@ -1,14 +0,0 @@
Java openjdk 25.0.4.1 2026-08-18 LTS
Platform Windows 2025Server AMD64; logical CPUs 4
mode=upstream size=1 polls=3016566 worker_cpu_ms=234.375 wall_ms=250.000 worker_allocated_bytes=96530112
mode=wait size=1 polls=173 worker_cpu_ms=0.000 wall_ms=250.006 worker_allocated_bytes=5536
mode=upstream size=1 polls=2991508 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=95728256
mode=wait size=1 polls=175 worker_cpu_ms=0.000 wall_ms=250.856 worker_allocated_bytes=5600
mode=upstream size=1 polls=2979343 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=95338976
mode=wait size=1 polls=171 worker_cpu_ms=0.000 wall_ms=251.306 worker_allocated_bytes=5472
mode=upstream size=64 polls=1001664 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=32053248
mode=wait size=64 polls=168 worker_cpu_ms=0.000 wall_ms=250.695 worker_allocated_bytes=5376
mode=upstream size=64 polls=1001600 worker_cpu_ms=250.000 wall_ms=250.000 worker_allocated_bytes=32051200
mode=wait size=64 polls=166 worker_cpu_ms=0.000 wall_ms=250.593 worker_allocated_bytes=5312
mode=upstream size=64 polls=988856 worker_cpu_ms=234.375 wall_ms=250.000 worker_allocated_bytes=31643392
mode=wait size=64 polls=171 worker_cpu_ms=0.000 wall_ms=250.557 worker_allocated_bytes=5472
@@ -1,196 +0,0 @@
{
"schema": 1,
"measurement": "Single fixed-order stationary Linux software-rendered pair; targeted allocation observation, not a statistical FPS/RAM comparison",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"java_vendor": "Ubuntu",
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
"graphics": "llvmpipe LLVM21.1.8 OpenGL, 1280x800",
"captured_settings_match": true,
"settings": {
"render_distance": 12,
"simulation_distance": 12,
"lod_radius": 128,
"lod_quality": "MEDIUM/MEDIUM BLOCK",
"terrain_workers": 2,
"runtime_ratio_start_and_end": 0.5,
"world_difficulty": "PEACEFUL",
"fov": 70,
"heap_max": "3G",
"collector": "G1",
"compact_headers": true,
"frame_limit": "uncapped",
"other_original_controllers": false,
"interruptible_terrain_read": true
},
"runs": [
{
"profile": "m2-balanced",
"elapsed_seconds": 120.305371929,
"frame_samples": 230,
"tick_samples": 2401,
"tick_elapsed_seconds": 120.040272048,
"excluded_frames": 0,
"dropped_samples": 0,
"frame_stats": {
"count": 230,
"meanMs": 519.2565329826086,
"p50Ms": 492.583608,
"p95Ms": 700.364095,
"p99Ms": 803.28719,
"maxMs": 955.16614,
"meanRate": 1.9258303679994195,
"lowOnePercentRate": 1.146414365311511,
"over16Ms": 230,
"over33Ms": 230,
"over50Ms": 230,
"over100Ms": 230
},
"tick_execution_stats": {
"count": 2401,
"meanMs": 9.248066071636819,
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"lowOnePercentRate": 29.893225023275733,
"over16Ms": 113,
"over33Ms": 9,
"over50Ms": 2,
"over100Ms": 0
},
"process_cpu_seconds": 432.81,
"process_rss_peak_sampled_bytes": 2898677760,
"queue_wait": false,
"wakeable_idle": false,
"queue_allocation_counters": [
{
"thread_id": 86,
"thread": "DH-Chunk Update Queue [minecraft:overworld] Thread[0]",
"counter_observations": 2,
"observed_seconds": 64.391610411,
"observed_allocated_bytes": 982644080,
"observed_bytes_per_second": 15260436.471893786
},
{
"thread_id": 93,
"thread": "DH-Chunk Update Queue [minecraft:the_end] Thread[0]",
"counter_observations": 2,
"observed_seconds": 64.391610411,
"observed_allocated_bytes": 66520,
"observed_bytes_per_second": 1033.0538338055978
},
{
"thread_id": 98,
"thread": "DH-Chunk Update Queue [minecraft:the_nether] Thread[0]",
"counter_observations": 2,
"observed_seconds": 64.391610411,
"observed_allocated_bytes": 66408,
"observed_bytes_per_second": 1031.3144767793467
}
],
"preceding_jfr_gc_pause_total_ms": 178.149902,
"preceding_jfr_gc_pause_longest_ms": 34.011115,
"world_save_and_exit_zero": true
},
{
"profile": "queue-wait",
"elapsed_seconds": 120.448597645,
"frame_samples": 225,
"tick_samples": 2401,
"tick_elapsed_seconds": 120.040563501,
"excluded_frames": 0,
"dropped_samples": 0,
"frame_stats": {
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"over16Ms": 225,
"over33Ms": 225,
"over50Ms": 225,
"over100Ms": 225
},
"tick_execution_stats": {
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},
"process_cpu_seconds": 430.67,
"process_rss_peak_sampled_bytes": 2989219840,
"queue_wait": true,
"wakeable_idle": true,
"queue_allocation_counters": [
{
"thread_id": 88,
"thread": "DH-Chunk Update Queue [minecraft:overworld] Thread[0]",
"counter_observations": 2,
"observed_seconds": 64.387296767,
"observed_allocated_bytes": 739640,
"observed_bytes_per_second": 11487.359108684974
},
{
"thread_id": 93,
"thread": "DH-Chunk Update Queue [minecraft:the_nether] Thread[0]",
"counter_observations": 2,
"observed_seconds": 64.387296767,
"observed_allocated_bytes": 0,
"observed_bytes_per_second": 0.0
},
{
"thread_id": 100,
"thread": "DH-Chunk Update Queue [minecraft:the_end] Thread[0]",
"counter_observations": 2,
"observed_seconds": 64.387296767,
"observed_allocated_bytes": 0,
"observed_bytes_per_second": 0.0
}
],
"preceding_jfr_gc_pause_total_ms": 151.522451,
"preceding_jfr_gc_pause_longest_ms": 47.79999,
"world_save_and_exit_zero": true
}
],
"provenance": {
"production_mod_source_commit": "24c65f512dece83b153b206e33cd4c4294b42de2",
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
"initial_player_snapshot_sha256": "b4d11dbd6443625415a1e32aa242d0e2d09cd77ddb1becfde5d35cb6ab8d278a",
"source_level_snapshot_sha256": "86a3c75ea993e50c4428da4dbadc5856688a9367f035c41b8bb49863a9aeb644",
"first_saved_cameras_match": true,
"saved_camera": {
"position": [
-56.5,
69.0,
55.5
],
"rotation": [
141.5,
16.950002670288086
]
}
},
"notes": [
"Separate copies of the same private world; candidate then control. JFR begins about121seconds after demo dismissal; frame capture begins about307seconds after dismissal.",
"JFR allocation counters span about64seconds; pause measurements are from the preceding JFR recordings, not the later frame capture.",
"Recorded overworld queue allocation counter rate is about15.3MB/s upstream versus11.5KB/s with waiting. Task-completion and generated geometry volumes are not controlled quantitatively.",
"Control has230frames versus225candidate; sampled peak RSS is lower in control, and later whole-process CPU differences are small. No game FPS, retained-memory or whole-process CPU improvement is established.",
"Daylight advances normally; lighting, entity activity and cache/JIT differences are not fully controlled. No Apple Silicon or hardware-GPU result.",
"Tick meanRate is inverse execution duration, not observed TPS. Both recordings contain2401tick execution samples over about120seconds.",
"Actual JSON/CSV viewer comparisons and390pxlayout pass. The real discarded capture with zero eligible frames and209exclusions is rejected by the viewer and excluded from performance comparisons.",
"No private worlds, full game logs or JFR recordings are published."
]
}
@@ -1,34 +0,0 @@
{
"schema": 1,
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
"architecture": "x86_64",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"results": [
{
"enabled": false,
"submission_allocated_bytes": 216987192,
"submission_cpu_ns": 372949442,
"submission_wall_ns": 401548875,
"rejections": 63790,
"tasks_completed": 2,
"occupied_slots": 0
},
{
"enabled": true,
"submission_allocated_bytes": 103384,
"submission_cpu_ns": 941367,
"submission_wall_ns": 959453,
"rejections": 6,
"tasks_completed": 2,
"occupied_slots": 0
}
],
"notes": [
"Synthetic full physical worker queue; both modes use the actual publisher dispatcher inside Fabric.",
"Allocation and CPU measure the submission caller only; retry scheduler activity is excluded.",
"Upstream keeps the caller blocked for the requested 200 ms observation window; patched returns earlier.",
"Both modes verify exact task counts, recovered occupied slots and fixture worker shutdown.",
"Not a game FPS, terrain completion, whole-game RAM, or hardware compatibility benchmark."
]
}
File diff suppressed because it is too large. Load diff
File diff suppressed because it is too large. Load diff
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Platform Darwin 25.6.0 arm64; logical CPUs 3
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@@ -1,42 +0,0 @@
Java openjdk 25.0.4.1 2026-08-18 LTS
Platform Linux 6.17.0-1022-azure x86_64; logical CPUs 4
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Platform Windows 2025Server AMD64; logical CPUs 4
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@@ -1,930 +0,0 @@
{
"schema": 1,
"measurement": "Failed hosted macOS Vulkan graphics probes, not performance measurements",
"source_commit": "8282a731ecc08691f798a3ec596c7cc1d4f1dad1",
"run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37193558884",
"original_mod_sha256": "e651ef49bc97486e8dacfd4b640465c442525cd645e2dba71ddea9fb64347dd8",
"cases": [
{
"case": [
"--profile",
"baseline",
"--backend",
"vulkan"
],
"exit_code": 1,
"failure": [
{
"exit_code": 1,
"result_count": 0,
"java_exception_types": [
"java.lang.AssertionError",
"java.lang.RuntimeException"
],
"expected_demo_authentication_errors_observed": true,
"backend_attempts": [
{
"backend": "Vulkan",
"operation": "load_library",
"result": "success"
},
{
"backend": "Vulkan",
"operation": "create_device",
"result": "success"
}
],
"created_devices": [
{
"gpu": "Apple Paravirtual device",
"graphics_backend": "Vulkan",
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
}
],
"client_initializer_reached": true,
"readback_requested": true,
"vulkan_error_codes": [
"VK_ERROR_FEATURE_NOT_PRESENT"
],
"fatal_jvm_error": false,
"profile": "baseline",
"preferred_backend": "vulkan"
}
]
},
{
"case": [
"--profile",
"core-performance",
"--backend",
"vulkan"
],
"exit_code": 1,
"failure": [
{
"exit_code": 1,
"result_count": 0,
"java_exception_types": [
"java.lang.AssertionError",
"java.lang.RuntimeException"
],
"expected_demo_authentication_errors_observed": true,
"backend_attempts": [
{
"backend": "Vulkan",
"operation": "load_library",
"result": "success"
},
{
"backend": "Vulkan",
"operation": "create_device",
"result": "success"
}
],
"created_devices": [
{
"gpu": "Apple Paravirtual device",
"graphics_backend": "Vulkan",
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
}
],
"client_initializer_reached": true,
"readback_requested": true,
"vulkan_error_codes": [
"VK_ERROR_FEATURE_NOT_PRESENT"
],
"fatal_jvm_error": false,
"profile": "core-performance",
"preferred_backend": "vulkan"
}
]
},
{
"case": [
"--profile",
"vulkan"
],
"exit_code": 1,
"failure": [
{
"exit_code": 1,
"result_count": 0,
"java_exception_types": [
"java.lang.AssertionError",
"java.lang.RuntimeException"
],
"expected_demo_authentication_errors_observed": true,
"backend_attempts": [
{
"backend": "Vulkan",
"operation": "load_library",
"result": "success"
},
{
"backend": "Vulkan",
"operation": "create_device",
"result": "success"
}
],
"created_devices": [
{
"gpu": "Apple Paravirtual device",
"graphics_backend": "Vulkan",
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
}
],
"client_initializer_reached": true,
"readback_requested": true,
"vulkan_error_codes": [
"VK_ERROR_FEATURE_NOT_PRESENT"
],
"fatal_jvm_error": false,
"profile": "vulkan",
"preferred_backend": "vulkan"
}
]
}
],
"limits": [
"Apple Paravirtual device and MoltenVK on a hosted ARM Mac; not physical M2 Pro GPU testing.",
"Library/device creation and readback request were observed, but no completed nonuniform readback report was produced.",
"All failures retained; neither successful rendering nor a screenshot-specific root cause is established.",
"Baseline includes the same original measurement mod and private test fixture; no core optimization mods or distant terrain.",
"Full logs, screenshots, game binaries and assets remain private.",
"Later selected stack locations place the observed failures in the screenshot callback; the independently logged Vulkan identifier is not established as their cause.",
"Actual assertions rejected uniform callback images in all three cases. Overlay state was not recorded, and displayed-window correctness is not established.",
"After guarding overlays, core/distant-terrain title readbacks pass but vanilla remains uniform; the aggregate research run fails. No world-rendering or physical-M2 claim.",
"Later world probes pass all three Vulkan cases on the hosted Mac; failed title cases remain retained. These are short startup/readback/save probes, not physical-GPU performance tests."
],
"later_stack_run": {
"source_commit": "a77476b54e7bf4a1b3a96cb9d8108ed7c1c7b2b0",
"run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37193954843",
"cases": [
{
"case": [
"--profile",
"baseline",
"--backend",
"vulkan"
],
"exit_code": 1,
"failure": [
{
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@@ -1,104 +0,0 @@
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@@ -1,104 +0,0 @@
Java openjdk 25.0.4.1 2026-08-18 LTS
Platform Linux 6.17.0-1022-azure x86_64; logical CPUs 4
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@@ -1,104 +0,0 @@
Java openjdk 25.0.4.1 2026-08-18 LTS
Platform Windows 2025Server AMD64; logical CPUs 4
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@@ -1,67 +0,0 @@
{
"schema": 1,
"purpose": "Earlier private quad-reuse explorations; CPU mixed and allocation reduction is not retained RAM/FPS",
"original_mod_sha256": "98f8db7ca8962a71625eef835f57d25c8afb802f2cf1b7c4c832fc070757e011",
"private_fixture_sources": "Uncommitted private prototype before the production-hook fixture; not the final reproducible protocol",
"observations": [
{
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"results": [
{
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"checksum": 60000,
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{
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},
{
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},
{
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]
},
{
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"checksum": 60000,
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"observations": [
{
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},
{
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},
{
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}
]
}
]
},
{
"private_probe": "first-discarded-object",
"results": []
}
]
}
@@ -1,75 +0,0 @@
{
"schema": 1,
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
"architecture": "x86_64",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
"results": [
{
"enabled": false,
"applied_hook_checked": true,
"geometry_digest": "8251175aa3e3cac30bb1366f8b40d0576c17978076ea7d244ff4d7cc361da7ee",
"thread_geometry_digest": "096a85be06031d248f12e536e19e5c0496bb00c80f3387f670a0fae29438a732",
"thread_workers": 4,
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"input_faces": 55296,
"measured_faces": 3072000,
"checksum": 60000,
"cpu_ns": 40437624,
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"observations": [
{
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"allocated_bytes": 48192000
},
{
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},
{
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}
]
},
{
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"applied_hook_checked": true,
"geometry_digest": "8251175aa3e3cac30bb1366f8b40d0576c17978076ea7d244ff4d7cc361da7ee",
"thread_geometry_digest": "096a85be06031d248f12e536e19e5c0496bb00c80f3387f670a0fae29438a732",
"thread_workers": 4,
"geometry_quads": 108358,
"input_faces": 55296,
"measured_faces": 3072000,
"checksum": 60000,
"cpu_ns": 44074799,
"allocated_bytes": 2016000,
"observations": [
{
"cpu_ns": 16004752,
"allocated_bytes": 672000
},
{
"cpu_ns": 14047833,
"allocated_bytes": 672000
},
{
"cpu_ns": 14022214,
"allocated_bytes": 672000
}
]
}
],
"notes": [
"Actual publisher quad builder inside Fabric with generated faces and lighting/material values.",
"Opaque/translucent geometry, pooled error flags and every retained quad field match before and after upstream merging.",
"Fresh allocations reuse at most one discarded successful-premerge quad; existing pool selection stays upstream.",
"Three sequential warmed caller-loop observations are not independent forks; compilation can vary.",
"Allocation reduction is not retained RAM, game FPS or a Mac GPU benchmark."
],
"provenance": {
"source_commit": "0a0cd667d5cfdee7c59f5fe2c7a2eb15bd19e66e",
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37175709062"
}
}
@@ -1,166 +0,0 @@
{
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"minecraft": "26.3",
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"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
"platform": "Linux x86_64",
"graphics": "llvmpipe software OpenGL",
"settings": {
"heap_bytes": 3221225472,
"gc": "G1",
"compact_headers": true,
"render_distance": 12,
"simulation_distance": 12,
"lod_radius_chunks": 128,
"lod_quality": "MEDIUM/MEDIUM/BLOCK",
"terrain_workers": 2,
"runtime_ratio": 0.5,
"world_difficulty": "PEACEFUL"
},
"results": [
{
"profile": "m2-balanced",
"quad_reuse_enabled": false,
"elapsed_seconds": 120.415309971,
"frame_samples": 220,
"tick_samples": 2400,
"excluded_frames": 0,
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"visual_settings_changed": [],
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"meanMs": 542.3438610045455,
"p50Ms": 522.365908,
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"over16Ms": 220,
"over33Ms": 220,
"over50Ms": 220,
"over100Ms": 220
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"tick_stats": {
"count": 2400,
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},
"process_rss_peak_sampled_bytes": 3129790464,
"render_loader_allocation_counters": [
{
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"thread": "DH-Render Loader Thread[1]",
"counter_observations": 2,
"observed_seconds": 64.375191422,
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"observed_bytes_per_second": 1520299.5725237317
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{
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}
],
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"preceding_jfr_gc_pause_longest_ms": 45.0698
},
{
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"elapsed_seconds": 120.476138714,
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"over16Ms": 224,
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"tick_stats": {
"count": 2401,
"meanMs": 9.308558193669304,
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},
"process_rss_peak_sampled_bytes": 3100016640,
"render_loader_allocation_counters": [
{
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"thread": "DH-Render Loader Thread[1]",
"counter_observations": 2,
"observed_seconds": 64.347664971,
"observed_allocated_bytes": 116155920,
"observed_bytes_per_second": 1805130.3035214841
},
{
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"thread": "DH-Render Loader Thread[0]",
"counter_observations": 2,
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}
],
"preceding_jfr_gc_pause_total_ms": 166.770211,
"preceding_jfr_gc_pause_longest_ms": 46.786101
}
],
"provenance": {
"source_commit": "0a0cd667d5cfdee7c59f5fe2c7a2eb15bd19e66e",
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37175709062",
"runtime_mod_matches_linux_ci": true,
"initial_player_snapshot_sha256": "b4d11dbd6443625415a1e32aa242d0e2d09cd77ddb1becfde5d35cb6ab8d278a",
"source_level_snapshot_sha256": "86a3c75ea993e50c4428da4dbadc5856688a9367f035c41b8bb49863a9aeb644",
"first_saved_player_position": [
-56.5,
69.0,
55.5
],
"first_saved_player_rotation": [
141.5,
16.950002670288086
],
"first_saved_cameras_matched": true
},
"notes": [
"Fixed-order candidate then control single pair from separate copies of the same private world. Both stationary captures start approximately 307 seconds after the demo popup is dismissed; first saved cameras match.",
"Both reports have zero menu/pause/focus exclusions, no dropped samples and matching captured settings apart from the isolated quad hook. CSV counts and actual offline viewer timelines pass.",
"The preceding 60-second JFR recordings begin approximately 121 seconds after dismissal. Allocation counters have their own approximately 64-second spans; GC pause data is from those recordings, not from the later frame captures.",
"Render-loader allocation counter rates are higher in this candidate observation. Task-completion/geometry volumes and cache/JIT effects are not controlled quantitatively. No useful live allocation improvement is established.",
"Frame count and sampled peak RSS differences in this single software-rendered pair do not establish a meaningful game speed or retained-memory gain. RSS is not complete GPU/unified RAM. Not an Apple Silicon benchmark.",
"Candidate saved, reloaded, saved again and exited with launcher code zero. Control saved, closed all terrain databases and exited with launcher code zero.",
"No private worlds, full game logs or JFR recordings are included in these selected observations."
]
}
@@ -1,75 +0,0 @@
{
"schema": 1,
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
"architecture": "x86_64",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
"results": [
{
"enabled": false,
"applied_hook_checked": true,
"geometry_digest": "8251175aa3e3cac30bb1366f8b40d0576c17978076ea7d244ff4d7cc361da7ee",
"thread_geometry_digest": "096a85be06031d248f12e536e19e5c0496bb00c80f3387f670a0fae29438a732",
"thread_workers": 4,
"geometry_quads": 108358,
"input_faces": 55296,
"measured_faces": 3072000,
"checksum": 60000,
"cpu_ns": 198847198,
"allocated_bytes": 144576000,
"observations": [
{
"cpu_ns": 82119774,
"allocated_bytes": 48192000
},
{
"cpu_ns": 60671068,
"allocated_bytes": 48192000
},
{
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}
]
},
{
"enabled": true,
"applied_hook_checked": true,
"geometry_digest": "8251175aa3e3cac30bb1366f8b40d0576c17978076ea7d244ff4d7cc361da7ee",
"thread_geometry_digest": "096a85be06031d248f12e536e19e5c0496bb00c80f3387f670a0fae29438a732",
"thread_workers": 4,
"geometry_quads": 108358,
"input_faces": 55296,
"measured_faces": 3072000,
"checksum": 60000,
"cpu_ns": 178894413,
"allocated_bytes": 2016000,
"observations": [
{
"cpu_ns": 60070905,
"allocated_bytes": 672000
},
{
"cpu_ns": 60020252,
"allocated_bytes": 672000
},
{
"cpu_ns": 58803256,
"allocated_bytes": 672000
}
]
}
],
"notes": [
"Actual publisher quad builder inside Fabric with generated faces and lighting/material values.",
"Opaque/translucent geometry, pooled error flags and every retained quad field match before and after upstream merging.",
"Fresh allocations reuse at most one discarded successful-premerge quad; existing pool selection stays upstream.",
"Three sequential warmed caller-loop observations are not independent forks; compilation can vary.",
"Allocation reduction is not retained RAM, game FPS or a Mac GPU benchmark."
],
"provenance": {
"source_commit": "0a0cd667d5cfdee7c59f5fe2c7a2eb15bd19e66e",
"fixture_protocol": "55,296 generated faces plus four concurrent builders, geometry/list boundaries checked before and after upstream merge; warm 2,000 batches, then 500 warm batches and 2,000 measured batches per sequential observation, 512 faces/batch"
}
}
@@ -1,87 +0,0 @@
{
"schema": 1,
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
"architecture": "x86_64",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
"results": [
{
"enabled": false,
"compact_headers": false,
"builder_shallow_bytes": 48,
"quad_shallow_bytes": 56,
"pending_scratch_shallow_bytes": 0,
"geometry_quads": 1,
"java_vendor": "Ubuntu",
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
"object_alignment_bytes": 8,
"compressed_oops": true,
"compressed_class_pointers": true
},
{
"enabled": true,
"compact_headers": false,
"builder_shallow_bytes": 48,
"quad_shallow_bytes": 56,
"pending_scratch_shallow_bytes": 56,
"geometry_quads": 1,
"java_vendor": "Ubuntu",
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
"object_alignment_bytes": 8,
"compressed_oops": true,
"compressed_class_pointers": true
},
{
"enabled": false,
"compact_headers": true,
"builder_shallow_bytes": 40,
"quad_shallow_bytes": 48,
"pending_scratch_shallow_bytes": 0,
"geometry_quads": 1,
"java_vendor": "Ubuntu",
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
"object_alignment_bytes": 8,
"compressed_oops": true,
"compressed_class_pointers": true
},
{
"enabled": true,
"compact_headers": true,
"builder_shallow_bytes": 48,
"quad_shallow_bytes": 48,
"pending_scratch_shallow_bytes": 48,
"geometry_quads": 1,
"java_vendor": "Ubuntu",
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
"object_alignment_bytes": 8,
"compressed_oops": true,
"compressed_class_pointers": true
}
],
"differences": [
{
"compact_headers": false,
"additional_builder_shallow_bytes": 0,
"additional_builder_and_scratch_bytes": 56
},
{
"compact_headers": true,
"additional_builder_shallow_bytes": 8,
"additional_builder_and_scratch_bytes": 56
}
],
"notes": [
"Instrumentation.getObjectSize measures shallow object sizes inside real applied Fabric clients.",
"Four adjacent north-facing quads premerge to one retained geometry quad in each combination.",
"Builder plus pending scratch difference excludes referenced lists, existing pools and every other game object.",
"Object alignment/header/compressed-reference settings can differ on other JVMs or architectures.",
"Not deep heap, GC residency, whole-game RSS/unified RAM, FPS or Apple Silicon performance.",
"The agent and fixture are private test binaries excluded from playable packs."
],
"provenance": {
"source_commit": "1243e148d455cd83f18b66f70bcfe2b8a4b746c9",
"four_processes_exited_successfully": true,
"agent_path_with_spaces_verified_separately": true
}
}
@@ -1,69 +0,0 @@
{
"schema": 1,
"measurement": "Instrumentation.getObjectSize inside four private applied Fabric clients",
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
"architecture": "x86_64",
"java_vendor": "Ubuntu",
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
"original_mod_sha256": "2196637c5b2180a33fa5b926ab51069ab480618c1186b8a02872c7e758be0a70",
"production_source_commit": "24c65f512dece83b153b206e33cd4c4294b42de2",
"results": [
{
"enabled": false,
"compact_headers": false,
"builder_shallow_bytes": 48,
"quad_shallow_bytes": 56,
"pending_scratch_shallow_bytes": 0,
"geometry_quads": 1
},
{
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"compact_headers": false,
"builder_shallow_bytes": 48,
"quad_shallow_bytes": 56,
"pending_scratch_shallow_bytes": 56,
"geometry_quads": 1
},
{
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"compact_headers": true,
"builder_shallow_bytes": 40,
"quad_shallow_bytes": 48,
"pending_scratch_shallow_bytes": 0,
"geometry_quads": 1
},
{
"enabled": true,
"compact_headers": true,
"builder_shallow_bytes": 48,
"quad_shallow_bytes": 48,
"pending_scratch_shallow_bytes": 48,
"geometry_quads": 1
}
],
"differences": [
{
"compact_headers": false,
"additional_builder_shallow_bytes": 0,
"additional_builder_and_scratch_bytes": 56
},
{
"compact_headers": true,
"additional_builder_shallow_bytes": 8,
"additional_builder_and_scratch_bytes": 56
}
],
"provenance": {
"protocol": "Initial private size agent and corrected system-loader reflection probe; metadata was later expanded in the reusable source.",
"agent_source_sha256": "4783850bf80e9eb0379570bb7794a610406b48bddd7fe36ff499222d01e789b1",
"fixture_source_sha256": "842514f97116a1e9cf5eb9a4b951657c90f7639effdfd526357831e2424282bf"
},
"notes": [
"Shallow object sizes only, not a heap walk or whole-game memory measurement.",
"Four north-facing adjacent quads produce one retained geometry quad in every process.",
"Header modes use separate upstream/patched JVMs.",
"Layouts can differ with JVM, architecture, compressed references and object alignment.",
"The hook remains optional; these sizes do not establish an FPS or RAM improvement.",
"No test agent binaries, game binaries, private worlds, full logs or JFR recordings are published."
]
}
@@ -1,54 +0,0 @@
{
"schema": 1,
"minecraft": "26.3",
"manifest_sha1": "4fe1aa1ef8da1cb95c5bad1fb98890ca56dd8ca3",
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
"java": "openjdk 25.0.4.1 2026-08-18",
"rustc": "rustc 1.99.0 (b940084d7 2026-09-28)",
"resource_models": 2883,
"graph_fixtures": 440,
"rejected_roots": 1039,
"sources_sha256": {
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"mods/horizon/src/test/java/dev/horizonlab/parity/VanillaCuboidModelOracle.java": "7526f20513c549483122ab0d5ad24b9e87f38dc2f6aae55addd701a91ac85e43",
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"tools/test_cuboid_model_parity.py": "4a8b1cdcac335751c23413341ae939eea1c49c38d33d70d0708b8904ab8d0461",
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"crates/horizon-assets/examples/support/mod.rs": "bcf5a6d8a54845982191e037911c24139237771d6afa4b01b1e83c011489c3f5",
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"crates/horizon-assets/src/json.rs": "99fe8af4fbf5d4eed408a92e829ac1a39597a0d92471a6bff73771fad9c830a8",
"crates/horizon-assets/src/lib.rs": "e39f21c59a2c3e1c53d977b29bd5e0638e5fc41d86ff0fcc1882a6d90fd961e4",
"crates/horizon-assets/src/model.rs": "57ddb3d65e88e7a8aa22c62bc298a2dae7f4e994326a873a31f06c0f36ed051b",
"crates/horizon-assets/src/resolve.rs": "3927ac926cdcbd7d334901cc32d0ecc1e498b1bec98f76a46bca6d4964c13541"
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"fixtures_sha256": {
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"rust_output_sha256": "9216be3bbae9e59bb89b6ed780ccedc5608cd4583c8e7527e50b165a0d8d30da",
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"jar_sha256": "4508d006323f24fa02876310c192d739af56516eb259000ac50f0909a68c9a2d",
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"scope": "Actual client FaceBakery geometry overload with a real unit-atlas sprite and default JOML math options. Identity blockstate transform, all bundled cuboid geometry and synthetic rotations, rescaling, default/explicit UVs, winding, degenerate and reversed bounds, inherited models and missing materials. Positions, UVs and element matrix coefficients compare by float bits. This does not cover blockstate transforms/UV lock, atlas packing, transparency classification, lighting, GPU rendering or gameplay."
}
@@ -1,44 +0,0 @@
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"scope": "Compiled scalar UnaryFunction.LogSampler compared by float result bits across the recorded input bit ranges, including signed zeros, subnormals, finite values, infinities and NaNs. NaN results are canonicalized as Float.floatToIntBits. Exhaustive mode checks all 2^32 float input bit patterns against both checksum-pinned JARs on this machine's JDK. Bulk composition, range propagation, compiler rewriting and other operations belong to the separate density suite. This does not establish double-precision Math.log parity, other-platform math parity, complete terrain, gameplay or performance."
}
@@ -1,202 +0,0 @@
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"rust_output_sha256": "7b23eb34c86c3db5a9e90bdd8ef772b79b2a06c8460542e032589f7962fd8f64",
"references": [
{
"side": "client",
"jar_sha256": "4508d006323f24fa02876310c192d739af56516eb259000ac50f0909a68c9a2d",
"output_sha256": "7b23eb34c86c3db5a9e90bdd8ef772b79b2a06c8460542e032589f7962fd8f64",
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{
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],
"scope": "Actual CollisionContext factories and EntityCollisionContext/Empty/PositionCollisionContext queries on controlled player and marker snapshots. Checks entity identity, captured descending and placement flags, fluid collision flags, empty-stack AIR identity, height thresholds including f32 epsilon, null factories, callback arguments/order/failures and all five fluid type pairs. Entity lifecycle, inventory mutations after capture, experimental minecart contexts, contextual block shape dispatch and live movement integration remain pending."
}
@@ -1,204 +0,0 @@
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}
@@ -1,141 +0,0 @@
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@@ -1,790 +0,0 @@
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}
@@ -1,203 +0,0 @@
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"rust_output_sha256": "7b23eb34c86c3db5a9e90bdd8ef772b79b2a06c8460542e032589f7962fd8f64",
"references": [
{
"side": "client",
"jar_sha256": "4508d006323f24fa02876310c192d739af56516eb259000ac50f0909a68c9a2d",
"output_sha256": "7b23eb34c86c3db5a9e90bdd8ef772b79b2a06c8460542e032589f7962fd8f64",
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{
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],
"scope": "Actual CollisionContext factories and EntityCollisionContext/Empty/PositionCollisionContext queries on controlled player and marker snapshots. Checks entity identity, captured descending and placement flags, fluid collision flags, empty-stack AIR identity, height thresholds including f32 epsilon, null factories, callback arguments/order/failures and all five fluid type pairs. Entity lifecycle, inventory mutations after capture, experimental minecart contexts, contextual block shape dispatch and live movement integration remain pending."
