mirror of
https://github.com/ihhub/fheroes2.git
synced 2026-10-12 02:16:11 +00:00
+1
-1
@@ -1,7 +1,7 @@
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# For descent FetchContent()
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cmake_minimum_required(VERSION 3.14)
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project(fheroes2 VERSION 0.9.6 LANGUAGES C CXX)
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project(fheroes2 VERSION 0.9.7 LANGUAGES C CXX)
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set(CMAKE_CXX_STANDARD 11)
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include(GNUInstallDirs)
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+1
-1
@@ -23,7 +23,7 @@ MAKE := make
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PROJECT_TITLE := fheroes2
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PROJECT_AUTHOR := fheroes2 resurrection team
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PROJECT_VERSION := 0.9.6
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PROJECT_VERSION := 0.9.7
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PATH := $(PATH):/opt/devkitpro/portlibs/switch/bin/:/opt/devkitpro/tools/bin/
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+1
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@@ -9,7 +9,7 @@ skip_commits:
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skip_tags: true
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# version format
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version: 0.9.6.{build}
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version: 0.9.7.{build}
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# Build worker image (VM template)
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image: Visual Studio 2015
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@@ -1,3 +1,60 @@
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version 0.9.7 (05 September 2021)
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- add popup dialogs for buttons in High Scores and save files manipulation windows
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- fix Faerie Ring passability
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- boat boarding animation speed doesn't depend on hero speed
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- add base support of German translation
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- fix medium size hero portraits
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- fix incorrect object info when a hero stands on it
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- remove flags from most of the captured objects for a lost player
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- fix alignment of scenario info window
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- fix boat froth drawing conditions
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- fix Battle Garb of Anduran missing assembly for The Price of Loyalty campaign
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- add monsters into High Score dialog
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- add short save file description window by right clicking
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- add base roles for AI heroes
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- restart of the battle should lead to the same results
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- fix logic in moral indicator
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- AI can capture Haunted mines
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- fix scrollbar position in Kingdom Overview dialog
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- allow guardian heroes upgrade their troops
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- add object count for weekly object income message
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- open game settings window while clicking on the main menu door
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- fix object passability nearby Hut of Magi
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- modify Necromancer Captain Quarters look
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- fix Radar appearance while right clicking on hero/castle
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- do not show file options window upon file saving
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- save Kingdom Overview UI selection in save files
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- add missing hotkey for Kingdom Overview
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- fix missing mine being drawn in View Mines
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- fix incorrect fading of some objects on World Map
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- fix AI behaviour during siege
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- fix cases of incorrect monster stack splitting logic
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- handle Escape/Enter keys in various settings dialogs
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- use distinct image for the "Swap heroes" button
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- properly restore captain's spell points after quick battle
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- remember UI position in Kingdom Overview dialog
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- add strict ordering of save files ignoring capitalization of letters
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- add popup dialogs in Kingdom Overview UI dialog
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- fix missing game resolutions on some machines
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- fix incorrect rendering on specific fog tile
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- display same name maps in the list of available maps
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- improve pathfinding algorithm for AI
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- place Ultimate artifact not always in the center of puzzle image
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- fix max ballista shots during battle
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- update French translation
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- add missing Farm sprite in Knight castle
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- update every scrollbar logic in the game
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- fix a crash while shooting from castle's tower during castle siege
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- fix Holy Shout being applied on Dwarves
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- properly handle cross-moat attacks during castle siege
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- do not let the player get a random artifact that allows him to win the game
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- allow player to immediately edit save file name without clicking on the input field
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- add few performance optimization in music and audio
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- update Polish translation
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- not visited obelisk remains not visited after the Ultimate Artifact has been found
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- fix polish translation encoding
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- game settings dialog: reset current language to English if game resources do not support other languages
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version 0.9.6 (06 August 2021)
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- update status window if troops has fallen overboard
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- add direct preview of changes in system options dialog
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@@ -1,5 +1,5 @@
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fheroes2 (0.9.6-1) UNRELEASED; urgency=medium
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fheroes2 (0.9.7-1) UNRELEASED; urgency=medium
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* Initial release
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-- fheroes2 team <[email protected]> Sat, 7 Aug 2021 00:00:00 +0000
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-- fheroes2 team <[email protected]> Sun, 5 Sep 2021 00:00:00 +0000
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@@ -3,7 +3,7 @@ sonar.organization=ihhub
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# This is the name and version displayed in the SonarCloud UI.
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sonar.projectName=fheroes2
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sonar.projectVersion=0.9.6
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sonar.projectVersion=0.9.7
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# Path is relative to the sonar-project.properties file. Replace "\" by "/" on Windows.
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sonar.sources=.
