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Version 1.1 (#8657)
This commit is contained in:
@@ -1,3 +1,61 @@
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version 1.1.0 (22 May 2024)
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- properly connect Streams and Deltas while placing Streams
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- do not allow placing Ultimate Artifact on non-diggable terrain in Editor
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- use golden color to highlight cells that are sometimes possible to edit
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- set the last edited map file as default for the new Standard game
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- allow picking-up the Magic Book artifact from the Adventure Map
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- show a warning message for no modification of normal artifacts
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- show a warning message that streams and roads cannot be placed on water
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- fix Editor interface items positions when Hide Interface mode is enabled in the engine
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- speed up object erasure in the Editor
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- allow only English to be used for text input within the Editor
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- add a general text for action objects with no metadata
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- display object coordinates in the right mouse click popup window
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- implement Event details window in the Editor
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- add generated buttons for map file dialog
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- make Editor panel buttons change good/evil interface
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- fix std::string serialization
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- implement base functions of Map Specifications dialog for the Editor
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- update the Swedish translation
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- add UI window to edit Sphinx properties
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- change a message while trying to get another Magic Book
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- fix the flickering of the map filter buttons in the map selection dialog
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- add an extra space between UI elements in the monster separation window
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- implement simple Save Map dialog for the Editor
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- properly handle objects while changing terrain in the Editor
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- properly connect roads and castles in the Editor
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- add a multi-line text editing feature to edit Sign and Bottle texts in the Editor
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- fix software cursor show delay
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- allow Events to be placed on Water within the Editor
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- remove Editor's beta flag
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- add Editor icon to the Main Menu
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- add a window to enter Random Ultimate Artifact radius
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- describe all Adventure Map objects used in the game
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- add relaxed requirements for object placement in the Editor
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- add a shortcut to go to the Main Menu from the Editor
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- allow river deltas to be placed anywhere in the Editor
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- implement Castle/Town details dialog in the Editor
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- add logic to handle victory and loss conditions for maps made by the Editor
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- fix typo in Hot Seat maximum players value
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- update the Russian translation
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- update the Portuguese translation
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- add a window to change Monster properties in the Editor
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- add the jailed hero details dialog in the Editor
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- implement hero details dialog in the Editor
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- do not add scaled resolutions for PS Vita
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- avoid extra I/O operations while changing game's settings
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- change the text in the monster separation window
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- introduce new object types: Swampy Lake and Frozen Lake
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- fix wrong name for Neutral race troops
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- update the Romanian translation
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- update the Ukrainian translation
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- use the AI pathfinder to assess the threat of enemy heroes instead of relying on the region database
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- update the Hungarian translation
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- fix hero battle info text X offset
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- make the default left and right hotkeys select skills in the level up dialog
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- add Editor related options
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- update the Spanish translation
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version 1.0.13 (16 March 2024)
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- fix Sphinx title offset
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- add a window telling about demo version being used
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@@ -37,6 +37,70 @@
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<control>touch</control>
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</recommends>
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<releases>
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<release date="2024-05-22" version="v1.1.0">
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<url>https://github.com/ihhub/fheroes2/releases/tag/1.1.0</url>
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<description>
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<p>Changes in v1.1.0 (22 May 2024):</p>
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<ul>
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<li>properly connect Streams and Deltas while placing Streams</li>
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<li>do not allow placing Ultimate Artifact on non-diggable terrain in Editor</li>
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<li>use golden color to highlight cells that are sometimes possible to edit</li>
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<li>set the last edited map file as default for the new Standard game</li>
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<li>allow picking-up the Magic Book artifact from the Adventure Map</li>
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<li>show a warning message for no modification of normal artifacts</li>
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<li>show a warning message that streams and roads cannot be placed on water</li>
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<li>fix Editor interface items positions when Hide Interface mode is enabled in the engine</li>
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<li>speed up object erasure in the Editor</li>
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<li>allow only English to be used for text input within the Editor</li>
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<li>add a general text for action objects with no metadata</li>
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<li>display object coordinates in the right mouse click popup window</li>
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<li>implement Event details window in the Editor</li>
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<li>add generated buttons for map file dialog</li>
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<li>make Editor panel buttons change good/evil interface</li>
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<li>fix std::string serialization</li>
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<li>implement base functions of Map Specifications dialog for the Editor</li>
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<li>update the Swedish translation</li>
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<li>add UI window to edit Sphinx properties</li>
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<li>change a message while trying to get another Magic Book</li>
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<li>fix the flickering of the map filter buttons in the map selection dialog</li>
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<li>add an extra space between UI elements in the monster separation window</li>
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<li>implement simple Save Map dialog for the Editor</li>
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<li>properly handle objects while changing terrain in the Editor</li>
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<li>properly connect roads and castles in the Editor</li>
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<li>add a multi-line text editing feature to edit Sign and Bottle texts in the Editor</li>
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<li>fix software cursor show delay</li>
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<li>allow Events to be placed on Water within the Editor</li>
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<li>remove Editor's beta flag</li>
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<li>add Editor icon to the Main Menu</li>
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<li>add a window to enter Random Ultimate Artifact radius</li>
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<li>describe all Adventure Map objects used in the game</li>
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<li>add relaxed requirements for object placement in the Editor</li>
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<li>add a shortcut to go to the Main Menu from the Editor</li>
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<li>allow river deltas to be placed anywhere in the Editor</li>
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<li>implement Castle/Town details dialog in the Editor</li>
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<li>add logic to handle victory and loss conditions for maps made by the Editor</li>
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<li>fix typo in Hot Seat maximum players value</li>
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<li>update the Russian translation</li>
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<li>update the Portuguese translation</li>
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<li>add a window to change Monster properties in the Editor</li>
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<li>add the jailed hero details dialog in the Editor</li>
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<li>implement hero details dialog in the Editor</li>
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<li>do not add scaled resolutions for PS Vita</li>
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<li>avoid extra I/O operations while changing game's settings</li>
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<li>change the text in the monster separation window</li>
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<li>introduce new object types: Swampy Lake and Frozen Lake</li>
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<li>fix wrong name for Neutral race troops</li>
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<li>update the Romanian translation</li>
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<li>update the Ukrainian translation</li>
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<li>use the AI pathfinder to assess the threat of enemy heroes instead of relying on the region database</li>
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<li>update the Hungarian translation</li>
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<li>fix hero battle info text X offset</li>
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<li>make the default left and right hotkeys select skills in the level up dialog</li>
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<li>add Editor related options</li>
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<li>update the Spanish translation</li>
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</ul>
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</description>
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</release>
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<release date="2024-03-16" version="v1.0.13">
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<url>https://github.com/ihhub/fheroes2/releases/tag/1.0.13</url>
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<description>
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@@ -21,8 +21,8 @@
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#pragma once
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#define MAJOR_VERSION 1
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#define MINOR_VERSION 0
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#define INTERMEDIATE_VERSION 13
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#define MINOR_VERSION 1
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#define INTERMEDIATE_VERSION 0
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#ifndef BUILD_VERSION
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#define BUILD_VERSION 0
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+1
-1
@@ -1 +1 @@
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1.0.13
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1.1.0
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+1
-1
@@ -1 +1 @@
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16
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17
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