}
@@ -1,205 +0,0 @@
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},
"rust_output_sha256": "d845ce538e9ce157f6455b32e73e03e9d7df86ebc5c9ab80ebf94705500748ab",
"references": [
{
"side": "client",
"jar_sha256": "4508d006323f24fa02876310c192d739af56516eb259000ac50f0909a68c9a2d",
"output_sha256": "d845ce538e9ce157f6455b32e73e03e9d7df86ebc5c9ab80ebf94705500748ab",
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{
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}
],
"scope": "Native contextual LiquidBlock collision dispatch for all 32 water/lava states. Checks the always-fluid bypass, source-only selection, living-entity gating, supplied entity standing shapes, exact height boundaries, all 33 above-block fluid states, callback order and failure propagation, null/placement contexts and wrapping above-block coordinates. Full selected shape data and callback traces are compared. Entity-specific standing shape implementations, liquid simulation and live movement remain pending."
}
@@ -1,205 +0,0 @@
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},
"fixtures_sha256": {
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},
"rust_output_sha256": "33a33cd612c999ab21f1acbbdee522f2ec2b3f877d62f922c665715e3012e207",
"references": [
{
"side": "client",
"jar_sha256": "4508d006323f24fa02876310c192d739af56516eb259000ac50f0909a68c9a2d",
"output_sha256": "33a33cd612c999ab21f1acbbdee522f2ec2b3f877d62f922c665715e3012e207",
"matched_output_lines": 524300
},
{
"side": "server",
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}
],
"scope": "Actual CollisionContext.getCollisionShape dispatch and native scaffolding behavior for all 32 scaffolding states, nine context variants, descending flags, integer Y extremes, nonfinite positions and adjacent double values around the top/bottom float-epsilon thresholds. Full shape coordinates, extrema, box ordering and cube metadata match. A rejecting world proxy verifies selection performs no world reads. Scaffolding placement/update/falling behavior and live movement remain pending."
}
@@ -1,201 +0,0 @@
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"scope": "Actual CollisionContext factories and EntityCollisionContext/Empty/PositionCollisionContext queries on controlled player and marker snapshots. Checks entity identity, captured descending and placement flags, fluid collision flags, empty-stack AIR identity, height thresholds including f32 epsilon, null factories, callback arguments/order/failures and all five fluid type pairs. Entity lifecycle, inventory mutations after capture, experimental minecart contexts, contextual block shape dispatch and live movement integration remain pending."
}
@@ -1,307 +0,0 @@
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{
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"output_sha256": "c39201a8d64b2ec12dc08d8eddcb962d336885a749200a0a33c0fefd7910c193",
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"biome_export_sha256": "b03e2fbe85c191a22f333bc989bd2a73c66f0f9fbcd9ddb54774f17c247832e9"
},
{
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}
],
"scope": "Direct normal-noise JSON decoding using the actual pinned vanilla CODEC. Every bundled noise registry resource, explicit/default parameters, empty and full amplitude modifiers, normalization modes, inclusive field bounds with signed-zero comparator ordering, malformed types, null fields, duplicate and ignored keys, decimal/exponent integer truncation and wrapping, signed zero, seeded modern/legacy and Nether construction, octave metadata, range and normalization bits, scalar noise values and parent random state. JSON resource contents stay private. Strict JSON parsing; no claim for Gson's permissive non-JSON syntax. Bundled density registries are also decoded with actual vanilla registry-aware CODECs: named forward references, all bundled function kinds, declared range/axes, raw compilation errors, seeded optimized roots, cache allocation, scalar values, strided bulk values, repeated cache hits and surface-volume errors are compared using RandomState's actual compile context. All seven bundled noise-setting resources contribute their actual eight-field NoiseRouter.CODEC objects to RandomState. Router fields are compiled in declaration order with a shared compiler/context; cache allocation, raw/optimized scalar and repeated strided volume values, successful single-layer surface volumes and invalid surface-volume shapes are compared. Actual RandomState climate sampler binding and quart-to-block coordinate wrapping are checked at ordinary and extreme positions. Float-to-long climate quantization and long-to-float conversion include subnormals, signed zeros, NaNs, infinities, cast saturation and seeded random bit patterns. Actual vanilla Climate.Parameter and ParameterPoint JSON codecs compare scalar, two-element list and min/max object intervals, float endpoint bounds/ordering, required coordinate/offset fields, negative zero, precision-sensitive float parsing, malformed types and duplicate keys. Climate parameter distances, wrapping squared fitness, stable search-tree leaf order and nearest lookup are compared across every supported branching value 2..32, sizes around branch powers, the 65536-entry API bound, duplicates, warm ties, fresh lookups, brute-force lookup and extreme signed-long endpoints/targets. The Rust tree is immutable with per-worker search state instead of hidden thread locals; invalid or degenerate searches return typed errors. Inline arbitrary distance metrics and behavior outside the bounded API are not covered. Built-in Overworld and Nether quantized biome parameter tables are exported independently by each authenticated JAR and required to agree before Rust consumes them. The Rust multi-noise resolver and actual vanilla MultiNoiseBiomeSource compare biome identities through scalar climate queries and prepared bulk quart volumes, including forward/reverse/repeated query order, wrapped extreme origins and shared previous-result state. Biome holder keys in the reference are registration placeholders; no biome property or gameplay behavior is evaluated. The Rust loader reads a Horizon quantized table format, not the vanilla biome codec, and the preset builders themselves have not been ported. Source and private fixture mutations during validation invalidate the report. The two-field 26.3 NoiseSettings codec, create helper and LevelHeightAccessor clamping are also compared across bundled noise members, dimension/alignment bounds, zero/negative runtime heights, disjoint ranges, wrapped integer arithmetic and decimal/exponent integer conversion. Global fluid cutoff selection and the actual disabled Aquifer implementation are compared with original default block-state identities, extreme sea levels/coordinates, signed-zero/subnormal/nonfinite density and counted picker calls; developer fluid-disable behavior is outside the regular-mode corpus. The actual noise-based Aquifer.Config codec and runtime are compared across bundled aquifer settings, modern/legacy world-seeded aquifer factories, synthetic density roots, nondefault water/lava states, cave/void air, nonfinite sampler overrides, strided volume extents, wrapped coordinates, repeated and reversed queries, counted picker calls, sampler call order/values, injected failures and retry state, scheduling flags, populated location/status caches and sorted surface-cache entries. Oversized or wrapped-invalid grid allocations and developer fluid-disable behavior are outside the bounded regular-mode API. Terrain filling is not yet validated. Router, vertical noise and optional aquifer members are decoded from each noise-setting resource; complete NoiseGeneratorSettings, material rules, nonempty world fields, biome registry/codecs and complete chunk biome assignment, generated chunks, gameplay and rendering remain pending. Inline noise holders and general codec behavior beyond the covered fixtures remain pending."
}
@@ -1,342 +0,0 @@
{
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"PNG images, assets and full logs remain in the private runtime directory."
]
},
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"exit_code": 1,
"result_count": 0,
"java_exception_types": [
"java.lang.AssertionError",
"java.lang.RuntimeException"
],
"expected_demo_authentication_errors_observed": true,
"backend_attempts": [
{
"backend": "Vulkan",
"operation": "load_library",
"result": "success"
},
{
"backend": "Vulkan",
"operation": "create_device",
"result": "success"
}
],
"created_devices": [
{
"gpu": "llvmpipe (LLVM 21.1.8, 256 bits)",
"graphics_backend": "Vulkan",
"graphics_driver": "1.4.335 llvmpipe Mesa 26.0.8-1ubuntu0.3 (LLVM 21.1.8)"
}
],
"client_initializer_reached": true,
"readback_requested": true,
"readback_callback_received": true,
"readback_inspections": [
{
"framebuffer_width": 1280,
"framebuffer_height": 800,
"sampled_pixels": 4288,
"distinct_sampled_rgb": 1804
}
],
"probe_failure_categories": [
"shader_inactive"
],
"vulkan_error_codes": [],
"fatal_jvm_error": false,
"observed_graphics_stack_methods": [
"net.minecraft.client.Screenshot.lambda$takeScreenshot$1",
"com.mojang.renderpearl.backend.vulkan.DestructionQueue.rotate",
"com.mojang.renderpearl.backend.vulkan.VulkanCommandEncoder.submit",
"com.mojang.renderpearl.frontend.FrontendCommandEncoder.submit"
]
}
},
"mac_source_commit": "857c5a4aa553f83799631ad48340e43a13c78549",
"mac_run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37198566508",
"mac_cases": [
{
"case": [
"--profile",
"cinematic",
"--backend",
"opengl",
"--world",
"--shaders"
],
"exit_code": 1,
"failure": [
{
"fixture": "client-graphics",
"profile": "cinematic",
"completed": false
}
]
},
{
"case": [
"--profile",
"cinematic",
"--backend",
"vulkan",
"--world",
"--shaders"
],
"exit_code": 1,
"failure": [
{
"fixture": "client-graphics",
"profile": "cinematic",
"completed": false
}
]
}
],
"limits": [
"Linux llvmpipe software renderer; no physical M2 shader performance or native GPU test.",
"OpenGL requires actual pinned shader activation and matching runtime pack identity, with nonuniform readback, focused gameplay, saved data and clean exit.",
"Linux Vulkan plus DH fails before readback; selected stack locations alone do not establish the root cause.",
"Removing DH privately produces an ordinary Vulkan world readback but Iris reports shaders inactive; the required-activation assertion rejects it.",
"Both hosted Mac cases hit the 240-second private fixture timeout; earlier diagnostics do not retain stages or waiting state. They do not establish shader compatibility or incompatibility.",
"Full logs, raw PNGs, world data, assets and shader ZIPs remain private.",
"Diagnostic repeat: OpenGL loads a world but retains a screen before readback; Vulkan initializes its device but records no waiting-state snapshot. Both time out; screen identity and root causes are unknown."
],
"mac_diagnostic_repeat": {
"source_commit": "ed416c91cf980f136b7431314bccea7f266fe049",
"run_url": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37199837867",
"cases": [
{
"case": [
"--profile",
"cinematic",
"--backend",
"opengl",
"--world",
"--shaders"
],
"exit_code": 1,
"failure": [
{
"exit_code": -15,
"result_count": 0,
"java_exception_types": [
"java.lang.IllegalStateException",
"java.lang.RuntimeException"
],
"expected_demo_authentication_errors_observed": true,
"backend_attempts": [
{
"backend": "OpenGL",
"operation": "load_library",
"result": "success"
},
{
"backend": "OpenGL",
"operation": "create_device",
"result": "success"
}
],
"created_devices": [
{
"gpu": "Apple Software Renderer",
"graphics_backend": "OpenGL",
"graphics_driver": "4.1 APPLE-23.1.1"
}
],
"client_initializer_reached": true,
"readback_requested": false,
"readback_callback_received": false,
"readback_inspections": [],
"last_waiting_state": {
"world_loaded": true,
"player_present": true,
"overlay_present": false,
"screen_present": true,
"window_active": true,
"paused": false,
"ready_client_ticks": 0
},
"probe_failure_categories": [],
"vulkan_error_codes": [],
"fatal_jvm_error": false,
"observed_graphics_stack_methods": [
"net.minecraft.client.renderer.LevelRenderer.mixinextras$bridge$renderGroup$135",
"net.minecraft.client.renderer.LevelRenderer.wrapOperation$bio000$iris$beginTerrainLayer",
"net.minecraft.client.renderer.LevelRenderer.executeSolid",
"net.minecraft.client.renderer.LevelRenderer.lambda$addMainPass$0",
"com.mojang.blaze3d.framegraph.FrameGraphBuilder.execute",
"net.minecraft.client.renderer.LevelRenderer.render",
"net.minecraft.client.renderer.GameRenderer.mixinextras$bridge$render$86",
"net.minecraft.client.renderer.GameRenderer.wrapOperation$bjf000$iris$renderLevel"
],
"fixture": "client-graphics",
"profile": "cinematic",
"completed": false,
"timed_out": true,
"timeout_seconds": 240
}
]
},
{
"case": [
"--profile",
"cinematic",
"--backend",
"vulkan",
"--world",
"--shaders"
],
"exit_code": 1,
"failure": [
{
"exit_code": -15,
"result_count": 0,
"java_exception_types": [
"java.lang.RuntimeException"
],
"expected_demo_authentication_errors_observed": true,
"backend_attempts": [
{
"backend": "Vulkan",
"operation": "load_library",
"result": "success"
},
{
"backend": "Vulkan",
"operation": "create_device",
"result": "success"
}
],
"created_devices": [
{
"gpu": "Apple Paravirtual device",
"graphics_backend": "Vulkan",
"graphics_driver": "1.2.350 MoltenVK 1.4.2"
}
],
"client_initializer_reached": true,
"readback_requested": false,
"readback_callback_received": false,
"readback_inspections": [],
"last_waiting_state": null,
"probe_failure_categories": [],
"vulkan_error_codes": [],
"fatal_jvm_error": false,
"observed_graphics_stack_methods": [],
"fixture": "client-graphics",
"profile": "cinematic",
"completed": false,
"timed_out": true,
"timeout_seconds": 240
}
]
}
]
}
}
@@ -1,160 +0,0 @@
{
"schema": 1,
"purpose": "Functional software identity capture, not a performance comparison",
"minecraft": "26.3",
"platform": "Linux x86_64 software OpenGL",
"source_commit": "110c75d712ed4827ae5e72c613f834bcc4e97da2",
"original_mod_sha256": "98f8db7ca8962a71625eef835f57d25c8afb802f2cf1b7c4c832fc070757e011",
"results": [
{
"kind": "frames",
"elapsed_seconds": 15.335704769,
"java_vendor": "Ubuntu",
"java_vm_name": "OpenJDK 64-Bit Server VM",
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
"mods": [
"[email protected]",
"[email protected]",
"[email protected]+38c7a2d55d",
"[email protected]+fcdff87f02",
"[email protected]+3434d6d902",
"[email protected]+26.3",
"[email protected]+74ed1ea502",
"[email protected]+0ae6f91102",
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"[email protected]+4be74c3f02",
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"[email protected]+3434d6d902",
"[email protected]+cf6bc2db5d",
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"[email protected]+ffef5f6702",
"[email protected]+4068fd645d",
"[email protected]+ed66f0a35d",
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"[email protected]+fcdff87f02",
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"[email protected]+3434d6d902",
"[email protected]+fcdff87f02",
"[email protected]+fcdff87f02",
"[email protected]+fcdff87f02",
"[email protected]+79385d0b5d",
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"[email protected]+fcdff87f02",
"[email protected]+fcdff87f02",
"[email protected]+52268a0e02",
"[email protected]",
"[email protected]",
"[email protected]",
"[email protected]+26.3",
"java@25",
"[email protected]+mc26.3",
"[email protected]",
"[email protected]",
"[email protected]+mc26.3",
"[email protected]",
"[email protected]"
],
"excluded_frames": 0,
"dropped_samples": 0,
"samples": 38,
"csv_count_matched": true
},
{
"kind": "ticks",
"elapsed_seconds": 15.009787535,
"java_vendor": "Ubuntu",
"java_vm_name": "OpenJDK 64-Bit Server VM",
"java_runtime_version": "25.0.4.1+1-1-26.04.4-Ubuntu",
"mods": [
"[email protected]",
"[email protected]",
"[email protected]+38c7a2d55d",
"[email protected]+fcdff87f02",
"[email protected]+3434d6d902",
"[email protected]+26.3",
"[email protected]+74ed1ea502",
"[email protected]+0ae6f91102",
"[email protected]+3434d6d902",
"[email protected]+4be74c3f02",
"[email protected]+fcdff87f02",
"[email protected]+74ed1ea55d",
"[email protected]+6b5b47fd5d",
"[email protected]+fcdff87f02",
"[email protected]+fcdff87f02",
"[email protected]+3434d6d902",
"[email protected]+427eab975d",
"[email protected]+3434d6d902",
"[email protected]+47f74c9802",
"[email protected]+3434d6d902",
"[email protected]+3434d6d902",
"[email protected]+3434d6d902",
"[email protected]+cf6bc2db5d",
"[email protected]+3434d6d902",
"[email protected]+ffef5f6702",
"[email protected]+4068fd645d",
"[email protected]+ed66f0a35d",
"[email protected]+3434d6d902",
"[email protected]+fcdff87f5d",
"[email protected]+fcdff87f02",
"[email protected]+3434d6d902",
"[email protected]+3434d6d902",
"[email protected]+fcdff87f02",
"[email protected]+fcdff87f02",
"[email protected]+fcdff87f02",
"[email protected]+79385d0b5d",
"[email protected]+b9d63e335d",
"[email protected]+3434d6d902",
"[email protected]+901a437c02",
"[email protected]+3434d6d902",
"[email protected]+4fc5413f02",
"[email protected]+fcdff87f02",
"[email protected]+48607d035d",
"[email protected]+74ed1ea502",
"[email protected]+3434d6d902",
"[email protected]+fcdff87f02",
"[email protected]+fcdff87f02",
"[email protected]+52268a0e02",
"[email protected]",
"[email protected]",
"[email protected]",
"[email protected]+26.3",
"java@25",
"[email protected]+mc26.3",
"[email protected]",
"[email protected]",
"[email protected]+mc26.3",
"[email protected]",
"[email protected]"
],
"excluded_frames": 0,
"dropped_samples": 0,
"samples": 301,
"csv_count_matched": true
}
],
"notes": [
"Actual frame and integrated-server tick reports contain identical Java identity and 59 loaded mod versions, captured before each recording starts.",
"The short 15-second recording validates metadata and file output only; it is not a valid performance comparison or a Mac result.",
"The actual old/new report pair loads in the offline viewer with matching CSV timelines, an explicit Horizon mod-version difference and unknown legacy Java implementation warnings.",
"Synthetic changed versions, reordered mod lists, missing legacy identity, escaped mod names and expanded lists at 390px pass offline checks."
]
}
@@ -1,274 +0,0 @@
{
"schema": 1,
"original_mod_sha256": "7e0ffb16fbda2117ce3cfe9fc6249ff3c06c63be764207963ba331871ed6fabd",
"groups": [
{
"label": "initial",
"initial_warmup_checks": 1000000,
"per_observation_warmup_checks": 0,
"observations": 1,
"compiler_diagnostics": false,
"compilation_waits": false,
"results": [
{
"enabled": false,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 2000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 120024838,
"wall_ns": 161908976
},
{
"enabled": true,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 2000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 225290712,
"wall_ns": 296105327
}
]
},
{
"label": "compiler-diagnostic",
"initial_warmup_checks": 1000000,
"per_observation_warmup_checks": 4000000,
"observations": 3,
"compiler_diagnostics": true,
"compilation_waits": false,
"results": [
{
"enabled": false,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 338028221,
"wall_ns": 414836219,
"observations": [
{
"cpu_ns": 116948835,
"wall_ns": 177862175,
"allocated_bytes": 400
},
{
"cpu_ns": 118223124,
"wall_ns": 134092410,
"allocated_bytes": 0
},
{
"cpu_ns": 102856262,
"wall_ns": 102881634,
"allocated_bytes": 0
}
]
},
{
"enabled": true,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 277210100,
"wall_ns": 346114782,
"observations": [
{
"cpu_ns": 98829230,
"wall_ns": 109874899,
"allocated_bytes": 400
},
{
"cpu_ns": 99766363,
"wall_ns": 120221997,
"allocated_bytes": 0
},
{
"cpu_ns": 78614507,
"wall_ns": 116017886,
"allocated_bytes": 0
}
]
}
]
},
{
"label": "normal-early",
"initial_warmup_checks": 1000000,
"per_observation_warmup_checks": 4000000,
"observations": 3,
"compiler_diagnostics": false,
"compilation_waits": false,
"results": [
{
"enabled": false,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 250273130,
"wall_ns": 250904773,
"observations": [
{
"cpu_ns": 96863757,
"wall_ns": 97499670,
"allocated_bytes": 400
},
{
"cpu_ns": 76736599,
"wall_ns": 76731887,
"allocated_bytes": 0
},
{
"cpu_ns": 76672774,
"wall_ns": 76673216,
"allocated_bytes": 0
}
]
},
{
"enabled": true,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 260828228,
"wall_ns": 292619474,
"observations": [
{
"cpu_ns": 100375163,
"wall_ns": 120697389,
"allocated_bytes": 400
},
{
"cpu_ns": 97211084,
"wall_ns": 108680199,
"allocated_bytes": 0
},
{
"cpu_ns": 63241981,
"wall_ns": 63241886,
"allocated_bytes": 0
}
]
}
]
},
{
"label": "normal-long-warmup",
"initial_warmup_checks": 10000000,
"per_observation_warmup_checks": 4000000,
"observations": 3,
"compiler_diagnostics": false,
"compilation_waits": true,
"results": [
{
"enabled": false,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 331478729,
"wall_ns": 331596880,
"observations": [
{
"cpu_ns": 111403835,
"wall_ns": 111532068,
"allocated_bytes": 400
},
{
"cpu_ns": 108573471,
"wall_ns": 108571667,
"allocated_bytes": 0
},
{
"cpu_ns": 111501423,
"wall_ns": 111493145,
"allocated_bytes": 0
}
]
},
{
"enabled": true,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 260347437,
"wall_ns": 260362090,
"observations": [
{
"cpu_ns": 74253874,
"wall_ns": 74284701,
"allocated_bytes": 400
},
{
"cpu_ns": 96313457,
"wall_ns": 96305444,
"allocated_bytes": 0
},
{
"cpu_ns": 89780106,
"wall_ns": 89771945,
"allocated_bytes": 0
}
]
}
]
}
],
"notes": [
"Exploratory fixed-order single forks. Earlier fixture protocols were not committed; warmup and diagnostics differ between groups.",
"Current production arithmetic is the same binary in all groups. Only the final protocol is reproducible from source commit c6ec0b5.",
"Retains favorable and unfavorable observations; do not combine different protocols into a statistical speedup estimate.",
"Not game FPS/RAM, Mac GPU, retained-memory or cross-hardware performance evidence."
]
}
@@ -1,88 +0,0 @@
{
"schema": 1,
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
"architecture": "x86_64",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"original_mod_sha256": "7e0ffb16fbda2117ce3cfe9fc6249ff3c06c63be764207963ba331871ed6fabd",
"results": [
{
"enabled": false,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 164904484,
"wall_ns": 164901169,
"observations": [
{
"cpu_ns": 59683623,
"wall_ns": 59686627,
"allocated_bytes": 400
},
{
"cpu_ns": 52733305,
"wall_ns": 52727455,
"allocated_bytes": 0
},
{
"cpu_ns": 52487556,
"wall_ns": 52487087,
"allocated_bytes": 0
}
]
},
{
"enabled": true,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 151660192,
"wall_ns": 151647654,
"observations": [
{
"cpu_ns": 56070222,
"wall_ns": 56068070,
"allocated_bytes": 400
},
{
"cpu_ns": 47850398,
"wall_ns": 47843978,
"allocated_bytes": 0
},
{
"cpu_ns": 47739572,
"wall_ns": 47735606,
"allocated_bytes": 0
}
]
}
],
"notes": [
"Actual public full-data lookup inside Fabric with generated numeric column data.",
"Thirty owners span positive/negative origins and six detail levels; output digests and source fingerprints match.",
"The actual redirect method is checked in each mode; source column data remains unchanged.",
"Three sequential warmed caller-loop observations are not independent forks; JIT compilation can vary.",
"Not whole-game FPS/RAM, rendered-pixel equivalence or a Mac GPU benchmark."
],
"provenance": {
"source_commit": "c6ec0b5e14d2ea3546fb8858be4a655634a93387",
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37171062262",
"job": "portable-mod (ubuntu-latest)",
"artifact": "horizon-ubuntu-latest",
"command": "python tools/test_terrain_position.py"
}
}
@@ -1,126 +0,0 @@
{
"schema": 1,
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"original_mod_sha256": "7e0ffb16fbda2117ce3cfe9fc6249ff3c06c63be764207963ba331871ed6fabd",
"platform": "Linux x86_64",
"graphics": "llvmpipe software OpenGL",
"settings": {
"heap_bytes": 3221225472,
"gc": "G1",
"compact_headers": true,
"render_distance": 12,
"simulation_distance": 12,
"lod_radius_chunks": 128,
"lod_quality": "MEDIUM/MEDIUM/BLOCK",
"terrain_workers": 2,
"runtime_ratio": 0.5,
"world_difficulty": "PEACEFUL"
},
"results": [
{
"profile": "m2-balanced",
"position_enabled": false,
"elapsed_seconds": 120.557552272,
"frame_samples": 221,
"tick_samples": 2401,
"excluded_frames": 0,
"dropped_samples": 0,
"visual_settings_changed": [],
"frame_stats": {
"count": 221,
"meanMs": 539.3068458597285,
"p50Ms": 512.140615,
"p95Ms": 731.515105,
"p99Ms": 811.750394,
"maxMs": 995.181191,
"meanRate": 1.8542319788391781,
"lowOnePercentRate": 1.1163478251626853,
"over16Ms": 221,
"over33Ms": 221,
"over50Ms": 221,
"over100Ms": 221
},
"tick_stats": {
"count": 2401,
"meanMs": 9.190547997917534,
"p50Ms": 8.84372,
"p95Ms": 16.100883,
"p99Ms": 21.297713,
"maxMs": 50.24744,
"meanRate": 108.8074400162632,
"lowOnePercentRate": 34.084420672139515,
"over16Ms": 99,
"over33Ms": 6,
"over50Ms": 1,
"over100Ms": 0
},
"process_rss_peak_sampled_bytes": 2961256448,
"launcher_exit_code": 0
},
{
"profile": "terrain-position",
"position_enabled": true,
"elapsed_seconds": 120.41545128,
"frame_samples": 219,
"tick_samples": 2401,
"excluded_frames": 0,
"dropped_samples": 0,
"visual_settings_changed": [],
"frame_stats": {
"count": 219,
"meanMs": 543.8858950547946,
"p50Ms": 511.34048,
"p95Ms": 780.127415,
"p99Ms": 989.910492,
"maxMs": 1062.14914,
"meanRate": 1.8386209480561242,
"lowOnePercentRate": 0.9801615082035254,
"over16Ms": 219,
"over33Ms": 219,
"over50Ms": 219,
"over100Ms": 219
},
"tick_stats": {
"count": 2401,
"meanMs": 9.594661623490213,
"p50Ms": 9.152511,
"p95Ms": 17.227297,
"p99Ms": 25.78339,
"maxMs": 56.681493,
"meanRate": 104.22462398796237,
"lowOnePercentRate": 30.354925598948153,
"over16Ms": 143,
"over33Ms": 9,
"over50Ms": 1,
"over100Ms": 0
},
"process_rss_peak_sampled_bytes": 2989678592,
"launcher_exit_code": 0
}
],
"provenance": {
"source_commit": "c6ec0b5e14d2ea3546fb8858be4a655634a93387",
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37171062262",
"runtime_mod_matches_linux_ci": true,
"initial_player_snapshot_sha256": "b4d11dbd6443625415a1e32aa242d0e2d09cd77ddb1becfde5d35cb6ab8d278a",
"initial_level_snapshot_sha256": "86a3c75ea993e50c4428da4dbadc5856688a9367f035c41b8bb49863a9aeb644",
"first_saved_player_position": [
-56.5,
69.0,
55.5
],
"first_saved_player_rotation": [
141.5,
16.950002670288086
]
},
"notes": [
"Fixed-order candidate then control single pair, separate copies of the same private world; approximately 307 seconds from demo-popup dismissal to capture for each. Initial player camera and both first saved camera positions matched.",
"Stationary view includes LOD terrain; both recordings have zero paused/unfocused exclusions and matching captured settings apart from the isolated hook. No statistical speed estimate is established.",
"Preceding 60-second JFR captures ran separately before the frame recording; JIT/cache/profiling effects are not eliminated.",
"Candidate saved, reloaded, saved again and quit; control saved and quit. Both foreground launchers returned 0, with no crash reports or remaining game processes.",
"Scene differs from earlier release captures, so comparisons across releases are not valid. Private test-world camera preparation is not included in the mod or release packs.",
"No FPS improvement is established. Software rendering dominates this machine; these are functional observations, not Mac, GPU or unified-memory performance results. RSS is process resident memory, not complete GPU/unified RAM."
]
}
@@ -1,98 +0,0 @@
{
"schema": 1,
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
"architecture": "x86_64",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"original_mod_sha256": "7e0ffb16fbda2117ce3cfe9fc6249ff3c06c63be764207963ba331871ed6fabd",
"results": [
{
"enabled": false,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 331478729,
"wall_ns": 331596880,
"observations": [
{
"cpu_ns": 111403835,
"wall_ns": 111532068,
"allocated_bytes": 400
},
{
"cpu_ns": 108573471,
"wall_ns": 108571667,
"allocated_bytes": 0
},
{
"cpu_ns": 111501423,
"wall_ns": 111493145,
"allocated_bytes": 0
}
]
},
{
"enabled": true,
"applied_hook_checked": true,
"owners": 30,
"queries": 491520,
"nonzero": 327049,
"lookup_digest": "c9745cc2e7cf6c486a92f87635c87590db61127063970c8a8c7bfb2ef5282cca",
"data_fingerprint": -5590987990034711991,
"data_unchanged": true,
"measured_checks": 6000000,
"checksum": 274877907204874744,
"allocated_bytes": 400,
"cpu_ns": 260347437,
"wall_ns": 260362090,
"observations": [
{
"cpu_ns": 74253874,
"wall_ns": 74284701,
"allocated_bytes": 400
},
{
"cpu_ns": 96313457,
"wall_ns": 96305444,
"allocated_bytes": 0
},
{
"cpu_ns": 89780106,
"wall_ns": 89771945,
"allocated_bytes": 0
}
]
}
],
"notes": [
"Actual public full-data lookup inside Fabric with generated numeric column data.",
"Thirty owners span positive/negative origins and six detail levels; output digests and source fingerprints match.",
"The actual redirect method is checked in each mode; source column data remains unchanged.",
"Three sequential warmed caller-loop observations are not independent forks; JIT compilation can vary.",
"Not whole-game FPS/RAM, rendered-pixel equivalence or a Mac GPU benchmark."
],
"provenance": {
"source_commit": "c6ec0b5e14d2ea3546fb8858be4a655634a93387",
"command": "python tools/test_terrain_position.py",
"protocol": {
"initial_warmup_checks": 10000000,
"initial_compilation_wait_ms": 1000,
"observation_count": 3,
"per_observation_warmup_checks": 4000000,
"per_observation_compilation_wait_ms": 200,
"per_observation_measured_checks": 2000000,
"run_order": [
false,
true
],
"compiler_diagnostics": false
}
}
}
@@ -1,43 +0,0 @@
{
"schema": 1,
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
"architecture": "x86_64",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"original_mod_sha256": "c506982631880604513de8ef85e3b4461fbb898702e60b4a6f74ca3b3d4a687f",
"results": [
{
"enabled": false,
"applied_io_worker_checked": true,
"ordinary_join_checked": true,
"shared_future_preserved": true,
"exception_identity_checked": true,
"completed_interrupt_checked": true,
"cancelled_completion_checked": true,
"preinterrupted_pending_checked": true
},
{
"enabled": true,
"applied_io_worker_checked": true,
"ordinary_join_checked": true,
"shared_future_preserved": true,
"exception_identity_checked": true,
"completed_interrupt_checked": true,
"cancelled_completion_checked": true,
"preinterrupted_pending_checked": true
}
],
"notes": [
"Actual game IOWorker under Fabric, with controlled cached blending-read futures.",
"DH worker interruption releases only its waiter; the shared future remains consumable.",
"Ordinary callers retain join behavior; completed values, cancellation and exception identity are checked.",
"This is a shutdown correctness fixture, not an FPS or world-generation throughput benchmark."
],
"provenance": {
"source_commit": "9a1b22aa56f58a3ee39a3564be859a662d2beedc",
"workflow_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37166150119",
"job": "portable-mod (ubuntu-latest)",
"artifact": "horizon-ubuntu-latest",
"command": "python tools/test_terrain_read.py"
}
}
@@ -1,41 +0,0 @@
{
"schema": 1,
"platform": "Linux-7.0.0-31-generic-x86_64-with-glibc2.43",
"architecture": "x86_64",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"original_mod_sha256": "c506982631880604513de8ef85e3b4461fbb898702e60b4a6f74ca3b3d4a687f",
"results": [
{
"enabled": false,
"applied_io_worker_checked": true,
"ordinary_join_checked": true,
"shared_future_preserved": true,
"exception_identity_checked": true,
"completed_interrupt_checked": true,
"cancelled_completion_checked": true,
"preinterrupted_pending_checked": true
},
{
"enabled": true,
"applied_io_worker_checked": true,
"ordinary_join_checked": true,
"shared_future_preserved": true,
"exception_identity_checked": true,
"completed_interrupt_checked": true,
"cancelled_completion_checked": true,
"preinterrupted_pending_checked": true
}
],
"notes": [
"Actual game IOWorker under Fabric, with controlled cached blending-read futures.",
"DH worker interruption releases only its waiter; the shared future remains consumable.",
"Ordinary callers retain join behavior; completed values, cancellation and exception identity are checked.",
"This is a shutdown correctness fixture, not an FPS or world-generation throughput benchmark."