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@@ -222,8 +222,8 @@ namespace
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const std::string contributors( "LeHerosInconnu\n"
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"undef21\n"
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"shprotru\n"
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"eos428\n"
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"Arkadiy Illarionov\n"
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"eos428\n"
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"vincent-grosbois\n"
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"Vasilenko Alexey\n"
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"Andrii Kurdiumov\n"
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@@ -219,12 +219,6 @@ fheroes2::GameMode Game::Load( const std::string & fn )
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static_assert( LAST_SUPPORTED_FORMAT_VERSION < FORMAT_VERSION_SECOND_PRE_095_RELEASE, "Remove the System::GetUniversalBasename()" );
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conf.SetMapsFile( Settings::GetLastFile( "maps", System::GetUniversalBasename( conf.MapsFile() ) ) );
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// TODO: starting from 0.9.5 we do not write any data related to monsters. Remove reading the information for Monsters once minimum supported version is 0.9.5.
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static_assert( LAST_SUPPORTED_FORMAT_VERSION < FORMAT_VERSION_PRE_095_RELEASE, "Remove MonsterStaticData usage" );
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if ( binver < FORMAT_VERSION_PRE_095_RELEASE ) {
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fz >> MonsterStaticData::Get();
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}
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if ( !conf.loadedFileLanguage().empty() && conf.loadedFileLanguage() != "en" && conf.loadedFileLanguage() != conf.getGameLanguage() ) {
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std::string warningMessage( _( "This saved game is localized to '" ) );
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warningMessage.append( conf.loadedFileLanguage() );
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@@ -37,44 +37,6 @@
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#include "speed.h"
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#include "translations.h"
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namespace
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{
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struct monstats_t
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{
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u8 attack;
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u8 defense;
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u8 damageMin;
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u8 damageMax;
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u16 hp;
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u8 speed;
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u8 grown;
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u8 shots;
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const char * name;
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const char * multiname;
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cost_t cost;
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};
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}
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StreamBase & operator>>( StreamBase & msg, monstats_t & obj )
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{
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static_assert( LAST_SUPPORTED_FORMAT_VERSION < FORMAT_VERSION_PRE_095_RELEASE, "Remove this function as it's not supported from 0.9.5" );
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return msg >> obj.attack >> obj.defense >> obj.damageMin >> obj.damageMax >> obj.hp >> obj.speed >> obj.grown >> obj.shots >> obj.cost;
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}
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StreamBase & operator>>( StreamBase & msg, const MonsterStaticData & /*obj*/ )
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{
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static_assert( LAST_SUPPORTED_FORMAT_VERSION < FORMAT_VERSION_PRE_095_RELEASE, "Remove this function as it's not supported from 0.9.5" );
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u32 monsters_size;
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msg >> monsters_size;
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monstats_t dummyMonster = { 0, 0, 0, 0, 0, Speed::VERYSLOW, 0, 0, "", "", { 0, 0, 0, 0, 0, 0, 0 } };
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for ( u32 ii = 0; ii < monsters_size; ++ii )
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msg >> dummyMonster;
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return msg;
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}
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uint32_t Monster::GetMissileICN( uint32_t monsterID )
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{
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switch ( monsterID ) {
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@@ -1253,9 +1215,3 @@ int Monster::GetMonsterSprite() const
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{
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return fheroes2::getMonsterData( id ).icnId;
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}
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MonsterStaticData & MonsterStaticData::Get( void )
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{
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static MonsterStaticData mgds;
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return mgds;
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}
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@@ -208,13 +208,4 @@ protected:
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int id;
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};
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struct MonsterStaticData
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{
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// wrapper for stream
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static MonsterStaticData & Get( void );
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};
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// TODO: starting from 0.9.5 we do not write any data related to monsters. Remove reading the information for Monsters once minimum supported version is 0.9.5.
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StreamBase & operator>>( StreamBase &, const MonsterStaticData & );
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#endif
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@@ -29,9 +29,8 @@ enum SaveFileFormat
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FORMAT_VERSION_095_RELEASE = 9502,
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FORMAT_VERSION_SECOND_PRE_095_RELEASE = 9501,
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FORMAT_VERSION_PRE_095_RELEASE = 9500,
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FORMAT_VERSION_094_RELEASE = 9400,
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LAST_SUPPORTED_FORMAT_VERSION = FORMAT_VERSION_094_RELEASE,
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LAST_SUPPORTED_FORMAT_VERSION = FORMAT_VERSION_PRE_095_RELEASE,
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CURRENT_FORMAT_VERSION = FORMAT_VERSION_097_RELEASE
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};
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@@ -22,7 +22,7 @@
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#define MAJOR_VERSION 0
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#define MINOR_VERSION 9
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#define INTERMEDIATE_VERSION 6
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#define INTERMEDIATE_VERSION 7
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#ifndef BUILD_VERSION
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#define BUILD_VERSION 0
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Reference in New Issue
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