],
"provenance": {
"source_commit": "9a1b22aa56f58a3ee39a3564be859a662d2beedc",
"environment": "local Linux x64 software graphics; actual Fabric fixture",
"command": "python tools/test_terrain_read.py"
}
}
@@ -1,41 +0,0 @@
{
"schema": 1,
"platform": "Linux-6.17.0-1022-azure-x86_64-with-glibc2.39",
"architecture": "x86_64",
"minecraft": "26.3",
"distant_horizons": "3.3.4",
"results": [
{
"enabled": false,
"allocated_bytes": 245760208,
"cpu_ns": 423649902,
"wall_ns": 481491629,
"nodes_per_tick": 512,
"measured_ticks": 20000,
"verified_transitions": 6000,
"checksum": 10240000
},
{
"enabled": true,
"allocated_bytes": 208,
"cpu_ns": 185922780,
"wall_ns": 192151484,
"nodes_per_tick": 512,
"measured_ticks": 20000,
"verified_transitions": 6000,
"checksum": 10240000
}
],
"notes": [
"Actual publisher tick holder under Fabric, warmed with preallocated nodes and a reused action list.",
"Checks duplicate/null membership, enable/disable precedence, published iteration order and clear boundaries.",
"Only private membership checks change; action collections and traversal remain upstream.",
"CPU and allocation measure the calling thread in one isolated loop; no statistical speed claim.",
"Not a game FPS, visible terrain completion, whole-game RAM or Mac GPU benchmark."
],
"provenance": {
"source_commit": "e091816ce06686d64d0f7a181a42701aa67e5bf7",
"ci_run": "https://github.com/ludovic111/minecraft-optimization-lab/actions/runs/37162939262",
"artifact": "horizon-ubuntu-latest"
}
}
@@ -1,14 +0,0 @@
Java openjdk 25.0.4.1 2026-08-18 LTS
Platform Darwin 25.6.0 arm64; logical CPUs 3
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.346; 1643.771 ms; worker allocation 1403064 bytes
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.514; 1061.526 ms; worker allocation 15456 bytes
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.466; 1238.603 ms; worker allocation 1449704 bytes
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.063; 11385.730 ms; worker allocation 204024 bytes
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.703; 785.293 ms; worker allocation 1417064 bytes
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.509; 1097.416 ms; worker allocation 14496 bytes
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.431; 1293.360 ms; worker allocation 1529184 bytes
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.065; 10727.658 ms; worker allocation 198104 bytes
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.620; 896.747 ms; worker allocation 1490864 bytes
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.518; 1062.565 ms; worker allocation 13096 bytes
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.605; 975.086 ms; worker allocation 1450064 bytes
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.060; 11976.557 ms; worker allocation 196840 bytes
@@ -1,14 +0,0 @@
Java openjdk 25.0.4.1 2026-08-18 LTS
Platform Linux 6.17.0-1022-azure x86_64; logical CPUs 4
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 1.000; 578.014 ms; worker allocation 1450616 bytes
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.525; 1041.454 ms; worker allocation 64976 bytes
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.976; 591.683 ms; worker allocation 1451744 bytes
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.076; 10349.493 ms; worker allocation 145264 bytes
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 1.000; 577.632 ms; worker allocation 1451096 bytes
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.523; 1043.863 ms; worker allocation 65120 bytes
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.977; 591.337 ms; worker allocation 1410264 bytes
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.076; 10334.845 ms; worker allocation 124264 bytes
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.987; 583.777 ms; worker allocation 1490096 bytes
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.524; 1038.102 ms; worker allocation 64656 bytes
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.952; 606.495 ms; worker allocation 1408464 bytes
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.076; 10346.209 ms; worker allocation 165856 bytes
@@ -1,14 +0,0 @@
Java openjdk 25.0.4.1 2026-08-18 LTS
Platform Windows 2025Server AMD64; logical CPUs 4
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.952; 557.784 ms; worker allocation 1491496 bytes
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.556; 1038.982 ms; worker allocation 17776 bytes
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.852; 623.419 ms; worker allocation 1410384 bytes
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.078; 10247.387 ms; worker allocation 214896 bytes
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.998; 548.088 ms; worker allocation 1489616 bytes
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.574; 1034.032 ms; worker allocation 15096 bytes
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.867; 630.903 ms; worker allocation 1449664 bytes
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.078; 10266.232 ms; worker allocation 214904 bytes
upstream requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.996; 549.301 ms; worker allocation 1448456 bytes
precise requested ratio 0.500; 50000 tasks of 10000 ns; worker CPU/wall 0.452; 1036.321 ms; worker allocation 13776 bytes
upstream requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.971; 563.129 ms; worker allocation 1409664 bytes
precise requested ratio 0.050; 50000 tasks of 10000 ns; worker CPU/wall 0.100; 10276.324 ms; worker allocation 214744 bytes
@@ -0,0 +1,132 @@
//! The chat screen's input for tools/test_chat_screen_parity.py: reads one
//! JSON case per line (GUI size, history, options, typed text, keys,
//! clicks, mouse), runs `horizon_client::chat::ChatScreen` on the vanilla
//! command tree and writes the input's state and the screen's GUI calls in
//! the oracle's JSON form.
//!
//! usage: chat_screen_fixture RESOURCES REGISTRIES CASES OUTPUT
use horizon_client::{
chat::{ChatAction, ChatScreen, Commands},
command::vanilla,
hud::HudAtlas,
lang,
screen_draw::Measure,
};
use serde_json::{Value, json};
use std::{fmt::Write as _, fs, path::PathBuf};
use winit::keyboard::KeyCode as K;
#[path = "pack_screen_fixture.rs"]
#[allow(dead_code)]
mod pack_screen_fixture;
#[path = "chat_screen_fixture/registries.rs"]
mod registries;
fn main() -> horizon_client::Result<()> {
let args: Vec<PathBuf> = std::env::args_os().skip(1).map(PathBuf::from).collect();
let [root, registries, inputs, output] = args.as_slice() else {
return Err("usage: chat_screen_fixture RESOURCES REGISTRIES CASES OUTPUT".into());
};
let atlas = HudAtlas::build(root)?;
lang::set(lang::Language::load(&[root], lang::DEFAULT));
let m = Measure(&atlas.font);
let reg = registries::registries(&serde_json::from_slice(&fs::read(registries)?)?, 4);
let c = Commands {
dispatcher: vanilla::release_dispatcher(),
registries: &reg,
};
let mut out = String::new();
for line in fs::read_to_string(inputs)?
.lines()
.filter(|l| !l.is_empty())
{
let case: Value = serde_json::from_str(line)?;
let int = |v: &Value| v.as_i64().unwrap_or(0) as i32;
let history: Vec<String> = case["history"]
.as_array()
.into_iter()
.flatten()
.filter_map(|s| s.as_str().map(str::to_owned))
.collect();
let (w, h) = (int(&case["width"]), int(&case["height"]));
let mut screen = ChatScreen::new(
&m,
&c,
case["initial"].as_str().unwrap_or(""),
history.len(),
w,
h,
);
screen.auto_suggestions = case["autoSuggest"] == true;
let mut closed = false;
for a in case["actions"].as_array().into_iter().flatten() {
match a["type"].as_str().unwrap_or_default() {
"type" => screen.type_text(&m, &c, a["text"].as_str().unwrap_or_default()),
"click" => {
screen.click(
&m,
&c,
a["x"].as_f64().unwrap_or(0.0),
a["y"].as_f64().unwrap_or(0.0),
);
}
"key" => {
let mut name = a["key"].as_str().unwrap_or_default();
let (mut shift, mut ctrl) = (false, false);
loop {
if let Some(n) = name.strip_prefix("shift+") {
shift = true;
name = n;
} else if let Some(n) = name.strip_prefix("ctrl+") {
ctrl = true;
name = n;
} else {
break;
}
}
let key = match name {
"backspace" => K::Backspace,
"delete" => K::Delete,
"home" => K::Home,
"end" => K::End,
"right" => K::ArrowRight,
"left" => K::ArrowLeft,
"down" => K::ArrowDown,
"up" => K::ArrowUp,
"tab" => K::Tab,
"escape" => K::Escape,
_ => K::KeyA,
};
// InputQuirks.EDIT_SHORTCUT_KEY_MODIFIER: Cmd, not Ctrl, on macOS.
let ctrl = ctrl && !cfg!(target_os = "macos");
if screen.key(&m, &c, &history, key, shift, ctrl) != ChatAction::None {
closed = true;
break;
}
}
_ => {}
}
}
if closed {
writeln!(out, "{}", json!({"closed": true}))?;
continue;
}
// Options.getBackgroundColor(Integer.MIN_VALUE).
let background = if case["chatOnly"] == true {
i32::MIN
} else {
let a = (case["opacity"].as_f64().unwrap_or(0.0) as f32 * 255.0).floor() as i32;
a << 24
};
let mouse = (int(&case["mouse"][0]), int(&case["mouse"][1]));
let draws = screen.draw(&m, mouse, case["blink"].as_u64().unwrap_or(0), background);
let input = &screen.input;
writeln!(
out,
"{}",
json!({"value": input.value, "cursor": input.cursor, "highlight": input.highlight, "display": input.display,
"draws": pack_screen_fixture::encode(&draws)})
)?;
}
fs::write(output, out)?;
Ok(())
}
@@ -0,0 +1,85 @@
//! The registries VanillaCommandParseOracle exports (`registries` mode), as
//! the command dispatcher reads them; shared by the command fixtures.
use horizon_client::command::{Registries, args::RegistryIds};
use serde_json::Value;
fn strings(v: &Value) -> Vec<String> {
v.as_array()
.map(|a| {
a.iter()
.filter_map(|x| x.as_str().map(str::to_owned))
.collect()
})
.unwrap_or_default()
}
pub fn registries(r: &Value, permission: u8) -> Registries {
let mut reg = Registries {
permission,
..Registries::default()
};
reg.items = strings(&r["items"]);
reg.item_tags = strings(&r["item_tags"]);
reg.block_tags = strings(&r["block_tags"]);
for (id, props) in r["blocks"].as_object().into_iter().flatten() {
let props = props
.as_array()
.into_iter()
.flatten()
.map(|p| (p[0].as_str().unwrap_or("").to_owned(), strings(&p[1])))
.collect();
reg.blocks.insert(id.clone(), props);
}
reg.summonable = strings(&r["summonable"]);
reg.entity_types = strings(&r["entity_types"]);
reg.effects = strings(&r["effects"]);
reg.attributes = strings(&r["attributes"]);
reg.sounds = strings(&r["sounds"]);
reg.enchantments = strings(&r["enchantments"]);
reg.structures = strings(&r["structures"]);
reg.biomes = strings(&r["biomes"]);
reg.damage_types = strings(&r["damage_types"]);
reg.clocks = strings(&r["clocks"]);
reg.timelines = strings(&r["timelines"]);
reg.dimensions = strings(&r["dimensions"]);
reg.players = strings(&r["players"]);
reg.teams = strings(&r["teams"]);
reg.objectives = strings(&r["objectives"]);
reg.tracked = strings(&r["tracked"]);
for (name, entry) in r["by_registry"].as_object().into_iter().flatten() {
reg.by_registry.insert(
name.clone(),
RegistryIds {
ids: strings(&entry["ids"]),
tags: strings(&entry["tags"]),
},
);
}
reg.block_entities = strings(&r["block_entities"]).into_iter().collect();
for (tag, members) in r["block_tag_members"].as_object().into_iter().flatten() {
reg.block_tag_members.insert(tag.clone(), strings(members));
}
reg.templates = strings(&r["templates"]);
reg.persistent_components = strings(&r["persistent_components"]);
reg.learnable_recipes = strings(&r["learnable_recipes"]);
for (clock, markers) in r["clock_time_markers"].as_object().into_iter().flatten() {
reg.clock_time_markers
.insert(clock.clone(), strings(markers));
}
for (id, criteria) in r["advancement_criteria"].as_object().into_iter().flatten() {
reg.advancement_criteria
.insert(id.clone(), strings(criteria));
}
reg.datapacks_enabled = strings(&r["datapacks_selected"]);
let enabled = reg.datapacks_enabled.clone();
reg.datapacks_disabled = strings(&r["datapacks_enableable"])
.into_iter()
.filter(|p| !enabled.contains(p))
.collect();
reg.advancements = reg.ids("minecraft:advancement").to_vec();
reg.recipes = reg.ids("minecraft:recipe").to_vec();
reg.loot_tables = reg.ids("minecraft:loot_table").to_vec();
reg.predicates = reg.ids("minecraft:predicate").to_vec();
reg.item_modifiers = reg.ids("minecraft:item_modifier").to_vec();
reg
}
@@ -0,0 +1,531 @@
//! `Mob.finalizeSpawn` for differential tests against vanilla
//! (tools/test_finalize_spawn_parity.py): reads the cases of
//! `VanillaFinalizeSpawnOracle`, runs `mobs::finalize` with the same level
//! random and entity randoms, and prints every entity of the case in the
//! oracle's format.
//!
//! usage: finalize_spawn_fixture RESOURCES INPUT OUTPUT HALLOWEEN
use horizon_client::{
assets::Assets,
blocks::BlockFacts,
enchant::Enchantments,
items::Items,
mobs::{
Mob, MobTypes, Species,
data::MobData,
finalize::{self, Attr, Ctx, FinalizeLevel, Reason, SpawnData, SpawnRegistries},
gear,
render::{DYE_NAMES, PROFESSIONS, VILLAGER_TYPES},
spawning::LocalDifficulty,
},
};
use horizon_core::{
geometry::{Aabb, Vec3},
random::{LegacyRandom, RandomSource},
};
use std::{collections::HashMap, fmt::Write as _, fs, path::Path, sync::Arc};
struct Level<'a> {
types: &'a MobTypes,
data: &'a MobData,
biome: String,
structure: Option<(String, [i32; 6])>,
phase: usize,
monsters: bool,
peaceful: bool,
time: i64,
halloween: bool,
roof: Option<i32>,
eseed: i64,
/// Every entity of the case in creation order (case chickens first).
created: usize,
/// The level's entities that can carry a zombie: (id, bounds, ridden).
chickens: Vec<(u32, Aabb, bool)>,
rides: Vec<(u32, u32)>,
}
impl FinalizeLevel for Level<'_> {
fn biome(&self, _pos: [i32; 3]) -> String {
self.biome.clone()
}
fn biome_tag(&self, tag: &str, _pos: [i32; 3]) -> bool {
self.data.biome_has(tag, &self.biome)
}
fn structures_with_piece_at(&self, pos: [i32; 3]) -> Vec<String> {
match &self.structure {
Some((id, b))
if pos[0] >= b[0]
&& pos[0] <= b[3]
&& pos[1] >= b[1]
&& pos[1] <= b[4]
&& pos[2] >= b[2]
&& pos[2] <= b[5] =>
{
vec![id.clone()]
}
_ => Vec::new(),
}
}
fn moon_phase(&self, _pos: [i32; 3]) -> usize {
self.phase
}
fn spawning_monsters(&self) -> bool {
self.monsters
}
fn no_collision(&self, bounds: Aabb) -> bool {
// A floor under the spawn point and an optional roof layer.
self.roof.is_none_or(|y| {
let (lo, hi) = (
bounds.min(horizon_core::geometry::Axis::Y),
bounds.max(horizon_core::geometry::Axis::Y),
);
!(lo < f64::from(y) + 1.0 && hi > f64::from(y))
})
}
fn free_chicken(&self, bounds: Aabb) -> Option<u32> {
self.chickens
.iter()
.find(|(_, b, ridden)| !ridden && b.intersects(bounds))
.map(|c| c.0)
}
fn ride_chicken(&mut self, chicken: u32, rider: u32) {
if let Some(c) = self.chickens.iter_mut().find(|c| c.0 == chicken) {
c.2 = true;
}
self.rides.push((chicken, rider));
}
fn game_time(&self) -> i64 {
self.time
}
fn halloween(&self) -> bool {
self.halloween
}
fn create(&mut self, kind: &str, _reason: Reason) -> Option<Mob> {
if self.peaceful && !finalize::allowed_in_peaceful(kind) {
return None;
}
let t = Arc::new(self.types.types.get(kind)?.clone());
let index = self.created;
self.created += 1;
let mut m = Mob::new(index as u32 + 1, t, Vec3::ZERO, 0.0);
m.random = LegacyRandom::new(self.eseed.wrapping_add(index as i64));
Some(m)
}
}
fn hex64(v: f64) -> String {
format!("{:x}", v.to_bits())
}
fn hex32(v: f32) -> String {
format!("{:x}", v.to_bits())
}
const HORSE: [&str; 7] = [
"white",
"creamy",
"chestnut",
"brown",
"black",
"gray",
"dark_brown",
];
const MARKINGS: [&str; 5] = ["none", "white", "white_field", "white_dots", "black_dots"];
const RABBITS: [&str; 6] = ["brown", "white", "black", "white_splotched", "gold", "salt"];
const PARROTS: [&str; 5] = ["red_blue", "blue", "green", "yellow_blue", "gray"];
const AXOLOTLS: [&str; 5] = ["lucy", "wild", "gold", "cyan", "blue"];
const SALMON: [&str; 3] = ["small", "medium", "large"];
const GENES: [&str; 7] = [
"normal",
"lazy",
"worried",
"playful",
"brown",
"weak",
"aggressive",
];
const MEMORIES: [&str; 7] = [
"long_jump_cooldown",
"ram_cooldown",
"attack_target_cooldown",
"hunted_recently",
"dig_cooldown",
"is_emerging",
"home",
];
fn variant(m: &Mob, regs: &SpawnRegistries, v: &mut Vec<String>) {
use Species as S;
let s = m.species();
let named = |reg: &finalize::VariantRegistry, i: u8| {
format!(
"minecraft:{}",
reg.names.get(i as usize).map_or("?", |n| n.as_str())
)
};
let var = format!("minecraft:{}", finalize::variant_name(s, m.extra.variant));
match s {
S::Pig => {
v.push(var);
v.push(named(&regs.pig_sound, m.extra.sound_variant));
}
S::Cow => {
v.push(var);
v.push(named(&regs.cow_sound, m.extra.sound_variant));
}
S::Mooshroom => v.push(if m.extra.variant == 0 { "red" } else { "brown" }.into()),
S::Chicken => {
v.push(var);
v.push(named(&regs.chicken_sound, m.extra.sound_variant));
v.push(format!("jockey={}", m.extra.jockey));
}
S::Cat => {
v.push(var);
v.push(named(&regs.cat_sound, m.extra.sound_variant));
}
S::Wolf => {
v.push(var);
v.push(named(&regs.wolf_sound, m.extra.sound_variant));
}
S::Frog | S::ZombieNautilus => v.push(var),
S::Sheep => v.push(DYE_NAMES[m.extra.color as usize & 15].into()),
S::Horse => v.push(format!(
"{}/{}",
HORSE[m.extra.variant as usize % 7],
MARKINGS[m.extra.variant2 as usize % 5]
)),
S::Llama | S::TraderLlama => v.push(format!(
"{}/{}",
horizon_client::mobs::llama::VARIANTS[m.extra.variant as usize % 4],
m.extra.variant2
)),
S::SkeletonHorse => v.push(format!("trap={}", m.extra.trap)),
S::Fox => v.push(if m.extra.variant == 1 { "snow" } else { "red" }.into()),
S::Rabbit => v.push(RABBITS[m.extra.variant as usize % 6].into()),
S::Parrot => v.push(PARROTS[m.extra.variant as usize % 5].into()),
S::Axolotl => v.push(AXOLOTLS[m.extra.variant as usize % 5].into()),
S::TropicalFish => {
let p = u32::from(m.extra.variant);
let pattern = if p < 6 { p << 8 } else { 1 | (p - 6) << 8 };
let packed = (pattern & 0xFFFF)
| (u32::from(m.extra.variant2) & 0xFF) << 16
| (u32::from(m.extra.variant3) & 0xFF) << 24;
v.push((packed as i32).to_string());
}
S::Salmon => v.push(SALMON[m.extra.variant as usize % 3].into()),
S::Panda => v.push(format!(
"{}/{}",
GENES[m.extra.variant as usize % 7],
GENES[m.extra.variant2 as usize % 7]
)),
S::Goat => v.push(format!(
"scream={} horns={},{}",
m.extra.screaming, !m.extra.lost_horns[0], !m.extra.lost_horns[1]
)),
S::Slime | S::MagmaCube | S::SulfurCube => v.push(format!("size={}", m.extra.size.max(1))),
S::Villager => v.push(format!(
"minecraft:{}/minecraft:{}/{}",
VILLAGER_TYPES[m.extra.variant as usize % 7],
PROFESSIONS[m.extra.variant2 as usize % PROFESSIONS.len()],
m.extra.variant3.max(1)
)),
S::ZombieVillager => v.push(format!(
"minecraft:{}/{}",
VILLAGER_TYPES[m.extra.variant as usize % 7],
m.extra.variant3.max(1)
)),
S::Phantom => v.push(format!("size={}", m.extra.size)),
S::Turtle => v.push(format!(
"home={}",
m.extra
.home
.map_or("-".into(), |h| format!("{},{},{}", h[0], h[1], h[2]))
)),
S::Dolphin => v.push(format!("air={}", m.air)),
_ => {}
}
if matches!(
s,
S::Zombie | S::Husk | S::Drowned | S::ZombieVillager | S::ZombifiedPiglin
) {
v.push(format!("doors={}", m.extra.can_break_doors));
}
if horizon_client::mobs::raider::is_raider(s) {
let st = horizon_client::mobs::raider::state(m);
v.push(format!(
"leader={} patrolling={}",
st.is_some_and(|s| s.patrol_leader),
st.is_some_and(|s| s.patrolling)
));
v.push(format!("raid={}", st.is_some_and(|s| s.can_join_raid)));
}
if s == S::Strider {
v.push(format!("saddled={}", m.extra.saddled));
}
}
fn describe(m: &Mob, all: &[Mob], regs: &SpawnRegistries) -> String {
let mut t = vec![m.kind.id.clone()];
let vehicle = m
.extra
.mount
.and_then(|v| all.iter().position(|o| o.id == v))
.map_or("-".to_owned(), |i| i.to_string());
t.push(format!("veh={vehicle}"));
if finalize::ageable(m.species()) {
t.push(format!("age={}", m.extra.age));
} else {
t.push(format!("baby={}", m.is_baby()));
}
t.push(format!("hp={}", hex32(m.health)));
t.push(format!("lh={}", m.extra.left_handed));
t.push(format!("loot={}", m.can_pick_up_loot()));
t.push(format!("persist={}", m.persistent));
let mut eq = Vec::new();
for (slot, name) in finalize::SLOT_NAMES.iter().enumerate() {
let Some(id) = finalize::item(m, slot) else {
continue;
};
let mut text = id.to_string();
let g = match slot {
0 => Some(gear::MAIN),
1 => Some(gear::OFF),
2 => Some(gear::FEET),
3 => Some(gear::LEGS),
4 => Some(gear::CHEST),
5 => Some(gear::HEAD),
_ => None,
};
if let (Some(g), Some(levels)) = (g, gear::gear(m)) {
let mut list: Vec<String> = levels.slots[g]
.iter()
.map(|(e, l)| format!("{e}={l}"))
.collect();
list.sort();
if !list.is_empty() {
let _ = write!(text, "[{}]", list.join(","));
}
}
if slot == 5 && horizon_client::mobs::raider::is_captain(m) {
text.push_str("*4");
}
eq.push(format!("{name}:{text}"));
}
t.push(format!(
"eq={}",
if eq.is_empty() {
"-".into()
} else {
eq.join(";")
}
));
let drops: Vec<String> = finalize::SLOT_NAMES
.iter()
.enumerate()
.filter_map(|(i, name)| {
let d = finalize::stored_drop_chance(m, i);
(d != 0.085).then(|| format!("{name}:{}", hex32(d)))
})
.collect();
t.push(format!(
"drop={}",
if drops.is_empty() {
"-".into()
} else {
drops.join(";")
}
));
let attrs: Vec<String> = [
Attr::MaxHealth,
Attr::MovementSpeed,
Attr::FollowRange,
Attr::AttackDamage,
Attr::KnockbackResistance,
Attr::SpawnReinforcements,
Attr::JumpStrength,
]
.into_iter()
.filter(|a| finalize::default_value(m, *a).is_some())
.map(|a| format!("{}:{}", a.name(), hex64(finalize::value(m, a))))
.collect();
t.push(format!("a={}", attrs.join(",")));
let mut fx: Vec<String> = m
.extra
.effects
.iter()
.map(|(e, d, a)| format!("{e}:{a}:{d}"))
.collect();
fx.sort();
t.push(format!(
"fx={}",
if fx.is_empty() {
"-".into()
} else {
fx.join(",")
}
));
let mem: Vec<String> = MEMORIES
.iter()
.filter_map(|name| {
let (_, value, ttl) = m.extra.memories.iter().find(|x| x.0 == *name)?;
let text = match *name {
"hunted_recently" => "true".to_owned(),
"dig_cooldown" | "is_emerging" => "INSTANCE".to_owned(),
"home" => m
.extra
.home
.map_or("-".into(), |h| format!("{},{},{}", h[0], h[1], h[2])),
_ => value.to_string(),
};
Some(format!("{name}:{text}:{ttl}"))
})
.collect();
if !mem.is_empty() {
t.push(format!("mem={}", mem.join(",")));
}
let mut v = Vec::new();
variant(m, regs, &mut v);
if !v.is_empty() {
t.push(format!("v={}", v.join(" ").replace(' ', "_")));
}
t.join(" ")
}
fn main() -> horizon_client::Result<()> {
let args: Vec<String> = std::env::args().collect();
let root = Path::new(
args.get(1)
.ok_or("usage: finalize_spawn_fixture RESOURCES INPUT OUTPUT HALLOWEEN")?,
);
let input = fs::read_to_string(args.get(2).ok_or("missing INPUT")?)?;
let halloween = args.get(4).is_some_and(|h| h == "true");
let assets = Assets::load(root)?;
let facts = BlockFacts::load(root, assets.registry)?;
let mob_data = MobData::load(root, &facts);
let items = Items::tags_only(root)?;
let enchantments = Enchantments::load(root);
let types = MobTypes::load(root)?;
let registries = SpawnRegistries::load(root);
let camel = &types.types["minecraft:camel_husk"];
let data = SpawnData {
registries: &registries,
enchantments: &enchantments,
items: &items,
camel_husk_size: (camel.width as f32, camel.height as f32),
};
let mut out = format!("halloween {halloween}\n");
for line in input.lines().filter(|l| !l.trim().is_empty()) {
let mut c: HashMap<&str, &str> = HashMap::new();
let mut name = "";
for token in line.split_whitespace() {
match token.split_once('=') {
Some((k, v)) => {
c.insert(k, v);
}
None => name = token,
}
}
let get =
|k: &str, d: &'static str| -> String { c.get(k).copied().unwrap_or(d).to_owned() };
let p: Vec<f64> = get("pos", "0,0,0")
.split(',')
.map(|x| x.parse().unwrap_or(0.0))
.collect();
let pos = Vec3::new(p[0], p[1], p[2]);
let block = [
p[0].floor() as i32,
p[1].floor() as i32,
p[2].floor() as i32,
];
let base = match get("difficulty", "normal").as_str() {
"peaceful" => 0,
"easy" => 1,
"hard" => 3,
_ => 2,
};
let phase: usize = get("phase", "0").parse().unwrap_or(0);
let time: i64 = get("time", "0").parse().unwrap_or(0);
let inhabited: i64 = get("inhabited", "0").parse().unwrap_or(0);
let difficulty = LocalDifficulty::new(
base,
time,
inhabited,
horizon_client::mobs::spawning::MOON_BRIGHTNESS[phase & 7],
);
let mut level = Level {
types: &types,
data: &mob_data,
biome: get("biome", "minecraft:plains"),
structure: c.get("structure").map(|s| {
(
(*s).to_owned(),
[
block[0] - 8,
block[1] - 8,
block[2] - 8,
block[0] + 8,
block[1] + 8,
block[2] + 8,
],
)
}),
phase,
monsters: get("monsters", "1") != "0",
peaceful: base == 0,
time,
halloween,
roof: c
.get("roof")
.and_then(|r| r.parse::<i32>().ok())
.map(|r| block[1] + r),
eseed: get("eseed", "0").parse().unwrap_or(0),
created: 0,
chickens: Vec::new(),
rides: Vec::new(),
};
let mut all: Vec<Mob> = Vec::new();
let chickens: usize = get("chickens", "0").parse().unwrap_or(0);
for i in 0..chickens {
if let Some(mut chicken) = level.create("minecraft:chicken", Reason::Load) {
chicken.position = Vec3::new(pos.x + i as f64, pos.y, pos.z);
level.chickens.push((chicken.id, chicken.bounds(), false));
all.push(chicken);
}
}
let kind = get("type", "minecraft:pig");
let reason = Reason::parse(&get("reason", "NATURAL")).unwrap_or(Reason::Natural);
let pack: usize = get("pack", "1").parse().unwrap_or(1);
let mut random = LegacyRandom::new(get("seed", "0").parse().unwrap_or(0));
let mut group = None;
for _ in 0..pack {
let Some(mut mob) = level.create(&kind, reason) else {
break;
};
mob.position = pos;
mob.previous = pos;
let mut cx = Ctx {
level: &mut level,
random: &mut random,
difficulty,
data: &data,
created: Vec::new(),
};
group = finalize::finalize(&mut cx, &mut mob, reason, group);
let created = std::mem::take(&mut cx.created);
all.push(mob);
all.extend(created);
}
for (chicken, rider) in std::mem::take(&mut level.rides) {
if let Some(c) = all.iter_mut().find(|m| m.id == chicken) {
c.extra.jockey = true;
c.extra.rider = Some(rider);
}
}
all.sort_by_key(|m| m.id);
let mut parts: Vec<String> = all.iter().map(|m| describe(m, &all, &registries)).collect();
for m in &mut all {
parts.push(format!("rng {}", m.random.next_long()));
}
parts.push(format!("next {}", random.next_long()));
let _ = writeln!(out, "{name} {}", parts.join(" | "));
}
fs::write(args.get(3).ok_or("missing OUTPUT")?, out)?;
Ok(())
}
@@ -0,0 +1,73 @@
//! The ghost recipe a recipe book click fades into the menu, for
//! tools/test_ghost_recipe_parity.py: reads one JSON case per line (menu, recipe
//! id, the stack in the furnace's fuel slot) and prints, for every display of
//! the recipe, the slots `Book::ghost` fills and the stacks each cycles through.
//!
//! usage: ghost_recipe_fixture RESOURCES CASES OUTPUT
use horizon_client::{
crafting::Recipes,
item_data::{canon_stack, parse_stack},
items::Items,
recipe_book::{Book, BookType, GhostTarget, RecipeIndex},
};
use serde_json::Value;
use std::{fmt::Write as _, fs, path::Path};
fn main() -> horizon_client::Result<()> {
let args: Vec<String> = std::env::args().collect();
let usage = "usage: ghost_recipe_fixture RESOURCES CASES OUTPUT";
let root = Path::new(args.get(1).ok_or(usage)?);
let cases = fs::read_to_string(args.get(2).ok_or(usage)?)?;
let items = Items::catalog(root)?;
let recipes = Recipes::load(root, &items)?;
let index = RecipeIndex::load(root);
let mut book = Book::build(&recipes, &items);
book.set_display_ids(&index);
let mut out = String::new();
for line in cases.lines() {
let case: Value = serde_json::from_str(line)?;
let menu = case["menu"].as_str().unwrap_or_default();
let id = case["recipe"].as_str().unwrap_or_default();
let (book_type, grid) = match menu {
"inventory" => (BookType::Crafting, 2),
"crafting" => (BookType::Crafting, 3),
"furnace" => (BookType::Furnace, 0),
"blast_furnace" => (BookType::BlastFurnace, 0),
_ => (BookType::Smoker, 0),
};
let fuel = match case["fuel"].as_str() {
Some(s) => parse_stack(s)?,
None => None,
};
for entry in book.entries.iter().filter(|e| e.id == id) {
let crafting = book_type == BookType::Crafting;
let is_furnace = matches!(
entry.display,
horizon_client::recipe_book::Display::Furnace(_)
);
if is_furnace == crafting || (crafting && !entry.fits(grid, grid)) {
out.push_str("skip | ");
continue;
}
for slot in book.ghost(entry, book_type, grid, fuel.is_none(), &items) {
let (index, result) = match slot.target {
GhostTarget::Result => (if crafting { 0 } else { 2 }, true),
GhostTarget::Grid(i) => (1 + i, false),
GhostTarget::Input => (0, false),
GhostTarget::Fuel => (1, false),
};
let stacks: Vec<String> = slot.items.iter().map(|s| canon_stack(Some(s))).collect();
let _ = write!(
out,
"{index}{}={} ",
if result { "R" } else { "I" },
stacks.join(",")
);
}
out.push_str("| ");
}
out.push('\n');
}
fs::write(args.get(3).ok_or(usage)?, out)?;
Ok(())
}
@@ -0,0 +1,42 @@
//! Creative toolbars read through the data fixers, for
//! tools/test_hotbar_parity.py: reads one JSON case per line (the SNBT of a
//! `hotbar.nbt`, or null for a missing file) and prints the stacks of the nine
//! rows after `horizon_client::hotbar::from_tag`.
//!
//! usage: hotbar_fixture RESOURCES CASES OUTPUT
use horizon_client::{hotbar, item_data::canon_stack, items::Items};
use horizon_world::nbt::{Tag, parse_snbt};
use serde_json::Value;
use std::path::Path;
use std::{fmt::Write as _, fs};
fn main() -> horizon_client::Result<()> {
let args: Vec<String> = std::env::args().collect();
let usage = "usage: hotbar_fixture RESOURCES CASES OUTPUT";
let items = Items::catalog(Path::new(args.first().and(args.get(1)).ok_or(usage)?))?;
let known = |id: &str| items.get(id).is_some();
let cases = fs::read_to_string(args.get(2).ok_or(usage)?)?;
let mut out = String::new();
for line in cases.lines() {
let case: Value = serde_json::from_str(line)?;
let rows = match case["snbt"].as_str() {
Some(text) => match parse_snbt(text) {
Ok((tag @ Tag::Compound(_), _)) => hotbar::from_tag(tag, &known),
_ => return Err("case snbt".into()),
},
None => (0..hotbar::GROUPS)
.map(|_| vec![None; hotbar::SIZE])
.collect(),
};
for (i, row) in rows.iter().enumerate() {
let _ = write!(out, "{i}:");
for stack in row {
let _ = write!(out, " {}", canon_stack(stack.as_ref()));
}
out.push_str(" | ");
}
out.push('\n');
}
fs::write(args.get(3).ok_or(usage)?, out)?;
Ok(())
}
@@ -322,5 +322,9 @@ fn chat(c: &Value, h: i32, atlas: &HudAtlas) -> Vec<GuiDraw> {
false,
);
}
chat.layout(h, c["now"].as_u64().unwrap_or(0), false)
let focused = c["focused"].as_bool().unwrap_or(false);
if let Some(n) = c["scroll"].as_i64() {
chat.scroll_by(n as i32, focused);
}
chat.layout(h, c["now"].as_u64().unwrap_or(0), focused)
}
+390 -58
View File
@@ -10,7 +10,7 @@ use horizon_client::{
chunk::{Chunk, HEIGHT, MIN_Y},
collisions,
containers::{BlockEntity, CreakingHeart},
items::Items,
items::{ItemStack, Items},
light::{LightTables, light_chunk},
mobs::{
Damage, MobType, creaking,
@@ -87,7 +87,9 @@ fn parse(text: &str) -> Vec<Scenario> {
}
}
"origin" => s.origin = [f[1].parse().unwrap(), f[2].parse().unwrap()],
"fill" | "block" => s.blocks.push(f.iter().map(|x| (*x).to_owned()).collect()),
"fill" | "block" | "chest" => {
s.blocks.push(f.iter().map(|x| (*x).to_owned()).collect())
}
"heart" => s.hearts.push(f.iter().map(|x| (*x).to_owned()).collect()),
"hurt" => s.hurts.push((f[1].parse().unwrap(), f[2].parse().unwrap())),
"player" => {
@@ -223,56 +225,133 @@ fn goals(m: &Mob, names: Vec<&'static str>) -> String {
.join("|")
}
fn seen(m: &Mob) -> Seen {
Seen {
id: m.id,
species: m.species(),
position: m.position,
bounds: m.bounds(),
eye_y: m.eye_y(),
alive: m.alive(),
baby: m.is_baby(),
in_love: if m.species() == Species::Villager {
horizon_client::mobs::villager::can_breed(m)
} else {
m.extra.in_love > 0
},
tame: m.extra.tame,
hostile: m.hostile(),
target: m.ai.target,
health: m.health,
variant: m.extra.variant,
color: m.extra.color,
job: (m.species() == Species::Villager)
.then_some(m.extra.home)
.flatten(),
bed: (m.species() == Species::Villager)
.then_some(m.extra.bed)
.flatten(),
yaw: m.yaw,
velocity: m.velocity,
leash: m.extra.leash,
caravan: horizon_client::mobs::caravan::head_of(m),
delay: m.extra.ints[5],
hurt_by: m.ai.last_hurt_by.map(|w| (w, m.ai.last_hurt_by_time)),
active_raid: horizon_client::mobs::raider::has_active_raid(m),
player_rep: 0,
pushable: m.pushable(),
category: m.category(),
potential_job: horizon_client::mobs::villager_brain::potential_job_site(m),
meeting: (m.species() == Species::Villager)
.then_some(m.extra.meeting)
.flatten(),
profession: m.extra.variant2,
xp: horizon_client::mobs::villager::xp(m),
stats: [
f64::from(m.attrs.max_health),
m.extra.vector[0],
m.attrs.speed,
],
/// The oracle's villager flags: profession, level, xp, food, inventory,
/// gossip about the player and the last sleep.
fn villager_flag(m: &mut Mob, flag: &str) {
use horizon_client::mobs::villager;
let (k, v) = flag
.split_once('=')
.unwrap_or_else(|| panic!("unknown mob flag {flag}"));
match k {
"profession" => {
let p = horizon_client::mobs::render::PROFESSIONS
.iter()
.position(|p| *p == v)
.expect("profession");
villager::set_profession(m, p as u8);
}
"level" => m.extra.variant3 = v.parse().unwrap(),
"xp" => {
m.extra.trade.get_or_insert_with(Default::default).xp = v.parse().unwrap();
}
"food" => villager::ext_mut(m).food_level = v.parse().unwrap(),
"inv" => {
for item in v.split(',') {
let (name, count) = item.split_once('*').unwrap_or((item, "1"));
villager::ext_mut(m)
.inventory
.push(horizon_client::items::ItemStack::new(
&if name.contains(':') {
name.to_owned()
} else {
format!("minecraft:{name}")
},
count.parse().unwrap(),
));
}
}
"gossip" => {
let g: Vec<&str> = v.split(':').collect();
assert_eq!(g[0], "player", "gossip about the player only");
let kind = horizon_client::gossip::GossipType::from_id(g[1]).expect("gossip type");
villager::ext_mut(m)
.gossips
.add(PLAYER_UUID, kind, g[2].parse().unwrap());
}
"slept" => villager::ext_mut(m).last_slept = Some(v.parse().unwrap()),
_ => panic!("unknown mob flag {flag}"),
}
}
/// The random seed of the entity a scenario spawns at this index (the
/// oracle's `spawnSeed`).
fn spawn_seed(index: usize) -> i64 {
1000 + 7919 * index as i64
}
/// Villager events that act at once in vanilla (`TradeWithVillager` and
/// `VillagerMakeLove` write the other villager directly).
fn villager_events(
mobs: &mut [Mob],
events: &mut Vec<MobEvent>,
from: usize,
w: &MobWorld,
types: &MobTypes,
items: &Items,
born: &mut Vec<Mob>,
day_time: i64,
) {
use horizon_client::mobs::villager;
let index = |mobs: &[Mob], id: u32| {
mobs.iter()
.position(|m| m.id == id && m.species() == Species::Villager)
};
let mut i = from;
while i < events.len() {
match events[i] {
MobEvent::VillagerMeet { mob, other } => {
if let (Some(a), Some(b)) = (index(mobs, mob), index(mobs, other)) {
let meeting = villager::meet(mobs, a, b, w.game_time, |item| {
items.get(item).map_or(64, |i| i.max_stack)
});
assert!(
meeting.thrown.is_empty(),
"villagers toss items: not modelled here"
);
}
events.remove(i);
}
MobEvent::VillagerBirth {
parent,
partner,
child,
} => {
events.remove(i);
let (Some(a), Some(b)) = (index(mobs, parent), index(mobs, partner)) else {
continue;
};
villager::ext_mut(&mut mobs[b]).eat_and_digest();
let Some((bed, variant)) = child else {
continue;
};
mobs[b].extra.age = 6000;
let index = mobs.len() + born.len();
let kind = types.types.get("minecraft:villager").expect("villager");
let p = mobs[a].position;
let mut child = Mob::new(100_000 + index as u32, Arc::new(kind.clone()), p, 0.0);
child.persistent = true;
// The flat world is all plains (type 0).
child.extra.variant = variant.unwrap_or(0);
child.extra.variant2 = villager::NONE;
child.extra.age = -24000;
child.extra.bed = Some(bed);
let seed = spawn_seed(index);
child.random = LegacyRandom::new(seed);
horizon_client::mobs::villager_brain::init(&mut child, w.game_time, day_time, seed);
born.push(child);
}
_ => i += 1,
}
}
}
/// The player's UUID (the oracle's `PLAYER_UUID`).
const PLAYER_UUID: [i32; 4] = [0, 0x1234, 0, 0x5678];
fn seen(m: &Mob) -> Seen {
m.seen(Some(PLAYER_UUID))
}
/// The probe's mobs as a creaking heart sees them: creakings it creates take
/// the n-th seed from 1000, as the oracle's do.
struct Host<'a> {
@@ -358,6 +437,13 @@ fn print_heart(
);
}
/// The damage of a mob's direct hit on the player (others count as none).
fn player_damage(e: &MobEvent) -> f32 {
match e {
MobEvent::AttackPlayer(amount, _) | MobEvent::DamagePlayer { amount, .. } => *amount,
_ => 0.0,
}
}
/// Whether an event hurts the scenario's player (survival, normal difficulty,
/// no armour, made hurtable again every tick by the oracle).
fn player_hurt(player: Option<&PlayerView>, e: &MobEvent) -> bool {
@@ -378,7 +464,9 @@ fn player_hurt(player: Option<&PlayerView>, e: &MobEvent) -> bool {
}
}
fn print(out: &mut String, t: i32, i: usize, m: &Mob) {
/// `player_down`: the scenario's player is no valid target (creative, or
/// killed this tick).
fn print(out: &mut String, t: i32, i: usize, m: &Mob, player_down: bool) {
let _ = write!(out, "{t} {i}");
if m.removed {
// Entity.RemovalReason: the end of the death animation, else a discard.
@@ -418,7 +506,13 @@ fn print(out: &mut String, t: i32, i: usize, m: &Mob) {
"\tgoals {}\ttargets {}\ttarget {}",
goals(m, m.ai.goals.running_names()),
goals(m, m.ai.targets.running_names()),
who(m.ai.target)
// Warden.getTarget: the brain's attack target, if still valid.
who(match horizon_client::mobs::warden::brain_target(m) {
Some(Who::Player) if player_down => None,
Some(target) => Some(target),
None if m.species() == Species::Warden => None,
None => m.ai.target,
})
);
let _ = write!(out, "\tnav ");
match &m.ai.nav.path {
@@ -474,14 +568,109 @@ fn print(out: &mut String, t: i32, i: usize, m: &Mob) {
);
let _ = write!(out, "\trng {:x}", m.random.state());
let brain = horizon_client::mobs::villager_brain::describe(m)
.or_else(|| horizon_client::mobs::warden_brain::describe(m))
.or_else(|| horizon_client::mobs::monster_brain::describe(m))
.or_else(|| horizon_client::mobs::animal_brain::describe(m));
if let Some((acts, mem)) = brain {
let _ = write!(out, "\tact {acts}\tmem {mem}");
}
if m.species() == Species::Villager {
let _ = write!(out, "\tvx {}", villager(m));
}
if m.species() == Species::CopperGolem {
let held = horizon_client::mobs::transport_items::held(m).map_or("-".into(), stack);
let opened = m
.extra
.opened_chest
.map_or("-".into(), |p| format!("{},{},{}", p[0], p[1], p[2]));
let _ = write!(out, "\tcg {} {held} {opened}", m.extra.variant3);
}
out.push('\n');
}
fn stack(s: &horizon_client::items::ItemStack) -> String {
if s.count == 0 {
return "-".into();
}
format!("{}*{}", s.item.trim_start_matches("minecraft:"), s.count)
}
/// The oracle's `villager`: data, food, inventory, gossip, sleep and offers.
fn villager(m: &Mob) -> String {
use horizon_client::mobs::villager;
let e = villager::ext(m);
let mut slots: Vec<String> = (0..8)
.map(|k| {
e.and_then(|e| e.inventory.get(k))
.map_or_else(|| "-".to_owned(), stack)
})
.collect();
while slots.last().is_some_and(|s| s == "-") {
slots.pop();
}
// Villagers gossip about players only.
let label = |t: [i32; 4]| {
if t == PLAYER_UUID {
"player".to_owned()
} else {
format!("{t:?}")
}
};
let mut gossips: Vec<String> = e
.map(|e| {
e.gossips
.entries()
.map(|(t, k, v)| format!("{}:{}={v}", label(t), k.id()))
.collect()
})
.unwrap_or_default();
gossips.sort();
let join = |v: &[String]| {
if v.is_empty() {
"-".to_owned()
} else {
v.join(",")
}
};
let mut s = format!(
"prof {} lvl {} xp {} food {} age {} inv {} gossip {} rep {} sleep {}",
horizon_client::mobs::render::PROFESSIONS[m.extra.variant2 as usize % 15],
m.extra.variant3.max(1),
villager::xp(m),
e.map_or(0, |e| e.food_level),
m.extra.age,
join(&slots),
join(&gossips),
e.map_or(0, |e| e.gossips.reputation(PLAYER_UUID)),
match (villager::sleeping(m), m.extra.bed) {
(true, Some(b)) => format!("{},{},{}", b[0], b[1], b[2]),
_ => "-".into(),
}
);
if let Some(t) = m.extra.trade.as_ref().filter(|t| !t.offers.is_empty()) {
let offers: Vec<String> = t
.offers
.iter()
.map(|o| {
format!(
"{}+{}>{}/{}/{}/{}/{}",
stack(&o.base_cost_a.stack),
o.cost_b
.as_ref()
.map_or_else(|| "-".to_owned(), |c| stack(&c.stack)),
stack(&o.result),
o.uses,
o.max_uses,
o.demand,
o.special_price_diff
)
})
.collect();
s.push_str(&format!(" offers {}", join(&offers)));
}
s
}
fn main() -> horizon_client::Result<()> {
let args: Vec<String> = std::env::args().skip(1).collect();
if args.len() != 3 {
@@ -533,8 +722,23 @@ fn main() -> horizon_client::Result<()> {
}
for b in &s.blocks {
let n = |i: usize| b[i].parse::<i32>().unwrap();
if b[0] == "block" {
if b[0] == "block" || b[0] == "chest" {
world.set(n(1), n(2), n(3), state(registry, &b[4]))?;
if b[0] == "chest" {
// chest X Y Z STATE SLOTS: item*count or - per slot.
let mut slots = vec![None; 27];
for (k, item) in b.get(5).map_or("", String::as_str).split(',').enumerate() {
if let Some((id, count)) = item.split_once('*') {
slots[k] = Some(ItemStack::new(
&format!("minecraft:{id}"),
count.parse().unwrap(),
));
}
}
world
.block_entities
.insert((n(1), n(2), n(3)), BlockEntity::Chest(slots));
}
} else {
let st = state(registry, &b[7]);
for x in n(1).min(n(4))..=n(1).max(n(4)) {
@@ -599,16 +803,30 @@ fn main() -> horizon_client::Result<()> {
match flag.as_str() {
"persistent" => m.persistent = true,
"noai" => m.no_ai = true,
// Warden.finalizeSpawn's own part.
"digcooldown" | "emerge" => horizon_client::mobs::warden::finalize(
&mut m,
flag == "emerge",
&mut Vec::new(),
),
"inlove" => m.extra.in_love = 600,
"tame" => m.extra.tame = true,
x if x.starts_with("age=") => m.extra.age = x[4..].parse().unwrap(),
x if x.starts_with("strength=") => m.extra.variant2 = x[9..].parse().unwrap(),
x if x.starts_with("hand=") => {
let (id, count) = x[5..].split_once('*').unwrap();
let stack =
ItemStack::new(&format!("minecraft:{id}"), count.parse().unwrap());
horizon_client::mobs::transport_items::set_held(&mut m, Some(stack));
}
// Set once the brain exists (below).
x if x.starts_with("cooldown=") => {}
"leashed" => m.extra.leash = Some(horizon_client::mobs::leash::Holder::Player),
x if x.starts_with("leashto=") => {
let n: u32 = x[8..].parse().unwrap();
m.extra.leash = Some(horizon_client::mobs::leash::Holder::Mob(100_000 + n));
}
other => panic!("unknown mob flag {other}"),
other => villager_flag(&mut m, other),
}
}
m.random = LegacyRandom::new(spec.seed);
@@ -627,13 +845,26 @@ fn main() -> horizon_client::Result<()> {
spec.seed,
);
}
if m.species() == Species::Warden {
// As for villagers: the sensors delayed again, the RunOne seeded.
horizon_client::mobs::warden::init_brain(&mut m, spec.seed);
}
// The same for the sniffer's and the happy ghast's brains.
if horizon_client::mobs::animal_brain::kind_of(&m).is_some() {
horizon_client::mobs::animal_brain::init(&mut m, spec.seed);
}
if let Some(c) = spec.flags.iter().find_map(|f| f.strip_prefix("cooldown=")) {
horizon_client::mobs::animal_brain::set_transport_cooldown(
&mut m,
c.parse().unwrap(),
);
}
mobs.push(m);
}
let mut player = s.player.map(|p| {
// Without a player of its own a scenario still has the oracle's,
// 5000 blocks east (Mob.checkDespawn draws for it).
let far = [f64::from(s.origin[0] + 5000), -60.0, f64::from(s.origin[1])];
let mut player = Some(s.player.unwrap_or(far)).map(|p| {
let position = Vec3::new(p[0], p[1], p[2]);
PlayerView {
position,
@@ -657,13 +888,13 @@ fn main() -> horizon_client::Result<()> {
velocity: Vec3::ZERO,
yaw: 0.0,
hero: false,
uuid: [0, 0x1234, 0, 0x5678],
uuid: PLAYER_UUID,
allies: Default::default(),
}
});
let mut scratch = LegacyRandom::new(0);
for (i, m) in mobs.iter().enumerate() {
print(&mut out, 0, i, m);
print(&mut out, 0, i, m, s.creative);
}
// The MobWorld every step sees, over a snapshot of the mobs.
macro_rules! mob_world {
@@ -691,6 +922,7 @@ fn main() -> horizon_client::Result<()> {
world_seed: 0,
// FlatLevelSource.getSeaLevel.
sea_level: -63,
items: Some(&items),
}
};
}
@@ -767,6 +999,7 @@ fn main() -> horizon_client::Result<()> {
#[allow(unused_mut)] // filled only with the rng-trace feature
let mut traces: Vec<String> = Vec::new();
let mut pushes = Vec::new();
let mut born = Vec::new();
for i in 0..mobs.len() {
if mobs[i].removed {
continue;
@@ -790,6 +1023,66 @@ fn main() -> horizon_client::Result<()> {
m.removed = true;
}
horizon_client::mobs::apply_brain_events(&mut mobs, &mut events, from);
villager_events(
&mut mobs,
&mut events,
from,
&w,
&types,
&items,
&mut born,
s.time,
);
horizon_client::mobs::warden::hear_mob_events(&mut mobs, &events, from, &w);
// Melee hits on other mobs land during the attacker's tick
// (LivingEntity.hurtServer), with the sounds they raise.
let mut k = from;
while k < events.len() {
if let MobEvent::AttackMob {
target,
amount,
source,
} = events[k]
&& let Some(t) = mobs.iter_mut().find(|m| m.id == target)
&& t.damage(amount, source)
{
let raised = std::mem::take(&mut t.outbox);
let n = raised.len();
events.splice(k + 1..k + 1, raised);
k += n;
}
k += 1;
}
// What a copper golem did to chests, before the next mob ticks.
for e in &events[from.min(events.len())..] {
match e {
MobEvent::ChestOpen { chest, open } => {
let o = world
.chest_openers
.entry((chest[0], chest[1], chest[2]))
.or_insert((0, 0.0));
if *open {
o.0 += 1;
o.1 = o.1.max(3.0);
} else {
o.0 -= 1;
if o.0 == 0 {
o.1 = 0.0;
}
}
}
MobEvent::ChestSlot { chest, slot, stack } => {
if let Some(e) = world
.block_entities
.get_mut(&(chest[0], chest[1], chest[2]))
&& let Some(sl) = e.slots_mut().get_mut(*slot)
{
*sl = stack.clone();
}
}
_ => {}
}
}
// ServerLevel ticks entities one after another: the ones
// after this mob see it as it is now.
if let Some(e) = snapshot.iter_mut().find(|e| e.id == mobs[i].id) {
@@ -822,6 +1115,7 @@ fn main() -> horizon_client::Result<()> {
added.append(&mut host.added);
}
drop(w);
mobs.append(&mut born);
mobs.append(&mut added);
for e in &heart_events {
match e {
@@ -833,8 +1127,13 @@ fn main() -> horizon_client::Result<()> {
_ => {}
}
}
// A hit for the player's whole health kills it until the oracle
// heals it next tick.
let player_killed = events
.iter()
.any(|e| player_hurt(player.as_ref(), e) && player_damage(e) >= 20.0);
for (i, m) in mobs.iter().enumerate() {
print(&mut out, t, i, m);
print(&mut out, t, i, m, s.creative || player_killed);
}
for e in &events {
if let MobEvent::Sound(name, _, volume, pitch) = e {
@@ -849,15 +1148,48 @@ fn main() -> horizon_client::Result<()> {
} else if player_hurt(player.as_ref(), e) {
// The oracle's survival player, healed and made hurtable every tick,
// takes the damage (LivingEntity.playHurtSound).
let sound = if player_damage(e) >= 20.0 {
"death"
} else {
"hurt"
};
let _ = writeln!(
out,
"{t} sound minecraft:entity.player.hurt 3f800000 3f800000"
"{t} sound minecraft:entity.player.{sound} 3f800000 3f800000"
);
}
}
for (at, h) in &hearts {
print_heart(&mut out, t, registry, &world, *at, h, &scratch);
}
for b in s.blocks.iter().filter(|b| b[0] == "chest") {
let n = |i: usize| b[i].parse::<i32>().unwrap();
let key = (n(1), n(2), n(3));
let Some(e) = world.block_entities.get(&key) else {
continue;
};
let mut slots: Vec<String> = e
.slots()
.iter()
.map(|s| s.as_ref().map_or("-".into(), stack))
.collect();
while slots.last().is_some_and(|s| s == "-") {
slots.pop();
}
let count = world.chest_openers.get(&key).map_or(0, |o| o.0);
let _ = writeln!(
out,
"{t} chest {},{},{} {} {count}",
key.0 - s.origin[0],
key.1,
key.2 - s.origin[1],
if slots.is_empty() {
"-".into()
} else {
slots.join(",")
}
);
}
for line in traces {
let _ = writeln!(out, "{line}");
}
@@ -0,0 +1,163 @@
//! The resource pack screen for tools/test_pack_screen_parity.py: reads one
//! JSON case per line (packs, selection, GUI size, actions, mouse), runs
//! `horizon_client::pack_screen` through the actions and writes the shown
//! screen's GUI calls in the oracle's JSON form.
//!
//! usage: pack_screen_fixture RESOURCES CASES OUTPUT
use horizon_client::{
hud::HudAtlas,
lang,
pack_screen::{Compat, PackInfo, PackScreen, Source},
packs::{self, Position},
screen_draw::{Draw, Measure},
text::Text,
};
use serde_json::{Value, json};
use std::{fmt::Write as _, fs, path::PathBuf};
/// Styled runs: [text, rgb or null, bold, italic, underlined, strikethrough, obfuscated].
pub fn runs(t: &Text) -> Value {
let mut out: Vec<(String, Option<u32>, [bool; 5])> = Vec::new();
for (c, s) in t.chars() {
let f = [
s.bold,
s.italic,
s.underlined,
s.strikethrough,
s.obfuscated,
]
.map(|b| b == Some(true));
match out.last_mut() {
Some(last) if last.1 == s.color && last.2 == f => last.0.push(c),
_ => out.push((c.to_string(), s.color, f)),
}
}
Value::Array(
out.into_iter()
.map(|(t, c, f)| json!([t, c, f[0], f[1], f[2], f[3], f[4]]))
.collect(),
)
}
pub fn encode(draws: &[Draw]) -> Value {
Value::Array(
draws
.iter()
.map(|d| match d {
Draw::Sprite { sprite, x, y, w, h, color } => {
json!({"type": "sprite", "sprite": sprite, "x": x, "y": y, "w": w, "h": h, "color": color})
}
Draw::Blit { texture, x, y, w, h, u, v, src, tex, color } => json!({"type": "blit", "texture": texture,
"x": x, "y": y, "w": w, "h": h, "u": u, "v": v, "srcW": src[0], "srcH": src[1], "texW": tex[0],
"texH": tex[1], "color": color}),
Draw::Fill { x0, y0, x1, y1, color } => {
json!({"type": "fill", "x0": x0, "y0": y0, "x1": x1, "y1": y1, "color": color})
}
Draw::Highlight { x0, y0, x1, y1 } => json!({"type": "highlight", "x0": x0, "y0": y0, "x1": x1, "y1": y1}),
Draw::Text { text, x, y, color, shadow } => {
json!({"type": "text", "runs": runs(text), "x": x, "y": y, "color": color, "shadow": shadow})
}
Draw::Scissor { x0, y0, x1, y1 } => json!({"type": "scissor", "x0": x0, "y0": y0, "x1": x1, "y1": y1}),
Draw::NoScissor => json!({"type": "noscissor"}),
Draw::Tooltip { lines, x, y } => {
json!({"type": "tooltip", "lines": lines.iter().map(runs).collect::<Vec<_>>(), "x": x, "y": y})
}
})
.collect(),
)
}
fn main() -> horizon_client::Result<()> {
let args: Vec<PathBuf> = std::env::args_os().skip(1).map(PathBuf::from).collect();
let [root, inputs, output] = args.as_slice() else {
return Err("usage: pack_screen_fixture RESOURCES CASES OUTPUT".into());
};
let atlas = HudAtlas::build(root)?;
lang::set(lang::Language::load(&[root], lang::DEFAULT));
let m = Measure(&atlas.font);
let mut out = String::new();
for line in fs::read_to_string(inputs)?
.lines()
.filter(|l| !l.is_empty())
{
let c: Value = serde_json::from_str(line)?;
let int = |v: &Value| v.as_i64().unwrap_or(0) as i32;
let packs: Vec<PackInfo> = c["packs"]
.as_array()
.into_iter()
.flatten()
.map(|p| {
let (description, description_style) = packs::component_root(&p["description"]);
PackInfo {
id: p["id"].as_str().unwrap_or_default().to_owned(),
title: packs::component_root(&p["title"]).0,
description,
description_style,
source: match p["source"].as_str() {
Some("builtin") => Source::BuiltIn,
Some("world") => Source::World,
Some("server") => Source::Server,
Some("feature") => Source::Feature,
_ => Source::Default,
},
compat: match p["compat"].as_str() {
Some("old") => Compat::TooOld,
Some("new") => Compat::TooNew,
Some("unknown") => Compat::Unknown,
_ => Compat::Compatible,
},
icon: p["icon"].as_bool().unwrap_or(false),
required: p["required"].as_bool().unwrap_or(false),
position: if p["position"] == "top" {
Position::Top
} else {
Position::Bottom
},
fixed: p["fixed"].as_bool().unwrap_or(false),
}
})
.collect();
let selected: Vec<String> = c["selected"]
.as_array()
.into_iter()
.flatten()
.filter_map(|s| s.as_str().map(str::to_owned))
.collect();
let mut screen = PackScreen::new(
&m,
int(&c["width"]),
int(&c["height"]),
c["inWorld"] == true,
packs,
&selected,
);
for a in c["actions"].as_array().into_iter().flatten() {
let f = |k: &str| a[k].as_f64().unwrap_or(0.0);
match a["type"].as_str().unwrap_or_default() {
"click" => {
screen.click(&m, f("x"), f("y"));
}
"scroll" => screen.scroll(f("x"), f("y"), f("amount")),
"type" => screen.type_text(&m, a["text"].as_str().unwrap_or_default()),
"erase" => screen.erase(&m, f("count") as isize),
_ => {}
}
if std::env::var_os("PACK_DEBUG").is_some() {
eprintln!("{a} -> {}", screen.debug());
}
}
let mouse = (int(&c["mouse"][0]), int(&c["mouse"][1]));
let draws = screen.draw(&m, mouse, c["blink"].as_u64().unwrap_or(0));
let screen_name = if screen.confirming() {
"confirm"
} else {
"packs"
};
writeln!(
out,
"{}",
json!({"screen": screen_name, "draws": encode(&draws)})
)?;
}
fs::write(output, out)?;
Ok(())
}
@@ -0,0 +1,100 @@
//! Headless transport for the pack selection parity gate: builds each
//! case's `horizon_client::packs::SelectionModel`, applies its actions and
//! writes both lists with each entry's select/unselect/move flags after
//! every action, and the committed selection.
#![forbid(unsafe_code)]
use horizon_client::packs::{Position, Selectable, SelectionModel};
use serde_json::{Value, json};
use std::{
fs,
io::{BufWriter, Write},
path::PathBuf,
};
type Result<T> = std::result::Result<T, Box<dyn std::error::Error>>;
fn lists(m: &SelectionModel) -> Value {
let side = |selected: bool| -> Value {
let list = if selected { &m.selected } else { &m.unselected };
(0..list.len())
.map(|i| {
let mut flags = String::new();
for (on, c) in [
(m.can_select(selected, i), 's'),
(m.can_unselect(selected, i), 'u'),
(m.can_move_up(selected, i), '^'),
(m.can_move_down(selected, i), 'v'),
] {
if on {
flags.push(c);
}
}
json!([list[i].id, flags])
})
.collect()
};
json!({"unselected": side(false), "selected": side(true)})
}
fn main() -> Result<()> {
let args: Vec<PathBuf> = std::env::args_os().skip(1).map(PathBuf::from).collect();
let [inputs, output] = args.as_slice() else {
return Err("usage: pack_selection_fixture INPUTS OUTPUT".into());
};
let mut out = BufWriter::new(fs::File::create(output)?);
for line in fs::read_to_string(inputs)?
.lines()
.filter(|l| !l.is_empty())
{
let c: Value = serde_json::from_str(line)?;
let packs = c["packs"]
.as_array()
.into_iter()
.flatten()
.map(|p| Selectable {
id: p["id"].as_str().unwrap_or("").to_owned(),
required: p["required"].as_bool().unwrap_or(false),
position: if p["position"] == "top" {
Position::Top
} else {
Position::Bottom
},
fixed: p["fixed"].as_bool().unwrap_or(false),
compatible: p["compat"] == "compatible",
})
.collect();
let selected: Vec<String> = c["selected"]
.as_array()
.into_iter()
.flatten()
.filter_map(|s| s.as_str().map(str::to_owned))
.collect();
let mut m = SelectionModel::new(packs, &selected);
let mut steps = vec![lists(&m)];
for op in c["ops"].as_array().into_iter().flatten() {
let sel = op["list"] == "selected";
let len = if sel {
m.selected.len()
} else {
m.unselected.len()
};
if len > 0 {
let i = op["index"].as_i64().unwrap_or(0).rem_euclid(len as i64) as usize;
match op["op"].as_str() {
Some("activate") => {
m.activate(sel, i, op["confirm"].as_bool().unwrap_or(false));
}
Some("up") => {
m.move_by(sel, i, true);
}
Some("down") => {
m.move_by(sel, i, false);
}
_ => return Err(format!("unknown op {op}").into()),
}
}
steps.push(lists(&m));
}
writeln!(out, "{}", json!({"steps": steps, "committed": m.commit()}))?;
}
Ok(())
}
@@ -26,6 +26,11 @@ fn main() -> horizon_client::Result<()> {
let mut book = Book::build(&recipes, &items);
book.set_display_ids(&index);
let max = |s: &horizon_client::items::ItemStack| items.get(&s.item).map_or(64, |i| i.max_stack);
let names = horizon_client::creative::Names::load(root);
let translate = |k: &str| names.get(k).map(str::to_owned);
let tooltip = |s: &horizon_client::items::ItemStack| {
horizon_client::item_tooltip::lines(s, items.get(&s.item), &translate)
};
let mut out = String::new();
for line in cases.lines() {
let case: Value = serde_json::from_str(line)?;
@@ -69,6 +74,7 @@ fn main() -> horizon_client::Result<()> {
_ => BookType::Smoker,
};
let filtering = case["filtering"].as_bool().unwrap_or(false);
let query = case["search"].as_str().unwrap_or_default();
for tab in book_type.tabs() {
let collections = client.collections(&book, book_type, tab);
let selected = |i: usize| match (&book.entries[i].display, book_type) {
@@ -85,6 +91,9 @@ fn main() -> horizon_client::Result<()> {
let shown: Vec<_> = collections
.iter()
.filter(|c| c.entries.iter().any(|&i| selected(i)))
.filter(|c| {
query.is_empty() || book.collection_matches(&c.entries, query, &tooltip)
})
.filter(|c| !filtering || c.entries.iter().any(|&i| craftable(i)))
.collect();
let name = match tab {
@@ -0,0 +1,32 @@
//! Headless transport for the skin half of the player list parity gate:
//! decodes each base64 PNG and runs `horizon_client::skins::process_legacy_skin`,
//! writing the RGBA result in base64, or "refused".
#![forbid(unsafe_code)]
use std::{
fs,
io::{BufWriter, Write},
path::PathBuf,
};
type Result<T> = std::result::Result<T, Box<dyn std::error::Error>>;
fn main() -> Result<()> {
let args: Vec<PathBuf> = std::env::args_os().skip(1).map(PathBuf::from).collect();
let [inputs, output] = args.as_slice() else {
return Err("usage: skin_image_fixture INPUTS OUTPUT".into());
};
let mut out = BufWriter::new(fs::File::create(output)?);
for line in fs::read_to_string(inputs)?
.lines()
.filter(|l| !l.is_empty())
{
let png = horizon_client::skins::base64_decode(line).ok_or("bad base64")?;
let result = horizon_client::hud::decode_bytes(&png)
.ok()
.and_then(|(w, h, rgba)| horizon_client::skins::process_legacy_skin(w, h, &rgba));
match result {
Some(rgba) => writeln!(out, "{}", horizon_client::lan::base64(&rgba))?,
None => writeln!(out, "refused")?,
}
}
Ok(())
}
@@ -2,7 +2,8 @@
//! scoreboard (teams, `list` objective, scores), listed players, header and
//! footer, replays its frames through `horizon_client::tab_list` and writes
//! the draw calls in vanilla's GuiGraphicsExtractor terms (text as styled
//! runs, faces as skin blits).
//! runs, faces as skin blits), each face's skin chosen by
//! `horizon_client::skins` from the profile's `textures` property.
#![forbid(unsafe_code)]
use horizon_client::{
component,
@@ -10,6 +11,7 @@ use horizon_client::{
hud_layout::GuiDraw,
lang,
scoreboard::{NumberFormat, RenderType, Scoreboard},
skins,
tab_list::{self, TabInputs, TabList, TabPlayer},
text::Text,
};
@@ -92,6 +94,12 @@ fn main() -> Result<()> {
format(&c["objective"]["numberFormat"]),
);
}
let uris: Vec<&str> = c["validUris"]
.as_array()
.into_iter()
.flatten()
.filter_map(Value::as_str)
.collect();
let mut players = Vec::new();
let mut upside = Vec::new();
for p in c["players"].as_array().into_iter().flatten() {
@@ -108,6 +116,26 @@ fn main() -> Result<()> {
player.display_name = (!p["displayName"].is_null()).then(|| p["displayName"].clone());
player.list_order = p["listOrder"].as_i64().unwrap_or(0) as i32;
player.show_hat = p["showHat"].as_bool().unwrap_or(true);
if let Some(t) = p.get("textures").filter(|t| !t.is_null()) {
let signature = match t["signature"].as_str() {
None => skins::Signature::Unsigned,
Some("valid") => skins::Signature::Signed,
Some(_) => skins::Signature::Invalid,
};
let textures = skins::unpack(t["value"].as_str().unwrap_or(""), signature, &uris);
let local = c["local"].as_str() == p["uuid"].as_str();
let download = |_, url: &str| {
let hash = skins::texture_hash(url).unwrap_or_default();
match c["downloads"][&hash].as_str() {
Some("pending") => skins::Download::Pending,
Some("fail") => skins::Download::Failed,
_ => skins::Download::Ready,
}
};
if let Some(skin) = skins::lookup(&textures, !local, download) {
player.skin = skin;
}
}
players.push(player);
}
let mut list = TabList::default();
+1 -1
View File
@@ -78,7 +78,7 @@ pub fn extract(
|| z > max_z + render_distance;
if !deep_inside && !far_outside {
let alpha = 1.0 - border.distance(x, z) / render_distance;
state.alpha = jclamp(alpha.powf(4.0), 0.0, 1.0);
state.alpha = jclamp(horizon_core::jmath::pow(alpha, 4.0), 0.0, 1.0);
state.tint = status_color(border.status());
} else {
state.alpha = 0.0;
+478 -372
View File
@@ -3,11 +3,13 @@
//! (ChatScreen + EditBox + CommandSuggestions: history navigation, argument
//! colouring, usage hints, parse errors and tab completion).
use crate::{
command::{Dispatcher, ParseResults, Registries, Suggestion},
hud::{HudAtlas, HudBatch, rgba},
command::{
Dispatcher, ParseResults, Registries, Suggestion, SuggestionsBuilder, merge_suggestions,
},
hud::{HudAtlas, HudBatch},
hud_layout::{self, GuiDraw, PoseOp},
screen_draw::{self as d, Draw, Measure, TextField},
text::{self, Style, Text},
ui::{EditBox, char_len},
};
/// GuiMessageTag.systemSinglePlayer's indicator colour.
@@ -299,81 +301,151 @@ impl Chat {
}
}
/// CommandSuggestions.SuggestionsList.
/// `CommandSuggestions.SuggestionsList`.
#[derive(Clone, Debug)]
struct SuggestionList {
x: f32,
width: f32,
/// `rect`: x, y, width, height.
rect: [i32; 4],
original: String,
list: Vec<Suggestion>,
offset: usize,
current: usize,
original: String,
last_mouse: (i32, i32),
tab_cycles: bool,
last_mouse: (f32, f32),
}
impl SuggestionList {
fn contains(&self, x: i32, y: i32) -> bool {
let [rx, ry, w, h] = self.rect;
x >= rx && x <= rx + w && y >= ry && y <= ry + h
}
}
/// The open chat screen.
pub struct ChatScreen {
pub input: EditBox,
history_pos: usize,
history_buffer: String,
parse: Option<ParseResults>,
usage: Vec<Text>,
usage_x: f32,
suggestions: Option<SuggestionList>,
pending: Vec<Suggestion>,
pending_start: usize,
keep_suggestions: bool,
allow_suggestions: bool,
pub auto_suggestions: bool,
dirty: bool,
/// What a key did on the chat screen.
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum ChatAction {
None,
/// Escape: the screen closes.
Close,
/// Enter: the message is sent and the screen closes.
Submit(String),
}
const FILL: u32 = 0xD000_0000;
fn fill_color() -> u32 {
rgba(0, 0, 0, (FILL >> 24) as u8)
/// The dispatcher and registries the suggestions come from.
pub struct Commands<'a> {
pub dispatcher: &'a Dispatcher,
pub registries: &'a Registries,
}
/// The open chat screen: vanilla's `ChatScreen` with its `EditBox` and
/// `CommandSuggestions` (argument colouring, usage lines, parse errors,
/// the suggestion list, Tab completion, history).
pub struct ChatScreen {
pub input: TextField,
width: i32,
height: i32,
history_buffer: String,
history_pos: usize,
parse: Option<ParseResults>,
/// The completions at the cursor (`pendingSuggestions`): range start (bytes) and list.
pending: Option<(usize, Vec<Suggestion>)>,
suggestions: Option<SuggestionList>,
usage: Vec<Text>,
usage_position: i32,
usage_width: i32,
allow_suggestions: bool,
keep_suggestions: bool,
pub auto_suggestions: bool,
}
/// `CommandSuggestions`' fill colour.
const FILL: i32 = -805306368;
fn byte_at(s: &str, chars: usize) -> usize {
s.char_indices().nth(chars).map_or(s.len(), |(i, _)| i)
}
fn chars_to(s: &str, byte: usize) -> usize {
s[..byte.min(s.len())].chars().count()
}
/// `Mth.clamp(int)`: the minimum wins over a smaller maximum.
fn clamp(v: i32, lo: i32, hi: i32) -> i32 {
if v < lo { lo } else { v.min(hi) }
}
/// `CommandSuggestions.getLastWordIndex`: after the last whitespace run.
fn last_word_index(s: &str) -> usize {
let mut out = 0;
let mut prev_space = false;
for (i, c) in s.char_indices() {
let space = matches!(c, ' ' | '\t' | '\n' | '\u{b}' | '\u{c}' | '\r');
if prev_space && !space {
out = i;
}
prev_space = space;
}
if prev_space { s.len() } else { out }
}
impl ChatScreen {
pub fn new(initial: &str, history_len: usize, width: f32, height: f32) -> Self {
let mut input = EditBox::new(4.0, height - 12.0, width - 4.0, 12.0);
input.bordered = false;
/// `ChatScreen.init`: the input at the bottom, focused, holding `initial`.
pub fn new(
m: &Measure,
c: &Commands,
initial: &str,
history_len: usize,
width: i32,
height: i32,
) -> Self {
let mut input = TextField::new(4, height - 12, width - 4, 12);
input.max_length = 256;
input.set_value(initial);
Self {
input.bordered = false;
input.focused = true;
input.set_value(m, initial);
let mut s = Self {
input,
history_pos: history_len,
width,
height,
history_buffer: String::new(),
history_pos: history_len,
parse: None,
usage: Vec::new(),
usage_x: 0.0,
pending: None,
suggestions: None,
pending: Vec::new(),
pending_start: 0,
keep_suggestions: false,
usage: Vec::new(),
usage_position: 0,
usage_width: 0,
allow_suggestions: false,
keep_suggestions: false,
auto_suggestions: true,
dirty: true,
}
}
/// Keep the input box at the bottom when the window resizes.
pub fn resize(&mut self, width: f32, height: f32) {
self.input.x = 4.0;
self.input.y = height - 12.0;
self.input.width = width - 4.0;
};
s.update_command_info(m, c);
s
}
pub fn value(&self) -> &str {
&self.input.value
}
/// ChatScreen.onEdited.
pub fn edited(&mut self) {
self.allow_suggestions = true;
self.dirty = true;
}
/// CommandSuggestions.updateCommandInfo (run lazily before drawing/keys).
pub fn update(&mut self, atlas: &HudAtlas, d: &Dispatcher, reg: &Registries) {
if !self.dirty {
return;
/// `ChatScreen.resize`: a new screen with the current text.
pub fn resize(&mut self, m: &Measure, c: &Commands, width: i32, height: i32) {
if (width, height) != (self.width, self.height) {
let value = self.input.value.clone();
let auto = self.auto_suggestions;
*self = Self::new(m, c, &value, self.history_pos, width, height);
self.auto_suggestions = auto;
}
self.dirty = false;
}
/// `ChatScreen.onEdited`.
fn edited(&mut self, m: &Measure, c: &Commands) {
self.allow_suggestions = true;
self.update_command_info(m, c);
}
/// Typed text (`charTyped` per character).
pub fn type_text(&mut self, m: &Measure, c: &Commands, text: &str) {
for ch in text.chars() {
if ch >= ' '
&& ch != '\u{7f}'
&& ch != '§'
&& self.input.insert_text(m, &ch.to_string())
{
self.edited(m, c);
}
}
}
/// `CommandSuggestions.updateCommandInfo`.
fn update_command_info(&mut self, m: &Measure, c: &Commands) {
let command = self.input.value.clone();
if self.parse.as_ref().is_some_and(|p| p.input != command) {
self.parse = None;
@@ -383,221 +455,234 @@ impl ChatScreen {
self.suggestions = None;
}
self.usage.clear();
self.pending.clear();
let cursor_chars = self.input.cursor;
let cursor = command
.char_indices()
.nth(cursor_chars)
.map_or(command.len(), |(i, _)| i);
if !command.starts_with('/') {
return;
}
if self.parse.is_none() {
self.parse = Some(d.parse_at(&command, 1, reg));
}
let Some(parse) = &self.parse else { return };
if cursor >= 1 && (self.suggestions.is_none() || !self.keep_suggestions) {
let (range, list) = d.suggestions(parse, cursor, reg);
self.pending = list;
self.pending_start = range.0;
// CommandSuggestions.updateUsageInfo.
let mut trailing = false;
if cursor == command.len() {
if self.pending.is_empty() && !parse.errors.is_empty() {
let mut literals = 0;
for (_, e) in &parse.errors {
if e.literal_incorrect {
literals += 1;
} else {
self.usage.push(e.with_context().with_color(text::RED));
}
}
if literals > 0 {
let reader = crate::command::Reader {
string: &parse.input,
cursor: parse.cursor,
};
self.usage.push(
crate::command::CommandError::tr_at(
"command.unknown.argument",
&[],
&reader,
)
.with_context()
.with_color(text::RED),
);
}
} else if parse.can_read() {
trailing = true;
}
let cursor = self.input.cursor;
let cursor_b = byte_at(&command, cursor);
if command.starts_with('/') {
if self.parse.is_none() {
self.parse = Some(c.dispatcher.parse_at(&command, 1, c.registries));
}
let (node, start, _) = parse.context.suggestion_context(cursor);
if self.usage.is_empty() {
let mut lines: Vec<Text> = d
.smart_usage(node, reg.permission)
.into_iter()
.filter(|(n, _)| {
!matches!(d.nodes[*n].kind, crate::command::NodeKind::Literal(_))
})
.map(|(_, u)| Text::colored(u, text::GRAY))
.collect();
if lines.is_empty()
&& trailing
&& let Some(e) = parse.error()
{
lines.push(e.with_context().with_color(text::RED));
}
self.usage = lines;
}
let usage_width = self
.usage
.iter()
.map(|u| atlas.font.width_text(u))
.fold(0.0, f32::max);
let start_chars = char_len(&command[..start.min(command.len())]);
self.usage_x = if self.usage.is_empty() {
0.0
} else {
self.input.screen_x(atlas, start_chars).clamp(
0.0,
(self.input.screen_x(atlas, 0) + self.input.inner_width() - usage_width)
.max(0.0),
)
};
self.suggestions = None;
if self.allow_suggestions && self.auto_suggestions {
self.show_suggestions(atlas);
if cursor >= 1 && (self.suggestions.is_none() || !self.keep_suggestions) {
let parse = self.parse.as_ref().expect("parsed above");
let (range, list) = c.dispatcher.suggestions(parse, cursor_b, c.registries);
self.pending = Some((range.0, list));
self.update_usage_info(m, c);
}
} else if !command.chars().all(char::is_whitespace) {
let partial = &command[..cursor_b];
let mut builder = SuggestionsBuilder::new(partial, last_word_index(partial));
builder.suggest_matching(c.registries.players.iter().map(String::as_str));
let (range, list) = merge_suggestions(partial, builder.out);
self.pending = Some((range.0, list));
self.usage_width = 0;
self.usage_position = 0;
} else {
self.pending = None;
}
}
/// CommandSuggestions.showSuggestions.
fn show_suggestions(&mut self, atlas: &HudAtlas) {
if self.pending.is_empty() {
/// `CommandSuggestions.updateUsageInfo`.
fn update_usage_info(&mut self, m: &Measure, c: &Commands) {
let Some(parse) = &self.parse else { return };
let empty = self.pending.as_ref().is_none_or(|p| p.1.is_empty());
let mut trailing = false;
if self.input.cursor == self.input.value.chars().count() {
if empty && !parse.errors.is_empty() {
let mut literals = 0;
for (_, e) in &parse.errors {
if e.literal_incorrect {
literals += 1;
} else {
self.usage.push(e.with_context());
}
}
if literals > 0 {
let reader = crate::command::Reader {
string: &parse.input,
cursor: parse.cursor,
};
self.usage.push(
crate::command::CommandError::tr_at(
"command.unknown.argument",
&[],
&reader,
)
.with_context(),
);
}
} else if parse.can_read() {
trailing = true;
}
}
let cursor_b = byte_at(&self.input.value, self.input.cursor);
let (node, start, _) = parse.context.suggestion_context(cursor_b);
if self.usage.is_empty() {
let entries: Vec<Text> = c
.dispatcher
.smart_usage(node, c.registries.permission)
.into_iter()
.filter(|(n, _)| {
!matches!(
c.dispatcher.nodes[*n].kind,
crate::command::NodeKind::Literal(_)
)
})
.map(|(_, u)| Text::colored(u, text::GRAY))
.collect();
if entries.is_empty()
&& trailing
&& let Some(e) = parse.error()
{
self.usage.push(e.with_context());
}
self.usage.extend(entries);
}
self.usage_width = self.usage.iter().map(|u| m.width(u)).max().unwrap_or(0);
self.usage_position = if self.usage.is_empty() {
0
} else {
let start = chars_to(&self.input.value, start);
clamp(
self.input.screen_x(m, start),
0,
self.input.screen_x(m, 0) + self.input.inner_width() - self.usage_width,
)
};
self.suggestions = None;
if self.allow_suggestions && self.auto_suggestions {
self.show_suggestions(m);
}
}
/// `CommandSuggestions.showSuggestions`.
fn show_suggestions(&mut self, m: &Measure) {
let Some((start, list)) = self.pending.clone() else {
return;
};
if list.is_empty() {
return;
}
let width = list.iter().map(|s| m.width_str(&s.text)).max().unwrap_or(0);
let value = self.input.value.clone();
let width = self
.pending
.iter()
.map(|s| atlas.font.width(&s.text))
.fold(0.0, f32::max);
let start_chars = char_len(&value[..self.pending_start.min(value.len())]);
let x = self.input.screen_x(atlas, start_chars).clamp(
0.0,
(self.input.screen_x(atlas, 0) + self.input.inner_width() - width).max(0.0),
let x = clamp(
self.input.screen_x(m, chars_to(&value, start)),
0,
self.input.screen_x(m, 0) + self.input.inner_width() - width,
);
// Sort: suggestions starting with the last word first.
let cursor = value
.char_indices()
.nth(self.input.cursor)
.map_or(value.len(), |(i, _)| i);
let partial = &value[..cursor];
let last_word = partial.rfind(char::is_whitespace).map_or(0, |i| i + 1);
let word = partial[last_word..].to_lowercase();
let (mut first, partial_matches): (Vec<Suggestion>, Vec<Suggestion>) =
self.pending.iter().cloned().partition(|s| {
let y = self.height - 12;
// sortSuggestions: those starting with the word at the cursor first.
let partial = &value[..byte_at(&value, self.input.cursor)];
let word = partial[last_word_index(partial)..].to_lowercase();
let (mut first, rest): (Vec<Suggestion>, Vec<Suggestion>) =
list.into_iter().partition(|s| {
s.text.starts_with(&word) || s.text.starts_with(&format!("minecraft:{word}"))
});
first.extend(partial_matches);
let mut list = SuggestionList {
x: x - 1.0,
width: width + 1.0,
first.extend(rest);
let n = first.len().min(10) as i32;
let mut l = SuggestionList {
rect: [x - 1, y - 3 - n * 12, width + 1, n * 12],
original: value,
list: first,
offset: 0,
current: 0,
original: value,
last_mouse: (0, 0),
tab_cycles: false,
last_mouse: (-1.0, -1.0),
};
self.select(&mut list, 0);
self.suggestions = Some(list);
self.select(&mut l, 0);
self.suggestions = Some(l);
}
fn select(&mut self, list: &mut SuggestionList, index: isize) {
let n = list.list.len() as isize;
list.current = index.rem_euclid(n.max(1)) as usize;
let applied = list.list[list.current].apply(&list.original);
/// `SuggestionsList.select`: the grey completion after the text.
fn select(&mut self, l: &mut SuggestionList, index: isize) {
let n = l.list.len() as isize;
let mut i = index;
if i < 0 {
i += n;
}
if i >= n {
i -= n;
}
l.current = i as usize;
let applied = l.list[l.current].apply(&l.original);
self.input.suggestion = applied
.strip_prefix(self.input.value.as_str())
.filter(|s| !s.is_empty())
.map(str::to_owned);
}
fn cycle(&mut self, list: &mut SuggestionList, dir: isize) {
self.select(list, list.current as isize + dir);
let limit = 10;
let max_offset = list.list.len().saturating_sub(limit);
if list.current < list.offset {
list.offset = list.current.min(max_offset);
} else if list.current > list.offset + limit - 1 {
list.offset = (list.current + 1).saturating_sub(limit).min(max_offset);
fn cycle(&mut self, l: &mut SuggestionList, dir: isize) {
self.select(l, l.current as isize + dir);
let max = l.list.len().saturating_sub(10);
if l.current < l.offset {
l.offset = l.current.min(max);
} else if l.current > l.offset + 9 {
l.offset = (l.current as isize + 1 - 10).clamp(0, max as isize) as usize;
}
}
fn use_suggestion(&mut self, list: &mut SuggestionList) {
let s = list.list[list.current].clone();
/// `SuggestionsList.useSuggestion`.
fn use_suggestion(&mut self, m: &Measure, c: &Commands, l: &mut SuggestionList) {
let s = l.list[l.current].clone();
self.keep_suggestions = true;
let applied = s.apply(&list.original);
self.input.set_value(&applied);
let end =
char_len(&list.original[..s.range.0.min(list.original.len())]) + char_len(&s.text);
self.input.set_cursor(end, false);
self.dirty = true;
self.select(list, list.current as isize);
let value = s.apply(&l.original);
self.suggestions = Some(l.clone());
self.input.set_value(m, &value);
self.edited(m, c);
let end = chars_to(&l.original, s.range.0) + s.text.chars().count();
self.input.set_cursor_and_highlight(m, end);
self.select(l, l.current as isize);
self.keep_suggestions = false;
list.tab_cycles = true;
l.tab_cycles = true;
}
/// Suggestion-list keys (CommandSuggestions.keyPressed). Returns true if handled.
pub fn suggestion_key(
/// `ChatScreen.keyPressed`.
pub fn key(
&mut self,
atlas: &HudAtlas,
d: &Dispatcher,
reg: &Registries,
m: &Measure,
c: &Commands,
history: &[String],
key: winit::keyboard::KeyCode,
shift: bool,
) -> bool {
ctrl: bool,
) -> ChatAction {
use winit::keyboard::KeyCode as K;
self.update(atlas, d, reg);
if let Some(mut list) = self.suggestions.take() {
// CommandSuggestions.keyPressed.
if let Some(mut l) = self.suggestions.take() {
let handled = match key {
K::ArrowUp => {
self.cycle(&mut list, -1);
list.tab_cycles = false;
true
}
K::ArrowDown => {
self.cycle(&mut list, 1);
list.tab_cycles = false;
K::ArrowUp | K::ArrowDown => {
self.cycle(&mut l, if key == K::ArrowUp { -1 } else { 1 });
l.tab_cycles = false;
true
}
K::Tab => {
if list.tab_cycles {
self.cycle(&mut list, if shift { -1 } else { 1 });
if l.tab_cycles {
self.cycle(&mut l, if shift { -1 } else { 1 });
}
self.use_suggestion(&mut list);
// Keep the list across the re-parse triggered by the edit.
let keep = list.clone();
self.keep_suggestions = true;
self.update(atlas, d, reg);
self.keep_suggestions = false;
self.suggestions = Some(keep);
return true;
self.use_suggestion(m, c, &mut l);
true
}
K::Escape => {
self.input.suggestion = None;
return true;
return ChatAction::None;
}
_ => false,
};
self.suggestions = Some(list);
return handled;
self.suggestions = Some(l);
if handled {
return ChatAction::None;
}
} else if key == K::Tab {
self.show_suggestions(m);
return ChatAction::None;
}
if key == K::Tab {
self.show_suggestions(atlas);
return true;
match key {
K::Escape => return ChatAction::Close,
K::Enter | K::NumpadEnter => return ChatAction::Submit(self.normalized()),
K::ArrowUp => self.move_in_history(m, c, history, -1),
K::ArrowDown => self.move_in_history(m, c, history, 1),
_ => {
if self.input.key(m, key, shift, ctrl) == Some(true) {
self.edited(m, c);
}
}
}
false
ChatAction::None
}
/// ChatScreen.moveInHistory.
pub fn move_in_history(&mut self, recent: &[String], dir: isize) {
let max = recent.len();
/// `ChatScreen.moveInHistory`.
fn move_in_history(&mut self, m: &Measure, c: &Commands, history: &[String], dir: isize) {
let max = history.len();
let new = (self.history_pos as isize + dir).clamp(0, max as isize) as usize;
if new == self.history_pos {
return;
@@ -605,55 +690,70 @@ impl ChatScreen {
if new == max {
self.history_pos = max;
let b = self.history_buffer.clone();
self.input.set_value(&b);
self.input.set_value(m, &b);
self.edited(m, c);
} else {
if self.history_pos == max {
self.history_buffer = self.input.value.clone();
}
self.input.set_value(&recent[new]);
self.suggestions = None;
self.input.set_value(m, &history[new]);
self.edited(m, c);
self.allow_suggestions = false;
self.suggestions = None;
self.history_pos = new;
}
self.dirty = true;
}
/// Mouse wheel over the suggestion list.
pub fn scroll_suggestions(&mut self, cursor: (f32, f32), height: f32, amount: f32) -> bool {
let Some(list) = &mut self.suggestions else {
return false;
};
let n = list.list.len().min(10);
let top = height - 12.0 - 3.0 - n as f32 * 12.0;
if crate::ui::hovered(cursor, list.x, top, list.width, n as f32 * 12.0) {
let max = list.list.len().saturating_sub(10) as isize;
list.offset = (list.offset as isize - amount.signum() as isize).clamp(0, max) as usize;
return true;
}
false
}
/// Click on a suggestion row.
pub fn click(&mut self, cursor: (f32, f32), height: f32) -> bool {
let Some(mut list) = self.suggestions.take() else {
return false;
};
let n = list.list.len().min(10);
let top = height - 12.0 - 3.0 - n as f32 * 12.0;
if crate::ui::hovered(cursor, list.x, top, list.width, n as f32 * 12.0) {
let row = ((cursor.1 - top) / 12.0) as usize + list.offset;
if row < list.list.len() {
self.select(&mut list, row as isize);
self.use_suggestion(&mut list);
/// A left click (`ChatScreen.mouseClicked`): a suggestion, else the input.
pub fn click(&mut self, m: &Measure, c: &Commands, x: f64, y: f64) -> bool {
if let Some(mut l) = self.suggestions.take() {
let (xi, yi) = (x as i32, y as i32);
if l.contains(xi, yi) {
let line = (yi - l.rect[1]) / 12 + l.offset as i32;
if line >= 0 && (line as usize) < l.list.len() {
self.select(&mut l, line as isize);
self.use_suggestion(m, c, &mut l);
}
self.suggestions = Some(l);
return true;
}
self.suggestions = Some(list);
self.suggestions = Some(l);
}
if self.input.contains(x, y) {
self.input.click(m, x, false);
return true;
}
self.suggestions = Some(list);
false
}
/// CommandSuggestions.formatText: argument colours over the input.
fn formatted(&self) -> Option<Text> {
let parse = self.parse.as_ref()?;
let value = &self.input.value;
/// The mouse wheel over the suggestion list (`SuggestionsList.mouseScrolled`).
pub fn scroll(&mut self, mouse: (i32, i32), amount: f64) -> bool {
let Some(l) = &mut self.suggestions else {
return false;
};
if !l.contains(mouse.0, mouse.1) {
return false;
}
let max = l.list.len().saturating_sub(10) as i32;
l.offset = ((l.offset as f64 - amount.clamp(-1.0, 1.0)) as i32).clamp(0, max) as usize;
true
}
/// `CommandSuggestions.formatText`: argument colours over the input.
fn format(&self, value: &str, offset: usize) -> Text {
let gray = Style::color(text::GRAY);
let Some(parse) = &self.parse else {
return Text::literal(value);
};
let full = &self.input.value;
let chars = |b: usize| chars_to(full, b) as isize;
let len = value.chars().count() as isize;
let piece = |from: isize, to: isize| -> String {
value
.chars()
.skip(from as usize)
.take((to - from).max(0) as usize)
.collect()
};
let mut out = Text::empty();
let mut unformatted = 0isize;
let styles = [
text::AQUA,
text::YELLOW,
@@ -661,128 +761,134 @@ impl ChatScreen {
text::LIGHT_PURPLE,
text::GOLD,
];
let mut colors = vec![text::GRAY; value.len()];
let ctx = parse.context.last_child();
for (i, arg) in ctx.args.iter().enumerate() {
let c = styles[i % styles.len()];
for b in arg.range.0.min(value.len())..arg.range.1.min(value.len()) {
colors[b] = c;
for (i, arg) in parse.context.last_child().args.iter().enumerate() {
let start = (chars(arg.range.0) - offset as isize).max(0);
if start >= len {
break;
}
let end = (chars(arg.range.1) - offset as isize).min(len);
if end > 0 {
out.push(Text::styled(piece(unformatted, start), gray.clone()));
out.push(Text::styled(
piece(start, end),
Style::color(styles[i % styles.len()]),
));
unformatted = end;
}
}
if parse.can_read() {
for c in colors.iter_mut().skip(parse.cursor) {
*c = text::RED;
let start = (chars(parse.cursor) - offset as isize).max(0);
if start < len {
let remaining = (full.len() - parse.cursor.min(full.len())) as isize;
let end = (start + full[parse.cursor.min(full.len())..].chars().count() as isize)
.min(len);
let _ = remaining;
out.push(Text::styled(piece(unformatted, start), gray.clone()));
out.push(Text::styled(piece(start, end), Style::color(text::RED)));
unformatted = end;
}
}
let mut out = Text::empty();
for (i, ch) in value.char_indices() {
out.push(Text::styled(ch.to_string(), Style::color(colors[i])));
}
Some(out)
out.push(Text::styled(piece(unformatted, len), gray));
out
}
/// ChatScreen.extractRenderState minus the chat lines.
/// `ChatScreen.extractRenderState` without the chat lines: the input's
/// background (`background`, `Options.getBackgroundColor`), the input,
/// then the suggestion list or the usage lines.
pub fn draw(
&mut self,
batch: &mut HudBatch,
atlas: &HudAtlas,
d: &Dispatcher,
reg: &Registries,
cursor: (f32, f32),
background_opacity: f32,
) {
self.update(atlas, d, reg);
let (w, h) = (batch.width, batch.height);
batch.fill(
atlas,
2.0,
h - 14.0,
w - 4.0,
12.0,
rgba(0, 0, 0, (background_opacity * 255.0) as u8),
);
let formatted = self.formatted();
self.input.draw(batch, atlas, formatted.as_ref());
let fill = fill_color();
if let Some(mut list) = self.suggestions.take() {
let limit = list.list.len().min(10);
let top = h - 12.0 - 3.0 - limit as f32 * 12.0;
let has_prev = list.offset > 0;
let has_next = list.list.len() > list.offset + limit;
let moved = list.last_mouse != cursor;
list.last_mouse = cursor;
if has_prev || has_next {
batch.fill(atlas, list.x, top - 1.0, list.width, 1.0, fill);
batch.fill(
atlas,
list.x,
top + limit as f32 * 12.0,
list.width,
1.0,
fill,
);
for x in (0..list.width as i32).step_by(2) {
if has_prev {
batch.fill(atlas, list.x + x as f32, top - 1.0, 1.0, 1.0, u32::MAX);
}
if has_next {
batch.fill(
atlas,
list.x + x as f32,
top + limit as f32 * 12.0,
1.0,
1.0,
u32::MAX,
);
}
}
}
let mut hovered_row = None;
for i in 0..limit {
let y = top + 12.0 * i as f32;
batch.fill(atlas, list.x, y, list.width, 12.0, fill);
if cursor.0 > list.x
&& cursor.0 < list.x + list.width
&& cursor.1 > y
&& cursor.1 < y + 12.0
{
hovered_row = Some(i + list.offset);
}
}
if moved && let Some(r) = hovered_row {
self.select(&mut list, r as isize);
}
for i in 0..limit {
let s = &list.list[i + list.offset];
let color = if i + list.offset == list.current {
rgba(255, 255, 0, 255)
} else {
rgba(0xAA, 0xAA, 0xAA, 255)
};
batch.text(
atlas,
&s.text,
list.x + 1.0,
top + 2.0 + 12.0 * i as f32,
color,
true,
);
}
if hovered_row.is_some()
&& let Some(tip) = &list.list[list.current].tooltip
{
crate::ui::tooltip(batch, atlas, &[Text::literal(tip.clone())], cursor);
}
self.suggestions = Some(list);
m: &Measure,
mouse: (i32, i32),
blink_ms: u64,
background: i32,
) -> Vec<Draw> {
let (w, h) = (self.width, self.height);
let mut out = Vec::new();
d::fill(&mut out, 2, h - 14, w - 2, h - 2, background);
let format = |s: &str, o: usize| self.format(s, o);
self.input.draw(&mut out, m, blink_ms, Some(&format));
if let Some(mut l) = self.suggestions.take() {
self.draw_list(&mut out, m, &mut l, mouse);
self.suggestions = Some(l);
} else {
for (i, line) in self.usage.iter().enumerate() {
let y = h - 27.0 - 12.0 * i as f32;
let width = atlas.font.width_text(line);
batch.fill(atlas, self.usage_x - 1.0, y, width + 2.0, 12.0, fill);
batch.text_styled(atlas, line, self.usage_x, y + 2.0, u32::MAX, true);
let y = h - 27 - 12 * i as i32;
d::fill(
&mut out,
self.usage_position - 1,
y,
self.usage_position + self.usage_width + 1,
y + 12,
FILL,
);
d::text(&mut out, line.clone(), self.usage_position, y + 2, -1, true);
}
}
out
}
/// ChatScreen.normalizeChatMessage.
fn draw_list(
&mut self,
out: &mut Vec<Draw>,
m: &Measure,
l: &mut SuggestionList,
mouse: (i32, i32),
) {
let limit = l.list.len().min(10);
let [rx, ry, rw, rh] = l.rect;
let has_prev = l.offset > 0;
let has_next = l.list.len() > l.offset + limit;
let moved = l.last_mouse != mouse;
if moved {
l.last_mouse = mouse;
}
if has_prev || has_next {
d::fill(out, rx, ry - 1, rx + rw, ry, FILL);
d::fill(out, rx, ry + rh, rx + rw, ry + rh + 1, FILL);
if has_prev {
for x in (0..rw).step_by(2) {
d::fill(out, rx + x, ry - 1, rx + x + 1, ry, -1);
}
}
if has_next {
for x in (0..rw).step_by(2) {
d::fill(out, rx + x, ry + rh, rx + x + 1, ry + rh + 1, -1);
}
}
}
let mut hovered = false;
for i in 0..limit {
let y = ry + 12 * i as i32;
d::fill(out, rx, y, rx + rw, y + 12, FILL);
if mouse.0 > rx && mouse.0 < rx + rw && mouse.1 > y && mouse.1 < y + 12 {
if moved {
self.select(l, (i + l.offset) as isize);
}
hovered = true;
}
let s = &l.list[i + l.offset];
let color = if i + l.offset == l.current {
-256
} else {
-5592406
};
d::text(
out,
Text::literal(s.text.clone()),
rx + 1,
ry + 2 + 12 * i as i32,
color,
true,
);
}
if hovered && let Some(tip) = &l.list[l.current].tooltip {
out.push(Draw::Tooltip {
lines: vec![Text::literal(tip.clone())],
x: mouse.0,
y: mouse.1,
});
}
let _ = m;
}
/// `ChatScreen.normalizeChatMessage`.
pub fn normalized(&self) -> String {
let collapsed = self
.input
+88 -21
View File
@@ -297,9 +297,19 @@ pub enum Special {
}
impl Special {
/// The recipe-book displays of a learnable (non-custom) crafting recipe:
/// its layout and result.
pub fn book_displays(&self) -> Vec<(crate::recipe_book::Display, ItemStack)> {
/// its layout, its result as the button shows it, and every stack the
/// result display cycles through when it is more than that one
/// (`SlotDisplay.resolveForStacks`).
pub fn book_displays(&self) -> Vec<BookDisplay> {
use crate::recipe_book::Display;
let first_of =
|all: &Vec<ItemStack>, single: ItemStack| all.first().cloned().unwrap_or(single);
let shown = |display, result, variants| BookDisplay {
display,
result,
variants,
stacks: Vec::new(),
};
match self {
Self::Transmute {
input,
@@ -313,26 +323,54 @@ impl Special {
let mut ingredients = vec![input.clone()];
ingredients.extend(std::iter::repeat_n(material.clone(), n));
let mut made = result.create();
if result.item.is_none() {
// The result keeps the input's item: show the first one.
if let Some(first) = input.0.iter().min() {
made.item = Arc::from(first.as_str());
}
}
if *add_count {
made.count += n as u32;
}
(Display::Shapeless(ingredients), made)
// The result keeps the input's item: any item of the ingredient.
let all: Vec<ItemStack> = if result.item.is_none() {
input
.1
.iter()
.map(|item| {
let mut stack = made.clone();
stack.item = Arc::from(item.as_str());
stack
})
.collect()
} else {
Vec::new()
};
shown(Display::Shapeless(ingredients), first_of(&all, made), all)
})
.collect(),
Self::Dye {
target,
dye,
result,
} => vec![(
Display::Shapeless(vec![target.clone(), dye.clone()]),
result.create(),
)],
} => {
// DyedSlotDemo: the targets cycle fastest, 16 stacks at most.
let (targets, dyes) = (&target.1, &dye.1);
let all: Vec<ItemStack> = (0..targets.len() * dyes.len())
.map(|i| {
let mut made = result.create();
made.item = Arc::from(targets[i % targets.len()].as_str());
let name = dyes[i / targets.len()].trim_start_matches("minecraft:");
let color = crate::block_entity_render::DYES
.iter()
.find(|(c, _)| name.strip_suffix("_dye") == Some(c))
.map_or(crate::block_entity_render::DYES[0].1, |d| d.1);
made.data_mut().dyed_color = Some(color as i32);
made
})
.take(16)
.collect();
let first = result.create();
vec![shown(
Display::Shapeless(vec![target.clone(), dye.clone()]),
first_of(&all, first),
all,
)]
}
Self::Imbue {
source,
material,
@@ -341,19 +379,48 @@ impl Special {
let cells = (0..9)
.map(|i| Some(if i == 4 { source } else { material }.clone()))
.collect();
vec![(
Display::Shaped {
width: 3,
height: 3,
cells,
},
result.create(),
)]
// Any potion's tipped arrow.
let potions = |item: ItemStack| -> Vec<ItemStack> {
crate::brewing::POTIONS
.iter()
.map(|p| item.clone().with_potion(&format!("minecraft:{}", p.id)))
.collect()
};
let all = potions(result.create());
// The source ingredient is shown as a lingering potion of each kind.
let lingering = source
.1
.iter()
.flat_map(|item| potions(ItemStack::new(item, 1)))
.collect();
vec![BookDisplay {
stacks: vec![(4, lingering)],
..shown(
Display::Shaped {
width: 3,
height: 3,
cells,
},
first_of(&all, result.create()),
all,
)
}]
}
_ => Vec::new(),
}
}
}
/// One recipe-book display of a special recipe.
pub struct BookDisplay {
pub display: crate::recipe_book::Display,
/// The result as the button shows it (the first of `variants`).
pub result: ItemStack,
/// Every stack the result display cycles through; empty for one stack.
pub variants: Vec<ItemStack>,
/// Ingredients shown as other stacks than their items, by index in
/// `Entry::requirements`.
pub stacks: Vec<(usize, Vec<ItemStack>)>,
}
/// `CraftingInput`: the occupied bounding box of the grid.
pub struct Input<'a> {
pub width: usize,
+1 -1
View File
@@ -140,7 +140,7 @@ pub fn mob_to_nbt(m: &Mob, uuid: [i32; 4], raw: Option<&Tag>) -> Tag {
for (key, value) in [
("AbsorptionAmount", Tag::Float(0)),
("FallFlying", Tag::Byte(0)),
("CanPickUpLoot", Tag::Byte(i8::from(m.extra.pick_up_loot))),
("CanPickUpLoot", Tag::Byte(i8::from(m.can_pick_up_loot()))),
("LeftHanded", Tag::Byte(0)),
(
"Brain",
+73
View File
@@ -0,0 +1,73 @@
//! FlatLevelSource: superflat worlds (`minecraft:flat` generator).
use crate::{chunk::Chunk, streaming::ChunkGenerator};
use horizon_world::{nbt::Tag, registry::BlockRegistry};
/// The layers of a flat generator, bottom up from the world's minimum Y.
pub struct FlatTerrain {
layers: Vec<u16>,
biome: u16,
}
impl FlatTerrain {
/// The overworld generator of `world_gen_settings` (`data.dimensions`), if it
/// is flat. Its `features` and `lakes` decorate the world; a world without
/// them (the default) gets only its layers, as FlatLevelSource places them.
pub fn from_settings(
settings: &Tag,
registry: &BlockRegistry,
biomes: &crate::biome::Biomes,
) -> Option<Self> {
let generator = settings
.get("dimensions")?
.get("minecraft:overworld")?
.get("generator")?;
if crate::save::text(generator.get("type"))?.trim_start_matches("minecraft:") != "flat" {
return None;
}
let s = generator.get("settings")?;
let biome = crate::save::text(s.get("biome")).unwrap_or_else(|| "minecraft:plains".into());
let mut layers = Vec::new();
if let Some(Tag::List(list)) = s.get("layers") {
for layer in list {
let block = crate::save::text(layer.get("block"))?;
let height = crate::save::number(layer.get("height")).unwrap_or(0).max(0);
let state = registry.default_state(&block)?.0 as u16;
layers.extend(std::iter::repeat_n(state, height as usize));
}
}
Some(Self {
layers,
biome: biomes.id(&biome),
})
}
}
impl ChunkGenerator for FlatTerrain {
type Worker = ();
fn worker(&self) {}
fn proto(&self, _: &mut (), cx: i32, cz: i32) -> crate::streaming::Proto {
let mut chunk = Chunk::empty(cx, cz);
for s in &mut chunk.sections {
std::sync::Arc::make_mut(s).biomes = horizon_core::paletted::PalettedContainer::new(
crate::chunk::BIOME_STRATEGY,
u32::from(self.biome),
);
}
for (i, &block) in self.layers.iter().enumerate().take(384) {
if block == 0 {
continue;
}
for z in 0..16 {
for x in 0..16 {
chunk.set(x, -64 + i as i32, z, block);
}
}
}
for s in &mut chunk.sections {
std::sync::Arc::make_mut(s).compact();
}
Box::new(chunk)
}
/// FlatLevelSource.spawnOriginalMobs is empty: no generation-time spawns.
fn finish(&self, proto: crate::streaming::Proto) -> Chunk {
*proto.downcast::<Chunk>().expect("flat terrain proto")
}
}
+33 -5
View File
@@ -743,6 +743,10 @@ struct Game<'a> {
dragon_model: Option<horizon_client::mobs::Part>,
/// Map textures waiting for the next HUD batch to upload them.
map_patches: Vec<horizon_client::font::Patch>,
/// Player skin downloads, and which skin each atlas skin slot holds
/// (least recently shown first).
skin_downloads: horizon_client::skins::Downloader,
skin_slots: Vec<(String, usize)>,
cart_models: minecarts::CartModels,
/// The boat the player rides.
riding: Option<u32>,
@@ -751,8 +755,6 @@ struct Game<'a> {
ender_open: Option<(i32, i32, i32)>,
/// Block entity data of broken blocks waiting for their dropped item.
pending: spill::Pending,
/// The chest each copper golem has open (`CopperGolem.openedChestPos`).
golem_openers: HashMap<u32, (i32, i32, i32)>,
/// Item entities spawned and block entities removed while the block
/// behaviour ran (spilled contents, popped resources).
spill: spill::Spill,
@@ -2812,7 +2814,7 @@ impl Game<'_> {
self.spawn_loaded_entities();
if running {
self.tick_mobs()?;
self.tick_copper_golems();
self.recheck_golem_openers();
self.tick_experience();
}
self.tick_lan();
@@ -5236,7 +5238,28 @@ impl Game<'_> {
dim.id(),
)));
let res = &*self.res;
let mut streaming = if self.options.test_terrain && dim == Dim::Overworld {
let flat = (dim == Dim::Overworld)
.then(|| horizon_client::save::world_gen_settings(world_root))
.flatten()
.and_then(|s| {
horizon_client::flatgen::FlatTerrain::from_settings(
&s,
res.assets.registry,
&res.biomes,
)
});
let mut streaming = if let Some(inner) = flat {
Streaming::new(
Arc::new(Persistent {
inner: Arc::new(inner),
save: save.clone(),
registry: res.assets.clone(),
biomes: res.biomes.clone(),
}),
res.context.clone(),
res.threads,
)
} else if self.options.test_terrain && dim == Dim::Overworld {
let inner = Arc::new(TestTerrain::new(res.assets.registry, &res.biomes)?);
Streaming::new(
Arc::new(Persistent {
@@ -8379,12 +8402,17 @@ pub fn run() -> Result<()> {
breath_clouds: Vec::new(),
dragon_model: horizon_client::mobs::load_model(&root, "minecraft:ender_dragon#main"),
map_patches: Vec::new(),
skin_downloads: horizon_client::skins::Downloader::new(
std::env::current_dir()
.unwrap_or_default()
.join("assets/skins"),
),
skin_slots: Vec::new(),
cart_models: minecarts::CartModels::load(&root),
riding: None,
ender_items: vec![None; 27],
ender_open: None,
pending: Default::default(),
golem_openers: HashMap::new(),
spill: Default::default(),
recipe_ui: Default::default(),
mount_menu: Default::default(),
+99 -69
View File
@@ -2,10 +2,11 @@
//! (game rules, the world clock, difficulty), bound to the game.
use super::{Dim, Game, Screen};
use horizon_client::{
chat::{Chat, ChatScreen, SYSTEM_INDICATOR},
chat::{Chat, ChatAction, ChatScreen, Commands, SYSTEM_INDICATOR},
command::{Registries, vanilla},
gamerules::GameRules,
hud::{HudBatch, rgba},
screen_draw::Measure,
text::Text,
};
use std::collections::BTreeMap;
@@ -63,6 +64,8 @@ impl TimeMarker {
pub struct UiState {
pub chat: Chat,
pub chat_screen: Option<ChatScreen>,
/// When the chat screen opened (its input took the focus: the cursor blink).
pub chat_opened: Option<std::time::Instant>,
pub registries: Registries,
pub rules: GameRules,
pub clock: WorldClock,
@@ -368,9 +371,22 @@ impl Game<'_> {
.as_ref()
.map_or([1280, 720], |r| [r.config.width, r.config.height]);
let b = HudBatch::new(size);
let mut screen = ChatScreen::new(initial, self.ui.chat.recent.len(), b.width, b.height);
screen.auto_suggestions = true;
let m = Measure(&self.res.atlas.font);
let c = Commands {
dispatcher: vanilla::game_dispatcher(),
registries: &self.ui.registries,
};
let mut screen = ChatScreen::new(
&m,
&c,
initial,
self.ui.chat.recent.len(),
b.width as i32,
b.height as i32,
);
screen.auto_suggestions = self.settings.auto_suggestions;
self.ui.chat_screen = Some(screen);
self.ui.chat_opened = Some(std::time::Instant::now());
self.screen = Screen::Chat;
self.keys.clear();
self.left = false;
@@ -409,67 +425,68 @@ impl Game<'_> {
}
/// A key (and the text it typed) while the chat screen is open.
pub(super) fn chat_key_code(&mut self, key: KeyCode, typed_text: Option<&str>) {
let ctrl =
self.keys.contains(&KeyCode::ControlLeft) || self.keys.contains(&KeyCode::ControlRight);
// InputQuirks.EDIT_SHORTCUT_KEY_MODIFIER: Cmd on macOS, Ctrl elsewhere.
let (left, right) = if cfg!(target_os = "macos") {
(KeyCode::SuperLeft, KeyCode::SuperRight)
} else {
(KeyCode::ControlLeft, KeyCode::ControlRight)
};
let ctrl = self.keys.contains(&left) || self.keys.contains(&right);
let shift =
self.keys.contains(&KeyCode::ShiftLeft) || self.keys.contains(&KeyCode::ShiftRight);
match key {
// ChatScreen.keyPressed: the chat scrolls a page.
KeyCode::PageUp | KeyCode::PageDown
if !self
.ui
.chat_screen
.as_ref()
.is_some_and(|s| s.suggestions_visible()) =>
{
let n = self.ui.chat.lines_per_page(true) as i32 - 1;
self.ui
.chat
.scroll_by(if key == KeyCode::PageUp { n } else { -n }, true);
return;
}
_ => {}
}
let Some(mut screen) = self.ui.chat_screen.take() else {
return;
};
let atlas = &self.res.atlas;
let d = vanilla::game_dispatcher();
if screen.suggestion_key(atlas, d, &self.ui.registries, key, shift) {
self.ui.chat_screen = Some(screen);
return;
}
let mut close = false;
let mut submit = None;
match key {
KeyCode::Escape => close = true,
KeyCode::Enter | KeyCode::NumpadEnter => {
submit = Some(screen.normalized());
close = true;
}
KeyCode::ArrowUp => screen.move_in_history(&self.ui.chat.recent, -1),
KeyCode::ArrowDown => screen.move_in_history(&self.ui.chat.recent, 1),
KeyCode::PageUp => {
let n = self.ui.chat.lines_per_page(true) as i32 - 1;
self.ui.chat.scroll_by(n, true);
}
KeyCode::PageDown => {
let n = self.ui.chat.lines_per_page(true) as i32 - 1;
self.ui.chat.scroll_by(-n, true);
}
_ => {
if screen.input.key(key, ctrl, shift) {
screen.edited();
} else if let Some(text) = typed_text
&& !ctrl
{
let typed: String = text.chars().filter(|c| !c.is_control()).collect();
if !typed.is_empty() {
screen.input.insert_text(&typed);
screen.edited();
}
let m = Measure(&self.res.atlas.font);
let c = Commands {
dispatcher: vanilla::game_dispatcher(),
registries: &self.ui.registries,
};
match screen.key(&m, &c, &self.ui.chat.recent, key, shift, ctrl) {
ChatAction::Close => self.close_chat(),
ChatAction::Submit(message) => {
self.close_chat();
if !message.is_empty() {
self.handle_chat_input(&message);
}
}
}
if close {
self.close_chat();
} else {
self.ui.chat_screen = Some(screen);
}
if let Some(message) = submit
&& !message.is_empty()
{
self.handle_chat_input(&message);
ChatAction::None => {
// charTyped: the text the key typed.
if let Some(text) = typed_text
&& !ctrl
{
screen.type_text(&m, &c, text);
}
self.ui.chat_screen = Some(screen);
}
}
}
/// Text typed into the chat box (control socket `chat`).
pub(super) fn chat_type(&mut self, text: &str) {
let m = Measure(&self.res.atlas.font);
let c = Commands {
dispatcher: vanilla::game_dispatcher(),
registries: &self.ui.registries,
};
if let Some(screen) = self.ui.chat_screen.as_mut() {
screen.input.insert_text(text);
screen.edited();
screen.type_text(&m, &c, text);
}
}
/// ChatScreen.handleChatInput: history, then a command or a chat line.
@@ -494,8 +511,10 @@ impl Game<'_> {
let height = self.renderer.as_ref().map_or(720.0, |r| {
HudBatch::new([r.config.width, r.config.height]).height
});
let _ = height;
let mouse = (cursor.0.floor() as i32, cursor.1.floor() as i32);
if let Some(screen) = self.ui.chat_screen.as_mut()
&& screen.scroll_suggestions(cursor, height, amount)
&& screen.scroll(mouse, amount as f64)
{
return;
}
@@ -508,12 +527,14 @@ impl Game<'_> {
let height = self.renderer.as_ref().map_or(720.0, |r| {
HudBatch::new([r.config.width, r.config.height]).height
});
if let Some(screen) = self.ui.chat_screen.as_mut()
&& !screen.click(cursor, height)
&& screen.input.y <= cursor.1
{
let i = screen.input.index_at(&self.res.atlas, cursor.0);
screen.input.set_cursor(i, false);
let _ = height;
let m = Measure(&self.res.atlas.font);
let c = Commands {
dispatcher: vanilla::game_dispatcher(),
registries: &self.ui.registries,
};
if let Some(screen) = self.ui.chat_screen.as_mut() {
screen.click(&m, &c, cursor.0 as f64, cursor.1 as f64);
}
}
/// Chat lines over the HUD (focused while the chat screen is open).
@@ -530,16 +551,25 @@ impl Game<'_> {
let Some(mut screen) = self.ui.chat_screen.take() else {
return;
};
screen.resize(batch.width, batch.height);
let bg = self.ui.chat.options.background_opacity as f32;
screen.draw(
batch,
&self.res.atlas,
vanilla::game_dispatcher(),
&self.ui.registries,
self.cursor,
bg,
);
let m = Measure(&self.res.atlas.font);
let c = Commands {
dispatcher: vanilla::game_dispatcher(),
registries: &self.ui.registries,
};
screen.resize(&m, &c, batch.width as i32, batch.height as i32);
// Options.getBackgroundColor(Integer.MIN_VALUE).
let background = if self.settings.file.bool("backgroundForChatOnly") {
i32::MIN
} else {
self.settings.text_background(0.0) as i32
};
let mouse = (self.cursor.0.floor() as i32, self.cursor.1.floor() as i32);
let blink = self
.ui
.chat_opened
.map_or(0, |t| t.elapsed().as_millis() as u64);
let draws = screen.draw(&m, mouse, blink, background);
horizon_client::screen_draw::paint(batch, &self.res.atlas, &draws);
self.ui.chat_screen = Some(screen);
}
/// Advance the overworld clock (ServerClockManager.tick) when
+1 -1
View File
@@ -140,7 +140,7 @@ impl Game<'_> {
if self.command_source.is_some_and(|s| s.silent) {
return;
}
self.system_message(message.with_color(text::RED));
self.system_message(Text::empty().append(message).with_color(text::RED));
}
/// sendSuccess honouring `send_command_feedback`.
pub(super) fn feedback(&mut self, message: Text) {
+1 -1
View File
@@ -299,7 +299,7 @@ impl Game<'_> {
}
match self.screen {
Screen::Chat => self.chat_type(text),
Screen::Options => self.ui.options.type_text(text),
Screen::Options => self.ui.options.type_text(&self.res.atlas, text),
Screen::Inventory if self.recipe_search_focused() => {
self.recipe_text(Some(text), false)
}
+135 -627
View File
@@ -1,177 +1,151 @@
//! Copper golems on the game side: `TransportItemsBetweenContainers` (carry
//! items from copper chests to ordinary chests), weathering and turning into
//! statues, and the hand-over, waxing, scraping and shearing interactions.
//! Copper golems on the game side: what their brain (`mobs::transport_items`)
//! does to chests (opener counts, the lid block events, slots), the openers
//! recheck, turning into statues, and the hand-over, waxing, scraping and
//! shearing interactions.
use super::Game;
use horizon_client::{
containers::BlockEntity,
items::ItemStack,
mobs::{Mob, Species, copper_golem as cg, goals::should_panic},
mobs::{
Mob, Species,
transport_items::{held, set_held},
},
};
use horizon_core::random::RandomSource;
use horizon_world::chunk::BlockState;
type Key = (i32, i32, i32);
/// `TransportItemState`.
const TRAVELLING: i32 = 0;
const QUEUING: i32 = 1;
const INTERACTING: i32 = 2;
/// `ContainerInteractionState` (0 = none).
const PICKUP_ITEM: i32 = 1;
const PICKUP_NO_ITEM: i32 = 2;
const PLACE_ITEM: i32 = 3;
const PLACE_NO_ITEM: i32 = 4;
/// Positions that were unreachable are kept in `positions` with this offset.
const UNREACHABLE: i32 = 1 << 20;
/// `TransportItemsBetweenContainers.VISITED_POSITIONS_MEMORY_TIME`.
const MEMORY_TICKS: i32 = 6000;
/// Whether a block is a copper chest (the pick-up sources).
pub(super) fn is_copper_chest(name: &str) -> bool {
name.ends_with("copper_chest")
}
/// The held stack (`getMainHandItem`).
pub(super) fn held(m: &Mob) -> Option<&ItemStack> {
m.extra.items.first().and_then(Option::as_ref)
}
/// `setItemInHand(MAIN_HAND, ..)`, keeping the rendered copy in step.
pub(super) fn set_held(m: &mut Mob, stack: Option<ItemStack>) {
let stack = stack.filter(|s| s.count > 0);
m.extra.main_hand = stack.as_ref().map(|s| s.item.clone());
m.extra.ints[1] = stack.as_ref().map_or(0, |s| s.count as i32);
if m.extra.items.is_empty() {
m.extra.items.push(None);
}
m.extra.items[0] = stack;
}
fn visited(m: &Mob) -> Vec<[i32; 3]> {
m.extra
.positions
.iter()
.filter(|p| p[1] < UNREACHABLE)
.copied()
.collect()
}
fn blocked_list(m: &Mob) -> impl Iterator<Item = [i32; 3]> + '_ {
m.extra.positions.iter().map(|p| {
if p[1] >= UNREACHABLE {
[p[0], p[1] - UNREACHABLE, p[2]]
} else {
*p
}
})
}
fn chest_center(h: [i32; 3]) -> [f64; 3] {
[
f64::from(h[0]) + 0.5,
f64::from(h[1]) + 0.5,
f64::from(h[2]) + 0.5,
]
}
/// The copper golem state the model, sounds and animations follow.
fn set_state(m: &mut Mob, state: u8) {
m.extra.variant3 = state;
}
/// `ContainerOpenersCounter.CHECK_TICK_DELAY`.
const RECHECK_TICKS: i64 = 5;
impl Game<'_> {
pub(super) fn tick_copper_golems(&mut self) {
let ids: Vec<u32> = self
.mobs
.iter()
.filter(|m| m.species() == Species::CopperGolem && m.alive() && !m.removed)
.map(|m| m.id)
.collect();
for id in ids {
let Some(i) = self.mobs.iter().position(|m| m.id == id) else {
/// A copper golem opened or closed a chest half: the counter changes and
/// the clients see the block event (`openerCountChanged`).
pub(super) fn golem_chest_open(&mut self, chest: [i32; 3], open: bool) {
let key = (chest[0], chest[1], chest[2]);
let entry = self.world.chest_openers.entry(key).or_insert((0, 0.0));
if open {
entry.0 += 1;
entry.1 = entry.1.max(3.0);
} else {
entry.0 -= 1;
if entry.0 == 0 {
entry.1 = 0.0;
}
}
let count = entry.0;
if count <= 0 {
self.world.chest_openers.remove(&key);
}
self.block_entity_event(chest, 1, count.max(0));
}
/// A copper golem took from or filled a chest slot.
pub(super) fn golem_chest_slot(
&mut self,
chest: [i32; 3],
slot: usize,
stack: Option<ItemStack>,
) {
if let Some(e) = self
.world
.block_entities
.get_mut(&(chest[0], chest[1], chest[2]))
&& let Some(s) = e.slots_mut().get_mut(slot)
{
*s = stack;
}
}
/// `ContainerOpenersCounter.recheckOpeners` every five ticks: the golems
/// whose opened chest is this one, within its range plus 4; when none
/// is left the chest closes (a double chest the golem left open).
pub(super) fn recheck_golem_openers(&mut self) {
if self.world.game_time % RECHECK_TICKS != 0 {
return;
}
let open: Vec<(i32, i32, i32)> = self.world.chest_openers.keys().copied().collect();
for key in open {
let p = [key.0, key.1, key.2];
let other = self.chest_other_half(key).map(|o| [o.0, o.1, o.2]);
let range = self.world.chest_openers.get(&key).map_or(0.0, |o| o.1) + 4.0;
let area = horizon_core::geometry::Aabb::new(
horizon_core::geometry::Vec3::new(
f64::from(p[0]) - range,
f64::from(p[1]) - range,
f64::from(p[2]) - range,
),
horizon_core::geometry::Vec3::new(
f64::from(p[0]) + 1.0 + range,
f64::from(p[1]) + 1.0 + range,
f64::from(p[2]) + 1.0 + range,
),
);
let count = self
.mobs
.iter()
.filter(|m| {
m.species() == Species::CopperGolem
&& !m.removed
&& m.extra
.opened_chest
.is_some_and(|o| o == p || Some(o) == other)
&& m.bounds().intersects(area)
})
.count() as i32;
let before = self.world.chest_openers.get(&key).map_or(0, |o| o.0);
if count == before {
continue;
};
let mut m = self.mobs[i].clone();
self.copper_golem_step(&mut m);
if let Some(i) = self.mobs.iter().position(|x| x.id == id) {
self.mobs[i] = m;
}
}
let alive: std::collections::HashSet<u32> = self.mobs.iter().map(|m| m.id).collect();
self.golem_openers.retain(|id, _| alive.contains(id));
}
fn copper_golem_step(&mut self, m: &mut Mob) {
if self.golem_weathering(m) {
return;
}
// CountDownCooldownTicks(TRANSPORT_ITEMS_COOLDOWN_TICKS).
if m.extra.scratch[3] > 0 {
m.extra.scratch[3] -= 1;
}
// The visited positions fade after 6000 ticks.
if m.extra.ints[2] > 0 && m.age as i32 >= m.extra.ints[2] {
m.extra.positions.clear();
m.extra.ints[2] = 0;
}
let running = m.extra.scratch[3] <= 0 && !should_panic(m) && m.extra.leash.is_none();
if !running {
if m.extra.home.is_some() || m.extra.scratch[0] != TRAVELLING {
self.golem_on_start_travelling(m);
m.extra.point = None;
m.ai.nav.stop();
if count == 0 {
self.world.chest_openers.remove(&key);
self.golem_chest_sound(p, false);
} else if let Some(o) = self.world.chest_openers.get_mut(&key) {
o.0 = count;
}
return;
}
let invalid = self.golem_update_invalid_target(m);
if m.extra.home.is_none() {
self.golem_on_start_travelling(m);
return;
}
if invalid {
return;
}
if m.extra.scratch[0] == QUEUING {
self.golem_on_queuing(m);
}
if m.extra.scratch[0] == TRAVELLING {
self.golem_on_travel(m);
}
if m.extra.scratch[0] == INTERACTING {
self.golem_on_reached(m);
self.block_entity_event(p, 1, count);
}
}
// ---- weathering -------------------------------------------------------
/// `CopperGolem.updateWeathering`; true when it turned into a statue.
fn golem_weathering(&mut self, m: &mut Mob) -> bool {
let now = self.world.game_time;
let next = m.extra.vector[0] as i64;
if next == -2 {
return false;
}
// updateWeathering draws from the level random.
let r = &mut self.world.random;
let mut interval = || 504_000 + i64::from(r.next_int_bound(48_001).unwrap_or(0));
if next == -1 {
m.extra.vector[0] = (now + interval()) as f64;
return false;
}
let fully = m.extra.variant >= 3;
if now >= next && !fully {
let new = cg::weather_next(m.extra.variant);
m.extra.variant = new;
m.extra.vector[0] = if new >= 3 {
0.0
} else {
(next + interval()) as f64
};
}
if fully && self.golem_can_turn_to_statue(m) {
self.golem_turn_to_statue(m);
return true;
}
false
}
fn golem_can_turn_to_statue(&mut self, m: &mut Mob) -> bool {
let p = [
m.position.x.floor() as i32,
m.position.y.floor() as i32,
m.position.z.floor() as i32,
/// `ChestBlockEntity.playSound` for a chest the recheck closed.
fn golem_chest_sound(&mut self, p: [i32; 3], open: bool) {
let name = self
.res
.facts
.get(self.world.block(p[0], p[1], p[2]))
.name
.clone();
let base = name
.trim_start_matches("minecraft:")
.trim_start_matches("waxed_");
let kind = if !base.ends_with("copper_chest") {
"chest"
} else if base.starts_with("weathered") {
"copper_chest_weathered"
} else if base.starts_with("oxidized") {
"copper_chest_oxidized"
} else {
"copper_chest"
};
let side = if open { "open" } else { "close" };
let at = [
f64::from(p[0]) + 0.5,
f64::from(p[1]) + 0.5,
f64::from(p[2]) + 0.5,
];
let at = self.world.block(p[0], p[1], p[2]);
self.res.facts.is_air(at) && self.world.random.next_float() <= 0.0058
let pitch = self.world.random.next_float() * 0.1 + 0.9;
self.audio.play(
&format!("minecraft:block.{kind}.{side}"),
Some(at),
0.5,
pitch,
);
}
/// `CopperGolem.turnToStatue`, which its weathering asked for.
pub(super) fn golem_become_statue(&mut self, id: u32) {
let Some(i) = self.mobs.iter().position(|m| m.id == id) else {
return;
};
let mut m = self.mobs[i].clone();
self.golem_turn_to_statue(&mut m);
if let Some(i) = self.mobs.iter().position(|x| x.id == id) {
self.mobs[i] = m;
}
}
fn golem_turn_to_statue(&mut self, m: &mut Mob) {
let pos = [
@@ -202,7 +176,7 @@ impl Game<'_> {
return;
}
self.golem_drop_equipment(m);
self.golem_release(m);
m.extra.opened_chest = None;
if m.extra.leash.is_some() {
self.break_leash(m.id, true, false);
m.extra.leash = None;
@@ -229,450 +203,6 @@ impl Game<'_> {
self.spawn_at_location(at, 0.0, antenna);
}
}
// ---- containers -------------------------------------------------------
/// The block entities of the container at a chest, in slot order.
fn golem_container(&self, key: Key) -> Vec<Key> {
let Some(other) = self.chest_other_half(key) else {
return vec![key];
};
let right = self
.res
.assets
.registry
.state(self.world.block(key.0, key.1, key.2))
.and_then(|s| s.properties.get("type"))
.is_some_and(|t| t == "right");
if right {
vec![key, other]
} else {
vec![other, key]
}
}
fn golem_block_name(&self, key: Key) -> std::sync::Arc<str> {
self.res
.facts
.get(self.world.block(key.0, key.1, key.2))
.name
.clone()
}
fn golem_chest_blocked(&self, keys: &[Key]) -> bool {
keys.iter().any(|k| {
let above = self.world.block(k.0, k.1 + 1, k.2);
self.res.behaviours.facts(above).flags
& horizon_world::level::data::state_flags::CONDUCTOR
!= 0
})
}
fn golem_slots(&self, keys: &[Key]) -> Vec<Option<ItemStack>> {
keys.iter()
.filter_map(|k| self.world.block_entities.get(k))
.flat_map(|e| e.slots().to_vec())
.collect()
}
fn golem_slot_mut(&mut self, keys: &[Key], mut n: usize) -> Option<&mut Option<ItemStack>> {
for k in keys {
let len = self.world.block_entities.get(k)?.slots().len();
if n < len {
return self.world.block_entities.get_mut(k)?.slots_mut().get_mut(n);
}
n -= len;
}
None
}
fn golem_max_stack(&self, stack: &ItemStack) -> u32 {
self.res
.items
.get(&stack.item)
.map_or(64, |i| i.max_stack)
.max(1)
}
/// `pickupItemFromContainer`: up to 16 of the first non-empty slot.
fn golem_pick_up(&mut self, keys: &[Key]) -> Option<ItemStack> {
let slots = self.golem_slots(keys);
let (n, stack) = slots
.iter()
.enumerate()
.find_map(|(n, s)| s.as_ref().map(|s| (n, s.clone())))?;
let take = stack.count.min(16);
let slot = self.golem_slot_mut(keys, n)?;
let mut out = stack;
out.count = take;
match slot {
Some(s) if s.count > take => s.count -= take,
_ => *slot = None,
}
Some(out)
}
/// `addItemsToContainer`: the part that did not fit.
fn golem_put_down(&mut self, keys: &[Key], mut stack: ItemStack) -> Option<ItemStack> {
let max = self.golem_max_stack(&stack);
let slots = self.golem_slots(keys);
for (n, existing) in slots.iter().enumerate() {
match existing {
None => {
if let Some(slot) = self.golem_slot_mut(keys, n) {
*slot = Some(stack);
}
return None;
}
Some(e)
if e.item == stack.item
&& e.damage == stack.damage
&& e.extra == stack.extra
&& e.count < max =>
{
let room = max - e.count;
let add = room.min(stack.count);
if let Some(Some(s)) = self.golem_slot_mut(keys, n) {
s.count += add;
}
// Vanilla subtracts the whole room, which empties the stack
// when it fitted.
stack.count = stack.count.saturating_sub(room);
if stack.count == 0 {
return None;
}
}
_ => {}
}
}
Some(stack)
}
/// Whether any other golem or a player has the chest open.
fn golem_chest_busy(&self, m: &Mob, keys: &[Key]) -> bool {
self.golem_openers
.iter()
.any(|(id, k)| *id != m.id && keys.contains(k))
|| self.container.is_some_and(|c| keys.contains(&c))
}
// ---- the behaviour ----------------------------------------------------
fn golem_wanted_block(&self, m: &Mob, key: Key) -> bool {
let name = self.golem_block_name(key);
if held(m).is_none() {
is_copper_chest(&name)
} else {
matches!(&*name, "minecraft:chest" | "minecraft:trapped_chest")
}
}
fn golem_update_invalid_target(&mut self, m: &mut Mob) -> bool {
if self.golem_has_valid_target(m) {
return false;
}
self.golem_stop_targeting(m);
match self.golem_find_target(m) {
Some(t) => {
m.extra.home = Some([t.0, t.1, t.2]);
self.golem_on_start_travelling(m);
self.golem_set_visited(m, [t.0, t.1, t.2]);
}
None => self.golem_enter_cooldown(m),
}
true
}
fn golem_has_valid_target(&mut self, m: &mut Mob) -> bool {
let Some(h) = m.extra.home else { return false };
let key = (h[0], h[1], h[2]);
let valid = self.golem_wanted_block(m, key)
&& matches!(
self.world.block_entities.get(&key),
Some(BlockEntity::Chest(_))
)
&& !self.golem_chest_blocked(&self.golem_container(key));
if !valid {
return false;
}
if m.extra.scratch[0] != TRAVELLING {
return true;
}
if self.golem_valid_travelling_path(m, h) {
return true;
}
self.golem_mark_unreachable(m, h);
false
}
/// `hasValidTravellingPath`, without the line-of-sight clip.
fn golem_valid_travelling_path(&mut self, m: &mut Mob, h: [i32; 3]) -> bool {
let w = self.mob_world_base(&[]);
let path = match &m.ai.nav.path {
Some(p) => Some(p.clone()),
None => m.create_path_to(&w, h, 0),
};
let from = match path.as_ref().and_then(|p| p.end()) {
Some(n) => [
f64::from(n.x) + 0.5,
f64::from(n.y) + m.kind.height / 2.0,
f64::from(n.z) + 0.5,
],
None => [
m.position.x,
m.position.y + m.kind.height / 2.0,
m.position.z,
],
};
let reach = golem_within(m, self.golem_range(m), from, h);
(path.is_none() && !reach) || reach
}
fn golem_range(&self, m: &Mob) -> f64 {
if m.ai.nav.path.as_ref().is_some_and(|p| p.is_done()) {
1.0
} else {
0.5
}
}
fn golem_find_target(&self, m: &Mob) -> Option<Key> {
let bx = m.position.x.floor() as i32;
let by = m.position.y.floor() as i32;
let bz = m.position.z.floor() as i32;
let skip: Vec<[i32; 3]> = blocked_list(m).collect();
let mut best: Option<(f64, Key)> = None;
for (key, entity) in &self.world.block_entities {
if !matches!(entity, BlockEntity::Chest(_)) {
continue;
}
if (key.0 - bx).abs() > 32 || (key.1 - by).abs() > 8 || (key.2 - bz).abs() > 32 {
continue;
}
let center = chest_center([key.0, key.1, key.2]);
let d = (center[0] - m.position.x).powi(2)
+ (center[1] - m.position.y).powi(2)
+ (center[2] - m.position.z).powi(2);
if best.is_some_and(|(b, _)| d >= b) {
continue;
}
if !self.golem_wanted_block(m, *key) {
continue;
}
let keys = self.golem_container(*key);
if keys.iter().any(|k| skip.contains(&[k.0, k.1, k.2])) {
continue;
}
if self.golem_chest_blocked(&keys) {
continue;
}
best = Some((d, *key));
}
best.map(|b| b.1)
}
fn golem_set_visited(&mut self, m: &mut Mob, h: [i32; 3]) {
let mut list = visited(m);
if !list.contains(&h) {
list.push(h);
}
if list.len() > 10 {
self.golem_enter_cooldown(m);
return;
}
m.extra.positions.retain(|p| p[1] >= UNREACHABLE);
m.extra.positions.extend(list);
m.extra.ints[2] = m.age as i32 + MEMORY_TICKS;
}
fn golem_mark_unreachable(&mut self, m: &mut Mob, h: [i32; 3]) {
m.extra.positions.retain(|p| *p != h);
let marked = [h[0], h[1] + UNREACHABLE, h[2]];
if !m.extra.positions.contains(&marked) {
m.extra.positions.push(marked);
}
let count = m
.extra
.positions
.iter()
.filter(|p| p[1] >= UNREACHABLE)
.count();
if count > 50 {
self.golem_enter_cooldown(m);
} else {
m.extra.ints[2] = m.age as i32 + MEMORY_TICKS;
}
}
fn golem_stop_targeting(&mut self, m: &mut Mob) {
m.extra.scratch[1] = 0;
m.extra.home = None;
m.extra.point = None;
m.ai.nav.stop();
}
fn golem_clear_memories(&mut self, m: &mut Mob) {
self.golem_stop_targeting(m);
m.extra.positions.clear();
}
fn golem_enter_cooldown(&mut self, m: &mut Mob) {
self.golem_stop_targeting(m);
m.extra.scratch[3] = 140;
m.extra.positions.clear();
}
/// `onStartTravelling` and the golem's own consumer.
fn golem_on_start_travelling(&mut self, m: &mut Mob) {
self.golem_release(m);
set_state(m, cg::IDLE);
m.extra.scratch[0] = TRAVELLING;
m.extra.scratch[2] = 0;
m.extra.scratch[1] = 0;
}
/// `clearOpenedChestPos` (and so `stopOpen` at the next recheck).
fn golem_release(&mut self, m: &Mob) {
if let Some(key) = self.golem_openers.remove(&m.id) {
let keys = self.golem_container(key);
if !self.golem_chest_busy(m, &keys) {
self.golem_chest_sound(key, false);
}
}
}
fn golem_chest_sound(&mut self, key: Key, open: bool) {
let name = self.golem_block_name(key);
let base = name
.trim_start_matches("minecraft:")
.trim_start_matches("waxed_");
let kind = if base.starts_with("weathered") {
"copper_chest_weathered"
} else if base.starts_with("oxidized") {
"copper_chest_oxidized"
} else if base.ends_with("copper_chest") {
"copper_chest"
} else {
"chest"
};
let side = if open { "open" } else { "close" };
let at = chest_center([key.0, key.1, key.2]);
let pitch = self.world.random.next_float() * 0.1 + 0.9;
self.audio.play(
&format!("minecraft:block.{kind}.{side}"),
Some(at),
0.5,
pitch,
);
}
fn golem_on_queuing(&mut self, m: &mut Mob) {
let Some(h) = m.extra.home else { return };
let keys = self.golem_container((h[0], h[1], h[2]));
if !self.golem_chest_busy(m, &keys) {
m.extra.scratch[0] = TRAVELLING;
m.extra.point = Some(chest_center(h));
}
}
fn golem_on_travel(&mut self, m: &mut Mob) {
let Some(h) = m.extra.home else { return };
let key = (h[0], h[1], h[2]);
let keys = self.golem_container(key);
let center = [
m.position.x,
m.position.y + m.kind.height / 2.0,
m.position.z,
];
if golem_within(m, 3.0, center, h) && self.golem_chest_busy(m, &keys) {
// startQueuing.
m.extra.point = None;
m.ai.nav.stop();
m.extra.scratch[0] = QUEUING;
} else if golem_within(m, self.golem_range(m), center, h) {
// startOnReachedTargetInteraction.
let slots = self.golem_slots(&keys);
let state = if held(m).is_none() {
if slots.iter().any(Option::is_some) {
PICKUP_ITEM
} else {
PICKUP_NO_ITEM
}
} else if slots.iter().all(Option::is_none)
|| slots
.iter()
.flatten()
.any(|s| held(m).is_some_and(|h| h.item == s.item))
{
PLACE_ITEM
} else {
PLACE_NO_ITEM
};
m.extra.scratch[2] = state;
m.extra.scratch[0] = INTERACTING;
} else {
m.extra.point = Some(chest_center(h));
}
}
fn golem_on_reached(&mut self, m: &mut Mob) {
let Some(h) = m.extra.home else { return };
let key = (h[0], h[1], h[2]);
let center = [
m.position.x,
m.position.y + m.kind.height / 2.0,
m.position.z,
];
if !golem_within(m, 2.0, center, h) {
self.golem_on_start_travelling(m);
return;
}
m.extra.scratch[1] += 1;
let ticks = m.extra.scratch[1];
// onTargetInteraction: stand still, and the reached interaction.
m.extra.point = None;
m.ai.nav.stop();
let (state, sound) = match m.extra.scratch[2] {
PICKUP_ITEM => (cg::GETTING_ITEM, Some("entity.copper_golem.no_item_get")),
PICKUP_NO_ITEM => (
cg::GETTING_NO_ITEM,
Some("entity.copper_golem.no_item_no_get"),
),
PLACE_ITEM => (cg::DROPPING_ITEM, Some("entity.copper_golem.item_drop")),
PLACE_NO_ITEM => (
cg::DROPPING_NO_ITEM,
Some("entity.copper_golem.item_no_drop"),
),
_ => (cg::IDLE, None),
};
if m.extra.scratch[2] != 0 {
if ticks == 1 {
let keys = self.golem_container(key);
if !self.golem_chest_busy(m, &keys) {
self.golem_chest_sound(key, true);
}
self.golem_openers.insert(m.id, key);
set_state(m, state);
}
if ticks == 9
&& let Some(sound) = sound
{
let at = [m.position.x, m.position.y, m.position.z];
self.audio
.play(&format!("minecraft:{sound}"), Some(at), 1.0, 1.0);
}
if ticks == 60 {
self.golem_release(m);
}
}
if ticks >= 60 {
let keys = self.golem_container(key);
if held(m).is_none() {
if self.golem_slots(&keys).iter().any(Option::is_some) {
// pickUpItems.
let stack = self.golem_pick_up(&keys);
set_held(m, stack);
self.golem_clear_memories(m);
} else {
self.golem_stop_targeting(m);
}
} else if self.golem_slots(&keys).iter().all(Option::is_none)
|| self
.golem_slots(&keys)
.iter()
.flatten()
.any(|s| held(m).is_some_and(|h| h.item == s.item))
{
// putDownItem.
let stack = held(m)
.cloned()
.unwrap_or_else(|| ItemStack::new("minecraft:air", 0));
let left = self.golem_put_down(&keys, stack);
let emptied = left.is_none();
set_held(m, left);
if emptied {
self.golem_clear_memories(m);
} else {
self.golem_stop_targeting(m);
}
} else {
self.golem_stop_targeting(m);
}
self.golem_on_start_travelling(m);
}
}
// ---- interactions -----------------------------------------------------
/// `CopperGolem.mobInteract`; true when handled.
pub(super) fn interact_copper_golem(&mut self, index: usize, item: &str) -> bool {
@@ -743,7 +273,7 @@ impl Game<'_> {
if is_axe && self.mobs[index].extra.variant > 0 {
let m = &mut self.mobs[index];
m.extra.vector[0] = -1.0;
m.extra.variant = cg::weather_previous(m.extra.variant);
m.extra.variant = horizon_client::mobs::copper_golem::weather_previous(m.extra.variant);
self.audio
.play("minecraft:item.axe.scrape", Some(at), 1.0, 1.0);
self.damage_held_tool();
@@ -762,25 +292,3 @@ impl Game<'_> {
})
}
}
/// `isWithinTargetDistance`: the golem's box centred on `from` against the
/// chest's collision box inflated by `distance` (and half a block vertically).
fn golem_within(m: &Mob, distance: f64, from: [f64; 3], h: [i32; 3]) -> bool {
let hw = m.kind.width / 2.0;
let hh = m.kind.height / 2.0;
let lo = [
f64::from(h[0]) + 0.0625 - distance,
f64::from(h[1]) - 0.5,
f64::from(h[2]) + 0.0625 - distance,
];
let hi = [
f64::from(h[0]) + 0.9375 + distance,
f64::from(h[1]) + 0.875 + 0.5,
f64::from(h[2]) + 0.9375 + distance,
];
from[0] + hw > lo[0]
&& from[0] - hw < hi[0]
&& from[1] + hh > lo[1]
&& from[1] - hh < hi[1]
&& from[2] + hw > lo[2]
&& from[2] - hw < hi[2]
}
+19 -56
View File
@@ -87,60 +87,7 @@ impl ProjectileWorld for ProjWorld<'_, '_> {
}
}
pub(super) fn seen(m: &Mob, player: Option<[i32; 4]>) -> Seen {
let villager = m.species() == Species::Villager;
Seen {
id: m.id,
species: m.species(),
position: m.position,
bounds: m.bounds(),
eye_y: m.eye_y(),
alive: m.alive(),
baby: m.is_baby(),
// A villager is "in love" when it is willing to breed (`canBreed`).
in_love: if villager {
horizon_client::mobs::villager::can_breed(m)
} else {
m.extra.in_love > 0
},
tame: m.extra.tame,
hostile: m.hostile(),
target: m.ai.target,
health: m.health,
variant: m.extra.variant,
color: m.extra.color,
job: (m.species() == Species::Villager)
.then_some(m.extra.home)
.flatten(),
bed: (m.species() == Species::Villager)
.then_some(m.extra.bed)
.flatten(),
yaw: m.yaw,
velocity: m.velocity,
leash: m.extra.leash,
caravan: horizon_client::mobs::caravan::head_of(m),
delay: m.extra.ints[5],
hurt_by: m.ai.last_hurt_by.map(|w| (w, m.ai.last_hurt_by_time)),
active_raid: horizon_client::mobs::raider::has_active_raid(m),
player_rep: match (villager, player) {
(true, Some(uuid)) => {
horizon_client::mobs::villager::ext(m).map_or(0, |e| e.gossips.reputation(uuid))
}
_ => 0,
},
pushable: m.pushable(),
category: m.category(),
potential_job: horizon_client::mobs::villager_brain::potential_job_site(m),
meeting: (m.species() == Species::Villager)
.then_some(m.extra.meeting)
.flatten(),
profession: m.extra.variant2,
xp: horizon_client::mobs::villager::xp(m),
stats: [
f64::from(m.attrs.max_health),
m.extra.vector[0],
m.attrs.speed,
],
}
m.seen(player)
}
impl Game<'_> {
pub(super) fn player_view(&self) -> Option<PlayerView> {
@@ -381,6 +328,7 @@ impl Game<'_> {
world_seed: self.level.seed,
sea_level: if self.dim == Dim::Nether { 32 } else { 63 },
teams: self.mob_teams(),
items: Some(&self.res.items),
difficulty: self.local_difficulty(
self.player
.as_ref()
@@ -698,7 +646,10 @@ impl Game<'_> {
volume,
spread,
} => {
let r = &mut self.world.random;
// The client's own level random: nothing drawn from the server's.
let mut r = horizon_core::random::LegacyRandom::new(
self.world.game_time.wrapping_mul(341_873_128_712),
);
let pitch = (r.next_float() - r.next_float()) * spread + 1.0;
self.audio
.play(&format!("minecraft:{sound}"), Some(at), volume, pitch)
@@ -706,6 +657,9 @@ impl Game<'_> {
MobEvent::SoundId(name, at, volume, pitch) => {
self.audio.play(&name, Some(at), volume, pitch)
}
// The sculk layer tracks the game's steps itself
// (`entity_motion_events`).
MobEvent::GameEvent { .. } => {}
MobEvent::AttackPlayer(amount, from) => {
self.mob_hits_player(amount, from, "minecraft:mob_attack")
}
@@ -808,6 +762,11 @@ impl Game<'_> {
}
}
},
MobEvent::ChestOpen { chest, open } => self.golem_chest_open(chest, open),
MobEvent::ChestSlot { chest, slot, stack } => {
self.golem_chest_slot(chest, slot, stack)
}
MobEvent::BecomeStatue { mob } => self.golem_become_statue(mob),
MobEvent::Gift { target, item } => {
if let Some(m) = self.mobs.iter_mut().find(|m| m.id == target)
&& m.saddle_item().is_none()
@@ -967,7 +926,11 @@ impl Game<'_> {
}
MobEvent::CureZombieVillager { mob } => self.cure_zombie_villager(mob),
MobEvent::VillagerMeet { mob, other } => self.villager_meet(mob, other),
MobEvent::VillagerBirth { parent, partner } => self.villager_birth(parent, partner),
MobEvent::VillagerBirth {
parent,
partner,
child,
} => self.villager_birth(parent, partner, child),
MobEvent::GolemCheck { mob, needed } => self.villager_golem_check(mob, needed),
MobEvent::Firework { at, color, flight } => {
self.villager_firework(at, color, flight)
@@ -544,14 +544,14 @@ impl Game<'_> {
.take()
.unwrap_or_default()
.iter()
.map(horizon_client::text::Text::plain)
.collect::<Vec<String>>()
.map(|t| horizon_client::lan::data::component_nbt(&t.component()))
.collect::<Vec<_>>()
});
for line in lines.unwrap_or_default() {
for content in lines.unwrap_or_default() {
host.hub.send_to(
conn,
&C::SystemChat(play::SystemChat {
content: literal(&line),
content,
overlay: false,
}),
);
@@ -21,6 +21,7 @@ impl Game<'_> {
let mut quiet_since = Instant::now();
let mut step = 0;
let mut step_at = Instant::now();
let mut chat_at = 0;
let mut position = None;
let mut chunks = 0;
let mut error = None;
@@ -44,6 +45,10 @@ impl Game<'_> {
last_chunks = count;
quiet_since = now;
}
// Each step waits for what it sent to be answered (its chat line,
// the /list reply), however busy the machine, up to 15 s.
let shown = self.remote.as_ref().map_or(0, |r| r.chat.len());
let answered = shown > chat_at || now - step_at > Duration::from_secs(15);
match step {
0 if spawned_at.is_some()
&& count > 0
@@ -53,13 +58,15 @@ impl Game<'_> {
self.send_chat("hello from the horizon client");
step = 1;
step_at = now;
chat_at = shown;
}
1 if now - step_at > Duration::from_millis(1500) => {
1 if answered => {
self.send_chat("/list");
step = 2;
step_at = now;
chat_at = shown;
}
2 if now - step_at > Duration::from_millis(1500) => {
2 if answered => {
step = 3;
break;
}
+2 -2
View File
@@ -77,12 +77,12 @@ impl Game<'_> {
}
pub(super) fn options_key(&mut self, key: KeyCode, text: Option<&str>) -> Result<()> {
let mut ui = std::mem::take(&mut self.ui.options);
let events = ui.key(&mut self.settings, key, text);
let events = ui.key(&mut self.settings, &self.res.atlas, key, text);
self.ui.options = ui;
self.handle_option_events(events)
}
pub(super) fn options_scroll(&mut self, amount: f32) {
self.ui.options.scroll(amount);
self.ui.options.scroll_at(self.cursor, amount);
}
/// Mouse buttons pressed while a key is being bound.
pub(super) fn options_waiting_for_key(&self) -> bool {
+34 -33
View File
@@ -5,9 +5,9 @@ use super::Game;
use horizon_client::{
hud::HudAtlas,
lang,
options_ui::PackEntry,
packs::{self, Pack},
text::Text,
pack_screen::{Compat, PackInfo, Source as PackSource},
packs::{self, Pack, Position},
text::{Style, Text},
};
use std::path::{Path, PathBuf};
@@ -28,22 +28,38 @@ pub fn startup_root(vanilla: &Path, selected: &[String]) -> PathBuf {
let enabled = packs::enabled(&all, selected);
packs::resource_root(vanilla, &enabled, &cache_dir())
}
fn entry(p: &Pack) -> PackEntry {
PackEntry {
fn info(p: &Pack) -> PackInfo {
let built_in = !p.id.starts_with("file/");
PackInfo {
id: p.id.clone(),
title: p.title.clone(),
description: p.description.clone(),
compatible: p.compatible,
description: p.raw_description.clone(),
description_style: p.description_style.clone(),
source: if built_in {
PackSource::BuiltIn
} else {
PackSource::Default
},
compat: p.compatibility,
icon: p.icon,
required: false,
position: Position::Top,
fixed: false,
}
}
fn vanilla_entry() -> PackEntry {
PackEntry {
/// The vanilla pack: required, at the bottom (`BuiltInPackSource`).
fn vanilla_info() -> PackInfo {
PackInfo {
id: "vanilla".into(),
title: Text::translate("resourcePack.vanilla.name", &[]),
description: Text::translate("resourcePack.vanilla.description", &[]),
compatible: true,
description_style: Style::default(),
source: PackSource::BuiltIn,
compat: Compat::Compatible,
icon: true,
required: true,
position: Position::Bottom,
fixed: false,
}
}
impl Game<'_> {
@@ -54,31 +70,16 @@ impl Game<'_> {
self.ui.vanilla_root.clone()
}
}
/// PackSelectionModel: available (unselected) and selected (top first).
/// The packs the pack screen offers and the current selection
/// (`PackSelectionScreen` makes its `PackSelectionModel` from them).
pub(super) fn refresh_pack_lists(&mut self) {
let all = packs::discover(&self.vanilla_root(), &packs_dir());
let selected_ids = &self.settings.resource_packs;
let mut selected: Vec<PackEntry> = selected_ids
.iter()
.rev()
.filter_map(|id| {
if id == "vanilla" {
Some(vanilla_entry())
} else {
all.iter().find(|p| &p.id == id).map(entry)
}
})
.collect();
if !selected.iter().any(|p| p.id == "vanilla") {
selected.push(vanilla_entry());
}
let available = all
.iter()
.filter(|p| !selected_ids.contains(&p.id))
.map(entry)
.collect();
self.ui.options.available = available;
self.ui.options.selected = selected;
let mut infos: Vec<PackInfo> = all.iter().map(info).collect();
infos.push(vanilla_info());
let o = &mut self.ui.options;
o.pack_infos = infos;
o.pack_selection = self.settings.resource_packs.clone();
o.pack_screen = None;
}
/// Rebuild the overlay and reload what can change while running.
pub(super) fn reload_packs(&mut self) {
@@ -144,6 +144,7 @@ pub(super) fn player_type(root: &Path) -> Option<Arc<MobType>> {
armor_toughness: 0.0,
knockback_resistance: 0.0,
jump_strength: 0.42,
attributes: Default::default(),
gravity: 0.08,
safe_fall_distance: 3.0,
fall_damage_multiplier: 1.0,
+23 -61
View File
@@ -10,7 +10,7 @@ use horizon_client::{
hud::{HudBatch, Rect, rgba},
items::ItemStack,
menu::place::{PostPlace, Stacked},
recipe_book::{Book, BookType, ClientBook, Collection, Display, Entry, Tab},
recipe_book::{Book, BookType, ClientBook, Collection, Entry, GhostTarget, Tab},
recipe_book_screen::{
self as screen, ButtonView, Call, Drawn, GhostView, ItemCall, OverlayRecipe, OverlayView,
Screen as Layout, Search, TabView,
@@ -423,7 +423,11 @@ impl Game<'_> {
}
if !query.is_empty()
&& !book.collection_matches(&c.entries, &query, &|stack| {
self.stack_tooltip(stack).into_iter().map(|l| l.0).collect()
horizon_client::item_tooltip::lines(
stack,
self.res.items.get(&stack.item),
&|k| self.res.names.get(k).map(str::to_owned),
)
})
{
continue;
@@ -712,68 +716,26 @@ impl Game<'_> {
/// `fillGhostRecipe`: the recipe's ingredients faded into the slots.
fn fill_ghost(&mut self, book_type: BookType, entry: &Entry) {
let grid = self.craft_size;
let fuel_empty = self.slot_mut(301).is_none();
let Some(book) = self.recipe_ui.book.as_ref() else {
return;
};
let stacks = |ingredient: &horizon_client::crafting::Ingredient| -> Vec<ItemStack> {
book.items_of(ingredient)
.iter()
.map(|i| ItemStack::new(i, 1))
.collect()
};
let mut ghost = Vec::new();
match book_type {
BookType::Crafting => {
let (gw, gh) = (self.craft_size, self.craft_size);
ghost.push(Ghost {
slot: 200,
items: vec![entry.result.clone()],
result: true,
});
let requirements = entry.requirements();
for (ingredient, grid_index) in entry.grid_cells(gw, gh) {
if let Some(i) = ingredient {
let items = stacks(requirements[i]);
if !items.is_empty() {
ghost.push(Ghost {
slot: 100 + grid_index,
items,
result: false,
});
}
}
}
}
_ => {
ghost.push(Ghost {
slot: 302,
items: vec![entry.result.clone()],
result: true,
});
if let Display::Furnace(ingredient) = &entry.display {
ghost.push(Ghost {
slot: 300,
items: stacks(ingredient),
result: false,
});
if self.slot_mut(301).is_none() {
let mut fuels: Vec<&std::sync::Arc<str>> = self
.res
.items
.order
.iter()
.filter(|i| self.res.items.get(i).is_some_and(|i| i.fuel.is_some()))
.collect();
fuels.dedup();
ghost.push(Ghost {
slot: 301,
items: fuels.iter().map(|i| ItemStack::new(i, 1)).collect(),
result: false,
});
}
}
}
}
let ghost = book
.ghost(entry, book_type, grid, fuel_empty, &self.res.items)
.into_iter()
.map(|g| Ghost {
slot: match (g.target, book_type) {
(GhostTarget::Result, BookType::Crafting) => 200,
(GhostTarget::Result, _) => 302,
(GhostTarget::Grid(i), _) => 100 + i,
(GhostTarget::Input, _) => 300,
(GhostTarget::Fuel, _) => 301,
},
result: g.target == GhostTarget::Result,
items: g.items,
})
.collect();
self.recipe_ui.ghost = ghost;
}
+87 -4
View File
@@ -105,6 +105,8 @@ pub(super) struct Remote {
/// `ClientPacketListener.playerInfoMap` as player-list entries, and
/// which of them are listed.
tab_players: HashMap<u128, horizon_client::tab_list::TabPlayer>,
/// Each listed profile's unpacked `textures` property.
skin_textures: HashMap<u128, horizon_client::skins::Textures>,
listed: std::collections::HashSet<u128>,
/// `ClientboundLoginPacket.onlineMode`: the player list shows heads.
online_mode: bool,
@@ -234,6 +236,7 @@ impl Game<'_> {
action_bar: None,
players: HashMap::new(),
tab_players: HashMap::new(),
skin_textures: HashMap::new(),
listed: Default::default(),
online_mode: false,
level_players: HashMap::new(),
@@ -1120,6 +1123,21 @@ impl Game<'_> {
r.tab_players.entry(e.uuid).or_insert_with(|| {
horizon_client::tab_list::TabPlayer::new(e.uuid, name.clone())
});
if let Some(t) = e.properties.iter().find(|p| p.name == "textures")
{
// Without the services' profile property keys a
// signature can't be checked; a signed property
// counts as genuine.
use horizon_client::skins::{self, Signature};
let signature = if t.signature.is_some() {
Signature::Signed
} else {
Signature::Unsigned
};
let textures =
skins::unpack(&t.value, signature, &skins::TEXTURE_URIS);
r.skin_textures.entry(e.uuid).or_insert(textures);
}
}
}
}
@@ -1162,6 +1180,7 @@ impl Game<'_> {
for u in p.uuids {
r.players.remove(&u);
r.tab_players.remove(&u);
r.skin_textures.remove(&u);
r.listed.remove(&u);
}
}
@@ -1327,17 +1346,41 @@ impl Game<'_> {
_ => {}
}
}
/// The player list's view of the connection: the listed players, online
/// mode, and which players are in the level with an upside-down name.
/// The player list's view of the connection: the listed players (with
/// their downloaded skins once ready), online mode, and which players
/// are in the level with an upside-down name.
pub(super) fn remote_tab_players(
&self,
&mut self,
) -> Option<(Vec<horizon_client::tab_list::TabPlayer>, bool, Vec<u128>)> {
let r = self.remote.as_ref()?;
let players: Vec<_> = r
let mut players: Vec<_> = r
.listed
.iter()
.filter_map(|u| r.tab_players.get(u).cloned())
.collect();
for p in &mut players {
let Some(textures) = r.skin_textures.get(&p.uuid) else {
continue;
};
// PlayerInfo.createSkinLookup: only the local player's own skin
// may be unsigned.
let downloads = &mut self.skin_downloads;
let skin = horizon_client::skins::lookup(textures, p.uuid != r.profile, |kind, url| {
downloads.state(kind, url)
});
if let Some(skin) = skin {
p.skin = skin;
}
}
for (location, rgba) in self.skin_downloads.take_ready() {
self.store_skin(location, rgba);
}
for p in &mut players {
if p.skin.starts_with("skins/") && !self.show_skin(&p.skin) {
p.skin = horizon_client::tab_list::default_skin(p.uuid).to_owned();
}
}
let r = self.remote.as_ref()?;
let upside_down = players
.iter()
.filter(|p| {
@@ -1348,6 +1391,46 @@ impl Game<'_> {
.collect();
Some((players, r.online_mode, upside_down))
}
/// Puts a downloaded skin in an atlas skin slot: a free one, else the
/// least recently shown.
fn store_skin(&mut self, location: String, rgba: Vec<u8>) {
use horizon_client::hud::SKIN_SLOTS;
let slot = if self.skin_slots.len() < SKIN_SLOTS {
self.skin_slots.len()
} else {
let (old, slot) = self.skin_slots.remove(0);
self.res.atlas.sprites.remove(&old);
slot
};
let Some(rect) = self
.res
.atlas
.sprites
.get(&format!("horizon/skin{slot}"))
.copied()
else {
return;
};
let (w, h) = (self.res.atlas.width as f32, self.res.atlas.height as f32);
self.map_patches.push(horizon_client::font::Patch {
x: (rect.u0 * w).round() as u32,
y: (rect.v0 * h).round() as u32,
width: 64,
height: 64,
rgba,
});
self.res.atlas.sprites.insert(location.clone(), rect);
self.skin_slots.push((location, slot));
}
/// Whether a downloaded skin is in the atlas, marking it recently shown.
fn show_skin(&mut self, location: &str) -> bool {
let Some(i) = self.skin_slots.iter().position(|e| e.0 == location) else {
return false;
};
let e = self.skin_slots.remove(i);
self.skin_slots.push(e);
true
}
/// ChatType decoration: `chat.translation_key` with sender/content parameters.
fn format_chat(&self, bound: &play::ChatTypeBound, content: &str) -> String {
let Some(r) = self.remote.as_ref() else {
+7 -52
View File
@@ -638,54 +638,13 @@ impl Game<'_> {
/// `Warden.VibrationUser`: accept a vibration for the warden at `index`.
fn warden_listen(&mut self, index: usize, event: &'static str, pos: [f64; 3], ctx: &Context) {
let now = self.world.game_time;
let (eye, busy) = {
let m = &self.mobs[index];
let Some(st) = m.extra.warden.as_ref() else {
return;
};
(
[m.position.x, m.position.y + m.kind.eye_height, m.position.z],
st.vibration.current.is_some(),
)
};
if busy {
return;
}
let source_block = block_of(pos);
let eye_block = block_of(eye);
let d = [
i64::from(source_block[0]) - i64::from(eye_block[0]),
i64::from(source_block[1]) - i64::from(eye_block[1]),
i64::from(source_block[2]) - i64::from(eye_block[2]),
];
if d[0] * d[0] + d[1] * d[1] + d[2] * d[2] > 256 {
return;
}
if !sculk::valid_vibration(sculk::warden_can_listen(event), event, ctx) {
return;
}
if !warden::can_receive_vibration(&self.mobs[index], i64::from(self.mobs[index].age), ctx) {
return;
}
if self.occluded(pos, eye) {
return;
}
let distance = {
let d = [pos[0] - eye[0], pos[1] - eye[1], pos[2] - eye[2]];
(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]).sqrt() as f32
};
if let Some(st) = self.mobs[index].extra.warden.as_mut() {
st.vibration.schedule(
Info {
event,
distance,
pos,
source: ctx.source,
owner: ctx.owner,
},
now,
);
}
let (occludes, world) = (&self.sculk.tables.occludes, &self.world);
warden::listen(&mut self.mobs[index], now, event, pos, ctx, |a, b| {
sculk::is_occluded(a, b, |p| {
let state = world.block(p.x, p.y, p.z);
occludes.get(state.0 as usize).copied().unwrap_or(false)
})
});
}
// ---- ticking ----
@@ -1627,10 +1586,6 @@ impl Game<'_> {
} else {
(move_dist as i32).wrapping_add(1) as f32
};
if warden {
self.audio
.play("minecraft:entity.warden.step", Some(at), 10.0, 1.0);
}
let ctx = self.who_context(Some(who), Some(state));
self.post_game_event("minecraft:step", at, ctx);
} else if in_water {
@@ -130,6 +130,13 @@ fn parse(text: &str) -> Vec<Scenario> {
out
}
/// An entity's own random is unseeded in vanilla, and so are its sensors'
/// first delays and its brain's `RunOne` shuffles: the oracle seeds what
/// appeared, and so does this.
fn seed_fresh(m: &mut Mob, seed: i64) {
m.random = LegacyRandom::new(seed);
horizon_client::mobs::warden::init_brain(m, seed);
}
fn d(v: f64) -> String {
format!("{:x}", v.to_bits())
}
@@ -138,10 +145,12 @@ fn f(v: f32) -> String {
}
/// Sounds the client plays for level events (3006 sculk charge, 3007
/// shriek): vanilla's server never sends them.
/// shriek) and for itself (the warden's heartbeat): vanilla's server never
/// sends them.
const CLIENT_SOUNDS: &[&str] = &[
"minecraft:block.sculk_shrieker.shriek",
"minecraft:block.sculk.charge",
"minecraft:entity.warden.heartbeat",
];
impl Game<'_> {
@@ -469,6 +478,7 @@ impl Game<'_> {
self.world.random = LegacyRandom::new(s.level_seed);
self.audio.capture = Some(Vec::new());
let mut known: HashSet<u32> = self.mobs.iter().map(|m| m.id).collect();
let mut seeded: HashSet<u32> = HashSet::new();
let mut known_items = self.dropped.len();
let mut known_orbs = self.orbs.len();
let mut last: HashMap<[i32; 3], String> = HashMap::new();
@@ -478,7 +488,7 @@ impl Game<'_> {
for t in 0..=s.ticks {
dispense_fixture::start_recording();
if t > 0 {
self.sculk_fixture_tick(t, s, &sources)?;
self.sculk_fixture_tick(t, s, &sources, &known, names.len(), &mut seeded)?;
}
let mut lines: Vec<String> = Vec::new();
for p in &s.watch {
@@ -540,12 +550,11 @@ impl Game<'_> {
for (id, line) in fresh {
known.insert(id);
names.insert(id, format!("n{}", names.len()));
// An entity's own random is unseeded in vanilla: the oracle
// seeds what appeared, and so does this.
let seed = 0x5eed + names.len() as i64;
if let Some(m) = self.mobs.iter_mut().find(|m| m.id == id) {
m.random = LegacyRandom::new(seed);
horizon_client::mobs::warden::delay_sensors(m);
if seeded.insert(id)
&& let Some(m) = self.mobs.iter_mut().find(|m| m.id == id)
{
seed_fresh(m, seed);
}
lines.push(line);
}
@@ -599,7 +608,15 @@ impl Game<'_> {
}
/// One `ServerLevel.tick` of a scenario.
fn sculk_fixture_tick(&mut self, t: i32, s: &Scenario, sources: &[u32]) -> Result<()> {
fn sculk_fixture_tick(
&mut self,
t: i32,
s: &Scenario,
sources: &[u32],
known: &HashSet<u32>,
named: usize,
seeded: &mut HashSet<u32>,
) -> Result<()> {
self.world.game_time += 1;
// Scheduled block and fluid ticks, then block events.
self.tick_scheduled()?;
@@ -662,6 +679,23 @@ impl Game<'_> {
other => return Err(format!("unknown action {other}").into()),
}
}
// Mobs that appeared during the block ticks (a summoned warden) tick
// in this tick's entity phase: seed them now, as they are seeded
// after the tick.
let mut born: Vec<u32> = self
.mobs
.iter()
.map(|m| m.id)
.filter(|id| !known.contains(id))
.collect();
born.sort_unstable();
for (i, id) in born.into_iter().enumerate() {
if seeded.insert(id)
&& let Some(m) = self.mobs.iter_mut().find(|m| m.id == id)
{
seed_fresh(m, 0x5eed + (named + i + 1) as i64);
}
}
// Entities: the player's warden spawn tracker, then the mobs.
self.tick_sculk_entities();
// (ServerChunkCache.tick, natural spawning and its chunk shuffle, is not run.)
+23 -124
View File
@@ -8,7 +8,6 @@ use horizon_client::{
mobs::{Mob, Species, spawning, villager},
};
use horizon_core::{geometry::Vec3, random::RandomSource};
use std::collections::HashMap;
fn block_of(p: Vec3) -> [i32; 3] {
[p.x.floor() as i32, p.y.floor() as i32, p.z.floor() as i32]
@@ -59,68 +58,13 @@ impl Game<'_> {
};
let now = self.world.game_time;
let items = &self.res.items;
let max = |item: &str| items.get(item).map_or(64, |i| i.max_stack);
// Villager.gossip: both must be past their cool-down.
let ready = {
let ea = villager::ext(&self.mobs[ia]);
let eb = villager::ext(&self.mobs[ib]);
ea.is_none_or(|e| e.can_gossip(now)) && eb.is_none_or(|e| e.can_gossip(now))
};
let mut golem = false;
if ready {
let source = villager::ext(&self.mobs[ib]).cloned().unwrap_or_default();
let me = &mut self.mobs[ia];
let mut random = me.random.clone();
let e = villager::ext_mut(me);
e.gossips.transfer_from(&source.gossips, &mut random, 10);
e.last_gossip_time = now;
me.random = random;
villager::ext_mut(&mut self.mobs[ib]).last_gossip_time = now;
golem = true;
let meeting = villager::meet(&mut self.mobs, ia, ib, now, |item| {
items.get(item).map_or(64, |i| i.max_stack)
});
for stack in meeting.thrown {
self.villager_throw(meeting.from, meeting.eye, meeting.to, stack);
}
// Surplus food goes to a hungry neighbour (farmers hand it to anyone).
let farmer = villager::is_farmer(&self.mobs[ia]);
let (from, eye, to) = (
self.mobs[ia].position,
self.mobs[ia].eye_y(),
self.mobs[ib].position,
);
let wants_more = villager::ext(&self.mobs[ib]).is_none_or(|e| e.wants_more_food());
let excess = villager::ext(&self.mobs[ia]).is_some_and(|e| e.has_excess_food());
let mut thrown = Vec::new();
if excess
&& (farmer || wants_more)
&& let Some(s) = villager::ext_mut(&mut self.mobs[ia])
.take_half_stack(|s| villager::food_points(&s.item) > 0, max)
{
thrown.push(s);
}
// A farmer's wheat.
if farmer
&& villager::ext(&self.mobs[ia]).is_some_and(|e| e.count_item("minecraft:wheat") > 32)
&& let Some(s) = villager::ext_mut(&mut self.mobs[ia])
.take_half_stack(|s| &*s.item == "minecraft:wheat", max)
{
thrown.push(s);
}
// Wares the neighbour's profession asks for and ours does not.
let theirs = villager::requested_items(&self.mobs[ib]);
let mine = villager::requested_items(&self.mobs[ia]);
let wanted: Vec<&str> = theirs
.iter()
.copied()
.filter(|i| !mine.contains(i))
.collect();
if !wanted.is_empty()
&& let Some(s) = villager::ext_mut(&mut self.mobs[ia])
.take_half_stack(|s| wanted.contains(&&*s.item), max)
{
thrown.push(s);
}
for stack in thrown {
self.villager_throw(from, eye, to, stack);
}
if golem {
if meeting.gossiped {
self.villager_golem_check(a, 5);
}
}
@@ -219,46 +163,39 @@ impl Game<'_> {
/// `VillagerMakeLove.tryToGiveBirth`: both eat, a free bed within 48
/// blocks is taken for the child, who is a baby villager of one of
/// three villager types.
pub(super) fn villager_birth(&mut self, parent: u32, partner: u32) {
pub(super) fn villager_birth(
&mut self,
parent: u32,
partner: u32,
child: Option<([i32; 3], Option<u8>)>,
) {
let (Some(ia), Some(ib)) = (self.villager_index(parent), self.villager_index(partner))
else {
return;
};
villager::ext_mut(&mut self.mobs[ia]).eat_and_digest();
villager::ext_mut(&mut self.mobs[ib]).eat_and_digest();
let from = self.mobs[ia].position;
let angry = |g: &mut Self| {
let Some((bed, variant)) = child else {
for i in [ia, ib] {
let p = g.mobs[i].position;
g.particles_at("angry_villager", [p.x, p.y + 1.8, p.z]);
let p = self.mobs[i].position;
self.particles_at("angry_villager", [p.x, p.y + 1.8, p.z]);
}
};
let Some(bed) = self.take_vacant_bed(block_of(from)) else {
angry(self);
return;
};
// Villager.getBreedOffspring: half the biome's type, a quarter each parent's.
let roll = self.mobs[ia].random.next_double();
let kind_of = |m: &Mob| m.extra.variant;
let facts = self.biome_facts(
from.x.floor() as i32,
from.y.floor() as i32,
from.z.floor() as i32,
);
let variant = if roll < 0.5 {
let variant = variant.unwrap_or_else(|| {
let facts = self.biome_facts(
from.x.floor() as i32,
from.y.floor() as i32,
from.z.floor() as i32,
);
spawning::villager_type(&facts)
} else if roll < 0.75 {
kind_of(&self.mobs[ia])
} else {
kind_of(&self.mobs[ib])
};
});
self.mobs[ib].extra.age = 6000;
let Some(id) =
self.spawn_mob_for("minecraft:villager", [from.x, from.y, from.z], true, true)
else {
return;
};
self.mobs[ia].extra.age = 6000;
self.mobs[ib].extra.age = 6000;
if let Some(child) = self.mobs.iter_mut().find(|m| m.id == id) {
child.extra.variant = variant;
child.extra.variant2 = villager::NONE;
@@ -267,44 +204,6 @@ impl Game<'_> {
}
self.particles_at("heart", [from.x, from.y + 1.8, from.z]);
}
/// `PoiManager.take(HOME, ..., 48)`: the nearest unclaimed bed head.
fn take_vacant_bed(&self, from: [i32; 3]) -> Option<[i32; 3]> {
let claimed: Vec<[i32; 3]> = self
.mobs
.iter()
.filter(|m| m.species() == Species::Villager)
.filter_map(|m| m.extra.bed)
.collect();
let mut known: HashMap<u32, bool> = HashMap::new();
let mut best: Option<(i32, [i32; 3])> = None;
for y in from[1] - 8..=from[1] + 8 {
for z in from[2] - 48..=from[2] + 48 {
for x in from[0] - 48..=from[0] + 48 {
let state = self.world.block(x, y, z);
if self.res.facts.is_air(state) {
continue;
}
let free_head = *known.entry(state.0).or_insert_with(|| {
self.res.facts.get(state).name.ends_with("_bed")
&& self.res.assets.registry.state(state).is_some_and(|s| {
s.properties.get("part").map(String::as_str) == Some("head")
&& s.properties.get("occupied").map(String::as_str)
!= Some("true")
})
});
let d = (x - from[0]).pow(2) + (y - from[1]).pow(2) + (z - from[2]).pow(2);
if free_head
&& d <= 48 * 48
&& !claimed.contains(&[x, y, z])
&& best.is_none_or(|(b, _)| d < b)
{
best = Some((d, [x, y, z]));
}
}
}
}
best.map(|(_, p)| p)
}
fn particles_at(&mut self, kind: &'static str, at: [f64; 3]) {
if let Some(ty) = horizon_client::particles::ParticleType::from_name(kind) {
let options = horizon_client::particles::ParticleOptions::simple(ty);
+9
View File
@@ -110,6 +110,15 @@ impl Gossips {
pub fn clear(&mut self) {
self.map.clear();
}
/// Every (target, type, value) held.
pub fn entries(&self) -> impl Iterator<Item = (Target, GossipType, i32)> + '_ {
self.map.iter().flat_map(|(t, e)| {
GossipType::ALL
.into_iter()
.filter(move |k| e[k.index()] != 0)
.map(move |k| (*t, k, e[k.index()]))
})
}
pub fn get(&self, target: Target, kind: GossipType) -> i32 {
self.map.get(&target).map_or(0, |e| e[kind.index()])
}
+121
View File
@@ -0,0 +1,121 @@
//! The creative mode toolbars of `hotbar.nbt` (`HotbarManager`,
//! `Hotbar`): nine saved rows of nine stacks, read through the `HOTBAR`
//! data fixers when the file is from an older version.
use crate::{items::ItemStack, save};
use horizon_world::nbt::{JavaString, Tag};
use std::path::Path;
/// `HotbarManager.NUM_HOTBAR_GROUPS`.
pub const GROUPS: usize = 9;
/// `Inventory.getSelectionSize`: the stacks of one saved row.
pub const SIZE: usize = 9;
/// One saved toolbar row.
pub type Hotbar = Vec<Option<ItemStack>>;
fn empty() -> Hotbar {
vec![None; SIZE]
}
/// `Hotbar.CODEC` and `Hotbar.load` on the row's tag: a row of fewer than nine
/// entries is lost, a longer one is cut (`Util.fixedSize` returns the first
/// nine as a partial result), an entry that is not a stack is empty.
fn row(tag: Option<&Tag>, known: &dyn Fn(&str) -> bool) -> Hotbar {
let Some(Tag::List(items)) = tag else {
return empty();
};
if items.len() < SIZE {
return empty();
}
items.iter().take(SIZE).map(|t| stack(t, known)).collect()
}
/// `ItemStack.OPTIONAL_CODEC` of a saved stack: the count is lenient (1
/// unless it is a number from 1 to 99), an item that is not registered is an
/// error.
fn stack(tag: &Tag, known: &dyn Fn(&str) -> bool) -> Option<ItemStack> {
let stack = save::item_from_nbt(tag)?;
if !known(&stack.item) {
return None;
}
let count = match tag.get("count") {
Some(Tag::Byte(n)) => i32::from(*n),
Some(Tag::Short(n)) => i32::from(*n),
Some(Tag::Int(n)) => *n,
_ => 1,
};
Some(ItemStack {
count: if (1..=99).contains(&count) {
count as u32
} else {
1
},
..stack
})
}
/// `HotbarManager.load` on the file's tag.
pub fn from_tag(mut tag: Tag, known: &dyn Fn(&str) -> bool) -> Vec<Hotbar> {
let version = match tag.get("DataVersion") {
Some(Tag::Int(v)) => *v,
_ => 1343,
};
// Until the last fixer that rewrites item stacks (`UnfilledBuriedTreasureMapFix`,
// 5016) the fixers read each row as a list of stacks: an entry that is
// none is dropped from its row (a bare item id is a stack from 3818.5 on)
// and a row that is no list ends the reading. After that fixer nothing
// reads the rows and bare ids are no stacks.
const LAST_STACK_FIXER: i32 = 5016;
if version < horizon_world::DATA_VERSION
&& let Tag::Compound(rows) = &mut tag
{
if version < LAST_STACK_FIXER {
// A row that is no list stops the traversal there: it and the
// rows after it (in key order) are lost.
let broken = (0..GROUPS).find(|i| {
rows.get(&JavaString::from(i.to_string().as_str()))
.is_some_and(|r| {
!matches!(
r,
Tag::List(_) | Tag::ByteArray(_) | Tag::IntArray(_) | Tag::LongArray(_)
)
})
});
if let Some(broken) = broken {
for i in broken..GROUPS {
rows.remove(&JavaString::from(i.to_string().as_str()));
}
}
// Entries that are no stacks are dropped from their row.
for row in rows.values_mut() {
if let Tag::List(items) = row {
items.retain(|i| {
matches!(i, Tag::Compound(_))
|| (version > 3818 && matches!(i, Tag::String(_)))
});
}
}
} else {
for row in rows.values_mut() {
if let Tag::List(items) = row {
for item in items.iter_mut().filter(|i| matches!(i, Tag::String(_))) {
*item = Tag::Compound(Default::default());
}
}
}
}
}
horizon_world::datafix::update_hotbar(&mut tag);
(0..GROUPS)
.map(|i| row(tag.get(&i.to_string()), known))
.collect()
}
/// `HotbarManager.load` of the `hotbar.nbt` at `path`: every row empty when
/// the file is missing or unreadable.
pub fn load(path: &Path, known: &dyn Fn(&str) -> bool) -> Vec<Hotbar> {
match save::read_dat(path) {
Some(tag @ Tag::Compound(_)) => from_tag(tag, known),
_ => (0..GROUPS).map(|_| empty()).collect(),
}
}
+11 -1
View File
@@ -31,8 +31,14 @@ pub struct HudAtlas {
pub const GLYPH_ROWS: u32 = 512;
/// 128x128 atlas slots for map textures.
pub const MAP_SLOTS: usize = 16;
/// Atlas slots for downloaded player skins (`skins/<sha1>`), 64x64 each.
pub const SKIN_SLOTS: usize = 32;
pub fn decode(path: &Path) -> Result<(u32, u32, Vec<u8>)> {
let mut decoder = png::Decoder::new(std::io::BufReader::new(fs::File::open(path)?));
decode_bytes(&fs::read(path)?)
}
/// A PNG in memory as RGBA pixels.
pub fn decode_bytes(data: &[u8]) -> Result<(u32, u32, Vec<u8>)> {
let mut decoder = png::Decoder::new(std::io::Cursor::new(data));
decoder.set_transformations(png::Transformations::EXPAND | png::Transformations::STRIP_16);
let mut reader = decoder.read_info()?;
let mut bytes = vec![0; reader.output_buffer_size().ok_or("image too large")?];
@@ -194,6 +200,10 @@ impl HudAtlas {
for i in 0..MAP_SLOTS {
images.push((format!("horizon/map{i}"), 128, 128, vec![0; 128 * 128 * 4]));
}
// Downloaded skins (game/scoreboard.rs) likewise.
for i in 0..SKIN_SLOTS {
images.push((format!("horizon/skin{i}"), 64, 64, vec![0; 64 * 64 * 4]));
}
images.sort_by(|a, b| b.2.cmp(&a.2).then(b.1.cmp(&a.1)));
let width = 4096u32;
let mut placements = Vec::with_capacity(images.len());
+297
View File
@@ -0,0 +1,297 @@
//! The lines of an item's tooltip as `ItemStack.getTooltipLines` writes them
//! without a player and without advanced tooltips, for stacks as recipes
//! produce them. The recipe book's search tree matches them, so recipes of
//! tools and armour answer to "attack speed" or "when on head".
use crate::items::{ItemInfo, ItemStack};
/// `EquipmentSlotGroup` in declaration order, the order tooltips list them in.
const SLOT_GROUPS: [&str; 11] = [
"any", "mainhand", "offhand", "hand", "feet", "legs", "chest", "head", "armor", "body",
"saddle",
];
/// `ItemAttributeModifiers.ATTRIBUTE_MODIFIER_FORMAT`, `DecimalFormat("#.##")`
/// of a positive amount (half-even on the exact value).
fn format_amount(value: f64) -> String {
let text = format!("{:.2}", value);
text.trim_end_matches('0').trim_end_matches('.').to_owned()
}
/// `ItemAttributeModifiers.Display.Default.apply`: a modifier's line, none
/// for a zero amount. `percent` is the modifier's operation id (0: added
/// value, 1 and 2: multiplied).
fn modifier_line(
translate: &dyn Fn(&str) -> Option<String>,
attribute: &str,
amount: f64,
operation: usize,
) -> Option<String> {
let text = |key: &str| translate(key).unwrap_or_else(|| key.to_owned());
let scale = match operation {
0 if attribute == "knockback_resistance" => 10.0,
0 => 1.0,
_ => 100.0,
};
let (kind, shown) = if amount > 0.0 {
("plus", amount * scale)
} else if amount < 0.0 {
("take", -amount * scale)
} else {
return None;
};
Some(
text(&format!("attribute.modifier.{kind}.{operation}"))
.replacen("%s", &format_amount(shown), 1)
.replacen("%s", &text(&format!("attribute.name.{attribute}")), 1)
.replace("%%", "%"),
)
}
/// `ItemStack.addAttributeTooltips` for the item's own modifiers: per slot
/// group an empty line, the group's heading and a line per modifier.
fn attribute_lines(info: &ItemInfo, translate: &dyn Fn(&str) -> Option<String>) -> Vec<String> {
let mut lines = Vec::new();
for group in SLOT_GROUPS {
let mut first = true;
for (attribute, _, amount, operation, slot) in &info.modifiers {
if slot != group {
continue;
}
if std::mem::take(&mut first) {
lines.push(String::new());
lines.push(
translate(&format!("item.modifiers.{group}"))
.unwrap_or_else(|| format!("item.modifiers.{group}")),
);
}
let id = match operation.as_str() {
"add_multiplied_base" => 1,
"add_multiplied_total" => 2,
_ => 0,
};
let path = attribute.strip_prefix("minecraft:").unwrap_or(attribute);
lines.extend(modifier_line(translate, path, *amount, id));
}
}
lines
}
/// The attribute modifiers a mob effect adds per amplifier level
/// (`MobEffects`): attribute, amount, operation id.
fn effect_modifier(effect: &str) -> Option<(&'static str, f64, usize)> {
Some(match effect {
"speed" => ("movement_speed", 0.2, 2),
"slowness" => ("movement_speed", -0.15, 2),
"strength" => ("attack_damage", 3.0, 0),
"weakness" => ("attack_damage", -4.0, 0),
"jump_boost" => ("safe_fall_distance", 1.0, 0),
"luck" => ("luck", 1.0, 0),
"invisibility" => ("waypoint_transmit_range", -1.0, 2),
_ => return None,
})
}
fn is_potion_item(item: &str) -> bool {
item.ends_with("potion") || item == "minecraft:tipped_arrow"
}
/// The name line of `stack`, as the item's translation or, for potions and
/// smithing templates, its name component gives it.
pub fn name_line(stack: &ItemStack, translate: &dyn Fn(&str) -> Option<String>) -> String {
let path = stack.item.trim_start_matches("minecraft:");
if let Some(name) = stack.custom_name() {
return name.to_owned();
}
let key = if is_potion_item(&stack.item) {
Some(crate::brewing::potion_name_key(&stack.item, stack.potion()))
} else if let Some(pattern) = path.strip_suffix("_armor_trim_smithing_template") {
Some(format!("trim_pattern.minecraft.{pattern}"))
} else if path == "netherite_upgrade_smithing_template" {
Some("upgrade.minecraft.netherite_upgrade".to_owned())
} else if path.ends_with("_banner_pattern") {
// The item name component of the pattern items that have one.
Some(format!("item.minecraft.{path}.new"))
} else {
None
};
key.and_then(|k| translate(&k))
.or_else(|| translate(&format!("item.minecraft.{path}")))
.or_else(|| translate(&format!("block.minecraft.{path}")))
.unwrap_or_else(|| path.replace('_', " "))
}
/// The lines of `stack` below its name that its components give, in
/// `ItemStack.addDetailsToTooltip` order.
pub fn detail_lines(
stack: &ItemStack,
info: Option<&ItemInfo>,
translate: &dyn Fn(&str) -> Option<String>,
) -> Vec<String> {
let text = |key: &str| translate(key).unwrap_or_else(|| key.to_owned());
let path = stack.item.trim_start_matches("minecraft:");
let mut lines = Vec::new();
// SmithingTemplateItem.appendHoverText.
if path.ends_with("_smithing_template") {
let kind = if path == "netherite_upgrade_smithing_template" {
"netherite_upgrade"
} else {
"armor_trim"
};
lines.push(text("item.minecraft.smithing_template"));
lines.push(String::new());
lines.push(text("item.minecraft.smithing_template.applies_to"));
lines.push(format!(
" {}",
text(&format!(
"item.minecraft.smithing_template.{kind}.applies_to"
))
));
lines.push(text("item.minecraft.smithing_template.ingredients"));
lines.push(format!(
" {}",
text(&format!(
"item.minecraft.smithing_template.{kind}.ingredients"
))
));
}
// BeehiveBlock: the block state components of the item.
if path == "beehive" {
lines.push(
text("container.beehive.bees")
.replacen("%s", "0", 1)
.replacen("%s", "3", 1),
);
lines.push(
text("container.beehive.honey")
.replacen("%s", "0", 1)
.replacen("%s", "5", 1),
);
}
let data = stack.data();
// FireworkRocketItem: the flight duration (an unset component is 1).
if path == "firework_rocket" {
let flight = data.and_then(|d| d.fireworks.as_ref()).map_or(1, |f| f.0);
lines.push(format!(
"{} {flight}",
text("item.minecraft.firework_rocket.flight")
));
}
// PotDecorations.addToTooltip.
if let Some(sherds) = data
.and_then(|d| d.pot_decorations.as_ref())
.filter(|s| s.iter().any(Option::is_some))
{
lines.push(String::new());
for sherd in sherds.iter() {
let item = sherd.as_ref().map_or("minecraft:brick", |s| &*s.item);
lines.push(name_line(&ItemStack::new(item, 1), translate));
}
}
// PotionContents.addToTooltip: the effects, then their attribute modifiers.
if is_potion_item(&stack.item) {
let scale = match path {
"lingering_potion" => 0.25,
"tipped_arrow" => 0.125,
_ => 1.0,
};
lines.extend(
crate::brewing::tooltip(stack.potion(), scale, translate)
.into_iter()
.map(|l| l.0),
);
let applied: Vec<String> = stack
.potion()
.and_then(crate::brewing::potion)
.into_iter()
.flat_map(|p| p.effects.iter())
.filter_map(|(effect, _, amplifier)| {
let (attribute, amount, operation) = effect_modifier(effect)?;
modifier_line(
translate,
attribute,
amount * (*amplifier + 1) as f64,
operation,
)
})
.collect();
if !applied.is_empty() {
lines.push(String::new());
lines.push(text("potion.whenDrank"));
lines.extend(applied);
}
}
// JukeboxPlayable.addToTooltip: the song's description.
if path.starts_with("music_disc_") {
lines.push(text(&format!("item.minecraft.{path}.desc")));
}
// Trim.addToTooltip.
if let Some((material, pattern)) = data.and_then(|d| d.trim.as_ref()) {
let short = |s: &str| s.trim_start_matches("minecraft:").to_owned();
lines.push(text("item.minecraft.smithing_template.upgrade"));
lines.push(format!(
" {}",
text(&format!("trim_pattern.minecraft.{}", short(pattern)))
));
lines.push(format!(
" {}",
text(&format!("trim_material.minecraft.{}", short(material)))
));
}
// DyedItemColor.addToTooltip (without advanced tooltips).
if data.is_some_and(|d| d.dyed_color.is_some()) {
lines.push(text("item.dyed"));
}
if let Some(info) = info {
lines.extend(attribute_lines(info, translate));
}
lines
}
/// Every line of `stack`'s tooltip, name first.
pub fn lines(
stack: &ItemStack,
info: Option<&ItemInfo>,
translate: &dyn Fn(&str) -> Option<String>,
) -> Vec<String> {
let mut lines = vec![name_line(stack, translate)];
lines.extend(detail_lines(stack, info, translate));
lines
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn amounts_use_two_decimals_at_most() {
assert_eq!(format_amount(8.0), "8");
assert_eq!(format_amount(3.2000000953674316), "3.2");
assert_eq!(format_amount(2.8200000524520874), "2.82");
assert_eq!(format_amount(0.125), "0.12");
assert_eq!(format_amount(0.375), "0.38");
}
#[test]
fn modifier_lines_follow_the_sign_and_operation() {
let lang = |k: &str| {
Some(
match k {
"attribute.modifier.plus.2" => "+%s%% %s",
"attribute.modifier.take.2" => "-%s%% %s",
"attribute.name.movement_speed" => "Speed",
_ => return None,
}
.to_owned(),
)
};
assert_eq!(
modifier_line(&lang, "movement_speed", 0.2, 2).as_deref(),
Some("+20% Speed")
);
assert_eq!(
modifier_line(&lang, "movement_speed", -0.6, 2).as_deref(),
Some("-60% Speed")
);
assert_eq!(modifier_line(&lang, "movement_speed", 0.0, 2), None);
}
}
+25
View File
@@ -158,11 +158,32 @@ pub struct ItemStack {
/// Components beyond count and damage (see `item_data`); None when default.
pub extra: Option<Box<crate::item_data::StackData>>,
}
/// `order`'s items in the registry's order (`command-registries.json`'s
/// `items`, exported from the game); `order` itself when that is missing.
fn registry_order(root: &Path, order: &[Arc<str>]) -> Vec<Arc<str>> {
let listed: Vec<String> = fs::read(root.join("command-registries.json"))
.ok()
.and_then(|b| serde_json::from_slice::<Value>(&b).ok())
.and_then(|v| serde_json::from_value(v["items"].clone()).ok())
.unwrap_or_default();
if listed.is_empty() {
return order.to_vec();
}
let known: HashSet<&str> = order.iter().map(|i| &**i).collect();
listed
.iter()
.filter(|i| known.contains(i.as_str()))
.map(|i| Arc::from(i.as_str()))
.collect()
}
/// Item ids standing for a loot table's `minecraft:dynamic` entries.
const DYNAMIC: &str = "#dynamic:";
pub struct Items {
pub items: HashMap<Arc<str>, ItemInfo>,
pub order: Vec<Arc<str>>,
/// The same items in item registry (network id) order, as vanilla lists
/// them; sorted by name when the registry export is missing.
pub registry_order: Vec<Arc<str>>,
/// Block tag name (without '#') -> member block names.
pub block_tags: HashMap<String, HashSet<String>>,
pub item_tags: HashMap<String, HashSet<String>>,
@@ -456,9 +477,11 @@ impl Items {
}
let loot_root = root.join("data/minecraft/loot_table");
walk_loot(&loot_root, &loot_root, &mut loot)?;
let registry_order = registry_order(root, &order);
Ok(Self {
items,
order,
registry_order,
block_tags: load_tags(root, "block")?,
item_tags: load_tags(root, "item")?,
item_tag_order: load_tag_lists(root, "item")?,
@@ -474,6 +497,7 @@ impl Items {
Ok(Self {
items: HashMap::new(),
order: Vec::new(),
registry_order: Vec::new(),
block_tags: load_tags(root, "block")?,
item_tags: load_tags(root, "item")?,
item_tag_order: load_tag_lists(root, "item")?,
@@ -487,6 +511,7 @@ impl Items {
Self {
items: HashMap::new(),
order: Vec::new(),
registry_order: Vec::new(),
block_tags: HashMap::new(),
item_tag_order: item_tags
.iter()
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